#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InvokerActionInvoker2; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3) { void* params[3] = { p1, p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Light[] struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // UnityEngine.Playables.INotificationReceiver struct INotificationReceiver_tC9F99214950669266369744A234B75BE82DCE55D; // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem struct IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // System.InvalidCastException struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924; // System.String struct String_t; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D; IL2CPP_EXTERN_C String_t* _stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37; IL2CPP_EXTERN_C String_t* _stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426; IL2CPP_EXTERN_C String_t* _stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794; IL2CPP_EXTERN_C String_t* _stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2; IL2CPP_EXTERN_C String_t* _stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466; IL2CPP_EXTERN_C String_t* _stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC; IL2CPP_EXTERN_C String_t* _stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323; IL2CPP_EXTERN_C String_t* _stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458; IL2CPP_EXTERN_C String_t* _stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03; IL2CPP_EXTERN_C String_t* _stringLiteralAA1EF620F523327123017878A2862AB13B665F4E; IL2CPP_EXTERN_C String_t* _stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237; IL2CPP_EXTERN_C String_t* _stringLiteralE2F79FB192876E4E1E171924672DA41A76D4BECA; IL2CPP_EXTERN_C String_t* _stringLiteralE8AD7FBC702E767C92DE68E9B5D81D24ED183C29; IL2CPP_EXTERN_C String_t* _stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D; IL2CPP_EXTERN_C const RuntimeMethod* GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif struct Il2CppArrayBounds; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE : public RuntimeObject { }; // UnityEngine.Experimental.Rendering.GraphicsFormatUtility struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD : public RuntimeObject { }; struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields { // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableNoStencil GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableNoStencil_0; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableStencil GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableStencil_1; }; // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils struct LightmapperUtils_tA76DFC04F9CA5CE874A5443DD3423DB351FD3D6A : public RuntimeObject { }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A : public RuntimeObject { }; struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields { // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_DefaultDelegate_0; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_RequestLightsDelegate_1; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Playables.PlayableOutputExtensions struct PlayableOutputExtensions_t03B5A73210D9C8B1A0C2E3AA032FB32E6797F421 : public RuntimeObject { }; // UnityEngine.Playables.ScriptPlayableBinding struct ScriptPlayableBinding_t2EE46675B4ADF1FAA27B87CC963E20535A514086 : public RuntimeObject { }; // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF : public RuntimeObject { }; struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields { // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ___s_Instance_0; }; // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924 : public RuntimeObject { // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::k__BackingField RuntimeObject* ___U3CimplementationU3Ek__BackingField_0; }; // UnityEngine.Experimental.U2D.SpriteRendererGroup struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4 : public RuntimeObject { }; struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields { // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9 U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* ___U3CU3E9_0; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType struct AngularFalloffType_t242C7945D5B5A78AC995A2525282F6410310435F { // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__ uint8_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.ColorSpace struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7 { // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.Cookie struct Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID int32_t ___instanceID_0; // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale float ___scale_1; // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sizes_2; }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t76E7B829061170DA4EE4B2B6574C47DD182B7BF3 { // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Playables.DirectorWrapMode struct DirectorWrapMode_t25EBFAAB0FD6C649DD657C6A0A6EB3FB2ACC1A99 { // System.Int32 UnityEngine.Playables.DirectorWrapMode::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_tE9BECCB411DA63109760103AF7476F422A01376D { // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; }; // UnityEngine.Rendering.FormatSwizzle struct FormatSwizzle_t0690D305AE1E29EFC110E0914DC2EC5E42180449 { // System.Int32 UnityEngine.Rendering.FormatSwizzle::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2 { // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t058E4E7AAE5689BCFF46BB8E0259D90D227E7FF9 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; }; // UnityEngine.LightShadows struct LightShadows_t5A3719FE33F8D536E5785AC42B4DF6E6F19666EA { // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; }; // UnityEngine.LightType struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234 { // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t97C5050F2F742FBF050FEB8FC5131A9A8DB50D26 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; }; // UnityEngine.LightmapBakeType struct LightmapBakeType_tD6FF28E59BAAD80648796C2835AB8DC0B0F8B232 { // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; }; // UnityEngine.MixedLightingMode struct MixedLightingMode_t6B7F0DC1BB531DDE85B2FF98C8BD122840060061 { // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayState struct PlayState_tC54D3C31D69D8394457D7EC5712E56B0891A5750 { // System.Int32 UnityEngine.Playables.PlayState::value__ int32_t ___value___2; }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E { // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2; }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 { // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; }; struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2; }; // UnityEngine.Playables.PlayableTraversalMode struct PlayableTraversalMode_tEA0C26488F3B7CBB8D0100CA9808593CFAB4BEF8 { // System.Int32 UnityEngine.Playables.PlayableTraversalMode::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F { // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t74086C1AE386FE2F1E853FD114ABFAFE68D8B49D { // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t7671FF285C96A03BDCD7BA2F50388C09ED4A54A3 { // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.TextureFormat struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D { // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // UnityEngine.Experimental.Playables.CameraPlayable struct CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 { // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB { // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian float ___penumbraWidthRadian_7; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E { // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius float ___radius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff uint8_t ___falloff_9; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 { // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; }; // UnityEngine.Experimental.Playables.MaterialEffectPlayable struct MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 { // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Playables.Playable struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields { // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1; }; // UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 { // System.String UnityEngine.Playables.PlayableBinding::m_StreamName String_t* ___m_StreamName_0; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1; // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType Type_t* ___m_SourceBindingType_2; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3; }; struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields { // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke { char* ___m_StreamName_0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1; Type_t* ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com { Il2CppChar* ___m_StreamName_0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1; Type_t* ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields { // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1; }; // UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius float ___sphereRadius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff uint8_t ___falloff_9; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width float ___width_8; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height float ___height_9; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff uint8_t ___falloff_10; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // UnityEngine.Playables.ScriptPlayableOutput struct ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius float ___sphereRadius_8; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle float ___coneAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle float ___innerConeAngle_10; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff uint8_t ___falloff_11; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff uint8_t ___angularFalloff_12; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo struct SpriteIntermediateRendererInfo_tCE099727551F5747789D3AD0D3A9CA66E9DEB934 { // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID int32_t ___SpriteID_0; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID int32_t ___TextureID_1; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID int32_t ___MaterialID_2; // UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___Color_3; // UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___Transform_4; // UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___Bounds_5; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer int32_t ___Layer_6; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer int32_t ___SortingLayer_7; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder int32_t ___SortingOrder_8; // System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask uint64_t ___SceneCullingMask_9; // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData intptr_t ___IndexData_10; // System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData intptr_t ___VertexData_11; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount int32_t ___IndexCount_12; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount int32_t ___VertexCount_13; // System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask int32_t ___ShaderChannelMask_14; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Experimental.Playables.TextureMixerPlayable struct TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 { // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Experimental.Playables.TexturePlayableOutput struct TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidCastException struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t { }; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t { }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { // System.Object System.ArgumentOutOfRangeException::_actualValue RuntimeObject* ____actualValue_19; }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Light[] struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray { ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1]; inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ; // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputPort0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method) ; // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___lhs0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___p0, const RuntimeMethod* method) ; // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ; // System.Int32 System.UInt32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0 (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___values0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, RuntimeObject* ___scriptInstance1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetDuration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, bool ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret1, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___input1, float ___weight2, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___input0, float ___weight1, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method) ; // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method) ; // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) ; // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret2, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method) ; // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___other0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___p0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) ; // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret1, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___target1, int32_t ___port2, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___target0, int32_t ___port1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, float ___weight1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, float ___weight0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___origin1, RuntimeObject* ___notification2, RuntimeObject* ___context3, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___origin0, RuntimeObject* ___notification1, RuntimeObject* ___context2, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___receiver0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___sourceObject1, Type_t* ___sourceType2, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___createFunction3, const RuntimeMethod* method) ; // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ___output0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, String_t* ___name0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle1, const RuntimeMethod* method) ; // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9 (const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___message0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ; // System.String System.Single::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m56A1BD6409AAFD86D7DA0F47FB829CD631D65FCB (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3 (const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ; // UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5 (const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, float ___intensity1, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92 (int32_t ___baketype0, const RuntimeMethod* method) ; // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) ; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___cct0, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___lightColor1, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void* System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294 (intptr_t ___value0, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___dir1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___point1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___spot1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___rect1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___disc1, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___x0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___other0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___other0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___other0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0 (const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___disposing0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ; // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8 (int32_t ___minimumDepthBits0, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::Assert(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (bool ___condition0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810 (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2; V_0 = L_0; goto IL_0009; } IL_0009: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputPort0, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___inputPort0; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380(__this, L_0, NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2; memset((&L_2), 0, sizeof(L_2)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_2), L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633_AdjustorThunk (RuntimeObject* __this, int32_t ___inputPort0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F _returnValue; _returnValue = PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633(_thisAdjusted, ___inputPort0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___inputIndex0; bool L_1; L_1 = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { int32_t L_3 = ___inputIndex0; float L_4 = ___weight1; PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752(__this, L_3, L_4, NULL); V_1 = (bool)1; goto IL_001e; } IL_001a: { V_1 = (bool)0; goto IL_001e; } IL_001e: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E(_thisAdjusted, ___inputIndex0, ___weight1, method); return _returnValue; } // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; { int32_t L_0 = ___inputIndex0; bool L_1; L_1 = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { int32_t L_3 = ___inputIndex0; float L_4; L_4 = PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6(__this, L_3, NULL); V_1 = L_4; goto IL_001f; } IL_0017: { V_1 = (0.0f); goto IL_001f; } IL_001f: { float L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A(_thisAdjusted, ___inputIndex0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___x0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___x0; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___y1; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8(L_0, L_1, NULL); V_0 = L_2; goto IL_000b; } IL_000b: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___p0; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___p0; bool L_2; L_2 = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(__this, ((*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)UnBox(L_1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___p0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670(_thisAdjusted, ___p0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = (*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)__this); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___other0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___other0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(_thisAdjusted, ___other0, method); return _returnValue; } // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = (&__this->___m_Handle_0); int32_t L_1; L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL); uint32_t* L_2 = (&__this->___m_Version_1); int32_t L_3; L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL); V_0 = ((int32_t)(L_1^L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___lhs0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___lhs0; intptr_t L_1 = L_0.___m_Handle_0; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = ___rhs1; intptr_t L_3 = L_2.___m_Handle_0; bool L_4; L_4 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_1, L_3, NULL); if (!L_4) { goto IL_0024; } } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___lhs0; uint32_t L_6 = L_5.___m_Version_1; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = ___rhs1; uint32_t L_8 = L_7.___m_Version_1; G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0); goto IL_0025; } IL_0024: { G_B3_0 = 0; } IL_0025: { V_0 = (bool)G_B3_0; goto IL_0028; } IL_0028: { bool L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___inputIndex0; bool L_1; L_1 = PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8(__this, L_0, (bool)0, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(_thisAdjusted, ___inputIndex0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t V_4 = 0; { int32_t L_0 = ___inputIndex0; bool L_1 = ___acceptAny1; V_0 = (bool)((int32_t)(((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0)&(int32_t)L_1)); bool L_2 = V_0; if (!L_2) { goto IL_000f; } } { V_1 = (bool)1; goto IL_007d; } IL_000f: { int32_t L_3 = ___inputIndex0; V_2 = (bool)((((int32_t)L_3) < ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_0023; } } { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_5 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_5); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE2F79FB192876E4E1E171924672DA41A76D4BECA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var))); } IL_0023: { int32_t L_6; L_6 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(__this, NULL); int32_t L_7 = ___inputIndex0; V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_3; if (!L_8) { goto IL_0079; } } { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = L_9; NullCheck(L_10); ArrayElementTypeCheck (L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03))); (L_10)->SetAt(static_cast(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10; String_t* L_12; L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___inputIndex0), NULL); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_12); (L_11)->SetAt(static_cast(1), (String_t*)L_12); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_11; NullCheck(L_13); ArrayElementTypeCheck (L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323))); (L_13)->SetAt(static_cast(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = L_13; int32_t L_15; L_15 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(__this, NULL); V_4 = L_15; String_t* L_16; L_16 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_4), NULL); NullCheck(L_14); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAt(static_cast(3), (String_t*)L_16); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_14; NullCheck(L_17); ArrayElementTypeCheck (L_17, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466))); (L_17)->SetAt(static_cast(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466))); String_t* L_18; L_18 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_17, NULL); IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_19); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, L_18, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var))); } IL_0079: { V_1 = (bool)1; goto IL_007d; } IL_007d: { bool L_20 = V_1; return L_20; } } IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_AdjustorThunk (RuntimeObject* __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8(_thisAdjusted, ___inputIndex0, ___acceptAny1, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_0; L_0 = PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB(__this, NULL); return L_0; } } IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(_thisAdjusted, method); return _returnValue; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); Type_t* L_0; L_0 = PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B(__this, NULL); return L_0; } } IL2CPP_EXTERN_C Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Type_t* _returnValue; _returnValue = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ___scriptInstance0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE(_thisAdjusted, ___scriptInstance0, method); } // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); int32_t L_0; L_0 = PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA(__this, NULL); return L_0; } } IL2CPP_EXTERN_C int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB(__this, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9(__this, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32(_thisAdjusted, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { double L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9_AdjustorThunk (RuntimeObject* __this, double ___value0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9(_thisAdjusted, ___value0, method); } // System.Double UnityEngine.Playables.PlayableHandle::GetTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); double L_0; L_0 = PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555(__this, NULL); return L_0; } } IL2CPP_EXTERN_C double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); double _returnValue; _returnValue = PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { double L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4_AdjustorThunk (RuntimeObject* __this, double ___value0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::IsDone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_0; L_0 = PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A(__this, NULL); return L_0; } } IL2CPP_EXTERN_C bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6(_thisAdjusted, method); return _returnValue; } // System.Double UnityEngine.Playables.PlayableHandle::GetDuration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); double L_0; L_0 = PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184(__this, NULL); return L_0; } } IL2CPP_EXTERN_C double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); double _returnValue; _returnValue = PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { double L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B_AdjustorThunk (RuntimeObject* __this, double ___value0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B(_thisAdjusted, ___value0, method); } // UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002(__this, (&V_0), NULL); PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E _returnValue; _returnValue = PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); int32_t L_0; L_0 = PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400(__this, NULL); return L_0; } } IL2CPP_EXTERN_C int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___input0, float ___weight1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { float L_0 = ___weight1; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24(__this, (&___input0), L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___input0, float ___weight1, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1(_thisAdjusted, ___input0, ___weight1, method); } // System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); double L_0; L_0 = PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368(__this, NULL); return L_0; } } IL2CPP_EXTERN_C double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); double _returnValue; _returnValue = PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___mode0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D_AdjustorThunk (RuntimeObject* __this, int32_t ___mode0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D(_thisAdjusted, ___mode0, method); } // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); int32_t L_0; L_0 = PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C(__this, NULL); return L_0; } } IL2CPP_EXTERN_C int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___mode0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___mode0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F_AdjustorThunk (RuntimeObject* __this, int32_t ___mode0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F(_thisAdjusted, ___mode0, method); } // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E(__this, NULL); return L_0; } } IL2CPP_EXTERN_C RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RuntimeObject* _returnValue; _returnValue = PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___index0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605(__this, L_0, (&V_0), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; float L_1 = ___weight1; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9(__this, L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752(_thisAdjusted, ___index0, ___weight1, method); } // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); float L_1; L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C(__this, L_0, NULL); return L_1; } } IL2CPP_EXTERN_C float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_mD503717F819B6D5D115A206B2D88E8B1E5AEADA5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_initobj((&((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4)); return; } } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef Type_t* (*PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)"); Type_t* icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, RuntimeObject* ___scriptInstance1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, RuntimeObject*); static PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)"); _il2cpp_icall_func(____unity_self0, ___scriptInstance1); } // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)"); int32_t icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef void (*PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0); } // System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef void (*PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0); } // System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double); static PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef double (*PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)"); double icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double); static PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef double (*PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)"); double icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, double ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double); static PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, bool ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret1, const RuntimeMethod* method) { typedef void (*PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*); static PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)"); int32_t icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t); static PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)"); _il2cpp_icall_func(____unity_self0, ___value1); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___input1, float ___weight2, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float); static PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___input1, ___weight2); } // System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef double (*PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)"); double icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t); static PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)"); _il2cpp_icall_func(____unity_self0, ___mode1); } // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)"); int32_t icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___mode1, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t); static PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)"); _il2cpp_icall_func(____unity_self0, ___mode1); } // System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, const RuntimeMethod* method) { typedef RuntimeObject* (*PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)"); RuntimeObject* icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret2, const RuntimeMethod* method) { typedef void (*PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0, ___index1, ___ret2); } // System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method) { typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, float); static PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)"); _il2cpp_icall_func(____unity_self0, ___index1, ___weight2); } // System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ____unity_self0, int32_t ___index1, const RuntimeMethod* method) { typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t); static PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)"); float icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableOutput_get_Null_mA7624276D8DE8874A9179656D6AB5D6E4AB1DD7F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_0 = ((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1; V_0 = L_0; goto IL_0009; } IL_0009: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) { { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___handle0; __this->___m_Handle_0 = L_0; return; } } IL2CPP_EXTERN_C void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue; _returnValue = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(__this, NULL); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1; L_1 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___other0), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (RuntimeObject* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___other0, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableOutput::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_mA6BE3612E38131B9366284B8D0F96AABD4271D41 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE(NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL); ((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2; V_0 = L_0; goto IL_0009; } IL_0009: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = (&__this->___m_Handle_0); int32_t L_1; L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL); uint32_t* L_2 = (&__this->___m_Version_1); int32_t L_3; L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL); V_0 = ((int32_t)(L_1^L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___lhs0; PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___rhs1; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C(L_0, L_1, NULL); V_0 = L_2; goto IL_000b; } IL_000b: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___p0; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___p0; bool L_2; L_2 = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(__this, ((*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)UnBox(L_1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___p0, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A(_thisAdjusted, ___p0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = (*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)__this); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___other0; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___other0, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___lhs0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___lhs0; intptr_t L_1 = L_0.___m_Handle_0; PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_2 = ___rhs1; intptr_t L_3 = L_2.___m_Handle_0; bool L_4; L_4 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_1, L_3, NULL); if (!L_4) { goto IL_0024; } } { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___lhs0; uint32_t L_6 = L_5.___m_Version_1; PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_7 = ___rhs1; uint32_t L_8 = L_7.___m_Version_1; G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0); goto IL_0025; } IL_0024: { G_B3_0 = 0; } IL_0025: { V_0 = (bool)G_B3_0; goto IL_0028; } IL_0028: { bool L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); bool L_0; L_0 = PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9(__this, NULL); return L_0; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312(_thisAdjusted, method); return _returnValue; } // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); Type_t* L_0; L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F(__this, NULL); return L_0; } } IL2CPP_EXTERN_C Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Type_t* _returnValue; _returnValue = PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___target0; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F(_thisAdjusted, ___target0, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___target0; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target0, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B(_thisAdjusted, ___target0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726(__this, (&V_0), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___target0, int32_t ___port1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___port1; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F(__this, (&___target0), L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___target0, int32_t ___port1, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D(_thisAdjusted, ___target0, ___port1, method); } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); int32_t L_0; L_0 = PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332(__this, NULL); return L_0; } } IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, float ___weight0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { float L_0 = ___weight0; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F_AdjustorThunk (RuntimeObject* __this, float ___weight0, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F(_thisAdjusted, ___weight0, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___origin0, RuntimeObject* ___notification1, RuntimeObject* ___context2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ___notification1; RuntimeObject* L_1 = ___context2; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA(__this, (&___origin0), L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___origin0, RuntimeObject* ___notification1, RuntimeObject* ___context2, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610(_thisAdjusted, ___origin0, ___notification1, ___context2, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___receiver0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ___receiver0; il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___receiver0, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C(_thisAdjusted, ___receiver0, method); } // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_m3739C240727C7DE5BE3C36E63D5114227F1EB09D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_initobj((&((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883)); return; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*); static PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)"); bool icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) { typedef Type_t* (*PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*); static PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)"); Type_t* icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)"); _il2cpp_icall_func(____unity_self0, ___target1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___target1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)"); _il2cpp_icall_func(____unity_self0, ___target1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___ret1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___target1, int32_t ___port2, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t); static PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)"); _il2cpp_icall_func(____unity_self0, ___target1, ___port2); } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*); static PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)"); int32_t icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, float ___weight1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, float); static PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)"); _il2cpp_icall_func(____unity_self0, ___weight1); } // System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___origin1, RuntimeObject* ___notification2, RuntimeObject* ___context3, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, RuntimeObject*, RuntimeObject*); static PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)"); _il2cpp_icall_func(____unity_self0, ___origin1, ___notification2, ___context3); } // System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method) { typedef void (*PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, RuntimeObject*); static PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)"); _il2cpp_icall_func(____unity_self0, ___receiver1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ScriptPlayableBinding_Create_mE90DA29FB018C88259FB06424E0998C6226485B7 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, Type_t* ___type2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___name0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___key1; Type_t* L_2 = ___type2; CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_3 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var); NullCheck(L_3); CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_3, NULL, (intptr_t)((void*)ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505_RuntimeMethod_var), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var); PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_4; L_4 = PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3(L_0, L_1, L_2, L_3, NULL); V_0 = L_4; goto IL_0018; } IL_0018: { PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5 = V_0; return L_5; } } // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableBinding::CreateScriptOutput(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0; String_t* L_1 = ___name1; ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_2; L_2 = ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771(L_0, L_1, NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3; L_3 = ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400(L_2, NULL); V_0 = L_3; goto IL_0010; } IL_0010: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F V_2; memset((&V_2), 0, sizeof(V_2)); { String_t* L_0 = ___name1; bool L_1; L_1 = PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393((&___graph0), L_0, (&V_0), NULL); V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_001a; } } { ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_3; L_3 = ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9(NULL); V_2 = L_3; goto IL_0023; } IL_001a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0; ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_5; memset((&L_5), 0, sizeof(L_5)); ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4((&L_5), L_4, /*hidden argument*/NULL); V_2 = L_5; goto IL_0023; } IL_0023: { ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_6 = V_2; return L_6; } } // System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___handle0), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B((&___handle0), PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8AD7FBC702E767C92DE68E9B5D81D24ED183C29)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___handle0; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) { ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE(NULL); ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_1; memset((&L_1), 0, sizeof(L_1)); ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_2 = V_0; return L_2; } } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue; _returnValue = ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ___output0, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93((&___output0), NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled) { } IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled) { } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled) { } IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled) { } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_red_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___value0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___value0; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { String_t* L_3; L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL); String_t* L_4; L_4 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var))); } IL_0034: { float L_6 = ___value0; __this->___m_red_0 = L_6; return; } } IL2CPP_EXTERN_C void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_green_1; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___value0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___value0; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { String_t* L_3; L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL); String_t* L_4; L_4 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var))); } IL_0034: { float L_6 = ___value0; __this->___m_green_1 = L_6; return; } } IL2CPP_EXTERN_C void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_blue_2; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___value0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___value0; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { String_t* L_3; L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL); String_t* L_4; L_4 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var))); } IL_0034: { float L_6 = ___value0; __this->___m_blue_2 = L_6; return; } } IL2CPP_EXTERN_C void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(_thisAdjusted, ___value0, method); } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, float ___intensity1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_3; memset((&V_3), 0, sizeof(V_3)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_7; memset((&V_7), 0, sizeof(V_7)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); int32_t G_B7_0 = 0; { bool L_0; L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m56A1BD6409AAFD86D7DA0F47FB829CD631D65FCB(NULL); if (L_0) { goto IL_001b; } } { float L_1 = ___intensity1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&___color0), L_1, NULL); V_4 = L_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3; L_3 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_4), NULL); G_B3_0 = L_3; goto IL_002c; } IL_001b: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4; L_4 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&___color0), NULL); V_4 = L_4; float L_5 = ___intensity1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6; L_6 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&V_4), L_5, NULL); G_B3_0 = L_6; } IL_002c: { V_0 = G_B3_0; float L_7; L_7 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL); V_1 = L_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; float L_9 = L_8.___r_0; if ((((float)L_9) < ((float)(0.0f)))) { goto IL_005e; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_0; float L_11 = L_10.___g_1; if ((((float)L_11) < ((float)(0.0f)))) { goto IL_005e; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = V_0; float L_13 = L_12.___b_2; G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0); goto IL_005f; } IL_005e: { G_B7_0 = 1; } IL_005f: { V_5 = (bool)G_B7_0; bool L_14 = V_5; if (!L_14) { goto IL_00c3; } } { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)7); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15; NullCheck(L_16); ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC))); (L_16)->SetAt(static_cast(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16; float* L_18 = (&(&V_0)->___r_0); String_t* L_19; L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAt(static_cast(1), (String_t*)L_19); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17; NullCheck(L_20); ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237))); (L_20)->SetAt(static_cast(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20; float* L_22 = (&(&V_0)->___g_1); String_t* L_23; L_23 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_22, NULL); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAt(static_cast(3), (String_t*)L_23); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21; NullCheck(L_24); ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D))); (L_24)->SetAt(static_cast(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24; float* L_26 = (&(&V_0)->___b_2); String_t* L_27; L_27 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_26, NULL); NullCheck(L_25); ArrayElementTypeCheck (L_25, L_27); (L_25)->SetAt(static_cast(5), (String_t*)L_27); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25; NullCheck(L_28); ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466))); (L_28)->SetAt(static_cast(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466))); String_t* L_29; L_29 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_28, NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_30); ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_30, L_29, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803_RuntimeMethod_var))); } IL_00c3: { float L_31 = V_1; V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_32 = V_6; if (!L_32) { goto IL_00dd; } } { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33; L_33 = LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3(NULL); V_7 = L_33; goto IL_0125; } IL_00dd: { float L_34; L_34 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL); V_2 = ((float)((1.0f)/L_34)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0; float L_36 = L_35.___r_0; float L_37 = V_2; (&V_3)->___m_red_0 = ((float)il2cpp_codegen_multiply(L_36, L_37)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38 = V_0; float L_39 = L_38.___g_1; float L_40 = V_2; (&V_3)->___m_green_1 = ((float)il2cpp_codegen_multiply(L_39, L_40)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41 = V_0; float L_42 = L_41.___b_2; float L_43 = V_2; (&V_3)->___m_blue_2 = ((float)il2cpp_codegen_multiply(L_42, L_43)); float L_44 = V_1; (&V_3)->___m_intensity_3 = L_44; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_45 = V_3; V_7 = L_45; goto IL_0125; } IL_0125: { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_46 = V_7; return L_46; } } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3 (const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0 = (0.0f); V_1 = L_0; (&V_0)->___m_intensity_3 = L_0; float L_1 = V_1; float L_2 = L_1; V_1 = L_2; (&V_0)->___m_blue_2 = L_2; float L_3 = V_1; float L_4 = L_3; V_1 = L_4; (&V_0)->___m_green_1 = L_4; float L_5 = V_1; (&V_0)->___m_red_0 = L_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6 = V_0; V_2 = L_6; goto IL_002f; } IL_002f: { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_2; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7; marshaled.___direction_8 = unmarshaled.___direction_8; } IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f; unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7; unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8; memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8)); unmarshaleddirection_temp_8 = marshaled.___direction_8; unmarshaled.___direction_8 = unmarshaleddirection_temp_8; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7; marshaled.___direction_8 = unmarshaled.___direction_8; } IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f; unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7; unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8; memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8)); unmarshaleddirection_temp_8 = marshaled.___direction_8; unmarshaled.___direction_8 = unmarshaleddirection_temp_8; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8; marshaled.___falloff_9 = unmarshaled.___falloff_9; } IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledsphereRadius_temp_8 = 0.0f; unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8; unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8; uint8_t unmarshaledfalloff_temp_9 = 0; unmarshaledfalloff_temp_9 = marshaled.___falloff_9; unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8; marshaled.___falloff_9 = unmarshaled.___falloff_9; } IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledsphereRadius_temp_8 = 0.0f; unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8; unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8; uint8_t unmarshaledfalloff_temp_9 = 0; unmarshaledfalloff_temp_9 = marshaled.___falloff_9; unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8; marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9; marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10; marshaled.___falloff_11 = unmarshaled.___falloff_11; marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12; } IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledsphereRadius_temp_8 = 0.0f; unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8; unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8; float unmarshaledconeAngle_temp_9 = 0.0f; unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9; unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9; float unmarshaledinnerConeAngle_temp_10 = 0.0f; unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10; unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10; uint8_t unmarshaledfalloff_temp_11 = 0; unmarshaledfalloff_temp_11 = marshaled.___falloff_11; unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11; uint8_t unmarshaledangularFalloff_temp_12 = 0; unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12; unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8; marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9; marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10; marshaled.___falloff_11 = unmarshaled.___falloff_11; marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12; } IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledsphereRadius_temp_8 = 0.0f; unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8; unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8; float unmarshaledconeAngle_temp_9 = 0.0f; unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9; unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9; float unmarshaledinnerConeAngle_temp_10 = 0.0f; unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10; unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10; uint8_t unmarshaledfalloff_temp_11 = 0; unmarshaledfalloff_temp_11 = marshaled.___falloff_11; unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11; uint8_t unmarshaledangularFalloff_temp_12 = 0; unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12; unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___width_8 = unmarshaled.___width_8; marshaled.___height_9 = unmarshaled.___height_9; marshaled.___falloff_10 = unmarshaled.___falloff_10; } IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledwidth_temp_8 = 0.0f; unmarshaledwidth_temp_8 = marshaled.___width_8; unmarshaled.___width_8 = unmarshaledwidth_temp_8; float unmarshaledheight_temp_9 = 0.0f; unmarshaledheight_temp_9 = marshaled.___height_9; unmarshaled.___height_9 = unmarshaledheight_temp_9; uint8_t unmarshaledfalloff_temp_10 = 0; unmarshaledfalloff_temp_10 = marshaled.___falloff_10; unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___width_8 = unmarshaled.___width_8; marshaled.___height_9 = unmarshaled.___height_9; marshaled.___falloff_10 = unmarshaled.___falloff_10; } IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledwidth_temp_8 = 0.0f; unmarshaledwidth_temp_8 = marshaled.___width_8; unmarshaled.___width_8 = unmarshaledwidth_temp_8; float unmarshaledheight_temp_9 = 0.0f; unmarshaledheight_temp_9 = marshaled.___height_9; unmarshaled.___height_9 = unmarshaledheight_temp_9; uint8_t unmarshaledfalloff_temp_10 = 0; unmarshaledfalloff_temp_10 = marshaled.___falloff_10; unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___radius_8 = unmarshaled.___radius_8; marshaled.___falloff_9 = unmarshaled.___falloff_9; } IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledradius_temp_8 = 0.0f; unmarshaledradius_temp_8 = marshaled.___radius_8; unmarshaled.___radius_8 = unmarshaledradius_temp_8; uint8_t unmarshaledfalloff_temp_9 = 0; unmarshaledfalloff_temp_9 = marshaled.___falloff_9; unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.___instanceID_0; marshaled.___shadow_1 = static_cast(unmarshaled.___shadow_1); marshaled.___mode_2 = unmarshaled.___mode_2; marshaled.___position_3 = unmarshaled.___position_3; marshaled.___orientation_4 = unmarshaled.___orientation_4; marshaled.___color_5 = unmarshaled.___color_5; marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6; marshaled.___range_7 = unmarshaled.___range_7; marshaled.___radius_8 = unmarshaled.___radius_8; marshaled.___falloff_9 = unmarshaled.___falloff_9; } IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled) { int32_t unmarshaledinstanceID_temp_0 = 0; unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0; bool unmarshaledshadow_temp_1 = false; unmarshaledshadow_temp_1 = static_cast(marshaled.___shadow_1); unmarshaled.___shadow_1 = unmarshaledshadow_temp_1; uint8_t unmarshaledmode_temp_2 = 0; unmarshaledmode_temp_2 = marshaled.___mode_2; unmarshaled.___mode_2 = unmarshaledmode_temp_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3; memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3)); unmarshaledposition_temp_3 = marshaled.___position_3; unmarshaled.___position_3 = unmarshaledposition_temp_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4; memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4)); unmarshaledorientation_temp_4 = marshaled.___orientation_4; unmarshaled.___orientation_4 = unmarshaledorientation_temp_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5; memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5)); unmarshaledcolor_temp_5 = marshaled.___color_5; unmarshaled.___color_5 = unmarshaledcolor_temp_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6; memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6)); unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6; float unmarshaledrange_temp_7 = 0.0f; unmarshaledrange_temp_7 = marshaled.___range_7; unmarshaled.___range_7 = unmarshaledrange_temp_7; float unmarshaledradius_temp_8 = 0.0f; unmarshaledradius_temp_8 = marshaled.___radius_8; unmarshaled.___radius_8 = unmarshaledradius_temp_8; uint8_t unmarshaledfalloff_temp_9 = 0; unmarshaledfalloff_temp_9 = marshaled.___falloff_9; unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9; } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5 (const RuntimeMethod* method) { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0; memset((&V_0), 0, sizeof(V_0)); Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_1; memset((&V_1), 0, sizeof(V_1)); { (&V_0)->___instanceID_0 = 0; (&V_0)->___scale_1 = (1.0f); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (1.0f), (1.0f), /*hidden argument*/NULL); (&V_0)->___sizes_2 = L_0; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_1 = V_0; V_1 = L_1; goto IL_002f; } IL_002f: { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_2 = V_1; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL; { DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___light0; int32_t L_1 = L_0->___instanceID_0; __this->___instanceID_0 = L_1; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1; int32_t L_3 = L_2->___instanceID_0; __this->___cookieID_1 = L_3; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1; float L_5 = L_4->___scale_1; __this->___cookieScale_2 = L_5; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_6 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5; __this->___color_3 = L_7; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6; __this->___indirectColor_4 = L_9; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_10 = ___light0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4; __this->___orientation_5 = L_11; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_12 = ___light0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3; __this->___position_6 = L_13; __this->___range_7 = (0.0f); Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_14 = ___cookie1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_15 = (&L_14->___sizes_2); float L_16 = L_15->___x_0; __this->___coneAngle_8 = L_16; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_17 = ___cookie1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&L_17->___sizes_2); float L_19 = L_18->___y_1; __this->___innerConeAngle_9 = L_19; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_20 = ___light0; float L_21 = L_20->___penumbraWidthRadian_7; __this->___shape0_10 = L_21; __this->___shape1_11 = (0.0f); __this->___type_12 = 0; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_22 = ___light0; uint8_t L_23 = L_22->___mode_2; __this->___mode_13 = L_23; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_24 = ___light0; bool L_25 = L_24->___shadow_1; G_B1_0 = __this; if (L_25) { G_B2_0 = __this; goto IL_00b8; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00b9; } IL_00b8: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00b9: { G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0); __this->___falloff_15 = 4; return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL; { PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___light0; int32_t L_1 = L_0->___instanceID_0; __this->___instanceID_0 = L_1; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1; int32_t L_3 = L_2->___instanceID_0; __this->___cookieID_1 = L_3; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1; float L_5 = L_4->___scale_1; __this->___cookieScale_2 = L_5; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_6 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5; __this->___color_3 = L_7; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6; __this->___indirectColor_4 = L_9; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_10 = ___light0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4; __this->___orientation_5 = L_11; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_12 = ___light0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3; __this->___position_6 = L_13; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_14 = ___light0; float L_15 = L_14->___range_7; __this->___range_7 = L_15; __this->___coneAngle_8 = (0.0f); __this->___innerConeAngle_9 = (0.0f); PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_16 = ___light0; float L_17 = L_16->___sphereRadius_8; __this->___shape0_10 = L_17; __this->___shape1_11 = (0.0f); __this->___type_12 = 1; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_18 = ___light0; uint8_t L_19 = L_18->___mode_2; __this->___mode_13 = L_19; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_20 = ___light0; bool L_21 = L_20->___shadow_1; G_B1_0 = __this; if (L_21) { G_B2_0 = __this; goto IL_00ad; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00ae; } IL_00ad: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00ae: { G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0); PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_22 = ___light0; uint8_t L_23 = L_22->___falloff_9; __this->___falloff_15 = L_23; return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL; { SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___light0; int32_t L_1 = L_0->___instanceID_0; __this->___instanceID_0 = L_1; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1; int32_t L_3 = L_2->___instanceID_0; __this->___cookieID_1 = L_3; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1; float L_5 = L_4->___scale_1; __this->___cookieScale_2 = L_5; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_6 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5; __this->___color_3 = L_7; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6; __this->___indirectColor_4 = L_9; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_10 = ___light0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4; __this->___orientation_5 = L_11; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_12 = ___light0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3; __this->___position_6 = L_13; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_14 = ___light0; float L_15 = L_14->___range_7; __this->___range_7 = L_15; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_16 = ___light0; float L_17 = L_16->___coneAngle_9; __this->___coneAngle_8 = L_17; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_18 = ___light0; float L_19 = L_18->___innerConeAngle_10; __this->___innerConeAngle_9 = L_19; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_20 = ___light0; float L_21 = L_20->___sphereRadius_8; __this->___shape0_10 = L_21; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_22 = ___light0; uint8_t L_23 = L_22->___angularFalloff_12; __this->___shape1_11 = ((float)L_23); __this->___type_12 = 2; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_24 = ___light0; uint8_t L_25 = L_24->___mode_2; __this->___mode_13 = L_25; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_26 = ___light0; bool L_27 = L_26->___shadow_1; G_B1_0 = __this; if (L_27) { G_B2_0 = __this; goto IL_00b1; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00b2; } IL_00b1: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00b2: { G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_28 = ___light0; uint8_t L_29 = L_28->___falloff_11; __this->___falloff_15 = L_29; return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL; { RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___light0; int32_t L_1 = L_0->___instanceID_0; __this->___instanceID_0 = L_1; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1; int32_t L_3 = L_2->___instanceID_0; __this->___cookieID_1 = L_3; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1; float L_5 = L_4->___scale_1; __this->___cookieScale_2 = L_5; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_6 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5; __this->___color_3 = L_7; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6; __this->___indirectColor_4 = L_9; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_10 = ___light0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4; __this->___orientation_5 = L_11; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_12 = ___light0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3; __this->___position_6 = L_13; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_14 = ___light0; float L_15 = L_14->___range_7; __this->___range_7 = L_15; __this->___coneAngle_8 = (0.0f); __this->___innerConeAngle_9 = (0.0f); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_16 = ___light0; float L_17 = L_16->___width_8; __this->___shape0_10 = L_17; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_18 = ___light0; float L_19 = L_18->___height_9; __this->___shape1_11 = L_19; __this->___type_12 = 3; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_20 = ___light0; uint8_t L_21 = L_20->___mode_2; __this->___mode_13 = L_21; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_22 = ___light0; bool L_23 = L_22->___shadow_1; G_B1_0 = __this; if (L_23) { G_B2_0 = __this; goto IL_00ae; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00af; } IL_00ae: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00af: { G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_24 = ___light0; uint8_t L_25 = L_24->___falloff_10; __this->___falloff_15 = L_25; return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (RuntimeObject* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL; { DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___light0; int32_t L_1 = L_0->___instanceID_0; __this->___instanceID_0 = L_1; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___cookie1; int32_t L_3 = L_2->___instanceID_0; __this->___cookieID_1 = L_3; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___cookie1; float L_5 = L_4->___scale_1; __this->___cookieScale_2 = L_5; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_6 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5; __this->___color_3 = L_7; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___light0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6; __this->___indirectColor_4 = L_9; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_10 = ___light0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4; __this->___orientation_5 = L_11; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_12 = ___light0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3; __this->___position_6 = L_13; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_14 = ___light0; float L_15 = L_14->___range_7; __this->___range_7 = L_15; __this->___coneAngle_8 = (0.0f); __this->___innerConeAngle_9 = (0.0f); DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_16 = ___light0; float L_17 = L_16->___radius_8; __this->___shape0_10 = L_17; __this->___shape1_11 = (0.0f); __this->___type_12 = 4; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_18 = ___light0; uint8_t L_19 = L_18->___mode_2; __this->___mode_13 = L_19; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_20 = ___light0; bool L_21 = L_20->___shadow_1; G_B1_0 = __this; if (L_21) { G_B2_0 = __this; goto IL_00ad; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00ae; } IL_00ad: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00ae: { G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0); DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_22 = ___light0; uint8_t L_23 = L_22->___falloff_9; __this->___falloff_15 = L_23; return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (RuntimeObject* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___light0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method) { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0; memset((&V_0), 0, sizeof(V_0)); { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0; L_0 = Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5(NULL); V_0 = L_0; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_1 = ___light0; LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(__this, L_1, (&V_0), NULL); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method) { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0; memset((&V_0), 0, sizeof(V_0)); { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0; L_0 = Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5(NULL); V_0 = L_0; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_1 = ___light0; LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(__this, L_1, (&V_0), NULL); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method) { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0; memset((&V_0), 0, sizeof(V_0)); { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0; L_0 = Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5(NULL); V_0 = L_0; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_1 = ___light0; LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(__this, L_1, (&V_0), NULL); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E(_thisAdjusted, ___light0, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { { int32_t L_0 = ___lightInstanceID0; __this->___instanceID_0 = L_0; __this->___mode_13 = 3; return; } } IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (RuntimeObject* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43(_thisAdjusted, ___lightInstanceID0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92 (int32_t ___baketype0, const RuntimeMethod* method) { uint8_t V_0 = 0; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = ___baketype0; if ((((int32_t)L_0) == ((int32_t)4))) { goto IL_000f; } } { int32_t L_1 = ___baketype0; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_000c; } } { G_B4_0 = 2; goto IL_000d; } IL_000c: { G_B4_0 = 1; } IL_000d: { G_B6_0 = G_B4_0; goto IL_0010; } IL_000f: { G_B6_0 = 0; } IL_0010: { V_0 = G_B6_0; goto IL_0013; } IL_0013: { uint8_t L_2 = V_0; return L_2; } } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1; memset((&V_1), 0, sizeof(V_1)); { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___l0; NullCheck(L_0); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1; L_1 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_0, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = ___l0; NullCheck(L_2); float L_3; L_3 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_2, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); float L_5; L_5 = Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE(L_4, NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6; L_6 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_1, ((float)il2cpp_codegen_multiply(L_3, L_5)), NULL); V_0 = L_6; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_0; V_1 = L_7; goto IL_001e; } IL_001e: { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_8 = V_1; return L_8; } } // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) { float V_0 = 0.0f; { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___l0; NullCheck(L_0); float L_1; L_1 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_0, NULL); float L_2; L_2 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_1, (0.5f))), (0.0174532924f)))); float L_3; L_3 = atanf(((float)(((float)il2cpp_codegen_multiply(L_2, (46.0f)))/(64.0f)))); V_0 = ((float)il2cpp_codegen_multiply((2.0f), L_3)); goto IL_0032; } IL_0032: { float L_4 = V_0; return L_4; } } // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&V_0), (1.0f), (1.0f), (1.0f), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; V_1 = L_0; goto IL_001b; } IL_001b: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_1; return L_1; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___cct0, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___lightColor1, const RuntimeMethod* method) { { LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_0 = ___lightColor1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_1 = L_0; float L_2; L_2 = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(L_1, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___cct0; float L_4 = L_3.___r_0; LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(L_1, ((float)il2cpp_codegen_multiply(L_2, L_4)), NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_5 = ___lightColor1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_6 = L_5; float L_7; L_7 = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(L_6, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___cct0; float L_9 = L_8.___g_1; LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)), NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_10 = ___lightColor1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_11 = L_10; float L_12; L_12 = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(L_11, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___cct0; float L_14 = L_13.___b_2; LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(L_11, ((float)il2cpp_codegen_multiply(L_12, L_14)), NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___dir1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2; memset((&V_2), 0, sizeof(V_2)); { DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___dir1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL); L_0->___instanceID_0 = L_2; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_3 = ___dir1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5; L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL); int32_t L_6 = L_5.___lightmapBakeType_2; uint8_t L_7; L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL); L_3->___mode_2 = L_7; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___dir1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL); L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0); DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_11 = ___dir1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); L_11->___position_3 = L_14; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_15 = ___dir1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); L_15->___orientation_4 = L_18; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL); V_0 = L_20; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0; NullCheck(L_21); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25; L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL); V_1 = L_25; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL); V_2 = L_27; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL); DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_30 = ___dir1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1; L_30->___color_5 = L_31; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_32 = ___dir1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2; L_32->___indirectColor_6 = L_33; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_34 = ___dir1; L_34->___penumbraWidthRadian_7 = (0.0f); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___point1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2; memset((&V_2), 0, sizeof(V_2)); { PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___point1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL); L_0->___instanceID_0 = L_2; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_3 = ___point1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5; L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL); int32_t L_6 = L_5.___lightmapBakeType_2; uint8_t L_7; L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL); L_3->___mode_2 = L_7; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___point1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL); L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0); PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_11 = ___point1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); L_11->___position_3 = L_14; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_15 = ___point1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); L_15->___orientation_4 = L_18; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL); V_0 = L_20; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0; NullCheck(L_21); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25; L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL); V_1 = L_25; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL); V_2 = L_27; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL); PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_30 = ___point1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1; L_30->___color_5 = L_31; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_32 = ___point1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2; L_32->___indirectColor_6 = L_33; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_34 = ___point1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL); L_34->___range_7 = L_36; PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_37 = ___point1; L_37->___sphereRadius_8 = (0.0f); PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_38 = ___point1; L_38->___falloff_9 = 3; return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___spot1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2; memset((&V_2), 0, sizeof(V_2)); { SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL); L_0->___instanceID_0 = L_2; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_3 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5; L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL); int32_t L_6 = L_5.___lightmapBakeType_2; uint8_t L_7; L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL); L_3->___mode_2 = L_7; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL); L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_11 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); L_11->___position_3 = L_14; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_15 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); L_15->___orientation_4 = L_18; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL); V_0 = L_20; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0; NullCheck(L_21); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25; L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL); V_1 = L_25; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL); V_2 = L_27; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_30 = ___spot1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1; L_30->___color_5 = L_31; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_32 = ___spot1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2; L_32->___indirectColor_6 = L_33; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_34 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL); L_34->___range_7 = L_36; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_37 = ___spot1; L_37->___sphereRadius_8 = (0.0f); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_38 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = ___l0; NullCheck(L_39); float L_40; L_40 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_39, NULL); L_38->___coneAngle_9 = ((float)il2cpp_codegen_multiply(L_40, (0.0174532924f))); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_41 = ___spot1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42 = ___l0; float L_43; L_43 = LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138(L_42, NULL); L_41->___innerConeAngle_10 = L_43; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_44 = ___spot1; L_44->___falloff_11 = 3; SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_45 = ___spot1; L_45->___angularFalloff_12 = 0; return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___rect1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2; memset((&V_2), 0, sizeof(V_2)); { RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___rect1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL); L_0->___instanceID_0 = L_2; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_3 = ___rect1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5; L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL); int32_t L_6 = L_5.___lightmapBakeType_2; uint8_t L_7; L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL); L_3->___mode_2 = L_7; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___rect1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL); L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_11 = ___rect1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); L_11->___position_3 = L_14; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_15 = ___rect1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); L_15->___orientation_4 = L_18; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL); V_0 = L_20; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0; NullCheck(L_21); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25; L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL); V_1 = L_25; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL); V_2 = L_27; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_30 = ___rect1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1; L_30->___color_5 = L_31; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_32 = ___rect1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2; L_32->___indirectColor_6 = L_33; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_34 = ___rect1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL); L_34->___range_7 = L_36; RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_37 = ___rect1; L_37->___width_8 = (0.0f); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_38 = ___rect1; L_38->___height_9 = (0.0f); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_39 = ___rect1; L_39->___falloff_10 = 3; return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___disc1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2; memset((&V_2), 0, sizeof(V_2)); { DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___disc1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0; NullCheck(L_1); int32_t L_2; L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL); L_0->___instanceID_0 = L_2; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_3 = ___disc1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5; L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL); int32_t L_6 = L_5.___lightmapBakeType_2; uint8_t L_7; L_7 = LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92(L_6, NULL); L_3->___mode_2 = L_7; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___disc1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL); L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0); DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_11 = ___disc1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___l0; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL); NullCheck(L_13); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL); L_11->___position_3 = L_14; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_15 = ___disc1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___l0; NullCheck(L_16); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17; L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL); NullCheck(L_17); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18; L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL); L_15->___orientation_4 = L_18; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___l0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882(L_19, NULL); V_0 = L_20; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___l0; NullCheck(L_21); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___l0; NullCheck(L_23); float L_24; L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL); LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25; L_25 = LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803(L_22, L_24, NULL); V_1 = L_25; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___l0; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27; L_27 = LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13(L_26, NULL); V_2 = L_27; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_28, (&V_1), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0; LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69(L_29, (&V_2), NULL); DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_30 = ___disc1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1; L_30->___color_5 = L_31; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_32 = ___disc1; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2; L_32->___indirectColor_6 = L_33; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_34 = ___disc1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___l0; NullCheck(L_35); float L_36; L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL); L_34->___range_7 = L_36; DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_37 = ___disc1; L_37->___radius_8 = (0.0f); DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_38 = ___disc1; L_38->___falloff_9 = 3; return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___cookie1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B2_0 = NULL; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B1_0 = NULL; int32_t G_B3_0 = 0; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B3_1 = NULL; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B5_0 = NULL; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B4_0 = NULL; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B6_0 = NULL; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B7_0; memset((&G_B7_0), 0, sizeof(G_B7_0)); Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B7_1 = NULL; { Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_0 = ___cookie1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___l0; NullCheck(L_1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2; L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_2, NULL); G_B1_0 = L_0; if (L_3) { G_B2_0 = L_0; goto IL_0012; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_001d; } IL_0012: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___l0; NullCheck(L_4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5; L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL); NullCheck(L_5); int32_t L_6; L_6 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_5, NULL); G_B3_0 = L_6; G_B3_1 = G_B2_0; } IL_001d: { G_B3_1->___instanceID_0 = G_B3_0; Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_7 = ___cookie1; L_7->___scale_1 = (1.0f); Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_8 = ___cookie1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___l0; NullCheck(L_9); int32_t L_10; L_10 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_9, NULL); G_B4_0 = L_8; if ((!(((uint32_t)L_10) == ((uint32_t)1)))) { G_B5_0 = L_8; goto IL_0044; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = ___l0; NullCheck(L_11); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12; L_12 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_11, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_12, NULL); G_B5_0 = G_B4_0; if (L_13) { G_B6_0 = G_B4_0; goto IL_0055; } } IL_0044: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14; memset((&L_14), 0, sizeof(L_14)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL); G_B7_0 = L_14; G_B7_1 = G_B5_0; goto IL_0066; } IL_0055: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = ___l0; NullCheck(L_15); float L_16; L_16 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_15, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = ___l0; NullCheck(L_17); float L_18; L_18 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_17, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), L_16, L_18, /*hidden argument*/NULL); G_B7_0 = L_19; G_B7_1 = G_B6_0; } IL_0066: { G_B7_1->___sizes_2 = G_B7_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___del0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* G_B3_0 = NULL; { RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ___del0; if (L_0) { goto IL_000b; } } { il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0; G_B3_0 = L_1; goto IL_000c; } IL_000b: { RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ___del0; G_B3_0 = L_2; } IL_000c: { il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = G_B3_0; Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)G_B3_0); return; } } // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* Lightmapping_GetDelegate_m847670CDD1E8DA380930C322A5713587AF3D2396 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1; V_0 = L_0; goto IL_0009; } IL_0009: { RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0; ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_0); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m212529C7EE6B36F03073D4F372B4609E5867B12C (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = ___outLightsPtr1; void* L_1; L_1 = IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294(L_0, NULL); int32_t L_2 = ___outLightsCount2; NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_3; L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mA670EEAF3374E154A82DDB43174DA27B4136CB59_RuntimeMethod_var); V_0 = L_3; il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_4 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___lights0; NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_6 = V_0; NullCheck(L_4); RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline(L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m759E8C6D97EBF814850F73B24EC5476007DA8BFF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var); U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0; RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var); NullCheck(L_1); RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var), NULL); ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0), (void*)L_1); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0; ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); typedef void (*FunctionPointerType) (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method); for (il2cpp_array_size_t i = 0; i < length; i++) { RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); ((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___requests0, ___lightsOutput1, reinterpret_cast(currentDelegate->___method_3)); } } void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Open(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___requests0, ___lightsOutput1, method); } void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Closed(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___requests0, ___lightsOutput1, method); } void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { InvokerActionInvoker2< LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, ___requests0, ___lightsOutput1); } void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { InvokerActionInvoker3< RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___requests0, ___lightsOutput1); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1); __this->___method_3 = ___method1; __this->___m_target_2 = ___object0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0); int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1); if (MethodIsStatic((RuntimeMethod*)___method1)) { bool isOpen = methodCount == 2; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Open; else __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Closed; } else { bool isOpen = methodCount == 1; if (isOpen) { __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Open; } else { __this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Closed; } } __this->___extra_arg_5 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast; } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___requests0, ___lightsOutput1, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m44A253B91A8449C4AA3E269C17162C626673F6C6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4*)il2cpp_codegen_object_new(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902(L_0, NULL); ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_0; memset((&V_0), 0, sizeof(V_0)); PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_1; memset((&V_1), 0, sizeof(V_1)); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_2; memset((&V_2), 0, sizeof(V_2)); RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 V_3; memset((&V_3), 0, sizeof(V_3)); DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E V_4; memset((&V_4), 0, sizeof(V_4)); Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_5; memset((&V_5), 0, sizeof(V_5)); LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_6; memset((&V_6), 0, sizeof(V_6)); int32_t V_7 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL; int32_t V_9 = 0; int32_t V_10 = 0; bool V_11 = false; { il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB)); il2cpp_codegen_initobj((&V_1), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7)); il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869)); il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698)); il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E)); il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0)); il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21)); V_7 = 0; goto IL_0146; } IL_0041: { LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_0 = ___requests0; int32_t L_1 = V_7; NullCheck(L_0); int32_t L_2 = L_1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_3 = (L_0)->GetAt(static_cast(L_2)); V_8 = L_3; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = V_8; NullCheck(L_4); int32_t L_5; L_5 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_4, NULL); V_10 = L_5; int32_t L_6 = V_10; V_9 = L_6; int32_t L_7 = V_9; switch (L_7) { case 0: { goto IL_00bc; } case 1: { goto IL_0075; } case 2: { goto IL_009a; } case 3: { goto IL_00de; } case 4: { goto IL_0100; } } } { goto IL_0122; } IL_0075: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_8; LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0(L_8, (&V_0), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8; LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_9, (&V_5), NULL); LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207((&V_6), (&V_0), (&V_5), NULL); goto IL_0133; } IL_009a: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_8; LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23(L_10, (&V_1), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_8; LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_11, (&V_5), NULL); LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A((&V_6), (&V_1), (&V_5), NULL); goto IL_0133; } IL_00bc: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8; LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4(L_12, (&V_2), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_8; LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_13, (&V_5), NULL); LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B((&V_6), (&V_2), (&V_5), NULL); goto IL_0133; } IL_00de: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_14 = V_8; LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6(L_14, (&V_3), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_8; LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_15, (&V_5), NULL); LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038((&V_6), (&V_3), (&V_5), NULL); goto IL_0133; } IL_0100: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8; LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D(L_16, (&V_4), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_8; LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010(L_17, (&V_5), NULL); LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632((&V_6), (&V_4), (&V_5), NULL); goto IL_0133; } IL_0122: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_8; NullCheck(L_18); int32_t L_19; L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_6), L_19, NULL); goto IL_0133; } IL_0133: { int32_t L_20 = V_7; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_21 = V_6; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___lightsOutput1))->___m_Buffer_0, L_20, (L_21)); int32_t L_22 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1)); } IL_0146: { int32_t L_23 = V_7; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_24 = ___requests0; NullCheck(L_24); V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0); bool L_25 = V_11; if (L_25) { goto IL_0041; } } { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD((&___other0), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (RuntimeObject* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___other0, const RuntimeMethod* method) { CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058((&___other0), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (RuntimeObject* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___other0, const RuntimeMethod* method) { MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD((&___other0), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (RuntimeObject* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___other0, const RuntimeMethod* method) { TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue; _returnValue = TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) { { BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B(__this, (bool)1, NULL); return; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___disposing0, const RuntimeMethod* method) { { return; } } // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0 (const RuntimeMethod* method) { typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0_ftn) (); static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m37D7A68062DA942ACF90E1C41CF749BD948CA91B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* V_0 = NULL; { BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_0 = (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE*)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var); NullCheck(L_0); BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5(L_0, NULL); V_0 = L_0; goto IL_0009; } IL_0009: { BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m668B05191322016F7A1AA39FF3A3B9B0BF8EC621 (RuntimeObject* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0; NullCheck(L_0); RuntimeObject* L_1; L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_0, NULL); RuntimeObject* L_2 = ___value0; V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0038; } } { il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_4 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0; NullCheck(L_4); RuntimeObject* L_5; L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_4, NULL); V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0037; } } { il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_7 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0; NullCheck(L_7); RuntimeObject* L_8; L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_7, NULL); NullCheck(L_8); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8); } IL_0037: { } IL_0038: { il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_9 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0; RuntimeObject* L_10 = ___value0; NullCheck(L_9); ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline(L_9, L_10, NULL); return; } } // UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mAE76D73D6D2AED40835CED5D925ED7F8699A8560 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0; V_0 = L_0; goto IL_0009; } IL_0009: { ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762 (const RuntimeMethod* method) { typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762_ftn) (); static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()"); _il2cpp_icall_func(); } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m96B1BF54CF4E66158F55682A042AF76A9F40130B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924*)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var); NullCheck(L_0); ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D(L_0, NULL); ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->___U3CimplementationU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, bool* ___result0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool* G_B2_0 = NULL; bool* G_B1_0 = NULL; int32_t G_B3_0 = 0; bool* G_B3_1 = NULL; { bool* L_0 = ___result0; RuntimeObject* L_1; L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL); G_B1_0 = L_0; if (!L_1) { G_B2_0 = L_0; goto IL_0017; } } { RuntimeObject* L_2; L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL); NullCheck(L_2); bool L_3; L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var, L_2); G_B3_0 = ((int32_t)(L_3)); G_B3_1 = G_B1_0; goto IL_0018; } IL_0017: { G_B3_0 = 0; G_B3_1 = G_B2_0; } IL_0018: { *((int8_t*)G_B3_1) = (int8_t)G_B3_0; return; } } // System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)"); int32_t icallRetVal = _il2cpp_icall_func(___texture0); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C(L_0, L_1, NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)"); int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964(L_0, L_1, NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)"); int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); int32_t L_1 = ___readWrite1; if (!L_1) { goto IL_0013; } } { int32_t L_2 = ___readWrite1; G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); goto IL_0014; } IL_0013: { bool L_3 = V_0; G_B3_0 = ((int32_t)(L_3)); } IL_0014: { V_1 = (bool)G_B3_0; int32_t L_4 = ___format0; bool L_5 = V_1; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_6; L_6 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_4, L_5, NULL); V_2 = L_6; goto IL_001f; } IL_001f: { int32_t L_7 = V_2; return L_7; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8 (int32_t ___minimumDepthBits0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8_ftn) (int32_t); static GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(___minimumDepthBits0); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54 (int32_t ___minimumDepthBits0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___minimumDepthBits0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8(L_0, NULL); V_0 = L_1; goto IL_000a; } IL_000a: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD_ftn) (int32_t); static GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (int32_t ___minimumDepthBits0, int32_t ___minimumStencilBits1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; int32_t V_10 = 0; int32_t V_11 = 0; bool V_12 = false; bool V_13 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* G_B24_0 = NULL; { int32_t L_0 = ___minimumDepthBits0; if (L_0) { goto IL_000a; } } { int32_t L_1 = ___minimumStencilBits1; G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_000b; } IL_000a: { G_B3_0 = 0; } IL_000b: { V_2 = (bool)G_B3_0; bool L_2 = V_2; if (!L_2) { goto IL_0016; } } { V_3 = 0; goto IL_00fe; } IL_0016: { int32_t L_3 = ___minimumDepthBits0; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_0020; } } { int32_t L_4 = ___minimumStencilBits1; G_B8_0 = ((((int32_t)L_4) < ((int32_t)0))? 1 : 0); goto IL_0021; } IL_0020: { G_B8_0 = 1; } IL_0021: { V_4 = (bool)G_B8_0; bool L_5 = V_4; if (!L_5) { goto IL_0032; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_6); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var))); } IL_0032: { int32_t L_7 = ___minimumDepthBits0; V_5 = (bool)((((int32_t)L_7) > ((int32_t)((int32_t)32)))? 1 : 0); bool L_8 = V_5; if (!L_8) { goto IL_0048; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var))); } IL_0048: { int32_t L_10 = ___minimumStencilBits1; V_6 = (bool)((((int32_t)L_10) > ((int32_t)8))? 1 : 0); bool L_11 = V_6; if (!L_11) { goto IL_005d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA_RuntimeMethod_var))); } IL_005d: { int32_t L_13 = ___minimumDepthBits0; V_7 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_14 = V_7; if (!L_14) { goto IL_0073; } } { ___minimumDepthBits0 = ((int32_t)16); goto IL_008f; } IL_0073: { int32_t L_15 = ___minimumDepthBits0; V_8 = (bool)((((int32_t)((((int32_t)L_15) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_16 = V_8; if (!L_16) { goto IL_0089; } } { ___minimumDepthBits0 = ((int32_t)24); goto IL_008f; } IL_0089: { ___minimumDepthBits0 = ((int32_t)32); } IL_008f: { int32_t L_17 = ___minimumStencilBits1; V_9 = (bool)((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0); bool L_18 = V_9; if (!L_18) { goto IL_009c; } } { ___minimumStencilBits1 = 8; } IL_009c: { il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_19 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0; NullCheck(L_19); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_20 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1; NullCheck(L_20); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))? 1 : 0), NULL); int32_t L_21 = ___minimumStencilBits1; if ((((int32_t)L_21) > ((int32_t)0))) { goto IL_00bd; } } { il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_22 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0; G_B24_0 = L_22; goto IL_00c2; } IL_00bd: { il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_23 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1; G_B24_0 = L_23; } IL_00c2: { V_0 = G_B24_0; int32_t L_24 = ___minimumDepthBits0; V_1 = ((int32_t)(L_24/8)); int32_t L_25 = V_1; V_10 = L_25; goto IL_00ed; } IL_00cc: { GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_26 = V_0; int32_t L_27 = V_10; NullCheck(L_26); int32_t L_28 = L_27; int32_t L_29 = (int32_t)(L_26)->GetAt(static_cast(L_28)); V_11 = L_29; int32_t L_30 = V_11; bool L_31; L_31 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_30, 4, NULL); V_12 = L_31; bool L_32 = V_12; if (!L_32) { goto IL_00e6; } } { int32_t L_33 = V_11; V_3 = L_33; goto IL_00fe; } IL_00e6: { int32_t L_34 = V_10; V_10 = ((int32_t)il2cpp_codegen_add(L_34, 1)); } IL_00ed: { int32_t L_35 = V_10; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_36 = V_0; NullCheck(L_36); V_13 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))? 1 : 0); bool L_37 = V_13; if (L_37) { goto IL_00cc; } } { V_3 = 0; goto IL_00fe; } IL_00fe: { int32_t L_38 = V_3; return L_38; } } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1_ftn) (int32_t); static GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C_ftn) (int32_t); static GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03 (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03_ftn) (int32_t); static GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2 (int32_t ___format0, const RuntimeMethod* method) { typedef uint32_t (*GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2_ftn) (int32_t); static GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat)"); uint32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.String UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9 (int32_t ___format0, const RuntimeMethod* method) { typedef String_t* (*GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9_ftn) (int32_t); static GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)"); String_t* icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F_ftn) (int32_t); static GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810 (int32_t ___format0, bool ___wholeImage1, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810_ftn) (int32_t, bool); static GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)"); bool icallRetVal = _il2cpp_icall_func(___format0, ___wholeImage1); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3 (int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___format0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_1; L_1 = GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810(L_0, (bool)1, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E_ftn) (int32_t); static GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807_ftn) (int32_t); static GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429_ftn) (int32_t); static GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC_ftn) (int32_t); static GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E (int32_t ___format0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___format0; if ((((int32_t)L_0) == ((int32_t)((int32_t)28)))) { goto IL_0017; } } { int32_t L_1 = ___format0; if ((((int32_t)L_1) == ((int32_t)((int32_t)29)))) { goto IL_0017; } } { int32_t L_2 = ___format0; if ((((int32_t)L_2) == ((int32_t)((int32_t)64)))) { goto IL_0017; } } { int32_t L_3 = ___format0; G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0); goto IL_0018; } IL_0017: { G_B5_0 = 1; } IL_0018: { V_0 = (bool)G_B5_0; goto IL_001b; } IL_001b: { bool L_4 = V_0; return L_4; } } // UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3 (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3_ftn) (int32_t); static GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE_ftn) (int32_t); static GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449 (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449_ftn) (int32_t); static GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB_ftn) (int32_t); static GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F (int32_t ___format0, const RuntimeMethod* method) { typedef uint32_t (*GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F_ftn) (int32_t); static GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)"); uint32_t icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFormatUtility__cctor_m4A3699EA318A3907272B8FF97CBE4FA92910B9D8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_0 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_1 = L_0; NullCheck(L_1); (L_1)->SetAt(static_cast(1), (int32_t)((int32_t)90)); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = L_1; NullCheck(L_2); (L_2)->SetAt(static_cast(2), (int32_t)((int32_t)90)); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2; NullCheck(L_3); (L_3)->SetAt(static_cast(3), (int32_t)((int32_t)91)); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = L_3; NullCheck(L_4); (L_4)->SetAt(static_cast(4), (int32_t)((int32_t)93)); ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0 = L_4; Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0), (void*)L_4); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5; NullCheck(L_6); (L_6)->SetAt(static_cast(1), (int32_t)((int32_t)92)); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_7 = L_6; NullCheck(L_7); (L_7)->SetAt(static_cast(2), (int32_t)((int32_t)92)); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = L_7; NullCheck(L_8); (L_8)->SetAt(static_cast(3), (int32_t)((int32_t)92)); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8; NullCheck(L_9); (L_9)->SetAt(static_cast(4), (int32_t)((int32_t)94)); ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1 = L_9; Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1), (void*)L_9); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1 = ___multiplier0; float L_2 = __this->___g_1; float L_3 = ___multiplier0; float L_4 = __this->___b_2; float L_5 = ___multiplier0; float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0027; } IL_0027: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1; L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL); float L_2 = __this->___g_1; float L_3; L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL); float L_4 = __this->___b_2; float L_5; L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL); float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___r_0; float L_1 = __this->___g_1; float L_2; L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL); float L_3 = __this->___b_2; float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL); V_0 = L_4; goto IL_0020; } IL_0020: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; __this->___a_3 = (1.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___requests0, ___lightsOutput1, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->___U3CimplementationU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; float L_3 = ___a3; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } }