我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
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- _Color: {r: 0, g: 0, b: 0, a: 1}
- _DiffusionProfileAsset0: {r: 0, g: 0, b: 0, a: 0}
- _DiffusionProfileAsset1: {r: 0, g: 0, b: 0, a: 0}
- _DiffusionProfileAsset2: {r: 0, g: 0, b: 0, a: 0}
- _DiffusionProfileAsset3: {r: 0, g: 0, b: 0, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _ThicknessRemap0: {r: 0, g: 1, b: 0, a: 0}
- _ThicknessRemap1: {r: 0, g: 1, b: 0, a: 0}
- _ThicknessRemap2: {r: 0, g: 1, b: 0, a: 0}
- _ThicknessRemap3: {r: 0, g: 1, b: 0, a: 0}
- _UVDetailsMappingMask0: {r: 1, g: 0, b: 0, a: 0}
- _UVDetailsMappingMask1: {r: 0, g: 0, b: 1, a: 0}
- _UVDetailsMappingMask2: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask3: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask0: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask1: {r: 0, g: 0, b: 1, a: 0}
- _UVMappingMask2: {r: 0, g: 0, b: 0, a: 1}
- _UVMappingMask3: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskBlendMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _UVTilingAndOffset: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []