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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InterfaceActionInvoker4
{
typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
// System.Collections.Generic.List`1<UnityEngine.Rect>
struct List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
// UnityEngine.GradientAlphaKey[]
struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E;
// UnityEngine.GradientColorKey[]
struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Mesh[]
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Rect[]
struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
// System.Globalization.Calendar
struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
// System.Globalization.CodePageDataItem
struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
// System.Globalization.CompareInfo
struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
// UnityEngine.CubemapArray
struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
// System.Globalization.CultureData
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
// System.Text.DecoderFallback
struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
// System.Text.EncoderFallback
struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// System.Exception
struct Exception_t;
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.IFormatProvider
struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
// UnityEngine.ILogHandler
struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.IntPtr
struct IntPtr_t;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// System.String
struct String_t;
// System.Globalization.TextInfo
struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
// System.Type
struct Type_t;
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B;
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF;
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
// UnityEngine.UnityLogWriter
struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral04AF71CB89352BF3C674AF457997A64167400895;
IL2CPP_EXTERN_C String_t* _stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930;
IL2CPP_EXTERN_C String_t* _stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60;
IL2CPP_EXTERN_C String_t* _stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065;
IL2CPP_EXTERN_C String_t* _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94;
IL2CPP_EXTERN_C String_t* _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
IL2CPP_EXTERN_C String_t* _stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979;
IL2CPP_EXTERN_C String_t* _stringLiteral2871F975E8887269F65A6772517F34F6B41FB241;
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IL2CPP_EXTERN_C String_t* _stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122;
IL2CPP_EXTERN_C String_t* _stringLiteral49CEDD2EBAB17C8940C5A3460CE79D8B6422BC4C;
IL2CPP_EXTERN_C String_t* _stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05;
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IL2CPP_EXTERN_C String_t* _stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD;
IL2CPP_EXTERN_C String_t* _stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527;
IL2CPP_EXTERN_C String_t* _stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5;
IL2CPP_EXTERN_C String_t* _stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690;
IL2CPP_EXTERN_C String_t* _stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1;
IL2CPP_EXTERN_C String_t* _stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143;
IL2CPP_EXTERN_C String_t* _stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF;
IL2CPP_EXTERN_C String_t* _stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D;
IL2CPP_EXTERN_C String_t* _stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C;
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IL2CPP_EXTERN_C String_t* _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD;
IL2CPP_EXTERN_C String_t* _stringLiteralA6CD0009B5D695741965E64BD02B7DBB1A140147;
IL2CPP_EXTERN_C String_t* _stringLiteralA87C439F1136AAB3E6B52B9168ED68BCCCD380E9;
IL2CPP_EXTERN_C String_t* _stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D;
IL2CPP_EXTERN_C String_t* _stringLiteralB13A454B4BEA015A31A39130BFED12123F412969;
IL2CPP_EXTERN_C String_t* _stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6;
IL2CPP_EXTERN_C String_t* _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
IL2CPP_EXTERN_C String_t* _stringLiteralB54D393654F24720778CBD1865ACD7D51485886C;
IL2CPP_EXTERN_C String_t* _stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8;
IL2CPP_EXTERN_C String_t* _stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F;
IL2CPP_EXTERN_C String_t* _stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973;
IL2CPP_EXTERN_C String_t* _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
IL2CPP_EXTERN_C String_t* _stringLiteralCB5EC3F6DDE88E1B391E5086CB9E5F95A9D55CAF;
IL2CPP_EXTERN_C String_t* _stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348;
IL2CPP_EXTERN_C String_t* _stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12;
IL2CPP_EXTERN_C String_t* _stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458;
IL2CPP_EXTERN_C String_t* _stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570;
IL2CPP_EXTERN_C String_t* _stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700;
IL2CPP_EXTERN_C String_t* _stringLiteralD79748BAD21E0600896A37452D2DDED1006AA1B1;
IL2CPP_EXTERN_C String_t* _stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695;
IL2CPP_EXTERN_C String_t* _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
IL2CPP_EXTERN_C String_t* _stringLiteralDA7AEF839C310E50649FABCB16048EC805ED1DCF;
IL2CPP_EXTERN_C String_t* _stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937;
IL2CPP_EXTERN_C String_t* _stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D;
IL2CPP_EXTERN_C String_t* _stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9;
IL2CPP_EXTERN_C String_t* _stringLiteralE7731045AD45AF27C2F5E740C1F6CAF61BFD563E;
IL2CPP_EXTERN_C String_t* _stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF;
IL2CPP_EXTERN_C String_t* _stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64;
IL2CPP_EXTERN_C String_t* _stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9;
IL2CPP_EXTERN_C String_t* _stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09;
IL2CPP_EXTERN_C String_t* _stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71;
IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m04DF149D3BC6EFCF73C71F1FAF81C8EDAACB091A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixel_m8A216E76F0F355CF41367F8FFD184BB5F270FAFB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m5AC15FC3F5349AAB06387DBFC5AA71B7E56527FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E;
struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18;
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993;
struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.List`1<UnityEngine.Rect>
struct List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ___s_emptyArray_5;
};
struct Il2CppArrayBounds;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
{
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
};
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
{
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject* ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_39;
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.Cursor
struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
{
};
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
{
// System.Int32 System.Text.Encoding::m_codePage
int32_t ___m_codePage_9;
// System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
// System.Boolean System.Text.Encoding::m_deserializedFromEverett
bool ___m_deserializedFromEverett_11;
// System.Boolean System.Text.Encoding::m_isReadOnly
bool ___m_isReadOnly_12;
// System.Text.EncoderFallback System.Text.Encoding::encoderFallback
EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
// System.Text.DecoderFallback System.Text.Encoding::decoderFallback
DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
};
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
{
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
// System.Object System.Text.Encoding::s_InternalSyncObject
RuntimeObject* ___s_InternalSyncObject_15;
};
// UnityEngine.HashUnsafeUtilities
struct HashUnsafeUtilities_tE1EA99E00D552FC2A9F713691D7723EFB64F8C18 : public RuntimeObject
{
};
// UnityEngine.HashUtilities
struct HashUtilities_t648AA835002E09DC2AF4A8A8ECDA59DB9146F617 : public RuntimeObject
{
};
// System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
{
// System.Object System.MarshalByRefObject::_identity
RuntimeObject* ____identity_0;
};
// Native definition for P/Invoke marshalling of System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
{
Il2CppIUnknown* ____identity_0;
};
// Native definition for COM marshalling of System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
{
Il2CppIUnknown* ____identity_0;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.SpookyHash
struct SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F : public RuntimeObject
{
};
struct SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields
{
// System.Boolean UnityEngine.SpookyHash::AllowUnalignedRead
bool ___AllowUnalignedRead_0;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.BoneWeight
struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F
{
// System.Single UnityEngine.BoneWeight::m_Weight0
float ___m_Weight0_0;
// System.Single UnityEngine.BoneWeight::m_Weight1
float ___m_Weight1_1;
// System.Single UnityEngine.BoneWeight::m_Weight2
float ___m_Weight2_2;
// System.Single UnityEngine.BoneWeight::m_Weight3
float ___m_Weight3_3;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex0
int32_t ___m_BoneIndex0_4;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex1
int32_t ___m_BoneIndex1_5;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex2
int32_t ___m_BoneIndex2_6;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex3
int32_t ___m_BoneIndex3_7;
};
// UnityEngine.BoneWeight1
struct BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F
{
// System.Single UnityEngine.BoneWeight1::m_Weight
float ___m_Weight_0;
// System.Int32 UnityEngine.BoneWeight1::m_BoneIndex
int32_t ___m_BoneIndex_1;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.FrustumPlanes
struct FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56
{
// System.Single UnityEngine.FrustumPlanes::left
float ___left_0;
// System.Single UnityEngine.FrustumPlanes::right
float ___right_1;
// System.Single UnityEngine.FrustumPlanes::bottom
float ___bottom_2;
// System.Single UnityEngine.FrustumPlanes::top
float ___top_3;
// System.Single UnityEngine.FrustumPlanes::zNear
float ___zNear_4;
// System.Single UnityEngine.FrustumPlanes::zFar
float ___zFar_5;
};
// UnityEngine.GradientAlphaKey
struct GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0
{
// System.Single UnityEngine.GradientAlphaKey::alpha
float ___alpha_0;
// System.Single UnityEngine.GradientAlphaKey::time
float ___time_1;
};
// UnityEngine.Hash128
struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40
{
// System.UInt32 UnityEngine.Hash128::m_u32_0
uint32_t ___m_u32_0_0;
// System.UInt32 UnityEngine.Hash128::m_u32_1
uint32_t ___m_u32_1_1;
// System.UInt32 UnityEngine.Hash128::m_u32_2
uint32_t ___m_u32_2_2;
// System.UInt32 UnityEngine.Hash128::m_u32_3
uint32_t ___m_u32_3_3;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
{
// System.Char[] System.IO.TextWriter::CoreNewLine
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
// System.String System.IO.TextWriter::CoreNewLineStr
String_t* ___CoreNewLineStr_4;
// System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
RuntimeObject* ____internalFormatProvider_5;
};
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
{
// System.IO.TextWriter System.IO.TextWriter::Null
TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
// System.Char[] System.IO.TextWriter::s_coreNewLine
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Mesh/MeshDataArray
struct MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB
{
// System.IntPtr* UnityEngine.Mesh/MeshDataArray::m_Ptrs
intptr_t* ___m_Ptrs_0;
// System.Int32 UnityEngine.Mesh/MeshDataArray::m_Length
int32_t ___m_Length_1;
};
// UnityEngine.SpookyHash/U
struct U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Byte* UnityEngine.SpookyHash/U::p8
uint8_t* ___p8_0;
};
#pragma pack(pop, tp)
struct
{
uint8_t* ___p8_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt32* UnityEngine.SpookyHash/U::p32
uint32_t* ___p32_1;
};
#pragma pack(pop, tp)
struct
{
uint32_t* ___p32_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt64* UnityEngine.SpookyHash/U::p64
uint64_t* ___p64_2;
};
#pragma pack(pop, tp)
struct
{
uint64_t* ___p64_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt64 UnityEngine.SpookyHash/U::i
uint64_t ___i_3;
};
#pragma pack(pop, tp)
struct
{
uint64_t ___i_3_forAlignmentOnly;
};
};
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.ColorSpace
struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7
{
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
};
// UnityEngine.CombineInstance
struct CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE
{
// System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID
int32_t ___m_MeshInstanceID_0;
// System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex
int32_t ___m_SubMeshIndex_1;
// UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_Transform_2;
// UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_LightmapScaleOffset_3;
// UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RealtimeLightmapScaleOffset_4;
};
// UnityEngine.CubemapFace
struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B
{
// System.Int32 UnityEngine.CubemapFace::value__
int32_t ___value___2;
};
// UnityEngine.CursorLockMode
struct CursorLockMode_tB70C7D1B9208B821C1C8A614BE904500B92C47D2
{
// System.Int32 UnityEngine.CursorLockMode::value__
int32_t ___value___2;
};
// UnityEngine.CursorMode
struct CursorMode_t00F22EBA53549D39409497DF00D28A9035CF0C96
{
// System.Int32 UnityEngine.CursorMode::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t76E7B829061170DA4EE4B2B6574C47DD182B7BF3
{
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.FilterMode
struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34
{
// System.Int32 UnityEngine.FilterMode::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2
{
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
};
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
{
// System.IntPtr UnityEngine.Gradient::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.GradientColorKey
struct GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A
{
// UnityEngine.Color UnityEngine.GradientColorKey::color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0;
// System.Single UnityEngine.GradientColorKey::time
float ___time_1;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// UnityEngine.KeyCode
struct KeyCode_t75B9ECCC26D858F55040DDFF9523681E996D17E9
{
// System.Int32 UnityEngine.KeyCode::value__
int32_t ___value___2;
};
// UnityEngine.LogType
struct LogType_t9CC0F1B620DFBF3A01E8C2D2316A850D745EF331
{
// System.Int32 UnityEngine.LogType::value__
int32_t ___value___2;
};
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
{
union
{
struct
{
};
uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
};
};
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
{
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
float ___FloatMinNormal_0;
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
float ___FloatMinDenormal_1;
// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
bool ___IsFlushToZeroEnabled_2;
};
// UnityEngine.Rendering.MeshUpdateFlags
struct MeshUpdateFlags_tCCD32DF7F112AE37CA85E45959DC6CDF64444DF6
{
// System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
int32_t ___value___2;
};
// System.Globalization.NumberStyles
struct NumberStyles_t567C6CBC2A2B5B5A2C43B2855D158949984A810C
{
// System.Int32 System.Globalization.NumberStyles::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
{
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50
{
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F
{
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69
{
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t74086C1AE386FE2F1E853FD114ABFAFE68D8B49D
{
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8
{
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.TextureCreationFlags
struct TextureCreationFlags_t7671FF285C96A03BDCD7BA2F50388C09ED4A54A3
{
// System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642
{
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
};
// UnityEngine.TextureFormat
struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D
{
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.TextureWrapMode
struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD
{
// System.Int32 UnityEngine.TextureWrapMode::value__
int32_t ___value___2;
};
// UnityEngine.UnityLogWriter
struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
{
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8
{
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
};
// UnityEngine.Mesh/MeshData
struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
{
// System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
{
// UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
// System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
bool ___U3ClogEnabledU3Ek__BackingField_1;
// UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
{
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
};
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
{
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.CubemapArray
struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Mesh[]
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689 : public RuntimeArray
{
ALIGN_FIELD (8) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* m_Items[1];
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray
{
ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1];
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
m_Items[index] = value;
}
};
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rect[]
struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993 : public RuntimeArray
{
ALIGN_FIELD (8) Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D m_Items[1];
inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
{
ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
m_Items[index] = value;
}
};
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191 : public RuntimeArray
{
ALIGN_FIELD (8) Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* m_Items[1];
inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
{
ALIGN_FIELD (8) Il2CppChar m_Items[1];
inline Il2CppChar GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
{
m_Items[index] = value;
}
};
// UnityEngine.GradientColorKey[]
struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18 : public RuntimeArray
{
ALIGN_FIELD (8) GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A m_Items[1];
inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value)
{
m_Items[index] = value;
}
};
// UnityEngine.GradientAlphaKey[]
struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E : public RuntimeArray
{
ALIGN_FIELD (8) GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 m_Items[1];
inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value)
{
m_Items[index] = value;
}
};
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf<System.IntPtr>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_gshared (const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf<System.IntPtr>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_gshared (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_gshared (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rect>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_gshared (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t ___data1, int32_t ___flags2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesAndDispose(UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf<System.IntPtr>()
inline int32_t UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495 (const RuntimeMethod* method)
{
return (( int32_t (*) (const RuntimeMethod*))UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_gshared)(method);
}
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf<System.IntPtr>()
inline int32_t UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679 (const RuntimeMethod* method)
{
return (( int32_t (*) (const RuntimeMethod*))UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_gshared)(method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B (int64_t ___size0, int32_t ___alignment1, int32_t ___allocator2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t* ___datas1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990 (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79 (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___meshesCount0, const RuntimeMethod* method) ;
// System.Single UnityEngine.BoneWeight::get_weight0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.BoneWeight::get_weight1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.BoneWeight::get_weight2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.BoneWeight::get_weight3()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight::get_boneIndex0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight::get_boneIndex1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight::get_boneIndex2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight::get_boneIndex3()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.BoneWeight::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean System.Int32::Equals(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722 (int32_t* __this, int32_t ___obj0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___other0, const RuntimeMethod* method) ;
// System.Single UnityEngine.BoneWeight1::get_weight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight1::get_boneIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.BoneWeight1::Equals(UnityEngine.BoneWeight1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.BoneWeight1::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___obj0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.BoneWeight1::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::GetScriptWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Void System.NotImplementedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::GetScriptHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mB0695AD83D5244AFA9D65520E13FBC54F438A43D (int32_t ___format0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F (int32_t ___format0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3 (int32_t ___format0, const RuntimeMethod* method) ;
// System.String System.Enum::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) ;
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method) ;
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method) ;
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method) ;
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC (int32_t ___format0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE (int32_t ___format0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E (int32_t ___format0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___t0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Clear()
inline void List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, const RuntimeMethod*))List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_gshared_inline)(__this, method);
}
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2 (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_gshared)(___list0, ___count1, method);
}
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rect>(System.Collections.Generic.List`1<T>)
inline RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725 (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, const RuntimeMethod* method)
{
return (( RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_gshared)(___list0, method);
}
// System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820 (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ___rect3, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Count()
inline int32_t List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, const RuntimeMethod*))List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) ;
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581 (int32_t ___flags0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, int32_t ___mip4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2 (int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3 (int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___face1, int32_t ___arrayElement2, int32_t ___miplevel3, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73 (int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03 (int32_t ___format0, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1 (const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___ret0, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B (int32_t ___depthBits0, int32_t ___colorFormat1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___count0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (int32_t ___format0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___srgb0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, int32_t ___mipCount5, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54 (int32_t ___minimumDepthBits0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (int32_t ___minimumDepthBits0, int32_t ___minimumStencilBits1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807 (int32_t ___format0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429 (int32_t ___format0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___colorFormat3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD (int32_t ___format0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method) ;
// System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method) ;
// System.UInt64 UnityEngine.Hash128::get_u64_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.UInt64 UnityEngine.Hash128::get_u64_1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___rhs0, const RuntimeMethod* method) ;
// System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash0, const RuntimeMethod* method) ;
// System.String UnityEngine.Hash128::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C (String_t* ___hashString0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___ret1, const RuntimeMethod* method) ;
// System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2 (String_t* ___data0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash10, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash21, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___obj0, const RuntimeMethod* method) ;
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Hash128::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1 (void* ___data0, uint64_t ___dataSize1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash2, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) ;
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5 (void* ___data0, uint64_t ___dataSize1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) ;
// System.String UnityEngine.SystemInfo::get_processorType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_mFF77AA1DFEF20F32947689FC751856CD7FB0D211 (const RuntimeMethod* method) ;
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___p80, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A (uint64_t* ___data0, uint64_t* ___s01, uint64_t* ___s12, uint64_t* ___s23, uint64_t* ___s34, uint64_t* ___s45, uint64_t* ___s56, uint64_t* ___s67, uint64_t* ___s78, uint64_t* ___s89, uint64_t* ___s910, uint64_t* ___s1011, uint64_t* ___s1112, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863 (void* ___dst0, int32_t ___value1, uint64_t ___numberOfBytes2, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4 (uint64_t* ___data0, uint64_t* ___h01, uint64_t* ___h12, uint64_t* ___h23, uint64_t* ___h34, uint64_t* ___h45, uint64_t* ___h56, uint64_t* ___h67, uint64_t* ___h78, uint64_t* ___h89, uint64_t* ___h910, uint64_t* ___h1011, uint64_t* ___h1112, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, uint64_t* ___h44, uint64_t* ___h55, uint64_t* ___h66, uint64_t* ___h77, uint64_t* ___h88, uint64_t* ___h99, uint64_t* ___h1010, uint64_t* ___h1111, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A (uint64_t* ___x0, int32_t ___k1, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B (const RuntimeMethod* method) ;
// System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___hotspot1, int32_t ___cursorMode2, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Logger::get_logEnabled()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, const RuntimeMethod* method) ;
// UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Logger::GetString(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26 (String_t* ___s0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
// System.Void System.Console::SetOut(System.IO.TextWriter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_m3BF250C4435957B5FBD2194F1249D8414974779E (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___newOut0, const RuntimeMethod* method) ;
// System.Text.Encoding System.Text.Encoding::get_UTF8()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336 (const RuntimeMethod* method) ;
// System.String System.Char::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA (String_t* ___s0, const RuntimeMethod* method) ;
// System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___val0, int32_t ___startIndex1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void System.IO.TextWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ;
// System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Color::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ;
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0 (String_t* ___fmt0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430 (float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_gamma()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) ;
// System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Color32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) ;
// System.String System.Byte::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1 (GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___col0, float ___time1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B (GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* __this, float ___alpha0, float ___time1, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Gradient::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A (const RuntimeMethod* method) ;
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gradient::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, float ___time0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___other0, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___other0, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::DecomposeProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::get_decomposeProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___s2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret3, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___input0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___result1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Transpose(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_transpose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61 (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column00, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column11, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column22, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column33, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ;
// System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___b1, float ___t2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::Normalize()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Sign(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline (float ___f0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___fromDirection0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___toDirection1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___euler0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB (float ___angle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___axis1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___upwards1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upwards1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ;
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline (float ___dot0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E (float ___kelvin0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) ;
// System.Double System.Math::Pow(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC4D86D57FB3DB07BB24147700CAF77DB15EA2EB3 (double ___x0, double ___y1, const RuntimeMethod* method) ;
// System.Double System.Math::Log(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m00DE509EBC0F78461570ED4F104B3010EB203FD1 (double ___a0, double ___newBase1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline (float ___t0, float ___length1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D (const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3_inline (float ___current0, float ___target1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_magnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::Normalize()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t* ___datas1, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t*);
static MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*)");
_il2cpp_icall_func(___mesh0, ___datas1);
}
// System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990 (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990_ftn) (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*, intptr_t*, int32_t);
static MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32)");
_il2cpp_icall_func(___meshes0, ___datas1, ___count2);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D_ftn) (intptr_t*, int32_t);
static MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)");
_il2cpp_icall_func(___datas0, ___count1);
}
// System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79 (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79_ftn) (intptr_t*, int32_t);
static MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)");
_il2cpp_icall_func(___datas0, ___count1);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B_ftn) (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*, intptr_t*, int32_t, int32_t);
static MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(___meshes0, ___datas1, ___count2, ___flags3);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t ___data1, int32_t ___flags2, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t, int32_t);
static MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(___mesh0, ___data1, ___flags2);
}
// System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Length_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
int32_t _returnValue;
_returnValue = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Mesh/MeshDataArray::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Length_1;
V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_002f;
}
}
{
intptr_t* L_2 = __this->___m_Ptrs_0;
int32_t L_3 = __this->___m_Length_1;
MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D(L_2, L_3, NULL);
intptr_t* L_4 = __this->___m_Ptrs_0;
UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18((void*)L_4, 4, NULL);
}
IL_002f:
{
__this->___m_Ptrs_0 = (intptr_t*)((uintptr_t)0);
__this->___m_Length_1 = 0;
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(_thisAdjusted, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
NullCheck(L_0);
bool L_1;
L_1 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___mesh0;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
String_t* L_5;
L_5 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDA7AEF839C310E50649FABCB16048EC805ED1DCF)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AAF6C7A90E58D7205596DC636D6A02BDB914696)), NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, L_5, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_RuntimeMethod_var)));
}
IL_0029:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = ___mesh0;
intptr_t* L_8 = __this->___m_Ptrs_0;
int32_t L_9 = ___flags1;
MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797(L_7, ((*(L_8))), L_9, NULL);
MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B(_thisAdjusted, ___mesh0, ___flags1, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesAndDispose(UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
V_0 = 0;
goto IL_005e;
}
IL_0005:
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes0;
int32_t L_1 = V_0;
NullCheck(L_0);
int32_t L_2 = L_1;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_1 = L_3;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0030;
}
}
{
int32_t L_7 = V_0;
int32_t L_8 = L_7;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7731045AD45AF27C2F5E740C1F6CAF61BFD563E)), L_9, NULL);
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_11 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_RuntimeMethod_var)));
}
IL_0030:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_12 = V_1;
NullCheck(L_12);
bool L_13;
L_13 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_12, NULL);
V_3 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
bool L_14 = V_3;
if (!L_14)
{
goto IL_0059;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_15 = V_1;
NullCheck(L_15);
String_t* L_16;
L_16 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_15, NULL);
int32_t L_17 = V_0;
int32_t L_18 = L_17;
RuntimeObject* L_19 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_18);
String_t* L_20;
L_20 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3F9A41AFB2F37B2A341E596DC86390141A92BF03)), L_16, L_19, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_21 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_21);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_21, L_20, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_RuntimeMethod_var)));
}
IL_0059:
{
int32_t L_22 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_22, 1));
}
IL_005e:
{
int32_t L_23 = V_0;
int32_t L_24 = __this->___m_Length_1;
V_4 = (bool)((((int32_t)L_23) < ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (L_25)
{
goto IL_0005;
}
}
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_26 = ___meshes0;
intptr_t* L_27 = __this->___m_Ptrs_0;
int32_t L_28 = __this->___m_Length_1;
int32_t L_29 = ___flags1;
MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B(L_26, L_27, L_28, L_29, NULL);
MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_AdjustorThunk (RuntimeObject* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B(_thisAdjusted, ___meshes0, ___flags1, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001c;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2956576D4D7B715600E40D140A87CD9FCBAF2307)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_RuntimeMethod_var)));
}
IL_001c:
{
bool L_4 = ___checkReadWrite1;
if (!L_4)
{
goto IL_002a;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = ___mesh0;
NullCheck(L_5);
bool L_6;
L_6 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_5, NULL);
G_B5_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 0;
}
IL_002b:
{
V_2 = (bool)G_B5_0;
bool L_7 = V_2;
if (!L_7)
{
goto IL_004a;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = ___mesh0;
NullCheck(L_8);
String_t* L_9;
L_9 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_8, NULL);
String_t* L_10;
L_10 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDA7AEF839C310E50649FABCB16048EC805ED1DCF)), L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AAF6C7A90E58D7205596DC636D6A02BDB914696)), NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_11 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_11);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_11, L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_RuntimeMethod_var)));
}
IL_004a:
{
__this->___m_Length_1 = 1;
int32_t L_12;
L_12 = UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495(UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var);
V_0 = L_12;
int32_t L_13 = V_0;
int32_t L_14;
L_14 = UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679(UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var);
void* L_15;
L_15 = UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B(((int64_t)L_13), L_14, 4, NULL);
__this->___m_Ptrs_0 = (intptr_t*)L_15;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = ___mesh0;
intptr_t* L_17 = __this->___m_Ptrs_0;
MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7(L_16, L_17, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65(_thisAdjusted, ___mesh0, ___checkReadWrite1, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t G_B8_0 = 0;
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes0;
NullCheck(L_0);
int32_t L_1 = ___meshesCount1;
V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0029;
}
}
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_3 = ___meshes0;
NullCheck(L_3);
int32_t L_4 = ((int32_t)(((RuntimeArray*)L_3)->max_length));
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6 = ___meshesCount1;
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7);
String_t* L_9;
L_9 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD79748BAD21E0600896A37452D2DDED1006AA1B1)), L_5, L_8, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_10 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_10, L_9, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var)));
}
IL_0029:
{
V_2 = 0;
goto IL_0090;
}
IL_002d:
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_11 = ___meshes0;
int32_t L_12 = V_2;
NullCheck(L_11);
int32_t L_13 = L_12;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
V_3 = L_14;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_15 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_16;
L_16 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_16;
bool L_17 = V_4;
if (!L_17)
{
goto IL_005a;
}
}
{
int32_t L_18 = V_2;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
String_t* L_21;
L_21 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7731045AD45AF27C2F5E740C1F6CAF61BFD563E)), L_20, NULL);
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_22 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_22);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), L_21, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var)));
}
IL_005a:
{
bool L_23 = ___checkReadWrite2;
if (!L_23)
{
goto IL_0068;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_24 = V_3;
NullCheck(L_24);
bool L_25;
L_25 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_24, NULL);
G_B8_0 = ((((int32_t)L_25) == ((int32_t)0))? 1 : 0);
goto IL_0069;
}
IL_0068:
{
G_B8_0 = 0;
}
IL_0069:
{
V_5 = (bool)G_B8_0;
bool L_26 = V_5;
if (!L_26)
{
goto IL_008b;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_27 = V_3;
NullCheck(L_27);
String_t* L_28;
L_28 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_27, NULL);
int32_t L_29 = V_2;
int32_t L_30 = L_29;
RuntimeObject* L_31 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_30);
String_t* L_32;
L_32 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3F9A41AFB2F37B2A341E596DC86390141A92BF03)), L_28, L_31, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_33 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_33);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_33, L_32, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_33, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var)));
}
IL_008b:
{
int32_t L_34 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_0090:
{
int32_t L_35 = V_2;
int32_t L_36 = ___meshesCount1;
V_6 = (bool)((((int32_t)L_35) < ((int32_t)L_36))? 1 : 0);
bool L_37 = V_6;
if (L_37)
{
goto IL_002d;
}
}
{
int32_t L_38 = ___meshesCount1;
__this->___m_Length_1 = L_38;
int32_t L_39;
L_39 = UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495(UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var);
int32_t L_40 = ___meshesCount1;
V_0 = ((int32_t)il2cpp_codegen_multiply(L_39, L_40));
int32_t L_41 = V_0;
int32_t L_42;
L_42 = UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679(UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var);
void* L_43;
L_43 = UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B(((int64_t)L_41), L_42, 4, NULL);
__this->___m_Ptrs_0 = (intptr_t*)L_43;
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_44 = ___meshes0;
intptr_t* L_45 = __this->___m_Ptrs_0;
int32_t L_46 = ___meshesCount1;
MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990(L_44, L_45, L_46, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_AdjustorThunk (RuntimeObject* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC(_thisAdjusted, ___meshes0, ___meshesCount1, ___checkReadWrite2, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___meshesCount0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0 = ___meshesCount0;
V_1 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___meshesCount0;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
String_t* L_5;
L_5 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB54D393654F24720778CBD1865ACD7D51485886C)), L_4, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, L_5, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_RuntimeMethod_var)));
}
IL_001f:
{
int32_t L_7 = ___meshesCount0;
__this->___m_Length_1 = L_7;
int32_t L_8;
L_8 = UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495(UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var);
int32_t L_9 = ___meshesCount0;
V_0 = ((int32_t)il2cpp_codegen_multiply(L_8, L_9));
int32_t L_10 = V_0;
int32_t L_11;
L_11 = UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679(UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var);
void* L_12;
L_12 = UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B(((int64_t)L_10), L_11, 4, NULL);
__this->___m_Ptrs_0 = (intptr_t*)L_12;
intptr_t* L_13 = __this->___m_Ptrs_0;
int32_t L_14 = ___meshesCount0;
MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79(L_13, L_14, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_AdjustorThunk (RuntimeObject* __this, int32_t ___meshesCount0, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027(_thisAdjusted, ___meshesCount0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.BoneWeight::get_weight0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Weight0_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
float _returnValue;
_returnValue = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.BoneWeight::get_weight1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Weight1_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
float _returnValue;
_returnValue = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.BoneWeight::get_weight2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Weight2_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
float _returnValue;
_returnValue = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.BoneWeight::get_weight3()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Weight3_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
float _returnValue;
_returnValue = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight::get_boneIndex0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_BoneIndex0_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight::get_boneIndex1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_BoneIndex1_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight::get_boneIndex2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_BoneIndex2_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight::get_boneIndex3()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_BoneIndex3_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
{
int32_t L_0;
L_0 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_2;
L_2 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_4;
L_4 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(__this, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_6;
L_6 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(__this, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
float L_8;
L_8 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(__this, NULL);
V_1 = L_8;
int32_t L_9;
L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL);
float L_10;
L_10 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(__this, NULL);
V_1 = L_10;
int32_t L_11;
L_11 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL);
float L_12;
L_12 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(__this, NULL);
V_1 = L_12;
int32_t L_13;
L_13 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL);
float L_14;
L_14 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(__this, NULL);
V_1 = L_14;
int32_t L_15;
L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL);
V_2 = ((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))))^((int32_t)(L_9<<5))))^((int32_t)(L_11<<4))))^((int32_t)(L_13>>4))))^((int32_t)(L_15>>3))));
goto IL_0089;
}
IL_0089:
{
int32_t L_16 = V_2;
return L_16;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.BoneWeight::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___other0;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___other0;
bool L_2;
L_2 = BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB(__this, ((*(BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)((BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)(BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)UnBox(L_1, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
bool _returnValue;
_returnValue = BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___other0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
int32_t G_B6_0 = 0;
{
int32_t L_0;
L_0 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612((&___other0), NULL);
bool L_2;
L_2 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_00a8;
}
}
{
int32_t L_3;
L_3 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(__this, NULL);
V_0 = L_3;
int32_t L_4;
L_4 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18((&___other0), NULL);
bool L_5;
L_5 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_00a8;
}
}
{
int32_t L_6;
L_6 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(__this, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310((&___other0), NULL);
bool L_8;
L_8 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_00a8;
}
}
{
int32_t L_9;
L_9 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(__this, NULL);
V_0 = L_9;
int32_t L_10;
L_10 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F((&___other0), NULL);
bool L_11;
L_11 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_10, NULL);
if (!L_11)
{
goto IL_00a8;
}
}
{
float L_12;
L_12 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(__this, NULL);
float L_13;
L_13 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(__this, NULL);
float L_14;
L_14 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(__this, NULL);
float L_15;
L_15 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
V_1 = L_16;
float L_17;
L_17 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9((&___other0), NULL);
float L_18;
L_18 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504((&___other0), NULL);
float L_19;
L_19 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E((&___other0), NULL);
float L_20;
L_20 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1((&___other0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21;
memset((&L_21), 0, sizeof(L_21));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_21), L_17, L_18, L_19, L_20, /*hidden argument*/NULL);
bool L_22;
L_22 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_1), L_21, NULL);
G_B6_0 = ((int32_t)(L_22));
goto IL_00a9;
}
IL_00a8:
{
G_B6_0 = 0;
}
IL_00a9:
{
V_2 = (bool)G_B6_0;
goto IL_00ac;
}
IL_00ac:
{
bool L_23 = V_2;
return L_23;
}
}
IL2CPP_EXTERN_C bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB_AdjustorThunk (RuntimeObject* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___other0, const RuntimeMethod* method)
{
BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*>(__this + _offset);
bool _returnValue;
_returnValue = BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.BoneWeight1::get_weight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Weight_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*>(__this + _offset);
float _returnValue;
_returnValue = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight1::get_boneIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_BoneIndex_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.BoneWeight1::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___other0;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___other0;
bool L_2;
L_2 = BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0(__this, ((*(BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*)((BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*)(BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*)UnBox(L_1, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*>(__this + _offset);
bool _returnValue;
_returnValue = BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.BoneWeight1::Equals(UnityEngine.BoneWeight1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___other0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
float V_1 = 0.0f;
bool V_2 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17((&___other0), NULL);
bool L_2;
L_2 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_002f;
}
}
{
float L_3;
L_3 = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F(__this, NULL);
V_1 = L_3;
float L_4;
L_4 = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F((&___other0), NULL);
bool L_5;
L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_1), L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_0030;
}
IL_002f:
{
G_B3_0 = 0;
}
IL_0030:
{
V_2 = (bool)G_B3_0;
goto IL_0033;
}
IL_0033:
{
bool L_6 = V_2;
return L_6;
}
}
IL2CPP_EXTERN_C bool BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0_AdjustorThunk (RuntimeObject* __this, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___other0, const RuntimeMethod* method)
{
BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*>(__this + _offset);
bool _returnValue;
_returnValue = BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Int32 UnityEngine.BoneWeight1::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
{
int32_t L_0;
L_0 = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
float L_2;
L_2 = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F(__this, NULL);
V_1 = L_2;
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL);
V_2 = ((int32_t)(L_1^L_3));
goto IL_0021;
}
IL_0021:
{
int32_t L_4 = V_2;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*>(__this + _offset);
int32_t _returnValue;
_returnValue = BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Texture::get_mipmapCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_mipmapCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_graphicsFormat_mE02B5B43EA63E7331D9A724769BF9AD8B140BFF7 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Texture::GetScriptWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::GetScriptHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDimension()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
}
}
// System.Int32 UnityEngine.Texture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
}
}
// UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_dimension_mAEE85B8176492261AB68D15B68806C9380D8081C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71_RuntimeMethod_var)));
}
}
// System.Boolean UnityEngine.Texture::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Texture::get_anisoLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisoLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Texture::set_mipMapBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, float);
static Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_mipMapBias(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.UInt32 UnityEngine.Texture::get_updateCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef uint32_t (*Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_updateCount()");
uint32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
if (!L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_0 = G_B3_0;
goto IL_0010;
}
IL_0010:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Texture::GetPixelDataSize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___mipLevel0, int32_t ___element1, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t);
static Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetPixelDataSize(System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___mipLevel0, ___element1);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::GetPixelDataOffset(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___mipLevel0, int32_t ___element1, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t);
static Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetPixelDataOffset(System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___mipLevel0, ___element1);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = SystemInfo_SupportsTextureFormat_mB0695AD83D5244AFA9D65520E13FBC54F438A43D(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
V_1 = (bool)1;
goto IL_0071;
}
IL_0010:
{
int32_t L_3 = ___format0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_4;
L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F(L_3, NULL);
if (!L_4)
{
goto IL_0026;
}
}
{
int32_t L_5 = ___format0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_5, (bool)0, NULL);
bool L_7;
L_7 = GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3(L_6, NULL);
G_B5_0 = ((int32_t)(L_7));
goto IL_0027;
}
IL_0026:
{
G_B5_0 = 0;
}
IL_0027:
{
V_2 = (bool)G_B5_0;
bool L_8 = V_2;
if (!L_8)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___format0));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
String_t* L_11;
L_11 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_11, __this, NULL);
V_1 = (bool)1;
goto IL_0071;
}
IL_004e:
{
Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___format0));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_14, __this, NULL);
V_1 = (bool)0;
goto IL_0071;
}
IL_0071:
{
bool L_15 = V_1;
return L_15;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = ___usage1;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_001a;
}
}
{
int32_t L_1 = ___format0;
if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
{
goto IL_0017;
}
}
{
int32_t L_2 = ___format0;
G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B4_0 = 1;
}
IL_0018:
{
G_B6_0 = G_B4_0;
goto IL_001b;
}
IL_001a:
{
G_B6_0 = 0;
}
IL_001b:
{
V_0 = (bool)G_B6_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0042;
}
}
{
Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___format0));
String_t* L_5;
L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_6, __this, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0042:
{
int32_t L_7 = ___format0;
int32_t L_8 = ___usage1;
bool L_9;
L_9 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_7, L_8, NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0052;
}
}
{
V_1 = (bool)1;
goto IL_0082;
}
IL_0052:
{
Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___format0));
String_t* L_12;
L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___usage1));
String_t* L_14;
L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
String_t* L_15;
L_15 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_15, __this, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0082:
{
bool L_16 = V_1;
return L_16;
}
}
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___t0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
s_Il2CppMethodInitialized = true;
}
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___t0;
NullCheck(L_0);
String_t* L_1;
L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
String_t* L_2;
L_2 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
NullCheck(L_3);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Texture::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m58E82606B5D16BB7EEEC4BFAD112C1B1F95100FE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
return;
}
}
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method)
{
typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA_ftn) ();
static Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251_ftn) ();
static Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_blackTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_redTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96_ftn) ();
static Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_redTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_grayTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635_ftn) ();
static Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_grayTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_linearGrayTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48_ftn) ();
static Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_linearGrayTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_normalTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2_ftn) ();
static Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_normalTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::Compress(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___highQuality0, const RuntimeMethod* method)
{
typedef void (*Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool);
static Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Compress(System.Boolean)");
_il2cpp_icall_func(__this, ___highQuality0);
}
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
{
typedef bool (*Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___mipCount3, ___format4, ___flags5, ___nativeTex6);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___mono0;
int32_t L_1 = ___w1;
int32_t L_2 = ___h2;
int32_t L_3 = ___mipCount3;
int32_t L_4 = ___format4;
int32_t L_5 = ___flags5;
intptr_t L_6 = ___nativeTex6;
bool L_7;
L_7 = Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::get_vtOnly()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_vtOnly()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
}
// System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___width0, ___height1);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___image0;
int32_t L_1 = ___mip1;
int32_t L_2 = ___x2;
int32_t L_3 = ___y3;
Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___color4), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___image0;
int32_t L_1 = ___mip1;
int32_t L_2 = ___x2;
int32_t L_3 = ___y3;
Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___image0;
int32_t L_1 = ___mip1;
float L_2 = ___u2;
float L_3 = ___v3;
Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
{
typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(__this, ___width0, ___height1, ___format2, ___hasMipMap3);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___destX1;
int32_t L_1 = ___destY2;
bool L_2 = ___recalculateMipMaps3;
Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___source0), L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t);
static Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___x0, ___y1, ___w2, ___h3, ___pixel4, ___miplevel5, ___frame6);
}
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method)
{
typedef bool (*Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t, int32_t);
static Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___data0, ___size1);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data0, const RuntimeMethod* method)
{
typedef bool (*Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*);
static Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])");
bool icallRetVal = _il2cpp_icall_func(__this, ___data0);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::SetPixelDataImplArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, RuntimeArray* ___data0, int32_t ___mipLevel1, int32_t ___elementSize2, int32_t ___dataArraySize3, int32_t ___sourceDataStartIndex4, const RuntimeMethod* method)
{
typedef bool (*Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
static Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelDataImplArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___data0, ___mipLevel1, ___elementSize2, ___dataArraySize3, ___sourceDataStartIndex4);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::SetPixelDataImpl(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___mipLevel1, int32_t ___elementSize2, int32_t ___dataArraySize3, int32_t ___sourceDataStartIndex4, const RuntimeMethod* method)
{
typedef bool (*Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t, int32_t, int32_t, int32_t, int32_t);
static Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelDataImpl(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___data0, ___mipLevel1, ___elementSize2, ___dataArraySize3, ___sourceDataStartIndex4);
return icallRetVal;
}
// System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___frame0, const RuntimeMethod* method)
{
typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(__this, ___frame0);
return icallRetVal;
}
// System.Int64 UnityEngine.Texture2D::GetRawImageDataSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int64_t (*Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
int64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820 (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ___rect3, const RuntimeMethod* method)
{
typedef void (*Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820_ftn) (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, int32_t, RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993*);
static Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])");
_il2cpp_icall_func(___sizes0, ___padding1, ___atlasSize2, ___rect3);
}
// System.Boolean UnityEngine.Texture2D::get_isPreProcessed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isPreProcessed()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::get_streamingMipmaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_streamingMipmaps()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture2D::get_streamingMipmapsPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_streamingMipmapsPriority()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture2D::get_requestedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_requestedMipmapLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
static Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Texture2D::get_minimumMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_minimumMipmapLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
static Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Texture2D::get_loadAllMips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadAllMips()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::set_loadAllMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool);
static Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_loadAllMips(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Texture2D::get_calculatedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_calculatedMipmapLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture2D::get_desiredMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_desiredMipmapLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture2D::get_loadingMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadingMipmapLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture2D::get_loadedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadedMipmapLevel()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ClearRequestedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef void (*Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ClearRequestedMipmapLevel()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ClearMinimumMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef void (*Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ClearMinimumMipmapLevel()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___nativeTex0, const RuntimeMethod* method)
{
typedef void (*Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t);
static Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)");
_il2cpp_icall_func(__this, ___nativeTex0);
}
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
_il2cpp_icall_func(__this, ___colors0, ___miplevel1);
}
// System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
static Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)");
_il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5);
}
// System.Byte[] UnityEngine.Texture2D::GetRawTextureData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawTextureData()");
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method)
{
typedef ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)");
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* icallRetVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4);
return icallRetVal;
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m009D80DF4554A3B45EE4007ACA38E33764A080DE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, const RuntimeMethod* method)
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
{
int32_t L_0 = ___x0;
int32_t L_1 = ___y1;
int32_t L_2 = ___blockWidth2;
int32_t L_3 = ___blockHeight3;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4;
L_4 = Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15(__this, L_0, L_1, L_2, L_3, 0, NULL);
V_0 = L_4;
goto IL_0010;
}
IL_0010:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_5 = V_0;
return L_5;
}
}
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method)
{
typedef Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
static Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels32(System.Int32)");
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* icallRetVal = _il2cpp_icall_func(__this, ___miplevel0);
return icallRetVal;
}
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Texture2D_GetPixels32_m48230192E7543765C1A517F251D1D9BFCFB58C3D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
L_0 = Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909(__this, 0, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method)
{
typedef RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* (*Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191*, int32_t, int32_t, bool);
static Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)");
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* icallRetVal = _il2cpp_icall_func(__this, ___textures0, ___padding1, ___maximumAtlasSize2, ___makeNoLongerReadable3);
return icallRetVal;
}
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method)
{
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* V_0 = NULL;
{
Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_0 = ___textures0;
int32_t L_1 = ___padding1;
int32_t L_2 = ___maximumAtlasSize2;
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_3;
L_3 = Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66(__this, L_0, L_1, L_2, (bool)0, NULL);
V_0 = L_3;
goto IL_000e;
}
IL_000e:
{
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_m6B060C95D210ADCAA84528992E7F2C5EAB788E87 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, const RuntimeMethod* method)
{
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* V_0 = NULL;
{
Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_0 = ___textures0;
int32_t L_1 = ___padding1;
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_2;
L_2 = Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A(__this, L_0, L_1, ((int32_t)2048), NULL);
V_0 = L_2;
goto IL_0011;
}
IL_0011:
{
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0058;
}
}
{
int32_t L_4 = ___format0;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___format0;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0035;
}
}
{
int32_t L_7 = ___width1;
int32_t L_8 = ___height2;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0032;
}
}
{
int32_t L_9 = ___width1;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL);
G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B8_0 = 1;
}
IL_0033:
{
G_B10_0 = G_B8_0;
goto IL_0036;
}
IL_0035:
{
G_B10_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0057;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___format0));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
}
IL_0057:
{
}
IL_0058:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_005d;
}
IL_005d:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_004f;
}
}
{
int32_t L_4 = ___format0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002c;
}
}
{
int32_t L_7 = ___width1;
int32_t L_8 = ___height2;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0029;
}
}
{
int32_t L_9 = ___width1;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL);
G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B5_0 = 1;
}
IL_002a:
{
G_B7_0 = G_B5_0;
goto IL_002d;
}
IL_002c:
{
G_B7_0 = 0;
}
IL_002d:
{
V_3 = (bool)G_B7_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___format0));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B_RuntimeMethod_var)));
}
IL_004e:
{
}
IL_004f:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_0054;
}
IL_0054:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format2;
int32_t L_1 = ___width0;
int32_t L_2 = ___height1;
bool L_3;
L_3 = Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B(__this, L_0, L_1, L_2, NULL);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0025;
}
}
{
int32_t L_5 = ___width0;
int32_t L_6 = ___height1;
int32_t L_7 = ___mipCount4;
int32_t L_8 = ___format2;
int32_t L_9 = ___flags3;
intptr_t L_10 = ___nativeTex5;
Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51(__this, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
}
IL_0025:
{
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC16513DD7E46C5CF1D85F985D13D78F4F481DCD7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format2;
int32_t L_3;
L_3 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_2, NULL);
int32_t L_4 = ___flags3;
Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF(__this, L_0, L_1, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format2;
int32_t L_3 = ___flags3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB(__this, L_0, L_1, L_2, L_3, L_4, (0), NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m28130F4D5E20403A265E1AA7DDBF6A67BA31749A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___mipCount3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format2;
int32_t L_3 = ___flags4;
int32_t L_4 = ___mipCount3;
Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB(__this, L_0, L_1, L_2, L_3, L_4, (0), NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___textureFormat2;
int32_t L_1 = ___width0;
int32_t L_2 = ___height1;
bool L_3;
L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_001a;
}
}
{
goto IL_004e;
}
IL_001a:
{
int32_t L_5 = ___textureFormat2;
bool L_6 = ___linear4;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_7;
L_7 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_7;
int32_t L_8 = ___mipCount3;
if ((!(((uint32_t)L_8) == ((uint32_t)1))))
{
goto IL_002e;
}
}
{
G_B5_0 = 0;
goto IL_002f;
}
IL_002e:
{
G_B5_0 = 1;
}
IL_002f:
{
V_1 = G_B5_0;
int32_t L_9 = ___textureFormat2;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_003f;
}
}
{
int32_t L_12 = V_1;
V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
}
IL_003f:
{
int32_t L_13 = ___width0;
int32_t L_14 = ___height1;
int32_t L_15 = ___mipCount3;
int32_t L_16 = V_0;
int32_t L_17 = V_1;
intptr_t L_18 = ___nativeTex5;
Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
}
IL_004e:
{
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___textureFormat2;
int32_t L_3 = ___mipCount3;
bool L_4 = ___linear4;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, (0), NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC3F84195D1DCEFC0536B3FBD40A8F8E865A4F32A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___textureFormat2;
bool L_3 = ___mipChain3;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
bool L_4 = ___linear4;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, (0), NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___textureFormat2;
bool L_3 = ___mipChain3;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, (0), NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, (0), NULL);
return;
}
}
// UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B (int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipChain3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_1 = NULL;
int32_t G_B4_0 = 0;
int32_t G_B4_1 = 0;
int32_t G_B4_2 = 0;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B5_0 = 0;
int32_t G_B5_1 = 0;
int32_t G_B5_2 = 0;
int32_t G_B5_3 = 0;
{
intptr_t L_0 = ___nativeTex5;
bool L_1;
L_1 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_0, (0), NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3B391A8DA78FB57C6D8A243B6440027044B1946)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B_RuntimeMethod_var)));
}
IL_001c:
{
int32_t L_4 = ___width0;
int32_t L_5 = ___height1;
int32_t L_6 = ___format2;
bool L_7 = ___mipChain3;
G_B3_0 = L_6;
G_B3_1 = L_5;
G_B3_2 = L_4;
if (L_7)
{
G_B4_0 = L_6;
G_B4_1 = L_5;
G_B4_2 = L_4;
goto IL_0025;
}
}
{
G_B5_0 = 1;
G_B5_1 = G_B3_0;
G_B5_2 = G_B3_1;
G_B5_3 = G_B3_2;
goto IL_0026;
}
IL_0025:
{
G_B5_0 = (-1);
G_B5_1 = G_B4_0;
G_B5_2 = G_B4_1;
G_B5_3 = G_B4_2;
}
IL_0026:
{
bool L_8 = ___linear4;
intptr_t L_9 = ___nativeTex5;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_10 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)il2cpp_codegen_object_new(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var);
NullCheck(L_10);
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(L_10, G_B5_3, G_B5_2, G_B5_1, G_B5_0, L_8, L_9, NULL);
V_1 = L_10;
goto IL_0032;
}
IL_0032:
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_11 = V_1;
return L_11;
}
}
// System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___x0;
int32_t L_4 = ___y1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___color2;
Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m5AC15FC3F5349AAB06387DBFC5AA71B7E56527FE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, int32_t ___mipLevel3, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m5AC15FC3F5349AAB06387DBFC5AA71B7E56527FE_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___mipLevel3;
int32_t L_4 = ___x0;
int32_t L_5 = ___y1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___color2;
Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___x0;
int32_t L_4 = ___y1;
int32_t L_5 = ___blockWidth2;
int32_t L_6 = ___blockHeight3;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_7 = ___colors4;
int32_t L_8 = ___miplevel5;
Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mDB995CC94B081D08FC97B93CED45A80F45EB2237 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
int32_t L_1 = ___y1;
int32_t L_2 = ___blockWidth2;
int32_t L_3 = ___blockHeight3;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4 = ___colors4;
Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, L_0, L_1, L_2, L_3, L_4, 0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mF7DFA9F9B6085F7185C69DF108908B4A7CA4918C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1 = ___miplevel1;
V_0 = ((int32_t)(L_0>>((int32_t)(L_1&((int32_t)31)))));
int32_t L_2 = V_0;
V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0017;
}
}
{
V_0 = 1;
}
IL_0017:
{
int32_t L_4;
L_4 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
int32_t L_5 = ___miplevel1;
V_1 = ((int32_t)(L_4>>((int32_t)(L_5&((int32_t)31)))));
int32_t L_6 = V_1;
V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_002d;
}
}
{
V_1 = 1;
}
IL_002d:
{
int32_t L_8 = V_0;
int32_t L_9 = V_1;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_10 = ___colors0;
int32_t L_11 = ___miplevel1;
Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_8, L_9, L_10, L_11, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___colors0;
Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_0, L_1, L_2, 0, NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___x0;
int32_t L_4 = ___y1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C(__this, 0, 0, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0023;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
return L_6;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixel_m8A216E76F0F355CF41367F8FFD184BB5F270FAFB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___mipLevel2, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixel_m8A216E76F0F355CF41367F8FFD184BB5F270FAFB_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___mipLevel2;
int32_t L_4 = ___x0;
int32_t L_5 = ___y1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C(__this, 0, L_3, L_4, L_5, NULL);
V_1 = L_6;
goto IL_0023;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_1;
return L_7;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___u0, float ___v1, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
}
IL_0016:
{
float L_3 = ___u0;
float L_4 = ___v1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0023;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
return L_6;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m04DF149D3BC6EFCF73C71F1FAF81C8EDAACB091A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___u0, float ___v1, int32_t ___mipLevel2, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m04DF149D3BC6EFCF73C71F1FAF81C8EDAACB091A_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___mipLevel2;
float L_4 = ___u0;
float L_5 = ___v1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, L_3, L_4, L_5, NULL);
V_1 = L_6;
goto IL_0023;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var)));
}
IL_0016:
{
intptr_t L_3 = ___data0;
bool L_4;
L_4 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_3, (0), NULL);
if (L_4)
{
goto IL_0029;
}
}
{
int32_t L_5 = ___size1;
G_B5_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B5_0 = 1;
}
IL_002a:
{
V_1 = (bool)G_B5_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_003d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266, __this, NULL);
goto IL_0057;
}
IL_003d:
{
intptr_t L_7 = ___data0;
int32_t L_8 = ___size1;
bool L_9;
L_9 = Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E(__this, L_7, L_8, NULL);
V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_2;
if (!L_10)
{
goto IL_0057;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_11 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_11);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var)));
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B_RuntimeMethod_var)));
}
IL_0016:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = ___data0;
if (!L_3)
{
goto IL_0020;
}
}
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = ___data0;
NullCheck(L_4);
G_B5_0 = ((((int32_t)(((RuntimeArray*)L_4)->max_length)) == ((int32_t)0))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B5_0 = 1;
}
IL_0021:
{
V_1 = (bool)G_B5_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0034;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266, __this, NULL);
goto IL_004d;
}
IL_0034:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___data0;
bool L_7;
L_7 = Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A(__this, L_6, NULL);
V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_004d;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B_RuntimeMethod_var)));
}
IL_004d:
{
return;
}
}
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___updateMipmaps0;
bool L_4 = ___makeNoLongerReadable1;
Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::Apply(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC369BCAB2D3AD3EE50EE01DA67AF227865FA2B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, const RuntimeMethod* method)
{
{
bool L_0 = ___updateMipmaps0;
Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, L_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
{
Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
return;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___width0;
int32_t L_4 = ___height1;
bool L_5;
L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0021;
}
IL_0021:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format2;
int32_t L_3;
L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
bool L_5 = ___hasMipMap3;
bool L_6;
L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
V_0 = L_6;
goto IL_001d;
}
IL_001d:
{
bool L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___width0;
int32_t L_4 = ___height1;
int32_t L_5 = ___format2;
bool L_6 = ___hasMipMap3;
bool L_7;
L_7 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_3, L_4, L_5, L_6, NULL);
V_1 = L_7;
goto IL_0024;
}
IL_0024:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
bool L_2;
L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format2;
bool L_3 = ___hasMipMap3;
bool L_4;
L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL);
V_0 = L_4;
goto IL_000f;
}
IL_000f:
{
bool L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m5245F39529C675E38994A8A841D13F47B3CBFBF7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format2;
bool L_3 = ___hasMipMap3;
bool L_4;
L_4 = Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D(__this, L_0, L_1, L_2, L_3, NULL);
V_0 = L_4;
goto IL_000f;
}
IL_000f:
{
bool L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var)));
}
IL_0016:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___source0;
int32_t L_4 = ___destX1;
int32_t L_5 = ___destY2;
bool L_6 = ___recalculateMipMaps3;
Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method)
{
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___source0;
int32_t L_1 = ___destX1;
int32_t L_2 = ___destY2;
Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C(__this, L_0, L_1, L_2, (bool)1, NULL);
return;
}
}
// System.Boolean UnityEngine.Texture2D::GenerateAtlas(UnityEngine.Vector2[],System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Rect>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8 (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___results3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___sizes0;
V_0 = (bool)((((RuntimeObject*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA6CD0009B5D695741965E64BD02B7DBB1A140147)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var)));
}
IL_0014:
{
List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_3 = ___results3;
V_1 = (bool)((((RuntimeObject*)(List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0027;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA87C439F1136AAB3E6B52B9168ED68BCCCD380E9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var)));
}
IL_0027:
{
int32_t L_6 = ___padding1;
V_2 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_003a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral49CEDD2EBAB17C8940C5A3460CE79D8B6422BC4C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var)));
}
IL_003a:
{
int32_t L_9 = ___atlasSize2;
V_3 = (bool)((((int32_t)((((int32_t)L_9) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_0050;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCB5EC3F6DDE88E1B391E5086CB9E5F95A9D55CAF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var)));
}
IL_0050:
{
List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_12 = ___results3;
NullCheck(L_12);
List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_inline(L_12, List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_RuntimeMethod_var);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_13 = ___sizes0;
NullCheck(L_13);
V_4 = (bool)((((int32_t)(((RuntimeArray*)L_13)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_4;
if (!L_14)
{
goto IL_0067;
}
}
{
V_5 = (bool)1;
goto IL_008d;
}
IL_0067:
{
List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_15 = ___results3;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_16 = ___sizes0;
NullCheck(L_16);
NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2(L_15, ((int32_t)(((RuntimeArray*)L_16)->max_length)), NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_RuntimeMethod_var);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_17 = ___sizes0;
int32_t L_18 = ___padding1;
int32_t L_19 = ___atlasSize2;
List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_20 = ___results3;
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_21;
L_21 = NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725(L_20, NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_RuntimeMethod_var);
Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820(L_17, L_18, L_19, L_21, NULL);
List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_22 = ___results3;
NullCheck(L_22);
int32_t L_23;
L_23 = List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_inline(L_22, List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_RuntimeMethod_var);
V_5 = (bool)((!(((uint32_t)L_23) <= ((uint32_t)0)))? 1 : 0);
goto IL_008d;
}
IL_008d:
{
bool L_24 = V_5;
return L_24;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___colors0;
int32_t L_1 = ___miplevel1;
Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___colors0;
Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
int32_t L_1 = ___y1;
int32_t L_2 = ___blockWidth2;
int32_t L_3 = ___blockHeight3;
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_4 = ___colors4;
int32_t L_5 = ___miplevel5;
Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mF759FB25A15D775018F6D4CFC2924636121CFC3B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
int32_t L_1 = ___y1;
int32_t L_2 = ___blockWidth2;
int32_t L_3 = ___blockHeight3;
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_4 = ___colors4;
Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3(__this, L_0, L_1, L_2, L_3, L_4, 0, NULL);
return;
}
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_4 = NULL;
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1 = ___miplevel0;
V_0 = ((int32_t)(L_0>>((int32_t)(L_1&((int32_t)31)))));
int32_t L_2 = V_0;
V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0017;
}
}
{
V_0 = 1;
}
IL_0017:
{
int32_t L_4;
L_4 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
int32_t L_5 = ___miplevel0;
V_1 = ((int32_t)(L_4>>((int32_t)(L_5&((int32_t)31)))));
int32_t L_6 = V_1;
V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_002d;
}
}
{
V_1 = 1;
}
IL_002d:
{
int32_t L_8 = V_0;
int32_t L_9 = V_1;
int32_t L_10 = ___miplevel0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_11;
L_11 = Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15(__this, 0, 0, L_8, L_9, L_10, NULL);
V_4 = L_11;
goto IL_003c;
}
IL_003c:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_12 = V_4;
return L_12;
}
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m77A00D71DF5CDC7DAA0EE66FF2C90A24C7604039 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0;
L_0 = Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036(__this, 0, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___color4);
}
// System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method)
{
typedef void (*Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___ret4);
}
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method)
{
typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___image0, ___mip1, ___u2, ___v3, ___ret4);
}
// System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method)
{
typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool);
static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___source0, ___destX1, ___destY2, ___recalculateMipMaps3);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
typedef bool (*Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5);
return icallRetVal;
}
// System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
bool V_0 = false;
{
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___mono0;
int32_t L_1 = ___ext1;
int32_t L_2 = ___mipCount2;
int32_t L_3 = ___format3;
int32_t L_4 = ___flags4;
intptr_t L_5 = ___nativeTex5;
bool L_6;
L_6 = Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_0;
if (!L_7)
{
goto IL_0020;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_8);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E_RuntimeMethod_var)));
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
typedef void (*Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, bool, bool);
static Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
}
// System.Boolean UnityEngine.Cubemap::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
{
typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___image0;
int32_t L_1 = ___mip1;
int32_t L_2 = ___x2;
int32_t L_3 = ___y3;
Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493(__this, L_0, L_1, L_2, L_3, (&___color4), NULL);
return;
}
}
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0051;
}
}
{
int32_t L_4 = ___format0;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___format0;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002e;
}
}
{
int32_t L_7 = ___width1;
bool L_8;
L_8 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_7, NULL);
G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_002f;
}
IL_002e:
{
G_B7_0 = 0;
}
IL_002f:
{
V_3 = (bool)G_B7_0;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0050;
}
}
{
Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___format0));
String_t* L_11;
L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
String_t* L_12;
L_12 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
}
IL_0050:
{
}
IL_0051:
{
bool L_14 = V_0;
V_4 = L_14;
goto IL_0056;
}
IL_0056:
{
bool L_15 = V_4;
return L_15;
}
}
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0048;
}
}
{
int32_t L_4 = ___format0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0025;
}
}
{
int32_t L_7 = ___width1;
bool L_8;
L_8 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_7, NULL);
G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_0026;
}
IL_0025:
{
G_B4_0 = 0;
}
IL_0026:
{
V_3 = (bool)G_B4_0;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0047;
}
}
{
Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___format0));
String_t* L_11;
L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
String_t* L_12;
L_12 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
}
IL_0047:
{
}
IL_0048:
{
bool L_14 = V_0;
V_4 = L_14;
goto IL_004d;
}
IL_004d:
{
bool L_15 = V_4;
return L_15;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___format1;
int32_t L_2;
L_2 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_1, NULL);
int32_t L_3 = ___flags2;
Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format1;
int32_t L_1 = ___width0;
bool L_2;
L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0028;
}
}
{
int32_t L_4 = ___width0;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
int32_t L_6 = ___format1;
int32_t L_7 = ___flags2;
Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E(__this, L_4, L_5, L_6, L_7, (0), NULL);
}
IL_0028:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___format1;
int32_t L_2 = ___mipCount2;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, (0), NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format1;
int32_t L_1 = ___width0;
bool L_2;
L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0019;
}
}
{
goto IL_0031;
}
IL_0019:
{
int32_t L_4 = ___flags2;
Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581(L_4, NULL);
int32_t L_5 = ___width0;
int32_t L_6 = ___mipCount3;
int32_t L_7 = ___format1;
int32_t L_8 = ___flags2;
Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E(__this, L_5, L_6, L_7, L_8, (0), NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___textureFormat1;
int32_t L_1 = ___width0;
bool L_2;
L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0019;
}
}
{
goto IL_004d;
}
IL_0019:
{
int32_t L_4 = ___textureFormat1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_4, (bool)0, NULL);
V_0 = L_5;
int32_t L_6 = ___mipCount2;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_0028;
}
}
{
G_B5_0 = 0;
goto IL_0029;
}
IL_0028:
{
G_B5_0 = 1;
}
IL_0029:
{
V_1 = G_B5_0;
int32_t L_7 = ___textureFormat1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0039;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
}
IL_0039:
{
int32_t L_11 = V_1;
Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581(L_11, NULL);
int32_t L_12 = ___width0;
int32_t L_13 = ___mipCount2;
int32_t L_14 = V_0;
int32_t L_15 = V_1;
intptr_t L_16 = ___nativeTex3;
Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E(__this, L_12, L_13, L_14, L_15, L_16, NULL);
}
IL_004d:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___textureFormat1;
bool L_2 = ___mipChain2;
G_B1_0 = L_1;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_0009;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000a:
{
intptr_t L_3 = ___nativeTex3;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___textureFormat1;
bool L_2 = ___mipChain2;
G_B1_0 = L_1;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_0009;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000a:
{
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (0), NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m4A6C16EFC65BAF97489A7609A397615069A5B6A7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___face0;
int32_t L_1 = ___x1;
int32_t L_2 = ___y2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___color3;
Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, int32_t ___mip4, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___face0;
int32_t L_4 = ___mip4;
int32_t L_5 = ___x1;
int32_t L_6 = ___y2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___color3;
Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212(__this, L_3, L_4, L_5, L_6, L_7, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___updateMipmaps0;
bool L_4 = ___makeNoLongerReadable1;
Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39(__this, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m55519B28F6F64CFD7C90AA60484FB12A4C696B8D (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
{
{
Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0(__this, (bool)1, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581 (int32_t ___flags0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___flags0;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___flags0 = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method)
{
typedef void (*Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___color4);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Texture3D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
{
typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___mip0;
int32_t L_1 = ___x1;
int32_t L_2 = ___y2;
int32_t L_3 = ___z3;
Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70(__this, L_0, L_1, L_2, L_3, (&___color4), NULL);
return;
}
}
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
{
typedef bool (*Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7);
return icallRetVal;
}
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___mono0;
int32_t L_1 = ___w1;
int32_t L_2 = ___h2;
int32_t L_3 = ___d3;
int32_t L_4 = ___mipCount4;
int32_t L_5 = ___format5;
int32_t L_6 = ___flags6;
intptr_t L_7 = ___nativeTex7;
bool L_8;
L_8 = Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_0;
if (!L_9)
{
goto IL_0024;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_10);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F_RuntimeMethod_var)));
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
typedef void (*Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, bool, bool);
static Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
}
// System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
{
typedef void (*Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t);
static Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)");
_il2cpp_icall_func(__this, ___colors0, ___miplevel1);
}
// System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mECA010E0EE0375FA232A050AD7DB7C6F179CA561 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, const RuntimeMethod* method)
{
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___colors0;
Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44(__this, L_0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_3, NULL);
int32_t L_5 = ___flags4;
Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___flags4;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0037;
}
IL_001a:
{
int32_t L_3 = ___flags4;
Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2(L_3, NULL);
int32_t L_4 = ___width0;
int32_t L_5 = ___height1;
int32_t L_6 = ___depth2;
int32_t L_7 = ___mipCount5;
int32_t L_8 = ___format3;
int32_t L_9 = ___flags4;
Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F(__this, L_4, L_5, L_6, L_7, L_8, L_9, (0), NULL);
}
IL_0037:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___textureFormat3;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0056;
}
IL_0019:
{
int32_t L_3 = ___textureFormat3;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_3, (bool)0, NULL);
V_0 = L_4;
int32_t L_5 = ___mipCount4;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___textureFormat3;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2(L_10, NULL);
int32_t L_11 = ___width0;
int32_t L_12 = ___height1;
int32_t L_13 = ___depth2;
int32_t L_14 = ___mipCount4;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F(__this, L_11, L_12, L_13, L_14, L_15, L_16, (0), NULL);
}
IL_0056:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___textureFormat3;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0053;
}
IL_0019:
{
int32_t L_3 = ___textureFormat3;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_3, (bool)0, NULL);
V_0 = L_4;
int32_t L_5 = ___mipCount4;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___textureFormat3;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2(L_10, NULL);
int32_t L_11 = ___width0;
int32_t L_12 = ___height1;
int32_t L_13 = ___depth2;
int32_t L_14 = ___mipCount4;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
intptr_t L_17 = ___nativeTex5;
Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
intptr_t L_5 = ___nativeTex5;
Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___updateMipmaps0;
bool L_4 = ___makeNoLongerReadable1;
Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A(__this, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::Apply(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m79EA861C7F9EBF4DD11F4FCF262DE4E4C07DD743 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, const RuntimeMethod* method)
{
{
bool L_0 = ___updateMipmaps0;
Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2(__this, L_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m1043B9228683E9150D2A79EDBE2D3D828F299ED2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
{
{
Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2(__this, (bool)1, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::SetPixel(System.Int32,System.Int32,System.Int32,UnityEngine.Color,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, int32_t ___mipLevel4, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___mipLevel4;
int32_t L_4 = ___x0;
int32_t L_5 = ___y1;
int32_t L_6 = ___z2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___color3;
Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1(__this, L_3, L_4, L_5, L_6, L_7, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2 (int32_t ___flags0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___flags0;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___flags0 = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method)
{
typedef void (*Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___mip0, ___x1, ___y2, ___z3, ___color4);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Texture2DArray::get_allSlices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E (const RuntimeMethod* method)
{
typedef int32_t (*Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E_ftn) ();
static Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_allSlices()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2DArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
return icallRetVal;
}
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___mono0;
int32_t L_1 = ___w1;
int32_t L_2 = ___h2;
int32_t L_3 = ___d3;
int32_t L_4 = ___mipCount4;
int32_t L_5 = ___format5;
int32_t L_6 = ___flags6;
bool L_7;
L_7 = Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0058;
}
}
{
int32_t L_4 = ___format0;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___format0;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0035;
}
}
{
int32_t L_7 = ___width1;
int32_t L_8 = ___height2;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0032;
}
}
{
int32_t L_9 = ___width1;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL);
G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B8_0 = 1;
}
IL_0033:
{
G_B10_0 = G_B8_0;
goto IL_0036;
}
IL_0035:
{
G_B10_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0057;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___format0));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
}
IL_0057:
{
}
IL_0058:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_005d;
}
IL_005d:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_004f;
}
}
{
int32_t L_4 = ___format0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002c;
}
}
{
int32_t L_7 = ___width1;
int32_t L_8 = ___height2;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0029;
}
}
{
int32_t L_9 = ___width1;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL);
G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B5_0 = 1;
}
IL_002a:
{
G_B7_0 = G_B5_0;
goto IL_002d;
}
IL_002c:
{
G_B7_0 = 0;
}
IL_002d:
{
V_3 = (bool)G_B7_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___format0));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
}
IL_004e:
{
}
IL_004f:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_0054;
}
IL_0054:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_3, NULL);
int32_t L_5 = ___flags4;
Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___flags4;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format3;
int32_t L_1 = ___width0;
int32_t L_2 = ___height1;
bool L_3;
L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_001b;
}
}
{
goto IL_0033;
}
IL_001b:
{
int32_t L_5 = ___flags4;
Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3(L_5, NULL);
int32_t L_6 = ___width0;
int32_t L_7 = ___height1;
int32_t L_8 = ___depth2;
int32_t L_9 = ___mipCount5;
int32_t L_10 = ___format3;
int32_t L_11 = ___flags4;
Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0033:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___textureFormat3;
int32_t L_1 = ___width0;
int32_t L_2 = ___height1;
bool L_3;
L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_001b;
}
}
{
goto IL_0057;
}
IL_001b:
{
int32_t L_5 = ___textureFormat3;
bool L_6 = ___linear5;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_7;
L_7 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_7;
int32_t L_8 = ___mipCount4;
if ((!(((uint32_t)L_8) == ((uint32_t)1))))
{
goto IL_0030;
}
}
{
G_B5_0 = 0;
goto IL_0031;
}
IL_0030:
{
G_B5_0 = 1;
}
IL_0031:
{
V_1 = G_B5_0;
int32_t L_9 = ___textureFormat3;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0042;
}
}
{
int32_t L_12 = V_1;
V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
}
IL_0042:
{
int32_t L_13 = V_1;
Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3(L_13, NULL);
int32_t L_14 = ___width0;
int32_t L_15 = ___height1;
int32_t L_16 = ___depth2;
int32_t L_17 = ___mipCount4;
int32_t L_18 = V_0;
int32_t L_19 = V_1;
Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
bool L_5 = ___linear5;
Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3 (int32_t ___flags0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___flags0;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___flags0 = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.CubemapArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
{
typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
{
typedef bool (*CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
static CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5);
return icallRetVal;
}
// System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method)
{
bool V_0 = false;
{
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___mono0;
int32_t L_1 = ___ext1;
int32_t L_2 = ___count2;
int32_t L_3 = ___mipCount3;
int32_t L_4 = ___format4;
int32_t L_5 = ___flags5;
bool L_6;
L_6 = CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_0;
if (!L_7)
{
goto IL_0020;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_8);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD_RuntimeMethod_var)));
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
typedef void (*CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, bool, bool);
static CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
}
// System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___face1, int32_t ___arrayElement2, int32_t ___miplevel3, const RuntimeMethod* method)
{
typedef void (*CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t, int32_t);
static CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___colors0, ___face1, ___arrayElement2, ___miplevel3);
}
// System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m685B2F758167CD642FAE1349414CB592AFA14B7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___face1, int32_t ___arrayElement2, const RuntimeMethod* method)
{
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___colors0;
int32_t L_1 = ___face1;
int32_t L_2 = ___arrayElement2;
CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___cubemapCount1;
int32_t L_2 = ___format2;
int32_t L_3;
L_3 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_2, NULL);
int32_t L_4 = ___flags3;
CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___cubemapCount1;
int32_t L_2 = ___format2;
int32_t L_3 = ___flags3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format2;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_002f;
}
IL_0019:
{
int32_t L_3 = ___flags3;
CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73(L_3, NULL);
int32_t L_4 = ___width0;
int32_t L_5 = ___cubemapCount1;
int32_t L_6 = ___mipCount4;
int32_t L_7 = ___format2;
int32_t L_8 = ___flags3;
CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD(__this, L_4, L_5, L_6, L_7, L_8, NULL);
}
IL_002f:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___textureFormat2;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0018;
}
}
{
goto IL_0051;
}
IL_0018:
{
int32_t L_3 = ___textureFormat2;
bool L_4 = ___linear4;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_5;
int32_t L_6 = ___mipCount3;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_002c;
}
}
{
G_B5_0 = 0;
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_1 = G_B5_0;
int32_t L_7 = ___textureFormat2;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_003d;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
}
IL_003d:
{
int32_t L_11 = V_1;
CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73(L_11, NULL);
int32_t L_12 = ___width0;
int32_t L_13 = ___cubemapCount1;
int32_t L_14 = ___mipCount3;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD(__this, L_12, L_13, L_14, L_15, L_16, NULL);
}
IL_0051:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___cubemapCount1;
int32_t L_2 = ___textureFormat2;
bool L_3 = ___mipChain3;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
bool L_4 = ___linear4;
CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___cubemapCount1;
int32_t L_2 = ___textureFormat2;
bool L_3 = ___mipChain3;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___updateMipmaps0;
bool L_4 = ___makeNoLongerReadable1;
CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455(__this, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m29DF64E3A89EB850B60F2042BF5358F7E6F0156E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
{
{
CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2(__this, (bool)1, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73 (int32_t ___flags0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___flags0;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___flags0 = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_dimension()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_useMipMap()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useMipMap()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useMipMap(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_sRGB()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
{
int32_t L_0;
L_0 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(__this, NULL);
V_1 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_001e;
}
}
{
int32_t L_2;
L_2 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03(L_2, NULL);
V_0 = L_3;
goto IL_0042;
}
IL_001e:
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_4;
L_4 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
V_3 = L_4;
int32_t L_5;
L_5 = RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline((&V_3), NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_003d;
}
}
{
V_0 = 3;
goto IL_0041;
}
IL_003d:
{
V_0 = 1;
}
IL_0041:
{
}
IL_0042:
{
int32_t L_7 = V_0;
V_4 = L_7;
goto IL_0047;
}
IL_0047:
{
int32_t L_8 = V_4;
return L_8;
}
}
// System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_depthStencilFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_depthStencilFormat()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_volumeDepth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_volumeDepth(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_antiAliasing()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_antiAliasing(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useDynamicScale()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1 (const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1_ftn) ();
static RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___rt0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_m2204DF860773F9A8CDFF92BDB35CEB72A0643345 (const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
L_0 = RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m045EA53D62FBF79693265E33D14D8E0E8151A37E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value0, const RuntimeMethod* method)
{
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___value0;
RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6(L_0, NULL);
return;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___count0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
_il2cpp_icall_func(__this, ___count0);
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
return L_1;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.RenderTexture::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Create()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___srgb0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___srgb0);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___rt0);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___desc0), NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
L_0 = RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A((&___desc0), NULL);
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___temp0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___temp0);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C(L_0, NULL);
RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___desc0;
RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___textureToCopy0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___textureToCopy0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
}
IL_001e:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___textureToCopy0;
NullCheck(L_4);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C(L_5, NULL);
RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___textureToCopy0;
NullCheck(L_6);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_3, NULL);
RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0060;
}
IL_001a:
{
RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL);
int32_t L_3 = ___depth2;
int32_t L_4 = ___format3;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL);
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
int32_t L_6 = ___width0;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
int32_t L_7 = ___height1;
VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
int32_t L_8 = ___format3;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
int32_t L_9 = ___mipCount4;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
int32_t L_10 = ___format3;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_11;
L_11 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_10, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
}
IL_0060:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___colorFormat2;
if (!L_0)
{
goto IL_0018;
}
}
{
int32_t L_1 = ___colorFormat2;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 0;
}
IL_0019:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001f;
}
}
{
goto IL_005d;
}
IL_001f:
{
RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL);
int32_t L_4 = ___width0;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
int32_t L_5 = ___height1;
VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
int32_t L_6 = ___depthStencilFormat3;
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
int32_t L_7 = ___colorFormat2;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
int32_t L_8 = ___mipCount4;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
int32_t L_9 = ___colorFormat2;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_9, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
}
IL_005d:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3 = ___depthStencilFormat3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___mipCount4;
RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, int32_t ___mipCount5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
int32_t L_0 = ___format3;
int32_t L_1 = ___readWrite4;
int32_t L_2;
L_2 = RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = ___depth2;
int32_t L_4 = V_0;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL);
V_1 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_002e;
}
}
{
int32_t L_8 = V_0;
bool L_9;
L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_002d;
}
}
{
goto IL_006b;
}
IL_002d:
{
}
IL_002e:
{
RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL);
int32_t L_11 = ___width0;
VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
int32_t L_12 = ___height1;
VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
int32_t L_13 = V_1;
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
int32_t L_14 = V_0;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
int32_t L_15 = ___mipCount5;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
int32_t L_16 = V_0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_17;
L_17 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_16, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
}
IL_006b:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B (int32_t ___depthBits0, int32_t ___colorFormat1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___colorFormat1;
if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
{
goto IL_0011;
}
}
{
int32_t L_1 = ___depthBits0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54(L_1, NULL);
G_B3_0 = L_2;
goto IL_0018;
}
IL_0011:
{
int32_t L_3 = ___depthBits0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA(L_3, 0, NULL);
G_B3_0 = L_4;
}
IL_0018:
{
V_0 = G_B3_0;
goto IL_001b;
}
IL_001b:
{
int32_t L_5 = V_0;
return L_5;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B29_0 = 0;
int32_t G_B36_0 = 0;
int32_t G_B38_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
if (L_0)
{
goto IL_0016;
}
}
{
int32_t L_1;
L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_0026:
{
int32_t L_4;
L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
if (!L_4)
{
goto IL_0041;
}
}
{
int32_t L_5;
L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
bool L_6;
L_6 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_5, 4, NULL);
G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_0042;
}
IL_0041:
{
G_B8_0 = 0;
}
IL_0042:
{
V_1 = (bool)G_B8_0;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0075;
}
}
{
int32_t L_8;
L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
V_2 = L_8;
Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
String_t* L_11;
L_11 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_0075:
{
int32_t L_13;
L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL);
if (!L_13)
{
goto IL_00a0;
}
}
{
int32_t L_14;
L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_15;
L_15 = GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807(L_14, NULL);
if (L_15)
{
goto IL_009d;
}
}
{
int32_t L_16;
L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_17;
L_17 = GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429(L_16, NULL);
G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_009e;
}
IL_009d:
{
G_B14_0 = 0;
}
IL_009e:
{
G_B16_0 = G_B14_0;
goto IL_00a1;
}
IL_00a0:
{
G_B16_0 = 0;
}
IL_00a1:
{
V_3 = (bool)G_B16_0;
bool L_18 = V_3;
if (!L_18)
{
goto IL_00d4;
}
}
{
int32_t L_19;
L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL);
V_2 = L_19;
Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_21;
L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
String_t* L_22;
L_22 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_23);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_00d4:
{
int32_t L_24;
L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___desc0), NULL);
V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00f7;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_26);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_00f7:
{
int32_t L_27;
L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___desc0), NULL);
V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_28 = V_5;
if (!L_28)
{
goto IL_011a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_29);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_011a:
{
int32_t L_30;
L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___desc0), NULL);
V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_31 = V_6;
if (!L_31)
{
goto IL_013d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_32);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_013d:
{
int32_t L_33;
L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL);
if ((((int32_t)L_33) == ((int32_t)1)))
{
goto IL_016a;
}
}
{
int32_t L_34;
L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL);
if ((((int32_t)L_34) == ((int32_t)2)))
{
goto IL_016a;
}
}
{
int32_t L_35;
L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL);
if ((((int32_t)L_35) == ((int32_t)4)))
{
goto IL_016a;
}
}
{
int32_t L_36;
L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL);
G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_016b;
}
IL_016a:
{
G_B29_0 = 0;
}
IL_016b:
{
V_7 = (bool)G_B29_0;
bool L_37 = V_7;
if (!L_37)
{
goto IL_0181;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_38);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_0181:
{
int32_t L_39;
L_39 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
if ((((int32_t)L_39) == ((int32_t)((int32_t)143))))
{
goto IL_01bc;
}
}
{
int32_t L_40;
L_40 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
if ((((int32_t)L_40) == ((int32_t)((int32_t)142))))
{
goto IL_01bc;
}
}
{
int32_t L_41;
L_41 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_42;
L_42 = GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807(L_41, NULL);
if (L_42)
{
goto IL_01b9;
}
}
{
int32_t L_43;
L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_44;
L_44 = GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429(L_43, NULL);
G_B36_0 = ((int32_t)(L_44));
goto IL_01ba;
}
IL_01b9:
{
G_B36_0 = 1;
}
IL_01ba:
{
G_B38_0 = G_B36_0;
goto IL_01bd;
}
IL_01bc:
{
G_B38_0 = 0;
}
IL_01bd:
{
V_8 = (bool)G_B38_0;
bool L_45 = V_8;
if (!L_45)
{
goto IL_01f2;
}
}
{
int32_t L_46;
L_46 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL);
V_2 = L_46;
Il2CppFakeBox<int32_t> L_47(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_48;
L_48 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_47), NULL);
String_t* L_49;
L_49 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_48, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_50 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_50);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_50, L_49, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_50, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var)));
}
IL_01f2:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___renderTextureFormat0;
int32_t L_1 = ___readWrite1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)((int32_t)142))))
{
goto IL_001b;
}
}
{
int32_t L_4 = V_0;
G_B3_0 = ((((int32_t)L_4) == ((int32_t)((int32_t)143)))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 1;
}
IL_001c:
{
V_2 = (bool)G_B3_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0025;
}
}
{
int32_t L_6 = V_0;
V_3 = L_6;
goto IL_006b;
}
IL_0025:
{
int32_t L_7 = V_0;
int32_t L_8;
L_8 = SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E(L_7, 4, NULL);
V_1 = L_8;
int32_t L_9 = V_0;
int32_t L_10 = V_1;
V_4 = (bool)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_003c;
}
}
{
int32_t L_12 = V_0;
V_3 = L_12;
goto IL_006b;
}
IL_003c:
{
Il2CppFakeBox<int32_t> L_13(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
String_t* L_14;
L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
Il2CppFakeBox<int32_t> L_15(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
String_t* L_16;
L_16 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_15), NULL);
String_t* L_17;
L_17 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_14, L_16, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_17, NULL);
int32_t L_18 = V_1;
V_3 = L_18;
goto IL_006b;
}
IL_006b:
{
int32_t L_19 = V_3;
return L_19;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C(L_0, NULL);
RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___desc0), (bool)1, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___desc0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
L_2 = RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667(L_1, NULL);
V_0 = L_2;
goto IL_001a;
}
IL_001a:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
return L_3;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___colorFormat3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat3;
int32_t L_3 = ___depthBuffer2;
int32_t L_4 = ___colorFormat3;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL);
RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
int32_t L_6 = ___antiAliasing4;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
int32_t L_7 = ___memorylessMode5;
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
int32_t L_8 = ___vrUsage6;
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
bool L_9 = ___useDynamicScale7;
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
L_11 = RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5(L_10, NULL);
V_1 = L_11;
goto IL_0043;
}
IL_0043:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
return L_12;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m1B736CCEBF98116572F853499DAC3D69798628F1 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4;
L_4 = RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66(L_0, L_1, L_2, L_3, 1, 0, 0, (bool)0, NULL);
V_0 = L_4;
goto IL_0011;
}
IL_0011:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = V_0;
return L_5;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mEB21705B78CAF6B8F1F6617453A8EE8A94498DE2 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1(L_3, 0, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
L_5 = RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
V_0 = L_5;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___desc0);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___ret0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___desc0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmipCountU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->____graphicsFormat_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___value0;
__this->____graphicsFormat_5 = L_0;
int32_t L_1 = ___value0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_2;
L_2 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_1, NULL);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
int32_t L_3;
L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CstencilFormatU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___value0;
bool L_1;
L_1 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)((int32_t)142))))
{
goto IL_0020;
}
}
{
int32_t L_4 = V_0;
G_B3_0 = ((((int32_t)L_4) == ((int32_t)((int32_t)143)))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B3_0 = 1;
}
IL_0021:
{
V_1 = (bool)G_B3_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0031;
}
}
{
int32_t L_6 = V_0;
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_6, NULL);
goto IL_0041;
}
IL_0031:
{
int32_t L_7 = V_0;
int32_t L_8;
L_8 = SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E(L_7, 4, NULL);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_8, NULL);
}
IL_0041:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_1;
L_1 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF(__this, NULL);
bool L_1 = ___value0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_0, L_1, NULL);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
int32_t L_1;
L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
int32_t L_2;
L_2 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_0, L_1, NULL);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CshadowSamplingModeU3Ek__BackingField_9;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D(__this, L_0, L_1, 7, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1(_thisAdjusted, ___width0, ___height1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3 = ___depthBufferBits3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3 = ___depthBufferBits3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___colorFormat2;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_0, (bool)0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)((int32_t)142))))
{
goto IL_001b;
}
}
{
int32_t L_3 = V_0;
G_B3_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)143)))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 1;
}
IL_001c:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0036;
}
}
{
int32_t L_5 = ___width0;
int32_t L_6 = ___height1;
int32_t L_7 = V_0;
int32_t L_8 = ___depthBufferBits3;
int32_t L_9 = ___mipCount4;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10;
memset((&L_10), 0, sizeof(L_10));
RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F((&L_10), L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)__this = L_10;
goto IL_0050;
}
IL_0036:
{
int32_t L_11 = ___width0;
int32_t L_12 = ___height1;
int32_t L_13 = V_0;
int32_t L_14;
L_14 = SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E(L_13, 4, NULL);
int32_t L_15 = ___depthBufferBits3;
int32_t L_16 = ___mipCount4;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_17;
memset((&L_17), 0, sizeof(L_17));
RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F((&L_17), L_11, L_12, L_14, L_15, L_16, /*hidden argument*/NULL);
*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)__this = L_17;
}
IL_0050:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
__this->____flags_11 = ((int32_t)130);
int32_t L_0 = ___width0;
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
int32_t L_1 = ___height1;
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
int32_t L_2 = ___colorFormat2;
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
int32_t L_3 = ___depthBufferBits3;
int32_t L_4 = ___colorFormat2;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_5, NULL);
int32_t L_6 = ___mipCount4;
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_6, NULL);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3 = ___depthStencilFormat3;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthStencilFormat3, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
__this->____flags_11 = ((int32_t)130);
int32_t L_0 = ___width0;
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
int32_t L_1 = ___height1;
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
int32_t L_2 = ___colorFormat2;
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
int32_t L_3 = ___depthStencilFormat3;
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
int32_t L_4 = ___mipCount4;
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthStencilFormat3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___value0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
int32_t L_2 = __this->____flags_11;
int32_t L_3 = ___flag1;
__this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
goto IL_0029;
}
IL_0018:
{
int32_t L_4 = __this->____flags_11;
int32_t L_5 = ___flag1;
__this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
}
IL_0029:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___value0, ___flag1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, 1, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, 2, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)16), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)2048), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->____flags_11;
V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&((int32_t)1024)))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0013;
}
IL_0013:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___value0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method)
{
{
uint32_t L_0 = ___u32_00;
__this->___m_u32_0_0 = L_0;
uint32_t L_1 = ___u32_11;
__this->___m_u32_1_1 = L_1;
uint32_t L_2 = ___u32_22;
__this->___m_u32_2_2 = L_2;
uint32_t L_3 = ___u32_33;
__this->___m_u32_3_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011_AdjustorThunk (RuntimeObject* __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011(_thisAdjusted, ___u32_00, ___u32_11, ___u32_22, ___u32_33, method);
}
// System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method)
{
uint32_t* V_0 = NULL;
uint32_t* V_1 = NULL;
{
V_0 = (uint32_t*)((uintptr_t)(&___u64_00));
V_1 = (uint32_t*)((uintptr_t)(&___u64_11));
uint32_t* L_0 = V_0;
int32_t L_1 = *((uint32_t*)L_0);
__this->___m_u32_0_0 = L_1;
uint32_t* L_2 = V_0;
int32_t L_3 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_2, 4)));
__this->___m_u32_1_1 = L_3;
uint32_t* L_4 = V_1;
int32_t L_5 = *((uint32_t*)L_4);
__this->___m_u32_2_2 = L_5;
uint32_t* L_6 = V_1;
int32_t L_7 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_6, 4)));
__this->___m_u32_3_3 = L_7;
return;
}
}
IL2CPP_EXTERN_C void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3_AdjustorThunk (RuntimeObject* __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3(_thisAdjusted, ___u64_00, ___u64_11, method);
}
// System.UInt64 UnityEngine.Hash128::get_u64_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
uint32_t* V_0 = NULL;
uint32_t* V_1 = NULL;
uint64_t V_2 = 0;
{
uint32_t* L_0 = (&__this->___m_u32_0_0);
V_1 = L_0;
uint32_t* L_1 = V_1;
V_0 = (uint32_t*)((uintptr_t)L_1);
uint32_t* L_2 = V_0;
int64_t L_3 = *((int64_t*)L_2);
V_2 = L_3;
goto IL_0010;
}
IL_0010:
{
uint64_t L_4 = V_2;
return L_4;
}
}
IL2CPP_EXTERN_C uint64_t Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
uint64_t _returnValue;
_returnValue = Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507(_thisAdjusted, method);
return _returnValue;
}
// System.UInt64 UnityEngine.Hash128::get_u64_1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
uint32_t* V_0 = NULL;
uint32_t* V_1 = NULL;
uint64_t V_2 = 0;
{
uint32_t* L_0 = (&__this->___m_u32_2_2);
V_1 = L_0;
uint32_t* L_1 = V_1;
V_0 = (uint32_t*)((uintptr_t)L_1);
uint32_t* L_2 = V_0;
int64_t L_3 = *((int64_t*)L_2);
V_2 = L_3;
goto IL_0010;
}
IL_0010:
{
uint64_t L_4 = V_2;
return L_4;
}
}
IL2CPP_EXTERN_C uint64_t Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
uint64_t _returnValue;
_returnValue = Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Hash128::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
int32_t G_B5_0 = 0;
{
uint32_t L_0 = __this->___m_u32_0_0;
if (L_0)
{
goto IL_0023;
}
}
{
uint32_t L_1 = __this->___m_u32_1_1;
if (L_1)
{
goto IL_0023;
}
}
{
uint32_t L_2 = __this->___m_u32_2_2;
if (L_2)
{
goto IL_0023;
}
}
{
uint32_t L_3 = __this->___m_u32_3_3;
G_B5_0 = ((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 1;
}
IL_0024:
{
return (bool)G_B5_0;
}
}
IL2CPP_EXTERN_C bool Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
bool _returnValue;
_returnValue = Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___rhs0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___rhs0;
bool L_2;
L_2 = Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0015;
}
}
{
V_1 = (-1);
goto IL_002d;
}
IL_0015:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___rhs0;
bool L_6;
L_6 = Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A(L_4, L_5, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0029;
}
}
{
V_1 = 1;
goto IL_002d;
}
IL_0029:
{
V_1 = 0;
goto IL_002d;
}
IL_002d:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___rhs0, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
int32_t _returnValue;
_returnValue = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(_thisAdjusted, ___rhs0, method);
return _returnValue;
}
// System.String UnityEngine.Hash128::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
String_t* L_1;
L_1 = Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
String_t* _returnValue;
_returnValue = Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Hash128 UnityEngine.Hash128::Parse(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 Hash128_Parse_m463E9AAD4C1C65BE1DEE7E5CA0FAF7701CBD4E5A (String_t* ___hashString0, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___hashString0;
Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C(L_0, (&V_0), NULL);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash0, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77((&___hash0), NULL);
return L_0;
}
}
// System.Void UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2 (String_t* ___data0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, const RuntimeMethod* method)
{
typedef void (*Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2_ftn) (String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*);
static Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&)");
_il2cpp_icall_func(___data0, ___hash1);
}
// UnityEngine.Hash128 UnityEngine.Hash128::Compute(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 Hash128_Compute_m06A30C66B5F6345B683C48F402A1E5E7B2E6F7E4 (String_t* ___data0, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0;
memset((&V_0), 0, sizeof(V_0));
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_1;
memset((&V_1), 0, sizeof(V_1));
{
il2cpp_codegen_initobj((&V_0), sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40));
String_t* L_0 = ___data0;
Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2(L_0, (&V_0), NULL);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = V_0;
V_1 = L_1;
goto IL_0016;
}
IL_0016:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = V_1;
return L_2;
}
}
// System.Boolean UnityEngine.Hash128::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___obj0;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))
{
goto IL_001c;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
RuntimeObject* L_2 = ___obj0;
bool L_3;
L_3 = Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E(L_1, ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_2, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
goto IL_0020;
}
IL_0020:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
bool _returnValue;
_returnValue = Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___obj0, const RuntimeMethod* method)
{
bool V_0 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___obj0;
bool L_2;
L_2 = Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___obj0, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
bool _returnValue;
_returnValue = Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Hash128::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint32_t* L_0 = (&__this->___m_u32_0_0);
int32_t L_1;
L_1 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_0, NULL);
uint32_t* L_2 = (&__this->___m_u32_1_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
uint32_t* L_4 = (&__this->___m_u32_2_2);
int32_t L_5;
L_5 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_4, NULL);
uint32_t* L_6 = (&__this->___m_u32_3_3);
int32_t L_7;
L_7 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^L_3))^L_5))^L_7));
goto IL_0033;
}
IL_0033:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
int32_t _returnValue;
_returnValue = Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___obj0;
if (!L_0)
{
goto IL_0012;
}
}
{
RuntimeObject* L_1 = ___obj0;
G_B3_0 = ((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 1;
}
IL_0013:
{
V_1 = (bool)G_B3_0;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001b;
}
}
{
V_2 = 1;
goto IL_002c;
}
IL_001b:
{
RuntimeObject* L_3 = ___obj0;
V_0 = ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_3, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))));
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = V_0;
int32_t L_5;
L_5 = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(__this, L_4, NULL);
V_2 = L_5;
goto IL_002c;
}
IL_002c:
{
int32_t L_6 = V_2;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
int32_t _returnValue;
_returnValue = Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash10, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash21, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___hash10;
uint32_t L_1 = L_0.___m_u32_0_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___hash21;
uint32_t L_3 = L_2.___m_u32_0_0;
if ((!(((uint32_t)L_1) == ((uint32_t)L_3))))
{
goto IL_003b;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___hash10;
uint32_t L_5 = L_4.___m_u32_1_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_6 = ___hash21;
uint32_t L_7 = L_6.___m_u32_1_1;
if ((!(((uint32_t)L_5) == ((uint32_t)L_7))))
{
goto IL_003b;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_8 = ___hash10;
uint32_t L_9 = L_8.___m_u32_2_2;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_10 = ___hash21;
uint32_t L_11 = L_10.___m_u32_2_2;
if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
{
goto IL_003b;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_12 = ___hash10;
uint32_t L_13 = L_12.___m_u32_3_3;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_14 = ___hash21;
uint32_t L_15 = L_14.___m_u32_3_3;
G_B5_0 = ((((int32_t)L_13) == ((int32_t)L_15))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_16 = V_0;
return L_16;
}
}
// System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___x0;
uint32_t L_1 = L_0.___m_u32_0_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___y1;
uint32_t L_3 = L_2.___m_u32_0_0;
V_0 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_0027;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___x0;
uint32_t L_6 = L_5.___m_u32_0_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_7 = ___y1;
uint32_t L_8 = L_7.___m_u32_0_0;
V_1 = (bool)((!(((uint32_t)L_6) >= ((uint32_t)L_8)))? 1 : 0);
goto IL_0084;
}
IL_0027:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9 = ___x0;
uint32_t L_10 = L_9.___m_u32_1_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_11 = ___y1;
uint32_t L_12 = L_11.___m_u32_1_1;
V_2 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_13 = V_2;
if (!L_13)
{
goto IL_004d;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_14 = ___x0;
uint32_t L_15 = L_14.___m_u32_1_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_16 = ___y1;
uint32_t L_17 = L_16.___m_u32_1_1;
V_1 = (bool)((!(((uint32_t)L_15) >= ((uint32_t)L_17)))? 1 : 0);
goto IL_0084;
}
IL_004d:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_18 = ___x0;
uint32_t L_19 = L_18.___m_u32_2_2;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_20 = ___y1;
uint32_t L_21 = L_20.___m_u32_2_2;
V_3 = (bool)((((int32_t)((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_22 = V_3;
if (!L_22)
{
goto IL_0073;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_23 = ___x0;
uint32_t L_24 = L_23.___m_u32_2_2;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_25 = ___y1;
uint32_t L_26 = L_25.___m_u32_2_2;
V_1 = (bool)((!(((uint32_t)L_24) >= ((uint32_t)L_26)))? 1 : 0);
goto IL_0084;
}
IL_0073:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_27 = ___x0;
uint32_t L_28 = L_27.___m_u32_3_3;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_29 = ___y1;
uint32_t L_30 = L_29.___m_u32_3_3;
V_1 = (bool)((!(((uint32_t)L_28) >= ((uint32_t)L_30)))? 1 : 0);
goto IL_0084;
}
IL_0084:
{
bool L_31 = V_1;
return L_31;
}
}
// System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___x0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___y1;
bool L_2;
L_2 = Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0010;
}
}
{
V_1 = (bool)0;
goto IL_0023;
}
IL_0010:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___x0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___y1;
bool L_6;
L_6 = Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E(L_4, L_5, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_001f;
}
}
{
V_1 = (bool)0;
goto IL_0023;
}
IL_001f:
{
V_1 = (bool)1;
goto IL_0023;
}
IL_0023:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C (String_t* ___hashString0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___ret1, const RuntimeMethod* method)
{
typedef void (*Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C_ftn) (String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*);
static Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&)");
_il2cpp_icall_func(___hashString0, ___ret1);
}
// System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash0, const RuntimeMethod* method)
{
typedef String_t* (*Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77_ftn) (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*);
static Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)");
String_t* icallRetVal = _il2cpp_icall_func(___hash0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HashUtilities::AppendHash(UnityEngine.Hash128&,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUtilities_AppendHash_mA865E1947009206894D51D901B39B92672653D2D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___inHash0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___outHash1, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_0 = NULL;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_1 = NULL;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_2 = NULL;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_3 = NULL;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___outHash1;
V_1 = L_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_1 = V_1;
V_0 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_1);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___inHash0;
V_3 = L_2;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_3 = V_3;
V_2 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_3);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_4 = V_2;
uint32_t L_5 = sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = V_0;
HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1((void*)L_4, ((int64_t)((int32_t)L_5)), L_6, NULL);
V_3 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0);
V_1 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5 (void* ___data0, uint64_t ___dataSize1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
void* L_0 = ___data0;
uint64_t L_1 = ___dataSize1;
uint64_t* L_2 = ___hash12;
uint64_t* L_3 = ___hash23;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1 (void* ___data0, uint64_t ___dataSize1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash2, const RuntimeMethod* method)
{
uint64_t V_0 = 0;
uint64_t V_1 = 0;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___hash2;
uint64_t L_1;
L_1 = Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_0, NULL);
V_0 = L_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___hash2;
uint64_t L_3;
L_3 = Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_2, NULL);
V_1 = L_3;
void* L_4 = ___data0;
uint64_t L_5 = ___dataSize1;
HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5(L_4, L_5, (uint64_t*)((uintptr_t)(&V_0)), (uint64_t*)((uintptr_t)(&V_1)), NULL);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = ___hash2;
uint64_t L_7 = V_0;
uint64_t L_8 = V_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9;
memset((&L_9), 0, sizeof(L_9));
Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3((&L_9), L_7, L_8, /*hidden argument*/NULL);
*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_6 = L_9;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral04AF71CB89352BF3C674AF457997A64167400895);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
String_t* V_1 = NULL;
bool V_2 = false;
{
String_t* L_0;
L_0 = SystemInfo_get_processorType_mFF77AA1DFEF20F32947689FC751856CD7FB0D211(NULL);
V_1 = L_0;
String_t* L_1 = V_1;
V_0 = L_1;
String_t* L_2 = V_0;
bool L_3;
L_3 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_2, _stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122, NULL);
if (L_3)
{
goto IL_0025;
}
}
{
String_t* L_4 = V_0;
bool L_5;
L_5 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_4, _stringLiteral04AF71CB89352BF3C674AF457997A64167400895, NULL);
if (L_5)
{
goto IL_0025;
}
}
{
goto IL_0029;
}
IL_0025:
{
V_2 = (bool)1;
goto IL_002d;
}
IL_0029:
{
V_2 = (bool)0;
goto IL_002d;
}
IL_002d:
{
bool L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
uint64_t V_0 = 0;
uint64_t V_1 = 0;
uint64_t V_2 = 0;
uint64_t V_3 = 0;
uint64_t V_4 = 0;
uint64_t V_5 = 0;
uint64_t V_6 = 0;
uint64_t V_7 = 0;
uint64_t V_8 = 0;
uint64_t V_9 = 0;
uint64_t V_10 = 0;
uint64_t V_11 = 0;
uint64_t* V_12 = NULL;
uint64_t* V_13 = NULL;
uint64_t V_14 = 0;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B V_15;
memset((&V_15), 0, sizeof(V_15));
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
int32_t G_B5_0 = 0;
{
uint64_t L_0 = ___length1;
V_16 = (bool)((!(((uint64_t)L_0) >= ((uint64_t)((int64_t)((int32_t)192)))))? 1 : 0);
bool L_1 = V_16;
if (!L_1)
{
goto IL_0020;
}
}
{
void* L_2 = ___message0;
uint64_t L_3 = ___length1;
uint64_t* L_4 = ___hash12;
uint64_t* L_5 = ___hash23;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA(L_2, L_3, L_4, L_5, NULL);
goto IL_018e;
}
IL_0020:
{
int8_t* L_6 = (int8_t*) alloca(((uintptr_t)((int32_t)96)));
memset(L_6, 0, ((uintptr_t)((int32_t)96)));
V_12 = (uint64_t*)(L_6);
uint64_t* L_7 = ___hash12;
int64_t L_8 = *((int64_t*)L_7);
int64_t L_9 = L_8;
V_9 = L_9;
int64_t L_10 = L_9;
V_6 = L_10;
int64_t L_11 = L_10;
V_3 = L_11;
V_0 = L_11;
uint64_t* L_12 = ___hash23;
int64_t L_13 = *((int64_t*)L_12);
int64_t L_14 = L_13;
V_10 = L_14;
int64_t L_15 = L_14;
V_7 = L_15;
int64_t L_16 = L_15;
V_4 = L_16;
V_1 = L_16;
int64_t L_17 = ((int64_t)-2401053088876216593LL);
V_11 = L_17;
int64_t L_18 = L_17;
V_8 = L_18;
int64_t L_19 = L_18;
V_5 = L_19;
V_2 = L_19;
void* L_20 = ___message0;
U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04((&V_15), (uint16_t*)L_20, NULL);
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_21 = V_15;
uint64_t* L_22 = L_21.___p64_2;
uint64_t L_23 = ___length1;
V_13 = ((uint64_t*)il2cpp_codegen_add((intptr_t)L_22, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)il2cpp_codegen_multiply(((int64_t)((uint64_t)(int64_t)L_23/(uint64_t)(int64_t)((int64_t)((int32_t)96)))), ((int64_t)((int32_t)12)))), ((int64_t)8))))));
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
bool L_24 = ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0;
if (L_24)
{
goto IL_0087;
}
}
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_25 = V_15;
uint64_t L_26 = L_25.___i_3;
G_B5_0 = ((((int64_t)((int64_t)((int64_t)L_26&((int64_t)7)))) == ((int64_t)((int64_t)0)))? 1 : 0);
goto IL_0088;
}
IL_0087:
{
G_B5_0 = 1;
}
IL_0088:
{
V_17 = (bool)G_B5_0;
bool L_27 = V_17;
if (!L_27)
{
goto IL_00dc;
}
}
{
goto IL_00c8;
}
IL_0091:
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_28 = V_15;
uint64_t* L_29 = L_28.___p64_2;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A(L_29, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL);
uint64_t** L_30 = (&(&V_15)->___p64_2);
uint64_t** L_31 = L_30;
*((intptr_t*)L_31) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_31)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)12)), 8))));
}
IL_00c8:
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_32 = V_15;
uint64_t* L_33 = L_32.___p64_2;
uint64_t* L_34 = V_13;
V_18 = (bool)((!(((uintptr_t)L_33) >= ((uintptr_t)L_34)))? 1 : 0);
bool L_35 = V_18;
if (L_35)
{
goto IL_0091;
}
}
{
goto IL_0135;
}
IL_00dc:
{
goto IL_0123;
}
IL_00df:
{
uint64_t* L_36 = V_12;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_37 = V_15;
uint64_t* L_38 = L_37.___p64_2;
UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B((void*)L_36, (void*)L_38, ((int64_t)((int32_t)96)), NULL);
uint64_t* L_39 = V_12;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A(L_39, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL);
uint64_t** L_40 = (&(&V_15)->___p64_2);
uint64_t** L_41 = L_40;
*((intptr_t*)L_41) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_41)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)12)), 8))));
}
IL_0123:
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_42 = V_15;
uint64_t* L_43 = L_42.___p64_2;
uint64_t* L_44 = V_13;
V_19 = (bool)((!(((uintptr_t)L_43) >= ((uintptr_t)L_44)))? 1 : 0);
bool L_45 = V_19;
if (L_45)
{
goto IL_00df;
}
}
{
}
IL_0135:
{
uint64_t L_46 = ___length1;
uint64_t* L_47 = V_13;
void* L_48 = ___message0;
V_14 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_46, ((int64_t)(intptr_t)((uint64_t*)((intptr_t)((uint64_t*)il2cpp_codegen_subtract((intptr_t)L_47, (intptr_t)L_48))/1)))));
uint64_t* L_49 = V_12;
uint64_t* L_50 = V_13;
uint64_t L_51 = V_14;
UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B((void*)L_49, (void*)L_50, L_51, NULL);
uint64_t* L_52 = V_12;
uint64_t L_53 = V_14;
uint64_t L_54 = V_14;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863((void*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_52, (intptr_t)((uintptr_t)L_53))), 0, ((int64_t)il2cpp_codegen_subtract(((int64_t)((int32_t)96)), (int64_t)L_54)), NULL);
uint64_t* L_55 = V_12;
uint64_t L_56 = V_14;
*((int8_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_55, ((int32_t)95)))) = (int8_t)((int32_t)(uint8_t)L_56);
uint64_t* L_57 = V_12;
SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4(L_57, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL);
uint64_t* L_58 = ___hash12;
uint64_t L_59 = V_0;
*((int64_t*)L_58) = (int64_t)L_59;
uint64_t* L_60 = ___hash23;
uint64_t L_61 = V_1;
*((int64_t*)L_60) = (int64_t)L_61;
}
IL_018e:
{
return;
}
}
// System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4 (uint64_t* ___data0, uint64_t* ___h01, uint64_t* ___h12, uint64_t* ___h23, uint64_t* ___h34, uint64_t* ___h45, uint64_t* ___h56, uint64_t* ___h67, uint64_t* ___h78, uint64_t* ___h89, uint64_t* ___h910, uint64_t* ___h1011, uint64_t* ___h1112, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h01;
uint64_t* L_1 = ___h01;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___data0;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4));
uint64_t* L_5 = ___h12;
uint64_t* L_6 = ___h12;
int64_t L_7 = *((int64_t*)L_6);
uint64_t* L_8 = ___data0;
int64_t L_9 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_8, 8)));
*((int64_t*)L_5) = (int64_t)((int64_t)il2cpp_codegen_add(L_7, L_9));
uint64_t* L_10 = ___h23;
uint64_t* L_11 = ___h23;
int64_t L_12 = *((int64_t*)L_11);
uint64_t* L_13 = ___data0;
int64_t L_14 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_13, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8)))));
*((int64_t*)L_10) = (int64_t)((int64_t)il2cpp_codegen_add(L_12, L_14));
uint64_t* L_15 = ___h34;
uint64_t* L_16 = ___h34;
int64_t L_17 = *((int64_t*)L_16);
uint64_t* L_18 = ___data0;
int64_t L_19 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8)))));
*((int64_t*)L_15) = (int64_t)((int64_t)il2cpp_codegen_add(L_17, L_19));
uint64_t* L_20 = ___h45;
uint64_t* L_21 = ___h45;
int64_t L_22 = *((int64_t*)L_21);
uint64_t* L_23 = ___data0;
int64_t L_24 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_23, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8)))));
*((int64_t*)L_20) = (int64_t)((int64_t)il2cpp_codegen_add(L_22, L_24));
uint64_t* L_25 = ___h56;
uint64_t* L_26 = ___h56;
int64_t L_27 = *((int64_t*)L_26);
uint64_t* L_28 = ___data0;
int64_t L_29 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_28, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)5), 8)))));
*((int64_t*)L_25) = (int64_t)((int64_t)il2cpp_codegen_add(L_27, L_29));
uint64_t* L_30 = ___h67;
uint64_t* L_31 = ___h67;
int64_t L_32 = *((int64_t*)L_31);
uint64_t* L_33 = ___data0;
int64_t L_34 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_33, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)6), 8)))));
*((int64_t*)L_30) = (int64_t)((int64_t)il2cpp_codegen_add(L_32, L_34));
uint64_t* L_35 = ___h78;
uint64_t* L_36 = ___h78;
int64_t L_37 = *((int64_t*)L_36);
uint64_t* L_38 = ___data0;
int64_t L_39 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_38, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)7), 8)))));
*((int64_t*)L_35) = (int64_t)((int64_t)il2cpp_codegen_add(L_37, L_39));
uint64_t* L_40 = ___h89;
uint64_t* L_41 = ___h89;
int64_t L_42 = *((int64_t*)L_41);
uint64_t* L_43 = ___data0;
int64_t L_44 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_43, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)8), 8)))));
*((int64_t*)L_40) = (int64_t)((int64_t)il2cpp_codegen_add(L_42, L_44));
uint64_t* L_45 = ___h910;
uint64_t* L_46 = ___h910;
int64_t L_47 = *((int64_t*)L_46);
uint64_t* L_48 = ___data0;
int64_t L_49 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_48, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)9)), 8)))));
*((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add(L_47, L_49));
uint64_t* L_50 = ___h1011;
uint64_t* L_51 = ___h1011;
int64_t L_52 = *((int64_t*)L_51);
uint64_t* L_53 = ___data0;
int64_t L_54 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_53, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)10)), 8)))));
*((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add(L_52, L_54));
uint64_t* L_55 = ___h1112;
uint64_t* L_56 = ___h1112;
int64_t L_57 = *((int64_t*)L_56);
uint64_t* L_58 = ___data0;
int64_t L_59 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_58, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)11)), 8)))));
*((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add(L_57, L_59));
uint64_t* L_60 = ___h01;
uint64_t* L_61 = ___h12;
uint64_t* L_62 = ___h23;
uint64_t* L_63 = ___h34;
uint64_t* L_64 = ___h45;
uint64_t* L_65 = ___h56;
uint64_t* L_66 = ___h67;
uint64_t* L_67 = ___h78;
uint64_t* L_68 = ___h89;
uint64_t* L_69 = ___h910;
uint64_t* L_70 = ___h1011;
uint64_t* L_71 = ___h1112;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6(L_60, L_61, L_62, L_63, L_64, L_65, L_66, L_67, L_68, L_69, L_70, L_71, NULL);
uint64_t* L_72 = ___h01;
uint64_t* L_73 = ___h12;
uint64_t* L_74 = ___h23;
uint64_t* L_75 = ___h34;
uint64_t* L_76 = ___h45;
uint64_t* L_77 = ___h56;
uint64_t* L_78 = ___h67;
uint64_t* L_79 = ___h78;
uint64_t* L_80 = ___h89;
uint64_t* L_81 = ___h910;
uint64_t* L_82 = ___h1011;
uint64_t* L_83 = ___h1112;
SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6(L_72, L_73, L_74, L_75, L_76, L_77, L_78, L_79, L_80, L_81, L_82, L_83, NULL);
uint64_t* L_84 = ___h01;
uint64_t* L_85 = ___h12;
uint64_t* L_86 = ___h23;
uint64_t* L_87 = ___h34;
uint64_t* L_88 = ___h45;
uint64_t* L_89 = ___h56;
uint64_t* L_90 = ___h67;
uint64_t* L_91 = ___h78;
uint64_t* L_92 = ___h89;
uint64_t* L_93 = ___h910;
uint64_t* L_94 = ___h1011;
uint64_t* L_95 = ___h1112;
SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6(L_84, L_85, L_86, L_87, L_88, L_89, L_90, L_91, L_92, L_93, L_94, L_95, NULL);
return;
}
}
// System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, uint64_t* ___h44, uint64_t* ___h55, uint64_t* ___h66, uint64_t* ___h77, uint64_t* ___h88, uint64_t* ___h99, uint64_t* ___h1010, uint64_t* ___h1111, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h1111;
uint64_t* L_1 = ___h1111;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___h11;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4));
uint64_t* L_5 = ___h22;
uint64_t* L_6 = ___h22;
int64_t L_7 = *((int64_t*)L_6);
uint64_t* L_8 = ___h1111;
int64_t L_9 = *((int64_t*)L_8);
*((int64_t*)L_5) = (int64_t)((int64_t)(L_7^L_9));
uint64_t* L_10 = ___h11;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_10, ((int32_t)44), NULL);
uint64_t* L_11 = ___h00;
uint64_t* L_12 = ___h00;
int64_t L_13 = *((int64_t*)L_12);
uint64_t* L_14 = ___h22;
int64_t L_15 = *((int64_t*)L_14);
*((int64_t*)L_11) = (int64_t)((int64_t)il2cpp_codegen_add(L_13, L_15));
uint64_t* L_16 = ___h33;
uint64_t* L_17 = ___h33;
int64_t L_18 = *((int64_t*)L_17);
uint64_t* L_19 = ___h00;
int64_t L_20 = *((int64_t*)L_19);
*((int64_t*)L_16) = (int64_t)((int64_t)(L_18^L_20));
uint64_t* L_21 = ___h22;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_21, ((int32_t)15), NULL);
uint64_t* L_22 = ___h11;
uint64_t* L_23 = ___h11;
int64_t L_24 = *((int64_t*)L_23);
uint64_t* L_25 = ___h33;
int64_t L_26 = *((int64_t*)L_25);
*((int64_t*)L_22) = (int64_t)((int64_t)il2cpp_codegen_add(L_24, L_26));
uint64_t* L_27 = ___h44;
uint64_t* L_28 = ___h44;
int64_t L_29 = *((int64_t*)L_28);
uint64_t* L_30 = ___h11;
int64_t L_31 = *((int64_t*)L_30);
*((int64_t*)L_27) = (int64_t)((int64_t)(L_29^L_31));
uint64_t* L_32 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_32, ((int32_t)34), NULL);
uint64_t* L_33 = ___h22;
uint64_t* L_34 = ___h22;
int64_t L_35 = *((int64_t*)L_34);
uint64_t* L_36 = ___h44;
int64_t L_37 = *((int64_t*)L_36);
*((int64_t*)L_33) = (int64_t)((int64_t)il2cpp_codegen_add(L_35, L_37));
uint64_t* L_38 = ___h55;
uint64_t* L_39 = ___h55;
int64_t L_40 = *((int64_t*)L_39);
uint64_t* L_41 = ___h22;
int64_t L_42 = *((int64_t*)L_41);
*((int64_t*)L_38) = (int64_t)((int64_t)(L_40^L_42));
uint64_t* L_43 = ___h44;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_43, ((int32_t)21), NULL);
uint64_t* L_44 = ___h33;
uint64_t* L_45 = ___h33;
int64_t L_46 = *((int64_t*)L_45);
uint64_t* L_47 = ___h55;
int64_t L_48 = *((int64_t*)L_47);
*((int64_t*)L_44) = (int64_t)((int64_t)il2cpp_codegen_add(L_46, L_48));
uint64_t* L_49 = ___h66;
uint64_t* L_50 = ___h66;
int64_t L_51 = *((int64_t*)L_50);
uint64_t* L_52 = ___h33;
int64_t L_53 = *((int64_t*)L_52);
*((int64_t*)L_49) = (int64_t)((int64_t)(L_51^L_53));
uint64_t* L_54 = ___h55;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_54, ((int32_t)38), NULL);
uint64_t* L_55 = ___h44;
uint64_t* L_56 = ___h44;
int64_t L_57 = *((int64_t*)L_56);
uint64_t* L_58 = ___h66;
int64_t L_59 = *((int64_t*)L_58);
*((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add(L_57, L_59));
uint64_t* L_60 = ___h77;
uint64_t* L_61 = ___h77;
int64_t L_62 = *((int64_t*)L_61);
uint64_t* L_63 = ___h44;
int64_t L_64 = *((int64_t*)L_63);
*((int64_t*)L_60) = (int64_t)((int64_t)(L_62^L_64));
uint64_t* L_65 = ___h66;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_65, ((int32_t)33), NULL);
uint64_t* L_66 = ___h55;
uint64_t* L_67 = ___h55;
int64_t L_68 = *((int64_t*)L_67);
uint64_t* L_69 = ___h77;
int64_t L_70 = *((int64_t*)L_69);
*((int64_t*)L_66) = (int64_t)((int64_t)il2cpp_codegen_add(L_68, L_70));
uint64_t* L_71 = ___h88;
uint64_t* L_72 = ___h88;
int64_t L_73 = *((int64_t*)L_72);
uint64_t* L_74 = ___h55;
int64_t L_75 = *((int64_t*)L_74);
*((int64_t*)L_71) = (int64_t)((int64_t)(L_73^L_75));
uint64_t* L_76 = ___h77;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_76, ((int32_t)10), NULL);
uint64_t* L_77 = ___h66;
uint64_t* L_78 = ___h66;
int64_t L_79 = *((int64_t*)L_78);
uint64_t* L_80 = ___h88;
int64_t L_81 = *((int64_t*)L_80);
*((int64_t*)L_77) = (int64_t)((int64_t)il2cpp_codegen_add(L_79, L_81));
uint64_t* L_82 = ___h99;
uint64_t* L_83 = ___h99;
int64_t L_84 = *((int64_t*)L_83);
uint64_t* L_85 = ___h66;
int64_t L_86 = *((int64_t*)L_85);
*((int64_t*)L_82) = (int64_t)((int64_t)(L_84^L_86));
uint64_t* L_87 = ___h88;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_87, ((int32_t)13), NULL);
uint64_t* L_88 = ___h77;
uint64_t* L_89 = ___h77;
int64_t L_90 = *((int64_t*)L_89);
uint64_t* L_91 = ___h99;
int64_t L_92 = *((int64_t*)L_91);
*((int64_t*)L_88) = (int64_t)((int64_t)il2cpp_codegen_add(L_90, L_92));
uint64_t* L_93 = ___h1010;
uint64_t* L_94 = ___h1010;
int64_t L_95 = *((int64_t*)L_94);
uint64_t* L_96 = ___h77;
int64_t L_97 = *((int64_t*)L_96);
*((int64_t*)L_93) = (int64_t)((int64_t)(L_95^L_97));
uint64_t* L_98 = ___h99;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_98, ((int32_t)38), NULL);
uint64_t* L_99 = ___h88;
uint64_t* L_100 = ___h88;
int64_t L_101 = *((int64_t*)L_100);
uint64_t* L_102 = ___h1010;
int64_t L_103 = *((int64_t*)L_102);
*((int64_t*)L_99) = (int64_t)((int64_t)il2cpp_codegen_add(L_101, L_103));
uint64_t* L_104 = ___h1111;
uint64_t* L_105 = ___h1111;
int64_t L_106 = *((int64_t*)L_105);
uint64_t* L_107 = ___h88;
int64_t L_108 = *((int64_t*)L_107);
*((int64_t*)L_104) = (int64_t)((int64_t)(L_106^L_108));
uint64_t* L_109 = ___h1010;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_109, ((int32_t)53), NULL);
uint64_t* L_110 = ___h99;
uint64_t* L_111 = ___h99;
int64_t L_112 = *((int64_t*)L_111);
uint64_t* L_113 = ___h1111;
int64_t L_114 = *((int64_t*)L_113);
*((int64_t*)L_110) = (int64_t)((int64_t)il2cpp_codegen_add(L_112, L_114));
uint64_t* L_115 = ___h00;
uint64_t* L_116 = ___h00;
int64_t L_117 = *((int64_t*)L_116);
uint64_t* L_118 = ___h99;
int64_t L_119 = *((int64_t*)L_118);
*((int64_t*)L_115) = (int64_t)((int64_t)(L_117^L_119));
uint64_t* L_120 = ___h1111;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_120, ((int32_t)42), NULL);
uint64_t* L_121 = ___h1010;
uint64_t* L_122 = ___h1010;
int64_t L_123 = *((int64_t*)L_122);
uint64_t* L_124 = ___h00;
int64_t L_125 = *((int64_t*)L_124);
*((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add(L_123, L_125));
uint64_t* L_126 = ___h11;
uint64_t* L_127 = ___h11;
int64_t L_128 = *((int64_t*)L_127);
uint64_t* L_129 = ___h1010;
int64_t L_130 = *((int64_t*)L_129);
*((int64_t*)L_126) = (int64_t)((int64_t)(L_128^L_130));
uint64_t* L_131 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_131, ((int32_t)54), NULL);
return;
}
}
// System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A (uint64_t* ___x0, int32_t ___k1, const RuntimeMethod* method)
{
{
uint64_t* L_0 = ___x0;
uint64_t* L_1 = ___x0;
int64_t L_2 = *((int64_t*)L_1);
int32_t L_3 = ___k1;
uint64_t* L_4 = ___x0;
int64_t L_5 = *((int64_t*)L_4);
int32_t L_6 = ___k1;
*((int64_t*)L_0) = (int64_t)((int64_t)(((int64_t)(L_2<<((int32_t)(L_3&((int32_t)63)))))|((int64_t)((uint64_t)L_5>>((int32_t)(((int32_t)il2cpp_codegen_subtract(((int32_t)64), L_6))&((int32_t)63)))))));
return;
}
}
// System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
uint64_t* V_0 = NULL;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B V_1;
memset((&V_1), 0, sizeof(V_1));
uint64_t V_2 = 0;
uint64_t V_3 = 0;
uint64_t V_4 = 0;
uint64_t V_5 = 0;
uint64_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
uint64_t* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
uint64_t V_12 = 0;
uint64_t V_13 = 0;
int32_t G_B3_0 = 0;
uint64_t G_B14_0 = 0;
uint64_t G_B13_0 = 0;
{
int8_t* L_0 = (int8_t*) alloca(((uintptr_t)((int32_t)192)));
memset(L_0, 0, ((uintptr_t)((int32_t)192)));
V_0 = (uint64_t*)(L_0);
void* L_1 = ___message0;
U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04((&V_1), (uint16_t*)L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
bool L_2 = ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0;
if (L_2)
{
goto IL_0028;
}
}
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_3 = V_1;
uint64_t L_4 = L_3.___i_3;
G_B3_0 = ((!(((uint64_t)((int64_t)((int64_t)L_4&((int64_t)7)))) <= ((uint64_t)((int64_t)0))))? 1 : 0);
goto IL_0029;
}
IL_0028:
{
G_B3_0 = 0;
}
IL_0029:
{
V_7 = (bool)G_B3_0;
bool L_5 = V_7;
if (!L_5)
{
goto IL_0042;
}
}
{
uint64_t* L_6 = V_0;
void* L_7 = ___message0;
uint64_t L_8 = ___length1;
UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B((void*)L_6, L_7, L_8, NULL);
uint64_t* L_9 = V_0;
(&V_1)->___p64_2 = L_9;
}
IL_0042:
{
uint64_t L_10 = ___length1;
V_2 = ((int64_t)((uint64_t)(int64_t)L_10%(uint64_t)(int64_t)((int64_t)((int32_t)32))));
uint64_t* L_11 = ___hash12;
int64_t L_12 = *((int64_t*)L_11);
V_3 = L_12;
uint64_t* L_13 = ___hash23;
int64_t L_14 = *((int64_t*)L_13);
V_4 = L_14;
V_5 = ((int64_t)-2401053088876216593LL);
V_6 = ((int64_t)-2401053088876216593LL);
uint64_t L_15 = ___length1;
V_8 = (bool)((!(((uint64_t)L_15) <= ((uint64_t)((int64_t)((int32_t)15)))))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_0144;
}
}
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_17 = V_1;
uint64_t* L_18 = L_17.___p64_2;
uint64_t L_19 = ___length1;
V_9 = ((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)il2cpp_codegen_multiply(((int64_t)((uint64_t)(int64_t)L_19/(uint64_t)(int64_t)((int64_t)((int32_t)32)))), ((int64_t)4))), ((int64_t)8))))));
goto IL_00e5;
}
IL_008c:
{
uint64_t L_20 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_21 = V_1;
uint64_t* L_22 = L_21.___p64_2;
int64_t L_23 = *((int64_t*)L_22);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_20, L_23));
uint64_t L_24 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_25 = V_1;
uint64_t* L_26 = L_25.___p64_2;
int64_t L_27 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_26, 8)));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_24, L_27));
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972((&V_3), (&V_4), (&V_5), (&V_6), NULL);
uint64_t L_28 = V_3;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_29 = V_1;
uint64_t* L_30 = L_29.___p64_2;
int64_t L_31 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_30, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8)))));
V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_28, L_31));
uint64_t L_32 = V_4;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_33 = V_1;
uint64_t* L_34 = L_33.___p64_2;
int64_t L_35 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_34, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8)))));
V_4 = ((int64_t)il2cpp_codegen_add((int64_t)L_32, L_35));
uint64_t** L_36 = (&(&V_1)->___p64_2);
uint64_t** L_37 = L_36;
*((intptr_t*)L_37) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_37)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8))));
}
IL_00e5:
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_38 = V_1;
uint64_t* L_39 = L_38.___p64_2;
uint64_t* L_40 = V_9;
V_10 = (bool)((!(((uintptr_t)L_39) >= ((uintptr_t)L_40)))? 1 : 0);
bool L_41 = V_10;
if (L_41)
{
goto IL_008c;
}
}
{
uint64_t L_42 = V_2;
V_11 = (bool)((((int32_t)((!(((uint64_t)L_42) >= ((uint64_t)((int64_t)((int32_t)16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_43 = V_11;
if (!L_43)
{
goto IL_0143;
}
}
{
uint64_t L_44 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_45 = V_1;
uint64_t* L_46 = L_45.___p64_2;
int64_t L_47 = *((int64_t*)L_46);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_44, L_47));
uint64_t L_48 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_49 = V_1;
uint64_t* L_50 = L_49.___p64_2;
int64_t L_51 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_50, 8)));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_48, L_51));
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972((&V_3), (&V_4), (&V_5), (&V_6), NULL);
uint64_t** L_52 = (&(&V_1)->___p64_2);
uint64_t** L_53 = L_52;
*((intptr_t*)L_53) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_53)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))));
uint64_t L_54 = V_2;
V_2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_54, ((int64_t)((int32_t)16))));
}
IL_0143:
{
}
IL_0144:
{
uint64_t L_55 = V_6;
uint64_t L_56 = ___length1;
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_55, ((int64_t)((int64_t)L_56<<((int32_t)56)))));
uint64_t L_57 = V_2;
V_13 = L_57;
uint64_t L_58 = V_13;
V_12 = L_58;
uint64_t L_59 = V_12;
uint64_t L_60 = L_59;
G_B13_0 = L_60;
if ((!(((uint64_t)L_60) > ((uint64_t)((int64_t)((int32_t)15))))))
{
G_B14_0 = L_60;
goto IL_0162;
}
}
{
goto IL_02f9;
}
IL_0162:
{
switch (((int32_t)(uint32_t)G_B14_0))
{
case 0:
{
goto IL_02db;
}
case 1:
{
goto IL_02cc;
}
case 2:
{
goto IL_02b9;
}
case 3:
{
goto IL_02a5;
}
case 4:
{
goto IL_0296;
}
case 5:
{
goto IL_0282;
}
case 6:
{
goto IL_026e;
}
case 7:
{
goto IL_025a;
}
case 8:
{
goto IL_0249;
}
case 9:
{
goto IL_0238;
}
case 10:
{
goto IL_0224;
}
case 11:
{
goto IL_020f;
}
case 12:
{
goto IL_01ec;
}
case 13:
{
goto IL_01d7;
}
case 14:
{
goto IL_01c2;
}
case 15:
{
goto IL_01ad;
}
}
}
{
goto IL_02f9;
}
IL_01ad:
{
uint64_t L_61 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_62 = V_1;
uint8_t* L_63 = L_62.___p8_0;
int32_t L_64 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_63, ((int32_t)14))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_61, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_64))<<((int32_t)48)))));
goto IL_01c2;
}
IL_01c2:
{
uint64_t L_65 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_66 = V_1;
uint8_t* L_67 = L_66.___p8_0;
int32_t L_68 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_67, ((int32_t)13))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_65, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_68))<<((int32_t)40)))));
goto IL_01d7;
}
IL_01d7:
{
uint64_t L_69 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_70 = V_1;
uint8_t* L_71 = L_70.___p8_0;
int32_t L_72 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_71, ((int32_t)12))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_69, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_72))<<((int32_t)32)))));
goto IL_01ec;
}
IL_01ec:
{
uint64_t L_73 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_74 = V_1;
uint32_t* L_75 = L_74.___p32_1;
int32_t L_76 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_75, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 4)))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_73, ((int64_t)(uint64_t)((uint32_t)L_76))));
uint64_t L_77 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_78 = V_1;
uint64_t* L_79 = L_78.___p64_2;
int64_t L_80 = *((int64_t*)L_79);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_77, L_80));
goto IL_02f9;
}
IL_020f:
{
uint64_t L_81 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_82 = V_1;
uint8_t* L_83 = L_82.___p8_0;
int32_t L_84 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_83, ((int32_t)10))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_81, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_84))<<((int32_t)16)))));
goto IL_0224;
}
IL_0224:
{
uint64_t L_85 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_86 = V_1;
uint8_t* L_87 = L_86.___p8_0;
int32_t L_88 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_87, ((int32_t)9))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_85, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_88))<<8))));
goto IL_0238;
}
IL_0238:
{
uint64_t L_89 = V_6;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_90 = V_1;
uint8_t* L_91 = L_90.___p8_0;
int32_t L_92 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_91, 8)));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_89, ((int64_t)(uint64_t)((uint32_t)L_92))));
goto IL_0249;
}
IL_0249:
{
uint64_t L_93 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_94 = V_1;
uint64_t* L_95 = L_94.___p64_2;
int64_t L_96 = *((int64_t*)L_95);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_93, L_96));
goto IL_02f9;
}
IL_025a:
{
uint64_t L_97 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_98 = V_1;
uint8_t* L_99 = L_98.___p8_0;
int32_t L_100 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_99, 6)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_97, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_100))<<((int32_t)48)))));
goto IL_026e;
}
IL_026e:
{
uint64_t L_101 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_102 = V_1;
uint8_t* L_103 = L_102.___p8_0;
int32_t L_104 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_103, 5)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_101, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_104))<<((int32_t)40)))));
goto IL_0282;
}
IL_0282:
{
uint64_t L_105 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_106 = V_1;
uint8_t* L_107 = L_106.___p8_0;
int32_t L_108 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_107, 4)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_105, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_108))<<((int32_t)32)))));
goto IL_0296;
}
IL_0296:
{
uint64_t L_109 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_110 = V_1;
uint32_t* L_111 = L_110.___p32_1;
int32_t L_112 = *((uint32_t*)L_111);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_109, ((int64_t)(uint64_t)((uint32_t)L_112))));
goto IL_02f9;
}
IL_02a5:
{
uint64_t L_113 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_114 = V_1;
uint8_t* L_115 = L_114.___p8_0;
int32_t L_116 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_115, 2)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_113, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_116))<<((int32_t)16)))));
goto IL_02b9;
}
IL_02b9:
{
uint64_t L_117 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_118 = V_1;
uint8_t* L_119 = L_118.___p8_0;
int32_t L_120 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_119, 1)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_117, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_120))<<8))));
goto IL_02cc;
}
IL_02cc:
{
uint64_t L_121 = V_5;
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_122 = V_1;
uint8_t* L_123 = L_122.___p8_0;
int32_t L_124 = *((uint8_t*)L_123);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_121, ((int64_t)(uint64_t)((uint32_t)L_124))));
goto IL_02f9;
}
IL_02db:
{
uint64_t L_125 = V_5;
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_125, ((int64_t)-2401053088876216593LL)));
uint64_t L_126 = V_6;
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_126, ((int64_t)-2401053088876216593LL)));
goto IL_02f9;
}
IL_02f9:
{
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12((&V_3), (&V_4), (&V_5), (&V_6), NULL);
uint64_t* L_127 = ___hash12;
uint64_t L_128 = V_3;
*((int64_t*)L_127) = (int64_t)L_128;
uint64_t* L_129 = ___hash23;
uint64_t L_130 = V_4;
*((int64_t*)L_129) = (int64_t)L_130;
return;
}
}
// System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h22;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_0, ((int32_t)50), NULL);
uint64_t* L_1 = ___h22;
uint64_t* L_2 = ___h22;
int64_t L_3 = *((int64_t*)L_2);
uint64_t* L_4 = ___h33;
int64_t L_5 = *((int64_t*)L_4);
*((int64_t*)L_1) = (int64_t)((int64_t)il2cpp_codegen_add(L_3, L_5));
uint64_t* L_6 = ___h00;
uint64_t* L_7 = ___h00;
int64_t L_8 = *((int64_t*)L_7);
uint64_t* L_9 = ___h22;
int64_t L_10 = *((int64_t*)L_9);
*((int64_t*)L_6) = (int64_t)((int64_t)(L_8^L_10));
uint64_t* L_11 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_11, ((int32_t)52), NULL);
uint64_t* L_12 = ___h33;
uint64_t* L_13 = ___h33;
int64_t L_14 = *((int64_t*)L_13);
uint64_t* L_15 = ___h00;
int64_t L_16 = *((int64_t*)L_15);
*((int64_t*)L_12) = (int64_t)((int64_t)il2cpp_codegen_add(L_14, L_16));
uint64_t* L_17 = ___h11;
uint64_t* L_18 = ___h11;
int64_t L_19 = *((int64_t*)L_18);
uint64_t* L_20 = ___h33;
int64_t L_21 = *((int64_t*)L_20);
*((int64_t*)L_17) = (int64_t)((int64_t)(L_19^L_21));
uint64_t* L_22 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_22, ((int32_t)30), NULL);
uint64_t* L_23 = ___h00;
uint64_t* L_24 = ___h00;
int64_t L_25 = *((int64_t*)L_24);
uint64_t* L_26 = ___h11;
int64_t L_27 = *((int64_t*)L_26);
*((int64_t*)L_23) = (int64_t)((int64_t)il2cpp_codegen_add(L_25, L_27));
uint64_t* L_28 = ___h22;
uint64_t* L_29 = ___h22;
int64_t L_30 = *((int64_t*)L_29);
uint64_t* L_31 = ___h00;
int64_t L_32 = *((int64_t*)L_31);
*((int64_t*)L_28) = (int64_t)((int64_t)(L_30^L_32));
uint64_t* L_33 = ___h11;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_33, ((int32_t)41), NULL);
uint64_t* L_34 = ___h11;
uint64_t* L_35 = ___h11;
int64_t L_36 = *((int64_t*)L_35);
uint64_t* L_37 = ___h22;
int64_t L_38 = *((int64_t*)L_37);
*((int64_t*)L_34) = (int64_t)((int64_t)il2cpp_codegen_add(L_36, L_38));
uint64_t* L_39 = ___h33;
uint64_t* L_40 = ___h33;
int64_t L_41 = *((int64_t*)L_40);
uint64_t* L_42 = ___h11;
int64_t L_43 = *((int64_t*)L_42);
*((int64_t*)L_39) = (int64_t)((int64_t)(L_41^L_43));
uint64_t* L_44 = ___h22;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_44, ((int32_t)54), NULL);
uint64_t* L_45 = ___h22;
uint64_t* L_46 = ___h22;
int64_t L_47 = *((int64_t*)L_46);
uint64_t* L_48 = ___h33;
int64_t L_49 = *((int64_t*)L_48);
*((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add(L_47, L_49));
uint64_t* L_50 = ___h00;
uint64_t* L_51 = ___h00;
int64_t L_52 = *((int64_t*)L_51);
uint64_t* L_53 = ___h22;
int64_t L_54 = *((int64_t*)L_53);
*((int64_t*)L_50) = (int64_t)((int64_t)(L_52^L_54));
uint64_t* L_55 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_55, ((int32_t)48), NULL);
uint64_t* L_56 = ___h33;
uint64_t* L_57 = ___h33;
int64_t L_58 = *((int64_t*)L_57);
uint64_t* L_59 = ___h00;
int64_t L_60 = *((int64_t*)L_59);
*((int64_t*)L_56) = (int64_t)((int64_t)il2cpp_codegen_add(L_58, L_60));
uint64_t* L_61 = ___h11;
uint64_t* L_62 = ___h11;
int64_t L_63 = *((int64_t*)L_62);
uint64_t* L_64 = ___h33;
int64_t L_65 = *((int64_t*)L_64);
*((int64_t*)L_61) = (int64_t)((int64_t)(L_63^L_65));
uint64_t* L_66 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_66, ((int32_t)38), NULL);
uint64_t* L_67 = ___h00;
uint64_t* L_68 = ___h00;
int64_t L_69 = *((int64_t*)L_68);
uint64_t* L_70 = ___h11;
int64_t L_71 = *((int64_t*)L_70);
*((int64_t*)L_67) = (int64_t)((int64_t)il2cpp_codegen_add(L_69, L_71));
uint64_t* L_72 = ___h22;
uint64_t* L_73 = ___h22;
int64_t L_74 = *((int64_t*)L_73);
uint64_t* L_75 = ___h00;
int64_t L_76 = *((int64_t*)L_75);
*((int64_t*)L_72) = (int64_t)((int64_t)(L_74^L_76));
uint64_t* L_77 = ___h11;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_77, ((int32_t)37), NULL);
uint64_t* L_78 = ___h11;
uint64_t* L_79 = ___h11;
int64_t L_80 = *((int64_t*)L_79);
uint64_t* L_81 = ___h22;
int64_t L_82 = *((int64_t*)L_81);
*((int64_t*)L_78) = (int64_t)((int64_t)il2cpp_codegen_add(L_80, L_82));
uint64_t* L_83 = ___h33;
uint64_t* L_84 = ___h33;
int64_t L_85 = *((int64_t*)L_84);
uint64_t* L_86 = ___h11;
int64_t L_87 = *((int64_t*)L_86);
*((int64_t*)L_83) = (int64_t)((int64_t)(L_85^L_87));
uint64_t* L_88 = ___h22;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_88, ((int32_t)62), NULL);
uint64_t* L_89 = ___h22;
uint64_t* L_90 = ___h22;
int64_t L_91 = *((int64_t*)L_90);
uint64_t* L_92 = ___h33;
int64_t L_93 = *((int64_t*)L_92);
*((int64_t*)L_89) = (int64_t)((int64_t)il2cpp_codegen_add(L_91, L_93));
uint64_t* L_94 = ___h00;
uint64_t* L_95 = ___h00;
int64_t L_96 = *((int64_t*)L_95);
uint64_t* L_97 = ___h22;
int64_t L_98 = *((int64_t*)L_97);
*((int64_t*)L_94) = (int64_t)((int64_t)(L_96^L_98));
uint64_t* L_99 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_99, ((int32_t)34), NULL);
uint64_t* L_100 = ___h33;
uint64_t* L_101 = ___h33;
int64_t L_102 = *((int64_t*)L_101);
uint64_t* L_103 = ___h00;
int64_t L_104 = *((int64_t*)L_103);
*((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add(L_102, L_104));
uint64_t* L_105 = ___h11;
uint64_t* L_106 = ___h11;
int64_t L_107 = *((int64_t*)L_106);
uint64_t* L_108 = ___h33;
int64_t L_109 = *((int64_t*)L_108);
*((int64_t*)L_105) = (int64_t)((int64_t)(L_107^L_109));
uint64_t* L_110 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_110, 5, NULL);
uint64_t* L_111 = ___h00;
uint64_t* L_112 = ___h00;
int64_t L_113 = *((int64_t*)L_112);
uint64_t* L_114 = ___h11;
int64_t L_115 = *((int64_t*)L_114);
*((int64_t*)L_111) = (int64_t)((int64_t)il2cpp_codegen_add(L_113, L_115));
uint64_t* L_116 = ___h22;
uint64_t* L_117 = ___h22;
int64_t L_118 = *((int64_t*)L_117);
uint64_t* L_119 = ___h00;
int64_t L_120 = *((int64_t*)L_119);
*((int64_t*)L_116) = (int64_t)((int64_t)(L_118^L_120));
uint64_t* L_121 = ___h11;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_121, ((int32_t)36), NULL);
uint64_t* L_122 = ___h11;
uint64_t* L_123 = ___h11;
int64_t L_124 = *((int64_t*)L_123);
uint64_t* L_125 = ___h22;
int64_t L_126 = *((int64_t*)L_125);
*((int64_t*)L_122) = (int64_t)((int64_t)il2cpp_codegen_add(L_124, L_126));
uint64_t* L_127 = ___h33;
uint64_t* L_128 = ___h33;
int64_t L_129 = *((int64_t*)L_128);
uint64_t* L_130 = ___h11;
int64_t L_131 = *((int64_t*)L_130);
*((int64_t*)L_127) = (int64_t)((int64_t)(L_129^L_131));
return;
}
}
// System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h33;
uint64_t* L_1 = ___h33;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___h22;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)(L_2^L_4));
uint64_t* L_5 = ___h22;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_5, ((int32_t)15), NULL);
uint64_t* L_6 = ___h33;
uint64_t* L_7 = ___h33;
int64_t L_8 = *((int64_t*)L_7);
uint64_t* L_9 = ___h22;
int64_t L_10 = *((int64_t*)L_9);
*((int64_t*)L_6) = (int64_t)((int64_t)il2cpp_codegen_add(L_8, L_10));
uint64_t* L_11 = ___h00;
uint64_t* L_12 = ___h00;
int64_t L_13 = *((int64_t*)L_12);
uint64_t* L_14 = ___h33;
int64_t L_15 = *((int64_t*)L_14);
*((int64_t*)L_11) = (int64_t)((int64_t)(L_13^L_15));
uint64_t* L_16 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_16, ((int32_t)52), NULL);
uint64_t* L_17 = ___h00;
uint64_t* L_18 = ___h00;
int64_t L_19 = *((int64_t*)L_18);
uint64_t* L_20 = ___h33;
int64_t L_21 = *((int64_t*)L_20);
*((int64_t*)L_17) = (int64_t)((int64_t)il2cpp_codegen_add(L_19, L_21));
uint64_t* L_22 = ___h11;
uint64_t* L_23 = ___h11;
int64_t L_24 = *((int64_t*)L_23);
uint64_t* L_25 = ___h00;
int64_t L_26 = *((int64_t*)L_25);
*((int64_t*)L_22) = (int64_t)((int64_t)(L_24^L_26));
uint64_t* L_27 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_27, ((int32_t)26), NULL);
uint64_t* L_28 = ___h11;
uint64_t* L_29 = ___h11;
int64_t L_30 = *((int64_t*)L_29);
uint64_t* L_31 = ___h00;
int64_t L_32 = *((int64_t*)L_31);
*((int64_t*)L_28) = (int64_t)((int64_t)il2cpp_codegen_add(L_30, L_32));
uint64_t* L_33 = ___h22;
uint64_t* L_34 = ___h22;
int64_t L_35 = *((int64_t*)L_34);
uint64_t* L_36 = ___h11;
int64_t L_37 = *((int64_t*)L_36);
*((int64_t*)L_33) = (int64_t)((int64_t)(L_35^L_37));
uint64_t* L_38 = ___h11;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_38, ((int32_t)51), NULL);
uint64_t* L_39 = ___h22;
uint64_t* L_40 = ___h22;
int64_t L_41 = *((int64_t*)L_40);
uint64_t* L_42 = ___h11;
int64_t L_43 = *((int64_t*)L_42);
*((int64_t*)L_39) = (int64_t)((int64_t)il2cpp_codegen_add(L_41, L_43));
uint64_t* L_44 = ___h33;
uint64_t* L_45 = ___h33;
int64_t L_46 = *((int64_t*)L_45);
uint64_t* L_47 = ___h22;
int64_t L_48 = *((int64_t*)L_47);
*((int64_t*)L_44) = (int64_t)((int64_t)(L_46^L_48));
uint64_t* L_49 = ___h22;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_49, ((int32_t)28), NULL);
uint64_t* L_50 = ___h33;
uint64_t* L_51 = ___h33;
int64_t L_52 = *((int64_t*)L_51);
uint64_t* L_53 = ___h22;
int64_t L_54 = *((int64_t*)L_53);
*((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add(L_52, L_54));
uint64_t* L_55 = ___h00;
uint64_t* L_56 = ___h00;
int64_t L_57 = *((int64_t*)L_56);
uint64_t* L_58 = ___h33;
int64_t L_59 = *((int64_t*)L_58);
*((int64_t*)L_55) = (int64_t)((int64_t)(L_57^L_59));
uint64_t* L_60 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_60, ((int32_t)9), NULL);
uint64_t* L_61 = ___h00;
uint64_t* L_62 = ___h00;
int64_t L_63 = *((int64_t*)L_62);
uint64_t* L_64 = ___h33;
int64_t L_65 = *((int64_t*)L_64);
*((int64_t*)L_61) = (int64_t)((int64_t)il2cpp_codegen_add(L_63, L_65));
uint64_t* L_66 = ___h11;
uint64_t* L_67 = ___h11;
int64_t L_68 = *((int64_t*)L_67);
uint64_t* L_69 = ___h00;
int64_t L_70 = *((int64_t*)L_69);
*((int64_t*)L_66) = (int64_t)((int64_t)(L_68^L_70));
uint64_t* L_71 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_71, ((int32_t)47), NULL);
uint64_t* L_72 = ___h11;
uint64_t* L_73 = ___h11;
int64_t L_74 = *((int64_t*)L_73);
uint64_t* L_75 = ___h00;
int64_t L_76 = *((int64_t*)L_75);
*((int64_t*)L_72) = (int64_t)((int64_t)il2cpp_codegen_add(L_74, L_76));
uint64_t* L_77 = ___h22;
uint64_t* L_78 = ___h22;
int64_t L_79 = *((int64_t*)L_78);
uint64_t* L_80 = ___h11;
int64_t L_81 = *((int64_t*)L_80);
*((int64_t*)L_77) = (int64_t)((int64_t)(L_79^L_81));
uint64_t* L_82 = ___h11;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_82, ((int32_t)54), NULL);
uint64_t* L_83 = ___h22;
uint64_t* L_84 = ___h22;
int64_t L_85 = *((int64_t*)L_84);
uint64_t* L_86 = ___h11;
int64_t L_87 = *((int64_t*)L_86);
*((int64_t*)L_83) = (int64_t)((int64_t)il2cpp_codegen_add(L_85, L_87));
uint64_t* L_88 = ___h33;
uint64_t* L_89 = ___h33;
int64_t L_90 = *((int64_t*)L_89);
uint64_t* L_91 = ___h22;
int64_t L_92 = *((int64_t*)L_91);
*((int64_t*)L_88) = (int64_t)((int64_t)(L_90^L_92));
uint64_t* L_93 = ___h22;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_93, ((int32_t)32), NULL);
uint64_t* L_94 = ___h33;
uint64_t* L_95 = ___h33;
int64_t L_96 = *((int64_t*)L_95);
uint64_t* L_97 = ___h22;
int64_t L_98 = *((int64_t*)L_97);
*((int64_t*)L_94) = (int64_t)((int64_t)il2cpp_codegen_add(L_96, L_98));
uint64_t* L_99 = ___h00;
uint64_t* L_100 = ___h00;
int64_t L_101 = *((int64_t*)L_100);
uint64_t* L_102 = ___h33;
int64_t L_103 = *((int64_t*)L_102);
*((int64_t*)L_99) = (int64_t)((int64_t)(L_101^L_103));
uint64_t* L_104 = ___h33;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_104, ((int32_t)25), NULL);
uint64_t* L_105 = ___h00;
uint64_t* L_106 = ___h00;
int64_t L_107 = *((int64_t*)L_106);
uint64_t* L_108 = ___h33;
int64_t L_109 = *((int64_t*)L_108);
*((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add(L_107, L_109));
uint64_t* L_110 = ___h11;
uint64_t* L_111 = ___h11;
int64_t L_112 = *((int64_t*)L_111);
uint64_t* L_113 = ___h00;
int64_t L_114 = *((int64_t*)L_113);
*((int64_t*)L_110) = (int64_t)((int64_t)(L_112^L_114));
uint64_t* L_115 = ___h00;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_115, ((int32_t)63), NULL);
uint64_t* L_116 = ___h11;
uint64_t* L_117 = ___h11;
int64_t L_118 = *((int64_t*)L_117);
uint64_t* L_119 = ___h00;
int64_t L_120 = *((int64_t*)L_119);
*((int64_t*)L_116) = (int64_t)((int64_t)il2cpp_codegen_add(L_118, L_120));
return;
}
}
// System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A (uint64_t* ___data0, uint64_t* ___s01, uint64_t* ___s12, uint64_t* ___s23, uint64_t* ___s34, uint64_t* ___s45, uint64_t* ___s56, uint64_t* ___s67, uint64_t* ___s78, uint64_t* ___s89, uint64_t* ___s910, uint64_t* ___s1011, uint64_t* ___s1112, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___s01;
uint64_t* L_1 = ___s01;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___data0;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4));
uint64_t* L_5 = ___s23;
uint64_t* L_6 = ___s23;
int64_t L_7 = *((int64_t*)L_6);
uint64_t* L_8 = ___s1011;
int64_t L_9 = *((int64_t*)L_8);
*((int64_t*)L_5) = (int64_t)((int64_t)(L_7^L_9));
uint64_t* L_10 = ___s1112;
uint64_t* L_11 = ___s1112;
int64_t L_12 = *((int64_t*)L_11);
uint64_t* L_13 = ___s01;
int64_t L_14 = *((int64_t*)L_13);
*((int64_t*)L_10) = (int64_t)((int64_t)(L_12^L_14));
uint64_t* L_15 = ___s01;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_15, ((int32_t)11), NULL);
uint64_t* L_16 = ___s1112;
uint64_t* L_17 = ___s1112;
int64_t L_18 = *((int64_t*)L_17);
uint64_t* L_19 = ___s12;
int64_t L_20 = *((int64_t*)L_19);
*((int64_t*)L_16) = (int64_t)((int64_t)il2cpp_codegen_add(L_18, L_20));
uint64_t* L_21 = ___s12;
uint64_t* L_22 = ___s12;
int64_t L_23 = *((int64_t*)L_22);
uint64_t* L_24 = ___data0;
int64_t L_25 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_24, 8)));
*((int64_t*)L_21) = (int64_t)((int64_t)il2cpp_codegen_add(L_23, L_25));
uint64_t* L_26 = ___s34;
uint64_t* L_27 = ___s34;
int64_t L_28 = *((int64_t*)L_27);
uint64_t* L_29 = ___s1112;
int64_t L_30 = *((int64_t*)L_29);
*((int64_t*)L_26) = (int64_t)((int64_t)(L_28^L_30));
uint64_t* L_31 = ___s01;
uint64_t* L_32 = ___s01;
int64_t L_33 = *((int64_t*)L_32);
uint64_t* L_34 = ___s12;
int64_t L_35 = *((int64_t*)L_34);
*((int64_t*)L_31) = (int64_t)((int64_t)(L_33^L_35));
uint64_t* L_36 = ___s12;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_36, ((int32_t)32), NULL);
uint64_t* L_37 = ___s01;
uint64_t* L_38 = ___s01;
int64_t L_39 = *((int64_t*)L_38);
uint64_t* L_40 = ___s23;
int64_t L_41 = *((int64_t*)L_40);
*((int64_t*)L_37) = (int64_t)((int64_t)il2cpp_codegen_add(L_39, L_41));
uint64_t* L_42 = ___s23;
uint64_t* L_43 = ___s23;
int64_t L_44 = *((int64_t*)L_43);
uint64_t* L_45 = ___data0;
int64_t L_46 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_45, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8)))));
*((int64_t*)L_42) = (int64_t)((int64_t)il2cpp_codegen_add(L_44, L_46));
uint64_t* L_47 = ___s45;
uint64_t* L_48 = ___s45;
int64_t L_49 = *((int64_t*)L_48);
uint64_t* L_50 = ___s01;
int64_t L_51 = *((int64_t*)L_50);
*((int64_t*)L_47) = (int64_t)((int64_t)(L_49^L_51));
uint64_t* L_52 = ___s12;
uint64_t* L_53 = ___s12;
int64_t L_54 = *((int64_t*)L_53);
uint64_t* L_55 = ___s23;
int64_t L_56 = *((int64_t*)L_55);
*((int64_t*)L_52) = (int64_t)((int64_t)(L_54^L_56));
uint64_t* L_57 = ___s23;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_57, ((int32_t)43), NULL);
uint64_t* L_58 = ___s12;
uint64_t* L_59 = ___s12;
int64_t L_60 = *((int64_t*)L_59);
uint64_t* L_61 = ___s34;
int64_t L_62 = *((int64_t*)L_61);
*((int64_t*)L_58) = (int64_t)((int64_t)il2cpp_codegen_add(L_60, L_62));
uint64_t* L_63 = ___s34;
uint64_t* L_64 = ___s34;
int64_t L_65 = *((int64_t*)L_64);
uint64_t* L_66 = ___data0;
int64_t L_67 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_66, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8)))));
*((int64_t*)L_63) = (int64_t)((int64_t)il2cpp_codegen_add(L_65, L_67));
uint64_t* L_68 = ___s56;
uint64_t* L_69 = ___s56;
int64_t L_70 = *((int64_t*)L_69);
uint64_t* L_71 = ___s12;
int64_t L_72 = *((int64_t*)L_71);
*((int64_t*)L_68) = (int64_t)((int64_t)(L_70^L_72));
uint64_t* L_73 = ___s23;
uint64_t* L_74 = ___s23;
int64_t L_75 = *((int64_t*)L_74);
uint64_t* L_76 = ___s34;
int64_t L_77 = *((int64_t*)L_76);
*((int64_t*)L_73) = (int64_t)((int64_t)(L_75^L_77));
uint64_t* L_78 = ___s34;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_78, ((int32_t)31), NULL);
uint64_t* L_79 = ___s23;
uint64_t* L_80 = ___s23;
int64_t L_81 = *((int64_t*)L_80);
uint64_t* L_82 = ___s45;
int64_t L_83 = *((int64_t*)L_82);
*((int64_t*)L_79) = (int64_t)((int64_t)il2cpp_codegen_add(L_81, L_83));
uint64_t* L_84 = ___s45;
uint64_t* L_85 = ___s45;
int64_t L_86 = *((int64_t*)L_85);
uint64_t* L_87 = ___data0;
int64_t L_88 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_87, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8)))));
*((int64_t*)L_84) = (int64_t)((int64_t)il2cpp_codegen_add(L_86, L_88));
uint64_t* L_89 = ___s67;
uint64_t* L_90 = ___s67;
int64_t L_91 = *((int64_t*)L_90);
uint64_t* L_92 = ___s23;
int64_t L_93 = *((int64_t*)L_92);
*((int64_t*)L_89) = (int64_t)((int64_t)(L_91^L_93));
uint64_t* L_94 = ___s34;
uint64_t* L_95 = ___s34;
int64_t L_96 = *((int64_t*)L_95);
uint64_t* L_97 = ___s45;
int64_t L_98 = *((int64_t*)L_97);
*((int64_t*)L_94) = (int64_t)((int64_t)(L_96^L_98));
uint64_t* L_99 = ___s45;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_99, ((int32_t)17), NULL);
uint64_t* L_100 = ___s34;
uint64_t* L_101 = ___s34;
int64_t L_102 = *((int64_t*)L_101);
uint64_t* L_103 = ___s56;
int64_t L_104 = *((int64_t*)L_103);
*((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add(L_102, L_104));
uint64_t* L_105 = ___s56;
uint64_t* L_106 = ___s56;
int64_t L_107 = *((int64_t*)L_106);
uint64_t* L_108 = ___data0;
int64_t L_109 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_108, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)5), 8)))));
*((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add(L_107, L_109));
uint64_t* L_110 = ___s78;
uint64_t* L_111 = ___s78;
int64_t L_112 = *((int64_t*)L_111);
uint64_t* L_113 = ___s34;
int64_t L_114 = *((int64_t*)L_113);
*((int64_t*)L_110) = (int64_t)((int64_t)(L_112^L_114));
uint64_t* L_115 = ___s45;
uint64_t* L_116 = ___s45;
int64_t L_117 = *((int64_t*)L_116);
uint64_t* L_118 = ___s56;
int64_t L_119 = *((int64_t*)L_118);
*((int64_t*)L_115) = (int64_t)((int64_t)(L_117^L_119));
uint64_t* L_120 = ___s56;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_120, ((int32_t)28), NULL);
uint64_t* L_121 = ___s45;
uint64_t* L_122 = ___s45;
int64_t L_123 = *((int64_t*)L_122);
uint64_t* L_124 = ___s67;
int64_t L_125 = *((int64_t*)L_124);
*((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add(L_123, L_125));
uint64_t* L_126 = ___s67;
uint64_t* L_127 = ___s67;
int64_t L_128 = *((int64_t*)L_127);
uint64_t* L_129 = ___data0;
int64_t L_130 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_129, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)6), 8)))));
*((int64_t*)L_126) = (int64_t)((int64_t)il2cpp_codegen_add(L_128, L_130));
uint64_t* L_131 = ___s89;
uint64_t* L_132 = ___s89;
int64_t L_133 = *((int64_t*)L_132);
uint64_t* L_134 = ___s45;
int64_t L_135 = *((int64_t*)L_134);
*((int64_t*)L_131) = (int64_t)((int64_t)(L_133^L_135));
uint64_t* L_136 = ___s56;
uint64_t* L_137 = ___s56;
int64_t L_138 = *((int64_t*)L_137);
uint64_t* L_139 = ___s67;
int64_t L_140 = *((int64_t*)L_139);
*((int64_t*)L_136) = (int64_t)((int64_t)(L_138^L_140));
uint64_t* L_141 = ___s67;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_141, ((int32_t)39), NULL);
uint64_t* L_142 = ___s56;
uint64_t* L_143 = ___s56;
int64_t L_144 = *((int64_t*)L_143);
uint64_t* L_145 = ___s78;
int64_t L_146 = *((int64_t*)L_145);
*((int64_t*)L_142) = (int64_t)((int64_t)il2cpp_codegen_add(L_144, L_146));
uint64_t* L_147 = ___s78;
uint64_t* L_148 = ___s78;
int64_t L_149 = *((int64_t*)L_148);
uint64_t* L_150 = ___data0;
int64_t L_151 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_150, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)7), 8)))));
*((int64_t*)L_147) = (int64_t)((int64_t)il2cpp_codegen_add(L_149, L_151));
uint64_t* L_152 = ___s910;
uint64_t* L_153 = ___s910;
int64_t L_154 = *((int64_t*)L_153);
uint64_t* L_155 = ___s56;
int64_t L_156 = *((int64_t*)L_155);
*((int64_t*)L_152) = (int64_t)((int64_t)(L_154^L_156));
uint64_t* L_157 = ___s67;
uint64_t* L_158 = ___s67;
int64_t L_159 = *((int64_t*)L_158);
uint64_t* L_160 = ___s78;
int64_t L_161 = *((int64_t*)L_160);
*((int64_t*)L_157) = (int64_t)((int64_t)(L_159^L_161));
uint64_t* L_162 = ___s78;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_162, ((int32_t)57), NULL);
uint64_t* L_163 = ___s67;
uint64_t* L_164 = ___s67;
int64_t L_165 = *((int64_t*)L_164);
uint64_t* L_166 = ___s89;
int64_t L_167 = *((int64_t*)L_166);
*((int64_t*)L_163) = (int64_t)((int64_t)il2cpp_codegen_add(L_165, L_167));
uint64_t* L_168 = ___s89;
uint64_t* L_169 = ___s89;
int64_t L_170 = *((int64_t*)L_169);
uint64_t* L_171 = ___data0;
int64_t L_172 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_171, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)8), 8)))));
*((int64_t*)L_168) = (int64_t)((int64_t)il2cpp_codegen_add(L_170, L_172));
uint64_t* L_173 = ___s1011;
uint64_t* L_174 = ___s1011;
int64_t L_175 = *((int64_t*)L_174);
uint64_t* L_176 = ___s67;
int64_t L_177 = *((int64_t*)L_176);
*((int64_t*)L_173) = (int64_t)((int64_t)(L_175^L_177));
uint64_t* L_178 = ___s78;
uint64_t* L_179 = ___s78;
int64_t L_180 = *((int64_t*)L_179);
uint64_t* L_181 = ___s89;
int64_t L_182 = *((int64_t*)L_181);
*((int64_t*)L_178) = (int64_t)((int64_t)(L_180^L_182));
uint64_t* L_183 = ___s89;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_183, ((int32_t)55), NULL);
uint64_t* L_184 = ___s78;
uint64_t* L_185 = ___s78;
int64_t L_186 = *((int64_t*)L_185);
uint64_t* L_187 = ___s910;
int64_t L_188 = *((int64_t*)L_187);
*((int64_t*)L_184) = (int64_t)((int64_t)il2cpp_codegen_add(L_186, L_188));
uint64_t* L_189 = ___s910;
uint64_t* L_190 = ___s910;
int64_t L_191 = *((int64_t*)L_190);
uint64_t* L_192 = ___data0;
int64_t L_193 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_192, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)9)), 8)))));
*((int64_t*)L_189) = (int64_t)((int64_t)il2cpp_codegen_add(L_191, L_193));
uint64_t* L_194 = ___s1112;
uint64_t* L_195 = ___s1112;
int64_t L_196 = *((int64_t*)L_195);
uint64_t* L_197 = ___s78;
int64_t L_198 = *((int64_t*)L_197);
*((int64_t*)L_194) = (int64_t)((int64_t)(L_196^L_198));
uint64_t* L_199 = ___s89;
uint64_t* L_200 = ___s89;
int64_t L_201 = *((int64_t*)L_200);
uint64_t* L_202 = ___s910;
int64_t L_203 = *((int64_t*)L_202);
*((int64_t*)L_199) = (int64_t)((int64_t)(L_201^L_203));
uint64_t* L_204 = ___s910;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_204, ((int32_t)54), NULL);
uint64_t* L_205 = ___s89;
uint64_t* L_206 = ___s89;
int64_t L_207 = *((int64_t*)L_206);
uint64_t* L_208 = ___s1011;
int64_t L_209 = *((int64_t*)L_208);
*((int64_t*)L_205) = (int64_t)((int64_t)il2cpp_codegen_add(L_207, L_209));
uint64_t* L_210 = ___s1011;
uint64_t* L_211 = ___s1011;
int64_t L_212 = *((int64_t*)L_211);
uint64_t* L_213 = ___data0;
int64_t L_214 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_213, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)10)), 8)))));
*((int64_t*)L_210) = (int64_t)((int64_t)il2cpp_codegen_add(L_212, L_214));
uint64_t* L_215 = ___s01;
uint64_t* L_216 = ___s01;
int64_t L_217 = *((int64_t*)L_216);
uint64_t* L_218 = ___s89;
int64_t L_219 = *((int64_t*)L_218);
*((int64_t*)L_215) = (int64_t)((int64_t)(L_217^L_219));
uint64_t* L_220 = ___s910;
uint64_t* L_221 = ___s910;
int64_t L_222 = *((int64_t*)L_221);
uint64_t* L_223 = ___s1011;
int64_t L_224 = *((int64_t*)L_223);
*((int64_t*)L_220) = (int64_t)((int64_t)(L_222^L_224));
uint64_t* L_225 = ___s1011;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_225, ((int32_t)22), NULL);
uint64_t* L_226 = ___s910;
uint64_t* L_227 = ___s910;
int64_t L_228 = *((int64_t*)L_227);
uint64_t* L_229 = ___s1112;
int64_t L_230 = *((int64_t*)L_229);
*((int64_t*)L_226) = (int64_t)((int64_t)il2cpp_codegen_add(L_228, L_230));
uint64_t* L_231 = ___s1112;
uint64_t* L_232 = ___s1112;
int64_t L_233 = *((int64_t*)L_232);
uint64_t* L_234 = ___data0;
int64_t L_235 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_234, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)11)), 8)))));
*((int64_t*)L_231) = (int64_t)((int64_t)il2cpp_codegen_add(L_233, L_235));
uint64_t* L_236 = ___s12;
uint64_t* L_237 = ___s12;
int64_t L_238 = *((int64_t*)L_237);
uint64_t* L_239 = ___s910;
int64_t L_240 = *((int64_t*)L_239);
*((int64_t*)L_236) = (int64_t)((int64_t)(L_238^L_240));
uint64_t* L_241 = ___s1011;
uint64_t* L_242 = ___s1011;
int64_t L_243 = *((int64_t*)L_242);
uint64_t* L_244 = ___s1112;
int64_t L_245 = *((int64_t*)L_244);
*((int64_t*)L_241) = (int64_t)((int64_t)(L_243^L_245));
uint64_t* L_246 = ___s1112;
SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_246, ((int32_t)46), NULL);
uint64_t* L_247 = ___s1011;
uint64_t* L_248 = ___s1011;
int64_t L_249 = *((int64_t*)L_248);
uint64_t* L_250 = ___s01;
int64_t L_251 = *((int64_t*)L_250);
*((int64_t*)L_247) = (int64_t)((int64_t)il2cpp_codegen_add(L_249, L_251));
return;
}
}
// System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863 (void* ___dst0, int32_t ___value1, uint64_t ___numberOfBytes2, const RuntimeMethod* method)
{
uint64_t V_0 = 0;
uint64_t* V_1 = NULL;
uint64_t V_2 = 0;
uint64_t V_3 = 0;
bool V_4 = false;
uint8_t* V_5 = NULL;
uint8_t* V_6 = NULL;
uint64_t V_7 = 0;
uint64_t V_8 = 0;
bool V_9 = false;
{
int32_t L_0 = ___value1;
int32_t L_1 = ___value1;
V_0 = ((int64_t)(uint64_t)((uint32_t)((int32_t)(L_0|L_1))));
void* L_2 = ___dst0;
V_1 = (uint64_t*)L_2;
uint64_t L_3 = ___numberOfBytes2;
V_2 = ((int64_t)((uint64_t)L_3>>3));
V_3 = ((int64_t)0);
goto IL_0020;
}
IL_0012:
{
uint64_t* L_4 = V_1;
uint64_t L_5 = V_3;
uint64_t L_6 = V_0;
*((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_4, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply((int64_t)L_5, ((int64_t)8))))))) = (int64_t)L_6;
uint64_t L_7 = V_3;
V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_7, ((int64_t)1)));
}
IL_0020:
{
uint64_t L_8 = V_3;
uint64_t L_9 = V_2;
V_4 = (bool)((!(((uint64_t)L_8) >= ((uint64_t)L_9)))? 1 : 0);
bool L_10 = V_4;
if (L_10)
{
goto IL_0012;
}
}
{
uint64_t* L_11 = V_1;
___dst0 = (void*)L_11;
uint64_t L_12 = ___numberOfBytes2;
uint64_t L_13 = V_2;
___numberOfBytes2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_12, (int64_t)L_13));
int8_t* L_14 = (int8_t*) alloca(((uintptr_t)4));
memset(L_14, 0, ((uintptr_t)4));
V_5 = (uint8_t*)(L_14);
uint8_t* L_15 = V_5;
int32_t L_16 = ___value1;
*((int8_t*)L_15) = (int8_t)((int32_t)(uint8_t)((int32_t)(L_16&((int32_t)15))));
uint8_t* L_17 = V_5;
int32_t L_18 = ___value1;
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_17, 1))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_18>>4))&((int32_t)15))));
uint8_t* L_19 = V_5;
int32_t L_20 = ___value1;
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_19, 2))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_20>>8))&((int32_t)15))));
uint8_t* L_21 = V_5;
int32_t L_22 = ___value1;
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_21, 3))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_22>>((int32_t)12)))&((int32_t)15))));
void* L_23 = ___dst0;
V_6 = (uint8_t*)L_23;
uint64_t L_24 = ___numberOfBytes2;
V_7 = L_24;
V_8 = ((int64_t)0);
goto IL_008b;
}
IL_0073:
{
uint8_t* L_25 = V_6;
uint64_t L_26 = V_8;
uint8_t* L_27 = V_5;
uint64_t L_28 = V_8;
int32_t L_29 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_27, (intptr_t)((uintptr_t)((int64_t)((uint64_t)(int64_t)L_28%(uint64_t)(int64_t)((int64_t)4)))))));
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_25, (intptr_t)((uintptr_t)L_26)))) = (int8_t)L_29;
uint64_t L_30 = V_8;
V_8 = ((int64_t)il2cpp_codegen_add((int64_t)L_30, ((int64_t)1)));
}
IL_008b:
{
uint64_t L_31 = V_8;
uint64_t L_32 = V_7;
V_9 = (bool)((!(((uint64_t)L_31) >= ((uint64_t)L_32)))? 1 : 0);
bool L_33 = V_9;
if (L_33)
{
goto IL_0073;
}
}
{
return;
}
}
// System.Void UnityEngine.SpookyHash::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash__cctor_m54DA263A699B91638C2B21EBEDA0139A4D879057 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0;
L_0 = SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B(NULL);
((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___p80, const RuntimeMethod* method)
{
{
__this->___p32_1 = (uint32_t*)((intptr_t)0);
__this->___p64_2 = (uint64_t*)((intptr_t)0);
__this->___i_3 = ((int64_t)0);
uint16_t* L_0 = ___p80;
__this->___p8_0 = (uint8_t*)L_0;
return;
}
}
IL2CPP_EXTERN_C void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04_AdjustorThunk (RuntimeObject* __this, uint16_t* ___p80, const RuntimeMethod* method)
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B*>(__this + _offset);
U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04(_thisAdjusted, ___p80, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m04453993587B6E24034859C1B4FF36423BC493EE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___hotspot1, int32_t ___cursorMode2, const RuntimeMethod* method)
{
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___texture0;
int32_t L_1 = ___cursorMode2;
Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD(L_0, (&___hotspot1), L_1, NULL);
return;
}
}
// System.Void UnityEngine.Cursor::set_visible(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4 (bool ___value0, const RuntimeMethod* method)
{
typedef void (*Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4_ftn) (bool);
static Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_visible(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE (const RuntimeMethod* method)
{
typedef int32_t (*Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE_ftn) ();
static Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D_ftn) (int32_t);
static Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___hotspot1, int32_t ___cursorMode2, const RuntimeMethod* method)
{
typedef void (*Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
static Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
_il2cpp_icall_func(___texture0, ___hotspot1, ___cursorMode2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
RuntimeObject* L_0 = ___logHandler0;
Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
return;
}
}
// UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Logger::get_logEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
// UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
return;
}
}
// System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
bool L_0;
L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0038;
}
}
{
int32_t L_2 = ___logType0;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0018;
}
}
{
V_2 = (bool)1;
goto IL_003c;
}
IL_0018:
{
int32_t L_4;
L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0037;
}
}
{
int32_t L_6 = ___logType0;
int32_t L_7;
L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_003c;
}
IL_0037:
{
}
IL_0038:
{
V_2 = (bool)0;
goto IL_003c;
}
IL_003c:
{
bool L_8 = V_2;
return L_8;
}
}
// System.String UnityEngine.Logger::GetString(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7 (RuntimeObject* ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
bool V_3 = false;
{
RuntimeObject* L_0 = ___message0;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0012;
}
}
{
V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
goto IL_003b;
}
IL_0012:
{
RuntimeObject* L_2 = ___message0;
V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
RuntimeObject* L_3 = V_0;
V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_0031;
}
}
{
RuntimeObject* L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
L_6 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
String_t* L_7;
L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
V_2 = L_7;
goto IL_003b;
}
IL_0031:
{
RuntimeObject* L_8 = ___message0;
NullCheck(L_8);
String_t* L_9;
L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
V_2 = L_9;
goto IL_003b;
}
IL_003b:
{
String_t* L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, RuntimeObject* ___message1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___logType0;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___logType0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
RuntimeObject* L_7 = ___message1;
String_t* L_8;
L_8 = Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7(L_7, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
}
IL_002e:
{
return;
}
}
// System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, RuntimeObject* ___message1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___logType0;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___logType0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___context2;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
RuntimeObject* L_8 = ___message1;
String_t* L_9;
L_9 = Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7(L_8, NULL);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_9);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
}
IL_002e:
{
return;
}
}
// System.Void UnityEngine.Logger::LogError(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___tag0, RuntimeObject* ___message1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0032;
}
}
{
RuntimeObject* L_2;
L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
String_t* L_5 = ___tag0;
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_5);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
RuntimeObject* L_7 = ___message1;
String_t* L_8;
L_8 = Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7(L_7, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
NullCheck(L_2);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
}
IL_0032:
{
return;
}
}
// System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___exception0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
RuntimeObject* L_2;
L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
Exception_t* L_3 = ___exception0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___context1;
NullCheck(L_2);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, String_t* ___format1, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___logType0;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___logType0;
String_t* L_5 = ___format1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___args2;
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, String_t* ___format2, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___logType0;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___logType0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___context1;
String_t* L_6 = ___format2;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___args3;
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
}
IL_001d:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA (String_t* ___s0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___s0;
V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
String_t* L_2 = ___s0;
UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26(L_2, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26 (String_t* ___s0, const RuntimeMethod* method)
{
typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26_ftn) (String_t*);
static UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
_il2cpp_icall_func(___s0);
}
// System.Void UnityEngine.UnityLogWriter::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_mAA89EF0A02E3F6D2034522F8462DEC0A9D26C467 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
NullCheck(L_0);
UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
Console_SetOut_m3BF250C4435957B5FBD2194F1249D8414974779E(L_0, NULL);
return;
}
}
// System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
{
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
{
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
L_0 = Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___value0, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___value0), NULL);
UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___s0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___s0;
UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___buffer0, int32_t ___index1, int32_t ___count2, const RuntimeMethod* method)
{
{
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___buffer0;
int32_t L_1 = ___index1;
int32_t L_2 = ___count2;
String_t* L_3;
L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26(L_3, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (RuntimeObject* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
}
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_EXTERN_C void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (RuntimeObject* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline(_thisAdjusted, ___r0, ___g1, ___b2, method);
}
// System.String UnityEngine.Color::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___r_0);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___g_1);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___b_2);
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___a_3);
String_t* L_25 = ___format0;
RuntimeObject* L_26 = ___formatProvider1;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_EXTERN_C int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
int32_t _returnValue;
_returnValue = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Color::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
bool _returnValue;
_returnValue = Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___other0;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___other0;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___other0;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___other0;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
bool _returnValue;
_returnValue = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Addition_m39AF1619A5E6C1F698EEF20FA5FE6F3288902AAB (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___b1;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___a0;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___b1;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___a0;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___b1;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___a0;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___b1;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mF17D278EB0ABC9AEB32E829D5CA98784E0D6B66F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___b1;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___a0;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___b1;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___a0;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___b1;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___a0;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___b1;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, float ___b1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0;
float L_1 = L_0.___r_0;
float L_2 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___a0;
float L_4 = L_3.___g_1;
float L_5 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a0;
float L_7 = L_6.___b_2;
float L_8 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a0;
float L_10 = L_9.___a_3;
float L_11 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
memset((&L_12), 0, sizeof(L_12));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
return L_13;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m1ED56CA313E9D35FD4324AADD8495ADFC041294A (float ___b0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a1;
float L_1 = L_0.___r_0;
float L_2 = ___b0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___a1;
float L_4 = L_3.___g_1;
float L_5 = ___b0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a1;
float L_7 = L_6.___b_2;
float L_8 = ___b0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a1;
float L_10 = L_9.___a_3;
float L_11 = ___b0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
memset((&L_12), 0, sizeof(L_12));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
return L_13;
}
}
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___rhs1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_m4A31CEDC6B46367D219D0358AC94F5F66C3849CA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___rhs1;
bool L_2;
L_2 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mCE0CF50E59713C5A8F6AAC2C6648CF0EDBEEB27B (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, float ___t2, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
float L_1;
L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL);
___t2 = L_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___a0;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___b1;
float L_5 = L_4.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a0;
float L_7 = L_6.___r_0;
float L_8 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a0;
float L_10 = L_9.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___b1;
float L_12 = L_11.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___a0;
float L_14 = L_13.___g_1;
float L_15 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___a0;
float L_17 = L_16.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___b1;
float L_19 = L_18.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___a0;
float L_21 = L_20.___b_2;
float L_22 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___a0;
float L_24 = L_23.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___b1;
float L_26 = L_25.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___a0;
float L_28 = L_27.___a_3;
float L_29 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
memset((&L_30), 0, sizeof(L_30));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
V_0 = L_30;
goto IL_0069;
}
IL_0069:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0;
return L_31;
}
}
// UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_LerpUnclamped_mF9C5CB32C3A014F975624AD08C96FE237DC26295 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, float ___t2, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___b1;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___a0;
float L_5 = L_4.___r_0;
float L_6 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___a0;
float L_8 = L_7.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___b1;
float L_10 = L_9.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___a0;
float L_12 = L_11.___g_1;
float L_13 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___a0;
float L_15 = L_14.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___b1;
float L_17 = L_16.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___a0;
float L_19 = L_18.___b_2;
float L_20 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = ___a0;
float L_22 = L_21.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___b1;
float L_24 = L_23.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___a0;
float L_26 = L_25.___a_3;
float L_27 = ___t2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
memset((&L_28), 0, sizeof(L_28));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_24, L_26)), L_27)))), /*hidden argument*/NULL);
V_0 = L_28;
goto IL_0061;
}
IL_0061:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
return L_29;
}
}
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___multiplier0;
float L_2 = __this->___g_1;
float L_3 = ___multiplier0;
float L_4 = __this->___b_2;
float L_5 = ___multiplier0;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (RuntimeObject* __this, float ___multiplier0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline(_thisAdjusted, ___multiplier0, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_m336EB73DD4A5B11B7F405CF4BC7F37A466FB4FF7 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_yellow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_yellow_m1EF7276EF58050DFBA8921E2383F0249C08D346F (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_cyan()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_cyan_m1257FED4776F2A33BD7250357D024B3FA3E592EB (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_magenta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_gray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gray_mC62F535A52768B992F144E443D201F749C5DE932 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_grey()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::get_gamma()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
float _returnValue;
_returnValue = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___v0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___v0;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___v0;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___v0;
float L_7 = L_6.___w_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___r0;
__this->___r_1 = L_0;
uint8_t L_1 = ___g1;
__this->___g_2 = L_1;
uint8_t L_2 = ___b2;
__this->___b_3 = L_2;
uint8_t L_3 = ___a3;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (RuntimeObject* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
}
// UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
float L_2;
L_2 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_1, NULL);
float L_3;
L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___g_1;
float L_6;
L_6 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_5, NULL);
float L_7;
L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___c0;
float L_9 = L_8.___b_2;
float L_10;
L_10 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_9, NULL);
float L_11;
L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___c0;
float L_13 = L_12.___a_3;
float L_14;
L_14 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_13, NULL);
float L_15;
L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
memset((&L_16), 0, sizeof(L_16));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_0065;
}
IL_0065:
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___c0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___c0;
uint8_t L_1 = L_0.___r_1;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___c0;
uint8_t L_3 = L_2.___g_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___c0;
uint8_t L_5 = L_4.___b_3;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___c0;
uint8_t L_7 = L_6.___a_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Color32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
RuntimeObject* L_0 = ___formatProvider1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___formatProvider1 = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
uint8_t* L_6 = (&__this->___r_1);
String_t* L_7 = ___format0;
RuntimeObject* L_8 = ___formatProvider1;
String_t* L_9;
L_9 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_6, L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
uint8_t* L_11 = (&__this->___g_2);
String_t* L_12 = ___format0;
RuntimeObject* L_13 = ___formatProvider1;
String_t* L_14;
L_14 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_11, L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
uint8_t* L_16 = (&__this->___b_3);
String_t* L_17 = ___format0;
RuntimeObject* L_18 = ___formatProvider1;
String_t* L_19;
L_19 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_16, L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
uint8_t* L_21 = (&__this->___a_4);
String_t* L_22 = ___format0;
RuntimeObject* L_23 = ___formatProvider1;
String_t* L_24;
L_24 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_21, L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, NULL);
V_1 = L_25;
goto IL_0068;
}
IL_0068:
{
String_t* L_26 = V_1;
return L_26;
}
}
IL2CPP_EXTERN_C String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1 (GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___col0, float ___time1, const RuntimeMethod* method)
{
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___col0;
__this->___color_0 = L_0;
float L_1 = ___time1;
__this->___time_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___col0, float ___time1, const RuntimeMethod* method)
{
GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A*>(__this + _offset);
GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1(_thisAdjusted, ___col0, ___time1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B (GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* __this, float ___alpha0, float ___time1, const RuntimeMethod* method)
{
{
float L_0 = ___alpha0;
__this->___alpha_0 = L_0;
float L_1 = ___time1;
__this->___time_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B_AdjustorThunk (RuntimeObject* __this, float ___alpha0, float ___time1, const RuntimeMethod* method)
{
GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0*>(__this + _offset);
GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B(_thisAdjusted, ___alpha0, ___time1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
{
}
// System.IntPtr UnityEngine.Gradient::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A (const RuntimeMethod* method)
{
typedef intptr_t (*Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A_ftn) ();
static Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Gradient::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
typedef void (*Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
static Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___other0, const RuntimeMethod* method)
{
typedef bool (*Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, intptr_t);
static Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
return icallRetVal;
}
// System.Void UnityEngine.Gradient::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.Gradient::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// UnityEngine.Color UnityEngine.Gradient::Evaluate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Gradient_Evaluate_m332A32F48EA3F884CB55D74131DF8064F29F9C32 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, float ___time0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___time0;
Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB(__this, L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* ___colorKeys0, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* ___alphaKeys1, const RuntimeMethod* method)
{
typedef void (*Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18*, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E*);
static Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[])");
_il2cpp_icall_func(__this, ___colorKeys0, ___alphaKeys1);
}
// System.Boolean UnityEngine.Gradient::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, RuntimeObject* ___o0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___o0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_000e:
{
RuntimeObject* L_2 = ___o0;
V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0044;
}
IL_001b:
{
RuntimeObject* L_4 = ___o0;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0035;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_0035:
{
RuntimeObject* L_8 = ___o0;
bool L_9;
L_9 = Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98(__this, ((Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)CastclassClass((RuntimeObject*)L_8, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var)), NULL);
V_1 = L_9;
goto IL_0044;
}
IL_0044:
{
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___other0;
V_0 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0049;
}
IL_000e:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_2 = ___other0;
V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_001b:
{
intptr_t* L_4 = (&__this->___m_Ptr_0);
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_5 = ___other0;
NullCheck(L_5);
intptr_t L_6 = L_5->___m_Ptr_0;
intptr_t L_7 = L_6;
RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
bool L_9;
L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_003a;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_003a:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_11 = ___other0;
NullCheck(L_11);
intptr_t L_12 = L_11->___m_Ptr_0;
bool L_13;
L_13 = Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C(__this, L_12, NULL);
V_1 = L_13;
goto IL_0049;
}
IL_0049:
{
bool L_14 = V_1;
return L_14;
}
}
// System.Int32 UnityEngine.Gradient::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, float ___time0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method)
{
typedef void (*Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___time0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue;
_returnValue = Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::DecomposeProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519(__this, (&V_0), NULL);
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 _returnValue;
_returnValue = Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue;
_returnValue = Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::get_decomposeProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 V_0;
memset((&V_0), 0, sizeof(V_0));
{
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_0;
L_0 = Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 _returnValue;
_returnValue = Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584((&___pos0), (&___q1), (&___s2), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___q1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___s2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3;
L_3 = Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680(L_0, L_1, L_2, NULL);
*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this = L_3;
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA(_thisAdjusted, ___pos0, ___q1, ___s2, method);
}
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m12F1B34AA8BCEB2C3D72481C02064363B9202A0C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___input0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___result1, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___result1;
bool L_1;
L_1 = Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48((&___input0), L_0, NULL);
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59((&___m0), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Transpose(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA((&___m0), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_transpose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Ortho_m2C3F7FDC23CFC7E6D59009362559FDC0B6A3DC25 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___left0;
float L_1 = ___right1;
float L_2 = ___bottom2;
float L_3 = ___top3;
float L_4 = ___zNear4;
float L_5 = ___zFar5;
Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19(L_0, L_1, L_2, L_3, L_4, L_5, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Perspective(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Perspective_mC8EE39379287917634B001BBA926CAFBB4B343BB (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___fov0;
float L_1 = ___aspect1;
float L_2 = ___zNear2;
float L_3 = ___zFar3;
Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61(L_0, L_1, L_2, L_3, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___left0;
float L_1 = ___right1;
float L_2 = ___bottom2;
float L_3 = ___top3;
float L_4 = ___zNear4;
float L_5 = ___zFar5;
Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1(L_0, L_1, L_2, L_3, L_4, L_5, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(UnityEngine.FrustumPlanes)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Frustum_m6C5494A74BBFF3B676AD11612350519583D008D5 (FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 ___fp0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_0 = ___fp0;
float L_1 = L_0.___left_0;
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_2 = ___fp0;
float L_3 = L_2.___right_1;
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_4 = ___fp0;
float L_5 = L_4.___bottom_2;
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_6 = ___fp0;
float L_7 = L_6.___top_3;
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_8 = ___fp0;
float L_9 = L_8.___zNear_4;
FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_10 = ___fp0;
float L_11 = L_10.___zFar_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12;
L_12 = Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA(L_1, L_3, L_5, L_7, L_9, L_11, NULL);
V_0 = L_12;
goto IL_002d;
}
IL_002d:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13 = V_0;
return L_13;
}
}
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column00, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column11, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column22, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column33, const RuntimeMethod* method)
{
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___column00;
float L_1 = L_0.___x_1;
__this->___m00_0 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___column11;
float L_3 = L_2.___x_1;
__this->___m01_4 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___column22;
float L_5 = L_4.___x_1;
__this->___m02_8 = L_5;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___column33;
float L_7 = L_6.___x_1;
__this->___m03_12 = L_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___column00;
float L_9 = L_8.___y_2;
__this->___m10_1 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___column11;
float L_11 = L_10.___y_2;
__this->___m11_5 = L_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___column22;
float L_13 = L_12.___y_2;
__this->___m12_9 = L_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___column33;
float L_15 = L_14.___y_2;
__this->___m13_13 = L_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___column00;
float L_17 = L_16.___z_3;
__this->___m20_2 = L_17;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___column11;
float L_19 = L_18.___z_3;
__this->___m21_6 = L_19;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___column22;
float L_21 = L_20.___z_3;
__this->___m22_10 = L_21;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___column33;
float L_23 = L_22.___z_3;
__this->___m23_14 = L_23;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___column00;
float L_25 = L_24.___w_4;
__this->___m30_3 = L_25;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___column11;
float L_27 = L_26.___w_4;
__this->___m31_7 = L_27;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___column22;
float L_29 = L_28.___w_4;
__this->___m32_11 = L_29;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___column33;
float L_31 = L_30.___w_4;
__this->___m33_15 = L_31;
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column00, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column11, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column22, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column33, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
}
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___row0;
int32_t L_1 = ___column1;
float L_2 = ___value2;
Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(__this, ((int32_t)il2cpp_codegen_add(L_0, ((int32_t)il2cpp_codegen_multiply(L_1, 4)))), L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_AdjustorThunk (RuntimeObject* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(_thisAdjusted, ___row0, ___column1, ___value2, method);
}
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0050;
}
case 1:
{
goto IL_005c;
}
case 2:
{
goto IL_0068;
}
case 3:
{
goto IL_0074;
}
case 4:
{
goto IL_007d;
}
case 5:
{
goto IL_0086;
}
case 6:
{
goto IL_008f;
}
case 7:
{
goto IL_0098;
}
case 8:
{
goto IL_00a1;
}
case 9:
{
goto IL_00aa;
}
case 10:
{
goto IL_00b3;
}
case 11:
{
goto IL_00bc;
}
case 12:
{
goto IL_00c5;
}
case 13:
{
goto IL_00ce;
}
case 14:
{
goto IL_00d7;
}
case 15:
{
goto IL_00e0;
}
}
}
{
goto IL_00e9;
}
IL_0050:
{
float L_3 = ___value1;
__this->___m00_0 = L_3;
goto IL_00f4;
}
IL_005c:
{
float L_4 = ___value1;
__this->___m10_1 = L_4;
goto IL_00f4;
}
IL_0068:
{
float L_5 = ___value1;
__this->___m20_2 = L_5;
goto IL_00f4;
}
IL_0074:
{
float L_6 = ___value1;
__this->___m30_3 = L_6;
goto IL_00f4;
}
IL_007d:
{
float L_7 = ___value1;
__this->___m01_4 = L_7;
goto IL_00f4;
}
IL_0086:
{
float L_8 = ___value1;
__this->___m11_5 = L_8;
goto IL_00f4;
}
IL_008f:
{
float L_9 = ___value1;
__this->___m21_6 = L_9;
goto IL_00f4;
}
IL_0098:
{
float L_10 = ___value1;
__this->___m31_7 = L_10;
goto IL_00f4;
}
IL_00a1:
{
float L_11 = ___value1;
__this->___m02_8 = L_11;
goto IL_00f4;
}
IL_00aa:
{
float L_12 = ___value1;
__this->___m12_9 = L_12;
goto IL_00f4;
}
IL_00b3:
{
float L_13 = ___value1;
__this->___m22_10 = L_13;
goto IL_00f4;
}
IL_00bc:
{
float L_14 = ___value1;
__this->___m32_11 = L_14;
goto IL_00f4;
}
IL_00c5:
{
float L_15 = ___value1;
__this->___m03_12 = L_15;
goto IL_00f4;
}
IL_00ce:
{
float L_16 = ___value1;
__this->___m13_13 = L_16;
goto IL_00f4;
}
IL_00d7:
{
float L_17 = ___value1;
__this->___m23_14 = L_17;
goto IL_00f4;
}
IL_00e0:
{
float L_18 = ___value1;
__this->___m33_15 = L_18;
goto IL_00f4;
}
IL_00e9:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_19);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var)));
}
IL_00f4:
{
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___index0, ___value1, method);
}
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
int32_t _returnValue;
_returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
bool _returnValue;
_returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
bool _returnValue;
_returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___lhs0;
float L_1 = L_0.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___rhs1;
float L_3 = L_2.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___lhs0;
float L_5 = L_4.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___rhs1;
float L_7 = L_6.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___lhs0;
float L_9 = L_8.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___rhs1;
float L_11 = L_10.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___lhs0;
float L_13 = L_12.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___rhs1;
float L_15 = L_14.___m30_3;
(&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___lhs0;
float L_17 = L_16.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___rhs1;
float L_19 = L_18.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___lhs0;
float L_21 = L_20.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___rhs1;
float L_23 = L_22.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___lhs0;
float L_25 = L_24.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___rhs1;
float L_27 = L_26.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___lhs0;
float L_29 = L_28.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___rhs1;
float L_31 = L_30.___m31_7;
(&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___lhs0;
float L_33 = L_32.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___rhs1;
float L_35 = L_34.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___lhs0;
float L_37 = L_36.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___rhs1;
float L_39 = L_38.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___lhs0;
float L_41 = L_40.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___rhs1;
float L_43 = L_42.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___lhs0;
float L_45 = L_44.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___rhs1;
float L_47 = L_46.___m32_11;
(&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___lhs0;
float L_49 = L_48.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___rhs1;
float L_51 = L_50.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___lhs0;
float L_53 = L_52.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___rhs1;
float L_55 = L_54.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___lhs0;
float L_57 = L_56.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___rhs1;
float L_59 = L_58.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___lhs0;
float L_61 = L_60.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___rhs1;
float L_63 = L_62.___m33_15;
(&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___lhs0;
float L_65 = L_64.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___rhs1;
float L_67 = L_66.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___lhs0;
float L_69 = L_68.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___rhs1;
float L_71 = L_70.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___lhs0;
float L_73 = L_72.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___rhs1;
float L_75 = L_74.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___lhs0;
float L_77 = L_76.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___rhs1;
float L_79 = L_78.___m30_3;
(&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___lhs0;
float L_81 = L_80.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___rhs1;
float L_83 = L_82.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___lhs0;
float L_85 = L_84.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___rhs1;
float L_87 = L_86.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___lhs0;
float L_89 = L_88.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___rhs1;
float L_91 = L_90.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___lhs0;
float L_93 = L_92.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___rhs1;
float L_95 = L_94.___m31_7;
(&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___lhs0;
float L_97 = L_96.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___rhs1;
float L_99 = L_98.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___lhs0;
float L_101 = L_100.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___rhs1;
float L_103 = L_102.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___lhs0;
float L_105 = L_104.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___rhs1;
float L_107 = L_106.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___lhs0;
float L_109 = L_108.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___rhs1;
float L_111 = L_110.___m32_11;
(&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___lhs0;
float L_113 = L_112.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___rhs1;
float L_115 = L_114.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___lhs0;
float L_117 = L_116.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___rhs1;
float L_119 = L_118.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___lhs0;
float L_121 = L_120.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___rhs1;
float L_123 = L_122.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___lhs0;
float L_125 = L_124.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___rhs1;
float L_127 = L_126.___m33_15;
(&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___lhs0;
float L_129 = L_128.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___rhs1;
float L_131 = L_130.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___lhs0;
float L_133 = L_132.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___rhs1;
float L_135 = L_134.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___lhs0;
float L_137 = L_136.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___rhs1;
float L_139 = L_138.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___lhs0;
float L_141 = L_140.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___rhs1;
float L_143 = L_142.___m30_3;
(&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___lhs0;
float L_145 = L_144.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___rhs1;
float L_147 = L_146.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___lhs0;
float L_149 = L_148.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___rhs1;
float L_151 = L_150.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___lhs0;
float L_153 = L_152.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___rhs1;
float L_155 = L_154.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___lhs0;
float L_157 = L_156.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___rhs1;
float L_159 = L_158.___m31_7;
(&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___lhs0;
float L_161 = L_160.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___rhs1;
float L_163 = L_162.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___lhs0;
float L_165 = L_164.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___rhs1;
float L_167 = L_166.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___lhs0;
float L_169 = L_168.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___rhs1;
float L_171 = L_170.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___lhs0;
float L_173 = L_172.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___rhs1;
float L_175 = L_174.___m32_11;
(&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___lhs0;
float L_177 = L_176.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___rhs1;
float L_179 = L_178.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___lhs0;
float L_181 = L_180.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___rhs1;
float L_183 = L_182.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___lhs0;
float L_185 = L_184.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___rhs1;
float L_187 = L_186.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___lhs0;
float L_189 = L_188.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___rhs1;
float L_191 = L_190.___m33_15;
(&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___lhs0;
float L_193 = L_192.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___rhs1;
float L_195 = L_194.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___lhs0;
float L_197 = L_196.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___rhs1;
float L_199 = L_198.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___lhs0;
float L_201 = L_200.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___rhs1;
float L_203 = L_202.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___lhs0;
float L_205 = L_204.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___rhs1;
float L_207 = L_206.___m30_3;
(&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___lhs0;
float L_209 = L_208.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___rhs1;
float L_211 = L_210.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___lhs0;
float L_213 = L_212.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___rhs1;
float L_215 = L_214.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___lhs0;
float L_217 = L_216.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___rhs1;
float L_219 = L_218.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___lhs0;
float L_221 = L_220.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___rhs1;
float L_223 = L_222.___m31_7;
(&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___lhs0;
float L_225 = L_224.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___rhs1;
float L_227 = L_226.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___lhs0;
float L_229 = L_228.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___rhs1;
float L_231 = L_230.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___lhs0;
float L_233 = L_232.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___rhs1;
float L_235 = L_234.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___lhs0;
float L_237 = L_236.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___rhs1;
float L_239 = L_238.___m32_11;
(&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___lhs0;
float L_241 = L_240.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___rhs1;
float L_243 = L_242.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___lhs0;
float L_245 = L_244.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___rhs1;
float L_247 = L_246.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___lhs0;
float L_249 = L_248.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___rhs1;
float L_251 = L_250.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___lhs0;
float L_253 = L_252.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___rhs1;
float L_255 = L_254.___m33_15;
(&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
V_1 = L_256;
goto IL_03e5;
}
IL_03e5:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
return L_257;
}
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_op_Multiply_m2041E25F0453B831D95C32E924B88125ACFE9255 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___vector1, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___lhs0;
float L_1 = L_0.___m00_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___vector1;
float L_3 = L_2.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___lhs0;
float L_5 = L_4.___m01_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___vector1;
float L_7 = L_6.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___lhs0;
float L_9 = L_8.___m02_8;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___vector1;
float L_11 = L_10.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___lhs0;
float L_13 = L_12.___m03_12;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___vector1;
float L_15 = L_14.___w_4;
(&V_0)->___x_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___lhs0;
float L_17 = L_16.___m10_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___vector1;
float L_19 = L_18.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___lhs0;
float L_21 = L_20.___m11_5;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___vector1;
float L_23 = L_22.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___lhs0;
float L_25 = L_24.___m12_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___vector1;
float L_27 = L_26.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___lhs0;
float L_29 = L_28.___m13_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___vector1;
float L_31 = L_30.___w_4;
(&V_0)->___y_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___lhs0;
float L_33 = L_32.___m20_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34 = ___vector1;
float L_35 = L_34.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___lhs0;
float L_37 = L_36.___m21_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = ___vector1;
float L_39 = L_38.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___lhs0;
float L_41 = L_40.___m22_10;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = ___vector1;
float L_43 = L_42.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___lhs0;
float L_45 = L_44.___m23_14;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_46 = ___vector1;
float L_47 = L_46.___w_4;
(&V_0)->___z_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___lhs0;
float L_49 = L_48.___m30_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50 = ___vector1;
float L_51 = L_50.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___lhs0;
float L_53 = L_52.___m31_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = ___vector1;
float L_55 = L_54.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___lhs0;
float L_57 = L_56.___m32_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_58 = ___vector1;
float L_59 = L_58.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___lhs0;
float L_61 = L_60.___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_62 = ___vector1;
float L_63 = L_62.___w_4;
(&V_0)->___w_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_64 = V_0;
V_1 = L_64;
goto IL_00fd;
}
IL_00fd:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_65 = V_1;
return L_65;
}
}
// System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 0, NULL);
bool L_2;
L_2 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_0, L_1, NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 1, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 1, NULL);
bool L_5;
L_5 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_3, L_4, NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 2, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 2, NULL);
bool L_8;
L_8 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_6, L_7, NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 3, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 3, NULL);
bool L_11;
L_11 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_9, L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_0 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_0;
return L_12;
}
}
// System.Boolean UnityEngine.Matrix4x4::op_Inequality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Inequality_mFBA4DC437A3E4F95A31D42DF4E63C96319A96980 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___lhs0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___rhs1;
bool L_2;
L_2 = Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_0040;
}
case 2:
{
goto IL_0060;
}
case 3:
{
goto IL_0080;
}
}
}
{
goto IL_00a0;
}
IL_0020:
{
float L_3 = __this->___m00_0;
float L_4 = __this->___m10_1;
float L_5 = __this->___m20_2;
float L_6 = __this->___m30_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_00ab;
}
IL_0040:
{
float L_8 = __this->___m01_4;
float L_9 = __this->___m11_5;
float L_10 = __this->___m21_6;
float L_11 = __this->___m31_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
goto IL_00ab;
}
IL_0060:
{
float L_13 = __this->___m02_8;
float L_14 = __this->___m12_9;
float L_15 = __this->___m22_10;
float L_16 = __this->___m32_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_00ab;
}
IL_0080:
{
float L_18 = __this->___m03_12;
float L_19 = __this->___m13_13;
float L_20 = __this->___m23_14;
float L_21 = __this->___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_00ab;
}
IL_00a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_23);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
}
IL_00ab:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___index0, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_0040;
}
case 2:
{
goto IL_0060;
}
case 3:
{
goto IL_0080;
}
}
}
{
goto IL_00a0;
}
IL_0020:
{
float L_3 = __this->___m00_0;
float L_4 = __this->___m01_4;
float L_5 = __this->___m02_8;
float L_6 = __this->___m03_12;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_00ab;
}
IL_0040:
{
float L_8 = __this->___m10_1;
float L_9 = __this->___m11_5;
float L_10 = __this->___m12_9;
float L_11 = __this->___m13_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
goto IL_00ab;
}
IL_0060:
{
float L_13 = __this->___m20_2;
float L_14 = __this->___m21_6;
float L_15 = __this->___m22_10;
float L_16 = __this->___m23_14;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_00ab;
}
IL_0080:
{
float L_18 = __this->___m30_3;
float L_19 = __this->___m31_7;
float L_20 = __this->___m32_11;
float L_21 = __this->___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_00ab;
}
IL_00a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_23);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
}
IL_00ab:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___column1;
float L_2 = L_1.___x_1;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 0, L_0, L_2, NULL);
int32_t L_3 = ___index0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___column1;
float L_5 = L_4.___y_2;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 1, L_3, L_5, NULL);
int32_t L_6 = ___index0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___column1;
float L_8 = L_7.___z_3;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 2, L_6, L_8, NULL);
int32_t L_9 = ___index0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___column1;
float L_11 = L_10.___w_4;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 3, L_9, L_11, NULL);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234(_thisAdjusted, ___index0, ___column1, method);
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___point0;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___point0;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___point0;
float L_8 = L_7.___z_4;
float L_9 = __this->___m03_12;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
float L_10 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___point0;
float L_12 = L_11.___x_2;
float L_13 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___point0;
float L_15 = L_14.___y_3;
float L_16 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___point0;
float L_18 = L_17.___z_4;
float L_19 = __this->___m13_13;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
float L_20 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___point0;
float L_22 = L_21.___x_2;
float L_23 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___point0;
float L_25 = L_24.___y_3;
float L_26 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___point0;
float L_28 = L_27.___z_4;
float L_29 = __this->___m23_14;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
float L_30 = __this->___m30_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___point0;
float L_32 = L_31.___x_2;
float L_33 = __this->___m31_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___point0;
float L_35 = L_34.___y_3;
float L_36 = __this->___m32_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___point0;
float L_38 = L_37.___z_4;
float L_39 = __this->___m33_15;
V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
float L_40 = V_1;
V_1 = ((float)((1.0f)/L_40));
float* L_41 = (&(&V_0)->___x_2);
float* L_42 = L_41;
float L_43 = *((float*)L_42);
float L_44 = V_1;
*((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
float* L_45 = (&(&V_0)->___y_3);
float* L_46 = L_45;
float L_47 = *((float*)L_46);
float L_48 = V_1;
*((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
float* L_49 = (&(&V_0)->___z_4);
float* L_50 = L_49;
float L_51 = *((float*)L_50);
float L_52 = V_1;
*((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
V_2 = L_53;
goto IL_0107;
}
IL_0107:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
return L_54;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___point0, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___point0;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___point0;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___point0;
float L_8 = L_7.___z_4;
float L_9 = __this->___m03_12;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
float L_10 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___point0;
float L_12 = L_11.___x_2;
float L_13 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___point0;
float L_15 = L_14.___y_3;
float L_16 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___point0;
float L_18 = L_17.___z_4;
float L_19 = __this->___m13_13;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
float L_20 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___point0;
float L_22 = L_21.___x_2;
float L_23 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___point0;
float L_25 = L_24.___y_3;
float L_26 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___point0;
float L_28 = L_27.___z_4;
float L_29 = __this->___m23_14;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
V_1 = L_30;
goto IL_00aa;
}
IL_00aa:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
return L_31;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___point0, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___vector0;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___vector0;
float L_8 = L_7.___z_4;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
float L_9 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___x_2;
float L_12 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___vector0;
float L_14 = L_13.___y_3;
float L_15 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___vector0;
float L_17 = L_16.___z_4;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
float L_18 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___vector0;
float L_20 = L_19.___x_2;
float L_21 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___vector0;
float L_23 = L_22.___y_3;
float L_24 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___vector0;
float L_26 = L_25.___z_4;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
V_1 = L_27;
goto IL_0095;
}
IL_0095:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
return L_28;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___vector0, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Scale_m389397AD581D1BB1A5D39B47021DD685A1EAA9AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
(&V_0)->___m00_0 = L_1;
(&V_0)->___m01_4 = (0.0f);
(&V_0)->___m02_8 = (0.0f);
(&V_0)->___m03_12 = (0.0f);
(&V_0)->___m10_1 = (0.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___y_3;
(&V_0)->___m11_5 = L_3;
(&V_0)->___m12_9 = (0.0f);
(&V_0)->___m13_13 = (0.0f);
(&V_0)->___m20_2 = (0.0f);
(&V_0)->___m21_6 = (0.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___z_4;
(&V_0)->___m22_10 = L_5;
(&V_0)->___m23_14 = (0.0f);
(&V_0)->___m30_3 = (0.0f);
(&V_0)->___m31_7 = (0.0f);
(&V_0)->___m32_11 = (0.0f);
(&V_0)->___m33_15 = (1.0f);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0;
V_1 = L_6;
goto IL_00c8;
}
IL_00c8:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1;
return L_7;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Translate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Translate_m95D44EDD1A9856DD11C639692E47B7A35EF745E2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
(&V_0)->___m00_0 = (1.0f);
(&V_0)->___m01_4 = (0.0f);
(&V_0)->___m02_8 = (0.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
(&V_0)->___m03_12 = L_1;
(&V_0)->___m10_1 = (0.0f);
(&V_0)->___m11_5 = (1.0f);
(&V_0)->___m12_9 = (0.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___y_3;
(&V_0)->___m13_13 = L_3;
(&V_0)->___m20_2 = (0.0f);
(&V_0)->___m21_6 = (0.0f);
(&V_0)->___m22_10 = (1.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___z_4;
(&V_0)->___m23_14 = L_5;
(&V_0)->___m30_3 = (0.0f);
(&V_0)->___m31_7 = (0.0f);
(&V_0)->___m32_11 = (0.0f);
(&V_0)->___m33_15 = (1.0f);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0;
V_1 = L_6;
goto IL_00c8;
}
IL_00c8:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1;
return L_7;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Rotate(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Rotate_mE2C31B51EEC282F2969B9C2BE24BD73E312807E8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_12;
memset((&V_12), 0, sizeof(V_12));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___q0;
float L_1 = L_0.___x_0;
V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___q0;
float L_3 = L_2.___y_1;
V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___q0;
float L_5 = L_4.___z_2;
V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___q0;
float L_7 = L_6.___x_0;
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___q0;
float L_10 = L_9.___y_1;
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___q0;
float L_13 = L_12.___z_2;
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___q0;
float L_16 = L_15.___x_0;
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___q0;
float L_19 = L_18.___x_0;
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___q0;
float L_22 = L_21.___y_1;
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___q0;
float L_25 = L_24.___w_3;
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___q0;
float L_28 = L_27.___w_3;
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___q0;
float L_31 = L_30.___w_3;
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
float L_33 = V_4;
float L_34 = V_5;
(&V_12)->___m00_0 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34))));
float L_35 = V_6;
float L_36 = V_11;
(&V_12)->___m10_1 = ((float)il2cpp_codegen_add(L_35, L_36));
float L_37 = V_7;
float L_38 = V_10;
(&V_12)->___m20_2 = ((float)il2cpp_codegen_subtract(L_37, L_38));
(&V_12)->___m30_3 = (0.0f);
float L_39 = V_6;
float L_40 = V_11;
(&V_12)->___m01_4 = ((float)il2cpp_codegen_subtract(L_39, L_40));
float L_41 = V_3;
float L_42 = V_5;
(&V_12)->___m11_5 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_41, L_42))));
float L_43 = V_8;
float L_44 = V_9;
(&V_12)->___m21_6 = ((float)il2cpp_codegen_add(L_43, L_44));
(&V_12)->___m31_7 = (0.0f);
float L_45 = V_7;
float L_46 = V_10;
(&V_12)->___m02_8 = ((float)il2cpp_codegen_add(L_45, L_46));
float L_47 = V_8;
float L_48 = V_9;
(&V_12)->___m12_9 = ((float)il2cpp_codegen_subtract(L_47, L_48));
float L_49 = V_3;
float L_50 = V_4;
(&V_12)->___m22_10 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50))));
(&V_12)->___m32_11 = (0.0f);
(&V_12)->___m03_12 = (0.0f);
(&V_12)->___m13_13 = (0.0f);
(&V_12)->___m23_14 = (0.0f);
(&V_12)->___m33_15 = (1.0f);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_51 = V_12;
V_13 = L_51;
goto IL_0157;
}
IL_0157:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = V_13;
return L_52;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_zero_m151153EC215245E44A720FA640E93FA5959B4815 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
String_t* _returnValue;
_returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___m00_0);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___m01_4);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___m02_8);
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___m03_12);
String_t* L_25 = ___format0;
RuntimeObject* L_26 = ___formatProvider1;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
float* L_29 = (&__this->___m10_1);
String_t* L_30 = ___format0;
RuntimeObject* L_31 = ___formatProvider1;
String_t* L_32;
L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
NullCheck(L_28);
ArrayElementTypeCheck (L_28, L_32);
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
float* L_34 = (&__this->___m11_5);
String_t* L_35 = ___format0;
RuntimeObject* L_36 = ___formatProvider1;
String_t* L_37;
L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
NullCheck(L_33);
ArrayElementTypeCheck (L_33, L_37);
(L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
float* L_39 = (&__this->___m12_9);
String_t* L_40 = ___format0;
RuntimeObject* L_41 = ___formatProvider1;
String_t* L_42;
L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
NullCheck(L_38);
ArrayElementTypeCheck (L_38, L_42);
(L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
float* L_44 = (&__this->___m13_13);
String_t* L_45 = ___format0;
RuntimeObject* L_46 = ___formatProvider1;
String_t* L_47;
L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
NullCheck(L_43);
ArrayElementTypeCheck (L_43, L_47);
(L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
float* L_49 = (&__this->___m20_2);
String_t* L_50 = ___format0;
RuntimeObject* L_51 = ___formatProvider1;
String_t* L_52;
L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
NullCheck(L_48);
ArrayElementTypeCheck (L_48, L_52);
(L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
float* L_54 = (&__this->___m21_6);
String_t* L_55 = ___format0;
RuntimeObject* L_56 = ___formatProvider1;
String_t* L_57;
L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
NullCheck(L_53);
ArrayElementTypeCheck (L_53, L_57);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
float* L_59 = (&__this->___m22_10);
String_t* L_60 = ___format0;
RuntimeObject* L_61 = ___formatProvider1;
String_t* L_62;
L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
NullCheck(L_58);
ArrayElementTypeCheck (L_58, L_62);
(L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
float* L_64 = (&__this->___m23_14);
String_t* L_65 = ___format0;
RuntimeObject* L_66 = ___formatProvider1;
String_t* L_67;
L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
NullCheck(L_63);
ArrayElementTypeCheck (L_63, L_67);
(L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
float* L_69 = (&__this->___m30_3);
String_t* L_70 = ___format0;
RuntimeObject* L_71 = ___formatProvider1;
String_t* L_72;
L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
NullCheck(L_68);
ArrayElementTypeCheck (L_68, L_72);
(L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
float* L_74 = (&__this->___m31_7);
String_t* L_75 = ___format0;
RuntimeObject* L_76 = ___formatProvider1;
String_t* L_77;
L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
NullCheck(L_73);
ArrayElementTypeCheck (L_73, L_77);
(L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
float* L_79 = (&__this->___m32_11);
String_t* L_80 = ___format0;
RuntimeObject* L_81 = ___formatProvider1;
String_t* L_82;
L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
NullCheck(L_78);
ArrayElementTypeCheck (L_78, L_82);
(L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
float* L_84 = (&__this->___m33_15);
String_t* L_85 = ___format0;
RuntimeObject* L_86 = ___formatProvider1;
String_t* L_87;
L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
NullCheck(L_83);
ArrayElementTypeCheck (L_83, L_87);
(L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
String_t* L_88;
L_88 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
V_2 = L_88;
goto IL_0141;
}
IL_0141:
{
String_t* L_89 = V_2;
return L_89;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
String_t* _returnValue;
_returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mC8CCD92F7684B074A1457FADB8F271447FDCC93E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
memset((&L_4), 0, sizeof(L_4));
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
memset((&L_9), 0, sizeof(L_9));
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
return;
}
}
// System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56* ___ret1, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56*);
static Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___s2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret3, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___pos0, ___q1, ___s2, ___ret3);
}
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___input0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___result1, const RuntimeMethod* method)
{
typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
bool icallRetVal = _il2cpp_icall_func(___input0, ___result1);
return icallRetVal;
}
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___m0, ___ret1);
}
// System.Void UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___m0, ___ret1);
}
// System.Void UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19_ftn) (float, float, float, float, float, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___left0, ___right1, ___bottom2, ___top3, ___zNear4, ___zFar5, ___ret6);
}
// System.Void UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61 (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret4, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61_ftn) (float, float, float, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___fov0, ___aspect1, ___zNear2, ___zFar3, ___ret4);
}
// System.Void UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1_ftn) (float, float, float, float, float, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___left0, ___right1, ___bottom2, ___top3, ___zNear4, ___zFar5, ___ret6);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Slerp_mBA32C7EAC64C56C7D68480549FA9A892FA5C1728 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, float ___t2, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC((&___a0), (&___b1), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m57EE8D709A93B2B0FF8D499FA2947B1D61CB1FD6 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, float ___t2, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
float L_1;
L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL);
___t2 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___b1;
float L_5 = L_4.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___x_2;
float L_8 = ___t2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___a0;
float L_10 = L_9.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___b1;
float L_12 = L_11.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___a0;
float L_14 = L_13.___y_3;
float L_15 = ___t2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___a0;
float L_17 = L_16.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___b1;
float L_19 = L_18.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___a0;
float L_21 = L_20.___z_4;
float L_22 = ___t2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
V_0 = L_23;
goto IL_0053;
}
IL_0053:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
return L_24;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_LerpUnclamped_mFEA59FB5EB455F28D302887090F5D223277686E0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, float ___t2, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___x_2;
float L_6 = ___t2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___a0;
float L_8 = L_7.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___b1;
float L_10 = L_9.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___a0;
float L_12 = L_11.___y_3;
float L_13 = ___t2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___a0;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___b1;
float L_17 = L_16.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___a0;
float L_19 = L_18.___z_4;
float L_20 = ___t2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
memset((&L_21), 0, sizeof(L_21));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), /*hidden argument*/NULL);
V_0 = L_21;
goto IL_004b;
}
IL_004b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0;
return L_22;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mA20AB2E3DFAE680D742E9A17D969AF8A3E849711 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___current0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___target1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9;
memset((&V_9), 0, sizeof(V_9));
float V_10 = 0.0f;
float V_11 = 0.0f;
float V_12 = 0.0f;
float V_13 = 0.0f;
float V_14 = 0.0f;
float V_15 = 0.0f;
float V_16 = 0.0f;
float V_17 = 0.0f;
float V_18 = 0.0f;
float V_19 = 0.0f;
float V_20 = 0.0f;
float V_21 = 0.0f;
bool V_22 = false;
float V_23 = 0.0f;
bool V_24 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_25;
memset((&V_25), 0, sizeof(V_25));
{
V_0 = (0.0f);
V_1 = (0.0f);
V_2 = (0.0f);
float L_0 = ___smoothTime3;
float L_1;
L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((9.99999975E-05f), L_0, NULL);
___smoothTime3 = L_1;
float L_2 = ___smoothTime3;
V_3 = ((float)((2.0f)/L_2));
float L_3 = V_3;
float L_4 = ___deltaTime5;
V_4 = ((float)il2cpp_codegen_multiply(L_3, L_4));
float L_5 = V_4;
float L_6 = V_4;
float L_7 = V_4;
float L_8 = V_4;
float L_9 = V_4;
float L_10 = V_4;
V_5 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___current0;
float L_12 = L_11.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___target1;
float L_14 = L_13.___x_2;
V_6 = ((float)il2cpp_codegen_subtract(L_12, L_14));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___current0;
float L_16 = L_15.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___target1;
float L_18 = L_17.___y_3;
V_7 = ((float)il2cpp_codegen_subtract(L_16, L_18));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___current0;
float L_20 = L_19.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___target1;
float L_22 = L_21.___z_4;
V_8 = ((float)il2cpp_codegen_subtract(L_20, L_22));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___target1;
V_9 = L_23;
float L_24 = ___maxSpeed4;
float L_25 = ___smoothTime3;
V_10 = ((float)il2cpp_codegen_multiply(L_24, L_25));
float L_26 = V_10;
float L_27 = V_10;
V_11 = ((float)il2cpp_codegen_multiply(L_26, L_27));
float L_28 = V_6;
float L_29 = V_6;
float L_30 = V_7;
float L_31 = V_7;
float L_32 = V_8;
float L_33 = V_8;
V_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_30, L_31)))), ((float)il2cpp_codegen_multiply(L_32, L_33))));
float L_34 = V_12;
float L_35 = V_11;
V_22 = (bool)((((float)L_34) > ((float)L_35))? 1 : 0);
bool L_36 = V_22;
if (!L_36)
{
goto IL_00e0;
}
}
{
float L_37 = V_12;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_38;
L_38 = sqrt(((double)L_37));
V_23 = ((float)L_38);
float L_39 = V_6;
float L_40 = V_23;
float L_41 = V_10;
V_6 = ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41));
float L_42 = V_7;
float L_43 = V_23;
float L_44 = V_10;
V_7 = ((float)il2cpp_codegen_multiply(((float)(L_42/L_43)), L_44));
float L_45 = V_8;
float L_46 = V_23;
float L_47 = V_10;
V_8 = ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47));
}
IL_00e0:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = ___current0;
float L_49 = L_48.___x_2;
float L_50 = V_6;
(&___target1)->___x_2 = ((float)il2cpp_codegen_subtract(L_49, L_50));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___current0;
float L_52 = L_51.___y_3;
float L_53 = V_7;
(&___target1)->___y_3 = ((float)il2cpp_codegen_subtract(L_52, L_53));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = ___current0;
float L_55 = L_54.___z_4;
float L_56 = V_8;
(&___target1)->___z_4 = ((float)il2cpp_codegen_subtract(L_55, L_56));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = ___currentVelocity2;
float L_58 = L_57->___x_2;
float L_59 = V_3;
float L_60 = V_6;
float L_61 = ___deltaTime5;
V_13 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_58, ((float)il2cpp_codegen_multiply(L_59, L_60)))), L_61));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_62 = ___currentVelocity2;
float L_63 = L_62->___y_3;
float L_64 = V_3;
float L_65 = V_7;
float L_66 = ___deltaTime5;
V_14 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_63, ((float)il2cpp_codegen_multiply(L_64, L_65)))), L_66));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_67 = ___currentVelocity2;
float L_68 = L_67->___z_4;
float L_69 = V_3;
float L_70 = V_8;
float L_71 = ___deltaTime5;
V_15 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_68, ((float)il2cpp_codegen_multiply(L_69, L_70)))), L_71));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_72 = ___currentVelocity2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_73 = ___currentVelocity2;
float L_74 = L_73->___x_2;
float L_75 = V_3;
float L_76 = V_13;
float L_77 = V_5;
L_72->___x_2 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_74, ((float)il2cpp_codegen_multiply(L_75, L_76)))), L_77));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_78 = ___currentVelocity2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_79 = ___currentVelocity2;
float L_80 = L_79->___y_3;
float L_81 = V_3;
float L_82 = V_14;
float L_83 = V_5;
L_78->___y_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_80, ((float)il2cpp_codegen_multiply(L_81, L_82)))), L_83));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_84 = ___currentVelocity2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_85 = ___currentVelocity2;
float L_86 = L_85->___z_4;
float L_87 = V_3;
float L_88 = V_15;
float L_89 = V_5;
L_84->___z_4 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_86, ((float)il2cpp_codegen_multiply(L_87, L_88)))), L_89));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = ___target1;
float L_91 = L_90.___x_2;
float L_92 = V_6;
float L_93 = V_13;
float L_94 = V_5;
V_0 = ((float)il2cpp_codegen_add(L_91, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_92, L_93)), L_94))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = ___target1;
float L_96 = L_95.___y_3;
float L_97 = V_7;
float L_98 = V_14;
float L_99 = V_5;
V_1 = ((float)il2cpp_codegen_add(L_96, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_97, L_98)), L_99))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100 = ___target1;
float L_101 = L_100.___z_4;
float L_102 = V_8;
float L_103 = V_15;
float L_104 = V_5;
V_2 = ((float)il2cpp_codegen_add(L_101, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_102, L_103)), L_104))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_105 = V_9;
float L_106 = L_105.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_107 = ___current0;
float L_108 = L_107.___x_2;
V_16 = ((float)il2cpp_codegen_subtract(L_106, L_108));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_9;
float L_110 = L_109.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = ___current0;
float L_112 = L_111.___y_3;
V_17 = ((float)il2cpp_codegen_subtract(L_110, L_112));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_113 = V_9;
float L_114 = L_113.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115 = ___current0;
float L_116 = L_115.___z_4;
V_18 = ((float)il2cpp_codegen_subtract(L_114, L_116));
float L_117 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_118 = V_9;
float L_119 = L_118.___x_2;
V_19 = ((float)il2cpp_codegen_subtract(L_117, L_119));
float L_120 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121 = V_9;
float L_122 = L_121.___y_3;
V_20 = ((float)il2cpp_codegen_subtract(L_120, L_122));
float L_123 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_124 = V_9;
float L_125 = L_124.___z_4;
V_21 = ((float)il2cpp_codegen_subtract(L_123, L_125));
float L_126 = V_16;
float L_127 = V_19;
float L_128 = V_17;
float L_129 = V_20;
float L_130 = V_18;
float L_131 = V_21;
V_24 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_126, L_127)), ((float)il2cpp_codegen_multiply(L_128, L_129)))), ((float)il2cpp_codegen_multiply(L_130, L_131))))) > ((float)(0.0f)))? 1 : 0);
bool L_132 = V_24;
if (!L_132)
{
goto IL_026b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = V_9;
float L_134 = L_133.___x_2;
V_0 = L_134;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_135 = V_9;
float L_136 = L_135.___y_3;
V_1 = L_136;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_137 = V_9;
float L_138 = L_137.___z_4;
V_2 = L_138;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_139 = ___currentVelocity2;
float L_140 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_141 = V_9;
float L_142 = L_141.___x_2;
float L_143 = ___deltaTime5;
L_139->___x_2 = ((float)(((float)il2cpp_codegen_subtract(L_140, L_142))/L_143));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_144 = ___currentVelocity2;
float L_145 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_146 = V_9;
float L_147 = L_146.___y_3;
float L_148 = ___deltaTime5;
L_144->___y_3 = ((float)(((float)il2cpp_codegen_subtract(L_145, L_147))/L_148));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_149 = ___currentVelocity2;
float L_150 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_151 = V_9;
float L_152 = L_151.___z_4;
float L_153 = ___deltaTime5;
L_149->___z_4 = ((float)(((float)il2cpp_codegen_subtract(L_150, L_152))/L_153));
}
IL_026b:
{
float L_154 = V_0;
float L_155 = V_1;
float L_156 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_157;
memset((&L_157), 0, sizeof(L_157));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_157), L_154, L_155, L_156, /*hidden argument*/NULL);
V_25 = L_157;
goto IL_0277;
}
IL_0277:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_158 = V_25;
return L_158;
}
}
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___value1;
__this->___x_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = ___value1;
__this->___y_3 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = ___value1;
__this->___z_4 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_EXTERN_C void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline(_thisAdjusted, ___index0, ___value1, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline(_thisAdjusted, ___x0, ___y1, ___z2, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline(_thisAdjusted, ___x0, ___y1, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Scale_mE4063F0349E8B2F3EC8098597D356ACCA54C4514 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method)
{
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___scale0;
float L_2 = L_1.___x_2;
__this->___x_2 = ((float)il2cpp_codegen_multiply(L_0, L_2));
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___scale0;
float L_5 = L_4.___y_3;
__this->___y_3 = ((float)il2cpp_codegen_multiply(L_3, L_5));
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___scale0;
float L_8 = L_7.___z_4;
__this->___z_4 = ((float)il2cpp_codegen_multiply(L_6, L_8));
return;
}
}
IL2CPP_EXTERN_C void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline(_thisAdjusted, ___scale0, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___lhs0;
float L_13 = L_12.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___rhs1;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___lhs0;
float L_17 = L_16.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___rhs1;
float L_19 = L_18.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___lhs0;
float L_21 = L_20.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___rhs1;
float L_23 = L_22.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
memset((&L_24), 0, sizeof(L_24));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
V_0 = L_24;
goto IL_005a;
}
IL_005a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
return L_25;
}
}
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___other0;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___other0;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___other0;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.Vector3::Normalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002d;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_6;
goto IL_0038;
}
IL_002d:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_7;
}
IL_0038:
{
return;
}
}
IL2CPP_EXTERN_C void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Project_m47BC1C674D5732D50B6E136626FB2C53E18A706E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___onNormal1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
float V_3 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___onNormal1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___onNormal1;
float L_2;
L_2 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_0, L_1, NULL);
V_0 = L_2;
float L_3 = V_0;
float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_001d;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_6;
goto IL_004c;
}
IL_001d:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___vector0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___onNormal1;
float L_9;
L_9 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_7, L_8, NULL);
V_3 = L_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___onNormal1;
float L_11 = L_10.___x_2;
float L_12 = V_3;
float L_13 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___onNormal1;
float L_15 = L_14.___y_3;
float L_16 = V_3;
float L_17 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___onNormal1;
float L_19 = L_18.___z_4;
float L_20 = V_3;
float L_21 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)(((float)il2cpp_codegen_multiply(L_11, L_12))/L_13)), ((float)(((float)il2cpp_codegen_multiply(L_15, L_16))/L_17)), ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)), /*hidden argument*/NULL);
V_2 = L_22;
goto IL_004c;
}
IL_004c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_2;
return L_23;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_ProjectOnPlane_mCAFA9F9416EA4740DCA8757B6E52260BF536770A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___planeNormal1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
float V_3 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___planeNormal1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___planeNormal1;
float L_2;
L_2 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_0, L_1, NULL);
V_0 = L_2;
float L_3 = V_0;
float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0019;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
V_2 = L_6;
goto IL_005d;
}
IL_0019:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___vector0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___planeNormal1;
float L_9;
L_9 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_7, L_8, NULL);
V_3 = L_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___planeNormal1;
float L_13 = L_12.___x_2;
float L_14 = V_3;
float L_15 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___vector0;
float L_17 = L_16.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___planeNormal1;
float L_19 = L_18.___y_3;
float L_20 = V_3;
float L_21 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___vector0;
float L_23 = L_22.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___planeNormal1;
float L_25 = L_24.___z_4;
float L_26 = V_3;
float L_27 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
memset((&L_28), 0, sizeof(L_28));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_28), ((float)il2cpp_codegen_subtract(L_11, ((float)(((float)il2cpp_codegen_multiply(L_13, L_14))/L_15)))), ((float)il2cpp_codegen_subtract(L_17, ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)))), ((float)il2cpp_codegen_subtract(L_23, ((float)(((float)il2cpp_codegen_multiply(L_25, L_26))/L_27)))), /*hidden argument*/NULL);
V_2 = L_28;
goto IL_005d;
}
IL_005d:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = V_2;
return L_29;
}
}
// System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
{
float L_0;
L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___from0), NULL);
float L_1;
L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___to1), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
V_0 = ((float)L_2);
float L_3 = V_0;
V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002c;
}
}
{
V_3 = (0.0f);
goto IL_0056;
}
IL_002c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___from0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___to1;
float L_7;
L_7 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_5, L_6, NULL);
float L_8 = V_0;
float L_9;
L_9 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
V_1 = L_9;
float L_10 = V_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_11;
L_11 = acos(((double)L_10));
V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
goto IL_0056;
}
IL_0056:
{
float L_12 = V_3;
return L_12;
}
}
// System.Single UnityEngine.Vector3::SignedAngle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_SignedAngle_mD30E71B2F64983C2C4D86F17E7023BAA84CE50BE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___from0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___to1;
float L_2;
L_2 = Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56_inline(L_0, L_1, NULL);
V_0 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___from0;
float L_4 = L_3.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___to1;
float L_6 = L_5.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___from0;
float L_8 = L_7.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___to1;
float L_10 = L_9.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_4, L_6)), ((float)il2cpp_codegen_multiply(L_8, L_10))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___from0;
float L_12 = L_11.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___to1;
float L_14 = L_13.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___from0;
float L_16 = L_15.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___to1;
float L_18 = L_17.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_12, L_14)), ((float)il2cpp_codegen_multiply(L_16, L_18))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___from0;
float L_20 = L_19.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___to1;
float L_22 = L_21.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___from0;
float L_24 = L_23.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___to1;
float L_26 = L_25.___x_2;
V_3 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_24, L_26))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___axis2;
float L_28 = L_27.___x_2;
float L_29 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = ___axis2;
float L_31 = L_30.___y_3;
float L_32 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33 = ___axis2;
float L_34 = L_33.___z_4;
float L_35 = V_3;
float L_36;
L_36 = Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_31, L_32)))), ((float)il2cpp_codegen_multiply(L_34, L_35)))), NULL);
V_4 = L_36;
float L_37 = V_0;
float L_38 = V_4;
V_5 = ((float)il2cpp_codegen_multiply(L_37, L_38));
goto IL_0086;
}
IL_0086:
{
float L_39 = V_5;
return L_39;
}
}
// System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_m99C722723EDD875852EF854AD7B7C4F8AC4F84AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_18;
L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
V_3 = ((float)L_18);
goto IL_0040;
}
IL_0040:
{
float L_19 = V_3;
return L_19;
}
}
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
V_0 = ((float)L_6);
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___lhs0;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___rhs1;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___lhs0;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___rhs1;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___lhs0;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___rhs1;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___lhs0;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___rhs1;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_back()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745 (float ___d0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a1;
float L_1 = L_0.___x_2;
float L_2 = ___d0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a1;
float L_4 = L_3.___y_3;
float L_5 = ___d0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a1;
float L_7 = L_6.___z_4;
float L_8 = ___d0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
// System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___rhs1;
bool L_2;
L_2 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_2);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_3);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_4);
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
String_t* L_23;
L_23 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, NULL);
V_2 = L_23;
goto IL_0069;
}
IL_0069:
{
String_t* L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_mDE5FA92524AC1AFCC13E3C81C93DB4F05B08B699 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8 = L_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9 = L_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10 = L_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11 = L_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___positiveInfinityVector_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___negativeInfinityVector_14 = L_9;
return;
}
}
// System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___b1, float ___t2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret3, const RuntimeMethod* method)
{
typedef void (*Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)");
_il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_FromToRotation_m041093DBB23CB3641118310881D6B7746E3B8418 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___fromDirection0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___toDirection1, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1((&___fromDirection0), (&___toDirection1), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_m7597DECDAD37194FAC86D1A11DCE3F0C7747F817 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6((&___rotation0), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Slerp_m5FDA8C178E7EB209B43845F73263AFE9C02F3949 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, float ___t2, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B((&___a0), (&___b1), L_0, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_SlerpUnclamped_mB38920352A1B11369D782F78E183568CAFA82C0F (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, float ___t2, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B((&___a0), (&___b1), L_0, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77((&___euler0), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06((&___rotation0), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_m01A869DC10F976FAF493B66F15D6D6977BB61DA8 (float ___angle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis1, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___angle0;
Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB(L_0, (&___axis1), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upwards1, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19((&___forward0), (&___upwards1), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_m8C0F294E5143F93D378E020EAD9DA2288A5907A3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forward0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___forward0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
float L_2 = ___z2;
__this->___z_2 = L_2;
float L_3 = ___w3;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_m5AC8B39C55015059BDD09122E04E47D4BFAB2276 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0;
float L_1 = L_0.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___lhs0;
float L_5 = L_4.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___rhs1;
float L_7 = L_6.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___lhs0;
float L_9 = L_8.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___rhs1;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___lhs0;
float L_13 = L_12.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___rhs1;
float L_15 = L_14.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___lhs0;
float L_17 = L_16.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___rhs1;
float L_19 = L_18.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___lhs0;
float L_21 = L_20.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___rhs1;
float L_23 = L_22.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___lhs0;
float L_25 = L_24.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___rhs1;
float L_27 = L_26.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___lhs0;
float L_29 = L_28.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___rhs1;
float L_31 = L_30.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___lhs0;
float L_33 = L_32.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___rhs1;
float L_35 = L_34.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___lhs0;
float L_37 = L_36.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___rhs1;
float L_39 = L_38.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___lhs0;
float L_41 = L_40.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___rhs1;
float L_43 = L_42.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___lhs0;
float L_45 = L_44.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___rhs1;
float L_47 = L_46.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___lhs0;
float L_49 = L_48.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___rhs1;
float L_51 = L_50.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___lhs0;
float L_53 = L_52.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___rhs1;
float L_55 = L_54.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___lhs0;
float L_57 = L_56.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___rhs1;
float L_59 = L_58.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___lhs0;
float L_61 = L_60.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___rhs1;
float L_63 = L_62.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0;
return L_65;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
memset((&V_12), 0, sizeof(V_12));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___rotation0;
float L_1 = L_0.___x_0;
V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___rotation0;
float L_3 = L_2.___y_1;
V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___rotation0;
float L_5 = L_4.___z_2;
V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___rotation0;
float L_7 = L_6.___x_0;
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___rotation0;
float L_10 = L_9.___y_1;
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___rotation0;
float L_13 = L_12.___z_2;
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___rotation0;
float L_16 = L_15.___x_0;
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___rotation0;
float L_19 = L_18.___x_0;
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___rotation0;
float L_22 = L_21.___y_1;
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___rotation0;
float L_25 = L_24.___w_3;
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___rotation0;
float L_28 = L_27.___w_3;
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___rotation0;
float L_31 = L_30.___w_3;
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
float L_33 = V_4;
float L_34 = V_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ___point1;
float L_36 = L_35.___x_2;
float L_37 = V_6;
float L_38 = V_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = ___point1;
float L_40 = L_39.___y_3;
float L_41 = V_7;
float L_42 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___point1;
float L_44 = L_43.___z_4;
(&V_12)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))), L_36)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_37, L_38)), L_40)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_41, L_42)), L_44))));
float L_45 = V_6;
float L_46 = V_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = ___point1;
float L_48 = L_47.___x_2;
float L_49 = V_3;
float L_50 = V_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___point1;
float L_52 = L_51.___y_3;
float L_53 = V_8;
float L_54 = V_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = ___point1;
float L_56 = L_55.___z_4;
(&V_12)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_45, L_46)), L_48)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))), L_52)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_53, L_54)), L_56))));
float L_57 = V_7;
float L_58 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = ___point1;
float L_60 = L_59.___x_2;
float L_61 = V_8;
float L_62 = V_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = ___point1;
float L_64 = L_63.___y_3;
float L_65 = V_3;
float L_66 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67 = ___point1;
float L_68 = L_67.___z_4;
(&V_12)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_57, L_58)), L_60)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_61, L_62)), L_64)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_65, L_66)))), L_68))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69 = V_12;
V_13 = L_69;
goto IL_011e;
}
IL_011e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_13;
return L_70;
}
}
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31 (float ___dot0, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___dot0;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___rhs1;
float L_2;
L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_mC1922F160B14F6F404E46FFCC10B282D913BE354 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___rhs1;
bool L_2;
L_2 = Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___a0;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___b1;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___a0;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___b1;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___a0;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___b1;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___a0;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___b1;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Angle_m445E005E6F9211283EEA3F0BD4FF2DC20FE3640A (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float G_B3_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___a0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___b1;
float L_2;
L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL);
float L_3;
L_3 = fabsf(L_2);
float L_4;
L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_3, (1.0f), NULL);
V_0 = L_4;
float L_5 = V_0;
bool L_6;
L_6 = Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline(L_5, NULL);
if (L_6)
{
goto IL_0034;
}
}
{
float L_7 = V_0;
float L_8;
L_8 = acosf(L_7);
G_B3_0 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_8, (2.0f))), (57.2957802f)));
goto IL_0039;
}
IL_0034:
{
G_B3_0 = (0.0f);
}
IL_0039:
{
V_1 = G_B3_0;
goto IL_003c;
}
IL_003c:
{
float L_9 = V_1;
return L_9;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_8;
memset((&V_8), 0, sizeof(V_8));
{
V_0 = (-0.00572957797f);
float L_0 = V_0;
V_1 = ((float)il2cpp_codegen_add((360.0f), L_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___euler0;
float L_2 = L_1.___x_2;
float L_3 = V_0;
V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002e;
}
}
{
float* L_5 = (&(&___euler0)->___x_2);
float* L_6 = L_5;
float L_7 = *((float*)L_6);
*((float*)L_6) = (float)((float)il2cpp_codegen_add(L_7, (360.0f)));
goto IL_004b;
}
IL_002e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___euler0;
float L_9 = L_8.___x_2;
float L_10 = V_1;
V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
bool L_11 = V_3;
if (!L_11)
{
goto IL_004b;
}
}
{
float* L_12 = (&(&___euler0)->___x_2);
float* L_13 = L_12;
float L_14 = *((float*)L_13);
*((float*)L_13) = (float)((float)il2cpp_codegen_subtract(L_14, (360.0f)));
}
IL_004b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___euler0;
float L_16 = L_15.___y_3;
float L_17 = V_0;
V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
bool L_18 = V_4;
if (!L_18)
{
goto IL_006c;
}
}
{
float* L_19 = (&(&___euler0)->___y_3);
float* L_20 = L_19;
float L_21 = *((float*)L_20);
*((float*)L_20) = (float)((float)il2cpp_codegen_add(L_21, (360.0f)));
goto IL_008b;
}
IL_006c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___euler0;
float L_23 = L_22.___y_3;
float L_24 = V_1;
V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
bool L_25 = V_5;
if (!L_25)
{
goto IL_008b;
}
}
{
float* L_26 = (&(&___euler0)->___y_3);
float* L_27 = L_26;
float L_28 = *((float*)L_27);
*((float*)L_27) = (float)((float)il2cpp_codegen_subtract(L_28, (360.0f)));
}
IL_008b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = ___euler0;
float L_30 = L_29.___z_4;
float L_31 = V_0;
V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00ac;
}
}
{
float* L_33 = (&(&___euler0)->___z_4);
float* L_34 = L_33;
float L_35 = *((float*)L_34);
*((float*)L_34) = (float)((float)il2cpp_codegen_add(L_35, (360.0f)));
goto IL_00cb;
}
IL_00ac:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36 = ___euler0;
float L_37 = L_36.___z_4;
float L_38 = V_1;
V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
bool L_39 = V_7;
if (!L_39)
{
goto IL_00cb;
}
}
{
float* L_40 = (&(&___euler0)->___z_4);
float* L_41 = L_40;
float L_42 = *((float*)L_41);
*((float*)L_41) = (float)((float)il2cpp_codegen_subtract(L_42, (360.0f)));
}
IL_00cb:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___euler0;
V_8 = L_43;
goto IL_00d0;
}
IL_00d0:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = V_8;
return L_44;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___x0;
float L_1 = ___y1;
float L_2 = ___z2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_3, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93(L_4, NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___euler0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93(L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___q0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___q0;
float L_2;
L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL);
float L_3;
L_3 = sqrtf(L_2);
V_0 = L_3;
float L_4 = V_0;
float L_5 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0022;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
L_7 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL);
V_2 = L_7;
goto IL_004a;
}
IL_0022:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___q0;
float L_9 = L_8.___x_0;
float L_10 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___q0;
float L_12 = L_11.___y_1;
float L_13 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___q0;
float L_15 = L_14.___z_2;
float L_16 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = ___q0;
float L_18 = L_17.___w_3;
float L_19 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20;
memset((&L_20), 0, sizeof(L_20));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_20), ((float)(L_9/L_10)), ((float)(L_12/L_13)), ((float)(L_15/L_16)), ((float)(L_18/L_19)), /*hidden argument*/NULL);
V_2 = L_20;
goto IL_004a;
}
IL_004a:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = V_2;
return L_21;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue;
_returnValue = Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
int32_t _returnValue;
_returnValue = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___x_0);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___other0;
float L_2 = L_1.___x_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___y_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___other0;
float L_6 = L_5.___y_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___z_2);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___other0;
float L_10 = L_9.___z_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___w_3);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___other0;
float L_14 = L_13.___w_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (RuntimeObject* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_0);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_1);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_2);
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___w_3);
String_t* L_25 = ___format0;
RuntimeObject* L_26 = ___formatProvider1;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Quaternion::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m0629AD915FB4AD74CBEE6788AA66DE91DBA2F8CB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
memset((&L_0), 0, sizeof(L_0));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4 = L_0;
return;
}
}
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___fromDirection0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___toDirection1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___fromDirection0, ___toDirection1, ___ret2);
}
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method)
{
typedef void (*Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, float, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
}
// System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method)
{
typedef void (*Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, float, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
}
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___euler0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___euler0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB (float ___angle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___axis1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB_ftn) (float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___angle0, ___axis1, ___ret2);
}
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___upwards1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___forward0, ___upwards1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (int32_t ___value0, const RuntimeMethod* method)
{
typedef bool (*Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3_ftn) (int32_t);
static Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___value0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014 (int32_t ___value0, const RuntimeMethod* method)
{
typedef int32_t (*Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014_ftn) (int32_t);
static Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___value0);
return icallRetVal;
}
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method)
{
typedef float (*Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6_ftn) (float);
static Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
float icallRetVal = _il2cpp_icall_func(___value0);
return icallRetVal;
}
// System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430 (float ___value0, const RuntimeMethod* method)
{
typedef float (*Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430_ftn) (float);
static Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::LinearToGammaSpace(System.Single)");
float icallRetVal = _il2cpp_icall_func(___value0);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m92860D984CC8E5F6359CC8959C8BFD927379D45D (float ___kelvin0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___kelvin0;
Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E(L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// System.UInt16 UnityEngine.Mathf::FloatToHalf(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A (float ___val0, const RuntimeMethod* method)
{
typedef uint16_t (*Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A_ftn) (float);
static Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::FloatToHalf(System.Single)");
uint16_t icallRetVal = _il2cpp_icall_func(___val0);
return icallRetVal;
}
// System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4 (float ___x0, float ___y1, const RuntimeMethod* method)
{
typedef float (*Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4_ftn) (float, float);
static Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___x0, ___y1);
return icallRetVal;
}
// System.Single UnityEngine.Mathf::Sin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_mDF1599028ED099FD561435ECA5D855D497D68522 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sin(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Cos(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_m98106088477B4D2F109126476606618645FE0B4A (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = cos(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Tan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mDA8A8AB9E7C34A9F71E665288DC91C02C6375974 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = tan(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Acos(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m31E645B707B2852DB9FACCD86126E3E72A344E28 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = acos(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_mDF176C41BF5DB5837E937F994806E9BC66B44546 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = atan(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_m175B2856E832846B20DD2449F8A7FD56DFEC400E (float ___y0, float ___x1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___y0;
float L_1 = ___x1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = atan2(((double)L_0), ((double)L_1));
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Sqrt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m3D6D010C2068F41874DAFCE488FFB775761B54D0 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sqrt(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Abs(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m3AB6ECAEF6C7FD03453C7A984B211EC9CBF99DEC (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_1;
L_1 = fabsf(L_0);
V_0 = ((float)L_1);
goto IL_000b;
}
IL_000b:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::Abs(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mEF48B2D15BEC6663A575693F563C6DC42C8135AE (int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = il2cpp_codegen_abs(L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507 (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016 (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA5253A5538FD900DFD781D297AC03A8E31561B03 (float ___f0, float ___p1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
float L_1 = ___p1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Pow_mC4D86D57FB3DB07BB24147700CAF77DB15EA2EB3(((double)L_0), ((double)L_1), NULL);
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Exp(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Exp_m482F5D6CA3A7CFDD7FBACC95F9FE8A14310C61F2 (float ___power0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___power0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = exp(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m5AD7CD5F4DCE823F0D89CFFD817934769D73B2B7 (float ___f0, float ___p1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
float L_1 = ___p1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Log_m00DE509EBC0F78461570ED4F104B3010EB203FD1(((double)L_0), ((double)L_1), NULL);
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Log(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mC3436829A9ABA67272768EF5B1B6A94C1B41C804 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = log(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Log10(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log10_mB0962ABE003B6F3C32D9F85F3F97D88D9A50E740 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = log10(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Ceil(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_m2DD86C044E7CB46729630CD3C254EEBE4D3E0244 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Floor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mFA10ED57F5D0C1E05F25868C8E99CE41D7C1A742 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Round(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_m2B4D74636DB0368F222D9BD6079343E1AFB3765D (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mD086E41305DD8350180AD677833A22733B4789A9 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70 (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Sign(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8 (float ___f0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___f0;
if ((((float)L_0) >= ((float)(0.0f))))
{
goto IL_0010;
}
}
{
G_B3_0 = (-1.0f);
goto IL_0015;
}
IL_0010:
{
G_B3_0 = (1.0f);
}
IL_0015:
{
V_0 = G_B3_0;
goto IL_0018;
}
IL_0018:
{
float L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___value0;
int32_t L_1 = ___min1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___value0;
int32_t L_5 = ___max2;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
int32_t L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1 (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
float L_2 = ___a0;
float L_3 = ___t2;
float L_4;
L_4 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_3, NULL);
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
goto IL_0010;
}
IL_0010:
{
float L_5 = V_0;
return L_5;
}
}
// System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_mF5A9A9AC62D7BAD992CEAB2E5B6A49F5D2B87700 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
float L_2 = ___a0;
float L_3 = ___t2;
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_3))));
goto IL_000b;
}
IL_000b:
{
float L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpAngle_m1ED3F488EFE973020124E59B6B6D439D9ACCFA42 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL);
V_0 = L_2;
float L_3 = V_0;
V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
float L_5 = V_0;
V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f)));
}
IL_0023:
{
float L_6 = ___a0;
float L_7 = V_0;
float L_8 = ___t2;
float L_9;
L_9 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_8, NULL);
V_2 = ((float)il2cpp_codegen_add(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9))));
goto IL_0030;
}
IL_0030:
{
float L_10 = V_2;
return L_10;
}
}
// System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothStep_mF724C7893D0F0C02FB14D573DDB7F92935451B81 (float ___from0, float ___to1, float ___t2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___t2;
float L_1;
L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL);
___t2 = L_1;
float L_2 = ___t2;
float L_3 = ___t2;
float L_4 = ___t2;
float L_5 = ___t2;
float L_6 = ___t2;
___t2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((-2.0f), L_2)), L_3)), L_4)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((3.0f), L_5)), L_6))));
float L_7 = ___to1;
float L_8 = ___t2;
float L_9 = ___from0;
float L_10 = ___t2;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_9, ((float)il2cpp_codegen_subtract((1.0f), L_10))))));
goto IL_0030;
}
IL_0030:
{
float L_11 = V_0;
return L_11;
}
}
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620 (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m4B8C5AACFEBF58E93FF2A33832C27EF1E5AF7AFD (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
{
float L_0;
L_0 = Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D(NULL);
V_0 = L_0;
V_1 = (std::numeric_limits<float>::infinity());
float L_1 = ___current0;
float L_2 = ___target1;
float* L_3 = ___currentVelocity2;
float L_4 = ___smoothTime3;
float L_5 = V_1;
float L_6 = V_0;
float L_7;
L_7 = Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829(L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_2 = L_7;
goto IL_001b;
}
IL_001b:
{
float L_8 = V_2;
return L_8;
}
}
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
bool V_8 = false;
float V_9 = 0.0f;
{
float L_0 = ___smoothTime3;
float L_1;
L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((9.99999975E-05f), L_0, NULL);
___smoothTime3 = L_1;
float L_2 = ___smoothTime3;
V_0 = ((float)((2.0f)/L_2));
float L_3 = V_0;
float L_4 = ___deltaTime5;
V_1 = ((float)il2cpp_codegen_multiply(L_3, L_4));
float L_5 = V_1;
float L_6 = V_1;
float L_7 = V_1;
float L_8 = V_1;
float L_9 = V_1;
float L_10 = V_1;
V_2 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
float L_11 = ___current0;
float L_12 = ___target1;
V_3 = ((float)il2cpp_codegen_subtract(L_11, L_12));
float L_13 = ___target1;
V_4 = L_13;
float L_14 = ___maxSpeed4;
float L_15 = ___smoothTime3;
V_5 = ((float)il2cpp_codegen_multiply(L_14, L_15));
float L_16 = V_3;
float L_17 = V_5;
float L_18 = V_5;
float L_19;
L_19 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_16, ((-L_17)), L_18, NULL);
V_3 = L_19;
float L_20 = ___current0;
float L_21 = V_3;
___target1 = ((float)il2cpp_codegen_subtract(L_20, L_21));
float* L_22 = ___currentVelocity2;
float L_23 = *((float*)L_22);
float L_24 = V_0;
float L_25 = V_3;
float L_26 = ___deltaTime5;
V_6 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)))), L_26));
float* L_27 = ___currentVelocity2;
float* L_28 = ___currentVelocity2;
float L_29 = *((float*)L_28);
float L_30 = V_0;
float L_31 = V_6;
float L_32 = V_2;
*((float*)L_27) = (float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)il2cpp_codegen_multiply(L_30, L_31)))), L_32));
float L_33 = ___target1;
float L_34 = V_3;
float L_35 = V_6;
float L_36 = V_2;
V_7 = ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_34, L_35)), L_36))));
float L_37 = V_4;
float L_38 = ___current0;
float L_39 = V_7;
float L_40 = V_4;
V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract(L_37, L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
bool L_41 = V_8;
if (!L_41)
{
goto IL_00a6;
}
}
{
float L_42 = V_4;
V_7 = L_42;
float* L_43 = ___currentVelocity2;
float L_44 = V_7;
float L_45 = V_4;
float L_46 = ___deltaTime5;
*((float*)L_43) = (float)((float)(((float)il2cpp_codegen_subtract(L_44, L_45))/L_46));
}
IL_00a6:
{
float L_47 = V_7;
V_9 = L_47;
goto IL_00ac;
}
IL_00ac:
{
float L_48 = V_9;
return L_48;
}
}
// System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m4B6A71D10BBD87D55EE8AE2A8C708CE115C60973 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___current0;
float L_1 = ___current0;
float L_2 = ___target1;
float L_3;
L_3 = Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3_inline(L_1, L_2, NULL);
___target1 = ((float)il2cpp_codegen_add(L_0, L_3));
float L_4 = ___current0;
float L_5 = ___target1;
float* L_6 = ___currentVelocity2;
float L_7 = ___smoothTime3;
float L_8 = ___maxSpeed4;
float L_9 = ___deltaTime5;
float L_10;
L_10 = Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829(L_4, L_5, L_6, L_7, L_8, L_9, NULL);
V_0 = L_10;
goto IL_001c;
}
IL_001c:
{
float L_11 = V_0;
return L_11;
}
}
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5 (float ___t0, float ___length1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___t0;
float L_1 = ___t0;
float L_2 = ___length1;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___length1;
float L_5 = ___length1;
float L_6;
L_6 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PingPong_m157C55BCFEA2BB96680B7B29D714C3F9390551C9 (float ___t0, float ___length1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___t0;
float L_1 = ___length1;
float L_2;
L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(L_0, ((float)il2cpp_codegen_multiply(L_1, (2.0f))), NULL);
___t0 = L_2;
float L_3 = ___length1;
float L_4 = ___t0;
float L_5 = ___length1;
float L_6;
L_6 = fabsf(((float)il2cpp_codegen_subtract(L_4, L_5)));
V_0 = ((float)il2cpp_codegen_subtract(L_3, L_6));
goto IL_001d;
}
IL_001d:
{
float L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016 (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
float L_3 = ___value2;
float L_4 = ___a0;
float L_5 = ___b1;
float L_6 = ___a0;
float L_7;
L_7 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
V_1 = L_7;
goto IL_0023;
}
IL_001b:
{
V_1 = (0.0f);
goto IL_0023;
}
IL_0023:
{
float L_8 = V_1;
return L_8;
}
}
// System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3 (float ___current0, float ___target1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___target1;
float L_1 = ___current0;
float L_2;
L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL);
V_0 = L_2;
float L_3 = V_0;
V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
float L_5 = V_0;
V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f)));
}
IL_0023:
{
float L_6 = V_0;
V_2 = L_6;
goto IL_0027;
}
IL_0027:
{
float L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Mathf::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m2665985B855565B66529F63DA1E16CD47E22DB0E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float G_B3_0 = 0.0f;
{
bool L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2;
if (L_0)
{
goto IL_0010;
}
}
{
float L_1 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
il2cpp_codegen_memory_barrier();
G_B3_0 = L_1;
goto IL_0017;
}
IL_0010:
{
float L_2 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0;
il2cpp_codegen_memory_barrier();
G_B3_0 = L_2;
}
IL_0017:
{
((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0 = G_B3_0;
return;
}
}
// System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E (float ___kelvin0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method)
{
typedef void (*Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E_ftn) (float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(___kelvin0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___value1;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___value1;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___index0, ___value1, method);
}
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___x0, ___y1, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_mF3BD6827807680A529E800FD027734D40A3597E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, float ___t2, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
float L_1;
L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL);
___t2 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___a0;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___b1;
float L_5 = L_4.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___a0;
float L_7 = L_6.___x_0;
float L_8 = ___t2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___a0;
float L_10 = L_9.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___b1;
float L_12 = L_11.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___a0;
float L_14 = L_13.___y_1;
float L_15 = ___t2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
return L_17;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mEC8F3EB7A6AA1B9C494701C993EA274838930F5A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, float ___t2, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___x_0;
float L_6 = ___t2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___a0;
float L_8 = L_7.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___b1;
float L_10 = L_9.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___a0;
float L_12 = L_11.___y_1;
float L_13 = ___t2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
V_0 = L_14;
goto IL_0035;
}
IL_0035:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
return L_15;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// System.Void UnityEngine.Vector2::Normalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
float L_0;
L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
V_0 = L_0;
float L_1 = V_0;
V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0028;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
float L_4 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline(L_3, L_4, NULL);
*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
goto IL_0033;
}
IL_0028:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
}
IL_0033:
{
return;
}
}
IL2CPP_EXTERN_C void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___x_0;
float L_1 = __this->___y_1;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
V_1 = L_2;
goto IL_0020;
}
IL_0020:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_0);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_1);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___other0;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___other0;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1;
float L_7 = L_6.___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
goto IL_001f;
}
IL_001f:
{
float L_8 = V_0;
return L_8;
}
}
// System.Single UnityEngine.Vector2::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_4;
L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
V_0 = ((float)L_4);
goto IL_0026;
}
IL_0026:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_m9668B13074D1664DD192669C14B3A8FC01676299 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___from0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___to1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
{
float L_0;
L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___from0), NULL);
float L_1;
L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___to1), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
V_0 = ((float)L_2);
float L_3 = V_0;
V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002c;
}
}
{
V_3 = (0.0f);
goto IL_0056;
}
IL_002c:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___from0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___to1;
float L_7;
L_7 = Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4_inline(L_5, L_6, NULL);
float L_8 = V_0;
float L_9;
L_9 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
V_1 = L_9;
float L_10 = V_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_11;
L_11 = acos(((double)L_10));
V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
goto IL_0056;
}
IL_0056:
{
float L_12 = V_3;
return L_12;
}
}
// System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_m220B2ADBE9F87426BEEE291263560DFE78F835B5 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))));
V_2 = ((float)L_12);
goto IL_002e;
}
IL_002e:
{
float L_13 = V_2;
return L_13;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_ClampMagnitude_m9F4DC26ED98E682A187F4B2AFEAB49CD376DF7CA (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___vector0, float ___maxLength1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
memset((&V_5), 0, sizeof(V_5));
{
float L_0;
L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___vector0), NULL);
V_0 = L_0;
float L_1 = V_0;
float L_2 = ___maxLength1;
float L_3 = ___maxLength1;
V_1 = (bool)((((float)L_1) > ((float)((float)il2cpp_codegen_multiply(L_2, L_3))))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0040;
}
}
{
float L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)L_5));
V_2 = ((float)L_6);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___vector0;
float L_8 = L_7.___x_0;
float L_9 = V_2;
V_3 = ((float)(L_8/L_9));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = ___vector0;
float L_11 = L_10.___y_1;
float L_12 = V_2;
V_4 = ((float)(L_11/L_12));
float L_13 = V_3;
float L_14 = ___maxLength1;
float L_15 = V_4;
float L_16 = ___maxLength1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_17), ((float)il2cpp_codegen_multiply(L_13, L_14)), ((float)il2cpp_codegen_multiply(L_15, L_16)), /*hidden argument*/NULL);
V_5 = L_17;
goto IL_0045;
}
IL_0040:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___vector0;
V_5 = L_18;
goto IL_0045;
}
IL_0045:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_5;
return L_19;
}
}
// System.Single UnityEngine.Vector2::SqrMagnitude(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m9020166A171C031DA7B163D3261C09EB7090F0AF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___a0;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___a0;
float L_7 = L_6.___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
goto IL_001f;
}
IL_001f:
{
float L_8 = V_0;
return L_8;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_mAB64CD54A495856162FC5753B6C6B572AA4BEA1D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
float L_4;
L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___lhs0;
float L_6 = L_5.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___rhs1;
float L_8 = L_7.___y_1;
float L_9;
L_9 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_6, L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_002b;
}
IL_002b:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
return L_11;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m5FF3A49170F857E422CDD32A51CABEAE568E8088 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_1, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___lhs0;
float L_6 = L_5.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___rhs1;
float L_8 = L_7.___y_1;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_6, L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_002b;
}
IL_002b:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
return L_11;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_m47556D28F72B018AC4D5160710C83A805F10A783 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___a0;
float L_3 = L_2.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0017;
}
IL_0017:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
float L_2 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0;
float L_4 = L_3.___y_1;
float L_5 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mB3B310D2D0CAE78AFB2AE6A9FD2902DE4B359211 (float ___d0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a1;
float L_1 = L_0.___x_0;
float L_2 = ___d0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a1;
float L_4 = L_3.___y_1;
float L_5 = ___d0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
float L_2 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0;
float L_4 = L_3.___y_1;
float L_5 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
// System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___rhs1;
bool L_2;
L_2 = Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0;
float L_3 = L_2.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m744DCF40A3F17B76B9C084145D6E66AC0DE3D5CD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_positiveInfinity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_positiveInfinity_m03B87ABC38ACBE2160599734C319DD1BA1064B5F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Vector2::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m36CE8EBCD8DDF8D15B8AD39C675A117DC338510A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Length_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_1 = L_0;
float L_1 = ___y1;
__this->___y_2 = L_1;
float L_2 = ___z2;
__this->___z_3 = L_2;
float L_3 = ___w3;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___other0;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___other0;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___other0;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___other0;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CshadowSamplingModeU3Ek__BackingField_9;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmipCountU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CstencilFormatU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___other0;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___other0;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___other0;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___other0;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___lhs0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___rhs1;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___lhs0;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___rhs1;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___lhs0;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___rhs1;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___lhs0;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___rhs1;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___rhs1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___multiplier0;
float L_2 = __this->___g_1;
float L_3 = ___multiplier0;
float L_4 = __this->___b_2;
float L_5 = ___multiplier0;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___r0;
__this->___r_1 = L_0;
uint8_t L_1 = ___g1;
__this->___g_2 = L_1;
uint8_t L_2 = ___b2;
__this->___b_3 = L_2;
uint8_t L_3 = ___a3;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___row0;
int32_t L_1 = ___column1;
float L_2 = ___value2;
Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(__this, ((int32_t)il2cpp_codegen_add(L_0, ((int32_t)il2cpp_codegen_multiply(L_1, 4)))), L_2, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___value1;
__this->___x_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = ___value1;
__this->___y_3 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = ___value1;
__this->___z_4 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method)
{
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___scale0;
float L_2 = L_1.___x_2;
__this->___x_2 = ((float)il2cpp_codegen_multiply(L_0, L_2));
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___scale0;
float L_5 = L_4.___y_3;
__this->___y_3 = ((float)il2cpp_codegen_multiply(L_3, L_5));
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___scale0;
float L_8 = L_7.___z_4;
__this->___z_4 = ((float)il2cpp_codegen_multiply(L_6, L_8));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___other0;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___other0;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___other0;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002d;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_6;
goto IL_0038;
}
IL_002d:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_7;
}
IL_0038:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
{
float L_0;
L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___from0), NULL);
float L_1;
L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___to1), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
V_0 = ((float)L_2);
float L_3 = V_0;
V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002c;
}
}
{
V_3 = (0.0f);
goto IL_0056;
}
IL_002c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___from0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___to1;
float L_7;
L_7 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_5, L_6, NULL);
float L_8 = V_0;
float L_9;
L_9 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
V_1 = L_9;
float L_10 = V_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_11;
L_11 = acos(((double)L_10));
V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
goto IL_0056;
}
IL_0056:
{
float L_12 = V_3;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline (float ___f0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___f0;
if ((((float)L_0) >= ((float)(0.0f))))
{
goto IL_0010;
}
}
{
G_B3_0 = (-1.0f);
goto IL_0015;
}
IL_0010:
{
G_B3_0 = (1.0f);
}
IL_0015:
{
V_0 = G_B3_0;
goto IL_0018;
}
IL_0018:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
V_0 = ((float)L_6);
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
float L_2 = ___z2;
__this->___z_2 = L_2;
float L_3 = ___w3;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___a0;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___b1;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___a0;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___b1;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___a0;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___b1;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___a0;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___b1;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline (float ___dot0, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___dot0;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___rhs1;
float L_2;
L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___q0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___q0;
float L_2;
L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL);
float L_3;
L_3 = sqrtf(L_2);
V_0 = L_3;
float L_4 = V_0;
float L_5 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0022;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
L_7 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL);
V_2 = L_7;
goto IL_004a;
}
IL_0022:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___q0;
float L_9 = L_8.___x_0;
float L_10 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___q0;
float L_12 = L_11.___y_1;
float L_13 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___q0;
float L_15 = L_14.___z_2;
float L_16 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = ___q0;
float L_18 = L_17.___w_3;
float L_19 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20;
memset((&L_20), 0, sizeof(L_20));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_20), ((float)(L_9/L_10)), ((float)(L_12/L_13)), ((float)(L_15/L_16)), ((float)(L_18/L_19)), /*hidden argument*/NULL);
V_2 = L_20;
goto IL_004a;
}
IL_004a:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = V_2;
return L_21;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___x_0);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___other0;
float L_2 = L_1.___x_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___y_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___other0;
float L_6 = L_5.___y_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___z_2);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___other0;
float L_10 = L_9.___z_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___w_3);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___other0;
float L_14 = L_13.___w_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline (float ___t0, float ___length1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___t0;
float L_1 = ___t0;
float L_2 = ___length1;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___length1;
float L_5 = ___length1;
float L_6;
L_6 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3_inline (float ___current0, float ___target1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___target1;
float L_1 = ___current0;
float L_2;
L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL);
V_0 = L_2;
float L_3 = V_0;
V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
float L_5 = V_0;
V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f)));
}
IL_0023:
{
float L_6 = V_0;
V_2 = L_6;
goto IL_0027;
}
IL_0027:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___value1;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___value1;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_4;
L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
V_0 = ((float)L_4);
goto IL_0026;
}
IL_0026:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
float L_2 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0;
float L_4 = L_3.___y_1;
float L_5 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
float L_0;
L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL);
V_0 = L_0;
float L_1 = V_0;
V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0028;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this);
float L_4 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline(L_3, L_4, NULL);
*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5;
goto IL_0033;
}
IL_0028:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6;
}
IL_0033:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___x_0;
float L_1 = __this->___y_1;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL);
Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
V_1 = L_2;
goto IL_0020;
}
IL_0020:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___other0;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___other0;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1;
float L_7 = L_6.___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
goto IL_001f;
}
IL_001f:
{
float L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_3 = (RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}