我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
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Sean Igor Connor 3b7d1daa Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
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GenericMaterials Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
Lighting Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
Models Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
Skies Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
Terrain Merge pull request #8 from Unity-Technologies/2019.3 5 年前
ThirdPersonCharacter Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
UI Merge pull request #8 from Unity-Technologies/2019.3 5 年前
Utilities Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
GenericMaterials.meta Add unity project 6 年前
Lighting.meta Add unity project 6 年前
Models.meta Add unity project 6 年前
Skies.meta Add unity project 6 年前
Terrain.meta Update to Unity 2019.1.3f1 HDRP 5.16.0 6 年前
ThirdPersonCharacter.meta Add unity project 6 年前
UI.meta Add unity project 6 年前
Utilities.meta Add unity project 6 年前