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11 行
399 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "DebugPrimitiveSystemSettings", menuName = "FPS Sample/DebugPrimitive/DebugPrimitiveSystemSettings")]
public class DebugPrimitiveSystemSettings : ScriptableObject
{
public CapsulePrimitive capsulePrefab;
public SpherePrimitive spherePrefab;
public LinePrimitive linePrefab;
}