该项目的目的是同时测试和演示来自 Unity DOTS 技术堆栈的多个新包。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

17 行
556 B

using System.Collections;
using System.Collections.Generic;
using Unity.Entities;
using UnityEngine;
public class HitColliderAuthoring : MonoBehaviour,IConvertGameObjectToEntity
{
public GameObject Owner;
public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem)
{
var ownerEntity = conversionSystem.GetPrimaryEntity(Owner);
var hitCollider = new HitCollider.Owner();
hitCollider.Value = ownerEntity;
dstManager.AddComponentData(entity, hitCollider);
}
}