您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

196 行
6.3 KiB

using System;
using System.Collections.Generic;
using UniGLTF;
using VRMShaders;
namespace UniVRM10
{
[Serializable]
public readonly struct ExpressionKey : IEquatable<ExpressionKey>, IComparable<ExpressionKey>
{
/// <summary>
/// Enum.ToString() のGC回避用キャッシュ
/// </summary>
private static readonly Dictionary<ExpressionPreset, string> PresetNameDictionary =
new Dictionary<ExpressionPreset, string>();
/// <summary>
/// ExpressionPreset と同名の名前を持つ独自に追加した Expression を区別するための prefix
/// </summary>
private static readonly string UnknownPresetPrefix = "Unknown_";
/// <summary>
/// Preset of this ExpressionKey.
/// </summary>
public readonly ExpressionPreset Preset;
/// <summary>
/// Custom Name of this ExpressionKey.
/// This works if Preset was Custom.
/// </summary>
public readonly string Name;
/// <summary>
/// Id for comparison of ExpressionKey.
/// </summary>
private readonly string _id;
public bool IsBlink
{
get
{
switch (Preset)
{
case ExpressionPreset.blink:
case ExpressionPreset.blinkLeft:
case ExpressionPreset.blinkRight:
return true;
}
return false;
}
}
public bool IsLookAt
{
get
{
switch (Preset)
{
case ExpressionPreset.lookUp:
case ExpressionPreset.lookDown:
case ExpressionPreset.lookLeft:
case ExpressionPreset.lookRight:
return true;
}
return false;
}
}
public bool IsMouth
{
get
{
switch (Preset)
{
case ExpressionPreset.aa:
case ExpressionPreset.ih:
case ExpressionPreset.ou:
case ExpressionPreset.ee:
case ExpressionPreset.oh:
return true;
}
return false;
}
}
public bool IsProcedual => IsBlink || IsLookAt || IsMouth;
public ExpressionKey(ExpressionPreset preset, string customName = null)
{
Preset = preset;
if (Preset != ExpressionPreset.custom)
{
if (PresetNameDictionary.ContainsKey((Preset)))
{
_id = Name = PresetNameDictionary[Preset];
}
else
{
PresetNameDictionary.Add(Preset, Preset.ToString());
_id = Name = PresetNameDictionary[Preset];
}
}
else
{
if (string.IsNullOrEmpty(customName))
{
throw new ArgumentException("name is required for ExpressionPreset.Custom");
}
_id = $"{UnknownPresetPrefix}{customName}";
Name = customName;
}
}
public static ExpressionKey CreateCustom(String key)
{
return new ExpressionKey(ExpressionPreset.custom, key);
}
public static ExpressionKey CreateFromPreset(ExpressionPreset preset)
{
return new ExpressionKey(preset);
}
public static ExpressionKey Happy => CreateFromPreset(ExpressionPreset.happy);
public static ExpressionKey Angry => CreateFromPreset(ExpressionPreset.angry);
public static ExpressionKey Sad => CreateFromPreset(ExpressionPreset.sad);
public static ExpressionKey Relaxed => CreateFromPreset(ExpressionPreset.relaxed);
public static ExpressionKey Surprised => CreateFromPreset(ExpressionPreset.surprised);
public static ExpressionKey Aa => CreateFromPreset(ExpressionPreset.aa);
public static ExpressionKey Ih => CreateFromPreset(ExpressionPreset.ih);
public static ExpressionKey Ou => CreateFromPreset(ExpressionPreset.ou);
public static ExpressionKey Ee => CreateFromPreset(ExpressionPreset.ee);
public static ExpressionKey Oh => CreateFromPreset(ExpressionPreset.oh);
public static ExpressionKey Blink => CreateFromPreset(ExpressionPreset.blink);
public static ExpressionKey BlinkLeft => CreateFromPreset(ExpressionPreset.blinkLeft);
public static ExpressionKey BlinkRight => CreateFromPreset(ExpressionPreset.blinkRight);
public static ExpressionKey LookUp => CreateFromPreset(ExpressionPreset.lookUp);
public static ExpressionKey LookDown => CreateFromPreset(ExpressionPreset.lookDown);
public static ExpressionKey LookLeft => CreateFromPreset(ExpressionPreset.lookLeft);
public static ExpressionKey LookRight => CreateFromPreset(ExpressionPreset.lookRight);
public static ExpressionKey Neutral => CreateFromPreset(ExpressionPreset.neutral);
public override string ToString()
{
return _id.Replace(UnknownPresetPrefix, "");
}
public bool Equals(ExpressionKey other)
{
return _id == other._id;
}
public override bool Equals(object obj)
{
if (obj is ExpressionKey)
{
return Equals((ExpressionKey)obj);
}
else
{
return false;
}
}
public override int GetHashCode()
{
return _id.GetHashCode();
}
// public bool Match(VRM10Expression clip)
// {
// return this.Equals(CreateFromClip(clip));
// }
public int CompareTo(ExpressionKey other)
{
if (Preset != other.Preset)
{
return Preset - other.Preset;
}
return 0;
}
public SubAssetKey SubAssetKey
{
get
{
return new SubAssetKey(typeof(VRM10Expression), this.ToString());
}
}
}
}