此示例项目是为了演示 Unity 输入系统的各种工具和功能。
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andytouch 0536e9d7 Changed UI, added Device Color Mask Shader for Warriors, Changed Environment 4 年前
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DeviceDisplayConfigurator.cs Added Disconnect/Reconnect Player Display Updating System 4 年前
DeviceDisplayConfigurator.cs.meta Added Project (2019.3f1) 5 年前
GameManager.cs Renamed files for consistency 4 年前
GameManager.cs.meta Added Project (2019.3f1) 5 年前
PlayerController.cs Setup Camera Stacking for both Menu and Input UI Canvases 4 年前
PlayerController.cs.meta Added Project (2019.3f1) 5 年前
PlayerDeviceRebindBehaviour.cs Renamed files for consistency 4 年前
PlayerDeviceRebindBehaviour.cs.meta Added Rebind UI and Setup SO System for Device Display Values 4 年前
PlayerVisualDisplayBehaviour.cs Changed UI, added Device Color Mask Shader for Warriors, Changed Environment 4 年前
PlayerVisualDisplayBehaviour.cs.meta Changed UI, added Device Color Mask Shader for Warriors, Changed Environment 4 年前
Singleton.cs Added Project (2019.3f1) 5 年前
Singleton.cs.meta Added Project (2019.3f1) 5 年前
UIBillboardBehaviour.cs Renamed files for consistency 4 年前
UIBillboardBehaviour.cs.meta Added Project (2019.3f1) 5 年前
UIMenuManager.cs Renamed files for consistency 4 年前
UIMenuManager.cs.meta Added Rebind UI and Setup SO System for Device Display Values 4 年前
UIPlayerRebindDisplayBehaviour.cs Renamed files for consistency 4 年前
UIPlayerRebindDisplayBehaviour.cs.meta Added Rebind UI and Setup SO System for Device Display Values 4 年前