#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28; // System.Collections.Generic.List`1 struct List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.GradientAlphaKey[] struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E; // UnityEngine.GradientColorKey[] struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Mesh[] struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Rect[] struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Globalization.Calendar struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B; // System.Globalization.CodePageDataItem struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2; // System.Globalization.CompareInfo struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57; // UnityEngine.Cubemap struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C; // UnityEngine.CubemapArray struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666; // System.Globalization.CultureData struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A; // System.Text.DecoderFallback struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90; // System.Text.EncoderFallback struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // System.Exception struct Exception_t; // UnityEngine.Gradient struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.IFormatProvider struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52; // UnityEngine.ILogHandler struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // System.IntPtr struct IntPtr_t; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.Logger struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.String struct String_t; // System.Globalization.TextInfo struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4; // System.IO.TextWriter struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture2DArray struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // System.Type struct Type_t; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF; // UnityEngine.UnityException struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067; // UnityEngine.UnityLogWriter struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral04AF71CB89352BF3C674AF457997A64167400895; 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IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var; struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com; struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E; struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18; struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993; struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ___s_emptyArray_5; }; struct Il2CppArrayBounds; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject { // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; }; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields { // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject* ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_number Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_name Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37; // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_39; }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // UnityEngine.Cursor struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject { }; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject { // System.Int32 System.Text.Encoding::m_codePage int32_t ___m_codePage_9; // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10; // System.Boolean System.Text.Encoding::m_deserializedFromEverett bool ___m_deserializedFromEverett_11; // System.Boolean System.Text.Encoding::m_isReadOnly bool ___m_isReadOnly_12; // System.Text.EncoderFallback System.Text.Encoding::encoderFallback EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13; // System.Text.DecoderFallback System.Text.Encoding::decoderFallback DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14; }; struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields { // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7; // System.Collections.Generic.Dictionary`2 modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8; // System.Object System.Text.Encoding::s_InternalSyncObject RuntimeObject* ___s_InternalSyncObject_15; }; // UnityEngine.HashUnsafeUtilities struct HashUnsafeUtilities_tE1EA99E00D552FC2A9F713691D7723EFB64F8C18 : public RuntimeObject { }; // UnityEngine.HashUtilities struct HashUtilities_t648AA835002E09DC2AF4A8A8ECDA59DB9146F617 : public RuntimeObject { }; // System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject { // System.Object System.MarshalByRefObject::_identity RuntimeObject* ____identity_0; }; // Native definition for P/Invoke marshalling of System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke { Il2CppIUnknown* ____identity_0; }; // Native definition for COM marshalling of System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com { Il2CppIUnknown* ____identity_0; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.SpookyHash struct SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F : public RuntimeObject { }; struct SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields { // System.Boolean UnityEngine.SpookyHash::AllowUnalignedRead bool ___AllowUnalignedRead_0; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.BoneWeight struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F { // System.Single UnityEngine.BoneWeight::m_Weight0 float ___m_Weight0_0; // System.Single UnityEngine.BoneWeight::m_Weight1 float ___m_Weight1_1; // System.Single UnityEngine.BoneWeight::m_Weight2 float ___m_Weight2_2; // System.Single UnityEngine.BoneWeight::m_Weight3 float ___m_Weight3_3; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0 int32_t ___m_BoneIndex0_4; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1 int32_t ___m_BoneIndex1_5; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2 int32_t ___m_BoneIndex2_6; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3 int32_t ___m_BoneIndex3_7; }; // UnityEngine.BoneWeight1 struct BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F { // System.Single UnityEngine.BoneWeight1::m_Weight float ___m_Weight_0; // System.Int32 UnityEngine.BoneWeight1::m_BoneIndex int32_t ___m_BoneIndex_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 { // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; }; // UnityEngine.GradientAlphaKey struct GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 { // System.Single UnityEngine.GradientAlphaKey::alpha float ___alpha_0; // System.Single UnityEngine.GradientAlphaKey::time float ___time_1; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt32 UnityEngine.Hash128::m_u32_0 uint32_t ___m_u32_0_0; // System.UInt32 UnityEngine.Hash128::m_u32_1 uint32_t ___m_u32_1_1; // System.UInt32 UnityEngine.Hash128::m_u32_2 uint32_t ___m_u32_2_2; // System.UInt32 UnityEngine.Hash128::m_u32_3 uint32_t ___m_u32_3_3; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // System.IO.TextWriter struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE { // System.Char[] System.IO.TextWriter::CoreNewLine CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3; // System.String System.IO.TextWriter::CoreNewLineStr String_t* ___CoreNewLineStr_4; // System.IFormatProvider System.IO.TextWriter::_internalFormatProvider RuntimeObject* ____internalFormatProvider_5; }; struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields { // System.IO.TextWriter System.IO.TextWriter::Null TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1; // System.Char[] System.IO.TextWriter::s_coreNewLine CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Mesh/MeshDataArray struct MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB { // System.IntPtr* UnityEngine.Mesh/MeshDataArray::m_Ptrs intptr_t* ___m_Ptrs_0; // System.Int32 UnityEngine.Mesh/MeshDataArray::m_Length int32_t ___m_Length_1; }; // UnityEngine.SpookyHash/U struct U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B { union { #pragma pack(push, tp, 1) struct { // System.Byte* UnityEngine.SpookyHash/U::p8 uint8_t* ___p8_0; }; #pragma pack(pop, tp) struct { uint8_t* ___p8_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.UInt32* UnityEngine.SpookyHash/U::p32 uint32_t* ___p32_1; }; #pragma pack(pop, tp) struct { uint32_t* ___p32_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.UInt64* UnityEngine.SpookyHash/U::p64 uint64_t* ___p64_2; }; #pragma pack(pop, tp) struct { uint64_t* ___p64_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.UInt64 UnityEngine.SpookyHash/U::i uint64_t ___i_3; }; #pragma pack(pop, tp) struct { uint64_t ___i_3_forAlignmentOnly; }; }; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.ColorSpace struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7 { // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; }; // UnityEngine.CombineInstance struct CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE { // System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID int32_t ___m_MeshInstanceID_0; // System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex int32_t ___m_SubMeshIndex_1; // UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_Transform_2; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_LightmapScaleOffset_3; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RealtimeLightmapScaleOffset_4; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.CursorLockMode struct CursorLockMode_tB70C7D1B9208B821C1C8A614BE904500B92C47D2 { // System.Int32 UnityEngine.CursorLockMode::value__ int32_t ___value___2; }; // UnityEngine.CursorMode struct CursorMode_t00F22EBA53549D39409497DF00D28A9035CF0C96 { // System.Int32 UnityEngine.CursorMode::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t76E7B829061170DA4EE4B2B6574C47DD182B7BF3 { // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.FilterMode struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34 { // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2 { // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; }; // UnityEngine.Gradient struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject { // System.IntPtr UnityEngine.Gradient::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Gradient struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Gradient struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.GradientColorKey struct GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A { // UnityEngine.Color UnityEngine.GradientColorKey::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0; // System.Single UnityEngine.GradientColorKey::time float ___time_1; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.KeyCode struct KeyCode_t75B9ECCC26D858F55040DDFF9523681E996D17E9 { // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___2; }; // UnityEngine.LogType struct LogType_t9CC0F1B620DFBF3A01E8C2D2316A850D745EF331 { // System.Int32 UnityEngine.LogType::value__ int32_t ___value___2; }; // UnityEngineInternal.MathfInternal struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C { union { struct { }; uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1]; }; }; struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields { // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal float ___FloatMinNormal_0; // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal float ___FloatMinDenormal_1; // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled bool ___IsFlushToZeroEnabled_2; }; // UnityEngine.Rendering.MeshUpdateFlags struct MeshUpdateFlags_tCCD32DF7F112AE37CA85E45959DC6CDF64444DF6 { // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__ int32_t ___value___2; }; // System.Globalization.NumberStyles struct NumberStyles_t567C6CBC2A2B5B5A2C43B2855D158949984A810C { // System.Int32 System.Globalization.NumberStyles::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.RenderBuffer struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 { // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID int32_t ___m_RenderTextureInstanceID_0; // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr intptr_t ___m_BufferPtr_1; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50 { // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F { // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69 { // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t74086C1AE386FE2F1E853FD114ABFAFE68D8B49D { // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8 { // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t7671FF285C96A03BDCD7BA2F50388C09ED4A54A3 { // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642 { // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; }; // UnityEngine.TextureFormat struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D { // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; }; // UnityEngine.TextureWrapMode struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD { // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; }; // UnityEngine.UnityLogWriter struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 { }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8 { // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; }; // UnityEngine.Mesh/MeshData struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC { // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Logger struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject { // UnityEngine.ILogHandler UnityEngine.Logger::k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject { // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1; // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2; // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3; // System.String System.Globalization.NumberFormatInfo::positiveSign String_t* ___positiveSign_4; // System.String System.Globalization.NumberFormatInfo::negativeSign String_t* ___negativeSign_5; // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator String_t* ___numberDecimalSeparator_6; // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator String_t* ___numberGroupSeparator_7; // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator String_t* ___currencyGroupSeparator_8; // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator String_t* ___currencyDecimalSeparator_9; // System.String System.Globalization.NumberFormatInfo::currencySymbol String_t* ___currencySymbol_10; // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol String_t* ___ansiCurrencySymbol_11; // System.String System.Globalization.NumberFormatInfo::nanSymbol String_t* ___nanSymbol_12; // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol String_t* ___positiveInfinitySymbol_13; // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol String_t* ___negativeInfinitySymbol_14; // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator String_t* ___percentDecimalSeparator_15; // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator String_t* ___percentGroupSeparator_16; // System.String System.Globalization.NumberFormatInfo::percentSymbol String_t* ___percentSymbol_17; // System.String System.Globalization.NumberFormatInfo::perMilleSymbol String_t* ___perMilleSymbol_18; // System.String[] System.Globalization.NumberFormatInfo::nativeDigits StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19; // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem int32_t ___m_dataItem_20; // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits int32_t ___numberDecimalDigits_21; // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits int32_t ___currencyDecimalDigits_22; // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern int32_t ___currencyPositivePattern_23; // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern int32_t ___currencyNegativePattern_24; // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern int32_t ___numberNegativePattern_25; // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern int32_t ___percentPositivePattern_26; // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern int32_t ___percentNegativePattern_27; // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits int32_t ___percentDecimalDigits_28; // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution int32_t ___digitSubstitution_29; // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly bool ___isReadOnly_30; // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride bool ___m_useUserOverride_31; // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant bool ___m_isInvariant_32; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber bool ___validForParseAsNumber_33; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency bool ___validForParseAsCurrency_34; }; struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields { // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // UnityEngine.UnityException struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Cubemap struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.CubemapArray struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture2DArray struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 { }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Mesh[] struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689 : public RuntimeArray { ALIGN_FIELD (8) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* m_Items[1]; inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray { ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1]; inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value) { m_Items[index] = value; } }; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray { ALIGN_FIELD (8) uint8_t m_Items[1]; inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray { ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1]; inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { m_Items[index] = value; } }; // UnityEngine.Rect[] struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993 : public RuntimeArray { ALIGN_FIELD (8) Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D m_Items[1]; inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D value) { m_Items[index] = value; } }; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray { ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1]; inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value) { m_Items[index] = value; } }; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191 : public RuntimeArray { ALIGN_FIELD (8) Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* m_Items[1]; inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray { ALIGN_FIELD (8) Il2CppChar m_Items[1]; inline Il2CppChar GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Il2CppChar value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value) { m_Items[index] = value; } }; // UnityEngine.GradientColorKey[] struct GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18 : public RuntimeArray { ALIGN_FIELD (8) GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A m_Items[1]; inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A value) { m_Items[index] = value; } }; // UnityEngine.GradientAlphaKey[] struct GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E : public RuntimeArray { ALIGN_FIELD (8) GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 m_Items[1]; inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 value) { m_Items[index] = value; } }; // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_gshared (const RuntimeMethod* method) ; // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_gshared (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_gshared (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, int32_t ___count1, const RuntimeMethod* method) ; // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_gshared (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method) ; // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ; // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t ___data1, int32_t ___flags2, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesAndDispose(UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method) ; // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf() inline int32_t UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495 (const RuntimeMethod* method) { return (( int32_t (*) (const RuntimeMethod*))UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_gshared)(method); } // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf() inline int32_t UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679 (const RuntimeMethod* method) { return (( int32_t (*) (const RuntimeMethod*))UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_gshared)(method); } // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B (int64_t ___size0, int32_t ___alignment1, int32_t ___allocator2, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t* ___datas1, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990 (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh[],System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79 (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___meshesCount0, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 System.Int32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ; // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.BoneWeight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.Boolean System.Int32::Equals(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722 (int32_t* __this, int32_t ___obj0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___other0, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight1::get_weight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight1::get_boneIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.BoneWeight1::Equals(UnityEngine.BoneWeight1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.BoneWeight1::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___obj0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight1::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture::GetScriptWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Void System.NotImplementedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture::GetScriptHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mB0695AD83D5244AFA9D65520E13FBC54F438A43D (int32_t ___format0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F (int32_t ___format0, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3 (int32_t ___format0, const RuntimeMethod* method) ; // System.String System.Enum::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) ; // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method) ; // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method) ; // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method) ; // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ; // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___t0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ; // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) { (( void (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, const RuntimeMethod*))List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_gshared_inline)(__this, method); } // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2 (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, int32_t ___count1, const RuntimeMethod* method) { (( void (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_gshared)(___list0, ___count1, method); } // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725 (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___list0, const RuntimeMethod* method) { return (( RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_gshared)(___list0, method); } // System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820 (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ___rect3, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*, const RuntimeMethod*))List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_gshared_inline)(__this, method); } // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) ; // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581 (int32_t ___flags0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, int32_t ___mip4, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2 (int32_t ___flags0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3 (int32_t ___flags0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method) ; // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___face1, int32_t ___arrayElement2, int32_t ___miplevel3, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73 (int32_t ___flags0, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03 (int32_t ___format0, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1 (const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method) ; // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___ret0, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B (int32_t ___depthBits0, int32_t ___colorFormat1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___count0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___srgb0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, int32_t ___mipCount5, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54 (int32_t ___minimumDepthBits0, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (int32_t ___minimumDepthBits0, int32_t ___minimumStencilBits1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807 (int32_t ___format0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429 (int32_t ___format0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___colorFormat3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD (int32_t ___format0, const RuntimeMethod* method) ; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method) ; // System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method) ; // System.UInt64 UnityEngine.Hash128::get_u64_0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.UInt64 UnityEngine.Hash128::get_u64_1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___rhs0, const RuntimeMethod* method) ; // System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash0, const RuntimeMethod* method) ; // System.String UnityEngine.Hash128::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C (String_t* ___hashString0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___ret1, const RuntimeMethod* method) ; // System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash0, const RuntimeMethod* method) ; // System.Void UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2 (String_t* ___data0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash10, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash21, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___obj0, const RuntimeMethod* method) ; // System.Int32 System.UInt32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Hash128::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Hash128::CompareTo(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1 (void* ___data0, uint64_t ___dataSize1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash2, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) ; // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5 (void* ___data0, uint64_t ___dataSize1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) ; // System.String UnityEngine.SystemInfo::get_processorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_mFF77AA1DFEF20F32947689FC751856CD7FB0D211 (const RuntimeMethod* method) ; // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___p80, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A (uint64_t* ___data0, uint64_t* ___s01, uint64_t* ___s12, uint64_t* ___s23, uint64_t* ___s34, uint64_t* ___s45, uint64_t* ___s56, uint64_t* ___s67, uint64_t* ___s78, uint64_t* ___s89, uint64_t* ___s910, uint64_t* ___s1011, uint64_t* ___s1112, const RuntimeMethod* method) ; // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863 (void* ___dst0, int32_t ___value1, uint64_t ___numberOfBytes2, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4 (uint64_t* ___data0, uint64_t* ___h01, uint64_t* ___h12, uint64_t* ___h23, uint64_t* ___h34, uint64_t* ___h45, uint64_t* ___h56, uint64_t* ___h67, uint64_t* ___h78, uint64_t* ___h89, uint64_t* ___h910, uint64_t* ___h1011, uint64_t* ___h1112, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, uint64_t* ___h44, uint64_t* ___h55, uint64_t* ___h66, uint64_t* ___h77, uint64_t* ___h88, uint64_t* ___h99, uint64_t* ___h1010, uint64_t* ___h1111, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A (uint64_t* ___x0, int32_t ___k1, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method) ; // System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B (const RuntimeMethod* method) ; // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___hotspot1, int32_t ___cursorMode2, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ; // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ; // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, const RuntimeMethod* method) ; // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7 (RuntimeObject* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26 (String_t* ___s0, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ; // System.Void System.Console::SetOut(System.IO.TextWriter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_m3BF250C4435957B5FBD2194F1249D8414974779E (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___newOut0, const RuntimeMethod* method) ; // System.Text.Encoding System.Text.Encoding::get_UTF8() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336 (const RuntimeMethod* method) ; // System.String System.Char::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA (String_t* ___s0, const RuntimeMethod* method) ; // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___val0, int32_t ___startIndex1, int32_t ___length2, const RuntimeMethod* method) ; // System.Void System.IO.TextWriter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ; // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ; // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ; // System.String System.Single::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method) ; // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0 (String_t* ___fmt0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector4::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430 (float ___value0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_gamma() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) ; // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ; // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) ; // System.String System.Byte::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method) ; // System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1 (GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___col0, float ___time1, const RuntimeMethod* method) ; // System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B (GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* __this, float ___alpha0, float ___time1, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A (const RuntimeMethod* method) ; // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, float ___time0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___other0, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___other0, const RuntimeMethod* method) ; // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56* ___ret1, const RuntimeMethod* method) ; // UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::DecomposeProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::get_decomposeProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___s2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret3, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___input0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___result1, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Transpose(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_transpose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61 (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret4, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column00, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column11, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column22, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column33, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ; // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ; // System.String UnityEngine.Matrix4x4::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___b1, float ___t2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret3, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::Equals(System.Object) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::Normalize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::get_sqrMagnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline (float ___f0, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ; // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ; // System.String UnityEngine.Vector3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___fromDirection0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___toDirection1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___euler0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB (float ___angle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___axis1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___upwards1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upwards1, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline (float ___dot0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline (const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::Equals(System.Object) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ; // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E (float ___kelvin0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) ; // System.Double System.Math::Pow(System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC4D86D57FB3DB07BB24147700CAF77DB15EA2EB3 (double ___x0, double ___y1, const RuntimeMethod* method) ; // System.Double System.Math::Log(System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m00DE509EBC0F78461570ED4F104B3010EB203FD1 (double ___a0, double ___newBase1, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline (float ___t0, float ___length1, const RuntimeMethod* method) ; // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3_inline (float ___current0, float ___target1, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector2::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector2::get_magnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::Normalize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ; // System.String UnityEngine.Vector2::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector2::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector2::Equals(System.Object) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector2::get_sqrMagnitude() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t* ___datas1, const RuntimeMethod* method) { typedef void (*MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t*); static MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*)"); _il2cpp_icall_func(___mesh0, ___datas1); } // System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990 (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, const RuntimeMethod* method) { typedef void (*MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990_ftn) (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*, intptr_t*, int32_t); static MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32)"); _il2cpp_icall_func(___meshes0, ___datas1, ___count2); } // System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method) { typedef void (*MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D_ftn) (intptr_t*, int32_t); static MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)"); _il2cpp_icall_func(___datas0, ___count1); } // System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79 (intptr_t* ___datas0, int32_t ___count1, const RuntimeMethod* method) { typedef void (*MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79_ftn) (intptr_t*, int32_t); static MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)"); _il2cpp_icall_func(___datas0, ___count1); } // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, intptr_t* ___datas1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method) { typedef void (*MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B_ftn) (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*, intptr_t*, int32_t, int32_t); static MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(___meshes0, ___datas1, ___count2, ___flags3); } // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, intptr_t ___data1, int32_t ___flags2, const RuntimeMethod* method) { typedef void (*MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t, int32_t); static MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(___mesh0, ___data1, ___flags2); } // System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___m_Length_1; return L_0; } } IL2CPP_EXTERN_C int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Mesh/MeshDataArray::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->___m_Length_1; V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_002f; } } { intptr_t* L_2 = __this->___m_Ptrs_0; int32_t L_3 = __this->___m_Length_1; MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D(L_2, L_3, NULL); intptr_t* L_4 = __this->___m_Ptrs_0; UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18((void*)L_4, 4, NULL); } IL_002f: { __this->___m_Ptrs_0 = (intptr_t*)((uintptr_t)0); __this->___m_Length_1 = 0; return; } } IL2CPP_EXTERN_C void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(_thisAdjusted, method); } // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method) { bool V_0 = false; { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0; NullCheck(L_0); bool L_1; L_1 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___mesh0; NullCheck(L_3); String_t* L_4; L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL); String_t* L_5; L_5 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDA7AEF839C310E50649FABCB16048EC805ED1DCF)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AAF6C7A90E58D7205596DC636D6A02BDB914696)), NULL); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_6); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, L_5, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_RuntimeMethod_var))); } IL_0029: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = ___mesh0; intptr_t* L_8 = __this->___m_Ptrs_0; int32_t L_9 = ___flags1; MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797(L_7, ((*(L_8))), L_9, NULL); MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(__this, NULL); return; } } IL2CPP_EXTERN_C void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B(_thisAdjusted, ___mesh0, ___flags1, method); } // System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesAndDispose(UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; { V_0 = 0; goto IL_005e; } IL_0005: { MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes0; int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = (L_0)->GetAt(static_cast(L_2)); V_1 = L_3; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_0030; } } { int32_t L_7 = V_0; int32_t L_8 = L_7; RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7731045AD45AF27C2F5E740C1F6CAF61BFD563E)), L_9, NULL); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_11 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_11); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), L_10, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_RuntimeMethod_var))); } IL_0030: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_12 = V_1; NullCheck(L_12); bool L_13; L_13 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_12, NULL); V_3 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0); bool L_14 = V_3; if (!L_14) { goto IL_0059; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_15 = V_1; NullCheck(L_15); String_t* L_16; L_16 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_15, NULL); int32_t L_17 = V_0; int32_t L_18 = L_17; RuntimeObject* L_19 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_18); String_t* L_20; L_20 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3F9A41AFB2F37B2A341E596DC86390141A92BF03)), L_16, L_19, NULL); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_21 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_21); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_21, L_20, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_RuntimeMethod_var))); } IL_0059: { int32_t L_22 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_22, 1)); } IL_005e: { int32_t L_23 = V_0; int32_t L_24 = __this->___m_Length_1; V_4 = (bool)((((int32_t)L_23) < ((int32_t)L_24))? 1 : 0); bool L_25 = V_4; if (L_25) { goto IL_0005; } } { MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_26 = ___meshes0; intptr_t* L_27 = __this->___m_Ptrs_0; int32_t L_28 = __this->___m_Length_1; int32_t L_29 = ___flags1; MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B(L_26, L_27, L_28, L_29, NULL); MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(__this, NULL); return; } } IL2CPP_EXTERN_C void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_AdjustorThunk (RuntimeObject* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B(_thisAdjusted, ___meshes0, ___flags1, method); } // System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_1; bool L_2 = V_1; if (!L_2) { goto IL_001c; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2956576D4D7B715600E40D140A87CD9FCBAF2307)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_RuntimeMethod_var))); } IL_001c: { bool L_4 = ___checkReadWrite1; if (!L_4) { goto IL_002a; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = ___mesh0; NullCheck(L_5); bool L_6; L_6 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_5, NULL); G_B5_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_002b; } IL_002a: { G_B5_0 = 0; } IL_002b: { V_2 = (bool)G_B5_0; bool L_7 = V_2; if (!L_7) { goto IL_004a; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = ___mesh0; NullCheck(L_8); String_t* L_9; L_9 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_8, NULL); String_t* L_10; L_10 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDA7AEF839C310E50649FABCB16048EC805ED1DCF)), L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AAF6C7A90E58D7205596DC636D6A02BDB914696)), NULL); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_11 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_11); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_11, L_10, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_RuntimeMethod_var))); } IL_004a: { __this->___m_Length_1 = 1; int32_t L_12; L_12 = UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495(UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var); V_0 = L_12; int32_t L_13 = V_0; int32_t L_14; L_14 = UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679(UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var); void* L_15; L_15 = UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B(((int64_t)L_13), L_14, 4, NULL); __this->___m_Ptrs_0 = (intptr_t*)L_15; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = ___mesh0; intptr_t* L_17 = __this->___m_Ptrs_0; MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7(L_16, L_17, NULL); return; } } IL2CPP_EXTERN_C void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65(_thisAdjusted, ___mesh0, ___checkReadWrite1, method); } // System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh[],System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_3 = NULL; bool V_4 = false; bool V_5 = false; bool V_6 = false; int32_t G_B8_0 = 0; { MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes0; NullCheck(L_0); int32_t L_1 = ___meshesCount1; V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0029; } } { MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_3 = ___meshes0; NullCheck(L_3); int32_t L_4 = ((int32_t)(((RuntimeArray*)L_3)->max_length)); RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); int32_t L_6 = ___meshesCount1; int32_t L_7 = L_6; RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7); String_t* L_9; L_9 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD79748BAD21E0600896A37452D2DDED1006AA1B1)), L_5, L_8, NULL); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_10 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_10); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_10, L_9, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var))); } IL_0029: { V_2 = 0; goto IL_0090; } IL_002d: { MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_11 = ___meshes0; int32_t L_12 = V_2; NullCheck(L_11); int32_t L_13 = L_12; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_14 = (L_11)->GetAt(static_cast(L_13)); V_3 = L_14; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_15 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_16; L_16 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_4 = L_16; bool L_17 = V_4; if (!L_17) { goto IL_005a; } } { int32_t L_18 = V_2; int32_t L_19 = L_18; RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19); String_t* L_21; L_21 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7731045AD45AF27C2F5E740C1F6CAF61BFD563E)), L_20, NULL); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_22 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_22); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), L_21, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var))); } IL_005a: { bool L_23 = ___checkReadWrite2; if (!L_23) { goto IL_0068; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_24 = V_3; NullCheck(L_24); bool L_25; L_25 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_24, NULL); G_B8_0 = ((((int32_t)L_25) == ((int32_t)0))? 1 : 0); goto IL_0069; } IL_0068: { G_B8_0 = 0; } IL_0069: { V_5 = (bool)G_B8_0; bool L_26 = V_5; if (!L_26) { goto IL_008b; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_27 = V_3; NullCheck(L_27); String_t* L_28; L_28 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_27, NULL); int32_t L_29 = V_2; int32_t L_30 = L_29; RuntimeObject* L_31 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_30); String_t* L_32; L_32 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3F9A41AFB2F37B2A341E596DC86390141A92BF03)), L_28, L_31, NULL); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_33 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_33); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_33, L_32, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_33, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_RuntimeMethod_var))); } IL_008b: { int32_t L_34 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_34, 1)); } IL_0090: { int32_t L_35 = V_2; int32_t L_36 = ___meshesCount1; V_6 = (bool)((((int32_t)L_35) < ((int32_t)L_36))? 1 : 0); bool L_37 = V_6; if (L_37) { goto IL_002d; } } { int32_t L_38 = ___meshesCount1; __this->___m_Length_1 = L_38; int32_t L_39; L_39 = UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495(UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var); int32_t L_40 = ___meshesCount1; V_0 = ((int32_t)il2cpp_codegen_multiply(L_39, L_40)); int32_t L_41 = V_0; int32_t L_42; L_42 = UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679(UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var); void* L_43; L_43 = UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B(((int64_t)L_41), L_42, 4, NULL); __this->___m_Ptrs_0 = (intptr_t*)L_43; MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_44 = ___meshes0; intptr_t* L_45 = __this->___m_Ptrs_0; int32_t L_46 = ___meshesCount1; MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990(L_44, L_45, L_46, NULL); return; } } IL2CPP_EXTERN_C void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_AdjustorThunk (RuntimeObject* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC(_thisAdjusted, ___meshes0, ___meshesCount1, ___checkReadWrite2, method); } // System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___meshesCount0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { int32_t L_0 = ___meshesCount0; V_1 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_001f; } } { int32_t L_2 = ___meshesCount0; int32_t L_3 = L_2; RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3); String_t* L_5; L_5 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB54D393654F24720778CBD1865ACD7D51485886C)), L_4, NULL); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_6); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, L_5, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_RuntimeMethod_var))); } IL_001f: { int32_t L_7 = ___meshesCount0; __this->___m_Length_1 = L_7; int32_t L_8; L_8 = UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495(UnsafeUtility_SizeOf_TisIntPtr_t_m74F0B6C3821D9ECF12CFEB7E25A3D9BF8F3F7495_RuntimeMethod_var); int32_t L_9 = ___meshesCount0; V_0 = ((int32_t)il2cpp_codegen_multiply(L_8, L_9)); int32_t L_10 = V_0; int32_t L_11; L_11 = UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679(UnsafeUtility_AlignOf_TisIntPtr_t_m2D5CF854B267131FBA2C2089CDD007BB58C4A679_RuntimeMethod_var); void* L_12; L_12 = UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B(((int64_t)L_10), L_11, 4, NULL); __this->___m_Ptrs_0 = (intptr_t*)L_12; intptr_t* L_13 = __this->___m_Ptrs_0; int32_t L_14 = ___meshesCount0; MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79(L_13, L_14, NULL); return; } } IL2CPP_EXTERN_C void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_AdjustorThunk (RuntimeObject* __this, int32_t ___meshesCount0, const RuntimeMethod* method) { MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027(_thisAdjusted, ___meshesCount0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.BoneWeight::get_weight0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight0_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.BoneWeight::get_weight1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight1_1; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.BoneWeight::get_weight2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight2_2; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.BoneWeight::get_weight3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight3_3; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex0_4; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex1_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex2_6; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex3_7; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; int32_t V_2 = 0; { int32_t L_0; L_0 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); int32_t L_2; L_2 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(__this, NULL); V_0 = L_2; int32_t L_3; L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); int32_t L_4; L_4 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(__this, NULL); V_0 = L_4; int32_t L_5; L_5 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); int32_t L_6; L_6 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(__this, NULL); V_0 = L_6; int32_t L_7; L_7 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); float L_8; L_8 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(__this, NULL); V_1 = L_8; int32_t L_9; L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); float L_10; L_10 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(__this, NULL); V_1 = L_10; int32_t L_11; L_11 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); float L_12; L_12 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(__this, NULL); V_1 = L_12; int32_t L_13; L_13 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); float L_14; L_14 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(__this, NULL); V_1 = L_14; int32_t L_15; L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); V_2 = ((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))))^((int32_t)(L_9<<5))))^((int32_t)(L_11<<4))))^((int32_t)(L_13>>4))))^((int32_t)(L_15>>3)))); goto IL_0089; } IL_0089: { int32_t L_16 = V_2; return L_16; } } IL2CPP_EXTERN_C int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___other0; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___other0; bool L_2; L_2 = BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB(__this, ((*(BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)((BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)(BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)UnBox(L_1, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___other0, const RuntimeMethod* method) { int32_t V_0 = 0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B6_0 = 0; { int32_t L_0; L_0 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612((&___other0), NULL); bool L_2; L_2 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_1, NULL); if (!L_2) { goto IL_00a8; } } { int32_t L_3; L_3 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(__this, NULL); V_0 = L_3; int32_t L_4; L_4 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18((&___other0), NULL); bool L_5; L_5 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_4, NULL); if (!L_5) { goto IL_00a8; } } { int32_t L_6; L_6 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(__this, NULL); V_0 = L_6; int32_t L_7; L_7 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310((&___other0), NULL); bool L_8; L_8 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_7, NULL); if (!L_8) { goto IL_00a8; } } { int32_t L_9; L_9 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(__this, NULL); V_0 = L_9; int32_t L_10; L_10 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F((&___other0), NULL); bool L_11; L_11 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_10, NULL); if (!L_11) { goto IL_00a8; } } { float L_12; L_12 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(__this, NULL); float L_13; L_13 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(__this, NULL); float L_14; L_14 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(__this, NULL); float L_15; L_15 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(__this, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), L_12, L_13, L_14, L_15, /*hidden argument*/NULL); V_1 = L_16; float L_17; L_17 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9((&___other0), NULL); float L_18; L_18 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504((&___other0), NULL); float L_19; L_19 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E((&___other0), NULL); float L_20; L_20 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1((&___other0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_21), L_17, L_18, L_19, L_20, /*hidden argument*/NULL); bool L_22; L_22 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_1), L_21, NULL); G_B6_0 = ((int32_t)(L_22)); goto IL_00a9; } IL_00a8: { G_B6_0 = 0; } IL_00a9: { V_2 = (bool)G_B6_0; goto IL_00ac; } IL_00ac: { bool L_23 = V_2; return L_23; } } IL2CPP_EXTERN_C bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB_AdjustorThunk (RuntimeObject* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___other0, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.BoneWeight1::get_weight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight1::get_boneIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight1::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___other0; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___other0; bool L_2; L_2 = BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0(__this, ((*(BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*)((BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*)(BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F*)UnBox(L_1, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight1::Equals(UnityEngine.BoneWeight1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___other0, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; bool V_2 = false; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17((&___other0), NULL); bool L_2; L_2 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_1, NULL); if (!L_2) { goto IL_002f; } } { float L_3; L_3 = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F(__this, NULL); V_1 = L_3; float L_4; L_4 = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F((&___other0), NULL); bool L_5; L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_1), L_4, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0030; } IL_002f: { G_B3_0 = 0; } IL_0030: { V_2 = (bool)G_B3_0; goto IL_0033; } IL_0033: { bool L_6 = V_2; return L_6; } } IL2CPP_EXTERN_C bool BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0_AdjustorThunk (RuntimeObject* __this, BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___other0, const RuntimeMethod* method) { BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0(_thisAdjusted, ___other0, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight1::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954 (BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; int32_t V_2 = 0; { int32_t L_0; L_0 = BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); float L_2; L_2 = BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F(__this, NULL); V_1 = L_2; int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); V_2 = ((int32_t)(L_1^L_3)); goto IL_0021; } IL_0021: { int32_t L_4 = V_2; return L_4; } } IL2CPP_EXTERN_C int32_t BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Int32 UnityEngine.Texture::get_mipmapCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_mipmapCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_graphicsFormat_mE02B5B43EA63E7331D9A724769BF9AD8B140BFF7 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_0; L_0 = GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Texture::GetScriptWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptWidth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture::GetScriptHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetScriptHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDimension()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) { { NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_0); NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var))); } } // System.Int32 UnityEngine.Texture::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) { { NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_0); NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var))); } } // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_dimension_mAEE85B8176492261AB68D15B68806C9380D8081C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) { { NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_0); NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71_RuntimeMethod_var))); } } // System.Boolean UnityEngine.Texture::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture::get_anisoLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisoLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Texture::set_mipMapBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, float ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, float); static Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_mipMapBias(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.UInt32 UnityEngine.Texture::get_updateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef uint32_t (*Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_updateCount()"); uint32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL); if (!L_0) { goto IL_000c; } } { G_B3_0 = 0; goto IL_000d; } IL_000c: { G_B3_0 = 1; } IL_000d: { V_0 = G_B3_0; goto IL_0010; } IL_0010: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Texture::GetPixelDataSize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___mipLevel0, int32_t ___element1, const RuntimeMethod* method) { typedef int32_t (*Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t); static Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetPixelDataSize(System.Int32,System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___mipLevel0, ___element1); return icallRetVal; } // System.Int32 UnityEngine.Texture::GetPixelDataOffset(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___mipLevel0, int32_t ___element1, const RuntimeMethod* method) { typedef int32_t (*Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t); static Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetPixelDataOffset(System.Int32,System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___mipLevel0, ___element1); return icallRetVal; } // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = SystemInfo_SupportsTextureFormat_mB0695AD83D5244AFA9D65520E13FBC54F438A43D(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0010; } } { V_1 = (bool)1; goto IL_0071; } IL_0010: { int32_t L_3 = ___format0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_4; L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F(L_3, NULL); if (!L_4) { goto IL_0026; } } { int32_t L_5 = ___format0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_6; L_6 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_5, (bool)0, NULL); bool L_7; L_7 = GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3(L_6, NULL); G_B5_0 = ((int32_t)(L_7)); goto IL_0027; } IL_0026: { G_B5_0 = 0; } IL_0027: { V_2 = (bool)G_B5_0; bool L_8 = V_2; if (!L_8) { goto IL_004e; } } { Il2CppFakeBox L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___format0)); String_t* L_10; L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL); String_t* L_11; L_11 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_11, __this, NULL); V_1 = (bool)1; goto IL_0071; } IL_004e: { Il2CppFakeBox L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___format0)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_14, __this, NULL); V_1 = (bool)0; goto IL_0071; } IL_0071: { bool L_15 = V_1; return L_15; } } // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = ___usage1; if ((((int32_t)L_0) == ((int32_t)4))) { goto IL_001a; } } { int32_t L_1 = ___format0; if ((((int32_t)L_1) == ((int32_t)((int32_t)143)))) { goto IL_0017; } } { int32_t L_2 = ___format0; G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0); goto IL_0018; } IL_0017: { G_B4_0 = 1; } IL_0018: { G_B6_0 = G_B4_0; goto IL_001b; } IL_001a: { G_B6_0 = 0; } IL_001b: { V_0 = (bool)G_B6_0; bool L_3 = V_0; if (!L_3) { goto IL_0042; } } { Il2CppFakeBox L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___format0)); String_t* L_5; L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL); String_t* L_6; L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_6, __this, NULL); V_1 = (bool)0; goto IL_0082; } IL_0042: { int32_t L_7 = ___format0; int32_t L_8 = ___usage1; bool L_9; L_9 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_7, L_8, NULL); V_2 = L_9; bool L_10 = V_2; if (!L_10) { goto IL_0052; } } { V_1 = (bool)1; goto IL_0082; } IL_0052: { Il2CppFakeBox L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___format0)); String_t* L_12; L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL); Il2CppFakeBox L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___usage1)); String_t* L_14; L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL); String_t* L_15; L_15 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_15, __this, NULL); V_1 = (bool)0; goto IL_0082; } IL_0082: { bool L_16 = V_1; return L_16; } } // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___t0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09); s_Il2CppMethodInitialized = true; } UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL; { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___t0; NullCheck(L_0); String_t* L_1; L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL); String_t* L_2; L_2 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var); NullCheck(L_3); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL); V_0 = L_3; goto IL_0019; } IL_0019: { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0; return L_4; } } // System.Void UnityEngine.Texture::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m58E82606B5D16BB7EEEC4BFAD112C1B1F95100FE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1); return; } } // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) { typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA_ftn) (); static Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251_ftn) (); static Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_blackTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_redTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96 (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96_ftn) (); static Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_redTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_grayTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635 (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635_ftn) (); static Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_grayTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_linearGrayTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48 (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48_ftn) (); static Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_linearGrayTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_normalTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2 (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2_ftn) (); static Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_normalTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Texture2D::Compress(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___highQuality0, const RuntimeMethod* method) { typedef void (*Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool); static Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Compress(System.Boolean)"); _il2cpp_icall_func(__this, ___highQuality0); } // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) { typedef bool (*Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t); static Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___mipCount3, ___format4, ___flags5, ___nativeTex6); return icallRetVal; } // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) { bool V_0 = false; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___mono0; int32_t L_1 = ___w1; int32_t L_2 = ___h2; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format4; int32_t L_5 = ___flags5; intptr_t L_6 = ___nativeTex6; bool L_7; L_7 = Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_9); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51_RuntimeMethod_var))); } IL_0022: { return; } } // System.Boolean UnityEngine.Texture2D::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Texture2D::get_vtOnly() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_vtOnly()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool); static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t); static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___width0, ___height1); return icallRetVal; } // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) { { int32_t L_0 = ___image0; int32_t L_1 = ___mip1; int32_t L_2 = ___x2; int32_t L_3 = ___y3; Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___color4), NULL); return; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___image0; int32_t L_1 = ___mip1; int32_t L_2 = ___x2; int32_t L_3 = ___y3; Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7(__this, L_0, L_1, L_2, L_3, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0; return L_4; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___image0; int32_t L_1 = ___mip1; float L_2 = ___u2; float L_3 = ___v3; Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool); static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)"); bool icallRetVal = _il2cpp_icall_func(__this, ___width0, ___height1, ___format2, ___hasMipMap3); return icallRetVal; } // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) { { int32_t L_0 = ___destX1; int32_t L_1 = ___destY2; bool L_2 = ___recalculateMipMaps3; Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___source0), L_0, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t); static Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___x0, ___y1, ___w2, ___h3, ___pixel4, ___miplevel5, ___frame6); } // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method) { typedef bool (*Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t, int32_t); static Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___data0, ___size1); return icallRetVal; } // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data0, const RuntimeMethod* method) { typedef bool (*Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*); static Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])"); bool icallRetVal = _il2cpp_icall_func(__this, ___data0); return icallRetVal; } // System.Boolean UnityEngine.Texture2D::SetPixelDataImplArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, RuntimeArray* ___data0, int32_t ___mipLevel1, int32_t ___elementSize2, int32_t ___dataArraySize3, int32_t ___sourceDataStartIndex4, const RuntimeMethod* method) { typedef bool (*Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, RuntimeArray*, int32_t, int32_t, int32_t, int32_t); static Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelDataImplArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___data0, ___mipLevel1, ___elementSize2, ___dataArraySize3, ___sourceDataStartIndex4); return icallRetVal; } // System.Boolean UnityEngine.Texture2D::SetPixelDataImpl(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___mipLevel1, int32_t ___elementSize2, int32_t ___dataArraySize3, int32_t ___sourceDataStartIndex4, const RuntimeMethod* method) { typedef bool (*Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t, int32_t, int32_t, int32_t, int32_t); static Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelDataImpl(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___data0, ___mipLevel1, ___elementSize2, ___dataArraySize3, ___sourceDataStartIndex4); return icallRetVal; } // System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___frame0, const RuntimeMethod* method) { typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t); static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)"); intptr_t icallRetVal = _il2cpp_icall_func(__this, ___frame0); return icallRetVal; } // System.Int64 UnityEngine.Texture2D::GetRawImageDataSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int64_t (*Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()"); int64_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820 (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ___rect3, const RuntimeMethod* method) { typedef void (*Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820_ftn) (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, int32_t, RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993*); static Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])"); _il2cpp_icall_func(___sizes0, ___padding1, ___atlasSize2, ___rect3); } // System.Boolean UnityEngine.Texture2D::get_isPreProcessed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isPreProcessed()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Texture2D::get_streamingMipmaps() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_streamingMipmaps()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture2D::get_streamingMipmapsPriority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_streamingMipmapsPriority()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture2D::get_requestedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_requestedMipmapLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t); static Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture2D::get_minimumMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_minimumMipmapLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t); static Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Texture2D::get_loadAllMips() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadAllMips()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::set_loadAllMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool); static Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_loadAllMips(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture2D::get_calculatedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_calculatedMipmapLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture2D::get_desiredMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_desiredMipmapLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture2D::get_loadingMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadingMipmapLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture2D::get_loadedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadedMipmapLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::ClearRequestedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef void (*Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ClearRequestedMipmapLevel()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::ClearMinimumMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef void (*Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ClearMinimumMipmapLevel()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___nativeTex0, const RuntimeMethod* method) { typedef void (*Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t); static Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)"); _il2cpp_icall_func(__this, ___nativeTex0); } // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t); static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___miplevel1); } // System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { typedef void (*Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t); static Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)"); _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5); } // System.Byte[] UnityEngine.Texture2D::GetRawTextureData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawTextureData()"); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method) { typedef ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* icallRetVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4); return icallRetVal; } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m009D80DF4554A3B45EE4007ACA38E33764A080DE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, const RuntimeMethod* method) { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL; { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4; L_4 = Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15(__this, L_0, L_1, L_2, L_3, 0, NULL); V_0 = L_4; goto IL_0010; } IL_0010: { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_5 = V_0; return L_5; } } // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method) { typedef Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t); static Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels32(System.Int32)"); Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* icallRetVal = _il2cpp_icall_func(__this, ___miplevel0); return icallRetVal; } // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Texture2D_GetPixels32_m48230192E7543765C1A517F251D1D9BFCFB58C3D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL; { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0; L_0 = Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909(__this, 0, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0; return L_1; } } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method) { typedef RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* (*Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191*, int32_t, int32_t, bool); static Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)"); RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* icallRetVal = _il2cpp_icall_func(__this, ___textures0, ___padding1, ___maximumAtlasSize2, ___makeNoLongerReadable3); return icallRetVal; } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method) { RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* V_0 = NULL; { Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_0 = ___textures0; int32_t L_1 = ___padding1; int32_t L_2 = ___maximumAtlasSize2; RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_3; L_3 = Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66(__this, L_0, L_1, L_2, (bool)0, NULL); V_0 = L_3; goto IL_000e; } IL_000e: { RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_4 = V_0; return L_4; } } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* Texture2D_PackTextures_m6B060C95D210ADCAA84528992E7F2C5EAB788E87 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___textures0, int32_t ___padding1, const RuntimeMethod* method) { RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* V_0 = NULL; { Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_0 = ___textures0; int32_t L_1 = ___padding1; RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_2; L_2 = Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A(__this, L_0, L_1, ((int32_t)2048), NULL); V_0 = L_2; goto IL_0011; } IL_0011: { RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B8_0 = 0; int32_t G_B10_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0058; } } { int32_t L_4 = ___format0; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___format0; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_0035; } } { int32_t L_7 = ___width1; int32_t L_8 = ___height2; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0032; } } { int32_t L_9 = ___width1; bool L_10; L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL); G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_0033; } IL_0032: { G_B8_0 = 1; } IL_0033: { G_B10_0 = G_B8_0; goto IL_0036; } IL_0035: { G_B10_0 = 0; } IL_0036: { V_3 = (bool)G_B10_0; bool L_11 = V_3; if (!L_11) { goto IL_0057; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___format0)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var))); } IL_0057: { } IL_0058: { bool L_16 = V_0; V_4 = L_16; goto IL_005d; } IL_005d: { bool L_17 = V_4; return L_17; } } // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B5_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_004f; } } { int32_t L_4 = ___format0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC(L_4, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_002c; } } { int32_t L_7 = ___width1; int32_t L_8 = ___height2; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0029; } } { int32_t L_9 = ___width1; bool L_10; L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL); G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B5_0 = 1; } IL_002a: { G_B7_0 = G_B5_0; goto IL_002d; } IL_002c: { G_B7_0 = 0; } IL_002d: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (!L_11) { goto IL_004e; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___format0)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B_RuntimeMethod_var))); } IL_004e: { } IL_004f: { bool L_16 = V_0; V_4 = L_16; goto IL_0054; } IL_0054: { bool L_17 = V_4; return L_17; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format2; int32_t L_1 = ___width0; int32_t L_2 = ___height1; bool L_3; L_3 = Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B(__this, L_0, L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_0025; } } { int32_t L_5 = ___width0; int32_t L_6 = ___height1; int32_t L_7 = ___mipCount4; int32_t L_8 = ___format2; int32_t L_9 = ___flags3; intptr_t L_10 = ___nativeTex5; Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51(__this, L_5, L_6, L_7, L_8, L_9, L_10, NULL); } IL_0025: { return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC16513DD7E46C5CF1D85F985D13D78F4F481DCD7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3; L_3 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_2, NULL); int32_t L_4 = ___flags3; Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF(__this, L_0, L_1, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3 = ___flags3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB(__this, L_0, L_1, L_2, L_3, L_4, (0), NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m28130F4D5E20403A265E1AA7DDBF6A67BA31749A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___mipCount3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3 = ___flags4; int32_t L_4 = ___mipCount3; Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB(__this, L_0, L_1, L_2, L_3, L_4, (0), NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___textureFormat2; int32_t L_1 = ___width0; int32_t L_2 = ___height1; bool L_3; L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL); V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_001a; } } { goto IL_004e; } IL_001a: { int32_t L_5 = ___textureFormat2; bool L_6 = ___linear4; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_7; L_7 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL); V_0 = L_7; int32_t L_8 = ___mipCount3; if ((!(((uint32_t)L_8) == ((uint32_t)1)))) { goto IL_002e; } } { G_B5_0 = 0; goto IL_002f; } IL_002e: { G_B5_0 = 1; } IL_002f: { V_1 = G_B5_0; int32_t L_9 = ___textureFormat2; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_10; L_10 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_9, NULL); V_3 = L_10; bool L_11 = V_3; if (!L_11) { goto IL_003f; } } { int32_t L_12 = V_1; V_1 = ((int32_t)((int32_t)L_12|((int32_t)64))); } IL_003f: { int32_t L_13 = ___width0; int32_t L_14 = ___height1; int32_t L_15 = ___mipCount3; int32_t L_16 = V_0; int32_t L_17 = V_1; intptr_t L_18 = ___nativeTex5; Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL); } IL_004e: { return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___textureFormat2; int32_t L_3 = ___mipCount3; bool L_4 = ___linear4; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, (0), NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC3F84195D1DCEFC0536B3FBD40A8F8E865A4F32A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___linear4; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, (0), NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, (0), NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, (0), NULL); return; } } // UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B (int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipChain3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_1 = NULL; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; int32_t G_B4_2 = 0; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B5_0 = 0; int32_t G_B5_1 = 0; int32_t G_B5_2 = 0; int32_t G_B5_3 = 0; { intptr_t L_0 = ___nativeTex5; bool L_1; L_1 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_0, (0), NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3B391A8DA78FB57C6D8A243B6440027044B1946)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B_RuntimeMethod_var))); } IL_001c: { int32_t L_4 = ___width0; int32_t L_5 = ___height1; int32_t L_6 = ___format2; bool L_7 = ___mipChain3; G_B3_0 = L_6; G_B3_1 = L_5; G_B3_2 = L_4; if (L_7) { G_B4_0 = L_6; G_B4_1 = L_5; G_B4_2 = L_4; goto IL_0025; } } { G_B5_0 = 1; G_B5_1 = G_B3_0; G_B5_2 = G_B3_1; G_B5_3 = G_B3_2; goto IL_0026; } IL_0025: { G_B5_0 = (-1); G_B5_1 = G_B4_0; G_B5_2 = G_B4_1; G_B5_3 = G_B4_2; } IL_0026: { bool L_8 = ___linear4; intptr_t L_9 = ___nativeTex5; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_10 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)il2cpp_codegen_object_new(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var); NullCheck(L_10); Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(L_10, G_B5_3, G_B5_2, G_B5_1, G_B5_0, L_8, L_9, NULL); V_1 = L_10; goto IL_0032; } IL_0032: { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_11 = V_1; return L_11; } } // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___x0; int32_t L_4 = ___y1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___color2; Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m5AC15FC3F5349AAB06387DBFC5AA71B7E56527FE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, int32_t ___mipLevel3, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m5AC15FC3F5349AAB06387DBFC5AA71B7E56527FE_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___mipLevel3; int32_t L_4 = ___x0; int32_t L_5 = ___y1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___color2; Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___x0; int32_t L_4 = ___y1; int32_t L_5 = ___blockWidth2; int32_t L_6 = ___blockHeight3; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_7 = ___colors4; int32_t L_8 = ___miplevel5; Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mDB995CC94B081D08FC97B93CED45A80F45EB2237 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors4, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4 = ___colors4; Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, L_0, L_1, L_2, L_3, L_4, 0, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mF7DFA9F9B6085F7185C69DF108908B4A7CA4918C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { int32_t L_0; L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel1; V_0 = ((int32_t)(L_0>>((int32_t)(L_1&((int32_t)31))))); int32_t L_2 = V_0; V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0017; } } { V_0 = 1; } IL_0017: { int32_t L_4; L_4 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_5 = ___miplevel1; V_1 = ((int32_t)(L_4>>((int32_t)(L_5&((int32_t)31))))); int32_t L_6 = V_1; V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_002d; } } { V_1 = 1; } IL_002d: { int32_t L_8 = V_0; int32_t L_9 = V_1; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_10 = ___colors0; int32_t L_11 = ___miplevel1; Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_8, L_9, L_10, L_11, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, const RuntimeMethod* method) { { int32_t L_0; L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___colors0; Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_0, L_1, L_2, 0, NULL); return; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { bool V_0 = false; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___x0; int32_t L_4 = ___y1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; L_5 = Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C(__this, 0, 0, L_3, L_4, NULL); V_1 = L_5; goto IL_0023; } IL_0023: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1; return L_6; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixel_m8A216E76F0F355CF41367F8FFD184BB5F270FAFB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___mipLevel2, const RuntimeMethod* method) { bool V_0 = false; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixel_m8A216E76F0F355CF41367F8FFD184BB5F270FAFB_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___mipLevel2; int32_t L_4 = ___x0; int32_t L_5 = ___y1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6; L_6 = Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C(__this, 0, L_3, L_4, L_5, NULL); V_1 = L_6; goto IL_0023; } IL_0023: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_1; return L_7; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___u0, float ___v1, const RuntimeMethod* method) { bool V_0 = false; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var))); } IL_0016: { float L_3 = ___u0; float L_4 = ___v1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL); V_1 = L_5; goto IL_0023; } IL_0023: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1; return L_6; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m04DF149D3BC6EFCF73C71F1FAF81C8EDAACB091A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___u0, float ___v1, int32_t ___mipLevel2, const RuntimeMethod* method) { bool V_0 = false; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m04DF149D3BC6EFCF73C71F1FAF81C8EDAACB091A_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___mipLevel2; float L_4 = ___u0; float L_5 = ___v1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6; L_6 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, L_3, L_4, L_5, NULL); V_1 = L_6; goto IL_0023; } IL_0023: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_1; return L_7; } } // System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var))); } IL_0016: { intptr_t L_3 = ___data0; bool L_4; L_4 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_3, (0), NULL); if (L_4) { goto IL_0029; } } { int32_t L_5 = ___size1; G_B5_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B5_0 = 1; } IL_002a: { V_1 = (bool)G_B5_0; bool L_6 = V_1; if (!L_6) { goto IL_003d; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266, __this, NULL); goto IL_0057; } IL_003d: { intptr_t L_7 = ___data0; int32_t L_8 = ___size1; bool L_9; L_9 = Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E(__this, L_7, L_8, NULL); V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_2; if (!L_10) { goto IL_0057; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_11 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_11); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var))); } IL_0057: { return; } } // System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B_RuntimeMethod_var))); } IL_0016: { ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = ___data0; if (!L_3) { goto IL_0020; } } { ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = ___data0; NullCheck(L_4); G_B5_0 = ((((int32_t)(((RuntimeArray*)L_4)->max_length)) == ((int32_t)0))? 1 : 0); goto IL_0021; } IL_0020: { G_B5_0 = 1; } IL_0021: { V_1 = (bool)G_B5_0; bool L_5 = V_1; if (!L_5) { goto IL_0034; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266, __this, NULL); goto IL_004d; } IL_0034: { ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___data0; bool L_7; L_7 = Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A(__this, L_6, NULL); V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_004d; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_9); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B_RuntimeMethod_var))); } IL_004d: { return; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC369BCAB2D3AD3EE50EE01DA67AF227865FA2B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___updateMipmaps0, const RuntimeMethod* method) { { bool L_0 = ___updateMipmaps0; Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, L_0, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { { Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL); return; } } // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___width0; int32_t L_4 = ___height1; bool L_5; L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL); V_1 = L_5; goto IL_0021; } IL_0021: { bool L_6 = V_1; return L_6; } } // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3; L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL); bool L_5 = ___hasMipMap3; bool L_6; L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL); V_0 = L_6; goto IL_001d; } IL_001d: { bool L_7 = V_0; return L_7; } } // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___width0; int32_t L_4 = ___height1; int32_t L_5 = ___format2; bool L_6 = ___hasMipMap3; bool L_7; L_7 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_3, L_4, L_5, L_6, NULL); V_1 = L_7; goto IL_0024; } IL_0024: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; bool L_2; L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL); V_0 = L_2; goto IL_000c; } IL_000c: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; bool L_3 = ___hasMipMap3; bool L_4; L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL); V_0 = L_4; goto IL_000f; } IL_000f: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m5245F39529C675E38994A8A841D13F47B3CBFBF7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; bool L_3 = ___hasMipMap3; bool L_4; L_4 = Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D(__this, L_0, L_1, L_2, L_3, NULL); V_0 = L_4; goto IL_000f; } IL_000f: { bool L_5 = V_0; return L_5; } } // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var))); } IL_0016: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___source0; int32_t L_4 = ___destX1; int32_t L_5 = ___destY2; bool L_6 = ___recalculateMipMaps3; Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method) { { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___source0; int32_t L_1 = ___destX1; int32_t L_2 = ___destY2; Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C(__this, L_0, L_1, L_2, (bool)1, NULL); return; } } // System.Boolean UnityEngine.Texture2D::GenerateAtlas(UnityEngine.Vector2[],System.Int32,System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8 (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* ___results3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___sizes0; V_0 = (bool)((((RuntimeObject*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA6CD0009B5D695741965E64BD02B7DBB1A140147)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var))); } IL_0014: { List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_3 = ___results3; V_1 = (bool)((((RuntimeObject*)(List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0027; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA87C439F1136AAB3E6B52B9168ED68BCCCD380E9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var))); } IL_0027: { int32_t L_6 = ___padding1; V_2 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_003a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_8); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral49CEDD2EBAB17C8940C5A3460CE79D8B6422BC4C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var))); } IL_003a: { int32_t L_9 = ___atlasSize2; V_3 = (bool)((((int32_t)((((int32_t)L_9) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_0050; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_11); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCB5EC3F6DDE88E1B391E5086CB9E5F95A9D55CAF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8_RuntimeMethod_var))); } IL_0050: { List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_12 = ___results3; NullCheck(L_12); List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_inline(L_12, List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_RuntimeMethod_var); Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_13 = ___sizes0; NullCheck(L_13); V_4 = (bool)((((int32_t)(((RuntimeArray*)L_13)->max_length)) == ((int32_t)0))? 1 : 0); bool L_14 = V_4; if (!L_14) { goto IL_0067; } } { V_5 = (bool)1; goto IL_008d; } IL_0067: { List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_15 = ___results3; Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_16 = ___sizes0; NullCheck(L_16); NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2(L_15, ((int32_t)(((RuntimeArray*)L_16)->max_length)), NoAllocHelpers_EnsureListElemCount_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m96846B67F44F307C7A5670A18E87D0BACE0899B2_RuntimeMethod_var); Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_17 = ___sizes0; int32_t L_18 = ___padding1; int32_t L_19 = ___atlasSize2; List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_20 = ___results3; RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_21; L_21 = NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725(L_20, NoAllocHelpers_ExtractArrayFromListT_TisRect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_m4BA020F30077C74E8CE9F7E265C4EBF360FA6725_RuntimeMethod_var); Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820(L_17, L_18, L_19, L_21, NULL); List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* L_22 = ___results3; NullCheck(L_22); int32_t L_23; L_23 = List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_inline(L_22, List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_RuntimeMethod_var); V_5 = (bool)((!(((uint32_t)L_23) <= ((uint32_t)0)))? 1 : 0); goto IL_008d; } IL_008d: { bool L_24 = V_5; return L_24; } } // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___colors0; int32_t L_1 = ___miplevel1; Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors0, const RuntimeMethod* method) { { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___colors0; Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_4 = ___colors4; int32_t L_5 = ___miplevel5; Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mF759FB25A15D775018F6D4CFC2924636121CFC3B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors4, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_4 = ___colors4; Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3(__this, L_0, L_1, L_2, L_3, L_4, 0, NULL); return; } } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___miplevel0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_4 = NULL; { int32_t L_0; L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel0; V_0 = ((int32_t)(L_0>>((int32_t)(L_1&((int32_t)31))))); int32_t L_2 = V_0; V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0017; } } { V_0 = 1; } IL_0017: { int32_t L_4; L_4 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_5 = ___miplevel0; V_1 = ((int32_t)(L_4>>((int32_t)(L_5&((int32_t)31))))); int32_t L_6 = V_1; V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_002d; } } { V_1 = 1; } IL_002d: { int32_t L_8 = V_0; int32_t L_9 = V_1; int32_t L_10 = ___miplevel0; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_11; L_11 = Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15(__this, 0, 0, L_8, L_9, L_10, NULL); V_4 = L_11; goto IL_003c; } IL_003c: { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_12 = V_4; return L_12; } } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m77A00D71DF5CDC7DAA0EE66FF2C90A24C7604039 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL; { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0; L_0 = Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036(__this, 0, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___color4); } // System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method) { typedef void (*Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___ret4); } // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___image0, int32_t ___mip1, float ___u2, float ___v3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret4, const RuntimeMethod* method) { typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___mip1, ___u2, ___v3, ___ret4); } // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) { typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool); static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___source0, ___destX1, ___destY2, ___recalculateMipMaps3); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { typedef bool (*Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t); static Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5); return icallRetVal; } // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { bool V_0 = false; { Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___mipCount2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; intptr_t L_5 = ___nativeTex5; bool L_6; L_6 = Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA(L_0, L_1, L_2, L_3, L_4, L_5, NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_8); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, bool, bool); static Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Boolean UnityEngine.Cubemap::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method) { typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*); static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) { { int32_t L_0 = ___image0; int32_t L_1 = ___mip1; int32_t L_2 = ___x2; int32_t L_3 = ___y3; Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493(__this, L_0, L_1, L_2, L_3, (&___color4), NULL); return; } } // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0051; } } { int32_t L_4 = ___format0; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___format0; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_002e; } } { int32_t L_7 = ___width1; bool L_8; L_8 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_7, NULL); G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_002f; } IL_002e: { G_B7_0 = 0; } IL_002f: { V_3 = (bool)G_B7_0; bool L_9 = V_3; if (!L_9) { goto IL_0050; } } { Il2CppFakeBox L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___format0)); String_t* L_11; L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL); String_t* L_12; L_12 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_13); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var))); } IL_0050: { } IL_0051: { bool L_14 = V_0; V_4 = L_14; goto IL_0056; } IL_0056: { bool L_15 = V_4; return L_15; } } // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___format0, int32_t ___width1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0048; } } { int32_t L_4 = ___format0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC(L_4, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_0025; } } { int32_t L_7 = ___width1; bool L_8; L_8 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_7, NULL); G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_0026; } IL_0025: { G_B4_0 = 0; } IL_0026: { V_3 = (bool)G_B4_0; bool L_9 = V_3; if (!L_9) { goto IL_0047; } } { Il2CppFakeBox L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___format0)); String_t* L_11; L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL); String_t* L_12; L_12 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_13); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var))); } IL_0047: { } IL_0048: { bool L_14 = V_0; V_4 = L_14; goto IL_004d; } IL_004d: { bool L_15 = V_4; return L_15; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2; L_2 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_1, NULL); int32_t L_3 = ___flags2; Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format1; int32_t L_1 = ___width0; bool L_2; L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0028; } } { int32_t L_4 = ___width0; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; int32_t L_6 = ___format1; int32_t L_7 = ___flags2; Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E(__this, L_4, L_5, L_6, L_7, (0), NULL); } IL_0028: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2 = ___mipCount2; Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, (0), NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format1; int32_t L_1 = ___width0; bool L_2; L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0019; } } { goto IL_0031; } IL_0019: { int32_t L_4 = ___flags2; Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581(L_4, NULL); int32_t L_5 = ___width0; int32_t L_6 = ___mipCount3; int32_t L_7 = ___format1; int32_t L_8 = ___flags2; Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E(__this, L_5, L_6, L_7, L_8, (0), NULL); } IL_0031: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___textureFormat1; int32_t L_1 = ___width0; bool L_2; L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL); V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0019; } } { goto IL_004d; } IL_0019: { int32_t L_4 = ___textureFormat1; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_4, (bool)0, NULL); V_0 = L_5; int32_t L_6 = ___mipCount2; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_0028; } } { G_B5_0 = 0; goto IL_0029; } IL_0028: { G_B5_0 = 1; } IL_0029: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat1; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_7, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_0039; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|((int32_t)64))); } IL_0039: { int32_t L_11 = V_1; Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581(L_11, NULL); int32_t L_12 = ___width0; int32_t L_13 = ___mipCount2; int32_t L_14 = V_0; int32_t L_15 = V_1; intptr_t L_16 = ___nativeTex3; Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E(__this, L_12, L_13, L_14, L_15, L_16, NULL); } IL_004d: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { intptr_t L_3 = ___nativeTex3; Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (0), NULL); return; } } // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m4A6C16EFC65BAF97489A7609A397615069A5B6A7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, const RuntimeMethod* method) { { int32_t L_0 = ___face0; int32_t L_1 = ___x1; int32_t L_2 = ___y2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___color3; Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82(__this, L_0, L_1, L_2, L_3, 0, NULL); return; } } // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___face0, int32_t ___x1, int32_t ___y2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, int32_t ___mip4, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___face0; int32_t L_4 = ___mip4; int32_t L_5 = ___x1; int32_t L_6 = ___y2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___color3; Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212(__this, L_3, L_4, L_5, L_6, L_7, NULL); return; } } // System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Cubemap::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m55519B28F6F64CFD7C90AA60484FB12A4C696B8D (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method) { { Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0(__this, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581_RuntimeMethod_var))); } IL_001a: { return; } } // System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___image0, int32_t ___mip1, int32_t ___x2, int32_t ___y3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) { typedef void (*Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___mip1, ___x2, ___y3, ___color4); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Texture3D::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method) { typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*); static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color4, const RuntimeMethod* method) { { int32_t L_0 = ___mip0; int32_t L_1 = ___x1; int32_t L_2 = ___y2; int32_t L_3 = ___z3; Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70(__this, L_0, L_1, L_2, L_3, (&___color4), NULL); return; } } // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method) { typedef bool (*Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t); static Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7); return icallRetVal; } // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method) { bool V_0 = false; { Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___mono0; int32_t L_1 = ___w1; int32_t L_2 = ___h2; int32_t L_3 = ___d3; int32_t L_4 = ___mipCount4; int32_t L_5 = ___format5; int32_t L_6 = ___flags6; intptr_t L_7 = ___nativeTex7; bool L_8; L_8 = Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL); V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0); bool L_9 = V_0; if (!L_9) { goto IL_0024; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_10); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F_RuntimeMethod_var))); } IL_0024: { return; } } // System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, bool, bool); static Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { typedef void (*Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t); static Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___miplevel1); } // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mECA010E0EE0375FA232A050AD7DB7C6F179CA561 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, const RuntimeMethod* method) { { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___colors0; Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44(__this, L_0, 0, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_3, NULL); int32_t L_5 = ___flags4; Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format3; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { goto IL_0037; } IL_001a: { int32_t L_3 = ___flags4; Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2(L_3, NULL); int32_t L_4 = ___width0; int32_t L_5 = ___height1; int32_t L_6 = ___depth2; int32_t L_7 = ___mipCount5; int32_t L_8 = ___format3; int32_t L_9 = ___flags4; Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F(__this, L_4, L_5, L_6, L_7, L_8, L_9, (0), NULL); } IL_0037: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___textureFormat3; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0019; } } { goto IL_0056; } IL_0019: { int32_t L_3 = ___textureFormat3; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_3, (bool)0, NULL); V_0 = L_4; int32_t L_5 = ___mipCount4; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002a; } } { G_B5_0 = 0; goto IL_002b; } IL_002a: { G_B5_0 = 1; } IL_002b: { V_1 = G_B5_0; int32_t L_6 = ___textureFormat3; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_7; L_7 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_6, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_003c; } } { int32_t L_9 = V_1; V_1 = ((int32_t)((int32_t)L_9|((int32_t)64))); } IL_003c: { int32_t L_10 = V_1; Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2(L_10, NULL); int32_t L_11 = ___width0; int32_t L_12 = ___height1; int32_t L_13 = ___depth2; int32_t L_14 = ___mipCount4; int32_t L_15 = V_0; int32_t L_16 = V_1; Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F(__this, L_11, L_12, L_13, L_14, L_15, L_16, (0), NULL); } IL_0056: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___textureFormat3; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0019; } } { goto IL_0053; } IL_0019: { int32_t L_3 = ___textureFormat3; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_3, (bool)0, NULL); V_0 = L_4; int32_t L_5 = ___mipCount4; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002a; } } { G_B5_0 = 0; goto IL_002b; } IL_002a: { G_B5_0 = 1; } IL_002b: { V_1 = G_B5_0; int32_t L_6 = ___textureFormat3; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_7; L_7 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_6, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_003c; } } { int32_t L_9 = V_1; V_1 = ((int32_t)((int32_t)L_9|((int32_t)64))); } IL_003c: { int32_t L_10 = V_1; Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2(L_10, NULL); int32_t L_11 = ___width0; int32_t L_12 = ___height1; int32_t L_13 = ___depth2; int32_t L_14 = ___mipCount4; int32_t L_15 = V_0; int32_t L_16 = V_1; intptr_t L_17 = ___nativeTex5; Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL); } IL_0053: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { intptr_t L_5 = ___nativeTex5; Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL); return; } } // System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Texture3D::Apply(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m79EA861C7F9EBF4DD11F4FCF262DE4E4C07DD743 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___updateMipmaps0, const RuntimeMethod* method) { { bool L_0 = ___updateMipmaps0; Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2(__this, L_0, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture3D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m1043B9228683E9150D2A79EDBE2D3D828F299ED2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method) { { Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2(__this, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture3D::SetPixel(System.Int32,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color3, int32_t ___mipLevel4, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___mipLevel4; int32_t L_4 = ___x0; int32_t L_5 = ___y1; int32_t L_6 = ___z2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___color3; Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1(__this, L_3, L_4, L_5, L_6, L_7, NULL); return; } } // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2_RuntimeMethod_var))); } IL_001a: { return; } } // System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___mip0, int32_t ___x1, int32_t ___y2, int32_t ___z3, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color4, const RuntimeMethod* method) { typedef void (*Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___mip0, ___x1, ___y2, ___z3, ___color4); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Texture2DArray::get_allSlices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E (const RuntimeMethod* method) { typedef int32_t (*Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E_ftn) (); static Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_allSlices()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Texture2DArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method) { typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*); static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) { typedef bool (*Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6); return icallRetVal; } // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) { bool V_0 = false; { Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___mono0; int32_t L_1 = ___w1; int32_t L_2 = ___h2; int32_t L_3 = ___d3; int32_t L_4 = ___mipCount4; int32_t L_5 = ___format5; int32_t L_6 = ___flags6; bool L_7; L_7 = Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_9); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29_RuntimeMethod_var))); } IL_0022: { return; } } // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B8_0 = 0; int32_t G_B10_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0058; } } { int32_t L_4 = ___format0; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___format0; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_0035; } } { int32_t L_7 = ___width1; int32_t L_8 = ___height2; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0032; } } { int32_t L_9 = ___width1; bool L_10; L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL); G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_0033; } IL_0032: { G_B8_0 = 1; } IL_0033: { G_B10_0 = G_B8_0; goto IL_0036; } IL_0035: { G_B10_0 = 0; } IL_0036: { V_3 = (bool)G_B10_0; bool L_11 = V_3; if (!L_11) { goto IL_0057; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___format0)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var))); } IL_0057: { } IL_0058: { bool L_16 = V_0; V_4 = L_16; goto IL_005d; } IL_005d: { bool L_17 = V_4; return L_17; } } // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___format0, int32_t ___width1, int32_t ___height2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B5_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___format0; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_004f; } } { int32_t L_4 = ___format0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC(L_4, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_002c; } } { int32_t L_7 = ___width1; int32_t L_8 = ___height2; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0029; } } { int32_t L_9 = ___width1; bool L_10; L_10 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_9, NULL); G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B5_0 = 1; } IL_002a: { G_B7_0 = G_B5_0; goto IL_002d; } IL_002c: { G_B7_0 = 0; } IL_002d: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (!L_11) { goto IL_004e; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___format0)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var))); } IL_004e: { } IL_004f: { bool L_16 = V_0; V_4 = L_16; goto IL_0054; } IL_0054: { bool L_17 = V_4; return L_17; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_3, NULL); int32_t L_5 = ___flags4; Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format3; int32_t L_1 = ___width0; int32_t L_2 = ___height1; bool L_3; L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001b; } } { goto IL_0033; } IL_001b: { int32_t L_5 = ___flags4; Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3(L_5, NULL); int32_t L_6 = ___width0; int32_t L_7 = ___height1; int32_t L_8 = ___depth2; int32_t L_9 = ___mipCount5; int32_t L_10 = ___format3; int32_t L_11 = ___flags4; Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL); } IL_0033: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___textureFormat3; int32_t L_1 = ___width0; int32_t L_2 = ___height1; bool L_3; L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL); V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_001b; } } { goto IL_0057; } IL_001b: { int32_t L_5 = ___textureFormat3; bool L_6 = ___linear5; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_7; L_7 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL); V_0 = L_7; int32_t L_8 = ___mipCount4; if ((!(((uint32_t)L_8) == ((uint32_t)1)))) { goto IL_0030; } } { G_B5_0 = 0; goto IL_0031; } IL_0030: { G_B5_0 = 1; } IL_0031: { V_1 = G_B5_0; int32_t L_9 = ___textureFormat3; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_10; L_10 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_9, NULL); V_3 = L_10; bool L_11 = V_3; if (!L_11) { goto IL_0042; } } { int32_t L_12 = V_1; V_1 = ((int32_t)((int32_t)L_12|((int32_t)64))); } IL_0042: { int32_t L_13 = V_1; Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3(L_13, NULL); int32_t L_14 = ___width0; int32_t L_15 = ___height1; int32_t L_16 = ___depth2; int32_t L_17 = ___mipCount4; int32_t L_18 = V_0; int32_t L_19 = V_1; Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL); } IL_0057: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { bool L_5 = ___linear5; Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.CubemapArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method) { typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*); static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { typedef bool (*CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t); static CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5); return icallRetVal; } // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { bool V_0 = false; { CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___count2; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format4; int32_t L_5 = ___flags5; bool L_6; L_6 = CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361(L_0, L_1, L_2, L_3, L_4, L_5, NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_8); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, bool, bool); static CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___face1, int32_t ___arrayElement2, int32_t ___miplevel3, const RuntimeMethod* method) { typedef void (*CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t, int32_t); static CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___face1, ___arrayElement2, ___miplevel3); } // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m685B2F758167CD642FAE1349414CB592AFA14B7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___colors0, int32_t ___face1, int32_t ___arrayElement2, const RuntimeMethod* method) { { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___colors0; int32_t L_1 = ___face1; int32_t L_2 = ___arrayElement2; CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3; L_3 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_2, NULL); int32_t L_4 = ___flags3; CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3 = ___flags3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format2; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { goto IL_002f; } IL_0019: { int32_t L_3 = ___flags3; CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73(L_3, NULL); int32_t L_4 = ___width0; int32_t L_5 = ___cubemapCount1; int32_t L_6 = ___mipCount4; int32_t L_7 = ___format2; int32_t L_8 = ___flags3; CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD(__this, L_4, L_5, L_6, L_7, L_8, NULL); } IL_002f: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___textureFormat2; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0018; } } { goto IL_0051; } IL_0018: { int32_t L_3 = ___textureFormat2; bool L_4 = ___linear4; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL); V_0 = L_5; int32_t L_6 = ___mipCount3; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002c; } } { G_B5_0 = 0; goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat2; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E(L_7, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_003d; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|((int32_t)64))); } IL_003d: { int32_t L_11 = V_1; CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73(L_11, NULL); int32_t L_12 = ___width0; int32_t L_13 = ___cubemapCount1; int32_t L_14 = ___mipCount3; int32_t L_15 = V_0; int32_t L_16 = V_1; CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD(__this, L_12, L_13, L_14, L_15, L_16, NULL); } IL_0051: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___linear4; CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL); return; } } // System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m29DF64E3A89EB850B60F2042BF5358F7E6F0156E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method) { { CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2(__this, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RenderTexture::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RenderTexture::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_dimension()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.RenderTexture::get_useMipMap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useMipMap()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useMipMap(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.RenderTexture::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_sRGB()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; { int32_t L_0; L_0 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(__this, NULL); V_1 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_001e; } } { int32_t L_2; L_2 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_3; L_3 = GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03(L_2, NULL); V_0 = L_3; goto IL_0042; } IL_001e: { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_4; L_4 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL); V_3 = L_4; int32_t L_5; L_5 = RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline((&V_3), NULL); V_2 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_6 = V_2; if (!L_6) { goto IL_003d; } } { V_0 = 3; goto IL_0041; } IL_003d: { V_0 = 1; } IL_0041: { } IL_0042: { int32_t L_7 = V_0; V_4 = L_7; goto IL_0047; } IL_0047: { int32_t L_8 = V_4; return L_8; } } // System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_depthStencilFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_depthStencilFormat()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RenderTexture::get_volumeDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_volumeDepth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_volumeDepth(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RenderTexture::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_antiAliasing()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_antiAliasing(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.RenderTexture::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useDynamicScale()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1 (const RuntimeMethod* method) { typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1_ftn) (); static RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()"); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method) { typedef void (*RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___rt0); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_m2204DF860773F9A8CDFF92BDB35CEB72A0643345 (const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0; L_0 = RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m045EA53D62FBF79693265E33D14D8E0E8151A37E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value0, const RuntimeMethod* method) { { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___value0; RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6(L_0, NULL); return; } } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0; return L_0; } } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___count0, const RuntimeMethod* method) { typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)"); _il2cpp_icall_func(__this, ___count0); } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0; L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0; return L_1; } } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0; L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.RenderTexture::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Create()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef void (*RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___srgb0, const RuntimeMethod* method) { typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)"); _il2cpp_icall_func(__this, ___srgb0); } // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___rt0); } // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) { { RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___desc0), NULL); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0; return L_0; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) { { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0; L_0 = RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A((&___desc0), NULL); return L_0; } } // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___temp0, const RuntimeMethod* method) { typedef void (*RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___temp0); } // System.Void UnityEngine.RenderTexture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___desc0; RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C(L_0, NULL); RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___desc0; RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___textureToCopy0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___textureToCopy0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001e; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var))); } IL_001e: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___textureToCopy0; NullCheck(L_4); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5; L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL); RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C(L_5, NULL); RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___textureToCopy0; NullCheck(L_6); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7; L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL); RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(L_3, NULL); RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___format3; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { goto IL_0060; } IL_001a: { RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL); int32_t L_3 = ___depth2; int32_t L_4 = ___format3; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL); RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL); int32_t L_6 = ___width0; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6); int32_t L_7 = ___height1; VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7); int32_t L_8 = ___format3; RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL); int32_t L_9 = ___mipCount4; RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL); int32_t L_10 = ___format3; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_11; L_11 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_10, NULL); RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL); } IL_0060: { return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___colorFormat2; if (!L_0) { goto IL_0018; } } { int32_t L_1 = ___colorFormat2; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); bool L_2; L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0019; } IL_0018: { G_B3_0 = 0; } IL_0019: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_001f; } } { goto IL_005d; } IL_001f: { RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL); int32_t L_4 = ___width0; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4); int32_t L_5 = ___height1; VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5); int32_t L_6 = ___depthStencilFormat3; RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL); int32_t L_7 = ___colorFormat2; RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL); int32_t L_8 = ___mipCount4; RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL); int32_t L_9 = ___colorFormat2; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_10; L_10 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_9, NULL); RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL); } IL_005d: { return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___colorFormat2; int32_t L_3 = ___depthStencilFormat3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___readWrite4; int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___mipCount4; RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, int32_t ___mipCount5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { int32_t L_0 = ___format3; int32_t L_1 = ___readWrite4; int32_t L_2; L_2 = RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1(L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = ___depth2; int32_t L_4 = V_0; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL); V_1 = L_5; int32_t L_6 = V_0; V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_002e; } } { int32_t L_8 = V_0; bool L_9; L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL); V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_002d; } } { goto IL_006b; } IL_002d: { } IL_002e: { RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51(__this, NULL); int32_t L_11 = ___width0; VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11); int32_t L_12 = ___height1; VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12); int32_t L_13 = V_1; RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL); int32_t L_14 = V_0; RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL); int32_t L_15 = ___mipCount5; RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL); int32_t L_16 = V_0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_17; L_17 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_16, NULL); RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL); } IL_006b: { return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B (int32_t ___depthBits0, int32_t ___colorFormat1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___colorFormat1; if ((((int32_t)L_0) == ((int32_t)((int32_t)143)))) { goto IL_0011; } } { int32_t L_1 = ___depthBits0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54(L_1, NULL); G_B3_0 = L_2; goto IL_0018; } IL_0011: { int32_t L_3 = ___depthBits0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA(L_3, 0, NULL); G_B3_0 = L_4; } IL_0018: { V_0 = G_B3_0; goto IL_001b; } IL_001b: { int32_t L_5 = V_0; return L_5; } } // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0; L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; int32_t G_B14_0 = 0; int32_t G_B16_0 = 0; int32_t G_B29_0 = 0; int32_t G_B36_0 = 0; int32_t G_B38_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); if (L_0) { goto IL_0016; } } { int32_t L_1; L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0017; } IL_0016: { G_B3_0 = 0; } IL_0017: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0026; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_0026: { int32_t L_4; L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); if (!L_4) { goto IL_0041; } } { int32_t L_5; L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); bool L_6; L_6 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_5, 4, NULL); G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0042; } IL_0041: { G_B8_0 = 0; } IL_0042: { V_1 = (bool)G_B8_0; bool L_7 = V_1; if (!L_7) { goto IL_0075; } } { int32_t L_8; L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); V_2 = L_8; Il2CppFakeBox L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2)); String_t* L_10; L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL); String_t* L_11; L_11 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_0075: { int32_t L_13; L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL); if (!L_13) { goto IL_00a0; } } { int32_t L_14; L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_15; L_15 = GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807(L_14, NULL); if (L_15) { goto IL_009d; } } { int32_t L_16; L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_17; L_17 = GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429(L_16, NULL); G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0); goto IL_009e; } IL_009d: { G_B14_0 = 0; } IL_009e: { G_B16_0 = G_B14_0; goto IL_00a1; } IL_00a0: { G_B16_0 = 0; } IL_00a1: { V_3 = (bool)G_B16_0; bool L_18 = V_3; if (!L_18) { goto IL_00d4; } } { int32_t L_19; L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___desc0), NULL); V_2 = L_19; Il2CppFakeBox L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2)); String_t* L_21; L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL); String_t* L_22; L_22 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_23); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_00d4: { int32_t L_24; L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___desc0), NULL); V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_25 = V_4; if (!L_25) { goto IL_00f7; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_26); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_00f7: { int32_t L_27; L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___desc0), NULL); V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_28 = V_5; if (!L_28) { goto IL_011a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_29); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_011a: { int32_t L_30; L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___desc0), NULL); V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_31 = V_6; if (!L_31) { goto IL_013d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_32); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_013d: { int32_t L_33; L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL); if ((((int32_t)L_33) == ((int32_t)1))) { goto IL_016a; } } { int32_t L_34; L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL); if ((((int32_t)L_34) == ((int32_t)2))) { goto IL_016a; } } { int32_t L_35; L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL); if ((((int32_t)L_35) == ((int32_t)4))) { goto IL_016a; } } { int32_t L_36; L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___desc0), NULL); G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_016b; } IL_016a: { G_B29_0 = 0; } IL_016b: { V_7 = (bool)G_B29_0; bool L_37 = V_7; if (!L_37) { goto IL_0181; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_38); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_0181: { int32_t L_39; L_39 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); if ((((int32_t)L_39) == ((int32_t)((int32_t)143)))) { goto IL_01bc; } } { int32_t L_40; L_40 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); if ((((int32_t)L_40) == ((int32_t)((int32_t)142)))) { goto IL_01bc; } } { int32_t L_41; L_41 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_42; L_42 = GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807(L_41, NULL); if (L_42) { goto IL_01b9; } } { int32_t L_43; L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_44; L_44 = GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429(L_43, NULL); G_B36_0 = ((int32_t)(L_44)); goto IL_01ba; } IL_01b9: { G_B36_0 = 1; } IL_01ba: { G_B38_0 = G_B36_0; goto IL_01bd; } IL_01bc: { G_B38_0 = 0; } IL_01bd: { V_8 = (bool)G_B38_0; bool L_45 = V_8; if (!L_45) { goto IL_01f2; } } { int32_t L_46; L_46 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___desc0), NULL); V_2 = L_46; Il2CppFakeBox L_47(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2)); String_t* L_48; L_48 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_47), NULL); String_t* L_49; L_49 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_48, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_50 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_50); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_50, L_49, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_50, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C_RuntimeMethod_var))); } IL_01f2: { return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___renderTextureFormat0; int32_t L_1 = ___readWrite1; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2(L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)((int32_t)142)))) { goto IL_001b; } } { int32_t L_4 = V_0; G_B3_0 = ((((int32_t)L_4) == ((int32_t)((int32_t)143)))? 1 : 0); goto IL_001c; } IL_001b: { G_B3_0 = 1; } IL_001c: { V_2 = (bool)G_B3_0; bool L_5 = V_2; if (!L_5) { goto IL_0025; } } { int32_t L_6 = V_0; V_3 = L_6; goto IL_006b; } IL_0025: { int32_t L_7 = V_0; int32_t L_8; L_8 = SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E(L_7, 4, NULL); V_1 = L_8; int32_t L_9 = V_0; int32_t L_10 = V_1; V_4 = (bool)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_003c; } } { int32_t L_12 = V_0; V_3 = L_12; goto IL_006b; } IL_003c: { Il2CppFakeBox L_13(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0)); String_t* L_14; L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL); Il2CppFakeBox L_15(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1)); String_t* L_16; L_16 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_15), NULL); String_t* L_17; L_17 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_14, L_16, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_17, NULL); int32_t L_18 = V_1; V_3 = L_18; goto IL_006b; } IL_006b: { int32_t L_19 = V_3; return L_19; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___desc0; RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C(L_0, NULL); RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___desc0), (bool)1, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___desc0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2; L_2 = RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667(L_1, NULL); V_0 = L_2; goto IL_001a; } IL_001a: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0; return L_3; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___colorFormat3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___colorFormat3; int32_t L_3 = ___depthBuffer2; int32_t L_4 = ___colorFormat3; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL); RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL); int32_t L_6 = ___antiAliasing4; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL); int32_t L_7 = ___memorylessMode5; RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL); int32_t L_8 = ___vrUsage6; RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL); bool L_9 = ___useDynamicScale7; RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11; L_11 = RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5(L_10, NULL); V_1 = L_11; goto IL_0043; } IL_0043: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1; return L_12; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m1B736CCEBF98116572F853499DAC3D69798628F1 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depthBuffer2; int32_t L_3 = ___format3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4; L_4 = RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66(L_0, L_1, L_2, L_3, 1, 0, 0, (bool)0, NULL); V_0 = L_4; goto IL_0011; } IL_0011: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = V_0; return L_5; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mEB21705B78CAF6B8F1F6617453A8EE8A94498DE2 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depthBuffer2; int32_t L_3 = ___format3; int32_t L_4; L_4 = RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1(L_3, 0, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5; L_5 = RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL); V_0 = L_5; goto IL_0017; } IL_0017: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0; return L_6; } } // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method) { typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*); static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___ret0, const RuntimeMethod* method) { typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*); static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method) { typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(__this, ___desc0); } // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___ret0, const RuntimeMethod* method) { typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(__this, ___ret0); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___desc0, const RuntimeMethod* method) { typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)"); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___desc0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmipCountU3Ek__BackingField_4 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->____graphicsFormat_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___value0; __this->____graphicsFormat_5 = L_0; int32_t L_1 = ___value0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_2; L_2 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_1, NULL); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL); int32_t L_3; L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL); RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CstencilFormatU3Ek__BackingField_6 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___value0, method); } // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___value0; bool L_1; L_1 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)((int32_t)142)))) { goto IL_0020; } } { int32_t L_4 = V_0; G_B3_0 = ((((int32_t)L_4) == ((int32_t)((int32_t)143)))? 1 : 0); goto IL_0021; } IL_0020: { G_B3_0 = 1; } IL_0021: { V_1 = (bool)G_B3_0; bool L_5 = V_1; if (!L_5) { goto IL_0031; } } { int32_t L_6 = V_0; RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_6, NULL); goto IL_0041; } IL_0031: { int32_t L_7 = V_0; int32_t L_8; L_8 = SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E(L_7, 4, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_8, NULL); } IL_0041: { return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_1; L_1 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0; L_0 = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF(__this, NULL); bool L_1 = ___value0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_0, L_1, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; int32_t L_1; L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL); int32_t L_2; L_2 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_0, L_1, NULL); RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___value0, method); } // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CshadowSamplingModeU3Ek__BackingField_9; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___value0, method); } // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CvrUsageU3Ek__BackingField_10 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmemorylessU3Ek__BackingField_12 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D(__this, L_0, L_1, 7, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1(_thisAdjusted, ___width0, ___height1, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___colorFormat2; RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B(__this, L_0, L_1, L_2, 0, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___colorFormat2; int32_t L_3 = ___depthBufferBits3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___colorFormat2; int32_t L_3 = ___depthBufferBits3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___colorFormat2; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315(L_0, (bool)0, NULL); V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) == ((int32_t)((int32_t)142)))) { goto IL_001b; } } { int32_t L_3 = V_0; G_B3_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)143)))? 1 : 0); goto IL_001c; } IL_001b: { G_B3_0 = 1; } IL_001c: { V_1 = (bool)G_B3_0; bool L_4 = V_1; if (!L_4) { goto IL_0036; } } { int32_t L_5 = ___width0; int32_t L_6 = ___height1; int32_t L_7 = V_0; int32_t L_8 = ___depthBufferBits3; int32_t L_9 = ___mipCount4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10; memset((&L_10), 0, sizeof(L_10)); RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F((&L_10), L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); *(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)__this = L_10; goto IL_0050; } IL_0036: { int32_t L_11 = ___width0; int32_t L_12 = ___height1; int32_t L_13 = V_0; int32_t L_14; L_14 = SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E(L_13, 4, NULL); int32_t L_15 = ___depthBufferBits3; int32_t L_16 = ___mipCount4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_17; memset((&L_17), 0, sizeof(L_17)); RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F((&L_17), L_11, L_12, L_14, L_15, L_16, /*hidden argument*/NULL); *(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)__this = L_17; } IL_0050: { return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46)); __this->____flags_11 = ((int32_t)130); int32_t L_0 = ___width0; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL); int32_t L_1 = ___height1; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL); int32_t L_2 = ___colorFormat2; RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL); int32_t L_3 = ___depthBufferBits3; int32_t L_4 = ___colorFormat2; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B(L_3, L_4, NULL); RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_5, NULL); int32_t L_6 = ___mipCount4; RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_6, NULL); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL); RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL); RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___colorFormat2; int32_t L_3 = ___depthStencilFormat3; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthStencilFormat3, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46)); __this->____flags_11 = ((int32_t)130); int32_t L_0 = ___width0; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL); int32_t L_1 = ___height1; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL); int32_t L_2 = ___colorFormat2; RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL); int32_t L_3 = ___depthStencilFormat3; RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL); int32_t L_4 = ___mipCount4; RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL); RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL); RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, int32_t ___mipCount4, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthStencilFormat3, ___mipCount4, method); } // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___value0; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { int32_t L_2 = __this->____flags_11; int32_t L_3 = ___flag1; __this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3)); goto IL_0029; } IL_0018: { int32_t L_4 = __this->____flags_11; int32_t L_5 = ___flag1; __this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5)))); } IL_0029: { return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___value0, ___flag1, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, 1, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, 2, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)16), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)2048), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->____flags_11; V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&((int32_t)1024)))) <= ((uint32_t)0)))? 1 : 0); goto IL_0013; } IL_0013: { bool L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method) { { uint32_t L_0 = ___u32_00; __this->___m_u32_0_0 = L_0; uint32_t L_1 = ___u32_11; __this->___m_u32_1_1 = L_1; uint32_t L_2 = ___u32_22; __this->___m_u32_2_2 = L_2; uint32_t L_3 = ___u32_33; __this->___m_u32_3_3 = L_3; return; } } IL2CPP_EXTERN_C void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011_AdjustorThunk (RuntimeObject* __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011(_thisAdjusted, ___u32_00, ___u32_11, ___u32_22, ___u32_33, method); } // System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method) { uint32_t* V_0 = NULL; uint32_t* V_1 = NULL; { V_0 = (uint32_t*)((uintptr_t)(&___u64_00)); V_1 = (uint32_t*)((uintptr_t)(&___u64_11)); uint32_t* L_0 = V_0; int32_t L_1 = *((uint32_t*)L_0); __this->___m_u32_0_0 = L_1; uint32_t* L_2 = V_0; int32_t L_3 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_2, 4))); __this->___m_u32_1_1 = L_3; uint32_t* L_4 = V_1; int32_t L_5 = *((uint32_t*)L_4); __this->___m_u32_2_2 = L_5; uint32_t* L_6 = V_1; int32_t L_7 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_6, 4))); __this->___m_u32_3_3 = L_7; return; } } IL2CPP_EXTERN_C void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3_AdjustorThunk (RuntimeObject* __this, uint64_t ___u64_00, uint64_t ___u64_11, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3(_thisAdjusted, ___u64_00, ___u64_11, method); } // System.UInt64 UnityEngine.Hash128::get_u64_0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { uint32_t* V_0 = NULL; uint32_t* V_1 = NULL; uint64_t V_2 = 0; { uint32_t* L_0 = (&__this->___m_u32_0_0); V_1 = L_0; uint32_t* L_1 = V_1; V_0 = (uint32_t*)((uintptr_t)L_1); uint32_t* L_2 = V_0; int64_t L_3 = *((int64_t*)L_2); V_2 = L_3; goto IL_0010; } IL_0010: { uint64_t L_4 = V_2; return L_4; } } IL2CPP_EXTERN_C uint64_t Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); uint64_t _returnValue; _returnValue = Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507(_thisAdjusted, method); return _returnValue; } // System.UInt64 UnityEngine.Hash128::get_u64_1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { uint32_t* V_0 = NULL; uint32_t* V_1 = NULL; uint64_t V_2 = 0; { uint32_t* L_0 = (&__this->___m_u32_2_2); V_1 = L_0; uint32_t* L_1 = V_1; V_0 = (uint32_t*)((uintptr_t)L_1); uint32_t* L_2 = V_0; int64_t L_3 = *((int64_t*)L_2); V_2 = L_3; goto IL_0010; } IL_0010: { uint64_t L_4 = V_2; return L_4; } } IL2CPP_EXTERN_C uint64_t Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); uint64_t _returnValue; _returnValue = Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { int32_t G_B5_0 = 0; { uint32_t L_0 = __this->___m_u32_0_0; if (L_0) { goto IL_0023; } } { uint32_t L_1 = __this->___m_u32_1_1; if (L_1) { goto IL_0023; } } { uint32_t L_2 = __this->___m_u32_2_2; if (L_2) { goto IL_0023; } } { uint32_t L_3 = __this->___m_u32_3_3; G_B5_0 = ((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0); goto IL_0024; } IL_0023: { G_B5_0 = 1; } IL_0024: { return (bool)G_B5_0; } } IL2CPP_EXTERN_C bool Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___rhs0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___rhs0; bool L_2; L_2 = Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0015; } } { V_1 = (-1); goto IL_002d; } IL_0015: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___rhs0; bool L_6; L_6 = Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A(L_4, L_5, NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0029; } } { V_1 = 1; goto IL_002d; } IL_0029: { V_1 = 0; goto IL_002d; } IL_002d: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___rhs0, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(_thisAdjusted, ___rhs0, method); return _returnValue; } // System.String UnityEngine.Hash128::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); String_t* L_1; L_1 = Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { String_t* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE(_thisAdjusted, method); return _returnValue; } // UnityEngine.Hash128 UnityEngine.Hash128::Parse(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 Hash128_Parse_m463E9AAD4C1C65BE1DEE7E5CA0FAF7701CBD4E5A (String_t* ___hashString0, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___hashString0; Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C(L_0, (&V_0), NULL); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = V_0; return L_1; } } // System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash0, const RuntimeMethod* method) { { String_t* L_0; L_0 = Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77((&___hash0), NULL); return L_0; } } // System.Void UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2 (String_t* ___data0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, const RuntimeMethod* method) { typedef void (*Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2_ftn) (String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*); static Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&)"); _il2cpp_icall_func(___data0, ___hash1); } // UnityEngine.Hash128 UnityEngine.Hash128::Compute(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 Hash128_Compute_m06A30C66B5F6345B683C48F402A1E5E7B2E6F7E4 (String_t* ___data0, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0; memset((&V_0), 0, sizeof(V_0)); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40)); String_t* L_0 = ___data0; Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2(L_0, (&V_0), NULL); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = V_0; V_1 = L_1; goto IL_0016; } IL_0016: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = V_1; return L_2; } } // System.Boolean UnityEngine.Hash128::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___obj0; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))) { goto IL_001c; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); RuntimeObject* L_2 = ___obj0; bool L_3; L_3 = Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E(L_1, ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_2, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_001d; } IL_001c: { G_B3_0 = 0; } IL_001d: { V_0 = (bool)G_B3_0; goto IL_0020; } IL_0020: { bool L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___obj0, const RuntimeMethod* method) { bool V_0 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___obj0; bool L_2; L_2 = Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___obj0, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { uint32_t* L_0 = (&__this->___m_u32_0_0); int32_t L_1; L_1 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_0, NULL); uint32_t* L_2 = (&__this->___m_u32_1_1); int32_t L_3; L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL); uint32_t* L_4 = (&__this->___m_u32_2_2); int32_t L_5; L_5 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_4, NULL); uint32_t* L_6 = (&__this->___m_u32_3_3); int32_t L_7; L_7 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_6, NULL); V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^L_3))^L_5))^L_7)); goto IL_0033; } IL_0033: { int32_t L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Hash128::CompareTo(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___obj0; if (!L_0) { goto IL_0012; } } { RuntimeObject* L_1 = ___obj0; G_B3_0 = ((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0013; } IL_0012: { G_B3_0 = 1; } IL_0013: { V_1 = (bool)G_B3_0; bool L_2 = V_1; if (!L_2) { goto IL_001b; } } { V_2 = 1; goto IL_002c; } IL_001b: { RuntimeObject* L_3 = ___obj0; V_0 = ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_3, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = V_0; int32_t L_5; L_5 = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(__this, L_4, NULL); V_2 = L_5; goto IL_002c; } IL_002c: { int32_t L_6 = V_2; return L_6; } } IL2CPP_EXTERN_C int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash10, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash21, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___hash10; uint32_t L_1 = L_0.___m_u32_0_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___hash21; uint32_t L_3 = L_2.___m_u32_0_0; if ((!(((uint32_t)L_1) == ((uint32_t)L_3)))) { goto IL_003b; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___hash10; uint32_t L_5 = L_4.___m_u32_1_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_6 = ___hash21; uint32_t L_7 = L_6.___m_u32_1_1; if ((!(((uint32_t)L_5) == ((uint32_t)L_7)))) { goto IL_003b; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_8 = ___hash10; uint32_t L_9 = L_8.___m_u32_2_2; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_10 = ___hash21; uint32_t L_11 = L_10.___m_u32_2_2; if ((!(((uint32_t)L_9) == ((uint32_t)L_11)))) { goto IL_003b; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_12 = ___hash10; uint32_t L_13 = L_12.___m_u32_3_3; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_14 = ___hash21; uint32_t L_15 = L_14.___m_u32_3_3; G_B5_0 = ((((int32_t)L_13) == ((int32_t)L_15))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_16 = V_0; return L_16; } } // System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___x0; uint32_t L_1 = L_0.___m_u32_0_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___y1; uint32_t L_3 = L_2.___m_u32_0_0; V_0 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0027; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___x0; uint32_t L_6 = L_5.___m_u32_0_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_7 = ___y1; uint32_t L_8 = L_7.___m_u32_0_0; V_1 = (bool)((!(((uint32_t)L_6) >= ((uint32_t)L_8)))? 1 : 0); goto IL_0084; } IL_0027: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9 = ___x0; uint32_t L_10 = L_9.___m_u32_1_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_11 = ___y1; uint32_t L_12 = L_11.___m_u32_1_1; V_2 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_13 = V_2; if (!L_13) { goto IL_004d; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_14 = ___x0; uint32_t L_15 = L_14.___m_u32_1_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_16 = ___y1; uint32_t L_17 = L_16.___m_u32_1_1; V_1 = (bool)((!(((uint32_t)L_15) >= ((uint32_t)L_17)))? 1 : 0); goto IL_0084; } IL_004d: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_18 = ___x0; uint32_t L_19 = L_18.___m_u32_2_2; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_20 = ___y1; uint32_t L_21 = L_20.___m_u32_2_2; V_3 = (bool)((((int32_t)((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_22 = V_3; if (!L_22) { goto IL_0073; } } { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_23 = ___x0; uint32_t L_24 = L_23.___m_u32_2_2; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_25 = ___y1; uint32_t L_26 = L_25.___m_u32_2_2; V_1 = (bool)((!(((uint32_t)L_24) >= ((uint32_t)L_26)))? 1 : 0); goto IL_0084; } IL_0073: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_27 = ___x0; uint32_t L_28 = L_27.___m_u32_3_3; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_29 = ___y1; uint32_t L_30 = L_29.___m_u32_3_3; V_1 = (bool)((!(((uint32_t)L_28) >= ((uint32_t)L_30)))? 1 : 0); goto IL_0084; } IL_0084: { bool L_31 = V_1; return L_31; } } // System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___x0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___y1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___x0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___y1; bool L_2; L_2 = Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0010; } } { V_1 = (bool)0; goto IL_0023; } IL_0010: { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___x0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___y1; bool L_6; L_6 = Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E(L_4, L_5, NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_001f; } } { V_1 = (bool)0; goto IL_0023; } IL_001f: { V_1 = (bool)1; goto IL_0023; } IL_0023: { bool L_8 = V_1; return L_8; } } // System.Void UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C (String_t* ___hashString0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___ret1, const RuntimeMethod* method) { typedef void (*Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C_ftn) (String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*); static Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&)"); _il2cpp_icall_func(___hashString0, ___ret1); } // System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash0, const RuntimeMethod* method) { typedef String_t* (*Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77_ftn) (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*); static Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)"); String_t* icallRetVal = _il2cpp_icall_func(___hash0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HashUtilities::AppendHash(UnityEngine.Hash128&,UnityEngine.Hash128&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUtilities_AppendHash_mA865E1947009206894D51D901B39B92672653D2D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___inHash0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___outHash1, const RuntimeMethod* method) { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_0 = NULL; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_1 = NULL; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_2 = NULL; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_3 = NULL; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___outHash1; V_1 = L_0; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_1 = V_1; V_0 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_1); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___inHash0; V_3 = L_2; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_3 = V_3; V_2 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_3); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_4 = V_2; uint32_t L_5 = sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = V_0; HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1((void*)L_4, ((int64_t)((int32_t)L_5)), L_6, NULL); V_3 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0); V_1 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5 (void* ___data0, uint64_t ___dataSize1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { void* L_0 = ___data0; uint64_t L_1 = ___dataSize1; uint64_t* L_2 = ___hash12; uint64_t* L_3 = ___hash23; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1 (void* ___data0, uint64_t ___dataSize1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash2, const RuntimeMethod* method) { uint64_t V_0 = 0; uint64_t V_1 = 0; { Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___hash2; uint64_t L_1; L_1 = Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_0, NULL); V_0 = L_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___hash2; uint64_t L_3; L_3 = Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_2, NULL); V_1 = L_3; void* L_4 = ___data0; uint64_t L_5 = ___dataSize1; HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5(L_4, L_5, (uint64_t*)((uintptr_t)(&V_0)), (uint64_t*)((uintptr_t)(&V_1)), NULL); Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = ___hash2; uint64_t L_7 = V_0; uint64_t L_8 = V_1; Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9; memset((&L_9), 0, sizeof(L_9)); Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3((&L_9), L_7, L_8, /*hidden argument*/NULL); *(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_6 = L_9; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral04AF71CB89352BF3C674AF457997A64167400895); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* V_1 = NULL; bool V_2 = false; { String_t* L_0; L_0 = SystemInfo_get_processorType_mFF77AA1DFEF20F32947689FC751856CD7FB0D211(NULL); V_1 = L_0; String_t* L_1 = V_1; V_0 = L_1; String_t* L_2 = V_0; bool L_3; L_3 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_2, _stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122, NULL); if (L_3) { goto IL_0025; } } { String_t* L_4 = V_0; bool L_5; L_5 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_4, _stringLiteral04AF71CB89352BF3C674AF457997A64167400895, NULL); if (L_5) { goto IL_0025; } } { goto IL_0029; } IL_0025: { V_2 = (bool)1; goto IL_002d; } IL_0029: { V_2 = (bool)0; goto IL_002d; } IL_002d: { bool L_6 = V_2; return L_6; } } // System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } uint64_t V_0 = 0; uint64_t V_1 = 0; uint64_t V_2 = 0; uint64_t V_3 = 0; uint64_t V_4 = 0; uint64_t V_5 = 0; uint64_t V_6 = 0; uint64_t V_7 = 0; uint64_t V_8 = 0; uint64_t V_9 = 0; uint64_t V_10 = 0; uint64_t V_11 = 0; uint64_t* V_12 = NULL; uint64_t* V_13 = NULL; uint64_t V_14 = 0; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B V_15; memset((&V_15), 0, sizeof(V_15)); bool V_16 = false; bool V_17 = false; bool V_18 = false; bool V_19 = false; int32_t G_B5_0 = 0; { uint64_t L_0 = ___length1; V_16 = (bool)((!(((uint64_t)L_0) >= ((uint64_t)((int64_t)((int32_t)192)))))? 1 : 0); bool L_1 = V_16; if (!L_1) { goto IL_0020; } } { void* L_2 = ___message0; uint64_t L_3 = ___length1; uint64_t* L_4 = ___hash12; uint64_t* L_5 = ___hash23; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA(L_2, L_3, L_4, L_5, NULL); goto IL_018e; } IL_0020: { int8_t* L_6 = (int8_t*) alloca(((uintptr_t)((int32_t)96))); memset(L_6, 0, ((uintptr_t)((int32_t)96))); V_12 = (uint64_t*)(L_6); uint64_t* L_7 = ___hash12; int64_t L_8 = *((int64_t*)L_7); int64_t L_9 = L_8; V_9 = L_9; int64_t L_10 = L_9; V_6 = L_10; int64_t L_11 = L_10; V_3 = L_11; V_0 = L_11; uint64_t* L_12 = ___hash23; int64_t L_13 = *((int64_t*)L_12); int64_t L_14 = L_13; V_10 = L_14; int64_t L_15 = L_14; V_7 = L_15; int64_t L_16 = L_15; V_4 = L_16; V_1 = L_16; int64_t L_17 = ((int64_t)-2401053088876216593LL); V_11 = L_17; int64_t L_18 = L_17; V_8 = L_18; int64_t L_19 = L_18; V_5 = L_19; V_2 = L_19; void* L_20 = ___message0; U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04((&V_15), (uint16_t*)L_20, NULL); U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_21 = V_15; uint64_t* L_22 = L_21.___p64_2; uint64_t L_23 = ___length1; V_13 = ((uint64_t*)il2cpp_codegen_add((intptr_t)L_22, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)il2cpp_codegen_multiply(((int64_t)((uint64_t)(int64_t)L_23/(uint64_t)(int64_t)((int64_t)((int32_t)96)))), ((int64_t)((int32_t)12)))), ((int64_t)8)))))); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); bool L_24 = ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0; if (L_24) { goto IL_0087; } } { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_25 = V_15; uint64_t L_26 = L_25.___i_3; G_B5_0 = ((((int64_t)((int64_t)((int64_t)L_26&((int64_t)7)))) == ((int64_t)((int64_t)0)))? 1 : 0); goto IL_0088; } IL_0087: { G_B5_0 = 1; } IL_0088: { V_17 = (bool)G_B5_0; bool L_27 = V_17; if (!L_27) { goto IL_00dc; } } { goto IL_00c8; } IL_0091: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_28 = V_15; uint64_t* L_29 = L_28.___p64_2; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A(L_29, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL); uint64_t** L_30 = (&(&V_15)->___p64_2); uint64_t** L_31 = L_30; *((intptr_t*)L_31) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_31)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)12)), 8)))); } IL_00c8: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_32 = V_15; uint64_t* L_33 = L_32.___p64_2; uint64_t* L_34 = V_13; V_18 = (bool)((!(((uintptr_t)L_33) >= ((uintptr_t)L_34)))? 1 : 0); bool L_35 = V_18; if (L_35) { goto IL_0091; } } { goto IL_0135; } IL_00dc: { goto IL_0123; } IL_00df: { uint64_t* L_36 = V_12; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_37 = V_15; uint64_t* L_38 = L_37.___p64_2; UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B((void*)L_36, (void*)L_38, ((int64_t)((int32_t)96)), NULL); uint64_t* L_39 = V_12; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A(L_39, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL); uint64_t** L_40 = (&(&V_15)->___p64_2); uint64_t** L_41 = L_40; *((intptr_t*)L_41) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_41)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)12)), 8)))); } IL_0123: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_42 = V_15; uint64_t* L_43 = L_42.___p64_2; uint64_t* L_44 = V_13; V_19 = (bool)((!(((uintptr_t)L_43) >= ((uintptr_t)L_44)))? 1 : 0); bool L_45 = V_19; if (L_45) { goto IL_00df; } } { } IL_0135: { uint64_t L_46 = ___length1; uint64_t* L_47 = V_13; void* L_48 = ___message0; V_14 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_46, ((int64_t)(intptr_t)((uint64_t*)((intptr_t)((uint64_t*)il2cpp_codegen_subtract((intptr_t)L_47, (intptr_t)L_48))/1))))); uint64_t* L_49 = V_12; uint64_t* L_50 = V_13; uint64_t L_51 = V_14; UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B((void*)L_49, (void*)L_50, L_51, NULL); uint64_t* L_52 = V_12; uint64_t L_53 = V_14; uint64_t L_54 = V_14; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863((void*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_52, (intptr_t)((uintptr_t)L_53))), 0, ((int64_t)il2cpp_codegen_subtract(((int64_t)((int32_t)96)), (int64_t)L_54)), NULL); uint64_t* L_55 = V_12; uint64_t L_56 = V_14; *((int8_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_55, ((int32_t)95)))) = (int8_t)((int32_t)(uint8_t)L_56); uint64_t* L_57 = V_12; SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4(L_57, (&V_0), (&V_1), (&V_2), (&V_3), (&V_4), (&V_5), (&V_6), (&V_7), (&V_8), (&V_9), (&V_10), (&V_11), NULL); uint64_t* L_58 = ___hash12; uint64_t L_59 = V_0; *((int64_t*)L_58) = (int64_t)L_59; uint64_t* L_60 = ___hash23; uint64_t L_61 = V_1; *((int64_t*)L_60) = (int64_t)L_61; } IL_018e: { return; } } // System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4 (uint64_t* ___data0, uint64_t* ___h01, uint64_t* ___h12, uint64_t* ___h23, uint64_t* ___h34, uint64_t* ___h45, uint64_t* ___h56, uint64_t* ___h67, uint64_t* ___h78, uint64_t* ___h89, uint64_t* ___h910, uint64_t* ___h1011, uint64_t* ___h1112, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___h01; uint64_t* L_1 = ___h01; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___data0; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4)); uint64_t* L_5 = ___h12; uint64_t* L_6 = ___h12; int64_t L_7 = *((int64_t*)L_6); uint64_t* L_8 = ___data0; int64_t L_9 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_8, 8))); *((int64_t*)L_5) = (int64_t)((int64_t)il2cpp_codegen_add(L_7, L_9)); uint64_t* L_10 = ___h23; uint64_t* L_11 = ___h23; int64_t L_12 = *((int64_t*)L_11); uint64_t* L_13 = ___data0; int64_t L_14 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_13, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))))); *((int64_t*)L_10) = (int64_t)((int64_t)il2cpp_codegen_add(L_12, L_14)); uint64_t* L_15 = ___h34; uint64_t* L_16 = ___h34; int64_t L_17 = *((int64_t*)L_16); uint64_t* L_18 = ___data0; int64_t L_19 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8))))); *((int64_t*)L_15) = (int64_t)((int64_t)il2cpp_codegen_add(L_17, L_19)); uint64_t* L_20 = ___h45; uint64_t* L_21 = ___h45; int64_t L_22 = *((int64_t*)L_21); uint64_t* L_23 = ___data0; int64_t L_24 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_23, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8))))); *((int64_t*)L_20) = (int64_t)((int64_t)il2cpp_codegen_add(L_22, L_24)); uint64_t* L_25 = ___h56; uint64_t* L_26 = ___h56; int64_t L_27 = *((int64_t*)L_26); uint64_t* L_28 = ___data0; int64_t L_29 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_28, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)5), 8))))); *((int64_t*)L_25) = (int64_t)((int64_t)il2cpp_codegen_add(L_27, L_29)); uint64_t* L_30 = ___h67; uint64_t* L_31 = ___h67; int64_t L_32 = *((int64_t*)L_31); uint64_t* L_33 = ___data0; int64_t L_34 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_33, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)6), 8))))); *((int64_t*)L_30) = (int64_t)((int64_t)il2cpp_codegen_add(L_32, L_34)); uint64_t* L_35 = ___h78; uint64_t* L_36 = ___h78; int64_t L_37 = *((int64_t*)L_36); uint64_t* L_38 = ___data0; int64_t L_39 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_38, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)7), 8))))); *((int64_t*)L_35) = (int64_t)((int64_t)il2cpp_codegen_add(L_37, L_39)); uint64_t* L_40 = ___h89; uint64_t* L_41 = ___h89; int64_t L_42 = *((int64_t*)L_41); uint64_t* L_43 = ___data0; int64_t L_44 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_43, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)8), 8))))); *((int64_t*)L_40) = (int64_t)((int64_t)il2cpp_codegen_add(L_42, L_44)); uint64_t* L_45 = ___h910; uint64_t* L_46 = ___h910; int64_t L_47 = *((int64_t*)L_46); uint64_t* L_48 = ___data0; int64_t L_49 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_48, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)9)), 8))))); *((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add(L_47, L_49)); uint64_t* L_50 = ___h1011; uint64_t* L_51 = ___h1011; int64_t L_52 = *((int64_t*)L_51); uint64_t* L_53 = ___data0; int64_t L_54 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_53, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)10)), 8))))); *((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add(L_52, L_54)); uint64_t* L_55 = ___h1112; uint64_t* L_56 = ___h1112; int64_t L_57 = *((int64_t*)L_56); uint64_t* L_58 = ___data0; int64_t L_59 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_58, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)11)), 8))))); *((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add(L_57, L_59)); uint64_t* L_60 = ___h01; uint64_t* L_61 = ___h12; uint64_t* L_62 = ___h23; uint64_t* L_63 = ___h34; uint64_t* L_64 = ___h45; uint64_t* L_65 = ___h56; uint64_t* L_66 = ___h67; uint64_t* L_67 = ___h78; uint64_t* L_68 = ___h89; uint64_t* L_69 = ___h910; uint64_t* L_70 = ___h1011; uint64_t* L_71 = ___h1112; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6(L_60, L_61, L_62, L_63, L_64, L_65, L_66, L_67, L_68, L_69, L_70, L_71, NULL); uint64_t* L_72 = ___h01; uint64_t* L_73 = ___h12; uint64_t* L_74 = ___h23; uint64_t* L_75 = ___h34; uint64_t* L_76 = ___h45; uint64_t* L_77 = ___h56; uint64_t* L_78 = ___h67; uint64_t* L_79 = ___h78; uint64_t* L_80 = ___h89; uint64_t* L_81 = ___h910; uint64_t* L_82 = ___h1011; uint64_t* L_83 = ___h1112; SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6(L_72, L_73, L_74, L_75, L_76, L_77, L_78, L_79, L_80, L_81, L_82, L_83, NULL); uint64_t* L_84 = ___h01; uint64_t* L_85 = ___h12; uint64_t* L_86 = ___h23; uint64_t* L_87 = ___h34; uint64_t* L_88 = ___h45; uint64_t* L_89 = ___h56; uint64_t* L_90 = ___h67; uint64_t* L_91 = ___h78; uint64_t* L_92 = ___h89; uint64_t* L_93 = ___h910; uint64_t* L_94 = ___h1011; uint64_t* L_95 = ___h1112; SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6(L_84, L_85, L_86, L_87, L_88, L_89, L_90, L_91, L_92, L_93, L_94, L_95, NULL); return; } } // System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, uint64_t* ___h44, uint64_t* ___h55, uint64_t* ___h66, uint64_t* ___h77, uint64_t* ___h88, uint64_t* ___h99, uint64_t* ___h1010, uint64_t* ___h1111, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___h1111; uint64_t* L_1 = ___h1111; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___h11; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4)); uint64_t* L_5 = ___h22; uint64_t* L_6 = ___h22; int64_t L_7 = *((int64_t*)L_6); uint64_t* L_8 = ___h1111; int64_t L_9 = *((int64_t*)L_8); *((int64_t*)L_5) = (int64_t)((int64_t)(L_7^L_9)); uint64_t* L_10 = ___h11; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_10, ((int32_t)44), NULL); uint64_t* L_11 = ___h00; uint64_t* L_12 = ___h00; int64_t L_13 = *((int64_t*)L_12); uint64_t* L_14 = ___h22; int64_t L_15 = *((int64_t*)L_14); *((int64_t*)L_11) = (int64_t)((int64_t)il2cpp_codegen_add(L_13, L_15)); uint64_t* L_16 = ___h33; uint64_t* L_17 = ___h33; int64_t L_18 = *((int64_t*)L_17); uint64_t* L_19 = ___h00; int64_t L_20 = *((int64_t*)L_19); *((int64_t*)L_16) = (int64_t)((int64_t)(L_18^L_20)); uint64_t* L_21 = ___h22; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_21, ((int32_t)15), NULL); uint64_t* L_22 = ___h11; uint64_t* L_23 = ___h11; int64_t L_24 = *((int64_t*)L_23); uint64_t* L_25 = ___h33; int64_t L_26 = *((int64_t*)L_25); *((int64_t*)L_22) = (int64_t)((int64_t)il2cpp_codegen_add(L_24, L_26)); uint64_t* L_27 = ___h44; uint64_t* L_28 = ___h44; int64_t L_29 = *((int64_t*)L_28); uint64_t* L_30 = ___h11; int64_t L_31 = *((int64_t*)L_30); *((int64_t*)L_27) = (int64_t)((int64_t)(L_29^L_31)); uint64_t* L_32 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_32, ((int32_t)34), NULL); uint64_t* L_33 = ___h22; uint64_t* L_34 = ___h22; int64_t L_35 = *((int64_t*)L_34); uint64_t* L_36 = ___h44; int64_t L_37 = *((int64_t*)L_36); *((int64_t*)L_33) = (int64_t)((int64_t)il2cpp_codegen_add(L_35, L_37)); uint64_t* L_38 = ___h55; uint64_t* L_39 = ___h55; int64_t L_40 = *((int64_t*)L_39); uint64_t* L_41 = ___h22; int64_t L_42 = *((int64_t*)L_41); *((int64_t*)L_38) = (int64_t)((int64_t)(L_40^L_42)); uint64_t* L_43 = ___h44; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_43, ((int32_t)21), NULL); uint64_t* L_44 = ___h33; uint64_t* L_45 = ___h33; int64_t L_46 = *((int64_t*)L_45); uint64_t* L_47 = ___h55; int64_t L_48 = *((int64_t*)L_47); *((int64_t*)L_44) = (int64_t)((int64_t)il2cpp_codegen_add(L_46, L_48)); uint64_t* L_49 = ___h66; uint64_t* L_50 = ___h66; int64_t L_51 = *((int64_t*)L_50); uint64_t* L_52 = ___h33; int64_t L_53 = *((int64_t*)L_52); *((int64_t*)L_49) = (int64_t)((int64_t)(L_51^L_53)); uint64_t* L_54 = ___h55; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_54, ((int32_t)38), NULL); uint64_t* L_55 = ___h44; uint64_t* L_56 = ___h44; int64_t L_57 = *((int64_t*)L_56); uint64_t* L_58 = ___h66; int64_t L_59 = *((int64_t*)L_58); *((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add(L_57, L_59)); uint64_t* L_60 = ___h77; uint64_t* L_61 = ___h77; int64_t L_62 = *((int64_t*)L_61); uint64_t* L_63 = ___h44; int64_t L_64 = *((int64_t*)L_63); *((int64_t*)L_60) = (int64_t)((int64_t)(L_62^L_64)); uint64_t* L_65 = ___h66; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_65, ((int32_t)33), NULL); uint64_t* L_66 = ___h55; uint64_t* L_67 = ___h55; int64_t L_68 = *((int64_t*)L_67); uint64_t* L_69 = ___h77; int64_t L_70 = *((int64_t*)L_69); *((int64_t*)L_66) = (int64_t)((int64_t)il2cpp_codegen_add(L_68, L_70)); uint64_t* L_71 = ___h88; uint64_t* L_72 = ___h88; int64_t L_73 = *((int64_t*)L_72); uint64_t* L_74 = ___h55; int64_t L_75 = *((int64_t*)L_74); *((int64_t*)L_71) = (int64_t)((int64_t)(L_73^L_75)); uint64_t* L_76 = ___h77; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_76, ((int32_t)10), NULL); uint64_t* L_77 = ___h66; uint64_t* L_78 = ___h66; int64_t L_79 = *((int64_t*)L_78); uint64_t* L_80 = ___h88; int64_t L_81 = *((int64_t*)L_80); *((int64_t*)L_77) = (int64_t)((int64_t)il2cpp_codegen_add(L_79, L_81)); uint64_t* L_82 = ___h99; uint64_t* L_83 = ___h99; int64_t L_84 = *((int64_t*)L_83); uint64_t* L_85 = ___h66; int64_t L_86 = *((int64_t*)L_85); *((int64_t*)L_82) = (int64_t)((int64_t)(L_84^L_86)); uint64_t* L_87 = ___h88; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_87, ((int32_t)13), NULL); uint64_t* L_88 = ___h77; uint64_t* L_89 = ___h77; int64_t L_90 = *((int64_t*)L_89); uint64_t* L_91 = ___h99; int64_t L_92 = *((int64_t*)L_91); *((int64_t*)L_88) = (int64_t)((int64_t)il2cpp_codegen_add(L_90, L_92)); uint64_t* L_93 = ___h1010; uint64_t* L_94 = ___h1010; int64_t L_95 = *((int64_t*)L_94); uint64_t* L_96 = ___h77; int64_t L_97 = *((int64_t*)L_96); *((int64_t*)L_93) = (int64_t)((int64_t)(L_95^L_97)); uint64_t* L_98 = ___h99; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_98, ((int32_t)38), NULL); uint64_t* L_99 = ___h88; uint64_t* L_100 = ___h88; int64_t L_101 = *((int64_t*)L_100); uint64_t* L_102 = ___h1010; int64_t L_103 = *((int64_t*)L_102); *((int64_t*)L_99) = (int64_t)((int64_t)il2cpp_codegen_add(L_101, L_103)); uint64_t* L_104 = ___h1111; uint64_t* L_105 = ___h1111; int64_t L_106 = *((int64_t*)L_105); uint64_t* L_107 = ___h88; int64_t L_108 = *((int64_t*)L_107); *((int64_t*)L_104) = (int64_t)((int64_t)(L_106^L_108)); uint64_t* L_109 = ___h1010; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_109, ((int32_t)53), NULL); uint64_t* L_110 = ___h99; uint64_t* L_111 = ___h99; int64_t L_112 = *((int64_t*)L_111); uint64_t* L_113 = ___h1111; int64_t L_114 = *((int64_t*)L_113); *((int64_t*)L_110) = (int64_t)((int64_t)il2cpp_codegen_add(L_112, L_114)); uint64_t* L_115 = ___h00; uint64_t* L_116 = ___h00; int64_t L_117 = *((int64_t*)L_116); uint64_t* L_118 = ___h99; int64_t L_119 = *((int64_t*)L_118); *((int64_t*)L_115) = (int64_t)((int64_t)(L_117^L_119)); uint64_t* L_120 = ___h1111; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_120, ((int32_t)42), NULL); uint64_t* L_121 = ___h1010; uint64_t* L_122 = ___h1010; int64_t L_123 = *((int64_t*)L_122); uint64_t* L_124 = ___h00; int64_t L_125 = *((int64_t*)L_124); *((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add(L_123, L_125)); uint64_t* L_126 = ___h11; uint64_t* L_127 = ___h11; int64_t L_128 = *((int64_t*)L_127); uint64_t* L_129 = ___h1010; int64_t L_130 = *((int64_t*)L_129); *((int64_t*)L_126) = (int64_t)((int64_t)(L_128^L_130)); uint64_t* L_131 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_131, ((int32_t)54), NULL); return; } } // System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A (uint64_t* ___x0, int32_t ___k1, const RuntimeMethod* method) { { uint64_t* L_0 = ___x0; uint64_t* L_1 = ___x0; int64_t L_2 = *((int64_t*)L_1); int32_t L_3 = ___k1; uint64_t* L_4 = ___x0; int64_t L_5 = *((int64_t*)L_4); int32_t L_6 = ___k1; *((int64_t*)L_0) = (int64_t)((int64_t)(((int64_t)(L_2<<((int32_t)(L_3&((int32_t)63)))))|((int64_t)((uint64_t)L_5>>((int32_t)(((int32_t)il2cpp_codegen_subtract(((int32_t)64), L_6))&((int32_t)63))))))); return; } } // System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } uint64_t* V_0 = NULL; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B V_1; memset((&V_1), 0, sizeof(V_1)); uint64_t V_2 = 0; uint64_t V_3 = 0; uint64_t V_4 = 0; uint64_t V_5 = 0; uint64_t V_6 = 0; bool V_7 = false; bool V_8 = false; uint64_t* V_9 = NULL; bool V_10 = false; bool V_11 = false; uint64_t V_12 = 0; uint64_t V_13 = 0; int32_t G_B3_0 = 0; uint64_t G_B14_0 = 0; uint64_t G_B13_0 = 0; { int8_t* L_0 = (int8_t*) alloca(((uintptr_t)((int32_t)192))); memset(L_0, 0, ((uintptr_t)((int32_t)192))); V_0 = (uint64_t*)(L_0); void* L_1 = ___message0; U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04((&V_1), (uint16_t*)L_1, NULL); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); bool L_2 = ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0; if (L_2) { goto IL_0028; } } { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_3 = V_1; uint64_t L_4 = L_3.___i_3; G_B3_0 = ((!(((uint64_t)((int64_t)((int64_t)L_4&((int64_t)7)))) <= ((uint64_t)((int64_t)0))))? 1 : 0); goto IL_0029; } IL_0028: { G_B3_0 = 0; } IL_0029: { V_7 = (bool)G_B3_0; bool L_5 = V_7; if (!L_5) { goto IL_0042; } } { uint64_t* L_6 = V_0; void* L_7 = ___message0; uint64_t L_8 = ___length1; UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B((void*)L_6, L_7, L_8, NULL); uint64_t* L_9 = V_0; (&V_1)->___p64_2 = L_9; } IL_0042: { uint64_t L_10 = ___length1; V_2 = ((int64_t)((uint64_t)(int64_t)L_10%(uint64_t)(int64_t)((int64_t)((int32_t)32)))); uint64_t* L_11 = ___hash12; int64_t L_12 = *((int64_t*)L_11); V_3 = L_12; uint64_t* L_13 = ___hash23; int64_t L_14 = *((int64_t*)L_13); V_4 = L_14; V_5 = ((int64_t)-2401053088876216593LL); V_6 = ((int64_t)-2401053088876216593LL); uint64_t L_15 = ___length1; V_8 = (bool)((!(((uint64_t)L_15) <= ((uint64_t)((int64_t)((int32_t)15)))))? 1 : 0); bool L_16 = V_8; if (!L_16) { goto IL_0144; } } { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_17 = V_1; uint64_t* L_18 = L_17.___p64_2; uint64_t L_19 = ___length1; V_9 = ((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)il2cpp_codegen_multiply(((int64_t)((uint64_t)(int64_t)L_19/(uint64_t)(int64_t)((int64_t)((int32_t)32)))), ((int64_t)4))), ((int64_t)8)))))); goto IL_00e5; } IL_008c: { uint64_t L_20 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_21 = V_1; uint64_t* L_22 = L_21.___p64_2; int64_t L_23 = *((int64_t*)L_22); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_20, L_23)); uint64_t L_24 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_25 = V_1; uint64_t* L_26 = L_25.___p64_2; int64_t L_27 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_26, 8))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_24, L_27)); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972((&V_3), (&V_4), (&V_5), (&V_6), NULL); uint64_t L_28 = V_3; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_29 = V_1; uint64_t* L_30 = L_29.___p64_2; int64_t L_31 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_30, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))))); V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_28, L_31)); uint64_t L_32 = V_4; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_33 = V_1; uint64_t* L_34 = L_33.___p64_2; int64_t L_35 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_34, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8))))); V_4 = ((int64_t)il2cpp_codegen_add((int64_t)L_32, L_35)); uint64_t** L_36 = (&(&V_1)->___p64_2); uint64_t** L_37 = L_36; *((intptr_t*)L_37) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_37)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8)))); } IL_00e5: { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_38 = V_1; uint64_t* L_39 = L_38.___p64_2; uint64_t* L_40 = V_9; V_10 = (bool)((!(((uintptr_t)L_39) >= ((uintptr_t)L_40)))? 1 : 0); bool L_41 = V_10; if (L_41) { goto IL_008c; } } { uint64_t L_42 = V_2; V_11 = (bool)((((int32_t)((!(((uint64_t)L_42) >= ((uint64_t)((int64_t)((int32_t)16)))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_43 = V_11; if (!L_43) { goto IL_0143; } } { uint64_t L_44 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_45 = V_1; uint64_t* L_46 = L_45.___p64_2; int64_t L_47 = *((int64_t*)L_46); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_44, L_47)); uint64_t L_48 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_49 = V_1; uint64_t* L_50 = L_49.___p64_2; int64_t L_51 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_50, 8))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_48, L_51)); il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972((&V_3), (&V_4), (&V_5), (&V_6), NULL); uint64_t** L_52 = (&(&V_1)->___p64_2); uint64_t** L_53 = L_52; *((intptr_t*)L_53) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_53)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8)))); uint64_t L_54 = V_2; V_2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_54, ((int64_t)((int32_t)16)))); } IL_0143: { } IL_0144: { uint64_t L_55 = V_6; uint64_t L_56 = ___length1; V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_55, ((int64_t)((int64_t)L_56<<((int32_t)56))))); uint64_t L_57 = V_2; V_13 = L_57; uint64_t L_58 = V_13; V_12 = L_58; uint64_t L_59 = V_12; uint64_t L_60 = L_59; G_B13_0 = L_60; if ((!(((uint64_t)L_60) > ((uint64_t)((int64_t)((int32_t)15)))))) { G_B14_0 = L_60; goto IL_0162; } } { goto IL_02f9; } IL_0162: { switch (((int32_t)(uint32_t)G_B14_0)) { case 0: { goto IL_02db; } case 1: { goto IL_02cc; } case 2: { goto IL_02b9; } case 3: { goto IL_02a5; } case 4: { goto IL_0296; } case 5: { goto IL_0282; } case 6: { goto IL_026e; } case 7: { goto IL_025a; } case 8: { goto IL_0249; } case 9: { goto IL_0238; } case 10: { goto IL_0224; } case 11: { goto IL_020f; } case 12: { goto IL_01ec; } case 13: { goto IL_01d7; } case 14: { goto IL_01c2; } case 15: { goto IL_01ad; } } } { goto IL_02f9; } IL_01ad: { uint64_t L_61 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_62 = V_1; uint8_t* L_63 = L_62.___p8_0; int32_t L_64 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_63, ((int32_t)14)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_61, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_64))<<((int32_t)48))))); goto IL_01c2; } IL_01c2: { uint64_t L_65 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_66 = V_1; uint8_t* L_67 = L_66.___p8_0; int32_t L_68 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_67, ((int32_t)13)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_65, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_68))<<((int32_t)40))))); goto IL_01d7; } IL_01d7: { uint64_t L_69 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_70 = V_1; uint8_t* L_71 = L_70.___p8_0; int32_t L_72 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_71, ((int32_t)12)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_69, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_72))<<((int32_t)32))))); goto IL_01ec; } IL_01ec: { uint64_t L_73 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_74 = V_1; uint32_t* L_75 = L_74.___p32_1; int32_t L_76 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_75, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 4))))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_73, ((int64_t)(uint64_t)((uint32_t)L_76)))); uint64_t L_77 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_78 = V_1; uint64_t* L_79 = L_78.___p64_2; int64_t L_80 = *((int64_t*)L_79); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_77, L_80)); goto IL_02f9; } IL_020f: { uint64_t L_81 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_82 = V_1; uint8_t* L_83 = L_82.___p8_0; int32_t L_84 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_83, ((int32_t)10)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_81, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_84))<<((int32_t)16))))); goto IL_0224; } IL_0224: { uint64_t L_85 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_86 = V_1; uint8_t* L_87 = L_86.___p8_0; int32_t L_88 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_87, ((int32_t)9)))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_85, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_88))<<8)))); goto IL_0238; } IL_0238: { uint64_t L_89 = V_6; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_90 = V_1; uint8_t* L_91 = L_90.___p8_0; int32_t L_92 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_91, 8))); V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_89, ((int64_t)(uint64_t)((uint32_t)L_92)))); goto IL_0249; } IL_0249: { uint64_t L_93 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_94 = V_1; uint64_t* L_95 = L_94.___p64_2; int64_t L_96 = *((int64_t*)L_95); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_93, L_96)); goto IL_02f9; } IL_025a: { uint64_t L_97 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_98 = V_1; uint8_t* L_99 = L_98.___p8_0; int32_t L_100 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_99, 6))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_97, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_100))<<((int32_t)48))))); goto IL_026e; } IL_026e: { uint64_t L_101 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_102 = V_1; uint8_t* L_103 = L_102.___p8_0; int32_t L_104 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_103, 5))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_101, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_104))<<((int32_t)40))))); goto IL_0282; } IL_0282: { uint64_t L_105 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_106 = V_1; uint8_t* L_107 = L_106.___p8_0; int32_t L_108 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_107, 4))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_105, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_108))<<((int32_t)32))))); goto IL_0296; } IL_0296: { uint64_t L_109 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_110 = V_1; uint32_t* L_111 = L_110.___p32_1; int32_t L_112 = *((uint32_t*)L_111); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_109, ((int64_t)(uint64_t)((uint32_t)L_112)))); goto IL_02f9; } IL_02a5: { uint64_t L_113 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_114 = V_1; uint8_t* L_115 = L_114.___p8_0; int32_t L_116 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_115, 2))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_113, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_116))<<((int32_t)16))))); goto IL_02b9; } IL_02b9: { uint64_t L_117 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_118 = V_1; uint8_t* L_119 = L_118.___p8_0; int32_t L_120 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_119, 1))); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_117, ((int64_t)(((int64_t)(uint64_t)((uint32_t)L_120))<<8)))); goto IL_02cc; } IL_02cc: { uint64_t L_121 = V_5; U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B L_122 = V_1; uint8_t* L_123 = L_122.___p8_0; int32_t L_124 = *((uint8_t*)L_123); V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_121, ((int64_t)(uint64_t)((uint32_t)L_124)))); goto IL_02f9; } IL_02db: { uint64_t L_125 = V_5; V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_125, ((int64_t)-2401053088876216593LL))); uint64_t L_126 = V_6; V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_126, ((int64_t)-2401053088876216593LL))); goto IL_02f9; } IL_02f9: { il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12((&V_3), (&V_4), (&V_5), (&V_6), NULL); uint64_t* L_127 = ___hash12; uint64_t L_128 = V_3; *((int64_t*)L_127) = (int64_t)L_128; uint64_t* L_129 = ___hash23; uint64_t L_130 = V_4; *((int64_t*)L_129) = (int64_t)L_130; return; } } // System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___h22; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_0, ((int32_t)50), NULL); uint64_t* L_1 = ___h22; uint64_t* L_2 = ___h22; int64_t L_3 = *((int64_t*)L_2); uint64_t* L_4 = ___h33; int64_t L_5 = *((int64_t*)L_4); *((int64_t*)L_1) = (int64_t)((int64_t)il2cpp_codegen_add(L_3, L_5)); uint64_t* L_6 = ___h00; uint64_t* L_7 = ___h00; int64_t L_8 = *((int64_t*)L_7); uint64_t* L_9 = ___h22; int64_t L_10 = *((int64_t*)L_9); *((int64_t*)L_6) = (int64_t)((int64_t)(L_8^L_10)); uint64_t* L_11 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_11, ((int32_t)52), NULL); uint64_t* L_12 = ___h33; uint64_t* L_13 = ___h33; int64_t L_14 = *((int64_t*)L_13); uint64_t* L_15 = ___h00; int64_t L_16 = *((int64_t*)L_15); *((int64_t*)L_12) = (int64_t)((int64_t)il2cpp_codegen_add(L_14, L_16)); uint64_t* L_17 = ___h11; uint64_t* L_18 = ___h11; int64_t L_19 = *((int64_t*)L_18); uint64_t* L_20 = ___h33; int64_t L_21 = *((int64_t*)L_20); *((int64_t*)L_17) = (int64_t)((int64_t)(L_19^L_21)); uint64_t* L_22 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_22, ((int32_t)30), NULL); uint64_t* L_23 = ___h00; uint64_t* L_24 = ___h00; int64_t L_25 = *((int64_t*)L_24); uint64_t* L_26 = ___h11; int64_t L_27 = *((int64_t*)L_26); *((int64_t*)L_23) = (int64_t)((int64_t)il2cpp_codegen_add(L_25, L_27)); uint64_t* L_28 = ___h22; uint64_t* L_29 = ___h22; int64_t L_30 = *((int64_t*)L_29); uint64_t* L_31 = ___h00; int64_t L_32 = *((int64_t*)L_31); *((int64_t*)L_28) = (int64_t)((int64_t)(L_30^L_32)); uint64_t* L_33 = ___h11; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_33, ((int32_t)41), NULL); uint64_t* L_34 = ___h11; uint64_t* L_35 = ___h11; int64_t L_36 = *((int64_t*)L_35); uint64_t* L_37 = ___h22; int64_t L_38 = *((int64_t*)L_37); *((int64_t*)L_34) = (int64_t)((int64_t)il2cpp_codegen_add(L_36, L_38)); uint64_t* L_39 = ___h33; uint64_t* L_40 = ___h33; int64_t L_41 = *((int64_t*)L_40); uint64_t* L_42 = ___h11; int64_t L_43 = *((int64_t*)L_42); *((int64_t*)L_39) = (int64_t)((int64_t)(L_41^L_43)); uint64_t* L_44 = ___h22; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_44, ((int32_t)54), NULL); uint64_t* L_45 = ___h22; uint64_t* L_46 = ___h22; int64_t L_47 = *((int64_t*)L_46); uint64_t* L_48 = ___h33; int64_t L_49 = *((int64_t*)L_48); *((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add(L_47, L_49)); uint64_t* L_50 = ___h00; uint64_t* L_51 = ___h00; int64_t L_52 = *((int64_t*)L_51); uint64_t* L_53 = ___h22; int64_t L_54 = *((int64_t*)L_53); *((int64_t*)L_50) = (int64_t)((int64_t)(L_52^L_54)); uint64_t* L_55 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_55, ((int32_t)48), NULL); uint64_t* L_56 = ___h33; uint64_t* L_57 = ___h33; int64_t L_58 = *((int64_t*)L_57); uint64_t* L_59 = ___h00; int64_t L_60 = *((int64_t*)L_59); *((int64_t*)L_56) = (int64_t)((int64_t)il2cpp_codegen_add(L_58, L_60)); uint64_t* L_61 = ___h11; uint64_t* L_62 = ___h11; int64_t L_63 = *((int64_t*)L_62); uint64_t* L_64 = ___h33; int64_t L_65 = *((int64_t*)L_64); *((int64_t*)L_61) = (int64_t)((int64_t)(L_63^L_65)); uint64_t* L_66 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_66, ((int32_t)38), NULL); uint64_t* L_67 = ___h00; uint64_t* L_68 = ___h00; int64_t L_69 = *((int64_t*)L_68); uint64_t* L_70 = ___h11; int64_t L_71 = *((int64_t*)L_70); *((int64_t*)L_67) = (int64_t)((int64_t)il2cpp_codegen_add(L_69, L_71)); uint64_t* L_72 = ___h22; uint64_t* L_73 = ___h22; int64_t L_74 = *((int64_t*)L_73); uint64_t* L_75 = ___h00; int64_t L_76 = *((int64_t*)L_75); *((int64_t*)L_72) = (int64_t)((int64_t)(L_74^L_76)); uint64_t* L_77 = ___h11; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_77, ((int32_t)37), NULL); uint64_t* L_78 = ___h11; uint64_t* L_79 = ___h11; int64_t L_80 = *((int64_t*)L_79); uint64_t* L_81 = ___h22; int64_t L_82 = *((int64_t*)L_81); *((int64_t*)L_78) = (int64_t)((int64_t)il2cpp_codegen_add(L_80, L_82)); uint64_t* L_83 = ___h33; uint64_t* L_84 = ___h33; int64_t L_85 = *((int64_t*)L_84); uint64_t* L_86 = ___h11; int64_t L_87 = *((int64_t*)L_86); *((int64_t*)L_83) = (int64_t)((int64_t)(L_85^L_87)); uint64_t* L_88 = ___h22; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_88, ((int32_t)62), NULL); uint64_t* L_89 = ___h22; uint64_t* L_90 = ___h22; int64_t L_91 = *((int64_t*)L_90); uint64_t* L_92 = ___h33; int64_t L_93 = *((int64_t*)L_92); *((int64_t*)L_89) = (int64_t)((int64_t)il2cpp_codegen_add(L_91, L_93)); uint64_t* L_94 = ___h00; uint64_t* L_95 = ___h00; int64_t L_96 = *((int64_t*)L_95); uint64_t* L_97 = ___h22; int64_t L_98 = *((int64_t*)L_97); *((int64_t*)L_94) = (int64_t)((int64_t)(L_96^L_98)); uint64_t* L_99 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_99, ((int32_t)34), NULL); uint64_t* L_100 = ___h33; uint64_t* L_101 = ___h33; int64_t L_102 = *((int64_t*)L_101); uint64_t* L_103 = ___h00; int64_t L_104 = *((int64_t*)L_103); *((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add(L_102, L_104)); uint64_t* L_105 = ___h11; uint64_t* L_106 = ___h11; int64_t L_107 = *((int64_t*)L_106); uint64_t* L_108 = ___h33; int64_t L_109 = *((int64_t*)L_108); *((int64_t*)L_105) = (int64_t)((int64_t)(L_107^L_109)); uint64_t* L_110 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_110, 5, NULL); uint64_t* L_111 = ___h00; uint64_t* L_112 = ___h00; int64_t L_113 = *((int64_t*)L_112); uint64_t* L_114 = ___h11; int64_t L_115 = *((int64_t*)L_114); *((int64_t*)L_111) = (int64_t)((int64_t)il2cpp_codegen_add(L_113, L_115)); uint64_t* L_116 = ___h22; uint64_t* L_117 = ___h22; int64_t L_118 = *((int64_t*)L_117); uint64_t* L_119 = ___h00; int64_t L_120 = *((int64_t*)L_119); *((int64_t*)L_116) = (int64_t)((int64_t)(L_118^L_120)); uint64_t* L_121 = ___h11; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_121, ((int32_t)36), NULL); uint64_t* L_122 = ___h11; uint64_t* L_123 = ___h11; int64_t L_124 = *((int64_t*)L_123); uint64_t* L_125 = ___h22; int64_t L_126 = *((int64_t*)L_125); *((int64_t*)L_122) = (int64_t)((int64_t)il2cpp_codegen_add(L_124, L_126)); uint64_t* L_127 = ___h33; uint64_t* L_128 = ___h33; int64_t L_129 = *((int64_t*)L_128); uint64_t* L_130 = ___h11; int64_t L_131 = *((int64_t*)L_130); *((int64_t*)L_127) = (int64_t)((int64_t)(L_129^L_131)); return; } } // System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___h33; uint64_t* L_1 = ___h33; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___h22; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)(L_2^L_4)); uint64_t* L_5 = ___h22; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_5, ((int32_t)15), NULL); uint64_t* L_6 = ___h33; uint64_t* L_7 = ___h33; int64_t L_8 = *((int64_t*)L_7); uint64_t* L_9 = ___h22; int64_t L_10 = *((int64_t*)L_9); *((int64_t*)L_6) = (int64_t)((int64_t)il2cpp_codegen_add(L_8, L_10)); uint64_t* L_11 = ___h00; uint64_t* L_12 = ___h00; int64_t L_13 = *((int64_t*)L_12); uint64_t* L_14 = ___h33; int64_t L_15 = *((int64_t*)L_14); *((int64_t*)L_11) = (int64_t)((int64_t)(L_13^L_15)); uint64_t* L_16 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_16, ((int32_t)52), NULL); uint64_t* L_17 = ___h00; uint64_t* L_18 = ___h00; int64_t L_19 = *((int64_t*)L_18); uint64_t* L_20 = ___h33; int64_t L_21 = *((int64_t*)L_20); *((int64_t*)L_17) = (int64_t)((int64_t)il2cpp_codegen_add(L_19, L_21)); uint64_t* L_22 = ___h11; uint64_t* L_23 = ___h11; int64_t L_24 = *((int64_t*)L_23); uint64_t* L_25 = ___h00; int64_t L_26 = *((int64_t*)L_25); *((int64_t*)L_22) = (int64_t)((int64_t)(L_24^L_26)); uint64_t* L_27 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_27, ((int32_t)26), NULL); uint64_t* L_28 = ___h11; uint64_t* L_29 = ___h11; int64_t L_30 = *((int64_t*)L_29); uint64_t* L_31 = ___h00; int64_t L_32 = *((int64_t*)L_31); *((int64_t*)L_28) = (int64_t)((int64_t)il2cpp_codegen_add(L_30, L_32)); uint64_t* L_33 = ___h22; uint64_t* L_34 = ___h22; int64_t L_35 = *((int64_t*)L_34); uint64_t* L_36 = ___h11; int64_t L_37 = *((int64_t*)L_36); *((int64_t*)L_33) = (int64_t)((int64_t)(L_35^L_37)); uint64_t* L_38 = ___h11; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_38, ((int32_t)51), NULL); uint64_t* L_39 = ___h22; uint64_t* L_40 = ___h22; int64_t L_41 = *((int64_t*)L_40); uint64_t* L_42 = ___h11; int64_t L_43 = *((int64_t*)L_42); *((int64_t*)L_39) = (int64_t)((int64_t)il2cpp_codegen_add(L_41, L_43)); uint64_t* L_44 = ___h33; uint64_t* L_45 = ___h33; int64_t L_46 = *((int64_t*)L_45); uint64_t* L_47 = ___h22; int64_t L_48 = *((int64_t*)L_47); *((int64_t*)L_44) = (int64_t)((int64_t)(L_46^L_48)); uint64_t* L_49 = ___h22; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_49, ((int32_t)28), NULL); uint64_t* L_50 = ___h33; uint64_t* L_51 = ___h33; int64_t L_52 = *((int64_t*)L_51); uint64_t* L_53 = ___h22; int64_t L_54 = *((int64_t*)L_53); *((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add(L_52, L_54)); uint64_t* L_55 = ___h00; uint64_t* L_56 = ___h00; int64_t L_57 = *((int64_t*)L_56); uint64_t* L_58 = ___h33; int64_t L_59 = *((int64_t*)L_58); *((int64_t*)L_55) = (int64_t)((int64_t)(L_57^L_59)); uint64_t* L_60 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_60, ((int32_t)9), NULL); uint64_t* L_61 = ___h00; uint64_t* L_62 = ___h00; int64_t L_63 = *((int64_t*)L_62); uint64_t* L_64 = ___h33; int64_t L_65 = *((int64_t*)L_64); *((int64_t*)L_61) = (int64_t)((int64_t)il2cpp_codegen_add(L_63, L_65)); uint64_t* L_66 = ___h11; uint64_t* L_67 = ___h11; int64_t L_68 = *((int64_t*)L_67); uint64_t* L_69 = ___h00; int64_t L_70 = *((int64_t*)L_69); *((int64_t*)L_66) = (int64_t)((int64_t)(L_68^L_70)); uint64_t* L_71 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_71, ((int32_t)47), NULL); uint64_t* L_72 = ___h11; uint64_t* L_73 = ___h11; int64_t L_74 = *((int64_t*)L_73); uint64_t* L_75 = ___h00; int64_t L_76 = *((int64_t*)L_75); *((int64_t*)L_72) = (int64_t)((int64_t)il2cpp_codegen_add(L_74, L_76)); uint64_t* L_77 = ___h22; uint64_t* L_78 = ___h22; int64_t L_79 = *((int64_t*)L_78); uint64_t* L_80 = ___h11; int64_t L_81 = *((int64_t*)L_80); *((int64_t*)L_77) = (int64_t)((int64_t)(L_79^L_81)); uint64_t* L_82 = ___h11; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_82, ((int32_t)54), NULL); uint64_t* L_83 = ___h22; uint64_t* L_84 = ___h22; int64_t L_85 = *((int64_t*)L_84); uint64_t* L_86 = ___h11; int64_t L_87 = *((int64_t*)L_86); *((int64_t*)L_83) = (int64_t)((int64_t)il2cpp_codegen_add(L_85, L_87)); uint64_t* L_88 = ___h33; uint64_t* L_89 = ___h33; int64_t L_90 = *((int64_t*)L_89); uint64_t* L_91 = ___h22; int64_t L_92 = *((int64_t*)L_91); *((int64_t*)L_88) = (int64_t)((int64_t)(L_90^L_92)); uint64_t* L_93 = ___h22; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_93, ((int32_t)32), NULL); uint64_t* L_94 = ___h33; uint64_t* L_95 = ___h33; int64_t L_96 = *((int64_t*)L_95); uint64_t* L_97 = ___h22; int64_t L_98 = *((int64_t*)L_97); *((int64_t*)L_94) = (int64_t)((int64_t)il2cpp_codegen_add(L_96, L_98)); uint64_t* L_99 = ___h00; uint64_t* L_100 = ___h00; int64_t L_101 = *((int64_t*)L_100); uint64_t* L_102 = ___h33; int64_t L_103 = *((int64_t*)L_102); *((int64_t*)L_99) = (int64_t)((int64_t)(L_101^L_103)); uint64_t* L_104 = ___h33; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_104, ((int32_t)25), NULL); uint64_t* L_105 = ___h00; uint64_t* L_106 = ___h00; int64_t L_107 = *((int64_t*)L_106); uint64_t* L_108 = ___h33; int64_t L_109 = *((int64_t*)L_108); *((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add(L_107, L_109)); uint64_t* L_110 = ___h11; uint64_t* L_111 = ___h11; int64_t L_112 = *((int64_t*)L_111); uint64_t* L_113 = ___h00; int64_t L_114 = *((int64_t*)L_113); *((int64_t*)L_110) = (int64_t)((int64_t)(L_112^L_114)); uint64_t* L_115 = ___h00; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_115, ((int32_t)63), NULL); uint64_t* L_116 = ___h11; uint64_t* L_117 = ___h11; int64_t L_118 = *((int64_t*)L_117); uint64_t* L_119 = ___h00; int64_t L_120 = *((int64_t*)L_119); *((int64_t*)L_116) = (int64_t)((int64_t)il2cpp_codegen_add(L_118, L_120)); return; } } // System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A (uint64_t* ___data0, uint64_t* ___s01, uint64_t* ___s12, uint64_t* ___s23, uint64_t* ___s34, uint64_t* ___s45, uint64_t* ___s56, uint64_t* ___s67, uint64_t* ___s78, uint64_t* ___s89, uint64_t* ___s910, uint64_t* ___s1011, uint64_t* ___s1112, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { uint64_t* L_0 = ___s01; uint64_t* L_1 = ___s01; int64_t L_2 = *((int64_t*)L_1); uint64_t* L_3 = ___data0; int64_t L_4 = *((int64_t*)L_3); *((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add(L_2, L_4)); uint64_t* L_5 = ___s23; uint64_t* L_6 = ___s23; int64_t L_7 = *((int64_t*)L_6); uint64_t* L_8 = ___s1011; int64_t L_9 = *((int64_t*)L_8); *((int64_t*)L_5) = (int64_t)((int64_t)(L_7^L_9)); uint64_t* L_10 = ___s1112; uint64_t* L_11 = ___s1112; int64_t L_12 = *((int64_t*)L_11); uint64_t* L_13 = ___s01; int64_t L_14 = *((int64_t*)L_13); *((int64_t*)L_10) = (int64_t)((int64_t)(L_12^L_14)); uint64_t* L_15 = ___s01; il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_15, ((int32_t)11), NULL); uint64_t* L_16 = ___s1112; uint64_t* L_17 = ___s1112; int64_t L_18 = *((int64_t*)L_17); uint64_t* L_19 = ___s12; int64_t L_20 = *((int64_t*)L_19); *((int64_t*)L_16) = (int64_t)((int64_t)il2cpp_codegen_add(L_18, L_20)); uint64_t* L_21 = ___s12; uint64_t* L_22 = ___s12; int64_t L_23 = *((int64_t*)L_22); uint64_t* L_24 = ___data0; int64_t L_25 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_24, 8))); *((int64_t*)L_21) = (int64_t)((int64_t)il2cpp_codegen_add(L_23, L_25)); uint64_t* L_26 = ___s34; uint64_t* L_27 = ___s34; int64_t L_28 = *((int64_t*)L_27); uint64_t* L_29 = ___s1112; int64_t L_30 = *((int64_t*)L_29); *((int64_t*)L_26) = (int64_t)((int64_t)(L_28^L_30)); uint64_t* L_31 = ___s01; uint64_t* L_32 = ___s01; int64_t L_33 = *((int64_t*)L_32); uint64_t* L_34 = ___s12; int64_t L_35 = *((int64_t*)L_34); *((int64_t*)L_31) = (int64_t)((int64_t)(L_33^L_35)); uint64_t* L_36 = ___s12; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_36, ((int32_t)32), NULL); uint64_t* L_37 = ___s01; uint64_t* L_38 = ___s01; int64_t L_39 = *((int64_t*)L_38); uint64_t* L_40 = ___s23; int64_t L_41 = *((int64_t*)L_40); *((int64_t*)L_37) = (int64_t)((int64_t)il2cpp_codegen_add(L_39, L_41)); uint64_t* L_42 = ___s23; uint64_t* L_43 = ___s23; int64_t L_44 = *((int64_t*)L_43); uint64_t* L_45 = ___data0; int64_t L_46 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_45, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)2), 8))))); *((int64_t*)L_42) = (int64_t)((int64_t)il2cpp_codegen_add(L_44, L_46)); uint64_t* L_47 = ___s45; uint64_t* L_48 = ___s45; int64_t L_49 = *((int64_t*)L_48); uint64_t* L_50 = ___s01; int64_t L_51 = *((int64_t*)L_50); *((int64_t*)L_47) = (int64_t)((int64_t)(L_49^L_51)); uint64_t* L_52 = ___s12; uint64_t* L_53 = ___s12; int64_t L_54 = *((int64_t*)L_53); uint64_t* L_55 = ___s23; int64_t L_56 = *((int64_t*)L_55); *((int64_t*)L_52) = (int64_t)((int64_t)(L_54^L_56)); uint64_t* L_57 = ___s23; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_57, ((int32_t)43), NULL); uint64_t* L_58 = ___s12; uint64_t* L_59 = ___s12; int64_t L_60 = *((int64_t*)L_59); uint64_t* L_61 = ___s34; int64_t L_62 = *((int64_t*)L_61); *((int64_t*)L_58) = (int64_t)((int64_t)il2cpp_codegen_add(L_60, L_62)); uint64_t* L_63 = ___s34; uint64_t* L_64 = ___s34; int64_t L_65 = *((int64_t*)L_64); uint64_t* L_66 = ___data0; int64_t L_67 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_66, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)3), 8))))); *((int64_t*)L_63) = (int64_t)((int64_t)il2cpp_codegen_add(L_65, L_67)); uint64_t* L_68 = ___s56; uint64_t* L_69 = ___s56; int64_t L_70 = *((int64_t*)L_69); uint64_t* L_71 = ___s12; int64_t L_72 = *((int64_t*)L_71); *((int64_t*)L_68) = (int64_t)((int64_t)(L_70^L_72)); uint64_t* L_73 = ___s23; uint64_t* L_74 = ___s23; int64_t L_75 = *((int64_t*)L_74); uint64_t* L_76 = ___s34; int64_t L_77 = *((int64_t*)L_76); *((int64_t*)L_73) = (int64_t)((int64_t)(L_75^L_77)); uint64_t* L_78 = ___s34; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_78, ((int32_t)31), NULL); uint64_t* L_79 = ___s23; uint64_t* L_80 = ___s23; int64_t L_81 = *((int64_t*)L_80); uint64_t* L_82 = ___s45; int64_t L_83 = *((int64_t*)L_82); *((int64_t*)L_79) = (int64_t)((int64_t)il2cpp_codegen_add(L_81, L_83)); uint64_t* L_84 = ___s45; uint64_t* L_85 = ___s45; int64_t L_86 = *((int64_t*)L_85); uint64_t* L_87 = ___data0; int64_t L_88 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_87, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)4), 8))))); *((int64_t*)L_84) = (int64_t)((int64_t)il2cpp_codegen_add(L_86, L_88)); uint64_t* L_89 = ___s67; uint64_t* L_90 = ___s67; int64_t L_91 = *((int64_t*)L_90); uint64_t* L_92 = ___s23; int64_t L_93 = *((int64_t*)L_92); *((int64_t*)L_89) = (int64_t)((int64_t)(L_91^L_93)); uint64_t* L_94 = ___s34; uint64_t* L_95 = ___s34; int64_t L_96 = *((int64_t*)L_95); uint64_t* L_97 = ___s45; int64_t L_98 = *((int64_t*)L_97); *((int64_t*)L_94) = (int64_t)((int64_t)(L_96^L_98)); uint64_t* L_99 = ___s45; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_99, ((int32_t)17), NULL); uint64_t* L_100 = ___s34; uint64_t* L_101 = ___s34; int64_t L_102 = *((int64_t*)L_101); uint64_t* L_103 = ___s56; int64_t L_104 = *((int64_t*)L_103); *((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add(L_102, L_104)); uint64_t* L_105 = ___s56; uint64_t* L_106 = ___s56; int64_t L_107 = *((int64_t*)L_106); uint64_t* L_108 = ___data0; int64_t L_109 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_108, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)5), 8))))); *((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add(L_107, L_109)); uint64_t* L_110 = ___s78; uint64_t* L_111 = ___s78; int64_t L_112 = *((int64_t*)L_111); uint64_t* L_113 = ___s34; int64_t L_114 = *((int64_t*)L_113); *((int64_t*)L_110) = (int64_t)((int64_t)(L_112^L_114)); uint64_t* L_115 = ___s45; uint64_t* L_116 = ___s45; int64_t L_117 = *((int64_t*)L_116); uint64_t* L_118 = ___s56; int64_t L_119 = *((int64_t*)L_118); *((int64_t*)L_115) = (int64_t)((int64_t)(L_117^L_119)); uint64_t* L_120 = ___s56; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_120, ((int32_t)28), NULL); uint64_t* L_121 = ___s45; uint64_t* L_122 = ___s45; int64_t L_123 = *((int64_t*)L_122); uint64_t* L_124 = ___s67; int64_t L_125 = *((int64_t*)L_124); *((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add(L_123, L_125)); uint64_t* L_126 = ___s67; uint64_t* L_127 = ___s67; int64_t L_128 = *((int64_t*)L_127); uint64_t* L_129 = ___data0; int64_t L_130 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_129, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)6), 8))))); *((int64_t*)L_126) = (int64_t)((int64_t)il2cpp_codegen_add(L_128, L_130)); uint64_t* L_131 = ___s89; uint64_t* L_132 = ___s89; int64_t L_133 = *((int64_t*)L_132); uint64_t* L_134 = ___s45; int64_t L_135 = *((int64_t*)L_134); *((int64_t*)L_131) = (int64_t)((int64_t)(L_133^L_135)); uint64_t* L_136 = ___s56; uint64_t* L_137 = ___s56; int64_t L_138 = *((int64_t*)L_137); uint64_t* L_139 = ___s67; int64_t L_140 = *((int64_t*)L_139); *((int64_t*)L_136) = (int64_t)((int64_t)(L_138^L_140)); uint64_t* L_141 = ___s67; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_141, ((int32_t)39), NULL); uint64_t* L_142 = ___s56; uint64_t* L_143 = ___s56; int64_t L_144 = *((int64_t*)L_143); uint64_t* L_145 = ___s78; int64_t L_146 = *((int64_t*)L_145); *((int64_t*)L_142) = (int64_t)((int64_t)il2cpp_codegen_add(L_144, L_146)); uint64_t* L_147 = ___s78; uint64_t* L_148 = ___s78; int64_t L_149 = *((int64_t*)L_148); uint64_t* L_150 = ___data0; int64_t L_151 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_150, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)7), 8))))); *((int64_t*)L_147) = (int64_t)((int64_t)il2cpp_codegen_add(L_149, L_151)); uint64_t* L_152 = ___s910; uint64_t* L_153 = ___s910; int64_t L_154 = *((int64_t*)L_153); uint64_t* L_155 = ___s56; int64_t L_156 = *((int64_t*)L_155); *((int64_t*)L_152) = (int64_t)((int64_t)(L_154^L_156)); uint64_t* L_157 = ___s67; uint64_t* L_158 = ___s67; int64_t L_159 = *((int64_t*)L_158); uint64_t* L_160 = ___s78; int64_t L_161 = *((int64_t*)L_160); *((int64_t*)L_157) = (int64_t)((int64_t)(L_159^L_161)); uint64_t* L_162 = ___s78; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_162, ((int32_t)57), NULL); uint64_t* L_163 = ___s67; uint64_t* L_164 = ___s67; int64_t L_165 = *((int64_t*)L_164); uint64_t* L_166 = ___s89; int64_t L_167 = *((int64_t*)L_166); *((int64_t*)L_163) = (int64_t)((int64_t)il2cpp_codegen_add(L_165, L_167)); uint64_t* L_168 = ___s89; uint64_t* L_169 = ___s89; int64_t L_170 = *((int64_t*)L_169); uint64_t* L_171 = ___data0; int64_t L_172 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_171, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)8), 8))))); *((int64_t*)L_168) = (int64_t)((int64_t)il2cpp_codegen_add(L_170, L_172)); uint64_t* L_173 = ___s1011; uint64_t* L_174 = ___s1011; int64_t L_175 = *((int64_t*)L_174); uint64_t* L_176 = ___s67; int64_t L_177 = *((int64_t*)L_176); *((int64_t*)L_173) = (int64_t)((int64_t)(L_175^L_177)); uint64_t* L_178 = ___s78; uint64_t* L_179 = ___s78; int64_t L_180 = *((int64_t*)L_179); uint64_t* L_181 = ___s89; int64_t L_182 = *((int64_t*)L_181); *((int64_t*)L_178) = (int64_t)((int64_t)(L_180^L_182)); uint64_t* L_183 = ___s89; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_183, ((int32_t)55), NULL); uint64_t* L_184 = ___s78; uint64_t* L_185 = ___s78; int64_t L_186 = *((int64_t*)L_185); uint64_t* L_187 = ___s910; int64_t L_188 = *((int64_t*)L_187); *((int64_t*)L_184) = (int64_t)((int64_t)il2cpp_codegen_add(L_186, L_188)); uint64_t* L_189 = ___s910; uint64_t* L_190 = ___s910; int64_t L_191 = *((int64_t*)L_190); uint64_t* L_192 = ___data0; int64_t L_193 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_192, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)9)), 8))))); *((int64_t*)L_189) = (int64_t)((int64_t)il2cpp_codegen_add(L_191, L_193)); uint64_t* L_194 = ___s1112; uint64_t* L_195 = ___s1112; int64_t L_196 = *((int64_t*)L_195); uint64_t* L_197 = ___s78; int64_t L_198 = *((int64_t*)L_197); *((int64_t*)L_194) = (int64_t)((int64_t)(L_196^L_198)); uint64_t* L_199 = ___s89; uint64_t* L_200 = ___s89; int64_t L_201 = *((int64_t*)L_200); uint64_t* L_202 = ___s910; int64_t L_203 = *((int64_t*)L_202); *((int64_t*)L_199) = (int64_t)((int64_t)(L_201^L_203)); uint64_t* L_204 = ___s910; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_204, ((int32_t)54), NULL); uint64_t* L_205 = ___s89; uint64_t* L_206 = ___s89; int64_t L_207 = *((int64_t*)L_206); uint64_t* L_208 = ___s1011; int64_t L_209 = *((int64_t*)L_208); *((int64_t*)L_205) = (int64_t)((int64_t)il2cpp_codegen_add(L_207, L_209)); uint64_t* L_210 = ___s1011; uint64_t* L_211 = ___s1011; int64_t L_212 = *((int64_t*)L_211); uint64_t* L_213 = ___data0; int64_t L_214 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_213, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)10)), 8))))); *((int64_t*)L_210) = (int64_t)((int64_t)il2cpp_codegen_add(L_212, L_214)); uint64_t* L_215 = ___s01; uint64_t* L_216 = ___s01; int64_t L_217 = *((int64_t*)L_216); uint64_t* L_218 = ___s89; int64_t L_219 = *((int64_t*)L_218); *((int64_t*)L_215) = (int64_t)((int64_t)(L_217^L_219)); uint64_t* L_220 = ___s910; uint64_t* L_221 = ___s910; int64_t L_222 = *((int64_t*)L_221); uint64_t* L_223 = ___s1011; int64_t L_224 = *((int64_t*)L_223); *((int64_t*)L_220) = (int64_t)((int64_t)(L_222^L_224)); uint64_t* L_225 = ___s1011; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_225, ((int32_t)22), NULL); uint64_t* L_226 = ___s910; uint64_t* L_227 = ___s910; int64_t L_228 = *((int64_t*)L_227); uint64_t* L_229 = ___s1112; int64_t L_230 = *((int64_t*)L_229); *((int64_t*)L_226) = (int64_t)((int64_t)il2cpp_codegen_add(L_228, L_230)); uint64_t* L_231 = ___s1112; uint64_t* L_232 = ___s1112; int64_t L_233 = *((int64_t*)L_232); uint64_t* L_234 = ___data0; int64_t L_235 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_234, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)11)), 8))))); *((int64_t*)L_231) = (int64_t)((int64_t)il2cpp_codegen_add(L_233, L_235)); uint64_t* L_236 = ___s12; uint64_t* L_237 = ___s12; int64_t L_238 = *((int64_t*)L_237); uint64_t* L_239 = ___s910; int64_t L_240 = *((int64_t*)L_239); *((int64_t*)L_236) = (int64_t)((int64_t)(L_238^L_240)); uint64_t* L_241 = ___s1011; uint64_t* L_242 = ___s1011; int64_t L_243 = *((int64_t*)L_242); uint64_t* L_244 = ___s1112; int64_t L_245 = *((int64_t*)L_244); *((int64_t*)L_241) = (int64_t)((int64_t)(L_243^L_245)); uint64_t* L_246 = ___s1112; SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A(L_246, ((int32_t)46), NULL); uint64_t* L_247 = ___s1011; uint64_t* L_248 = ___s1011; int64_t L_249 = *((int64_t*)L_248); uint64_t* L_250 = ___s01; int64_t L_251 = *((int64_t*)L_250); *((int64_t*)L_247) = (int64_t)((int64_t)il2cpp_codegen_add(L_249, L_251)); return; } } // System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863 (void* ___dst0, int32_t ___value1, uint64_t ___numberOfBytes2, const RuntimeMethod* method) { uint64_t V_0 = 0; uint64_t* V_1 = NULL; uint64_t V_2 = 0; uint64_t V_3 = 0; bool V_4 = false; uint8_t* V_5 = NULL; uint8_t* V_6 = NULL; uint64_t V_7 = 0; uint64_t V_8 = 0; bool V_9 = false; { int32_t L_0 = ___value1; int32_t L_1 = ___value1; V_0 = ((int64_t)(uint64_t)((uint32_t)((int32_t)(L_0|L_1)))); void* L_2 = ___dst0; V_1 = (uint64_t*)L_2; uint64_t L_3 = ___numberOfBytes2; V_2 = ((int64_t)((uint64_t)L_3>>3)); V_3 = ((int64_t)0); goto IL_0020; } IL_0012: { uint64_t* L_4 = V_1; uint64_t L_5 = V_3; uint64_t L_6 = V_0; *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_4, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply((int64_t)L_5, ((int64_t)8))))))) = (int64_t)L_6; uint64_t L_7 = V_3; V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_7, ((int64_t)1))); } IL_0020: { uint64_t L_8 = V_3; uint64_t L_9 = V_2; V_4 = (bool)((!(((uint64_t)L_8) >= ((uint64_t)L_9)))? 1 : 0); bool L_10 = V_4; if (L_10) { goto IL_0012; } } { uint64_t* L_11 = V_1; ___dst0 = (void*)L_11; uint64_t L_12 = ___numberOfBytes2; uint64_t L_13 = V_2; ___numberOfBytes2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_12, (int64_t)L_13)); int8_t* L_14 = (int8_t*) alloca(((uintptr_t)4)); memset(L_14, 0, ((uintptr_t)4)); V_5 = (uint8_t*)(L_14); uint8_t* L_15 = V_5; int32_t L_16 = ___value1; *((int8_t*)L_15) = (int8_t)((int32_t)(uint8_t)((int32_t)(L_16&((int32_t)15)))); uint8_t* L_17 = V_5; int32_t L_18 = ___value1; *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_17, 1))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_18>>4))&((int32_t)15)))); uint8_t* L_19 = V_5; int32_t L_20 = ___value1; *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_19, 2))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_20>>8))&((int32_t)15)))); uint8_t* L_21 = V_5; int32_t L_22 = ___value1; *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_21, 3))) = (int8_t)((int32_t)(uint8_t)((int32_t)(((int32_t)((uint32_t)L_22>>((int32_t)12)))&((int32_t)15)))); void* L_23 = ___dst0; V_6 = (uint8_t*)L_23; uint64_t L_24 = ___numberOfBytes2; V_7 = L_24; V_8 = ((int64_t)0); goto IL_008b; } IL_0073: { uint8_t* L_25 = V_6; uint64_t L_26 = V_8; uint8_t* L_27 = V_5; uint64_t L_28 = V_8; int32_t L_29 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_27, (intptr_t)((uintptr_t)((int64_t)((uint64_t)(int64_t)L_28%(uint64_t)(int64_t)((int64_t)4))))))); *((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_25, (intptr_t)((uintptr_t)L_26)))) = (int8_t)L_29; uint64_t L_30 = V_8; V_8 = ((int64_t)il2cpp_codegen_add((int64_t)L_30, ((int64_t)1))); } IL_008b: { uint64_t L_31 = V_8; uint64_t L_32 = V_7; V_9 = (bool)((!(((uint64_t)L_31) >= ((uint64_t)L_32)))? 1 : 0); bool L_33 = V_9; if (L_33) { goto IL_0073; } } { return; } } // System.Void UnityEngine.SpookyHash::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash__cctor_m54DA263A699B91638C2B21EBEDA0139A4D879057 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0; L_0 = SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B(NULL); ((SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var))->___AllowUnalignedRead_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___p80, const RuntimeMethod* method) { { __this->___p32_1 = (uint32_t*)((intptr_t)0); __this->___p64_2 = (uint64_t*)((intptr_t)0); __this->___i_3 = ((int64_t)0); uint16_t* L_0 = ___p80; __this->___p8_0 = (uint8_t*)L_0; return; } } IL2CPP_EXTERN_C void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04_AdjustorThunk (RuntimeObject* __this, uint16_t* ___p80, const RuntimeMethod* method) { U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04(_thisAdjusted, ___p80, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m04453993587B6E24034859C1B4FF36423BC493EE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___hotspot1, int32_t ___cursorMode2, const RuntimeMethod* method) { { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___texture0; int32_t L_1 = ___cursorMode2; Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD(L_0, (&___hotspot1), L_1, NULL); return; } } // System.Void UnityEngine.Cursor::set_visible(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4 (bool ___value0, const RuntimeMethod* method) { typedef void (*Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4_ftn) (bool); static Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_visible(System.Boolean)"); _il2cpp_icall_func(___value0); } // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE (const RuntimeMethod* method) { typedef int32_t (*Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE_ftn) (); static Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D_ftn) (int32_t); static Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___texture0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___hotspot1, int32_t ___cursorMode2, const RuntimeMethod* method) { typedef void (*Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t); static Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)"); _il2cpp_icall_func(___texture0, ___hotspot1, ___cursorMode2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); RuntimeObject* L_0 = ___logHandler0; Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL); Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL); Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL); return; } } // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0); return; } } // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0; return; } } // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2; return L_0; } } // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0; return; } } // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { bool L_0; L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0038; } } { int32_t L_2 = ___logType0; V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0018; } } { V_2 = (bool)1; goto IL_003c; } IL_0018: { int32_t L_4; L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL); V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0037; } } { int32_t L_6 = ___logType0; int32_t L_7; L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL); V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003c; } IL_0037: { } IL_0038: { V_2 = (bool)0; goto IL_003c; } IL_003c: { bool L_8 = V_2; return L_8; } } // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7 (RuntimeObject* ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; bool V_1 = false; String_t* V_2 = NULL; bool V_3 = false; { RuntimeObject* L_0 = ___message0; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0012; } } { V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9; goto IL_003b; } IL_0012: { RuntimeObject* L_2 = ___message0; V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var)); RuntimeObject* L_3 = V_0; V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_0031; } } { RuntimeObject* L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6; L_6 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_5); String_t* L_7; L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6); V_2 = L_7; goto IL_003b; } IL_0031: { RuntimeObject* L_8 = ___message0; NullCheck(L_8); String_t* L_9; L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8); V_2 = L_9; goto IL_003b; } IL_003b: { String_t* L_10 = V_2; return L_10; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, RuntimeObject* ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___logType0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5; RuntimeObject* L_7 = ___message1; String_t* L_8; L_8 = Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7(L_7, NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAt(static_cast(0), (RuntimeObject*)L_8); NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6); } IL_002e: { return; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, RuntimeObject* ___message1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___logType0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___context2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6; RuntimeObject* L_8 = ___message1; String_t* L_9; L_9 = Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7(L_8, NULL); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_9); (L_7)->SetAt(static_cast(0), (RuntimeObject*)L_9); NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7); } IL_002e: { return; } } // System.Void UnityEngine.Logger::LogError(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___tag0, RuntimeObject* ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0032; } } { RuntimeObject* L_2; L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3; String_t* L_5 = ___tag0; NullCheck(L_4); ArrayElementTypeCheck (L_4, L_5); (L_4)->SetAt(static_cast(0), (RuntimeObject*)L_5); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4; RuntimeObject* L_7 = ___message1; String_t* L_8; L_8 = Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7(L_7, NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAt(static_cast(1), (RuntimeObject*)L_8); NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6); } IL_0032: { return; } } // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___exception0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { RuntimeObject* L_2; L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); Exception_t* L_3 = ___exception0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___context1; NullCheck(L_2); InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4); } IL_0019: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, String_t* ___format1, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___logType0; String_t* L_5 = ___format1; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___args2; NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6); } IL_001c: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___logType0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, String_t* ___format2, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___logType0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___context1; String_t* L_6 = ___format2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___args3; NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7); } IL_001d: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA (String_t* ___s0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___s0; V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000b; } } { goto IL_0012; } IL_000b: { String_t* L_2 = ___s0; UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26(L_2, NULL); } IL_0012: { return; } } // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26 (String_t* ___s0, const RuntimeMethod* method) { typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26_ftn) (String_t*); static UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)"); _il2cpp_icall_func(___s0); } // System.Void UnityEngine.UnityLogWriter::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_mAA89EF0A02E3F6D2034522F8462DEC0A9D26C467 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var); NullCheck(L_0); UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var); Console_SetOut_m3BF250C4435957B5FBD2194F1249D8414974779E(L_0, NULL); return; } } // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) { Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL; { Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0; L_0 = Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_1 = V_0; return L_1; } } // System.Void UnityEngine.UnityLogWriter::Write(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___value0, const RuntimeMethod* method) { { String_t* L_0; L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___value0), NULL); UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA(L_0, NULL); return; } } // System.Void UnityEngine.UnityLogWriter::Write(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___s0, const RuntimeMethod* method) { { String_t* L_0 = ___s0; UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA(L_0, NULL); return; } } // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___buffer0, int32_t ___index1, int32_t ___count2, const RuntimeMethod* method) { { CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___buffer0; int32_t L_1 = ___index1; int32_t L_2 = ___count2; String_t* L_3; L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL); UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26(L_3, NULL); return; } } // System.Void UnityEngine.UnityLogWriter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var); TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; float L_3 = ___a3; __this->___a_3 = L_3; return; } } IL2CPP_EXTERN_C void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (RuntimeObject* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; __this->___a_3 = (1.0f); return; } } IL2CPP_EXTERN_C void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (RuntimeObject* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline(_thisAdjusted, ___r0, ___g1, ___b2, method); } // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9; } IL_0012: { RuntimeObject* L_3 = ___formatProvider1; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___formatProvider1 = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; float* L_9 = (&__this->___r_0); String_t* L_10 = ___format0; RuntimeObject* L_11 = ___formatProvider1; String_t* L_12; L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float* L_14 = (&__this->___g_1); String_t* L_15 = ___format0; RuntimeObject* L_16 = ___formatProvider1; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13; float* L_19 = (&__this->___b_2); String_t* L_20 = ___format0; RuntimeObject* L_21 = ___formatProvider1; String_t* L_22; L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_22); (L_18)->SetAt(static_cast(2), (RuntimeObject*)L_22); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18; float* L_24 = (&__this->___a_3); String_t* L_25 = ___format0; RuntimeObject* L_26 = ___formatProvider1; String_t* L_27; L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_27); (L_23)->SetAt(static_cast(3), (RuntimeObject*)L_27); String_t* L_28; L_28 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, NULL); V_2 = L_28; goto IL_0079; } IL_0079: { String_t* L_29 = V_2; return L_29; } } IL2CPP_EXTERN_C String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL); V_0 = L_1; int32_t L_2; L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); V_1 = L_2; goto IL_001d; } IL_001d: { int32_t L_3 = V_1; return L_3; } } IL2CPP_EXTERN_C int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = (&__this->___r_0); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___other0; float L_2 = L_1.___r_0; bool L_3; L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = (&__this->___g_1); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___other0; float L_6 = L_5.___g_1; bool L_7; L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = (&__this->___b_2); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___other0; float L_10 = L_9.___b_2; bool L_11; L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = (&__this->___a_3); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___other0; float L_14 = L_13.___a_3; bool L_15; L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_EXTERN_C bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Addition_m39AF1619A5E6C1F698EEF20FA5FE6F3288902AAB (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___b1; float L_3 = L_2.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___a0; float L_5 = L_4.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___b1; float L_7 = L_6.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___a0; float L_9 = L_8.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___b1; float L_11 = L_10.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___a0; float L_13 = L_12.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___b1; float L_15 = L_14.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16; memset((&L_16), 0, sizeof(L_16)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0; return L_17; } } // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mF17D278EB0ABC9AEB32E829D5CA98784E0D6B66F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___b1; float L_3 = L_2.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___a0; float L_5 = L_4.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___b1; float L_7 = L_6.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___a0; float L_9 = L_8.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___b1; float L_11 = L_10.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___a0; float L_13 = L_12.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___b1; float L_15 = L_14.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16; memset((&L_16), 0, sizeof(L_16)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0; return L_17; } } // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, float ___b1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0; float L_1 = L_0.___r_0; float L_2 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___a0; float L_4 = L_3.___g_1; float L_5 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a0; float L_7 = L_6.___b_2; float L_8 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a0; float L_10 = L_9.___a_3; float L_11 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0; return L_13; } } // UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m1ED56CA313E9D35FD4324AADD8495ADFC041294A (float ___b0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a1; float L_1 = L_0.___r_0; float L_2 = ___b0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___a1; float L_4 = L_3.___g_1; float L_5 = ___b0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a1; float L_7 = L_6.___b_2; float L_8 = ___b0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a1; float L_10 = L_9.___a_3; float L_11 = ___b0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0; return L_13; } } // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___rhs1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL); bool L_4; L_4 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_1, L_3, NULL); V_0 = L_4; goto IL_0015; } IL_0015: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_m4A31CEDC6B46367D219D0358AC94F5F66C3849CA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___rhs1; bool L_2; L_2 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mCE0CF50E59713C5A8F6AAC2C6648CF0EDBEEB27B (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, float ___t2, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; float L_1; L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL); ___t2 = L_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___a0; float L_3 = L_2.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___b1; float L_5 = L_4.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a0; float L_7 = L_6.___r_0; float L_8 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a0; float L_10 = L_9.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___b1; float L_12 = L_11.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___a0; float L_14 = L_13.___g_1; float L_15 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___a0; float L_17 = L_16.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___b1; float L_19 = L_18.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___a0; float L_21 = L_20.___b_2; float L_22 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___a0; float L_24 = L_23.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___b1; float L_26 = L_25.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___a0; float L_28 = L_27.___a_3; float L_29 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30; memset((&L_30), 0, sizeof(L_30)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL); V_0 = L_30; goto IL_0069; } IL_0069: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0; return L_31; } } // UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_LerpUnclamped_mF9C5CB32C3A014F975624AD08C96FE237DC26295 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___b1, float ___t2, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___b1; float L_3 = L_2.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___a0; float L_5 = L_4.___r_0; float L_6 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___a0; float L_8 = L_7.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___b1; float L_10 = L_9.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___a0; float L_12 = L_11.___g_1; float L_13 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___a0; float L_15 = L_14.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___b1; float L_17 = L_16.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___a0; float L_19 = L_18.___b_2; float L_20 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = ___a0; float L_22 = L_21.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___b1; float L_24 = L_23.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___a0; float L_26 = L_25.___a_3; float L_27 = ___t2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28; memset((&L_28), 0, sizeof(L_28)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_24, L_26)), L_27)))), /*hidden argument*/NULL); V_0 = L_28; goto IL_0061; } IL_0061: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0; return L_29; } } // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1 = ___multiplier0; float L_2 = __this->___g_1; float L_3 = ___multiplier0; float L_4 = __this->___b_2; float L_5 = ___multiplier0; float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0027; } IL_0027: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (RuntimeObject* __this, float ___multiplier0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue; _returnValue = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline(_thisAdjusted, ___multiplier0, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_m336EB73DD4A5B11B7F405CF4BC7F37A466FB4FF7 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_yellow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_yellow_m1EF7276EF58050DFBA8921E2383F0249C08D346F (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_cyan() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_cyan_m1257FED4776F2A33BD7250357D024B3FA3E592EB (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_magenta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_gray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gray_mC62F535A52768B992F144E443D201F749C5DE932 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_grey() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1; L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL); float L_2 = __this->___g_1; float L_3; L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL); float L_4 = __this->___b_2; float L_5; L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL); float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue; _returnValue = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::get_gamma() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1; L_1 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_0, NULL); float L_2 = __this->___g_1; float L_3; L_3 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_2, NULL); float L_4 = __this->___b_2; float L_5; L_5 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_4, NULL); float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue; _returnValue = Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_inline(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___r_0; float L_1 = __this->___g_1; float L_2; L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL); float L_3 = __this->___b_2; float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL); V_0 = L_4; goto IL_0020; } IL_0020: { float L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0; float L_7 = L_6.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___v0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___v0; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___v0; float L_5 = L_4.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___v0; float L_7 = L_6.___w_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->___rgba_0 = 0; uint8_t L_0 = ___r0; __this->___r_1 = L_0; uint8_t L_1 = ___g1; __this->___g_2 = L_1; uint8_t L_2 = ___b2; __this->___b_3 = L_2; uint8_t L_3 = ___a3; __this->___a_4 = L_3; return; } } IL2CPP_EXTERN_C void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (RuntimeObject* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0; float L_1 = L_0.___r_0; float L_2; L_2 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_1, NULL); float L_3; L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f)))); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0; float L_5 = L_4.___g_1; float L_6; L_6 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_5, NULL); float L_7; L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f)))); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___c0; float L_9 = L_8.___b_2; float L_10; L_10 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_9, NULL); float L_11; L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f)))); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___c0; float L_13 = L_12.___a_3; float L_14; L_14 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_13, NULL); float L_15; L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f)))); Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16; memset((&L_16), 0, sizeof(L_16)); Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point(L_3), (uint8_t)il2cpp_codegen_cast_floating_point(L_7), (uint8_t)il2cpp_codegen_cast_floating_point(L_11), (uint8_t)il2cpp_codegen_cast_floating_point(L_15), /*hidden argument*/NULL); V_0 = L_16; goto IL_0065; } IL_0065: { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0; return L_17; } } // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___c0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___c0; uint8_t L_1 = L_0.___r_1; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___c0; uint8_t L_3 = L_2.___g_2; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___c0; uint8_t L_5 = L_4.___b_3; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___c0; uint8_t L_7 = L_6.___a_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL); V_0 = L_8; goto IL_003d; } IL_003d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0; return L_9; } } // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { RuntimeObject* L_0 = ___formatProvider1; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2; L_2 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_2); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3; L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2); ___formatProvider1 = L_3; } IL_0015: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4; uint8_t* L_6 = (&__this->___r_1); String_t* L_7 = ___format0; RuntimeObject* L_8 = ___formatProvider1; String_t* L_9; L_9 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_6, L_7, L_8, NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_9); (L_5)->SetAt(static_cast(0), (RuntimeObject*)L_9); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5; uint8_t* L_11 = (&__this->___g_2); String_t* L_12 = ___format0; RuntimeObject* L_13 = ___formatProvider1; String_t* L_14; L_14 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_11, L_12, L_13, NULL); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_14); (L_10)->SetAt(static_cast(1), (RuntimeObject*)L_14); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10; uint8_t* L_16 = (&__this->___b_3); String_t* L_17 = ___format0; RuntimeObject* L_18 = ___formatProvider1; String_t* L_19; L_19 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_16, L_17, L_18, NULL); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_19); (L_15)->SetAt(static_cast(2), (RuntimeObject*)L_19); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15; uint8_t* L_21 = (&__this->___a_4); String_t* L_22 = ___format0; RuntimeObject* L_23 = ___formatProvider1; String_t* L_24; L_24 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_21, L_22, L_23, NULL); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_24); (L_20)->SetAt(static_cast(3), (RuntimeObject*)L_24); String_t* L_25; L_25 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, NULL); V_1 = L_25; goto IL_0068; } IL_0068: { String_t* L_26 = V_1; return L_26; } } IL2CPP_EXTERN_C String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1 (GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___col0, float ___time1, const RuntimeMethod* method) { { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___col0; __this->___color_0 = L_0; float L_1 = ___time1; __this->___time_1 = L_1; return; } } IL2CPP_EXTERN_C void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___col0, float ___time1, const RuntimeMethod* method) { GradientColorKey_tBD03A613338639E3774A10265CC5F3619C13421A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1(_thisAdjusted, ___col0, ___time1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B (GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* __this, float ___alpha0, float ___time1, const RuntimeMethod* method) { { float L_0 = ___alpha0; __this->___alpha_0 = L_0; float L_1 = ___time1; __this->___time_1 = L_1; return; } } IL2CPP_EXTERN_C void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B_AdjustorThunk (RuntimeObject* __this, float ___alpha0, float ___time1, const RuntimeMethod* method) { GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B(_thisAdjusted, ___alpha0, ___time1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; } IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; } IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled) { } // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A (const RuntimeMethod* method) { typedef intptr_t (*Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A_ftn) (); static Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) { typedef void (*Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*); static Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, intptr_t); static Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(__this, ___other0); return icallRetVal; } // System.Void UnityEngine.Gradient::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A(NULL); __this->___m_Ptr_0 = L_0; return; } } // System.Void UnityEngine.Gradient::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000b: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9(__this, NULL); goto IL_0013; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0013: { return; } } // UnityEngine.Color UnityEngine.Gradient::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Gradient_Evaluate_m332A32F48EA3F884CB55D74131DF8064F29F9C32 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, float ___time0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___time0; Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB(__this, L_0, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // System.Void UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18* ___colorKeys0, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E* ___alphaKeys1, const RuntimeMethod* method) { typedef void (*Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, GradientColorKeyU5BU5D_tB8929E6EE130CA1F3C1664B300BE83A95A642C18*, GradientAlphaKeyU5BU5D_tA5D7ED787780B5C01635C8C59B15B2BC01AEC50E*); static Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[])"); _il2cpp_icall_func(__this, ___colorKeys0, ___alphaKeys1); } // System.Boolean UnityEngine.Gradient::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, RuntimeObject* ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject* L_0 = ___o0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0044; } IL_000e: { RuntimeObject* L_2 = ___o0; V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0044; } IL_001b: { RuntimeObject* L_4 = ___o0; NullCheck(L_4); Type_t* L_5; L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL); Type_t* L_6; L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL); V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0035; } } { V_1 = (bool)0; goto IL_0044; } IL_0035: { RuntimeObject* L_8 = ___o0; bool L_9; L_9 = Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98(__this, ((Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)CastclassClass((RuntimeObject*)L_8, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var)), NULL); V_1 = L_9; goto IL_0044; } IL_0044: { bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___other0; V_0 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0049; } IL_000e: { Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_2 = ___other0; V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0049; } IL_001b: { intptr_t* L_4 = (&__this->___m_Ptr_0); Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_5 = ___other0; NullCheck(L_5); intptr_t L_6 = L_5->___m_Ptr_0; intptr_t L_7 = L_6; RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9; L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL); V_3 = L_9; bool L_10 = V_3; if (!L_10) { goto IL_003a; } } { V_1 = (bool)1; goto IL_0049; } IL_003a: { Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_11 = ___other0; NullCheck(L_11); intptr_t L_12 = L_11->___m_Ptr_0; bool L_13; L_13 = Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C(__this, L_12, NULL); V_1 = L_13; goto IL_0049; } IL_0049: { bool L_14 = V_1; return L_14; } } // System.Int32 UnityEngine.Gradient::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = (&__this->___m_Ptr_0); int32_t L_1; L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, float ___time0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) { typedef void (*Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___time0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E(__this, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue; _returnValue = Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method); return _returnValue; } // UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::DecomposeProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519(__this, (&V_0), NULL); FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 _returnValue; _returnValue = Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC(_thisAdjusted, method); return _returnValue; } // UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; L_0 = Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue; _returnValue = Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method); return _returnValue; } // UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::get_decomposeProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 V_0; memset((&V_0), 0, sizeof(V_0)); { FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_0; L_0 = Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 _returnValue; _returnValue = Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80(_thisAdjusted, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584((&___pos0), (&___q1), (&___s2), (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___q1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___s2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680(L_0, L_1, L_2, NULL); *(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this = L_3; return; } } IL2CPP_EXTERN_C void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA(_thisAdjusted, ___pos0, ___q1, ___s2, method); } // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m12F1B34AA8BCEB2C3D72481C02064363B9202A0C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___input0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___result1, const RuntimeMethod* method) { { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___result1; bool L_1; L_1 = Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48((&___input0), L_0, NULL); return L_1; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59((&___m0), (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1; L_1 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Transpose(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA((&___m0), (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_transpose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1; L_1 = Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89(_thisAdjusted, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Ortho_m2C3F7FDC23CFC7E6D59009362559FDC0B6A3DC25 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___left0; float L_1 = ___right1; float L_2 = ___bottom2; float L_3 = ___top3; float L_4 = ___zNear4; float L_5 = ___zFar5; Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19(L_0, L_1, L_2, L_3, L_4, L_5, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0; return L_6; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Perspective(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Perspective_mC8EE39379287917634B001BBA926CAFBB4B343BB (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___fov0; float L_1 = ___aspect1; float L_2 = ___zNear2; float L_3 = ___zFar3; Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61(L_0, L_1, L_2, L_3, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0; return L_4; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___left0; float L_1 = ___right1; float L_2 = ___bottom2; float L_3 = ___top3; float L_4 = ___zNear4; float L_5 = ___zFar5; Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1(L_0, L_1, L_2, L_3, L_4, L_5, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0; return L_6; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(UnityEngine.FrustumPlanes) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Frustum_m6C5494A74BBFF3B676AD11612350519583D008D5 (FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 ___fp0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_0 = ___fp0; float L_1 = L_0.___left_0; FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_2 = ___fp0; float L_3 = L_2.___right_1; FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_4 = ___fp0; float L_5 = L_4.___bottom_2; FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_6 = ___fp0; float L_7 = L_6.___top_3; FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_8 = ___fp0; float L_9 = L_8.___zNear_4; FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 L_10 = ___fp0; float L_11 = L_10.___zFar_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12; L_12 = Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA(L_1, L_3, L_5, L_7, L_9, L_11, NULL); V_0 = L_12; goto IL_002d; } IL_002d: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13 = V_0; return L_13; } } // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column00, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column11, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column22, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column33, const RuntimeMethod* method) { { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___column00; float L_1 = L_0.___x_1; __this->___m00_0 = L_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___column11; float L_3 = L_2.___x_1; __this->___m01_4 = L_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___column22; float L_5 = L_4.___x_1; __this->___m02_8 = L_5; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___column33; float L_7 = L_6.___x_1; __this->___m03_12 = L_7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___column00; float L_9 = L_8.___y_2; __this->___m10_1 = L_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___column11; float L_11 = L_10.___y_2; __this->___m11_5 = L_11; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___column22; float L_13 = L_12.___y_2; __this->___m12_9 = L_13; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___column33; float L_15 = L_14.___y_2; __this->___m13_13 = L_15; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___column00; float L_17 = L_16.___z_3; __this->___m20_2 = L_17; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___column11; float L_19 = L_18.___z_3; __this->___m21_6 = L_19; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___column22; float L_21 = L_20.___z_3; __this->___m22_10 = L_21; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___column33; float L_23 = L_22.___z_3; __this->___m23_14 = L_23; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___column00; float L_25 = L_24.___w_4; __this->___m30_3 = L_25; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___column11; float L_27 = L_26.___w_4; __this->___m31_7 = L_27; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___column22; float L_29 = L_28.___w_4; __this->___m32_11 = L_29; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___column33; float L_31 = L_30.___w_4; __this->___m33_15 = L_31; return; } } IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column00, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column11, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column22, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column33, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method); } // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method) { { int32_t L_0 = ___row0; int32_t L_1 = ___column1; float L_2 = ___value2; Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(__this, ((int32_t)il2cpp_codegen_add(L_0, ((int32_t)il2cpp_codegen_multiply(L_1, 4)))), L_2, NULL); return; } } IL2CPP_EXTERN_C void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_AdjustorThunk (RuntimeObject* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(_thisAdjusted, ___row0, ___column1, ___value2, method); } // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0050; } case 1: { goto IL_005c; } case 2: { goto IL_0068; } case 3: { goto IL_0074; } case 4: { goto IL_007d; } case 5: { goto IL_0086; } case 6: { goto IL_008f; } case 7: { goto IL_0098; } case 8: { goto IL_00a1; } case 9: { goto IL_00aa; } case 10: { goto IL_00b3; } case 11: { goto IL_00bc; } case 12: { goto IL_00c5; } case 13: { goto IL_00ce; } case 14: { goto IL_00d7; } case 15: { goto IL_00e0; } } } { goto IL_00e9; } IL_0050: { float L_3 = ___value1; __this->___m00_0 = L_3; goto IL_00f4; } IL_005c: { float L_4 = ___value1; __this->___m10_1 = L_4; goto IL_00f4; } IL_0068: { float L_5 = ___value1; __this->___m20_2 = L_5; goto IL_00f4; } IL_0074: { float L_6 = ___value1; __this->___m30_3 = L_6; goto IL_00f4; } IL_007d: { float L_7 = ___value1; __this->___m01_4 = L_7; goto IL_00f4; } IL_0086: { float L_8 = ___value1; __this->___m11_5 = L_8; goto IL_00f4; } IL_008f: { float L_9 = ___value1; __this->___m21_6 = L_9; goto IL_00f4; } IL_0098: { float L_10 = ___value1; __this->___m31_7 = L_10; goto IL_00f4; } IL_00a1: { float L_11 = ___value1; __this->___m02_8 = L_11; goto IL_00f4; } IL_00aa: { float L_12 = ___value1; __this->___m12_9 = L_12; goto IL_00f4; } IL_00b3: { float L_13 = ___value1; __this->___m22_10 = L_13; goto IL_00f4; } IL_00bc: { float L_14 = ___value1; __this->___m32_11 = L_14; goto IL_00f4; } IL_00c5: { float L_15 = ___value1; __this->___m03_12 = L_15; goto IL_00f4; } IL_00ce: { float L_16 = ___value1; __this->___m13_13 = L_16; goto IL_00f4; } IL_00d7: { float L_17 = ___value1; __this->___m23_14 = L_17; goto IL_00f4; } IL_00e0: { float L_18 = ___value1; __this->___m33_15 = L_18; goto IL_00f4; } IL_00e9: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_19); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var))); } IL_00f4: { return; } } IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___index0, ___value1, method); } // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL); V_0 = L_0; int32_t L_1; L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL); V_0 = L_2; int32_t L_3; L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL); V_0 = L_4; int32_t L_5; L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL); V_0 = L_6; int32_t L_7; L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0061; } IL_0061: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B5_0 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL); V_0 = L_0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 0, NULL); bool L_2; L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL); if (!L_2) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL); V_0 = L_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 1, NULL); bool L_5; L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL); if (!L_5) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL); V_0 = L_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 2, NULL); bool L_8; L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL); if (!L_8) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9; L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL); V_0 = L_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10; L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 3, NULL); bool L_11; L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_0066; } IL_0065: { G_B5_0 = 0; } IL_0066: { V_1 = (bool)G_B5_0; goto IL_0069; } IL_0069: { bool L_12 = V_1; return L_12; } } IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___lhs0; float L_1 = L_0.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___rhs1; float L_3 = L_2.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___lhs0; float L_5 = L_4.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___rhs1; float L_7 = L_6.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___lhs0; float L_9 = L_8.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___rhs1; float L_11 = L_10.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___lhs0; float L_13 = L_12.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___rhs1; float L_15 = L_14.___m30_3; (&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___lhs0; float L_17 = L_16.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___rhs1; float L_19 = L_18.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___lhs0; float L_21 = L_20.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___rhs1; float L_23 = L_22.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___lhs0; float L_25 = L_24.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___rhs1; float L_27 = L_26.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___lhs0; float L_29 = L_28.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___rhs1; float L_31 = L_30.___m31_7; (&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___lhs0; float L_33 = L_32.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___rhs1; float L_35 = L_34.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___lhs0; float L_37 = L_36.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___rhs1; float L_39 = L_38.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___lhs0; float L_41 = L_40.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___rhs1; float L_43 = L_42.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___lhs0; float L_45 = L_44.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___rhs1; float L_47 = L_46.___m32_11; (&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___lhs0; float L_49 = L_48.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___rhs1; float L_51 = L_50.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___lhs0; float L_53 = L_52.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___rhs1; float L_55 = L_54.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___lhs0; float L_57 = L_56.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___rhs1; float L_59 = L_58.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___lhs0; float L_61 = L_60.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___rhs1; float L_63 = L_62.___m33_15; (&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___lhs0; float L_65 = L_64.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___rhs1; float L_67 = L_66.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___lhs0; float L_69 = L_68.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___rhs1; float L_71 = L_70.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___lhs0; float L_73 = L_72.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___rhs1; float L_75 = L_74.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___lhs0; float L_77 = L_76.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___rhs1; float L_79 = L_78.___m30_3; (&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___lhs0; float L_81 = L_80.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___rhs1; float L_83 = L_82.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___lhs0; float L_85 = L_84.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___rhs1; float L_87 = L_86.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___lhs0; float L_89 = L_88.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___rhs1; float L_91 = L_90.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___lhs0; float L_93 = L_92.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___rhs1; float L_95 = L_94.___m31_7; (&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___lhs0; float L_97 = L_96.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___rhs1; float L_99 = L_98.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___lhs0; float L_101 = L_100.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___rhs1; float L_103 = L_102.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___lhs0; float L_105 = L_104.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___rhs1; float L_107 = L_106.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___lhs0; float L_109 = L_108.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___rhs1; float L_111 = L_110.___m32_11; (&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___lhs0; float L_113 = L_112.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___rhs1; float L_115 = L_114.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___lhs0; float L_117 = L_116.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___rhs1; float L_119 = L_118.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___lhs0; float L_121 = L_120.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___rhs1; float L_123 = L_122.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___lhs0; float L_125 = L_124.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___rhs1; float L_127 = L_126.___m33_15; (&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___lhs0; float L_129 = L_128.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___rhs1; float L_131 = L_130.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___lhs0; float L_133 = L_132.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___rhs1; float L_135 = L_134.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___lhs0; float L_137 = L_136.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___rhs1; float L_139 = L_138.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___lhs0; float L_141 = L_140.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___rhs1; float L_143 = L_142.___m30_3; (&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___lhs0; float L_145 = L_144.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___rhs1; float L_147 = L_146.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___lhs0; float L_149 = L_148.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___rhs1; float L_151 = L_150.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___lhs0; float L_153 = L_152.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___rhs1; float L_155 = L_154.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___lhs0; float L_157 = L_156.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___rhs1; float L_159 = L_158.___m31_7; (&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___lhs0; float L_161 = L_160.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___rhs1; float L_163 = L_162.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___lhs0; float L_165 = L_164.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___rhs1; float L_167 = L_166.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___lhs0; float L_169 = L_168.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___rhs1; float L_171 = L_170.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___lhs0; float L_173 = L_172.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___rhs1; float L_175 = L_174.___m32_11; (&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___lhs0; float L_177 = L_176.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___rhs1; float L_179 = L_178.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___lhs0; float L_181 = L_180.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___rhs1; float L_183 = L_182.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___lhs0; float L_185 = L_184.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___rhs1; float L_187 = L_186.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___lhs0; float L_189 = L_188.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___rhs1; float L_191 = L_190.___m33_15; (&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___lhs0; float L_193 = L_192.___m30_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___rhs1; float L_195 = L_194.___m00_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___lhs0; float L_197 = L_196.___m31_7; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___rhs1; float L_199 = L_198.___m10_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___lhs0; float L_201 = L_200.___m32_11; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___rhs1; float L_203 = L_202.___m20_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___lhs0; float L_205 = L_204.___m33_15; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___rhs1; float L_207 = L_206.___m30_3; (&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___lhs0; float L_209 = L_208.___m30_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___rhs1; float L_211 = L_210.___m01_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___lhs0; float L_213 = L_212.___m31_7; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___rhs1; float L_215 = L_214.___m11_5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___lhs0; float L_217 = L_216.___m32_11; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___rhs1; float L_219 = L_218.___m21_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___lhs0; float L_221 = L_220.___m33_15; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___rhs1; float L_223 = L_222.___m31_7; (&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___lhs0; float L_225 = L_224.___m30_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___rhs1; float L_227 = L_226.___m02_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___lhs0; float L_229 = L_228.___m31_7; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___rhs1; float L_231 = L_230.___m12_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___lhs0; float L_233 = L_232.___m32_11; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___rhs1; float L_235 = L_234.___m22_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___lhs0; float L_237 = L_236.___m33_15; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___rhs1; float L_239 = L_238.___m32_11; (&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___lhs0; float L_241 = L_240.___m30_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___rhs1; float L_243 = L_242.___m03_12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___lhs0; float L_245 = L_244.___m31_7; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___rhs1; float L_247 = L_246.___m13_13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___lhs0; float L_249 = L_248.___m32_11; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___rhs1; float L_251 = L_250.___m23_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___lhs0; float L_253 = L_252.___m33_15; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___rhs1; float L_255 = L_254.___m33_15; (&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0; V_1 = L_256; goto IL_03e5; } IL_03e5: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1; return L_257; } } // UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_op_Multiply_m2041E25F0453B831D95C32E924B88125ACFE9255 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___vector1, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1; memset((&V_1), 0, sizeof(V_1)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___lhs0; float L_1 = L_0.___m00_0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___vector1; float L_3 = L_2.___x_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___lhs0; float L_5 = L_4.___m01_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___vector1; float L_7 = L_6.___y_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___lhs0; float L_9 = L_8.___m02_8; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___vector1; float L_11 = L_10.___z_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___lhs0; float L_13 = L_12.___m03_12; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___vector1; float L_15 = L_14.___w_4; (&V_0)->___x_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___lhs0; float L_17 = L_16.___m10_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___vector1; float L_19 = L_18.___x_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___lhs0; float L_21 = L_20.___m11_5; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___vector1; float L_23 = L_22.___y_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___lhs0; float L_25 = L_24.___m12_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___vector1; float L_27 = L_26.___z_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___lhs0; float L_29 = L_28.___m13_13; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___vector1; float L_31 = L_30.___w_4; (&V_0)->___y_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___lhs0; float L_33 = L_32.___m20_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34 = ___vector1; float L_35 = L_34.___x_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___lhs0; float L_37 = L_36.___m21_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = ___vector1; float L_39 = L_38.___y_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___lhs0; float L_41 = L_40.___m22_10; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = ___vector1; float L_43 = L_42.___z_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___lhs0; float L_45 = L_44.___m23_14; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_46 = ___vector1; float L_47 = L_46.___w_4; (&V_0)->___z_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___lhs0; float L_49 = L_48.___m30_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50 = ___vector1; float L_51 = L_50.___x_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___lhs0; float L_53 = L_52.___m31_7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = ___vector1; float L_55 = L_54.___y_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___lhs0; float L_57 = L_56.___m32_11; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_58 = ___vector1; float L_59 = L_58.___z_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___lhs0; float L_61 = L_60.___m33_15; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_62 = ___vector1; float L_63 = L_62.___w_4; (&V_0)->___w_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_64 = V_0; V_1 = L_64; goto IL_00fd; } IL_00fd: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_65 = V_1; return L_65; } } // System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 0, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 0, NULL); bool L_2; L_2 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_0, L_1, NULL); if (!L_2) { goto IL_005d; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 1, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 1, NULL); bool L_5; L_5 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_3, L_4, NULL); if (!L_5) { goto IL_005d; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 2, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 2, NULL); bool L_8; L_8 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_6, L_7, NULL); if (!L_8) { goto IL_005d; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9; L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lhs0), 3, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10; L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___rhs1), 3, NULL); bool L_11; L_11 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_9, L_10, NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_005e; } IL_005d: { G_B5_0 = 0; } IL_005e: { V_0 = (bool)G_B5_0; goto IL_0061; } IL_0061: { bool L_12 = V_0; return L_12; } } // System.Boolean UnityEngine.Matrix4x4::op_Inequality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Inequality_mFBA4DC437A3E4F95A31D42DF4E63C96319A96980 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___lhs0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___rhs1; bool L_2; L_2 = Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0020; } case 1: { goto IL_0040; } case 2: { goto IL_0060; } case 3: { goto IL_0080; } } } { goto IL_00a0; } IL_0020: { float L_3 = __this->___m00_0; float L_4 = __this->___m10_1; float L_5 = __this->___m20_2; float L_6 = __this->___m30_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_00ab; } IL_0040: { float L_8 = __this->___m01_4; float L_9 = __this->___m11_5; float L_10 = __this->___m21_6; float L_11 = __this->___m31_7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL); V_2 = L_12; goto IL_00ab; } IL_0060: { float L_13 = __this->___m02_8; float L_14 = __this->___m12_9; float L_15 = __this->___m22_10; float L_16 = __this->___m32_11; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17; memset((&L_17), 0, sizeof(L_17)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL); V_2 = L_17; goto IL_00ab; } IL_0080: { float L_18 = __this->___m03_12; float L_19 = __this->___m13_13; float L_20 = __this->___m23_14; float L_21 = __this->___m33_15; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22; memset((&L_22), 0, sizeof(L_22)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL); V_2 = L_22; goto IL_00ab; } IL_00a0: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_23); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var))); } IL_00ab: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2; return L_24; } } IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue; _returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___index0, method); return _returnValue; } // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0020; } case 1: { goto IL_0040; } case 2: { goto IL_0060; } case 3: { goto IL_0080; } } } { goto IL_00a0; } IL_0020: { float L_3 = __this->___m00_0; float L_4 = __this->___m01_4; float L_5 = __this->___m02_8; float L_6 = __this->___m03_12; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_00ab; } IL_0040: { float L_8 = __this->___m10_1; float L_9 = __this->___m11_5; float L_10 = __this->___m12_9; float L_11 = __this->___m13_13; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL); V_2 = L_12; goto IL_00ab; } IL_0060: { float L_13 = __this->___m20_2; float L_14 = __this->___m21_6; float L_15 = __this->___m22_10; float L_16 = __this->___m23_14; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17; memset((&L_17), 0, sizeof(L_17)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL); V_2 = L_17; goto IL_00ab; } IL_0080: { float L_18 = __this->___m30_3; float L_19 = __this->___m31_7; float L_20 = __this->___m32_11; float L_21 = __this->___m33_15; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22; memset((&L_22), 0, sizeof(L_22)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL); V_2 = L_22; goto IL_00ab; } IL_00a0: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_23); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var))); } IL_00ab: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2; return L_24; } } IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue; _returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method) { { int32_t L_0 = ___index0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___column1; float L_2 = L_1.___x_1; Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 0, L_0, L_2, NULL); int32_t L_3 = ___index0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___column1; float L_5 = L_4.___y_2; Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 1, L_3, L_5, NULL); int32_t L_6 = ___index0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___column1; float L_8 = L_7.___z_3; Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 2, L_6, L_8, NULL); int32_t L_9 = ___index0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___column1; float L_11 = L_10.___w_4; Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 3, L_9, L_11, NULL); return; } } IL2CPP_EXTERN_C void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234(_thisAdjusted, ___index0, ___column1, method); } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0 = __this->___m00_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___point0; float L_2 = L_1.___x_2; float L_3 = __this->___m01_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___point0; float L_5 = L_4.___y_3; float L_6 = __this->___m02_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___point0; float L_8 = L_7.___z_4; float L_9 = __this->___m03_12; (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9)); float L_10 = __this->___m10_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___point0; float L_12 = L_11.___x_2; float L_13 = __this->___m11_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___point0; float L_15 = L_14.___y_3; float L_16 = __this->___m12_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___point0; float L_18 = L_17.___z_4; float L_19 = __this->___m13_13; (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19)); float L_20 = __this->___m20_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___point0; float L_22 = L_21.___x_2; float L_23 = __this->___m21_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___point0; float L_25 = L_24.___y_3; float L_26 = __this->___m22_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___point0; float L_28 = L_27.___z_4; float L_29 = __this->___m23_14; (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29)); float L_30 = __this->___m30_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___point0; float L_32 = L_31.___x_2; float L_33 = __this->___m31_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___point0; float L_35 = L_34.___y_3; float L_36 = __this->___m32_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___point0; float L_38 = L_37.___z_4; float L_39 = __this->___m33_15; V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39)); float L_40 = V_1; V_1 = ((float)((1.0f)/L_40)); float* L_41 = (&(&V_0)->___x_2); float* L_42 = L_41; float L_43 = *((float*)L_42); float L_44 = V_1; *((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44)); float* L_45 = (&(&V_0)->___y_3); float* L_46 = L_45; float L_47 = *((float*)L_46); float L_48 = V_1; *((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48)); float* L_49 = (&(&V_0)->___z_4); float* L_50 = L_49; float L_51 = *((float*)L_50); float L_52 = V_1; *((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0; V_2 = L_53; goto IL_0107; } IL_0107: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2; return L_54; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___point0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0 = __this->___m00_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___point0; float L_2 = L_1.___x_2; float L_3 = __this->___m01_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___point0; float L_5 = L_4.___y_3; float L_6 = __this->___m02_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___point0; float L_8 = L_7.___z_4; float L_9 = __this->___m03_12; (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9)); float L_10 = __this->___m10_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___point0; float L_12 = L_11.___x_2; float L_13 = __this->___m11_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___point0; float L_15 = L_14.___y_3; float L_16 = __this->___m12_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___point0; float L_18 = L_17.___z_4; float L_19 = __this->___m13_13; (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19)); float L_20 = __this->___m20_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___point0; float L_22 = L_21.___x_2; float L_23 = __this->___m21_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___point0; float L_25 = L_24.___y_3; float L_26 = __this->___m22_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___point0; float L_28 = L_27.___z_4; float L_29 = __this->___m23_14; (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0; V_1 = L_30; goto IL_00aa; } IL_00aa: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1; return L_31; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___point0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0 = __this->___m00_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___vector0; float L_2 = L_1.___x_2; float L_3 = __this->___m01_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___y_3; float L_6 = __this->___m02_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___vector0; float L_8 = L_7.___z_4; (&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))); float L_9 = __this->___m10_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___x_2; float L_12 = __this->___m11_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___vector0; float L_14 = L_13.___y_3; float L_15 = __this->___m12_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___vector0; float L_17 = L_16.___z_4; (&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17)))); float L_18 = __this->___m20_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___vector0; float L_20 = L_19.___x_2; float L_21 = __this->___m21_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___vector0; float L_23 = L_22.___y_3; float L_24 = __this->___m22_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___vector0; float L_26 = L_25.___z_4; (&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0; V_1 = L_27; goto IL_0095; } IL_0095: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1; return L_28; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___vector0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Scale_m389397AD581D1BB1A5D39B47021DD685A1EAA9AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; (&V_0)->___m00_0 = L_1; (&V_0)->___m01_4 = (0.0f); (&V_0)->___m02_8 = (0.0f); (&V_0)->___m03_12 = (0.0f); (&V_0)->___m10_1 = (0.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___y_3; (&V_0)->___m11_5 = L_3; (&V_0)->___m12_9 = (0.0f); (&V_0)->___m13_13 = (0.0f); (&V_0)->___m20_2 = (0.0f); (&V_0)->___m21_6 = (0.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___z_4; (&V_0)->___m22_10 = L_5; (&V_0)->___m23_14 = (0.0f); (&V_0)->___m30_3 = (0.0f); (&V_0)->___m31_7 = (0.0f); (&V_0)->___m32_11 = (0.0f); (&V_0)->___m33_15 = (1.0f); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0; V_1 = L_6; goto IL_00c8; } IL_00c8: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1; return L_7; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Translate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Translate_m95D44EDD1A9856DD11C639692E47B7A35EF745E2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); { (&V_0)->___m00_0 = (1.0f); (&V_0)->___m01_4 = (0.0f); (&V_0)->___m02_8 = (0.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; (&V_0)->___m03_12 = L_1; (&V_0)->___m10_1 = (0.0f); (&V_0)->___m11_5 = (1.0f); (&V_0)->___m12_9 = (0.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___y_3; (&V_0)->___m13_13 = L_3; (&V_0)->___m20_2 = (0.0f); (&V_0)->___m21_6 = (0.0f); (&V_0)->___m22_10 = (1.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___z_4; (&V_0)->___m23_14 = L_5; (&V_0)->___m30_3 = (0.0f); (&V_0)->___m31_7 = (0.0f); (&V_0)->___m32_11 = (0.0f); (&V_0)->___m33_15 = (1.0f); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0; V_1 = L_6; goto IL_00c8; } IL_00c8: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1; return L_7; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Rotate(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Rotate_mE2C31B51EEC282F2969B9C2BE24BD73E312807E8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_12; memset((&V_12), 0, sizeof(V_12)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_13; memset((&V_13), 0, sizeof(V_13)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___q0; float L_1 = L_0.___x_0; V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f))); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___q0; float L_3 = L_2.___y_1; V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f))); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___q0; float L_5 = L_4.___z_2; V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f))); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___q0; float L_7 = L_6.___x_0; float L_8 = V_0; V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___q0; float L_10 = L_9.___y_1; float L_11 = V_1; V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___q0; float L_13 = L_12.___z_2; float L_14 = V_2; V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___q0; float L_16 = L_15.___x_0; float L_17 = V_1; V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___q0; float L_19 = L_18.___x_0; float L_20 = V_2; V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___q0; float L_22 = L_21.___y_1; float L_23 = V_2; V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___q0; float L_25 = L_24.___w_3; float L_26 = V_0; V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___q0; float L_28 = L_27.___w_3; float L_29 = V_1; V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___q0; float L_31 = L_30.___w_3; float L_32 = V_2; V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32)); float L_33 = V_4; float L_34 = V_5; (&V_12)->___m00_0 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))); float L_35 = V_6; float L_36 = V_11; (&V_12)->___m10_1 = ((float)il2cpp_codegen_add(L_35, L_36)); float L_37 = V_7; float L_38 = V_10; (&V_12)->___m20_2 = ((float)il2cpp_codegen_subtract(L_37, L_38)); (&V_12)->___m30_3 = (0.0f); float L_39 = V_6; float L_40 = V_11; (&V_12)->___m01_4 = ((float)il2cpp_codegen_subtract(L_39, L_40)); float L_41 = V_3; float L_42 = V_5; (&V_12)->___m11_5 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_41, L_42)))); float L_43 = V_8; float L_44 = V_9; (&V_12)->___m21_6 = ((float)il2cpp_codegen_add(L_43, L_44)); (&V_12)->___m31_7 = (0.0f); float L_45 = V_7; float L_46 = V_10; (&V_12)->___m02_8 = ((float)il2cpp_codegen_add(L_45, L_46)); float L_47 = V_8; float L_48 = V_9; (&V_12)->___m12_9 = ((float)il2cpp_codegen_subtract(L_47, L_48)); float L_49 = V_3; float L_50 = V_4; (&V_12)->___m22_10 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))); (&V_12)->___m32_11 = (0.0f); (&V_12)->___m03_12 = (0.0f); (&V_12)->___m13_13 = (0.0f); (&V_12)->___m23_14 = (0.0f); (&V_12)->___m33_15 = (1.0f); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_51 = V_12; V_13 = L_51; goto IL_0157; } IL_0157: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = V_13; return L_52; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_zero_m151153EC215245E44A720FA640E93FA5959B4815 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16; V_0 = L_0; goto IL_0009; } IL_0009: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17; V_0 = L_0; goto IL_0009; } IL_0009: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } // System.String UnityEngine.Matrix4x4::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7; } IL_0012: { RuntimeObject* L_3 = ___formatProvider1; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___formatProvider1 = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; float* L_9 = (&__this->___m00_0); String_t* L_10 = ___format0; RuntimeObject* L_11 = ___formatProvider1; String_t* L_12; L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float* L_14 = (&__this->___m01_4); String_t* L_15 = ___format0; RuntimeObject* L_16 = ___formatProvider1; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13; float* L_19 = (&__this->___m02_8); String_t* L_20 = ___format0; RuntimeObject* L_21 = ___formatProvider1; String_t* L_22; L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_22); (L_18)->SetAt(static_cast(2), (RuntimeObject*)L_22); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18; float* L_24 = (&__this->___m03_12); String_t* L_25 = ___format0; RuntimeObject* L_26 = ___formatProvider1; String_t* L_27; L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_27); (L_23)->SetAt(static_cast(3), (RuntimeObject*)L_27); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23; float* L_29 = (&__this->___m10_1); String_t* L_30 = ___format0; RuntimeObject* L_31 = ___formatProvider1; String_t* L_32; L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL); NullCheck(L_28); ArrayElementTypeCheck (L_28, L_32); (L_28)->SetAt(static_cast(4), (RuntimeObject*)L_32); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28; float* L_34 = (&__this->___m11_5); String_t* L_35 = ___format0; RuntimeObject* L_36 = ___formatProvider1; String_t* L_37; L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL); NullCheck(L_33); ArrayElementTypeCheck (L_33, L_37); (L_33)->SetAt(static_cast(5), (RuntimeObject*)L_37); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33; float* L_39 = (&__this->___m12_9); String_t* L_40 = ___format0; RuntimeObject* L_41 = ___formatProvider1; String_t* L_42; L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL); NullCheck(L_38); ArrayElementTypeCheck (L_38, L_42); (L_38)->SetAt(static_cast(6), (RuntimeObject*)L_42); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38; float* L_44 = (&__this->___m13_13); String_t* L_45 = ___format0; RuntimeObject* L_46 = ___formatProvider1; String_t* L_47; L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL); NullCheck(L_43); ArrayElementTypeCheck (L_43, L_47); (L_43)->SetAt(static_cast(7), (RuntimeObject*)L_47); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43; float* L_49 = (&__this->___m20_2); String_t* L_50 = ___format0; RuntimeObject* L_51 = ___formatProvider1; String_t* L_52; L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL); NullCheck(L_48); ArrayElementTypeCheck (L_48, L_52); (L_48)->SetAt(static_cast(8), (RuntimeObject*)L_52); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48; float* L_54 = (&__this->___m21_6); String_t* L_55 = ___format0; RuntimeObject* L_56 = ___formatProvider1; String_t* L_57; L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL); NullCheck(L_53); ArrayElementTypeCheck (L_53, L_57); (L_53)->SetAt(static_cast(((int32_t)9)), (RuntimeObject*)L_57); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53; float* L_59 = (&__this->___m22_10); String_t* L_60 = ___format0; RuntimeObject* L_61 = ___formatProvider1; String_t* L_62; L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL); NullCheck(L_58); ArrayElementTypeCheck (L_58, L_62); (L_58)->SetAt(static_cast(((int32_t)10)), (RuntimeObject*)L_62); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58; float* L_64 = (&__this->___m23_14); String_t* L_65 = ___format0; RuntimeObject* L_66 = ___formatProvider1; String_t* L_67; L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL); NullCheck(L_63); ArrayElementTypeCheck (L_63, L_67); (L_63)->SetAt(static_cast(((int32_t)11)), (RuntimeObject*)L_67); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63; float* L_69 = (&__this->___m30_3); String_t* L_70 = ___format0; RuntimeObject* L_71 = ___formatProvider1; String_t* L_72; L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL); NullCheck(L_68); ArrayElementTypeCheck (L_68, L_72); (L_68)->SetAt(static_cast(((int32_t)12)), (RuntimeObject*)L_72); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68; float* L_74 = (&__this->___m31_7); String_t* L_75 = ___format0; RuntimeObject* L_76 = ___formatProvider1; String_t* L_77; L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL); NullCheck(L_73); ArrayElementTypeCheck (L_73, L_77); (L_73)->SetAt(static_cast(((int32_t)13)), (RuntimeObject*)L_77); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73; float* L_79 = (&__this->___m32_11); String_t* L_80 = ___format0; RuntimeObject* L_81 = ___formatProvider1; String_t* L_82; L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL); NullCheck(L_78); ArrayElementTypeCheck (L_78, L_82); (L_78)->SetAt(static_cast(((int32_t)14)), (RuntimeObject*)L_82); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78; float* L_84 = (&__this->___m33_15); String_t* L_85 = ___format0; RuntimeObject* L_86 = ___formatProvider1; String_t* L_87; L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL); NullCheck(L_83); ArrayElementTypeCheck (L_83, L_87); (L_83)->SetAt(static_cast(((int32_t)15)), (RuntimeObject*)L_87); String_t* L_88; L_88 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL); V_2 = L_88; goto IL_0141; } IL_0141: { String_t* L_89 = V_2; return L_89; } } IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Void UnityEngine.Matrix4x4::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mC8CCD92F7684B074A1457FADB8F271447FDCC93E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; memset((&L_3), 0, sizeof(L_3)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4; memset((&L_4), 0, sizeof(L_4)); Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9; memset((&L_9), 0, sizeof(L_9)); Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL); ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9; return; } } // System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) { typedef void (*Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) { typedef void (*Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ____unity_self0, FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56* ___ret1, const RuntimeMethod* method) { typedef void (*Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56*); static Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&)"); _il2cpp_icall_func(____unity_self0, ___ret1); } // System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___s2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret3, const RuntimeMethod* method) { typedef void (*Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___pos0, ___q1, ___s2, ___ret3); } // System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___input0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___result1, const RuntimeMethod* method) { typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)"); bool icallRetVal = _il2cpp_icall_func(___input0, ___result1); return icallRetVal; } // System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) { typedef void (*Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___m0, ___ret1); } // System.Void UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) { typedef void (*Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___m0, ___ret1); } // System.Void UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method) { typedef void (*Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19_ftn) (float, float, float, float, float, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___left0, ___right1, ___bottom2, ___top3, ___zNear4, ___zFar5, ___ret6); } // System.Void UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61 (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret4, const RuntimeMethod* method) { typedef void (*Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61_ftn) (float, float, float, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___fov0, ___aspect1, ___zNear2, ___zFar3, ___ret4); } // System.Void UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret6, const RuntimeMethod* method) { typedef void (*Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1_ftn) (float, float, float, float, float, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___left0, ___right1, ___bottom2, ___top3, ___zNear4, ___zFar5, ___ret6); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Slerp_mBA32C7EAC64C56C7D68480549FA9A892FA5C1728 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, float ___t2, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC((&___a0), (&___b1), L_0, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m57EE8D709A93B2B0FF8D499FA2947B1D61CB1FD6 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, float ___t2, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; float L_1; L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL); ___t2 = L_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___b1; float L_5 = L_4.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0; float L_7 = L_6.___x_2; float L_8 = ___t2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___a0; float L_10 = L_9.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___b1; float L_12 = L_11.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___a0; float L_14 = L_13.___y_3; float L_15 = ___t2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___a0; float L_17 = L_16.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___b1; float L_19 = L_18.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___a0; float L_21 = L_20.___z_4; float L_22 = ___t2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23; memset((&L_23), 0, sizeof(L_23)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL); V_0 = L_23; goto IL_0053; } IL_0053: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0; return L_24; } } // UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_LerpUnclamped_mFEA59FB5EB455F28D302887090F5D223277686E0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, float ___t2, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___x_2; float L_6 = ___t2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___a0; float L_8 = L_7.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___b1; float L_10 = L_9.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___a0; float L_12 = L_11.___y_3; float L_13 = ___t2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___a0; float L_15 = L_14.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___b1; float L_17 = L_16.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___a0; float L_19 = L_18.___z_4; float L_20 = ___t2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; memset((&L_21), 0, sizeof(L_21)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), /*hidden argument*/NULL); V_0 = L_21; goto IL_004b; } IL_004b: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0; return L_22; } } // UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mA20AB2E3DFAE680D742E9A17D969AF8A3E849711 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___current0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___target1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9; memset((&V_9), 0, sizeof(V_9)); float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; float V_14 = 0.0f; float V_15 = 0.0f; float V_16 = 0.0f; float V_17 = 0.0f; float V_18 = 0.0f; float V_19 = 0.0f; float V_20 = 0.0f; float V_21 = 0.0f; bool V_22 = false; float V_23 = 0.0f; bool V_24 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_25; memset((&V_25), 0, sizeof(V_25)); { V_0 = (0.0f); V_1 = (0.0f); V_2 = (0.0f); float L_0 = ___smoothTime3; float L_1; L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((9.99999975E-05f), L_0, NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_3 = ((float)((2.0f)/L_2)); float L_3 = V_3; float L_4 = ___deltaTime5; V_4 = ((float)il2cpp_codegen_multiply(L_3, L_4)); float L_5 = V_4; float L_6 = V_4; float L_7 = V_4; float L_8 = V_4; float L_9 = V_4; float L_10 = V_4; V_5 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10)))))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___current0; float L_12 = L_11.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___target1; float L_14 = L_13.___x_2; V_6 = ((float)il2cpp_codegen_subtract(L_12, L_14)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___current0; float L_16 = L_15.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___target1; float L_18 = L_17.___y_3; V_7 = ((float)il2cpp_codegen_subtract(L_16, L_18)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___current0; float L_20 = L_19.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___target1; float L_22 = L_21.___z_4; V_8 = ((float)il2cpp_codegen_subtract(L_20, L_22)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___target1; V_9 = L_23; float L_24 = ___maxSpeed4; float L_25 = ___smoothTime3; V_10 = ((float)il2cpp_codegen_multiply(L_24, L_25)); float L_26 = V_10; float L_27 = V_10; V_11 = ((float)il2cpp_codegen_multiply(L_26, L_27)); float L_28 = V_6; float L_29 = V_6; float L_30 = V_7; float L_31 = V_7; float L_32 = V_8; float L_33 = V_8; V_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_30, L_31)))), ((float)il2cpp_codegen_multiply(L_32, L_33)))); float L_34 = V_12; float L_35 = V_11; V_22 = (bool)((((float)L_34) > ((float)L_35))? 1 : 0); bool L_36 = V_22; if (!L_36) { goto IL_00e0; } } { float L_37 = V_12; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_38; L_38 = sqrt(((double)L_37)); V_23 = ((float)L_38); float L_39 = V_6; float L_40 = V_23; float L_41 = V_10; V_6 = ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41)); float L_42 = V_7; float L_43 = V_23; float L_44 = V_10; V_7 = ((float)il2cpp_codegen_multiply(((float)(L_42/L_43)), L_44)); float L_45 = V_8; float L_46 = V_23; float L_47 = V_10; V_8 = ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47)); } IL_00e0: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = ___current0; float L_49 = L_48.___x_2; float L_50 = V_6; (&___target1)->___x_2 = ((float)il2cpp_codegen_subtract(L_49, L_50)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___current0; float L_52 = L_51.___y_3; float L_53 = V_7; (&___target1)->___y_3 = ((float)il2cpp_codegen_subtract(L_52, L_53)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = ___current0; float L_55 = L_54.___z_4; float L_56 = V_8; (&___target1)->___z_4 = ((float)il2cpp_codegen_subtract(L_55, L_56)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = ___currentVelocity2; float L_58 = L_57->___x_2; float L_59 = V_3; float L_60 = V_6; float L_61 = ___deltaTime5; V_13 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_58, ((float)il2cpp_codegen_multiply(L_59, L_60)))), L_61)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_62 = ___currentVelocity2; float L_63 = L_62->___y_3; float L_64 = V_3; float L_65 = V_7; float L_66 = ___deltaTime5; V_14 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_63, ((float)il2cpp_codegen_multiply(L_64, L_65)))), L_66)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_67 = ___currentVelocity2; float L_68 = L_67->___z_4; float L_69 = V_3; float L_70 = V_8; float L_71 = ___deltaTime5; V_15 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_68, ((float)il2cpp_codegen_multiply(L_69, L_70)))), L_71)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_72 = ___currentVelocity2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_73 = ___currentVelocity2; float L_74 = L_73->___x_2; float L_75 = V_3; float L_76 = V_13; float L_77 = V_5; L_72->___x_2 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_74, ((float)il2cpp_codegen_multiply(L_75, L_76)))), L_77)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_78 = ___currentVelocity2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_79 = ___currentVelocity2; float L_80 = L_79->___y_3; float L_81 = V_3; float L_82 = V_14; float L_83 = V_5; L_78->___y_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_80, ((float)il2cpp_codegen_multiply(L_81, L_82)))), L_83)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_84 = ___currentVelocity2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_85 = ___currentVelocity2; float L_86 = L_85->___z_4; float L_87 = V_3; float L_88 = V_15; float L_89 = V_5; L_84->___z_4 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_86, ((float)il2cpp_codegen_multiply(L_87, L_88)))), L_89)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = ___target1; float L_91 = L_90.___x_2; float L_92 = V_6; float L_93 = V_13; float L_94 = V_5; V_0 = ((float)il2cpp_codegen_add(L_91, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_92, L_93)), L_94)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = ___target1; float L_96 = L_95.___y_3; float L_97 = V_7; float L_98 = V_14; float L_99 = V_5; V_1 = ((float)il2cpp_codegen_add(L_96, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_97, L_98)), L_99)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100 = ___target1; float L_101 = L_100.___z_4; float L_102 = V_8; float L_103 = V_15; float L_104 = V_5; V_2 = ((float)il2cpp_codegen_add(L_101, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_102, L_103)), L_104)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_105 = V_9; float L_106 = L_105.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_107 = ___current0; float L_108 = L_107.___x_2; V_16 = ((float)il2cpp_codegen_subtract(L_106, L_108)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_9; float L_110 = L_109.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = ___current0; float L_112 = L_111.___y_3; V_17 = ((float)il2cpp_codegen_subtract(L_110, L_112)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_113 = V_9; float L_114 = L_113.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115 = ___current0; float L_116 = L_115.___z_4; V_18 = ((float)il2cpp_codegen_subtract(L_114, L_116)); float L_117 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_118 = V_9; float L_119 = L_118.___x_2; V_19 = ((float)il2cpp_codegen_subtract(L_117, L_119)); float L_120 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121 = V_9; float L_122 = L_121.___y_3; V_20 = ((float)il2cpp_codegen_subtract(L_120, L_122)); float L_123 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_124 = V_9; float L_125 = L_124.___z_4; V_21 = ((float)il2cpp_codegen_subtract(L_123, L_125)); float L_126 = V_16; float L_127 = V_19; float L_128 = V_17; float L_129 = V_20; float L_130 = V_18; float L_131 = V_21; V_24 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_126, L_127)), ((float)il2cpp_codegen_multiply(L_128, L_129)))), ((float)il2cpp_codegen_multiply(L_130, L_131))))) > ((float)(0.0f)))? 1 : 0); bool L_132 = V_24; if (!L_132) { goto IL_026b; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = V_9; float L_134 = L_133.___x_2; V_0 = L_134; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_135 = V_9; float L_136 = L_135.___y_3; V_1 = L_136; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_137 = V_9; float L_138 = L_137.___z_4; V_2 = L_138; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_139 = ___currentVelocity2; float L_140 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_141 = V_9; float L_142 = L_141.___x_2; float L_143 = ___deltaTime5; L_139->___x_2 = ((float)(((float)il2cpp_codegen_subtract(L_140, L_142))/L_143)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_144 = ___currentVelocity2; float L_145 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_146 = V_9; float L_147 = L_146.___y_3; float L_148 = ___deltaTime5; L_144->___y_3 = ((float)(((float)il2cpp_codegen_subtract(L_145, L_147))/L_148)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_149 = ___currentVelocity2; float L_150 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_151 = V_9; float L_152 = L_151.___z_4; float L_153 = ___deltaTime5; L_149->___z_4 = ((float)(((float)il2cpp_codegen_subtract(L_150, L_152))/L_153)); } IL_026b: { float L_154 = V_0; float L_155 = V_1; float L_156 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_157; memset((&L_157), 0, sizeof(L_157)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_157), L_154, L_155, L_156, /*hidden argument*/NULL); V_25 = L_157; goto IL_0277; } IL_0277: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_158 = V_25; return L_158; } } // System.Single UnityEngine.Vector3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0019; } case 1: { goto IL_0022; } case 2: { goto IL_002b; } } } { goto IL_0034; } IL_0019: { float L_3 = __this->___x_2; V_2 = L_3; goto IL_003f; } IL_0022: { float L_4 = __this->___y_3; V_2 = L_4; goto IL_003f; } IL_002b: { float L_5 = __this->___z_4; V_2 = L_5; goto IL_003f; } IL_0034: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var))); } IL_003f: { float L_7 = V_2; return L_7; } } IL2CPP_EXTERN_C float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0019; } case 1: { goto IL_0022; } case 2: { goto IL_002b; } } } { goto IL_0034; } IL_0019: { float L_3 = ___value1; __this->___x_2 = L_3; goto IL_003f; } IL_0022: { float L_4 = ___value1; __this->___y_3 = L_4; goto IL_003f; } IL_002b: { float L_5 = ___value1; __this->___z_4 = L_5; goto IL_003f; } IL_0034: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var))); } IL_003f: { return; } } IL2CPP_EXTERN_C void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline(_thisAdjusted, ___index0, ___value1, method); } // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; float L_2 = ___z2; __this->___z_4 = L_2; return; } } IL2CPP_EXTERN_C void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline(_thisAdjusted, ___x0, ___y1, ___z2, method); } // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; __this->___z_4 = (0.0f); return; } } IL2CPP_EXTERN_C void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline(_thisAdjusted, ___x0, ___y1, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Scale_mE4063F0349E8B2F3EC8098597D356ACCA54C4514 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } // System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method) { { float L_0 = __this->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___scale0; float L_2 = L_1.___x_2; __this->___x_2 = ((float)il2cpp_codegen_multiply(L_0, L_2)); float L_3 = __this->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___scale0; float L_5 = L_4.___y_3; __this->___y_3 = ((float)il2cpp_codegen_multiply(L_3, L_5)); float L_6 = __this->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___scale0; float L_8 = L_7.___z_4; __this->___z_4 = ((float)il2cpp_codegen_multiply(L_6, L_8)); return; } } IL2CPP_EXTERN_C void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline(_thisAdjusted, ___scale0, method); } // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___lhs0; float L_13 = L_12.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___rhs1; float L_15 = L_14.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___lhs0; float L_17 = L_16.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___rhs1; float L_19 = L_18.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___lhs0; float L_21 = L_20.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___rhs1; float L_23 = L_22.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL); V_0 = L_24; goto IL_005a; } IL_005a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0; return L_25; } } // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_2); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_3); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_4); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2)))); goto IL_002b; } IL_002b: { int32_t L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Vector3::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { float L_0 = __this->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___other0; float L_2 = L_1.___x_2; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_002d; } } { float L_3 = __this->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___other0; float L_5 = L_4.___y_3; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_002d; } } { float L_6 = __this->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___other0; float L_8 = L_7.___z_4; G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0); goto IL_002e; } IL_002d: { G_B4_0 = 0; } IL_002e: { V_0 = (bool)G_B4_0; goto IL_0031; } IL_0031: { bool L_9 = V_0; return L_9; } } IL2CPP_EXTERN_C bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0; float L_1; L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0; float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL); V_2 = L_6; goto IL_0026; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); V_2 = L_7; goto IL_0026; } IL_0026: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2; return L_8; } } // System.Void UnityEngine.Vector3::Normalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); float L_1; L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002d; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL); *(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_6; goto IL_0038; } IL_002d: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); *(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_7; } IL_0038: { return; } } IL2CPP_EXTERN_C void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } // UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Project_m47BC1C674D5732D50B6E136626FB2C53E18A706E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___onNormal1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___onNormal1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___onNormal1; float L_2; L_2 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_0, L_1, NULL); V_0 = L_2; float L_3 = V_0; float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_001d; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); V_2 = L_6; goto IL_004c; } IL_001d: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___vector0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___onNormal1; float L_9; L_9 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_7, L_8, NULL); V_3 = L_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___onNormal1; float L_11 = L_10.___x_2; float L_12 = V_3; float L_13 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___onNormal1; float L_15 = L_14.___y_3; float L_16 = V_3; float L_17 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___onNormal1; float L_19 = L_18.___z_4; float L_20 = V_3; float L_21 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; memset((&L_22), 0, sizeof(L_22)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)(((float)il2cpp_codegen_multiply(L_11, L_12))/L_13)), ((float)(((float)il2cpp_codegen_multiply(L_15, L_16))/L_17)), ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)), /*hidden argument*/NULL); V_2 = L_22; goto IL_004c; } IL_004c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_2; return L_23; } } // UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_ProjectOnPlane_mCAFA9F9416EA4740DCA8757B6E52260BF536770A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___planeNormal1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___planeNormal1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___planeNormal1; float L_2; L_2 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_0, L_1, NULL); V_0 = L_2; float L_3 = V_0; float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; V_1 = (bool)((((float)L_3) < ((float)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0019; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0; V_2 = L_6; goto IL_005d; } IL_0019: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___vector0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___planeNormal1; float L_9; L_9 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_7, L_8, NULL); V_3 = L_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___planeNormal1; float L_13 = L_12.___x_2; float L_14 = V_3; float L_15 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___vector0; float L_17 = L_16.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___planeNormal1; float L_19 = L_18.___y_3; float L_20 = V_3; float L_21 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___vector0; float L_23 = L_22.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___planeNormal1; float L_25 = L_24.___z_4; float L_26 = V_3; float L_27 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28; memset((&L_28), 0, sizeof(L_28)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_28), ((float)il2cpp_codegen_subtract(L_11, ((float)(((float)il2cpp_codegen_multiply(L_13, L_14))/L_15)))), ((float)il2cpp_codegen_subtract(L_17, ((float)(((float)il2cpp_codegen_multiply(L_19, L_20))/L_21)))), ((float)il2cpp_codegen_subtract(L_23, ((float)(((float)il2cpp_codegen_multiply(L_25, L_26))/L_27)))), /*hidden argument*/NULL); V_2 = L_28; goto IL_005d; } IL_005d: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = V_2; return L_29; } } // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; float V_3 = 0.0f; { float L_0; L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___from0), NULL); float L_1; L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___to1), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1)))); V_0 = ((float)L_2); float L_3 = V_0; V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_002c; } } { V_3 = (0.0f); goto IL_0056; } IL_002c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___from0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___to1; float L_7; L_7 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_5, L_6, NULL); float L_8 = V_0; float L_9; L_9 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL); V_1 = L_9; float L_10 = V_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_11; L_11 = acos(((double)L_10)); V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f))); goto IL_0056; } IL_0056: { float L_12 = V_3; return L_12; } } // System.Single UnityEngine.Vector3::SignedAngle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_SignedAngle_mD30E71B2F64983C2C4D86F17E7023BAA84CE50BE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___from0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___to1; float L_2; L_2 = Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56_inline(L_0, L_1, NULL); V_0 = L_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___from0; float L_4 = L_3.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___to1; float L_6 = L_5.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___from0; float L_8 = L_7.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___to1; float L_10 = L_9.___y_3; V_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_4, L_6)), ((float)il2cpp_codegen_multiply(L_8, L_10)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___from0; float L_12 = L_11.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___to1; float L_14 = L_13.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___from0; float L_16 = L_15.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___to1; float L_18 = L_17.___z_4; V_2 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_12, L_14)), ((float)il2cpp_codegen_multiply(L_16, L_18)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___from0; float L_20 = L_19.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___to1; float L_22 = L_21.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___from0; float L_24 = L_23.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___to1; float L_26 = L_25.___x_2; V_3 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_24, L_26)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___axis2; float L_28 = L_27.___x_2; float L_29 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = ___axis2; float L_31 = L_30.___y_3; float L_32 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33 = ___axis2; float L_34 = L_33.___z_4; float L_35 = V_3; float L_36; L_36 = Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_31, L_32)))), ((float)il2cpp_codegen_multiply(L_34, L_35)))), NULL); V_4 = L_36; float L_37 = V_0; float L_38 = V_4; V_5 = ((float)il2cpp_codegen_multiply(L_37, L_38)); goto IL_0086; } IL_0086: { float L_39 = V_5; return L_39; } } // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_m99C722723EDD875852EF854AD7B7C4F8AC4F84AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_18; L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))))); V_3 = ((float)L_18); goto IL_0040; } IL_0040: { float L_19 = V_3; return L_19; } } // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))))); V_0 = ((float)L_12); goto IL_0034; } IL_0034: { float L_13 = V_0; return L_13; } } // System.Single UnityEngine.Vector3::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->___x_2; float L_1 = __this->___x_2; float L_2 = __this->___y_3; float L_3 = __this->___y_3; float L_4 = __this->___z_4; float L_5 = __this->___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_6; L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5)))))); V_0 = ((float)L_6); goto IL_0034; } IL_0034: { float L_7 = V_0; return L_7; } } IL2CPP_EXTERN_C float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } // System.Single UnityEngine.Vector3::get_sqrMagnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___x_2; float L_1 = __this->___x_2; float L_2 = __this->___y_3; float L_3 = __this->___y_3; float L_4 = __this->___z_4; float L_5 = __this->___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5)))); goto IL_002d; } IL_002d: { float L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; float L_4; L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___lhs0; float L_6 = L_5.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___rhs1; float L_8 = L_7.___y_3; float L_9; L_9 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_6, L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___lhs0; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___rhs1; float L_13 = L_12.___z_4; float L_14; L_14 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_11, L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; return L_16; } } // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_1, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___lhs0; float L_6 = L_5.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___rhs1; float L_8 = L_7.___y_3; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_6, L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___lhs0; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___rhs1; float L_13 = L_12.___z_4; float L_14; L_14 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_11, L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; return L_16; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_back() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_down() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_left() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; return L_7; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; float L_2 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0; float L_4 = L_3.___y_3; float L_5 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0; float L_7 = L_6.___z_4; float L_8 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745 (float ___d0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a1; float L_1 = L_0.___x_2; float L_2 = ___d0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a1; float L_4 = L_3.___y_3; float L_5 = ___d0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a1; float L_7 = L_6.___z_4; float L_8 = ___d0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; float L_2 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0; float L_4 = L_3.___y_3; float L_5 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0; float L_7 = L_6.___z_4; float L_8 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; bool V_4 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))); float L_18 = V_3; V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0043; } IL_0043: { bool L_19 = V_4; return L_19; } } // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___rhs1; bool L_2; L_2 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.String UnityEngine.Vector3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { RuntimeObject* L_3 = ___formatProvider1; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___formatProvider1 = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; float* L_9 = (&__this->___x_2); String_t* L_10 = ___format0; RuntimeObject* L_11 = ___formatProvider1; String_t* L_12; L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float* L_14 = (&__this->___y_3); String_t* L_15 = ___format0; RuntimeObject* L_16 = ___formatProvider1; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13; float* L_19 = (&__this->___z_4); String_t* L_20 = ___format0; RuntimeObject* L_21 = ___formatProvider1; String_t* L_22; L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_22); (L_18)->SetAt(static_cast(2), (RuntimeObject*)L_22); String_t* L_23; L_23 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, NULL); V_2 = L_23; goto IL_0069; } IL_0069: { String_t* L_24 = V_2; return L_24; } } IL2CPP_EXTERN_C String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Void UnityEngine.Vector3::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_mDE5FA92524AC1AFCC13E3C81C93DB4F05B08B699 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; memset((&L_0), 0, sizeof(L_0)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; memset((&L_1), 0, sizeof(L_1)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6 = L_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; memset((&L_2), 0, sizeof(L_2)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7 = L_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8 = L_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9 = L_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; memset((&L_5), 0, sizeof(L_5)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10 = L_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11 = L_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; memset((&L_7), 0, sizeof(L_7)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12 = L_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; memset((&L_8), 0, sizeof(L_8)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_8), (std::numeric_limits::infinity()), (std::numeric_limits::infinity()), (std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___positiveInfinityVector_13 = L_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-std::numeric_limits::infinity()), (-std::numeric_limits::infinity()), (-std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___negativeInfinityVector_14 = L_9; return; } } // System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___b1, float ___t2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret3, const RuntimeMethod* method) { typedef void (*Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_FromToRotation_m041093DBB23CB3641118310881D6B7746E3B8418 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___fromDirection0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___toDirection1, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1((&___fromDirection0), (&___toDirection1), (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_m7597DECDAD37194FAC86D1A11DCE3F0C7747F817 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6((&___rotation0), (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Slerp_m5FDA8C178E7EB209B43845F73263AFE9C02F3949 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, float ___t2, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B((&___a0), (&___b1), L_0, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_SlerpUnclamped_mB38920352A1B11369D782F78E183568CAFA82C0F (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, float ___t2, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B((&___a0), (&___b1), L_0, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77((&___euler0), (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06((&___rotation0), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_m01A869DC10F976FAF493B66F15D6D6977BB61DA8 (float ___angle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___axis1, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___angle0; Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB(L_0, (&___axis1), (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upwards1, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19((&___forward0), (&___upwards1), (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_m8C0F294E5143F93D378E020EAD9DA2288A5907A3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forward0, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___forward0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401(L_0, L_1, NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; float L_2 = ___z2; __this->___z_2 = L_2; float L_3 = ___w3; __this->___w_3 = L_3; return; } } IL2CPP_EXTERN_C void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4; V_0 = L_0; goto IL_0009; } IL_0009: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_m5AC8B39C55015059BDD09122E04E47D4BFAB2276 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0; float L_1 = L_0.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___rhs1; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___lhs0; float L_5 = L_4.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___rhs1; float L_7 = L_6.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___lhs0; float L_9 = L_8.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___rhs1; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___lhs0; float L_13 = L_12.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___rhs1; float L_15 = L_14.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___lhs0; float L_17 = L_16.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___rhs1; float L_19 = L_18.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___lhs0; float L_21 = L_20.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___rhs1; float L_23 = L_22.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___lhs0; float L_25 = L_24.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___rhs1; float L_27 = L_26.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___lhs0; float L_29 = L_28.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___rhs1; float L_31 = L_30.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___lhs0; float L_33 = L_32.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___rhs1; float L_35 = L_34.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___lhs0; float L_37 = L_36.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___rhs1; float L_39 = L_38.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___lhs0; float L_41 = L_40.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___rhs1; float L_43 = L_42.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___lhs0; float L_45 = L_44.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___rhs1; float L_47 = L_46.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___lhs0; float L_49 = L_48.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___rhs1; float L_51 = L_50.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___lhs0; float L_53 = L_52.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___rhs1; float L_55 = L_54.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___lhs0; float L_57 = L_56.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___rhs1; float L_59 = L_58.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___lhs0; float L_61 = L_60.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___rhs1; float L_63 = L_62.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64; memset((&L_64), 0, sizeof(L_64)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL); V_0 = L_64; goto IL_00e5; } IL_00e5: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0; return L_65; } } // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12; memset((&V_12), 0, sizeof(V_12)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13; memset((&V_13), 0, sizeof(V_13)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___rotation0; float L_1 = L_0.___x_0; V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f))); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___rotation0; float L_3 = L_2.___y_1; V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f))); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___rotation0; float L_5 = L_4.___z_2; V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f))); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___rotation0; float L_7 = L_6.___x_0; float L_8 = V_0; V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___rotation0; float L_10 = L_9.___y_1; float L_11 = V_1; V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___rotation0; float L_13 = L_12.___z_2; float L_14 = V_2; V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___rotation0; float L_16 = L_15.___x_0; float L_17 = V_1; V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___rotation0; float L_19 = L_18.___x_0; float L_20 = V_2; V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___rotation0; float L_22 = L_21.___y_1; float L_23 = V_2; V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___rotation0; float L_25 = L_24.___w_3; float L_26 = V_0; V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___rotation0; float L_28 = L_27.___w_3; float L_29 = V_1; V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29)); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___rotation0; float L_31 = L_30.___w_3; float L_32 = V_2; V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32)); float L_33 = V_4; float L_34 = V_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ___point1; float L_36 = L_35.___x_2; float L_37 = V_6; float L_38 = V_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = ___point1; float L_40 = L_39.___y_3; float L_41 = V_7; float L_42 = V_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___point1; float L_44 = L_43.___z_4; (&V_12)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))), L_36)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_37, L_38)), L_40)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_41, L_42)), L_44)))); float L_45 = V_6; float L_46 = V_11; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = ___point1; float L_48 = L_47.___x_2; float L_49 = V_3; float L_50 = V_5; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___point1; float L_52 = L_51.___y_3; float L_53 = V_8; float L_54 = V_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = ___point1; float L_56 = L_55.___z_4; (&V_12)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_45, L_46)), L_48)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))), L_52)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_53, L_54)), L_56)))); float L_57 = V_7; float L_58 = V_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = ___point1; float L_60 = L_59.___x_2; float L_61 = V_8; float L_62 = V_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = ___point1; float L_64 = L_63.___y_3; float L_65 = V_3; float L_66 = V_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67 = ___point1; float L_68 = L_67.___z_4; (&V_12)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_57, L_58)), L_60)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_61, L_62)), L_64)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_65, L_66)))), L_68)))); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69 = V_12; V_13 = L_69; goto IL_011e; } IL_011e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_13; return L_70; } } // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31 (float ___dot0, const RuntimeMethod* method) { bool V_0 = false; { float L_0 = ___dot0; V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0); goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___rhs1; float L_2; L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL); bool L_3; L_3 = Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline(L_2, NULL); V_0 = L_3; goto IL_0010; } IL_0010: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_mC1922F160B14F6F404E46FFCC10B282D913BE354 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___rhs1; bool L_2; L_2 = Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___a0; float L_1 = L_0.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___b1; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___a0; float L_5 = L_4.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___b1; float L_7 = L_6.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___a0; float L_9 = L_8.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___b1; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___a0; float L_13 = L_12.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___b1; float L_15 = L_14.___w_3; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))); goto IL_003b; } IL_003b: { float L_16 = V_0; return L_16; } } // System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Angle_m445E005E6F9211283EEA3F0BD4FF2DC20FE3640A (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float G_B3_0 = 0.0f; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___a0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___b1; float L_2; L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL); float L_3; L_3 = fabsf(L_2); float L_4; L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_3, (1.0f), NULL); V_0 = L_4; float L_5 = V_0; bool L_6; L_6 = Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline(L_5, NULL); if (L_6) { goto IL_0034; } } { float L_7 = V_0; float L_8; L_8 = acosf(L_7); G_B3_0 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_8, (2.0f))), (57.2957802f))); goto IL_0039; } IL_0034: { G_B3_0 = (0.0f); } IL_0039: { V_1 = G_B3_0; goto IL_003c; } IL_003c: { float L_9 = V_1; return L_9; } } // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_8; memset((&V_8), 0, sizeof(V_8)); { V_0 = (-0.00572957797f); float L_0 = V_0; V_1 = ((float)il2cpp_codegen_add((360.0f), L_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___euler0; float L_2 = L_1.___x_2; float L_3 = V_0; V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_002e; } } { float* L_5 = (&(&___euler0)->___x_2); float* L_6 = L_5; float L_7 = *((float*)L_6); *((float*)L_6) = (float)((float)il2cpp_codegen_add(L_7, (360.0f))); goto IL_004b; } IL_002e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___euler0; float L_9 = L_8.___x_2; float L_10 = V_1; V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0); bool L_11 = V_3; if (!L_11) { goto IL_004b; } } { float* L_12 = (&(&___euler0)->___x_2); float* L_13 = L_12; float L_14 = *((float*)L_13); *((float*)L_13) = (float)((float)il2cpp_codegen_subtract(L_14, (360.0f))); } IL_004b: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___euler0; float L_16 = L_15.___y_3; float L_17 = V_0; V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0); bool L_18 = V_4; if (!L_18) { goto IL_006c; } } { float* L_19 = (&(&___euler0)->___y_3); float* L_20 = L_19; float L_21 = *((float*)L_20); *((float*)L_20) = (float)((float)il2cpp_codegen_add(L_21, (360.0f))); goto IL_008b; } IL_006c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___euler0; float L_23 = L_22.___y_3; float L_24 = V_1; V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0); bool L_25 = V_5; if (!L_25) { goto IL_008b; } } { float* L_26 = (&(&___euler0)->___y_3); float* L_27 = L_26; float L_28 = *((float*)L_27); *((float*)L_27) = (float)((float)il2cpp_codegen_subtract(L_28, (360.0f))); } IL_008b: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = ___euler0; float L_30 = L_29.___z_4; float L_31 = V_0; V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0); bool L_32 = V_6; if (!L_32) { goto IL_00ac; } } { float* L_33 = (&(&___euler0)->___z_4); float* L_34 = L_33; float L_35 = *((float*)L_34); *((float*)L_34) = (float)((float)il2cpp_codegen_add(L_35, (360.0f))); goto IL_00cb; } IL_00ac: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36 = ___euler0; float L_37 = L_36.___z_4; float L_38 = V_1; V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0); bool L_39 = V_7; if (!L_39) { goto IL_00cb; } } { float* L_40 = (&(&___euler0)->___z_4); float* L_41 = L_40; float L_42 = *((float*)L_41); *((float*)L_41) = (float)((float)il2cpp_codegen_subtract(L_42, (360.0f))); } IL_00cb: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___euler0; V_8 = L_43; goto IL_00d0; } IL_00d0: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = V_8; return L_44; } } // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, (57.2957802f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11(L_2, NULL); V_0 = L_3; goto IL_001e; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_3, (0.0174532924f), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5; L_5 = Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93(L_4, NULL); V_0 = L_5; goto IL_001b; } IL_001b: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0; return L_6; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___euler0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (0.0174532924f), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93(L_1, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0; return L_3; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2; memset((&V_2), 0, sizeof(V_2)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___q0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___q0; float L_2; L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL); float L_3; L_3 = sqrtf(L_2); V_0 = L_3; float L_4 = V_0; float L_5 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0022; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL); V_2 = L_7; goto IL_004a; } IL_0022: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___q0; float L_9 = L_8.___x_0; float L_10 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___q0; float L_12 = L_11.___y_1; float L_13 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___q0; float L_15 = L_14.___z_2; float L_16 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = ___q0; float L_18 = L_17.___w_3; float L_19 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20; memset((&L_20), 0, sizeof(L_20)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_20), ((float)(L_9/L_10)), ((float)(L_12/L_13)), ((float)(L_15/L_16)), ((float)(L_18/L_19)), /*hidden argument*/NULL); V_2 = L_20; goto IL_004a; } IL_004a: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = V_2; return L_21; } } // UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue; _returnValue = Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_inline(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_0); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_1); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_2); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); float* L_6 = (&__this->___w_3); int32_t L_7; L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL); V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0039; } IL_0039: { int32_t L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Quaternion::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = (&__this->___x_0); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___other0; float L_2 = L_1.___x_0; bool L_3; L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = (&__this->___y_1); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___other0; float L_6 = L_5.___y_1; bool L_7; L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = (&__this->___z_2); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___other0; float L_10 = L_9.___z_2; bool L_11; L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = (&__this->___w_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___other0; float L_14 = L_13.___w_3; bool L_15; L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_EXTERN_C bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (RuntimeObject* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7; } IL_0012: { RuntimeObject* L_3 = ___formatProvider1; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___formatProvider1 = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; float* L_9 = (&__this->___x_0); String_t* L_10 = ___format0; RuntimeObject* L_11 = ___formatProvider1; String_t* L_12; L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float* L_14 = (&__this->___y_1); String_t* L_15 = ___format0; RuntimeObject* L_16 = ___formatProvider1; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13; float* L_19 = (&__this->___z_2); String_t* L_20 = ___format0; RuntimeObject* L_21 = ___formatProvider1; String_t* L_22; L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_22); (L_18)->SetAt(static_cast(2), (RuntimeObject*)L_22); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18; float* L_24 = (&__this->___w_3); String_t* L_25 = ___format0; RuntimeObject* L_26 = ___formatProvider1; String_t* L_27; L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_27); (L_23)->SetAt(static_cast(3), (RuntimeObject*)L_27); String_t* L_28; L_28 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL); V_2 = L_28; goto IL_0079; } IL_0079: { String_t* L_29 = V_2; return L_29; } } IL2CPP_EXTERN_C String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Void UnityEngine.Quaternion::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m0629AD915FB4AD74CBEE6788AA66DE91DBA2F8CB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0; memset((&L_0), 0, sizeof(L_0)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4 = L_0; return; } } // System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___fromDirection0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___toDirection1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) { typedef void (*Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___ret2); } // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) { typedef void (*Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___rotation0, ___ret1); } // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method) { typedef void (*Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, float, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3); } // System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___b1, float ___t2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret3, const RuntimeMethod* method) { typedef void (*Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, float, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3); } // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___euler0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret1, const RuntimeMethod* method) { typedef void (*Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___euler0, ___ret1); } // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) { typedef void (*Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___rotation0, ___ret1); } // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB (float ___angle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___axis1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) { typedef void (*Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB_ftn) (float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___angle0, ___axis1, ___ret2); } // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___forward0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___upwards1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___ret2, const RuntimeMethod* method) { typedef void (*Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___forward0, ___upwards1, ___ret2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (int32_t ___value0, const RuntimeMethod* method) { typedef bool (*Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3_ftn) (int32_t); static Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___value0); return icallRetVal; } // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014 (int32_t ___value0, const RuntimeMethod* method) { typedef int32_t (*Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014_ftn) (int32_t); static Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(___value0); return icallRetVal; } // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) { typedef float (*Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6_ftn) (float); static Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)"); float icallRetVal = _il2cpp_icall_func(___value0); return icallRetVal; } // System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430 (float ___value0, const RuntimeMethod* method) { typedef float (*Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430_ftn) (float); static Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::LinearToGammaSpace(System.Single)"); float icallRetVal = _il2cpp_icall_func(___value0); return icallRetVal; } // UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m92860D984CC8E5F6359CC8959C8BFD927379D45D (float ___kelvin0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___kelvin0; Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E(L_0, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // System.UInt16 UnityEngine.Mathf::FloatToHalf(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A (float ___val0, const RuntimeMethod* method) { typedef uint16_t (*Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A_ftn) (float); static Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::FloatToHalf(System.Single)"); uint16_t icallRetVal = _il2cpp_icall_func(___val0); return icallRetVal; } // System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4 (float ___x0, float ___y1, const RuntimeMethod* method) { typedef float (*Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4_ftn) (float, float); static Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)"); float icallRetVal = _il2cpp_icall_func(___x0, ___y1); return icallRetVal; } // System.Single UnityEngine.Mathf::Sin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_mDF1599028ED099FD561435ECA5D855D497D68522 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = sin(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Cos(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_m98106088477B4D2F109126476606618645FE0B4A (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = cos(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Tan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mDA8A8AB9E7C34A9F71E665288DC91C02C6375974 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = tan(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Acos(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m31E645B707B2852DB9FACCD86126E3E72A344E28 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = acos(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Atan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_mDF176C41BF5DB5837E937F994806E9BC66B44546 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = atan(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_m175B2856E832846B20DD2449F8A7FD56DFEC400E (float ___y0, float ___x1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___y0; float L_1 = ___x1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = atan2(((double)L_0), ((double)L_1)); V_0 = ((float)L_2); goto IL_000e; } IL_000e: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Sqrt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m3D6D010C2068F41874DAFCE488FFB775761B54D0 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = sqrt(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Abs(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m3AB6ECAEF6C7FD03453C7A984B211EC9CBF99DEC (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_1; L_1 = fabsf(L_0); V_0 = ((float)L_1); goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::Abs(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mEF48B2D15BEC6663A575693F563C6DC42C8135AE (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_1; L_1 = il2cpp_codegen_abs(L_0); V_0 = L_1; goto IL_000a; } IL_000a: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507 (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016 (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA5253A5538FD900DFD781D297AC03A8E31561B03 (float ___f0, float ___p1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = Math_Pow_mC4D86D57FB3DB07BB24147700CAF77DB15EA2EB3(((double)L_0), ((double)L_1), NULL); V_0 = ((float)L_2); goto IL_000e; } IL_000e: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Exp(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Exp_m482F5D6CA3A7CFDD7FBACC95F9FE8A14310C61F2 (float ___power0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___power0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = exp(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m5AD7CD5F4DCE823F0D89CFFD817934769D73B2B7 (float ___f0, float ___p1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = Math_Log_m00DE509EBC0F78461570ED4F104B3010EB203FD1(((double)L_0), ((double)L_1), NULL); V_0 = ((float)L_2); goto IL_000e; } IL_000e: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Log(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mC3436829A9ABA67272768EF5B1B6A94C1B41C804 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = log(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Log10(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log10_mB0962ABE003B6F3C32D9F85F3F97D88D9A50E740 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = log10(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Ceil(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_m2DD86C044E7CB46729630CD3C254EEBE4D3E0244 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = ceil(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Floor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mFA10ED57F5D0C1E05F25868C8E99CE41D7C1A742 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = floor(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Round(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_m2B4D74636DB0368F222D9BD6079343E1AFB3765D (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = bankers_round(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = ceil(((double)L_0)); V_0 = il2cpp_codegen_cast_double_to_int(L_1); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_mD086E41305DD8350180AD677833A22733B4789A9 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = floor(((double)L_0)); V_0 = il2cpp_codegen_cast_double_to_int(L_1); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = bankers_round(((double)L_0)); V_0 = il2cpp_codegen_cast_double_to_int(L_1); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8 (float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___f0; if ((((float)L_0) >= ((float)(0.0f)))) { goto IL_0010; } } { G_B3_0 = (-1.0f); goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { V_0 = G_B3_0; goto IL_0018; } IL_0018: { float L_1 = V_0; return L_1; } } // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___value0; float L_1 = ___min1; V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { float L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { float L_4 = ___value0; float L_5 = ___max2; V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { float L_7 = ___max2; ___value0 = L_7; } IL_0019: { float L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { float L_9 = V_2; return L_9; } } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { int32_t L_0 = ___value0; int32_t L_1 = ___min1; V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { int32_t L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { int32_t L_4 = ___value0; int32_t L_5 = ___max2; V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { int32_t L_7 = ___max2; ___value0 = L_7; } IL_0019: { int32_t L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { int32_t L_9 = V_2; return L_9; } } // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1 (float ___value0, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; { float L_0 = ___value0; V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (0.0f); goto IL_002d; } IL_0015: { float L_2 = ___value0; V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0029; } } { V_1 = (1.0f); goto IL_002d; } IL_0029: { float L_4 = ___value0; V_1 = L_4; goto IL_002d; } IL_002d: { float L_5 = V_1; return L_5; } } // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; float L_2 = ___a0; float L_3 = ___t2; float L_4; L_4 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_3, NULL); V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4)))); goto IL_0010; } IL_0010: { float L_5 = V_0; return L_5; } } // System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_mF5A9A9AC62D7BAD992CEAB2E5B6A49F5D2B87700 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; float L_2 = ___a0; float L_3 = ___t2; V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_3)))); goto IL_000b; } IL_000b: { float L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpAngle_m1ED3F488EFE973020124E59B6B6D439D9ACCFA42 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL); V_0 = L_2; float L_3 = V_0; V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0023; } } { float L_5 = V_0; V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f))); } IL_0023: { float L_6 = ___a0; float L_7 = V_0; float L_8 = ___t2; float L_9; L_9 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_8, NULL); V_2 = ((float)il2cpp_codegen_add(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)))); goto IL_0030; } IL_0030: { float L_10 = V_2; return L_10; } } // System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothStep_mF724C7893D0F0C02FB14D573DDB7F92935451B81 (float ___from0, float ___to1, float ___t2, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___t2; float L_1; L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL); ___t2 = L_1; float L_2 = ___t2; float L_3 = ___t2; float L_4 = ___t2; float L_5 = ___t2; float L_6 = ___t2; ___t2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((-2.0f), L_2)), L_3)), L_4)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((3.0f), L_5)), L_6)))); float L_7 = ___to1; float L_8 = ___t2; float L_9 = ___from0; float L_10 = ___t2; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_9, ((float)il2cpp_codegen_subtract((1.0f), L_10)))))); goto IL_0030; } IL_0030: { float L_11 = V_0; return L_11; } } // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620 (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___a0; float L_4; L_4 = fabsf(L_3); float L_5 = ___b1; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m4B8C5AACFEBF58E93FF2A33832C27EF1E5AF7AFD (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { float L_0; L_0 = Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D(NULL); V_0 = L_0; V_1 = (std::numeric_limits::infinity()); float L_1 = ___current0; float L_2 = ___target1; float* L_3 = ___currentVelocity2; float L_4 = ___smoothTime3; float L_5 = V_1; float L_6 = V_0; float L_7; L_7 = Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829(L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_2 = L_7; goto IL_001b; } IL_001b: { float L_8 = V_2; return L_8; } } // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; bool V_8 = false; float V_9 = 0.0f; { float L_0 = ___smoothTime3; float L_1; L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((9.99999975E-05f), L_0, NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_0 = ((float)((2.0f)/L_2)); float L_3 = V_0; float L_4 = ___deltaTime5; V_1 = ((float)il2cpp_codegen_multiply(L_3, L_4)); float L_5 = V_1; float L_6 = V_1; float L_7 = V_1; float L_8 = V_1; float L_9 = V_1; float L_10 = V_1; V_2 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10)))))); float L_11 = ___current0; float L_12 = ___target1; V_3 = ((float)il2cpp_codegen_subtract(L_11, L_12)); float L_13 = ___target1; V_4 = L_13; float L_14 = ___maxSpeed4; float L_15 = ___smoothTime3; V_5 = ((float)il2cpp_codegen_multiply(L_14, L_15)); float L_16 = V_3; float L_17 = V_5; float L_18 = V_5; float L_19; L_19 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_16, ((-L_17)), L_18, NULL); V_3 = L_19; float L_20 = ___current0; float L_21 = V_3; ___target1 = ((float)il2cpp_codegen_subtract(L_20, L_21)); float* L_22 = ___currentVelocity2; float L_23 = *((float*)L_22); float L_24 = V_0; float L_25 = V_3; float L_26 = ___deltaTime5; V_6 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)))), L_26)); float* L_27 = ___currentVelocity2; float* L_28 = ___currentVelocity2; float L_29 = *((float*)L_28); float L_30 = V_0; float L_31 = V_6; float L_32 = V_2; *((float*)L_27) = (float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)il2cpp_codegen_multiply(L_30, L_31)))), L_32)); float L_33 = ___target1; float L_34 = V_3; float L_35 = V_6; float L_36 = V_2; V_7 = ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_34, L_35)), L_36)))); float L_37 = V_4; float L_38 = ___current0; float L_39 = V_7; float L_40 = V_4; V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract(L_37, L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0); bool L_41 = V_8; if (!L_41) { goto IL_00a6; } } { float L_42 = V_4; V_7 = L_42; float* L_43 = ___currentVelocity2; float L_44 = V_7; float L_45 = V_4; float L_46 = ___deltaTime5; *((float*)L_43) = (float)((float)(((float)il2cpp_codegen_subtract(L_44, L_45))/L_46)); } IL_00a6: { float L_47 = V_7; V_9 = L_47; goto IL_00ac; } IL_00ac: { float L_48 = V_9; return L_48; } } // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m4B6A71D10BBD87D55EE8AE2A8C708CE115C60973 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___current0; float L_1 = ___current0; float L_2 = ___target1; float L_3; L_3 = Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3_inline(L_1, L_2, NULL); ___target1 = ((float)il2cpp_codegen_add(L_0, L_3)); float L_4 = ___current0; float L_5 = ___target1; float* L_6 = ___currentVelocity2; float L_7 = ___smoothTime3; float L_8 = ___maxSpeed4; float L_9 = ___deltaTime5; float L_10; L_10 = Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829(L_4, L_5, L_6, L_7, L_8, L_9, NULL); V_0 = L_10; goto IL_001c; } IL_001c: { float L_11 = V_0; return L_11; } } // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5 (float ___t0, float ___length1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___t0; float L_2 = ___length1; float L_3; L_3 = floorf(((float)(L_1/L_2))); float L_4 = ___length1; float L_5 = ___length1; float L_6; L_6 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL); V_0 = L_6; goto IL_001b; } IL_001b: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PingPong_m157C55BCFEA2BB96680B7B29D714C3F9390551C9 (float ___t0, float ___length1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___length1; float L_2; L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(L_0, ((float)il2cpp_codegen_multiply(L_1, (2.0f))), NULL); ___t0 = L_2; float L_3 = ___length1; float L_4 = ___t0; float L_5 = ___length1; float L_6; L_6 = fabsf(((float)il2cpp_codegen_subtract(L_4, L_5))); V_0 = ((float)il2cpp_codegen_subtract(L_3, L_6)); goto IL_001d; } IL_001d: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016 (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { float L_3 = ___value2; float L_4 = ___a0; float L_5 = ___b1; float L_6 = ___a0; float L_7; L_7 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL); V_1 = L_7; goto IL_0023; } IL_001b: { V_1 = (0.0f); goto IL_0023; } IL_0023: { float L_8 = V_1; return L_8; } } // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3 (float ___current0, float ___target1, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___target1; float L_1 = ___current0; float L_2; L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL); V_0 = L_2; float L_3 = V_0; V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0023; } } { float L_5 = V_0; V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f))); } IL_0023: { float L_6 = V_0; V_2 = L_6; goto IL_0027; } IL_0027: { float L_7 = V_2; return L_7; } } // System.Void UnityEngine.Mathf::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m2665985B855565B66529F63DA1E16CD47E22DB0E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float G_B3_0 = 0.0f; { bool L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2; if (L_0) { goto IL_0010; } } { float L_1 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1; il2cpp_codegen_memory_barrier(); G_B3_0 = L_1; goto IL_0017; } IL_0010: { float L_2 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0; il2cpp_codegen_memory_barrier(); G_B3_0 = L_2; } IL_0017: { ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0 = G_B3_0; return; } } // System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E (float ___kelvin0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) { typedef void (*Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E_ftn) (float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(___kelvin0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Vector2::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0010; } } { goto IL_000a; } IL_000a: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0019; } } { goto IL_0022; } IL_0010: { float L_4 = __this->___x_0; V_2 = L_4; goto IL_002d; } IL_0019: { float L_5 = __this->___y_1; V_2 = L_5; goto IL_002d; } IL_0022: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var))); } IL_002d: { float L_7 = V_2; return L_7; } } IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0010; } } { goto IL_000a; } IL_000a: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0019; } } { goto IL_0022; } IL_0010: { float L_4 = ___value1; __this->___x_0 = L_4; goto IL_002d; } IL_0019: { float L_5 = ___value1; __this->___y_1 = L_5; goto IL_002d; } IL_0022: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var))); } IL_002d: { return; } } IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___index0, ___value1, method); } // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; return; } } IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___x0, ___y1, method); } // UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_mF3BD6827807680A529E800FD027734D40A3597E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, float ___t2, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; float L_1; L_1 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_0, NULL); ___t2 = L_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___a0; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___b1; float L_5 = L_4.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___a0; float L_7 = L_6.___x_0; float L_8 = ___t2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___a0; float L_10 = L_9.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___b1; float L_12 = L_11.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___a0; float L_14 = L_13.___y_1; float L_15 = ___t2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16; memset((&L_16), 0, sizeof(L_16)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0; return L_17; } } // UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mEC8F3EB7A6AA1B9C494701C993EA274838930F5A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, float ___t2, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___x_0; float L_6 = ___t2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___a0; float L_8 = L_7.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___b1; float L_10 = L_9.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___a0; float L_12 = L_11.___y_1; float L_13 = ___t2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14; memset((&L_14), 0, sizeof(L_14)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL); V_0 = L_14; goto IL_0035; } IL_0035: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0; return L_15; } } // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } // System.Void UnityEngine.Vector2::Normalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; { float L_0; L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL); V_0 = L_0; float L_1 = V_0; V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0028; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this); float L_4 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; L_5 = Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline(L_3, L_4, NULL); *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5; goto IL_0033; } IL_0028: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; L_6 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL); *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6; } IL_0033: { return; } } IL2CPP_EXTERN_C void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Vector2::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0 = __this->___x_0; float L_1 = __this->___y_1; Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL); Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0; V_1 = L_2; goto IL_0020; } IL_0020: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1; return L_3; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Vector2::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { RuntimeObject* L_3 = ___formatProvider1; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___formatProvider1 = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; float* L_9 = (&__this->___x_0); String_t* L_10 = ___format0; RuntimeObject* L_11 = ___formatProvider1; String_t* L_12; L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float* L_14 = (&__this->___y_1); String_t* L_15 = ___format0; RuntimeObject* L_16 = ___formatProvider1; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); String_t* L_18; L_18 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL); V_2 = L_18; goto IL_0059; } IL_0059: { String_t* L_19 = V_2; return L_19; } } IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Int32 UnityEngine.Vector2::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_0); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_1); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2)))); goto IL_001d; } IL_001d: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Vector2::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = __this->___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___other0; float L_2 = L_1.___x_0; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_001f; } } { float L_3 = __this->___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___other0; float L_5 = L_4.___y_1; G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___other0, method); return _returnValue; } // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1; float L_7 = L_6.___y_1; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))); goto IL_001f; } IL_001f: { float L_8 = V_0; return L_8; } } // System.Single UnityEngine.Vector2::get_magnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->___x_0; float L_1 = __this->___x_0; float L_2 = __this->___y_1; float L_3 = __this->___y_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_4; L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))))); V_0 = ((float)L_4); goto IL_0026; } IL_0026: { float L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Vector2::get_sqrMagnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___x_0; float L_1 = __this->___x_0; float L_2 = __this->___y_1; float L_3 = __this->___y_1; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))); goto IL_001f; } IL_001f: { float L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Angle_m9668B13074D1664DD192669C14B3A8FC01676299 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___from0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; float V_3 = 0.0f; { float L_0; L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___from0), NULL); float L_1; L_1 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___to1), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1)))); V_0 = ((float)L_2); float L_3 = V_0; V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_002c; } } { V_3 = (0.0f); goto IL_0056; } IL_002c: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___from0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___to1; float L_7; L_7 = Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4_inline(L_5, L_6, NULL); float L_8 = V_0; float L_9; L_9 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL); V_1 = L_9; float L_10 = V_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_11; L_11 = acos(((double)L_10)); V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f))); goto IL_0056; } IL_0056: { float L_12 = V_3; return L_12; } } // System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Distance_m220B2ADBE9F87426BEEE291263560DFE78F835B5 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); float L_8 = V_0; float L_9 = V_0; float L_10 = V_1; float L_11 = V_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11)))))); V_2 = ((float)L_12); goto IL_002e; } IL_002e: { float L_13 = V_2; return L_13; } } // UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_ClampMagnitude_m9F4DC26ED98E682A187F4B2AFEAB49CD376DF7CA (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___vector0, float ___maxLength1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5; memset((&V_5), 0, sizeof(V_5)); { float L_0; L_0 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&___vector0), NULL); V_0 = L_0; float L_1 = V_0; float L_2 = ___maxLength1; float L_3 = ___maxLength1; V_1 = (bool)((((float)L_1) > ((float)((float)il2cpp_codegen_multiply(L_2, L_3))))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0040; } } { float L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_6; L_6 = sqrt(((double)L_5)); V_2 = ((float)L_6); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___vector0; float L_8 = L_7.___x_0; float L_9 = V_2; V_3 = ((float)(L_8/L_9)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = ___vector0; float L_11 = L_10.___y_1; float L_12 = V_2; V_4 = ((float)(L_11/L_12)); float L_13 = V_3; float L_14 = ___maxLength1; float L_15 = V_4; float L_16 = ___maxLength1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17; memset((&L_17), 0, sizeof(L_17)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_17), ((float)il2cpp_codegen_multiply(L_13, L_14)), ((float)il2cpp_codegen_multiply(L_15, L_16)), /*hidden argument*/NULL); V_5 = L_17; goto IL_0045; } IL_0040: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___vector0; V_5 = L_18; goto IL_0045; } IL_0045: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_5; return L_19; } } // System.Single UnityEngine.Vector2::SqrMagnitude(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_SqrMagnitude_m9020166A171C031DA7B163D3261C09EB7090F0AF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___a0; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___a0; float L_7 = L_6.___y_1; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))); goto IL_001f; } IL_001f: { float L_8 = V_0; return L_8; } } // UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_mAB64CD54A495856162FC5753B6C6B572AA4BEA1D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1; float L_3 = L_2.___x_0; float L_4; L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_3, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___lhs0; float L_6 = L_5.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___rhs1; float L_8 = L_7.___y_1; float L_9; L_9 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_6, L_8, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10; memset((&L_10), 0, sizeof(L_10)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL); V_0 = L_10; goto IL_002b; } IL_002b: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0; return L_11; } } // UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m5FF3A49170F857E422CDD32A51CABEAE568E8088 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1; float L_3 = L_2.___x_0; float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_1, L_3, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___lhs0; float L_6 = L_5.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___rhs1; float L_8 = L_7.___y_1; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_6, L_8, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10; memset((&L_10), 0, sizeof(L_10)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL); V_0 = L_10; goto IL_002b; } IL_002b: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0; return L_11; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_m47556D28F72B018AC4D5160710C83A805F10A783 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___a0; float L_3 = L_2.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL); V_0 = L_4; goto IL_0017; } IL_0017: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; float L_2 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0; float L_4 = L_3.___y_1; float L_5 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0; return L_7; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mB3B310D2D0CAE78AFB2AE6A9FD2902DE4B359211 (float ___d0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a1; float L_1 = L_0.___x_0; float L_2 = ___d0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a1; float L_4 = L_3.___y_1; float L_5 = ___d0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0; return L_7; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; float L_2 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0; float L_4 = L_3.___y_1; float L_5 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0; return L_7; } } // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1; float L_3 = L_2.___x_0; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1; float L_7 = L_6.___y_1; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); float L_8 = V_0; float L_9 = V_0; float L_10 = V_1; float L_11 = V_1; V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_002e; } IL_002e: { bool L_12 = V_2; return L_12; } } // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___rhs1; bool L_2; L_2 = Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0; float L_3 = L_2.___y_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0; float L_3 = L_2.___y_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL); V_0 = L_4; goto IL_001a; } IL_001a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0; return L_5; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_down() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m744DCF40A3F17B76B9C084145D6E66AC0DE3D5CD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // UnityEngine.Vector2 UnityEngine.Vector2::get_positiveInfinity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_positiveInfinity_m03B87ABC38ACBE2160599734C319DD1BA1064B5F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Vector2::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m36CE8EBCD8DDF8D15B8AD39C675A117DC338510A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits::infinity()), (std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7; memset((&L_7), 0, sizeof(L_7)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits::infinity()), (-std::numeric_limits::infinity()), /*hidden argument*/NULL); ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___m_Length_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_1 = L_0; float L_1 = ___y1; __this->___y_2 = L_1; float L_2 = ___z2; __this->___z_3 = L_2; float L_3 = ___w3; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = __this->___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___other0; float L_2 = L_1.___x_1; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_003b; } } { float L_3 = __this->___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___other0; float L_5 = L_4.___y_2; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_003b; } } { float L_6 = __this->___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___other0; float L_8 = L_7.___z_3; if ((!(((float)L_6) == ((float)L_8)))) { goto IL_003b; } } { float L_9 = __this->___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___other0; float L_11 = L_10.___w_4; G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CshadowSamplingModeU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmemorylessU3Ek__BackingField_12 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CvrUsageU3Ek__BackingField_10 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmipCountU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CstencilFormatU3Ek__BackingField_6 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; float L_3 = ___a3; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; __this->___a_3 = (1.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0; float L_7 = L_6.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_1); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_2); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_3); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); float* L_6 = (&__this->___w_4); int32_t L_7; L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL); V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0039; } IL_0039: { int32_t L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL); V_0 = L_1; int32_t L_2; L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); V_1 = L_2; goto IL_001d; } IL_001d: { int32_t L_3 = V_1; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = (&__this->___r_0); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___other0; float L_2 = L_1.___r_0; bool L_3; L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = (&__this->___g_1); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___other0; float L_6 = L_5.___g_1; bool L_7; L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = (&__this->___b_2); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___other0; float L_10 = L_9.___b_2; bool L_11; L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = (&__this->___a_3); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___other0; float L_14 = L_13.___a_3; bool L_15; L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; bool V_5 = false; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___lhs0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___rhs1; float L_3 = L_2.___x_1; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___lhs0; float L_5 = L_4.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___rhs1; float L_7 = L_6.___y_2; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___lhs0; float L_9 = L_8.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___rhs1; float L_11 = L_10.___z_3; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___lhs0; float L_13 = L_12.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___rhs1; float L_15 = L_14.___w_4; V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15)); float L_16 = V_0; float L_17 = V_0; float L_18 = V_1; float L_19 = V_1; float L_20 = V_2; float L_21 = V_2; float L_22 = V_3; float L_23 = V_3; V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23)))); float L_24 = V_4; V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0057; } IL_0057: { bool L_25 = V_5; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___rhs1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL); bool L_4; L_4 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_1, L_3, NULL); V_0 = L_4; goto IL_0015; } IL_0015: { bool L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; { float L_0 = ___value0; V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (0.0f); goto IL_002d; } IL_0015: { float L_2 = ___value0; V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0029; } } { V_1 = (1.0f); goto IL_002d; } IL_0029: { float L_4 = ___value0; V_1 = L_4; goto IL_002d; } IL_002d: { float L_5 = V_1; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___multiplier0, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1 = ___multiplier0; float L_2 = __this->___g_1; float L_3 = ___multiplier0; float L_4 = __this->___b_2; float L_5 = ___multiplier0; float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0027; } IL_0027: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1; L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL); float L_2 = __this->___g_1; float L_3; L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL); float L_4 = __this->___b_2; float L_5; L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL); float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1; L_1 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_0, NULL); float L_2 = __this->___g_1; float L_3; L_3 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_2, NULL); float L_4 = __this->___b_2; float L_5; L_5 = Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430(L_4, NULL); float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___r_0; float L_1 = __this->___g_1; float L_2; L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL); float L_3 = __this->___b_2; float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL); V_0 = L_4; goto IL_0020; } IL_0020: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->___rgba_0 = 0; uint8_t L_0 = ___r0; __this->___r_1 = L_0; uint8_t L_1 = ___g1; __this->___g_2 = L_1; uint8_t L_2 = ___b2; __this->___b_3 = L_2; uint8_t L_3 = ___a3; __this->___a_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___row0, int32_t ___column1, float ___value2, const RuntimeMethod* method) { { int32_t L_0 = ___row0; int32_t L_1 = ___column1; float L_2 = ___value2; Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(__this, ((int32_t)il2cpp_codegen_add(L_0, ((int32_t)il2cpp_codegen_multiply(L_1, 4)))), L_2, NULL); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL); V_0 = L_0; int32_t L_1; L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL); V_0 = L_2; int32_t L_3; L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL); V_0 = L_4; int32_t L_5; L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL); V_0 = L_6; int32_t L_7; L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL); V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0061; } IL_0061: { int32_t L_8 = V_1; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___other0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B5_0 = 0; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL); V_0 = L_0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 0, NULL); bool L_2; L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL); if (!L_2) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL); V_0 = L_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 1, NULL); bool L_5; L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL); if (!L_5) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL); V_0 = L_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 2, NULL); bool L_8; L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL); if (!L_8) { goto IL_0065; } } { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9; L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL); V_0 = L_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10; L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___other0), 3, NULL); bool L_11; L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_0066; } IL_0065: { G_B5_0 = 0; } IL_0066: { V_1 = (bool)G_B5_0; goto IL_0069; } IL_0069: { bool L_12 = V_1; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; float L_2 = ___z2; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0019; } case 1: { goto IL_0022; } case 2: { goto IL_002b; } } } { goto IL_0034; } IL_0019: { float L_3 = __this->___x_2; V_2 = L_3; goto IL_003f; } IL_0022: { float L_4 = __this->___y_3; V_2 = L_4; goto IL_003f; } IL_002b: { float L_5 = __this->___z_4; V_2 = L_5; goto IL_003f; } IL_0034: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var))); } IL_003f: { float L_7 = V_2; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0019; } case 1: { goto IL_0022; } case 2: { goto IL_002b; } } } { goto IL_0034; } IL_0019: { float L_3 = ___value1; __this->___x_2 = L_3; goto IL_003f; } IL_0022: { float L_4 = ___value1; __this->___y_3 = L_4; goto IL_003f; } IL_002b: { float L_5 = ___value1; __this->___z_4 = L_5; goto IL_003f; } IL_0034: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var))); } IL_003f: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; __this->___z_4 = (0.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale0, const RuntimeMethod* method) { { float L_0 = __this->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___scale0; float L_2 = L_1.___x_2; __this->___x_2 = ((float)il2cpp_codegen_multiply(L_0, L_2)); float L_3 = __this->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___scale0; float L_5 = L_4.___y_3; __this->___y_3 = ((float)il2cpp_codegen_multiply(L_3, L_5)); float L_6 = __this->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___scale0; float L_8 = L_7.___z_4; __this->___z_4 = ((float)il2cpp_codegen_multiply(L_6, L_8)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_2); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_3); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_4); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2)))); goto IL_002b; } IL_002b: { int32_t L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { float L_0 = __this->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___other0; float L_2 = L_1.___x_2; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_002d; } } { float L_3 = __this->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___other0; float L_5 = L_4.___y_3; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_002d; } } { float L_6 = __this->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___other0; float L_8 = L_7.___z_4; G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0); goto IL_002e; } IL_002d: { G_B4_0 = 0; } IL_002e: { V_0 = (bool)G_B4_0; goto IL_0031; } IL_0031: { bool L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))))); V_0 = ((float)L_12); goto IL_0034; } IL_0034: { float L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; float L_2 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0; float L_4 = L_3.___y_3; float L_5 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0; float L_7 = L_6.___z_4; float L_8 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); float L_1; L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002d; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL); *(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_6; goto IL_0038; } IL_002d: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); *(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_7; } IL_0038: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0; float L_1; L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0; float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL); V_2 = L_6; goto IL_0026; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); V_2 = L_7; goto IL_0026; } IL_0026: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___x_2; float L_1 = __this->___x_2; float L_2 = __this->___y_3; float L_3 = __this->___y_3; float L_4 = __this->___z_4; float L_5 = __this->___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5)))); goto IL_002d; } IL_002d: { float L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___value0; float L_1 = ___min1; V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { float L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { float L_4 = ___value0; float L_5 = ___max2; V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { float L_7 = ___max2; ___value0 = L_7; } IL_0019: { float L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { float L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; float V_3 = 0.0f; { float L_0; L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___from0), NULL); float L_1; L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___to1), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_2; L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1)))); V_0 = ((float)L_2); float L_3 = V_0; V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_002c; } } { V_3 = (0.0f); goto IL_0056; } IL_002c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___from0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___to1; float L_7; L_7 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_5, L_6, NULL); float L_8 = V_0; float L_9; L_9 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL); V_1 = L_9; float L_10 = V_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_11; L_11 = acos(((double)L_10)); V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f))); goto IL_0056; } IL_0056: { float L_12 = V_3; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline (float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___f0; if ((((float)L_0) >= ((float)(0.0f)))) { goto IL_0010; } } { G_B3_0 = (-1.0f); goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { V_0 = G_B3_0; goto IL_0018; } IL_0018: { float L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->___x_2; float L_1 = __this->___x_2; float L_2 = __this->___y_3; float L_3 = __this->___y_3; float L_4 = __this->___z_4; float L_5 = __this->___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_6; L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5)))))); V_0 = ((float)L_6); goto IL_0034; } IL_0034: { float L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; bool V_4 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))); float L_18 = V_3; V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0043; } IL_0043: { bool L_19 = V_4; return L_19; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; float L_2 = ___z2; __this->___z_2 = L_2; float L_3 = ___w3; __this->___w_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___a0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___a0; float L_1 = L_0.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___b1; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___a0; float L_5 = L_4.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___b1; float L_7 = L_6.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___a0; float L_9 = L_8.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___b1; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___a0; float L_13 = L_12.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___b1; float L_15 = L_14.___w_3; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))); goto IL_003b; } IL_003b: { float L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline (float ___dot0, const RuntimeMethod* method) { bool V_0 = false; { float L_0 = ___dot0; V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0); goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___lhs0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___lhs0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___rhs1; float L_2; L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL); bool L_3; L_3 = Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31_inline(L_2, NULL); V_0 = L_3; goto IL_0010; } IL_0010: { bool L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; float L_2 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0; float L_4 = L_3.___y_3; float L_5 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0; float L_7 = L_6.___z_4; float L_8 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462(L_0, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, (57.2957802f), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11(L_2, NULL); V_0 = L_3; goto IL_001e; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4; V_0 = L_0; goto IL_0009; } IL_0009: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; bool V_1 = false; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2; memset((&V_2), 0, sizeof(V_2)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___q0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___q0; float L_2; L_2 = Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713_inline(L_0, L_1, NULL); float L_3; L_3 = sqrtf(L_2); V_0 = L_3; float L_4 = V_0; float L_5 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0022; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7; L_7 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL); V_2 = L_7; goto IL_004a; } IL_0022: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___q0; float L_9 = L_8.___x_0; float L_10 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___q0; float L_12 = L_11.___y_1; float L_13 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___q0; float L_15 = L_14.___z_2; float L_16 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = ___q0; float L_18 = L_17.___w_3; float L_19 = V_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20; memset((&L_20), 0, sizeof(L_20)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_20), ((float)(L_9/L_10)), ((float)(L_12/L_13)), ((float)(L_15/L_16)), ((float)(L_18/L_19)), /*hidden argument*/NULL); V_2 = L_20; goto IL_004a; } IL_004a: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = V_2; return L_21; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3_inline(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_0); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_1); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_2); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); float* L_6 = (&__this->___w_3); int32_t L_7; L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL); V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0039; } IL_0039: { int32_t L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = (&__this->___x_0); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___other0; float L_2 = L_1.___x_0; bool L_3; L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = (&__this->___y_1); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___other0; float L_6 = L_5.___y_1; bool L_7; L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = (&__this->___z_2); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___other0; float L_10 = L_9.___z_2; bool L_11; L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = (&__this->___w_3); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___other0; float L_14 = L_13.___w_3; bool L_15; L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline (float ___t0, float ___length1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___t0; float L_2 = ___length1; float L_3; L_3 = floorf(((float)(L_1/L_2))); float L_4 = ___length1; float L_5 = ___length1; float L_6; L_6 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL); V_0 = L_6; goto IL_001b; } IL_001b: { float L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3_inline (float ___current0, float ___target1, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___target1; float L_1 = ___current0; float L_2; L_2 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL); V_0 = L_2; float L_3 = V_0; V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0023; } } { float L_5 = V_0; V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f))); } IL_0023: { float L_6 = V_0; V_2 = L_6; goto IL_0027; } IL_0027: { float L_7 = V_2; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0010; } } { goto IL_000a; } IL_000a: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0019; } } { goto IL_0022; } IL_0010: { float L_4 = __this->___x_0; V_2 = L_4; goto IL_002d; } IL_0019: { float L_5 = __this->___y_1; V_2 = L_5; goto IL_002d; } IL_0022: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var))); } IL_002d: { float L_7 = V_2; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0010; } } { goto IL_000a; } IL_000a: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0019; } } { goto IL_0022; } IL_0010: { float L_4 = ___value1; __this->___x_0 = L_4; goto IL_002d; } IL_0019: { float L_5 = ___value1; __this->___y_1 = L_5; goto IL_002d; } IL_0022: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var))); } IL_002d: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = __this->___x_0; float L_1 = __this->___x_0; float L_2 = __this->___y_1; float L_3 = __this->___y_1; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_4; L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))))); V_0 = ((float)L_4); goto IL_0026; } IL_0026: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; float L_2 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0; float L_4 = L_3.___y_1; float L_5 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; { float L_0; L_0 = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(__this, NULL); V_0 = L_0; float L_1 = V_0; V_1 = (bool)((((float)L_1) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0028; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this); float L_4 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; L_5 = Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA_inline(L_3, L_4, NULL); *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_5; goto IL_0033; } IL_0028: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; L_6 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL); *(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)__this = L_6; } IL_0033: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0 = __this->___x_0; float L_1 = __this->___y_1; Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_0, L_1, NULL); Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_inline((&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0; V_1 = L_2; goto IL_0020; } IL_0020: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_1; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_0); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_1); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2)))); goto IL_001d; } IL_001d: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = __this->___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___other0; float L_2 = L_1.___x_0; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_001f; } } { float L_3 = __this->___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___other0; float L_5 = L_4.___y_1; G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0023; } IL_0023: { bool L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___other0; bool L_3; L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___x_0; float L_1 = __this->___x_0; float L_2 = __this->___y_1; float L_3 = __this->___y_1; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))); goto IL_001f; } IL_001f: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1; float L_7 = L_6.___y_1; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))); goto IL_001f; } IL_001f: { float L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1; float L_3 = L_2.___x_0; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1; float L_7 = L_6.___y_1; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); float L_8 = V_0; float L_9 = V_0; float L_10 = V_1; float L_11 = V_1; V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_002e; } IL_002e: { bool L_12 = V_2; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mC37BD673F3326AEC06C40846C540826FCA794C9B_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!false) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* L_3 = (RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m7568B369A1BAC5B765C506082B34044E4246E1AC_gshared_inline (List_1_tB9245BB1D4FD473F42A1B8E7641ACD72F355265B* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } }