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42 行
712 B
42 行
712 B
using System;
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namespace Unity.Entities
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{
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public interface IComponentData
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{
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}
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public interface IBufferElementData
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{
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}
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public class InternalBufferCapacityAttribute : Attribute
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{
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public readonly int Capacity;
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public InternalBufferCapacityAttribute(int capacity)
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{
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Capacity = capacity;
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}
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}
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public interface ISharedComponentData
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{
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}
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public interface ISystemStateComponentData : IComponentData
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{
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}
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public interface ISystemStateSharedComponentData : ISharedComponentData
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{
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}
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public struct Disabled : IComponentData
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{
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}
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public struct Prefab : IComponentData
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{
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}
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}
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