您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

369 行
8.2 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6095428876990896843
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3}
m_Name: ScreenSpaceReflection
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 2
enabled:
m_OverrideState: 1
m_Value: 1
enabledTransparent:
m_OverrideState: 0
m_Value: 1
tracing:
m_OverrideState: 0
m_Value: 1
m_MinSmoothness:
m_OverrideState: 1
m_Value: 0
m_SmoothnessFadeStart:
m_OverrideState: 1
m_Value: 1
reflectSky:
m_OverrideState: 1
m_Value: 1
usedAlgorithm:
m_OverrideState: 1
m_Value: 0
depthBufferThickness:
m_OverrideState: 1
m_Value: 1
screenFadeDistance:
m_OverrideState: 1
m_Value: 0
accumulationFactor:
m_OverrideState: 0
m_Value: 0.75
biasFactor:
m_OverrideState: 0
m_Value: 0.5
speedRejectionParam:
m_OverrideState: 0
m_Value: 0.5
speedRejectionScalerFactor:
m_OverrideState: 0
m_Value: 0.2
speedSmoothReject:
m_OverrideState: 0
m_Value: 0
speedSurfaceOnly:
m_OverrideState: 0
m_Value: 1
speedTargetOnly:
m_OverrideState: 0
m_Value: 1
enableWorldSpeedRejection:
m_OverrideState: 0
m_Value: 0
m_RayMaxIterations:
m_OverrideState: 1
m_Value: 64
rayMiss:
m_OverrideState: 0
m_Value: 3
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 0
m_Value: 1
m_RayLength:
m_OverrideState: 0
m_Value: 50
m_ClampValue:
m_OverrideState: 0
m_Value: 1
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 8
m_AffectSmoothSurfaces:
m_OverrideState: 0
m_Value: 0
mode:
m_OverrideState: 0
m_Value: 2
m_FullResolution:
m_OverrideState: 0
m_Value: 0
sampleCount:
m_OverrideState: 0
m_Value: 1
bounceCount:
m_OverrideState: 0
m_Value: 1
m_RayMaxIterationsRT:
m_OverrideState: 0
m_Value: 48
--- !u!114 &-5447985995530545908
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 1.5
directLightingStrength:
m_OverrideState: 1
m_Value: 0.75
radius:
m_OverrideState: 0
m_Value: 2
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 0
m_Value: 6
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 1
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
m_RayLength:
m_OverrideState: 0
m_Value: 3
m_SampleCount:
m_OverrideState: 0
m_Value: 2
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &-3505239063545775941
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f034cba68ab55e046ae1445a42f18c0e, type: 3}
m_Name: IndirectLightingController
m_EditorClassIdentifier:
active: 1
indirectDiffuseLightingMultiplier:
m_OverrideState: 1
m_Value: 1
indirectDiffuseLightingLayers:
m_OverrideState: 0
m_Value: 255
reflectionLightingMultiplier:
m_OverrideState: 0
m_Value: 1
reflectionLightingLayers:
m_OverrideState: 0
m_Value: 255
reflectionProbeIntensityMultiplier:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-1644044622210240030
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 3
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 0
m_Value: 0.15
opacity:
m_OverrideState: 0
m_Value: 1
distanceScaleFactor:
m_OverrideState: 1
m_Value: 0.5
maxDistance:
m_OverrideState: 1
m_Value: 200
minDistance:
m_OverrideState: 0
m_Value: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
fadeInDistance:
m_OverrideState: 0
m_Value: 0
rayBias:
m_OverrideState: 0
m_Value: 0.2
thicknessScale:
m_OverrideState: 0
m_Value: 0.15
m_SampleCount:
m_OverrideState: 0
m_Value: 10
--- !u!114 &-1196819996899397612
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5e17fad69ea181b4483974138b566975, type: 3}
m_Name: ScreenSpaceRefraction
m_EditorClassIdentifier:
active: 1
screenFadeDistance:
m_OverrideState: 1
m_Value: 0.1
--- !u!114 &-1109718392790084937
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 1750
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 4
cascadeShadowSplit0:
m_OverrideState: 1
m_Value: 0.032
cascadeShadowSplit1:
m_OverrideState: 1
m_Value: 0.073
cascadeShadowSplit2:
m_OverrideState: 1
m_Value: 0.496
cascadeShadowBorder0:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder1:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: LightingProfile
m_EditorClassIdentifier:
components:
- {fileID: -5447985995530545908}
- {fileID: -1109718392790084937}
- {fileID: -1644044622210240030}
- {fileID: 3977104673066862732}
- {fileID: -3505239063545775941}
- {fileID: -6095428876990896843}
- {fileID: -1196819996899397612}
--- !u!114 &3977104673066862732
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3}
m_Name: MicroShadowing
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 1
opacity:
m_OverrideState: 1
m_Value: 0.7