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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// UnityEngine.Playables.INotification
struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B;
// UnityEngine.Playables.INotificationReceiver
struct INotificationReceiver_tC9F99214950669266369744A234B75BE82DCE55D;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
struct IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924;
// System.String
struct String_t;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D;
IL2CPP_EXTERN_C String_t* _stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37;
IL2CPP_EXTERN_C String_t* _stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426;
IL2CPP_EXTERN_C String_t* _stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794;
IL2CPP_EXTERN_C String_t* _stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2;
IL2CPP_EXTERN_C String_t* _stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466;
IL2CPP_EXTERN_C String_t* _stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC;
IL2CPP_EXTERN_C String_t* _stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323;
IL2CPP_EXTERN_C String_t* _stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458;
IL2CPP_EXTERN_C String_t* _stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03;
IL2CPP_EXTERN_C String_t* _stringLiteralAA1EF620F523327123017878A2862AB13B665F4E;
IL2CPP_EXTERN_C String_t* _stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237;
IL2CPP_EXTERN_C String_t* _stringLiteralE2F79FB192876E4E1E171924672DA41A76D4BECA;
IL2CPP_EXTERN_C String_t* _stringLiteralE8AD7FBC702E767C92DE68E9B5D81D24ED183C29;
IL2CPP_EXTERN_C String_t* _stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D;
IL2CPP_EXTERN_C const RuntimeMethod* GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
struct Il2CppArrayBounds;
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD : public RuntimeObject
{
};
struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields
{
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableNoStencil
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableNoStencil_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableStencil
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableStencil_1;
};
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
struct LightmapperUtils_tA76DFC04F9CA5CE874A5443DD3423DB351FD3D6A : public RuntimeObject
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A : public RuntimeObject
{
};
struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields
{
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_DefaultDelegate_0;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_RequestLightsDelegate_1;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Playables.PlayableOutputExtensions
struct PlayableOutputExtensions_t03B5A73210D9C8B1A0C2E3AA032FB32E6797F421 : public RuntimeObject
{
};
// UnityEngine.Playables.ScriptPlayableBinding
struct ScriptPlayableBinding_t2EE46675B4ADF1FAA27B87CC963E20535A514086 : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF : public RuntimeObject
{
};
struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields
{
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ___s_Instance_0;
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924 : public RuntimeObject
{
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
};
// UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4 : public RuntimeObject
{
};
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields
{
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* ___U3CU3E9_0;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7
{
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
float ___m_red_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
float ___m_green_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
float ___m_blue_2;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
float ___m_intensity_3;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
struct AngularFalloffType_t242C7945D5B5A78AC995A2525282F6410310435F
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
uint8_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.ColorSpace
struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7
{
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.Cookie
struct Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
int32_t ___instanceID_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
float ___scale_1;
// UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sizes_2;
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t76E7B829061170DA4EE4B2B6574C47DD182B7BF3
{
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Playables.DirectorWrapMode
struct DirectorWrapMode_t25EBFAAB0FD6C649DD657C6A0A6EB3FB2ACC1A99
{
// System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
int32_t ___value___2;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Experimental.GlobalIllumination.FalloffType
struct FalloffType_tE9BECCB411DA63109760103AF7476F422A01376D
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
uint8_t ___value___2;
};
// UnityEngine.Rendering.FormatSwizzle
struct FormatSwizzle_t0690D305AE1E29EFC110E0914DC2EC5E42180449
{
// System.Int32 UnityEngine.Rendering.FormatSwizzle::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2
{
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.LightMode
struct LightMode_t058E4E7AAE5689BCFF46BB8E0259D90D227E7FF9
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
uint8_t ___value___2;
};
// UnityEngine.LightShadows
struct LightShadows_t5A3719FE33F8D536E5785AC42B4DF6E6F19666EA
{
// System.Int32 UnityEngine.LightShadows::value__
int32_t ___value___2;
};
// UnityEngine.LightType
struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234
{
// System.Int32 UnityEngine.LightType::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.LightType
struct LightType_t97C5050F2F742FBF050FEB8FC5131A9A8DB50D26
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
uint8_t ___value___2;
};
// UnityEngine.LightmapBakeType
struct LightmapBakeType_tD6FF28E59BAAD80648796C2835AB8DC0B0F8B232
{
// System.Int32 UnityEngine.LightmapBakeType::value__
int32_t ___value___2;
};
// UnityEngine.MixedLightingMode
struct MixedLightingMode_t6B7F0DC1BB531DDE85B2FF98C8BD122840060061
{
// System.Int32 UnityEngine.MixedLightingMode::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayState
struct PlayState_tC54D3C31D69D8394457D7EC5712E56B0891A5750
{
// System.Int32 UnityEngine.Playables.PlayState::value__
int32_t ___value___2;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// UnityEngine.Playables.PlayableTraversalMode
struct PlayableTraversalMode_tEA0C26488F3B7CBB8D0100CA9808593CFAB4BEF8
{
// System.Int32 UnityEngine.Playables.PlayableTraversalMode::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F
{
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t74086C1AE386FE2F1E853FD114ABFAFE68D8B49D
{
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Experimental.Rendering.TextureCreationFlags
struct TextureCreationFlags_t7671FF285C96A03BDCD7BA2F50388C09ED4A54A3
{
// System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.TextureFormat
struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D
{
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Experimental.Playables.CameraPlayable
struct CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
float ___penumbraWidthRadian_7;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
float ___radius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
int32_t ___instanceID_0;
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
int32_t ___cookieID_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
float ___cookieScale_2;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
float ___coneAngle_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
float ___innerConeAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
float ___shape0_10;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
float ___shape1_11;
// UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
uint8_t ___type_12;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
uint8_t ___mode_13;
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
uint8_t ___shadow_14;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
uint8_t ___falloff_15;
};
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
struct MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
float ___sphereRadius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
float ___width_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
float ___height_9;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
uint8_t ___falloff_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// UnityEngine.Playables.ScriptPlayableOutput
struct ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
float ___sphereRadius_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
float ___coneAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
float ___innerConeAngle_10;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
uint8_t ___falloff_11;
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
uint8_t ___angularFalloff_12;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
struct SpriteIntermediateRendererInfo_tCE099727551F5747789D3AD0D3A9CA66E9DEB934
{
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
int32_t ___SpriteID_0;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
int32_t ___TextureID_1;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
int32_t ___MaterialID_2;
// UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___Color_3;
// UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___Transform_4;
// UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___Bounds_5;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
int32_t ___Layer_6;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
int32_t ___SortingLayer_7;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
int32_t ___SortingOrder_8;
// System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
uint64_t ___SceneCullingMask_9;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
intptr_t ___IndexData_10;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
intptr_t ___VertexData_11;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
int32_t ___IndexCount_12;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
int32_t ___VertexCount_13;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
int32_t ___ShaderChannelMask_14;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Experimental.Playables.TextureMixerPlayable
struct TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Experimental.Playables.TexturePlayableOutput
struct TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t
{
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray
{
ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1];
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputPort0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___lhs0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___rhs1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___p0, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0 (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___values0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, RuntimeObject* ___scriptInstance1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___input1, float ___weight2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___input0, float ___weight1, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method) ;
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method) ;
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ;
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___other0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___p0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___target1, int32_t ___port2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___target0, int32_t ___port1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, float ___weight1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, float ___weight0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___origin1, RuntimeObject* ___notification2, RuntimeObject* ___context3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___origin0, RuntimeObject* ___notification1, RuntimeObject* ___context2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___receiver0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___sourceObject1, Type_t* ___sourceType2, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___createFunction3, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ___output0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, String_t* ___name0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle1, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.String System.Single::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m56A1BD6409AAFD86D7DA0F47FB829CD631D65FCB (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Light::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_bounceIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, float ___intensity1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92 (int32_t ___baketype0, const RuntimeMethod* method) ;
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___cct0, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___lightColor1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Light::get_cookie()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ;
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_cookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294 (intptr_t ___value0, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
return (( NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___dir1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___point1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___spot1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___rect1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___disc1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___x0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___other0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___other0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___other0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___disposing0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8 (int32_t ___minimumDepthBits0, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (bool ___condition0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810 (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputPort0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___inputPort0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380(__this, L_0, NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2;
memset((&L_2), 0, sizeof(L_2));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_2), L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633_AdjustorThunk (RuntimeObject* __this, int32_t ___inputPort0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F _returnValue;
_returnValue = PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633(_thisAdjusted, ___inputPort0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___inputIndex0;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
int32_t L_3 = ___inputIndex0;
float L_4 = ___weight1;
PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752(__this, L_3, L_4, NULL);
V_1 = (bool)1;
goto IL_001e;
}
IL_001a:
{
V_1 = (bool)0;
goto IL_001e;
}
IL_001e:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E(_thisAdjusted, ___inputIndex0, ___weight1, method);
return _returnValue;
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
int32_t L_0 = ___inputIndex0;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
int32_t L_3 = ___inputIndex0;
float L_4;
L_4 = PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6(__this, L_3, NULL);
V_1 = L_4;
goto IL_001f;
}
IL_0017:
{
V_1 = (0.0f);
goto IL_001f;
}
IL_001f:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
float _returnValue;
_returnValue = PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A(_thisAdjusted, ___inputIndex0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___x0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___x0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___y1;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___p0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___p0;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___p0;
bool L_2;
L_2 = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(__this, ((*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)UnBox(L_1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___p0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670(_thisAdjusted, ___p0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = (*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)__this);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___other0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___other0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Handle_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
uint32_t* L_2 = (&__this->___m_Version_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___lhs0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___lhs0;
intptr_t L_1 = L_0.___m_Handle_0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = ___rhs1;
intptr_t L_3 = L_2.___m_Handle_0;
bool L_4;
L_4 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___lhs0;
uint32_t L_6 = L_5.___m_Version_1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = ___rhs1;
uint32_t L_8 = L_7.___m_Version_1;
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___inputIndex0;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8(__this, L_0, (bool)0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(_thisAdjusted, ___inputIndex0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
{
int32_t L_0 = ___inputIndex0;
bool L_1 = ___acceptAny1;
V_0 = (bool)((int32_t)(((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0)&(int32_t)L_1));
bool L_2 = V_0;
if (!L_2)
{
goto IL_000f;
}
}
{
V_1 = (bool)1;
goto IL_007d;
}
IL_000f:
{
int32_t L_3 = ___inputIndex0;
V_2 = (bool)((((int32_t)L_3) < ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_5 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_5);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE2F79FB192876E4E1E171924672DA41A76D4BECA)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_6;
L_6 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(__this, NULL);
int32_t L_7 = ___inputIndex0;
V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0079;
}
}
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)5);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = L_9;
NullCheck(L_10);
ArrayElementTypeCheck (L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03)));
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10;
String_t* L_12;
L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___inputIndex0), NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_12);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_12);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_11;
NullCheck(L_13);
ArrayElementTypeCheck (L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323)));
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = L_13;
int32_t L_15;
L_15 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(__this, NULL);
V_4 = L_15;
String_t* L_16;
L_16 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_4), NULL);
NullCheck(L_14);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_16);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_14;
NullCheck(L_17);
ArrayElementTypeCheck (L_17, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
String_t* L_18;
L_18 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_17, NULL);
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_19);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, L_18, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var)));
}
IL_0079:
{
V_1 = (bool)1;
goto IL_007d;
}
IL_007d:
{
bool L_20 = V_1;
return L_20;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8(_thisAdjusted, ___inputIndex0, ___acceptAny1, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
Type_t* L_0;
L_0 = PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
Type_t* _returnValue;
_returnValue = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___scriptInstance0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE(_thisAdjusted, ___scriptInstance0, method);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9_AdjustorThunk (RuntimeObject* __this, double ___value0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9(_thisAdjusted, ___value0, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4_AdjustorThunk (RuntimeObject* __this, double ___value0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6(_thisAdjusted, method);
return _returnValue;
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B_AdjustorThunk (RuntimeObject* __this, double ___value0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B(_thisAdjusted, ___value0, method);
}
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002(__this, (&V_0), NULL);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E _returnValue;
_returnValue = PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___input0, float ___weight1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
float L_0 = ___weight1;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24(__this, (&___input0), L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___input0, float ___weight1, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1(_thisAdjusted, ___input0, ___weight1, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___mode0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D_AdjustorThunk (RuntimeObject* __this, int32_t ___mode0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D(_thisAdjusted, ___mode0, method);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___mode0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F_AdjustorThunk (RuntimeObject* __this, int32_t ___mode0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F(_thisAdjusted, ___mode0, method);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
RuntimeObject* _returnValue;
_returnValue = PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605(__this, L_0, (&V_0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___index0;
float L_1 = ___weight1;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752(_thisAdjusted, ___index0, ___weight1, method);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___index0;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
float L_1;
L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C(__this, L_0, NULL);
return L_1;
}
}
IL2CPP_EXTERN_C float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
float _returnValue;
_returnValue = PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_mD503717F819B6D5D115A206B2D88E8B1E5AEADA5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((&((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef Type_t* (*PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
Type_t* icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, RuntimeObject* ___scriptInstance1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, RuntimeObject*);
static PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)");
_il2cpp_icall_func(____unity_self0, ___scriptInstance1);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___input1, float ___weight2, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___input1, ___weight2);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)");
_il2cpp_icall_func(____unity_self0, ___mode1);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)");
_il2cpp_icall_func(____unity_self0, ___mode1);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method)
{
typedef RuntimeObject* (*PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)");
RuntimeObject* icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret2, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0, ___index1, ___ret2);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, float);
static PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)");
_il2cpp_icall_func(____unity_self0, ___index1, ___weight2);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
{
typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
float icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableOutput_get_Null_mA7624276D8DE8874A9179656D6AB5D6E4AB1DD7F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_0 = ((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___handle0;
__this->___m_Handle_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(__this, NULL);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1;
L_1 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (RuntimeObject* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___other0, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutput::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_mA6BE3612E38131B9366284B8D0F96AABD4271D41 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE(NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Handle_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
uint32_t* L_2 = (&__this->___m_Version_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___lhs0;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___rhs1;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___p0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___p0;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___p0;
bool L_2;
L_2 = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(__this, ((*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)UnBox(L_1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___p0, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A(_thisAdjusted, ___p0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = (*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)__this);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___other0;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___other0, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___lhs0;
intptr_t L_1 = L_0.___m_Handle_0;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_2 = ___rhs1;
intptr_t L_3 = L_2.___m_Handle_0;
bool L_4;
L_4 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___lhs0;
uint32_t L_6 = L_5.___m_Version_1;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_7 = ___rhs1;
uint32_t L_8 = L_7.___m_Version_1;
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
Type_t* L_0;
L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
Type_t* _returnValue;
_returnValue = PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___target0;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F(_thisAdjusted, ___target0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___target0;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B(_thisAdjusted, ___target0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726(__this, (&V_0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___target0, int32_t ___port1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___port1;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F(__this, (&___target0), L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___target0, int32_t ___port1, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D(_thisAdjusted, ___target0, ___port1, method);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, float ___weight0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
float L_0 = ___weight0;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F_AdjustorThunk (RuntimeObject* __this, float ___weight0, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F(_thisAdjusted, ___weight0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___origin0, RuntimeObject* ___notification1, RuntimeObject* ___context2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___notification1;
RuntimeObject* L_1 = ___context2;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA(__this, (&___origin0), L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___origin0, RuntimeObject* ___notification1, RuntimeObject* ___context2, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610(_thisAdjusted, ___origin0, ___notification1, ___context2, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___receiver0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___receiver0;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___receiver0, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C(_thisAdjusted, ___receiver0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_m3739C240727C7DE5BE3C36E63D5114227F1EB09D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((&((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method)
{
typedef Type_t* (*PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
Type_t* icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
_il2cpp_icall_func(____unity_self0, ___target1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
_il2cpp_icall_func(____unity_self0, ___target1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___target1, int32_t ___port2, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___target1, ___port2);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, float ___weight1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, float);
static PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___weight1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___origin1, RuntimeObject* ___notification2, RuntimeObject* ___context3, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, RuntimeObject*, RuntimeObject*);
static PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)");
_il2cpp_icall_func(____unity_self0, ___origin1, ___notification2, ___context3);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, RuntimeObject*);
static PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)");
_il2cpp_icall_func(____unity_self0, ___receiver1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ScriptPlayableBinding_Create_mE90DA29FB018C88259FB06424E0998C6226485B7 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, Type_t* ___type2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___key1;
Type_t* L_2 = ___type2;
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_3 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
NullCheck(L_3);
CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_3, NULL, (intptr_t)((void*)ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505_RuntimeMethod_var), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_4;
L_4 = PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3(L_0, L_1, L_2, L_3, NULL);
V_0 = L_4;
goto IL_0018;
}
IL_0018:
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableBinding::CreateScriptOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
String_t* L_1 = ___name1;
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_2;
L_2 = ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771(L_0, L_1, NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3;
L_3 = ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F V_2;
memset((&V_2), 0, sizeof(V_2));
{
String_t* L_0 = ___name1;
bool L_1;
L_1 = PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393((&___graph0), L_0, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_001a;
}
}
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_3;
L_3 = ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9(NULL);
V_2 = L_3;
goto IL_0023;
}
IL_001a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0;
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_5;
memset((&L_5), 0, sizeof(L_5));
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4((&L_5), L_4, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0023;
}
IL_0023:
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B((&___handle0), PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8AD7FBC702E767C92DE68E9B5D81D24ED183C29)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F*>(__this + _offset);
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE(NULL);
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_1;
memset((&L_1), 0, sizeof(L_1));
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ___output0, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93((&___output0), NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_red_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL);
String_t* L_4;
L_4 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___value0;
__this->___m_red_0 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_green_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL);
String_t* L_4;
L_4 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___value0;
__this->___m_green_1 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_blue_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL);
String_t* L_4;
L_4 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___value0;
__this->___m_blue_2 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, float ___intensity1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_3;
memset((&V_3), 0, sizeof(V_3));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_7;
memset((&V_7), 0, sizeof(V_7));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
int32_t G_B7_0 = 0;
{
bool L_0;
L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m56A1BD6409AAFD86D7DA0F47FB829CD631D65FCB(NULL);
if (L_0)
{
goto IL_001b;
}
}
{
float L_1 = ___intensity1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&___color0), L_1, NULL);
V_4 = L_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_4), NULL);
G_B3_0 = L_3;
goto IL_002c;
}
IL_001b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&___color0), NULL);
V_4 = L_4;
float L_5 = ___intensity1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&V_4), L_5, NULL);
G_B3_0 = L_6;
}
IL_002c:
{
V_0 = G_B3_0;
float L_7;
L_7 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
V_1 = L_7;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
float L_9 = L_8.___r_0;
if ((((float)L_9) < ((float)(0.0f))))
{
goto IL_005e;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_0;
float L_11 = L_10.___g_1;
if ((((float)L_11) < ((float)(0.0f))))
{
goto IL_005e;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = V_0;
float L_13 = L_12.___b_2;
G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
goto IL_005f;
}
IL_005e:
{
G_B7_0 = 1;
}
IL_005f:
{
V_5 = (bool)G_B7_0;
bool L_14 = V_5;
if (!L_14)
{
goto IL_00c3;
}
}
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)7);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
NullCheck(L_16);
ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
float* L_18 = (&(&V_0)->___r_0);
String_t* L_19;
L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_19);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17;
NullCheck(L_20);
ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20;
float* L_22 = (&(&V_0)->___g_1);
String_t* L_23;
L_23 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_22, NULL);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21;
NullCheck(L_24);
ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24;
float* L_26 = (&(&V_0)->___b_2);
String_t* L_27;
L_27 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_26, NULL);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_27);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25;
NullCheck(L_28);
ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
String_t* L_29;
L_29 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_28, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_30, L_29, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803_RuntimeMethod_var)));
}
IL_00c3:
{
float L_31 = V_1;
V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00dd;
}
}
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33;
L_33 = LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3(NULL);
V_7 = L_33;
goto IL_0125;
}
IL_00dd:
{
float L_34;
L_34 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
V_2 = ((float)((1.0f)/L_34));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0;
float L_36 = L_35.___r_0;
float L_37 = V_2;
(&V_3)->___m_red_0 = ((float)il2cpp_codegen_multiply(L_36, L_37));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38 = V_0;
float L_39 = L_38.___g_1;
float L_40 = V_2;
(&V_3)->___m_green_1 = ((float)il2cpp_codegen_multiply(L_39, L_40));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41 = V_0;
float L_42 = L_41.___b_2;
float L_43 = V_2;
(&V_3)->___m_blue_2 = ((float)il2cpp_codegen_multiply(L_42, L_43));
float L_44 = V_1;
(&V_3)->___m_intensity_3 = L_44;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_45 = V_3;
V_7 = L_45;
goto IL_0125;
}
IL_0125:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_46 = V_7;
return L_46;
}
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3 (const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = (0.0f);
V_1 = L_0;
(&V_0)->___m_intensity_3 = L_0;
float L_1 = V_1;
float L_2 = L_1;
V_1 = L_2;
(&V_0)->___m_blue_2 = L_2;
float L_3 = V_1;
float L_4 = L_3;
V_1 = L_4;
(&V_0)->___m_green_1 = L_4;
float L_5 = V_1;
(&V_0)->___m_red_0 = L_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6 = V_0;
V_2 = L_6;
goto IL_002f;
}
IL_002f:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_2;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
marshaled.___direction_8 = unmarshaled.___direction_8;
}
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
unmarshaleddirection_temp_8 = marshaled.___direction_8;
unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
marshaled.___direction_8 = unmarshaled.___direction_8;
}
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
unmarshaleddirection_temp_8 = marshaled.___direction_8;
unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
marshaled.___falloff_11 = unmarshaled.___falloff_11;
marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
}
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
float unmarshaledconeAngle_temp_9 = 0.0f;
unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
float unmarshaledinnerConeAngle_temp_10 = 0.0f;
unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
uint8_t unmarshaledfalloff_temp_11 = 0;
unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
uint8_t unmarshaledangularFalloff_temp_12 = 0;
unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
marshaled.___falloff_11 = unmarshaled.___falloff_11;
marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
}
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
float unmarshaledconeAngle_temp_9 = 0.0f;
unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
float unmarshaledinnerConeAngle_temp_10 = 0.0f;
unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
uint8_t unmarshaledfalloff_temp_11 = 0;
unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
uint8_t unmarshaledangularFalloff_temp_12 = 0;
unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___width_8 = unmarshaled.___width_8;
marshaled.___height_9 = unmarshaled.___height_9;
marshaled.___falloff_10 = unmarshaled.___falloff_10;
}
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledwidth_temp_8 = 0.0f;
unmarshaledwidth_temp_8 = marshaled.___width_8;
unmarshaled.___width_8 = unmarshaledwidth_temp_8;
float unmarshaledheight_temp_9 = 0.0f;
unmarshaledheight_temp_9 = marshaled.___height_9;
unmarshaled.___height_9 = unmarshaledheight_temp_9;
uint8_t unmarshaledfalloff_temp_10 = 0;
unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___width_8 = unmarshaled.___width_8;
marshaled.___height_9 = unmarshaled.___height_9;
marshaled.___falloff_10 = unmarshaled.___falloff_10;
}
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledwidth_temp_8 = 0.0f;
unmarshaledwidth_temp_8 = marshaled.___width_8;
unmarshaled.___width_8 = unmarshaledwidth_temp_8;
float unmarshaledheight_temp_9 = 0.0f;
unmarshaledheight_temp_9 = marshaled.___height_9;
unmarshaled.___height_9 = unmarshaledheight_temp_9;
uint8_t unmarshaledfalloff_temp_10 = 0;
unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___radius_8 = unmarshaled.___radius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledradius_temp_8 = 0.0f;
unmarshaledradius_temp_8 = marshaled.___radius_8;
unmarshaled.___radius_8 = unmarshaledradius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___radius_8 = unmarshaled.___radius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledradius_temp_8 = 0.0f;
unmarshaledradius_temp_8 = marshaled.___radius_8;
unmarshaled.___radius_8 = unmarshaledradius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5 (const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_1;
memset((&V_1), 0, sizeof(V_1));
{
(&V_0)->___instanceID_0 = 0;
(&V_0)->___scale_1 = (1.0f);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (1.0f), (1.0f), /*hidden argument*/NULL);
(&V_0)->___sizes_2 = L_0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_1 = V_0;
V_1 = L_1;
goto IL_002f;
}
IL_002f:
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_2 = V_1;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___light0;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_6 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_10 = ___light0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_12 = ___light0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
__this->___range_7 = (0.0f);
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_14 = ___cookie1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_15 = (&L_14->___sizes_2);
float L_16 = L_15->___x_0;
__this->___coneAngle_8 = L_16;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_17 = ___cookie1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&L_17->___sizes_2);
float L_19 = L_18->___y_1;
__this->___innerConeAngle_9 = L_19;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_20 = ___light0;
float L_21 = L_20->___penumbraWidthRadian_7;
__this->___shape0_10 = L_21;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 0;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_22 = ___light0;
uint8_t L_23 = L_22->___mode_2;
__this->___mode_13 = L_23;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_24 = ___light0;
bool L_25 = L_24->___shadow_1;
G_B1_0 = __this;
if (L_25)
{
G_B2_0 = __this;
goto IL_00b8;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00b9;
}
IL_00b8:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00b9:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
__this->___falloff_15 = 4;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(_thisAdjusted, ___light0, ___cookie1, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___light0;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_6 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_10 = ___light0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_12 = ___light0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_14 = ___light0;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_16 = ___light0;
float L_17 = L_16->___sphereRadius_8;
__this->___shape0_10 = L_17;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 1;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_18 = ___light0;
uint8_t L_19 = L_18->___mode_2;
__this->___mode_13 = L_19;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_20 = ___light0;
bool L_21 = L_20->___shadow_1;
G_B1_0 = __this;
if (L_21)
{
G_B2_0 = __this;
goto IL_00ad;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00ae;
}
IL_00ad:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00ae:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_22 = ___light0;
uint8_t L_23 = L_22->___falloff_9;
__this->___falloff_15 = L_23;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(_thisAdjusted, ___light0, ___cookie1, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___light0;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_6 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_10 = ___light0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_12 = ___light0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_14 = ___light0;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_16 = ___light0;
float L_17 = L_16->___coneAngle_9;
__this->___coneAngle_8 = L_17;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_18 = ___light0;
float L_19 = L_18->___innerConeAngle_10;
__this->___innerConeAngle_9 = L_19;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_20 = ___light0;
float L_21 = L_20->___sphereRadius_8;
__this->___shape0_10 = L_21;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_22 = ___light0;
uint8_t L_23 = L_22->___angularFalloff_12;
__this->___shape1_11 = ((float)L_23);
__this->___type_12 = 2;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_24 = ___light0;
uint8_t L_25 = L_24->___mode_2;
__this->___mode_13 = L_25;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_26 = ___light0;
bool L_27 = L_26->___shadow_1;
G_B1_0 = __this;
if (L_27)
{
G_B2_0 = __this;
goto IL_00b1;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00b2;
}
IL_00b1:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00b2:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_28 = ___light0;
uint8_t L_29 = L_28->___falloff_11;
__this->___falloff_15 = L_29;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(_thisAdjusted, ___light0, ___cookie1, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___light0;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_6 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_10 = ___light0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_12 = ___light0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_14 = ___light0;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_16 = ___light0;
float L_17 = L_16->___width_8;
__this->___shape0_10 = L_17;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_18 = ___light0;
float L_19 = L_18->___height_9;
__this->___shape1_11 = L_19;
__this->___type_12 = 3;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_20 = ___light0;
uint8_t L_21 = L_20->___mode_2;
__this->___mode_13 = L_21;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_22 = ___light0;
bool L_23 = L_22->___shadow_1;
G_B1_0 = __this;
if (L_23)
{
G_B2_0 = __this;
goto IL_00ae;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00af;
}
IL_00ae:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00af:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_24 = ___light0;
uint8_t L_25 = L_24->___falloff_10;
__this->___falloff_15 = L_25;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (RuntimeObject* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038(_thisAdjusted, ___light0, ___cookie1, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___light0;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_6 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___light0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_10 = ___light0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_12 = ___light0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_14 = ___light0;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_16 = ___light0;
float L_17 = L_16->___radius_8;
__this->___shape0_10 = L_17;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 4;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_18 = ___light0;
uint8_t L_19 = L_18->___mode_2;
__this->___mode_13 = L_19;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_20 = ___light0;
bool L_21 = L_20->___shadow_1;
G_B1_0 = __this;
if (L_21)
{
G_B2_0 = __this;
goto IL_00ad;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00ae;
}
IL_00ad:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00ae:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_22 = ___light0;
uint8_t L_23 = L_22->___falloff_9;
__this->___falloff_15 = L_23;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (RuntimeObject* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632(_thisAdjusted, ___light0, ___cookie1, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0;
L_0 = Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5(NULL);
V_0 = L_0;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_1 = ___light0;
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(__this, L_1, (&V_0), NULL);
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA(_thisAdjusted, ___light0, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0;
L_0 = Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5(NULL);
V_0 = L_0;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_1 = ___light0;
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(__this, L_1, (&V_0), NULL);
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36(_thisAdjusted, ___light0, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0;
L_0 = Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5(NULL);
V_0 = L_0;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_1 = ___light0;
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(__this, L_1, (&V_0), NULL);
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E(_thisAdjusted, ___light0, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___lightInstanceID0;
__this->___instanceID_0 = L_0;
__this->___mode_13 = 3;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (RuntimeObject* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43(_thisAdjusted, ___lightInstanceID0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92 (int32_t ___baketype0, const RuntimeMethod* method)
{
uint8_t V_0 = 0;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = ___baketype0;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___baketype0;
if ((((int32_t)L_1) == ((int32_t)1)))
{
goto IL_000c;
}
}
{
G_B4_0 = 2;
goto IL_000d;
}
IL_000c:
{
G_B4_0 = 1;
}
IL_000d:
{
G_B6_0 = G_B4_0;
goto IL_0010;
}
IL_000f:
{
G_B6_0 = 0;
}
IL_0010:
{
V_0 = G_B6_0;
goto IL_0013;
}
IL_0013:
{
uint8_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___l0;
NullCheck(L_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_0, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = ___l0;
NullCheck(L_2);
float L_3;
L_3 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_2, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
float L_5;
L_5 = Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE(L_4, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6;
L_6 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_1, ((float)il2cpp_codegen_multiply(L_3, L_5)), NULL);
V_0 = L_6;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_0;
V_1 = L_7;
goto IL_001e;
}
IL_001e:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_8 = V_1;
return L_8;
}
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___l0;
NullCheck(L_0);
float L_1;
L_1 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_0, NULL);
float L_2;
L_2 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_1, (0.5f))), (0.0174532924f))));
float L_3;
L_3 = atanf(((float)(((float)il2cpp_codegen_multiply(L_2, (46.0f)))/(64.0f))));
V_0 = ((float)il2cpp_codegen_multiply((2.0f), L_3));
goto IL_0032;
}
IL_0032:
{
float L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&V_0), (1.0f), (1.0f), (1.0f), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
V_1 = L_0;
goto IL_001b;
}
IL_001b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_1;
return L_1;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___cct0, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___lightColor1, const RuntimeMethod* method)
{
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_0 = ___lightColor1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_1 = L_0;
float L_2;
L_2 = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(L_1, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___cct0;
float L_4 = L_3.___r_0;
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(L_1, ((float)il2cpp_codegen_multiply(L_2, L_4)), NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_5 = ___lightColor1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_6 = L_5;
float L_7;
L_7 = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(L_6, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___cct0;
float L_9 = L_8.___g_1;
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)), NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_10 = ___lightColor1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_11 = L_10;
float L_12;
L_12 = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(L_11, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___cct0;
float L_14 = L_13.___b_2;
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(L_11, ((float)il2cpp_codegen_multiply(L_12, L_14)), NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___dir1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___dir1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_3 = ___dir1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL);
L_3->___mode_2 = L_7;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___dir1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_11 = ___dir1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_15 = ___dir1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL);
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_30 = ___dir1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_32 = ___dir1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_34 = ___dir1;
L_34->___penumbraWidthRadian_7 = (0.0f);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___point1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___point1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_3 = ___point1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL);
L_3->___mode_2 = L_7;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___point1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_11 = ___point1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_15 = ___point1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_30 = ___point1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_32 = ___point1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_34 = ___point1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_37 = ___point1;
L_37->___sphereRadius_8 = (0.0f);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_38 = ___point1;
L_38->___falloff_9 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___spot1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_3 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL);
L_3->___mode_2 = L_7;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_11 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_15 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_30 = ___spot1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_32 = ___spot1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_34 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_37 = ___spot1;
L_37->___sphereRadius_8 = (0.0f);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_38 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = ___l0;
NullCheck(L_39);
float L_40;
L_40 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_39, NULL);
L_38->___coneAngle_9 = ((float)il2cpp_codegen_multiply(L_40, (0.0174532924f)));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_41 = ___spot1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42 = ___l0;
float L_43;
L_43 = LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138(L_42, NULL);
L_41->___innerConeAngle_10 = L_43;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_44 = ___spot1;
L_44->___falloff_11 = 3;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_45 = ___spot1;
L_45->___angularFalloff_12 = 0;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___rect1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___rect1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_3 = ___rect1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL);
L_3->___mode_2 = L_7;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___rect1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_11 = ___rect1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_15 = ___rect1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_30 = ___rect1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_32 = ___rect1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_34 = ___rect1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_37 = ___rect1;
L_37->___width_8 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_38 = ___rect1;
L_38->___height_9 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_39 = ___rect1;
L_39->___falloff_10 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___disc1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___disc1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_3 = ___disc1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL);
L_3->___mode_2 = L_7;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___disc1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_11 = ___disc1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_15 = ___disc1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_30 = ___disc1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_32 = ___disc1;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_34 = ___disc1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_37 = ___disc1;
L_37->___radius_8 = (0.0f);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_38 = ___disc1;
L_38->___falloff_9 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B2_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B3_1 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B5_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B4_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B6_0 = NULL;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B7_0;
memset((&G_B7_0), 0, sizeof(G_B7_0));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B7_1 = NULL;
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_0 = ___cookie1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0;
NullCheck(L_1);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_2, NULL);
G_B1_0 = L_0;
if (L_3)
{
G_B2_0 = L_0;
goto IL_0012;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_001d;
}
IL_0012:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0;
NullCheck(L_4);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL);
NullCheck(L_5);
int32_t L_6;
L_6 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_5, NULL);
G_B3_0 = L_6;
G_B3_1 = G_B2_0;
}
IL_001d:
{
G_B3_1->___instanceID_0 = G_B3_0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_7 = ___cookie1;
L_7->___scale_1 = (1.0f);
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_8 = ___cookie1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_9, NULL);
G_B4_0 = L_8;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
G_B5_0 = L_8;
goto IL_0044;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = ___l0;
NullCheck(L_11);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12;
L_12 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_11, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_12, NULL);
G_B5_0 = G_B4_0;
if (L_13)
{
G_B6_0 = G_B4_0;
goto IL_0055;
}
}
IL_0044:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
G_B7_0 = L_14;
G_B7_1 = G_B5_0;
goto IL_0066;
}
IL_0055:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = ___l0;
NullCheck(L_15);
float L_16;
L_16 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_15, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = ___l0;
NullCheck(L_17);
float L_18;
L_18 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_17, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
memset((&L_19), 0, sizeof(L_19));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
G_B7_0 = L_19;
G_B7_1 = G_B6_0;
}
IL_0066:
{
G_B7_1->___sizes_2 = G_B7_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___del0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* G_B3_0 = NULL;
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ___del0;
if (L_0)
{
goto IL_000b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
G_B3_0 = L_1;
goto IL_000c;
}
IL_000b:
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ___del0;
G_B3_0 = L_2;
}
IL_000c:
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = G_B3_0;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)G_B3_0);
return;
}
}
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* Lightmapping_GetDelegate_m847670CDD1E8DA380930C322A5713587AF3D2396 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m212529C7EE6B36F03073D4F372B4609E5867B12C (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = ___outLightsPtr1;
void* L_1;
L_1 = IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294(L_0, NULL);
int32_t L_2 = ___outLightsCount2;
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_3;
L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_RuntimeMethod_var);
V_0 = L_3;
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_4 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___lights0;
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_6 = V_0;
NullCheck(L_4);
RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline(L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m759E8C6D97EBF814850F73B24EC5476007DA8BFF (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0;
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
NullCheck(L_1);
RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var), NULL);
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0), (void*)L_1);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* currentDelegate = reinterpret_cast<RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___requests0, ___lightsOutput1, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Open(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___requests0, ___lightsOutput1, method);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Closed(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___requests0, ___lightsOutput1, method);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
InvokerActionInvoker2< LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, ___requests0, ___lightsOutput1);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___requests0, ___lightsOutput1);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Open;
else
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Closed;
}
else
{
bool isOpen = methodCount == 1;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Open;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___requests0, ___lightsOutput1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m44A253B91A8449C4AA3E269C17162C626673F6C6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4*)il2cpp_codegen_object_new(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902(L_0, NULL);
((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_0;
memset((&V_0), 0, sizeof(V_0));
PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_1;
memset((&V_1), 0, sizeof(V_1));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_2;
memset((&V_2), 0, sizeof(V_2));
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 V_3;
memset((&V_3), 0, sizeof(V_3));
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E V_4;
memset((&V_4), 0, sizeof(V_4));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_5;
memset((&V_5), 0, sizeof(V_5));
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_6;
memset((&V_6), 0, sizeof(V_6));
int32_t V_7 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
bool V_11 = false;
{
il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB));
il2cpp_codegen_initobj((&V_1), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7));
il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869));
il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698));
il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E));
il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0));
il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21));
V_7 = 0;
goto IL_0146;
}
IL_0041:
{
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_0 = ___requests0;
int32_t L_1 = V_7;
NullCheck(L_0);
int32_t L_2 = L_1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_8 = L_3;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = V_8;
NullCheck(L_4);
int32_t L_5;
L_5 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_4, NULL);
V_10 = L_5;
int32_t L_6 = V_10;
V_9 = L_6;
int32_t L_7 = V_9;
switch (L_7)
{
case 0:
{
goto IL_00bc;
}
case 1:
{
goto IL_0075;
}
case 2:
{
goto IL_009a;
}
case 3:
{
goto IL_00de;
}
case 4:
{
goto IL_0100;
}
}
}
{
goto IL_0122;
}
IL_0075:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_8;
LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0(L_8, (&V_0), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8;
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_9, (&V_5), NULL);
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207((&V_6), (&V_0), (&V_5), NULL);
goto IL_0133;
}
IL_009a:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_8;
LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23(L_10, (&V_1), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_8;
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_11, (&V_5), NULL);
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A((&V_6), (&V_1), (&V_5), NULL);
goto IL_0133;
}
IL_00bc:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8;
LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4(L_12, (&V_2), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_8;
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_13, (&V_5), NULL);
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B((&V_6), (&V_2), (&V_5), NULL);
goto IL_0133;
}
IL_00de:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_14 = V_8;
LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6(L_14, (&V_3), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_8;
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_15, (&V_5), NULL);
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038((&V_6), (&V_3), (&V_5), NULL);
goto IL_0133;
}
IL_0100:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8;
LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D(L_16, (&V_4), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_8;
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_17, (&V_5), NULL);
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632((&V_6), (&V_4), (&V_5), NULL);
goto IL_0133;
}
IL_0122:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_8;
NullCheck(L_18);
int32_t L_19;
L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_6), L_19, NULL);
goto IL_0133;
}
IL_0133:
{
int32_t L_20 = V_7;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_21 = V_6;
IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___lightsOutput1))->___m_Buffer_0, L_20, (L_21));
int32_t L_22 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1));
}
IL_0146:
{
int32_t L_23 = V_7;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_24 = ___requests0;
NullCheck(L_24);
V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0);
bool L_25 = V_11;
if (L_25)
{
goto IL_0041;
}
}
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (RuntimeObject* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___other0, const RuntimeMethod* method)
{
CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
bool _returnValue;
_returnValue = CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (RuntimeObject* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___other0, const RuntimeMethod* method)
{
MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
bool _returnValue;
_returnValue = MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (RuntimeObject* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___other0, const RuntimeMethod* method)
{
TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
bool _returnValue;
_returnValue = TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
{
BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___disposing0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0 (const RuntimeMethod* method)
{
typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0_ftn) ();
static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m37D7A68062DA942ACF90E1C41CF749BD948CA91B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* V_0 = NULL;
{
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_0 = (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE*)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
NullCheck(L_0);
BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5(L_0, NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m668B05191322016F7A1AA39FF3A3B9B0BF8EC621 (RuntimeObject* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_0, NULL);
RuntimeObject* L_2 = ___value0;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0038;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_4 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_4, NULL);
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0037;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_7 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_7, NULL);
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
}
IL_0037:
{
}
IL_0038:
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_9 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
RuntimeObject* L_10 = ___value0;
NullCheck(L_9);
ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline(L_9, L_10, NULL);
return;
}
}
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mAE76D73D6D2AED40835CED5D925ED7F8699A8560 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762 (const RuntimeMethod* method)
{
typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762_ftn) ();
static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m96B1BF54CF4E66158F55682A042AF76A9F40130B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924*)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
NullCheck(L_0);
ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D(L_0, NULL);
((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->___U3CimplementationU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, bool* ___result0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
bool* L_0 = ___result0;
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
G_B1_0 = L_0;
if (!L_1)
{
G_B2_0 = L_0;
goto IL_0017;
}
}
{
RuntimeObject* L_2;
L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var, L_2);
G_B3_0 = ((int32_t)(L_3));
G_B3_1 = G_B1_0;
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
G_B3_1 = G_B2_0;
}
IL_0018:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)");
int32_t icallRetVal = _il2cpp_icall_func(___texture0);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1 = ___isSRGB1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C_ftn) (int32_t, bool);
static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1 = ___isSRGB1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964_ftn) (int32_t, bool);
static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
int32_t L_1 = ___readWrite1;
if (!L_1)
{
goto IL_0013;
}
}
{
int32_t L_2 = ___readWrite1;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
bool L_3 = V_0;
G_B3_0 = ((int32_t)(L_3));
}
IL_0014:
{
V_1 = (bool)G_B3_0;
int32_t L_4 = ___format0;
bool L_5 = V_1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_4, L_5, NULL);
V_2 = L_6;
goto IL_001f;
}
IL_001f:
{
int32_t L_7 = V_2;
return L_7;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8 (int32_t ___minimumDepthBits0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8_ftn) (int32_t);
static GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___minimumDepthBits0);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54 (int32_t ___minimumDepthBits0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___minimumDepthBits0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD_ftn) (int32_t);
static GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (int32_t ___minimumDepthBits0, int32_t ___minimumStencilBits1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t V_10 = 0;
int32_t V_11 = 0;
bool V_12 = false;
bool V_13 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* G_B24_0 = NULL;
{
int32_t L_0 = ___minimumDepthBits0;
if (L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___minimumStencilBits1;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 0;
}
IL_000b:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0016;
}
}
{
V_3 = 0;
goto IL_00fe;
}
IL_0016:
{
int32_t L_3 = ___minimumDepthBits0;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_0020;
}
}
{
int32_t L_4 = ___minimumStencilBits1;
G_B8_0 = ((((int32_t)L_4) < ((int32_t)0))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B8_0 = 1;
}
IL_0021:
{
V_4 = (bool)G_B8_0;
bool L_5 = V_4;
if (!L_5)
{
goto IL_0032;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var)));
}
IL_0032:
{
int32_t L_7 = ___minimumDepthBits0;
V_5 = (bool)((((int32_t)L_7) > ((int32_t)((int32_t)32)))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0048;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var)));
}
IL_0048:
{
int32_t L_10 = ___minimumStencilBits1;
V_6 = (bool)((((int32_t)L_10) > ((int32_t)8))? 1 : 0);
bool L_11 = V_6;
if (!L_11)
{
goto IL_005d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var)));
}
IL_005d:
{
int32_t L_13 = ___minimumDepthBits0;
V_7 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_7;
if (!L_14)
{
goto IL_0073;
}
}
{
___minimumDepthBits0 = ((int32_t)16);
goto IL_008f;
}
IL_0073:
{
int32_t L_15 = ___minimumDepthBits0;
V_8 = (bool)((((int32_t)((((int32_t)L_15) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_0089;
}
}
{
___minimumDepthBits0 = ((int32_t)24);
goto IL_008f;
}
IL_0089:
{
___minimumDepthBits0 = ((int32_t)32);
}
IL_008f:
{
int32_t L_17 = ___minimumStencilBits1;
V_9 = (bool)((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
bool L_18 = V_9;
if (!L_18)
{
goto IL_009c;
}
}
{
___minimumStencilBits1 = 8;
}
IL_009c:
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_19 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
NullCheck(L_19);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_20 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
NullCheck(L_20);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))? 1 : 0), NULL);
int32_t L_21 = ___minimumStencilBits1;
if ((((int32_t)L_21) > ((int32_t)0)))
{
goto IL_00bd;
}
}
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_22 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
G_B24_0 = L_22;
goto IL_00c2;
}
IL_00bd:
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_23 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
G_B24_0 = L_23;
}
IL_00c2:
{
V_0 = G_B24_0;
int32_t L_24 = ___minimumDepthBits0;
V_1 = ((int32_t)(L_24/8));
int32_t L_25 = V_1;
V_10 = L_25;
goto IL_00ed;
}
IL_00cc:
{
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_26 = V_0;
int32_t L_27 = V_10;
NullCheck(L_26);
int32_t L_28 = L_27;
int32_t L_29 = (int32_t)(L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
V_11 = L_29;
int32_t L_30 = V_11;
bool L_31;
L_31 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_30, 4, NULL);
V_12 = L_31;
bool L_32 = V_12;
if (!L_32)
{
goto IL_00e6;
}
}
{
int32_t L_33 = V_11;
V_3 = L_33;
goto IL_00fe;
}
IL_00e6:
{
int32_t L_34 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_00ed:
{
int32_t L_35 = V_10;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_36 = V_0;
NullCheck(L_36);
V_13 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))? 1 : 0);
bool L_37 = V_13;
if (L_37)
{
goto IL_00cc;
}
}
{
V_3 = 0;
goto IL_00fe;
}
IL_00fe:
{
int32_t L_38 = V_3;
return L_38;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1_ftn) (int32_t);
static GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C_ftn) (int32_t);
static GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03 (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03_ftn) (int32_t);
static GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2 (int32_t ___format0, const RuntimeMethod* method)
{
typedef uint32_t (*GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2_ftn) (int32_t);
static GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat)");
uint32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.String UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9 (int32_t ___format0, const RuntimeMethod* method)
{
typedef String_t* (*GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9_ftn) (int32_t);
static GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)");
String_t* icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F_ftn) (int32_t);
static GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810 (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810_ftn) (int32_t, bool);
static GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(___format0, ___wholeImage1);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3 (int32_t ___format0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___format0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_1;
L_1 = GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810(L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E_ftn) (int32_t);
static GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807 (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807_ftn) (int32_t);
static GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429 (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429_ftn) (int32_t);
static GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC_ftn) (int32_t);
static GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E (int32_t ___format0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = ___format0;
if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
{
goto IL_0017;
}
}
{
int32_t L_1 = ___format0;
if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
{
goto IL_0017;
}
}
{
int32_t L_2 = ___format0;
if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
{
goto IL_0017;
}
}
{
int32_t L_3 = ___format0;
G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B5_0 = 1;
}
IL_0018:
{
V_0 = (bool)G_B5_0;
goto IL_001b;
}
IL_001b:
{
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3 (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449 (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F (int32_t ___format0, const RuntimeMethod* method)
{
typedef uint32_t (*GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F_ftn) (int32_t);
static GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)");
uint32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFormatUtility__cctor_m4A3699EA318A3907272B8FF97CBE4FA92910B9D8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_0 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_1 = L_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)90));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = L_1;
NullCheck(L_2);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)90));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2;
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)91));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = L_3;
NullCheck(L_4);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)93));
((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0), (void*)L_4);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_7 = L_6;
NullCheck(L_7);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = L_7;
NullCheck(L_8);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8;
NullCheck(L_9);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)94));
((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1), (void*)L_9);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___multiplier0;
float L_2 = __this->___g_1;
float L_3 = ___multiplier0;
float L_4 = __this->___b_2;
float L_5 = ___multiplier0;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___requests0, ___lightsOutput1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->___U3CimplementationU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}