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18 行
510 B
18 行
510 B
using System;
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using UnityEngine;
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[DisallowMultipleComponent]
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public class TeleporterPresentation : MonoBehaviour, INetworkSerializable
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{
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[NonSerialized] public int effectTick;
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public void Serialize(ref NetworkWriter writer, IEntityReferenceSerializer refSerializer)
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{
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writer.WriteInt32("effectTick", effectTick);
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}
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public void Deserialize(ref NetworkReader reader, IEntityReferenceSerializer refSerializer, int tick)
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{
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effectTick = reader.ReadInt32();
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}
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}
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