6 次代码提交 (0ee3ed81-bc2f-472e-bdff-65b9ba2fe6b2)

作者 SHA1 备注 提交日期
Aleksandr Kirillov 8827c1d9 Split LWRP shader library includes (InputSurface, LightweightPassLit and Particles) into several smaller files to have only the required things included. 7 年前
Aleksandr Kirillov 0983d198 Moved SurfaceData to InputSrufaceCommon. 7 年前
Aleksandr Kirillov 1330d603 Fixed a compilation error in LW PBR Standard shader 7 年前
Aleksandr Kirillov 10d82e06 Refactored the common code to not depend on specific global variable names. 7 年前
Aleksandr Kirillov 01eba7d0 Moved includes to the top where it made sense. 7 年前
Felipe Lira 2a043f5d Fixed occlusion strength. All LWRP shaders are defined with target model 2.0. 7 年前