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#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset)
extern void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (void);
// 0x00000002 System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create()
extern void VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A (void);
// 0x00000003 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset)
extern void VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473 (void);
// 0x00000004 System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset)
extern void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (void);
// 0x00000005 System.Void UnityEngine.VFX.VFXEventAttribute::Release()
extern void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (void);
// 0x00000006 System.Void UnityEngine.VFX.VFXEventAttribute::Finalize()
extern void VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4 (void);
// 0x00000007 System.Void UnityEngine.VFX.VFXEventAttribute::Dispose()
extern void VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36 (void);
// 0x00000008 System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr)
extern void VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179 (void);
// 0x00000009 System.Void UnityEngine.VFX.VFXExpressionValues::.ctor()
extern void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (void);
// 0x0000000A UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr)
extern void VFXExpressionValues_CreateExpressionValuesWrapper_mE5ADD307480A8F6350443C5FC68CD649CCD798C4 (void);
// 0x0000000B System.Void UnityEngine.VFX.VFXManager::.cctor()
extern void VFXManager__cctor_m63A583F517980CD185F5E8B7EBB1A8F62536E360 (void);
// 0x0000000C System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnPlay(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect)
// 0x0000000D System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnUpdate(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect)
// 0x0000000E System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnStop(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect)
// 0x0000000F System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor()
extern void VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB (void);
// 0x00000010 System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean)
extern void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (void);
// 0x00000011 UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper()
extern void VFXSpawnerState_CreateSpawnerStateWrapper_mDA8B35B76FD78C845BE52B895C930437E2FC03F7 (void);
// 0x00000012 System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr)
extern void VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6 (void);
// 0x00000013 System.Void UnityEngine.VFX.VFXSpawnerState::Release()
extern void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (void);
// 0x00000014 System.Void UnityEngine.VFX.VFXSpawnerState::Finalize()
extern void VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839 (void);
// 0x00000015 System.Void UnityEngine.VFX.VFXSpawnerState::Dispose()
extern void VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4 (void);
// 0x00000016 System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)
extern void VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F (void);
// 0x00000017 System.Void UnityEngine.VFX.VisualEffectObject::.ctor()
extern void VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837 (void);
// 0x00000018 System.Void UnityEngine.VFX.VisualEffectAsset::.ctor()
extern void VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680 (void);
// 0x00000019 System.Void UnityEngine.VFX.VisualEffectAsset::.cctor()
extern void VisualEffectAsset__cctor_mDB710F5C5B6EB21B30AD257D084FA1C575F2E557 (void);
// 0x0000001A System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute)
extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (void);
// 0x0000001B UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset()
extern void VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (void);
// 0x0000001C UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute()
extern void VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (void);
// 0x0000001D UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::InvokeGetCachedEventAttributeForOutputEvent_Internal(UnityEngine.VFX.VisualEffect)
extern void VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mCE4900AB532DE4A22B54740FD8C9A0225567955F (void);
// 0x0000001E System.Void UnityEngine.VFX.VisualEffect::InvokeOutputEventReceived_Internal(UnityEngine.VFX.VisualEffect,System.Int32)
extern void VisualEffect_InvokeOutputEventReceived_Internal_m3B285A8384D57305435FE17E787B2DF95CC74681 (void);
static Il2CppMethodPointer s_methodPointers[30] =
{
VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1,
VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A,
VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473,
VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2,
VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2,
VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4,
VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36,
VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179,
VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0,
VFXExpressionValues_CreateExpressionValuesWrapper_mE5ADD307480A8F6350443C5FC68CD649CCD798C4,
VFXManager__cctor_m63A583F517980CD185F5E8B7EBB1A8F62536E360,
NULL,
NULL,
NULL,
VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB,
VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392,
VFXSpawnerState_CreateSpawnerStateWrapper_mDA8B35B76FD78C845BE52B895C930437E2FC03F7,
VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6,
VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8,
VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839,
VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4,
VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F,
VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837,
VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680,
VisualEffectAsset__cctor_mDB710F5C5B6EB21B30AD257D084FA1C575F2E557,
VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56,
VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00,
VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E,
VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mCE4900AB532DE4A22B54740FD8C9A0225567955F,
VisualEffect_InvokeOutputEventReceived_Internal_m3B285A8384D57305435FE17E787B2DF95CC74681,
};
extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] =
{
{ 0x0600001A, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk },
};
static const int32_t s_InvokerIndices[30] =
{
2054,
15035,
13915,
7063,
8902,
8902,
8902,
14220,
8902,
13913,
15089,
0,
0,
0,
8902,
3957,
15041,
7029,
8902,
8902,
8902,
14220,
8902,
8902,
15089,
3651,
8744,
8744,
13915,
12721,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule =
{
"UnityEngine.VFXModule.dll",
30,
s_methodPointers,
1,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};