我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

273 行
8.0 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3579413285402084468
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: KitSceneFloor
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _MAPPING_PLANAR _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- MOTIONVECTORS
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 10305, guid: 0000000000000000f000000000000000, type: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 10305, guid: 0000000000000000f000000000000000, type: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AORemapMax: 1
- _AORemapMin: 0
- _ATDistance: 1
- _AddPrecomputedVelocity: 0
- _AlbedoAffectEmissive: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _AlphaCutoffShadow: 0.5
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _Anisotropy: 0
- _BlendMode: 0
- _CoatMask: 0
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DiffusionProfileHash: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _DistortionBlendMode: 0
- _DistortionBlurBlendMode: 0
- _DistortionBlurDstBlend: 1
- _DistortionBlurRemapMax: 1
- _DistortionBlurRemapMin: 0
- _DistortionBlurScale: 1
- _DistortionBlurSrcBlend: 1
- _DistortionDepthTest: 1
- _DistortionDstBlend: 1
- _DistortionEnable: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 1
- _Drag: 1
- _DstBlend: 0
- _EmissiveColorMode: 1
- _EmissiveExposureWeight: 1
- _EmissiveIntensity: 0
- _EmissiveIntensityUnit: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableGeometricSpecularAA: 0
- _EnableMotionVectorForVertexAnimation: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 1
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 0
- _HeightMax: 1
- _HeightMin: -1
- _HeightOffset: 0
- _HeightPoMAmplitude: 2
- _HeightTessAmplitude: 2
- _HeightTessCenter: 0.5
- _InitialBend: 1
- _InvTilingScale: 1
- _Ior: 1
- _IridescenceMask: 1
- _IridescenceThickness: 1
- _LinkDetailsWithBase: 1
- _MaterialID: 1
- _Metallic: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _PreRefractionPass: 0
- _ReceivesSSR: 1
- _RefractionModel: 0
- _RefractionSSRayModel: 0
- _SSRefractionProjectionModel: 0
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 0.239
- _SmoothnessRemapMax: 1
- _SmoothnessRemapMin: 0
- _SpecularAAScreenSpaceVariance: 0.1
- _SpecularAAThreshold: 0.2
- _SpecularOcclusionMode: 1
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 8
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 10
- _StencilRefMV: 40
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 8
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 14
- _StencilWriteMaskMV: 40
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SupportDBuffer: 1
- _SupportDecals: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _TexWorldScaleEmissive: 1
- _Thickness: 1
- _ThicknessMultiplier: 1
- _TransmissionEnable: 1
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UVBase: 4
- _UVDetail: 0
- _UVEmissive: 0
- _UseEmissiveIntensity: 0
- _UseShadowThreshold: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestModeDistortion: 4
- _ZTestTransparent: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5882353, g: 0.5590687, b: 0.5182353, a: 1}
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 0.5882353, g: 0.5590687, b: 0.51823527, a: 1}
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 0, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}