#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset) extern void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (void); // 0x00000002 System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create() extern void VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A (void); // 0x00000003 UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset) extern void VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473 (void); // 0x00000004 System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset) extern void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (void); // 0x00000005 System.Void UnityEngine.VFX.VFXEventAttribute::Release() extern void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (void); // 0x00000006 System.Void UnityEngine.VFX.VFXEventAttribute::Finalize() extern void VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4 (void); // 0x00000007 System.Void UnityEngine.VFX.VFXEventAttribute::Dispose() extern void VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36 (void); // 0x00000008 System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr) extern void VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179 (void); // 0x00000009 System.Void UnityEngine.VFX.VFXExpressionValues::.ctor() extern void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (void); // 0x0000000A UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr) extern void VFXExpressionValues_CreateExpressionValuesWrapper_mE5ADD307480A8F6350443C5FC68CD649CCD798C4 (void); // 0x0000000B System.Void UnityEngine.VFX.VFXManager::.cctor() extern void VFXManager__cctor_m63A583F517980CD185F5E8B7EBB1A8F62536E360 (void); // 0x0000000C System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnPlay(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect) // 0x0000000D System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnUpdate(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect) // 0x0000000E System.Void UnityEngine.VFX.VFXSpawnerCallbacks::OnStop(UnityEngine.VFX.VFXSpawnerState,UnityEngine.VFX.VFXExpressionValues,UnityEngine.VFX.VisualEffect) // 0x0000000F System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor() extern void VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB (void); // 0x00000010 System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean) extern void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (void); // 0x00000011 UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper() extern void VFXSpawnerState_CreateSpawnerStateWrapper_mDA8B35B76FD78C845BE52B895C930437E2FC03F7 (void); // 0x00000012 System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr) extern void VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6 (void); // 0x00000013 System.Void UnityEngine.VFX.VFXSpawnerState::Release() extern void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (void); // 0x00000014 System.Void UnityEngine.VFX.VFXSpawnerState::Finalize() extern void VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839 (void); // 0x00000015 System.Void UnityEngine.VFX.VFXSpawnerState::Dispose() extern void VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4 (void); // 0x00000016 System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr) extern void VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F (void); // 0x00000017 System.Void UnityEngine.VFX.VisualEffectObject::.ctor() extern void VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837 (void); // 0x00000018 System.Void UnityEngine.VFX.VisualEffectAsset::.ctor() extern void VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680 (void); // 0x00000019 System.Void UnityEngine.VFX.VisualEffectAsset::.cctor() extern void VisualEffectAsset__cctor_mDB710F5C5B6EB21B30AD257D084FA1C575F2E557 (void); // 0x0000001A System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute) extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (void); // 0x0000001B UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset() extern void VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (void); // 0x0000001C UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute() extern void VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (void); // 0x0000001D UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::InvokeGetCachedEventAttributeForOutputEvent_Internal(UnityEngine.VFX.VisualEffect) extern void VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mCE4900AB532DE4A22B54740FD8C9A0225567955F (void); // 0x0000001E System.Void UnityEngine.VFX.VisualEffect::InvokeOutputEventReceived_Internal(UnityEngine.VFX.VisualEffect,System.Int32) extern void VisualEffect_InvokeOutputEventReceived_Internal_m3B285A8384D57305435FE17E787B2DF95CC74681 (void); static Il2CppMethodPointer s_methodPointers[30] = { VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1, VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A, VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473, VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2, VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2, VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4, VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36, VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179, VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0, VFXExpressionValues_CreateExpressionValuesWrapper_mE5ADD307480A8F6350443C5FC68CD649CCD798C4, VFXManager__cctor_m63A583F517980CD185F5E8B7EBB1A8F62536E360, NULL, NULL, NULL, VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB, VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392, VFXSpawnerState_CreateSpawnerStateWrapper_mDA8B35B76FD78C845BE52B895C930437E2FC03F7, VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6, VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8, VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839, VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4, VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F, VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837, VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680, VisualEffectAsset__cctor_mDB710F5C5B6EB21B30AD257D084FA1C575F2E557, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56, VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00, VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E, VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mCE4900AB532DE4A22B54740FD8C9A0225567955F, VisualEffect_InvokeOutputEventReceived_Internal_m3B285A8384D57305435FE17E787B2DF95CC74681, }; extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] = { { 0x0600001A, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk }, }; static const int32_t s_InvokerIndices[30] = { 2054, 15035, 13915, 7063, 8902, 8902, 8902, 14220, 8902, 13913, 15089, 0, 0, 0, 8902, 3957, 15041, 7029, 8902, 8902, 8902, 14220, 8902, 8902, 15089, 3651, 8744, 8744, 13915, 12721, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule = { "UnityEngine.VFXModule.dll", 30, s_methodPointers, 1, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };