%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-6095428876990896843 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} m_Name: ScreenSpaceReflection m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 1 m_Value: 2 enabled: m_OverrideState: 1 m_Value: 1 enabledTransparent: m_OverrideState: 0 m_Value: 1 tracing: m_OverrideState: 0 m_Value: 1 m_MinSmoothness: m_OverrideState: 1 m_Value: 0 m_SmoothnessFadeStart: m_OverrideState: 1 m_Value: 1 reflectSky: m_OverrideState: 1 m_Value: 1 usedAlgorithm: m_OverrideState: 1 m_Value: 0 depthBufferThickness: m_OverrideState: 1 m_Value: 1 screenFadeDistance: m_OverrideState: 1 m_Value: 0 accumulationFactor: m_OverrideState: 0 m_Value: 0.75 biasFactor: m_OverrideState: 0 m_Value: 0.5 speedRejectionParam: m_OverrideState: 0 m_Value: 0.5 speedRejectionScalerFactor: m_OverrideState: 0 m_Value: 0.2 speedSmoothReject: m_OverrideState: 0 m_Value: 0 speedSurfaceOnly: m_OverrideState: 0 m_Value: 1 speedTargetOnly: m_OverrideState: 0 m_Value: 1 enableWorldSpeedRejection: m_OverrideState: 0 m_Value: 0 m_RayMaxIterations: m_OverrideState: 1 m_Value: 64 rayMiss: m_OverrideState: 0 m_Value: 3 lastBounceFallbackHierarchy: m_OverrideState: 0 m_Value: 3 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 textureLodBias: m_OverrideState: 0 m_Value: 1 m_RayLength: m_OverrideState: 0 m_Value: 50 m_ClampValue: m_OverrideState: 0 m_Value: 1 m_Denoise: m_OverrideState: 0 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 8 m_AffectSmoothSurfaces: m_OverrideState: 0 m_Value: 0 mode: m_OverrideState: 0 m_Value: 2 m_FullResolution: m_OverrideState: 0 m_Value: 0 sampleCount: m_OverrideState: 0 m_Value: 1 bounceCount: m_OverrideState: 0 m_Value: 1 m_RayMaxIterationsRT: m_OverrideState: 0 m_Value: 48 --- !u!114 &-5447985995530545908 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3} m_Name: AmbientOcclusion m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 1 rayTracing: m_OverrideState: 0 m_Value: 0 intensity: m_OverrideState: 1 m_Value: 1.5 directLightingStrength: m_OverrideState: 1 m_Value: 0.75 radius: m_OverrideState: 0 m_Value: 2 spatialBilateralAggressiveness: m_OverrideState: 0 m_Value: 0.15 temporalAccumulation: m_OverrideState: 0 m_Value: 1 ghostingReduction: m_OverrideState: 0 m_Value: 0.5 blurSharpness: m_OverrideState: 0 m_Value: 0.1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 occluderMotionRejection: m_OverrideState: 0 m_Value: 1 receiverMotionRejection: m_OverrideState: 0 m_Value: 1 m_StepCount: m_OverrideState: 0 m_Value: 6 m_FullResolution: m_OverrideState: 0 m_Value: 0 m_MaximumRadiusInPixels: m_OverrideState: 0 m_Value: 40 m_BilateralUpsample: m_OverrideState: 0 m_Value: 1 m_DirectionCount: m_OverrideState: 0 m_Value: 2 m_RayLength: m_OverrideState: 0 m_Value: 3 m_SampleCount: m_OverrideState: 0 m_Value: 2 m_Denoise: m_OverrideState: 0 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 0.5 --- !u!114 &-3505239063545775941 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f034cba68ab55e046ae1445a42f18c0e, type: 3} m_Name: IndirectLightingController m_EditorClassIdentifier: active: 1 indirectDiffuseLightingMultiplier: m_OverrideState: 1 m_Value: 1 indirectDiffuseLightingLayers: m_OverrideState: 0 m_Value: 255 reflectionLightingMultiplier: m_OverrideState: 0 m_Value: 1 reflectionLightingLayers: m_OverrideState: 0 m_Value: 255 reflectionProbeIntensityMultiplier: m_OverrideState: 1 m_Value: 1 --- !u!114 &-1644044622210240030 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3} m_Name: ContactShadows m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 3 enable: m_OverrideState: 1 m_Value: 1 length: m_OverrideState: 0 m_Value: 0.15 opacity: m_OverrideState: 0 m_Value: 1 distanceScaleFactor: m_OverrideState: 1 m_Value: 0.5 maxDistance: m_OverrideState: 1 m_Value: 200 minDistance: m_OverrideState: 0 m_Value: 0 fadeDistance: m_OverrideState: 0 m_Value: 5 fadeInDistance: m_OverrideState: 0 m_Value: 0 rayBias: m_OverrideState: 0 m_Value: 0.2 thicknessScale: m_OverrideState: 0 m_Value: 0.15 m_SampleCount: m_OverrideState: 0 m_Value: 10 --- !u!114 &-1196819996899397612 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5e17fad69ea181b4483974138b566975, type: 3} m_Name: ScreenSpaceRefraction m_EditorClassIdentifier: active: 1 screenFadeDistance: m_OverrideState: 1 m_Value: 0.1 --- !u!114 &-1109718392790084937 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3} m_Name: HDShadowSettings m_EditorClassIdentifier: active: 1 maxShadowDistance: m_OverrideState: 1 m_Value: 1750 directionalTransmissionMultiplier: m_OverrideState: 0 m_Value: 1 cascadeShadowSplitCount: m_OverrideState: 1 m_Value: 4 cascadeShadowSplit0: m_OverrideState: 1 m_Value: 0.032 cascadeShadowSplit1: m_OverrideState: 1 m_Value: 0.073 cascadeShadowSplit2: m_OverrideState: 1 m_Value: 0.496 cascadeShadowBorder0: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder1: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder2: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder3: m_OverrideState: 0 m_Value: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: LightingProfile m_EditorClassIdentifier: components: - {fileID: -5447985995530545908} - {fileID: -1109718392790084937} - {fileID: -1644044622210240030} - {fileID: 3977104673066862732} - {fileID: -3505239063545775941} - {fileID: -6095428876990896843} - {fileID: -1196819996899397612} --- !u!114 &3977104673066862732 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3} m_Name: MicroShadowing m_EditorClassIdentifier: active: 1 enable: m_OverrideState: 1 m_Value: 1 opacity: m_OverrideState: 1 m_Value: 0.7