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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Comparison`1<UnityEngine.Camera>
struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A;
// System.Comparison`1<System.Object>
struct Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645;
// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Rendering.Universal.Internal.PreviousFrameData>
struct Dictionary_2_t981929731C92943BC72835538666CD9A491ADFA0;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32[]>
struct Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32>
struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<UnityEngine.Rendering.Volume>>
struct Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>
struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler>
struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7;
// System.Collections.Generic.Dictionary`2<System.Int32,System.UInt64>
struct Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA;
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Rendering.VolumeComponent>
struct Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A;
// System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Camera>
struct IEnumerable_1_tED602875C5D5C7BECAD2C641945DF5416536FA7B;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>
struct IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
// System.Collections.Generic.IEnumerable`1<System.String>
struct IEnumerable_1_t349E66EC5F09B881A8E52EE40A1AB9EC60E08E44;
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>>
struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33;
// System.Collections.Generic.IEqualityComparer`1<System.Int32>
struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Rendering.ProfilingSampler>
struct KeyCollection_t1228FBD2621C5EAF2E6FAF27B1BFCCCD13701AF1;
// System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>
struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A;
// System.Lazy`1<UnityEngine.Rendering.DebugManager>
struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162;
// System.Lazy`1<UnityEngine.Rendering.VolumeManager>
struct Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC;
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E;
// System.Collections.Generic.List`1<UnityEngine.Collider>
struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Int64>
struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A;
// System.Collections.Generic.List`1<UnityEngine.Rendering.LensFlareComponentSRP>
struct List_1_tC024320491AC06EBF0986C13544616E79D860B9A;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.RectInt>
struct List_1_t6988D2B11937CB8462E839C2DE1714ACD7797AF4;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>
struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Volume>
struct List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897;
// System.Collections.Generic.List`1<UnityEngine.Rendering.VolumeComponent>
struct List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064;
// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>
struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRPass>
struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>
struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest>
struct List_1_tE07459D48AF9F19C6ECC25436DA9F1F6C12FFF0A;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>
struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F;
// System.Predicate`1<UnityEngine.Camera>
struct Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C;
// System.Predicate`1<System.Object>
struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12;
// System.Predicate`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.VolumeParameter>
struct ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel>
struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Rendering.ProfilingSampler>
struct ValueCollection_t2DC4FD609D2802E4CBE49FBEF17D29FFCB6C3057;
// System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Rendering.ProfilingSampler>[]
struct EntryU5BU5D_t52826947ABB541E240D1FC209A667E61FCB92A18;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.PreTile>[]
struct NativeArray_1U5BU5D_t706B0D4A35032C9A9E45368A0B1D085DFFA910B0;
// UnityEngine.Experimental.Rendering.GraphicsFormat[][]
struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2;
// System.Int32[][]
struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E;
// UnityEngine.Rendering.RenderTargetIdentifier[][]
struct RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB;
// UnityEngine.Rendering.AttachmentDescriptor[]
struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1;
// System.Boolean[]
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.ComputeBuffer[]
struct ComputeBufferU5BU5D_t7832804740B13E96807A836AD90ADF1477D7FE27;
// UnityEngine.Rendering.DebugActionDesc[]
struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703;
// UnityEngine.Rendering.DebugActionState[]
struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733;
// UnityEngine.Rendering.Universal.Internal.DeferredTiler[]
struct DeferredTilerU5BU5D_t5968121C14BD0308FEA2AED51AEE342621CED3DA;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
// UnityEngine.Rendering.GraphicsDeviceType[]
struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408;
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
// UnityEngine.Hash128[]
struct Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Plane[]
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE;
// UnityEngine.Rendering.RenderBufferStoreAction[]
struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5;
// UnityEngine.Rendering.RenderStateBlock[]
struct RenderStateBlockU5BU5D_tB3277DEBE81600D781CFFD366CF0B6E363775468;
// UnityEngine.Rendering.Universal.RenderTargetHandle[]
struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233;
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE;
// UnityEngine.Rendering.Universal.ScriptableRenderPass[]
struct ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87;
// UnityEngine.Rendering.Universal.ScriptableRenderer[]
struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6;
// UnityEngine.Rendering.Universal.ScriptableRendererData[]
struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169;
// UnityEngine.Rendering.Universal.ScriptableRendererFeature[]
struct ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C;
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143;
// UnityEngine.Rendering.Universal.ShadowSliceData[]
struct ShadowSliceDataU5BU5D_t3B41B7A06BAB3677671AEE84FBCF1A23B7DC7D04;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.Rendering.Universal.XRPass[]
struct XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953;
// UnityEngine.Rendering.Universal.XRView[]
struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE;
// UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest[]
struct ShadowResolutionRequestU5BU5D_t3D199791CBD21072E390C90C6EEFF32FABFF6B08;
// UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[]
struct ComputeBufferInfoU5BU5D_t120A7C257C8E60B0000398850B56DDE56F04D16D;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass
struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.Reflection.Assembly
struct Assembly_t;
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Rendering.Universal.Bloom
struct Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225;
// UnityEngine.Rendering.BoolParameter
struct BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E;
// UnityEngine.Rendering.Universal.CapturePass
struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE;
// UnityEngine.Rendering.Universal.ChromaticAberration
struct ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F;
// UnityEngine.Rendering.ClampedFloatParameter
struct ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8;
// UnityEngine.Rendering.ClampedIntParameter
struct ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E;
// UnityEngine.Rendering.Universal.ColorAdjustments
struct ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86;
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass
struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644;
// UnityEngine.Rendering.Universal.ColorLookup
struct ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233;
// UnityEngine.Rendering.Universal.Internal.CopyColorPass
struct CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693;
// UnityEngine.Rendering.Universal.Internal.CopyDepthPass
struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A;
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487;
// UnityEngine.Rendering.Universal.DebugDisplaySettings
struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon
struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting
struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial
struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering
struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI
struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6;
// UnityEngine.Rendering.Universal.DebugHandler
struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4;
// UnityEngine.Rendering.DebugManager
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672;
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas
struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209;
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas
struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D;
// UnityEngine.Rendering.Universal.Internal.DeferredLights
struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC;
// UnityEngine.Rendering.Universal.Internal.DeferredPass
struct DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0;
// UnityEngine.Rendering.Universal.DeferredShaderData
struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass
struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6;
// UnityEngine.Rendering.Universal.DepthOfField
struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF;
// UnityEngine.Rendering.Universal.DepthOfFieldModeParameter
struct DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26;
// UnityEngine.Rendering.Universal.Internal.DepthOnlyPass
struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E;
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
// UnityEngine.Rendering.Universal.Internal.DrawObjectsPass
struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68;
// UnityEngine.Rendering.Universal.DrawSkyboxPass
struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA;
// UnityEngine.Rendering.Universal.FilmGrain
struct FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172;
// UnityEngine.Rendering.Universal.Internal.FinalBlitPass
struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC;
// UnityEngine.Rendering.Universal.Internal.ForwardLights
struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA;
// UnityEngine.Rendering.Universal.Internal.GBufferPass
struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// System.IAsyncResult
struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// UnityEngine.InputSystem.InputActionMap
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09;
// UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass
struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9;
// UnityEngine.Rendering.Universal.LensDistortion
struct LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.Rendering.Universal.LightCookieManager
struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B;
// UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470;
// UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass
struct MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Rendering.MinFloatParameter
struct MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// UnityEngine.Rendering.Universal.MotionBlur
struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161;
// UnityEngine.Rendering.Universal.MotionBlurModeParameter
struct MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14;
// UnityEngine.Rendering.Universal.MotionBlurQualityParameter
struct MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637;
// UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass
struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471;
// UnityEngine.Rendering.Universal.Internal.MotionVectorRendering
struct MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25;
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.Rendering.Universal.PaniniProjection
struct PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA;
// UnityEngine.Rendering.Universal.PostProcessData
struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass
struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286;
// UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4;
// UnityEngine.Rendering.Universal.Internal.PreviousFrameData
struct PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF;
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE;
// UnityEngine.Rendering.RTHandle
struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B;
// UnityEngine.Profiling.Recorder
struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
// UnityEngine.Rendering.RenderPipelineGlobalSettings
struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000;
// UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem
struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899;
// UnityEngine.Rendering.Universal.ScriptableRenderPass
struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0;
// UnityEngine.Rendering.Universal.ScriptableRenderer
struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892;
// UnityEngine.Rendering.Universal.ScriptableRendererData
struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7;
// UnityEngine.Rendering.Universal.ScriptableRendererFeature
struct ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.Rendering.Universal.ShaderData
struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19;
// UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832;
// UnityEngine.Skybox
struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441;
// UnityEngine.Rendering.Universal.StencilStateData
struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462;
// System.String
struct String_t;
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
// UnityEngine.Rendering.Texture2DAtlas
struct Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F;
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
// UnityEngine.Rendering.Universal.Internal.TileDepthRangePass
struct TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF;
// UnityEngine.Rendering.Universal.Tonemapping
struct Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// UnityEngine.Rendering.Universal.TransparentSettingsPass
struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7;
// System.Type
struct Type_t;
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93;
// UnityEngine.Rendering.Universal.UniversalAdditionalLightData
struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107;
// UnityEngine.Rendering.Universal.UniversalRenderPipeline
struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings
struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0;
// UnityEngine.Rendering.Universal.UniversalRenderer
struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A;
// UnityEngine.Rendering.Universal.UniversalRendererData
struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6;
// UnityEngine.Rendering.Universal.Vignette
struct Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Rendering.VolumeManager
struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621;
// UnityEngine.Rendering.VolumeStack
struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8;
// UnityEngine.XR.XRDisplaySubsystem
struct XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1;
// UnityEngine.Rendering.Universal.XROcclusionMeshPass
struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8;
// UnityEngine.Rendering.Universal.XRPass
struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24;
// UnityEngine.Rendering.Universal.XRSystem
struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB;
// UnityEngine.Rendering.Universal.XRSystemData
struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction
struct DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
// UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData
struct LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10;
// UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory
struct WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
// UnityEngine.Rendering.Universal.PostProcessData/ShaderResources
struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59;
// UnityEngine.Rendering.Universal.PostProcessData/TextureResources
struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary
struct MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED;
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures
struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371;
// UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources
struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B;
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c
struct U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8;
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c
struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560;
// UnityEngine.Rendering.Universal.UniversalRenderer/<>c
struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B;
// UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources
struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663;
// UnityEngine.Rendering.Universal.XRPass/CustomMirrorView
struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316;
// UnityEngine.Rendering.Universal.XRSystemData/ShaderResources
struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A;
IL2CPP_EXTERN_C RuntimeClass* AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C String_t* _stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0;
IL2CPP_EXTERN_C String_t* _stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E;
IL2CPP_EXTERN_C String_t* _stringLiteralF9318578B55C050E20BB84CED278EA5587351810;
IL2CPP_EXTERN_C String_t* _stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795;
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IL2CPP_EXTERN_C String_t* _stringLiteralFF10F8462DB3339998CC265624610CF436D453AF;
IL2CPP_EXTERN_C const RuntimeMethod* Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsMultiPassStereoEnabled_m7977A9611AB081E0390DDFC83D1626B4E563A03B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsStereoEnabled_mB0EB83F915DF91F9589103BC2359A91A85194CEF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_0_0_0_var;
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E;;
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com;
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com;;
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke;
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke;;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470;;
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com;
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com;;
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke;
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke;;
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4;;
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com;
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com;;
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke;
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke;;
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899;;
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com;
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com;;
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke;
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke;;
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832;;
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com;
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com;;
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke;
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke;;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233;
struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169;
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler>
struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t52826947ABB541E240D1FC209A667E61FCB92A18* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t1228FBD2621C5EAF2E6FAF27B1BFCCCD13701AF1* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t2DC4FD609D2802E4CBE49FBEF17D29FFCB6C3057* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>
struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRPass>
struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>
struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* ___s_emptyArray_5;
};
struct Il2CppArrayBounds;
// System.Reflection.Assembly
struct Assembly_t : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.Reflection.Assembly
struct Assembly_t_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Reflection.Assembly
struct Assembly_t_marshaled_com
{
};
// UnityEngine.Rendering.Universal.CameraExtensions
struct CameraExtensions_tCEC5D7717FA948423D8DF2A802F2692FB9A7C10D : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.CameraTypeUtility
struct CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01 : public RuntimeObject
{
};
struct CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields
{
// System.String[] UnityEngine.Rendering.Universal.CameraTypeUtility::s_CameraTypeNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_CameraTypeNames_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettings
struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C : public RuntimeObject
{
// System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData> UnityEngine.Rendering.Universal.DebugDisplaySettings::m_Settings
HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ___m_Settings_0;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::<CommonSettings>k__BackingField
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___U3CCommonSettingsU3Ek__BackingField_2;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::<MaterialSettings>k__BackingField
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___U3CMaterialSettingsU3Ek__BackingField_3;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::<RenderingSettings>k__BackingField
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___U3CRenderingSettingsU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::<LightingSettings>k__BackingField
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___U3CLightingSettingsU3Ek__BackingField_5;
};
struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields
{
// System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings> UnityEngine.Rendering.Universal.DebugDisplaySettings::s_Instance
Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* ___s_Instance_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI
struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6 : public RuntimeObject
{
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable> UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_DisposablePanels
RuntimeObject* ___m_DisposablePanels_0;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_Settings
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_Settings_1;
};
// UnityEngine.Rendering.Universal.DeferredShaderData
struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE : public RuntimeObject
{
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.PreTile>[] UnityEngine.Rendering.Universal.DeferredShaderData::m_PreTiles
NativeArray_1U5BU5D_t706B0D4A35032C9A9E45368A0B1D085DFFA910B0* ___m_PreTiles_1;
// UnityEngine.ComputeBuffer[] UnityEngine.Rendering.Universal.DeferredShaderData::m_Buffers
ComputeBufferU5BU5D_t7832804740B13E96807A836AD90ADF1477D7FE27* ___m_Buffers_2;
// UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferInfos
ComputeBufferInfoU5BU5D_t120A7C257C8E60B0000398850B56DDE56F04D16D* ___m_BufferInfos_3;
// System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferCount
int32_t ___m_BufferCount_4;
// System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_CachedBufferIndex
int32_t ___m_CachedBufferIndex_5;
// System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData::m_FrameIndex
uint32_t ___m_FrameIndex_6;
};
struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE_StaticFields
{
// UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::m_Instance
DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* ___m_Instance_0;
};
// UnityEngine.Rendering.LensFlareCommonSRP
struct LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135 : public RuntimeObject
{
};
struct LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_StaticFields
{
// UnityEngine.Rendering.LensFlareCommonSRP UnityEngine.Rendering.LensFlareCommonSRP::m_Instance
LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135* ___m_Instance_0;
// System.Object UnityEngine.Rendering.LensFlareCommonSRP::m_Padlock
RuntimeObject* ___m_Padlock_1;
// System.Collections.Generic.List`1<UnityEngine.Rendering.LensFlareComponentSRP> UnityEngine.Rendering.LensFlareCommonSRP::m_Data
List_1_tC024320491AC06EBF0986C13544616E79D860B9A* ___m_Data_2;
// System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::maxLensFlareWithOcclusion
int32_t ___maxLensFlareWithOcclusion_3;
// System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::maxLensFlareWithOcclusionTemporalSample
int32_t ___maxLensFlareWithOcclusionTemporalSample_4;
// System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::mergeNeeded
int32_t ___mergeNeeded_5;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.LensFlareCommonSRP::occlusionRT
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___occlusionRT_6;
// System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::frameIdx
int32_t ___frameIdx_7;
};
// UnityEngine.Rendering.Universal.LightExtensions
struct LightExtensions_t86F5F2A8993E2F904125295052D841DDB8D8E1F2 : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.Internal.MotionVectorRendering
struct MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25 : public RuntimeObject
{
// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Rendering.Universal.Internal.PreviousFrameData> UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_CameraFrameData
Dictionary_2_t981929731C92943BC72835538666CD9A491ADFA0* ___m_CameraFrameData_1;
// System.UInt32 UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_FrameCount
uint32_t ___m_FrameCount_2;
// System.Single UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_LastTime
float ___m_LastTime_3;
// System.Single UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_Time
float ___m_Time_4;
};
struct MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25_StaticFields
{
// UnityEngine.Rendering.Universal.Internal.MotionVectorRendering UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::s_Instance
MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* ___s_Instance_0;
};
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject
{
// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<sampler>k__BackingField
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0;
// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<inlineSampler>k__BackingField
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1;
// System.String UnityEngine.Rendering.ProfilingSampler::<name>k__BackingField
String_t* ___U3CnameU3Ek__BackingField_2;
// UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3;
// UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4;
};
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
bool ___U3CdisposedU3Ek__BackingField_0;
};
// UnityEngine.Rendering.Universal.ShaderData
struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19 : public RuntimeObject
{
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightDataBuffer_1;
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightIndicesBuffer_2;
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowParamsStructuredBuffer
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowParamsStructuredBuffer_3;
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowSliceMatricesStructuredBuffer
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4;
};
struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields
{
// UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance
ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ___m_Instance_0;
};
// UnityEngine.Rendering.Universal.ShaderKeywordStrings
struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14 : public RuntimeObject
{
};
struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields
{
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows
String_t* ___MainLightShadows_0;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades
String_t* ___MainLightShadowCascades_1;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowScreen
String_t* ___MainLightShadowScreen_2;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::CastingPunctualLightShadow
String_t* ___CastingPunctualLightShadow_3;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex
String_t* ___AdditionalLightsVertex_4;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel
String_t* ___AdditionalLightsPixel_5;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ClusteredRendering
String_t* ___ClusteredRendering_6;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows
String_t* ___AdditionalLightShadows_7;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBoxProjection
String_t* ___ReflectionProbeBoxProjection_8;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBlending
String_t* ___ReflectionProbeBlending_9;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows
String_t* ___SoftShadows_10;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive
String_t* ___MixedLightingSubtractive_11;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing
String_t* ___LightmapShadowMixing_12;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask
String_t* ___ShadowsShadowMask_13;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightLayers
String_t* ___LightLayers_14;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::RenderPassEnabled
String_t* ___RenderPassEnabled_15;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BillboardFaceCameraPos
String_t* ___BillboardFaceCameraPos_16;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightCookies
String_t* ___LightCookies_17;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa
String_t* ___DepthNoMsaa_18;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2
String_t* ___DepthMsaa2_19;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4
String_t* ___DepthMsaa4_20;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8
String_t* ___DepthMsaa8_21;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion
String_t* ___LinearToSRGBConversion_22;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseFastSRGBLinearConversion
String_t* ___UseFastSRGBLinearConversion_23;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT1
String_t* ___DBufferMRT1_24;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT2
String_t* ___DBufferMRT2_25;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT3
String_t* ___DBufferMRT3_26;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendLow
String_t* ___DecalNormalBlendLow_27;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendMedium
String_t* ___DecalNormalBlendMedium_28;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendHigh
String_t* ___DecalNormalBlendHigh_29;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow
String_t* ___SmaaLow_30;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium
String_t* ___SmaaMedium_31;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh
String_t* ___SmaaHigh_32;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric
String_t* ___PaniniGeneric_33;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance
String_t* ___PaniniUnitDistance_34;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ
String_t* ___BloomLQ_35;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ
String_t* ___BloomHQ_36;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt
String_t* ___BloomLQDirt_37;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt
String_t* ___BloomHQDirt_38;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM
String_t* ___UseRGBM_39;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion
String_t* ___Distortion_40;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration
String_t* ___ChromaticAberration_41;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading
String_t* ___HDRGrading_42;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES
String_t* ___TonemapACES_43;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral
String_t* ___TonemapNeutral_44;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain
String_t* ___FilmGrain_45;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa
String_t* ___Fxaa_46;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering
String_t* ___Dithering_47;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion
String_t* ___ScreenSpaceOcclusion_48;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling
String_t* ___HighQualitySampling_49;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2
String_t* ___DOWNSAMPLING_SIZE_2_50;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4
String_t* ___DOWNSAMPLING_SIZE_4_51;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8
String_t* ___DOWNSAMPLING_SIZE_8_52;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16
String_t* ___DOWNSAMPLING_SIZE_16_53;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT
String_t* ____SPOT_54;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL
String_t* ____DIRECTIONAL_55;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT
String_t* ____POINT_56;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_STENCIL
String_t* ____DEFERRED_STENCIL_57;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_FIRST_LIGHT
String_t* ____DEFERRED_FIRST_LIGHT_58;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MAIN_LIGHT
String_t* ____DEFERRED_MAIN_LIGHT_59;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT
String_t* ____GBUFFER_NORMALS_OCT_60;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MIXED_LIGHTING
String_t* ____DEFERRED_MIXED_LIGHTING_61;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON
String_t* ___LIGHTMAP_ON_62;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DYNAMICLIGHTMAP_ON
String_t* ___DYNAMICLIGHTMAP_ON_63;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON
String_t* ____ALPHATEST_ON_64;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED
String_t* ___DIRLIGHTMAP_COMBINED_65;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2
String_t* ____DETAIL_MULX2_66;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED
String_t* ____DETAIL_SCALED_67;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT
String_t* ____CLEARCOAT_68;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP
String_t* ____CLEARCOATMAP_69;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DEBUG_DISPLAY
String_t* ___DEBUG_DISPLAY_70;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_EMISSION
String_t* ____EMISSION_71;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_RECEIVE_SHADOWS_OFF
String_t* ____RECEIVE_SHADOWS_OFF_72;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SURFACE_TYPE_TRANSPARENT
String_t* ____SURFACE_TYPE_TRANSPARENT_73;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAPREMULTIPLY_ON
String_t* ____ALPHAPREMULTIPLY_ON_74;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAMODULATE_ON
String_t* ____ALPHAMODULATE_ON_75;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_NORMALMAP
String_t* ____NORMALMAP_76;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::EDITOR_VISUALIZATION
String_t* ___EDITOR_VISUALIZATION_77;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural
String_t* ___UseDrawProcedural_78;
};
// UnityEngine.Rendering.Universal.ShaderPropertyId
struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2 : public RuntimeObject
{
};
struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor
int32_t ___glossyEnvironmentColor_0;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor
int32_t ___subtractiveShadowColor_1;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMap
int32_t ___glossyEnvironmentCubeMap_2;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMapHDR
int32_t ___glossyEnvironmentCubeMapHDR_3;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor
int32_t ___ambientSkyColor_4;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor
int32_t ___ambientEquatorColor_5;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor
int32_t ___ambientGroundColor_6;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time
int32_t ___time_7;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime
int32_t ___sinTime_8;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime
int32_t ___cosTime_9;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime
int32_t ___deltaTime_10;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters
int32_t ___timeParameters_11;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams
int32_t ___scaledScreenParams_12;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos
int32_t ___worldSpaceCameraPos_13;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams
int32_t ___screenParams_14;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams
int32_t ___projectionParams_15;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams
int32_t ___zBufferParams_16;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams
int32_t ___orthoParams_17;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenSize
int32_t ___screenSize_18;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix
int32_t ___viewMatrix_19;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix
int32_t ___projectionMatrix_20;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix
int32_t ___viewAndProjectionMatrix_21;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix
int32_t ___inverseViewMatrix_22;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix
int32_t ___inverseProjectionMatrix_23;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix
int32_t ___inverseViewAndProjectionMatrix_24;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix
int32_t ___cameraProjectionMatrix_25;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix
int32_t ___inverseCameraProjectionMatrix_26;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix
int32_t ___worldToCameraMatrix_27;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix
int32_t ___cameraToWorldMatrix_28;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraWorldClipPlanes
int32_t ___cameraWorldClipPlanes_29;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardNormal
int32_t ___billboardNormal_30;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardTangent
int32_t ___billboardTangent_31;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardCameraParams
int32_t ___billboardCameraParams_32;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex
int32_t ___sourceTex_33;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias
int32_t ___scaleBias_34;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt
int32_t ___scaleBiasRt_35;
// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor
int32_t ___rendererColor_36;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// UnityEngine.Rendering.TextureXR
struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B : public RuntimeObject
{
};
struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields
{
// System.Int32 UnityEngine.Rendering.TextureXR::m_MaxViews
int32_t ___m_MaxViews_0;
// UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArray
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture2DArray_1;
// UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture_2;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTexture2DArrayRTH_3;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTextureRTH_4;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_ClearTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_ClearTexture2DArray_5;
// UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_ClearTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_ClearTexture_6;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTexture2DArrayRTH_7;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTextureRTH_8;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_MagentaTexture2DArray_9;
// UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_MagentaTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_MagentaTexture_10;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTexture2DArrayRTH_11;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTextureRTH_12;
// UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_BlackTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_BlackTexture_13;
// UnityEngine.Texture3D UnityEngine.Rendering.TextureXR::m_BlackTexture3D
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_BlackTexture3D_14;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_BlackTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_BlackTexture2DArray_15;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture2DArrayRTH_16;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTextureRTH_17;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture3DRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture3DRTH_18;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_WhiteTexture2DArray_19;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTexture2DArrayRTH_20;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTextureRTH_21;
};
// UnityEngine.Rendering.Universal.TileSizeExtensions
struct TileSizeExtensions_t478947C2DD3150FD208D90B440633A486D0B771A : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.Rendering.VolumeManager
struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621 : public RuntimeObject
{
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::<stack>k__BackingField
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___U3CstackU3Ek__BackingField_1;
// System.Type[] UnityEngine.Rendering.VolumeManager::<baseComponentTypeArray>k__BackingField
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<UnityEngine.Rendering.Volume>> UnityEngine.Rendering.VolumeManager::m_SortedVolumes
Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9* ___m_SortedVolumes_4;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Volume> UnityEngine.Rendering.VolumeManager::m_Volumes
List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897* ___m_Volumes_5;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean> UnityEngine.Rendering.VolumeManager::m_SortNeeded
Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___m_SortNeeded_6;
// System.Collections.Generic.List`1<UnityEngine.Rendering.VolumeComponent> UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState
List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064* ___m_ComponentsDefaultState_7;
// System.Collections.Generic.List`1<UnityEngine.Collider> UnityEngine.Rendering.VolumeManager::m_TempColliders
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___m_TempColliders_8;
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_DefaultStack_9;
};
struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_StaticFields
{
// System.Lazy`1<UnityEngine.Rendering.VolumeManager> UnityEngine.Rendering.VolumeManager::s_Instance
Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC* ___s_Instance_0;
};
// UnityEngine.Rendering.VolumeStack
struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8 : public RuntimeObject
{
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Rendering.VolumeComponent> UnityEngine.Rendering.VolumeStack::components
Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A* ___components_0;
};
// UnityEngine.Rendering.XRGraphicsAutomatedTests
struct XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6 : public RuntimeObject
{
};
struct XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields
{
// System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::<enabled>k__BackingField
bool ___U3CenabledU3Ek__BackingField_0;
// System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::running
bool ___running_1;
};
// UnityEngine.Rendering.Universal.XRSystem
struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB : public RuntimeObject
{
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRSystem::emptyPass
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___emptyPass_0;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRPass> UnityEngine.Rendering.Universal.XRSystem::framePasses
List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* ___framePasses_1;
// UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.XRSystem::display
XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* ___display_3;
// UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::occlusionMeshMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_5;
// UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mirrorViewMaterial_6;
// UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterialProperty
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___mirrorViewMaterialProperty_7;
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRSystem::testRenderTexture
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___testRenderTexture_8;
};
struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem> UnityEngine.Rendering.Universal.XRSystem::displayList
List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ___displayList_2;
// System.Int32 UnityEngine.Rendering.Universal.XRSystem::msaaLevel
int32_t ___msaaLevel_4;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRSystem::_XRMirrorProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRMirrorProfilingSampler_10;
};
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures
struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::<cameraStacking>k__BackingField
bool ___U3CcameraStackingU3Ek__BackingField_0;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::<msaa>k__BackingField
bool ___U3CmsaaU3Ek__BackingField_1;
};
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c
struct U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8 : public RuntimeObject
{
};
struct U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<>9
U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* ___U3CU3E9_0;
// System.Predicate`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<>9__45_0
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* ___U3CU3E9__45_0_1;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c
struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560 : public RuntimeObject
{
};
struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9
U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* ___U3CU3E9_0;
// System.Comparison`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9__27_0
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___U3CU3E9__27_0_1;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling
struct Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC : public RuntimeObject
{
};
struct Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields
{
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler> UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::s_HashSamplerCache
Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* ___s_HashSamplerCache_0;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::unknownSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___unknownSampler_1;
};
// UnityEngine.Rendering.Universal.UniversalRenderer/<>c
struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B : public RuntimeObject
{
};
struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalRenderer/<>c UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<>9
U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* ___U3CU3E9_0;
// System.Predicate`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<>9__75_0
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* ___U3CU3E9__75_0_1;
};
// UnityEngine.Rendering.Universal.UniversalRenderer/Profiling
struct Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76 : public RuntimeObject
{
};
struct Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderer/Profiling::createCameraRenderTarget
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___createCameraRenderTarget_1;
};
// UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources
struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663 : public RuntimeObject
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::blitPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitPS_0;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::copyDepthPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyDepthPS_1;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::screenSpaceShadowPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___screenSpaceShadowPS_2;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::samplingPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___samplingPS_3;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::stencilDeferredPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___stencilDeferredPS_4;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::fallbackErrorPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___fallbackErrorPS_5;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::materialErrorPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___materialErrorPS_6;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::coreBlitPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitPS_7;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::coreBlitColorAndDepthPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitColorAndDepthPS_8;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::cameraMotionVector
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___cameraMotionVector_9;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::objectMotionVector
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___objectMotionVector_10;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline
struct Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7 : public RuntimeObject
{
};
struct Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginContextRendering
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beginContextRendering_0;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endContextRendering
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___endContextRendering_1;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginCameraRendering
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beginCameraRendering_2;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endCameraRendering
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___endCameraRendering_3;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeCameraData
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeCameraData_5;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeStackedCameraData
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeStackedCameraData_6;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeAdditionalCameraData
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeAdditionalCameraData_7;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeRenderingData
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeRenderingData_8;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeShadowData
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeShadowData_9;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeLightData
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeLightData_10;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getPerObjectLightFlags
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___getPerObjectLightFlags_11;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getMainLightIndex
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___getMainLightIndex_12;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::setupPerFrameShaderConstants
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupPerFrameShaderConstants_13;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context
struct Context_tFD005F8A625B8E35B8578220990E619C04167E2F : public RuntimeObject
{
};
struct Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::submit
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___submit_1;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer
struct Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C : public RuntimeObject
{
};
struct Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setupCullingParameters
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupCullingParameters_1;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setup
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setup_2;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR
struct XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36 : public RuntimeObject
{
};
struct XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::mirrorView
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___mirrorView_0;
};
// System.Collections.Generic.List`1/Enumerator<System.Object>
struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.XRPass>
struct Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ____current_3;
};
// System.Nullable`1<System.Int32>
struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
int32_t ___value_1;
};
// System.Nullable`1<System.Single>
struct Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
float ___value_1;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Rendering.CoreCameraValues
struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F
{
// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
int32_t ___filterMode_0;
// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
uint32_t ___cullingMask_1;
// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
int32_t ___instanceID_2;
};
// UnityEngine.Rendering.Universal.DecalEntity
struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD
{
// System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index
int32_t ___index_0;
// System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version
int32_t ___version_1;
};
// UnityEngine.Rendering.DepthState
struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255
{
// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
uint8_t ___m_WriteEnabled_0;
// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
int8_t ___m_CompareFunction_1;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.LayerMask
struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
{
// System.Int32 UnityEngine.LayerMask::m_Mask
int32_t ___m_Mask_0;
};
// UnityEngine.Rendering.Universal.LightMinMaxZ
struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6
{
// System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ
float ___minZ_0;
// System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ
float ___maxZ_1;
};
// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7
{
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
float ___m_red_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
float ___m_green_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
float ___m_blue_2;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
float ___m_intensity_3;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD
{
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.ProfilingScope::m_Cmd
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
// System.Boolean UnityEngine.Rendering.ProfilingScope::m_Disposed
bool ___m_Disposed_1;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingScope::m_Sampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_pinvoke
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
int32_t ___m_Disposed_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_com
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
int32_t ___m_Disposed_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
int32_t ___m_LowerBound_0;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
int32_t ___m_UpperBound_1;
};
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
int32_t ___minimumBound_3;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
int32_t ___maximumBound_5;
};
// UnityEngine.Rendering.RenderTargetBlendState
struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7
{
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
uint8_t ___m_WriteMask_0;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
uint8_t ___m_SourceColorBlendMode_1;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
uint8_t ___m_DestinationColorBlendMode_2;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
uint8_t ___m_SourceAlphaBlendMode_3;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
uint8_t ___m_DestinationAlphaBlendMode_4;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
uint8_t ___m_ColorBlendOperation_5;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
uint8_t ___m_AlphaBlendOperation_6;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
uint8_t ___m_Padding_7;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
};
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.Rendering.SortingLayerRange
struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9
{
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
int16_t ___m_LowerBound_0;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
int16_t ___m_UpperBound_1;
};
// UnityEngine.Rendering.SphericalHarmonicsL2
struct SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2
{
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
float ___shr0_0;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
float ___shr1_1;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
float ___shr2_2;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
float ___shr3_3;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
float ___shr4_4;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
float ___shr5_5;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
float ___shr6_6;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
float ___shr7_7;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
float ___shr8_8;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
float ___shg0_9;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
float ___shg1_10;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
float ___shg2_11;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
float ___shg3_12;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
float ___shg4_13;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
float ___shg5_14;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
float ___shg6_15;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
float ___shg7_16;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
float ___shg8_17;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
float ___shb0_18;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
float ___shb1_19;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
float ___shb2_20;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
float ___shb3_21;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
float ___shb4_22;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
float ___shb5_23;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
float ___shb6_24;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
float ___shb7_25;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
float ___shb8_26;
};
// UnityEngine.Rendering.StencilState
struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
{
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
};
// UnityEngine.Rendering.Universal.TileData
struct TileData_tC4FBEA0DDD8FD85A6C7608EC95DBEFB823D35655
{
// System.UInt32 UnityEngine.Rendering.Universal.TileData::tileID
uint32_t ___tileID_0;
// System.UInt32 UnityEngine.Rendering.Universal.TileData::listBitMask
uint32_t ___listBitMask_1;
// System.UInt32 UnityEngine.Rendering.Universal.TileData::relLightOffset
uint32_t ___relLightOffset_2;
// System.UInt32 UnityEngine.Rendering.Universal.TileData::unused
uint32_t ___unused_3;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
{
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
};
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
{
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Rendering.Universal.XRLayout
struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60
{
// UnityEngine.Camera UnityEngine.Rendering.Universal.XRLayout::camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0;
// UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.XRLayout::xrSystem
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRLayout
struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0;
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRLayout
struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0;
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1;
};
// UnityEngine.Rendering.Universal.ZBin
struct ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5
{
// System.UInt16 UnityEngine.Rendering.Universal.ZBin::minIndex
uint16_t ___minIndex_0;
// System.UInt16 UnityEngine.Rendering.Universal.ZBin::maxIndex
uint16_t ___maxIndex_1;
};
// Unity.Mathematics.float3
struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E
{
// System.Single Unity.Mathematics.float3::x
float ___x_0;
// System.Single Unity.Mathematics.float3::y
float ___y_1;
// System.Single Unity.Mathematics.float3::z
float ___z_2;
};
struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E_StaticFields
{
// Unity.Mathematics.float3 Unity.Mathematics.float3::zero
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___zero_3;
};
// Unity.Mathematics.float4
struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E
{
// System.Single Unity.Mathematics.float4::x
float ___x_0;
// System.Single Unity.Mathematics.float4::y
float ___y_1;
// System.Single Unity.Mathematics.float4::z
float ___z_2;
// System.Single Unity.Mathematics.float4::w
float ___w_3;
};
struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E_StaticFields
{
// Unity.Mathematics.float4 Unity.Mathematics.float4::zero
float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___zero_4;
};
// Unity.Mathematics.int2
struct int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A
{
// System.Int32 Unity.Mathematics.int2::x
int32_t ___x_0;
// System.Int32 Unity.Mathematics.int2::y
int32_t ___y_1;
};
struct int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A_StaticFields
{
// Unity.Mathematics.int2 Unity.Mathematics.int2::zero
int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A ___zero_2;
};
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F
{
union
{
struct
{
// System.Single UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128];
};
};
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96];
};
};
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96];
};
};
// UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams
struct InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6
{
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::tileDepthInfoMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDepthInfoMaterial_0;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::tileDeferredMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDeferredMaterial_1;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::stencilDeferredMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___stencilDeferredMaterial_2;
// UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::lightCookieManager
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams
struct InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6_marshaled_pinvoke
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDepthInfoMaterial_0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDeferredMaterial_1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___stencilDeferredMaterial_2;
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_3;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams
struct InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6_marshaled_com
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDepthInfoMaterial_0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDeferredMaterial_1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___stencilDeferredMaterial_2;
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_3;
};
// UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams
struct InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472
{
// UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams::lightCookieManager
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_0;
// System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams::clusteredRendering
bool ___clusteredRendering_1;
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams::tileSize
int32_t ___tileSize_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams
struct InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472_marshaled_pinvoke
{
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_0;
int32_t ___clusteredRendering_1;
int32_t ___tileSize_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams
struct InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472_marshaled_com
{
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_0;
int32_t ___clusteredRendering_1;
int32_t ___tileSize_2;
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D
{
union
{
struct
{
// System.Single UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128];
};
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
struct AngularFalloffType_t242C7945D5B5A78AC995A2525282F6410310435F
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
uint8_t ___value___2;
};
// UnityEngine.Rendering.Universal.AntialiasingMode
struct AntialiasingMode_tDF75AC7BDAF51FA550F528F7B798416ACB8D3487
{
// System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.AntialiasingQuality
struct AntialiasingQuality_t45B2A050F79EB8B705FED3F3F30A70942E71D605
{
// System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.BlendState
struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630
{
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7;
// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
uint8_t ___m_SeparateMRTBlendStates_8;
// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
uint8_t ___m_AlphaToMask_9;
// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
int16_t ___m_Padding_10;
};
// UnityEngine.Rendering.BuiltinRenderTextureType
struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E
{
// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
int32_t ___value___2;
};
// UnityEngine.CameraClearFlags
struct CameraClearFlags_t91B921013F611457A09B92EF9C6B218CECF67202
{
// System.Int32 UnityEngine.CameraClearFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CameraLateLatchMatrixType
struct CameraLateLatchMatrixType_tEC432609B3A5A6C7CD61B425305FD71CA265BE9D
{
// System.Int32 UnityEngine.Rendering.CameraLateLatchMatrixType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.CameraOverrideOption
struct CameraOverrideOption_tFE4F529A065C94484CFF2D27D4D7D2D8ADB145A9
{
// System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CameraProperties
struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57
{
// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1;
// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
float ___projectionNear_2;
// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
float ___projectionFar_3;
// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
float ___cameraNear_4;
// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
float ___cameraFar_5;
// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
float ___cameraAspect_6;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19;
// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
float ___farPlaneWorldSpaceLength_20;
// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
uint32_t ___rendererCount_21;
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22;
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23;
// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
float ___baseFarDistance_24;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25;
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26;
// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
int32_t ___layerCullSpherical_27;
// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28;
// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
uint32_t ___cameraType_29;
// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
int32_t ___projectionIsOblique_30;
// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
int32_t ___isImplicitProjectionMatrix_31;
};
// UnityEngine.Rendering.Universal.CameraRenderType
struct CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D
{
// System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__
int32_t ___value___2;
};
// UnityEngine.CameraType
struct CameraType_tCA1017DBE96964E1D967942FB98F152F14121FCD
{
// System.Int32 UnityEngine.CameraType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ClearFlag
struct ClearFlag_t0B57BE5A60AA0EE7CC0DAE7E7DF82EB993A59ADD
{
// System.Int32 UnityEngine.Rendering.ClearFlag::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ColorGradingMode
struct ColorGradingMode_t980B9396D20213763F23C4D474BC079FC68BF83E
{
// System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__
int32_t ___value___2;
};
// UnityEngine.ColorSpace
struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7
{
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Rendering.CompareFunction
struct CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518
{
// System.Int32 UnityEngine.Rendering.CompareFunction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CopyTextureSupport
struct CopyTextureSupport_t4EFE718FA2FC4A185D5011E063FAA1249550C644
{
// System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__
int32_t ___value___2;
};
// UnityEngine.CubemapFace
struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B
{
// System.Int32 UnityEngine.CubemapFace::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullMode
struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50
{
// System.Int32 UnityEngine.Rendering.CullMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullingOptions
struct CullingOptions_t94DE290A993D1671AE0E2CAC416FD9F37222B812
{
// System.Int32 UnityEngine.Rendering.CullingOptions::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullingResults
struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267
{
// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
intptr_t ___ptr_0;
// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1;
};
// UnityEngine.Rendering.Universal.DebugFullScreenMode
struct DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771
{
// System.Int32 UnityEngine.Rendering.Universal.DebugFullScreenMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugManager
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672 : public RuntimeObject
{
// UnityEngine.Rendering.DebugActionDesc[] UnityEngine.Rendering.DebugManager::m_DebugActions
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* ___m_DebugActions_11;
// UnityEngine.Rendering.DebugActionState[] UnityEngine.Rendering.DebugManager::m_DebugActionStates
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* ___m_DebugActionStates_12;
// UnityEngine.InputSystem.InputActionMap UnityEngine.Rendering.DebugManager::debugActionMap
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___debugActionMap_13;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::m_ReadOnlyPanels
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* ___m_ReadOnlyPanels_15;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::m_Panels
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ___m_Panels_16;
// System.Action`1<System.Boolean> UnityEngine.Rendering.DebugManager::onDisplayRuntimeUIChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___onDisplayRuntimeUIChanged_17;
// System.Action UnityEngine.Rendering.DebugManager::onSetDirty
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onSetDirty_18;
// System.Action UnityEngine.Rendering.DebugManager::resetData
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___resetData_19;
// System.Boolean UnityEngine.Rendering.DebugManager::refreshEditorRequested
bool ___refreshEditorRequested_20;
// System.Nullable`1<System.Int32> UnityEngine.Rendering.DebugManager::m_RequestedPanelIndex
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_RequestedPanelIndex_21;
// UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_Root
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Root_22;
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas UnityEngine.Rendering.DebugManager::m_RootUICanvas
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___m_RootUICanvas_23;
// UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_PersistentRoot
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PersistentRoot_24;
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas UnityEngine.Rendering.DebugManager::m_RootUIPersistentCanvas
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* ___m_RootUIPersistentCanvas_25;
// System.Boolean UnityEngine.Rendering.DebugManager::m_EditorOpen
bool ___m_EditorOpen_26;
// System.Boolean UnityEngine.Rendering.DebugManager::m_EnableRuntimeUI
bool ___m_EnableRuntimeUI_27;
};
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields
{
// System.Lazy`1<UnityEngine.Rendering.DebugManager> UnityEngine.Rendering.DebugManager::s_Instance
Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* ___s_Instance_14;
};
// UnityEngine.Rendering.Universal.DebugMipInfoMode
struct DebugMipInfoMode_tACC9FBFB82079F41CF4483FC6748825CE96FB97C
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMipInfoMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugPostProcessingMode
struct DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934
{
// System.Int32 UnityEngine.Rendering.Universal.DebugPostProcessingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode
struct DebugSceneOverrideMode_t9B04DEDB486A515397D02EFFC03637B14F0077E0
{
// System.Int32 UnityEngine.Rendering.Universal.DebugSceneOverrideMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugValidationMode
struct DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8
{
// System.Int32 UnityEngine.Rendering.Universal.DebugValidationMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DecalScaleMode
struct DecalScaleMode_tBFFBA2F5E3B718BD9965A803920323CB8B6C208C
{
// System.Int32 UnityEngine.Rendering.Universal.DecalScaleMode::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t76E7B829061170DA4EE4B2B6574C47DD182B7BF3
{
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Rendering.Universal.DepthPrimingMode
struct DepthPrimingMode_t788A505A123926BDBA954D796941C989865263C8
{
// System.Int32 UnityEngine.Rendering.Universal.DepthPrimingMode::value__
int32_t ___value___2;
};
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
{
// System.IntPtr UnityEngine.Display::nativeDisplay
intptr_t ___nativeDisplay_0;
};
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
{
// UnityEngine.Display[] UnityEngine.Display::displays
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
// UnityEngine.Display UnityEngine.Display::_mainDisplay
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
// UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_3;
};
// UnityEngine.Rendering.Universal.Downsampling
struct Downsampling_tFE6A5D41D0A9881972AE6C6470FA5E1700410D49
{
// System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__
int32_t ___value___2;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Experimental.GlobalIllumination.FalloffType
struct FalloffType_tE9BECCB411DA63109760103AF7476F422A01376D
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
uint8_t ___value___2;
};
// UnityEngine.FilterMode
struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34
{
// System.Int32 UnityEngine.FilterMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.FilteringSettings
struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F
{
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
int32_t ___m_LayerMask_1;
// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
uint32_t ___m_RenderingLayerMask_2;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
int32_t ___m_ExcludeMotionVectorObjects_3;
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4;
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2
{
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.GraphicsDeviceType
struct GraphicsDeviceType_t65150C9055D1BC1E377E894972629BF22BA2CBF5
{
// System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.IndexFormat
struct IndexFormat_tE699D38323B3B0887DF054EAFF0CF035DF28E2BB
{
// System.Int32 UnityEngine.Rendering.IndexFormat::value__
int32_t ___value___2;
};
// System.Int32Enum
struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C
{
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.IntermediateTextureMode
struct IntermediateTextureMode_t393BD5890504A30C3A5EEDC10C95266B5CAC28BD
{
// System.Int32 UnityEngine.Rendering.Universal.IntermediateTextureMode::value__
int32_t ___value___2;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
{
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
};
// UnityEngine.Rendering.Universal.LightCookieFormat
struct LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1
{
// System.Int32 UnityEngine.Rendering.Universal.LightCookieFormat::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LightCookieResolution
struct LightCookieResolution_t10D8305CBC46C8C4261C5EFAA031A2B35AF2BF39
{
// System.Int32 UnityEngine.Rendering.Universal.LightCookieResolution::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LightLayerEnum
struct LightLayerEnum_t6B200A267F7F3BA4CA01D2D48B96A17D0DA5CC5F
{
// System.Int32 UnityEngine.Rendering.Universal.LightLayerEnum::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.LightMode
struct LightMode_t058E4E7AAE5689BCFF46BB8E0259D90D227E7FF9
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
uint8_t ___value___2;
};
// UnityEngine.Rendering.Universal.LightRenderingMode
struct LightRenderingMode_t38A0DEB49D920E66D4854F5C54437D11BBA6D024
{
// System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.LightShadowResolution
struct LightShadowResolution_tA4E88BF65D850F34CC01860E921817FA81ADB268
{
// System.Int32 UnityEngine.Rendering.LightShadowResolution::value__
int32_t ___value___2;
};
// UnityEngine.LightShadows
struct LightShadows_t5A3719FE33F8D536E5785AC42B4DF6E6F19666EA
{
// System.Int32 UnityEngine.LightShadows::value__
int32_t ___value___2;
};
// UnityEngine.LightType
struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234
{
// System.Int32 UnityEngine.LightType::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.GlobalIllumination.LightType
struct LightType_t97C5050F2F742FBF050FEB8FC5131A9A8DB50D26
{
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
uint8_t ___value___2;
};
// UnityEngine.LightmapBakeType
struct LightmapBakeType_tD6FF28E59BAAD80648796C2835AB8DC0B0F8B232
{
// System.Int32 UnityEngine.LightmapBakeType::value__
int32_t ___value___2;
};
// UnityEngine.LightmapsMode
struct LightmapsMode_tFD829E8DA87775D1630F2CADF2D52C758DDA4EBC
{
// System.Int32 UnityEngine.LightmapsMode::value__
int32_t ___value___2;
};
// UnityEngine.MeshTopology
struct MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF
{
// System.Int32 UnityEngine.MeshTopology::value__
int32_t ___value___2;
};
// UnityEngine.MixedLightingMode
struct MixedLightingMode_t6B7F0DC1BB531DDE85B2FF98C8BD122840060061
{
// System.Int32 UnityEngine.MixedLightingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.MixedLightingSetup
struct MixedLightingSetup_tD9025BE7BF89DAAA8886B982A2F5CAD6A8783721
{
// System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.MsaaQuality
struct MsaaQuality_tE945475230F4F9265C9C862D32DE0484CB458FF9
{
// System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__
int32_t ___value___2;
};
// Unity.Collections.NativeArrayOptions
struct NativeArrayOptions_t3E979EEF4B4840228A7692A97DA07553C6465F1D
{
// System.Int32 Unity.Collections.NativeArrayOptions::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Rendering.OpaqueSortMode
struct OpaqueSortMode_tBF053A349A61D37C9D45A1DBC339259F20E98E83
{
// System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.OpenGLESVersion
struct OpenGLESVersion_t2D2FE5B0C7D821A02747EC3D478240D580C6D15C
{
// System.Int32 UnityEngine.Rendering.OpenGLESVersion::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.PerObjectData
struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9
{
// System.Int32 UnityEngine.Rendering.PerObjectData::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.PipelineDebugLevel
struct PipelineDebugLevel_tA1231A8106C64D773860E40E46555EB8682D746B
{
// System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.PixelValidationChannels
struct PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112
{
// System.Int32 UnityEngine.Rendering.Universal.PixelValidationChannels::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.PreTile
struct PreTile_tC36F9BE4B86094E64EF591A02D06185EF5ECBDDD
{
// Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft
float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeLeft_0;
// Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight
float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeRight_1;
// Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom
float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeBottom_2;
// Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop
float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeTop_3;
};
// UnityEngine.Rendering.Universal.Internal.PreviousFrameData
struct PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_IsFirstFrame
bool ___m_IsFirstFrame_0;
// System.Int32 UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_LastFrameActive
int32_t ___m_LastFrameActive_1;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_viewProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_viewProjectionMatrix_2;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_PreviousViewProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousViewProjectionMatrix_3;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_ViewProjectionMatrixStereo
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_ViewProjectionMatrixStereo_4;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_PreviousViewProjectionMatrixStereo
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PreviousViewProjectionMatrixStereo_5;
};
// UnityEngine.Rendering.Universal.PunctualLightData
struct PunctualLightData_t653AB9400E5CAF2035F06C6117B611B124F20F94
{
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::wsPos
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___wsPos_0;
// System.Single UnityEngine.Rendering.Universal.PunctualLightData::radius
float ___radius_1;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::color
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___color_2;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::attenuation
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___attenuation_3;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::spotDirection
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___spotDirection_4;
// System.Int32 UnityEngine.Rendering.Universal.PunctualLightData::flags
int32_t ___flags_5;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::occlusionProbeInfo
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___occlusionProbeInfo_6;
// System.UInt32 UnityEngine.Rendering.Universal.PunctualLightData::layerMask
uint32_t ___layerMask_7;
};
// UnityEngine.Rendering.ReflectionProbeSortingCriteria
struct ReflectionProbeSortingCriteria_tC7B547F11F4EF1259DB024027DD9562A19EA957E
{
// System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderBufferLoadAction
struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E
{
// System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderBufferStoreAction
struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7
{
// System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.RenderPassEvent
struct RenderPassEvent_t65FBDDF314AC831A598C794FD81BB61AD3930353
{
// System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderStateMask
struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57
{
// System.Int32 UnityEngine.Rendering.RenderStateMask::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50
{
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F
{
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69
{
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.RendererOverrideOption
struct RendererOverrideOption_t138B1734B98ECC62D53DC300A1BBB2988BF07AF5
{
// System.Int32 UnityEngine.Rendering.Universal.RendererOverrideOption::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.RendererType
struct RendererType_t952E4F0C867408594D6DB4894BEFF90C854B6C90
{
// System.Int32 UnityEngine.Rendering.Universal.RendererType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.RenderingMode
struct RenderingMode_t55C56C57973CFEF6AC1C91E2F4D7C8D76FF393A1
{
// System.Int32 UnityEngine.Rendering.Universal.RenderingMode::value__
int32_t ___value___2;
};
// System.RuntimeFieldHandle
struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5
{
// System.IntPtr System.RuntimeFieldHandle::value
intptr_t ___value_0;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
{
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
};
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
};
// UnityEngine.Rendering.Universal.ScriptableRenderPassInput
struct ScriptableRenderPassInput_t2E28A5DE1B3B8001EE14298E0133EFF3204DE645
{
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShaderVariantLogLevel
struct ShaderVariantLogLevel_t90ADECB390C8DBBB55360986A12A3430A42C65DE
{
// System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowCascadesOption
struct ShadowCascadesOption_t0A87F71CB8129325144A22F446F8BDF0297F0823
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832
{
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows
bool ___supportsMainLightShadows_0;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve
bool ___requiresScreenSpaceShadowResolve_1;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth
int32_t ___mainLightShadowmapWidth_2;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight
int32_t ___mainLightShadowmapHeight_3;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount
int32_t ___mainLightShadowCascadesCount_4;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5;
// System.Single UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadeBorder
float ___mainLightShadowCascadeBorder_6;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows
bool ___supportsAdditionalLightShadows_7;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth
int32_t ___additionalLightsShadowmapWidth_8;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight
int32_t ___additionalLightsShadowmapHeight_9;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows
bool ___supportsSoftShadows_10;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits
int32_t ___shadowmapDepthBufferBits_11;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.Rendering.Universal.ShadowData::bias
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Rendering.Universal.ShadowData::resolution
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordAdditionalLightShadowsEnabled
bool ___isKeywordAdditionalLightShadowsEnabled_14;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordSoftShadowsEnabled
bool ___isKeywordSoftShadowsEnabled_15;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke
{
int32_t ___supportsMainLightShadows_0;
int32_t ___requiresScreenSpaceShadowResolve_1;
int32_t ___mainLightShadowmapWidth_2;
int32_t ___mainLightShadowmapHeight_3;
int32_t ___mainLightShadowCascadesCount_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5;
float ___mainLightShadowCascadeBorder_6;
int32_t ___supportsAdditionalLightShadows_7;
int32_t ___additionalLightsShadowmapWidth_8;
int32_t ___additionalLightsShadowmapHeight_9;
int32_t ___supportsSoftShadows_10;
int32_t ___shadowmapDepthBufferBits_11;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13;
int32_t ___isKeywordAdditionalLightShadowsEnabled_14;
int32_t ___isKeywordSoftShadowsEnabled_15;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com
{
int32_t ___supportsMainLightShadows_0;
int32_t ___requiresScreenSpaceShadowResolve_1;
int32_t ___mainLightShadowmapWidth_2;
int32_t ___mainLightShadowmapHeight_3;
int32_t ___mainLightShadowCascadesCount_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5;
float ___mainLightShadowCascadeBorder_6;
int32_t ___supportsAdditionalLightShadows_7;
int32_t ___additionalLightsShadowmapWidth_8;
int32_t ___additionalLightsShadowmapHeight_9;
int32_t ___supportsSoftShadows_10;
int32_t ___shadowmapDepthBufferBits_11;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13;
int32_t ___isKeywordAdditionalLightShadowsEnabled_14;
int32_t ___isKeywordSoftShadowsEnabled_15;
};
// UnityEngine.Rendering.Universal.ShadowQuality
struct ShadowQuality_tA2A95092FE517E629C7015F01CFFD83704BFAD24
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowResolution
struct ShadowResolution_t6C40A535E6EC0EFEF19D5BD8B3470E3EAEE58C2F
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8
{
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.SortingCriteria
struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39
{
// System.Int32 UnityEngine.Rendering.SortingCriteria::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.StencilOp
struct StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436
{
// System.Int32 UnityEngine.Rendering.StencilOp::value__
int32_t ___value___2;
};
// UnityEngine.StereoTargetEyeMask
struct StereoTargetEyeMask_t938A55A4503B0E0F4673D0014089585B55865C93
{
// System.Int32 UnityEngine.StereoTargetEyeMask::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.StoreActionsOptimization
struct StoreActionsOptimization_tB5EB82E81175365B1DF3C5DE71F35E77E3B38B4A
{
// System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642
{
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.TileSize
struct TileSize_t69A5EAADDDA528EBA9281C4EC3E9AB1DA7F759CE
{
// System.Int32 UnityEngine.Rendering.Universal.TileSize::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.URPProfileId
struct URPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481
{
// System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline
struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F : public RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_DebugDisplaySettingsUI
DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* ___m_DebugDisplaySettingsUI_7;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_GlobalSettings
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___m_GlobalSettings_8;
// System.Comparison`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___cameraComparison_16;
};
struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields
{
// UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___m_XRSystem_2;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightPosition_9;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightColor_10;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightAttenuation_11;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightSpotDirection_12;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightsProbeChannel_13;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_ShadowBiasData_14;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowResolutionData
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowResolutionData_15;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___lightsDelegate_17;
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8
{
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.VisibleLightFlags
struct VisibleLightFlags_t337DB92EFB0014AD6A250E1E45338B1194657CD8
{
// System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode
struct VolumeFrameworkUpdateMode_tCD9A8BEF3700F3AA490F1BB39EF8A88E94398627
{
// System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.XRView
struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1;
// UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3;
// System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice
int32_t ___textureArraySlice_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView
struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3;
int32_t ___textureArraySlice_4;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView
struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3;
int32_t ___textureArraySlice_4;
};
// UnityEngine.Rendering.Universal.XRViewCreateInfo
struct XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::projMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::viewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1;
// UnityEngine.Rect UnityEngine.Rendering.Universal.XRViewCreateInfo::viewport
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
// System.Int32 UnityEngine.Rendering.Universal.XRViewCreateInfo::textureArraySlice
int32_t ___textureArraySlice_3;
};
// UnityEngine.Camera/StereoscopicEye
struct StereoscopicEye_t30CC7EDE30A53D77DA8D865A2C52A86F2F625008
{
// System.Int32 UnityEngine.Camera/StereoscopicEye::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode
struct WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2
{
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.SliceCullingJob/Cone
struct Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C
{
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Cone::tip
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___tip_0;
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Cone::direction
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___direction_1;
// System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Cone::height
float ___height_2;
// System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Cone::radius
float ___radius_3;
};
// UnityEngine.Rendering.Universal.SliceCullingJob/Plane
struct Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6
{
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Plane::normal
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___normal_0;
// System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Plane::distanceToOrigin
float ___distanceToOrigin_1;
};
// UnityEngine.Rendering.Universal.SliceCullingJob/Sphere
struct Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D
{
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Sphere::center
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___center_0;
// System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Sphere::radius
float ___radius_1;
};
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
struct LightmapMixedBakeModes_tA9CBB8FED394CF87363E6013E665FA59267904EF
{
// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
struct ReflectionProbeModes_t09C3CE8EDD13F84305A19602D37D51F39E5E3DFC
{
// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
int32_t ___value___2;
};
// UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter
struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260
{
// UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::view
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0;
// UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::projection
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1;
// UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::viewport
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
// UnityEngine.Mesh UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::occlusionMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3;
// System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::textureArraySlice
int32_t ___textureArraySlice_4;
// UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::previousView
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5;
// System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::isPreviousViewValid
bool ___isPreviousViewValid_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter
struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260_marshaled_pinvoke
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3;
int32_t ___textureArraySlice_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5;
int32_t ___isPreviousViewValid_6;
};
// Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter
struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260_marshaled_com
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3;
int32_t ___textureArraySlice_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5;
int32_t ___isPreviousViewValid_6;
};
// Unity.Collections.NativeArray`1<System.Int32>
struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.LightMinMaxZ>
struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.LightType>
struct NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Single>
struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.UInt16>
struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.UInt32>
struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.ZBin>
struct NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<Unity.Mathematics.float3>
struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering
struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_WireframeMode
int32_t ___m_WireframeMode_0;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_Overdraw
bool ___m_Overdraw_1;
// UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugFullScreenMode>k__BackingField
int32_t ___U3CdebugFullScreenModeU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugFullScreenModeOutputSizeScreenPercent>k__BackingField
int32_t ___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3;
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugSceneOverrideMode>k__BackingField
int32_t ___U3CdebugSceneOverrideModeU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugMipInfoMode>k__BackingField
int32_t ___U3CdebugMipInfoModeU3Ek__BackingField_5;
// UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugPostProcessingMode>k__BackingField
int32_t ___U3CdebugPostProcessingModeU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<enableMsaa>k__BackingField
bool ___U3CenableMsaaU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<enableHDR>k__BackingField
bool ___U3CenableHDRU3Ek__BackingField_8;
// UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<validationMode>k__BackingField
int32_t ___U3CvalidationModeU3Ek__BackingField_9;
// UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<validationChannels>k__BackingField
int32_t ___U3CvalidationChannelsU3Ek__BackingField_10;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<ValidationRangeMin>k__BackingField
float ___U3CValidationRangeMinU3Ek__BackingField_11;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<ValidationRangeMax>k__BackingField
float ___U3CValidationRangeMaxU3Ek__BackingField_12;
};
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
float ___penumbraWidthRadian_7;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
int32_t ___instanceID_0;
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
int32_t ___cookieID_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
float ___cookieScale_2;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
float ___coneAngle_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
float ___innerConeAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
float ___shape0_10;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
float ___shape1_11;
// UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
uint8_t ___type_12;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
uint8_t ___mode_13;
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
uint8_t ___shadow_14;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
uint8_t ___falloff_15;
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
float ___sphereRadius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4
{
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode
int32_t ___gradingMode_0;
// System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize
int32_t ___lutSize_1;
// System.Boolean UnityEngine.Rendering.Universal.PostProcessingData::useFastSRGBLinearConversion
bool ___useFastSRGBLinearConversion_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke
{
int32_t ___gradingMode_0;
int32_t ___lutSize_1;
int32_t ___useFastSRGBLinearConversion_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com
{
int32_t ___gradingMode_0;
int32_t ___lutSize_1;
int32_t ___useFastSRGBLinearConversion_2;
};
// UnityEngine.Rendering.RasterState
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26
{
// UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode
int32_t ___m_CullingMode_1;
// System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits
int32_t ___m_OffsetUnits_2;
// System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor
float ___m_OffsetFactor_3;
// System.Byte UnityEngine.Rendering.RasterState::m_DepthClip
uint8_t ___m_DepthClip_4;
// System.Byte UnityEngine.Rendering.RasterState::m_Conservative
uint8_t ___m_Conservative_5;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding1
uint8_t ___m_Padding1_6;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding2
uint8_t ___m_Padding2_7;
};
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields
{
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0;
};
// UnityEngine.Rendering.RenderTargetIdentifier
struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B
{
// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
int32_t ___m_Type_1;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
int32_t ___m_NameID_2;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
int32_t ___m_InstanceID_3;
// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
intptr_t ___m_BufferPointer_4;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
int32_t ___m_MipLevel_5;
// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
int32_t ___m_CubeFace_6;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
int32_t ___m_DepthSlice_7;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_4;
// System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask
uint32_t ___m_CullingMask_5;
// System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask
uint64_t ___m_SceneMask_6;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull
int32_t ___m_LayerCull_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
// UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance
float ___m_ShadowDistance_12;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset
float ___m_ShadowNearPlaneOffset_13;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions
int32_t ___m_CullingOptions_14;
// UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria
int32_t ___m_ReflectionProbeSortingCriteria_15;
// UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold
float ___m_AccurateOcclusionThreshold_17;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs
int32_t ___m_MaximumPortalCullingJobs_18;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance
float ___m_StereoSeparationDistance_21;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights
int32_t ___m_maximumVisibleLights_22;
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere
bool ___m_ConservativeEnclosingSphere_23;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere
int32_t ___m_NumIterationsEnclosingSphere_24;
};
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_2;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount
int32_t ___layerCount_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
float ___sphereRadius_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
float ___coneAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
float ___innerConeAngle_10;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
uint8_t ___falloff_11;
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
uint8_t ___angularFalloff_12;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// UnityEngine.Rendering.Universal.StencilStateData
struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState
bool ___overrideStencilState_0;
// System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference
int32_t ___stencilReference_1;
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction
int32_t ___stencilCompareFunction_2;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation
int32_t ___passOperation_3;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation
int32_t ___failOperation_4;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation
int32_t ___zFailOperation_5;
};
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject
{
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlightenLightmapper>k__BackingField
bool ___U3CenlightenLightmapperU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
bool ___U3CenlightenU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
bool ___U3CmotionVectorsU3Ek__BackingField_9;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
bool ___U3CreceiveShadowsU3Ek__BackingField_10;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
bool ___U3CreflectionProbesU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbesBlendDistance>k__BackingField
bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
bool ___U3CrendererPriorityU3Ek__BackingField_13;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
bool ___U3CrendersUIOverlayU3Ek__BackingField_14;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
bool ___U3CoverridesFogU3Ek__BackingField_16;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
bool ___U3CoverridesLODBiasU3Ek__BackingField_20;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
bool ___U3CrendererProbesU3Ek__BackingField_22;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
bool ___U3CparticleSystemInstancingU3Ek__BackingField_23;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
bool ___U3CoverridesShadowmaskU3Ek__BackingField_26;
// System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27;
};
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields
{
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// UnityEngine.Rendering.VisibleLight
struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805
{
// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType
int32_t ___m_LightType_0;
// UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_FinalColor_1;
// UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_ScreenRect_2;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_3;
// System.Single UnityEngine.Rendering.VisibleLight::m_Range
float ___m_Range_4;
// System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle
float ___m_SpotAngle_5;
// System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId
int32_t ___m_InstanceId_6;
// UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags
int32_t ___m_Flags_7;
};
// UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036
{
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthTexture
bool ___requiresDepthTexture_0;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthPrepass
bool ___requiresDepthPrepass_1;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresNormalsTexture
bool ___requiresNormalsTexture_2;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresColorTexture
bool ___requiresColorTexture_3;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresMotionVectors
bool ___requiresMotionVectors_4;
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthNormalAtEvent
int32_t ___requiresDepthNormalAtEvent_5;
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthTextureEarliestEvent
int32_t ___requiresDepthTextureEarliestEvent_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke
{
int32_t ___requiresDepthTexture_0;
int32_t ___requiresDepthPrepass_1;
int32_t ___requiresNormalsTexture_2;
int32_t ___requiresColorTexture_3;
int32_t ___requiresMotionVectors_4;
int32_t ___requiresDepthNormalAtEvent_5;
int32_t ___requiresDepthTextureEarliestEvent_6;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com
{
int32_t ___requiresDepthTexture_0;
int32_t ___requiresDepthPrepass_1;
int32_t ___requiresNormalsTexture_2;
int32_t ___requiresColorTexture_3;
int32_t ___requiresMotionVectors_4;
int32_t ___requiresDepthNormalAtEvent_5;
int32_t ___requiresDepthTextureEarliestEvent_6;
};
// UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings
struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453
{
// UnityEngine.Vector2Int UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::resolution
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::format
int32_t ___format_1;
// System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::useMips
bool ___useMips_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings
struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0;
int32_t ___format_1;
int32_t ___useMips_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings
struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0;
int32_t ___format_1;
int32_t ___useMips_2;
};
// System.Comparison`1<UnityEngine.Camera>
struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A : public MulticastDelegate_t
{
};
// System.Predicate`1<UnityEngine.Camera>
struct Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C : public MulticastDelegate_t
{
};
// System.Predicate`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Rendering.AttachmentDescriptor
struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E
{
// UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction
int32_t ___m_LoadAction_0;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction
int32_t ___m_StoreAction_1;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format
int32_t ___m_Format_2;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4;
// UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5;
// System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth
float ___m_ClearDepth_6;
// System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil
uint32_t ___m_ClearStencil_7;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1;
// UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2;
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType
int32_t ___renderType_3;
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5;
// UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6;
// System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth
int32_t ___pixelWidth_7;
// System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight
int32_t ___pixelHeight_8;
// System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio
float ___aspectRatio_9;
// System.Single UnityEngine.Rendering.Universal.CameraData::renderScale
float ___renderScale_10;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth
bool ___clearDepth_11;
// UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType
int32_t ___cameraType_12;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport
bool ___isDefaultViewport_13;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled
bool ___isHdrEnabled_14;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture
bool ___requiresDepthTexture_15;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture
bool ___requiresOpaqueTexture_16;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessingRequiresDepthTexture
bool ___postProcessingRequiresDepthTexture_17;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering
bool ___xrRendering_18;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags
int32_t ___defaultOpaqueSortFlags_19;
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled
bool ___isStereoEnabled_21;
// System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance
float ___maxShadowDistance_22;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled
bool ___postProcessEnabled_23;
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>> UnityEngine.Rendering.Universal.CameraData::captureActions
RuntimeObject* ___captureActions_24;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25;
// UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled
bool ___isStopNaNEnabled_27;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled
bool ___isDitheringEnabled_28;
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing
int32_t ___antialiasing_29;
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality
int32_t ___antialiasingQuality_30;
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget
bool ___resolveFinalTarget_32;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.CameraData::worldSpaceCameraPos
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2;
int32_t ___renderType_3;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6;
int32_t ___pixelWidth_7;
int32_t ___pixelHeight_8;
float ___aspectRatio_9;
float ___renderScale_10;
int32_t ___clearDepth_11;
int32_t ___cameraType_12;
int32_t ___isDefaultViewport_13;
int32_t ___isHdrEnabled_14;
int32_t ___requiresDepthTexture_15;
int32_t ___requiresOpaqueTexture_16;
int32_t ___postProcessingRequiresDepthTexture_17;
int32_t ___xrRendering_18;
int32_t ___defaultOpaqueSortFlags_19;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20;
int32_t ___isStereoEnabled_21;
float ___maxShadowDistance_22;
int32_t ___postProcessEnabled_23;
RuntimeObject* ___captureActions_24;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26;
int32_t ___isStopNaNEnabled_27;
int32_t ___isDitheringEnabled_28;
int32_t ___antialiasing_29;
int32_t ___antialiasingQuality_30;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31;
int32_t ___resolveFinalTarget_32;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2;
int32_t ___renderType_3;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6;
int32_t ___pixelWidth_7;
int32_t ___pixelHeight_8;
float ___aspectRatio_9;
float ___renderScale_10;
int32_t ___clearDepth_11;
int32_t ___cameraType_12;
int32_t ___isDefaultViewport_13;
int32_t ___isHdrEnabled_14;
int32_t ___requiresDepthTexture_15;
int32_t ___requiresOpaqueTexture_16;
int32_t ___postProcessingRequiresDepthTexture_17;
int32_t ___xrRendering_18;
int32_t ___defaultOpaqueSortFlags_19;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20;
int32_t ___isStereoEnabled_21;
float ___maxShadowDistance_22;
int32_t ___postProcessEnabled_23;
RuntimeObject* ___captureActions_24;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26;
int32_t ___isStopNaNEnabled_27;
int32_t ___isDitheringEnabled_28;
int32_t ___antialiasing_29;
int32_t ___antialiasingQuality_30;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31;
int32_t ___resolveFinalTarget_32;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33;
};
// UnityEngine.Rendering.Universal.DebugHandler
struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4 : public RuntimeObject
{
// UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::m_ReplacementMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ReplacementMaterial_27;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_HasDebugRenderTarget
bool ___m_HasDebugRenderTarget_28;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetSupportsStereo
bool ___m_DebugRenderTargetSupportsStereo_29;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetPixelRect
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_DebugRenderTargetPixelRect_30;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetIdentifier
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DebugRenderTargetIdentifier_31;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::m_DebugDisplaySettings
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_DebugDisplaySettings_32;
};
struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorInvalidModePropertyId
int32_t ___k_DebugColorInvalidModePropertyId_0;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorPropertyId
int32_t ___k_DebugColorPropertyId_1;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTexturePropertyId
int32_t ___k_DebugTexturePropertyId_2;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureNoStereoPropertyId
int32_t ___k_DebugTextureNoStereoPropertyId_3;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureDisplayRect
int32_t ___k_DebugTextureDisplayRect_4;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugRenderTargetSupportsStereo
int32_t ___k_DebugRenderTargetSupportsStereo_5;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialModeId
int32_t ___k_DebugMaterialModeId_6;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugVertexAttributeModeId
int32_t ___k_DebugVertexAttributeModeId_7;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialValidationModeId
int32_t ___k_DebugMaterialValidationModeId_8;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMipInfoModeId
int32_t ___k_DebugMipInfoModeId_9;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugSceneOverrideModeId
int32_t ___k_DebugSceneOverrideModeId_10;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugFullScreenModeId
int32_t ___k_DebugFullScreenModeId_11;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidationModeId
int32_t ___k_DebugValidationModeId_12;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateBelowMinThresholdColorPropertyId
int32_t ___k_DebugValidateBelowMinThresholdColorPropertyId_13;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAboveMaxThresholdColorPropertyId
int32_t ___k_DebugValidateAboveMaxThresholdColorPropertyId_14;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingModeId
int32_t ___k_DebugLightingModeId_15;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingFeatureFlagsId
int32_t ___k_DebugLightingFeatureFlagsId_16;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMinLuminanceId
int32_t ___k_DebugValidateAlbedoMinLuminanceId_17;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMaxLuminanceId
int32_t ___k_DebugValidateAlbedoMaxLuminanceId_18;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoSaturationToleranceId
int32_t ___k_DebugValidateAlbedoSaturationToleranceId_19;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoHueToleranceId
int32_t ___k_DebugValidateAlbedoHueToleranceId_20;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoCompareColorId
int32_t ___k_DebugValidateAlbedoCompareColorId_21;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMinValueId
int32_t ___k_DebugValidateMetallicMinValueId_22;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMaxValueId
int32_t ___k_DebugValidateMetallicMaxValueId_23;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_ValidationChannelsId
int32_t ___k_ValidationChannelsId_24;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMinimumId
int32_t ___k_RangeMinimumId_25;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMaximumId
int32_t ___k_RangeMaximumId_26;
};
// UnityEngine.Rendering.Universal.Internal.ForwardLights
struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA : public RuntimeObject
{
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsBufferId
int32_t ___m_AdditionalLightsBufferId_0;
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsIndicesId
int32_t ___m_AdditionalLightsIndicesId_1;
// UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.ForwardLights::m_MixedLightingSetup
int32_t ___m_MixedLightingSetup_4;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightPositions
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightPositions_5;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightColors
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightColors_6;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightAttenuations
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightAttenuations_7;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightSpotDirections
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightSpotDirections_8;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightOcclusionProbeChannels
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightOcclusionProbeChannels_9;
// System.Single[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsLayerMasks
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_AdditionalLightsLayerMasks_10;
// System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights::m_UseStructuredBuffer
bool ___m_UseStructuredBuffer_11;
// System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights::m_UseClusteredRendering
bool ___m_UseClusteredRendering_12;
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_DirectionalLightCount
int32_t ___m_DirectionalLightCount_13;
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ActualTileWidth
int32_t ___m_ActualTileWidth_14;
// Unity.Mathematics.int2 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_TileResolution
int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A ___m_TileResolution_15;
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_RequestedTileWidth
int32_t ___m_RequestedTileWidth_16;
// System.Single UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBinFactor
float ___m_ZBinFactor_17;
// System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBinOffset
int32_t ___m_ZBinOffset_18;
// Unity.Jobs.JobHandle UnityEngine.Rendering.Universal.Internal.ForwardLights::m_CullingHandle
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___m_CullingHandle_19;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.ZBin> UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBins
NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 ___m_ZBins_20;
// Unity.Collections.NativeArray`1<System.UInt32> UnityEngine.Rendering.Universal.Internal.ForwardLights::m_TileLightMasks
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___m_TileLightMasks_21;
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBinBuffer
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_ZBinBuffer_22;
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.ForwardLights::m_TileBuffer
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_TileBuffer_23;
// UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.ForwardLights::m_LightCookieManager
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_24;
};
struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_3;
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470
{
// System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex
int32_t ___mainLightIndex_0;
// System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount
int32_t ___additionalLightsCount_1;
// System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount
int32_t ___maxPerObjectAdditionalLightsCount_2;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.Universal.LightData::visibleLights
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.Universal.LightData::originalIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4;
// System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex
bool ___shadeAdditionalLightsPerVertex_5;
// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting
bool ___supportsMixedLighting_6;
// System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBoxProjection
bool ___reflectionProbeBoxProjection_7;
// System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBlending
bool ___reflectionProbeBlending_8;
// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsLightLayers
bool ___supportsLightLayers_9;
// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsAdditionalLights
bool ___supportsAdditionalLights_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke
{
int32_t ___mainLightIndex_0;
int32_t ___additionalLightsCount_1;
int32_t ___maxPerObjectAdditionalLightsCount_2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4;
int32_t ___shadeAdditionalLightsPerVertex_5;
int32_t ___supportsMixedLighting_6;
int32_t ___reflectionProbeBoxProjection_7;
int32_t ___reflectionProbeBlending_8;
int32_t ___supportsLightLayers_9;
int32_t ___supportsAdditionalLights_10;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com
{
int32_t ___mainLightIndex_0;
int32_t ___additionalLightsCount_1;
int32_t ___maxPerObjectAdditionalLightsCount_2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4;
int32_t ___shadeAdditionalLightsPerVertex_5;
int32_t ___supportsMixedLighting_6;
int32_t ___reflectionProbeBoxProjection_7;
int32_t ___reflectionProbeBlending_8;
int32_t ___supportsLightLayers_9;
int32_t ___supportsAdditionalLights_10;
};
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Rendering.Universal.PostProcessData
struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders
ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* ___shaders_4;
// UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures
TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* ___textures_5;
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Rendering.RenderPipelineGlobalSettings
struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Rendering.RenderStateBlock
struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733
{
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0;
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference
int32_t ___m_StencilReference_4;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask
int32_t ___m_Mask_5;
};
// UnityEngine.Rendering.Universal.RenderTargetHandle
struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66
{
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::<id>k__BackingField
int32_t ___U3CidU3Ek__BackingField_0;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::<rtid>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrtidU3Ek__BackingField_1;
};
struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___CameraTarget_2;
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Rendering.Universal.ScriptableRenderPass
struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderPassEvent>k__BackingField
int32_t ___U3CrenderPassEventU3Ek__BackingField_0;
// UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ColorStoreActions_1;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction
int32_t ___m_DepthStoreAction_2;
// System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenColorStoreActions
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_OverriddenColorStoreActions_3;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenDepthStoreAction
bool ___m_OverriddenDepthStoreAction_4;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::<profilingSampler>k__BackingField
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingSamplerU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<overrideCameraTarget>k__BackingField
bool ___U3CoverrideCameraTargetU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<isBlitRenderPass>k__BackingField
bool ___U3CisBlitRenderPassU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<useNativeRenderPass>k__BackingField
bool ___U3CuseNativeRenderPassU3Ek__BackingField_8;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetWidth>k__BackingField
int32_t ___U3CrenderTargetWidthU3Ek__BackingField_9;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetHeight>k__BackingField
int32_t ___U3CrenderTargetHeightU3Ek__BackingField_10;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetSampleCount>k__BackingField
int32_t ___U3CrenderTargetSampleCountU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<depthOnly>k__BackingField
bool ___U3CdepthOnlyU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<isLastPass>k__BackingField
bool ___U3CisLastPassU3Ek__BackingField_13;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderPassQueueIndex>k__BackingField
int32_t ___U3CrenderPassQueueIndexU3Ek__BackingField_14;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachmentIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_ColorAttachmentIndices_15;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_InputAttachmentIndices_16;
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetFormat>k__BackingField
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CrenderTargetFormatU3Ek__BackingField_17;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ColorAttachments_18;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachments
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_InputAttachments_19;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DepthAttachment_20;
// UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input
int32_t ___m_Input_21;
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag
int32_t ___m_ClearFlag_22;
// UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_23;
};
// UnityEngine.Rendering.Universal.ScriptableRendererData
struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::<isInvalidated>k__BackingField
bool ___U3CisInvalidatedU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources UnityEngine.Rendering.Universal.ScriptableRendererData::debugShaders
DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* ___debugShaders_5;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures
List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_6;
// System.Collections.Generic.List`1<System.Int64> UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap
List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ___m_RendererFeatureMap_7;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::m_UseNativeRenderPass
bool ___m_UseNativeRenderPass_8;
};
// UnityEngine.Rendering.Universal.ScriptableRendererFeature
struct ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::m_Active
bool ___m_Active_4;
};
// UnityEngine.Rendering.Universal.SliceCullingJob
struct SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC
{
// System.Single UnityEngine.Rendering.Universal.SliceCullingJob::scale
float ___scale_0;
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewOrigin
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewOrigin_1;
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewForward
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewForward_2;
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewRight
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewRight_3;
// Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewUp
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewUp_4;
// Unity.Collections.NativeArray`1<UnityEngine.LightType> UnityEngine.Rendering.Universal.SliceCullingJob::lightTypes
NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 ___lightTypes_5;
// Unity.Collections.NativeArray`1<System.Single> UnityEngine.Rendering.Universal.SliceCullingJob::radiuses
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___radiuses_6;
// Unity.Collections.NativeArray`1<Unity.Mathematics.float3> UnityEngine.Rendering.Universal.SliceCullingJob::directions
NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 ___directions_7;
// Unity.Collections.NativeArray`1<Unity.Mathematics.float3> UnityEngine.Rendering.Universal.SliceCullingJob::positions
NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 ___positions_8;
// Unity.Collections.NativeArray`1<System.Single> UnityEngine.Rendering.Universal.SliceCullingJob::coneRadiuses
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___coneRadiuses_9;
// System.Int32 UnityEngine.Rendering.Universal.SliceCullingJob::lightsPerTile
int32_t ___lightsPerTile_10;
// Unity.Collections.NativeArray`1<System.UInt32> UnityEngine.Rendering.Universal.SliceCullingJob::sliceLightMasks
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___sliceLightMasks_11;
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Rendering.VolumeComponent
struct VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// System.Boolean UnityEngine.Rendering.VolumeComponent::active
bool ___active_4;
// System.String UnityEngine.Rendering.VolumeComponent::<displayName>k__BackingField
String_t* ___U3CdisplayNameU3Ek__BackingField_5;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.VolumeParameter> UnityEngine.Rendering.VolumeComponent::<parameters>k__BackingField
ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76* ___U3CparametersU3Ek__BackingField_6;
};
// UnityEngine.Rendering.Universal.XRPass
struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24 : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView> UnityEngine.Rendering.Universal.XRPass::views
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* ___views_0;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::<xrSdkEnabled>k__BackingField
bool ___U3CxrSdkEnabledU3Ek__BackingField_1;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::<copyDepth>k__BackingField
bool ___U3CcopyDepthU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::<multipassId>k__BackingField
int32_t ___U3CmultipassIdU3Ek__BackingField_3;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::<cullingPassId>k__BackingField
int32_t ___U3CcullingPassIdU3Ek__BackingField_4;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::<renderTarget>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrenderTargetU3Ek__BackingField_5;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::<renderTargetDesc>k__BackingField
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CrenderTargetDescU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::<renderTargetIsRenderTexture>k__BackingField
bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::<isLateLatchEnabled>k__BackingField
bool ___U3CisLateLatchEnabledU3Ek__BackingField_9;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::<canMarkLateLatch>k__BackingField
bool ___U3CcanMarkLateLatchU3Ek__BackingField_10;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::<hasMarkedLateLatch>k__BackingField
bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11;
// UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::<cullingParams>k__BackingField
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___U3CcullingParamsU3Ek__BackingField_12;
// UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_13;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMeshCombined_14;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode
int32_t ___occlusionMeshCombinedHashCode_15;
// UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView
CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_16;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoProjectionMatrix_21;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoViewMatrix_22;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoCameraProjectionMatrix_23;
};
struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields
{
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___invalidRT_7;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRCustomMirrorProfilingSampler_18;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XROcclusionProfilingSampler_20;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V
int32_t ___UNITY_STEREO_MATRIX_V_24;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV
int32_t ___UNITY_STEREO_MATRIX_IV_25;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP
int32_t ___UNITY_STEREO_MATRIX_VP_26;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP
int32_t ___UNITY_STEREO_MATRIX_IVP_27;
};
// UnityEngine.Rendering.Universal.XRPassCreateInfo
struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7
{
// System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::multipassId
int32_t ___multipassId_0;
// System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingPassId
int32_t ___cullingPassId_1;
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTarget
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetDesc
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3;
// System.Boolean UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetIsRenderTexture
bool ___renderTargetIsRenderTexture_4;
// UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingParameters
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParameters_5;
// UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPassCreateInfo::customMirrorView
CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo
struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke
{
int32_t ___multipassId_0;
int32_t ___cullingPassId_1;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3;
int32_t ___renderTargetIsRenderTexture_4;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke ___cullingParameters_5;
Il2CppMethodPointer ___customMirrorView_6;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo
struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com
{
int32_t ___multipassId_0;
int32_t ___cullingPassId_1;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3;
int32_t ___renderTargetIsRenderTexture_4;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com ___cullingParameters_5;
Il2CppMethodPointer ___customMirrorView_6;
};
// UnityEngine.Rendering.Universal.XRSystemData
struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders
ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* ___shaders_4;
};
// UnityEngine.Rendering.Universal.ZBinningJob
struct ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E
{
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.ZBin> UnityEngine.Rendering.Universal.ZBinningJob::bins
NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 ___bins_1;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.LightMinMaxZ> UnityEngine.Rendering.Universal.ZBinningJob::minMaxZs
NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 ___minMaxZs_2;
// System.Int32 UnityEngine.Rendering.Universal.ZBinningJob::binOffset
int32_t ___binOffset_3;
// System.Single UnityEngine.Rendering.Universal.ZBinningJob::zFactor
float ___zFactor_4;
};
// UnityEngine.Rendering.Universal.LightCookieManager/Settings
struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1
{
// UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings UnityEngine.Rendering.Universal.LightCookieManager/Settings::atlas
AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 ___atlas_0;
// System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/Settings::maxAdditionalLights
int32_t ___maxAdditionalLights_1;
// System.Single UnityEngine.Rendering.Universal.LightCookieManager/Settings::cubeOctahedralSizeScale
float ___cubeOctahedralSizeScale_2;
// System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings::useStructuredBuffer
bool ___useStructuredBuffer_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings
struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_pinvoke
{
AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke ___atlas_0;
int32_t ___maxAdditionalLights_1;
float ___cubeOctahedralSizeScale_2;
int32_t ___useStructuredBuffer_3;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings
struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_com
{
AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com ___atlas_0;
int32_t ___maxAdditionalLights_1;
float ___cubeOctahedralSizeScale_2;
int32_t ___useStructuredBuffer_3;
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t
{
};
// UnityEngine.XR.XRDisplaySubsystem/XRRenderPass
struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8
{
// System.IntPtr UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::displaySubsystemInstance
intptr_t ___displaySubsystemInstance_0;
// System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderPassIndex
int32_t ___renderPassIndex_1;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2;
// UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTargetDesc
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3;
// System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::hasMotionVectorPass
bool ___hasMotionVectorPass_4;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5;
// UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTargetDesc
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6;
// System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::shouldFillOutDepth
bool ___shouldFillOutDepth_7;
// System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::cullingPassIndex
int32_t ___cullingPassIndex_8;
};
// Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass
struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8_marshaled_pinvoke
{
intptr_t ___displaySubsystemInstance_0;
int32_t ___renderPassIndex_1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3;
int32_t ___hasMotionVectorPass_4;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6;
int32_t ___shouldFillOutDepth_7;
int32_t ___cullingPassIndex_8;
};
// Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass
struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8_marshaled_com
{
intptr_t ___displaySubsystemInstance_0;
int32_t ___renderPassIndex_1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3;
int32_t ___hasMotionVectorPass_4;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6;
int32_t ___shouldFillOutDepth_7;
int32_t ___cullingPassIndex_8;
};
// UnityEngine.Rendering.Universal.XRPass/CustomMirrorView
struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316 : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass
struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_UseStructuredBuffer
bool ___m_UseStructuredBuffer_29;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmap
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AdditionalLightsShadowmap_31;
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmapTexture
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_AdditionalLightsShadowmapTexture_32;
// System.Single UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_MaxShadowDistanceSq
float ___m_MaxShadowDistanceSq_33;
// System.Single UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_CascadeBorder
float ___m_CascadeBorder_34;
// UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowSlices
ShadowSliceDataU5BU5D_t3B41B7A06BAB3677671AEE84FBCF1A23B7DC7D04* ___m_AdditionalLightsShadowSlices_35;
// System.Int32[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_VisibleLightIndexToAdditionalLightIndex
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToAdditionalLightIndex_36;
// System.Int32[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightIndexToVisibleLightIndex
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_AdditionalLightIndexToVisibleLightIndex_37;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowSliceToAdditionalLightIndex
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowSliceToAdditionalLightIndex_38;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_GlobalShadowSliceIndexToPerLightShadowSliceIndex
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_GlobalShadowSliceIndexToPerLightShadowSliceIndex_39;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightIndexToShadowParams
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightIndexToShadowParams_40;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightShadowSliceIndexTo_WorldShadowMatrix
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_AdditionalLightShadowSliceIndexTo_WorldShadowMatrix_41;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest> UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowResolutionRequests
List_1_tE07459D48AF9F19C6ECC25436DA9F1F6C12FFF0A* ___m_ShadowResolutionRequests_42;
// System.Single[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_VisibleLightIndexToCameraSquareDistance
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_VisibleLightIndexToCameraSquareDistance_43;
// UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_SortedShadowResolutionRequests
ShadowResolutionRequestU5BU5D_t3D199791CBD21072E390C90C6EEFF32FABFF6B08* ___m_SortedShadowResolutionRequests_44;
// System.Int32[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_VisibleLightIndexToSortedShadowResolutionRequestsFirstSliceIndex
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToSortedShadowResolutionRequestsFirstSliceIndex_45;
// System.Collections.Generic.List`1<UnityEngine.RectInt> UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_UnusedAtlasSquareAreas
List_1_t6988D2B11937CB8462E839C2DE1714ACD7797AF4* ___m_UnusedAtlasSquareAreas_46;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_CreateEmptyShadowmap
bool ___m_CreateEmptyShadowmap_47;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_SupportsBoxFilterForShadows
bool ___m_SupportsBoxFilterForShadows_48;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ProfilingSetupSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupSampler_49;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutShadowSlicesTooMany
bool ___m_IssuedMessageAboutShadowSlicesTooMany_56;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutShadowMapsRescale
bool ___m_IssuedMessageAboutShadowMapsRescale_57;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutShadowMapsTooBig
bool ___m_IssuedMessageAboutShadowMapsTooBig_58;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutRemovedShadowSlices
bool ___m_IssuedMessageAboutRemovedShadowSlices_59;
// System.Collections.Generic.Dictionary`2<System.Int32,System.UInt64> UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowRequestsHashes
Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA* ___m_ShadowRequestsHashes_60;
};
struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsBufferId
int32_t ___m_AdditionalShadowsBufferId_24;
// System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsIndicesId
int32_t ___m_AdditionalShadowsIndicesId_25;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::c_DefaultShadowParams
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___c_DefaultShadowParams_26;
// System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsWorldToShadow_SSBO
int32_t ___m_AdditionalLightsWorldToShadow_SSBO_27;
// System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowParams_SSBO
int32_t ___m_AdditionalShadowParams_SSBO_28;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutPointLightHardShadowResolutionTooSmall
bool ___m_IssuedMessageAboutPointLightHardShadowResolutionTooSmall_54;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutPointLightSoftShadowResolutionTooSmall
bool ___m_IssuedMessageAboutPointLightSoftShadowResolutionTooSmall_55;
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Rendering.Universal.CapturePass
struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.CapturePass::m_CameraColorHandle
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraColorHandle_24;
};
struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.CapturePass::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26;
};
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass
struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderLdr_24;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderHdr_25;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat
int32_t ___m_HdrLutFormat_26;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat
int32_t ___m_LdrLutFormat_27;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28;
// System.Boolean UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_AllowColorGradingACESHDR
bool ___m_AllowColorGradingACESHDR_29;
};
// UnityEngine.Rendering.Universal.Internal.CopyColorPass
struct CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// System.Int32 UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SampleOffsetShaderHandle
int32_t ___m_SampleOffsetShaderHandle_24;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SamplingMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_25;
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_DownsamplingMethod
int32_t ___m_DownsamplingMethod_26;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_CopyColorMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyColorMaterial_27;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::<source>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CsourceU3Ek__BackingField_28;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::<destination>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdestinationU3Ek__BackingField_29;
};
// UnityEngine.Rendering.Universal.Internal.CopyDepthPass
struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::<source>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CsourceU3Ek__BackingField_24;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::<destination>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdestinationU3Ek__BackingField_25;
// System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::<AllocateRT>k__BackingField
bool ___U3CAllocateRTU3Ek__BackingField_26;
// System.Int32 UnityEngine.Rendering.Universal.Internal.CopyDepthPass::<MssaSamples>k__BackingField
int32_t ___U3CMssaSamplesU3Ek__BackingField_27;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyDepthPass::m_CopyDepthMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_28;
};
// UnityEngine.Rendering.Universal.Internal.DeferredLights
struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::<UseRenderPass>k__BackingField
bool ___U3CUseRenderPassU3Ek__BackingField_17;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::<HasDepthPrepass>k__BackingField
bool ___U3CHasDepthPrepassU3Ek__BackingField_18;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::<HasNormalPrepass>k__BackingField
bool ___U3CHasNormalPrepassU3Ek__BackingField_19;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::<IsOverlay>k__BackingField
bool ___U3CIsOverlayU3Ek__BackingField_20;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AccurateGbufferNormals
bool ___m_AccurateGbufferNormals_21;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::<TiledDeferredShading>k__BackingField
bool ___U3CTiledDeferredShadingU3Ek__BackingField_22;
// UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::<MixedLightingSetup>k__BackingField
int32_t ___U3CMixedLightingSetupU3Ek__BackingField_23;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::<UseJobSystem>k__BackingField
bool ___U3CUseJobSystemU3Ek__BackingField_24;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::<RenderWidth>k__BackingField
int32_t ___U3CRenderWidthU3Ek__BackingField_25;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::<RenderHeight>k__BackingField
int32_t ___U3CRenderHeightU3Ek__BackingField_26;
// UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::<GbufferAttachments>k__BackingField
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* ___U3CGbufferAttachmentsU3Ek__BackingField_27;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::<DeferredInputAttachments>k__BackingField
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CDeferredInputAttachmentsU3Ek__BackingField_28;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::<DepthAttachment>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthAttachmentU3Ek__BackingField_29;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::<DepthCopyTexture>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthCopyTextureU3Ek__BackingField_30;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::<DepthInfoTexture>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthInfoTextureU3Ek__BackingField_31;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::<TileDepthInfoTexture>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CTileDepthInfoTextureU3Ek__BackingField_32;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::<GbufferAttachmentIdentifiers>k__BackingField
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_33;
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.Internal.DeferredLights::<GbufferFormats>k__BackingField
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CGbufferFormatsU3Ek__BackingField_34;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::<DepthAttachmentIdentifier>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthAttachmentIdentifierU3Ek__BackingField_35;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::<DepthCopyTextureIdentifier>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_36;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::<DepthInfoTextureIdentifier>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_37;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::<TileDepthInfoTextureIdentifier>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_38;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderWidth
int32_t ___m_CachedRenderWidth_39;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderHeight
int32_t ___m_CachedRenderHeight_40;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedProjectionMatrix_41;
// UnityEngine.Rendering.Universal.Internal.DeferredTiler[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_Tilers
DeferredTilerU5BU5D_t5968121C14BD0308FEA2AED51AEE342621CED3DA* ___m_Tilers_42;
// System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDataCapacities
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_TileDataCapacities_43;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HasTileVisLights
bool ___m_HasTileVisLights_44;
// Unity.Collections.NativeArray`1<System.UInt16> UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLights
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_stencilVisLights_45;
// Unity.Collections.NativeArray`1<System.UInt16> UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLightOffsets
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_stencilVisLightOffsets_46;
// UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AdditionalLightsShadowCasterPass
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_47;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_SphereMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_SphereMesh_48;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HemisphereMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_HemisphereMesh_49;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_FullscreenMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_FullscreenMesh_50;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxDepthRangePerBatch
int32_t ___m_MaxDepthRangePerBatch_51;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxTilesPerBatch
int32_t ___m_MaxTilesPerBatch_52;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxPunctualLightPerBatch
int32_t ___m_MaxPunctualLightPerBatch_53;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxRelLightIndicesPerBatch
int32_t ___m_MaxRelLightIndicesPerBatch_54;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDepthInfoMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_55;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_56;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_57;
// System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredPasses
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_StencilDeferredPasses_58;
// System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredPasses
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_TileDeferredPasses_59;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ScreenToWorld
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_ScreenToWorld_60;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredTiledPass
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredTiledPass_61;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredStencilPass
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredStencilPass_62;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredFogPass
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredFogPass_63;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerClearStencilPartialPass
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerClearStencilPartialPass_64;
// UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.DeferredLights::m_LightCookieManager
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_65;
};
struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_StaticFields
{
// System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_GBufferNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_GBufferNames_0;
// System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDeferredPassNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_TileDeferredPassNames_1;
// System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_StencilDeferredPassNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_StencilDeferredPassNames_2;
// System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredLights::k_InvalidLightOffset
uint16_t ___k_InvalidLightOffset_3;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLights
String_t* ___k_SetupLights_4;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredPass
String_t* ___k_DeferredPass_5;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDepthInfo
String_t* ___k_TileDepthInfo_6;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredTiledPass
String_t* ___k_DeferredTiledPass_7;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredStencilPass
String_t* ___k_DeferredStencilPass_8;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredFogPass
String_t* ___k_DeferredFogPass_9;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_ClearStencilPartial
String_t* ___k_ClearStencilPartial_10;
// System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLightConstants
String_t* ___k_SetupLightConstants_11;
// System.Single UnityEngine.Rendering.Universal.Internal.DeferredLights::kStencilShapeGuard
float ___kStencilShapeGuard_12;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLights
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupLights_13;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingDeferredPass
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDeferredPass_14;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingTileDepthInfo
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingTileDepthInfo_15;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLightConstants
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupLightConstants_16;
};
// UnityEngine.Rendering.Universal.Internal.DeferredPass
struct DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.DeferredPass::m_DeferredLights
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_24;
};
// UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass
struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<normalDescriptor>k__BackingField
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CnormalDescriptorU3Ek__BackingField_24;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<depthDescriptor>k__BackingField
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CdepthDescriptorU3Ek__BackingField_25;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<allocateDepth>k__BackingField
bool ___U3CallocateDepthU3Ek__BackingField_26;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<allocateNormal>k__BackingField
bool ___U3CallocateNormalU3Ek__BackingField_27;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId> UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<shaderTagIds>k__BackingField
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___U3CshaderTagIdsU3Ek__BackingField_28;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<depthHandle>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdepthHandleU3Ek__BackingField_29;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::<normalHandle>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CnormalHandleU3Ek__BackingField_30;
// UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::m_FilteringSettings
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_31;
// System.Int32 UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::m_RendererMSAASamples
int32_t ___m_RendererMSAASamples_32;
};
struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId> UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k_DepthNormals
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_DepthNormals_34;
};
// UnityEngine.Rendering.Universal.DepthOfField
struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1
{
// UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode
DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* ___mode_7;
// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart
MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianStart_8;
// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd
MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianEnd_9;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___gaussianMaxRadius_10;
// UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling
BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* ___highQualitySampling_11;
// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance
MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___focusDistance_12;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___aperture_13;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___focalLength_14;
// UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount
ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* ___bladeCount_15;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeCurvature_16;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeRotation_17;
};
// UnityEngine.Rendering.Universal.Internal.DepthOnlyPass
struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::<depthAttachmentHandle>k__BackingField
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdepthAttachmentHandleU3Ek__BackingField_25;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::<descriptor>k__BackingField
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CdescriptorU3Ek__BackingField_26;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::<allocateDepth>k__BackingField
bool ___U3CallocateDepthU3Ek__BackingField_27;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::<shaderTagId>k__BackingField
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CshaderTagIdU3Ek__BackingField_28;
// UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::m_FilteringSettings
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_29;
};
struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k_ShaderTagId
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_ShaderTagId_24;
};
// UnityEngine.Rendering.Universal.Internal.DrawObjectsPass
struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_FilteringSettings
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_24;
// UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_RenderStateBlock
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___m_RenderStateBlock_25;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId> UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ShaderTagIdList
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_26;
// System.String UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ProfilerTag
String_t* ___m_ProfilerTag_27;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_28;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_IsOpaque
bool ___m_IsOpaque_29;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_UseDepthPriming
bool ___m_UseDepthPriming_30;
};
struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::s_DrawObjectPassDataPropID
int32_t ___s_DrawObjectPassDataPropID_31;
};
// UnityEngine.Rendering.Universal.DrawSkyboxPass
struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
};
// UnityEngine.Rendering.Universal.Internal.FinalBlitPass
struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_Source
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_24;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_25;
};
// UnityEngine.Rendering.Universal.Internal.GBufferPass
struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.GBufferPass::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_30;
// UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.GBufferPass::m_DeferredLights
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_31;
// UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.Universal.Internal.GBufferPass::m_ShaderTagValues
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___m_ShaderTagValues_32;
// UnityEngine.Rendering.RenderStateBlock[] UnityEngine.Rendering.Universal.Internal.GBufferPass::m_RenderStateBlocks
RenderStateBlockU5BU5D_tB3277DEBE81600D781CFFD366CF0B6E363775468* ___m_RenderStateBlocks_33;
// UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.GBufferPass::m_FilteringSettings
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_34;
// UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.GBufferPass::m_RenderStateBlock
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___m_RenderStateBlock_35;
};
struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.Internal.GBufferPass::s_CameraNormalsTextureID
int32_t ___s_CameraNormalsTextureID_24;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagLit
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagLit_25;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagSimpleLit
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagSimpleLit_26;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUnlit
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagUnlit_27;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUniversalGBuffer
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagUniversalGBuffer_28;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUniversalMaterialType
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagUniversalMaterialType_29;
};
// UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass
struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.Rendering.Universal.LightCookieManager
struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B : public RuntimeObject
{
// UnityEngine.Rendering.Texture2DAtlas UnityEngine.Rendering.Universal.LightCookieManager::m_AdditionalLightsCookieAtlas
Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* ___m_AdditionalLightsCookieAtlas_1;
// UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData UnityEngine.Rendering.Universal.LightCookieManager::m_AdditionalLightsCookieShaderData
LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* ___m_AdditionalLightsCookieShaderData_2;
// UnityEngine.Rendering.Universal.LightCookieManager/Settings UnityEngine.Rendering.Universal.LightCookieManager::m_Settings
Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 ___m_Settings_3;
// UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory UnityEngine.Rendering.Universal.LightCookieManager::m_WorkMem
WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* ___m_WorkMem_4;
// System.Int32[] UnityEngine.Rendering.Universal.LightCookieManager::m_VisibleLightIndexToShaderDataIndex
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToShaderDataIndex_5;
// System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::m_CookieSizeDivisor
int32_t ___m_CookieSizeDivisor_7;
// System.UInt32 UnityEngine.Rendering.Universal.LightCookieManager::m_PrevCookieRequestPixelCount
uint32_t ___m_PrevCookieRequestPixelCount_8;
// System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::<IsKeywordLightCookieEnabled>k__BackingField
bool ___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9;
};
struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.LightCookieManager::s_DirLightProj
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___s_DirLightProj_0;
};
// UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass
struct MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// System.Single UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeBorder
float ___m_CascadeBorder_26;
// System.Single UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MaxShadowDistanceSq
float ___m_MaxShadowDistanceSq_27;
// System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ShadowCasterCascadesCount
int32_t ___m_ShadowCasterCascadesCount_28;
// System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_SupportsBoxFilterForShadows
bool ___m_SupportsBoxFilterForShadows_29;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowmap
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_MainLightShadowmap_30;
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowmapTexture
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_MainLightShadowmapTexture_31;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowMatrices
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_MainLightShadowMatrices_32;
// UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeSlices
ShadowSliceDataU5BU5D_t3B41B7A06BAB3677671AEE84FBCF1A23B7DC7D04* ___m_CascadeSlices_33;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeSplitDistances
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_CascadeSplitDistances_34;
// System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CreateEmptyShadowmap
bool ___m_CreateEmptyShadowmap_35;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ProfilingSetupSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupSampler_36;
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Rendering.Universal.MotionBlur
struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1
{
// UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode
MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* ___mode_7;
// UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality
MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* ___quality_8;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_9;
// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp
ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___clamp_10;
};
// UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass
struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_MotionVectorHandle
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_MotionVectorHandle_29;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_CameraMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CameraMaterial_30;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_ObjectMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ObjectMaterial_31;
// UnityEngine.Rendering.Universal.Internal.PreviousFrameData UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_MotionData
PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* ___m_MotionData_32;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_33;
};
struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_StaticFields
{
// System.String[] UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::s_ShaderTags
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_ShaderTags_28;
};
// UnityEngine.Rendering.Universal.Internal.PostProcessPass
struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Descriptor_24;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_25;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Destination_26;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Depth_27;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials
MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED* ___m_Materials_33;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_Data_34;
// UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField
DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* ___m_DepthOfField_35;
// UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur
MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* ___m_MotionBlur_36;
// UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection
PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* ___m_PaniniProjection_37;
// UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom
Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* ___m_Bloom_38;
// UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion
LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* ___m_LensDistortion_39;
// UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration
ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* ___m_ChromaticAberration_40;
// UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette
Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* ___m_Vignette_41;
// UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup
ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* ___m_ColorLookup_42;
// UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments
ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* ___m_ColorAdjustments_43;
// UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping
Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* ___m_Tonemapping_44;
// UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain
FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___m_FilmGrain_45;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat
int32_t ___m_DefaultHDRFormat_47;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM
bool ___m_UseRGBM_48;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat
int32_t ___m_SMAAEdgeFormat_49;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat
int32_t ___m_GaussianCoCFormat_50;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PrevViewProjM_51;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory
bool ___m_ResetHistory_52;
// System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex
int32_t ___m_DitheringTextureIndex_53;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT2_54;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_BokehKernel_55;
// System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash
int32_t ___m_BokehHash_56;
// System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehMaxRadius
float ___m_BokehMaxRadius_57;
// System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehRCPAspect
float ___m_BokehRCPAspect_58;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass
bool ___m_IsFinalPass_59;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass
bool ___m_HasFinalPass_60;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded
bool ___m_EnableSRGBConversionIfNeeded_61;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural
bool ___m_UseDrawProcedural_62;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseFastSRGBLinearConversion
bool ___m_UseFastSRGBLinearConversion_63;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResolveToScreen
bool ___m_ResolveToScreen_64;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseSwapBuffer
bool ___m_UseSwapBuffer_65;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_66;
};
struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderPostProcessing_31;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderFinalPostProcessing_32;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewProjMatrixStereo_67;
};
// UnityEngine.Rendering.Universal.PostProcessPasses
struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9
{
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLutPass
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_PostProcessPass
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_FinalPostProcessPass
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_AfterPostProcessColor
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLut
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_RendererPostProcessData
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_CurrentPostProcessData
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6;
// UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessPasses::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessPasses
struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke
{
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessPasses
struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com
{
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7;
};
// UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71
{
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0;
// UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData_1;
// UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 ___lightData_2;
// UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 ___shadowData_3;
// UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 ___postProcessingData_4;
// System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching
bool ___supportsDynamicBatching_5;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData
int32_t ___perObjectData_6;
// System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled
bool ___postProcessingEnabled_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke ___cameraData_1;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke ___lightData_2;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke ___shadowData_3;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke ___postProcessingData_4;
int32_t ___supportsDynamicBatching_5;
int32_t ___perObjectData_6;
int32_t ___postProcessingEnabled_7;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com ___cameraData_1;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com ___lightData_2;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com ___shadowData_3;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com ___postProcessingData_4;
int32_t ___supportsDynamicBatching_5;
int32_t ___perObjectData_6;
int32_t ___postProcessingEnabled_7;
};
// UnityEngine.Rendering.Universal.ScriptableRenderer
struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 : public RuntimeObject
{
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::m_LastBeginSubpassPassIndex
int32_t ___m_LastBeginSubpassPassIndex_2;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32[]> UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMap
Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792* ___m_MergeableRenderPassesMap_3;
// System.Int32[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMapArrays
Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___m_MergeableRenderPassesMapArrays_4;
// UnityEngine.Hash128[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_PassIndexToPassHash
Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98* ___m_PassIndexToPassHash_5;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32> UnityEngine.Rendering.Universal.ScriptableRenderer::m_RenderPassesAttachmentCount
Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ___m_RenderPassesAttachmentCount_6;
// UnityEngine.Rendering.AttachmentDescriptor[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachmentDescriptors
AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1* ___m_ActiveColorAttachmentDescriptors_7;
// UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachmentDescriptor
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___m_ActiveDepthAttachmentDescriptor_8;
// UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalColorStoreAction
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_FinalColorStoreAction_9;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalDepthStoreAction
int32_t ___m_FinalDepthStoreAction_10;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::<profilingExecute>k__BackingField
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingExecuteU3Ek__BackingField_11;
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::<DebugHandler>k__BackingField
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___U3CDebugHandlerU3Ek__BackingField_12;
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::<supportedRenderingFeatures>k__BackingField
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___U3CsupportedRenderingFeaturesU3Ek__BackingField_14;
// UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::<unsupportedGraphicsDeviceTypes>k__BackingField
GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15;
// UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting
int32_t ___m_StoreActionsOptimizationSetting_16;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___m_ActiveRenderPassQueue_19;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures
List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_20;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraColorTarget_21;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraDepthTarget_22;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraResolveTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraResolveTarget_23;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound
bool ___m_FirstTimeCameraColorTargetIsBound_24;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound
bool ___m_FirstTimeCameraDepthTargetIsBound_25;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting
bool ___m_IsPipelineExecuting_26;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid
bool ___isCameraColorTargetValid_27;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::disableNativeRenderPassInFeatures
bool ___disableNativeRenderPassInFeatures_28;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::useRenderPassEnabled
bool ___useRenderPassEnabled_29;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::<useDepthPriming>k__BackingField
bool ___U3CuseDepthPrimingU3Ek__BackingField_37;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::<stripShadowsOffVariants>k__BackingField
bool ___U3CstripShadowsOffVariantsU3Ek__BackingField_38;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::<stripAdditionalLightOffVariants>k__BackingField
bool ___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39;
};
struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields
{
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___current_13;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions
bool ___m_UseOptimizedStoreActions_17;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ActiveColorAttachments_30;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ActiveDepthAttachment_31;
// UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ActiveColorStoreActions_32;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction
int32_t ___m_ActiveDepthStoreAction_33;
// UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies
RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB* ___m_TrimmedColorAttachmentCopies_34;
// UnityEngine.Plane[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_Planes
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___s_Planes_35;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_VectorPlanes
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_VectorPlanes_36;
};
// UnityEngine.Skybox
struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Rendering.Universal.Internal.TileDepthRangePass
struct TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_DeferredLights
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_24;
// System.Int32 UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_PassIndex
int32_t ___m_PassIndex_25;
};
// UnityEngine.Rendering.Universal.TransparentSettingsPass
struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::m_shouldReceiveShadows
bool ___m_shouldReceiveShadows_24;
};
struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.TransparentSettingsPass::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232 : public RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_4;
// UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* ___m_Renderers_5;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion
int32_t ___k_AssetVersion_6;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion
int32_t ___k_AssetPreviousVersion_7;
// UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType
int32_t ___m_RendererType_8;
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___m_RendererData_9;
// UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* ___m_RendererDataList_10;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex
int32_t ___m_DefaultRendererIndex_11;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture
bool ___m_RequireDepthTexture_12;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture
bool ___m_RequireOpaqueTexture_13;
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling
int32_t ___m_OpaqueDownsampling_14;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles
bool ___m_SupportsTerrainHoles_15;
// UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization
int32_t ___m_StoreActionsOptimization_16;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR
bool ___m_SupportsHDR_17;
// UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA
int32_t ___m_MSAA_18;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale
float ___m_RenderScale_19;
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode
int32_t ___m_MainLightRenderingMode_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported
bool ___m_MainLightShadowsSupported_21;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution
int32_t ___m_MainLightShadowmapResolution_22;
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode
int32_t ___m_AdditionalLightsRenderingMode_23;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit
int32_t ___m_AdditionalLightsPerObjectLimit_24;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported
bool ___m_AdditionalLightShadowsSupported_25;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution
int32_t ___m_AdditionalLightsShadowmapResolution_26;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierLow
int32_t ___m_AdditionalLightsShadowResolutionTierLow_27;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierMedium
int32_t ___m_AdditionalLightsShadowResolutionTierMedium_28;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierHigh
int32_t ___m_AdditionalLightsShadowResolutionTierHigh_29;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBlending
bool ___m_ReflectionProbeBlending_30;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBoxProjection
bool ___m_ReflectionProbeBoxProjection_31;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance
float ___m_ShadowDistance_32;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount
int32_t ___m_ShadowCascadeCount_33;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split
float ___m_Cascade2Split_34;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Cascade3Split_35;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Cascade4Split_36;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_CascadeBorder
float ___m_CascadeBorder_37;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias
float ___m_ShadowDepthBias_38;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias
float ___m_ShadowNormalBias_39;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported
bool ___m_SoftShadowsSupported_40;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ConservativeEnclosingSphere
bool ___m_ConservativeEnclosingSphere_41;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_NumIterationsEnclosingSphere
int32_t ___m_NumIterationsEnclosingSphere_42;
// UnityEngine.Rendering.Universal.LightCookieResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieResolution
int32_t ___m_AdditionalLightsCookieResolution_43;
// UnityEngine.Rendering.Universal.LightCookieFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieFormat
int32_t ___m_AdditionalLightsCookieFormat_44;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher
bool ___m_UseSRPBatcher_45;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching
bool ___m_SupportsDynamicBatching_46;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported
bool ___m_MixedLightingSupported_47;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsLightLayers
bool ___m_SupportsLightLayers_48;
// UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel
int32_t ___m_DebugLevel_49;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance
bool ___m_UseAdaptivePerformance_50;
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode
int32_t ___m_ColorGradingMode_51;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize
int32_t ___m_ColorGradingLutSize_52;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseFastSRGBLinearConversion
bool ___m_UseFastSRGBLinearConversion_53;
// UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType
int32_t ___m_ShadowType_54;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported
bool ___m_LocalShadowsSupported_55;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution
int32_t ___m_LocalShadowsAtlasResolution_56;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights
int32_t ___m_MaxPixelLights_57;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution
int32_t ___m_ShadowAtlasResolution_58;
// UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel
int32_t ___m_ShaderVariantLogLevel_59;
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode
int32_t ___m_VolumeFrameworkUpdateMode_60;
// UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades
int32_t ___m_ShadowCascades_69;
};
struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierLow
int32_t ___AdditionalLightsDefaultShadowResolutionTierLow_65;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierMedium
int32_t ___AdditionalLightsDefaultShadowResolutionTierMedium_66;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierHigh
int32_t ___AdditionalLightsDefaultShadowResolutionTierHigh_67;
// UnityEngine.Experimental.Rendering.GraphicsFormat[][] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::s_LightCookieFormatList
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* ___s_LightCookieFormatList_68;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings
struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0 : public RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_AssetVersion
int32_t ___k_AssetVersion_4;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_RenderingLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_RenderingLayerNames_7;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedRenderingLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedRenderingLayerNames_8;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedLightLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedLightLayerNames_9;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName0
String_t* ___lightLayerName0_11;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName1
String_t* ___lightLayerName1_12;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName2
String_t* ___lightLayerName2_13;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName3
String_t* ___lightLayerName3_14;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName4
String_t* ___lightLayerName4_15;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName5
String_t* ___lightLayerName5_16;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName6
String_t* ___lightLayerName6_17;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName7
String_t* ___lightLayerName7_18;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_LightLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_LightLayerNames_19;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripDebugVariants
bool ___m_StripDebugVariants_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedPostProcessingVariants
bool ___m_StripUnusedPostProcessingVariants_21;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedVariants
bool ___m_StripUnusedVariants_22;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::supportRuntimeDebugDisplay
bool ___supportRuntimeDebugDisplay_23;
};
struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::cachedInstance
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___cachedInstance_5;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::defaultAssetName
String_t* ___defaultAssetName_6;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_DefaultLightLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_DefaultLightLayerNames_10;
};
// UnityEngine.Rendering.Universal.UniversalRendererData
struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6 : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7
{
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.UniversalRendererData::postProcessData
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___postProcessData_9;
// UnityEngine.Rendering.Universal.XRSystemData UnityEngine.Rendering.Universal.UniversalRendererData::xrSystemData
XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___xrSystemData_10;
// UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources UnityEngine.Rendering.Universal.UniversalRendererData::shaders
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* ___shaders_11;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRendererData::m_AssetVersion
int32_t ___m_AssetVersion_13;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_OpaqueLayerMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_OpaqueLayerMask_14;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_TransparentLayerMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_TransparentLayerMask_15;
// UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::m_DefaultStencilState
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___m_DefaultStencilState_16;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ShadowTransparentReceive
bool ___m_ShadowTransparentReceive_17;
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_RenderingMode
int32_t ___m_RenderingMode_18;
// UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_DepthPrimingMode
int32_t ___m_DepthPrimingMode_19;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_AccurateGbufferNormals
bool ___m_AccurateGbufferNormals_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ClusteredRendering
bool ___m_ClusteredRendering_21;
// UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::m_TileSize
int32_t ___m_TileSize_23;
// UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::m_IntermediateTextureMode
int32_t ___m_IntermediateTextureMode_24;
};
// UnityEngine.Rendering.Universal.XROcclusionMeshPass
struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
};
// UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer
struct SwapBuffer_t431F23072C45F1BEE6FF42872627D5393B39A7C4
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer::rt
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___rt_0;
// System.Int32 UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer::name
int32_t ___name_1;
// System.Int32 UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer::msaa
int32_t ___msaa_2;
};
// UnityEngine.Rendering.Universal.DecalProjector
struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// UnityEngine.Rendering.Universal.DecalEntity UnityEngine.Rendering.Universal.DecalProjector::<decalEntity>k__BackingField
DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___U3CdecalEntityU3Ek__BackingField_9;
// UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_Material
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_10;
// System.Single UnityEngine.Rendering.Universal.DecalProjector::m_DrawDistance
float ___m_DrawDistance_11;
// System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeScale
float ___m_FadeScale_12;
// System.Single UnityEngine.Rendering.Universal.DecalProjector::m_StartAngleFade
float ___m_StartAngleFade_13;
// System.Single UnityEngine.Rendering.Universal.DecalProjector::m_EndAngleFade
float ___m_EndAngleFade_14;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVScale
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVScale_15;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVBias
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVBias_16;
// UnityEngine.Rendering.Universal.DecalScaleMode UnityEngine.Rendering.Universal.DecalProjector::m_ScaleMode
int32_t ___m_ScaleMode_17;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Offset
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Offset_18;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Size
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Size_19;
// System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeFactor
float ___m_FadeFactor_20;
// UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_OldMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_OldMaterial_21;
};
struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields
{
// UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalAdd
DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalAdd_4;
// UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalRemove
DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalRemove_5;
// UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalPropertyChange
DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalPropertyChange_6;
// UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalMaterialChange
DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalMaterialChange_7;
// UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::<defaultMaterial>k__BackingField
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CdefaultMaterialU3Ek__BackingField_8;
};
// UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem
struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_A
SwapBuffer_t431F23072C45F1BEE6FF42872627D5393B39A7C4 ___m_A_0;
// UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_B
SwapBuffer_t431F23072C45F1BEE6FF42872627D5393B39A7C4 ___m_B_1;
// UnityEngine.FilterMode UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_FilterMode
int32_t ___m_FilterMode_4;
// System.Boolean UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_AllowMSAA
bool ___m_AllowMSAA_5;
// System.Boolean UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_RTisAllocated
bool ___m_RTisAllocated_6;
};
struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_StaticFields
{
// System.Boolean UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_AisBackBuffer
bool ___m_AisBackBuffer_2;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_Desc
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Desc_3;
};
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows
bool ___m_RenderShadows_8;
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption
int32_t ___m_RequiresDepthTextureOption_9;
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption
int32_t ___m_RequiresOpaqueTextureOption_10;
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType
int32_t ___m_CameraType_11;
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___m_Cameras_12;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex
int32_t ___m_RendererIndex_13;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_VolumeLayerMask_14;
// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_VolumeTrigger_15;
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption
int32_t ___m_VolumeFrameworkUpdateModeOption_16;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing
bool ___m_RenderPostProcessing_17;
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing
int32_t ___m_Antialiasing_18;
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality
int32_t ___m_AntialiasingQuality_19;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN
bool ___m_StopNaN_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering
bool ___m_Dithering_21;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth
bool ___m_ClearDepth_22;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering
bool ___m_AllowXRRendering_23;
// UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_24;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture
bool ___m_RequiresDepthTexture_25;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture
bool ___m_RequiresColorTexture_26;
// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version
float ___m_Version_27;
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_VolumeStack_29;
};
struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___s_DefaultAdditionalCameraData_28;
};
// UnityEngine.Rendering.Universal.UniversalAdditionalLightData
struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_Version
int32_t ___m_Version_4;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings
bool ___m_UsePipelineSettings_5;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_AdditionalLightsShadowResolutionTier
int32_t ___m_AdditionalLightsShadowResolutionTier_13;
// UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightLayerMask
int32_t ___m_LightLayerMask_14;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_CustomShadowLayers
bool ___m_CustomShadowLayers_15;
// UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_ShadowLayerMask
int32_t ___m_ShadowLayerMask_16;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieSize
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieSize_17;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieOffset
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieOffset_18;
};
struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierCustom
int32_t ___AdditionalLightsShadowResolutionTierCustom_6;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierLow
int32_t ___AdditionalLightsShadowResolutionTierLow_7;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierMedium
int32_t ___AdditionalLightsShadowResolutionTierMedium_8;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierHigh
int32_t ___AdditionalLightsShadowResolutionTierHigh_9;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultResolutionTier
int32_t ___AdditionalLightsShadowDefaultResolutionTier_10;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultCustomResolution
int32_t ___AdditionalLightsShadowDefaultCustomResolution_11;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowMinimumResolution
int32_t ___AdditionalLightsShadowMinimumResolution_12;
};
// UnityEngine.Rendering.Universal.UniversalRenderer
struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A : public ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892
{
// UnityEngine.Rendering.Universal.Internal.DepthOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrepass
DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* ___m_DepthPrepass_42;
// UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthNormalPrepass
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* ___m_DepthNormalPrepass_43;
// UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_PrimedDepthCopyPass
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_PrimedDepthCopyPass_44;
// UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MotionVectorPass
MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* ___m_MotionVectorPass_45;
// UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MainLightShadowCasterPass
MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* ___m_MainLightShadowCasterPass_46;
// UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_AdditionalLightsShadowCasterPass
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_47;
// UnityEngine.Rendering.Universal.Internal.GBufferPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferPass
GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* ___m_GBufferPass_48;
// UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferCopyDepthPass
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_GBufferCopyDepthPass_49;
// UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangePass
TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangePass_50;
// UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangeExtraPass
TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangeExtraPass_51;
// UnityEngine.Rendering.Universal.Internal.DeferredPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredPass
DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* ___m_DeferredPass_52;
// UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardOnlyPass
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardOnlyPass_53;
// UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardPass
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardPass_54;
// UnityEngine.Rendering.Universal.DrawSkyboxPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DrawSkyboxPass
DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* ___m_DrawSkyboxPass_55;
// UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthPass
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_CopyDepthPass_56;
// UnityEngine.Rendering.Universal.Internal.CopyColorPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyColorPass
CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* ___m_CopyColorPass_57;
// UnityEngine.Rendering.Universal.TransparentSettingsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_TransparentSettingsPass
TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* ___m_TransparentSettingsPass_58;
// UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderTransparentForwardPass
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderTransparentForwardPass_59;
// UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass UnityEngine.Rendering.Universal.UniversalRenderer::m_OnRenderObjectCallbackPass
InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* ___m_OnRenderObjectCallbackPass_60;
// UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.UniversalRenderer::m_FinalBlitPass
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* ___m_FinalBlitPass_61;
// UnityEngine.Rendering.Universal.CapturePass UnityEngine.Rendering.Universal.UniversalRenderer::m_CapturePass
CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* ___m_CapturePass_62;
// UnityEngine.Rendering.Universal.XROcclusionMeshPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XROcclusionMeshPass
XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* ___m_XROcclusionMeshPass_63;
// UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XRCopyDepthPass
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_XRCopyDepthPass_64;
// UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorBufferSystem
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* ___m_ColorBufferSystem_65;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraColorAttachment
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraColorAttachment_66;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorFrontBuffer
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorFrontBuffer_67;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraDepthAttachment
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraDepthAttachment_68;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraDepthAttachment
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraDepthAttachment_69;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthTexture
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthTexture_70;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_NormalsTexture
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_NormalsTexture_71;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_OpaqueColor
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_OpaqueColor_72;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthInfoTexture
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthInfoTexture_73;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoTexture
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_TileDepthInfoTexture_74;
// UnityEngine.Rendering.Universal.Internal.ForwardLights UnityEngine.Rendering.Universal.UniversalRenderer::m_ForwardLights
ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* ___m_ForwardLights_75;
// UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredLights
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_76;
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderingMode
int32_t ___m_RenderingMode_77;
// UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingMode
int32_t ___m_DepthPrimingMode_78;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingRecommended
bool ___m_DepthPrimingRecommended_79;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.UniversalRenderer::m_DefaultStencilState
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_DefaultStencilState_80;
// UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.UniversalRenderer::m_LightCookieManager
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_81;
// UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRenderer::m_IntermediateTextureMode
int32_t ___m_IntermediateTextureMode_82;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_83;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_84;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_SamplingMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_85;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_86;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDeferredMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_87;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_StencilDeferredMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_88;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraMotionVecMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CameraMotionVecMaterial_89;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_ObjectMotionVecMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ObjectMotionVecMaterial_90;
// UnityEngine.Rendering.Universal.PostProcessPasses UnityEngine.Rendering.Universal.UniversalRenderer::m_PostProcessPasses
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 ___m_PostProcessPasses_91;
};
struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId> UnityEngine.Rendering.Universal.UniversalRenderer::k_DepthNormalsOnly
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_DepthNormalsOnly_41;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.Universal.ScriptableRendererData[]
struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169 : public RuntimeArray
{
ALIGN_FIELD (8) ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* m_Items[1];
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143 : public RuntimeArray
{
ALIGN_FIELD (8) ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 m_Items[1];
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.GraphicsDeviceType[]
struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.Universal.RenderTargetHandle[]
struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233 : public RuntimeArray
{
ALIGN_FIELD (8) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 m_Items[1];
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray
{
ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1];
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
{
ALIGN_FIELD (8) uint16_t m_Items[1];
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray
{
ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1];
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
{
ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.Universal.XRView[]
struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE : public RuntimeArray
{
ALIGN_FIELD (8) XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 m_Items[1];
inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL);
}
inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL);
}
};
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled);
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled);
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled);
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled);
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled);
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled);
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled);
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled);
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled);
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled);
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled);
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled);
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled);
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled);
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled);
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled);
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled);
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled);
// System.Boolean UnityEngine.GameObject::TryGetComponent<System.Object>(T&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::AddComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::IsNotNull<System.Object>(T,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_TisRuntimeObject_m04E2AB26392A236F2111A6D129D3818625ED8E02_gshared (RuntimeObject* ___value0, String_t* ___message1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Component::TryGetComponent<System.Object>(T&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ;
// TSource[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Enumerable_ToArray_TisRuntimeObject_m6B1F26FB2B3EA7B18B82FC81035440AAAEFCE924_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___match0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___match0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_gshared (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared (Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get<System.Int32Enum>(TEnum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared (int32_t ___marker0, const RuntimeMethod* method) ;
// T UnityEngine.Rendering.VolumeStack::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* ___comparison0, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Single>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) ;
// T System.Nullable`1<System.Single>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_gshared (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Single>::.ctor(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_gshared (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* GraphicsSettings_GetSettingsForRenderPipeline_TisRuntimeObject_mB57D5D0C2BF4B3309C5DFEF9DF5850D767C150D4_gshared (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings<System.Object>(UnityEngine.Rendering.RenderPipelineGlobalSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_RegisterRenderPipelineSettings_TisRuntimeObject_m125B55FFF403611B962E4B0B3FFDD43A29ADB9A7_gshared (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* ___settings0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_UnregisterRenderPipelineSettings_TisRuntimeObject_m23D4FEFF8AC1E1F498E92CE4C253D88D75F8161E_gshared (const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, const RuntimeMethod* method) ;
// T UnityEngine.Rendering.GenericPool`1<System.Object>::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GenericPool_1_Get_m6D60587A87D4C07A40E1A734ACDC58190A195A4E_gshared (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::set_Item(System.Int32,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GenericPool`1<System.Object>::Release(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericPool_1_Release_m3127159E260FE6AE428545A073DACCF95A478E6B_gshared (RuntimeObject* ___toRelease0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.float3::op_Addition(Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float ___rhs1, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.float3::op_Subtraction(Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.SliceCullingJob/Plane UnityEngine.Rendering.Universal.SliceCullingJob::ComputePlane(Unity.Mathematics.float3,Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p00, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p11, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p22, const RuntimeMethod* method) ;
// System.Int32 Unity.Mathematics.math::min(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ContainsLight(UnityEngine.Rendering.Universal.SliceCullingJob/Plane,UnityEngine.Rendering.Universal.SliceCullingJob/Plane,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.SliceCullingJob::Execute(System.Int32)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8 (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::SphereBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Sphere,UnityEngine.Rendering.Universal.SliceCullingJob/Plane)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline (Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D ___sphere0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ConeBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Cone,UnityEngine.Rendering.Universal.SliceCullingJob/Plane)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline (Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C ___cone0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.math::cross(Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.math::normalize(Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, const RuntimeMethod* method) ;
// System.Single Unity.Mathematics.math::dot(Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::PointBehindPlane(Unity.Mathematics.float3,UnityEngine.Rendering.Universal.SliceCullingJob/Plane)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) ;
// System.Single Unity.Mathematics.math::sqrt(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline (float ___x0, const RuntimeMethod* method) ;
// System.Int32 Unity.Mathematics.math::max(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_max_m5DA4D66E3CC78BDFF8218BA039D6EBB1AC223826_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ;
// System.UInt16 System.Math::Min(System.UInt16,System.UInt16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t Math_Min_m0A0529110F67A4510EA7060A553531DFC8C835B5 (uint16_t ___val10, uint16_t ___val21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ZBinningJob::Execute(System.Int32)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A (ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>(T&)
inline bool GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method);
}
// T UnityEngine.GameObject::AddComponent<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>()
inline UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeFrameworkUpdateMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeFrameworkUpdateMode(UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::IsNotNull<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>(T,System.String)
inline void Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___value0, String_t* ___message1, const RuntimeMethod* method)
{
(( void (*) (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*, String_t*, const RuntimeMethod*))Assert_IsNotNull_TisRuntimeObject_m04E2AB26392A236F2111A6D129D3818625ED8E02_gshared)(___value0, ___message1, method);
}
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::CreateStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_CreateStack_m7EACF7BD773893B2344DB8DFA1ACF4557FBB38B4 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeStack(UnityEngine.Rendering.VolumeStack)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* ___layerMask2, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** ___trigger3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Rendering.VolumeStack,UnityEngine.Transform,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m0AD4F65D0737393F3DF85F77D4A799D794C9FBC5 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___stack0, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___trigger1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VolumeStack::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeStack_Dispose_m4DF004B6DEA09DECF79AFF8E2A7CE7386EC32B43 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) ;
// UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922 (int32_t ___intVal0, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.CameraType UnityEngine.Camera::get_cameraType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Component::TryGetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>(T&)
inline bool Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method);
}
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ;
// System.String[] System.Enum::GetNames(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Enum_GetNames_mA16B3D5DABC2AE21290B05053660F925DBFF6D94 (Type_t* ___enumType0, const RuntimeMethod* method) ;
// TSource[] System.Linq.Enumerable::ToArray<System.String>(System.Collections.Generic.IEnumerable`1<TSource>)
inline StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC (RuntimeObject* ___source0, const RuntimeMethod* method)
{
return (( StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisRuntimeObject_m6B1F26FB2B3EA7B18B82FC81035440AAAEFCE924_gshared)(___source0, method);
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m7004CAEE04279AA3A337764910209839A16850F4 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Camera>(T&)
inline bool GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method);
}
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.Camera>()
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_cameraStacking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void System.Predicate`1<UnityEngine.Camera>::.ctor(System.Object,System.IntPtr)
inline void Predicate_1__ctor_m37C3C3E7E89B636AE08024BB205DC3DDC7792A04 (Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___object0, ___method1, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::RemoveAll(System.Predicate`1<T>)
inline int32_t List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* ___match0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C*, const RuntimeMethod*))List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared)(__this, ___match0, method);
}
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0 (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___values0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_volumeFrameworkUpdateMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, String_t* ___name1, bool ___allowScaling2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8522ECC07758C6F45259D947C6EA5307C5DDB664 (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* __this, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalLightData>(T&)
inline bool GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method);
}
// T UnityEngine.GameObject::AddComponent<UnityEngine.Rendering.Universal.UniversalAdditionalLightData>()
inline UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GL::get_wireframe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB (const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::get_DebugHandler()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsActiveModeUnsupportedForDeferred()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsActiveModeUnsupportedForDeferred_mAA7FA21331AF9DC27BA1F2B8784162F2250A6FD8 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::IsRuntimeSupportedThisFrame()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_IsRuntimeSupportedThisFrame_m172EA14735129356B545F035C70484370ACA4E1D (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_IsOverlay()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_mCF677D43B809428ED3DCB5EE0DBBD4647A382DDE_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_renderingMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_AccurateGbufferNormals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m9720C5F6B6F3472D51A37E6DB9E73E4FF9DD5F16 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLutPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_postProcessPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_finalPostProcessPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLut()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::InitializeXRSystemData(UnityEngine.Rendering.Universal.XRSystemData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_InitializeXRSystemData_mC2304F32C77047022A6E0C14883F3E2D89812084 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Blitter::Initialize(UnityEngine.Shader,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blitter_Initialize_m75B8676F1846666ECD90019E091D9A2A95BA6377 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitPS0, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitColorAndDepthPS1, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::get_defaultStencilState()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 StencilState_get_defaultValue_m630677923DEFFC0B9E60383DDFF5AE984791BA1C (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::get_intermediateTextureMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.LightCookieManager/Settings UnityEngine.Rendering.Universal.LightCookieManager/Settings::GetDefault()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 Settings_GetDefault_m425363E4349946486C6549574D8A90875143BD56 (const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsCookieFormat_mC8EA1362B7326580B5FA7445F329DEB5736B3E3D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2Int UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A UniversalRenderPipelineAsset_get_additionalLightsCookieResolution_mDB9C694AF5E42992A7488663060D9C37899B2041 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.LightCookieManager::.ctor(UnityEngine.Rendering.Universal.LightCookieManager/Settings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager__ctor_m6E095C5FE5CE2A9EB388C32CD85DC3391C24C7E6 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* ___settings0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_stripShadowsOffVariants(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripShadowsOffVariants_m6D4243EB800963DAA17E2E6F3BD9C705958B818A_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_stripAdditionalLightOffVariants(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripAdditionalLightOffVariants_m6B6A95E1E7B6C91B5054F34994BA5833FAD77C63_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_clusteredRendering()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::get_tileSize()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::.ctor(UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights__ctor_m38DDF64B02CB6B4441E54813FB3412BC1FF43491 (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 ___initParams0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_renderingMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_depthPrimingMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_useNativeRenderPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass__ctor_mB767B87419FA7EFB05B3BEBA5507AB59C14A3A51 (MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass__ctor_mF976D84F719020B9DAD15C85B4338065DC2536C3 (AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass__ctor_m78592788D415FD93B98130C506FADD21BB7BD0AF (XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394 (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___copyDepthMaterial1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3 (const RuntimeMethod* method) ;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_opaqueLayerMask()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass__ctor_m3F3197E7E28F516C605B7BE17654B284C2018D9F (DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* __this, int32_t ___evt0, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass__ctor_m338B5F98F0A6E991A75A7D2506333544A4372BBB (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, int32_t ___evt0, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::.ctor(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionVectorRenderPass__ctor_mCDB6719513A69B62FB731AB3E502D649D54CE6EE (MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___cameraMaterial0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___objectMaterial1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::.ctor(UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights__ctor_m540C480A4C4B14ADEE3D6DB584ACDD24E5EA1061 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 ___initParams0, bool ___useNativeRenderPass1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_accurateGbufferNormals()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_AccurateGbufferNormals(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m7E7EF7482036454D26694AC1D59AEA35DE0C40FA (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TiledDeferredShading(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_m8C205D23F63B6D946473F74A52FBA7BB3FB86E58_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32,UnityEngine.Rendering.Universal.Internal.DeferredLights)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass__ctor_m3A6CF0448EA52BA09CF174C57FE337170522F47B (GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* __this, int32_t ___evt0, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___stencilState3, int32_t ___stencilReference4, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights5, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.Internal.DeferredLights::OverwriteStencil(UnityEngine.Rendering.StencilState,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 DeferredLights_OverwriteStencil_m06C2AF3554D406339BDBC62AE9CE36E8EF1A8688 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___s0, int32_t ___stencilWriteMask1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass__ctor_m3CDC2A23FDEAB1FF19984B25DE93BAC7691BAEF6 (TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* __this, int32_t ___evt0, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights1, int32_t ___passIndex2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass__ctor_m69B43169CF8E23BAE27DA1CE5A3AF67C8CD1E4FE (DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* __this, int32_t ___evt0, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,UnityEngine.Rendering.ShaderTagId[],System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_m73F08BC738626C34A82C197E9DF5B22120FEA3F4 (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* __this, String_t* ___profilerTag0, ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___shaderTagIds1, bool ___opaque2, int32_t ___evt3, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange4, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask5, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___stencilState6, int32_t ___stencilReference7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(UnityEngine.Rendering.Universal.URPProfileId,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_mA2ED4080BA69CD5A495623C4AEDA0044E627374D (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* __this, int32_t ___profileId0, bool ___opaque1, int32_t ___evt2, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange3, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask4, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___stencilState5, int32_t ___stencilReference6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass__ctor_m59C64E16A12F8B8BAD49180D4EF6A1011A518735 (DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass__ctor_m82DD7632EE0A2152A5624FAB43C22BB0073FB813 (CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___samplingMaterial1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___copyColorMaterial2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_shadowTransparentReceive()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__ctor_mD31502F7BF51241D5A412E8F138F74287F9706E8 (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, int32_t ___evt0, bool ___shadowReceiveSupported1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_transparent_mADF189E6DE85A3445B30B23E5E395D960D6F0BF3 (const RuntimeMethod* method) ;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_transparentLayerMask()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass__ctor_m78E337A06F8678AF3F136C655115BE29AB86086E (InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.PostProcessPasses::.ctor(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.CapturePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__ctor_m69F6F274A6DC346284F5B8F06956EDB8C70FF2C6 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem__ctor_m86BE218D4CA2ED16CC91EEAE8A08BE67A5E860BE (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_msaa(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF (RuntimeArray* ___array0, RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 ___fldHandle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_unsupportedGraphicsDeviceTypes(UnityEngine.Rendering.GraphicsDeviceType[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_m2CEC5FBF8DECEEAF9F9B0039FB0EA554ECC1C2DA_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.LensFlareCommonSRP::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensFlareCommonSRP_Initialize_m2C0C7F50EC74E06BA4747A0C633B4EDA43567358 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_Cleanup_mCE7DA0C52C5C16341EE7CDCA1D9B0D8A98A6849D (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Blitter::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blitter_Cleanup_m900786CC658E1966677B4D3BF50044766C204CEA (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.LensFlareCommonSRP::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensFlareCommonSRP_Dispose_mA062D9CB882801065E15BAB85A2B8F4C7884867B (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::IsActiveForCamera(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, int32_t* ___textureHeightPercent1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_pixelWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_pixelHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler::SetDebugRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___displayRect1, bool ___supportsStereo2, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler::ResetDebugRenderTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_ResetDebugRenderTarget_m05C9F16877A00FE6C9E5BF42432B7780A61748C3 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::ProcessLights(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_ProcessLights_mE95BC5AEE10C08E0A655C9CFE6833F872129001A (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8 (int32_t ___type0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorTarget0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depthTarget1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::AddRenderPasses(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___pass0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ResolveMixedLightingMode(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ResolveMixedLightingMode_m86642E3C85A8ADC46CB930271F1F04ADEF10F017 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_IsOverlay(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mF255B096F21A7182A40CD73E2C59194D9BE6C2CA_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetBackBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraColorTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorTarget0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary UnityEngine.Rendering.Universal.UniversalRenderer::GetRenderPassInputs(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 UniversalRenderer_GetRenderPassInputs_m6861061FA3F99DB5B13AEBA2704E481EFB51B360 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.PostProcessPasses::get_isCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainLightShadowCasterPass_Setup_m12C13F721C3A0E61DF8A4DE84681F36968892E4D (MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdditionalLightsShadowCasterPass_Setup_mA1D9CF13977B154C79C9607243AE11F0ECFD2751 (AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransparentSettingsPass_Setup_mFFCC2221844D53F678081DA70F99A8D00AD655AE (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_CanCopyDepth_mA806905AF766A9C1AC9F3F35740E6B5D872CF19F (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_actualRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_RequiresIntermediateColorTexture_m6C85B4F717E0758F51D66E6835533F7410266A9E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::GetCameraTarget(UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.RenderTextureDescriptor&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_CreateCameraRenderTarget_mEBAD1B2BD3A77CF25A47C2E9E6175CE175212817 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___descriptor1, bool ___primedDepth2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_useDepthPriming(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_useDepthPriming_mE19B00F9BB6CBA3158241891FF40EEC1B842486C_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_m5B125CD94DF3367FD65C7AC30E4FE820212CF2CD (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsLightingActive_mC752F77FFF4D88FE05B9436F595752BA4CA2D5B2 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsRenderPassSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsRenderPassSupported_m4DB52790281A4B3AB2E53094F5643F3146A46FF0 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ;
// System.Void System.Predicate`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::.ctor(System.Object,System.IntPtr)
inline void Predicate_1__ctor_mFE18533B43A6BC452856BD26C1B09EA48B30D596 (Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___object0, ___method1, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::Find(System.Predicate`1<T>)
inline ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15 (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* ___match0, const RuntimeMethod* method)
{
return (( ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F*, const RuntimeMethod*))List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared)(__this, ___match0, method);
}
// System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferNormalSmoothnessIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferNormalSmoothnessIndex_m1C2B7183455DDB4339E16783E424AE8FA561CD89 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachments()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* DeferredLights_get_GbufferAttachments_m949E7DA4CDBA1F7121106D7B5FBCAC28C6115CFD_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_Setup_m168F4D77CFC61889F108E59CC9D19F4661B550F3 (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthHandle1, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___normalHandle2, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_normalDescriptor()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 DepthNormalOnlyPass_get_normalDescriptor_mBF3753C882BF35C6236335119DF42470224D4107_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.DeferredLights::GetGBufferFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_GetGBufferFormat_m9CA9F7C4D9EC692498D5ED7B60D306DD85855E09 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_normalDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m1DCD21CA9C893F438DF456BF68369CD008F76378_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_allocateDepth(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_allocateDepth_mB6373B66597EDBA964B14F982257969F6A246B77_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_shaderTagIds(System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_shaderTagIds_m66D1B5D656FD5F650036FD0641305A632AB88019_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_Setup_m5EA87D3794375FF0E09EC380C4E6ADBF9AAF0E39 (DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthAttachmentHandle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992 (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___source0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_AllocateRT(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLutPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLut()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseRenderPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::DisableFramebufferFetchInput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_DisableFramebufferFetchInput_mD3D52031BF54D7EBD48EA7E49513D867016EE7FA (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::EnqueueDeferred(UnityEngine.Rendering.Universal.RenderingData&,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_EnqueueDeferred_m994631BFFC23CF4A0726C5781517DFBA05772C11 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, bool ___hasDepthPrepass1, bool ___hasNormalPrepass2, bool ___applyMainShadow3, bool ___applyAdditionalShadow4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureColorStoreAction(UnityEngine.Rendering.RenderBufferStoreAction,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureColorStoreAction_m72073E57F258E9ACD7DEDB8005F7A517C0BFC25E (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___storeAction0, uint32_t ___attachmentIndex1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureDepthStoreAction(UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureDepthStoreAction_mBA71A6E08D2D350F52AAA85B99BD2C196D4D9427 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___storeAction0, const RuntimeMethod* method) ;
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Component::TryGetComponent<UnityEngine.Skybox>(T&)
inline bool Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method);
}
// UnityEngine.Material UnityEngine.Skybox::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781 (Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92 (const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E (int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_mFC12352FAF21B6FA4F9718CE89E0116D7CE36A3F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.Downsampling)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_Setup_mD8762806C644176E6ADA3C65627B155C397535D7 (CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___source0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination1, int32_t ___downsampling2, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_motionVectors(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.MotionVectorRendering UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* MotionVectorRendering_get_instance_m2483C7EF74510CC2678EE270D6AD3BF84676F2CC (const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PreviousFrameData UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::GetMotionDataForCamera(UnityEngine.Camera,UnityEngine.Rendering.Universal.CameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* MotionVectorRendering_GetMotionDataForCamera_mB68F00E2FEBEBE7EE1896B138787DC646FBF7EBF (MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___camData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::Setup(UnityEngine.Rendering.Universal.Internal.PreviousFrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionVectorRenderPass_Setup_m2161CF4EE62BE481D6984E261FB89C01E87A4DFD (MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* __this, PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* ___frameData0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupFinalPassDebug(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupFinalPassDebug_mEDF32CC71706BBC0473BF2ECA5ED020A72A1A56D (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_postProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_m4AF32829790FA680E5FBC7EAA2D7BC6F6C168A55 (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source1, bool ___resolveToScreen2, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depth3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_finalPostProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source0, bool ___useSwapBuffer1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.CapturePass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass_Setup_m1A0DDCA8751DD1E7683B3721EC146AD67075A412 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5 (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_Setup_m5D3FA3957D214026C4029ED6DB7FCF9E9B19B139 (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupLights_m533678894C5B9A7A7B8506F719EF1AB2B5D7C740 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, float ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_conservativeEnclosingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_conservativeEnclosingSphere_mFEDF12207D303EB9874B019BBE1CAA582A1A9203 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_conservativeEnclosingSphere(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_numIterationsEnclosingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_numIterationsEnclosingSphere_m38AFD0AD5243DC1432EB93514E339C256852028A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_numIterationsEnclosingSphere(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::Clear(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_Clear_mF7870361FAA8E01DD173A72369C4000146FD4B2E (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::Setup(UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_Setup_m0A8833EC197DD20459520E4E996B75A1C13E2655 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___additionalLightsShadowCasterPass1, bool ___hasDepthPrepass2, bool ___hasNormalPrepass3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthCopyTexture4, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthInfoTexture5, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___tileDepthInfoTexture6, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthAttachment7, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorAttachment8, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileLights_m13922FF924198012E1526C3153F6DE6F2198C89D (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileDepthRangeExtraPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileDepthRangeExtraPass_m8EE727F4117D2D5D411970240CE8DED6329C03BE (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::get_Item(System.Int32)
inline ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::get_input()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::get_Count()
inline int32_t List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::SetCameraSettings(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_SetCameraSettings_m4F044D93AEF67F3B7A749EBE855DF16AF3280C35 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filterMode2, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetBackBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526 (int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetBufferA()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetBufferA_mE2057388B99FBCFD0E58FAEC60A2E8BA72342CDD (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___name0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5 (const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filter2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Application::get_isMobilePlatform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::PlatformRequiresExplicitMsaaResolve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_PlatformRequiresExplicitMsaaResolve_mF97325CBF64C7390861C84E52AF95BFD341D3DA6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_mC74C825F16CFDF7BA8B34236F261CB051EDFB03D (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0 (int32_t ___format0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::Swap()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_Swap_m3D2279D4D03B17F4BA36717BAB07360C6F2C6D31 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetFrontBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetFrontBuffer_m1767936EC7DDF0D4CF278CCB2AF0628277AC7506 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::EnableMSAA(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_EnableMSAA_mFACEC550EEF2910AC94C1F22C0DA146DBE36F3CA (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, bool ___enable0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::.ctor()
inline void List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787 (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, const RuntimeMethod*))List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::Add(T)
inline void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0, const RuntimeMethod*))List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7 (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::ReloadAllNullProperties()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.ctor(UnityEngine.Rendering.Universal.UniversalRendererData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.TileSizeExtensions::IsValid(UnityEngine.Rendering.Universal.TileSize)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3 (int32_t ___tileSize0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0 (bool ___condition0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::GetEnumerator()
inline Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* __this, const RuntimeMethod* method)
{
return (( Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 (*) (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::Dispose()
inline void Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112 (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::get_Current()
inline ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_inline (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786* __this, const RuntimeMethod* method)
{
return (( ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* (*) (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean System.Reflection.Assembly::op_Equality(System.Reflection.Assembly,System.Reflection.Assembly)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Assembly_op_Equality_m689511E72BD71ADDAE4684F065083FB23CA7182F (Assembly_t* ___left0, Assembly_t* ___right1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::MoveNext()
inline bool Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48 (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862 (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_m0C74240B1775390BC4DD8A2670B29F3A02AFA82C (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ;
// System.Void System.Comparison`1<UnityEngine.Camera>::.ctor(System.Object,System.IntPtr)
inline void Comparison_1__ctor_mA05E36D38BB75F9EF78F876803A19445EDF81CD5 (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.RenderPipeline::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7D3A1287AFB6E4A480939179B495B0D395F6B92B (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A (int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateMSAALevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateMSAALevel_mDBC9C8B2B273F6F752212B12E86A83EFA89252A4 (int32_t ___level0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateRenderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateRenderScale_m27D771B58BDB7759ECF6D0C725D1ECDBA08FFCB6 (float ___renderScale0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767 (String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___del0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CameraCaptureBridge::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_m80055B22F08CB1BE8D850D32535BE260904FA6E5 (bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m09836441F3D56E9B6AEB1A5CF3D893CB10314392 (const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_decalMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DecalProjector::set_defaultMaterial(UnityEngine.Material)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_defaultMaterial_mB94117E86664C75A6FD639150FD311AB6453535F_inline (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::RefreshEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___settings0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___disposing0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ShaderData_get_instance_mEFC436B2FC5C34668E346FABD375C90A0A9939A6 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* DeferredShaderData_get_instance_m00E576D86A7AFB0BC45D2D9C9A6AA9FCB7A48A0A (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DeferredShaderData::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_Dispose_mDBBB22A58611AE56774062057E230294514A4749 (DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___collection0, method);
}
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get<UnityEngine.Rendering.Universal.URPProfileId>(TEnum)
inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944 (int32_t ___marker0, const RuntimeMethod* method)
{
return (( ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared)(___marker0, method);
}
// System.Void UnityEngine.Rendering.RenderPipeline::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginContextRendering_m5F07DBBE370D59C0B175A49E02269EE4894CE264 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras1, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_mFF64AA4FB85763E56FC7D8948AC6022E8847D342 (bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseColorTemperature_m618383646A85E1AC2CA53D193C522D227A1C4457 (bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m757C26C6C3478B714D58A1287A5C9853282B7066 (bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderingLayerMask_mA5934D5ED6FCAD28AB0B3C18AE6FCFF64432ADF0 (uint32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m57E0BB6C7453B950F80B511C2FF6AE162D96DFD3 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_mA6414421FB6C8AB0021F37D7928A45DC426D6CAC (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m43520D1759875704A42FA33CEF5A8D225170E92C (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndContextRendering_m8F32A1EF73C9C2B5CDFC3122034381534B84933F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::get_usePhysicalProperties()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::get_enabled()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline (const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___stereoAware0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_mF06F0F2A66C9E03F78D60C699C5DE3415535F564 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParams1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* Profiling_TryGetOrAddCameraSampler_m7988C5599CB6C8628455637ACCEF45EE3A7506A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_mC6FE17F23429708C54B9BC06747196B90C6CF3D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, int32_t ___cameraType0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::OnPreCullRenderPasses(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_OnPreCullRenderPasses_m68D20553E6E4A14B431D58A02CBFAB04CFC8A05C (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___parameters0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m3404A2CDA45090BB898BE13461F8598A02B00292 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_mE85233DCC39EBB33CDC1B79B1F36873567F25A7F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CleanupLightData(UnityEngine.Rendering.Universal.LightData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CleanupLightData_m18A1F5F680347C4F644B6B371AA4DE64E4C3BB68 (LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tD2FA3273746E404D72561E8324608D18B52B533E* UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Boolean System.Type::op_Inequality(System.Type,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5 (Type_t* ___left0, Type_t* ___right1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRPass> UnityEngine.Rendering.Universal.XRSystem::SetupFrame(UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, bool ___enableXRRendering1, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRPass>::GetEnumerator()
inline Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7 (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, const RuntimeMethod* method)
{
return (( Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.XRPass>::Dispose()
inline void Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3 (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.XRPass>::get_Current()
inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_inline (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method)
{
return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateCameraStereoMatrices(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateCameraData(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.Universal.XRPass&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___baseCameraData0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___xr1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateFromCamera(UnityEngine.Rendering.Universal.XRPass&,UnityEngine.Rendering.Universal.CameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___xrPass0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::BeginLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::EndLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.XRPass>::MoveNext()
inline bool Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47 (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.XRSystem::RenderMirrorView(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::ReleaseFrame()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VolumeManager::set_stack(UnityEngine.Rendering.VolumeStack)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VolumeManager::ResetMainStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_ResetMainStack_mF68ECEEC5A6D07ED24F5F77D798465A03DE364C7 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Transform,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m80D06A996F422CBF95CF7B7FB7EB687D75450E7F (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___trigger0, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ;
// T UnityEngine.Rendering.VolumeStack::GetComponent<UnityEngine.Rendering.Universal.DepthOfField>()
inline DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method)
{
return (( DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* (*) (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E (DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* __this, const RuntimeMethod* method) ;
// T UnityEngine.Rendering.VolumeStack::GetComponent<UnityEngine.Rendering.Universal.MotionBlur>()
inline MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method)
{
return (( MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* (*) (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768 (MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m9D9891DBF9D60CA576938E847F86E1FAE4F015DE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___baseAdditionalCameraData1, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_msaa()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::get_allowMSAA()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMSAALevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_mAD3A8B142F2A5E1C7ACE61766BF60FA7A848DDA6 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_m0C9B281DE168046FAC39B717A295D1B06D9A09DD (const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 UniversalRenderPipeline_CreateRenderTextureDescriptor_mD337AFDE8736C01412F23D53A1C86A2B1C8415DA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, float ___renderScale1, bool ___isHdrEnabled2, int32_t ___msaaSamples3, bool ___needsAlpha4, bool ___requiresOpaqueTexture5, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRSystem::RefreshXrSdk()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::get_allowHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Camera::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_m9AC61E90CB64A4ED422D4B9DFCF7DCE41C57108B (const RuntimeMethod* method) ;
// UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>> UnityEngine.Rendering.CameraCaptureBridge::GetCaptureActions(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCaptureBridge_GetCaptureActions_m94B65C4562A66D19BD66CCFCFFE42843E86D3117 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CoreUtils::ArePostProcessesEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreUtils_ArePostProcessesEnabled_m415BD9B645BEFB3C4815F3BACECDAAC3206500D8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_m868495B981911577ABAD8520427E012B52D7A29B (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::get_orthographic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lhs0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rhs1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_aspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix1, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_mDB8E855C478DDF3321A3FF2492A1D22793563B9E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, const RuntimeMethod* method) ;
// UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Rendering.Universal.LightData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_m9AFBE12CAD8E50745A3E0CDCDEE0EE8B7C9CCC9F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, int32_t ___mainLightIndex2, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m35B8AF3FBFE50F526487B922AE9503C96B7F23FC (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_mA29FEA6D6DF67805660CFE68C82C92B30E4841F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* ___postProcessingData1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB27079C9F1D9F17A4361EFAF9886A4C4A118EE62 (int32_t ___additionalLightsCount0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckAndApplyDebugSettings(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CheckAndApplyDebugSettings_m3B053AB82279B6090C4B3E55DBDC3E11F2C83206 (RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
inline void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
inline void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_shadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_shadowNormalBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
inline void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline)(__this, ___item0, method);
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_additionalLightsShadowResolutionTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___item0, method);
}
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetAdditionalLightsShadowResolution(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___additionalLightsShadowResolutionTier0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascadeBorder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useFastSRGBLinearConversion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582 (const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBlending()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBoxProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsLightLayers(UnityEngine.Rendering.GraphicsDeviceType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsLightLayers_mF16D945D134187BF382E5638BD5EB9550A2AEC39 (int32_t ___type0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsLightLayers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
inline void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method)
{
(( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared)(__this, ___length0, ___allocator1, ___options2, method);
}
// System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose()
inline void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method)
{
(( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, const RuntimeMethod*))NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986 (const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 RenderSettings_get_ambientProbe_mC4AFA4A32B7F867755E214981774482C44E1E060 (const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ;
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, float ___b1, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertLinearToActiveColorSpace(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CoreUtils_ConvertLinearToActiveColorSpace_m54A871040A0AA45F009CCE3D34490409F60AE908 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E (int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ReflectionProbe_get_defaultTextureHDRDecodeValues_m957893A642A42D0AAB84CDE58401A0D4995BB094 (const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.ReflectionProbe::get_defaultTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3 (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientSkyColor_m9C68EA7678F0005D3423B74EB6AFC9BDAE065339 (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertSRGBToActiveColorSpace(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientEquatorColor_m830BC62B37B99D1D354EE8CFAFE714127797D1AD (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientGroundColor_m0534D49A9AC2D6C5848F291C23F389FF064389F5 (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_subtractiveShadowColor_m6203EC7C1D5935EA1069C35D21B8E0786239BE3C (const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m52633F2A65434CBDA067077C2CE4A0A1096C1C95 (int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeRenderTextureGraphicsFormat(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A (bool ___isHdrEnabled0, bool ___needsAlpha1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Sort(System.Comparison`1<T>)
inline void List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___comparison0, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*, const RuntimeMethod*))List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared)(__this, ___comparison0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE (int32_t ___format0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::get_allowDynamicResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_mEBC8C7D800EF21E97762A2898AE19B034040E012 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsStoreAndResolveAction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsStoreAndResolveAction_mEEF3CDAFBD7165691B2E76E3965C8AC4D5CE6A98 (const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Single>::get_HasValue()
inline bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, const RuntimeMethod*))Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline)(__this, method);
}
// T System.Nullable`1<System.Single>::get_Value()
inline float Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method)
{
return (( float (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, const RuntimeMethod*))Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_gshared)(__this, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.VisibleLight::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_innerSpotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Single>::.ctor(T)
inline void Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420 (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, float ___value0, const RuntimeMethod* method)
{
(( void (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, float, const RuntimeMethod*))Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_gshared)(__this, ___value0, method);
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1<System.Single>,UnityEngine.Vector4&,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m5FE6D9652865AB8AF3CB76B76A37196397B09EA5 (int32_t ___lightType0, float ___lightRange1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lightLocalToWorldMatrix2, float ___spotAngle3, Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___innerSpotAngle4, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightAttenuation5, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightSpotDir6, const RuntimeMethod* method) ;
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, int32_t ___key0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, int32_t, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE**, const RuntimeMethod*))Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared)(__this, ___key0, ___value1, method);
}
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler>::Add(TKey,TValue)
inline void Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, int32_t ___key0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, int32_t, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*, const RuntimeMethod*))Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler>::.ctor()
inline void Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2 (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, const RuntimeMethod*))Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) ;
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___dir1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___point1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___spot1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Display UnityEngine.Display::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isRenderPassSupportedCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___lhs0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline<UnityEngine.Rendering.Universal.UniversalRenderPipeline>()
inline RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11 (const RuntimeMethod* method)
{
return (( RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* (*) (const RuntimeMethod*))GraphicsSettings_GetSettingsForRenderPipeline_TisRuntimeObject_mB57D5D0C2BF4B3309C5DFEF9DF5850D767C150D4_gshared)(method);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings<UnityEngine.Rendering.Universal.UniversalRenderPipeline>(UnityEngine.Rendering.RenderPipelineGlobalSettings)
inline void GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* ___settings0, const RuntimeMethod* method)
{
(( void (*) (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000*, const RuntimeMethod*))GraphicsSettings_RegisterRenderPipelineSettings_TisRuntimeObject_m125B55FFF403611B962E4B0B3FFDD43A29ADB9A7_gshared)(___settings0, method);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings<UnityEngine.Rendering.Universal.UniversalRenderPipeline>()
inline void GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437 (const RuntimeMethod* method)
{
(( void (*) (const RuntimeMethod*))GraphicsSettings_UnregisterRenderPipelineSettings_TisRuntimeObject_m23D4FEFF8AC1E1F498E92CE4C253D88D75F8161E_gshared)(method);
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateRenderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineGlobalSettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_mD7853A67812B2454763F0F48194B79FE5658AD1E (XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___createInfo0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRSystem::AddPassToFrame(UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39 (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___passCreateInfo0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___textureArraySlice3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___viewCreateInfo0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___renderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___renderParameter1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::get_Count()
inline int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, const RuntimeMethod*))List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___lhs0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rhs1, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::get_Item(System.Int32)
inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05 (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, const RuntimeMethod*))List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// T UnityEngine.Rendering.GenericPool`1<UnityEngine.Rendering.Universal.XRPass>::Get()
inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2 (const RuntimeMethod* method)
{
return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (const RuntimeMethod*))GenericPool_1_Get_m6D60587A87D4C07A40E1A734ACDC58190A195A4E_gshared)(method);
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::Clear()
inline void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, const RuntimeMethod*))List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void System.NotImplementedException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742 (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::set_Item(System.Int32,T)
inline void List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___value1, const RuntimeMethod* method)
{
(( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_gshared)(__this, ___index0, ___value1, method);
}
// System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___xrView0, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GenericPool`1<UnityEngine.Rendering.Universal.XRPass>::Release(T)
inline void GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___toRelease0, const RuntimeMethod* method)
{
(( void (*) (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, const RuntimeMethod*))GenericPool_1_Release_m3127159E260FE6AE428545A073DACCF95A478E6B_gshared)(___toRelease0, method);
}
// System.Int32 UnityEngine.Rendering.TextureXR::get_slices()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::Add(T)
inline void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline)(__this, ___item0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t* ___hashCode0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (bool ___condition0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.IndexFormat UnityEngine.Mesh::get_indexFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void System.Array::CopyTo(System.Array,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_CopyTo_mFD42E3443AB3B850ED6F19359698E242A08E1BAB (RuntimeArray* __this, RuntimeArray* ___array0, int32_t ___index1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsMultiview()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, uint32_t ___multiplier0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::Invoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsRenderTargetArrayIndexFromVertexShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m8C8E9AA6C2CBBFBC87B93879F8FABA115E304264 (const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_mD511FD7B7C7ABD4F42F4EED3F648016FA2F93F10 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetStereoViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetStereoViewAndProjectionMatrices_m7679A0DE87DA99FDDC7D1A339750028CB48CEC50 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewMatrix1, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___projMatrix2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___cameraProjMatrix3, bool ___setInverseMatrices4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___matrixPropertyType0, int32_t ___shaderPropertyID1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___projectionMat0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___matrixPropertyType0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.XRView>::.ctor(System.Int32)
inline void List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328 (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, const RuntimeMethod*))List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_gshared)(__this, ___capacity0, method);
}
// System.Void Unity.Mathematics.float3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.float3::get_yzx()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ;
// System.Single Unity.Mathematics.math::rsqrt(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_rsqrt_mB695A0575E7C8F937B0E12804508B0F489F55997_inline (float ___x0, const RuntimeMethod* method) ;
// Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(System.Single,Unity.Mathematics.float3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mB08DA9B217A0DA39BABCE64FFE69BEA67D37D04F_inline (float ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.SliceCullingJob::Execute(System.Int32)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8 (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_2;
memset((&V_2), 0, sizeof(V_2));
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
uint32_t V_8 = 0;
int32_t V_9 = 0;
int32_t V_10 = 0;
int32_t V_11 = 0;
int32_t V_12 = 0;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
{
// var leftX = (((float)index) * scale) * 2f - 1f;
int32_t L_0 = ___index0;
float L_1 = __this->___scale_0;
V_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)L_0), L_1)), (2.0f))), (1.0f)));
// var rightX = (((float)index + 1f) * scale) * 2f - 1f;
int32_t L_2 = ___index0;
float L_3 = __this->___scale_0;
V_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(((float)L_2), (1.0f))), L_3)), (2.0f))), (1.0f)));
// var leftPlane = ComputePlane(viewOrigin,
// viewOrigin + viewForward + viewRight * leftX + viewUp,
// viewOrigin + viewForward + viewRight * leftX - viewUp);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = __this->___viewOrigin_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5 = __this->___viewOrigin_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = __this->___viewForward_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7;
L_7 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_5, L_6, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = __this->___viewRight_3;
float L_9 = V_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10;
L_10 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_8, L_9, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11;
L_11 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_7, L_10, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12 = __this->___viewUp_4;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13;
L_13 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_11, L_12, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14 = __this->___viewOrigin_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15 = __this->___viewForward_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_16;
L_16 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_14, L_15, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_17 = __this->___viewRight_3;
float L_18 = V_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_19;
L_19 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_17, L_18, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20;
L_20 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_16, L_19, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_21 = __this->___viewUp_4;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_22;
L_22 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_20, L_21, NULL);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_23;
L_23 = SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline(L_4, L_13, L_22, NULL);
V_2 = L_23;
// var rightPlane = ComputePlane(viewOrigin,
// viewOrigin + viewForward + viewRight * rightX - viewUp,
// viewOrigin + viewForward + viewRight * rightX + viewUp);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_24 = __this->___viewOrigin_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_25 = __this->___viewOrigin_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_26 = __this->___viewForward_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_27;
L_27 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_25, L_26, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_28 = __this->___viewRight_3;
float L_29 = V_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_30;
L_30 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_28, L_29, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_31;
L_31 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_27, L_30, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_32 = __this->___viewUp_4;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_33;
L_33 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_31, L_32, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_34 = __this->___viewOrigin_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_35 = __this->___viewForward_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_36;
L_36 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_34, L_35, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_37 = __this->___viewRight_3;
float L_38 = V_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_39;
L_39 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_37, L_38, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_40;
L_40 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_36, L_39, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_41 = __this->___viewUp_4;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_42;
L_42 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_40, L_41, NULL);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_43;
L_43 = SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline(L_24, L_33, L_42, NULL);
V_3 = L_43;
// var lightCount = lightTypes.Length;
NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_44 = (&__this->___lightTypes_5);
int32_t L_45;
L_45 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_44)->___m_Length_1);
V_4 = L_45;
// var lightWordCount = (lightCount + 31) / 32;
int32_t L_46 = V_4;
V_5 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_46, ((int32_t)31)))/((int32_t)32)));
// var sectionOffset = index * lightsPerTile / 32;
int32_t L_47 = ___index0;
int32_t L_48 = __this->___lightsPerTile_10;
V_6 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_47, L_48))/((int32_t)32)));
// for (var lightWordIndex = 0; lightWordIndex < lightWordCount; lightWordIndex++)
V_7 = 0;
goto IL_01ad;
}
IL_012b:
{
// var wordLightMask = 0u;
V_8 = 0;
// var lightsInWord = math.min(32, lightCount - lightWordIndex * 32);
int32_t L_49 = V_4;
int32_t L_50 = V_7;
int32_t L_51;
L_51 = math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline(((int32_t)32), ((int32_t)il2cpp_codegen_subtract(L_49, ((int32_t)il2cpp_codegen_multiply(L_50, ((int32_t)32))))), NULL);
V_9 = L_51;
// for (var bitIndex = 0; bitIndex < lightsInWord; bitIndex++)
V_11 = 0;
goto IL_0175;
}
IL_0145:
{
// var lightIndex = lightWordIndex * 32 + bitIndex;
int32_t L_52 = V_7;
int32_t L_53 = V_11;
V_12 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_52, ((int32_t)32))), L_53));
// if (ContainsLight(leftPlane, rightPlane, lightIndex))
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_54 = V_2;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_55 = V_3;
int32_t L_56 = V_12;
bool L_57;
L_57 = SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline(__this, L_54, L_55, L_56, NULL);
V_13 = L_57;
bool L_58 = V_13;
if (!L_58)
{
goto IL_016e;
}
}
{
// wordLightMask |= 1u << bitIndex;
uint32_t L_59 = V_8;
int32_t L_60 = V_11;
V_8 = ((int32_t)((int32_t)L_59|((int32_t)(1<<((int32_t)(L_60&((int32_t)31)))))));
}
IL_016e:
{
// for (var bitIndex = 0; bitIndex < lightsInWord; bitIndex++)
int32_t L_61 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_61, 1));
}
IL_0175:
{
// for (var bitIndex = 0; bitIndex < lightsInWord; bitIndex++)
int32_t L_62 = V_11;
int32_t L_63 = V_9;
V_14 = (bool)((((int32_t)L_62) < ((int32_t)L_63))? 1 : 0);
bool L_64 = V_14;
if (L_64)
{
goto IL_0145;
}
}
{
// var wordIndex = sectionOffset + lightWordIndex;
int32_t L_65 = V_6;
int32_t L_66 = V_7;
V_10 = ((int32_t)il2cpp_codegen_add(L_65, L_66));
// sliceLightMasks[wordIndex] = sliceLightMasks[wordIndex] | wordLightMask;
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_67 = (&__this->___sliceLightMasks_11);
int32_t L_68 = V_10;
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_69 = (&__this->___sliceLightMasks_11);
int32_t L_70 = V_10;
uint32_t L_71;
L_71 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, (L_69)->___m_Buffer_0, L_70);
uint32_t L_72 = V_8;
IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, (L_67)->___m_Buffer_0, L_68, (((int32_t)((int32_t)L_71|(int32_t)L_72))));
// for (var lightWordIndex = 0; lightWordIndex < lightWordCount; lightWordIndex++)
int32_t L_73 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_73, 1));
}
IL_01ad:
{
// for (var lightWordIndex = 0; lightWordIndex < lightWordCount; lightWordIndex++)
int32_t L_74 = V_7;
int32_t L_75 = V_5;
V_15 = (bool)((((int32_t)L_74) < ((int32_t)L_75))? 1 : 0);
bool L_76 = V_15;
if (L_76)
{
goto IL_012b;
}
}
{
// }
return;
}
}
IL2CPP_EXTERN_C void SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method)
{
SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC*>(__this + _offset);
SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8(_thisAdjusted, ___index0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ContainsLight(UnityEngine.Rendering.Universal.SliceCullingJob/Plane,UnityEngine.Rendering.Universal.SliceCullingJob/Plane,System.Int32)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method)
{
bool V_0 = false;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_1;
memset((&V_1), 0, sizeof(V_1));
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_5;
memset((&V_5), 0, sizeof(V_5));
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
bool V_8 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B12_0 = 0;
{
// var hit = true;
V_0 = (bool)1;
// var sphere = new Sphere
// {
// center = positions[lightIndex],
// radius = radiuses[lightIndex]
// };
il2cpp_codegen_initobj((&V_2), sizeof(Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D));
NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_0 = (&__this->___positions_8);
int32_t L_1 = ___lightIndex2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2;
L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_0)->___m_Buffer_0, L_1);
(&V_2)->___center_0 = L_2;
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_3 = (&__this->___radiuses_6);
int32_t L_4 = ___lightIndex2;
float L_5;
L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_3)->___m_Buffer_0, L_4);
(&V_2)->___radius_1 = L_5;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_6 = V_2;
V_1 = L_6;
// if (SphereBehindPlane(sphere, leftPlane) || SphereBehindPlane(sphere, rightPlane))
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_7 = V_1;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_8 = ___leftPlane0;
bool L_9;
L_9 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_7, L_8, NULL);
if (L_9)
{
goto IL_0045;
}
}
{
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_10 = V_1;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_11 = ___rightPlane1;
bool L_12;
L_12 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_10, L_11, NULL);
G_B3_0 = ((int32_t)(L_12));
goto IL_0046;
}
IL_0045:
{
G_B3_0 = 1;
}
IL_0046:
{
V_3 = (bool)G_B3_0;
bool L_13 = V_3;
if (!L_13)
{
goto IL_004e;
}
}
{
// hit = false;
V_0 = (bool)0;
}
IL_004e:
{
// if (hit && lightTypes[lightIndex] == LightType.Spot)
bool L_14 = V_0;
if (!L_14)
{
goto IL_0062;
}
}
{
NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_15 = (&__this->___lightTypes_5);
int32_t L_16 = ___lightIndex2;
int32_t L_17;
L_17 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_15)->___m_Buffer_0, L_16);
G_B8_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_0063;
}
IL_0062:
{
G_B8_0 = 0;
}
IL_0063:
{
V_4 = (bool)G_B8_0;
bool L_18 = V_4;
if (!L_18)
{
goto IL_00dc;
}
}
{
// var cone = new Cone
// {
// tip = sphere.center,
// direction = directions[lightIndex],
// height = radiuses[lightIndex],
// radius = coneRadiuses[lightIndex]
// };
il2cpp_codegen_initobj((&V_6), sizeof(Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C));
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_19 = V_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20 = L_19.___center_0;
(&V_6)->___tip_0 = L_20;
NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_21 = (&__this->___directions_7);
int32_t L_22 = ___lightIndex2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_23;
L_23 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_21)->___m_Buffer_0, L_22);
(&V_6)->___direction_1 = L_23;
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_24 = (&__this->___radiuses_6);
int32_t L_25 = ___lightIndex2;
float L_26;
L_26 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_24)->___m_Buffer_0, L_25);
(&V_6)->___height_2 = L_26;
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_27 = (&__this->___coneRadiuses_9);
int32_t L_28 = ___lightIndex2;
float L_29;
L_29 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_27)->___m_Buffer_0, L_28);
(&V_6)->___radius_3 = L_29;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_30 = V_6;
V_5 = L_30;
// if (ConeBehindPlane(cone, leftPlane) || ConeBehindPlane(cone, rightPlane))
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_31 = V_5;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_32 = ___leftPlane0;
bool L_33;
L_33 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_31, L_32, NULL);
if (L_33)
{
goto IL_00d0;
}
}
{
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_34 = V_5;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_35 = ___rightPlane1;
bool L_36;
L_36 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_34, L_35, NULL);
G_B12_0 = ((int32_t)(L_36));
goto IL_00d1;
}
IL_00d0:
{
G_B12_0 = 1;
}
IL_00d1:
{
V_7 = (bool)G_B12_0;
bool L_37 = V_7;
if (!L_37)
{
goto IL_00db;
}
}
{
// hit = false;
V_0 = (bool)0;
}
IL_00db:
{
}
IL_00dc:
{
// return hit;
bool L_38 = V_0;
V_8 = L_38;
goto IL_00e1;
}
IL_00e1:
{
// }
bool L_39 = V_8;
return L_39;
}
}
IL2CPP_EXTERN_C bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method)
{
SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC*>(__this + _offset);
bool _returnValue;
_returnValue = SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline(_thisAdjusted, ___leftPlane0, ___rightPlane1, ___lightIndex2, method);
return _returnValue;
}
// UnityEngine.Rendering.Universal.SliceCullingJob/Plane UnityEngine.Rendering.Universal.SliceCullingJob::ComputePlane(Unity.Mathematics.float3,Unity.Mathematics.float3,Unity.Mathematics.float3)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51 (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p00, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p11, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p22, const RuntimeMethod* method)
{
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_0;
memset((&V_0), 0, sizeof(V_0));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1;
memset((&V_1), 0, sizeof(V_1));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_2;
memset((&V_2), 0, sizeof(V_2));
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_3;
memset((&V_3), 0, sizeof(V_3));
{
// float3 v0 = p1 - p0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___p11;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___p00;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2;
L_2 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_0, L_1, NULL);
V_1 = L_2;
// float3 v2 = p2 - p0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___p22;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___p00;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5;
L_5 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_3, L_4, NULL);
V_2 = L_5;
// plane.normal = math.normalize(math.cross(v0, v2));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = V_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7 = V_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8;
L_8 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_6, L_7, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9;
L_9 = math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline(L_8, NULL);
(&V_0)->___normal_0 = L_9;
// plane.distanceToOrigin = math.dot(plane.normal, p0);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_10 = V_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___normal_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12 = ___p00;
float L_13;
L_13 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_11, L_12, NULL);
(&V_0)->___distanceToOrigin_1 = L_13;
// return plane;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_14 = V_0;
V_3 = L_14;
goto IL_003b;
}
IL_003b:
{
// }
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_15 = V_3;
return L_15;
}
}
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::SphereBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Sphere,UnityEngine.Rendering.Universal.SliceCullingJob/Plane)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5 (Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D ___sphere0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
// float dist = math.dot(sphere.center, plane.normal) - plane.distanceToOrigin;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_0 = ___sphere0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___center_0;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_2 = ___plane1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___normal_0;
float L_4;
L_4 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_3, NULL);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_5 = ___plane1;
float L_6 = L_5.___distanceToOrigin_1;
V_0 = ((float)il2cpp_codegen_subtract(L_4, L_6));
// return dist < -sphere.radius;
float L_7 = V_0;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_8 = ___sphere0;
float L_9 = L_8.___radius_1;
V_1 = (bool)((((float)L_7) < ((float)((-L_9))))? 1 : 0);
goto IL_0027;
}
IL_0027:
{
// }
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::PointBehindPlane(Unity.Mathematics.float3,UnityEngine.Rendering.Universal.SliceCullingJob/Plane)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4 (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return math.dot(plane.normal, p) - plane.distanceToOrigin < 0;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___p0;
float L_3;
L_3 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_2, NULL);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_4 = ___plane1;
float L_5 = L_4.___distanceToOrigin_1;
V_0 = (bool)((((float)((float)il2cpp_codegen_subtract(L_3, L_5))) < ((float)(0.0f)))? 1 : 0);
goto IL_001e;
}
IL_001e:
{
// }
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ConeBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Cone,UnityEngine.Rendering.Universal.SliceCullingJob/Plane)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE (Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C ___cone0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
int32_t G_B3_0 = 0;
{
// float3 furthestPointDirection = math.cross(math.cross(plane.normal, cone.direction), cone.direction);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_2 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___direction_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4;
L_4 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_1, L_3, NULL);
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_5 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = L_5.___direction_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7;
L_7 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_4, L_6, NULL);
V_0 = L_7;
// float3 furthestPointOnCircle = cone.tip + cone.direction * cone.height - furthestPointDirection * cone.radius;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_8 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9 = L_8.___tip_0;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_10 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___direction_1;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_12 = ___cone0;
float L_13 = L_12.___height_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14;
L_14 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_11, L_13, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15;
L_15 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_9, L_14, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_16 = V_0;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_17 = ___cone0;
float L_18 = L_17.___radius_3;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_19;
L_19 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_16, L_18, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20;
L_20 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_15, L_19, NULL);
V_1 = L_20;
// return PointBehindPlane(cone.tip, plane) && PointBehindPlane(furthestPointOnCircle, plane);
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_21 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_22 = L_21.___tip_0;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_23 = ___plane1;
bool L_24;
L_24 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_22, L_23, NULL);
if (!L_24)
{
goto IL_0063;
}
}
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_25 = V_1;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_26 = ___plane1;
bool L_27;
L_27 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_25, L_26, NULL);
G_B3_0 = ((int32_t)(L_27));
goto IL_0064;
}
IL_0063:
{
G_B3_0 = 0;
}
IL_0064:
{
V_2 = (bool)G_B3_0;
goto IL_0067;
}
IL_0067:
{
// }
bool L_28 = V_2;
return L_28;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.TileSizeExtensions::IsValid(UnityEngine.Rendering.Universal.TileSize)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3 (int32_t ___tileSize0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
// return tileSize == TileSize._8 || tileSize == TileSize._16 || tileSize == TileSize._32 || tileSize == TileSize._64;
int32_t L_0 = ___tileSize0;
if ((((int32_t)L_0) == ((int32_t)8)))
{
goto IL_0016;
}
}
{
int32_t L_1 = ___tileSize0;
if ((((int32_t)L_1) == ((int32_t)((int32_t)16))))
{
goto IL_0016;
}
}
{
int32_t L_2 = ___tileSize0;
if ((((int32_t)L_2) == ((int32_t)((int32_t)32))))
{
goto IL_0016;
}
}
{
int32_t L_3 = ___tileSize0;
G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)64)))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B5_0 = 1;
}
IL_0017:
{
V_0 = (bool)G_B5_0;
goto IL_001a;
}
IL_001a:
{
// }
bool L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ZBinningJob::Execute(System.Int32)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A (ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
int32_t V_5 = 0;
uint16_t V_6 = 0;
LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 V_7;
memset((&V_7), 0, sizeof(V_7));
int32_t V_8 = 0;
int32_t V_9 = 0;
int32_t V_10 = 0;
ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 V_11;
memset((&V_11), 0, sizeof(V_11));
bool V_12 = false;
bool V_13 = false;
{
// var binsStart = batchCount * index;
int32_t L_0 = ___index0;
V_0 = ((int32_t)il2cpp_codegen_multiply(((int32_t)64), L_0));
// var binsEnd = math.min(binsStart + batchCount, bins.Length) - 1;
int32_t L_1 = V_0;
NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_2 = (&__this->___bins_1);
int32_t L_3;
L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_2)->___m_Length_1);
int32_t L_4;
L_4 = math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline(((int32_t)il2cpp_codegen_add(L_1, ((int32_t)64))), L_3, NULL);
V_1 = ((int32_t)il2cpp_codegen_subtract(L_4, 1));
// for (var i = binsStart; i <= binsEnd; i++)
int32_t L_5 = V_0;
V_2 = L_5;
goto IL_0055;
}
IL_0021:
{
// bins[i] = new ZBin { minIndex = ushort.MaxValue, maxIndex = ushort.MaxValue };
NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_6 = (&__this->___bins_1);
int32_t L_7 = V_2;
il2cpp_codegen_initobj((&V_3), sizeof(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5));
(&V_3)->___minIndex_0 = (uint16_t)((int32_t)65535);
(&V_3)->___maxIndex_1 = (uint16_t)((int32_t)65535);
ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_8 = V_3;
IL2CPP_NATIVEARRAY_SET_ITEM(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5, (L_6)->___m_Buffer_0, L_7, (L_8));
// for (var i = binsStart; i <= binsEnd; i++)
int32_t L_9 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_0055:
{
// for (var i = binsStart; i <= binsEnd; i++)
int32_t L_10 = V_2;
int32_t L_11 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_10) > ((int32_t)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_12 = V_4;
if (L_12)
{
goto IL_0021;
}
}
{
// for (var lightIndex = 0; lightIndex < minMaxZs.Length; lightIndex++)
V_5 = 0;
goto IL_0126;
}
IL_006a:
{
// var ushortLightIndex = (ushort)lightIndex;
int32_t L_13 = V_5;
V_6 = (uint16_t)((int32_t)(uint16_t)L_13);
// var minMax = minMaxZs[lightIndex];
NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9* L_14 = (&__this->___minMaxZs_2);
int32_t L_15 = V_5;
LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_16;
L_16 = IL2CPP_NATIVEARRAY_GET_ITEM(LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6, (L_14)->___m_Buffer_0, L_15);
V_7 = L_16;
// var minBin = math.max((int)(math.sqrt(minMax.minZ) * zFactor) - binOffset, binsStart);
LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_17 = V_7;
float L_18 = L_17.___minZ_0;
float L_19;
L_19 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(L_18, NULL);
float L_20 = __this->___zFactor_4;
int32_t L_21 = __this->___binOffset_3;
int32_t L_22 = V_0;
int32_t L_23;
L_23 = math_max_m5DA4D66E3CC78BDFF8218BA039D6EBB1AC223826_inline(((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(L_19, L_20))), L_21)), L_22, NULL);
V_8 = L_23;
// var maxBin = math.min((int)(math.sqrt(minMax.maxZ) * zFactor) - binOffset, binsEnd);
LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_24 = V_7;
float L_25 = L_24.___maxZ_1;
float L_26;
L_26 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(L_25, NULL);
float L_27 = __this->___zFactor_4;
int32_t L_28 = __this->___binOffset_3;
int32_t L_29 = V_1;
int32_t L_30;
L_30 = math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline(((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(L_26, L_27))), L_28)), L_29, NULL);
V_9 = L_30;
// for (var binIndex = minBin; binIndex <= maxBin; binIndex++)
int32_t L_31 = V_8;
V_10 = L_31;
goto IL_0110;
}
IL_00cb:
{
// var bin = bins[binIndex];
NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_32 = (&__this->___bins_1);
int32_t L_33 = V_10;
ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_34;
L_34 = IL2CPP_NATIVEARRAY_GET_ITEM(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5, (L_32)->___m_Buffer_0, L_33);
V_11 = L_34;
// bin.minIndex = Math.Min(bin.minIndex, ushortLightIndex);
ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_35 = V_11;
uint16_t L_36 = L_35.___minIndex_0;
uint16_t L_37 = V_6;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
uint16_t L_38;
L_38 = Math_Min_m0A0529110F67A4510EA7060A553531DFC8C835B5(L_36, L_37, NULL);
(&V_11)->___minIndex_0 = L_38;
// bin.maxIndex = ushortLightIndex;
uint16_t L_39 = V_6;
(&V_11)->___maxIndex_1 = L_39;
// bins[binIndex] = bin;
NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_40 = (&__this->___bins_1);
int32_t L_41 = V_10;
ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_42 = V_11;
IL2CPP_NATIVEARRAY_SET_ITEM(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5, (L_40)->___m_Buffer_0, L_41, (L_42));
// for (var binIndex = minBin; binIndex <= maxBin; binIndex++)
int32_t L_43 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_43, 1));
}
IL_0110:
{
// for (var binIndex = minBin; binIndex <= maxBin; binIndex++)
int32_t L_44 = V_10;
int32_t L_45 = V_9;
V_12 = (bool)((((int32_t)((((int32_t)L_44) > ((int32_t)L_45))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_46 = V_12;
if (L_46)
{
goto IL_00cb;
}
}
{
// for (var lightIndex = 0; lightIndex < minMaxZs.Length; lightIndex++)
int32_t L_47 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_47, 1));
}
IL_0126:
{
// for (var lightIndex = 0; lightIndex < minMaxZs.Length; lightIndex++)
int32_t L_48 = V_5;
NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9* L_49 = (&__this->___minMaxZs_2);
int32_t L_50;
L_50 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_49)->___m_Length_1);
V_13 = (bool)((((int32_t)L_48) < ((int32_t)L_50))? 1 : 0);
bool L_51 = V_13;
if (L_51)
{
goto IL_006a;
}
}
{
// }
return;
}
}
IL2CPP_EXTERN_C void ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method)
{
ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E*>(__this + _offset);
ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A(_thisAdjusted, ___index0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
bool V_1 = false;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_2 = NULL;
bool V_3 = false;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_4 = NULL;
{
// var gameObject = camera.gameObject;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
NullCheck(L_0);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_0, NULL);
V_0 = L_1;
// bool componentExists = gameObject.TryGetComponent<UniversalAdditionalCameraData>(out var cameraData);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0;
NullCheck(L_2);
bool L_3;
L_3 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD(L_2, (&V_2), GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var);
V_1 = L_3;
// if (!componentExists)
bool L_4 = V_1;
V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0020;
}
}
{
// cameraData = gameObject.AddComponent<UniversalAdditionalCameraData>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
NullCheck(L_6);
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7;
L_7 = GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46(L_6, GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46_RuntimeMethod_var);
V_2 = L_7;
}
IL_0020:
{
// return cameraData;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_2;
V_4 = L_8;
goto IL_0025;
}
IL_0025:
{
// }
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = V_4;
return L_9;
}
}
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeFrameworkUpdateMode(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraExtensions_GetVolumeFrameworkUpdateMode_m218EC3AF802DE55AEDC073F62D3BAFF937C87D13 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL;
int32_t V_1 = 0;
{
// UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1;
L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL);
V_0 = L_1;
// return cameraData.volumeFrameworkUpdateMode;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_2 = V_0;
NullCheck(L_2);
int32_t L_3;
L_3 = UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline(L_2, NULL);
V_1 = L_3;
goto IL_0011;
}
IL_0011:
{
// }
int32_t L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::SetVolumeFrameworkUpdateMode(UnityEngine.Camera,UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_SetVolumeFrameworkUpdateMode_m39C7C7886C3EA295FACA998BA5196BA1B70F8462 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, int32_t ___mode1, const RuntimeMethod* method)
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
// UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1;
L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL);
V_0 = L_1;
// if (cameraData.volumeFrameworkUpdateMode == mode)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_2 = V_0;
NullCheck(L_2);
int32_t L_3;
L_3 = UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline(L_2, NULL);
int32_t L_4 = ___mode1;
V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0018;
}
}
{
// return;
goto IL_0044;
}
IL_0018:
{
// bool requiredUpdatePreviously = cameraData.requiresVolumeFrameworkUpdate;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = V_0;
NullCheck(L_6);
bool L_7;
L_7 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_6, NULL);
V_1 = L_7;
// cameraData.volumeFrameworkUpdateMode = mode;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_0;
int32_t L_9 = ___mode1;
NullCheck(L_8);
UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE_inline(L_8, L_9, NULL);
// if (requiredUpdatePreviously && !cameraData.requiresVolumeFrameworkUpdate)
bool L_10 = V_1;
if (!L_10)
{
goto IL_0035;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_11 = V_0;
NullCheck(L_11);
bool L_12;
L_12 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_11, NULL);
G_B5_0 = ((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
goto IL_0036;
}
IL_0035:
{
G_B5_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B5_0;
bool L_13 = V_3;
if (!L_13)
{
goto IL_0044;
}
}
{
// camera.UpdateVolumeStack(cameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_15 = V_0;
CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941(L_14, L_15, NULL);
}
IL_0044:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m7CD8187ADEE3CABEE46FC24811D3EC623AC96842 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL;
{
// UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1;
L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL);
V_0 = L_1;
// camera.UpdateVolumeStack(cameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_0;
CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941(L_2, L_3, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3EC8571DDC60E08A8D5ACAA32BE79EB108D674D);
s_Il2CppMethodInitialized = true;
}
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
memset((&V_0), 0, sizeof(V_0));
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
// Assert.IsNotNull(cameraData, "cameraData can not be null when updating the volume stack.");
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_0 = ___cameraData1;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C(L_0, _stringLiteralF3EC8571DDC60E08A8D5ACAA32BE79EB108D674D, Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C_RuntimeMethod_var);
// if (cameraData.requiresVolumeFrameworkUpdate)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1 = ___cameraData1;
NullCheck(L_1);
bool L_2;
L_2 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_1, NULL);
V_2 = L_2;
bool L_3 = V_2;
if (!L_3)
{
goto IL_001a;
}
}
{
// return;
goto IL_0059;
}
IL_001a:
{
// if (cameraData.volumeStack == null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_4 = ___cameraData1;
NullCheck(L_4);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_5;
L_5 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_4, NULL);
V_3 = (bool)((((RuntimeObject*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_6 = V_3;
if (!L_6)
{
goto IL_003a;
}
}
{
// cameraData.volumeStack = VolumeManager.instance.CreateStack();
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7 = ___cameraData1;
il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_8;
L_8 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL);
NullCheck(L_8);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_9;
L_9 = VolumeManager_CreateStack_m7EACF7BD773893B2344DB8DFA1ACF4557FBB38B4(L_8, NULL);
NullCheck(L_7);
UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline(L_7, L_9, NULL);
}
IL_003a:
{
// camera.GetVolumeLayerMaskAndTrigger(cameraData, out LayerMask layerMask, out Transform trigger);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_11 = ___cameraData1;
CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E(L_10, L_11, (&V_0), (&V_1), NULL);
// VolumeManager.instance.Update(cameraData.volumeStack, trigger, layerMask);
il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_12;
L_12 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL);
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_13 = ___cameraData1;
NullCheck(L_13);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_14;
L_14 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_13, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = V_1;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_16 = V_0;
NullCheck(L_12);
VolumeManager_Update_m0AD4F65D0737393F3DF85F77D4A799D794C9FBC5(L_12, L_14, L_15, L_16, NULL);
}
IL_0059:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_mE25FFA859F1AEE23DD7C244155E84AFF3C3FBEDB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL;
{
// UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1;
L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL);
V_0 = L_1;
// camera.DestroyVolumeStack(cameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_0;
CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE(L_2, L_3, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method)
{
{
// cameraData.volumeStack.Dispose();
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_0 = ___cameraData1;
NullCheck(L_0);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_1;
L_1 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_0, NULL);
NullCheck(L_1);
VolumeStack_Dispose_m4DF004B6DEA09DECF79AFF8E2A7CE7386EC32B43(L_1, NULL);
// cameraData.volumeStack = null;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_2 = ___cameraData1;
NullCheck(L_2);
UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline(L_2, (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)NULL, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* ___layerMask2, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** ___trigger3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_2 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_3 = NULL;
bool V_4 = false;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B3_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B2_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B4_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B4_1 = NULL;
int32_t G_B9_0 = 0;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B13_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B12_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B14_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B15_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B15_1 = NULL;
{
// layerMask = 1; // "Default"
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* L_0 = ___layerMask2;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1;
L_1 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL);
*(LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*)L_0 = L_1;
// trigger = camera.transform;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_2 = ___trigger3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera0;
NullCheck(L_3);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_3, NULL);
*((RuntimeObject**)L_2) = (RuntimeObject*)L_4;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)L_4);
// if (cameraData != null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = ___cameraData1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_6;
bool L_7 = V_0;
if (!L_7)
{
goto IL_004a;
}
}
{
// layerMask = cameraData.volumeLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* L_8 = ___layerMask2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___cameraData1;
NullCheck(L_9);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_10;
L_10 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_9, NULL);
*(LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*)L_8 = L_10;
// trigger = (cameraData.volumeTrigger != null) ? cameraData.volumeTrigger : trigger;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_11 = ___trigger3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = ___cameraData1;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_12, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B2_0 = L_11;
if (L_14)
{
G_B3_0 = L_11;
goto IL_0040;
}
}
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_15 = ___trigger3;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = *((Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1**)L_15);
G_B4_0 = L_16;
G_B4_1 = G_B2_0;
goto IL_0046;
}
IL_0040:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_17 = ___cameraData1;
NullCheck(L_17);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18;
L_18 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_17, NULL);
G_B4_0 = L_18;
G_B4_1 = G_B3_0;
}
IL_0046:
{
*((RuntimeObject**)G_B4_1) = (RuntimeObject*)G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)G_B4_1, (void*)(RuntimeObject*)G_B4_0);
goto IL_00ac;
}
IL_004a:
{
// else if (camera.cameraType == CameraType.SceneView)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = ___camera0;
NullCheck(L_19);
int32_t L_20;
L_20 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_19, NULL);
V_1 = (bool)((((int32_t)L_20) == ((int32_t)2))? 1 : 0);
bool L_21 = V_1;
if (!L_21)
{
goto IL_00ac;
}
}
{
// var mainCamera = Camera.main;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22;
L_22 = Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43(NULL);
V_2 = L_22;
// UniversalAdditionalCameraData mainAdditionalCameraData = null;
V_3 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL;
// if (mainCamera != null && mainCamera.TryGetComponent(out mainAdditionalCameraData))
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_24;
L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_24)
{
goto IL_0073;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = V_2;
NullCheck(L_25);
bool L_26;
L_26 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_25, (&V_3), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var);
G_B9_0 = ((int32_t)(L_26));
goto IL_0074;
}
IL_0073:
{
G_B9_0 = 0;
}
IL_0074:
{
V_4 = (bool)G_B9_0;
bool L_27 = V_4;
if (!L_27)
{
goto IL_0088;
}
}
{
// layerMask = mainAdditionalCameraData.volumeLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* L_28 = ___layerMask2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_29 = V_3;
NullCheck(L_29);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_30;
L_30 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_29, NULL);
*(LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*)L_28 = L_30;
}
IL_0088:
{
// trigger = (mainAdditionalCameraData != null && mainAdditionalCameraData.volumeTrigger != null) ? mainAdditionalCameraData.volumeTrigger : trigger;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_31 = ___trigger3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_32 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_33;
L_33 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B12_0 = L_31;
if (!L_33)
{
G_B13_0 = L_31;
goto IL_00a0;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_34 = V_3;
NullCheck(L_34);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35;
L_35 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_34, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_36;
L_36 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_35, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B13_0 = G_B12_0;
if (L_36)
{
G_B14_0 = G_B12_0;
goto IL_00a4;
}
}
IL_00a0:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_37 = ___trigger3;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_38 = *((Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1**)L_37);
G_B15_0 = L_38;
G_B15_1 = G_B13_0;
goto IL_00aa;
}
IL_00a4:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_39 = V_3;
NullCheck(L_39);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_40;
L_40 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_39, NULL);
G_B15_0 = L_40;
G_B15_1 = G_B14_0;
}
IL_00aa:
{
*((RuntimeObject**)G_B15_1) = (RuntimeObject*)G_B15_0;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)G_B15_1, (void*)(RuntimeObject*)G_B15_0);
}
IL_00ac:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Rendering.Universal.CameraTypeUtility::GetName(UnityEngine.Rendering.Universal.CameraRenderType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* CameraTypeUtility_GetName_m1A8ED0A002FE1AF4436600D2EFA02DEC7D780888 (int32_t ___type0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
String_t* V_2 = NULL;
int32_t G_B3_0 = 0;
{
// int typeInt = (int)type;
int32_t L_0 = ___type0;
V_0 = L_0;
// if (typeInt < 0 || typeInt >= s_CameraTypeNames.Length)
int32_t L_1 = V_0;
if ((((int32_t)L_1) < ((int32_t)0)))
{
goto IL_0016;
}
}
{
int32_t L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0;
NullCheck(L_3);
G_B3_0 = ((((int32_t)((((int32_t)L_2) < ((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 1;
}
IL_0017:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001d;
}
}
{
// typeInt = (int)CameraRenderType.Base;
V_0 = 0;
}
IL_001d:
{
// return s_CameraTypeNames[typeInt];
il2cpp_codegen_runtime_class_init_inline(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = ((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0;
int32_t L_6 = V_0;
NullCheck(L_5);
int32_t L_7 = L_6;
String_t* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
V_2 = L_8;
goto IL_0027;
}
IL_0027:
{
// }
String_t* L_9 = V_2;
return L_9;
}
}
// System.Void UnityEngine.Rendering.Universal.CameraTypeUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTypeUtility__cctor_m68EEFD2D5D406CC04629D4D2446DA89289DDD5FD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static string[] s_CameraTypeNames = Enum.GetNames(typeof(CameraRenderType)).ToArray();
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2;
L_2 = Enum_GetNames_mA16B3D5DABC2AE21290B05053660F925DBFF6D94(L_1, NULL);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3;
L_3 = Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC((RuntimeObject*)L_2, Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC_RuntimeMethod_var);
((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0), (void*)L_3);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// public float version => m_Version;
float L_0 = __this->___m_Version_27;
return L_0;
}
}
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_defaultAdditionalCameraData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* UniversalAdditionalCameraData_get_defaultAdditionalCameraData_mB7902D2A14276E8AF42144AF0EE042A3FD674AAF (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_1 = NULL;
{
// if (s_DefaultAdditionalCameraData == null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_0 = ((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
// s_DefaultAdditionalCameraData = new UniversalAdditionalCameraData();
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)il2cpp_codegen_object_new(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var);
NullCheck(L_3);
UniversalAdditionalCameraData__ctor_m7004CAEE04279AA3A337764910209839A16850F4(L_3, NULL);
((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28), (void*)L_3);
}
IL_001a:
{
// return s_DefaultAdditionalCameraData;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_4 = ((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28;
V_1 = L_4;
goto IL_0022;
}
IL_0022:
{
// }
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = V_1;
return L_5;
}
}
// UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL;
{
// if (!m_Camera)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = __this->___m_Camera_24;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0027;
}
}
{
// gameObject.TryGetComponent<Camera>(out m_Camera);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
L_3 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** L_4 = (&__this->___m_Camera_24);
NullCheck(L_3);
bool L_5;
L_5 = GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06(L_3, L_4, GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06_RuntimeMethod_var);
}
IL_0027:
{
// return m_Camera;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = __this->___m_Camera_24;
V_1 = L_6;
goto IL_0030;
}
IL_0030:
{
// }
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_RenderShadows;
bool L_0 = __this->___m_RenderShadows_8;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderShadows_m435F35FAAF4700DC51E6A806D2BEF8A01A3A010B (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set => m_RenderShadows = value;
bool L_0 = ___value0;
__this->___m_RenderShadows_8 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthOption()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresDepthOption_m064EF00002B04A24154CCD422F22F93C9EC35AD8 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_RequiresDepthTextureOption;
int32_t L_0 = __this->___m_RequiresDepthTextureOption_9;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthOption(UnityEngine.Rendering.Universal.CameraOverrideOption)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthOption_m7BA4C2691693C5175B57BACC7750A2FCC88DFA62 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_RequiresDepthTextureOption = value;
int32_t L_0 = ___value0;
__this->___m_RequiresDepthTextureOption_9 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorOption()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresColorOption_mC51BA05A9A60EC3EAB6244ED19E40A7ACC50CBE5 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_RequiresOpaqueTextureOption;
int32_t L_0 = __this->___m_RequiresOpaqueTextureOption_10;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorOption(UnityEngine.Rendering.Universal.CameraOverrideOption)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorOption_m70A4CD657A3C82549B7159183BEB50131E7C59AA (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_RequiresOpaqueTextureOption = value;
int32_t L_0 = ___value0;
__this->___m_RequiresOpaqueTextureOption_10 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_CameraType;
int32_t L_0 = __this->___m_CameraType_11;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderType(UnityEngine.Rendering.Universal.CameraRenderType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderType_m9DDB84440A73ACDDB34D7906C16F42ECBD22FE92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_CameraType = value;
int32_t L_0 = ___value0;
__this->___m_CameraType_11 = L_0;
return;
}
}
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tD2FA3273746E404D72561E8324608D18B52B533E* UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral623D7D1B9270737C2FD3399B020256328FD4BB6E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA56025010F2F34BDBF65A581289F767127F1A574);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* V_2 = NULL;
bool V_3 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_4 = NULL;
{
// if (renderType != CameraRenderType.Base)
int32_t L_0;
L_0 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(__this, NULL);
V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0040;
}
}
{
// var camera = gameObject.GetComponent<Camera>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
L_2 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
NullCheck(L_2);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3;
L_3 = GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6(L_2, GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var);
V_1 = L_3;
// Debug.LogWarning(string.Format("{0}: This camera is of {1} type. Only Base cameras can have a camera stack.", camera.name, renderType));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = V_1;
NullCheck(L_4);
String_t* L_5;
L_5 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_4, NULL);
int32_t L_6;
L_6 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(__this, NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var, &L_7);
String_t* L_9;
L_9 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralA56025010F2F34BDBF65A581289F767127F1A574, L_5, L_8, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_9, NULL);
// return null;
V_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)NULL;
goto IL_0089;
}
IL_0040:
{
// if (scriptableRenderer.supportedRenderingFeatures.cameraStacking == false)
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10;
L_10 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(__this, NULL);
NullCheck(L_10);
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_11;
L_11 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_10, NULL);
NullCheck(L_11);
bool L_12;
L_12 = RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline(L_11, NULL);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
bool L_13 = V_3;
if (!L_13)
{
goto IL_0080;
}
}
{
// var camera = gameObject.GetComponent<Camera>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
L_14 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
NullCheck(L_14);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15;
L_15 = GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6(L_14, GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var);
V_4 = L_15;
// Debug.LogWarning(string.Format("{0}: This camera has a ScriptableRenderer that doesn't support camera stacking. Camera stack is null.", camera.name));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = V_4;
NullCheck(L_16);
String_t* L_17;
L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_16, NULL);
String_t* L_18;
L_18 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral623D7D1B9270737C2FD3399B020256328FD4BB6E, L_17, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_18, NULL);
// return null;
V_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)NULL;
goto IL_0089;
}
IL_0080:
{
// return m_Cameras;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_19 = __this->___m_Cameras_12;
V_2 = L_19;
goto IL_0089;
}
IL_0089:
{
// }
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_20 = V_2;
return L_20;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDAF2BD03270A51BF9C135F3694DCAD2D3E66F465);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* G_B2_0 = NULL;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B2_1 = NULL;
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* G_B1_0 = NULL;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B1_1 = NULL;
int32_t G_B5_0 = 0;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_1 = NULL;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_2 = NULL;
int32_t G_B4_0 = 0;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_1 = NULL;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_2 = NULL;
String_t* G_B6_0 = NULL;
int32_t G_B6_1 = 0;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_2 = NULL;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_3 = NULL;
{
// int prev = m_Cameras.Count;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = __this->___m_Cameras_12;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_0, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
V_0 = L_1;
// m_Cameras.RemoveAll(cam => cam == null);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = __this->___m_Cameras_12;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var);
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_3 = ((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9__45_0_1;
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_4 = L_3;
G_B1_0 = L_4;
G_B1_1 = L_2;
if (L_4)
{
G_B2_0 = L_4;
G_B2_1 = L_2;
goto IL_0032;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var);
U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* L_5 = ((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_6 = (Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C*)il2cpp_codegen_object_new(Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C_il2cpp_TypeInfo_var);
NullCheck(L_6);
Predicate_1__ctor_m37C3C3E7E89B636AE08024BB205DC3DDC7792A04(L_6, L_5, (intptr_t)((void*)U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F_RuntimeMethod_var), NULL);
Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_7 = L_6;
((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9__45_0_1 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9__45_0_1), (void*)L_7);
G_B2_0 = L_7;
G_B2_1 = G_B1_1;
}
IL_0032:
{
NullCheck(G_B2_1);
int32_t L_8;
L_8 = List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848(G_B2_1, G_B2_0, List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848_RuntimeMethod_var);
// int curr = m_Cameras.Count;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_9 = __this->___m_Cameras_12;
NullCheck(L_9);
int32_t L_10;
L_10 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_9, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
V_1 = L_10;
// int removedCamsCount = prev - curr;
int32_t L_11 = V_0;
int32_t L_12 = V_1;
V_2 = ((int32_t)il2cpp_codegen_subtract(L_11, L_12));
// if (removedCamsCount != 0)
int32_t L_13 = V_2;
V_3 = (bool)((!(((uint32_t)L_13) <= ((uint32_t)0)))? 1 : 0);
bool L_14 = V_3;
if (!L_14)
{
goto IL_00a1;
}
}
{
// Debug.LogWarning(name + ": " + removedCamsCount + " camera overlay" + (removedCamsCount > 1 ? "s" : "") + " no longer exists and will be removed from the camera stack.");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)6);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
String_t* L_17;
L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
NullCheck(L_16);
ArrayElementTypeCheck (L_16, L_17);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)L_17);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = L_16;
NullCheck(L_18);
ArrayElementTypeCheck (L_18, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = L_18;
String_t* L_20;
L_20 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_2), NULL);
NullCheck(L_19);
ArrayElementTypeCheck (L_19, L_20);
(L_19)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)L_20);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_19;
NullCheck(L_21);
ArrayElementTypeCheck (L_21, _stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_22 = L_21;
int32_t L_23 = V_2;
G_B4_0 = 4;
G_B4_1 = L_22;
G_B4_2 = L_22;
if ((((int32_t)L_23) > ((int32_t)1)))
{
G_B5_0 = 4;
G_B5_1 = L_22;
G_B5_2 = L_22;
goto IL_0087;
}
}
{
G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
G_B6_3 = G_B4_2;
goto IL_008c;
}
IL_0087:
{
G_B6_0 = _stringLiteralDAF2BD03270A51BF9C135F3694DCAD2D3E66F465;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
G_B6_3 = G_B5_2;
}
IL_008c:
{
NullCheck(G_B6_2);
ArrayElementTypeCheck (G_B6_2, G_B6_0);
(G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (String_t*)G_B6_0);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = G_B6_3;
NullCheck(L_24);
ArrayElementTypeCheck (L_24, _stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9);
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)_stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9);
String_t* L_25;
L_25 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_24, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_25, NULL);
}
IL_00a1:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_ClearDepth;
bool L_0 = __this->___m_ClearDepth_22;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_RequiresDepthTextureOption == CameraOverrideOption.UsePipelineSettings)
int32_t L_0 = __this->___m_RequiresDepthTextureOption_9;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
// return UniversalRenderPipeline.asset.supportsCameraDepthTexture;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2;
L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_2);
bool L_3;
L_3 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2(L_2, NULL);
V_1 = L_3;
goto IL_0029;
}
IL_001c:
{
// return m_RequiresDepthTextureOption == CameraOverrideOption.On;
int32_t L_4 = __this->___m_RequiresDepthTextureOption_9;
V_1 = (bool)((((int32_t)L_4) == ((int32_t)1))? 1 : 0);
goto IL_0029;
}
IL_0029:
{
// }
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthTexture_mCDA8FD4FD620FF4A6E67EF807137D7B5458F6F54 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B2_0 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B3_1 = NULL;
{
// set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
bool L_0 = ___value0;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0009;
}
IL_0008:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0009:
{
NullCheck(G_B3_1);
G_B3_1->___m_RequiresDepthTextureOption_9 = G_B3_0;
// set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_RequiresOpaqueTextureOption == CameraOverrideOption.UsePipelineSettings)
int32_t L_0 = __this->___m_RequiresOpaqueTextureOption_10;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
// return UniversalRenderPipeline.asset.supportsCameraOpaqueTexture;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2;
L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_2);
bool L_3;
L_3 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E(L_2, NULL);
V_1 = L_3;
goto IL_0029;
}
IL_001c:
{
// return m_RequiresOpaqueTextureOption == CameraOverrideOption.On;
int32_t L_4 = __this->___m_RequiresOpaqueTextureOption_10;
V_1 = (bool)((((int32_t)L_4) == ((int32_t)1))? 1 : 0);
goto IL_0029;
}
IL_0029:
{
// }
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorTexture_m26FE59EAD31B15DB1746D2717106552281AF041D (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B2_0 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B3_1 = NULL;
{
// set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
bool L_0 = ___value0;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0009;
}
IL_0008:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0009:
{
NullCheck(G_B3_1);
G_B3_1->___m_RequiresOpaqueTextureOption_10 = G_B3_0;
// set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
return;
}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL;
bool V_2 = false;
int32_t V_3 = 0;
{
// if (UniversalRenderPipeline.asset is null)
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_0;
L_0 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
V_0 = (bool)((((RuntimeObject*)(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
// return null;
V_1 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL;
goto IL_00c1;
}
IL_0014:
{
// if (!UniversalRenderPipeline.asset.ValidateRendererData(m_RendererIndex))
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2;
L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
int32_t L_3 = __this->___m_RendererIndex_13;
NullCheck(L_2);
bool L_4;
L_4 = UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2(L_2, L_3, NULL);
V_2 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_00ae;
}
}
{
// int defaultIndex = UniversalRenderPipeline.asset.m_DefaultRendererIndex;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6;
L_6 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_6);
int32_t L_7 = L_6->___m_DefaultRendererIndex_11;
V_3 = L_7;
// Debug.LogWarning(
// $"Renderer at <b>index {m_RendererIndex.ToString()}</b> is missing for camera <b>{camera.name}</b>, falling back to Default Renderer. <b>{UniversalRenderPipeline.asset.m_RendererDataList[defaultIndex].name}</b>",
// UniversalRenderPipeline.asset);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)7);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = L_8;
NullCheck(L_9);
ArrayElementTypeCheck (L_9, _stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = L_9;
int32_t* L_11 = (&__this->___m_RendererIndex_13);
String_t* L_12;
L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_11, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_12);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_12);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_10;
NullCheck(L_13);
ArrayElementTypeCheck (L_13, _stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = L_13;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15;
L_15 = UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3(__this, NULL);
NullCheck(L_15);
String_t* L_16;
L_16 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_15, NULL);
NullCheck(L_14);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_16);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_14;
NullCheck(L_17);
ArrayElementTypeCheck (L_17, _stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = L_17;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_19;
L_19 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_19);
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_20 = L_19->___m_RendererDataList_10;
int32_t L_21 = V_3;
NullCheck(L_20);
int32_t L_22 = L_21;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_23 = (L_20)->GetAt(static_cast<il2cpp_array_size_t>(L_22));
NullCheck(L_23);
String_t* L_24;
L_24 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_23, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_24);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_24);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_18;
NullCheck(L_25);
ArrayElementTypeCheck (L_25, _stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306);
String_t* L_26;
L_26 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_25, NULL);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_27;
L_27 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_26, L_27, NULL);
// return UniversalRenderPipeline.asset.GetRenderer(defaultIndex);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_28;
L_28 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
int32_t L_29 = V_3;
NullCheck(L_28);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_30;
L_30 = UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13(L_28, L_29, NULL);
V_1 = L_30;
goto IL_00c1;
}
IL_00ae:
{
// return UniversalRenderPipeline.asset.GetRenderer(m_RendererIndex);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_31;
L_31 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
int32_t L_32 = __this->___m_RendererIndex_13;
NullCheck(L_31);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_33;
L_33 = UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13(L_31, L_32, NULL);
V_1 = L_33;
goto IL_00c1;
}
IL_00c1:
{
// }
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_34 = V_1;
return L_34;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::SetRenderer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_SetRenderer_m486F07D0F0D14B3F112CB6AFF01B12BE187AE255 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___index0, const RuntimeMethod* method)
{
{
// m_RendererIndex = index;
int32_t L_0 = ___index0;
__this->___m_RendererIndex_13 = L_0;
// }
return;
}
}
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_VolumeLayerMask_14;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeLayerMask(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeLayerMask_m9676E50AD128D17B74D140D0E9A8062AD07599EA (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method)
{
{
// set => m_VolumeLayerMask = value;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0;
__this->___m_VolumeLayerMask_14 = L_0;
return;
}
}
// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeTrigger;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___m_VolumeTrigger_15;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeTrigger(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeTrigger_m96AFED75FCADBB24EFE9A5A94E22157497601F8A (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___value0, const RuntimeMethod* method)
{
{
// set => m_VolumeTrigger = value;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___value0;
__this->___m_VolumeTrigger_15 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeTrigger_15), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeFrameworkUpdateMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeFrameworkUpdateModeOption;
int32_t L_0 = __this->___m_VolumeFrameworkUpdateModeOption_16;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeFrameworkUpdateMode(UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_VolumeFrameworkUpdateModeOption = value;
int32_t L_0 = ___value0;
__this->___m_VolumeFrameworkUpdateModeOption_16 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_VolumeFrameworkUpdateModeOption == VolumeFrameworkUpdateMode.UsePipelineSettings)
int32_t L_0 = __this->___m_VolumeFrameworkUpdateModeOption_16;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0022;
}
}
{
// return UniversalRenderPipeline.asset.volumeFrameworkUpdateMode != VolumeFrameworkUpdateMode.ViaScripting;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2;
L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488_inline(L_2, NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002e;
}
IL_0022:
{
// return m_VolumeFrameworkUpdateModeOption == VolumeFrameworkUpdateMode.EveryFrame;
int32_t L_4 = __this->___m_VolumeFrameworkUpdateModeOption_16;
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
// }
bool L_5 = V_1;
return L_5;
}
}
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeStack;
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___m_VolumeStack_29;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeStack(UnityEngine.Rendering.VolumeStack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method)
{
{
// set => m_VolumeStack = value;
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___value0;
__this->___m_VolumeStack_29 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeStack_29), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_RenderPostProcessing;
bool L_0 = __this->___m_RenderPostProcessing_17;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderPostProcessing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderPostProcessing_mDECCE7AC172D0C20AC42E6393A24D4841AA4E0F6 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set => m_RenderPostProcessing = value;
bool L_0 = ___value0;
__this->___m_RenderPostProcessing_17 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_Antialiasing;
int32_t L_0 = __this->___m_Antialiasing_18;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasing(UnityEngine.Rendering.Universal.AntialiasingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasing_m23C70E866A9D3F64662628843E1FA13A9FA90AA7 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_Antialiasing = value;
int32_t L_0 = ___value0;
__this->___m_Antialiasing_18 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_AntialiasingQuality;
int32_t L_0 = __this->___m_AntialiasingQuality_19;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasingQuality(UnityEngine.Rendering.Universal.AntialiasingQuality)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasingQuality_m8C2E9B0EBB06669420FBC431F7DB56AF8764B42D (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_AntialiasingQuality = value;
int32_t L_0 = ___value0;
__this->___m_AntialiasingQuality_19 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_StopNaN;
bool L_0 = __this->___m_StopNaN_20;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_stopNaN(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_stopNaN_mEBFF3C592FA467CAAFC4C60B217C1B4D80748588 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set => m_StopNaN = value;
bool L_0 = ___value0;
__this->___m_StopNaN_20 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_Dithering;
bool L_0 = __this->___m_Dithering_21;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_dithering(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_dithering_mCE18E52EC467C7D66D844261AD970D8FA698AE0F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set => m_Dithering = value;
bool L_0 = ___value0;
__this->___m_Dithering_21 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_AllowXRRendering;
bool L_0 = __this->___m_AllowXRRendering_23;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_allowXRRendering(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_allowXRRendering_mE9DE096F60A0E523B8C06F7E660A6FF1387B07F7 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set => m_AllowXRRendering = value;
bool L_0 = ___value0;
__this->___m_AllowXRRendering_23 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnBeforeSerialize_m4306A8E5770FD3CED29B4143FCD5CAB2B70AE1C5 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnAfterDeserialize_mDD1A5BE6AD8392E099B79EEF3BA57464097D6536 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
bool V_0 = false;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B3_0 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B2_0 = NULL;
int32_t G_B4_0 = 0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B4_1 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B6_0 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B5_0 = NULL;
int32_t G_B7_0 = 0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B7_1 = NULL;
{
// if (version <= 1)
float L_0;
L_0 = UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5_inline(__this, NULL);
V_0 = (bool)((((int32_t)((!(((float)L_0) <= ((float)(1.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_003b;
}
}
{
// m_RequiresDepthTextureOption = (m_RequiresDepthTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off;
bool L_2 = __this->___m_RequiresDepthTexture_25;
G_B2_0 = __this;
if (L_2)
{
G_B3_0 = __this;
goto IL_0022;
}
}
{
G_B4_0 = 0;
G_B4_1 = G_B2_0;
goto IL_0023;
}
IL_0022:
{
G_B4_0 = 1;
G_B4_1 = G_B3_0;
}
IL_0023:
{
NullCheck(G_B4_1);
G_B4_1->___m_RequiresDepthTextureOption_9 = G_B4_0;
// m_RequiresOpaqueTextureOption = (m_RequiresColorTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off;
bool L_3 = __this->___m_RequiresColorTexture_26;
G_B5_0 = __this;
if (L_3)
{
G_B6_0 = __this;
goto IL_0034;
}
}
{
G_B7_0 = 0;
G_B7_1 = G_B5_0;
goto IL_0035;
}
IL_0034:
{
G_B7_0 = 1;
G_B7_1 = G_B6_0;
}
IL_0035:
{
NullCheck(G_B7_1);
G_B7_1->___m_RequiresOpaqueTextureOption_10 = G_B7_0;
}
IL_003b:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnDrawGizmos()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnDrawGizmos_mCEE84533062F77176C254A9F82469AA0BA310276 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4988D60338CB7F72020460839874F2FF7A97E366);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86A36C6F6A84F667731F21AC06EFA79D0D836576);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
// string gizmoName = "";
V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
// Color tint = Color.white;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
L_0 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL);
V_1 = L_0;
// if (m_CameraType == CameraRenderType.Base)
int32_t L_1 = __this->___m_CameraType_11;
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0024;
}
}
{
// gizmoName = k_BaseCameraGizmoPath;
V_0 = _stringLiteral4988D60338CB7F72020460839874F2FF7A97E366;
goto IL_0039;
}
IL_0024:
{
// else if (m_CameraType == CameraRenderType.Overlay)
int32_t L_3 = __this->___m_CameraType_11;
V_3 = (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_0039;
}
}
{
// gizmoName = k_OverlayCameraGizmoPath;
V_0 = _stringLiteral4988D60338CB7F72020460839874F2FF7A97E366;
}
IL_0039:
{
// if (!string.IsNullOrEmpty(gizmoName))
String_t* L_5 = V_0;
bool L_6;
L_6 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_5, NULL);
V_4 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_4;
if (!L_7)
{
goto IL_005e;
}
}
{
// Gizmos.DrawIcon(transform.position, gizmoName, true, tint);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_8);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL);
String_t* L_10 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = V_1;
Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1(L_9, L_10, (bool)1, L_11, NULL);
}
IL_005e:
{
// if (renderPostProcessing)
bool L_12;
L_12 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(__this, NULL);
V_5 = L_12;
bool L_13 = V_5;
if (!L_13)
{
goto IL_0084;
}
}
{
// Gizmos.DrawIcon(transform.position, k_PostProcessingGizmoPath, true, tint);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14;
L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_14);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = V_1;
Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1(L_15, _stringLiteral86A36C6F6A84F667731F21AC06EFA79D0D836576, (bool)1, L_16, NULL);
}
IL_0084:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m7004CAEE04279AA3A337764910209839A16850F4 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// bool m_RenderShadows = true;
__this->___m_RenderShadows_8 = (bool)1;
// CameraOverrideOption m_RequiresDepthTextureOption = CameraOverrideOption.UsePipelineSettings;
__this->___m_RequiresDepthTextureOption_9 = 2;
// CameraOverrideOption m_RequiresOpaqueTextureOption = CameraOverrideOption.UsePipelineSettings;
__this->___m_RequiresOpaqueTextureOption_10 = 2;
// [SerializeField] CameraRenderType m_CameraType = CameraRenderType.Base;
__this->___m_CameraType_11 = 0;
// [SerializeField] List<Camera> m_Cameras = new List<Camera>();
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
__this->___m_Cameras_12 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Cameras_12), (void*)L_0);
// [SerializeField] int m_RendererIndex = -1;
__this->___m_RendererIndex_13 = (-1);
// [SerializeField] LayerMask m_VolumeLayerMask = 1; // "Default"
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1;
L_1 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL);
__this->___m_VolumeLayerMask_14 = L_1;
// [SerializeField] Transform m_VolumeTrigger = null;
__this->___m_VolumeTrigger_15 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeTrigger_15), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL);
// [SerializeField] VolumeFrameworkUpdateMode m_VolumeFrameworkUpdateModeOption = VolumeFrameworkUpdateMode.UsePipelineSettings;
__this->___m_VolumeFrameworkUpdateModeOption_16 = 2;
// [SerializeField] bool m_RenderPostProcessing = false;
__this->___m_RenderPostProcessing_17 = (bool)0;
// [SerializeField] AntialiasingMode m_Antialiasing = AntialiasingMode.None;
__this->___m_Antialiasing_18 = 0;
// [SerializeField] AntialiasingQuality m_AntialiasingQuality = AntialiasingQuality.High;
__this->___m_AntialiasingQuality_19 = 2;
// [SerializeField] bool m_StopNaN = false;
__this->___m_StopNaN_20 = (bool)0;
// [SerializeField] bool m_Dithering = false;
__this->___m_Dithering_21 = (bool)0;
// [SerializeField] bool m_ClearDepth = true;
__this->___m_ClearDepth_22 = (bool)1;
// [SerializeField] bool m_AllowXRRendering = true;
__this->___m_AllowXRRendering_23 = (bool)1;
// bool m_RequiresDepthTexture = false;
__this->___m_RequiresDepthTexture_25 = (bool)0;
// bool m_RequiresColorTexture = false;
__this->___m_RequiresColorTexture_26 = (bool)0;
// [HideInInspector] [SerializeField] float m_Version = 2;
__this->___m_Version_27 = (2.0f);
// VolumeStack m_VolumeStack = null;
__this->___m_VolumeStack_29 = (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeStack_29), (void*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)NULL);
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m02C4E78C912084D3857BD3225D402EF4FA207264 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* L_0 = (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8*)il2cpp_codegen_object_new(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m8522ECC07758C6F45259D947C6EA5307C5DDB664(L_0, NULL);
((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8522ECC07758C6F45259D947C6EA5307C5DDB664 (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<UpdateCameraStack>b__45_0(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Cameras.RemoveAll(cam => cam == null);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___cam0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.UniversalAdditionalLightData UnityEngine.Rendering.Universal.LightExtensions::GetUniversalAdditionalLightData(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* LightExtensions_GetUniversalAdditionalLightData_m4AA9D902500586865538B10BBDB9B56C7F85A87D (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
bool V_1 = false;
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_2 = NULL;
bool V_3 = false;
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_4 = NULL;
{
// var gameObject = light.gameObject;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___light0;
NullCheck(L_0);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_0, NULL);
V_0 = L_1;
// bool componentExists = gameObject.TryGetComponent<UniversalAdditionalLightData>(out var lightData);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0;
NullCheck(L_2);
bool L_3;
L_3 = GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9(L_2, (&V_2), GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var);
V_1 = L_3;
// if (!componentExists)
bool L_4 = V_1;
V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0020;
}
}
{
// lightData = gameObject.AddComponent<UniversalAdditionalLightData>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
NullCheck(L_6);
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_7;
L_7 = GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850(L_6, GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850_RuntimeMethod_var);
V_2 = L_7;
}
IL_0020:
{
// return lightData;
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_8 = V_2;
V_4 = L_8;
goto IL_0025;
}
IL_0025:
{
// }
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_9 = V_4;
return L_9;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_version()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_version_m3CEC6F833CBD74070EB7996783A0EDA2750DE303 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
{
// get => m_Version;
int32_t L_0 = __this->___m_Version_4;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_UsePipelineSettings; }
bool L_0 = __this->___m_UsePipelineSettings_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_UsePipelineSettings; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_usePipelineSettings(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_usePipelineSettings_m848849D69192610AE2FC9F8F3B99C4B7010249EB (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_UsePipelineSettings = value; }
bool L_0 = ___value0;
__this->___m_UsePipelineSettings_5 = L_0;
// set { m_UsePipelineSettings = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_additionalLightsShadowResolutionTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_AdditionalLightsShadowResolutionTier; }
int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTier_13;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AdditionalLightsShadowResolutionTier; }
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_lightLayerMask_m6778BBE6666A839D8342BF392EE458A33C79A062 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_LightLayerMask; }
int32_t L_0 = __this->___m_LightLayerMask_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_LightLayerMask; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_lightLayerMask(UnityEngine.Rendering.Universal.LightLayerEnum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_lightLayerMask_m3480180D354CEA7C0873A150C49039A70288012F (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_LightLayerMask = value; }
int32_t L_0 = ___value0;
__this->___m_LightLayerMask_14 = L_0;
// set { m_LightLayerMask = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_customShadowLayers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_customShadowLayers_m2C31020555922699DB1680ECD79EEC9A8CB42DF6 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_CustomShadowLayers; }
bool L_0 = __this->___m_CustomShadowLayers_15;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_CustomShadowLayers; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_customShadowLayers(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_customShadowLayers_mC17B862C64B4744FEE578F8B6AAAC4DC7BECE146 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_CustomShadowLayers = value; }
bool L_0 = ___value0;
__this->___m_CustomShadowLayers_15 = L_0;
// set { m_CustomShadowLayers = value; }
return;
}
}
// UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_shadowLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_shadowLayerMask_mAB8033F932F57AE0C7B67D93E99041041A5EED48 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_ShadowLayerMask; }
int32_t L_0 = __this->___m_ShadowLayerMask_16;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ShadowLayerMask; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_shadowLayerMask(UnityEngine.Rendering.Universal.LightLayerEnum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_shadowLayerMask_m06BCA37F58C3F381B4B9C21ABB560034A3FA21E6 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_ShadowLayerMask = value; }
int32_t L_0 = ___value0;
__this->___m_ShadowLayerMask_16 = L_0;
// set { m_ShadowLayerMask = value; }
return;
}
}
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightCookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieSize_m2BCB9CB1632C84C74424CEB22C0BB779527B132A (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
{
// get => m_LightCookieSize;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_LightCookieSize_17;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_lightCookieSize(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_lightCookieSize_m0942E60F45F106D7B6AFBE50F89D4F776E65DEA0 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
// set => m_LightCookieSize = value;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
__this->___m_LightCookieSize_17 = L_0;
return;
}
}
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightCookieOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieOffset_m3EEC9A8B35800A9C194ECEB1AD93F720147B922E (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
{
// get => m_LightCookieOffset;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_LightCookieOffset_18;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_lightCookieOffset(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_lightCookieOffset_m51AB2F75F77A63EAD7A083796680BFA68F82E30F (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
// set => m_LightCookieOffset = value;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
__this->___m_LightCookieOffset_18 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData__ctor_m223E01C620453023981F663B0AFD89A76554A458 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [SerializeField] int m_Version = 1;
__this->___m_Version_4 = 1;
// [SerializeField] bool m_UsePipelineSettings = true;
__this->___m_UsePipelineSettings_5 = (bool)1;
// [SerializeField] int m_AdditionalLightsShadowResolutionTier = AdditionalLightsShadowDefaultResolutionTier;
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_0 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10;
__this->___m_AdditionalLightsShadowResolutionTier_13 = L_0;
// [SerializeField] LightLayerEnum m_LightLayerMask = LightLayerEnum.LightLayerDefault;
__this->___m_LightLayerMask_14 = 1;
// [SerializeField] bool m_CustomShadowLayers = false;
__this->___m_CustomShadowLayers_15 = (bool)0;
// [SerializeField] LightLayerEnum m_ShadowLayerMask = LightLayerEnum.LightLayerDefault;
__this->___m_ShadowLayerMask_16 = 1;
// [SerializeField] Vector2 m_LightCookieSize = Vector2.one;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
__this->___m_LightCookieSize_17 = L_1;
// [SerializeField] Vector2 m_LightCookieOffset = Vector2.zero;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
__this->___m_LightCookieOffset_18 = L_2;
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData__cctor_m9BBE2D11F5B491D7E7A6BCB8331C378E3C4840A8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly int AdditionalLightsShadowResolutionTierCustom = -1;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6 = (-1);
// public static readonly int AdditionalLightsShadowResolutionTierLow = 0;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7 = 0;
// public static readonly int AdditionalLightsShadowResolutionTierMedium = 1;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierMedium_8 = 1;
// public static readonly int AdditionalLightsShadowResolutionTierHigh = 2;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9 = 2;
// public static readonly int AdditionalLightsShadowDefaultResolutionTier = AdditionalLightsShadowResolutionTierHigh;
int32_t L_0 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10 = L_0;
// public static readonly int AdditionalLightsShadowDefaultCustomResolution = 128;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultCustomResolution_11 = ((int32_t)128);
// public static readonly int AdditionalLightsShadowMinimumResolution = 128;
((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowMinimumResolution_12 = ((int32_t)128);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_renderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal RenderingMode renderingMode => m_RenderingMode;
int32_t L_0 = __this->___m_RenderingMode_77;
return L_0;
}
}
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_actualRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
int32_t G_B8_0 = 0;
{
// internal RenderingMode actualRenderingMode => (GL.wireframe || (DebugHandler != null && DebugHandler.IsActiveModeUnsupportedForDeferred) || m_DeferredLights == null || !m_DeferredLights.IsRuntimeSupportedThisFrame() || m_DeferredLights.IsOverlay)
// ? RenderingMode.Forward
// : this.renderingMode;
bool L_0;
L_0 = GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB(NULL);
if (L_0)
{
goto IL_0046;
}
}
{
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_1;
L_1 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
if (!L_1)
{
goto IL_001c;
}
}
{
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_2;
L_2 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = DebugHandler_get_IsActiveModeUnsupportedForDeferred_mAA7FA21331AF9DC27BA1F2B8784162F2250A6FD8(L_2, NULL);
if (L_3)
{
goto IL_0046;
}
}
IL_001c:
{
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_4 = __this->___m_DeferredLights_76;
if (!L_4)
{
goto IL_0046;
}
}
{
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_5 = __this->___m_DeferredLights_76;
NullCheck(L_5);
bool L_6;
L_6 = DeferredLights_IsRuntimeSupportedThisFrame_m172EA14735129356B545F035C70484370ACA4E1D(L_5, NULL);
if (!L_6)
{
goto IL_0046;
}
}
{
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_7 = __this->___m_DeferredLights_76;
NullCheck(L_7);
bool L_8;
L_8 = DeferredLights_get_IsOverlay_mCF677D43B809428ED3DCB5EE0DBBD4647A382DDE_inline(L_7, NULL);
if (L_8)
{
goto IL_0046;
}
}
{
int32_t L_9;
L_9 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL);
G_B8_0 = ((int32_t)(L_9));
goto IL_0047;
}
IL_0046:
{
G_B8_0 = 0;
}
IL_0047:
{
return (int32_t)(G_B8_0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::get_accurateGbufferNormals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_get_accurateGbufferNormals_mD6C3105E77810345753DFAA4C1BE059302AA6152 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
// internal bool accurateGbufferNormals => m_DeferredLights != null ? m_DeferredLights.AccurateGbufferNormals : false;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76;
if (L_0)
{
goto IL_000b;
}
}
{
G_B3_0 = 0;
goto IL_0016;
}
IL_000b:
{
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_1 = __this->___m_DeferredLights_76;
NullCheck(L_1);
bool L_2;
L_2 = DeferredLights_get_AccurateGbufferNormals_m9720C5F6B6F3472D51A37E6DB9E73E4FF9DD5F16(L_1, NULL);
G_B3_0 = ((int32_t)(L_2));
}
IL_0016:
{
return (bool)G_B3_0;
}
}
// UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_depthPrimingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_depthPrimingMode_mA49DD9E2DB9E4A90FA6A01D2A0251DEED0F2A0BA (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } }
int32_t L_0 = __this->___m_DepthPrimingMode_78;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::set_depthPrimingMode(UnityEngine.Rendering.Universal.DepthPrimingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_set_depthPrimingMode_m502C1824718ED7AD9443095E86C0C92E4C90B99C (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } }
int32_t L_0 = ___value0;
__this->___m_DepthPrimingMode_78 = L_0;
// public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } }
return;
}
}
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLutPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal ColorGradingLutPass colorGradingLutPass { get => m_PostProcessPasses.colorGradingLutPass; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91);
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_1;
L_1 = PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_postProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal PostProcessPass postProcessPass { get => m_PostProcessPasses.postProcessPass; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1;
L_1 = PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_finalPostProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal PostProcessPass finalPostProcessPass { get => m_PostProcessPasses.finalPostProcessPass; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1;
L_1 = PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLut()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal RenderTargetHandle colorGradingLut { get => m_PostProcessPasses.colorGradingLut; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1;
L_1 = PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::get_deferredLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* UniversalRenderer_get_deferredLights_m32F1A62E9BAAB45913C9B60CBB3CE5FD9D0292BC (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal DeferredLights deferredLights { get => m_DeferredLights; }
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.ctor(UnityEngine.Rendering.Universal.UniversalRendererData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_3_FieldInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral547AC61E241FAE943F5C7A2B2B3DECDDB15A36D6);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral739BD29C62A318411ED6EEAB7516EEEA0F7261E2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7825BD5F32C61F945759E173E5A5EBBBADEA89D1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8EFC2F216342FF4C796C198EB909C8CA0626768D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B9FF63EA4297F1AA9CD29B0B5DD2E01FABC7748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD7B8DAFBC0BA1C4E4DF096A04454699BC657C01);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEFE18B916B3C0E1032C95667FA620DE7E0061C5E);
s_Il2CppMethodInitialized = true;
}
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* V_0 = NULL;
InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 V_1;
memset((&V_1), 0, sizeof(V_1));
Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 V_2;
memset((&V_2), 0, sizeof(V_2));
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 V_7;
memset((&V_7), 0, sizeof(V_7));
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_8;
memset((&V_8), 0, sizeof(V_8));
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* V_9 = NULL;
int32_t V_10 = 0;
bool V_11 = false;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B4_0 = NULL;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B3_0 = NULL;
int32_t G_B5_0 = 0;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B5_1 = NULL;
{
// Material m_BlitMaterial = null;
__this->___m_BlitMaterial_83 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_83), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_CopyDepthMaterial = null;
__this->___m_CopyDepthMaterial_84 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthMaterial_84), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_SamplingMaterial = null;
__this->___m_SamplingMaterial_85 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingMaterial_85), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_TileDepthInfoMaterial = null;
__this->___m_TileDepthInfoMaterial_86 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDepthInfoMaterial_86), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_TileDeferredMaterial = null;
__this->___m_TileDeferredMaterial_87 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDeferredMaterial_87), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_StencilDeferredMaterial = null;
__this->___m_StencilDeferredMaterial_88 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StencilDeferredMaterial_88), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_CameraMotionVecMaterial = null;
__this->___m_CameraMotionVecMaterial_89 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraMotionVecMaterial_89), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Material m_ObjectMotionVecMaterial = null;
__this->___m_ObjectMotionVecMaterial_90 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectMotionVecMaterial_90), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// public UniversalRenderer(UniversalRendererData data) : base(data)
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_0 = ___data0;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490(__this, L_0, NULL);
// UniversalRenderPipeline.m_XRSystem.InitializeXRSystemData(data.xrSystemData);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_2 = ___data0;
NullCheck(L_2);
XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* L_3 = L_2->___xrSystemData_10;
NullCheck(L_1);
XRSystem_InitializeXRSystemData_mC2304F32C77047022A6E0C14883F3E2D89812084(L_1, L_3, NULL);
// Blitter.Initialize(data.shaders.coreBlitPS, data.shaders.coreBlitColorAndDepthPS);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_4 = ___data0;
NullCheck(L_4);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_5 = L_4->___shaders_11;
NullCheck(L_5);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = L_5->___coreBlitPS_7;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_7 = ___data0;
NullCheck(L_7);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_8 = L_7->___shaders_11;
NullCheck(L_8);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_9 = L_8->___coreBlitColorAndDepthPS_8;
il2cpp_codegen_runtime_class_init_inline(Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var);
Blitter_Initialize_m75B8676F1846666ECD90019E091D9A2A95BA6377(L_6, L_9, NULL);
// m_BlitMaterial = CoreUtils.CreateEngineMaterial(data.shaders.blitPS);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_10 = ___data0;
NullCheck(L_10);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_11 = L_10->___shaders_11;
NullCheck(L_11);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_12 = L_11->___blitPS_0;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13;
L_13 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_12, NULL);
__this->___m_BlitMaterial_83 = L_13;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_83), (void*)L_13);
// m_CopyDepthMaterial = CoreUtils.CreateEngineMaterial(data.shaders.copyDepthPS);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_14 = ___data0;
NullCheck(L_14);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_15 = L_14->___shaders_11;
NullCheck(L_15);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_16 = L_15->___copyDepthPS_1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17;
L_17 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_16, NULL);
__this->___m_CopyDepthMaterial_84 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthMaterial_84), (void*)L_17);
// m_SamplingMaterial = CoreUtils.CreateEngineMaterial(data.shaders.samplingPS);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_18 = ___data0;
NullCheck(L_18);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_19 = L_18->___shaders_11;
NullCheck(L_19);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_20 = L_19->___samplingPS_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21;
L_21 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_20, NULL);
__this->___m_SamplingMaterial_85 = L_21;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingMaterial_85), (void*)L_21);
// m_StencilDeferredMaterial = CoreUtils.CreateEngineMaterial(data.shaders.stencilDeferredPS);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_22 = ___data0;
NullCheck(L_22);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_23 = L_22->___shaders_11;
NullCheck(L_23);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_24 = L_23->___stencilDeferredPS_4;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_25;
L_25 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_24, NULL);
__this->___m_StencilDeferredMaterial_88 = L_25;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StencilDeferredMaterial_88), (void*)L_25);
// m_CameraMotionVecMaterial = CoreUtils.CreateEngineMaterial(data.shaders.cameraMotionVector);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_26 = ___data0;
NullCheck(L_26);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_27 = L_26->___shaders_11;
NullCheck(L_27);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_28 = L_27->___cameraMotionVector_9;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_29;
L_29 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_28, NULL);
__this->___m_CameraMotionVecMaterial_89 = L_29;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraMotionVecMaterial_89), (void*)L_29);
// m_ObjectMotionVecMaterial = CoreUtils.CreateEngineMaterial(data.shaders.objectMotionVector);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_30 = ___data0;
NullCheck(L_30);
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_31 = L_30->___shaders_11;
NullCheck(L_31);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_32 = L_31->___objectMotionVector_10;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_33;
L_33 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_32, NULL);
__this->___m_ObjectMotionVecMaterial_90 = L_33;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectMotionVecMaterial_90), (void*)L_33);
// StencilStateData stencilData = data.defaultStencilState;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_34 = ___data0;
NullCheck(L_34);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_35;
L_35 = UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473_inline(L_34, NULL);
V_0 = L_35;
// m_DefaultStencilState = StencilState.defaultValue;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_36;
L_36 = StencilState_get_defaultValue_m630677923DEFFC0B9E60383DDFF5AE984791BA1C(NULL);
__this->___m_DefaultStencilState_80 = L_36;
// m_DefaultStencilState.enabled = stencilData.overrideStencilState;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_37 = (&__this->___m_DefaultStencilState_80);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_38 = V_0;
NullCheck(L_38);
bool L_39 = L_38->___overrideStencilState_0;
StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(L_37, L_39, NULL);
// m_DefaultStencilState.SetCompareFunction(stencilData.stencilCompareFunction);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_40 = (&__this->___m_DefaultStencilState_80);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_41 = V_0;
NullCheck(L_41);
int32_t L_42 = L_41->___stencilCompareFunction_2;
StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29(L_40, L_42, NULL);
// m_DefaultStencilState.SetPassOperation(stencilData.passOperation);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_43 = (&__this->___m_DefaultStencilState_80);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_44 = V_0;
NullCheck(L_44);
int32_t L_45 = L_44->___passOperation_3;
StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB(L_43, L_45, NULL);
// m_DefaultStencilState.SetFailOperation(stencilData.failOperation);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_46 = (&__this->___m_DefaultStencilState_80);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_47 = V_0;
NullCheck(L_47);
int32_t L_48 = L_47->___failOperation_4;
StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9(L_46, L_48, NULL);
// m_DefaultStencilState.SetZFailOperation(stencilData.zFailOperation);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_49 = (&__this->___m_DefaultStencilState_80);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_50 = V_0;
NullCheck(L_50);
int32_t L_51 = L_50->___zFailOperation_5;
StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2(L_49, L_51, NULL);
// m_IntermediateTextureMode = data.intermediateTextureMode;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_52 = ___data0;
NullCheck(L_52);
int32_t L_53;
L_53 = UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46_inline(L_52, NULL);
__this->___m_IntermediateTextureMode_82 = L_53;
// var settings = LightCookieManager.Settings.GetDefault();
Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 L_54;
L_54 = Settings_GetDefault_m425363E4349946486C6549574D8A90875143BD56(NULL);
V_2 = L_54;
// var asset = UniversalRenderPipeline.asset;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_55;
L_55 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
V_3 = L_55;
// if (asset)
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_56 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_57;
L_57 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_56, NULL);
V_4 = L_57;
bool L_58 = V_4;
if (!L_58)
{
goto IL_01a9;
}
}
{
// settings.atlas.format = asset.additionalLightsCookieFormat;
AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_59 = (&(&V_2)->___atlas_0);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_60 = V_3;
NullCheck(L_60);
int32_t L_61;
L_61 = UniversalRenderPipelineAsset_get_additionalLightsCookieFormat_mC8EA1362B7326580B5FA7445F329DEB5736B3E3D(L_60, NULL);
L_59->___format_1 = L_61;
// settings.atlas.resolution = asset.additionalLightsCookieResolution;
AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_62 = (&(&V_2)->___atlas_0);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_63 = V_3;
NullCheck(L_63);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_64;
L_64 = UniversalRenderPipelineAsset_get_additionalLightsCookieResolution_mDB9C694AF5E42992A7488663060D9C37899B2041(L_63, NULL);
L_62->___resolution_0 = L_64;
}
IL_01a9:
{
// m_LightCookieManager = new LightCookieManager(ref settings);
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* L_65 = (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B*)il2cpp_codegen_object_new(LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var);
NullCheck(L_65);
LightCookieManager__ctor_m6E095C5FE5CE2A9EB388C32CD85DC3391C24C7E6(L_65, (&V_2), NULL);
__this->___m_LightCookieManager_81 = L_65;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightCookieManager_81), (void*)L_65);
// this.stripShadowsOffVariants = true;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
ScriptableRenderer_set_stripShadowsOffVariants_m6D4243EB800963DAA17E2E6F3BD9C705958B818A_inline(__this, (bool)1, NULL);
// this.stripAdditionalLightOffVariants = true;
ScriptableRenderer_set_stripAdditionalLightOffVariants_m6B6A95E1E7B6C91B5054F34994BA5833FAD77C63_inline(__this, (bool)1, NULL);
// forwardInitParams.lightCookieManager = m_LightCookieManager;
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* L_66 = __this->___m_LightCookieManager_81;
(&V_1)->___lightCookieManager_0 = L_66;
Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___lightCookieManager_0), (void*)L_66);
// forwardInitParams.clusteredRendering = data.clusteredRendering;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_67 = ___data0;
NullCheck(L_67);
bool L_68;
L_68 = UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF_inline(L_67, NULL);
(&V_1)->___clusteredRendering_1 = L_68;
// forwardInitParams.tileSize = (int)data.tileSize;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_69 = ___data0;
NullCheck(L_69);
int32_t L_70;
L_70 = UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956_inline(L_69, NULL);
(&V_1)->___tileSize_2 = L_70;
// m_ForwardLights = new ForwardLights(forwardInitParams);
InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 L_71 = V_1;
ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_72 = (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA*)il2cpp_codegen_object_new(ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_il2cpp_TypeInfo_var);
NullCheck(L_72);
ForwardLights__ctor_m38DDF64B02CB6B4441E54813FB3412BC1FF43491(L_72, L_71, NULL);
__this->___m_ForwardLights_75 = L_72;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ForwardLights_75), (void*)L_72);
// this.m_RenderingMode = data.renderingMode;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_73 = ___data0;
NullCheck(L_73);
int32_t L_74;
L_74 = UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline(L_73, NULL);
__this->___m_RenderingMode_77 = L_74;
// this.m_DepthPrimingMode = data.depthPrimingMode;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_75 = ___data0;
NullCheck(L_75);
int32_t L_76;
L_76 = UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC_inline(L_75, NULL);
__this->___m_DepthPrimingMode_78 = L_76;
// useRenderPassEnabled = data.useNativeRenderPass && SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_77 = ___data0;
NullCheck(L_77);
bool L_78;
L_78 = ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F_inline(L_77, NULL);
G_B3_0 = __this;
if (!L_78)
{
G_B4_0 = __this;
goto IL_0228;
}
}
{
int32_t L_79;
L_79 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_79) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
G_B5_1 = G_B3_0;
goto IL_0229;
}
IL_0228:
{
G_B5_0 = 0;
G_B5_1 = G_B4_0;
}
IL_0229:
{
NullCheck(G_B5_1);
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)G_B5_1)->___useRenderPassEnabled_29 = (bool)G_B5_0;
// this.m_DepthPrimingRecommended = false;
__this->___m_DepthPrimingRecommended_79 = (bool)0;
// m_MainLightShadowCasterPass = new MainLightShadowCasterPass(RenderPassEvent.BeforeRenderingShadows);
MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_80 = (MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3*)il2cpp_codegen_object_new(MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3_il2cpp_TypeInfo_var);
NullCheck(L_80);
MainLightShadowCasterPass__ctor_mB767B87419FA7EFB05B3BEBA5507AB59C14A3A51(L_80, ((int32_t)50), NULL);
__this->___m_MainLightShadowCasterPass_46 = L_80;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MainLightShadowCasterPass_46), (void*)L_80);
// m_AdditionalLightsShadowCasterPass = new AdditionalLightsShadowCasterPass(RenderPassEvent.BeforeRenderingShadows);
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_81 = (AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004*)il2cpp_codegen_object_new(AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var);
NullCheck(L_81);
AdditionalLightsShadowCasterPass__ctor_mF976D84F719020B9DAD15C85B4338065DC2536C3(L_81, ((int32_t)50), NULL);
__this->___m_AdditionalLightsShadowCasterPass_47 = L_81;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightsShadowCasterPass_47), (void*)L_81);
// m_XROcclusionMeshPass = new XROcclusionMeshPass(RenderPassEvent.BeforeRenderingOpaques);
XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* L_82 = (XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8*)il2cpp_codegen_object_new(XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8_il2cpp_TypeInfo_var);
NullCheck(L_82);
XROcclusionMeshPass__ctor_m78592788D415FD93B98130C506FADD21BB7BD0AF(L_82, ((int32_t)250), NULL);
__this->___m_XROcclusionMeshPass_63 = L_82;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_XROcclusionMeshPass_63), (void*)L_82);
// m_XRCopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRendering + 2, m_CopyDepthMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_83 = __this->___m_CopyDepthMaterial_84;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_84 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var);
NullCheck(L_84);
CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_84, ((int32_t)1002), L_83, NULL);
__this->___m_XRCopyDepthPass_64 = L_84;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_XRCopyDepthPass_64), (void*)L_84);
// m_DepthPrepass = new DepthOnlyPass(RenderPassEvent.BeforeRenderingPrePasses, RenderQueueRange.opaque, data.opaqueLayerMask);
il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_85;
L_85 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_86 = ___data0;
NullCheck(L_86);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_87;
L_87 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_86, NULL);
DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* L_88 = (DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E*)il2cpp_codegen_object_new(DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_il2cpp_TypeInfo_var);
NullCheck(L_88);
DepthOnlyPass__ctor_m3F3197E7E28F516C605B7BE17654B284C2018D9F(L_88, ((int32_t)150), L_85, L_87, NULL);
__this->___m_DepthPrepass_42 = L_88;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DepthPrepass_42), (void*)L_88);
// m_DepthNormalPrepass = new DepthNormalOnlyPass(RenderPassEvent.BeforeRenderingPrePasses, RenderQueueRange.opaque, data.opaqueLayerMask);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_89;
L_89 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_90 = ___data0;
NullCheck(L_90);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_91;
L_91 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_90, NULL);
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_92 = (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6*)il2cpp_codegen_object_new(DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_il2cpp_TypeInfo_var);
NullCheck(L_92);
DepthNormalOnlyPass__ctor_m338B5F98F0A6E991A75A7D2506333544A4372BBB(L_92, ((int32_t)150), L_89, L_91, NULL);
__this->___m_DepthNormalPrepass_43 = L_92;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DepthNormalPrepass_43), (void*)L_92);
// m_MotionVectorPass = new MotionVectorRenderPass(m_CameraMotionVecMaterial, m_ObjectMotionVecMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_93 = __this->___m_CameraMotionVecMaterial_89;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_94 = __this->___m_ObjectMotionVecMaterial_90;
MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* L_95 = (MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471*)il2cpp_codegen_object_new(MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_il2cpp_TypeInfo_var);
NullCheck(L_95);
MotionVectorRenderPass__ctor_mCDB6719513A69B62FB731AB3E502D649D54CE6EE(L_95, L_93, L_94, NULL);
__this->___m_MotionVectorPass_45 = L_95;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MotionVectorPass_45), (void*)L_95);
// if (this.renderingMode == RenderingMode.Forward)
int32_t L_96;
L_96 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL);
V_5 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
bool L_97 = V_5;
if (!L_97)
{
goto IL_02e9;
}
}
{
// m_PrimedDepthCopyPass = new CopyDepthPass(RenderPassEvent.AfterRenderingPrePasses, m_CopyDepthMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_98 = __this->___m_CopyDepthMaterial_84;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_99 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var);
NullCheck(L_99);
CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_99, ((int32_t)200), L_98, NULL);
__this->___m_PrimedDepthCopyPass_44 = L_99;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrimedDepthCopyPass_44), (void*)L_99);
}
IL_02e9:
{
// if (this.renderingMode == RenderingMode.Deferred)
int32_t L_100;
L_100 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL);
V_6 = (bool)((((int32_t)L_100) == ((int32_t)1))? 1 : 0);
bool L_101 = V_6;
if (!L_101)
{
goto IL_046d;
}
}
{
// var deferredInitParams = new DeferredLights.InitParams();
il2cpp_codegen_initobj((&V_7), sizeof(InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6));
// deferredInitParams.tileDepthInfoMaterial = m_TileDepthInfoMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_102 = __this->___m_TileDepthInfoMaterial_86;
(&V_7)->___tileDepthInfoMaterial_0 = L_102;
Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___tileDepthInfoMaterial_0), (void*)L_102);
// deferredInitParams.tileDeferredMaterial = m_TileDeferredMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_103 = __this->___m_TileDeferredMaterial_87;
(&V_7)->___tileDeferredMaterial_1 = L_103;
Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___tileDeferredMaterial_1), (void*)L_103);
// deferredInitParams.stencilDeferredMaterial = m_StencilDeferredMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_104 = __this->___m_StencilDeferredMaterial_88;
(&V_7)->___stencilDeferredMaterial_2 = L_104;
Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___stencilDeferredMaterial_2), (void*)L_104);
// deferredInitParams.lightCookieManager = m_LightCookieManager;
LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* L_105 = __this->___m_LightCookieManager_81;
(&V_7)->___lightCookieManager_3 = L_105;
Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___lightCookieManager_3), (void*)L_105);
// m_DeferredLights = new DeferredLights(deferredInitParams, useRenderPassEnabled);
InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 L_106 = V_7;
bool L_107 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_108 = (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC*)il2cpp_codegen_object_new(DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var);
NullCheck(L_108);
DeferredLights__ctor_m540C480A4C4B14ADEE3D6DB584ACDD24E5EA1061(L_108, L_106, L_107, NULL);
__this->___m_DeferredLights_76 = L_108;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DeferredLights_76), (void*)L_108);
// m_DeferredLights.AccurateGbufferNormals = data.accurateGbufferNormals;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_109 = __this->___m_DeferredLights_76;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_110 = ___data0;
NullCheck(L_110);
bool L_111;
L_111 = UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC_inline(L_110, NULL);
NullCheck(L_109);
DeferredLights_set_AccurateGbufferNormals_m7E7EF7482036454D26694AC1D59AEA35DE0C40FA(L_109, L_111, NULL);
// m_DeferredLights.TiledDeferredShading = false;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_112 = __this->___m_DeferredLights_76;
NullCheck(L_112);
DeferredLights_set_TiledDeferredShading_m8C205D23F63B6D946473F74A52FBA7BB3FB86E58_inline(L_112, (bool)0, NULL);
// m_GBufferPass = new GBufferPass(RenderPassEvent.BeforeRenderingGbuffer, RenderQueueRange.opaque, data.opaqueLayerMask, m_DefaultStencilState, stencilData.stencilReference, m_DeferredLights);
il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_113;
L_113 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_114 = ___data0;
NullCheck(L_114);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_115;
L_115 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_114, NULL);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_116 = __this->___m_DefaultStencilState_80;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_117 = V_0;
NullCheck(L_117);
int32_t L_118 = L_117->___stencilReference_1;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_119 = __this->___m_DeferredLights_76;
GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* L_120 = (GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7*)il2cpp_codegen_object_new(GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_il2cpp_TypeInfo_var);
NullCheck(L_120);
GBufferPass__ctor_m3A6CF0448EA52BA09CF174C57FE337170522F47B(L_120, ((int32_t)210), L_113, L_115, L_116, L_118, L_119, NULL);
__this->___m_GBufferPass_48 = L_120;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GBufferPass_48), (void*)L_120);
// StencilState forwardOnlyStencilState = DeferredLights.OverwriteStencil(m_DefaultStencilState, (int)StencilUsage.MaterialMask);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_121 = __this->___m_DefaultStencilState_80;
il2cpp_codegen_runtime_class_init_inline(DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_122;
L_122 = DeferredLights_OverwriteStencil_m06C2AF3554D406339BDBC62AE9CE36E8EF1A8688(L_121, ((int32_t)96), NULL);
V_8 = L_122;
// ShaderTagId[] forwardOnlyShaderTagIds = new ShaderTagId[]
// {
// new ShaderTagId("UniversalForwardOnly"),
// new ShaderTagId("SRPDefaultUnlit"), // Legacy shaders (do not have a gbuffer pass) are considered forward-only for backward compatibility
// new ShaderTagId("LightweightForward") // Legacy shaders (do not have a gbuffer pass) are considered forward-only for backward compatibility
// };
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_123 = (ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)(ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)SZArrayNew(ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143_il2cpp_TypeInfo_var, (uint32_t)3);
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_124 = L_123;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_125;
memset((&L_125), 0, sizeof(L_125));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_125), _stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598, /*hidden argument*/NULL);
NullCheck(L_124);
(L_124)->SetAt(static_cast<il2cpp_array_size_t>(0), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_125);
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_126 = L_124;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_127;
memset((&L_127), 0, sizeof(L_127));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_127), _stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5, /*hidden argument*/NULL);
NullCheck(L_126);
(L_126)->SetAt(static_cast<il2cpp_array_size_t>(1), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_127);
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_128 = L_126;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_129;
memset((&L_129), 0, sizeof(L_129));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_129), _stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804, /*hidden argument*/NULL);
NullCheck(L_128);
(L_128)->SetAt(static_cast<il2cpp_array_size_t>(2), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_129);
V_9 = L_128;
// int forwardOnlyStencilRef = stencilData.stencilReference | (int)StencilUsage.MaterialUnlit;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_130 = V_0;
NullCheck(L_130);
int32_t L_131 = L_130->___stencilReference_1;
V_10 = ((int32_t)(L_131|0));
// m_GBufferCopyDepthPass = new CopyDepthPass(RenderPassEvent.BeforeRenderingGbuffer + 1, m_CopyDepthMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_132 = __this->___m_CopyDepthMaterial_84;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_133 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var);
NullCheck(L_133);
CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_133, ((int32_t)211), L_132, NULL);
__this->___m_GBufferCopyDepthPass_49 = L_133;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GBufferCopyDepthPass_49), (void*)L_133);
// m_TileDepthRangePass = new TileDepthRangePass(RenderPassEvent.BeforeRenderingGbuffer + 2, m_DeferredLights, 0);
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_134 = __this->___m_DeferredLights_76;
TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_135 = (TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF*)il2cpp_codegen_object_new(TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var);
NullCheck(L_135);
TileDepthRangePass__ctor_m3CDC2A23FDEAB1FF19984B25DE93BAC7691BAEF6(L_135, ((int32_t)212), L_134, 0, NULL);
__this->___m_TileDepthRangePass_50 = L_135;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDepthRangePass_50), (void*)L_135);
// m_TileDepthRangeExtraPass = new TileDepthRangePass(RenderPassEvent.BeforeRenderingGbuffer + 3, m_DeferredLights, 1);
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_136 = __this->___m_DeferredLights_76;
TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_137 = (TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF*)il2cpp_codegen_object_new(TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var);
NullCheck(L_137);
TileDepthRangePass__ctor_m3CDC2A23FDEAB1FF19984B25DE93BAC7691BAEF6(L_137, ((int32_t)213), L_136, 1, NULL);
__this->___m_TileDepthRangeExtraPass_51 = L_137;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDepthRangeExtraPass_51), (void*)L_137);
// m_DeferredPass = new DeferredPass(RenderPassEvent.BeforeRenderingDeferredLights, m_DeferredLights);
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_138 = __this->___m_DeferredLights_76;
DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* L_139 = (DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0*)il2cpp_codegen_object_new(DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0_il2cpp_TypeInfo_var);
NullCheck(L_139);
DeferredPass__ctor_m69B43169CF8E23BAE27DA1CE5A3AF67C8CD1E4FE(L_139, ((int32_t)230), L_138, NULL);
__this->___m_DeferredPass_52 = L_139;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DeferredPass_52), (void*)L_139);
// m_RenderOpaqueForwardOnlyPass = new DrawObjectsPass("Render Opaques Forward Only", forwardOnlyShaderTagIds, true, RenderPassEvent.BeforeRenderingOpaques, RenderQueueRange.opaque, data.opaqueLayerMask, forwardOnlyStencilState, forwardOnlyStencilRef);
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_140 = V_9;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_141;
L_141 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_142 = ___data0;
NullCheck(L_142);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_143;
L_143 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_142, NULL);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_144 = V_8;
int32_t L_145 = V_10;
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_146 = (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68*)il2cpp_codegen_object_new(DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var);
NullCheck(L_146);
DrawObjectsPass__ctor_m73F08BC738626C34A82C197E9DF5B22120FEA3F4(L_146, _stringLiteralCD7B8DAFBC0BA1C4E4DF096A04454699BC657C01, L_140, (bool)1, ((int32_t)250), L_141, L_143, L_144, L_145, NULL);
__this->___m_RenderOpaqueForwardOnlyPass_53 = L_146;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderOpaqueForwardOnlyPass_53), (void*)L_146);
}
IL_046d:
{
// m_RenderOpaqueForwardPass = new DrawObjectsPass(URPProfileId.DrawOpaqueObjects, true, RenderPassEvent.BeforeRenderingOpaques, RenderQueueRange.opaque, data.opaqueLayerMask, m_DefaultStencilState, stencilData.stencilReference);
il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_147;
L_147 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_148 = ___data0;
NullCheck(L_148);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_149;
L_149 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_148, NULL);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_150 = __this->___m_DefaultStencilState_80;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_151 = V_0;
NullCheck(L_151);
int32_t L_152 = L_151->___stencilReference_1;
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_153 = (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68*)il2cpp_codegen_object_new(DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var);
NullCheck(L_153);
DrawObjectsPass__ctor_mA2ED4080BA69CD5A495623C4AEDA0044E627374D(L_153, ((int32_t)9), (bool)1, ((int32_t)250), L_147, L_149, L_150, L_152, NULL);
__this->___m_RenderOpaqueForwardPass_54 = L_153;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderOpaqueForwardPass_54), (void*)L_153);
// m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingSkybox, m_CopyDepthMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_154 = __this->___m_CopyDepthMaterial_84;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_155 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var);
NullCheck(L_155);
CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_155, ((int32_t)400), L_154, NULL);
__this->___m_CopyDepthPass_56 = L_155;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthPass_56), (void*)L_155);
// m_DrawSkyboxPass = new DrawSkyboxPass(RenderPassEvent.BeforeRenderingSkybox);
DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* L_156 = (DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA*)il2cpp_codegen_object_new(DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA_il2cpp_TypeInfo_var);
NullCheck(L_156);
DrawSkyboxPass__ctor_m59C64E16A12F8B8BAD49180D4EF6A1011A518735(L_156, ((int32_t)350), NULL);
__this->___m_DrawSkyboxPass_55 = L_156;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DrawSkyboxPass_55), (void*)L_156);
// m_CopyColorPass = new CopyColorPass(RenderPassEvent.AfterRenderingSkybox, m_SamplingMaterial, m_BlitMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_157 = __this->___m_SamplingMaterial_85;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_158 = __this->___m_BlitMaterial_83;
CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* L_159 = (CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693*)il2cpp_codegen_object_new(CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693_il2cpp_TypeInfo_var);
NullCheck(L_159);
CopyColorPass__ctor_m82DD7632EE0A2152A5624FAB43C22BB0073FB813(L_159, ((int32_t)400), L_157, L_158, NULL);
__this->___m_CopyColorPass_57 = L_159;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyColorPass_57), (void*)L_159);
// m_TransparentSettingsPass = new TransparentSettingsPass(RenderPassEvent.BeforeRenderingTransparents, data.shadowTransparentReceive);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_160 = ___data0;
NullCheck(L_160);
bool L_161;
L_161 = UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF_inline(L_160, NULL);
TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* L_162 = (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7*)il2cpp_codegen_object_new(TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var);
NullCheck(L_162);
TransparentSettingsPass__ctor_mD31502F7BF51241D5A412E8F138F74287F9706E8(L_162, ((int32_t)450), L_161, NULL);
__this->___m_TransparentSettingsPass_58 = L_162;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TransparentSettingsPass_58), (void*)L_162);
// m_RenderTransparentForwardPass = new DrawObjectsPass(URPProfileId.DrawTransparentObjects, false, RenderPassEvent.BeforeRenderingTransparents, RenderQueueRange.transparent, data.transparentLayerMask, m_DefaultStencilState, stencilData.stencilReference);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_163;
L_163 = RenderQueueRange_get_transparent_mADF189E6DE85A3445B30B23E5E395D960D6F0BF3(NULL);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_164 = ___data0;
NullCheck(L_164);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_165;
L_165 = UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E_inline(L_164, NULL);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_166 = __this->___m_DefaultStencilState_80;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_167 = V_0;
NullCheck(L_167);
int32_t L_168 = L_167->___stencilReference_1;
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_169 = (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68*)il2cpp_codegen_object_new(DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var);
NullCheck(L_169);
DrawObjectsPass__ctor_mA2ED4080BA69CD5A495623C4AEDA0044E627374D(L_169, ((int32_t)10), (bool)0, ((int32_t)450), L_163, L_165, L_166, L_168, NULL);
__this->___m_RenderTransparentForwardPass_59 = L_169;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderTransparentForwardPass_59), (void*)L_169);
// m_OnRenderObjectCallbackPass = new InvokeOnRenderObjectCallbackPass(RenderPassEvent.BeforeRenderingPostProcessing);
InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* L_170 = (InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9*)il2cpp_codegen_object_new(InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9_il2cpp_TypeInfo_var);
NullCheck(L_170);
InvokeOnRenderObjectCallbackPass__ctor_m78E337A06F8678AF3F136C655115BE29AB86086E(L_170, ((int32_t)550), NULL);
__this->___m_OnRenderObjectCallbackPass_60 = L_170;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnRenderObjectCallbackPass_60), (void*)L_170);
// m_PostProcessPasses = new PostProcessPasses(data.postProcessData, m_BlitMaterial);
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_171 = ___data0;
NullCheck(L_171);
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_172 = L_171->___postProcessData_9;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_173 = __this->___m_BlitMaterial_83;
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 L_174;
memset((&L_174), 0, sizeof(L_174));
PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C((&L_174), L_172, L_173, /*hidden argument*/NULL);
__this->___m_PostProcessPasses_91 = L_174;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_ColorGradingLutPass_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_PostProcessPass_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_FinalPostProcessPass_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_RendererPostProcessData_5), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_CurrentPostProcessData_6), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_BlitMaterial_7), (void*)NULL);
#endif
// m_CapturePass = new CapturePass(RenderPassEvent.AfterRendering);
CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* L_175 = (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE*)il2cpp_codegen_object_new(CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var);
NullCheck(L_175);
CapturePass__ctor_m69F6F274A6DC346284F5B8F06956EDB8C70FF2C6(L_175, ((int32_t)1000), NULL);
__this->___m_CapturePass_62 = L_175;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CapturePass_62), (void*)L_175);
// m_FinalBlitPass = new FinalBlitPass(RenderPassEvent.AfterRendering + 1, m_BlitMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_176 = __this->___m_BlitMaterial_83;
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_177 = (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC*)il2cpp_codegen_object_new(FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var);
NullCheck(L_177);
FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C(L_177, ((int32_t)1001), L_176, NULL);
__this->___m_FinalBlitPass_61 = L_177;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalBlitPass_61), (void*)L_177);
// m_ColorBufferSystem = new RenderTargetBufferSystem("_CameraColorAttachment");
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_178 = (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13*)il2cpp_codegen_object_new(RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_il2cpp_TypeInfo_var);
NullCheck(L_178);
RenderTargetBufferSystem__ctor_m86BE218D4CA2ED16CC91EEAE8A08BE67A5E860BE(L_178, _stringLiteral7825BD5F32C61F945759E173E5A5EBBBADEA89D1, NULL);
__this->___m_ColorBufferSystem_65 = L_178;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ColorBufferSystem_65), (void*)L_178);
// m_CameraDepthAttachment.Init("_CameraDepthAttachment");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_179 = (&__this->___m_CameraDepthAttachment_69);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_179, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, NULL);
// m_DepthTexture.Init("_CameraDepthTexture");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_180 = (&__this->___m_DepthTexture_70);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_180, _stringLiteral547AC61E241FAE943F5C7A2B2B3DECDDB15A36D6, NULL);
// m_NormalsTexture.Init("_CameraNormalsTexture");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_181 = (&__this->___m_NormalsTexture_71);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_181, _stringLiteral9B9FF63EA4297F1AA9CD29B0B5DD2E01FABC7748, NULL);
// m_OpaqueColor.Init("_CameraOpaqueTexture");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_182 = (&__this->___m_OpaqueColor_72);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_182, _stringLiteral739BD29C62A318411ED6EEAB7516EEEA0F7261E2, NULL);
// m_DepthInfoTexture.Init("_DepthInfoTexture");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_183 = (&__this->___m_DepthInfoTexture_73);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_183, _stringLiteral8EFC2F216342FF4C796C198EB909C8CA0626768D, NULL);
// m_TileDepthInfoTexture.Init("_TileDepthInfoTexture");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_184 = (&__this->___m_TileDepthInfoTexture_74);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_184, _stringLiteralEFE18B916B3C0E1032C95667FA620DE7E0061C5E, NULL);
// supportedRenderingFeatures = new RenderingFeatures()
// {
// cameraStacking = true,
// };
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_185 = (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371*)il2cpp_codegen_object_new(RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var);
NullCheck(L_185);
RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F(L_185, NULL);
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_186 = L_185;
NullCheck(L_186);
RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline(L_186, (bool)1, NULL);
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline(__this, L_186, NULL);
// if (this.renderingMode == RenderingMode.Deferred)
int32_t L_187;
L_187 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL);
V_11 = (bool)((((int32_t)L_187) == ((int32_t)1))? 1 : 0);
bool L_188 = V_11;
if (!L_188)
{
goto IL_0628;
}
}
{
// this.supportedRenderingFeatures.msaa = false;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_189;
L_189 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(__this, NULL);
NullCheck(L_189);
RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F_inline(L_189, (bool)0, NULL);
// unsupportedGraphicsDeviceTypes = new GraphicsDeviceType[]
// {
// GraphicsDeviceType.OpenGLCore,
// GraphicsDeviceType.OpenGLES2,
// GraphicsDeviceType.OpenGLES3
// };
GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* L_190 = (GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408*)(GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408*)SZArrayNew(GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408_il2cpp_TypeInfo_var, (uint32_t)3);
GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* L_191 = L_190;
RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_192 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_3_FieldInfo_var) };
RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_191, L_192, NULL);
ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_m2CEC5FBF8DECEEAF9F9B0039FB0EA554ECC1C2DA_inline(__this, L_191, NULL);
}
IL_0628:
{
// LensFlareCommonSRP.mergeNeeded = 0;
il2cpp_codegen_runtime_class_init_inline(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var);
((LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_StaticFields*)il2cpp_codegen_static_fields_for(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var))->___mergeNeeded_5 = 0;
// LensFlareCommonSRP.maxLensFlareWithOcclusionTemporalSample = 1;
((LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_StaticFields*)il2cpp_codegen_static_fields_for(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var))->___maxLensFlareWithOcclusionTemporalSample_4 = 1;
// LensFlareCommonSRP.Initialize();
LensFlareCommonSRP_Initialize_m2C0C7F50EC74E06BA4747A0C633B4EDA43567358(NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_Dispose_mCF473ABCC962237DD32FA50FAFD43654BF4728B6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, bool ___disposing0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_ForwardLights.Cleanup();
ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_0 = __this->___m_ForwardLights_75;
NullCheck(L_0);
ForwardLights_Cleanup_mCE7DA0C52C5C16341EE7CDCA1D9B0D8A98A6849D(L_0, NULL);
// m_PostProcessPasses.Dispose();
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_1 = (&__this->___m_PostProcessPasses_91);
PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B(L_1, NULL);
// CoreUtils.Destroy(m_BlitMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___m_BlitMaterial_83;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_2, NULL);
// CoreUtils.Destroy(m_CopyDepthMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3 = __this->___m_CopyDepthMaterial_84;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_3, NULL);
// CoreUtils.Destroy(m_SamplingMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = __this->___m_SamplingMaterial_85;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_4, NULL);
// CoreUtils.Destroy(m_TileDepthInfoMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = __this->___m_TileDepthInfoMaterial_86;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_5, NULL);
// CoreUtils.Destroy(m_TileDeferredMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = __this->___m_TileDeferredMaterial_87;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_6, NULL);
// CoreUtils.Destroy(m_StencilDeferredMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = __this->___m_StencilDeferredMaterial_88;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_7, NULL);
// CoreUtils.Destroy(m_CameraMotionVecMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = __this->___m_CameraMotionVecMaterial_89;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_8, NULL);
// CoreUtils.Destroy(m_ObjectMotionVecMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = __this->___m_ObjectMotionVecMaterial_90;
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_9, NULL);
// Blitter.Cleanup();
il2cpp_codegen_runtime_class_init_inline(Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var);
Blitter_Cleanup_m900786CC658E1966677B4D3BF50044766C204CEA(NULL);
// LensFlareCommonSRP.Dispose();
il2cpp_codegen_runtime_class_init_inline(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var);
LensFlareCommonSRP_Dispose_mA062D9CB882801065E15BAB85A2B8F4C7884867B(NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupFinalPassDebug(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupFinalPassDebug_mEDF32CC71706BBC0473BF2ECA5ED020A72A1A56D (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_4 = NULL;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11;
memset((&V_11), 0, sizeof(V_11));
int32_t V_12 = 0;
int32_t V_13 = 0;
int32_t G_B3_0 = 0;
{
// if ((DebugHandler != null) && DebugHandler.IsActiveForCamera(ref cameraData))
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0;
L_0 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_1;
L_1 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData0;
NullCheck(L_1);
bool L_3;
L_3 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(L_1, L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_012c;
}
}
{
// if (DebugHandler.TryGetFullscreenDebugMode(out DebugFullScreenMode fullScreenDebugMode, out int textureHeightPercent))
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_5;
L_5 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_5);
bool L_6;
L_6 = DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D(L_5, (&V_1), (&V_2), NULL);
V_3 = L_6;
bool L_7 = V_3;
if (!L_7)
{
goto IL_011d;
}
}
{
// Camera camera = cameraData.camera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8->___camera_2;
V_4 = L_9;
// float screenWidth = camera.pixelWidth;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = V_4;
NullCheck(L_10);
int32_t L_11;
L_11 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_10, NULL);
V_5 = ((float)L_11);
// float screenHeight = camera.pixelHeight;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12 = V_4;
NullCheck(L_12);
int32_t L_13;
L_13 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_12, NULL);
V_6 = ((float)L_13);
// float height = Mathf.Clamp01(textureHeightPercent / 100f) * screenHeight;
int32_t L_14 = V_2;
float L_15;
L_15 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)(((float)L_14)/(100.0f))), NULL);
float L_16 = V_6;
V_7 = ((float)il2cpp_codegen_multiply(L_15, L_16));
// float width = height * (screenWidth / screenHeight);
float L_17 = V_7;
float L_18 = V_5;
float L_19 = V_6;
V_8 = ((float)il2cpp_codegen_multiply(L_17, ((float)(L_18/L_19))));
// float normalizedSizeX = width / screenWidth;
float L_20 = V_8;
float L_21 = V_5;
V_9 = ((float)(L_20/L_21));
// float normalizedSizeY = height / screenHeight;
float L_22 = V_7;
float L_23 = V_6;
V_10 = ((float)(L_22/L_23));
// Rect normalizedRect = new Rect(1 - normalizedSizeX, 1 - normalizedSizeY, normalizedSizeX, normalizedSizeY);
float L_24 = V_9;
float L_25 = V_10;
float L_26 = V_9;
float L_27 = V_10;
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&V_11), ((float)il2cpp_codegen_subtract((1.0f), L_24)), ((float)il2cpp_codegen_subtract((1.0f), L_25)), L_26, L_27, NULL);
// switch (fullScreenDebugMode)
int32_t L_28 = V_1;
V_13 = L_28;
int32_t L_29 = V_13;
V_12 = L_29;
int32_t L_30 = V_12;
switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_30, 1)))
{
case 0:
{
goto IL_00b6;
}
case 1:
{
goto IL_00d3;
}
case 2:
{
goto IL_00f5;
}
}
}
{
goto IL_0117;
}
IL_00b6:
{
// DebugHandler.SetDebugRenderTarget(m_DepthTexture.Identifier(), normalizedRect, true);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_31;
L_31 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_32 = (&__this->___m_DepthTexture_70);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_33;
L_33 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_32, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_34 = V_11;
NullCheck(L_31);
DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20(L_31, L_33, L_34, (bool)1, NULL);
// break;
goto IL_011a;
}
IL_00d3:
{
// DebugHandler.SetDebugRenderTarget(m_AdditionalLightsShadowCasterPass.m_AdditionalLightsShadowmapTexture, normalizedRect, false);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_35;
L_35 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_36 = __this->___m_AdditionalLightsShadowCasterPass_47;
NullCheck(L_36);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_37 = L_36->___m_AdditionalLightsShadowmapTexture_32;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_38;
L_38 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_37, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_39 = V_11;
NullCheck(L_35);
DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20(L_35, L_38, L_39, (bool)0, NULL);
// break;
goto IL_011a;
}
IL_00f5:
{
// DebugHandler.SetDebugRenderTarget(m_MainLightShadowCasterPass.m_MainLightShadowmapTexture, normalizedRect, false);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_40;
L_40 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_41 = __this->___m_MainLightShadowCasterPass_46;
NullCheck(L_41);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_42 = L_41->___m_MainLightShadowmapTexture_31;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_43;
L_43 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_42, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_44 = V_11;
NullCheck(L_40);
DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20(L_40, L_43, L_44, (bool)0, NULL);
// break;
goto IL_011a;
}
IL_0117:
{
// break;
goto IL_011a;
}
IL_011a:
{
goto IL_012b;
}
IL_011d:
{
// DebugHandler.ResetDebugRenderTarget();
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_45;
L_45 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_45);
DebugHandler_ResetDebugRenderTarget_m05C9F16877A00FE6C9E5BF42432B7780A61748C3(L_45, NULL);
}
IL_012b:
{
}
IL_012c:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_Setup_m7EBDF9985169787D820F1E67D8DF4B8CEFF3197B (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_0 = NULL;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
bool V_20 = false;
bool V_21 = false;
bool V_22 = false;
bool V_23 = false;
bool V_24 = false;
bool V_25 = false;
bool V_26 = false;
bool V_27 = false;
bool V_28 = false;
bool V_29 = false;
bool V_30 = false;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_31;
memset((&V_31), 0, sizeof(V_31));
bool V_32 = false;
bool V_33 = false;
bool V_34 = false;
int32_t V_35 = 0;
bool V_36 = false;
bool V_37 = false;
bool V_38 = false;
bool V_39 = false;
bool V_40 = false;
bool V_41 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_42;
memset((&V_42), 0, sizeof(V_42));
bool V_43 = false;
bool V_44 = false;
bool V_45 = false;
int32_t V_46 = 0;
bool V_47 = false;
bool V_48 = false;
bool V_49 = false;
bool V_50 = false;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_51;
memset((&V_51), 0, sizeof(V_51));
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_52;
memset((&V_52), 0, sizeof(V_52));
bool V_53 = false;
bool V_54 = false;
bool V_55 = false;
bool V_56 = false;
bool V_57 = false;
bool V_58 = false;
int32_t V_59 = 0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_60;
memset((&V_60), 0, sizeof(V_60));
bool V_61 = false;
bool V_62 = false;
bool V_63 = false;
bool V_64 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_65;
memset((&V_65), 0, sizeof(V_65));
bool V_66 = false;
bool V_67 = false;
bool V_68 = false;
int32_t V_69 = 0;
int32_t V_70 = 0;
bool V_71 = false;
bool V_72 = false;
bool V_73 = false;
Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* V_74 = NULL;
bool V_75 = false;
bool V_76 = false;
bool V_77 = false;
bool V_78 = false;
bool V_79 = false;
int32_t V_80 = 0;
bool V_81 = false;
PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* V_82 = NULL;
int32_t V_83 = 0;
int32_t V_84 = 0;
bool V_85 = false;
bool V_86 = false;
bool V_87 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_88;
memset((&V_88), 0, sizeof(V_88));
bool V_89 = false;
bool V_90 = false;
bool V_91 = false;
bool V_92 = false;
bool V_93 = false;
bool V_94 = false;
bool V_95 = false;
bool V_96 = false;
bool V_97 = false;
bool V_98 = false;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B2_0 = NULL;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B1_0 = NULL;
int32_t G_B8_0 = 0;
int32_t G_B15_0 = 0;
int32_t G_B22_0 = 0;
int32_t G_B25_0 = 0;
int32_t G_B28_0 = 0;
int32_t G_B31_0 = 0;
int32_t G_B35_0 = 0;
int32_t G_B38_0 = 0;
int32_t G_B42_0 = 0;
int32_t G_B53_0 = 0;
bool G_B55_0 = false;
bool G_B54_0 = false;
int32_t G_B56_0 = 0;
bool G_B56_1 = false;
bool G_B58_0 = false;
bool G_B57_0 = false;
int32_t G_B59_0 = 0;
bool G_B59_1 = false;
int32_t G_B67_0 = 0;
bool G_B74_0 = false;
bool G_B68_0 = false;
bool G_B69_0 = false;
bool G_B70_0 = false;
bool G_B72_0 = false;
bool G_B71_0 = false;
int32_t G_B73_0 = 0;
bool G_B73_1 = false;
int32_t G_B75_0 = 0;
bool G_B75_1 = false;
bool G_B77_0 = false;
bool G_B76_0 = false;
int32_t G_B78_0 = 0;
bool G_B78_1 = false;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B83_0 = NULL;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B82_0 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B84_0;
memset((&G_B84_0), 0, sizeof(G_B84_0));
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B84_1 = NULL;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B86_0 = NULL;
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B85_0 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B87_0;
memset((&G_B87_0), 0, sizeof(G_B87_0));
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B87_1 = NULL;
int32_t G_B94_0 = 0;
int32_t G_B97_0 = 0;
int32_t G_B100_0 = 0;
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* G_B114_0 = NULL;
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* G_B114_1 = NULL;
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* G_B113_0 = NULL;
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* G_B113_1 = NULL;
int32_t G_B124_0 = 0;
int32_t G_B137_0 = 0;
int32_t G_B139_0 = 0;
int32_t G_B150_0 = 0;
int32_t G_B152_0 = 0;
int32_t G_B159_0 = 0;
int32_t G_B163_0 = 0;
int32_t G_B166_0 = 0;
int32_t G_B172_0 = 0;
int32_t G_B177_0 = 0;
int32_t G_B179_0 = 0;
int32_t G_B186_0 = 0;
int32_t G_B193_0 = 0;
int32_t G_B196_0 = 0;
int32_t G_B195_0 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B197_0 = NULL;
int32_t G_B197_1 = 0;
int32_t G_B203_0 = 0;
int32_t G_B210_0 = 0;
int32_t G_B213_0 = 0;
int32_t G_B218_0 = 0;
int32_t G_B222_0 = 0;
int32_t G_B235_0 = 0;
int32_t G_B241_0 = 0;
{
// m_ForwardLights.ProcessLights(ref renderingData);
ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_0 = __this->___m_ForwardLights_75;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___renderingData1;
NullCheck(L_0);
ForwardLights_ProcessLights_mE95BC5AEE10C08E0A655C9CFE6833F872129001A(L_0, L_1, NULL);
// ref CameraData cameraData = ref renderingData.cameraData;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_2 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_3 = (&L_2->___cameraData_1);
V_0 = L_3;
// Camera camera = cameraData.camera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = V_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = L_4->___camera_2;
V_1 = L_5;
// RenderTextureDescriptor cameraTargetDescriptor = cameraData.cameraTargetDescriptor;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = V_0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7 = L_6->___cameraTargetDescriptor_5;
V_2 = L_7;
// DebugHandler?.Setup(context, ref cameraData);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_8;
L_8 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_9 = L_8;
G_B1_0 = L_9;
if (L_9)
{
G_B2_0 = L_9;
goto IL_002f;
}
}
{
goto IL_0037;
}
IL_002f:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_10 = ___context0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_11 = V_0;
NullCheck(G_B2_0);
DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7(G_B2_0, L_10, L_11, NULL);
}
IL_0037:
{
// if (cameraData.cameraType != CameraType.Game)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = V_0;
int32_t L_13 = L_12->___cameraType_12;
V_27 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_27;
if (!L_14)
{
goto IL_0050;
}
}
{
// useRenderPassEnabled = false;
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29 = (bool)0;
}
IL_0050:
{
// bool isOffscreenDepthTexture = cameraData.targetTexture != null && cameraData.targetTexture.format == RenderTextureFormat.Depth;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = V_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_16 = L_15->___targetTexture_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_17;
L_17 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_17)
{
goto IL_006e;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = V_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_19 = L_18->___targetTexture_4;
NullCheck(L_19);
int32_t L_20;
L_20 = RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35(L_19, NULL);
G_B8_0 = ((((int32_t)L_20) == ((int32_t)1))? 1 : 0);
goto IL_006f;
}
IL_006e:
{
G_B8_0 = 0;
}
IL_006f:
{
V_3 = (bool)G_B8_0;
// if (isOffscreenDepthTexture)
bool L_21 = V_3;
V_28 = L_21;
bool L_22 = V_28;
if (!L_22)
{
goto IL_00bf;
}
}
{
// ConfigureCameraTarget(BuiltinRenderTextureType.CameraTarget, BuiltinRenderTextureType.CameraTarget);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_23;
L_23 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_24;
L_24 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL);
ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_23, L_24, NULL);
// AddRenderPasses(ref renderingData);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_25 = ___renderingData1;
ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B(__this, L_25, NULL);
// EnqueuePass(m_RenderOpaqueForwardPass);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_26 = __this->___m_RenderOpaqueForwardPass_54;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_26, NULL);
// EnqueuePass(m_DrawSkyboxPass);
DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* L_27 = __this->___m_DrawSkyboxPass_55;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_27, NULL);
// EnqueuePass(m_RenderTransparentForwardPass);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_28 = __this->___m_RenderTransparentForwardPass_59;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_28, NULL);
// return;
goto IL_0d0d;
}
IL_00bf:
{
// if (m_DeferredLights != null)
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_29 = __this->___m_DeferredLights_76;
V_29 = (bool)((!(((RuntimeObject*)(DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC*)L_29) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_30 = V_29;
if (!L_30)
{
goto IL_00f2;
}
}
{
// m_DeferredLights.ResolveMixedLightingMode(ref renderingData);
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_31 = __this->___m_DeferredLights_76;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_32 = ___renderingData1;
NullCheck(L_31);
DeferredLights_ResolveMixedLightingMode_m86642E3C85A8ADC46CB930271F1F04ADEF10F017(L_31, L_32, NULL);
// m_DeferredLights.IsOverlay = cameraData.renderType == CameraRenderType.Overlay;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_33 = __this->___m_DeferredLights_76;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = V_0;
int32_t L_35 = L_34->___renderType_3;
NullCheck(L_33);
DeferredLights_set_IsOverlay_mF255B096F21A7182A40CD73E2C59194D9BE6C2CA_inline(L_33, (bool)((((int32_t)L_35) == ((int32_t)1))? 1 : 0), NULL);
}
IL_00f2:
{
// bool isPreviewCamera = cameraData.isPreviewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_36 = V_0;
bool L_37;
L_37 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_36, NULL);
V_4 = L_37;
// var createColorTexture = m_IntermediateTextureMode == IntermediateTextureMode.Always && !isPreviewCamera;
int32_t L_38 = __this->___m_IntermediateTextureMode_82;
if ((!(((uint32_t)L_38) == ((uint32_t)1))))
{
goto IL_010a;
}
}
{
bool L_39 = V_4;
G_B15_0 = ((((int32_t)L_39) == ((int32_t)0))? 1 : 0);
goto IL_010b;
}
IL_010a:
{
G_B15_0 = 0;
}
IL_010b:
{
V_5 = (bool)G_B15_0;
// if (createColorTexture)
bool L_40 = V_5;
V_30 = L_40;
bool L_41 = V_30;
if (!L_41)
{
goto IL_015b;
}
}
{
// m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer();
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_42 = __this->___m_ColorBufferSystem_65;
NullCheck(L_42);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_43;
L_43 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_42, NULL);
__this->___m_ActiveCameraColorAttachment_66 = L_43;
// var activeColorRenderTargetId = m_ActiveCameraColorAttachment.Identifier();
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_44 = (&__this->___m_ActiveCameraColorAttachment_66);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_45;
L_45 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_44, NULL);
V_31 = L_45;
// if (cameraData.xr.enabled) activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_47 = L_46->___xr_20;
NullCheck(L_47);
bool L_48;
L_48 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_47, NULL);
V_32 = L_48;
bool L_49 = V_32;
if (!L_49)
{
goto IL_0151;
}
}
{
// if (cameraData.xr.enabled) activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_50 = V_31;
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&V_31), L_50, 0, (-1), (-1), NULL);
}
IL_0151:
{
// ConfigureCameraColorTarget(activeColorRenderTargetId);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_51 = V_31;
ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8(__this, L_51, NULL);
}
IL_015b:
{
// isCameraColorTargetValid = true;
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)1;
// AddRenderPasses(ref renderingData);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_52 = ___renderingData1;
ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B(__this, L_52, NULL);
// isCameraColorTargetValid = false;
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)0;
// RenderPassInputSummary renderPassInputs = GetRenderPassInputs(ref renderingData);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_53 = ___renderingData1;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_54;
L_54 = UniversalRenderer_GetRenderPassInputs_m6861061FA3F99DB5B13AEBA2704E481EFB51B360(__this, L_53, NULL);
V_6 = L_54;
// bool applyPostProcessing = cameraData.postProcessEnabled && m_PostProcessPasses.isCreated;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_55 = V_0;
bool L_56 = L_55->___postProcessEnabled_23;
if (!L_56)
{
goto IL_018f;
}
}
{
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_57 = (&__this->___m_PostProcessPasses_91);
bool L_58;
L_58 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_57, NULL);
G_B22_0 = ((int32_t)(L_58));
goto IL_0190;
}
IL_018f:
{
G_B22_0 = 0;
}
IL_0190:
{
V_7 = (bool)G_B22_0;
// bool anyPostProcessing = renderingData.postProcessingEnabled && m_PostProcessPasses.isCreated;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_59 = ___renderingData1;
bool L_60 = L_59->___postProcessingEnabled_7;
if (!L_60)
{
goto IL_01a7;
}
}
{
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_61 = (&__this->___m_PostProcessPasses_91);
bool L_62;
L_62 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_61, NULL);
G_B25_0 = ((int32_t)(L_62));
goto IL_01a8;
}
IL_01a7:
{
G_B25_0 = 0;
}
IL_01a8:
{
V_8 = (bool)G_B25_0;
// bool cameraHasPostProcessingWithDepth = applyPostProcessing && cameraData.postProcessingRequiresDepthTexture;
bool L_63 = V_7;
if (!L_63)
{
goto IL_01b6;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_64 = V_0;
bool L_65 = L_64->___postProcessingRequiresDepthTexture_17;
G_B28_0 = ((int32_t)(L_65));
goto IL_01b7;
}
IL_01b6:
{
G_B28_0 = 0;
}
IL_01b7:
{
V_9 = (bool)G_B28_0;
// bool generateColorGradingLUT = cameraData.postProcessEnabled && m_PostProcessPasses.isCreated;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_66 = V_0;
bool L_67 = L_66->___postProcessEnabled_23;
if (!L_67)
{
goto IL_01ce;
}
}
{
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_68 = (&__this->___m_PostProcessPasses_91);
bool L_69;
L_69 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_68, NULL);
G_B31_0 = ((int32_t)(L_69));
goto IL_01cf;
}
IL_01ce:
{
G_B31_0 = 0;
}
IL_01cf:
{
V_10 = (bool)G_B31_0;
// bool isSceneViewCamera = cameraData.isSceneViewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_70 = V_0;
bool L_71;
L_71 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_70, NULL);
V_11 = L_71;
// bool requiresDepthTexture = cameraData.requiresDepthTexture || renderPassInputs.requiresDepthTexture || m_DepthPrimingMode == DepthPrimingMode.Forced;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_72 = V_0;
bool L_73 = L_72->___requiresDepthTexture_15;
if (L_73)
{
goto IL_01f5;
}
}
{
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_74 = V_6;
bool L_75 = L_74.___requiresDepthTexture_0;
if (L_75)
{
goto IL_01f5;
}
}
{
int32_t L_76 = __this->___m_DepthPrimingMode_78;
G_B35_0 = ((((int32_t)L_76) == ((int32_t)2))? 1 : 0);
goto IL_01f6;
}
IL_01f5:
{
G_B35_0 = 1;
}
IL_01f6:
{
V_12 = (bool)G_B35_0;
// bool isGizmosEnabled = false;
V_13 = (bool)0;
// bool mainLightShadows = m_MainLightShadowCasterPass.Setup(ref renderingData);
MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_77 = __this->___m_MainLightShadowCasterPass_46;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_78 = ___renderingData1;
NullCheck(L_77);
bool L_79;
L_79 = MainLightShadowCasterPass_Setup_m12C13F721C3A0E61DF8A4DE84681F36968892E4D(L_77, L_78, NULL);
V_14 = L_79;
// bool additionalLightShadows = m_AdditionalLightsShadowCasterPass.Setup(ref renderingData);
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_80 = __this->___m_AdditionalLightsShadowCasterPass_47;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_81 = ___renderingData1;
NullCheck(L_80);
bool L_82;
L_82 = AdditionalLightsShadowCasterPass_Setup_mA1D9CF13977B154C79C9607243AE11F0ECFD2751(L_80, L_81, NULL);
V_15 = L_82;
// bool transparentsNeedSettingsPass = m_TransparentSettingsPass.Setup(ref renderingData);
TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* L_83 = __this->___m_TransparentSettingsPass_58;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_84 = ___renderingData1;
NullCheck(L_83);
bool L_85;
L_85 = TransparentSettingsPass_Setup_mFFCC2221844D53F678081DA70F99A8D00AD655AE(L_83, L_84, NULL);
V_16 = L_85;
// bool requiresDepthPrepass = (requiresDepthTexture || cameraHasPostProcessingWithDepth) && !CanCopyDepth(ref renderingData.cameraData);
bool L_86 = V_12;
bool L_87 = V_9;
if (!((int32_t)((int32_t)L_86|(int32_t)L_87)))
{
goto IL_023d;
}
}
{
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_88 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_89 = (&L_88->___cameraData_1);
bool L_90;
L_90 = UniversalRenderer_CanCopyDepth_mA806905AF766A9C1AC9F3F35740E6B5D872CF19F(__this, L_89, NULL);
G_B38_0 = ((((int32_t)L_90) == ((int32_t)0))? 1 : 0);
goto IL_023e;
}
IL_023d:
{
G_B38_0 = 0;
}
IL_023e:
{
V_17 = (bool)G_B38_0;
// requiresDepthPrepass |= isSceneViewCamera;
bool L_91 = V_17;
bool L_92 = V_11;
V_17 = (bool)((int32_t)((int32_t)L_91|(int32_t)L_92));
// requiresDepthPrepass |= isGizmosEnabled;
bool L_93 = V_17;
bool L_94 = V_13;
V_17 = (bool)((int32_t)((int32_t)L_93|(int32_t)L_94));
// requiresDepthPrepass |= isPreviewCamera;
bool L_95 = V_17;
bool L_96 = V_4;
V_17 = (bool)((int32_t)((int32_t)L_95|(int32_t)L_96));
// requiresDepthPrepass |= renderPassInputs.requiresDepthPrepass;
bool L_97 = V_17;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_98 = V_6;
bool L_99 = L_98.___requiresDepthPrepass_1;
V_17 = (bool)((int32_t)((int32_t)L_97|(int32_t)L_99));
// requiresDepthPrepass |= renderPassInputs.requiresNormalsTexture;
bool L_100 = V_17;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_101 = V_6;
bool L_102 = L_101.___requiresNormalsTexture_2;
V_17 = (bool)((int32_t)((int32_t)L_100|(int32_t)L_102));
// if (requiresDepthPrepass && this.actualRenderingMode == RenderingMode.Deferred && !renderPassInputs.requiresNormalsTexture)
bool L_103 = V_17;
if (!L_103)
{
goto IL_0286;
}
}
{
int32_t L_104;
L_104 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
if ((!(((uint32_t)L_104) == ((uint32_t)1))))
{
goto IL_0286;
}
}
{
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_105 = V_6;
bool L_106 = L_105.___requiresNormalsTexture_2;
G_B42_0 = ((((int32_t)L_106) == ((int32_t)0))? 1 : 0);
goto IL_0287;
}
IL_0286:
{
G_B42_0 = 0;
}
IL_0287:
{
V_33 = (bool)G_B42_0;
bool L_107 = V_33;
if (!L_107)
{
goto IL_0290;
}
}
{
// requiresDepthPrepass = false;
V_17 = (bool)0;
}
IL_0290:
{
// requiresDepthPrepass |= m_DepthPrimingMode == DepthPrimingMode.Forced;
bool L_108 = V_17;
int32_t L_109 = __this->___m_DepthPrimingMode_78;
V_17 = (bool)((int32_t)((int32_t)L_108|((((int32_t)L_109) == ((int32_t)2))? 1 : 0)));
// if (requiresDepthTexture)
bool L_110 = V_12;
V_34 = L_110;
bool L_111 = V_34;
if (!L_111)
{
goto IL_02e3;
}
}
{
// RenderPassEvent copyDepthPassEvent = RenderPassEvent.AfterRenderingOpaques;
V_35 = ((int32_t)300);
// if (renderPassInputs.requiresDepthTexture)
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_112 = V_6;
bool L_113 = L_112.___requiresDepthTexture_0;
V_36 = L_113;
bool L_114 = V_36;
if (!L_114)
{
goto IL_02d2;
}
}
{
// copyDepthPassEvent = (RenderPassEvent)Mathf.Min((int)RenderPassEvent.AfterRenderingTransparents, ((int)renderPassInputs.requiresDepthTextureEarliestEvent) - 1);
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_115 = V_6;
int32_t L_116 = L_115.___requiresDepthTextureEarliestEvent_6;
int32_t L_117;
L_117 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(((int32_t)500), ((int32_t)il2cpp_codegen_subtract((int32_t)L_116, 1)), NULL);
V_35 = L_117;
}
IL_02d2:
{
// m_CopyDepthPass.renderPassEvent = copyDepthPassEvent;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_118 = __this->___m_CopyDepthPass_56;
int32_t L_119 = V_35;
NullCheck(L_118);
ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(L_118, L_119, NULL);
goto IL_0304;
}
IL_02e3:
{
// else if (cameraHasPostProcessingWithDepth || isSceneViewCamera || isGizmosEnabled)
bool L_120 = V_9;
bool L_121 = V_11;
bool L_122 = V_13;
V_37 = (bool)((int32_t)(((int32_t)((int32_t)L_120|(int32_t)L_121))|(int32_t)L_122));
bool L_123 = V_37;
if (!L_123)
{
goto IL_0304;
}
}
{
// m_CopyDepthPass.renderPassEvent = RenderPassEvent.AfterRenderingTransparents;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_124 = __this->___m_CopyDepthPass_56;
NullCheck(L_124);
ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(L_124, ((int32_t)500), NULL);
}
IL_0304:
{
// createColorTexture |= RequiresIntermediateColorTexture(ref cameraData);
bool L_125 = V_5;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_126 = V_0;
bool L_127;
L_127 = UniversalRenderer_RequiresIntermediateColorTexture_m6C85B4F717E0758F51D66E6835533F7410266A9E(__this, L_126, NULL);
V_5 = (bool)((int32_t)((int32_t)L_125|(int32_t)L_127));
// createColorTexture |= renderPassInputs.requiresColorTexture;
bool L_128 = V_5;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_129 = V_6;
bool L_130 = L_129.___requiresColorTexture_3;
V_5 = (bool)((int32_t)((int32_t)L_128|(int32_t)L_130));
// createColorTexture &= !isPreviewCamera;
bool L_131 = V_5;
bool L_132 = V_4;
V_5 = (bool)((int32_t)((int32_t)L_131&((((int32_t)L_132) == ((int32_t)0))? 1 : 0)));
// bool createDepthTexture = (requiresDepthTexture || cameraHasPostProcessingWithDepth) && !requiresDepthPrepass;
bool L_133 = V_12;
bool L_134 = V_9;
if (!((int32_t)((int32_t)L_133|(int32_t)L_134)))
{
goto IL_0334;
}
}
{
bool L_135 = V_17;
G_B53_0 = ((((int32_t)L_135) == ((int32_t)0))? 1 : 0);
goto IL_0335;
}
IL_0334:
{
G_B53_0 = 0;
}
IL_0335:
{
V_18 = (bool)G_B53_0;
// createDepthTexture |= (cameraData.renderType == CameraRenderType.Base && !cameraData.resolveFinalTarget);
bool L_136 = V_18;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_137 = V_0;
int32_t L_138 = L_137->___renderType_3;
G_B54_0 = L_136;
if (L_138)
{
G_B55_0 = L_136;
goto IL_034c;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_139 = V_0;
bool L_140 = L_139->___resolveFinalTarget_32;
G_B56_0 = ((((int32_t)L_140) == ((int32_t)0))? 1 : 0);
G_B56_1 = G_B54_0;
goto IL_034d;
}
IL_034c:
{
G_B56_0 = 0;
G_B56_1 = G_B55_0;
}
IL_034d:
{
V_18 = (bool)((int32_t)((int32_t)G_B56_1|G_B56_0));
// createDepthTexture |= (this.actualRenderingMode == RenderingMode.Deferred && !useRenderPassEnabled);
bool L_141 = V_18;
int32_t L_142;
L_142 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
G_B57_0 = L_141;
if ((!(((uint32_t)L_142) == ((uint32_t)1))))
{
G_B58_0 = L_141;
goto IL_0366;
}
}
{
bool L_143 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
G_B59_0 = ((((int32_t)L_143) == ((int32_t)0))? 1 : 0);
G_B59_1 = G_B57_0;
goto IL_0367;
}
IL_0366:
{
G_B59_0 = 0;
G_B59_1 = G_B58_0;
}
IL_0367:
{
V_18 = (bool)((int32_t)((int32_t)G_B59_1|G_B59_0));
// createDepthTexture |= m_DepthPrimingMode == DepthPrimingMode.Forced;
bool L_144 = V_18;
int32_t L_145 = __this->___m_DepthPrimingMode_78;
V_18 = (bool)((int32_t)((int32_t)L_144|((((int32_t)L_145) == ((int32_t)2))? 1 : 0)));
// if (cameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_146 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_147 = L_146->___xr_20;
NullCheck(L_147);
bool L_148;
L_148 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_147, NULL);
V_38 = L_148;
bool L_149 = V_38;
if (!L_149)
{
goto IL_0396;
}
}
{
// createDepthTexture |= createColorTexture;
bool L_150 = V_18;
bool L_151 = V_5;
V_18 = (bool)((int32_t)((int32_t)L_150|(int32_t)L_151));
// createColorTexture = createDepthTexture;
bool L_152 = V_18;
V_5 = L_152;
}
IL_0396:
{
// if (SystemInfo.graphicsDeviceType != GraphicsDeviceType.Vulkan)
int32_t L_153;
L_153 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
V_39 = (bool)((((int32_t)((((int32_t)L_153) == ((int32_t)((int32_t)21)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_154 = V_39;
if (!L_154)
{
goto IL_03b1;
}
}
{
// createColorTexture |= createDepthTexture;
bool L_155 = V_5;
bool L_156 = V_18;
V_5 = (bool)((int32_t)((int32_t)L_155|(int32_t)L_156));
}
IL_03b1:
{
// bool useDepthPriming = (m_DepthPrimingRecommended && m_DepthPrimingMode == DepthPrimingMode.Auto) || (m_DepthPrimingMode == DepthPrimingMode.Forced);
bool L_157 = __this->___m_DepthPrimingRecommended_79;
if (!L_157)
{
goto IL_03c2;
}
}
{
int32_t L_158 = __this->___m_DepthPrimingMode_78;
if ((((int32_t)L_158) == ((int32_t)1)))
{
goto IL_03cd;
}
}
IL_03c2:
{
int32_t L_159 = __this->___m_DepthPrimingMode_78;
G_B67_0 = ((((int32_t)L_159) == ((int32_t)2))? 1 : 0);
goto IL_03ce;
}
IL_03cd:
{
G_B67_0 = 1;
}
IL_03ce:
{
V_19 = (bool)G_B67_0;
// useDepthPriming &= requiresDepthPrepass && (createDepthTexture || createColorTexture) && m_RenderingMode == RenderingMode.Forward && (cameraData.renderType == CameraRenderType.Base || cameraData.clearDepth);
bool L_160 = V_19;
bool L_161 = V_17;
G_B68_0 = L_160;
if (!L_161)
{
G_B74_0 = L_160;
goto IL_03f8;
}
}
{
bool L_162 = V_18;
bool L_163 = V_5;
G_B69_0 = G_B68_0;
if (!((int32_t)((int32_t)L_162|(int32_t)L_163)))
{
G_B74_0 = G_B68_0;
goto IL_03f8;
}
}
{
int32_t L_164 = __this->___m_RenderingMode_77;
G_B70_0 = G_B69_0;
if (L_164)
{
G_B74_0 = G_B69_0;
goto IL_03f8;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_165 = V_0;
int32_t L_166 = L_165->___renderType_3;
G_B71_0 = G_B70_0;
if (!L_166)
{
G_B72_0 = G_B70_0;
goto IL_03f5;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_167 = V_0;
bool L_168 = L_167->___clearDepth_11;
G_B73_0 = ((int32_t)(L_168));
G_B73_1 = G_B71_0;
goto IL_03f6;
}
IL_03f5:
{
G_B73_0 = 1;
G_B73_1 = G_B72_0;
}
IL_03f6:
{
G_B75_0 = G_B73_0;
G_B75_1 = G_B73_1;
goto IL_03f9;
}
IL_03f8:
{
G_B75_0 = 0;
G_B75_1 = G_B74_0;
}
IL_03f9:
{
V_19 = (bool)((int32_t)((int32_t)G_B75_1&G_B75_0));
// useDepthPriming &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.Vulkan || cameraTargetDescriptor.msaaSamples == 1;
bool L_169 = V_19;
int32_t L_170;
L_170 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
G_B76_0 = L_169;
if ((!(((uint32_t)L_170) == ((uint32_t)((int32_t)21)))))
{
G_B77_0 = L_169;
goto IL_0413;
}
}
{
int32_t L_171;
L_171 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL);
G_B78_0 = ((((int32_t)L_171) == ((int32_t)1))? 1 : 0);
G_B78_1 = G_B76_0;
goto IL_0414;
}
IL_0413:
{
G_B78_0 = 1;
G_B78_1 = G_B77_0;
}
IL_0414:
{
V_19 = (bool)((int32_t)((int32_t)G_B78_1&G_B78_0));
// if (useRenderPassEnabled || useDepthPriming)
bool L_172 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
bool L_173 = V_19;
V_40 = (bool)((int32_t)((int32_t)L_172|(int32_t)L_173));
bool L_174 = V_40;
if (!L_174)
{
goto IL_0433;
}
}
{
// createDepthTexture |= createColorTexture;
bool L_175 = V_18;
bool L_176 = V_5;
V_18 = (bool)((int32_t)((int32_t)L_175|(int32_t)L_176));
// createColorTexture = createDepthTexture;
bool L_177 = V_18;
V_5 = L_177;
}
IL_0433:
{
// if (cameraData.renderType == CameraRenderType.Base)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_178 = V_0;
int32_t L_179 = L_178->___renderType_3;
V_41 = (bool)((((int32_t)L_179) == ((int32_t)0))? 1 : 0);
bool L_180 = V_41;
if (!L_180)
{
goto IL_049b;
}
}
{
// RenderTargetHandle cameraTargetHandle = RenderTargetHandle.GetCameraTarget(cameraData.xr);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_181 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_182 = L_181->___xr_20;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_183;
L_183 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_182, NULL);
V_42 = L_183;
// m_ActiveCameraColorAttachment = (createColorTexture) ? m_ColorBufferSystem.GetBackBuffer() : cameraTargetHandle;
bool L_184 = V_5;
G_B82_0 = __this;
if (L_184)
{
G_B83_0 = __this;
goto IL_0459;
}
}
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_185 = V_42;
G_B84_0 = L_185;
G_B84_1 = G_B82_0;
goto IL_0464;
}
IL_0459:
{
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_186 = __this->___m_ColorBufferSystem_65;
NullCheck(L_186);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_187;
L_187 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_186, NULL);
G_B84_0 = L_187;
G_B84_1 = G_B83_0;
}
IL_0464:
{
NullCheck(G_B84_1);
G_B84_1->___m_ActiveCameraColorAttachment_66 = G_B84_0;
// m_ActiveCameraDepthAttachment = (createDepthTexture) ? m_CameraDepthAttachment : cameraTargetHandle;
bool L_188 = V_18;
G_B85_0 = __this;
if (L_188)
{
G_B86_0 = __this;
goto IL_0472;
}
}
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_189 = V_42;
G_B87_0 = L_189;
G_B87_1 = G_B85_0;
goto IL_0478;
}
IL_0472:
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_190 = __this->___m_CameraDepthAttachment_69;
G_B87_0 = L_190;
G_B87_1 = G_B86_0;
}
IL_0478:
{
NullCheck(G_B87_1);
G_B87_1->___m_ActiveCameraDepthAttachment_68 = G_B87_0;
// bool intermediateRenderTexture = createColorTexture || createDepthTexture;
bool L_191 = V_5;
bool L_192 = V_18;
V_43 = (bool)((int32_t)((int32_t)L_191|(int32_t)L_192));
// if (intermediateRenderTexture)
bool L_193 = V_43;
V_44 = L_193;
bool L_194 = V_44;
if (!L_194)
{
goto IL_0498;
}
}
{
// CreateCameraRenderTarget(context, ref cameraTargetDescriptor, useDepthPriming);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_195 = ___context0;
bool L_196 = V_19;
UniversalRenderer_CreateCameraRenderTarget_mEBAD1B2BD3A77CF25A47C2E9E6175CE175212817(__this, L_195, (&V_2), L_196, NULL);
}
IL_0498:
{
goto IL_04ba;
}
IL_049b:
{
// m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer();
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_197 = __this->___m_ColorBufferSystem_65;
NullCheck(L_197);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_198;
L_198 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_197, NULL);
__this->___m_ActiveCameraColorAttachment_66 = L_198;
// m_ActiveCameraDepthAttachment = m_CameraDepthAttachment;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_199 = __this->___m_CameraDepthAttachment_69;
__this->___m_ActiveCameraDepthAttachment_68 = L_199;
}
IL_04ba:
{
// cameraData.renderer.useDepthPriming = useDepthPriming;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_200 = V_0;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_201 = L_200->___renderer_31;
bool L_202 = V_19;
NullCheck(L_201);
ScriptableRenderer_set_useDepthPriming_mE19B00F9BB6CBA3158241891FF40EEC1B842486C_inline(L_201, L_202, NULL);
// bool requiresDepthCopyPass = !requiresDepthPrepass
// && (requiresDepthTexture || cameraHasPostProcessingWithDepth)
// && createDepthTexture;
bool L_203 = V_17;
if (L_203)
{
goto IL_04d3;
}
}
{
bool L_204 = V_12;
bool L_205 = V_9;
G_B94_0 = ((int32_t)((int32_t)L_204|(int32_t)L_205));
goto IL_04d4;
}
IL_04d3:
{
G_B94_0 = 0;
}
IL_04d4:
{
bool L_206 = V_18;
V_20 = (bool)((int32_t)(G_B94_0&(int32_t)L_206));
// bool copyColorPass = renderingData.cameraData.requiresOpaqueTexture || renderPassInputs.requiresColorTexture;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_207 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_208 = (&L_207->___cameraData_1);
bool L_209 = L_208->___requiresOpaqueTexture_16;
if (L_209)
{
goto IL_04ef;
}
}
{
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_210 = V_6;
bool L_211 = L_210.___requiresColorTexture_3;
G_B97_0 = ((int32_t)(L_211));
goto IL_04f0;
}
IL_04ef:
{
G_B97_0 = 1;
}
IL_04f0:
{
V_21 = (bool)G_B97_0;
// if ((DebugHandler != null) && DebugHandler.IsActiveForCamera(ref cameraData))
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_212;
L_212 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
if (!L_212)
{
goto IL_0508;
}
}
{
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_213;
L_213 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_214 = V_0;
NullCheck(L_213);
bool L_215;
L_215 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(L_213, L_214, NULL);
G_B100_0 = ((int32_t)(L_215));
goto IL_0509;
}
IL_0508:
{
G_B100_0 = 0;
}
IL_0509:
{
V_45 = (bool)G_B100_0;
bool L_216 = V_45;
if (!L_216)
{
goto IL_0581;
}
}
{
// DebugHandler.TryGetFullscreenDebugMode(out var fullScreenMode);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_217;
L_217 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_217);
bool L_218;
L_218 = DebugHandler_TryGetFullscreenDebugMode_m5B125CD94DF3367FD65C7AC30E4FE820212CF2CD(L_217, (&V_46), NULL);
// if (fullScreenMode == DebugFullScreenMode.Depth)
int32_t L_219 = V_46;
V_47 = (bool)((((int32_t)L_219) == ((int32_t)1))? 1 : 0);
bool L_220 = V_47;
if (!L_220)
{
goto IL_052e;
}
}
{
// requiresDepthPrepass = true;
V_17 = (bool)1;
}
IL_052e:
{
// if (!DebugHandler.IsLightingActive)
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_221;
L_221 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_221);
bool L_222;
L_222 = DebugHandler_get_IsLightingActive_mC752F77FFF4D88FE05B9436F595752BA4CA2D5B2(L_221, NULL);
V_48 = (bool)((((int32_t)L_222) == ((int32_t)0))? 1 : 0);
bool L_223 = V_48;
if (!L_223)
{
goto IL_0563;
}
}
{
// mainLightShadows = false;
V_14 = (bool)0;
// additionalLightShadows = false;
V_15 = (bool)0;
// if (!isSceneViewCamera)
bool L_224 = V_11;
V_49 = (bool)((((int32_t)L_224) == ((int32_t)0))? 1 : 0);
bool L_225 = V_49;
if (!L_225)
{
goto IL_0562;
}
}
{
// requiresDepthPrepass = false;
V_17 = (bool)0;
// generateColorGradingLUT = false;
V_10 = (bool)0;
// copyColorPass = false;
V_21 = (bool)0;
// requiresDepthCopyPass = false;
V_20 = (bool)0;
}
IL_0562:
{
}
IL_0563:
{
// if (useRenderPassEnabled)
bool L_226 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
V_50 = L_226;
bool L_227 = V_50;
if (!L_227)
{
goto IL_0580;
}
}
{
// useRenderPassEnabled = DebugHandler.IsRenderPassSupported;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_228;
L_228 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_228);
bool L_229;
L_229 = DebugHandler_get_IsRenderPassSupported_m4DB52790281A4B3AB2E53094F5643F3146A46FF0(L_228, NULL);
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29 = L_229;
}
IL_0580:
{
}
IL_0581:
{
// var activeColorRenderTargetId = m_ActiveCameraColorAttachment.Identifier();
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_230 = (&__this->___m_ActiveCameraColorAttachment_66);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_231;
L_231 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_230, NULL);
V_51 = L_231;
// var activeDepthRenderTargetId = m_ActiveCameraDepthAttachment.Identifier();
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_232 = (&__this->___m_ActiveCameraDepthAttachment_68);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_233;
L_233 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_232, NULL);
V_52 = L_233;
// if (cameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_234 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_235 = L_234->___xr_20;
NullCheck(L_235);
bool L_236;
L_236 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_235, NULL);
V_53 = L_236;
bool L_237 = V_53;
if (!L_237)
{
goto IL_05c7;
}
}
{
// activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_238 = V_51;
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&V_51), L_238, 0, (-1), (-1), NULL);
// activeDepthRenderTargetId = new RenderTargetIdentifier(activeDepthRenderTargetId, 0, CubemapFace.Unknown, -1);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_239 = V_52;
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&V_52), L_239, 0, (-1), (-1), NULL);
}
IL_05c7:
{
// ConfigureCameraTarget(activeColorRenderTargetId, activeDepthRenderTargetId);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_240 = V_51;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_241 = V_52;
ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_240, L_241, NULL);
// bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRenderingPostProcessing) != null;
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_242;
L_242 = ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var);
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_243 = ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9__75_0_1;
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_244 = L_243;
G_B113_0 = L_244;
G_B113_1 = L_242;
if (L_244)
{
G_B114_0 = L_244;
G_B114_1 = L_242;
goto IL_05f8;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var);
U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* L_245 = ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_246 = (Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F*)il2cpp_codegen_object_new(Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F_il2cpp_TypeInfo_var);
NullCheck(L_246);
Predicate_1__ctor_mFE18533B43A6BC452856BD26C1B09EA48B30D596(L_246, L_245, (intptr_t)((void*)U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631_RuntimeMethod_var), NULL);
Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_247 = L_246;
((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9__75_0_1 = L_247;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9__75_0_1), (void*)L_247);
G_B114_0 = L_247;
G_B114_1 = G_B113_1;
}
IL_05f8:
{
NullCheck(G_B114_1);
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_248;
L_248 = List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15(G_B114_1, G_B114_0, List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15_RuntimeMethod_var);
V_22 = (bool)((!(((RuntimeObject*)(ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0*)L_248) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
// if (mainLightShadows)
bool L_249 = V_14;
V_54 = L_249;
bool L_250 = V_54;
if (!L_250)
{
goto IL_0617;
}
}
{
// EnqueuePass(m_MainLightShadowCasterPass);
MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_251 = __this->___m_MainLightShadowCasterPass_46;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_251, NULL);
}
IL_0617:
{
// if (additionalLightShadows)
bool L_252 = V_15;
V_55 = L_252;
bool L_253 = V_55;
if (!L_253)
{
goto IL_062c;
}
}
{
// EnqueuePass(m_AdditionalLightsShadowCasterPass);
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_254 = __this->___m_AdditionalLightsShadowCasterPass_47;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_254, NULL);
}
IL_062c:
{
// if (requiresDepthPrepass)
bool L_255 = V_17;
V_56 = L_255;
bool L_256 = V_56;
if (!L_256)
{
goto IL_0769;
}
}
{
// if (renderPassInputs.requiresNormalsTexture)
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_257 = V_6;
bool L_258 = L_257.___requiresNormalsTexture_2;
V_57 = L_258;
bool L_259 = V_57;
if (!L_259)
{
goto IL_0732;
}
}
{
// if (this.actualRenderingMode == RenderingMode.Deferred)
int32_t L_260;
L_260 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
V_58 = (bool)((((int32_t)L_260) == ((int32_t)1))? 1 : 0);
bool L_261 = V_58;
if (!L_261)
{
goto IL_0707;
}
}
{
// int gbufferNormalIndex = m_DeferredLights.GBufferNormalSmoothnessIndex;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_262 = __this->___m_DeferredLights_76;
NullCheck(L_262);
int32_t L_263;
L_263 = DeferredLights_get_GBufferNormalSmoothnessIndex_m1C2B7183455DDB4339E16783E424AE8FA561CD89(L_262, NULL);
V_59 = L_263;
// m_DepthNormalPrepass.Setup(cameraTargetDescriptor, m_ActiveCameraDepthAttachment, m_DeferredLights.GbufferAttachments[gbufferNormalIndex]);
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_264 = __this->___m_DepthNormalPrepass_43;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_265 = V_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_266 = __this->___m_ActiveCameraDepthAttachment_68;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_267 = __this->___m_DeferredLights_76;
NullCheck(L_267);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_268;
L_268 = DeferredLights_get_GbufferAttachments_m949E7DA4CDBA1F7121106D7B5FBCAC28C6115CFD_inline(L_267, NULL);
int32_t L_269 = V_59;
NullCheck(L_268);
int32_t L_270 = L_269;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_271 = (L_268)->GetAt(static_cast<il2cpp_array_size_t>(L_270));
NullCheck(L_264);
DepthNormalOnlyPass_Setup_m168F4D77CFC61889F108E59CC9D19F4661B550F3(L_264, L_265, L_266, L_271, NULL);
// RenderTextureDescriptor normalDescriptor = m_DepthNormalPrepass.normalDescriptor;
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_272 = __this->___m_DepthNormalPrepass_43;
NullCheck(L_272);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_273;
L_273 = DepthNormalOnlyPass_get_normalDescriptor_mBF3753C882BF35C6236335119DF42470224D4107_inline(L_272, NULL);
V_60 = L_273;
// normalDescriptor.graphicsFormat = m_DeferredLights.GetGBufferFormat(gbufferNormalIndex);
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_274 = __this->___m_DeferredLights_76;
int32_t L_275 = V_59;
NullCheck(L_274);
int32_t L_276;
L_276 = DeferredLights_GetGBufferFormat_m9CA9F7C4D9EC692498D5ED7B60D306DD85855E09(L_274, L_275, NULL);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_60), L_276, NULL);
// m_DepthNormalPrepass.normalDescriptor = normalDescriptor;
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_277 = __this->___m_DepthNormalPrepass_43;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_278 = V_60;
NullCheck(L_277);
DepthNormalOnlyPass_set_normalDescriptor_m1DCD21CA9C893F438DF456BF68369CD008F76378_inline(L_277, L_278, NULL);
// m_DepthNormalPrepass.allocateDepth = false;
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_279 = __this->___m_DepthNormalPrepass_43;
NullCheck(L_279);
DepthNormalOnlyPass_set_allocateDepth_mB6373B66597EDBA964B14F982257969F6A246B77_inline(L_279, (bool)0, NULL);
// if (RenderPassEvent.AfterRenderingGbuffer <= renderPassInputs.requiresDepthNormalAtEvent &&
// renderPassInputs.requiresDepthNormalAtEvent <= RenderPassEvent.BeforeRenderingOpaques)
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_280 = V_6;
int32_t L_281 = L_280.___requiresDepthNormalAtEvent_5;
if ((((int32_t)((int32_t)220)) > ((int32_t)L_281)))
{
goto IL_06ec;
}
}
{
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_282 = V_6;
int32_t L_283 = L_282.___requiresDepthNormalAtEvent_5;
G_B124_0 = ((((int32_t)((((int32_t)L_283) > ((int32_t)((int32_t)250)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_06ed;
}
IL_06ec:
{
G_B124_0 = 0;
}
IL_06ed:
{
V_61 = (bool)G_B124_0;
bool L_284 = V_61;
if (!L_284)
{
goto IL_0704;
}
}
{
// m_DepthNormalPrepass.shaderTagIds = k_DepthNormalsOnly;
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_285 = __this->___m_DepthNormalPrepass_43;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var);
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_286 = ((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))->___k_DepthNormalsOnly_41;
NullCheck(L_285);
DepthNormalOnlyPass_set_shaderTagIds_m66D1B5D656FD5F650036FD0641305A632AB88019_inline(L_285, L_286, NULL);
}
IL_0704:
{
goto IL_0722;
}
IL_0707:
{
// m_DepthNormalPrepass.Setup(cameraTargetDescriptor, m_DepthTexture, m_NormalsTexture);
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_287 = __this->___m_DepthNormalPrepass_43;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_288 = V_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_289 = __this->___m_DepthTexture_70;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_290 = __this->___m_NormalsTexture_71;
NullCheck(L_287);
DepthNormalOnlyPass_Setup_m168F4D77CFC61889F108E59CC9D19F4661B550F3(L_287, L_288, L_289, L_290, NULL);
}
IL_0722:
{
// EnqueuePass(m_DepthNormalPrepass);
DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_291 = __this->___m_DepthNormalPrepass_43;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_291, NULL);
goto IL_0768;
}
IL_0732:
{
// if (this.actualRenderingMode != RenderingMode.Deferred)
int32_t L_292;
L_292 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
V_62 = (bool)((((int32_t)((((int32_t)L_292) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_293 = V_62;
if (!L_293)
{
goto IL_0767;
}
}
{
// m_DepthPrepass.Setup(cameraTargetDescriptor, m_DepthTexture);
DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* L_294 = __this->___m_DepthPrepass_42;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_295 = V_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_296 = __this->___m_DepthTexture_70;
NullCheck(L_294);
DepthOnlyPass_Setup_m5EA87D3794375FF0E09EC380C4E6ADBF9AAF0E39(L_294, L_295, L_296, NULL);
// EnqueuePass(m_DepthPrepass);
DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* L_297 = __this->___m_DepthPrepass_42;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_297, NULL);
}
IL_0767:
{
}
IL_0768:
{
}
IL_0769:
{
// if (useDepthPriming && (SystemInfo.graphicsDeviceType != GraphicsDeviceType.Vulkan || cameraTargetDescriptor.msaaSamples == 1))
bool L_298 = V_19;
if (!L_298)
{
goto IL_0785;
}
}
{
int32_t L_299;
L_299 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((!(((uint32_t)L_299) == ((uint32_t)((int32_t)21)))))
{
goto IL_0782;
}
}
{
int32_t L_300;
L_300 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL);
G_B137_0 = ((((int32_t)L_300) == ((int32_t)1))? 1 : 0);
goto IL_0783;
}
IL_0782:
{
G_B137_0 = 1;
}
IL_0783:
{
G_B139_0 = G_B137_0;
goto IL_0786;
}
IL_0785:
{
G_B139_0 = 0;
}
IL_0786:
{
V_63 = (bool)G_B139_0;
bool L_301 = V_63;
if (!L_301)
{
goto IL_07c0;
}
}
{
// m_PrimedDepthCopyPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_302 = __this->___m_PrimedDepthCopyPass_44;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_303 = __this->___m_ActiveCameraDepthAttachment_68;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_304 = __this->___m_DepthTexture_70;
NullCheck(L_302);
CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_302, L_303, L_304, NULL);
// m_PrimedDepthCopyPass.AllocateRT = false;
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_305 = __this->___m_PrimedDepthCopyPass_44;
NullCheck(L_305);
CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline(L_305, (bool)0, NULL);
// EnqueuePass(m_PrimedDepthCopyPass);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_306 = __this->___m_PrimedDepthCopyPass_44;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_306, NULL);
}
IL_07c0:
{
// if (generateColorGradingLUT)
bool L_307 = V_10;
V_64 = L_307;
bool L_308 = V_64;
if (!L_308)
{
goto IL_07ed;
}
}
{
// colorGradingLutPass.Setup(colorGradingLut);
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_309;
L_309 = UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6(__this, NULL);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_310;
L_310 = UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF(__this, NULL);
V_65 = L_310;
NullCheck(L_309);
ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC(L_309, (&V_65), NULL);
// EnqueuePass(colorGradingLutPass);
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_311;
L_311 = UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_311, NULL);
}
IL_07ed:
{
// if (cameraData.xr.hasValidOcclusionMesh)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_312 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_313 = L_312->___xr_20;
NullCheck(L_313);
bool L_314;
L_314 = XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A(L_313, NULL);
V_66 = L_314;
bool L_315 = V_66;
if (!L_315)
{
goto IL_080b;
}
}
{
// EnqueuePass(m_XROcclusionMeshPass);
XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* L_316 = __this->___m_XROcclusionMeshPass_63;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_316, NULL);
}
IL_080b:
{
// if (this.actualRenderingMode == RenderingMode.Deferred)
int32_t L_317;
L_317 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
V_67 = (bool)((((int32_t)L_317) == ((int32_t)1))? 1 : 0);
bool L_318 = V_67;
if (!L_318)
{
goto IL_086f;
}
}
{
// if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled))
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_319 = __this->___m_DeferredLights_76;
NullCheck(L_319);
bool L_320;
L_320 = DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline(L_319, NULL);
if (!L_320)
{
goto IL_0844;
}
}
{
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_321 = V_6;
int32_t L_322 = L_321.___requiresDepthNormalAtEvent_5;
if ((((int32_t)((int32_t)220)) == ((int32_t)L_322)))
{
goto IL_0841;
}
}
{
bool L_323 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
G_B150_0 = ((((int32_t)L_323) == ((int32_t)0))? 1 : 0);
goto IL_0842;
}
IL_0841:
{
G_B150_0 = 1;
}
IL_0842:
{
G_B152_0 = G_B150_0;
goto IL_0845;
}
IL_0844:
{
G_B152_0 = 0;
}
IL_0845:
{
V_68 = (bool)G_B152_0;
bool L_324 = V_68;
if (!L_324)
{
goto IL_0857;
}
}
{
// m_DeferredLights.DisableFramebufferFetchInput();
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_325 = __this->___m_DeferredLights_76;
NullCheck(L_325);
DeferredLights_DisableFramebufferFetchInput_mD3D52031BF54D7EBD48EA7E49513D867016EE7FA(L_325, NULL);
}
IL_0857:
{
// EnqueueDeferred(ref renderingData, requiresDepthPrepass, renderPassInputs.requiresNormalsTexture, mainLightShadows, additionalLightShadows);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_326 = ___renderingData1;
bool L_327 = V_17;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_328 = V_6;
bool L_329 = L_328.___requiresNormalsTexture_2;
bool L_330 = V_14;
bool L_331 = V_15;
UniversalRenderer_EnqueueDeferred_m994631BFFC23CF4A0726C5781517DFBA05772C11(__this, L_326, L_327, L_329, L_330, L_331, NULL);
goto IL_08eb;
}
IL_086f:
{
// RenderBufferStoreAction opaquePassColorStoreAction = RenderBufferStoreAction.Store;
V_69 = 0;
// if (cameraTargetDescriptor.msaaSamples > 1)
int32_t L_332;
L_332 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL);
V_71 = (bool)((((int32_t)L_332) > ((int32_t)1))? 1 : 0);
bool L_333 = V_71;
if (!L_333)
{
goto IL_088d;
}
}
{
// opaquePassColorStoreAction = copyColorPass ? RenderBufferStoreAction.StoreAndResolve : RenderBufferStoreAction.Store;
bool L_334 = V_21;
if (L_334)
{
goto IL_088a;
}
}
{
G_B159_0 = 0;
goto IL_088b;
}
IL_088a:
{
G_B159_0 = 2;
}
IL_088b:
{
V_69 = G_B159_0;
}
IL_088d:
{
// RenderBufferStoreAction opaquePassDepthStoreAction = (copyColorPass || requiresDepthCopyPass) ? RenderBufferStoreAction.Store : RenderBufferStoreAction.DontCare;
bool L_335 = V_21;
bool L_336 = V_20;
if (((int32_t)((int32_t)L_335|(int32_t)L_336)))
{
goto IL_0897;
}
}
{
G_B163_0 = 3;
goto IL_0898;
}
IL_0897:
{
G_B163_0 = 0;
}
IL_0898:
{
V_70 = G_B163_0;
// if (cameraData.xr.enabled && cameraData.xr.copyDepth)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_337 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_338 = L_337->___xr_20;
NullCheck(L_338);
bool L_339;
L_339 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_338, NULL);
if (!L_339)
{
goto IL_08b4;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_340 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_341 = L_340->___xr_20;
NullCheck(L_341);
bool L_342;
L_342 = XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline(L_341, NULL);
G_B166_0 = ((int32_t)(L_342));
goto IL_08b5;
}
IL_08b4:
{
G_B166_0 = 0;
}
IL_08b5:
{
V_72 = (bool)G_B166_0;
bool L_343 = V_72;
if (!L_343)
{
goto IL_08c0;
}
}
{
// opaquePassDepthStoreAction = RenderBufferStoreAction.Store;
V_70 = 0;
}
IL_08c0:
{
// m_RenderOpaqueForwardPass.ConfigureColorStoreAction(opaquePassColorStoreAction);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_344 = __this->___m_RenderOpaqueForwardPass_54;
int32_t L_345 = V_69;
NullCheck(L_344);
ScriptableRenderPass_ConfigureColorStoreAction_m72073E57F258E9ACD7DEDB8005F7A517C0BFC25E(L_344, L_345, 0, NULL);
// m_RenderOpaqueForwardPass.ConfigureDepthStoreAction(opaquePassDepthStoreAction);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_346 = __this->___m_RenderOpaqueForwardPass_54;
int32_t L_347 = V_70;
NullCheck(L_346);
ScriptableRenderPass_ConfigureDepthStoreAction_mBA71A6E08D2D350F52AAA85B99BD2C196D4D9427(L_346, L_347, NULL);
// EnqueuePass(m_RenderOpaqueForwardPass);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_348 = __this->___m_RenderOpaqueForwardPass_54;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_348, NULL);
}
IL_08eb:
{
// if (camera.clearFlags == CameraClearFlags.Skybox && cameraData.renderType != CameraRenderType.Overlay)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_349 = V_1;
NullCheck(L_349);
int32_t L_350;
L_350 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_349, NULL);
if ((!(((uint32_t)L_350) == ((uint32_t)1))))
{
goto IL_0902;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_351 = V_0;
int32_t L_352 = L_351->___renderType_3;
G_B172_0 = ((((int32_t)((((int32_t)L_352) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0903;
}
IL_0902:
{
G_B172_0 = 0;
}
IL_0903:
{
V_73 = (bool)G_B172_0;
bool L_353 = V_73;
if (!L_353)
{
goto IL_0948;
}
}
{
// if (RenderSettings.skybox != null || (camera.TryGetComponent(out Skybox cameraSkybox) && cameraSkybox.material != null))
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_354;
L_354 = RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3(NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_355;
L_355 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_354, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_355)
{
goto IL_0933;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_356 = V_1;
NullCheck(L_356);
bool L_357;
L_357 = Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA(L_356, (&V_74), Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA_RuntimeMethod_var);
if (!L_357)
{
goto IL_0930;
}
}
{
Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* L_358 = V_74;
NullCheck(L_358);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_359;
L_359 = Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781(L_358, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_360;
L_360 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_359, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B177_0 = ((int32_t)(L_360));
goto IL_0931;
}
IL_0930:
{
G_B177_0 = 0;
}
IL_0931:
{
G_B179_0 = G_B177_0;
goto IL_0934;
}
IL_0933:
{
G_B179_0 = 1;
}
IL_0934:
{
V_75 = (bool)G_B179_0;
bool L_361 = V_75;
if (!L_361)
{
goto IL_0947;
}
}
{
// EnqueuePass(m_DrawSkyboxPass);
DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* L_362 = __this->___m_DrawSkyboxPass_55;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_362, NULL);
}
IL_0947:
{
}
IL_0948:
{
// if (requiresDepthCopyPass)
bool L_363 = V_20;
V_76 = L_363;
bool L_364 = V_76;
if (!L_364)
{
goto IL_099f;
}
}
{
// m_CopyDepthPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_365 = __this->___m_CopyDepthPass_56;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_366 = __this->___m_ActiveCameraDepthAttachment_68;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_367 = __this->___m_DepthTexture_70;
NullCheck(L_365);
CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_365, L_366, L_367, NULL);
// if (this.actualRenderingMode == RenderingMode.Deferred && !useRenderPassEnabled)
int32_t L_368;
L_368 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
if ((!(((uint32_t)L_368) == ((uint32_t)1))))
{
goto IL_097d;
}
}
{
bool L_369 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
G_B186_0 = ((((int32_t)L_369) == ((int32_t)0))? 1 : 0);
goto IL_097e;
}
IL_097d:
{
G_B186_0 = 0;
}
IL_097e:
{
V_77 = (bool)G_B186_0;
bool L_370 = V_77;
if (!L_370)
{
goto IL_0991;
}
}
{
// m_CopyDepthPass.AllocateRT = false; // m_DepthTexture is already allocated by m_GBufferCopyDepthPass but it's not called when using RenderPass API.
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_371 = __this->___m_CopyDepthPass_56;
NullCheck(L_371);
CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline(L_371, (bool)0, NULL);
}
IL_0991:
{
// EnqueuePass(m_CopyDepthPass);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_372 = __this->___m_CopyDepthPass_56;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_372, NULL);
}
IL_099f:
{
// if (cameraData.renderType == CameraRenderType.Base && !requiresDepthPrepass && !requiresDepthCopyPass)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_373 = V_0;
int32_t L_374 = L_373->___renderType_3;
if (L_374)
{
goto IL_09b2;
}
}
{
bool L_375 = V_17;
if (L_375)
{
goto IL_09b2;
}
}
{
bool L_376 = V_20;
G_B193_0 = ((((int32_t)L_376) == ((int32_t)0))? 1 : 0);
goto IL_09b3;
}
IL_09b2:
{
G_B193_0 = 0;
}
IL_09b3:
{
V_78 = (bool)G_B193_0;
bool L_377 = V_78;
if (!L_377)
{
goto IL_09df;
}
}
{
// Shader.SetGlobalTexture(m_DepthTexture.id, SystemInfo.usesReversedZBuffer ? Texture2D.blackTexture : Texture2D.whiteTexture);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_378 = (&__this->___m_DepthTexture_70);
int32_t L_379;
L_379 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_378, NULL);
bool L_380;
L_380 = SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92(NULL);
G_B195_0 = L_379;
if (L_380)
{
G_B196_0 = L_379;
goto IL_09d3;
}
}
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_381;
L_381 = Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA(NULL);
G_B197_0 = L_381;
G_B197_1 = G_B195_0;
goto IL_09d8;
}
IL_09d3:
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_382;
L_382 = Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251(NULL);
G_B197_0 = L_382;
G_B197_1 = G_B196_0;
}
IL_09d8:
{
Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E(G_B197_1, G_B197_0, NULL);
}
IL_09df:
{
// if (copyColorPass)
bool L_383 = V_21;
V_79 = L_383;
bool L_384 = V_79;
if (!L_384)
{
goto IL_0a21;
}
}
{
// Downsampling downsamplingMethod = UniversalRenderPipeline.asset.opaqueDownsampling;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_385;
L_385 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_385);
int32_t L_386;
L_386 = UniversalRenderPipelineAsset_get_opaqueDownsampling_mFC12352FAF21B6FA4F9718CE89E0116D7CE36A3F(L_385, NULL);
V_80 = L_386;
// m_CopyColorPass.Setup(m_ActiveCameraColorAttachment.Identifier(), m_OpaqueColor, downsamplingMethod);
CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* L_387 = __this->___m_CopyColorPass_57;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_388 = (&__this->___m_ActiveCameraColorAttachment_66);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_389;
L_389 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_388, NULL);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_390 = __this->___m_OpaqueColor_72;
int32_t L_391 = V_80;
NullCheck(L_387);
CopyColorPass_Setup_mD8762806C644176E6ADA3C65627B155C397535D7(L_387, L_389, L_390, L_391, NULL);
// EnqueuePass(m_CopyColorPass);
CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* L_392 = __this->___m_CopyColorPass_57;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_392, NULL);
}
IL_0a21:
{
// if (renderPassInputs.requiresMotionVectors && !cameraData.xr.enabled)
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_393 = V_6;
bool L_394 = L_393.___requiresMotionVectors_4;
if (!L_394)
{
goto IL_0a3a;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_395 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_396 = L_395->___xr_20;
NullCheck(L_396);
bool L_397;
L_397 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_396, NULL);
G_B203_0 = ((((int32_t)L_397) == ((int32_t)0))? 1 : 0);
goto IL_0a3b;
}
IL_0a3a:
{
G_B203_0 = 0;
}
IL_0a3b:
{
V_81 = (bool)G_B203_0;
bool L_398 = V_81;
if (!L_398)
{
goto IL_0a7d;
}
}
{
// SupportedRenderingFeatures.active.motionVectors = true; // hack for enabling UI
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_399;
L_399 = SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480(NULL);
NullCheck(L_399);
SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75_inline(L_399, (bool)1, NULL);
// var data = MotionVectorRendering.instance.GetMotionDataForCamera(camera, cameraData);
MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* L_400;
L_400 = MotionVectorRendering_get_instance_m2483C7EF74510CC2678EE270D6AD3BF84676F2CC(NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_401 = V_1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_402 = V_0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_403 = (*(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*)L_402);
NullCheck(L_400);
PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* L_404;
L_404 = MotionVectorRendering_GetMotionDataForCamera_mB68F00E2FEBEBE7EE1896B138787DC646FBF7EBF(L_400, L_401, L_403, NULL);
V_82 = L_404;
// m_MotionVectorPass.Setup(data);
MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* L_405 = __this->___m_MotionVectorPass_45;
PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* L_406 = V_82;
NullCheck(L_405);
MotionVectorRenderPass_Setup_m2161CF4EE62BE481D6984E261FB89C01E87A4DFD(L_405, L_406, NULL);
// EnqueuePass(m_MotionVectorPass);
MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* L_407 = __this->___m_MotionVectorPass_45;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_407, NULL);
}
IL_0a7d:
{
// bool lastCameraInTheStack = cameraData.resolveFinalTarget;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_408 = V_0;
bool L_409 = L_408->___resolveFinalTarget_32;
V_23 = L_409;
// if (transparentsNeedSettingsPass)
bool L_410 = V_16;
V_85 = L_410;
bool L_411 = V_85;
if (!L_411)
{
goto IL_0a9d;
}
}
{
// EnqueuePass(m_TransparentSettingsPass);
TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* L_412 = __this->___m_TransparentSettingsPass_58;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_412, NULL);
}
IL_0a9d:
{
// RenderBufferStoreAction transparentPassColorStoreAction = cameraTargetDescriptor.msaaSamples > 1 && lastCameraInTheStack ? RenderBufferStoreAction.Resolve : RenderBufferStoreAction.Store;
int32_t L_413;
L_413 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL);
bool L_414 = V_23;
if (((int32_t)(((((int32_t)L_413) > ((int32_t)1))? 1 : 0)&(int32_t)L_414)))
{
goto IL_0aaf;
}
}
{
G_B210_0 = 0;
goto IL_0ab0;
}
IL_0aaf:
{
G_B210_0 = 1;
}
IL_0ab0:
{
V_83 = G_B210_0;
// RenderBufferStoreAction transparentPassDepthStoreAction = RenderBufferStoreAction.DontCare;
V_84 = 3;
// if (requiresDepthCopyPass && m_CopyDepthPass.renderPassEvent >= RenderPassEvent.AfterRenderingTransparents)
bool L_415 = V_20;
if (!L_415)
{
goto IL_0ad0;
}
}
{
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_416 = __this->___m_CopyDepthPass_56;
NullCheck(L_416);
int32_t L_417;
L_417 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_416, NULL);
G_B213_0 = ((((int32_t)((((int32_t)L_417) < ((int32_t)((int32_t)500)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0ad1;
}
IL_0ad0:
{
G_B213_0 = 0;
}
IL_0ad1:
{
V_86 = (bool)G_B213_0;
bool L_418 = V_86;
if (!L_418)
{
goto IL_0ada;
}
}
{
// transparentPassDepthStoreAction = RenderBufferStoreAction.Store;
V_84 = 0;
}
IL_0ada:
{
// m_RenderTransparentForwardPass.ConfigureColorStoreAction(transparentPassColorStoreAction);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_419 = __this->___m_RenderTransparentForwardPass_59;
int32_t L_420 = V_83;
NullCheck(L_419);
ScriptableRenderPass_ConfigureColorStoreAction_m72073E57F258E9ACD7DEDB8005F7A517C0BFC25E(L_419, L_420, 0, NULL);
// m_RenderTransparentForwardPass.ConfigureDepthStoreAction(transparentPassDepthStoreAction);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_421 = __this->___m_RenderTransparentForwardPass_59;
int32_t L_422 = V_84;
NullCheck(L_421);
ScriptableRenderPass_ConfigureDepthStoreAction_mBA71A6E08D2D350F52AAA85B99BD2C196D4D9427(L_421, L_422, NULL);
// EnqueuePass(m_RenderTransparentForwardPass);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_423 = __this->___m_RenderTransparentForwardPass_59;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_423, NULL);
// EnqueuePass(m_OnRenderObjectCallbackPass);
InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* L_424 = __this->___m_OnRenderObjectCallbackPass_60;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_424, NULL);
// bool hasCaptureActions = renderingData.cameraData.captureActions != null && lastCameraInTheStack;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_425 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_426 = (&L_425->___cameraData_1);
RuntimeObject* L_427 = L_426->___captureActions_24;
bool L_428 = V_23;
V_24 = (bool)((int32_t)(((!(((RuntimeObject*)(RuntimeObject*)L_427) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)&(int32_t)L_428));
// bool applyFinalPostProcessing = anyPostProcessing && lastCameraInTheStack &&
// renderingData.cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing;
bool L_429 = V_8;
bool L_430 = V_23;
if (!((int32_t)((int32_t)L_429&(int32_t)L_430)))
{
goto IL_0b3c;
}
}
{
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_431 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_432 = (&L_431->___cameraData_1);
int32_t L_433 = L_432->___antialiasing_29;
G_B218_0 = ((((int32_t)L_433) == ((int32_t)1))? 1 : 0);
goto IL_0b3d;
}
IL_0b3c:
{
G_B218_0 = 0;
}
IL_0b3d:
{
V_25 = (bool)G_B218_0;
// bool resolvePostProcessingToCameraTarget = !hasCaptureActions && !hasPassesAfterPostProcessing && !applyFinalPostProcessing;
bool L_434 = V_24;
if (L_434)
{
goto IL_0b4e;
}
}
{
bool L_435 = V_22;
if (L_435)
{
goto IL_0b4e;
}
}
{
bool L_436 = V_25;
G_B222_0 = ((((int32_t)L_436) == ((int32_t)0))? 1 : 0);
goto IL_0b4f;
}
IL_0b4e:
{
G_B222_0 = 0;
}
IL_0b4f:
{
V_26 = (bool)G_B222_0;
// if (lastCameraInTheStack)
bool L_437 = V_23;
V_87 = L_437;
bool L_438 = V_87;
if (!L_438)
{
goto IL_0ccf;
}
}
{
// SetupFinalPassDebug(ref cameraData);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_439 = V_0;
UniversalRenderer_SetupFinalPassDebug_mEDF32CC71706BBC0473BF2ECA5ED020A72A1A56D(__this, L_439, NULL);
// if (applyPostProcessing)
bool L_440 = V_7;
V_90 = L_440;
bool L_441 = V_90;
if (!L_441)
{
goto IL_0baa;
}
}
{
// bool doSRGBConvertion = resolvePostProcessingToCameraTarget;
bool L_442 = V_26;
V_91 = L_442;
// postProcessPass.Setup(cameraTargetDescriptor, m_ActiveCameraColorAttachment, resolvePostProcessingToCameraTarget, m_ActiveCameraDepthAttachment, colorGradingLut, applyFinalPostProcessing, doSRGBConvertion);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_443;
L_443 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_444 = (&__this->___m_ActiveCameraColorAttachment_66);
bool L_445 = V_26;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_446 = (&__this->___m_ActiveCameraDepthAttachment_68);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_447;
L_447 = UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF(__this, NULL);
V_65 = L_447;
bool L_448 = V_25;
bool L_449 = V_91;
NullCheck(L_443);
PostProcessPass_Setup_m4AF32829790FA680E5FBC7EAA2D7BC6F6C168A55(L_443, (&V_2), L_444, L_445, L_446, (&V_65), L_448, L_449, NULL);
// EnqueuePass(postProcessPass);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_450;
L_450 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_450, NULL);
}
IL_0baa:
{
// var sourceForFinalPass = m_ActiveCameraColorAttachment;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_451 = __this->___m_ActiveCameraColorAttachment_66;
V_88 = L_451;
// if (applyFinalPostProcessing)
bool L_452 = V_25;
V_92 = L_452;
bool L_453 = V_92;
if (!L_453)
{
goto IL_0bd8;
}
}
{
// finalPostProcessPass.SetupFinalPass(sourceForFinalPass, true);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_454;
L_454 = UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80(__this, NULL);
NullCheck(L_454);
PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC(L_454, (&V_88), (bool)1, NULL);
// EnqueuePass(finalPostProcessPass);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_455;
L_455 = UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_455, NULL);
}
IL_0bd8:
{
// if (renderingData.cameraData.captureActions != null)
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_456 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_457 = (&L_456->___cameraData_1);
RuntimeObject* L_458 = L_457->___captureActions_24;
V_93 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_458) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_459 = V_93;
if (!L_459)
{
goto IL_0c09;
}
}
{
// m_CapturePass.Setup(sourceForFinalPass);
CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* L_460 = __this->___m_CapturePass_62;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_461 = V_88;
NullCheck(L_460);
CapturePass_Setup_m1A0DDCA8751DD1E7683B3721EC146AD67075A412(L_460, L_461, NULL);
// EnqueuePass(m_CapturePass);
CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* L_462 = __this->___m_CapturePass_62;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_462, NULL);
}
IL_0c09:
{
// bool cameraTargetResolved =
// // final PP always blit to camera target
// applyFinalPostProcessing ||
// // no final PP but we have PP stack. In that case it blit unless there are render pass after PP
// (applyPostProcessing && !hasPassesAfterPostProcessing && !hasCaptureActions) ||
// // offscreen camera rendering to a texture, we don't need a blit pass to resolve to screen
// m_ActiveCameraColorAttachment == RenderTargetHandle.GetCameraTarget(cameraData.xr);
bool L_463 = V_25;
if (L_463)
{
goto IL_0c31;
}
}
{
bool L_464 = V_7;
if (!L_464)
{
goto IL_0c19;
}
}
{
bool L_465 = V_22;
if (L_465)
{
goto IL_0c19;
}
}
{
bool L_466 = V_24;
if (!L_466)
{
goto IL_0c31;
}
}
IL_0c19:
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_467 = __this->___m_ActiveCameraColorAttachment_66;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_468 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_469 = L_468->___xr_20;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_470;
L_470 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_469, NULL);
bool L_471;
L_471 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_467, L_470, NULL);
G_B235_0 = ((int32_t)(L_471));
goto IL_0c32;
}
IL_0c31:
{
G_B235_0 = 1;
}
IL_0c32:
{
V_89 = (bool)G_B235_0;
// if (!cameraTargetResolved)
bool L_472 = V_89;
V_94 = (bool)((((int32_t)L_472) == ((int32_t)0))? 1 : 0);
bool L_473 = V_94;
if (!L_473)
{
goto IL_0c5d;
}
}
{
// m_FinalBlitPass.Setup(cameraTargetDescriptor, sourceForFinalPass);
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_474 = __this->___m_FinalBlitPass_61;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_475 = V_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_476 = V_88;
NullCheck(L_474);
FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5(L_474, L_475, L_476, NULL);
// EnqueuePass(m_FinalBlitPass);
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_477 = __this->___m_FinalBlitPass_61;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_477, NULL);
}
IL_0c5d:
{
// if (cameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_478 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_479 = L_478->___xr_20;
NullCheck(L_479);
bool L_480;
L_480 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_479, NULL);
V_95 = L_480;
bool L_481 = V_95;
if (!L_481)
{
goto IL_0ccc;
}
}
{
// bool depthTargetResolved =
// // active depth is depth target, we don't need a blit pass to resolve
// m_ActiveCameraDepthAttachment == RenderTargetHandle.GetCameraTarget(cameraData.xr);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_482 = __this->___m_ActiveCameraDepthAttachment_68;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_483 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_484 = L_483->___xr_20;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_485;
L_485 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_484, NULL);
bool L_486;
L_486 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_482, L_485, NULL);
V_96 = L_486;
// if (!depthTargetResolved && cameraData.xr.copyDepth)
bool L_487 = V_96;
if (L_487)
{
goto IL_0c98;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_488 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_489 = L_488->___xr_20;
NullCheck(L_489);
bool L_490;
L_490 = XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline(L_489, NULL);
G_B241_0 = ((int32_t)(L_490));
goto IL_0c99;
}
IL_0c98:
{
G_B241_0 = 0;
}
IL_0c99:
{
V_97 = (bool)G_B241_0;
bool L_491 = V_97;
if (!L_491)
{
goto IL_0ccb;
}
}
{
// m_XRCopyDepthPass.Setup(m_ActiveCameraDepthAttachment, RenderTargetHandle.GetCameraTarget(cameraData.xr));
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_492 = __this->___m_XRCopyDepthPass_64;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_493 = __this->___m_ActiveCameraDepthAttachment_68;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_494 = V_0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_495 = L_494->___xr_20;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_496;
L_496 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_495, NULL);
NullCheck(L_492);
CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_492, L_493, L_496, NULL);
// EnqueuePass(m_XRCopyDepthPass);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_497 = __this->___m_XRCopyDepthPass_64;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_497, NULL);
}
IL_0ccb:
{
}
IL_0ccc:
{
goto IL_0d0d;
}
IL_0ccf:
{
// else if (applyPostProcessing)
bool L_498 = V_7;
V_98 = L_498;
bool L_499 = V_98;
if (!L_499)
{
goto IL_0d0d;
}
}
{
// postProcessPass.Setup(cameraTargetDescriptor, m_ActiveCameraColorAttachment, false, m_ActiveCameraDepthAttachment, colorGradingLut, false, false);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_500;
L_500 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_501 = (&__this->___m_ActiveCameraColorAttachment_66);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_502 = (&__this->___m_ActiveCameraDepthAttachment_68);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_503;
L_503 = UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF(__this, NULL);
V_65 = L_503;
NullCheck(L_500);
PostProcessPass_Setup_m4AF32829790FA680E5FBC7EAA2D7BC6F6C168A55(L_500, (&V_2), L_501, (bool)0, L_502, (&V_65), (bool)0, (bool)0, NULL);
// EnqueuePass(postProcessPass);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_504;
L_504 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_504, NULL);
}
IL_0d0d:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupLights_m93C4FAA4B245AD4631BF9A113AE6BA716865EDB9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// m_ForwardLights.Setup(context, ref renderingData);
ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_0 = __this->___m_ForwardLights_75;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___context0;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_2 = ___renderingData1;
NullCheck(L_0);
ForwardLights_Setup_m5D3FA3957D214026C4029ED6DB7FCF9E9B19B139(L_0, L_1, L_2, NULL);
// if (this.actualRenderingMode == RenderingMode.Deferred)
int32_t L_3;
L_3 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_002a;
}
}
{
// m_DeferredLights.SetupLights(context, ref renderingData);
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_5 = __this->___m_DeferredLights_76;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_6 = ___context0;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_7 = ___renderingData1;
NullCheck(L_5);
DeferredLights_SetupLights_m533678894C5B9A7A7B8506F719EF1AB2B5D7C740(L_5, L_6, L_7, NULL);
}
IL_002a:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupCullingParameters_mCB056883BE336162269D6C1258AF65B1BDDF09CF (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
// bool isShadowCastingDisabled = !UniversalRenderPipeline.asset.supportsMainLightShadows && !UniversalRenderPipeline.asset.supportsAdditionalLightShadows;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_0;
L_0 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_0);
bool L_1;
L_1 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150(L_0, NULL);
if (L_1)
{
goto IL_001c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2;
L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_2);
bool L_3;
L_3 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
// bool isShadowDistanceZero = Mathf.Approximately(cameraData.maxShadowDistance, 0.0f);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData1;
float L_5 = L_4->___maxShadowDistance_22;
bool L_6;
L_6 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_5, (0.0f), NULL);
V_1 = L_6;
// if (isShadowCastingDisabled || isShadowDistanceZero)
bool L_7 = V_0;
bool L_8 = V_1;
V_2 = (bool)((int32_t)((int32_t)L_7|(int32_t)L_8));
bool L_9 = V_2;
if (!L_9)
{
goto IL_0048;
}
}
{
// cullingParameters.cullingOptions &= ~CullingOptions.ShadowCasters;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_10 = ___cullingParameters0;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_11 = L_10;
int32_t L_12;
L_12 = ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464(L_11, NULL);
ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(L_11, ((int32_t)((int32_t)L_12&((int32_t)-65))), NULL);
}
IL_0048:
{
// if (this.actualRenderingMode == RenderingMode.Deferred)
int32_t L_13;
L_13 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
V_3 = (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0);
bool L_14 = V_3;
if (!L_14)
{
goto IL_0063;
}
}
{
// cullingParameters.maximumVisibleLights = 0xFFFF;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_15 = ___cullingParameters0;
ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415(L_15, ((int32_t)65535), NULL);
goto IL_0073;
}
IL_0063:
{
// cullingParameters.maximumVisibleLights = UniversalRenderPipeline.maxVisibleAdditionalLights + 1;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_16 = ___cullingParameters0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_17;
L_17 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL);
ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415(L_16, ((int32_t)il2cpp_codegen_add(L_17, 1)), NULL);
}
IL_0073:
{
// cullingParameters.shadowDistance = cameraData.maxShadowDistance;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_18 = ___cullingParameters0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = ___cameraData1;
float L_20 = L_19->___maxShadowDistance_22;
ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35(L_18, L_20, NULL);
// cullingParameters.conservativeEnclosingSphere = UniversalRenderPipeline.asset.conservativeEnclosingSphere;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_21 = ___cullingParameters0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_22;
L_22 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_22);
bool L_23;
L_23 = UniversalRenderPipelineAsset_get_conservativeEnclosingSphere_mFEDF12207D303EB9874B019BBE1CAA582A1A9203(L_22, NULL);
ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755(L_21, L_23, NULL);
// cullingParameters.numIterationsEnclosingSphere = UniversalRenderPipeline.asset.numIterationsEnclosingSphere;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_24 = ___cullingParameters0;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_25;
L_25 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_25);
int32_t L_26;
L_26 = UniversalRenderPipelineAsset_get_numIterationsEnclosingSphere_m38AFD0AD5243DC1432EB93514E339C256852028A(L_25, NULL);
ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9(L_24, L_26, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_FinishRendering_mC6EF09DB579972A68F96E382863F9FAA5293C788 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// m_ColorBufferSystem.Clear(cmd);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0;
NullCheck(L_0);
RenderTargetBufferSystem_Clear_mF7870361FAA8E01DD173A72369C4000146FD4B2E(L_0, L_1, NULL);
// if (m_ActiveCameraColorAttachment != RenderTargetHandle.CameraTarget)
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2 = __this->___m_ActiveCameraColorAttachment_66;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_3 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_4;
L_4 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_2, L_3, NULL);
V_0 = L_4;
bool L_5 = V_0;
if (!L_5)
{
goto IL_002f;
}
}
{
// m_ActiveCameraColorAttachment = RenderTargetHandle.CameraTarget;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
__this->___m_ActiveCameraColorAttachment_66 = L_6;
}
IL_002f:
{
// if (m_ActiveCameraDepthAttachment != RenderTargetHandle.CameraTarget)
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = __this->___m_ActiveCameraDepthAttachment_68;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_8 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_9;
L_9 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_7, L_8, NULL);
V_1 = L_9;
bool L_10 = V_1;
if (!L_10)
{
goto IL_0062;
}
}
{
// cmd.ReleaseTemporaryRT(m_ActiveCameraDepthAttachment.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_12 = (&__this->___m_ActiveCameraDepthAttachment_68);
int32_t L_13;
L_13 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_12, NULL);
NullCheck(L_11);
CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_11, L_13, NULL);
// m_ActiveCameraDepthAttachment = RenderTargetHandle.CameraTarget;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_14 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
__this->___m_ActiveCameraDepthAttachment_68 = L_14;
}
IL_0062:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::EnqueueDeferred(UnityEngine.Rendering.Universal.RenderingData&,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_EnqueueDeferred_m994631BFFC23CF4A0726C5781517DFBA05772C11 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, bool ___hasDepthPrepass1, bool ___hasNormalPrepass2, bool ___applyMainShadow3, bool ___applyAdditionalShadow4, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* G_B2_0 = NULL;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* G_B2_1 = NULL;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* G_B1_0 = NULL;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* G_B1_1 = NULL;
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* G_B3_0 = NULL;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* G_B3_1 = NULL;
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* G_B3_2 = NULL;
int32_t G_B6_0 = 0;
int32_t G_B11_0 = 0;
{
// m_DeferredLights.Setup(
// ref renderingData,
// applyAdditionalShadow ? m_AdditionalLightsShadowCasterPass : null,
// hasDepthPrepass,
// hasNormalPrepass,
// m_DepthTexture,
// m_DepthInfoTexture,
// m_TileDepthInfoTexture,
// m_ActiveCameraDepthAttachment,
// m_ActiveCameraColorAttachment
// );
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___renderingData0;
bool L_2 = ___applyAdditionalShadow4;
G_B1_0 = L_1;
G_B1_1 = L_0;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
goto IL_000f;
}
}
{
G_B3_0 = ((AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004*)(NULL));
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
goto IL_0015;
}
IL_000f:
{
AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_3 = __this->___m_AdditionalLightsShadowCasterPass_47;
G_B3_0 = L_3;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
}
IL_0015:
{
bool L_4 = ___hasDepthPrepass1;
bool L_5 = ___hasNormalPrepass2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = __this->___m_DepthTexture_70;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = __this->___m_DepthInfoTexture_73;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_8 = __this->___m_TileDepthInfoTexture_74;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_9 = __this->___m_ActiveCameraDepthAttachment_68;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_10 = __this->___m_ActiveCameraColorAttachment_66;
NullCheck(G_B3_2);
DeferredLights_Setup_m0A8833EC197DD20459520E4E996B75A1C13E2655(G_B3_2, G_B3_1, G_B3_0, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
// if (useRenderPassEnabled && m_DeferredLights.UseRenderPass)
bool L_11 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
if (!L_11)
{
goto IL_0050;
}
}
{
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_12 = __this->___m_DeferredLights_76;
NullCheck(L_12);
bool L_13;
L_13 = DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline(L_12, NULL);
G_B6_0 = ((int32_t)(L_13));
goto IL_0051;
}
IL_0050:
{
G_B6_0 = 0;
}
IL_0051:
{
V_0 = (bool)G_B6_0;
bool L_14 = V_0;
if (!L_14)
{
goto IL_0087;
}
}
{
// m_GBufferPass.Configure(null, renderingData.cameraData.cameraTargetDescriptor);
GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* L_15 = __this->___m_GBufferPass_48;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_16 = ___renderingData0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_17 = (&L_16->___cameraData_1);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_18 = L_17->___cameraTargetDescriptor_5;
NullCheck(L_15);
VirtualActionInvoker2< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) */, L_15, (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_18);
// m_DeferredPass.Configure(null, renderingData.cameraData.cameraTargetDescriptor);
DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* L_19 = __this->___m_DeferredPass_52;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_20 = ___renderingData0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_21 = (&L_20->___cameraData_1);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_22 = L_21->___cameraTargetDescriptor_5;
NullCheck(L_19);
VirtualActionInvoker2< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) */, L_19, (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_22);
}
IL_0087:
{
// EnqueuePass(m_GBufferPass);
GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* L_23 = __this->___m_GBufferPass_48;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_23, NULL);
// if (!useRenderPassEnabled || !m_DeferredLights.UseRenderPass)
bool L_24 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29;
if (!L_24)
{
goto IL_00ac;
}
}
{
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_25 = __this->___m_DeferredLights_76;
NullCheck(L_25);
bool L_26;
L_26 = DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline(L_25, NULL);
G_B11_0 = ((((int32_t)L_26) == ((int32_t)0))? 1 : 0);
goto IL_00ad;
}
IL_00ac:
{
G_B11_0 = 1;
}
IL_00ad:
{
V_1 = (bool)G_B11_0;
bool L_27 = V_1;
if (!L_27)
{
goto IL_00d8;
}
}
{
// m_GBufferCopyDepthPass.Setup(m_CameraDepthAttachment, m_DepthTexture);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_28 = __this->___m_GBufferCopyDepthPass_49;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_29 = __this->___m_CameraDepthAttachment_69;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_30 = __this->___m_DepthTexture_70;
NullCheck(L_28);
CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_28, L_29, L_30, NULL);
// EnqueuePass(m_GBufferCopyDepthPass);
CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_31 = __this->___m_GBufferCopyDepthPass_49;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_31, NULL);
}
IL_00d8:
{
// if (m_DeferredLights.HasTileLights())
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_32 = __this->___m_DeferredLights_76;
NullCheck(L_32);
bool L_33;
L_33 = DeferredLights_HasTileLights_m13922FF924198012E1526C3153F6DE6F2198C89D(L_32, NULL);
V_2 = L_33;
bool L_34 = V_2;
if (!L_34)
{
goto IL_0112;
}
}
{
// EnqueuePass(m_TileDepthRangePass);
TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_35 = __this->___m_TileDepthRangePass_50;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_35, NULL);
// if (m_DeferredLights.HasTileDepthRangeExtraPass())
DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_36 = __this->___m_DeferredLights_76;
NullCheck(L_36);
bool L_37;
L_37 = DeferredLights_HasTileDepthRangeExtraPass_m8EE727F4117D2D5D411970240CE8DED6329C03BE(L_36, NULL);
V_3 = L_37;
bool L_38 = V_3;
if (!L_38)
{
goto IL_0111;
}
}
{
// EnqueuePass(m_TileDepthRangeExtraPass);
TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_39 = __this->___m_TileDepthRangeExtraPass_51;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_39, NULL);
}
IL_0111:
{
}
IL_0112:
{
// EnqueuePass(m_DeferredPass);
DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* L_40 = __this->___m_DeferredPass_52;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_40, NULL);
// EnqueuePass(m_RenderOpaqueForwardOnlyPass);
DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_41 = __this->___m_RenderOpaqueForwardOnlyPass_53;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_41, NULL);
// }
return;
}
}
// UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary UnityEngine.Rendering.Universal.UniversalRenderer::GetRenderPassInputs(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 UniversalRenderer_GetRenderPassInputs_m6861061FA3F99DB5B13AEBA2704E481EFB51B360 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 V_12;
memset((&V_12), 0, sizeof(V_12));
int32_t G_B3_0 = 0;
int32_t G_B6_0 = 0;
bool* G_B6_1 = NULL;
int32_t G_B5_0 = 0;
bool* G_B5_1 = NULL;
int32_t G_B7_0 = 0;
int32_t G_B7_1 = 0;
bool* G_B7_2 = NULL;
{
// RenderPassEvent beforeMainRenderingEvent = m_RenderingMode == RenderingMode.Deferred ? RenderPassEvent.BeforeRenderingGbuffer : RenderPassEvent.BeforeRenderingOpaques;
int32_t L_0 = __this->___m_RenderingMode_77;
if ((((int32_t)L_0) == ((int32_t)1)))
{
goto IL_0011;
}
}
{
G_B3_0 = ((int32_t)250);
goto IL_0016;
}
IL_0011:
{
G_B3_0 = ((int32_t)210);
}
IL_0016:
{
V_0 = G_B3_0;
// RenderPassInputSummary inputSummary = new RenderPassInputSummary();
il2cpp_codegen_initobj((&V_1), sizeof(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036));
// inputSummary.requiresDepthNormalAtEvent = RenderPassEvent.BeforeRenderingOpaques;
(&V_1)->___requiresDepthNormalAtEvent_5 = ((int32_t)250);
// inputSummary.requiresDepthTextureEarliestEvent = RenderPassEvent.BeforeRenderingPostProcessing;
(&V_1)->___requiresDepthTextureEarliestEvent_6 = ((int32_t)550);
// for (int i = 0; i < activeRenderPassQueue.Count; ++i)
V_2 = 0;
goto IL_0121;
}
IL_003e:
{
// ScriptableRenderPass pass = activeRenderPassQueue[i];
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_1;
L_1 = ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline(__this, NULL);
int32_t L_2 = V_2;
NullCheck(L_1);
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_3;
L_3 = List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F(L_1, L_2, List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var);
V_3 = L_3;
// bool needsDepth = (pass.input & ScriptableRenderPassInput.Depth) != ScriptableRenderPassInput.None;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_4 = V_3;
NullCheck(L_4);
int32_t L_5;
L_5 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_4, NULL);
V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_5&1))) <= ((uint32_t)0)))? 1 : 0);
// bool needsNormals = (pass.input & ScriptableRenderPassInput.Normal) != ScriptableRenderPassInput.None;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_6 = V_3;
NullCheck(L_6);
int32_t L_7;
L_7 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_6, NULL);
V_5 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_7&2))) <= ((uint32_t)0)))? 1 : 0);
// bool needsColor = (pass.input & ScriptableRenderPassInput.Color) != ScriptableRenderPassInput.None;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_8 = V_3;
NullCheck(L_8);
int32_t L_9;
L_9 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_8, NULL);
V_6 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_9&4))) <= ((uint32_t)0)))? 1 : 0);
// bool needsMotion = (pass.input & ScriptableRenderPassInput.Motion) != ScriptableRenderPassInput.None;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_10 = V_3;
NullCheck(L_10);
int32_t L_11;
L_11 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_10, NULL);
V_7 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_11&8))) <= ((uint32_t)0)))? 1 : 0);
// bool eventBeforeMainRendering = pass.renderPassEvent <= beforeMainRenderingEvent;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_12 = V_3;
NullCheck(L_12);
int32_t L_13;
L_13 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_12, NULL);
int32_t L_14 = V_0;
V_8 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)L_14))? 1 : 0)) == ((int32_t)0))? 1 : 0);
// inputSummary.requiresDepthTexture |= needsDepth;
bool* L_15 = (&(&V_1)->___requiresDepthTexture_0);
bool* L_16 = L_15;
int32_t L_17 = *((uint8_t*)L_16);
bool L_18 = V_4;
*((int8_t*)L_16) = (int8_t)((int32_t)(L_17|(int32_t)L_18));
// inputSummary.requiresDepthPrepass |= needsNormals || needsDepth && eventBeforeMainRendering;
bool* L_19 = (&(&V_1)->___requiresDepthPrepass_1);
bool* L_20 = L_19;
int32_t L_21 = *((uint8_t*)L_20);
bool L_22 = V_5;
G_B5_0 = L_21;
G_B5_1 = L_20;
if (L_22)
{
G_B6_0 = L_21;
G_B6_1 = L_20;
goto IL_00af;
}
}
{
bool L_23 = V_4;
bool L_24 = V_8;
G_B7_0 = ((int32_t)((int32_t)L_23&(int32_t)L_24));
G_B7_1 = G_B5_0;
G_B7_2 = G_B5_1;
goto IL_00b0;
}
IL_00af:
{
G_B7_0 = 1;
G_B7_1 = G_B6_0;
G_B7_2 = G_B6_1;
}
IL_00b0:
{
*((int8_t*)G_B7_2) = (int8_t)((int32_t)(G_B7_1|G_B7_0));
// inputSummary.requiresNormalsTexture |= needsNormals;
bool* L_25 = (&(&V_1)->___requiresNormalsTexture_2);
bool* L_26 = L_25;
int32_t L_27 = *((uint8_t*)L_26);
bool L_28 = V_5;
*((int8_t*)L_26) = (int8_t)((int32_t)(L_27|(int32_t)L_28));
// inputSummary.requiresColorTexture |= needsColor;
bool* L_29 = (&(&V_1)->___requiresColorTexture_3);
bool* L_30 = L_29;
int32_t L_31 = *((uint8_t*)L_30);
bool L_32 = V_6;
*((int8_t*)L_30) = (int8_t)((int32_t)(L_31|(int32_t)L_32));
// inputSummary.requiresMotionVectors |= needsMotion;
bool* L_33 = (&(&V_1)->___requiresMotionVectors_4);
bool* L_34 = L_33;
int32_t L_35 = *((uint8_t*)L_34);
bool L_36 = V_7;
*((int8_t*)L_34) = (int8_t)((int32_t)(L_35|(int32_t)L_36));
// if (needsDepth)
bool L_37 = V_4;
V_9 = L_37;
bool L_38 = V_9;
if (!L_38)
{
goto IL_00f9;
}
}
{
// inputSummary.requiresDepthTextureEarliestEvent = (RenderPassEvent)Mathf.Min((int)pass.renderPassEvent, (int)inputSummary.requiresDepthTextureEarliestEvent);
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_39 = V_3;
NullCheck(L_39);
int32_t L_40;
L_40 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_39, NULL);
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_41 = V_1;
int32_t L_42 = L_41.___requiresDepthTextureEarliestEvent_6;
int32_t L_43;
L_43 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_40, L_42, NULL);
(&V_1)->___requiresDepthTextureEarliestEvent_6 = L_43;
}
IL_00f9:
{
// if (needsNormals || needsDepth)
bool L_44 = V_5;
bool L_45 = V_4;
V_10 = (bool)((int32_t)((int32_t)L_44|(int32_t)L_45));
bool L_46 = V_10;
if (!L_46)
{
goto IL_011c;
}
}
{
// inputSummary.requiresDepthNormalAtEvent = (RenderPassEvent)Mathf.Min((int)pass.renderPassEvent, (int)inputSummary.requiresDepthNormalAtEvent);
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_47 = V_3;
NullCheck(L_47);
int32_t L_48;
L_48 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_47, NULL);
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_49 = V_1;
int32_t L_50 = L_49.___requiresDepthNormalAtEvent_5;
int32_t L_51;
L_51 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_48, L_50, NULL);
(&V_1)->___requiresDepthNormalAtEvent_5 = L_51;
}
IL_011c:
{
// for (int i = 0; i < activeRenderPassQueue.Count; ++i)
int32_t L_52 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_52, 1));
}
IL_0121:
{
// for (int i = 0; i < activeRenderPassQueue.Count; ++i)
int32_t L_53 = V_2;
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_54;
L_54 = ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline(__this, NULL);
NullCheck(L_54);
int32_t L_55;
L_55 = List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline(L_54, List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var);
V_11 = (bool)((((int32_t)L_53) < ((int32_t)L_55))? 1 : 0);
bool L_56 = V_11;
if (L_56)
{
goto IL_003e;
}
}
{
// return inputSummary;
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_57 = V_1;
V_12 = L_57;
goto IL_013d;
}
IL_013d:
{
// }
RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_58 = V_12;
return L_58;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.RenderTextureDescriptor&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_CreateCameraRenderTarget_mEBAD1B2BD3A77CF25A47C2E9E6175CE175212817 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___descriptor1, bool ___primedDepth2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF);
s_Il2CppMethodInitialized = true;
}
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
bool V_3 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_8;
memset((&V_8), 0, sizeof(V_8));
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B4_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B3_0 = NULL;
int32_t G_B5_0 = 0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B5_1 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B13_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B11_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B12_0 = NULL;
int32_t G_B14_0 = 0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B14_1 = NULL;
{
// CommandBuffer cmd = CommandBufferPool.Get();
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0;
L_0 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL);
V_0 = L_0;
// using (new ProfilingScope(null, Profiling.createCameraRenderTarget))
il2cpp_codegen_runtime_class_init_inline(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_1), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_01a8:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// if (m_ActiveCameraColorAttachment != RenderTargetHandle.CameraTarget)
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2 = __this->___m_ActiveCameraColorAttachment_66;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_3 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_4;
L_4 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_2, L_3, NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0127_1;
}
}
{
// bool useDepthRenderBuffer = m_ActiveCameraDepthAttachment == RenderTargetHandle.CameraTarget;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = __this->___m_ActiveCameraDepthAttachment_68;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_8;
L_8 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_6, L_7, NULL);
V_3 = L_8;
// var colorDescriptor = descriptor;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_9 = ___descriptor1;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_9);
V_4 = L_10;
// colorDescriptor.useMipMap = false;
RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539((&V_4), (bool)0, NULL);
// colorDescriptor.autoGenerateMips = false;
RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414((&V_4), (bool)0, NULL);
// colorDescriptor.depthBufferBits = (useDepthRenderBuffer) ? k_DepthStencilBufferBits : 0;
bool L_11 = V_3;
G_B3_0 = (&V_4);
if (L_11)
{
G_B4_0 = (&V_4);
goto IL_0060_1;
}
}
{
G_B5_0 = 0;
G_B5_1 = G_B3_0;
goto IL_0062_1;
}
IL_0060_1:
{
G_B5_0 = ((int32_t)32);
G_B5_1 = G_B4_0;
}
IL_0062_1:
{
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(G_B5_1, G_B5_0, NULL);
// m_ColorBufferSystem.SetCameraSettings(cmd, colorDescriptor, FilterMode.Bilinear);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_12 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = V_0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_14 = V_4;
NullCheck(L_12);
RenderTargetBufferSystem_SetCameraSettings_m4F044D93AEF67F3B7A749EBE855DF16AF3280C35(L_12, L_13, L_14, 1, NULL);
// if (useDepthRenderBuffer)
bool L_15 = V_3;
V_5 = L_15;
bool L_16 = V_5;
if (!L_16)
{
goto IL_00bb_1;
}
}
{
// ConfigureCameraTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id, m_ColorBufferSystem.GetBufferA().id);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_17 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_0;
NullCheck(L_17);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_19;
L_19 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_17, L_18, NULL);
V_6 = L_19;
int32_t L_20;
L_20 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_6), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_21;
L_21 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_20, NULL);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_22 = __this->___m_ColorBufferSystem_65;
NullCheck(L_22);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_23;
L_23 = RenderTargetBufferSystem_GetBufferA_mE2057388B99FBCFD0E58FAEC60A2E8BA72342CDD(L_22, NULL);
V_6 = L_23;
int32_t L_24;
L_24 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_6), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_25;
L_25 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_24, NULL);
ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_21, L_25, NULL);
goto IL_00dc_1;
}
IL_00bb_1:
{
// ConfigureCameraColorTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_26 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_27 = V_0;
NullCheck(L_26);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_28;
L_28 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_26, L_27, NULL);
V_6 = L_28;
int32_t L_29;
L_29 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_6), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_30;
L_30 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_29, NULL);
ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8(__this, L_30, NULL);
}
IL_00dc_1:
{
// m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer(cmd);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_31 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = V_0;
NullCheck(L_31);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_33;
L_33 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_31, L_32, NULL);
__this->___m_ActiveCameraColorAttachment_66 = L_33;
// cmd.SetGlobalTexture("_CameraColorTexture", m_ActiveCameraColorAttachment.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_34 = V_0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_35 = (&__this->___m_ActiveCameraColorAttachment_66);
int32_t L_36;
L_36 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_35, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_37;
L_37 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_36, NULL);
NullCheck(L_34);
CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_34, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, L_37, NULL);
// cmd.SetGlobalTexture("_AfterPostProcessTexture", m_ActiveCameraColorAttachment.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_38 = V_0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_39 = (&__this->___m_ActiveCameraColorAttachment_66);
int32_t L_40;
L_40 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_39, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_41;
L_41 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_40, NULL);
NullCheck(L_38);
CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_38, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, L_41, NULL);
}
IL_0127_1:
{
// if (m_ActiveCameraDepthAttachment != RenderTargetHandle.CameraTarget)
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_42 = __this->___m_ActiveCameraDepthAttachment_68;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_43 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_44;
L_44 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_42, L_43, NULL);
V_7 = L_44;
bool L_45 = V_7;
if (!L_45)
{
goto IL_01a5_1;
}
}
{
// var depthDescriptor = descriptor;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_46 = ___descriptor1;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_47 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_46);
V_8 = L_47;
// depthDescriptor.useMipMap = false;
RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539((&V_8), (bool)0, NULL);
// depthDescriptor.autoGenerateMips = false;
RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414((&V_8), (bool)0, NULL);
// depthDescriptor.bindMS = depthDescriptor.msaaSamples > 1 && !SystemInfo.supportsMultisampleAutoResolve && (SystemInfo.supportsMultisampledTextures != 0);
int32_t L_48;
L_48 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_8), NULL);
G_B11_0 = (&V_8);
if ((((int32_t)L_48) <= ((int32_t)1)))
{
G_B13_0 = (&V_8);
goto IL_0175_1;
}
}
{
bool L_49;
L_49 = SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634(NULL);
G_B12_0 = G_B11_0;
if (L_49)
{
G_B13_0 = G_B11_0;
goto IL_0175_1;
}
}
{
int32_t L_50;
L_50 = SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5(NULL);
G_B14_0 = ((!(((uint32_t)L_50) <= ((uint32_t)0)))? 1 : 0);
G_B14_1 = G_B12_0;
goto IL_0176_1;
}
IL_0175_1:
{
G_B14_0 = 0;
G_B14_1 = G_B13_0;
}
IL_0176_1:
{
RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(G_B14_1, (bool)G_B14_0, NULL);
// depthDescriptor.colorFormat = RenderTextureFormat.Depth;
RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE((&V_8), 1, NULL);
// depthDescriptor.depthBufferBits = k_DepthStencilBufferBits;
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_8), ((int32_t)32), NULL);
// cmd.GetTemporaryRT(m_ActiveCameraDepthAttachment.id, depthDescriptor, FilterMode.Point);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_51 = V_0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_52 = (&__this->___m_ActiveCameraDepthAttachment_68);
int32_t L_53;
L_53 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_52, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_54 = V_8;
NullCheck(L_51);
CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_51, L_53, L_54, 0, NULL);
}
IL_01a5_1:
{
goto IL_01b7;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_01b7:
{
// context.ExecuteCommandBuffer(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_55 = V_0;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_55, NULL);
// CommandBufferPool.Release(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_56 = V_0;
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_56, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::PlatformRequiresExplicitMsaaResolve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_PlatformRequiresExplicitMsaaResolve_mF97325CBF64C7390861C84E52AF95BFD341D3DA6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// return !(SystemInfo.supportsMultisampleAutoResolve && Application.isMobilePlatform)
// && SystemInfo.graphicsDeviceType != GraphicsDeviceType.Metal;
bool L_0;
L_0 = SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634(NULL);
if (!L_0)
{
goto IL_000f;
}
}
{
bool L_1;
L_1 = Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53(NULL);
if (L_1)
{
goto IL_001d;
}
}
IL_000f:
{
int32_t L_2;
L_2 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
G_B4_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001e;
}
IL_001d:
{
G_B4_0 = 0;
}
IL_001e:
{
V_0 = (bool)G_B4_0;
goto IL_0021;
}
IL_0021:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_RequiresIntermediateColorTexture_m6C85B4F717E0758F51D66E6835533F7410266A9E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_13;
memset((&V_13), 0, sizeof(V_13));
bool V_14 = false;
int32_t G_B3_0 = 0;
int32_t G_B10_0 = 0;
int32_t G_B13_0 = 0;
int32_t G_B18_0 = 0;
int32_t G_B21_0 = 0;
int32_t G_B27_0 = 0;
int32_t G_B30_0 = 0;
{
// if (cameraData.renderType == CameraRenderType.Base && !cameraData.resolveFinalTarget)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0;
int32_t L_1 = L_0->___renderType_3;
if (L_1)
{
goto IL_0014;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData0;
bool L_3 = L_2->___resolveFinalTarget_32;
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 0;
}
IL_0015:
{
V_9 = (bool)G_B3_0;
bool L_4 = V_9;
if (!L_4)
{
goto IL_0023;
}
}
{
// return true;
V_10 = (bool)1;
goto IL_0131;
}
IL_0023:
{
// if (this.actualRenderingMode == RenderingMode.Deferred)
int32_t L_5;
L_5 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL);
V_11 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0);
bool L_6 = V_11;
if (!L_6)
{
goto IL_003a;
}
}
{
// return true;
V_10 = (bool)1;
goto IL_0131;
}
IL_003a:
{
// bool isSceneViewCamera = cameraData.isSceneViewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_7 = ___cameraData0;
bool L_8;
L_8 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_7, NULL);
V_0 = L_8;
// var cameraTargetDescriptor = cameraData.cameraTargetDescriptor;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_9 = ___cameraData0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = L_9->___cameraTargetDescriptor_5;
V_1 = L_10;
// int msaaSamples = cameraTargetDescriptor.msaaSamples;
int32_t L_11;
L_11 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_1), NULL);
V_2 = L_11;
// bool isScaledRender = !Mathf.Approximately(cameraData.renderScale, 1.0f);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___cameraData0;
float L_13 = L_12->___renderScale_10;
bool L_14;
L_14 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_13, (1.0f), NULL);
V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
// bool isCompatibleBackbufferTextureDimension = cameraTargetDescriptor.dimension == TextureDimension.Tex2D;
int32_t L_15;
L_15 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&V_1), NULL);
V_4 = (bool)((((int32_t)L_15) == ((int32_t)2))? 1 : 0);
// bool requiresExplicitMsaaResolve = msaaSamples > 1 && PlatformRequiresExplicitMsaaResolve();
int32_t L_16 = V_2;
if ((((int32_t)L_16) <= ((int32_t)1)))
{
goto IL_007c;
}
}
{
bool L_17;
L_17 = UniversalRenderer_PlatformRequiresExplicitMsaaResolve_mF97325CBF64C7390861C84E52AF95BFD341D3DA6(__this, NULL);
G_B10_0 = ((int32_t)(L_17));
goto IL_007d;
}
IL_007c:
{
G_B10_0 = 0;
}
IL_007d:
{
V_5 = (bool)G_B10_0;
// bool isOffscreenRender = cameraData.targetTexture != null && !isSceneViewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = ___cameraData0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_19 = L_18->___targetTexture_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_20)
{
goto IL_0093;
}
}
{
bool L_21 = V_0;
G_B13_0 = ((((int32_t)L_21) == ((int32_t)0))? 1 : 0);
goto IL_0094;
}
IL_0093:
{
G_B13_0 = 0;
}
IL_0094:
{
V_6 = (bool)G_B13_0;
// bool isCapturing = cameraData.captureActions != null;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___cameraData0;
RuntimeObject* L_23 = L_22->___captureActions_24;
V_7 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
// if (cameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_24 = ___cameraData0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_25 = L_24->___xr_20;
NullCheck(L_25);
bool L_26;
L_26 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_25, NULL);
V_12 = L_26;
bool L_27 = V_12;
if (!L_27)
{
goto IL_00d5;
}
}
{
// isScaledRender = false;
V_3 = (bool)0;
// isCompatibleBackbufferTextureDimension = cameraData.xr.renderTargetDesc.dimension == cameraTargetDescriptor.dimension;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_28 = ___cameraData0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = L_28->___xr_20;
NullCheck(L_29);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_30;
L_30 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_29, NULL);
V_13 = L_30;
int32_t L_31;
L_31 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&V_13), NULL);
int32_t L_32;
L_32 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&V_1), NULL);
V_4 = (bool)((((int32_t)L_31) == ((int32_t)L_32))? 1 : 0);
}
IL_00d5:
{
// bool requiresBlitForOffscreenCamera = cameraData.postProcessEnabled || cameraData.requiresOpaqueTexture || requiresExplicitMsaaResolve || !cameraData.isDefaultViewport;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_33 = ___cameraData0;
bool L_34 = L_33->___postProcessEnabled_23;
if (L_34)
{
goto IL_00e5;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_35 = ___cameraData0;
bool L_36 = L_35->___requiresOpaqueTexture_16;
G_B18_0 = ((int32_t)(L_36));
goto IL_00e6;
}
IL_00e5:
{
G_B18_0 = 1;
}
IL_00e6:
{
bool L_37 = V_5;
if (((int32_t)(G_B18_0|(int32_t)L_37)))
{
goto IL_00f6;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___cameraData0;
bool L_39 = L_38->___isDefaultViewport_13;
G_B21_0 = ((((int32_t)L_39) == ((int32_t)0))? 1 : 0);
goto IL_00f7;
}
IL_00f6:
{
G_B21_0 = 1;
}
IL_00f7:
{
V_8 = (bool)G_B21_0;
// if (isOffscreenRender)
bool L_40 = V_6;
V_14 = L_40;
bool L_41 = V_14;
if (!L_41)
{
goto IL_0107;
}
}
{
// return requiresBlitForOffscreenCamera;
bool L_42 = V_8;
V_10 = L_42;
goto IL_0131;
}
IL_0107:
{
// return requiresBlitForOffscreenCamera || isSceneViewCamera || isScaledRender || cameraData.isHdrEnabled ||
// !isCompatibleBackbufferTextureDimension || isCapturing || cameraData.requireSrgbConversion;
bool L_43 = V_8;
bool L_44 = V_0;
bool L_45 = V_3;
if (((int32_t)(((int32_t)((int32_t)L_43|(int32_t)L_44))|(int32_t)L_45)))
{
goto IL_011e;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData0;
bool L_47 = L_46->___isHdrEnabled_14;
if (L_47)
{
goto IL_011e;
}
}
{
bool L_48 = V_4;
G_B27_0 = ((((int32_t)L_48) == ((int32_t)0))? 1 : 0);
goto IL_011f;
}
IL_011e:
{
G_B27_0 = 1;
}
IL_011f:
{
bool L_49 = V_7;
if (((int32_t)(G_B27_0|(int32_t)L_49)))
{
goto IL_012c;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_50 = ___cameraData0;
bool L_51;
L_51 = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(L_50, NULL);
G_B30_0 = ((int32_t)(L_51));
goto IL_012d;
}
IL_012c:
{
G_B30_0 = 1;
}
IL_012d:
{
V_10 = (bool)G_B30_0;
goto IL_0131;
}
IL_0131:
{
// }
bool L_52 = V_10;
return L_52;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_CanCopyDepth_mA806905AF766A9C1AC9F3F35740E6B5D872CF19F (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t G_B3_0 = 0;
int32_t G_B6_0 = 0;
{
// bool msaaEnabledForCamera = cameraData.cameraTargetDescriptor.msaaSamples > 1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_1 = (&L_0->___cameraTargetDescriptor_5);
int32_t L_2;
L_2 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(L_1, NULL);
V_0 = (bool)((((int32_t)L_2) > ((int32_t)1))? 1 : 0);
// bool supportsTextureCopy = SystemInfo.copyTextureSupport != CopyTextureSupport.None;
int32_t L_3;
L_3 = SystemInfo_get_copyTextureSupport_mC74C825F16CFDF7BA8B34236F261CB051EDFB03D(NULL);
V_1 = (bool)((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0);
// bool supportsDepthTarget = RenderingUtils.SupportsRenderTextureFormat(RenderTextureFormat.Depth);
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
bool L_4;
L_4 = RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0(1, NULL);
V_2 = L_4;
// bool supportsDepthCopy = !msaaEnabledForCamera && (supportsDepthTarget || supportsTextureCopy);
bool L_5 = V_0;
if (L_5)
{
goto IL_0028;
}
}
{
bool L_6 = V_2;
bool L_7 = V_1;
G_B3_0 = ((int32_t)((int32_t)L_6|(int32_t)L_7));
goto IL_0029;
}
IL_0028:
{
G_B3_0 = 0;
}
IL_0029:
{
V_3 = (bool)G_B3_0;
// bool msaaDepthResolve = msaaEnabledForCamera && SystemInfo.supportsMultisampledTextures != 0;
bool L_8 = V_0;
if (!L_8)
{
goto IL_0037;
}
}
{
int32_t L_9;
L_9 = SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5(NULL);
G_B6_0 = ((!(((uint32_t)L_9) <= ((uint32_t)0)))? 1 : 0);
goto IL_0038;
}
IL_0037:
{
G_B6_0 = 0;
}
IL_0038:
{
V_4 = (bool)G_B6_0;
// if (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3)
int32_t L_10;
L_10 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
V_5 = (bool)((((int32_t)L_10) == ((int32_t)((int32_t)11)))? 1 : 0);
bool L_11 = V_5;
if (!L_11)
{
goto IL_004c;
}
}
{
// msaaDepthResolve = false;
V_4 = (bool)0;
}
IL_004c:
{
// return supportsDepthCopy || msaaDepthResolve;
bool L_12 = V_3;
bool L_13 = V_4;
V_6 = (bool)((int32_t)((int32_t)L_12|(int32_t)L_13));
goto IL_0054;
}
IL_0054:
{
// }
bool L_14 = V_6;
return L_14;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SwapColorBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SwapColorBuffer_mE32AF42C434CE4357050D7C9A930E6C3D99F6CE1 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_1;
memset((&V_1), 0, sizeof(V_1));
{
// m_ColorBufferSystem.Swap();
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65;
NullCheck(L_0);
RenderTargetBufferSystem_Swap_m3D2279D4D03B17F4BA36717BAB07360C6F2C6D31(L_0, NULL);
// if (m_ActiveCameraDepthAttachment == RenderTargetHandle.CameraTarget)
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1 = __this->___m_ActiveCameraDepthAttachment_68;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_3;
L_3 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_1, L_2, NULL);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_005b;
}
}
{
// ConfigureCameraTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id, m_ColorBufferSystem.GetBufferA().id);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_5 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0;
NullCheck(L_5);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7;
L_7 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_5, L_6, NULL);
V_1 = L_7;
int32_t L_8;
L_8 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_1), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_9;
L_9 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_8, NULL);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_10 = __this->___m_ColorBufferSystem_65;
NullCheck(L_10);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_11;
L_11 = RenderTargetBufferSystem_GetBufferA_mE2057388B99FBCFD0E58FAEC60A2E8BA72342CDD(L_10, NULL);
V_1 = L_11;
int32_t L_12;
L_12 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_1), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13;
L_13 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_12, NULL);
ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_9, L_13, NULL);
goto IL_007b;
}
IL_005b:
{
// else ConfigureCameraColorTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_14 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0;
NullCheck(L_14);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_16;
L_16 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_14, L_15, NULL);
V_1 = L_16;
int32_t L_17;
L_17 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_1), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_18;
L_18 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_17, NULL);
ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8(__this, L_18, NULL);
}
IL_007b:
{
// m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer();
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_19 = __this->___m_ColorBufferSystem_65;
NullCheck(L_19);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_20;
L_20 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_19, NULL);
__this->___m_ActiveCameraColorAttachment_66 = L_20;
// cmd.SetGlobalTexture("_CameraColorTexture", m_ActiveCameraColorAttachment.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_22 = (&__this->___m_ActiveCameraColorAttachment_66);
int32_t L_23;
L_23 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_22, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_24;
L_24 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_23, NULL);
NullCheck(L_21);
CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_21, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, L_24, NULL);
// cmd.SetGlobalTexture("_AfterPostProcessTexture", m_ActiveCameraColorAttachment.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_25 = ___cmd0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_26 = (&__this->___m_ActiveCameraColorAttachment_66);
int32_t L_27;
L_27 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_26, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_28;
L_28 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_27, NULL);
NullCheck(L_25);
CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_25, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, L_28, NULL);
// }
return;
}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.UniversalRenderer::GetCameraColorFrontBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B UniversalRenderer_GetCameraColorFrontBuffer_mC337EC2DF147EBBC5D8BEA83B02C066C2F619F76 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_1;
memset((&V_1), 0, sizeof(V_1));
{
// return m_ColorBufferSystem.GetFrontBuffer(cmd).id;
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0;
NullCheck(L_0);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2;
L_2 = RenderTargetBufferSystem_GetFrontBuffer_m1767936EC7DDF0D4CF278CCB2AF0628277AC7506(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_0), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4;
L_4 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_3, NULL);
V_1 = L_4;
goto IL_001d;
}
IL_001d:
{
// }
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::EnableSwapBufferMSAA(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_EnableSwapBufferMSAA_m46268BA4610ECFAC79EE94014EAB1510225E6759 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, bool ___enable0, const RuntimeMethod* method)
{
{
// m_ColorBufferSystem.EnableMSAA(enable);
RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65;
bool L_1 = ___enable0;
NullCheck(L_0);
RenderTargetBufferSystem_EnableMSAA_mFACEC550EEF2910AC94C1F22C0DA146DBE36F3CA(L_0, L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__cctor_m67C3EC8F962FDD242492136F14A360BF0A7F1392 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDF07434CEFDDCFF384798A25DDD888AF6E3F6104);
s_Il2CppMethodInitialized = true;
}
{
// static readonly List<ShaderTagId> k_DepthNormalsOnly = new List<ShaderTagId> { new ShaderTagId("DepthNormalsOnly") };
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_0 = (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*)il2cpp_codegen_object_new(List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787(L_0, List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var);
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_1 = L_0;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_2;
memset((&L_2), 0, sizeof(L_2));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_2), _stringLiteralDF07434CEFDDCFF384798A25DDD888AF6E3F6104, /*hidden argument*/NULL);
NullCheck(L_1);
List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_1, L_2, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var);
((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))->___k_DepthNormalsOnly_41 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))->___k_DepthNormalsOnly_41), (void*)L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer/Profiling::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_mBD5CBECF2D12EC8F5999316FCC30544539570C59 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B4D42EC7B5D1933DBF1CD160C5FEEECD6E71B85);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly ProfilingSampler createCameraRenderTarget = new ProfilingSampler($"{k_Name}.{nameof(CreateCameraRenderTarget)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_0);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral6B4D42EC7B5D1933DBF1CD160C5FEEECD6E71B85, NULL);
((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled)
{
marshaled.___requiresDepthTexture_0 = static_cast<int32_t>(unmarshaled.___requiresDepthTexture_0);
marshaled.___requiresDepthPrepass_1 = static_cast<int32_t>(unmarshaled.___requiresDepthPrepass_1);
marshaled.___requiresNormalsTexture_2 = static_cast<int32_t>(unmarshaled.___requiresNormalsTexture_2);
marshaled.___requiresColorTexture_3 = static_cast<int32_t>(unmarshaled.___requiresColorTexture_3);
marshaled.___requiresMotionVectors_4 = static_cast<int32_t>(unmarshaled.___requiresMotionVectors_4);
marshaled.___requiresDepthNormalAtEvent_5 = unmarshaled.___requiresDepthNormalAtEvent_5;
marshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaled.___requiresDepthTextureEarliestEvent_6;
}
IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke_back(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled)
{
bool unmarshaledrequiresDepthTexture_temp_0 = false;
unmarshaledrequiresDepthTexture_temp_0 = static_cast<bool>(marshaled.___requiresDepthTexture_0);
unmarshaled.___requiresDepthTexture_0 = unmarshaledrequiresDepthTexture_temp_0;
bool unmarshaledrequiresDepthPrepass_temp_1 = false;
unmarshaledrequiresDepthPrepass_temp_1 = static_cast<bool>(marshaled.___requiresDepthPrepass_1);
unmarshaled.___requiresDepthPrepass_1 = unmarshaledrequiresDepthPrepass_temp_1;
bool unmarshaledrequiresNormalsTexture_temp_2 = false;
unmarshaledrequiresNormalsTexture_temp_2 = static_cast<bool>(marshaled.___requiresNormalsTexture_2);
unmarshaled.___requiresNormalsTexture_2 = unmarshaledrequiresNormalsTexture_temp_2;
bool unmarshaledrequiresColorTexture_temp_3 = false;
unmarshaledrequiresColorTexture_temp_3 = static_cast<bool>(marshaled.___requiresColorTexture_3);
unmarshaled.___requiresColorTexture_3 = unmarshaledrequiresColorTexture_temp_3;
bool unmarshaledrequiresMotionVectors_temp_4 = false;
unmarshaledrequiresMotionVectors_temp_4 = static_cast<bool>(marshaled.___requiresMotionVectors_4);
unmarshaled.___requiresMotionVectors_4 = unmarshaledrequiresMotionVectors_temp_4;
int32_t unmarshaledrequiresDepthNormalAtEvent_temp_5 = 0;
unmarshaledrequiresDepthNormalAtEvent_temp_5 = marshaled.___requiresDepthNormalAtEvent_5;
unmarshaled.___requiresDepthNormalAtEvent_5 = unmarshaledrequiresDepthNormalAtEvent_temp_5;
int32_t unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = 0;
unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = marshaled.___requiresDepthTextureEarliestEvent_6;
unmarshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaledrequiresDepthTextureEarliestEvent_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke_cleanup(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled)
{
marshaled.___requiresDepthTexture_0 = static_cast<int32_t>(unmarshaled.___requiresDepthTexture_0);
marshaled.___requiresDepthPrepass_1 = static_cast<int32_t>(unmarshaled.___requiresDepthPrepass_1);
marshaled.___requiresNormalsTexture_2 = static_cast<int32_t>(unmarshaled.___requiresNormalsTexture_2);
marshaled.___requiresColorTexture_3 = static_cast<int32_t>(unmarshaled.___requiresColorTexture_3);
marshaled.___requiresMotionVectors_4 = static_cast<int32_t>(unmarshaled.___requiresMotionVectors_4);
marshaled.___requiresDepthNormalAtEvent_5 = unmarshaled.___requiresDepthNormalAtEvent_5;
marshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaled.___requiresDepthTextureEarliestEvent_6;
}
IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com_back(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled)
{
bool unmarshaledrequiresDepthTexture_temp_0 = false;
unmarshaledrequiresDepthTexture_temp_0 = static_cast<bool>(marshaled.___requiresDepthTexture_0);
unmarshaled.___requiresDepthTexture_0 = unmarshaledrequiresDepthTexture_temp_0;
bool unmarshaledrequiresDepthPrepass_temp_1 = false;
unmarshaledrequiresDepthPrepass_temp_1 = static_cast<bool>(marshaled.___requiresDepthPrepass_1);
unmarshaled.___requiresDepthPrepass_1 = unmarshaledrequiresDepthPrepass_temp_1;
bool unmarshaledrequiresNormalsTexture_temp_2 = false;
unmarshaledrequiresNormalsTexture_temp_2 = static_cast<bool>(marshaled.___requiresNormalsTexture_2);
unmarshaled.___requiresNormalsTexture_2 = unmarshaledrequiresNormalsTexture_temp_2;
bool unmarshaledrequiresColorTexture_temp_3 = false;
unmarshaledrequiresColorTexture_temp_3 = static_cast<bool>(marshaled.___requiresColorTexture_3);
unmarshaled.___requiresColorTexture_3 = unmarshaledrequiresColorTexture_temp_3;
bool unmarshaledrequiresMotionVectors_temp_4 = false;
unmarshaledrequiresMotionVectors_temp_4 = static_cast<bool>(marshaled.___requiresMotionVectors_4);
unmarshaled.___requiresMotionVectors_4 = unmarshaledrequiresMotionVectors_temp_4;
int32_t unmarshaledrequiresDepthNormalAtEvent_temp_5 = 0;
unmarshaledrequiresDepthNormalAtEvent_temp_5 = marshaled.___requiresDepthNormalAtEvent_5;
unmarshaled.___requiresDepthNormalAtEvent_5 = unmarshaledrequiresDepthNormalAtEvent_temp_5;
int32_t unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = 0;
unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = marshaled.___requiresDepthTextureEarliestEvent_6;
unmarshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaledrequiresDepthTextureEarliestEvent_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary
IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com_cleanup(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98F0D7E56023B61094DB06D5495A325F0820BB37 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* L_0 = (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B*)il2cpp_codegen_object_new(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557(L_0, NULL);
((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<Setup>b__75_0(UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___x0, const RuntimeMethod* method)
{
{
// bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRenderingPostProcessing) != null;
ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_0 = ___x0;
NullCheck(L_0);
int32_t L_1;
L_1 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_0, NULL);
return (bool)((((int32_t)L_1) == ((int32_t)((int32_t)600)))? 1 : 0);
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRendererData::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRendererData_Create_m3E493AD519F2799F19CA3B3612243509AD2F9E8E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL;
{
// if (!Application.isPlaying)
bool L_0;
L_0 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
// ReloadAllNullProperties();
UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99(__this, NULL);
}
IL_0016:
{
// return new UniversalRenderer(this);
UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_2 = (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)il2cpp_codegen_object_new(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var);
NullCheck(L_2);
UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47(L_2, __this, NULL);
V_1 = L_2;
goto IL_001f;
}
IL_001f:
{
// }
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_3 = V_1;
return L_3;
}
}
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_opaqueLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_OpaqueLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_OpaqueLayerMask_14;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_opaqueLayerMask(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_opaqueLayerMask_mFCD97E5A5AB23DC9BD38B0B8881A1B191D17753B (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_OpaqueLayerMask = value;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0;
__this->___m_OpaqueLayerMask_14 = L_0;
// }
return;
}
}
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_transparentLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_TransparentLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_TransparentLayerMask_15;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_transparentLayerMask(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_transparentLayerMask_m3FC01ABB3416924FCA281CBD5EBA3BA697FD63BE (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_TransparentLayerMask = value;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0;
__this->___m_TransparentLayerMask_15 = L_0;
// }
return;
}
}
// UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::get_defaultStencilState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_DefaultStencilState;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = __this->___m_DefaultStencilState_16;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_defaultStencilState(UnityEngine.Rendering.Universal.StencilStateData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_defaultStencilState_m6A1F3DD8DF7CF0057B048E02F786E995C7165269 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_DefaultStencilState = value;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = ___value0;
__this->___m_DefaultStencilState_16 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultStencilState_16), (void*)L_0);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_shadowTransparentReceive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_ShadowTransparentReceive;
bool L_0 = __this->___m_ShadowTransparentReceive_17;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_shadowTransparentReceive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_shadowTransparentReceive_m934E861A170C80A8B3E63B1DE2898691E62B3C18 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_ShadowTransparentReceive = value;
bool L_0 = ___value0;
__this->___m_ShadowTransparentReceive_17 = L_0;
// }
return;
}
}
// UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_renderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_RenderingMode;
int32_t L_0 = __this->___m_RenderingMode_18;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_renderingMode(UnityEngine.Rendering.Universal.RenderingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_renderingMode_m6E7B4E37D55666356825B67918AE90D5B815718E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_RenderingMode = value;
int32_t L_0 = ___value0;
__this->___m_RenderingMode_18 = L_0;
// }
return;
}
}
// UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_depthPrimingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_DepthPrimingMode;
int32_t L_0 = __this->___m_DepthPrimingMode_19;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_depthPrimingMode(UnityEngine.Rendering.Universal.DepthPrimingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_depthPrimingMode_mA6CA8DBE1322F3A0FC6E806D2A9D86A4316A7BD5 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_DepthPrimingMode = value;
int32_t L_0 = ___value0;
__this->___m_DepthPrimingMode_19 = L_0;
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_accurateGbufferNormals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_AccurateGbufferNormals;
bool L_0 = __this->___m_AccurateGbufferNormals_20;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_accurateGbufferNormals(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_accurateGbufferNormals_mE9A38901ED3E3061145967150F8A29AB0FC8779C (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_AccurateGbufferNormals = value;
bool L_0 = ___value0;
__this->___m_AccurateGbufferNormals_20 = L_0;
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_clusteredRendering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_ClusteredRendering;
bool L_0 = __this->___m_ClusteredRendering_21;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_clusteredRendering(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_clusteredRendering_m691E6C13BA87E7E63EF05FE6A471D6857DB749AB (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_ClusteredRendering = value;
bool L_0 = ___value0;
__this->___m_ClusteredRendering_21 = L_0;
// }
return;
}
}
// UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::get_tileSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_TileSize;
int32_t L_0 = __this->___m_TileSize_23;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_tileSize(UnityEngine.Rendering.Universal.TileSize)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_tileSize_m8C37AD719A0E2530E0362959FCE8C32CD02C10E0 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Assert.IsTrue(value.IsValid());
int32_t L_0 = ___value0;
bool L_1;
L_1 = TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0(L_1, NULL);
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_TileSize = value;
int32_t L_2 = ___value0;
__this->___m_TileSize_23 = L_2;
// }
return;
}
}
// UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::get_intermediateTextureMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_IntermediateTextureMode;
int32_t L_0 = __this->___m_IntermediateTextureMode_24;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_intermediateTextureMode(UnityEngine.Rendering.Universal.IntermediateTextureMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_intermediateTextureMode_m0D621F02F7466874ED5DB885BDBBB5875B906FB8 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// SetDirty();
ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL);
// m_IntermediateTextureMode = value;
int32_t L_0 = ___value0;
__this->___m_IntermediateTextureMode_24 = L_0;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_OnValidate_m06BBD3A1126F4D0A5E5E164C5389879C3614D16D (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// base.OnValidate();
ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9(__this, NULL);
// if (!m_TileSize.IsValid())
int32_t L_0 = __this->___m_TileSize_23;
bool L_1;
L_1 = TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
// m_TileSize = k_DefaultTileSize;
__this->___m_TileSize_23 = ((int32_t)32);
}
IL_0024:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_OnEnable_m3B2A1E38C83C94393DDAAEA93F4C7FCDCB87F626 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// base.OnEnable();
ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4(__this, NULL);
// if (shaders == null)
ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_0 = __this->___shaders_11;
V_0 = (bool)((((RuntimeObject*)(ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// return;
goto IL_001e;
}
IL_0017:
{
// ReloadAllNullProperties();
UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99(__this, NULL);
}
IL_001e:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::ReloadAllNullProperties()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m97AF0299167A94D0C3FC08EFEE5230CA1136EA09 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// m_AssetVersion = k_LatestAssetVersion;
__this->___m_AssetVersion_13 = 1;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m84FEF63D6F18FCC0935718E4D15DEDCAF132C00E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_0_0_0_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 V_2;
memset((&V_2), 0, sizeof(V_2));
ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* V_3 = NULL;
bool V_4 = false;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* G_B14_0 = NULL;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* G_B13_0 = NULL;
int32_t G_B15_0 = 0;
UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* G_B15_1 = NULL;
{
// if (m_AssetVersion <= 0)
int32_t L_0 = __this->___m_AssetVersion_13;
V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0088;
}
}
{
// var anyNonUrpRendererFeatures = false;
V_1 = (bool)0;
// foreach (var feature in m_RendererFeatures)
List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* L_2 = ((ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)__this)->___m_RendererFeatures_6;
NullCheck(L_2);
Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 L_3;
L_3 = List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F(L_2, List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F_RuntimeMethod_var);
V_2 = L_3;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_006b:
{// begin finally (depth: 1)
Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112((&V_2), Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0060_1;
}
IL_0023_1:
{
// foreach (var feature in m_RendererFeatures)
ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* L_4;
L_4 = Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_inline((&V_2), Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_RuntimeMethod_var);
V_3 = L_4;
}
try
{// begin try (depth: 2)
{
// if (feature.GetType().Assembly == typeof(UniversalRendererData).Assembly)
ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* L_5 = V_3;
NullCheck(L_5);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
NullCheck(L_6);
Assembly_t* L_7;
L_7 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_6);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_8 = { reinterpret_cast<intptr_t> (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_9;
L_9 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_8, NULL);
NullCheck(L_9);
Assembly_t* L_10;
L_10 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_9);
bool L_11;
L_11 = Assembly_op_Equality_m689511E72BD71ADDAE4684F065083FB23CA7182F(L_7, L_10, NULL);
V_4 = L_11;
bool L_12 = V_4;
if (!L_12)
{
goto IL_0055_2;
}
}
{
// continue;
goto IL_0060_1;
}
IL_0055_2:
{
goto IL_005d_1;
}
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0058_1;
}
throw e;
}
CATCH_0058_1:
{// begin catch(System.Object)
// catch
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_005d_1;
}// end catch (depth: 2)
IL_005d_1:
{
// anyNonUrpRendererFeatures = true;
V_1 = (bool)1;
}
IL_0060_1:
{
// foreach (var feature in m_RendererFeatures)
bool L_13;
L_13 = Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48((&V_2), Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48_RuntimeMethod_var);
if (L_13)
{
goto IL_0023_1;
}
}
{
goto IL_007a;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_007a:
{
// m_IntermediateTextureMode = anyNonUrpRendererFeatures ? IntermediateTextureMode.Always : IntermediateTextureMode.Auto;
bool L_14 = V_1;
G_B13_0 = __this;
if (L_14)
{
G_B14_0 = __this;
goto IL_0081;
}
}
{
G_B15_0 = 0;
G_B15_1 = G_B13_0;
goto IL_0082;
}
IL_0081:
{
G_B15_0 = 1;
G_B15_1 = G_B14_0;
}
IL_0082:
{
NullCheck(G_B15_1);
G_B15_1->___m_IntermediateTextureMode_24 = G_B15_0;
}
IL_0088:
{
// m_AssetVersion = k_LatestAssetVersion;
__this->___m_AssetVersion_13 = 1;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData__ctor_mEAE6783CC775C846143B461ABE5AAC697980ECD3 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public PostProcessData postProcessData = null;
__this->___postProcessData_9 = (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___postProcessData_9), (void*)(PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL);
// public XRSystemData xrSystemData = null;
__this->___xrSystemData_10 = (XRSystemData_t89A064914358326F98105E94D5F082C186133DE6*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___xrSystemData_10), (void*)(XRSystemData_t89A064914358326F98105E94D5F082C186133DE6*)NULL);
// public ShaderResources shaders = null;
__this->___shaders_11 = (ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___shaders_11), (void*)(ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663*)NULL);
// [SerializeField] int m_AssetVersion = 0;
__this->___m_AssetVersion_13 = 0;
// [SerializeField] LayerMask m_OpaqueLayerMask = -1;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0;
L_0 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922((-1), NULL);
__this->___m_OpaqueLayerMask_14 = L_0;
// [SerializeField] LayerMask m_TransparentLayerMask = -1;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1;
L_1 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922((-1), NULL);
__this->___m_TransparentLayerMask_15 = L_1;
// [SerializeField] StencilStateData m_DefaultStencilState = new StencilStateData() { passOperation = StencilOp.Replace }; // This default state is compatible with deferred renderer.
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_2 = (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462*)il2cpp_codegen_object_new(StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var);
NullCheck(L_2);
StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862(L_2, NULL);
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_3 = L_2;
NullCheck(L_3);
L_3->___passOperation_3 = 2;
__this->___m_DefaultStencilState_16 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultStencilState_16), (void*)L_3);
// [SerializeField] bool m_ShadowTransparentReceive = true;
__this->___m_ShadowTransparentReceive_17 = (bool)1;
// [SerializeField] RenderingMode m_RenderingMode = RenderingMode.Forward;
__this->___m_RenderingMode_18 = 0;
// [SerializeField] DepthPrimingMode m_DepthPrimingMode = DepthPrimingMode.Disabled; // Default disabled because there are some outstanding issues with Text Mesh rendering.
__this->___m_DepthPrimingMode_19 = 0;
// [SerializeField] bool m_AccurateGbufferNormals = false;
__this->___m_AccurateGbufferNormals_20 = (bool)0;
// [SerializeField] bool m_ClusteredRendering = false;
__this->___m_ClusteredRendering_21 = (bool)0;
// [SerializeField] TileSize m_TileSize = k_DefaultTileSize;
__this->___m_TileSize_23 = ((int32_t)32);
// [SerializeField] IntermediateTextureMode m_IntermediateTextureMode = IntermediateTextureMode.Auto;
__this->___m_IntermediateTextureMode_24 = 0;
ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m076C165E680A5B48C7972007F80F599FF8151086 (ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m336E242AC4444A9060AEEA71EA273DF1FD6A0C37 (const RuntimeMethod* method)
{
{
// get => 10.0f;
return (10.0f);
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m7901CFF5A1D96EBA09862B2B4BE7567E45E60E76 (const RuntimeMethod* method)
{
{
// get => 0.1f;
return (0.100000001f);
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_mF54CD7464C20D4516B2D42AC69008B488C57954F (const RuntimeMethod* method)
{
{
// get => 2.0f;
return (2.0f);
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582 (const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
// get => (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2) ? 4 : 8;
int32_t L_0;
L_0 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((((int32_t)L_0) == ((int32_t)8)))
{
goto IL_000b;
}
}
{
G_B3_0 = 8;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 4;
}
IL_000c:
{
return G_B3_0;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
int32_t G_B9_0 = 0;
int32_t G_B17_0 = 0;
{
// bool isMobile = Application.isMobilePlatform;
bool L_0;
L_0 = Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53(NULL);
V_0 = L_0;
// if (isMobile && (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3 && Graphics.minOpenGLESVersion <= OpenGLESVersion.OpenGLES30)))
bool L_1 = V_0;
if (!L_1)
{
goto IL_002e;
}
}
{
int32_t L_2;
L_2 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((((int32_t)L_2) == ((int32_t)8)))
{
goto IL_002b;
}
}
{
int32_t L_3;
L_3 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)11)))))
{
goto IL_0028;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = Graphics_get_minOpenGLESVersion_m0C74240B1775390BC4DD8A2670B29F3A02AFA82C(NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0029;
}
IL_0028:
{
G_B5_0 = 0;
}
IL_0029:
{
G_B7_0 = G_B5_0;
goto IL_002c;
}
IL_002b:
{
G_B7_0 = 1;
}
IL_002c:
{
G_B9_0 = G_B7_0;
goto IL_002f;
}
IL_002e:
{
G_B9_0 = 0;
}
IL_002f:
{
V_1 = (bool)G_B9_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0038;
}
}
{
// return k_MaxVisibleAdditionalLightsMobileShaderLevelLessThan45;
V_2 = ((int32_t)16);
goto IL_0061;
}
IL_0038:
{
// return (isMobile || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLCore || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3)
// ? k_MaxVisibleAdditionalLightsMobile : k_MaxVisibleAdditionalLightsNonMobile;
bool L_6 = V_0;
if (L_6)
{
goto IL_005c;
}
}
{
int32_t L_7;
L_7 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((((int32_t)L_7) == ((int32_t)((int32_t)17))))
{
goto IL_005c;
}
}
{
int32_t L_8;
L_8 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((((int32_t)L_8) == ((int32_t)8)))
{
goto IL_005c;
}
}
{
int32_t L_9;
L_9 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
if ((((int32_t)L_9) == ((int32_t)((int32_t)11))))
{
goto IL_005c;
}
}
{
G_B17_0 = ((int32_t)256);
goto IL_005e;
}
IL_005c:
{
G_B17_0 = ((int32_t)32);
}
IL_005e:
{
V_2 = G_B17_0;
goto IL_0061;
}
IL_0061:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_lightsPerTile()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_lightsPerTile_m1E99EBF81FD423B3DBF2B5D3C48B4292B89FA66C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal static int lightsPerTile => ((maxVisibleAdditionalLights + 31) / 32) * 32;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL);
return ((int32_t)il2cpp_codegen_multiply(((int32_t)(((int32_t)il2cpp_codegen_add(L_0, ((int32_t)31)))/((int32_t)32))), ((int32_t)32)));
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxZBins()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxZBins_mD6D224BAFE88481CF23882CDCC0B01C10083DFF0 (const RuntimeMethod* method)
{
{
// internal static int maxZBins => 1024 * 4;
return ((int32_t)4096);
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxTileVec4s()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxTileVec4s_m368AEF0205E49476C4721054EFD0E272DD83C5E9 (const RuntimeMethod* method)
{
{
// internal static int maxTileVec4s => 4096;
return ((int32_t)4096);
}
}
// UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_defaultSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* UniversalRenderPipeline_get_defaultSettings_mFA30364CFB81F80F5F63AB03E73378D6CAC7236A (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, const RuntimeMethod* method)
{
{
// public override RenderPipelineGlobalSettings defaultSettings => m_GlobalSettings;
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = __this->___m_GlobalSettings_8;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___asset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* G_B2_0 = NULL;
UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* G_B2_1 = NULL;
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* G_B1_0 = NULL;
UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* G_B1_1 = NULL;
int32_t G_B5_0 = 0;
{
// private readonly DebugDisplaySettingsUI m_DebugDisplaySettingsUI = new DebugDisplaySettingsUI();
DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_0 = (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6*)il2cpp_codegen_object_new(DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var);
NullCheck(L_0);
DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8(L_0, NULL);
__this->___m_DebugDisplaySettingsUI_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugDisplaySettingsUI_7), (void*)L_0);
// Comparison<Camera> cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; };
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_1 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1;
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_2 = L_1;
G_B1_0 = L_2;
G_B1_1 = __this;
if (L_2)
{
G_B2_0 = L_2;
G_B2_1 = __this;
goto IL_002b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_3 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_4 = (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*)il2cpp_codegen_object_new(Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var);
NullCheck(L_4);
Comparison_1__ctor_mA05E36D38BB75F9EF78F876803A19445EDF81CD5(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42_RuntimeMethod_var), NULL);
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_5 = L_4;
((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1), (void*)L_5);
G_B2_0 = L_5;
G_B2_1 = G_B1_1;
}
IL_002b:
{
NullCheck(G_B2_1);
G_B2_1->___cameraComparison_16 = G_B2_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___cameraComparison_16), (void*)G_B2_0);
// public UniversalRenderPipeline(UniversalRenderPipelineAsset asset)
RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8(__this, NULL);
// m_GlobalSettings = UniversalRenderPipelineGlobalSettings.instance;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_6;
L_6 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL);
__this->___m_GlobalSettings_8 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GlobalSettings_8), (void*)L_6);
// SetSupportedRenderingFeatures();
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_SetSupportedRenderingFeatures_m7D3A1287AFB6E4A480939179B495B0D395F6B92B(NULL);
// int qualitySettingsMsaaSampleCount = QualitySettings.antiAliasing > 0 ? QualitySettings.antiAliasing : 1;
int32_t L_7;
L_7 = QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0(NULL);
if ((((int32_t)L_7) > ((int32_t)0)))
{
goto IL_0054;
}
}
{
G_B5_0 = 1;
goto IL_0059;
}
IL_0054:
{
int32_t L_8;
L_8 = QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0(NULL);
G_B5_0 = L_8;
}
IL_0059:
{
V_0 = G_B5_0;
// bool msaaSampleCountNeedsUpdate = qualitySettingsMsaaSampleCount != asset.msaaSampleCount;
int32_t L_9 = V_0;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_10 = ___asset0;
NullCheck(L_10);
int32_t L_11;
L_11 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_10, NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
// if (msaaSampleCountNeedsUpdate)
bool L_12 = V_1;
V_2 = L_12;
bool L_13 = V_2;
if (!L_13)
{
goto IL_0086;
}
}
{
// QualitySettings.antiAliasing = asset.msaaSampleCount;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_14 = ___asset0;
NullCheck(L_14);
int32_t L_15;
L_15 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_14, NULL);
QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A(L_15, NULL);
// XRSystem.UpdateMSAALevel(asset.msaaSampleCount);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_16 = ___asset0;
NullCheck(L_16);
int32_t L_17;
L_17 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_16, NULL);
il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
XRSystem_UpdateMSAALevel_mDBC9C8B2B273F6F752212B12E86A83EFA89252A4(L_17, NULL);
}
IL_0086:
{
// XRSystem.UpdateRenderScale(asset.renderScale);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18 = ___asset0;
NullCheck(L_18);
float L_19;
L_19 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C(L_18, NULL);
il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
XRSystem_UpdateRenderScale_m27D771B58BDB7759ECF6D0C725D1ECDBA08FFCB6(L_19, NULL);
// Shader.globalRenderPipeline = "UniversalPipeline";
Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767(_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F, NULL);
// Lightmapping.SetDelegate(lightsDelegate);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_20 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_17;
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D(L_20, NULL);
// CameraCaptureBridge.enabled = true;
il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var);
CameraCaptureBridge_set_enabled_m80055B22F08CB1BE8D850D32535BE260904FA6E5((bool)1, NULL);
// RenderingUtils.ClearSystemInfoCache();
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
RenderingUtils_ClearSystemInfoCache_m09836441F3D56E9B6AEB1A5CF3D893CB10314392(NULL);
// DecalProjector.defaultMaterial = asset.decalMaterial;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_21 = ___asset0;
NullCheck(L_21);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22;
L_22 = UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251(L_21, NULL);
DecalProjector_set_defaultMaterial_mB94117E86664C75A6FD639150FD311AB6453535F_inline(L_22, NULL);
// DebugManager.instance.RefreshEditor();
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_23;
L_23 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_23);
DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948(L_23, NULL);
// m_DebugDisplaySettingsUI.RegisterDebug(DebugDisplaySettings.Instance);
DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_24 = __this->___m_DebugDisplaySettingsUI_7;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_25;
L_25 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_24);
DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327(L_24, L_25, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Dispose_m6E5582A6ADBD2D30135A6E54AFCE69EF45387F61 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, bool ___disposing0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* G_B2_0 = NULL;
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* G_B1_0 = NULL;
{
// m_DebugDisplaySettingsUI.UnregisterDebug();
DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_0 = __this->___m_DebugDisplaySettingsUI_7;
NullCheck(L_0);
DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5(L_0, NULL);
// base.Dispose(disposing);
bool L_1 = ___disposing0;
RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286(__this, L_1, NULL);
// Shader.globalRenderPipeline = "";
Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
// SupportedRenderingFeatures.active = new SupportedRenderingFeatures();
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_2);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4(L_2, NULL);
// ShaderData.instance.Dispose();
ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_3;
L_3 = ShaderData_get_instance_mEFC436B2FC5C34668E346FABD375C90A0A9939A6(NULL);
NullCheck(L_3);
ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A(L_3, NULL);
// DeferredShaderData.instance.Dispose();
DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* L_4;
L_4 = DeferredShaderData_get_instance_m00E576D86A7AFB0BC45D2D9C9A6AA9FCB7A48A0A(NULL);
NullCheck(L_4);
DeferredShaderData_Dispose_mDBBB22A58611AE56774062057E230294514A4749(L_4, NULL);
// m_XRSystem?.Dispose();
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_5 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_6 = L_5;
G_B1_0 = L_6;
if (L_6)
{
G_B2_0 = L_6;
goto IL_004c;
}
}
{
goto IL_0052;
}
IL_004c:
{
NullCheck(G_B2_0);
XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420(G_B2_0, NULL);
}
IL_0052:
{
// Lightmapping.ResetDelegate();
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B(NULL);
// CameraCaptureBridge.enabled = false;
il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var);
CameraCaptureBridge_set_enabled_m80055B22F08CB1BE8D850D32535BE260904FA6E5((bool)0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m094DB8EA95E3CFF03F6A15220C302B21B2C8E1F3 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___renderContext0, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Render(renderContext, new List<Camera>(cameras));
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___renderContext0;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_1 = ___cameras1;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75(L_2, (RuntimeObject*)L_1, List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var);
VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_0, L_2);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m15A42AB44C14AB4DCA7EF0B915964D46B643D50E (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___renderContext0, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_3 = NULL;
bool V_4 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_5;
memset((&V_5), 0, sizeof(V_5));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_8;
memset((&V_8), 0, sizeof(V_8));
{
// using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UniversalRenderTotal));
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0;
L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(0, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var);
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_014b:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// using (new ProfilingScope(null, Profiling.Pipeline.beginContextRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_2;
memset((&L_2), 0, sizeof(L_2));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_2), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_1, /*hidden argument*/NULL);
V_1 = L_2;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0027_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// BeginContextRendering(renderContext, cameras);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_3 = ___renderContext0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ___cameras1;
RenderPipeline_BeginContextRendering_m5F07DBBE370D59C0B175A49E02269EE4894CE264(L_3, L_4, NULL);
goto IL_0036_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0036_1:
{
// GraphicsSettings.lightsUseLinearIntensity = (QualitySettings.activeColorSpace == ColorSpace.Linear);
int32_t L_5;
L_5 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL);
GraphicsSettings_set_lightsUseLinearIntensity_mFF64AA4FB85763E56FC7D8948AC6022E8847D342((bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0), NULL);
// GraphicsSettings.lightsUseColorTemperature = true;
GraphicsSettings_set_lightsUseColorTemperature_m618383646A85E1AC2CA53D193C522D227A1C4457((bool)1, NULL);
// GraphicsSettings.useScriptableRenderPipelineBatching = asset.useSRPBatcher;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6;
L_6 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_6);
bool L_7;
L_7 = UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3(L_6, NULL);
GraphicsSettings_set_useScriptableRenderPipelineBatching_m757C26C6C3478B714D58A1287A5C9853282B7066(L_7, NULL);
// GraphicsSettings.defaultRenderingLayerMask = k_DefaultRenderingLayerMask;
GraphicsSettings_set_defaultRenderingLayerMask_mA5934D5ED6FCAD28AB0B3C18AE6FCFF64432ADF0(1, NULL);
// SetupPerFrameShaderConstants();
UniversalRenderPipeline_SetupPerFrameShaderConstants_m57E0BB6C7453B950F80B511C2FF6AE162D96DFD3(NULL);
// XRSystem.UpdateMSAALevel(asset.msaaSampleCount);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_8;
L_8 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_8, NULL);
il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
XRSystem_UpdateMSAALevel_mDBC9C8B2B273F6F752212B12E86A83EFA89252A4(L_9, NULL);
// SortCameras(cameras);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ___cameras1;
UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9(__this, L_10, NULL);
// for (int i = 0; i < cameras.Count; ++i)
V_2 = 0;
goto IL_010f_1;
}
IL_0087_1:
{
// var camera = cameras[i];
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_11 = ___cameras1;
int32_t L_12 = V_2;
NullCheck(L_11);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13;
L_13 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_11, L_12, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
V_3 = L_13;
// if (IsGameCamera(camera))
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = V_3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
bool L_15;
L_15 = UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9(L_14, NULL);
V_4 = L_15;
bool L_16 = V_4;
if (!L_16)
{
goto IL_00a8_1;
}
}
{
// RenderCameraStack(renderContext, camera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_17 = ___renderContext0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = V_3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_RenderCameraStack_mA6414421FB6C8AB0021F37D7928A45DC426D6CAC(L_17, L_18, NULL);
goto IL_010a_1;
}
IL_00a8_1:
{
// using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_19 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_20;
memset((&L_20), 0, sizeof(L_20));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_20), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_19, /*hidden argument*/NULL);
V_5 = L_20;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00c2_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_5), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// BeginCameraRendering(renderContext, camera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_21 = ___renderContext0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = V_3;
RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07(L_21, L_22, NULL);
goto IL_00d1_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00d1_1:
{
// UpdateVolumeFramework(camera, null);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45(L_23, (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL, NULL);
// RenderSingleCamera(renderContext, camera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_24 = ___renderContext0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = V_3;
UniversalRenderPipeline_RenderSingleCamera_m43520D1759875704A42FA33CEF5A8D225170E92C(L_24, L_25, NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_26 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_27;
memset((&L_27), 0, sizeof(L_27));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_27), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_26, /*hidden argument*/NULL);
V_6 = L_27;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00fa_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_6), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// EndCameraRendering(renderContext, camera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_28 = ___renderContext0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_29 = V_3;
RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A(L_28, L_29, NULL);
goto IL_0109_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0109_1:
{
}
IL_010a_1:
{
// for (int i = 0; i < cameras.Count; ++i)
int32_t L_30 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_30, 1));
}
IL_010f_1:
{
// for (int i = 0; i < cameras.Count; ++i)
int32_t L_31 = V_2;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_32 = ___cameras1;
NullCheck(L_32);
int32_t L_33;
L_33 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_32, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
V_7 = (bool)((((int32_t)L_31) < ((int32_t)L_33))? 1 : 0);
bool L_34 = V_7;
if (L_34)
{
goto IL_0087_1;
}
}
{
// using (new ProfilingScope(null, Profiling.Pipeline.endContextRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_35 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_36;
memset((&L_36), 0, sizeof(L_36));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_36), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_35, /*hidden argument*/NULL);
V_8 = L_36;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_013a_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_8), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// EndContextRendering(renderContext, cameras);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_37 = ___renderContext0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_38 = ___cameras1;
RenderPipeline_EndContextRendering_m8F32A1EF73C9C2B5CDFC3122034381534B84933F(L_37, L_38, NULL);
goto IL_0149_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0149_1:
{
// }
goto IL_015a;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_015a:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m43520D1759875704A42FA33CEF5A8D225170E92C (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957);
s_Il2CppMethodInitialized = true;
}
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
// UniversalAdditionalCameraData additionalCameraData = null;
V_0 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL;
// if (IsGameCamera(camera))
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera1;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
bool L_1;
L_1 = UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9(L_0, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_001b;
}
}
{
// camera.gameObject.TryGetComponent(out additionalCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera1;
NullCheck(L_3);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
L_4 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_3, NULL);
NullCheck(L_4);
bool L_5;
L_5 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD(L_4, (&V_0), GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var);
}
IL_001b:
{
// if (additionalCameraData != null && additionalCameraData.renderType != CameraRenderType.Base)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_7)
{
goto IL_002f;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_0;
NullCheck(L_8);
int32_t L_9;
L_9 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_8, NULL);
G_B5_0 = ((!(((uint32_t)L_9) <= ((uint32_t)0)))? 1 : 0);
goto IL_0030;
}
IL_002f:
{
G_B5_0 = 0;
}
IL_0030:
{
V_3 = (bool)G_B5_0;
bool L_10 = V_3;
if (!L_10)
{
goto IL_0042;
}
}
{
// Debug.LogWarning("Only Base cameras can be rendered with standalone RenderSingleCamera. Camera will be skipped.");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957, NULL);
// return;
goto IL_005b;
}
IL_0042:
{
// InitializeCameraData(camera, additionalCameraData, true, out var cameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___camera1;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = V_0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D(L_11, L_12, (bool)1, (&V_1), NULL);
// RenderSingleCamera(context, cameraData, cameraData.postProcessEnabled);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_13 = ___context0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_14 = V_1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_15 = V_1;
bool L_16 = L_15.___postProcessEnabled_23;
UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24(L_13, L_14, L_16, NULL);
}
IL_005b:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_mF06F0F2A66C9E03F78D60C699C5DE3415535F564 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParams1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
{
// if (cameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_0 = ___cameraData0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0.___xr_20;
NullCheck(L_1);
bool L_2;
L_2 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0070;
}
}
{
// cullingParams = cameraData.xr.cullingParams;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_4 = ___cullingParams1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_5 = ___cameraData0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = L_5.___xr_20;
NullCheck(L_6);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_7;
L_7 = XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline(L_6, NULL);
*(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*)L_4 = L_7;
// if (!cameraData.camera.usePhysicalProperties && !XRGraphicsAutomatedTests.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_8 = ___cameraData0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8.___camera_2;
NullCheck(L_9);
bool L_10;
L_10 = Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192(L_9, NULL);
if (L_10)
{
goto IL_0039;
}
}
{
il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
bool L_11;
L_11 = XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline(NULL);
G_B4_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
goto IL_003a;
}
IL_0039:
{
G_B4_0 = 0;
}
IL_003a:
{
V_1 = (bool)G_B4_0;
bool L_12 = V_1;
if (!L_12)
{
goto IL_006c;
}
}
{
// cameraData.camera.fieldOfView = Mathf.Rad2Deg * Mathf.Atan(1.0f / cullingParams.stereoProjectionMatrix.m11) * 2.0f;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_13 = ___cameraData0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = L_13.___camera_2;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_15 = ___cullingParams1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16;
L_16 = ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783(L_15, NULL);
float L_17 = L_16.___m11_5;
float L_18;
L_18 = atanf(((float)((1.0f)/L_17)));
NullCheck(L_14);
Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777(L_14, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((57.2957802f), L_18)), (2.0f))), NULL);
}
IL_006c:
{
// return true;
V_2 = (bool)1;
goto IL_0080;
}
IL_0070:
{
// return cameraData.camera.TryGetCullingParameters(false, out cullingParams);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_19 = ___cameraData0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = L_19.___camera_2;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_21 = ___cullingParams1;
NullCheck(L_20);
bool L_22;
L_22 = Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398(L_20, (bool)0, L_21, NULL);
V_2 = L_22;
goto IL_0080;
}
IL_0080:
{
// }
bool L_23 = V_2;
return L_23;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral63D952DB78D9EA445AF952E37827FA1F0350A2C3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5);
s_Il2CppMethodInitialized = true;
}
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_0 = NULL;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_4 = NULL;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_5 = NULL;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_6 = NULL;
bool V_7 = false;
bool V_8 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_9;
memset((&V_9), 0, sizeof(V_9));
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_10;
memset((&V_10), 0, sizeof(V_10));
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 V_11;
memset((&V_11), 0, sizeof(V_11));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_12;
memset((&V_12), 0, sizeof(V_12));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_13;
memset((&V_13), 0, sizeof(V_13));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_14;
memset((&V_14), 0, sizeof(V_14));
bool V_15 = false;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B7_0 = NULL;
int32_t G_B20_0 = 0;
{
// Camera camera = cameraData.camera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_0 = ___cameraData1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = L_0.___camera_2;
V_0 = L_1;
// var renderer = cameraData.renderer;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_2 = ___cameraData1;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_3 = L_2.___renderer_31;
V_1 = L_3;
// if (renderer == null)
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = V_1;
V_7 = (bool)((((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_5 = V_7;
if (!L_5)
{
goto IL_0035;
}
}
{
// Debug.LogWarning(string.Format("Trying to render {0} with an invalid renderer. Camera rendering will be skipped.", camera.name));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = V_0;
NullCheck(L_6);
String_t* L_7;
L_7 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_6, NULL);
String_t* L_8;
L_8 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5, L_7, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_8, NULL);
// return;
goto IL_01d7;
}
IL_0035:
{
// if (!TryGetCullingParameters(cameraData, out var cullingParameters))
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_9 = ___cameraData1;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
bool L_10;
L_10 = UniversalRenderPipeline_TryGetCullingParameters_mF06F0F2A66C9E03F78D60C699C5DE3415535F564(L_9, (&V_2), NULL);
V_8 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_8;
if (!L_11)
{
goto IL_004b;
}
}
{
// return;
goto IL_01d7;
}
IL_004b:
{
// ScriptableRenderer.current = renderer;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13 = L_12;
Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13), (void*)L_12);
// bool isSceneViewCamera = cameraData.isSceneViewCamera;
bool L_13;
L_13 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70((&___cameraData1), NULL);
V_3 = L_13;
// CommandBuffer cmd = CommandBufferPool.Get();
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14;
L_14 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL);
V_4 = L_14;
// CommandBuffer cmdScope = cameraData.xr.enabled ? null : cmd;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_15 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_16 = L_15.___xr_20;
NullCheck(L_16);
bool L_17;
L_17 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_16, NULL);
if (L_17)
{
goto IL_0071;
}
}
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_4;
G_B7_0 = L_18;
goto IL_0072;
}
IL_0071:
{
G_B7_0 = ((CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)(NULL));
}
IL_0072:
{
V_5 = G_B7_0;
// ProfilingSampler sampler = Profiling.TryGetOrAddCameraSampler(camera);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = V_0;
il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_20;
L_20 = Profiling_TryGetOrAddCameraSampler_m7988C5599CB6C8628455637ACCEF45EE3A7506A8(L_19, NULL);
V_6 = L_20;
// using (new ProfilingScope(cmdScope, sampler)) // Enqueues a "BeginSample" command into the CommandBuffer cmd
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = V_5;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_22 = V_6;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_9), L_21, L_22, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_013c:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_9), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// renderer.Clear(cameraData.renderType);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_23 = V_1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_24 = ___cameraData1;
int32_t L_25 = L_24.___renderType_3;
NullCheck(L_23);
ScriptableRenderer_Clear_mC6FE17F23429708C54B9BC06747196B90C6CF3D4(L_23, L_25, NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.Renderer.setupCullingParameters))
il2cpp_codegen_runtime_class_init_inline(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_26 = ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_27;
memset((&L_27), 0, sizeof(L_27));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_27), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_26, /*hidden argument*/NULL);
V_12 = L_27;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00ba_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_12), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// renderer.OnPreCullRenderPasses(in cameraData);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_28 = V_1;
NullCheck(L_28);
ScriptableRenderer_OnPreCullRenderPasses_m68D20553E6E4A14B431D58A02CBFAB04CFC8A05C(L_28, (&___cameraData1), NULL);
// renderer.SetupCullingParameters(ref cullingParameters, ref cameraData);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_29 = V_1;
NullCheck(L_29);
VirtualActionInvoker2< ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* >::Invoke(9 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) */, L_29, (&V_2), (&___cameraData1));
goto IL_00c9_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00c9_1:
{
// context.ExecuteCommandBuffer(cmd); // Send all the commands enqueued so far in the CommandBuffer cmd, to the ScriptableRenderContext context
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_30 = V_4;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_30, NULL);
// cmd.Clear();
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_31 = V_4;
NullCheck(L_31);
CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_31, NULL);
// var cullResults = context.Cull(ref cullingParameters);
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_32;
L_32 = ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110((&___context0), (&V_2), NULL);
V_10 = L_32;
// InitializeRenderingData(asset, ref cameraData, ref cullResults, anyPostProcessingEnabled, out var renderingData);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_33;
L_33 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
bool L_34 = ___anyPostProcessingEnabled2;
UniversalRenderPipeline_InitializeRenderingData_m3404A2CDA45090BB898BE13461F8598A02B00292(L_33, (&___cameraData1), (&V_10), L_34, (&V_11), NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.Renderer.setup))
il2cpp_codegen_runtime_class_init_inline(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_35 = ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_36;
memset((&L_36), 0, sizeof(L_36));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_36), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_35, /*hidden argument*/NULL);
V_13 = L_36;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0113_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_13), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// renderer.Setup(context, ref renderingData);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_37 = V_1;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_38 = ___context0;
NullCheck(L_37);
VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_37, L_38, (&V_11));
goto IL_0122_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0122_1:
{
// renderer.Execute(context, ref renderingData);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_39 = V_1;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_40 = ___context0;
NullCheck(L_39);
ScriptableRenderer_Execute_mE85233DCC39EBB33CDC1B79B1F36873567F25A7F(L_39, L_40, (&V_11), NULL);
// CleanupLightData(ref renderingData.lightData);
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_41 = (&(&V_11)->___lightData_2);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_CleanupLightData_m18A1F5F680347C4F644B6B371AA4DE64E4C3BB68(L_41, NULL);
goto IL_014b;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_014b:
{
// cameraData.xr.EndCamera(cmd, cameraData);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_42 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_43 = L_42.___xr_20;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = V_4;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_45 = ___cameraData1;
NullCheck(L_43);
XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2(L_43, L_44, L_45, NULL);
// context.ExecuteCommandBuffer(cmd); // Sends to ScriptableRenderContext all the commands enqueued since cmd.Clear, i.e the "EndSample" command
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_46 = V_4;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_46, NULL);
// CommandBufferPool.Release(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_47 = V_4;
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_47, NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.Context.submit))
il2cpp_codegen_runtime_class_init_inline(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_48 = ((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_14), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_48, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_01c2:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_14), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// if (renderer.useRenderPassEnabled && !context.SubmitForRenderPassValidation())
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_49 = V_1;
NullCheck(L_49);
bool L_50 = L_49->___useRenderPassEnabled_29;
if (!L_50)
{
goto IL_018e_1;
}
}
{
bool L_51;
L_51 = ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24((&___context0), NULL);
G_B20_0 = ((((int32_t)L_51) == ((int32_t)0))? 1 : 0);
goto IL_018f_1;
}
IL_018e_1:
{
G_B20_0 = 0;
}
IL_018f_1:
{
V_15 = (bool)G_B20_0;
bool L_52 = V_15;
if (!L_52)
{
goto IL_01b7_1;
}
}
{
// renderer.useRenderPassEnabled = false;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_53 = V_1;
NullCheck(L_53);
L_53->___useRenderPassEnabled_29 = (bool)0;
// CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.RenderPassEnabled, false);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_54 = V_4;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_55 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___RenderPassEnabled_15;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_54, L_55, (bool)0, NULL);
// Debug.LogWarning("Rendering command not supported inside a native RenderPass found. Falling back to non-RenderPass rendering path");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral63D952DB78D9EA445AF952E37827FA1F0350A2C3, NULL);
}
IL_01b7_1:
{
// context.Submit(); // Actually execute the commands that we previously sent to the ScriptableRenderContext context
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___context0), NULL);
goto IL_01d1;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_01d1:
{
// ScriptableRenderer.current = null;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13), (void*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL);
}
IL_01d7:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_mA6414421FB6C8AB0021F37D7928A45DC426D6CAC (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15900B476FC7AED9FD3B5B495351FEBCCCA5FA7C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89DAAFA6A9077C0C9AE45A183F5C8D8E0FCA5F8C);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_1 = NULL;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_2 = NULL;
bool V_3 = false;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* V_4 = NULL;
bool V_5 = false;
int32_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* V_10 = NULL;
bool V_11 = false;
bool V_12 = false;
Type_t* V_13 = NULL;
bool V_14 = false;
int32_t V_15 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_16 = NULL;
bool V_17 = false;
bool V_18 = false;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_19 = NULL;
Type_t* V_20 = NULL;
bool V_21 = false;
bool V_22 = false;
Type_t* V_23 = NULL;
bool V_24 = false;
bool V_25 = false;
bool V_26 = false;
bool V_27 = false;
Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 V_28;
memset((&V_28), 0, sizeof(V_28));
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_29 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_30;
memset((&V_30), 0, sizeof(V_30));
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_31;
memset((&V_31), 0, sizeof(V_31));
bool V_32 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_33;
memset((&V_33), 0, sizeof(V_33));
bool V_34 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_35;
memset((&V_35), 0, sizeof(V_35));
bool V_36 = false;
int32_t V_37 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_38 = NULL;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_39 = NULL;
bool V_40 = false;
bool V_41 = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_42;
memset((&V_42), 0, sizeof(V_42));
bool V_43 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_44;
memset((&V_44), 0, sizeof(V_44));
bool V_45 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_46;
memset((&V_46), 0, sizeof(V_46));
bool V_47 = false;
bool V_48 = false;
bool V_49 = false;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_50 = NULL;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_51;
memset((&V_51), 0, sizeof(V_51));
int32_t G_B4_0 = 0;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* G_B9_0 = NULL;
int32_t G_B12_0 = 0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B17_0 = NULL;
int32_t G_B20_0 = 0;
Type_t* G_B24_0 = NULL;
int32_t G_B31_0 = 0;
Type_t* G_B36_0 = NULL;
int32_t G_B40_0 = 0;
{
// using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.RenderCameraStack));
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0;
L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(2, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var);
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_04ef:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// baseCamera.TryGetComponent<UniversalAdditionalCameraData>(out var baseCameraAdditionalData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___baseCamera1;
NullCheck(L_1);
bool L_2;
L_2 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_1, (&V_1), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var);
// if (baseCameraAdditionalData != null && baseCameraAdditionalData.renderType == CameraRenderType.Overlay)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_4)
{
goto IL_002c_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = V_1;
NullCheck(L_5);
int32_t L_6;
L_6 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_5, NULL);
G_B4_0 = ((((int32_t)L_6) == ((int32_t)1))? 1 : 0);
goto IL_002d_1;
}
IL_002c_1:
{
G_B4_0 = 0;
}
IL_002d_1:
{
V_11 = (bool)G_B4_0;
bool L_7 = V_11;
if (!L_7)
{
goto IL_0038_1;
}
}
{
// return;
goto IL_04fe;
}
IL_0038_1:
{
// var renderer = baseCameraAdditionalData?.scriptableRenderer;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_1;
if (L_8)
{
goto IL_003e_1;
}
}
{
G_B9_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)(NULL));
goto IL_0044_1;
}
IL_003e_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = V_1;
NullCheck(L_9);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10;
L_10 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_9, NULL);
G_B9_0 = L_10;
}
IL_0044_1:
{
V_2 = G_B9_0;
// bool supportsCameraStacking = renderer != null && renderer.supportedRenderingFeatures.cameraStacking;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_11 = V_2;
if (!L_11)
{
goto IL_0055_1;
}
}
{
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_2;
NullCheck(L_12);
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_13;
L_13 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_12, NULL);
NullCheck(L_13);
bool L_14;
L_14 = RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline(L_13, NULL);
G_B12_0 = ((int32_t)(L_14));
goto IL_0056_1;
}
IL_0055_1:
{
G_B12_0 = 0;
}
IL_0056_1:
{
V_3 = (bool)G_B12_0;
// List<Camera> cameraStack = (supportsCameraStacking) ? baseCameraAdditionalData?.cameraStack : null;
bool L_15 = V_3;
if (L_15)
{
goto IL_005d_1;
}
}
{
G_B17_0 = ((List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)(NULL));
goto IL_0069_1;
}
IL_005d_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_16 = V_1;
if (L_16)
{
goto IL_0063_1;
}
}
{
G_B17_0 = ((List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)(NULL));
goto IL_0069_1;
}
IL_0063_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_17 = V_1;
NullCheck(L_17);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_18;
L_18 = UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92(L_17, NULL);
G_B17_0 = L_18;
}
IL_0069_1:
{
V_4 = G_B17_0;
// bool anyPostProcessingEnabled = baseCameraAdditionalData != null && baseCameraAdditionalData.renderPostProcessing;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_19 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_20)
{
goto IL_007c_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_21 = V_1;
NullCheck(L_21);
bool L_22;
L_22 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_21, NULL);
G_B20_0 = ((int32_t)(L_22));
goto IL_007d_1;
}
IL_007c_1:
{
G_B20_0 = 0;
}
IL_007d_1:
{
V_5 = (bool)G_B20_0;
// int lastActiveOverlayCameraIndex = -1;
V_6 = (-1);
// if (cameraStack != null)
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_23 = V_4;
V_12 = (bool)((!(((RuntimeObject*)(List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_24 = V_12;
if (!L_24)
{
goto IL_01ce_1;
}
}
{
// var baseCameraRendererType = baseCameraAdditionalData?.scriptableRenderer.GetType();
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_25 = V_1;
if (L_25)
{
goto IL_0097_1;
}
}
{
G_B24_0 = ((Type_t*)(NULL));
goto IL_00a2_1;
}
IL_0097_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_26 = V_1;
NullCheck(L_26);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_27;
L_27 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_26, NULL);
NullCheck(L_27);
Type_t* L_28;
L_28 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_27, NULL);
G_B24_0 = L_28;
}
IL_00a2_1:
{
V_13 = G_B24_0;
// bool shouldUpdateCameraStack = false;
V_14 = (bool)0;
// for (int i = 0; i < cameraStack.Count; ++i)
V_15 = 0;
goto IL_01a8_1;
}
IL_00af_1:
{
// Camera currCamera = cameraStack[i];
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_29 = V_4;
int32_t L_30 = V_15;
NullCheck(L_29);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_31;
L_31 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_29, L_30, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
V_16 = L_31;
// if (currCamera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = V_16;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_33;
L_33 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_17 = L_33;
bool L_34 = V_17;
if (!L_34)
{
goto IL_00d2_1;
}
}
{
// shouldUpdateCameraStack = true;
V_14 = (bool)1;
// continue;
goto IL_01a2_1;
}
IL_00d2_1:
{
// if (currCamera.isActiveAndEnabled)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_35 = V_16;
NullCheck(L_35);
bool L_36;
L_36 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_35, NULL);
V_18 = L_36;
bool L_37 = V_18;
if (!L_37)
{
goto IL_01a1_1;
}
}
{
// currCamera.TryGetComponent<UniversalAdditionalCameraData>(out var data);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_38 = V_16;
NullCheck(L_38);
bool L_39;
L_39 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_38, (&V_19), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var);
// if (data == null || data.renderType != CameraRenderType.Overlay)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_40 = V_19;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_41;
L_41 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_40, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_41)
{
goto IL_0106_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_42 = V_19;
NullCheck(L_42);
int32_t L_43;
L_43 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_42, NULL);
G_B31_0 = ((((int32_t)((((int32_t)L_43) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0107_1;
}
IL_0106_1:
{
G_B31_0 = 1;
}
IL_0107_1:
{
V_21 = (bool)G_B31_0;
bool L_44 = V_21;
if (!L_44)
{
goto IL_0127_1;
}
}
{
// Debug.LogWarning(string.Format("Stack can only contain Overlay cameras. {0} will skip rendering.", currCamera.name));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_45 = V_16;
NullCheck(L_45);
String_t* L_46;
L_46 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_45, NULL);
String_t* L_47;
L_47 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral15900B476FC7AED9FD3B5B495351FEBCCCA5FA7C, L_46, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_47, NULL);
// continue;
goto IL_01a2_1;
}
IL_0127_1:
{
// var currCameraRendererType = data?.scriptableRenderer.GetType();
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_48 = V_19;
if (L_48)
{
goto IL_012e_1;
}
}
{
G_B36_0 = ((Type_t*)(NULL));
goto IL_013a_1;
}
IL_012e_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_49 = V_19;
NullCheck(L_49);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_50;
L_50 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_49, NULL);
NullCheck(L_50);
Type_t* L_51;
L_51 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_50, NULL);
G_B36_0 = L_51;
}
IL_013a_1:
{
V_20 = G_B36_0;
// if (currCameraRendererType != baseCameraRendererType)
Type_t* L_52 = V_20;
Type_t* L_53 = V_13;
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
bool L_54;
L_54 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_52, L_53, NULL);
V_22 = L_54;
bool L_55 = V_22;
if (!L_55)
{
goto IL_0190_1;
}
}
{
// var renderer2DType = typeof(Renderer2D);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_56 = { reinterpret_cast<intptr_t> (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_57;
L_57 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_56, NULL);
V_23 = L_57;
// if (currCameraRendererType != renderer2DType && baseCameraRendererType != renderer2DType)
Type_t* L_58 = V_20;
Type_t* L_59 = V_23;
bool L_60;
L_60 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_58, L_59, NULL);
if (!L_60)
{
goto IL_016e_1;
}
}
{
Type_t* L_61 = V_13;
Type_t* L_62 = V_23;
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
bool L_63;
L_63 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_61, L_62, NULL);
G_B40_0 = ((int32_t)(L_63));
goto IL_016f_1;
}
IL_016e_1:
{
G_B40_0 = 0;
}
IL_016f_1:
{
V_24 = (bool)G_B40_0;
bool L_64 = V_24;
if (!L_64)
{
goto IL_018f_1;
}
}
{
// Debug.LogWarning(string.Format("Only cameras with compatible renderer types can be stacked. {0} will skip rendering", currCamera.name));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_65 = V_16;
NullCheck(L_65);
String_t* L_66;
L_66 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_65, NULL);
String_t* L_67;
L_67 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral89DAAFA6A9077C0C9AE45A183F5C8D8E0FCA5F8C, L_66, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_67, NULL);
// continue;
goto IL_01a2_1;
}
IL_018f_1:
{
}
IL_0190_1:
{
// anyPostProcessingEnabled |= data.renderPostProcessing;
bool L_68 = V_5;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_69 = V_19;
NullCheck(L_69);
bool L_70;
L_70 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_69, NULL);
V_5 = (bool)((int32_t)((int32_t)L_68|(int32_t)L_70));
// lastActiveOverlayCameraIndex = i;
int32_t L_71 = V_15;
V_6 = L_71;
}
IL_01a1_1:
{
}
IL_01a2_1:
{
// for (int i = 0; i < cameraStack.Count; ++i)
int32_t L_72 = V_15;
V_15 = ((int32_t)il2cpp_codegen_add(L_72, 1));
}
IL_01a8_1:
{
// for (int i = 0; i < cameraStack.Count; ++i)
int32_t L_73 = V_15;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_74 = V_4;
NullCheck(L_74);
int32_t L_75;
L_75 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_74, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
V_25 = (bool)((((int32_t)L_73) < ((int32_t)L_75))? 1 : 0);
bool L_76 = V_25;
if (L_76)
{
goto IL_00af_1;
}
}
{
// if (shouldUpdateCameraStack)
bool L_77 = V_14;
V_26 = L_77;
bool L_78 = V_26;
if (!L_78)
{
goto IL_01cd_1;
}
}
{
// baseCameraAdditionalData.UpdateCameraStack();
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_79 = V_1;
NullCheck(L_79);
UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F(L_79, NULL);
}
IL_01cd_1:
{
}
IL_01ce_1:
{
// anyPostProcessingEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2;
bool L_80 = V_5;
int32_t L_81;
L_81 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
V_5 = (bool)((int32_t)((int32_t)L_80&((((int32_t)((((int32_t)L_81) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0)));
// bool isStackedRendering = lastActiveOverlayCameraIndex != -1;
int32_t L_82 = V_6;
V_7 = (bool)((((int32_t)((((int32_t)L_82) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
// var xrActive = false;
V_8 = (bool)0;
// var xrRendering = true;
V_9 = (bool)1;
// if (baseCameraAdditionalData != null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_83 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_84;
L_84 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_83, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_27 = L_84;
bool L_85 = V_27;
if (!L_85)
{
goto IL_0203_1;
}
}
{
// xrRendering = baseCameraAdditionalData.allowXRRendering;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_86 = V_1;
NullCheck(L_86);
bool L_87;
L_87 = UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline(L_86, NULL);
V_9 = L_87;
}
IL_0203_1:
{
// var xrPasses = m_XRSystem.SetupFrame(baseCamera, xrRendering);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_88 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_89 = ___baseCamera1;
bool L_90 = V_9;
NullCheck(L_88);
List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_91;
L_91 = XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194(L_88, L_89, L_90, NULL);
V_10 = L_91;
// foreach (XRPass xrPass in xrPasses)
List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_92 = V_10;
NullCheck(L_92);
Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 L_93;
L_93 = List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7(L_92, List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var);
V_28 = L_93;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0479_1:
{// begin finally (depth: 2)
Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3((&V_28), Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
{
goto IL_046b_2;
}
IL_0221_2:
{
// foreach (XRPass xrPass in xrPasses)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_94;
L_94 = Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_inline((&V_28), Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var);
V_29 = L_94;
// if (xrPass.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_95 = V_29;
NullCheck(L_95);
bool L_96;
L_96 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_95, NULL);
V_32 = L_96;
bool L_97 = V_32;
if (!L_97)
{
goto IL_0246_2;
}
}
{
// xrActive = true;
V_8 = (bool)1;
// UpdateCameraStereoMatrices(baseCamera, xrPass);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_98 = ___baseCamera1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_99 = V_29;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07(L_98, L_99, NULL);
}
IL_0246_2:
{
// using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_100 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_101;
memset((&L_101), 0, sizeof(L_101));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_101), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_100, /*hidden argument*/NULL);
V_33 = L_101;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_025f_2:
{// begin finally (depth: 3)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_33), NULL);
return;
}// end finally (depth: 3)
});
try
{// begin try (depth: 3)
// BeginCameraRendering(context, baseCamera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_102 = ___context0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_103 = ___baseCamera1;
RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07(L_102, L_103, NULL);
goto IL_026e_2;
}// end try (depth: 3)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_026e_2:
{
// UpdateVolumeFramework(baseCamera, baseCameraAdditionalData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_104 = ___baseCamera1;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_105 = V_1;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45(L_104, L_105, NULL);
// InitializeCameraData(baseCamera, baseCameraAdditionalData, !isStackedRendering, out var baseCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_106 = ___baseCamera1;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_107 = V_1;
bool L_108 = V_7;
UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D(L_106, L_107, (bool)((((int32_t)L_108) == ((int32_t)0))? 1 : 0), (&V_30), NULL);
// RenderTextureDescriptor originalTargetDesc = baseCameraData.cameraTargetDescriptor;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_109 = V_30;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_110 = L_109.___cameraTargetDescriptor_5;
V_31 = L_110;
// if (xrPass.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_111 = V_29;
NullCheck(L_111);
bool L_112;
L_112 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_111, NULL);
V_34 = L_112;
bool L_113 = V_34;
if (!L_113)
{
goto IL_02ea_2;
}
}
{
// baseCameraData.xr = xrPass;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_114 = V_29;
(&V_30)->___xr_20 = L_114;
Il2CppCodeGenWriteBarrier((void**)(&(&V_30)->___xr_20), (void*)L_114);
// baseCameraData.isStereoEnabled = xrPass.enabled;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_115 = V_29;
NullCheck(L_115);
bool L_116;
L_116 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_115, NULL);
(&V_30)->___isStereoEnabled_21 = L_116;
// m_XRSystem.UpdateCameraData(ref baseCameraData, baseCameraData.xr);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_117 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_118 = (&(&V_30)->___xr_20);
NullCheck(L_117);
XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6(L_117, (&V_30), L_118, NULL);
// m_XRSystem.UpdateFromCamera(ref baseCameraData.xr, baseCameraData);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_119 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_120 = (&(&V_30)->___xr_20);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_121 = V_30;
NullCheck(L_119);
XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13(L_119, L_120, L_121, NULL);
// m_XRSystem.BeginLateLatching(baseCamera, xrPass);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_122 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_123 = ___baseCamera1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_124 = V_29;
NullCheck(L_122);
XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47(L_122, L_123, L_124, NULL);
}
IL_02ea_2:
{
// RenderSingleCamera(context, baseCameraData, anyPostProcessingEnabled);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_125 = ___context0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_126 = V_30;
bool L_127 = V_5;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24(L_125, L_126, L_127, NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_128 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_129;
memset((&L_129), 0, sizeof(L_129));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_129), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_128, /*hidden argument*/NULL);
V_35 = L_129;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_030e_2:
{// begin finally (depth: 3)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_35), NULL);
return;
}// end finally (depth: 3)
});
try
{// begin try (depth: 3)
// EndCameraRendering(context, baseCamera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_130 = ___context0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_131 = ___baseCamera1;
RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A(L_130, L_131, NULL);
goto IL_031d_2;
}// end try (depth: 3)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_031d_2:
{
// m_XRSystem.EndLateLatching(baseCamera, xrPass);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_132 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_133 = ___baseCamera1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_134 = V_29;
NullCheck(L_132);
XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C(L_132, L_133, L_134, NULL);
// if (isStackedRendering)
bool L_135 = V_7;
V_36 = L_135;
bool L_136 = V_36;
if (!L_136)
{
goto IL_044f_2;
}
}
{
// for (int i = 0; i < cameraStack.Count; ++i)
V_37 = 0;
goto IL_043a_2;
}
IL_033f_2:
{
// var currCamera = cameraStack[i];
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_137 = V_4;
int32_t L_138 = V_37;
NullCheck(L_137);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_139;
L_139 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_137, L_138, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
V_38 = L_139;
// if (!currCamera.isActiveAndEnabled)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_140 = V_38;
NullCheck(L_140);
bool L_141;
L_141 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_140, NULL);
V_40 = (bool)((((int32_t)L_141) == ((int32_t)0))? 1 : 0);
bool L_142 = V_40;
if (!L_142)
{
goto IL_0360_2;
}
}
{
// continue;
goto IL_0434_2;
}
IL_0360_2:
{
// currCamera.TryGetComponent<UniversalAdditionalCameraData>(out var currCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_143 = V_38;
NullCheck(L_143);
bool L_144;
L_144 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_143, (&V_39), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var);
// if (currCameraData != null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_145 = V_39;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_146;
L_146 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_145, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_41 = L_146;
bool L_147 = V_41;
if (!L_147)
{
goto IL_0433_2;
}
}
{
// CameraData overlayCameraData = baseCameraData;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_148 = V_30;
V_42 = L_148;
// bool lastCamera = i == lastActiveOverlayCameraIndex;
int32_t L_149 = V_37;
int32_t L_150 = V_6;
V_43 = (bool)((((int32_t)L_149) == ((int32_t)L_150))? 1 : 0);
// UpdateCameraStereoMatrices(currCameraData.camera, xrPass);
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_151 = V_39;
NullCheck(L_151);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_152;
L_152 = UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3(L_151, NULL);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_153 = V_29;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07(L_152, L_153, NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_154 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_155;
memset((&L_155), 0, sizeof(L_155));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_155), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_154, /*hidden argument*/NULL);
V_44 = L_155;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_03b1_2:
{// begin finally (depth: 3)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_44), NULL);
return;
}// end finally (depth: 3)
});
try
{// begin try (depth: 3)
// BeginCameraRendering(context, currCamera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_156 = ___context0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_157 = V_38;
RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07(L_156, L_157, NULL);
goto IL_03c0_2;
}// end try (depth: 3)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_03c0_2:
{
// UpdateVolumeFramework(currCamera, currCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_158 = V_38;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_159 = V_39;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45(L_158, L_159, NULL);
// InitializeAdditionalCameraData(currCamera, currCameraData, lastCamera, ref overlayCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_160 = V_38;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_161 = V_39;
bool L_162 = V_43;
UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042(L_160, L_161, L_162, (&V_42), NULL);
// if (baseCameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_163 = V_30;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_164 = L_163.___xr_20;
NullCheck(L_164);
bool L_165;
L_165 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_164, NULL);
V_45 = L_165;
bool L_166 = V_45;
if (!L_166)
{
goto IL_03fe_2;
}
}
{
// m_XRSystem.UpdateFromCamera(ref overlayCameraData.xr, overlayCameraData);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_167 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_168 = (&(&V_42)->___xr_20);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_169 = V_42;
NullCheck(L_167);
XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13(L_167, L_168, L_169, NULL);
}
IL_03fe_2:
{
// RenderSingleCamera(context, overlayCameraData, anyPostProcessingEnabled);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_170 = ___context0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_171 = V_42;
bool L_172 = V_5;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24(L_170, L_171, L_172, NULL);
// using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering))
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_173 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_174;
memset((&L_174), 0, sizeof(L_174));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_174), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_173, /*hidden argument*/NULL);
V_46 = L_174;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0423_2:
{// begin finally (depth: 3)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_46), NULL);
return;
}// end finally (depth: 3)
});
try
{// begin try (depth: 3)
// EndCameraRendering(context, currCamera);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_175 = ___context0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_176 = V_38;
RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A(L_175, L_176, NULL);
goto IL_0432_2;
}// end try (depth: 3)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0432_2:
{
}
IL_0433_2:
{
}
IL_0434_2:
{
// for (int i = 0; i < cameraStack.Count; ++i)
int32_t L_177 = V_37;
V_37 = ((int32_t)il2cpp_codegen_add(L_177, 1));
}
IL_043a_2:
{
// for (int i = 0; i < cameraStack.Count; ++i)
int32_t L_178 = V_37;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_179 = V_4;
NullCheck(L_179);
int32_t L_180;
L_180 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_179, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
V_47 = (bool)((((int32_t)L_178) < ((int32_t)L_180))? 1 : 0);
bool L_181 = V_47;
if (L_181)
{
goto IL_033f_2;
}
}
{
}
IL_044f_2:
{
// if (baseCameraData.xr.enabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_182 = V_30;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_183 = L_182.___xr_20;
NullCheck(L_183);
bool L_184;
L_184 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_183, NULL);
V_48 = L_184;
bool L_185 = V_48;
if (!L_185)
{
goto IL_046a_2;
}
}
{
// baseCameraData.cameraTargetDescriptor = originalTargetDesc;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_186 = V_31;
(&V_30)->___cameraTargetDescriptor_5 = L_186;
}
IL_046a_2:
{
}
IL_046b_2:
{
// foreach (XRPass xrPass in xrPasses)
bool L_187;
L_187 = Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47((&V_28), Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var);
if (L_187)
{
goto IL_0221_2;
}
}
{
goto IL_0488_1;
}
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0488_1:
{
// if (xrActive)
bool L_188 = V_8;
V_49 = L_188;
bool L_189 = V_49;
if (!L_189)
{
goto IL_04e2_1;
}
}
{
// CommandBuffer cmd = CommandBufferPool.Get();
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_190;
L_190 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL);
V_50 = L_190;
// using (new ProfilingScope(cmd, Profiling.Pipeline.XR.mirrorView))
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_191 = V_50;
il2cpp_codegen_runtime_class_init_inline(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_192 = ((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_193;
memset((&L_193), 0, sizeof(L_193));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_193), L_191, L_192, /*hidden argument*/NULL);
V_51 = L_193;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_04b8_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_51), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
// m_XRSystem.RenderMirrorView(cmd, baseCamera);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_194 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_195 = V_50;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_196 = ___baseCamera1;
NullCheck(L_194);
XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9(L_194, L_195, L_196, NULL);
goto IL_04c7_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_04c7_1:
{
// context.ExecuteCommandBuffer(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_197 = V_50;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_197, NULL);
// context.Submit();
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___context0), NULL);
// CommandBufferPool.Release(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_198 = V_50;
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_198, NULL);
}
IL_04e2_1:
{
// m_XRSystem.ReleaseFrame();
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_199 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
NullCheck(L_199);
XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7(L_199, NULL);
// }
goto IL_04fe;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_04fe:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_2;
memset((&V_2), 0, sizeof(V_2));
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool G_B3_0 = false;
bool G_B2_0 = false;
int32_t G_B4_0 = 0;
bool G_B4_1 = false;
int32_t G_B7_0 = 0;
int32_t G_B14_0 = 0;
{
// using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UpdateVolumeFramework));
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0;
L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(1, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var);
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00b7:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// bool shouldUpdate = camera.cameraType == CameraType.SceneView;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___camera0;
NullCheck(L_1);
int32_t L_2;
L_2 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_1, NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
// shouldUpdate |= additionalCameraData != null && additionalCameraData.requiresVolumeFrameworkUpdate;
bool L_3 = V_1;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_4 = ___additionalCameraData1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B2_0 = L_3;
if (!L_5)
{
G_B3_0 = L_3;
goto IL_002b_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = ___additionalCameraData1;
NullCheck(L_6);
bool L_7;
L_7 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_6, NULL);
G_B4_0 = ((int32_t)(L_7));
G_B4_1 = G_B2_0;
goto IL_002c_1;
}
IL_002b_1:
{
G_B4_0 = 0;
G_B4_1 = G_B3_0;
}
IL_002c_1:
{
V_1 = (bool)((int32_t)((int32_t)G_B4_1|G_B4_0));
// if (!shouldUpdate && additionalCameraData)
bool L_8 = V_1;
if (L_8)
{
goto IL_0039_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___additionalCameraData1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_9, NULL);
G_B7_0 = ((int32_t)(L_10));
goto IL_003a_1;
}
IL_0039_1:
{
G_B7_0 = 0;
}
IL_003a_1:
{
V_4 = (bool)G_B7_0;
bool L_11 = V_4;
if (!L_11)
{
goto IL_006d_1;
}
}
{
// if (additionalCameraData.volumeStack == null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = ___additionalCameraData1;
NullCheck(L_12);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_13;
L_13 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_12, NULL);
V_5 = (bool)((((RuntimeObject*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)L_13) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_14 = V_5;
if (!L_14)
{
goto IL_005a_1;
}
}
{
// camera.UpdateVolumeStack(additionalCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_16 = ___additionalCameraData1;
CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941(L_15, L_16, NULL);
}
IL_005a_1:
{
// VolumeManager.instance.stack = additionalCameraData.volumeStack;
il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_17;
L_17 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL);
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_18 = ___additionalCameraData1;
NullCheck(L_18);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_19;
L_19 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_18, NULL);
NullCheck(L_17);
VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline(L_17, L_19, NULL);
// return;
goto IL_00c6;
}
IL_006d_1:
{
// if (additionalCameraData && additionalCameraData.volumeStack != null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_20 = ___additionalCameraData1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_20, NULL);
if (!L_21)
{
goto IL_0080_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_22 = ___additionalCameraData1;
NullCheck(L_22);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_23;
L_23 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_22, NULL);
G_B14_0 = ((!(((RuntimeObject*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_0081_1;
}
IL_0080_1:
{
G_B14_0 = 0;
}
IL_0081_1:
{
V_6 = (bool)G_B14_0;
bool L_24 = V_6;
if (!L_24)
{
goto IL_0091_1;
}
}
{
// camera.DestroyVolumeStack(additionalCameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_26 = ___additionalCameraData1;
CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE(L_25, L_26, NULL);
}
IL_0091_1:
{
// camera.GetVolumeLayerMaskAndTrigger(additionalCameraData, out LayerMask layerMask, out Transform trigger);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_28 = ___additionalCameraData1;
CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E(L_27, L_28, (&V_2), (&V_3), NULL);
// VolumeManager.instance.ResetMainStack();
il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_29;
L_29 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL);
NullCheck(L_29);
VolumeManager_ResetMainStack_mF68ECEEC5A6D07ED24F5F77D798465A03DE364C7(L_29, NULL);
// VolumeManager.instance.Update(trigger, layerMask);
VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_30;
L_30 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31 = V_3;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_32 = V_2;
NullCheck(L_30);
VolumeManager_Update_m80D06A996F422CBF95CF7B7FB7EB687D75450E7F(L_30, L_31, L_32, NULL);
// }
goto IL_00c6;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00c6:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_m868495B981911577ABAD8520427E012B52D7A29B (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
// if (!cameraData.postProcessEnabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0;
bool L_1 = L_0->___postProcessEnabled_23;
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0012;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_005c;
}
IL_0012:
{
// if (cameraData.antialiasing == AntialiasingMode.SubpixelMorphologicalAntiAliasing)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_3 = ___cameraData0;
int32_t L_4 = L_3->___antialiasing_29;
V_3 = (bool)((((int32_t)L_4) == ((int32_t)2))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0023;
}
}
{
// return true;
V_2 = (bool)1;
goto IL_005c;
}
IL_0023:
{
// var stack = VolumeManager.instance.stack;
il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var);
VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_6;
L_6 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL);
NullCheck(L_6);
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_7;
L_7 = VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline(L_6, NULL);
V_0 = L_7;
// if (stack.GetComponent<DepthOfField>().IsActive())
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_8 = V_0;
NullCheck(L_8);
DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* L_9;
L_9 = VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2(L_8, VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var);
NullCheck(L_9);
bool L_10;
L_10 = DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E(L_9, NULL);
V_4 = L_10;
bool L_11 = V_4;
if (!L_11)
{
goto IL_0043;
}
}
{
// return true;
V_2 = (bool)1;
goto IL_005c;
}
IL_0043:
{
// if (stack.GetComponent<MotionBlur>().IsActive())
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_12 = V_0;
NullCheck(L_12);
MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* L_13;
L_13 = VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99(L_12, VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var);
NullCheck(L_13);
bool L_14;
L_14 = MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768(L_13, NULL);
V_5 = L_14;
bool L_15 = V_5;
if (!L_15)
{
goto IL_0058;
}
}
{
// return true;
V_2 = (bool)1;
goto IL_005c;
}
IL_0058:
{
// return false;
V_2 = (bool)0;
goto IL_005c;
}
IL_005c:
{
// }
bool L_16 = V_2;
return L_16;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7D3A1287AFB6E4A480939179B495B0D395F6B92B (const RuntimeMethod* method)
{
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* G_B4_0 = NULL;
int32_t G_B7_0 = 0;
int32_t G_B10_0 = 0;
int32_t G_B14_0 = 0;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeCameraData);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00cd:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// cameraData = new CameraData();
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___cameraData3;
il2cpp_codegen_initobj(L_1, sizeof(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E));
// InitializeStackedCameraData(camera, additionalCameraData, ref cameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = ___additionalCameraData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_InitializeStackedCameraData_m9D9891DBF9D60CA576938E847F86E1FAE4F015DE(L_2, L_3, L_4, NULL);
// InitializeAdditionalCameraData(camera, additionalCameraData, resolveFinalTarget, ref cameraData);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___camera0;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = ___additionalCameraData1;
bool L_7 = ___resolveFinalTarget2;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData3;
UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042(L_5, L_6, L_7, L_8, NULL);
// var renderer = additionalCameraData?.scriptableRenderer;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___additionalCameraData1;
if (L_9)
{
goto IL_002e_1;
}
}
{
G_B4_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)(NULL));
goto IL_0034_1;
}
IL_002e_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_10 = ___additionalCameraData1;
NullCheck(L_10);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_11;
L_11 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_10, NULL);
G_B4_0 = L_11;
}
IL_0034_1:
{
V_1 = G_B4_0;
// bool rendererSupportsMSAA = renderer != null && renderer.supportedRenderingFeatures.msaa;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_1;
if (!L_12)
{
goto IL_0045_1;
}
}
{
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_13 = V_1;
NullCheck(L_13);
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_14;
L_14 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_13, NULL);
NullCheck(L_14);
bool L_15;
L_15 = RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline(L_14, NULL);
G_B7_0 = ((int32_t)(L_15));
goto IL_0046_1;
}
IL_0045_1:
{
G_B7_0 = 0;
}
IL_0046_1:
{
V_2 = (bool)G_B7_0;
// int msaaSamples = 1;
V_3 = 1;
// if (camera.allowMSAA && asset.msaaSampleCount > 1 && rendererSupportsMSAA)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = ___camera0;
NullCheck(L_16);
bool L_17;
L_17 = Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4(L_16, NULL);
if (!L_17)
{
goto IL_0060_1;
}
}
{
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18;
L_18 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_18);
int32_t L_19;
L_19 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_18, NULL);
G_B10_0 = ((((int32_t)L_19) > ((int32_t)1))? 1 : 0);
goto IL_0061_1;
}
IL_0060_1:
{
G_B10_0 = 0;
}
IL_0061_1:
{
bool L_20 = V_2;
V_5 = (bool)((int32_t)(G_B10_0&(int32_t)L_20));
bool L_21 = V_5;
if (!L_21)
{
goto IL_008f_1;
}
}
{
// msaaSamples = (camera.targetTexture != null) ? camera.targetTexture.antiAliasing : asset.msaaSampleCount;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___camera0;
NullCheck(L_22);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_23;
L_23 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_22, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_24;
L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_24)
{
goto IL_0083_1;
}
}
{
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_25;
L_25 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_25);
int32_t L_26;
L_26 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_25, NULL);
G_B14_0 = L_26;
goto IL_008e_1;
}
IL_0083_1:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___camera0;
NullCheck(L_27);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_28;
L_28 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_27, NULL);
NullCheck(L_28);
int32_t L_29;
L_29 = RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658(L_28, NULL);
G_B14_0 = L_29;
}
IL_008e_1:
{
V_3 = G_B14_0;
}
IL_008f_1:
{
// if (cameraData.xrRendering && rendererSupportsMSAA)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_30 = ___cameraData3;
bool L_31 = L_30->___xrRendering_18;
bool L_32 = V_2;
V_6 = (bool)((int32_t)((int32_t)L_31&(int32_t)L_32));
bool L_33 = V_6;
if (!L_33)
{
goto IL_00a3_1;
}
}
{
// msaaSamples = XRSystem.GetMSAALevel();
il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
int32_t L_34;
L_34 = XRSystem_GetMSAALevel_mAD3A8B142F2A5E1C7ACE61766BF60FA7A848DDA6(NULL);
V_3 = L_34;
}
IL_00a3_1:
{
// bool needsAlphaChannel = Graphics.preserveFramebufferAlpha;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
bool L_35;
L_35 = Graphics_get_preserveFramebufferAlpha_m0C9B281DE168046FAC39B717A295D1B06D9A09DD(NULL);
V_4 = L_35;
// cameraData.cameraTargetDescriptor = CreateRenderTextureDescriptor(camera, cameraData.renderScale,
// cameraData.isHdrEnabled, msaaSamples, needsAlphaChannel, cameraData.requiresOpaqueTexture);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_36 = ___cameraData3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_37 = ___camera0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___cameraData3;
float L_39 = L_38->___renderScale_10;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_40 = ___cameraData3;
bool L_41 = L_40->___isHdrEnabled_14;
int32_t L_42 = V_3;
bool L_43 = V_4;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_44 = ___cameraData3;
bool L_45 = L_44->___requiresOpaqueTexture_16;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_46;
L_46 = UniversalRenderPipeline_CreateRenderTextureDescriptor_mD337AFDE8736C01412F23D53A1C86A2B1C8415DA(L_37, L_39, L_41, L_42, L_43, L_45, NULL);
L_36->___cameraTargetDescriptor_5 = L_46;
// }
goto IL_00dc;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00dc:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m9D9891DBF9D60CA576938E847F86E1FAE4F015DE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___baseAdditionalCameraData1, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_1 = NULL;
bool V_2 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B6_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B5_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B7_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B7_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B9_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B8_0 = NULL;
int32_t G_B10_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B10_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B12_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B11_0 = NULL;
int32_t G_B13_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B13_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B17_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B16_0 = NULL;
int32_t G_B18_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B18_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B22_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B19_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B20_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B21_0 = NULL;
int32_t G_B23_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B23_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B25_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B24_0 = NULL;
float G_B26_0 = 0.0f;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B26_1 = NULL;
int32_t G_B29_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B31_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B30_0 = NULL;
int32_t G_B32_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B32_1 = NULL;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeStackedCameraData);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0295:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// var settings = asset;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1;
L_1 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
V_1 = L_1;
// cameraData.targetTexture = baseCamera.targetTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___baseCamera0;
NullCheck(L_3);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4;
L_4 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_3, NULL);
L_2->___targetTexture_4 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&L_2->___targetTexture_4), (void*)L_4);
// cameraData.cameraType = baseCamera.cameraType;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_5 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___baseCamera0;
NullCheck(L_6);
int32_t L_7;
L_7 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_6, NULL);
L_5->___cameraType_12 = L_7;
// bool isSceneViewCamera = cameraData.isSceneViewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData2;
bool L_9;
L_9 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_8, NULL);
V_2 = L_9;
// if (isSceneViewCamera)
bool L_10 = V_2;
V_8 = L_10;
bool L_11 = V_8;
if (!L_11)
{
goto IL_0077_1;
}
}
{
// cameraData.volumeLayerMask = 1; // "Default"
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___cameraData2;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_13;
L_13 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL);
L_12->___volumeLayerMask_25 = L_13;
// cameraData.volumeTrigger = null;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___cameraData2;
L_14->___volumeTrigger_26 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&L_14->___volumeTrigger_26), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL);
// cameraData.isStopNaNEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = ___cameraData2;
L_15->___isStopNaNEnabled_27 = (bool)0;
// cameraData.isDitheringEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData2;
L_16->___isDitheringEnabled_28 = (bool)0;
// cameraData.antialiasing = AntialiasingMode.None;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_17 = ___cameraData2;
L_17->___antialiasing_29 = 0;
// cameraData.antialiasingQuality = AntialiasingQuality.High;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = ___cameraData2;
L_18->___antialiasingQuality_30 = 2;
// cameraData.xrRendering = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = ___cameraData2;
L_19->___xrRendering_18 = (bool)0;
goto IL_0156_1;
}
IL_0077_1:
{
// else if (baseAdditionalCameraData != null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_20 = ___baseAdditionalCameraData1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_9 = L_21;
bool L_22 = V_9;
if (!L_22)
{
goto IL_0115_1;
}
}
{
// cameraData.volumeLayerMask = baseAdditionalCameraData.volumeLayerMask;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_24 = ___baseAdditionalCameraData1;
NullCheck(L_24);
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_25;
L_25 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_24, NULL);
L_23->___volumeLayerMask_25 = L_25;
// cameraData.volumeTrigger = baseAdditionalCameraData.volumeTrigger == null ? baseCamera.transform : baseAdditionalCameraData.volumeTrigger;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_27 = ___baseAdditionalCameraData1;
NullCheck(L_27);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28;
L_28 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_27, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_29;
L_29 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_28, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B5_0 = L_26;
if (L_29)
{
G_B6_0 = L_26;
goto IL_00ab_1;
}
}
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_30 = ___baseAdditionalCameraData1;
NullCheck(L_30);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31;
L_31 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_30, NULL);
G_B7_0 = L_31;
G_B7_1 = G_B5_0;
goto IL_00b1_1;
}
IL_00ab_1:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = ___baseCamera0;
NullCheck(L_32);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33;
L_33 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_32, NULL);
G_B7_0 = L_33;
G_B7_1 = G_B6_0;
}
IL_00b1_1:
{
G_B7_1->___volumeTrigger_26 = G_B7_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B7_1->___volumeTrigger_26), (void*)G_B7_0);
// cameraData.isStopNaNEnabled = baseAdditionalCameraData.stopNaN && SystemInfo.graphicsShaderLevel >= 35;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_35 = ___baseAdditionalCameraData1;
NullCheck(L_35);
bool L_36;
L_36 = UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline(L_35, NULL);
G_B8_0 = L_34;
if (!L_36)
{
G_B9_0 = L_34;
goto IL_00cd_1;
}
}
{
int32_t L_37;
L_37 = SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C(NULL);
G_B10_0 = ((((int32_t)((((int32_t)L_37) < ((int32_t)((int32_t)35)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
G_B10_1 = G_B8_0;
goto IL_00ce_1;
}
IL_00cd_1:
{
G_B10_0 = 0;
G_B10_1 = G_B9_0;
}
IL_00ce_1:
{
G_B10_1->___isStopNaNEnabled_27 = (bool)G_B10_0;
// cameraData.isDitheringEnabled = baseAdditionalCameraData.dithering;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_39 = ___baseAdditionalCameraData1;
NullCheck(L_39);
bool L_40;
L_40 = UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline(L_39, NULL);
L_38->___isDitheringEnabled_28 = L_40;
// cameraData.antialiasing = baseAdditionalCameraData.antialiasing;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_42 = ___baseAdditionalCameraData1;
NullCheck(L_42);
int32_t L_43;
L_43 = UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline(L_42, NULL);
L_41->___antialiasing_29 = L_43;
// cameraData.antialiasingQuality = baseAdditionalCameraData.antialiasingQuality;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_44 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_45 = ___baseAdditionalCameraData1;
NullCheck(L_45);
int32_t L_46;
L_46 = UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline(L_45, NULL);
L_44->___antialiasingQuality_30 = L_46;
// cameraData.xrRendering = baseAdditionalCameraData.allowXRRendering && m_XRSystem.RefreshXrSdk();
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_47 = ___cameraData2;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_48 = ___baseAdditionalCameraData1;
NullCheck(L_48);
bool L_49;
L_49 = UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline(L_48, NULL);
G_B11_0 = L_47;
if (!L_49)
{
G_B12_0 = L_47;
goto IL_010c_1;
}
}
{
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_50 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
NullCheck(L_50);
bool L_51;
L_51 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(L_50, NULL);
G_B13_0 = ((int32_t)(L_51));
G_B13_1 = G_B11_0;
goto IL_010d_1;
}
IL_010c_1:
{
G_B13_0 = 0;
G_B13_1 = G_B12_0;
}
IL_010d_1:
{
G_B13_1->___xrRendering_18 = (bool)G_B13_0;
goto IL_0156_1;
}
IL_0115_1:
{
// cameraData.volumeLayerMask = 1; // "Default"
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_52 = ___cameraData2;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_53;
L_53 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL);
L_52->___volumeLayerMask_25 = L_53;
// cameraData.volumeTrigger = null;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_54 = ___cameraData2;
L_54->___volumeTrigger_26 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&L_54->___volumeTrigger_26), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL);
// cameraData.isStopNaNEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_55 = ___cameraData2;
L_55->___isStopNaNEnabled_27 = (bool)0;
// cameraData.isDitheringEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_56 = ___cameraData2;
L_56->___isDitheringEnabled_28 = (bool)0;
// cameraData.antialiasing = AntialiasingMode.None;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_57 = ___cameraData2;
L_57->___antialiasing_29 = 0;
// cameraData.antialiasingQuality = AntialiasingQuality.High;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_58 = ___cameraData2;
L_58->___antialiasingQuality_30 = 2;
// cameraData.xrRendering = m_XRSystem.RefreshXrSdk();
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_59 = ___cameraData2;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_60 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
NullCheck(L_60);
bool L_61;
L_61 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(L_60, NULL);
L_59->___xrRendering_18 = L_61;
}
IL_0156_1:
{
// cameraData.isHdrEnabled = baseCamera.allowHDR && settings.supportsHDR;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_62 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_63 = ___baseCamera0;
NullCheck(L_63);
bool L_64;
L_64 = Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67(L_63, NULL);
G_B16_0 = L_62;
if (!L_64)
{
G_B17_0 = L_62;
goto IL_0167_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_65 = V_1;
NullCheck(L_65);
bool L_66;
L_66 = UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052(L_65, NULL);
G_B18_0 = ((int32_t)(L_66));
G_B18_1 = G_B16_0;
goto IL_0168_1;
}
IL_0167_1:
{
G_B18_0 = 0;
G_B18_1 = G_B17_0;
}
IL_0168_1:
{
G_B18_1->___isHdrEnabled_14 = (bool)G_B18_0;
// Rect cameraRect = baseCamera.rect;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_67 = ___baseCamera0;
NullCheck(L_67);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_68;
L_68 = Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772(L_67, NULL);
V_3 = L_68;
// cameraData.pixelRect = baseCamera.pixelRect;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_69 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_70 = ___baseCamera0;
NullCheck(L_70);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_71;
L_71 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_70, NULL);
L_69->___pixelRect_6 = L_71;
// cameraData.pixelWidth = baseCamera.pixelWidth;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_72 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_73 = ___baseCamera0;
NullCheck(L_73);
int32_t L_74;
L_74 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_73, NULL);
L_72->___pixelWidth_7 = L_74;
// cameraData.pixelHeight = baseCamera.pixelHeight;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_75 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_76 = ___baseCamera0;
NullCheck(L_76);
int32_t L_77;
L_77 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_76, NULL);
L_75->___pixelHeight_8 = L_77;
// cameraData.aspectRatio = (float)cameraData.pixelWidth / (float)cameraData.pixelHeight;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_78 = ___cameraData2;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_79 = ___cameraData2;
int32_t L_80 = L_79->___pixelWidth_7;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_81 = ___cameraData2;
int32_t L_82 = L_81->___pixelHeight_8;
L_78->___aspectRatio_9 = ((float)(((float)L_80)/((float)L_82)));
// cameraData.isDefaultViewport = (!(Math.Abs(cameraRect.x) > 0.0f || Math.Abs(cameraRect.y) > 0.0f ||
// Math.Abs(cameraRect.width) < 1.0f || Math.Abs(cameraRect.height) < 1.0f));
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_83 = ___cameraData2;
float L_84;
L_84 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_3), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_85;
L_85 = fabsf(L_84);
G_B19_0 = L_83;
if ((((float)L_85) > ((float)(0.0f))))
{
G_B22_0 = L_83;
goto IL_01ff_1;
}
}
{
float L_86;
L_86 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_3), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_87;
L_87 = fabsf(L_86);
G_B20_0 = G_B19_0;
if ((((float)L_87) > ((float)(0.0f))))
{
G_B22_0 = G_B19_0;
goto IL_01ff_1;
}
}
{
float L_88;
L_88 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_3), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_89;
L_89 = fabsf(L_88);
G_B21_0 = G_B20_0;
if ((((float)L_89) < ((float)(1.0f))))
{
G_B22_0 = G_B20_0;
goto IL_01ff_1;
}
}
{
float L_90;
L_90 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_3), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_91;
L_91 = fabsf(L_90);
G_B23_0 = ((((int32_t)((((float)L_91) < ((float)(1.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
G_B23_1 = G_B21_0;
goto IL_0200_1;
}
IL_01ff_1:
{
G_B23_0 = 0;
G_B23_1 = G_B22_0;
}
IL_0200_1:
{
G_B23_1->___isDefaultViewport_13 = (bool)G_B23_0;
// cameraData.renderScale = (Mathf.Abs(1.0f - settings.renderScale) < kRenderScaleThreshold) ? 1.0f : settings.renderScale;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_92 = ___cameraData2;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_93 = V_1;
NullCheck(L_93);
float L_94;
L_94 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C(L_93, NULL);
float L_95;
L_95 = fabsf(((float)il2cpp_codegen_subtract((1.0f), L_94)));
G_B24_0 = L_92;
if ((((float)L_95) < ((float)(0.0500000007f))))
{
G_B25_0 = L_92;
goto IL_0226_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_96 = V_1;
NullCheck(L_96);
float L_97;
L_97 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C(L_96, NULL);
G_B26_0 = L_97;
G_B26_1 = G_B24_0;
goto IL_022b_1;
}
IL_0226_1:
{
G_B26_0 = (1.0f);
G_B26_1 = G_B25_0;
}
IL_022b_1:
{
G_B26_1->___renderScale_10 = G_B26_0;
// cameraData.xr = m_XRSystem.emptyPass;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_98 = ___cameraData2;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_99 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2;
NullCheck(L_99);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_100 = L_99->___emptyPass_0;
L_98->___xr_20 = L_100;
Il2CppCodeGenWriteBarrier((void**)(&L_98->___xr_20), (void*)L_100);
// XRSystem.UpdateRenderScale(cameraData.renderScale);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_101 = ___cameraData2;
float L_102 = L_101->___renderScale_10;
il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
XRSystem_UpdateRenderScale_m27D771B58BDB7759ECF6D0C725D1ECDBA08FFCB6(L_102, NULL);
// var commonOpaqueFlags = SortingCriteria.CommonOpaque;
V_4 = ((int32_t)59);
// var noFrontToBackOpaqueFlags = SortingCriteria.SortingLayer | SortingCriteria.RenderQueue | SortingCriteria.OptimizeStateChanges | SortingCriteria.CanvasOrder;
V_5 = ((int32_t)51);
// bool hasHSRGPU = SystemInfo.hasHiddenSurfaceRemovalOnGPU;
bool L_103;
L_103 = SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_m9AC61E90CB64A4ED422D4B9DFCF7DCE41C57108B(NULL);
V_6 = L_103;
// bool canSkipFrontToBackSorting = (baseCamera.opaqueSortMode == OpaqueSortMode.Default && hasHSRGPU) || baseCamera.opaqueSortMode == OpaqueSortMode.NoDistanceSort;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_104 = ___baseCamera0;
NullCheck(L_104);
int32_t L_105;
L_105 = Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD(L_104, NULL);
bool L_106 = V_6;
if (((int32_t)(((((int32_t)L_105) == ((int32_t)0))? 1 : 0)&(int32_t)L_106)))
{
goto IL_0274_1;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_107 = ___baseCamera0;
NullCheck(L_107);
int32_t L_108;
L_108 = Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD(L_107, NULL);
G_B29_0 = ((((int32_t)L_108) == ((int32_t)2))? 1 : 0);
goto IL_0275_1;
}
IL_0274_1:
{
G_B29_0 = 1;
}
IL_0275_1:
{
V_7 = (bool)G_B29_0;
// cameraData.defaultOpaqueSortFlags = canSkipFrontToBackSorting ? noFrontToBackOpaqueFlags : commonOpaqueFlags;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_109 = ___cameraData2;
bool L_110 = V_7;
G_B30_0 = L_109;
if (L_110)
{
G_B31_0 = L_109;
goto IL_0280_1;
}
}
{
int32_t L_111 = V_4;
G_B32_0 = L_111;
G_B32_1 = G_B30_0;
goto IL_0282_1;
}
IL_0280_1:
{
int32_t L_112 = V_5;
G_B32_0 = L_112;
G_B32_1 = G_B31_0;
}
IL_0282_1:
{
G_B32_1->___defaultOpaqueSortFlags_19 = G_B32_0;
// cameraData.captureActions = CameraCaptureBridge.GetCaptureActions(baseCamera);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_113 = ___cameraData2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_114 = ___baseCamera0;
il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var);
RuntimeObject* L_115;
L_115 = CameraCaptureBridge_GetCaptureActions_m94B65C4562A66D19BD66CCFCFFE42843E86D3117(L_114, NULL);
L_113->___captureActions_24 = L_115;
Il2CppCodeGenWriteBarrier((void**)(&L_113->___captureActions_24), (void*)L_115);
// }
goto IL_02a4;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_02a4:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
float V_10 = 0.0f;
float V_11 = 0.0f;
int32_t G_B4_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B6_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B5_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B7_0 = NULL;
float G_B8_0 = 0.0f;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B8_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B13_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B12_0 = NULL;
int32_t G_B14_0 = 0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B14_1 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B16_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B15_0 = NULL;
float G_B17_0 = 0.0f;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B17_1 = NULL;
int32_t G_B25_0 = 0;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeAdditionalCameraData);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0258:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// var settings = asset;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1;
L_1 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
V_1 = L_1;
// cameraData.camera = camera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera0;
L_2->___camera_2 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&L_2->___camera_2), (void*)L_3);
// bool anyShadowsEnabled = settings.supportsMainLightShadows || settings.supportsAdditionalLightShadows;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_4 = V_1;
NullCheck(L_4);
bool L_5;
L_5 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150(L_4, NULL);
if (L_5)
{
goto IL_002b_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = V_1;
NullCheck(L_6);
bool L_7;
L_7 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5(L_6, NULL);
G_B4_0 = ((int32_t)(L_7));
goto IL_002c_1;
}
IL_002b_1:
{
G_B4_0 = 1;
}
IL_002c_1:
{
V_2 = (bool)G_B4_0;
// cameraData.maxShadowDistance = Mathf.Min(settings.shadowDistance, camera.farClipPlane);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_9 = V_1;
NullCheck(L_9);
float L_10;
L_10 = UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4(L_9, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___camera0;
NullCheck(L_11);
float L_12;
L_12 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_11, NULL);
float L_13;
L_13 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_10, L_12, NULL);
L_8->___maxShadowDistance_22 = L_13;
// cameraData.maxShadowDistance = (anyShadowsEnabled && cameraData.maxShadowDistance >= camera.nearClipPlane) ? cameraData.maxShadowDistance : 0.0f;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___cameraData3;
bool L_15 = V_2;
G_B5_0 = L_14;
if (!L_15)
{
G_B6_0 = L_14;
goto IL_0056_1;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData3;
float L_17 = L_16->___maxShadowDistance_22;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = ___camera0;
NullCheck(L_18);
float L_19;
L_19 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_18, NULL);
G_B6_0 = G_B5_0;
if ((((float)L_17) >= ((float)L_19)))
{
G_B7_0 = G_B5_0;
goto IL_005d_1;
}
}
IL_0056_1:
{
G_B8_0 = (0.0f);
G_B8_1 = G_B6_0;
goto IL_0063_1;
}
IL_005d_1:
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___cameraData3;
float L_21 = L_20->___maxShadowDistance_22;
G_B8_0 = L_21;
G_B8_1 = G_B7_0;
}
IL_0063_1:
{
G_B8_1->___maxShadowDistance_22 = G_B8_0;
// bool isSceneViewCamera = cameraData.isSceneViewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___cameraData3;
bool L_23;
L_23 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_22, NULL);
V_3 = L_23;
// if (isSceneViewCamera)
bool L_24 = V_3;
V_6 = L_24;
bool L_25 = V_6;
if (!L_25)
{
goto IL_00bf_1;
}
}
{
// cameraData.renderType = CameraRenderType.Base;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = ___cameraData3;
L_26->___renderType_3 = 0;
// cameraData.clearDepth = true;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_27 = ___cameraData3;
L_27->___clearDepth_11 = (bool)1;
// cameraData.postProcessEnabled = CoreUtils.ArePostProcessesEnabled(camera);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_28 = ___cameraData3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_29 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
bool L_30;
L_30 = CoreUtils_ArePostProcessesEnabled_m415BD9B645BEFB3C4815F3BACECDAAC3206500D8(L_29, NULL);
L_28->___postProcessEnabled_23 = L_30;
// cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_31 = ___cameraData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_32 = V_1;
NullCheck(L_32);
bool L_33;
L_33 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2(L_32, NULL);
L_31->___requiresDepthTexture_15 = L_33;
// cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = ___cameraData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_35 = V_1;
NullCheck(L_35);
bool L_36;
L_36 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E(L_35, NULL);
L_34->___requiresOpaqueTexture_16 = L_36;
// cameraData.renderer = asset.scriptableRenderer;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_37 = ___cameraData3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_38;
L_38 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_38);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_39;
L_39 = UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4(L_38, NULL);
L_37->___renderer_31 = L_39;
Il2CppCodeGenWriteBarrier((void**)(&L_37->___renderer_31), (void*)L_39);
goto IL_017d_1;
}
IL_00bf_1:
{
// else if (additionalCameraData != null)
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_40 = ___additionalCameraData1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_41;
L_41 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_40, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_7 = L_41;
bool L_42 = V_7;
if (!L_42)
{
goto IL_013e_1;
}
}
{
// cameraData.renderType = additionalCameraData.renderType;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_43 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_44 = ___additionalCameraData1;
NullCheck(L_44);
int32_t L_45;
L_45 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_44, NULL);
L_43->___renderType_3 = L_45;
// cameraData.clearDepth = (additionalCameraData.renderType != CameraRenderType.Base) ? additionalCameraData.clearDepth : true;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_47 = ___additionalCameraData1;
NullCheck(L_47);
int32_t L_48;
L_48 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_47, NULL);
G_B12_0 = L_46;
if (L_48)
{
G_B13_0 = L_46;
goto IL_00e5_1;
}
}
{
G_B14_0 = 1;
G_B14_1 = G_B12_0;
goto IL_00eb_1;
}
IL_00e5_1:
{
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_49 = ___additionalCameraData1;
NullCheck(L_49);
bool L_50;
L_50 = UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline(L_49, NULL);
G_B14_0 = ((int32_t)(L_50));
G_B14_1 = G_B13_0;
}
IL_00eb_1:
{
G_B14_1->___clearDepth_11 = (bool)G_B14_0;
// cameraData.postProcessEnabled = additionalCameraData.renderPostProcessing;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_51 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_52 = ___additionalCameraData1;
NullCheck(L_52);
bool L_53;
L_53 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_52, NULL);
L_51->___postProcessEnabled_23 = L_53;
// cameraData.maxShadowDistance = (additionalCameraData.renderShadows) ? cameraData.maxShadowDistance : 0.0f;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_54 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_55 = ___additionalCameraData1;
NullCheck(L_55);
bool L_56;
L_56 = UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline(L_55, NULL);
G_B15_0 = L_54;
if (L_56)
{
G_B16_0 = L_54;
goto IL_010c_1;
}
}
{
G_B17_0 = (0.0f);
G_B17_1 = G_B15_0;
goto IL_0112_1;
}
IL_010c_1:
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_57 = ___cameraData3;
float L_58 = L_57->___maxShadowDistance_22;
G_B17_0 = L_58;
G_B17_1 = G_B16_0;
}
IL_0112_1:
{
G_B17_1->___maxShadowDistance_22 = G_B17_0;
// cameraData.requiresDepthTexture = additionalCameraData.requiresDepthTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_59 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_60 = ___additionalCameraData1;
NullCheck(L_60);
bool L_61;
L_61 = UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160(L_60, NULL);
L_59->___requiresDepthTexture_15 = L_61;
// cameraData.requiresOpaqueTexture = additionalCameraData.requiresColorTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_62 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_63 = ___additionalCameraData1;
NullCheck(L_63);
bool L_64;
L_64 = UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71(L_63, NULL);
L_62->___requiresOpaqueTexture_16 = L_64;
// cameraData.renderer = additionalCameraData.scriptableRenderer;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_65 = ___cameraData3;
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_66 = ___additionalCameraData1;
NullCheck(L_66);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_67;
L_67 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_66, NULL);
L_65->___renderer_31 = L_67;
Il2CppCodeGenWriteBarrier((void**)(&L_65->___renderer_31), (void*)L_67);
goto IL_017d_1;
}
IL_013e_1:
{
// cameraData.renderType = CameraRenderType.Base;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_68 = ___cameraData3;
L_68->___renderType_3 = 0;
// cameraData.clearDepth = true;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_69 = ___cameraData3;
L_69->___clearDepth_11 = (bool)1;
// cameraData.postProcessEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_70 = ___cameraData3;
L_70->___postProcessEnabled_23 = (bool)0;
// cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_71 = ___cameraData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_72 = V_1;
NullCheck(L_72);
bool L_73;
L_73 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2(L_72, NULL);
L_71->___requiresDepthTexture_15 = L_73;
// cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_74 = ___cameraData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_75 = V_1;
NullCheck(L_75);
bool L_76;
L_76 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E(L_75, NULL);
L_74->___requiresOpaqueTexture_16 = L_76;
// cameraData.renderer = asset.scriptableRenderer;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_77 = ___cameraData3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_78;
L_78 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_78);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_79;
L_79 = UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4(L_78, NULL);
L_77->___renderer_31 = L_79;
Il2CppCodeGenWriteBarrier((void**)(&L_77->___renderer_31), (void*)L_79);
}
IL_017d_1:
{
// cameraData.postProcessEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_80 = ___cameraData3;
bool* L_81 = (&L_80->___postProcessEnabled_23);
bool* L_82 = L_81;
int32_t L_83 = *((uint8_t*)L_82);
int32_t L_84;
L_84 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
*((int8_t*)L_82) = (int8_t)((int32_t)(L_83&((((int32_t)((((int32_t)L_84) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0)));
// cameraData.requiresDepthTexture |= isSceneViewCamera;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_85 = ___cameraData3;
bool* L_86 = (&L_85->___requiresDepthTexture_15);
bool* L_87 = L_86;
int32_t L_88 = *((uint8_t*)L_87);
bool L_89 = V_3;
*((int8_t*)L_87) = (int8_t)((int32_t)(L_88|(int32_t)L_89));
// cameraData.postProcessingRequiresDepthTexture |= CheckPostProcessForDepth(cameraData);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_90 = ___cameraData3;
bool* L_91 = (&L_90->___postProcessingRequiresDepthTexture_17);
bool* L_92 = L_91;
int32_t L_93 = *((uint8_t*)L_92);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_94 = ___cameraData3;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
bool L_95;
L_95 = UniversalRenderPipeline_CheckPostProcessForDepth_m868495B981911577ABAD8520427E012B52D7A29B(L_94, NULL);
*((int8_t*)L_92) = (int8_t)((int32_t)(L_93|(int32_t)L_95));
// cameraData.resolveFinalTarget = resolveFinalTarget;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_96 = ___cameraData3;
bool L_97 = ___resolveFinalTarget2;
L_96->___resolveFinalTarget_32 = L_97;
// bool isOverlayCamera = (cameraData.renderType == CameraRenderType.Overlay);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_98 = ___cameraData3;
int32_t L_99 = L_98->___renderType_3;
V_4 = (bool)((((int32_t)L_99) == ((int32_t)1))? 1 : 0);
// if (isOverlayCamera)
bool L_100 = V_4;
V_8 = L_100;
bool L_101 = V_8;
if (!L_101)
{
goto IL_01de_1;
}
}
{
// cameraData.requiresDepthTexture = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_102 = ___cameraData3;
L_102->___requiresDepthTexture_15 = (bool)0;
// cameraData.requiresOpaqueTexture = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_103 = ___cameraData3;
L_103->___requiresOpaqueTexture_16 = (bool)0;
// cameraData.postProcessingRequiresDepthTexture = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_104 = ___cameraData3;
L_104->___postProcessingRequiresDepthTexture_17 = (bool)0;
}
IL_01de_1:
{
// Matrix4x4 projectionMatrix = camera.projectionMatrix;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_105 = ___camera0;
NullCheck(L_105);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106;
L_106 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_105, NULL);
V_5 = L_106;
// if (isOverlayCamera && !camera.orthographic && cameraData.pixelRect != camera.pixelRect)
bool L_107 = V_4;
if (!L_107)
{
goto IL_0205_1;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_108 = ___camera0;
NullCheck(L_108);
bool L_109;
L_109 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_108, NULL);
if (L_109)
{
goto IL_0205_1;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_110 = ___cameraData3;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_111 = L_110->___pixelRect_6;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_112 = ___camera0;
NullCheck(L_112);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_113;
L_113 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_112, NULL);
bool L_114;
L_114 = Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945(L_111, L_113, NULL);
G_B25_0 = ((int32_t)(L_114));
goto IL_0206_1;
}
IL_0205_1:
{
G_B25_0 = 0;
}
IL_0206_1:
{
V_9 = (bool)G_B25_0;
bool L_115 = V_9;
if (!L_115)
{
goto IL_0236_1;
}
}
{
// float cotangent = camera.projectionMatrix.m00 * camera.aspect;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_116 = ___camera0;
NullCheck(L_116);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_117;
L_117 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_116, NULL);
float L_118 = L_117.___m00_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_119 = ___camera0;
NullCheck(L_119);
float L_120;
L_120 = Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D(L_119, NULL);
V_10 = ((float)il2cpp_codegen_multiply(L_118, L_120));
// float newCotangent = cotangent / cameraData.aspectRatio;
float L_121 = V_10;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_122 = ___cameraData3;
float L_123 = L_122->___aspectRatio_9;
V_11 = ((float)(L_121/L_123));
// projectionMatrix.m00 = newCotangent;
float L_124 = V_11;
(&V_5)->___m00_0 = L_124;
}
IL_0236_1:
{
// cameraData.SetViewAndProjectionMatrix(camera.worldToCameraMatrix, projectionMatrix);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_125 = ___cameraData3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_126 = ___camera0;
NullCheck(L_126);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_127;
L_127 = Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40(L_126, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = V_5;
CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651(L_125, L_127, L_128, NULL);
// cameraData.worldSpaceCameraPos = camera.transform.position;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_129 = ___cameraData3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_130 = ___camera0;
NullCheck(L_130);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_131;
L_131 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_130, NULL);
NullCheck(L_131);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_132;
L_132 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_131, NULL);
L_129->___worldSpaceCameraPos_33 = L_132;
// }
goto IL_0267;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0267:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m3404A2CDA45090BB898BE13461F8598A02B00292 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
int32_t V_8 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
int32_t G_B6_0 = 0;
int32_t G_B15_0 = 0;
bool G_B24_0 = false;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B24_1;
memset((&G_B24_1), 0, sizeof(G_B24_1));
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B24_2 = NULL;
bool G_B23_0 = false;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B23_1;
memset((&G_B23_1), 0, sizeof(G_B23_1));
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B23_2 = NULL;
int32_t G_B25_0 = 0;
bool G_B25_1 = false;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B25_2;
memset((&G_B25_2), 0, sizeof(G_B25_2));
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B25_3 = NULL;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeRenderingData);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_01ab:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// var visibleLights = cullResults.visibleLights;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_1 = ___cullResults2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_2;
L_2 = CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6(L_1, NULL);
V_1 = L_2;
// int mainLightIndex = GetMainLightIndex(settings, visibleLights);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___settings0;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = UniversalRenderPipeline_GetMainLightIndex_mDB8E855C478DDF3321A3FF2492A1D22793563B9E(L_3, L_4, NULL);
V_2 = L_5;
// bool mainLightCastShadows = false;
V_3 = (bool)0;
// bool additionalLightsCastShadows = false;
V_4 = (bool)0;
// if (cameraData.maxShadowDistance > 0.0f)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___cameraData1;
float L_7 = L_6->___maxShadowDistance_22;
V_5 = (bool)((((float)L_7) > ((float)(0.0f)))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0116_1;
}
}
{
// mainLightCastShadows = (mainLightIndex != -1 && visibleLights[mainLightIndex].light != null &&
// visibleLights[mainLightIndex].light.shadows != LightShadows.None);
int32_t L_9 = V_2;
if ((((int32_t)L_9) == ((int32_t)(-1))))
{
goto IL_0071_1;
}
}
{
int32_t L_10 = V_2;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_11;
L_11 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_10);
V_6 = L_11;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12;
L_12 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_6), NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_13)
{
goto IL_0071_1;
}
}
{
int32_t L_14 = V_2;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_15;
L_15 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_14);
V_6 = L_15;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16;
L_16 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_6), NULL);
NullCheck(L_16);
int32_t L_17;
L_17 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_16, NULL);
G_B6_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
goto IL_0072_1;
}
IL_0071_1:
{
G_B6_0 = 0;
}
IL_0072_1:
{
V_3 = (bool)G_B6_0;
// if (settings.additionalLightsRenderingMode == LightRenderingMode.PerPixel)
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18 = ___settings0;
NullCheck(L_18);
int32_t L_19;
L_19 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_18, NULL);
V_7 = (bool)((((int32_t)L_19) == ((int32_t)1))? 1 : 0);
bool L_20 = V_7;
if (!L_20)
{
goto IL_0115_1;
}
}
{
// for (int i = 0; i < visibleLights.Length; ++i)
V_8 = 0;
goto IL_0100_1;
}
IL_008b_1:
{
// if (i == mainLightIndex)
int32_t L_21 = V_8;
int32_t L_22 = V_2;
V_10 = (bool)((((int32_t)L_21) == ((int32_t)L_22))? 1 : 0);
bool L_23 = V_10;
if (!L_23)
{
goto IL_0099_1;
}
}
{
// continue;
goto IL_00fa_1;
}
IL_0099_1:
{
// Light light = visibleLights[i].light;
int32_t L_24 = V_8;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_25;
L_25 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_24);
V_6 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26;
L_26 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_6), NULL);
V_9 = L_26;
// if ((visibleLights[i].lightType == LightType.Spot || visibleLights[i].lightType == LightType.Point) && light != null && light.shadows != LightShadows.None)
int32_t L_27 = V_8;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_28;
L_28 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_27);
V_6 = L_28;
int32_t L_29;
L_29 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_6), NULL);
if (!L_29)
{
goto IL_00d6_1;
}
}
{
int32_t L_30 = V_8;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_31;
L_31 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_30);
V_6 = L_31;
int32_t L_32;
L_32 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_6), NULL);
if ((!(((uint32_t)L_32) == ((uint32_t)2))))
{
goto IL_00ec_1;
}
}
IL_00d6_1:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_33 = V_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_34;
L_34 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_33, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_34)
{
goto IL_00ec_1;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = V_9;
NullCheck(L_35);
int32_t L_36;
L_36 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_35, NULL);
G_B15_0 = ((!(((uint32_t)L_36) <= ((uint32_t)0)))? 1 : 0);
goto IL_00ed_1;
}
IL_00ec_1:
{
G_B15_0 = 0;
}
IL_00ed_1:
{
V_11 = (bool)G_B15_0;
bool L_37 = V_11;
if (!L_37)
{
goto IL_00f9_1;
}
}
{
// additionalLightsCastShadows = true;
V_4 = (bool)1;
// break;
goto IL_0114_1;
}
IL_00f9_1:
{
}
IL_00fa_1:
{
// for (int i = 0; i < visibleLights.Length; ++i)
int32_t L_38 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_38, 1));
}
IL_0100_1:
{
// for (int i = 0; i < visibleLights.Length; ++i)
int32_t L_39 = V_8;
int32_t L_40;
L_40 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&V_1))->___m_Length_1);
V_12 = (bool)((((int32_t)L_39) < ((int32_t)L_40))? 1 : 0);
bool L_41 = V_12;
if (L_41)
{
goto IL_008b_1;
}
}
IL_0114_1:
{
}
IL_0115_1:
{
}
IL_0116_1:
{
// renderingData.cullResults = cullResults;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_42 = ___renderingData4;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_43 = ___cullResults2;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_44 = (*(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)L_43);
L_42->___cullResults_0 = L_44;
// renderingData.cameraData = cameraData;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_45 = ___renderingData4;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_47 = (*(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*)L_46);
L_45->___cameraData_1 = L_47;
Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___camera_2), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___targetTexture_4), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___xr_20), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___captureActions_24), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___volumeTrigger_26), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___renderer_31), (void*)NULL);
#endif
// InitializeLightData(settings, visibleLights, mainLightIndex, out renderingData.lightData);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_48 = ___settings0;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_49 = V_1;
int32_t L_50 = V_2;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_51 = ___renderingData4;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_52 = (&L_51->___lightData_2);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_InitializeLightData_m9AFBE12CAD8E50745A3E0CDCDEE0EE8B7C9CCC9F(L_48, L_49, L_50, L_52, NULL);
// InitializeShadowData(settings, visibleLights, mainLightCastShadows, additionalLightsCastShadows && !renderingData.lightData.shadeAdditionalLightsPerVertex, out renderingData.shadowData);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_53 = ___settings0;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_54 = V_1;
bool L_55 = V_3;
bool L_56 = V_4;
G_B23_0 = L_55;
G_B23_1 = L_54;
G_B23_2 = L_53;
if (!L_56)
{
G_B24_0 = L_55;
G_B24_1 = L_54;
G_B24_2 = L_53;
goto IL_0158_1;
}
}
{
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_57 = ___renderingData4;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_58 = (&L_57->___lightData_2);
bool L_59 = L_58->___shadeAdditionalLightsPerVertex_5;
G_B25_0 = ((((int32_t)L_59) == ((int32_t)0))? 1 : 0);
G_B25_1 = G_B23_0;
G_B25_2 = G_B23_1;
G_B25_3 = G_B23_2;
goto IL_0159_1;
}
IL_0158_1:
{
G_B25_0 = 0;
G_B25_1 = G_B24_0;
G_B25_2 = G_B24_1;
G_B25_3 = G_B24_2;
}
IL_0159_1:
{
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_60 = ___renderingData4;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_61 = (&L_60->___shadowData_3);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_InitializeShadowData_m35B8AF3FBFE50F526487B922AE9503C96B7F23FC(G_B25_3, G_B25_2, G_B25_1, (bool)G_B25_0, L_61, NULL);
// InitializePostProcessingData(settings, out renderingData.postProcessingData);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_62 = ___settings0;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_63 = ___renderingData4;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_64 = (&L_63->___postProcessingData_4);
UniversalRenderPipeline_InitializePostProcessingData_mA29FEA6D6DF67805660CFE68C82C92B30E4841F5(L_62, L_64, NULL);
// renderingData.supportsDynamicBatching = settings.supportsDynamicBatching;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_65 = ___renderingData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_66 = ___settings0;
NullCheck(L_66);
bool L_67;
L_67 = UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3(L_66, NULL);
L_65->___supportsDynamicBatching_5 = L_67;
// renderingData.perObjectData = GetPerObjectLightFlags(renderingData.lightData.additionalLightsCount);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_68 = ___renderingData4;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_69 = ___renderingData4;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_70 = (&L_69->___lightData_2);
int32_t L_71 = L_70->___additionalLightsCount_1;
int32_t L_72;
L_72 = UniversalRenderPipeline_GetPerObjectLightFlags_mB27079C9F1D9F17A4361EFAF9886A4C4A118EE62(L_71, NULL);
L_68->___perObjectData_6 = L_72;
// renderingData.postProcessingEnabled = anyPostProcessingEnabled;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_73 = ___renderingData4;
bool L_74 = ___anyPostProcessingEnabled3;
L_73->___postProcessingEnabled_7 = L_74;
// CheckAndApplyDebugSettings(ref renderingData);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_75 = ___renderingData4;
UniversalRenderPipeline_CheckAndApplyDebugSettings_m3B053AB82279B6090C4B3E55DBDC3E11F2C83206(L_75, NULL);
// }
goto IL_01ba;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_01ba:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m35B8AF3FBFE50F526487B922AE9503C96B7F23FC (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL;
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_3 = NULL;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t V_9 = 0;
bool V_10 = false;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
int32_t G_B7_0 = 0;
int32_t G_B13_0 = 0;
int32_t G_B18_0 = 0;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B25_0 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B24_0 = NULL;
int32_t G_B26_0 = 0;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B26_1 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B34_0 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B33_0 = NULL;
int32_t G_B35_0 = 0;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B35_1 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B40_0 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B36_0 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B38_0 = NULL;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B37_0 = NULL;
int32_t G_B39_0 = 0;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B39_1 = NULL;
int32_t G_B41_0 = 0;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B41_1 = NULL;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeShadowData);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_02ed:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// m_ShadowBiasData.Clear();
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14;
NullCheck(L_1);
List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_1, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
// m_ShadowResolutionData.Clear();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_2 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15;
NullCheck(L_2);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_2, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// for (int i = 0; i < visibleLights.Length; ++i)
V_1 = 0;
goto IL_0164_1;
}
IL_002b_1:
{
// Light light = visibleLights[i].light;
int32_t L_3 = V_1;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_4;
L_4 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___visibleLights1))->___m_Buffer_0, L_3);
V_4 = L_4;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_5;
L_5 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_4), NULL);
V_2 = L_5;
// UniversalAdditionalLightData data = null;
V_3 = (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107*)NULL;
// if (light != null)
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_6 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_7;
bool L_8 = V_5;
if (!L_8)
{
goto IL_005d_1;
}
}
{
// light.gameObject.TryGetComponent(out data);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_2;
NullCheck(L_9);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10;
L_10 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_9, NULL);
NullCheck(L_10);
bool L_11;
L_11 = GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9(L_10, (&V_3), GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var);
}
IL_005d_1:
{
// if (data && !data.usePipelineSettings)
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_12 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_12, NULL);
if (!L_13)
{
goto IL_0070_1;
}
}
{
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_14 = V_3;
NullCheck(L_14);
bool L_15;
L_15 = UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD(L_14, NULL);
G_B7_0 = ((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
goto IL_0071_1;
}
IL_0070_1:
{
G_B7_0 = 0;
}
IL_0071_1:
{
V_6 = (bool)G_B7_0;
bool L_16 = V_6;
if (!L_16)
{
goto IL_009f_1;
}
}
{
// m_ShadowBiasData.Add(new Vector4(light.shadowBias, light.shadowNormalBias, 0.0f, 0.0f));
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_17 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_2;
NullCheck(L_18);
float L_19;
L_19 = Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A(L_18, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_20 = V_2;
NullCheck(L_20);
float L_21;
L_21 = Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC(L_20, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_19, L_21, (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_17);
List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_17, L_22, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
goto IL_00c5_1;
}
IL_009f_1:
{
// m_ShadowBiasData.Add(new Vector4(settings.shadowDepthBias, settings.shadowNormalBias, 0.0f, 0.0f));
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_23 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_24 = ___settings0;
NullCheck(L_24);
float L_25;
L_25 = UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5(L_24, NULL);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_26 = ___settings0;
NullCheck(L_26);
float L_27;
L_27 = UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190(L_26, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28;
memset((&L_28), 0, sizeof(L_28));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_28), L_25, L_27, (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_23);
List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_23, L_28, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
}
IL_00c5_1:
{
// if (data && (data.additionalLightsShadowResolutionTier == UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierCustom))
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_29 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_30;
L_30 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_29, NULL);
if (!L_30)
{
goto IL_00dc_1;
}
}
{
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_31 = V_3;
NullCheck(L_31);
int32_t L_32;
L_32 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179(L_31, NULL);
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_33 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6;
G_B13_0 = ((((int32_t)L_32) == ((int32_t)L_33))? 1 : 0);
goto IL_00dd_1;
}
IL_00dc_1:
{
G_B13_0 = 0;
}
IL_00dd_1:
{
V_7 = (bool)G_B13_0;
bool L_34 = V_7;
if (!L_34)
{
goto IL_00f8_1;
}
}
{
// m_ShadowResolutionData.Add((int)light.shadowResolution); // native code does not clamp light.shadowResolution between -1 and 3
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_35 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_36 = V_2;
NullCheck(L_36);
int32_t L_37;
L_37 = Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4(L_36, NULL);
NullCheck(L_35);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_35, L_37, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
goto IL_015f_1;
}
IL_00f8_1:
{
// else if (data && (data.additionalLightsShadowResolutionTier != UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierCustom))
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_38 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_39;
L_39 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_38, NULL);
if (!L_39)
{
goto IL_0112_1;
}
}
{
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_40 = V_3;
NullCheck(L_40);
int32_t L_41;
L_41 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179(L_40, NULL);
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_42 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6;
G_B18_0 = ((((int32_t)((((int32_t)L_41) == ((int32_t)L_42))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0113_1;
}
IL_0112_1:
{
G_B18_0 = 0;
}
IL_0113_1:
{
V_8 = (bool)G_B18_0;
bool L_43 = V_8;
if (!L_43)
{
goto IL_0147_1;
}
}
{
// int resolutionTier = Mathf.Clamp(data.additionalLightsShadowResolutionTier, UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierLow, UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierHigh);
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_44 = V_3;
NullCheck(L_44);
int32_t L_45;
L_45 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179(L_44, NULL);
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_46 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7;
int32_t L_47 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9;
int32_t L_48;
L_48 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_45, L_46, L_47, NULL);
V_9 = L_48;
// m_ShadowResolutionData.Add(settings.GetAdditionalLightsShadowResolution(resolutionTier));
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_49 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_50 = ___settings0;
int32_t L_51 = V_9;
NullCheck(L_50);
int32_t L_52;
L_52 = UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E(L_50, L_51, NULL);
NullCheck(L_49);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_49, L_52, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
goto IL_015f_1;
}
IL_0147_1:
{
// m_ShadowResolutionData.Add(settings.GetAdditionalLightsShadowResolution(UniversalAdditionalLightData.AdditionalLightsShadowDefaultResolutionTier));
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_53 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_54 = ___settings0;
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_55 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10;
NullCheck(L_54);
int32_t L_56;
L_56 = UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E(L_54, L_55, NULL);
NullCheck(L_53);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_53, L_56, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
}
IL_015f_1:
{
// for (int i = 0; i < visibleLights.Length; ++i)
int32_t L_57 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_57, 1));
}
IL_0164_1:
{
// for (int i = 0; i < visibleLights.Length; ++i)
int32_t L_58 = V_1;
int32_t L_59;
L_59 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1);
V_10 = (bool)((((int32_t)L_58) < ((int32_t)L_59))? 1 : 0);
bool L_60 = V_10;
if (L_60)
{
goto IL_002b_1;
}
}
{
// shadowData.bias = m_ShadowBiasData;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_61 = ___shadowData4;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_62 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14;
L_61->___bias_12 = L_62;
Il2CppCodeGenWriteBarrier((void**)(&L_61->___bias_12), (void*)L_62);
// shadowData.resolution = m_ShadowResolutionData;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_63 = ___shadowData4;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_64 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15;
L_63->___resolution_13 = L_64;
Il2CppCodeGenWriteBarrier((void**)(&L_63->___resolution_13), (void*)L_64);
// shadowData.supportsMainLightShadows = SystemInfo.supportsShadows && settings.supportsMainLightShadows && mainLightCastShadows;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_65 = ___shadowData4;
bool L_66;
L_66 = SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799(NULL);
G_B24_0 = L_65;
if (!L_66)
{
G_B25_0 = L_65;
goto IL_01a0_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_67 = ___settings0;
NullCheck(L_67);
bool L_68;
L_68 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150(L_67, NULL);
G_B26_0 = ((int32_t)(L_68));
G_B26_1 = G_B24_0;
goto IL_01a1_1;
}
IL_01a0_1:
{
G_B26_0 = 0;
G_B26_1 = G_B25_0;
}
IL_01a1_1:
{
bool L_69 = ___mainLightCastShadows2;
G_B26_1->___supportsMainLightShadows_0 = (bool)((int32_t)(G_B26_0&(int32_t)L_69));
// shadowData.requiresScreenSpaceShadowResolve = false;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_70 = ___shadowData4;
L_70->___requiresScreenSpaceShadowResolve_1 = (bool)0;
// shadowData.mainLightShadowCascadesCount = settings.shadowCascadeCount;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_71 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_72 = ___settings0;
NullCheck(L_72);
int32_t L_73;
L_73 = UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9(L_72, NULL);
L_71->___mainLightShadowCascadesCount_4 = L_73;
// shadowData.mainLightShadowmapWidth = settings.mainLightShadowmapResolution;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_74 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_75 = ___settings0;
NullCheck(L_75);
int32_t L_76;
L_76 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876(L_75, NULL);
L_74->___mainLightShadowmapWidth_2 = L_76;
// shadowData.mainLightShadowmapHeight = settings.mainLightShadowmapResolution;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_77 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_78 = ___settings0;
NullCheck(L_78);
int32_t L_79;
L_79 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876(L_78, NULL);
L_77->___mainLightShadowmapHeight_3 = L_79;
// switch (shadowData.mainLightShadowCascadesCount)
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_80 = ___shadowData4;
int32_t L_81 = L_80->___mainLightShadowCascadesCount_4;
V_12 = L_81;
int32_t L_82 = V_12;
V_11 = L_82;
int32_t L_83 = V_11;
switch (((int32_t)il2cpp_codegen_subtract(L_83, 1)))
{
case 0:
{
goto IL_01fb_1;
}
case 1:
{
goto IL_0218_1;
}
case 2:
{
goto IL_0236_1;
}
}
}
{
goto IL_025f_1;
}
IL_01fb_1:
{
// shadowData.mainLightShadowCascadesSplit = new Vector3(1.0f, 0.0f, 0.0f);
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_84 = ___shadowData4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85;
memset((&L_85), 0, sizeof(L_85));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_85), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
L_84->___mainLightShadowCascadesSplit_5 = L_85;
// break;
goto IL_026e_1;
}
IL_0218_1:
{
// shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade2Split, 1.0f, 0.0f);
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_86 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_87 = ___settings0;
NullCheck(L_87);
float L_88;
L_88 = UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32(L_87, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_89;
memset((&L_89), 0, sizeof(L_89));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_89), L_88, (1.0f), (0.0f), /*hidden argument*/NULL);
L_86->___mainLightShadowCascadesSplit_5 = L_89;
// break;
goto IL_026e_1;
}
IL_0236_1:
{
// shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade3Split.x, settings.cascade3Split.y, 0.0f);
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_90 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_91 = ___settings0;
NullCheck(L_91);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_92;
L_92 = UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B(L_91, NULL);
float L_93 = L_92.___x_0;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_94 = ___settings0;
NullCheck(L_94);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_95;
L_95 = UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B(L_94, NULL);
float L_96 = L_95.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_97;
memset((&L_97), 0, sizeof(L_97));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_97), L_93, L_96, (0.0f), /*hidden argument*/NULL);
L_90->___mainLightShadowCascadesSplit_5 = L_97;
// break;
goto IL_026e_1;
}
IL_025f_1:
{
// shadowData.mainLightShadowCascadesSplit = settings.cascade4Split;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_98 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_99 = ___settings0;
NullCheck(L_99);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100;
L_100 = UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8(L_99, NULL);
L_98->___mainLightShadowCascadesSplit_5 = L_100;
// break;
goto IL_026e_1;
}
IL_026e_1:
{
// shadowData.mainLightShadowCascadeBorder = settings.cascadeBorder;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_101 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_102 = ___settings0;
NullCheck(L_102);
float L_103;
L_103 = UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8(L_102, NULL);
L_101->___mainLightShadowCascadeBorder_6 = L_103;
// shadowData.supportsAdditionalLightShadows = SystemInfo.supportsShadows && settings.supportsAdditionalLightShadows && additionalLightsCastShadows;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_104 = ___shadowData4;
bool L_105;
L_105 = SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799(NULL);
G_B33_0 = L_104;
if (!L_105)
{
G_B34_0 = L_104;
goto IL_028c_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_106 = ___settings0;
NullCheck(L_106);
bool L_107;
L_107 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5(L_106, NULL);
G_B35_0 = ((int32_t)(L_107));
G_B35_1 = G_B33_0;
goto IL_028d_1;
}
IL_028c_1:
{
G_B35_0 = 0;
G_B35_1 = G_B34_0;
}
IL_028d_1:
{
bool L_108 = ___additionalLightsCastShadows3;
G_B35_1->___supportsAdditionalLightShadows_7 = (bool)((int32_t)(G_B35_0&(int32_t)L_108));
// shadowData.additionalLightsShadowmapWidth = shadowData.additionalLightsShadowmapHeight = settings.additionalLightsShadowmapResolution;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_109 = ___shadowData4;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_110 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_111 = ___settings0;
NullCheck(L_111);
int32_t L_112;
L_112 = UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D(L_111, NULL);
int32_t L_113 = L_112;
V_13 = L_113;
L_110->___additionalLightsShadowmapHeight_9 = L_113;
int32_t L_114 = V_13;
L_109->___additionalLightsShadowmapWidth_8 = L_114;
// shadowData.supportsSoftShadows = settings.supportsSoftShadows && (shadowData.supportsMainLightShadows || shadowData.supportsAdditionalLightShadows);
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_115 = ___shadowData4;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_116 = ___settings0;
NullCheck(L_116);
bool L_117;
L_117 = UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34(L_116, NULL);
G_B36_0 = L_115;
if (!L_117)
{
G_B40_0 = L_115;
goto IL_02cc_1;
}
}
{
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_118 = ___shadowData4;
bool L_119 = L_118->___supportsMainLightShadows_0;
G_B37_0 = G_B36_0;
if (L_119)
{
G_B38_0 = G_B36_0;
goto IL_02c9_1;
}
}
{
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_120 = ___shadowData4;
bool L_121 = L_120->___supportsAdditionalLightShadows_7;
G_B39_0 = ((int32_t)(L_121));
G_B39_1 = G_B37_0;
goto IL_02ca_1;
}
IL_02c9_1:
{
G_B39_0 = 1;
G_B39_1 = G_B38_0;
}
IL_02ca_1:
{
G_B41_0 = G_B39_0;
G_B41_1 = G_B39_1;
goto IL_02cd_1;
}
IL_02cc_1:
{
G_B41_0 = 0;
G_B41_1 = G_B40_0;
}
IL_02cd_1:
{
G_B41_1->___supportsSoftShadows_10 = (bool)G_B41_0;
// shadowData.shadowmapDepthBufferBits = 16;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_122 = ___shadowData4;
L_122->___shadowmapDepthBufferBits_11 = ((int32_t)16);
// shadowData.isKeywordAdditionalLightShadowsEnabled = false;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_123 = ___shadowData4;
L_123->___isKeywordAdditionalLightShadowsEnabled_14 = (bool)0;
// shadowData.isKeywordSoftShadowsEnabled = false;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_124 = ___shadowData4;
L_124->___isKeywordSoftShadowsEnabled_15 = (bool)0;
// }
goto IL_02fc;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_02fc:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_mA29FEA6D6DF67805660CFE68C82C92B30E4841F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* ___postProcessingData1, const RuntimeMethod* method)
{
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B2_0 = NULL;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B3_1 = NULL;
{
// postProcessingData.gradingMode = settings.supportsHDR
// ? settings.colorGradingMode
// : ColorGradingMode.LowDynamicRange;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_0 = ___postProcessingData1;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1 = ___settings0;
NullCheck(L_1);
bool L_2;
L_2 = UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052(L_1, NULL);
G_B1_0 = L_0;
if (L_2)
{
G_B2_0 = L_0;
goto IL_000d;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0013;
}
IL_000d:
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___settings0;
NullCheck(L_3);
int32_t L_4;
L_4 = UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0(L_3, NULL);
G_B3_0 = ((int32_t)(L_4));
G_B3_1 = G_B2_0;
}
IL_0013:
{
G_B3_1->___gradingMode_0 = G_B3_0;
// postProcessingData.lutSize = settings.colorGradingLutSize;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_5 = ___postProcessingData1;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = ___settings0;
NullCheck(L_6);
int32_t L_7;
L_7 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51(L_6, NULL);
L_5->___lutSize_1 = L_7;
// postProcessingData.useFastSRGBLinearConversion = settings.useFastSRGBLinearConversion;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_8 = ___postProcessingData1;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_9 = ___settings0;
NullCheck(L_9);
bool L_10;
L_10 = UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D(L_9, NULL);
L_8->___useFastSRGBLinearConversion_2 = L_10;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Rendering.Universal.LightData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_m9AFBE12CAD8E50745A3E0CDCDEE0EE8B7C9CCC9F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, int32_t ___mainLightIndex2, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
int32_t V_4 = 0;
bool V_5 = false;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B4_0 = NULL;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B3_0 = NULL;
int32_t G_B5_0 = 0;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B5_1 = NULL;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B9_0 = NULL;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B8_0 = NULL;
int32_t G_B10_0 = 0;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B10_1 = NULL;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeLightData);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0122:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// int maxPerObjectAdditionalLights = UniversalRenderPipeline.maxPerObjectLights;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582(NULL);
V_1 = L_1;
// int maxVisibleAdditionalLights = UniversalRenderPipeline.maxVisibleAdditionalLights;
int32_t L_2;
L_2 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL);
V_2 = L_2;
// lightData.mainLightIndex = mainLightIndex;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_3 = ___lightData3;
int32_t L_4 = ___mainLightIndex2;
L_3->___mainLightIndex_0 = L_4;
// if (settings.additionalLightsRenderingMode != LightRenderingMode.Disabled)
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_5 = ___settings0;
NullCheck(L_5);
int32_t L_6;
L_6 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_5, NULL);
V_3 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0066_1;
}
}
{
// lightData.additionalLightsCount =
// Math.Min((mainLightIndex != -1) ? visibleLights.Length - 1 : visibleLights.Length,
// maxVisibleAdditionalLights);
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_8 = ___lightData3;
int32_t L_9 = ___mainLightIndex2;
G_B3_0 = L_8;
if ((!(((uint32_t)L_9) == ((uint32_t)(-1)))))
{
G_B4_0 = L_8;
goto IL_003d_1;
}
}
{
int32_t L_10;
L_10 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1);
G_B5_0 = L_10;
G_B5_1 = G_B3_0;
goto IL_0046_1;
}
IL_003d_1:
{
int32_t L_11;
L_11 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1);
G_B5_0 = ((int32_t)il2cpp_codegen_subtract(L_11, 1));
G_B5_1 = G_B4_0;
}
IL_0046_1:
{
int32_t L_12 = V_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_13;
L_13 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(G_B5_0, L_12, NULL);
G_B5_1->___additionalLightsCount_1 = L_13;
// lightData.maxPerObjectAdditionalLightsCount = Math.Min(settings.maxAdditionalLightsCount, maxPerObjectAdditionalLights);
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_14 = ___lightData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_15 = ___settings0;
NullCheck(L_15);
int32_t L_16;
L_16 = UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208(L_15, NULL);
int32_t L_17 = V_1;
int32_t L_18;
L_18 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_16, L_17, NULL);
L_14->___maxPerObjectAdditionalLightsCount_2 = L_18;
goto IL_0076_1;
}
IL_0066_1:
{
// lightData.additionalLightsCount = 0;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_19 = ___lightData3;
L_19->___additionalLightsCount_1 = 0;
// lightData.maxPerObjectAdditionalLightsCount = 0;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_20 = ___lightData3;
L_20->___maxPerObjectAdditionalLightsCount_2 = 0;
}
IL_0076_1:
{
// lightData.supportsAdditionalLights = settings.additionalLightsRenderingMode != LightRenderingMode.Disabled;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_21 = ___lightData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_22 = ___settings0;
NullCheck(L_22);
int32_t L_23;
L_23 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_22, NULL);
L_21->___supportsAdditionalLights_10 = (bool)((!(((uint32_t)L_23) <= ((uint32_t)0)))? 1 : 0);
// lightData.shadeAdditionalLightsPerVertex = settings.additionalLightsRenderingMode == LightRenderingMode.PerVertex;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_24 = ___lightData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_25 = ___settings0;
NullCheck(L_25);
int32_t L_26;
L_26 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_25, NULL);
L_24->___shadeAdditionalLightsPerVertex_5 = (bool)((((int32_t)L_26) == ((int32_t)2))? 1 : 0);
// lightData.visibleLights = visibleLights;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_27 = ___lightData3;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_28 = ___visibleLights1;
L_27->___visibleLights_3 = L_28;
// lightData.supportsMixedLighting = settings.supportsMixedLighting;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_29 = ___lightData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_30 = ___settings0;
NullCheck(L_30);
bool L_31;
L_31 = UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C(L_30, NULL);
L_29->___supportsMixedLighting_6 = L_31;
// lightData.reflectionProbeBlending = settings.reflectionProbeBlending;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_32 = ___lightData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_33 = ___settings0;
NullCheck(L_33);
bool L_34;
L_34 = UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044(L_33, NULL);
L_32->___reflectionProbeBlending_8 = L_34;
// lightData.reflectionProbeBoxProjection = settings.reflectionProbeBoxProjection;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_35 = ___lightData3;
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_36 = ___settings0;
NullCheck(L_36);
bool L_37;
L_37 = UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE(L_36, NULL);
L_35->___reflectionProbeBoxProjection_7 = L_37;
// lightData.supportsLightLayers = RenderingUtils.SupportsLightLayers(SystemInfo.graphicsDeviceType) && settings.supportsLightLayers;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_38 = ___lightData3;
int32_t L_39;
L_39 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
bool L_40;
L_40 = RenderingUtils_SupportsLightLayers_mF16D945D134187BF382E5638BD5EB9550A2AEC39(L_39, NULL);
G_B8_0 = L_38;
if (!L_40)
{
G_B9_0 = L_38;
goto IL_00d4_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_41 = ___settings0;
NullCheck(L_41);
bool L_42;
L_42 = UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B(L_41, NULL);
G_B10_0 = ((int32_t)(L_42));
G_B10_1 = G_B8_0;
goto IL_00d5_1;
}
IL_00d4_1:
{
G_B10_0 = 0;
G_B10_1 = G_B9_0;
}
IL_00d5_1:
{
G_B10_1->___supportsLightLayers_9 = (bool)G_B10_0;
// lightData.originalIndices = new NativeArray<int>(visibleLights.Length, Allocator.Temp);
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_43 = ___lightData3;
int32_t L_44;
L_44 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1);
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_45;
memset((&L_45), 0, sizeof(L_45));
NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&L_45), L_44, 2, 1, /*hidden argument*/NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var);
L_43->___originalIndices_4 = L_45;
// for (var i = 0; i < lightData.originalIndices.Length; i++)
V_4 = 0;
goto IL_010b_1;
}
IL_00f3_1:
{
// lightData.originalIndices[i] = i;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_46 = ___lightData3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_47 = (&L_46->___originalIndices_4);
int32_t L_48 = V_4;
int32_t L_49 = V_4;
IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_47)->___m_Buffer_0, L_48, (L_49));
// for (var i = 0; i < lightData.originalIndices.Length; i++)
int32_t L_50 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_50, 1));
}
IL_010b_1:
{
// for (var i = 0; i < lightData.originalIndices.Length; i++)
int32_t L_51 = V_4;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_52 = ___lightData3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_53 = (&L_52->___originalIndices_4);
int32_t L_54;
L_54 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_53)->___m_Length_1);
V_5 = (bool)((((int32_t)L_51) < ((int32_t)L_54))? 1 : 0);
bool L_55 = V_5;
if (L_55)
{
goto IL_00f3_1;
}
}
{
// }
goto IL_0131;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0131:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CleanupLightData(UnityEngine.Rendering.Universal.LightData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CleanupLightData_m18A1F5F680347C4F644B6B371AA4DE64E4C3BB68 (LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// lightData.originalIndices.Dispose();
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_0 = ___lightData0;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_1 = (&L_0->___originalIndices_4);
NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E(L_1, NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateCameraStereoMatrices(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
{
// if (xr.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___xr1;
NullCheck(L_0);
bool L_1;
L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0080;
}
}
{
// if (xr.singlePassEnabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = ___xr1;
NullCheck(L_3);
bool L_4;
L_4 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_3, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0055;
}
}
{
// for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++)
V_2 = 0;
goto IL_003f;
}
IL_001b:
{
// camera.SetStereoProjectionMatrix((Camera.StereoscopicEye)i, xr.GetProjMatrix(i));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0;
int32_t L_7 = V_2;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = ___xr1;
int32_t L_9 = V_2;
NullCheck(L_8);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10;
L_10 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_8, L_9, NULL);
NullCheck(L_6);
Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_6, L_7, L_10, NULL);
// camera.SetStereoViewMatrix((Camera.StereoscopicEye)i, xr.GetViewMatrix(i));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___camera0;
int32_t L_12 = V_2;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_13 = ___xr1;
int32_t L_14 = V_2;
NullCheck(L_13);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_15;
L_15 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_13, L_14, NULL);
NullCheck(L_11);
Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_11, L_12, L_15, NULL);
// for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++)
int32_t L_16 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_16, 1));
}
IL_003f:
{
// for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++)
int32_t L_17 = V_2;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_18 = ___xr1;
NullCheck(L_18);
int32_t L_19;
L_19 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(L_18, NULL);
int32_t L_20;
L_20 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(2, L_19, NULL);
V_3 = (bool)((((int32_t)L_17) < ((int32_t)L_20))? 1 : 0);
bool L_21 = V_3;
if (L_21)
{
goto IL_001b;
}
}
{
goto IL_007f;
}
IL_0055:
{
// camera.SetStereoProjectionMatrix((Camera.StereoscopicEye)xr.multipassId, xr.GetProjMatrix(0));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___camera0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_23 = ___xr1;
NullCheck(L_23);
int32_t L_24;
L_24 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_23, NULL);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_25 = ___xr1;
NullCheck(L_25);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26;
L_26 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_25, 0, NULL);
NullCheck(L_22);
Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_22, L_24, L_26, NULL);
// camera.SetStereoViewMatrix((Camera.StereoscopicEye)xr.multipassId, xr.GetViewMatrix(0));
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___camera0;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_28 = ___xr1;
NullCheck(L_28);
int32_t L_29;
L_29 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_28, NULL);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_30 = ___xr1;
NullCheck(L_30);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31;
L_31 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_30, 0, NULL);
NullCheck(L_27);
Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_27, L_29, L_31, NULL);
}
IL_007f:
{
}
IL_0080:
{
// }
return;
}
}
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB27079C9F1D9F17A4361EFAF9886A4C4A118EE62 (int32_t ___additionalLightsCount0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.getPerObjectLightFlags);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0039:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// var configuration = PerObjectData.ReflectionProbes | PerObjectData.Lightmaps | PerObjectData.LightProbe | PerObjectData.LightData | PerObjectData.OcclusionProbe | PerObjectData.ShadowMask;
V_1 = ((int32_t)1307);
// if (additionalLightsCount > 0)
int32_t L_1 = ___additionalLightsCount0;
V_2 = (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0034_1;
}
}
{
// configuration |= PerObjectData.LightData;
int32_t L_3 = V_1;
V_1 = ((int32_t)((int32_t)L_3|((int32_t)16)));
// if (!RenderingUtils.useStructuredBuffer)
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
bool L_4;
L_4 = RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33(NULL);
V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0033_1;
}
}
{
// configuration |= PerObjectData.LightIndices;
int32_t L_6 = V_1;
V_1 = ((int32_t)((int32_t)L_6|((int32_t)64)));
}
IL_0033_1:
{
}
IL_0034_1:
{
// return configuration;
int32_t L_7 = V_1;
V_4 = L_7;
goto IL_0048;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0048:
{
// }
int32_t L_8 = V_4;
return L_8;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_mDB8E855C478DDF3321A3FF2492A1D22793563B9E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL;
int32_t V_3 = 0;
float V_4 = 0.0f;
bool V_5 = false;
int32_t V_6 = 0;
int32_t V_7 = 0;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_8;
memset((&V_8), 0, sizeof(V_8));
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
int32_t G_B4_0 = 0;
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.getMainLightIndex);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00cb:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// int totalVisibleLights = visibleLights.Length;
int32_t L_1;
L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1);
V_1 = L_1;
// if (totalVisibleLights == 0 || settings.mainLightRenderingMode != LightRenderingMode.PerPixel)
int32_t L_2 = V_1;
if (!L_2)
{
goto IL_0027_1;
}
}
{
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___settings0;
NullCheck(L_3);
int32_t L_4;
L_4 = UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335(L_3, NULL);
G_B4_0 = ((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0028_1;
}
IL_0027_1:
{
G_B4_0 = 1;
}
IL_0028_1:
{
V_5 = (bool)G_B4_0;
bool L_5 = V_5;
if (!L_5)
{
goto IL_0036_1;
}
}
{
// return -1;
V_6 = (-1);
goto IL_00da;
}
IL_0036_1:
{
// Light sunLight = RenderSettings.sun;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_6;
L_6 = RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986(NULL);
V_2 = L_6;
// int brightestDirectionalLightIndex = -1;
V_3 = (-1);
// float brightestLightIntensity = 0.0f;
V_4 = (0.0f);
// for (int i = 0; i < totalVisibleLights; ++i)
V_7 = 0;
goto IL_00bb_1;
}
IL_004a_1:
{
// VisibleLight currVisibleLight = visibleLights[i];
int32_t L_7 = V_7;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_8;
L_8 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___visibleLights1))->___m_Buffer_0, L_7);
V_8 = L_8;
// Light currLight = currVisibleLight.light;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9;
L_9 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_8), NULL);
V_9 = L_9;
// if (currLight == null)
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_10 = L_11;
bool L_12 = V_10;
if (!L_12)
{
goto IL_006f_1;
}
}
{
// break;
goto IL_00c6_1;
}
IL_006f_1:
{
// if (currVisibleLight.lightType == LightType.Directional)
int32_t L_13;
L_13 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_8), NULL);
V_11 = (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0);
bool L_14 = V_11;
if (!L_14)
{
goto IL_00b4_1;
}
}
{
// if (currLight == sunLight)
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_9;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_17;
L_17 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_15, L_16, NULL);
V_12 = L_17;
bool L_18 = V_12;
if (!L_18)
{
goto IL_0094_1;
}
}
{
// return i;
int32_t L_19 = V_7;
V_6 = L_19;
goto IL_00da;
}
IL_0094_1:
{
// if (currLight.intensity > brightestLightIntensity)
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_20 = V_9;
NullCheck(L_20);
float L_21;
L_21 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_20, NULL);
float L_22 = V_4;
V_13 = (bool)((((float)L_21) > ((float)L_22))? 1 : 0);
bool L_23 = V_13;
if (!L_23)
{
goto IL_00b3_1;
}
}
{
// brightestLightIntensity = currLight.intensity;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_24 = V_9;
NullCheck(L_24);
float L_25;
L_25 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_24, NULL);
V_4 = L_25;
// brightestDirectionalLightIndex = i;
int32_t L_26 = V_7;
V_3 = L_26;
}
IL_00b3_1:
{
}
IL_00b4_1:
{
// for (int i = 0; i < totalVisibleLights; ++i)
int32_t L_27 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_27, 1));
}
IL_00bb_1:
{
// for (int i = 0; i < totalVisibleLights; ++i)
int32_t L_28 = V_7;
int32_t L_29 = V_1;
V_14 = (bool)((((int32_t)L_28) < ((int32_t)L_29))? 1 : 0);
bool L_30 = V_14;
if (L_30)
{
goto IL_004a_1;
}
}
IL_00c6_1:
{
// return brightestDirectionalLightIndex;
int32_t L_31 = V_3;
V_6 = L_31;
goto IL_00da;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00da:
{
// }
int32_t L_32 = V_6;
return L_32;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m57E0BB6C7453B950F80B511C2FF6AE162D96DFD3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 V_1;
memset((&V_1), 0, sizeof(V_1));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_3;
memset((&V_3), 0, sizeof(V_3));
{
// using var profScope = new ProfilingScope(null, Profiling.Pipeline.setupPerFrameShaderConstants);
il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00f1:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
// SphericalHarmonicsL2 ambientSH = RenderSettings.ambientProbe;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_1;
L_1 = RenderSettings_get_ambientProbe_mC4AFA4A32B7F867755E214981774482C44E1E060(NULL);
V_1 = L_1;
// Color linearGlossyEnvColor = new Color(ambientSH[0, 0], ambientSH[1, 0], ambientSH[2, 0]) * RenderSettings.reflectionIntensity;
float L_2;
L_2 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 0, 0, NULL);
float L_3;
L_3 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 1, 0, NULL);
float L_4;
L_4 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 2, 0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
memset((&L_5), 0, sizeof(L_5));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_5), L_2, L_3, L_4, /*hidden argument*/NULL);
float L_6;
L_6 = RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A(NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
L_7 = Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664_inline(L_5, L_6, NULL);
V_2 = L_7;
// Color glossyEnvColor = CoreUtils.ConvertLinearToActiveColorSpace(linearGlossyEnvColor);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_2;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9;
L_9 = CoreUtils_ConvertLinearToActiveColorSpace_m54A871040A0AA45F009CCE3D34490409F60AE908(L_8, NULL);
V_3 = L_9;
// Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentColor, glossyEnvColor);
il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var);
int32_t L_10 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentColor_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = V_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
L_12 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_11, NULL);
Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_10, L_12, NULL);
// Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentCubeMapHDR, ReflectionProbe.defaultTextureHDRDecodeValues);
int32_t L_13 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMapHDR_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14;
L_14 = ReflectionProbe_get_defaultTextureHDRDecodeValues_m957893A642A42D0AAB84CDE58401A0D4995BB094(NULL);
Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_13, L_14, NULL);
// Shader.SetGlobalTexture(ShaderPropertyId.glossyEnvironmentCubeMap, ReflectionProbe.defaultTexture);
int32_t L_15 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMap_2;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16;
L_16 = ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3(NULL);
Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E(L_15, L_16, NULL);
// Shader.SetGlobalVector(ShaderPropertyId.ambientSkyColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientSkyColor));
int32_t L_17 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientSkyColor_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18;
L_18 = RenderSettings_get_ambientSkyColor_m9C68EA7678F0005D3423B74EB6AFC9BDAE065339(NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19;
L_19 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_18, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20;
L_20 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_19, NULL);
Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_17, L_20, NULL);
// Shader.SetGlobalVector(ShaderPropertyId.ambientEquatorColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientEquatorColor));
int32_t L_21 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientEquatorColor_5;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = RenderSettings_get_ambientEquatorColor_m830BC62B37B99D1D354EE8CFAFE714127797D1AD(NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23;
L_23 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_22, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24;
L_24 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_23, NULL);
Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_21, L_24, NULL);
// Shader.SetGlobalVector(ShaderPropertyId.ambientGroundColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientGroundColor));
int32_t L_25 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientGroundColor_6;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26;
L_26 = RenderSettings_get_ambientGroundColor_m0534D49A9AC2D6C5848F291C23F389FF064389F5(NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27;
L_27 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_26, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28;
L_28 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_27, NULL);
Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_25, L_28, NULL);
// Shader.SetGlobalVector(ShaderPropertyId.subtractiveShadowColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.subtractiveShadowColor));
int32_t L_29 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___subtractiveShadowColor_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
L_30 = RenderSettings_get_subtractiveShadowColor_m6203EC7C1D5935EA1069C35D21B8E0786239BE3C(NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31;
L_31 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_30, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32;
L_32 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_31, NULL);
Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_29, L_32, NULL);
// Shader.SetGlobalColor(ShaderPropertyId.rendererColor, Color.white);
int32_t L_33 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___rendererColor_36;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_34;
L_34 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL);
Shader_SetGlobalColor_m52633F2A65434CBDA067077C2CE4A0A1096C1C95(L_33, L_34, NULL);
// }
goto IL_0100;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0100:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckAndApplyDebugSettings(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CheckAndApplyDebugSettings_m3B053AB82279B6090C4B3E55DBDC3E11F2C83206 (RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* V_0 = NULL;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_1 = NULL;
bool V_2 = false;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* V_3 = NULL;
int32_t V_4 = 0;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
int32_t G_B3_0 = 0;
{
// DebugDisplaySettings debugDisplaySettings = DebugDisplaySettings.Instance;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0;
L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
V_0 = L_0;
// ref CameraData cameraData = ref renderingData.cameraData;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___renderingData0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = (&L_1->___cameraData_1);
V_1 = L_2;
// if (debugDisplaySettings.AreAnySettingsActive && !cameraData.isPreviewCamera)
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = V_0;
NullCheck(L_3);
bool L_4;
L_4 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_3, NULL);
if (!L_4)
{
goto IL_0021;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_5 = V_1;
bool L_6;
L_6 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_5, NULL);
G_B3_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_2 = (bool)G_B3_0;
bool L_7 = V_2;
if (!L_7)
{
goto IL_00a0;
}
}
{
// DebugDisplaySettingsRendering renderingSettings = debugDisplaySettings.RenderingSettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_8 = V_0;
NullCheck(L_8);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_9;
L_9 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_8, NULL);
V_3 = L_9;
// int msaaSamples = cameraData.cameraTargetDescriptor.msaaSamples;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = V_1;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_11 = (&L_10->___cameraTargetDescriptor_5);
int32_t L_12;
L_12 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(L_11, NULL);
V_4 = L_12;
// if (!renderingSettings.enableMsaa)
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_13 = V_3;
NullCheck(L_13);
bool L_14;
L_14 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(L_13, NULL);
V_5 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
bool L_15 = V_5;
if (!L_15)
{
goto IL_004d;
}
}
{
// msaaSamples = 1;
V_4 = 1;
}
IL_004d:
{
// if (!renderingSettings.enableHDR)
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_16 = V_3;
NullCheck(L_16);
bool L_17;
L_17 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(L_16, NULL);
V_6 = (bool)((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
bool L_18 = V_6;
if (!L_18)
{
goto IL_0063;
}
}
{
// cameraData.isHdrEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = V_1;
L_19->___isHdrEnabled_14 = (bool)0;
}
IL_0063:
{
// if (!debugDisplaySettings.IsPostProcessingAllowed)
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_20 = V_0;
NullCheck(L_20);
bool L_21;
L_21 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_20, NULL);
V_7 = (bool)((((int32_t)L_21) == ((int32_t)0))? 1 : 0);
bool L_22 = V_7;
if (!L_22)
{
goto IL_0079;
}
}
{
// cameraData.postProcessEnabled = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = V_1;
L_23->___postProcessEnabled_23 = (bool)0;
}
IL_0079:
{
// cameraData.cameraTargetDescriptor.graphicsFormat = MakeRenderTextureGraphicsFormat(cameraData.isHdrEnabled, true);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_24 = V_1;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_25 = (&L_24->___cameraTargetDescriptor_5);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = V_1;
bool L_27 = L_26->___isHdrEnabled_14;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_28;
L_28 = UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A(L_27, (bool)1, NULL);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(L_25, L_28, NULL);
// cameraData.cameraTargetDescriptor.msaaSamples = msaaSamples;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_29 = V_1;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_30 = (&L_29->___cameraTargetDescriptor_5);
int32_t L_31 = V_4;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(L_30, L_31, NULL);
}
IL_00a0:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
// if (camera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
// throw new ArgumentNullException("camera");
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9_RuntimeMethod_var)));
}
IL_0017:
{
// return camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0;
NullCheck(L_4);
int32_t L_5;
L_5 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_4, NULL);
if ((((int32_t)L_5) == ((int32_t)1)))
{
goto IL_002b;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0;
NullCheck(L_6);
int32_t L_7;
L_7 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_6, NULL);
G_B5_0 = ((((int32_t)L_7) == ((int32_t)8))? 1 : 0);
goto IL_002c;
}
IL_002b:
{
G_B5_0 = 1;
}
IL_002c:
{
V_1 = (bool)G_B5_0;
goto IL_002f;
}
IL_002f:
{
// }
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsStereoEnabled_mB0EB83F915DF91F9589103BC2359A91A85194CEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
// if (camera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
// throw new ArgumentNullException("camera");
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsStereoEnabled_mB0EB83F915DF91F9589103BC2359A91A85194CEF_RuntimeMethod_var)));
}
IL_0017:
{
// return IsGameCamera(camera) && (camera.stereoTargetEye == StereoTargetEyeMask.Both);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
bool L_5;
L_5 = UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9(L_4, NULL);
if (!L_5)
{
goto IL_002a;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0;
NullCheck(L_6);
int32_t L_7;
L_7 = Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538(L_6, NULL);
G_B5_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 0;
}
IL_002b:
{
V_1 = (bool)G_B5_0;
goto IL_002e;
}
IL_002e:
{
// }
bool L_8 = V_1;
return L_8;
}
}
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// get => GraphicsSettings.currentRenderPipeline as UniversalRenderPipelineAsset;
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0;
L_0 = GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F(NULL);
return ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232*)IsInstClass((RuntimeObject*)L_0, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var));
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsMultiPassStereoEnabled_m7977A9611AB081E0390DDFC83D1626B4E563A03B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (camera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
// throw new ArgumentNullException("camera");
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsMultiPassStereoEnabled_m7977A9611AB081E0390DDFC83D1626B4E563A03B_RuntimeMethod_var)));
}
IL_0017:
{
// return false;
V_1 = (bool)0;
goto IL_001b;
}
IL_001b:
{
// }
bool L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (cameras.Count > 1)
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = ___cameras0;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_0, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
V_0 = (bool)((((int32_t)L_1) > ((int32_t)1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
// cameras.Sort(cameraComparison);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_3 = ___cameras0;
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_4 = __this->___cameraComparison_16;
NullCheck(L_3);
List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85(L_3, L_4, List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var);
}
IL_001b:
{
// }
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeRenderTextureGraphicsFormat(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A (bool ___isHdrEnabled0, bool ___needsAlpha1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
int32_t G_B4_0 = 0;
{
// if (isHdrEnabled)
bool L_0 = ___isHdrEnabled0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0038;
}
}
{
// if (!needsAlpha && RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render))
bool L_2 = ___needsAlpha1;
if (L_2)
{
goto IL_0014;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
bool L_3;
L_3 = RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273(((int32_t)74), 5, NULL);
G_B4_0 = ((int32_t)(L_3));
goto IL_0015;
}
IL_0014:
{
G_B4_0 = 0;
}
IL_0015:
{
V_1 = (bool)G_B4_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001e;
}
}
{
// return GraphicsFormat.B10G11R11_UFloatPack32;
V_2 = ((int32_t)74);
goto IL_0041;
}
IL_001e:
{
// if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.Linear | FormatUsage.Render))
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
bool L_5;
L_5 = RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273(((int32_t)48), 5, NULL);
V_3 = L_5;
bool L_6 = V_3;
if (!L_6)
{
goto IL_002f;
}
}
{
// return GraphicsFormat.R16G16B16A16_SFloat;
V_2 = ((int32_t)48);
goto IL_0041;
}
IL_002f:
{
// return SystemInfo.GetGraphicsFormat(DefaultFormat.HDR); // This might actually be a LDR format on old devices.
int32_t L_7;
L_7 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(1, NULL);
V_2 = L_7;
goto IL_0041;
}
IL_0038:
{
// return SystemInfo.GetGraphicsFormat(DefaultFormat.LDR);
int32_t L_8;
L_8 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(0, NULL);
V_2 = L_8;
goto IL_0041;
}
IL_0041:
{
// }
int32_t L_9 = V_2;
return L_9;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 UniversalRenderPipeline_CreateRenderTextureDescriptor_mD337AFDE8736C01412F23D53A1C86A2B1C8415DA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, float ___renderScale1, bool ___isHdrEnabled2, int32_t ___msaaSamples3, bool ___needsAlpha4, bool ___requiresOpaqueTexture5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B5_0 = 0;
{
// if (camera.targetTexture == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
NullCheck(L_0);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1;
L_1 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0081;
}
}
{
// desc = new RenderTextureDescriptor(camera.pixelWidth, camera.pixelHeight);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0;
NullCheck(L_4);
int32_t L_5;
L_5 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_4, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0;
NullCheck(L_6);
int32_t L_7;
L_7 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_6, NULL);
RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1((&V_0), L_5, L_7, NULL);
// desc.width = (int)((float)desc.width * renderScale);
int32_t L_8;
L_8 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL);
float L_9 = ___renderScale1;
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(((float)L_8), L_9))), NULL);
// desc.height = (int)((float)desc.height * renderScale);
int32_t L_10;
L_10 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL);
float L_11 = ___renderScale1;
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(((float)L_10), L_11))), NULL);
// desc.graphicsFormat = MakeRenderTextureGraphicsFormat(isHdrEnabled, needsAlpha);
bool L_12 = ___isHdrEnabled2;
bool L_13 = ___needsAlpha4;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_14;
L_14 = UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A(L_12, L_13, NULL);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_0), L_14, NULL);
// desc.depthBufferBits = 32;
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_0), ((int32_t)32), NULL);
// desc.msaaSamples = msaaSamples;
int32_t L_15 = ___msaaSamples3;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_15, NULL);
// desc.sRGB = (QualitySettings.activeColorSpace == ColorSpace.Linear);
int32_t L_16;
L_16 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL);
RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429((&V_0), (bool)((((int32_t)L_16) == ((int32_t)1))? 1 : 0), NULL);
goto IL_00cf;
}
IL_0081:
{
// desc = camera.targetTexture.descriptor;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = ___camera0;
NullCheck(L_17);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_18;
L_18 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_17, NULL);
NullCheck(L_18);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_19;
L_19 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_18, NULL);
V_0 = L_19;
// desc.width = camera.pixelWidth;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = ___camera0;
NullCheck(L_20);
int32_t L_21;
L_21 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_20, NULL);
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), L_21, NULL);
// desc.height = camera.pixelHeight;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___camera0;
NullCheck(L_22);
int32_t L_23;
L_23 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_22, NULL);
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), L_23, NULL);
// if (camera.cameraType == CameraType.SceneView && !isHdrEnabled)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_24 = ___camera0;
NullCheck(L_24);
int32_t L_25;
L_25 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_24, NULL);
if ((!(((uint32_t)L_25) == ((uint32_t)2))))
{
goto IL_00b9;
}
}
{
bool L_26 = ___isHdrEnabled2;
G_B5_0 = ((((int32_t)L_26) == ((int32_t)0))? 1 : 0);
goto IL_00ba;
}
IL_00b9:
{
G_B5_0 = 0;
}
IL_00ba:
{
V_2 = (bool)G_B5_0;
bool L_27 = V_2;
if (!L_27)
{
goto IL_00ce;
}
}
{
// desc.graphicsFormat = SystemInfo.GetGraphicsFormat(DefaultFormat.LDR);
int32_t L_28;
L_28 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(0, NULL);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_0), L_28, NULL);
}
IL_00ce:
{
}
IL_00cf:
{
// desc.width = Mathf.Max(1, desc.width);
int32_t L_29;
L_29 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL);
int32_t L_30;
L_30 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(1, L_29, NULL);
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), L_30, NULL);
// desc.height = Mathf.Max(1, desc.height);
int32_t L_31;
L_31 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL);
int32_t L_32;
L_32 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(1, L_31, NULL);
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), L_32, NULL);
// desc.enableRandomWrite = false;
RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4((&V_0), (bool)0, NULL);
// desc.bindMS = false;
RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83((&V_0), (bool)0, NULL);
// desc.useDynamicScale = camera.allowDynamicResolution;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_33 = ___camera0;
NullCheck(L_33);
bool L_34;
L_34 = Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B(L_33, NULL);
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_34, NULL);
// desc.msaaSamples = SystemInfo.GetRenderTextureSupportedMSAASampleCount(desc);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_35 = V_0;
int32_t L_36;
L_36 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_mEBC8C7D800EF21E97762A2898AE19B034040E012(L_35, NULL);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_36, NULL);
// if (!SystemInfo.supportsStoreAndResolveAction && requiresOpaqueTexture)
bool L_37;
L_37 = SystemInfo_get_supportsStoreAndResolveAction_mEEF3CDAFBD7165691B2E76E3965C8AC4D5CE6A98(NULL);
bool L_38 = ___requiresOpaqueTexture5;
V_3 = (bool)((int32_t)(((((int32_t)L_37) == ((int32_t)0))? 1 : 0)&(int32_t)L_38));
bool L_39 = V_3;
if (!L_39)
{
goto IL_013f;
}
}
{
// desc.msaaSamples = 1;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), 1, NULL);
}
IL_013f:
{
// return desc;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_40 = V_0;
V_4 = L_40;
goto IL_0144;
}
IL_0144:
{
// }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_41 = V_4;
return L_41;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1<System.Single>,UnityEngine.Vector4&,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m5FE6D9652865AB8AF3CB76B76A37196397B09EA5 (int32_t ___lightType0, float ___lightRange1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lightLocalToWorldMatrix2, float ___spotAngle3, Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___innerSpotAngle4, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightAttenuation5, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightSpotDir6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
bool V_7 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_8;
memset((&V_8), 0, sizeof(V_8));
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
float V_12 = 0.0f;
float V_13 = 0.0f;
bool V_14 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B4_0 = NULL;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B2_0 = NULL;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B3_0 = NULL;
float G_B5_0 = 0.0f;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B5_1 = NULL;
{
// lightAttenuation = k_DefaultLightAttenuation;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___lightAttenuation5;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_11;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0 = L_1;
// lightSpotDir = k_DefaultLightSpotDirection;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_2 = ___lightSpotDir6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_12;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_2 = L_3;
// if (lightType != LightType.Directional)
int32_t L_4 = ___lightType0;
V_0 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_0;
if (!L_5)
{
goto IL_0080;
}
}
{
// float lightRangeSqr = lightRange * lightRange;
float L_6 = ___lightRange1;
float L_7 = ___lightRange1;
V_1 = ((float)il2cpp_codegen_multiply(L_6, L_7));
// float fadeStartDistanceSqr = 0.8f * 0.8f * lightRangeSqr;
float L_8 = V_1;
V_2 = ((float)il2cpp_codegen_multiply((0.640000045f), L_8));
// float fadeRangeSqr = (fadeStartDistanceSqr - lightRangeSqr);
float L_9 = V_2;
float L_10 = V_1;
V_3 = ((float)il2cpp_codegen_subtract(L_9, L_10));
// float oneOverFadeRangeSqr = 1.0f / fadeRangeSqr;
float L_11 = V_3;
V_4 = ((float)((1.0f)/L_11));
// float lightRangeSqrOverFadeRangeSqr = -lightRangeSqr / fadeRangeSqr;
float L_12 = V_1;
float L_13 = V_3;
V_5 = ((float)(((-L_12))/L_13));
// float oneOverLightRangeSqr = 1.0f / Mathf.Max(0.0001f, lightRange * lightRange);
float L_14 = ___lightRange1;
float L_15 = ___lightRange1;
float L_16;
L_16 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((9.99999975E-05f), ((float)il2cpp_codegen_multiply(L_14, L_15)), NULL);
V_6 = ((float)((1.0f)/L_16));
// lightAttenuation.x = Application.isMobilePlatform || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Switch ? oneOverFadeRangeSqr : oneOverLightRangeSqr;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_17 = ___lightAttenuation5;
bool L_18;
L_18 = Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53(NULL);
G_B2_0 = L_17;
if (L_18)
{
G_B4_0 = L_17;
goto IL_006f;
}
}
{
int32_t L_19;
L_19 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
G_B3_0 = G_B2_0;
if ((((int32_t)L_19) == ((int32_t)((int32_t)22))))
{
G_B4_0 = G_B2_0;
goto IL_006f;
}
}
{
float L_20 = V_6;
G_B5_0 = L_20;
G_B5_1 = G_B3_0;
goto IL_0071;
}
IL_006f:
{
float L_21 = V_4;
G_B5_0 = L_21;
G_B5_1 = G_B4_0;
}
IL_0071:
{
G_B5_1->___x_1 = G_B5_0;
// lightAttenuation.y = lightRangeSqrOverFadeRangeSqr;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_22 = ___lightAttenuation5;
float L_23 = V_5;
L_22->___y_2 = L_23;
}
IL_0080:
{
// if (lightType == LightType.Spot)
int32_t L_24 = ___lightType0;
V_7 = (bool)((((int32_t)L_24) == ((int32_t)0))? 1 : 0);
bool L_25 = V_7;
if (!L_25)
{
goto IL_016a;
}
}
{
// Vector4 dir = lightLocalToWorldMatrix.GetColumn(2);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26;
L_26 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lightLocalToWorldMatrix2), 2, NULL);
V_8 = L_26;
// lightSpotDir = new Vector4(-dir.x, -dir.y, -dir.z, 0.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_27 = ___lightSpotDir6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = V_8;
float L_29 = L_28.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_8;
float L_31 = L_30.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_8;
float L_33 = L_32.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34;
memset((&L_34), 0, sizeof(L_34));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_34), ((-L_29)), ((-L_31)), ((-L_33)), (0.0f), /*hidden argument*/NULL);
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_27 = L_34;
// float cosOuterAngle = Mathf.Cos(Mathf.Deg2Rad * spotAngle * 0.5f);
float L_35 = ___spotAngle3;
float L_36;
L_36 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.0174532924f), L_35)), (0.5f))));
V_9 = L_36;
// if (innerSpotAngle.HasValue)
bool L_37;
L_37 = Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_inline((&___innerSpotAngle4), Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var);
V_14 = L_37;
bool L_38 = V_14;
if (!L_38)
{
goto IL_00fe;
}
}
{
// cosInnerAngle = Mathf.Cos(innerSpotAngle.Value * Mathf.Deg2Rad * 0.5f);
float L_39;
L_39 = Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA((&___innerSpotAngle4), Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var);
float L_40;
L_40 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_39, (0.0174532924f))), (0.5f))));
V_10 = L_40;
goto IL_0134;
}
IL_00fe:
{
// cosInnerAngle = Mathf.Cos((2.0f * Mathf.Atan(Mathf.Tan(spotAngle * 0.5f * Mathf.Deg2Rad) * (64.0f - 18.0f) / 64.0f)) * 0.5f);
float L_41 = ___spotAngle3;
float L_42;
L_42 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_41, (0.5f))), (0.0174532924f))));
float L_43;
L_43 = atanf(((float)(((float)il2cpp_codegen_multiply(L_42, (46.0f)))/(64.0f))));
float L_44;
L_44 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((2.0f), L_43)), (0.5f))));
V_10 = L_44;
}
IL_0134:
{
// float smoothAngleRange = Mathf.Max(0.001f, cosInnerAngle - cosOuterAngle);
float L_45 = V_10;
float L_46 = V_9;
float L_47;
L_47 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.00100000005f), ((float)il2cpp_codegen_subtract(L_45, L_46)), NULL);
V_11 = L_47;
// float invAngleRange = 1.0f / smoothAngleRange;
float L_48 = V_11;
V_12 = ((float)((1.0f)/L_48));
// float add = -cosOuterAngle * invAngleRange;
float L_49 = V_9;
float L_50 = V_12;
V_13 = ((float)il2cpp_codegen_multiply(((-L_49)), L_50));
// lightAttenuation.z = invAngleRange;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_51 = ___lightAttenuation5;
float L_52 = V_12;
L_51->___z_3 = L_52;
// lightAttenuation.w = add;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_53 = ___lightAttenuation5;
float L_54 = V_13;
L_53->___w_4 = L_54;
}
IL_016a:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightConstants_Common(Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightConstants_Common_mA7ADE5ABE902BFD9E457387A3EA8122B81A9BB5B (NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___lights0, int32_t ___lightIndex1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightPos2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightColor3, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightAttenuation4, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightSpotDir5, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightOcclusionProbeChannel6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_0;
memset((&V_0), 0, sizeof(V_0));
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_4;
memset((&V_4), 0, sizeof(V_4));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_5;
memset((&V_5), 0, sizeof(V_5));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_6;
memset((&V_6), 0, sizeof(V_6));
Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 V_7;
memset((&V_7), 0, sizeof(V_7));
bool V_8 = false;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* G_B7_0 = NULL;
float G_B7_1 = 0.0f;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B7_2;
memset((&G_B7_2), 0, sizeof(G_B7_2));
float G_B7_3 = 0.0f;
int32_t G_B7_4 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* G_B6_0 = NULL;
float G_B6_1 = 0.0f;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B6_2;
memset((&G_B6_2), 0, sizeof(G_B6_2));
float G_B6_3 = 0.0f;
int32_t G_B6_4 = 0;
Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 G_B8_0;
memset((&G_B8_0), 0, sizeof(G_B8_0));
float G_B8_1 = 0.0f;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B8_2;
memset((&G_B8_2), 0, sizeof(G_B8_2));
float G_B8_3 = 0.0f;
int32_t G_B8_4 = 0;
int32_t G_B13_0 = 0;
{
// lightPos = k_DefaultLightPosition;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___lightPos2;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightPosition_9;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0 = L_1;
// lightColor = k_DefaultLightColor;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_2 = ___lightColor3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightColor_10;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_2 = L_3;
// lightOcclusionProbeChannel = k_DefaultLightsProbeChannel;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_4 = ___lightOcclusionProbeChannel6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightsProbeChannel_13;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_4 = L_5;
// lightAttenuation = k_DefaultLightAttenuation;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_6 = ___lightAttenuation4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_11;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_6 = L_7;
// lightSpotDir = k_DefaultLightSpotDirection;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_8 = ___lightSpotDir5;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_12;
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_8 = L_9;
// if (lightIndex < 0)
int32_t L_10 = ___lightIndex1;
V_2 = (bool)((((int32_t)L_10) < ((int32_t)0))? 1 : 0);
bool L_11 = V_2;
if (!L_11)
{
goto IL_0048;
}
}
{
// return;
goto IL_0191;
}
IL_0048:
{
// VisibleLight lightData = lights[lightIndex];
int32_t L_12 = ___lightIndex1;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_13;
L_13 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___lights0))->___m_Buffer_0, L_12);
V_0 = L_13;
// if (lightData.lightType == LightType.Directional)
int32_t L_14;
L_14 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL);
V_3 = (bool)((((int32_t)L_14) == ((int32_t)1))? 1 : 0);
bool L_15 = V_3;
if (!L_15)
{
goto IL_00a0;
}
}
{
// Vector4 dir = -lightData.localToWorldMatrix.GetColumn(2);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16;
L_16 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL);
V_5 = L_16;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
L_17 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_5), 2, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18;
L_18 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_17, NULL);
V_4 = L_18;
// lightPos = new Vector4(dir.x, dir.y, dir.z, 0.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_19 = ___lightPos2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = V_4;
float L_21 = L_20.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = V_4;
float L_23 = L_22.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_4;
float L_25 = L_24.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26;
memset((&L_26), 0, sizeof(L_26));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_26), L_21, L_23, L_25, (0.0f), /*hidden argument*/NULL);
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_19 = L_26;
goto IL_00da;
}
IL_00a0:
{
// Vector4 pos = lightData.localToWorldMatrix.GetColumn(3);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_27;
L_27 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL);
V_5 = L_27;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28;
L_28 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_5), 3, NULL);
V_6 = L_28;
// lightPos = new Vector4(pos.x, pos.y, pos.z, 1.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_29 = ___lightPos2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_6;
float L_31 = L_30.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_6;
float L_33 = L_32.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34 = V_6;
float L_35 = L_34.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_36;
memset((&L_36), 0, sizeof(L_36));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_36), L_31, L_33, L_35, (1.0f), /*hidden argument*/NULL);
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_29 = L_36;
}
IL_00da:
{
// lightColor = lightData.finalColor;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_37 = ___lightColor3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38;
L_38 = VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_39;
L_39 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_38, NULL);
*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_37 = L_39;
// GetLightAttenuationAndSpotDirection(
// lightData.lightType, lightData.range, lightData.localToWorldMatrix,
// lightData.spotAngle, lightData.light?.innerSpotAngle,
// out lightAttenuation, out lightSpotDir);
int32_t L_40;
L_40 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL);
float L_41;
L_41 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42;
L_42 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL);
float L_43;
L_43 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97((&V_0), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_44;
L_44 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_0), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_45 = L_44;
G_B6_0 = L_45;
G_B6_1 = L_43;
G_B6_2 = L_42;
G_B6_3 = L_41;
G_B6_4 = L_40;
if (L_45)
{
G_B7_0 = L_45;
G_B7_1 = L_43;
G_B7_2 = L_42;
G_B7_3 = L_41;
G_B7_4 = L_40;
goto IL_011f;
}
}
{
il2cpp_codegen_initobj((&V_7), sizeof(Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75));
Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 L_46 = V_7;
G_B8_0 = L_46;
G_B8_1 = G_B6_1;
G_B8_2 = G_B6_2;
G_B8_3 = G_B6_3;
G_B8_4 = G_B6_4;
goto IL_0129;
}
IL_011f:
{
NullCheck(G_B7_0);
float L_47;
L_47 = Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C(G_B7_0, NULL);
Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 L_48;
memset((&L_48), 0, sizeof(L_48));
Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420((&L_48), L_47, /*hidden argument*/Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var);
G_B8_0 = L_48;
G_B8_1 = G_B7_1;
G_B8_2 = G_B7_2;
G_B8_3 = G_B7_3;
G_B8_4 = G_B7_4;
}
IL_0129:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_49 = ___lightAttenuation4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_50 = ___lightSpotDir5;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m5FE6D9652865AB8AF3CB76B76A37196397B09EA5(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, L_49, L_50, NULL);
// Light light = lightData.light;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_51;
L_51 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_0), NULL);
V_1 = L_51;
// if (light != null && light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed &&
// 0 <= light.bakingOutput.occlusionMaskChannel &&
// light.bakingOutput.occlusionMaskChannel < 4)
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_52 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_53;
L_53 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_52, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_53)
{
goto IL_0170;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_54 = V_1;
NullCheck(L_54);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_55;
L_55 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_54, NULL);
int32_t L_56 = L_55.___lightmapBakeType_2;
if ((!(((uint32_t)L_56) == ((uint32_t)1))))
{
goto IL_0170;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_57 = V_1;
NullCheck(L_57);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_58;
L_58 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_57, NULL);
int32_t L_59 = L_58.___occlusionMaskChannel_1;
if ((((int32_t)0) > ((int32_t)L_59)))
{
goto IL_0170;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_60 = V_1;
NullCheck(L_60);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_61;
L_61 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_60, NULL);
int32_t L_62 = L_61.___occlusionMaskChannel_1;
G_B13_0 = ((((int32_t)L_62) < ((int32_t)4))? 1 : 0);
goto IL_0171;
}
IL_0170:
{
G_B13_0 = 0;
}
IL_0171:
{
V_8 = (bool)G_B13_0;
bool L_63 = V_8;
if (!L_63)
{
goto IL_0191;
}
}
{
// lightOcclusionProbeChannel[light.bakingOutput.occlusionMaskChannel] = 1.0f;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_64 = ___lightOcclusionProbeChannel6;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_65 = V_1;
NullCheck(L_65);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_66;
L_66 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_65, NULL);
int32_t L_67 = L_66.___occlusionMaskChannel_1;
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_64, L_67, (1.0f), NULL);
}
IL_0191:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__cctor_m1001B86369B685DDECC45CAD6B850E25C16164BB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal static XRSystem m_XRSystem = new XRSystem();
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_0 = (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB*)il2cpp_codegen_object_new(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var);
NullCheck(L_0);
XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD(L_0, NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2), (void*)L_0);
// static Vector4 k_DefaultLightPosition = new Vector4(0.0f, 0.0f, 1.0f, 0.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightPosition_9 = L_1;
// static Vector4 k_DefaultLightColor = Color.black;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightColor_10 = L_3;
// static Vector4 k_DefaultLightAttenuation = new Vector4(0.0f, 1.0f, 0.0f, 1.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_11 = L_4;
// static Vector4 k_DefaultLightSpotDirection = new Vector4(0.0f, 0.0f, 1.0f, 0.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_12 = L_5;
// static Vector4 k_DefaultLightsProbeChannel = new Vector4(0.0f, 0.0f, 0.0f, 0.0f);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightsProbeChannel_13 = L_6;
// static List<Vector4> m_ShadowBiasData = new List<Vector4>();
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
NullCheck(L_7);
List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_7, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14), (void*)L_7);
// static List<int> m_ShadowResolutionData = new List<int>();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_8);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_8, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15), (void*)L_8);
// private static Lightmapping.RequestLightsDelegate lightsDelegate = (Light[] requests, NativeArray<LightDataGI> lightsOutput) =>
// {
// LightDataGI lightData = new LightDataGI();
// #if UNITY_EDITOR
// // Always extract lights in the Editor.
// for (int i = 0; i < requests.Length; i++)
// {
// Light light = requests[i];
// var additionalLightData = light.GetUniversalAdditionalLightData();
//
// LightmapperUtils.Extract(light, out Cookie cookie);
//
// switch (light.type)
// {
// case LightType.Directional:
// DirectionalLight directionalLight = new DirectionalLight();
// LightmapperUtils.Extract(light, ref directionalLight);
//
// if (light.cookie != null)
// {
// // Size == 1 / Scale
// cookie.sizes = additionalLightData.lightCookieSize;
// // Offset, Map cookie UV offset to light position on along local axes.
// if (additionalLightData.lightCookieOffset != Vector2.zero)
// {
// var r = light.transform.right * additionalLightData.lightCookieOffset.x;
// var u = light.transform.up * additionalLightData.lightCookieOffset.y;
// var offset = r + u;
//
// directionalLight.position += offset;
// }
// }
//
// lightData.Init(ref directionalLight, ref cookie);
// break;
// case LightType.Point:
// PointLight pointLight = new PointLight();
// LightmapperUtils.Extract(light, ref pointLight);
// lightData.Init(ref pointLight, ref cookie);
// break;
// case LightType.Spot:
// SpotLight spotLight = new SpotLight();
// LightmapperUtils.Extract(light, ref spotLight);
// spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad;
// spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle;
// lightData.Init(ref spotLight, ref cookie);
// break;
// case LightType.Area:
// RectangleLight rectangleLight = new RectangleLight();
// LightmapperUtils.Extract(light, ref rectangleLight);
// rectangleLight.mode = LightMode.Baked;
// lightData.Init(ref rectangleLight);
// break;
// case LightType.Disc:
// DiscLight discLight = new DiscLight();
// LightmapperUtils.Extract(light, ref discLight);
// discLight.mode = LightMode.Baked;
// lightData.Init(ref discLight);
// break;
// default:
// lightData.InitNoBake(light.GetInstanceID());
// break;
// }
//
// lightData.falloff = FalloffType.InverseSquared;
// lightsOutput[i] = lightData;
// }
// #else
// // If Enlighten realtime GI isn't active, we don't extract lights.
// if (SupportedRenderingFeatures.active.enlighten == false || ((int)SupportedRenderingFeatures.active.lightmapBakeTypes | (int)LightmapBakeType.Realtime) == 0)
// {
// for (int i = 0; i < requests.Length; i++)
// {
// Light light = requests[i];
// lightData.InitNoBake(light.GetInstanceID());
// lightsOutput[i] = lightData;
// }
// }
// else
// {
// for (int i = 0; i < requests.Length; i++)
// {
// Light light = requests[i];
// switch (light.type)
// {
// case LightType.Directional:
// DirectionalLight directionalLight = new DirectionalLight();
// LightmapperUtils.Extract(light, ref directionalLight);
// lightData.Init(ref directionalLight);
// break;
// case LightType.Point:
// PointLight pointLight = new PointLight();
// LightmapperUtils.Extract(light, ref pointLight);
// lightData.Init(ref pointLight);
// break;
// case LightType.Spot:
// SpotLight spotLight = new SpotLight();
// LightmapperUtils.Extract(light, ref spotLight);
// spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad;
// spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle;
// lightData.Init(ref spotLight);
// break;
// case LightType.Area:
// // Rect area light is baked only in URP.
// lightData.InitNoBake(light.GetInstanceID());
// break;
// case LightType.Disc:
// // Disc light is baked only.
// lightData.InitNoBake(light.GetInstanceID());
// break;
// default:
// lightData.InitNoBake(light.GetInstanceID());
// break;
// }
// lightData.falloff = FalloffType.InverseSquared;
// lightsOutput[i] = lightData;
// }
// }
// #endif
// };
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_9 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0;
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_10 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
NullCheck(L_10);
RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_10, L_9, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA_RuntimeMethod_var), NULL);
((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_17 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_17), (void*)L_10);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* Profiling_TryGetOrAddCameraSampler_m7988C5599CB6C8628455637ACCEF45EE3A7506A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B);
s_Il2CppMethodInitialized = true;
}
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_4 = NULL;
{
// ProfilingSampler ps = null;
V_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)NULL;
// int cameraId = camera.GetHashCode();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
NullCheck(L_0);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0);
V_1 = L_1;
// bool exists = s_HashSamplerCache.TryGetValue(cameraId, out ps);
il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var);
Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_2 = ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0;
int32_t L_3 = V_1;
NullCheck(L_2);
bool L_4;
L_4 = Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A(L_2, L_3, (&V_0), Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var);
V_2 = L_4;
// if (!exists)
bool L_5 = V_2;
V_3 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
bool L_6 = V_3;
if (!L_6)
{
goto IL_0045;
}
}
{
// ps = new ProfilingSampler($"{nameof(UniversalRenderPipeline)}.{nameof(RenderSingleCamera)}: {camera.name}");
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = ___camera0;
NullCheck(L_7);
String_t* L_8;
L_8 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_7, NULL);
String_t* L_9;
L_9 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B, L_8, NULL);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_10);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, L_9, NULL);
V_0 = L_10;
// s_HashSamplerCache.Add(cameraId, ps);
il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var);
Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_11 = ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0;
int32_t L_12 = V_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_13 = V_0;
NullCheck(L_11);
Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F(L_11, L_12, L_13, Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var);
}
IL_0045:
{
// return ps;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_14 = V_0;
V_4 = L_14;
goto IL_004a;
}
IL_004a:
{
// }
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_15 = V_4;
return L_15;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_m010DF32ABB093393A1916C6244A5C2A51CE87E26 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C);
s_Il2CppMethodInitialized = true;
}
{
// private static Dictionary<int, ProfilingSampler> s_HashSamplerCache = new Dictionary<int, ProfilingSampler>();
Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_0 = (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*)il2cpp_codegen_object_new(Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var);
NullCheck(L_0);
Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2(L_0, Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var);
((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0), (void*)L_0);
// public static readonly ProfilingSampler unknownSampler = new ProfilingSampler("Unknown");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_1);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C, NULL);
((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___unknownSampler_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___unknownSampler_1), (void*)L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pipeline__cctor_m3782B4CC225962E98EE1858BA3E7C932D96E0C6E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60634179061736522A1E68DB671E05694F9CFE96);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79A8F427E6992869B05F274345CC84FBEF519618);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9318578B55C050E20BB84CED278EA5587351810);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly ProfilingSampler beginContextRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginContextRendering)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_0);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral79A8F427E6992869B05F274345CC84FBEF519618, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0), (void*)L_0);
// public static readonly ProfilingSampler endContextRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndContextRendering)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_1);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral60634179061736522A1E68DB671E05694F9CFE96, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1), (void*)L_1);
// public static readonly ProfilingSampler beginCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginCameraRendering)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_2);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2), (void*)L_2);
// public static readonly ProfilingSampler endCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndCameraRendering)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_3 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_3);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_3, _stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3), (void*)L_3);
// public static readonly ProfilingSampler initializeCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeCameraData)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_4 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_4);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_4, _stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5), (void*)L_4);
// public static readonly ProfilingSampler initializeStackedCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeStackedCameraData)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_5 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_5);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_5, _stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6), (void*)L_5);
// public static readonly ProfilingSampler initializeAdditionalCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeAdditionalCameraData)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_6);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_6, _stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7), (void*)L_6);
// public static readonly ProfilingSampler initializeRenderingData = new ProfilingSampler($"{k_Name}.{nameof(InitializeRenderingData)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_7 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_7);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_7, _stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8), (void*)L_7);
// public static readonly ProfilingSampler initializeShadowData = new ProfilingSampler($"{k_Name}.{nameof(InitializeShadowData)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_8 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_8);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_8, _stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9), (void*)L_8);
// public static readonly ProfilingSampler initializeLightData = new ProfilingSampler($"{k_Name}.{nameof(InitializeLightData)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_9 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_9);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_9, _stringLiteralF9318578B55C050E20BB84CED278EA5587351810, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10), (void*)L_9);
// public static readonly ProfilingSampler getPerObjectLightFlags = new ProfilingSampler($"{k_Name}.{nameof(GetPerObjectLightFlags)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_10);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, _stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11), (void*)L_10);
// public static readonly ProfilingSampler getMainLightIndex = new ProfilingSampler($"{k_Name}.{nameof(GetMainLightIndex)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_11);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_11, _stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12), (void*)L_11);
// public static readonly ProfilingSampler setupPerFrameShaderConstants = new ProfilingSampler($"{k_Name}.{nameof(SetupPerFrameShaderConstants)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_12);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_12, _stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB, NULL);
((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13 = L_12;
Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13), (void*)L_12);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__cctor_m88B48F621F8DCF4D7A0F39CB71C8A844051D2E64 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly ProfilingSampler setupCullingParameters = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.SetupCullingParameters)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_0);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1, NULL);
((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1), (void*)L_0);
// public static readonly ProfilingSampler setup = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.Setup)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_1);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200, NULL);
((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2), (void*)L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Context__cctor_mBB2F1FF331346F152D814391AE4477A1E390042C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288C4AFD858F5C479F505A418E21B7802883034F);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly ProfilingSampler submit = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderContext.Submit)}");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_0);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral288C4AFD858F5C479F505A418E21B7802883034F, NULL);
((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XR__cctor_mB20BB7A7D9F773A22116E8F532BF7ADF109F28D6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly ProfilingSampler mirrorView = new ProfilingSampler("XR Mirror View");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_0);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D, NULL);
((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m6C85042BECEE8DF1D45DFE31B72A0C060A349915 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_0 = (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560*)il2cpp_codegen_object_new(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D(L_0, NULL);
((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.ctor>b__27_0(UnityEngine.Camera,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42 (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera10, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera21, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// Comparison<Camera> cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; };
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera10;
NullCheck(L_0);
float L_1;
L_1 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_0, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera21;
NullCheck(L_2);
float L_3;
L_3 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_2, NULL);
V_0 = ((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int<int32_t>(L_1), il2cpp_codegen_cast_double_to_int<int32_t>(L_3)));
goto IL_0013;
}
IL_0013:
{
// Comparison<Camera> cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; };
int32_t L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.cctor>b__70_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_3 = NULL;
bool V_4 = false;
int32_t V_5 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_6 = NULL;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_7;
memset((&V_7), 0, sizeof(V_7));
PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_8;
memset((&V_8), 0, sizeof(V_8));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_9;
memset((&V_9), 0, sizeof(V_9));
int32_t V_10 = 0;
int32_t V_11 = 0;
bool V_12 = false;
int32_t G_B3_0 = 0;
{
// LightDataGI lightData = new LightDataGI();
il2cpp_codegen_initobj((&V_0), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21));
// if (SupportedRenderingFeatures.active.enlighten == false || ((int)SupportedRenderingFeatures.active.lightmapBakeTypes | (int)LightmapBakeType.Realtime) == 0)
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0;
L_0 = SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480(NULL);
NullCheck(L_0);
bool L_1;
L_1 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_0, NULL);
if (!L_1)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2;
L_2 = SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480(NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_2, NULL);
G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_3|4))) == ((int32_t)0))? 1 : 0);
goto IL_0027;
}
IL_0026:
{
G_B3_0 = 1;
}
IL_0027:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0064;
}
}
{
// for (int i = 0; i < requests.Length; i++)
V_2 = 0;
goto IL_0052;
}
IL_0030:
{
// Light light = requests[i];
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___requests0;
int32_t L_6 = V_2;
NullCheck(L_5);
int32_t L_7 = L_6;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
V_3 = L_8;
// lightData.InitNoBake(light.GetInstanceID());
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_3;
NullCheck(L_9);
int32_t L_10;
L_10 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_9, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_10, NULL);
// lightsOutput[i] = lightData;
int32_t L_11 = V_2;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_12 = V_0;
IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___lightsOutput1))->___m_Buffer_0, L_11, (L_12));
// for (int i = 0; i < requests.Length; i++)
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0052:
{
// for (int i = 0; i < requests.Length; i++)
int32_t L_14 = V_2;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_15 = ___requests0;
NullCheck(L_15);
V_4 = (bool)((((int32_t)L_14) < ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length))))? 1 : 0);
bool L_16 = V_4;
if (L_16)
{
goto IL_0030;
}
}
{
goto IL_0178;
}
IL_0064:
{
// for (int i = 0; i < requests.Length; i++)
V_5 = 0;
goto IL_0167;
}
IL_006d:
{
// Light light = requests[i];
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_17 = ___requests0;
int32_t L_18 = V_5;
NullCheck(L_17);
int32_t L_19 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_20 = (L_17)->GetAt(static_cast<il2cpp_array_size_t>(L_19));
V_6 = L_20;
// switch (light.type)
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = V_6;
NullCheck(L_21);
int32_t L_22;
L_22 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_21, NULL);
V_11 = L_22;
int32_t L_23 = V_11;
V_10 = L_23;
int32_t L_24 = V_10;
switch (L_24)
{
case 0:
{
goto IL_00e0;
}
case 1:
{
goto IL_00a1;
}
case 2:
{
goto IL_00c2;
}
case 3:
{
goto IL_011a;
}
case 4:
{
goto IL_012b;
}
}
}
{
goto IL_013c;
}
IL_00a1:
{
// DirectionalLight directionalLight = new DirectionalLight();
il2cpp_codegen_initobj((&V_7), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB));
// LightmapperUtils.Extract(light, ref directionalLight);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_25 = V_6;
LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0(L_25, (&V_7), NULL);
// lightData.Init(ref directionalLight);
LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA((&V_0), (&V_7), NULL);
// break;
goto IL_014d;
}
IL_00c2:
{
// PointLight pointLight = new PointLight();
il2cpp_codegen_initobj((&V_8), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7));
// LightmapperUtils.Extract(light, ref pointLight);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = V_6;
LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23(L_26, (&V_8), NULL);
// lightData.Init(ref pointLight);
LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36((&V_0), (&V_8), NULL);
// break;
goto IL_014d;
}
IL_00e0:
{
// SpotLight spotLight = new SpotLight();
il2cpp_codegen_initobj((&V_9), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869));
// LightmapperUtils.Extract(light, ref spotLight);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_27 = V_6;
LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4(L_27, (&V_9), NULL);
// spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_28 = V_6;
NullCheck(L_28);
float L_29;
L_29 = Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C(L_28, NULL);
(&V_9)->___innerConeAngle_10 = ((float)il2cpp_codegen_multiply(L_29, (0.0174532924f)));
// spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle;
(&V_9)->___angularFalloff_12 = 1;
// lightData.Init(ref spotLight);
LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E((&V_0), (&V_9), NULL);
// break;
goto IL_014d;
}
IL_011a:
{
// lightData.InitNoBake(light.GetInstanceID());
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_30 = V_6;
NullCheck(L_30);
int32_t L_31;
L_31 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_30, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_31, NULL);
// break;
goto IL_014d;
}
IL_012b:
{
// lightData.InitNoBake(light.GetInstanceID());
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_32 = V_6;
NullCheck(L_32);
int32_t L_33;
L_33 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_32, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_33, NULL);
// break;
goto IL_014d;
}
IL_013c:
{
// lightData.InitNoBake(light.GetInstanceID());
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_34 = V_6;
NullCheck(L_34);
int32_t L_35;
L_35 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_34, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_35, NULL);
// break;
goto IL_014d;
}
IL_014d:
{
// lightData.falloff = FalloffType.InverseSquared;
(&V_0)->___falloff_15 = 0;
// lightsOutput[i] = lightData;
int32_t L_36 = V_5;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_37 = V_0;
IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___lightsOutput1))->___m_Buffer_0, L_36, (L_37));
// for (int i = 0; i < requests.Length; i++)
int32_t L_38 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_38, 1));
}
IL_0167:
{
// for (int i = 0; i < requests.Length; i++)
int32_t L_39 = V_5;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_40 = ___requests0;
NullCheck(L_40);
V_12 = (bool)((((int32_t)L_39) < ((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))))? 1 : 0);
bool L_41 = V_12;
if (L_41)
{
goto IL_006d;
}
}
{
}
IL_0178:
{
// };
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled)
{
Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke_back(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled)
{
Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke_cleanup(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled)
{
Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com_back(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled)
{
Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com_cleanup(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled)
{
marshaled.___mainLightIndex_0 = unmarshaled.___mainLightIndex_0;
marshaled.___additionalLightsCount_1 = unmarshaled.___additionalLightsCount_1;
marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.___maxPerObjectAdditionalLightsCount_2;
marshaled.___visibleLights_3 = unmarshaled.___visibleLights_3;
marshaled.___originalIndices_4 = unmarshaled.___originalIndices_4;
marshaled.___shadeAdditionalLightsPerVertex_5 = static_cast<int32_t>(unmarshaled.___shadeAdditionalLightsPerVertex_5);
marshaled.___supportsMixedLighting_6 = static_cast<int32_t>(unmarshaled.___supportsMixedLighting_6);
marshaled.___reflectionProbeBoxProjection_7 = static_cast<int32_t>(unmarshaled.___reflectionProbeBoxProjection_7);
marshaled.___reflectionProbeBlending_8 = static_cast<int32_t>(unmarshaled.___reflectionProbeBlending_8);
marshaled.___supportsLightLayers_9 = static_cast<int32_t>(unmarshaled.___supportsLightLayers_9);
marshaled.___supportsAdditionalLights_10 = static_cast<int32_t>(unmarshaled.___supportsAdditionalLights_10);
}
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled)
{
int32_t unmarshaledmainLightIndex_temp_0 = 0;
unmarshaledmainLightIndex_temp_0 = marshaled.___mainLightIndex_0;
unmarshaled.___mainLightIndex_0 = unmarshaledmainLightIndex_temp_0;
int32_t unmarshaledadditionalLightsCount_temp_1 = 0;
unmarshaledadditionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1;
unmarshaled.___additionalLightsCount_1 = unmarshaledadditionalLightsCount_temp_1;
int32_t unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = 0;
unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2;
unmarshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaledmaxPerObjectAdditionalLightsCount_temp_2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 unmarshaledvisibleLights_temp_3;
memset((&unmarshaledvisibleLights_temp_3), 0, sizeof(unmarshaledvisibleLights_temp_3));
unmarshaledvisibleLights_temp_3 = marshaled.___visibleLights_3;
unmarshaled.___visibleLights_3 = unmarshaledvisibleLights_temp_3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C unmarshaledoriginalIndices_temp_4;
memset((&unmarshaledoriginalIndices_temp_4), 0, sizeof(unmarshaledoriginalIndices_temp_4));
unmarshaledoriginalIndices_temp_4 = marshaled.___originalIndices_4;
unmarshaled.___originalIndices_4 = unmarshaledoriginalIndices_temp_4;
bool unmarshaledshadeAdditionalLightsPerVertex_temp_5 = false;
unmarshaledshadeAdditionalLightsPerVertex_temp_5 = static_cast<bool>(marshaled.___shadeAdditionalLightsPerVertex_5);
unmarshaled.___shadeAdditionalLightsPerVertex_5 = unmarshaledshadeAdditionalLightsPerVertex_temp_5;
bool unmarshaledsupportsMixedLighting_temp_6 = false;
unmarshaledsupportsMixedLighting_temp_6 = static_cast<bool>(marshaled.___supportsMixedLighting_6);
unmarshaled.___supportsMixedLighting_6 = unmarshaledsupportsMixedLighting_temp_6;
bool unmarshaledreflectionProbeBoxProjection_temp_7 = false;
unmarshaledreflectionProbeBoxProjection_temp_7 = static_cast<bool>(marshaled.___reflectionProbeBoxProjection_7);
unmarshaled.___reflectionProbeBoxProjection_7 = unmarshaledreflectionProbeBoxProjection_temp_7;
bool unmarshaledreflectionProbeBlending_temp_8 = false;
unmarshaledreflectionProbeBlending_temp_8 = static_cast<bool>(marshaled.___reflectionProbeBlending_8);
unmarshaled.___reflectionProbeBlending_8 = unmarshaledreflectionProbeBlending_temp_8;
bool unmarshaledsupportsLightLayers_temp_9 = false;
unmarshaledsupportsLightLayers_temp_9 = static_cast<bool>(marshaled.___supportsLightLayers_9);
unmarshaled.___supportsLightLayers_9 = unmarshaledsupportsLightLayers_temp_9;
bool unmarshaledsupportsAdditionalLights_temp_10 = false;
unmarshaledsupportsAdditionalLights_temp_10 = static_cast<bool>(marshaled.___supportsAdditionalLights_10);
unmarshaled.___supportsAdditionalLights_10 = unmarshaledsupportsAdditionalLights_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled)
{
marshaled.___mainLightIndex_0 = unmarshaled.___mainLightIndex_0;
marshaled.___additionalLightsCount_1 = unmarshaled.___additionalLightsCount_1;
marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.___maxPerObjectAdditionalLightsCount_2;
marshaled.___visibleLights_3 = unmarshaled.___visibleLights_3;
marshaled.___originalIndices_4 = unmarshaled.___originalIndices_4;
marshaled.___shadeAdditionalLightsPerVertex_5 = static_cast<int32_t>(unmarshaled.___shadeAdditionalLightsPerVertex_5);
marshaled.___supportsMixedLighting_6 = static_cast<int32_t>(unmarshaled.___supportsMixedLighting_6);
marshaled.___reflectionProbeBoxProjection_7 = static_cast<int32_t>(unmarshaled.___reflectionProbeBoxProjection_7);
marshaled.___reflectionProbeBlending_8 = static_cast<int32_t>(unmarshaled.___reflectionProbeBlending_8);
marshaled.___supportsLightLayers_9 = static_cast<int32_t>(unmarshaled.___supportsLightLayers_9);
marshaled.___supportsAdditionalLights_10 = static_cast<int32_t>(unmarshaled.___supportsAdditionalLights_10);
}
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled)
{
int32_t unmarshaledmainLightIndex_temp_0 = 0;
unmarshaledmainLightIndex_temp_0 = marshaled.___mainLightIndex_0;
unmarshaled.___mainLightIndex_0 = unmarshaledmainLightIndex_temp_0;
int32_t unmarshaledadditionalLightsCount_temp_1 = 0;
unmarshaledadditionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1;
unmarshaled.___additionalLightsCount_1 = unmarshaledadditionalLightsCount_temp_1;
int32_t unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = 0;
unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2;
unmarshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaledmaxPerObjectAdditionalLightsCount_temp_2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 unmarshaledvisibleLights_temp_3;
memset((&unmarshaledvisibleLights_temp_3), 0, sizeof(unmarshaledvisibleLights_temp_3));
unmarshaledvisibleLights_temp_3 = marshaled.___visibleLights_3;
unmarshaled.___visibleLights_3 = unmarshaledvisibleLights_temp_3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C unmarshaledoriginalIndices_temp_4;
memset((&unmarshaledoriginalIndices_temp_4), 0, sizeof(unmarshaledoriginalIndices_temp_4));
unmarshaledoriginalIndices_temp_4 = marshaled.___originalIndices_4;
unmarshaled.___originalIndices_4 = unmarshaledoriginalIndices_temp_4;
bool unmarshaledshadeAdditionalLightsPerVertex_temp_5 = false;
unmarshaledshadeAdditionalLightsPerVertex_temp_5 = static_cast<bool>(marshaled.___shadeAdditionalLightsPerVertex_5);
unmarshaled.___shadeAdditionalLightsPerVertex_5 = unmarshaledshadeAdditionalLightsPerVertex_temp_5;
bool unmarshaledsupportsMixedLighting_temp_6 = false;
unmarshaledsupportsMixedLighting_temp_6 = static_cast<bool>(marshaled.___supportsMixedLighting_6);
unmarshaled.___supportsMixedLighting_6 = unmarshaledsupportsMixedLighting_temp_6;
bool unmarshaledreflectionProbeBoxProjection_temp_7 = false;
unmarshaledreflectionProbeBoxProjection_temp_7 = static_cast<bool>(marshaled.___reflectionProbeBoxProjection_7);
unmarshaled.___reflectionProbeBoxProjection_7 = unmarshaledreflectionProbeBoxProjection_temp_7;
bool unmarshaledreflectionProbeBlending_temp_8 = false;
unmarshaledreflectionProbeBlending_temp_8 = static_cast<bool>(marshaled.___reflectionProbeBlending_8);
unmarshaled.___reflectionProbeBlending_8 = unmarshaledreflectionProbeBlending_temp_8;
bool unmarshaledsupportsLightLayers_temp_9 = false;
unmarshaledsupportsLightLayers_temp_9 = static_cast<bool>(marshaled.___supportsLightLayers_9);
unmarshaled.___supportsLightLayers_9 = unmarshaledsupportsLightLayers_temp_9;
bool unmarshaledsupportsAdditionalLights_temp_10 = false;
unmarshaledsupportsAdditionalLights_temp_10 = static_cast<bool>(marshaled.___supportsAdditionalLights_10);
unmarshaled.___supportsAdditionalLights_10 = unmarshaledsupportsAdditionalLights_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled)
{
Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL);
}
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled)
{
Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled)
{
Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL);
}
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled)
{
Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData
IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix1, const RuntimeMethod* method)
{
{
// m_ViewMatrix = viewMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___viewMatrix0;
__this->___m_ViewMatrix_0 = L_0;
// m_ProjectionMatrix = projectionMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___projectionMatrix1;
__this->___m_ProjectionMatrix_1 = L_1;
// }
return;
}
}
IL2CPP_EXTERN_C void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix1, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651(_thisAdjusted, ___viewMatrix0, ___projectionMatrix1, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
// if (xr.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_20;
NullCheck(L_0);
bool L_1;
L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
// return xr.GetViewMatrix(viewIndex);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = __this->___xr_20;
int32_t L_4 = ___viewIndex0;
NullCheck(L_3);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5;
L_5 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_3, L_4, NULL);
V_1 = L_5;
goto IL_0028;
}
IL_001f:
{
// return m_ViewMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = __this->___m_ViewMatrix_0;
V_1 = L_6;
goto IL_0028;
}
IL_0028:
{
// }
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E_AdjustorThunk (RuntimeObject* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E(_thisAdjusted, ___viewIndex0, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
// if (xr.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_20;
NullCheck(L_0);
bool L_1;
L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
// return xr.GetProjMatrix(viewIndex);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = __this->___xr_20;
int32_t L_4 = ___viewIndex0;
NullCheck(L_3);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5;
L_5 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_3, L_4, NULL);
V_1 = L_5;
goto IL_0028;
}
IL_001f:
{
// return m_ProjectionMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = __this->___m_ProjectionMatrix_1;
V_1 = L_6;
goto IL_0028;
}
IL_0028:
{
// }
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D_AdjustorThunk (RuntimeObject* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(_thisAdjusted, ___viewIndex0, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return GL.GetGPUProjectionMatrix(GetProjectionMatrix(viewIndex), IsCameraProjectionMatrixFlipped());
int32_t L_0 = ___viewIndex0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(__this, L_0, NULL);
bool L_2;
L_2 = CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2(__this, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3;
L_3 = GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688(L_1, L_2, NULL);
V_0 = L_3;
goto IL_0016;
}
IL_0016:
{
// }
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8_AdjustorThunk (RuntimeObject* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8(_thisAdjusted, ___viewIndex0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
{
// if (xr.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_20;
NullCheck(L_0);
bool L_1;
L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0033;
}
}
{
// return !xr.renderTargetDesc.sRGB && (QualitySettings.activeColorSpace == ColorSpace.Linear);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = __this->___xr_20;
NullCheck(L_3);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_4;
L_4 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_3, NULL);
V_1 = L_4;
bool L_5;
L_5 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E((&V_1), NULL);
if (L_5)
{
goto IL_002f;
}
}
{
int32_t L_6;
L_6 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL);
G_B4_0 = ((((int32_t)L_6) == ((int32_t)1))? 1 : 0);
goto IL_0030;
}
IL_002f:
{
G_B4_0 = 0;
}
IL_0030:
{
V_2 = (bool)G_B4_0;
goto IL_0051;
}
IL_0033:
{
// return targetTexture == null && Display.main.requiresSrgbBlitToBackbuffer;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_7 = __this->___targetTexture_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_8)
{
goto IL_004d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_9;
L_9 = Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08(NULL);
NullCheck(L_9);
bool L_10;
L_10 = Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D(L_9, NULL);
G_B8_0 = ((int32_t)(L_10));
goto IL_004e;
}
IL_004d:
{
G_B8_0 = 0;
}
IL_004e:
{
V_2 = (bool)G_B8_0;
goto IL_0051;
}
IL_0051:
{
// }
bool L_11 = V_2;
return L_11;
}
}
IL2CPP_EXTERN_C bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
bool _returnValue;
_returnValue = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method)
{
{
// public bool isSceneViewCamera => cameraType == CameraType.SceneView;
int32_t L_0 = __this->___cameraType_12;
return (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0);
}
}
IL2CPP_EXTERN_C bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
bool _returnValue;
_returnValue = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method)
{
{
// public bool isPreviewCamera => cameraType == CameraType.Preview;
int32_t L_0 = __this->___cameraType_12;
return (bool)((((int32_t)L_0) == ((int32_t)4))? 1 : 0);
}
}
IL2CPP_EXTERN_C bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
bool _returnValue;
_returnValue = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isRenderPassSupportedCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
// internal bool isRenderPassSupportedCamera => (cameraType == CameraType.Game || cameraType == CameraType.Reflection);
int32_t L_0 = __this->___cameraType_12;
if ((((int32_t)L_0) == ((int32_t)1)))
{
goto IL_0015;
}
}
{
int32_t L_1 = __this->___cameraType_12;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)((int32_t)16)))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
return (bool)G_B3_0;
}
}
IL2CPP_EXTERN_C bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
bool _returnValue;
_returnValue = CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral11D5F7DBD561750ACC3F2F78D45B7E88A09E4032);
s_Il2CppMethodInitialized = true;
}
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool G_B4_0 = false;
bool G_B3_0 = false;
int32_t G_B5_0 = 0;
bool G_B5_1 = false;
int32_t G_B9_0 = 0;
{
// var renderer = ScriptableRenderer.current;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13;
V_0 = L_0;
// Debug.Assert(renderer != null, "IsCameraProjectionMatrixFlipped is being called outside camera rendering scope.");
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806((bool)((!(((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), _stringLiteral11D5F7DBD561750ACC3F2F78D45B7E88A09E4032, NULL);
// if (renderer != null)
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_2 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_008c;
}
}
{
// bool renderingToBackBufferTarget = renderer.cameraColorTarget == BuiltinRenderTextureType.CameraTarget;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = V_0;
NullCheck(L_4);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5;
L_5 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_4, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6;
L_6 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL);
bool L_7;
L_7 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_5, L_6, NULL);
V_2 = L_7;
// if (xr.enabled)
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = __this->___xr_20;
NullCheck(L_8);
bool L_9;
L_9 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_8, NULL);
V_4 = L_9;
bool L_10 = V_4;
if (!L_10)
{
goto IL_006e;
}
}
{
// renderingToBackBufferTarget |= renderer.cameraColorTarget == xr.renderTarget && !xr.renderTargetIsRenderTexture;
bool L_11 = V_2;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_0;
NullCheck(L_12);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13;
L_13 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_12, NULL);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_14 = __this->___xr_20;
NullCheck(L_14);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15;
L_15 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(L_14, NULL);
bool L_16;
L_16 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_13, L_15, NULL);
G_B3_0 = L_11;
if (!L_16)
{
G_B4_0 = L_11;
goto IL_006b;
}
}
{
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_17 = __this->___xr_20;
NullCheck(L_17);
bool L_18;
L_18 = XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline(L_17, NULL);
G_B5_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
G_B5_1 = G_B3_0;
goto IL_006c;
}
IL_006b:
{
G_B5_0 = 0;
G_B5_1 = G_B4_0;
}
IL_006c:
{
V_2 = (bool)((int32_t)((int32_t)G_B5_1|G_B5_0));
}
IL_006e:
{
// bool renderingToTexture = !renderingToBackBufferTarget || targetTexture != null;
bool L_19 = V_2;
if (!L_19)
{
goto IL_007f;
}
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_20 = __this->___targetTexture_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B9_0 = ((int32_t)(L_21));
goto IL_0080;
}
IL_007f:
{
G_B9_0 = 1;
}
IL_0080:
{
V_3 = (bool)G_B9_0;
// return SystemInfo.graphicsUVStartsAtTop && renderingToTexture;
bool L_22;
L_22 = SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE(NULL);
bool L_23 = V_3;
V_5 = (bool)((int32_t)((int32_t)L_22&(int32_t)L_23));
goto IL_0091;
}
IL_008c:
{
// return true;
V_5 = (bool)1;
goto IL_0091;
}
IL_0091:
{
// }
bool L_24 = V_5;
return L_24;
}
}
IL2CPP_EXTERN_C bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*>(__this + _offset);
bool _returnValue;
_returnValue = CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled)
{
Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL);
}
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled)
{
Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled)
{
Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL);
}
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled)
{
Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShaderPropertyId::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderPropertyId__cctor_m779149C904810800C8F86B5E0AFE2C74A6A06919 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral036462E760D1953050197A6F33FE443041B98AA2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03C93CA29334183213F76236BBDF44F1B2DDFAB8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral10AAD5EEC5D690381A4112D7757515104C4246ED);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15B662E9CE71B7834AA044DF561810E1321192F4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24664F45E7AB0505E8485AAA9AC305EBD148F8A8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5EFDDE0FC9032153B19140C02D605F24FBABB409);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral731ACC839320B944A000E491F021EB50F744916E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral85295B43D376A7BDBF605A245A2371CADE57C6EF);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A21527D31B72E8920CB85275444917DF715D499);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly int glossyEnvironmentColor = Shader.PropertyToID("_GlossyEnvironmentColor");
int32_t L_0;
L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentColor_0 = L_0;
// public static readonly int subtractiveShadowColor = Shader.PropertyToID("_SubtractiveShadowColor");
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___subtractiveShadowColor_1 = L_1;
// public static readonly int glossyEnvironmentCubeMap = Shader.PropertyToID("_GlossyEnvironmentCubeMap");
int32_t L_2;
L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral15B662E9CE71B7834AA044DF561810E1321192F4, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMap_2 = L_2;
// public static readonly int glossyEnvironmentCubeMapHDR = Shader.PropertyToID("_GlossyEnvironmentCubeMap_HDR");
int32_t L_3;
L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral03C93CA29334183213F76236BBDF44F1B2DDFAB8, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMapHDR_3 = L_3;
// public static readonly int ambientSkyColor = Shader.PropertyToID("unity_AmbientSky");
int32_t L_4;
L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientSkyColor_4 = L_4;
// public static readonly int ambientEquatorColor = Shader.PropertyToID("unity_AmbientEquator");
int32_t L_5;
L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientEquatorColor_5 = L_5;
// public static readonly int ambientGroundColor = Shader.PropertyToID("unity_AmbientGround");
int32_t L_6;
L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientGroundColor_6 = L_6;
// public static readonly int time = Shader.PropertyToID("_Time");
int32_t L_7;
L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___time_7 = L_7;
// public static readonly int sinTime = Shader.PropertyToID("_SinTime");
int32_t L_8;
L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sinTime_8 = L_8;
// public static readonly int cosTime = Shader.PropertyToID("_CosTime");
int32_t L_9;
L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cosTime_9 = L_9;
// public static readonly int deltaTime = Shader.PropertyToID("unity_DeltaTime");
int32_t L_10;
L_10 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___deltaTime_10 = L_10;
// public static readonly int timeParameters = Shader.PropertyToID("_TimeParameters");
int32_t L_11;
L_11 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___timeParameters_11 = L_11;
// public static readonly int scaledScreenParams = Shader.PropertyToID("_ScaledScreenParams");
int32_t L_12;
L_12 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaledScreenParams_12 = L_12;
// public static readonly int worldSpaceCameraPos = Shader.PropertyToID("_WorldSpaceCameraPos");
int32_t L_13;
L_13 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___worldSpaceCameraPos_13 = L_13;
// public static readonly int screenParams = Shader.PropertyToID("_ScreenParams");
int32_t L_14;
L_14 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___screenParams_14 = L_14;
// public static readonly int projectionParams = Shader.PropertyToID("_ProjectionParams");
int32_t L_15;
L_15 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionParams_15 = L_15;
// public static readonly int zBufferParams = Shader.PropertyToID("_ZBufferParams");
int32_t L_16;
L_16 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___zBufferParams_16 = L_16;
// public static readonly int orthoParams = Shader.PropertyToID("unity_OrthoParams");
int32_t L_17;
L_17 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___orthoParams_17 = L_17;
// public static readonly int screenSize = Shader.PropertyToID("_ScreenSize");
int32_t L_18;
L_18 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___screenSize_18 = L_18;
// public static readonly int viewMatrix = Shader.PropertyToID("unity_MatrixV");
int32_t L_19;
L_19 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewMatrix_19 = L_19;
// public static readonly int projectionMatrix = Shader.PropertyToID("glstate_matrix_projection");
int32_t L_20;
L_20 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral731ACC839320B944A000E491F021EB50F744916E, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionMatrix_20 = L_20;
// public static readonly int viewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixVP");
int32_t L_21;
L_21 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewAndProjectionMatrix_21 = L_21;
// public static readonly int inverseViewMatrix = Shader.PropertyToID("unity_MatrixInvV");
int32_t L_22;
L_22 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewMatrix_22 = L_22;
// public static readonly int inverseProjectionMatrix = Shader.PropertyToID("unity_MatrixInvP");
int32_t L_23;
L_23 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseProjectionMatrix_23 = L_23;
// public static readonly int inverseViewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixInvVP");
int32_t L_24;
L_24 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewAndProjectionMatrix_24 = L_24;
// public static readonly int cameraProjectionMatrix = Shader.PropertyToID("unity_CameraProjection");
int32_t L_25;
L_25 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraProjectionMatrix_25 = L_25;
// public static readonly int inverseCameraProjectionMatrix = Shader.PropertyToID("unity_CameraInvProjection");
int32_t L_26;
L_26 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseCameraProjectionMatrix_26 = L_26;
// public static readonly int worldToCameraMatrix = Shader.PropertyToID("unity_WorldToCamera");
int32_t L_27;
L_27 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___worldToCameraMatrix_27 = L_27;
// public static readonly int cameraToWorldMatrix = Shader.PropertyToID("unity_CameraToWorld");
int32_t L_28;
L_28 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraToWorldMatrix_28 = L_28;
// public static readonly int cameraWorldClipPlanes = Shader.PropertyToID("unity_CameraWorldClipPlanes");
int32_t L_29;
L_29 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral85295B43D376A7BDBF605A245A2371CADE57C6EF, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraWorldClipPlanes_29 = L_29;
// public static readonly int billboardNormal = Shader.PropertyToID("unity_BillboardNormal");
int32_t L_30;
L_30 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral24664F45E7AB0505E8485AAA9AC305EBD148F8A8, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardNormal_30 = L_30;
// public static readonly int billboardTangent = Shader.PropertyToID("unity_BillboardTangent");
int32_t L_31;
L_31 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral10AAD5EEC5D690381A4112D7757515104C4246ED, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardTangent_31 = L_31;
// public static readonly int billboardCameraParams = Shader.PropertyToID("unity_BillboardCameraParams");
int32_t L_32;
L_32 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral5EFDDE0FC9032153B19140C02D605F24FBABB409, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardCameraParams_32 = L_32;
// public static readonly int sourceTex = Shader.PropertyToID("_SourceTex");
int32_t L_33;
L_33 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sourceTex_33 = L_33;
// public static readonly int scaleBias = Shader.PropertyToID("_ScaleBias");
int32_t L_34;
L_34 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8A21527D31B72E8920CB85275444917DF715D499, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBias_34 = L_34;
// public static readonly int scaleBiasRt = Shader.PropertyToID("_ScaleBiasRt");
int32_t L_35;
L_35 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBiasRt_35 = L_35;
// public static readonly int rendererColor = Shader.PropertyToID("_RendererColor");
int32_t L_36;
L_36 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral036462E760D1953050197A6F33FE443041B98AA2, NULL);
((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___rendererColor_36 = L_36;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessingData
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled)
{
marshaled.___gradingMode_0 = unmarshaled.___gradingMode_0;
marshaled.___lutSize_1 = unmarshaled.___lutSize_1;
marshaled.___useFastSRGBLinearConversion_2 = static_cast<int32_t>(unmarshaled.___useFastSRGBLinearConversion_2);
}
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled)
{
int32_t unmarshaledgradingMode_temp_0 = 0;
unmarshaledgradingMode_temp_0 = marshaled.___gradingMode_0;
unmarshaled.___gradingMode_0 = unmarshaledgradingMode_temp_0;
int32_t unmarshaledlutSize_temp_1 = 0;
unmarshaledlutSize_temp_1 = marshaled.___lutSize_1;
unmarshaled.___lutSize_1 = unmarshaledlutSize_temp_1;
bool unmarshaleduseFastSRGBLinearConversion_temp_2 = false;
unmarshaleduseFastSRGBLinearConversion_temp_2 = static_cast<bool>(marshaled.___useFastSRGBLinearConversion_2);
unmarshaled.___useFastSRGBLinearConversion_2 = unmarshaleduseFastSRGBLinearConversion_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessingData
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessingData
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled)
{
marshaled.___gradingMode_0 = unmarshaled.___gradingMode_0;
marshaled.___lutSize_1 = unmarshaled.___lutSize_1;
marshaled.___useFastSRGBLinearConversion_2 = static_cast<int32_t>(unmarshaled.___useFastSRGBLinearConversion_2);
}
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled)
{
int32_t unmarshaledgradingMode_temp_0 = 0;
unmarshaledgradingMode_temp_0 = marshaled.___gradingMode_0;
unmarshaled.___gradingMode_0 = unmarshaledgradingMode_temp_0;
int32_t unmarshaledlutSize_temp_1 = 0;
unmarshaledlutSize_temp_1 = marshaled.___lutSize_1;
unmarshaled.___lutSize_1 = unmarshaledlutSize_temp_1;
bool unmarshaleduseFastSRGBLinearConversion_temp_2 = false;
unmarshaleduseFastSRGBLinearConversion_temp_2 = static_cast<bool>(marshaled.___useFastSRGBLinearConversion_2);
unmarshaled.___useFastSRGBLinearConversion_2 = unmarshaleduseFastSRGBLinearConversion_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessingData
IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShaderKeywordStrings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeywordStrings__cctor_mDD99593EA5C0D2D1C0A6C558E6DC3D45E0770617 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral053F9B97AF4C823B8FF0AB8197AA855CBEFA9B69);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral054F7744FBAB7581AF98522EA50CEBFAB3F2E5E1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral05A7EC2F3D0B5185D22FD5DED690F25B6737664D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral066C0035F66438B186A69BF34E5BBD392AE74119);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral093DF0C87A9D5ACAAE2855E1087C893AE4B4664A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D9BA3D3F53FEC892DC8A3CBB6FC80952F98C4FB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2ADACFBB5A797B96BB4AB3D6D30CA644ABFC150A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral350AC627D0D74DAC9A2AD52177E70CACF4294264);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral38B68A9662E04AA2DAC9A57E8F6065C918BD5381);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40D73CA9EC0CC1B45C11E16BDBB1FB5C81021326);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4D04E6915D0E509E62C6F1900379329F1290AF3F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E997FC085A4FE462EE0B2CDA89F82DF4955784F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4ED8A5F3D90B5377DDA5A0EEE047F7CE8CC37D81);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5235BC8A11AC79193A67E99975CCDBC94A0FA351);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral59FCA700E5A8705901E66C0494E515868AEE23EF);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5E56E7FB29A8E77EEE978F3711B38658D7B2B6F9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F2DDE80F0F56189B8A34A2B8E6A51223B27F3F1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral61304A4D1A7F7C3C856F975F251F1F79885933C8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral662F176E1144D00F671604AAA770BEAF8EB3B086);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6AA9A19E7B8BC95B576C0503904363A04EA0F0D8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6D7CB8FA5E18E30B0C648E13F6FF61F6F2E7BE0F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6DC777D8F03362B6114BDDEE249B846C5B687B89);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6F2E4FB8F86B243C89F2C607DC6EC8D01D8295F2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70776EEF5013E09D47510474637DCF397851D5E9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral72D498F039FD562896966E064E8315EA0BCE68C5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79889366F896D1D07054019D98C11D868960DE47);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C5F87E48AE358BCF7E470E9FEB175EF05D3C087);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral839C0838727775DB9BADFDB2935BF509CDD1419E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83A0078DC9656E613C73BDA96DF4722E65E208D6);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral84E7E0E7E5433938C7C7E9A55D799024809F7995);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8549E5655B37429A937BCB56A812C5BD4CBFDD36);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral871D7061FA80954E024F1AF20132478BEBD040D3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A5D1CF863BA61FA8E8E1FF101FA5D3530C4DF10);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8FD448CF16FD2707C21A60369C6123F79EC1A68A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral99047461202765202274922C6338EF9DC6A8CA1F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9E0A2247117EBA666979C3085D6CF4A62A46F17F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA1A64CF6747D06522DAE25DA16B9665E513B9FA0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC1019871BBF52D81334EBE531E97EB566035E97);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB313543FDB4907D026DF88FEFC7D478781D39D57);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB38DF95CA2EE70A6166CDD821F61100A45162ACD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB781368555CDDCB8C7BD43B6B3F2AEBABDBBED4D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC96739F387915D0B04F40235077F01E58428DD69);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7EBBC1F1AF5AE1897C964F6DF040BDA0AE4E3D7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9A8D96F1EA9A30DB19C64B14AEE2EC05AC166E7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE8880FE9CDF57CE934E4190FD3EA3B590E0DC4D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4E5089D0D83962B9B7760695E570643A870D893);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC35E3EED7E888B9780BCA56763CC5821A312A39);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFCD650E553294E488B903C18B21012CF13FB166B);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly string MainLightShadows = "_MAIN_LIGHT_SHADOWS";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0 = _stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0), (void*)_stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E);
// public static readonly string MainLightShadowCascades = "_MAIN_LIGHT_SHADOWS_CASCADE";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1 = _stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1), (void*)_stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A);
// public static readonly string MainLightShadowScreen = "_MAIN_LIGHT_SHADOWS_SCREEN";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowScreen_2 = _stringLiteral4ED8A5F3D90B5377DDA5A0EEE047F7CE8CC37D81;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowScreen_2), (void*)_stringLiteral4ED8A5F3D90B5377DDA5A0EEE047F7CE8CC37D81);
// public static readonly string CastingPunctualLightShadow = "_CASTING_PUNCTUAL_LIGHT_SHADOW"; // This is used during shadow map generation to differentiate between directional and punctual light shadows, as they use different formulas to apply Normal Bias
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___CastingPunctualLightShadow_3 = _stringLiteral38B68A9662E04AA2DAC9A57E8F6065C918BD5381;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___CastingPunctualLightShadow_3), (void*)_stringLiteral38B68A9662E04AA2DAC9A57E8F6065C918BD5381);
// public static readonly string AdditionalLightsVertex = "_ADDITIONAL_LIGHTS_VERTEX";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsVertex_4 = _stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsVertex_4), (void*)_stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E);
// public static readonly string AdditionalLightsPixel = "_ADDITIONAL_LIGHTS";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsPixel_5 = _stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsPixel_5), (void*)_stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5);
// internal static readonly string ClusteredRendering = "_CLUSTERED_RENDERING";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ClusteredRendering_6 = _stringLiteral8A5D1CF863BA61FA8E8E1FF101FA5D3530C4DF10;
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// public static readonly string AdditionalLightShadows = "_ADDITIONAL_LIGHT_SHADOWS";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightShadows_7), (void*)_stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0);
// public static readonly string ReflectionProbeBoxProjection = "_REFLECTION_PROBE_BOX_PROJECTION";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ReflectionProbeBoxProjection_8), (void*)_stringLiteral9E0A2247117EBA666979C3085D6CF4A62A46F17F);
// public static readonly string ReflectionProbeBlending = "_REFLECTION_PROBE_BLENDING";
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// public static readonly string SoftShadows = "_SHADOWS_SOFT";
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// public static readonly string MixedLightingSubtractive = "_MIXED_LIGHTING_SUBTRACTIVE"; // Backward compatibility
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// public static readonly string LightmapShadowMixing = "LIGHTMAP_SHADOW_MIXING";
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// public static readonly string ShadowsShadowMask = "SHADOWS_SHADOWMASK";
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// public static readonly string LightLayers = "_LIGHT_LAYERS";
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// public static readonly string RenderPassEnabled = "_RENDER_PASS_ENABLED";
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// public static readonly string BillboardFaceCameraPos = "BILLBOARD_FACE_CAMERA_POS";
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// public static readonly string LightCookies = "_LIGHT_COOKIES";
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// public static readonly string DepthNoMsaa = "_DEPTH_NO_MSAA";
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// public static readonly string DepthMsaa2 = "_DEPTH_MSAA_2";
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// public static readonly string DepthMsaa4 = "_DEPTH_MSAA_4";
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// public static readonly string DepthMsaa8 = "_DEPTH_MSAA_8";
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// public static readonly string LinearToSRGBConversion = "_LINEAR_TO_SRGB_CONVERSION";
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// internal static readonly string UseFastSRGBLinearConversion = "_USE_FAST_SRGB_LINEAR_CONVERSION";
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// public static readonly string DBufferMRT1 = "_DBUFFER_MRT1";
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// public static readonly string DBufferMRT2 = "_DBUFFER_MRT2";
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// public static readonly string DBufferMRT3 = "_DBUFFER_MRT3";
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// public static readonly string DecalNormalBlendLow = "_DECAL_NORMAL_BLEND_LOW";
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// public static readonly string DecalNormalBlendMedium = "_DECAL_NORMAL_BLEND_MEDIUM";
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// public static readonly string DecalNormalBlendHigh = "_DECAL_NORMAL_BLEND_HIGH";
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// public static readonly string SmaaLow = "_SMAA_PRESET_LOW";
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// public static readonly string SmaaMedium = "_SMAA_PRESET_MEDIUM";
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// public static readonly string SmaaHigh = "_SMAA_PRESET_HIGH";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaHigh_32), (void*)_stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2);
// public static readonly string PaniniGeneric = "_GENERIC";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___PaniniGeneric_33), (void*)_stringLiteral2ADACFBB5A797B96BB4AB3D6D30CA644ABFC150A);
// public static readonly string PaniniUnitDistance = "_UNIT_DISTANCE";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___PaniniUnitDistance_34), (void*)_stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349);
// public static readonly string BloomLQ = "_BLOOM_LQ";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomLQ_35), (void*)_stringLiteral6AA9A19E7B8BC95B576C0503904363A04EA0F0D8);
// public static readonly string BloomHQ = "_BLOOM_HQ";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomHQ_36), (void*)_stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E);
// public static readonly string BloomLQDirt = "_BLOOM_LQ_DIRT";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomLQDirt_37), (void*)_stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2);
// public static readonly string BloomHQDirt = "_BLOOM_HQ_DIRT";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomHQDirt_38), (void*)_stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE);
// public static readonly string UseRGBM = "_USE_RGBM";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseRGBM_39), (void*)_stringLiteral6D7CB8FA5E18E30B0C648E13F6FF61F6F2E7BE0F);
// public static readonly string Distortion = "_DISTORTION";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Distortion_40), (void*)_stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03);
// public static readonly string ChromaticAberration = "_CHROMATIC_ABERRATION";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ChromaticAberration_41), (void*)_stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA);
// public static readonly string HDRGrading = "_HDR_GRADING";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___HDRGrading_42), (void*)_stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB);
// public static readonly string TonemapACES = "_TONEMAP_ACES";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___TonemapACES_43), (void*)_stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC);
// public static readonly string TonemapNeutral = "_TONEMAP_NEUTRAL";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___TonemapNeutral_44), (void*)_stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653);
// public static readonly string FilmGrain = "_FILM_GRAIN";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___FilmGrain_45), (void*)_stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3);
// public static readonly string Fxaa = "_FXAA";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Fxaa_46), (void*)_stringLiteral6DC777D8F03362B6114BDDEE249B846C5B687B89);
// public static readonly string Dithering = "_DITHERING";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Dithering_47), (void*)_stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB);
// public static readonly string ScreenSpaceOcclusion = "_SCREEN_SPACE_OCCLUSION";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ScreenSpaceOcclusion_48), (void*)_stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47);
// public static readonly string HighQualitySampling = "_HIGH_QUALITY_SAMPLING";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___HighQualitySampling_49), (void*)_stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47);
// public static readonly string DOWNSAMPLING_SIZE_2 = "DOWNSAMPLING_SIZE_2";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_2_50), (void*)_stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF);
// public static readonly string DOWNSAMPLING_SIZE_4 = "DOWNSAMPLING_SIZE_4";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_4_51), (void*)_stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C);
// public static readonly string DOWNSAMPLING_SIZE_8 = "DOWNSAMPLING_SIZE_8";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_8_52), (void*)_stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386);
// public static readonly string DOWNSAMPLING_SIZE_16 = "DOWNSAMPLING_SIZE_16";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_16_53), (void*)_stringLiteral6F2E4FB8F86B243C89F2C607DC6EC8D01D8295F2);
// public static readonly string _SPOT = "_SPOT";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SPOT_54), (void*)_stringLiteral662F176E1144D00F671604AAA770BEAF8EB3B086);
// public static readonly string _DIRECTIONAL = "_DIRECTIONAL";
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// public static readonly string _POINT = "_POINT";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____POINT_56), (void*)_stringLiteral4E997FC085A4FE462EE0B2CDA89F82DF4955784F);
// public static readonly string _DEFERRED_STENCIL = "_DEFERRED_STENCIL";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_STENCIL_57), (void*)_stringLiteral0D9BA3D3F53FEC892DC8A3CBB6FC80952F98C4FB);
// public static readonly string _DEFERRED_FIRST_LIGHT = "_DEFERRED_FIRST_LIGHT";
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Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_FIRST_LIGHT_58), (void*)_stringLiteral871D7061FA80954E024F1AF20132478BEBD040D3);
// public static readonly string _DEFERRED_MAIN_LIGHT = "_DEFERRED_MAIN_LIGHT";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MAIN_LIGHT_59 = _stringLiteral40D73CA9EC0CC1B45C11E16BDBB1FB5C81021326;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MAIN_LIGHT_59), (void*)_stringLiteral40D73CA9EC0CC1B45C11E16BDBB1FB5C81021326);
// public static readonly string _GBUFFER_NORMALS_OCT = "_GBUFFER_NORMALS_OCT";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____GBUFFER_NORMALS_OCT_60 = _stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____GBUFFER_NORMALS_OCT_60), (void*)_stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D);
// public static readonly string _DEFERRED_MIXED_LIGHTING = "_DEFERRED_MIXED_LIGHTING";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MIXED_LIGHTING_61 = _stringLiteral70776EEF5013E09D47510474637DCF397851D5E9;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MIXED_LIGHTING_61), (void*)_stringLiteral70776EEF5013E09D47510474637DCF397851D5E9);
// public static readonly string LIGHTMAP_ON = "LIGHTMAP_ON";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LIGHTMAP_ON_62 = _stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LIGHTMAP_ON_62), (void*)_stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558);
// public static readonly string DYNAMICLIGHTMAP_ON = "DYNAMICLIGHTMAP_ON";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DYNAMICLIGHTMAP_ON_63 = _stringLiteralAC1019871BBF52D81334EBE531E97EB566035E97;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DYNAMICLIGHTMAP_ON_63), (void*)_stringLiteralAC1019871BBF52D81334EBE531E97EB566035E97);
// public static readonly string _ALPHATEST_ON = "_ALPHATEST_ON";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHATEST_ON_64 = _stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHATEST_ON_64), (void*)_stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5);
// public static readonly string DIRLIGHTMAP_COMBINED = "DIRLIGHTMAP_COMBINED";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DIRLIGHTMAP_COMBINED_65 = _stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DIRLIGHTMAP_COMBINED_65), (void*)_stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A);
// public static readonly string _DETAIL_MULX2 = "_DETAIL_MULX2";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_MULX2_66 = _stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_MULX2_66), (void*)_stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED);
// public static readonly string _DETAIL_SCALED = "_DETAIL_SCALED";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_SCALED_67 = _stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_SCALED_67), (void*)_stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78);
// public static readonly string _CLEARCOAT = "_CLEARCOAT";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOAT_68 = _stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOAT_68), (void*)_stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE);
// public static readonly string _CLEARCOATMAP = "_CLEARCOATMAP";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOATMAP_69 = _stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOATMAP_69), (void*)_stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645);
// public static readonly string DEBUG_DISPLAY = "DEBUG_DISPLAY";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70 = _stringLiteralEC35E3EED7E888B9780BCA56763CC5821A312A39;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70), (void*)_stringLiteralEC35E3EED7E888B9780BCA56763CC5821A312A39);
// public static readonly string _EMISSION = "_EMISSION";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____EMISSION_71 = _stringLiteral72D498F039FD562896966E064E8315EA0BCE68C5;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____EMISSION_71), (void*)_stringLiteral72D498F039FD562896966E064E8315EA0BCE68C5);
// public static readonly string _RECEIVE_SHADOWS_OFF = "_RECEIVE_SHADOWS_OFF";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____RECEIVE_SHADOWS_OFF_72 = _stringLiteral59FCA700E5A8705901E66C0494E515868AEE23EF;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____RECEIVE_SHADOWS_OFF_72), (void*)_stringLiteral59FCA700E5A8705901E66C0494E515868AEE23EF);
// public static readonly string _SURFACE_TYPE_TRANSPARENT = "_SURFACE_TYPE_TRANSPARENT";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SURFACE_TYPE_TRANSPARENT_73 = _stringLiteral99047461202765202274922C6338EF9DC6A8CA1F;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SURFACE_TYPE_TRANSPARENT_73), (void*)_stringLiteral99047461202765202274922C6338EF9DC6A8CA1F);
// public static readonly string _ALPHAPREMULTIPLY_ON = "_ALPHAPREMULTIPLY_ON";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAPREMULTIPLY_ON_74 = _stringLiteral61304A4D1A7F7C3C856F975F251F1F79885933C8;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAPREMULTIPLY_ON_74), (void*)_stringLiteral61304A4D1A7F7C3C856F975F251F1F79885933C8);
// public static readonly string _ALPHAMODULATE_ON = "_ALPHAMODULATE_ON";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAMODULATE_ON_75 = _stringLiteralDE8880FE9CDF57CE934E4190FD3EA3B590E0DC4D;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAMODULATE_ON_75), (void*)_stringLiteralDE8880FE9CDF57CE934E4190FD3EA3B590E0DC4D);
// public static readonly string _NORMALMAP = "_NORMALMAP";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____NORMALMAP_76 = _stringLiteral5235BC8A11AC79193A67E99975CCDBC94A0FA351;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____NORMALMAP_76), (void*)_stringLiteral5235BC8A11AC79193A67E99975CCDBC94A0FA351);
// public static readonly string EDITOR_VISUALIZATION = "EDITOR_VISUALIZATION";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___EDITOR_VISUALIZATION_77 = _stringLiteral350AC627D0D74DAC9A2AD52177E70CACF4294264;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___EDITOR_VISUALIZATION_77), (void*)_stringLiteral350AC627D0D74DAC9A2AD52177E70CACF4294264);
// public static readonly string UseDrawProcedural = "_USE_DRAW_PROCEDURAL";
((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseDrawProcedural_78 = _stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A;
Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseDrawProcedural_78), (void*)_stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_OnBeforeSerialize_mBC10AD295A6E0D2B293DD989B697274D50FB116B (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_OnAfterDeserialize_m0BC648A087A32DC348AE0424E18E6C6701D0485E (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// }
return;
}
}
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* V_1 = NULL;
{
// if (cachedInstance == null)
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
// cachedInstance = GraphicsSettings.GetSettingsForRenderPipeline<UniversalRenderPipeline>() as UniversalRenderPipelineGlobalSettings;
RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* L_3;
L_3 = GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11(GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)IsInstClass((RuntimeObject*)L_3, UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)IsInstClass((RuntimeObject*)L_3, UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var)));
}
IL_001f:
{
// return cachedInstance;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_4 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5;
V_1 = L_4;
goto IL_0027;
}
IL_0027:
{
// }
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateGraphicsSettings(UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateGraphicsSettings_m32CAC255234CB48430DB54CE28401D196EB479DF (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___newSettings0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (newSettings == cachedInstance)
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = ___newSettings0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_1 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0012;
}
}
{
// return;
goto IL_0032;
}
IL_0012:
{
// if (newSettings != null)
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_4 = ___newSettings0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0026;
}
}
{
// GraphicsSettings.RegisterRenderPipelineSettings<UniversalRenderPipeline>(newSettings as RenderPipelineGlobalSettings);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_7 = ___newSettings0;
GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D(L_7, GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D_RuntimeMethod_var);
goto IL_002c;
}
IL_0026:
{
// GraphicsSettings.UnregisterRenderPipelineSettings<UniversalRenderPipeline>();
GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437(GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437_RuntimeMethod_var);
}
IL_002c:
{
// cachedInstance = newSettings;
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_8 = ___newSettings0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)L_8);
}
IL_0032:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_Reset_m7CCC13E0E5ACC8E552B86187047F1977D61362CC (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// UpdateRenderingLayerNames();
UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL);
// }
return;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
bool V_0 = false;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL;
{
// if (m_RenderingLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_RenderingLayerNames_7;
V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
// UpdateRenderingLayerNames();
UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL);
}
IL_0015:
{
// return m_RenderingLayerNames;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_RenderingLayerNames_7;
V_1 = L_2;
goto IL_001e;
}
IL_001e:
{
// }
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_1;
return L_3;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
bool V_0 = false;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL;
{
// if (m_PrefixedRenderingLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_PrefixedRenderingLayerNames_8;
V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
// UpdateRenderingLayerNames();
UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL);
}
IL_0015:
{
// return m_PrefixedRenderingLayerNames;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_PrefixedRenderingLayerNames_8;
V_1 = L_2;
goto IL_001e;
}
IL_001e:
{
// }
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_1;
return L_3;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// public string[] renderingLayerMaskNames => renderingLayerNames;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
L_0 = UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109(__this, NULL);
return L_0;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// public string[] prefixedRenderingLayerMaskNames => prefixedRenderingLayerNames;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
L_0 = UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056(__this, NULL);
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateRenderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB290DE66CA86EEA92B6EFED429E3A88838DF8A74);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
{
// if (m_RenderingLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_RenderingLayerNames_7;
V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_001b;
}
}
{
// m_RenderingLayerNames = new string[32];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32));
__this->___m_RenderingLayerNames_7 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderingLayerNames_7), (void*)L_2);
}
IL_001b:
{
// int index = 0;
V_0 = 0;
// m_RenderingLayerNames[index++] = lightLayerName0;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = __this->___m_RenderingLayerNames_7;
int32_t L_4 = V_0;
int32_t L_5 = L_4;
V_0 = ((int32_t)il2cpp_codegen_add(L_5, 1));
String_t* L_6 = __this->___lightLayerName0_11;
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_6);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (String_t*)L_6);
// m_RenderingLayerNames[index++] = lightLayerName1;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = __this->___m_RenderingLayerNames_7;
int32_t L_8 = V_0;
int32_t L_9 = L_8;
V_0 = ((int32_t)il2cpp_codegen_add(L_9, 1));
String_t* L_10 = __this->___lightLayerName1_12;
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_10);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (String_t*)L_10);
// m_RenderingLayerNames[index++] = lightLayerName2;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = __this->___m_RenderingLayerNames_7;
int32_t L_12 = V_0;
int32_t L_13 = L_12;
V_0 = ((int32_t)il2cpp_codegen_add(L_13, 1));
String_t* L_14 = __this->___lightLayerName2_13;
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_14);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(L_13), (String_t*)L_14);
// m_RenderingLayerNames[index++] = lightLayerName3;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = __this->___m_RenderingLayerNames_7;
int32_t L_16 = V_0;
int32_t L_17 = L_16;
V_0 = ((int32_t)il2cpp_codegen_add(L_17, 1));
String_t* L_18 = __this->___lightLayerName3_14;
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_18);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (String_t*)L_18);
// m_RenderingLayerNames[index++] = lightLayerName4;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = __this->___m_RenderingLayerNames_7;
int32_t L_20 = V_0;
int32_t L_21 = L_20;
V_0 = ((int32_t)il2cpp_codegen_add(L_21, 1));
String_t* L_22 = __this->___lightLayerName4_15;
NullCheck(L_19);
ArrayElementTypeCheck (L_19, L_22);
(L_19)->SetAt(static_cast<il2cpp_array_size_t>(L_21), (String_t*)L_22);
// m_RenderingLayerNames[index++] = lightLayerName5;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_23 = __this->___m_RenderingLayerNames_7;
int32_t L_24 = V_0;
int32_t L_25 = L_24;
V_0 = ((int32_t)il2cpp_codegen_add(L_25, 1));
String_t* L_26 = __this->___lightLayerName5_16;
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_26);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(L_25), (String_t*)L_26);
// m_RenderingLayerNames[index++] = lightLayerName6;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_27 = __this->___m_RenderingLayerNames_7;
int32_t L_28 = V_0;
int32_t L_29 = L_28;
V_0 = ((int32_t)il2cpp_codegen_add(L_29, 1));
String_t* L_30 = __this->___lightLayerName6_17;
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_30);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(L_29), (String_t*)L_30);
// m_RenderingLayerNames[index++] = lightLayerName7;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_31 = __this->___m_RenderingLayerNames_7;
int32_t L_32 = V_0;
int32_t L_33 = L_32;
V_0 = ((int32_t)il2cpp_codegen_add(L_33, 1));
String_t* L_34 = __this->___lightLayerName7_18;
NullCheck(L_31);
ArrayElementTypeCheck (L_31, L_34);
(L_31)->SetAt(static_cast<il2cpp_array_size_t>(L_33), (String_t*)L_34);
// for (int i = index; i < m_RenderingLayerNames.Length; ++i)
int32_t L_35 = V_0;
V_2 = L_35;
goto IL_00cf;
}
IL_00b1:
{
// m_RenderingLayerNames[i] = string.Format("Unused {0}", i);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_36 = __this->___m_RenderingLayerNames_7;
int32_t L_37 = V_2;
int32_t L_38 = V_2;
int32_t L_39 = L_38;
RuntimeObject* L_40 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_39);
String_t* L_41;
L_41 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralB290DE66CA86EEA92B6EFED429E3A88838DF8A74, L_40, NULL);
NullCheck(L_36);
ArrayElementTypeCheck (L_36, L_41);
(L_36)->SetAt(static_cast<il2cpp_array_size_t>(L_37), (String_t*)L_41);
// for (int i = index; i < m_RenderingLayerNames.Length; ++i)
int32_t L_42 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_42, 1));
}
IL_00cf:
{
// for (int i = index; i < m_RenderingLayerNames.Length; ++i)
int32_t L_43 = V_2;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_44 = __this->___m_RenderingLayerNames_7;
NullCheck(L_44);
V_3 = (bool)((((int32_t)L_43) < ((int32_t)((int32_t)(((RuntimeArray*)L_44)->max_length))))? 1 : 0);
bool L_45 = V_3;
if (L_45)
{
goto IL_00b1;
}
}
{
// if (m_PrefixedRenderingLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_46 = __this->___m_PrefixedRenderingLayerNames_8;
V_4 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_46) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_47 = V_4;
if (!L_47)
{
goto IL_00fa;
}
}
{
// m_PrefixedRenderingLayerNames = new string[32];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_48 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32));
__this->___m_PrefixedRenderingLayerNames_8 = L_48;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedRenderingLayerNames_8), (void*)L_48);
}
IL_00fa:
{
// if (m_PrefixedLightLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_49 = __this->___m_PrefixedLightLayerNames_9;
V_5 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_49) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_50 = V_5;
if (!L_50)
{
goto IL_0115;
}
}
{
// m_PrefixedLightLayerNames = new string[8];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_51 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8);
__this->___m_PrefixedLightLayerNames_9 = L_51;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedLightLayerNames_9), (void*)L_51);
}
IL_0115:
{
// for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i)
V_6 = 0;
goto IL_0162;
}
IL_011a:
{
// m_PrefixedRenderingLayerNames[i] = string.Format("{0}: {1}", i, m_RenderingLayerNames[i]);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_52 = __this->___m_PrefixedRenderingLayerNames_8;
int32_t L_53 = V_6;
int32_t L_54 = V_6;
int32_t L_55 = L_54;
RuntimeObject* L_56 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_55);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_57 = __this->___m_RenderingLayerNames_7;
int32_t L_58 = V_6;
NullCheck(L_57);
int32_t L_59 = L_58;
String_t* L_60 = (L_57)->GetAt(static_cast<il2cpp_array_size_t>(L_59));
String_t* L_61;
L_61 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_56, L_60, NULL);
NullCheck(L_52);
ArrayElementTypeCheck (L_52, L_61);
(L_52)->SetAt(static_cast<il2cpp_array_size_t>(L_53), (String_t*)L_61);
// if (i < 8)
int32_t L_62 = V_6;
V_7 = (bool)((((int32_t)L_62) < ((int32_t)8))? 1 : 0);
bool L_63 = V_7;
if (!L_63)
{
goto IL_015b;
}
}
{
// m_PrefixedLightLayerNames[i] = m_PrefixedRenderingLayerNames[i];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_64 = __this->___m_PrefixedLightLayerNames_9;
int32_t L_65 = V_6;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_66 = __this->___m_PrefixedRenderingLayerNames_8;
int32_t L_67 = V_6;
NullCheck(L_66);
int32_t L_68 = L_67;
String_t* L_69 = (L_66)->GetAt(static_cast<il2cpp_array_size_t>(L_68));
NullCheck(L_64);
ArrayElementTypeCheck (L_64, L_69);
(L_64)->SetAt(static_cast<il2cpp_array_size_t>(L_65), (String_t*)L_69);
}
IL_015b:
{
// for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i)
int32_t L_70 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_70, 1));
}
IL_0162:
{
// for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i)
int32_t L_71 = V_6;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_72 = __this->___m_PrefixedRenderingLayerNames_8;
NullCheck(L_72);
V_8 = (bool)((((int32_t)L_71) < ((int32_t)((int32_t)(((RuntimeArray*)L_72)->max_length))))? 1 : 0);
bool L_73 = V_8;
if (L_73)
{
goto IL_011a;
}
}
{
// }
return;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedLightLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedLightLayerNames_m5B0797EC4D18FFFA86EA8684D4A9B245E1CF4030 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
bool V_0 = false;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL;
{
// if (m_PrefixedLightLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_PrefixedLightLayerNames_9;
V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
// UpdateRenderingLayerNames();
UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL);
}
IL_0015:
{
// return m_PrefixedLightLayerNames;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_PrefixedLightLayerNames_9;
V_1 = L_2;
goto IL_001e;
}
IL_001e:
{
// }
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_1;
return L_3;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_lightLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL;
{
// if (m_LightLayerNames == null)
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_LightLayerNames_19;
V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
// m_LightLayerNames = new string[8];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8);
__this->___m_LightLayerNames_19 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightLayerNames_19), (void*)L_2);
}
IL_001c:
{
// m_LightLayerNames[0] = lightLayerName0;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = __this->___m_LightLayerNames_19;
String_t* L_4 = __this->___lightLayerName0_11;
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_4);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)L_4);
// m_LightLayerNames[1] = lightLayerName1;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = __this->___m_LightLayerNames_19;
String_t* L_6 = __this->___lightLayerName1_12;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_6);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_6);
// m_LightLayerNames[2] = lightLayerName2;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = __this->___m_LightLayerNames_19;
String_t* L_8 = __this->___lightLayerName2_13;
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_8);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)L_8);
// m_LightLayerNames[3] = lightLayerName3;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = __this->___m_LightLayerNames_19;
String_t* L_10 = __this->___lightLayerName3_14;
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_10);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_10);
// m_LightLayerNames[4] = lightLayerName4;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = __this->___m_LightLayerNames_19;
String_t* L_12 = __this->___lightLayerName4_15;
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_12);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)L_12);
// m_LightLayerNames[5] = lightLayerName5;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = __this->___m_LightLayerNames_19;
String_t* L_14 = __this->___lightLayerName5_16;
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_14);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_14);
// m_LightLayerNames[6] = lightLayerName6;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = __this->___m_LightLayerNames_19;
String_t* L_16 = __this->___lightLayerName6_17;
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_16);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)L_16);
// m_LightLayerNames[7] = lightLayerName7;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = __this->___m_LightLayerNames_19;
String_t* L_18 = __this->___lightLayerName7_18;
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_18);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(7), (String_t*)L_18);
// return m_LightLayerNames;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = __this->___m_LightLayerNames_19;
V_1 = L_19;
goto IL_0095;
}
IL_0095:
{
// }
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = V_1;
return L_20;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::ResetRenderingLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_ResetRenderingLayerNames_mFBDF7864CCCCD67D2C2E71BACDE7B114322E7B6F (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// lightLayerName0 = k_DefaultLightLayerNames[0];
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_0);
int32_t L_1 = 0;
String_t* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
__this->___lightLayerName0_11 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName0_11), (void*)L_2);
// lightLayerName1 = k_DefaultLightLayerNames[1];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_3);
int32_t L_4 = 1;
String_t* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
__this->___lightLayerName1_12 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName1_12), (void*)L_5);
// lightLayerName2 = k_DefaultLightLayerNames[2];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_6);
int32_t L_7 = 2;
String_t* L_8 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
__this->___lightLayerName2_13 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName2_13), (void*)L_8);
// lightLayerName3 = k_DefaultLightLayerNames[3];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_9);
int32_t L_10 = 3;
String_t* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
__this->___lightLayerName3_14 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName3_14), (void*)L_11);
// lightLayerName4 = k_DefaultLightLayerNames[4];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_12);
int32_t L_13 = 4;
String_t* L_14 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
__this->___lightLayerName4_15 = L_14;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName4_15), (void*)L_14);
// lightLayerName5 = k_DefaultLightLayerNames[5];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_15);
int32_t L_16 = 5;
String_t* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
__this->___lightLayerName5_16 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName5_16), (void*)L_17);
// lightLayerName6 = k_DefaultLightLayerNames[6];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_18);
int32_t L_19 = 6;
String_t* L_20 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_19));
__this->___lightLayerName6_17 = L_20;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName6_17), (void*)L_20);
// lightLayerName7 = k_DefaultLightLayerNames[7];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_21);
int32_t L_22 = 7;
String_t* L_23 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_22));
__this->___lightLayerName7_18 = L_23;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName7_18), (void*)L_23);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripDebugVariants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } }
bool L_0 = __this->___m_StripDebugVariants_20;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripDebugVariants(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripDebugVariants_m7E8F32B0DCF5A212C9C9CFF6F360DA888623DA08 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } }
bool L_0 = ___value0;
__this->___m_StripDebugVariants_20 = L_0;
// public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripUnusedPostProcessingVariants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripUnusedPostProcessingVariants_m6CD1AA9E1F3C8FF9AA5130E1FD9620C63F6DBD38 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } }
bool L_0 = __this->___m_StripUnusedPostProcessingVariants_21;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripUnusedPostProcessingVariants(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripUnusedPostProcessingVariants_m3DAE4B08E8D3348608798FE64C5AE6F6966E2D72 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } }
bool L_0 = ___value0;
__this->___m_StripUnusedPostProcessingVariants_21 = L_0;
// public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripUnusedVariants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripUnusedVariants_mE9C0A00568CF3DC7E939C01FD1F0BB0DE6F702A6 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } }
bool L_0 = __this->___m_StripUnusedVariants_22;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripUnusedVariants(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripUnusedVariants_m4C368568E09AB09392F44F6FFE720E21A7AE28D2 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } }
bool L_0 = ___value0;
__this->___m_StripUnusedVariants_22 = L_0;
// public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings__ctor_m4785B211F41A5F3382384A57C3100E96D04CC46E (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [SerializeField] int k_AssetVersion = 2;
__this->___k_AssetVersion_4 = 2;
// string[] m_PrefixedLightLayerNames = null;
__this->___m_PrefixedLightLayerNames_9 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedLightLayerNames_9), (void*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
// public string lightLayerName0 = k_DefaultLightLayerNames[0];
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_0);
int32_t L_1 = 0;
String_t* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
__this->___lightLayerName0_11 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName0_11), (void*)L_2);
// public string lightLayerName1 = k_DefaultLightLayerNames[1];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_3);
int32_t L_4 = 1;
String_t* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
__this->___lightLayerName1_12 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName1_12), (void*)L_5);
// public string lightLayerName2 = k_DefaultLightLayerNames[2];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_6);
int32_t L_7 = 2;
String_t* L_8 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
__this->___lightLayerName2_13 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName2_13), (void*)L_8);
// public string lightLayerName3 = k_DefaultLightLayerNames[3];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_9);
int32_t L_10 = 3;
String_t* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
__this->___lightLayerName3_14 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName3_14), (void*)L_11);
// public string lightLayerName4 = k_DefaultLightLayerNames[4];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_12);
int32_t L_13 = 4;
String_t* L_14 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
__this->___lightLayerName4_15 = L_14;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName4_15), (void*)L_14);
// public string lightLayerName5 = k_DefaultLightLayerNames[5];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_15);
int32_t L_16 = 5;
String_t* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
__this->___lightLayerName5_16 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName5_16), (void*)L_17);
// public string lightLayerName6 = k_DefaultLightLayerNames[6];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_18);
int32_t L_19 = 6;
String_t* L_20 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_19));
__this->___lightLayerName6_17 = L_20;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName6_17), (void*)L_20);
// public string lightLayerName7 = k_DefaultLightLayerNames[7];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10;
NullCheck(L_21);
int32_t L_22 = 7;
String_t* L_23 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_22));
__this->___lightLayerName7_18 = L_23;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName7_18), (void*)L_23);
// string[] m_LightLayerNames = null;
__this->___m_LightLayerNames_19 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightLayerNames_19), (void*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
// [SerializeField] bool m_StripDebugVariants = true;
__this->___m_StripDebugVariants_20 = (bool)1;
// [SerializeField] bool m_StripUnusedPostProcessingVariants = false;
__this->___m_StripUnusedPostProcessingVariants_21 = (bool)0;
// [SerializeField] bool m_StripUnusedVariants = true;
__this->___m_StripUnusedVariants_22 = (bool)1;
// public bool supportRuntimeDebugDisplay = false;
__this->___supportRuntimeDebugDisplay_23 = (bool)0;
RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings__cctor_mA6F65E2D14362E905200411C5817AC678E8D78A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB529060449912D3EE9A2469F861195C99AB50015);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80);
s_Il2CppMethodInitialized = true;
}
{
// private static UniversalRenderPipelineGlobalSettings cachedInstance = null;
((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)NULL);
// public static readonly string defaultAssetName = "UniversalRenderPipelineGlobalSettings";
((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___defaultAssetName_6 = _stringLiteralB529060449912D3EE9A2469F861195C99AB50015;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___defaultAssetName_6), (void*)_stringLiteralB529060449912D3EE9A2469F861195C99AB50015);
// static readonly string[] k_DefaultLightLayerNames = { "Light Layer default", "Light Layer 1", "Light Layer 2", "Light Layer 3", "Light Layer 4", "Light Layer 5", "Light Layer 6", "Light Layer 7" };
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, _stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1;
NullCheck(L_2);
ArrayElementTypeCheck (L_2, _stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = L_2;
NullCheck(L_3);
ArrayElementTypeCheck (L_3, _stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = L_3;
NullCheck(L_4);
ArrayElementTypeCheck (L_4, _stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = L_4;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, _stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = L_5;
NullCheck(L_6);
ArrayElementTypeCheck (L_6, _stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)_stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = L_6;
NullCheck(L_7);
ArrayElementTypeCheck (L_7, _stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = L_7;
NullCheck(L_8);
ArrayElementTypeCheck (L_8, _stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(7), (String_t*)_stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9);
((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10), (void*)L_8);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout
IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled)
{
Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL);
}
IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke_back(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled)
{
Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout
IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke_cleanup(XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout
IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled)
{
Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL);
}
IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com_back(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled)
{
Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout
IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com_cleanup(XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled)
{
}
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39 (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___passCreateInfo0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_1 = NULL;
{
// XRPass pass = XRPass.Create(passCreateInfo);
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_0 = ___passCreateInfo0;
il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1;
L_1 = XRPass_Create_mD7853A67812B2454763F0F48194B79FE5658AD1E(L_0, NULL);
V_0 = L_1;
// xrSystem.AddPassToFrame(pass);
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_2 = __this->___xrSystem_1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = V_0;
NullCheck(L_2);
XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D(L_2, L_3, NULL);
// return pass;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = V_0;
V_1 = L_4;
goto IL_0019;
}
IL_0019:
{
// }
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39_AdjustorThunk (RuntimeObject* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___passCreateInfo0, const RuntimeMethod* method)
{
XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60*>(__this + _offset);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* _returnValue;
_returnValue = XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39(_thisAdjusted, ___passCreateInfo0, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___viewCreateInfo0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass1, const RuntimeMethod* method)
{
{
// pass.AddView(viewCreateInfo.projMatrix, viewCreateInfo.viewMatrix, viewCreateInfo.viewport, viewCreateInfo.textureArraySlice);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___pass1;
XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_1 = ___viewCreateInfo0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = L_1.___projMatrix_0;
XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_3 = ___viewCreateInfo0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = L_3.___viewMatrix_1;
XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_5 = ___viewCreateInfo0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6 = L_5.___viewport_2;
XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_7 = ___viewCreateInfo0;
int32_t L_8 = L_7.___textureArraySlice_3;
NullCheck(L_0);
XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20(L_0, L_2, L_4, L_6, L_8, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB_AdjustorThunk (RuntimeObject* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___viewCreateInfo0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass1, const RuntimeMethod* method)
{
XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60*>(__this + _offset);
XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB(_thisAdjusted, ___viewCreateInfo0, ___pass1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo
IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled)
{
Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL);
}
IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke_back(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled)
{
Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo
IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke_cleanup(XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo
IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled)
{
Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL);
}
IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com_back(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled)
{
Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo
IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com_cleanup(XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView
IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled)
{
Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL);
}
IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke_back(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled)
{
Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView
IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke_cleanup(XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView
IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled)
{
Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL);
}
IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com_back(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled)
{
Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView
IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com_cleanup(XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method)
{
{
// projMatrix = proj;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___proj0;
__this->___projMatrix_0 = L_0;
// viewMatrix = view;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___view1;
__this->___viewMatrix_1 = L_1;
// viewport = vp;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___vp2;
__this->___viewport_2 = L_2;
// occlusionMesh = null;
__this->___occlusionMesh_3 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMesh_3), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// textureArraySlice = dstSlice;
int32_t L_3 = ___dstSlice3;
__this->___textureArraySlice_4 = L_3;
// }
return;
}
}
IL2CPP_EXTERN_C void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method)
{
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27*>(__this + _offset);
XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920(_thisAdjusted, ___proj0, ___view1, ___vp2, ___dstSlice3, method);
}
// System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___renderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___renderParameter1, const RuntimeMethod* method)
{
{
// projMatrix = renderParameter.projection;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_0 = ___renderParameter1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = L_0.___projection_1;
__this->___projMatrix_0 = L_1;
// viewMatrix = renderParameter.view;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_2 = ___renderParameter1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___view_0;
__this->___viewMatrix_1 = L_3;
// viewport = renderParameter.viewport;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_4 = ___renderParameter1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = L_4.___viewport_2;
__this->___viewport_2 = L_5;
// occlusionMesh = renderParameter.occlusionMesh;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_6 = ___renderParameter1;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = L_6.___occlusionMesh_3;
__this->___occlusionMesh_3 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMesh_3), (void*)L_7);
// textureArraySlice = renderParameter.textureArraySlice;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_8 = ___renderParameter1;
int32_t L_9 = L_8.___textureArraySlice_4;
__this->___textureArraySlice_4 = L_9;
// viewport.x *= renderPass.renderTargetDesc.width;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_10 = (&__this->___viewport_2);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_11 = L_10;
float L_12;
L_12 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_11, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_13 = (&(&___renderPass0)->___renderTargetDesc_3);
int32_t L_14;
L_14 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_13, NULL);
Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(L_11, ((float)il2cpp_codegen_multiply(L_12, ((float)L_14))), NULL);
// viewport.width *= renderPass.renderTargetDesc.width;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_15 = (&__this->___viewport_2);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_16 = L_15;
float L_17;
L_17 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_16, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_18 = (&(&___renderPass0)->___renderTargetDesc_3);
int32_t L_19;
L_19 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_18, NULL);
Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_16, ((float)il2cpp_codegen_multiply(L_17, ((float)L_19))), NULL);
// viewport.y *= renderPass.renderTargetDesc.height;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_20 = (&__this->___viewport_2);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_21 = L_20;
float L_22;
L_22 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_21, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_23 = (&(&___renderPass0)->___renderTargetDesc_3);
int32_t L_24;
L_24 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_23, NULL);
Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(L_21, ((float)il2cpp_codegen_multiply(L_22, ((float)L_24))), NULL);
// viewport.height *= renderPass.renderTargetDesc.height;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_25 = (&__this->___viewport_2);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_26 = L_25;
float L_27;
L_27 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_26, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_28 = (&(&___renderPass0)->___renderTargetDesc_3);
int32_t L_29;
L_29 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_28, NULL);
Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_26, ((float)il2cpp_codegen_multiply(L_27, ((float)L_29))), NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13_AdjustorThunk (RuntimeObject* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___renderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___renderParameter1, const RuntimeMethod* method)
{
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27*>(__this + _offset);
XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13(_thisAdjusted, ___renderPass0, ___renderParameter1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// internal bool enabled { get => views.Count > 0; }
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_0, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
return (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool xrSdkEnabled { get; private set; }
bool L_0 = __this->___U3CxrSdkEnabledU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool xrSdkEnabled { get; private set; }
bool L_0 = ___value0;
__this->___U3CxrSdkEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool copyDepth { get; private set; }
bool L_0 = __this->___U3CcopyDepthU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool copyDepth { get; private set; }
bool L_0 = ___value0;
__this->___U3CcopyDepthU3Ek__BackingField_2 = L_0;
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal int multipassId { get; private set; }
int32_t L_0 = __this->___U3CmultipassIdU3Ek__BackingField_3;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int multipassId { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CmultipassIdU3Ek__BackingField_3 = L_0;
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.XRPass::get_cullingPassId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_cullingPassId_m494A1328F7E6270211C4BF2E18A2D835712CCE50 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal int cullingPassId { get; private set; }
int32_t L_0 = __this->___U3CcullingPassIdU3Ek__BackingField_4;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int cullingPassId { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CcullingPassIdU3Ek__BackingField_4 = L_0;
return;
}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal RenderTargetIdentifier renderTarget { get; private set; }
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method)
{
{
// internal RenderTargetIdentifier renderTarget { get; private set; }
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___value0;
__this->___U3CrenderTargetU3Ek__BackingField_5 = L_0;
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal RenderTextureDescriptor renderTargetDesc { get; private set; }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CrenderTargetDescU3Ek__BackingField_6;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method)
{
{
// internal RenderTextureDescriptor renderTargetDesc { get; private set; }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___value0;
__this->___U3CrenderTargetDescU3Ek__BackingField_6 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal bool renderTargetValid { get => renderTarget != invalidRT; }
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0;
L_0 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7;
bool L_2;
L_2 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_0, L_1, NULL);
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool renderTargetIsRenderTexture { get; private set; }
bool L_0 = __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool renderTargetIsRenderTexture { get; private set; }
bool L_0 = ___value0;
__this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mD553F91A2D233E13C6E5CEBEA2D049115528D408 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool isLateLatchEnabled { get; set; }
bool L_0 = __this->___U3CisLateLatchEnabledU3Ek__BackingField_9;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_isLateLatchEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool isLateLatchEnabled { get; set; }
bool L_0 = ___value0;
__this->___U3CisLateLatchEnabledU3Ek__BackingField_9 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool canMarkLateLatch { get; set; }
bool L_0 = __this->___U3CcanMarkLateLatchU3Ek__BackingField_10;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_canMarkLateLatch(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_canMarkLateLatch_m45F368CF3E66DE4C64921164314FA04A573EFFC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool canMarkLateLatch { get; set; }
bool L_0 = ___value0;
__this->___U3CcanMarkLateLatchU3Ek__BackingField_10 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasMarkedLateLatch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasMarkedLateLatch_m78288A4FC1415EECA401D7225CD400DF2D559DCD (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool hasMarkedLateLatch { get; set; }
bool L_0 = __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool hasMarkedLateLatch { get; set; }
bool L_0 = ___value0;
__this->___U3ChasMarkedLateLatchU3Ek__BackingField_11 = L_0;
return;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// internal Matrix4x4 GetProjMatrix(int viewIndex = 0) { return views[viewIndex].projMatrix; }
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0;
int32_t L_1 = ___viewIndex0;
NullCheck(L_0);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2;
L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___projMatrix_0;
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
// internal Matrix4x4 GetProjMatrix(int viewIndex = 0) { return views[viewIndex].projMatrix; }
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// internal Matrix4x4 GetViewMatrix(int viewIndex = 0) { return views[viewIndex].viewMatrix; }
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0;
int32_t L_1 = ___viewIndex0;
NullCheck(L_0);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2;
L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___viewMatrix_1;
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
// internal Matrix4x4 GetViewMatrix(int viewIndex = 0) { return views[viewIndex].viewMatrix; }
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Rendering.Universal.XRPass::GetTextureArraySlice(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_GetTextureArraySlice_m2D197773151A6CE758A59D9676212413BD695380 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// internal int GetTextureArraySlice(int viewIndex = 0) { return views[viewIndex].textureArraySlice; }
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0;
int32_t L_1 = ___viewIndex0;
NullCheck(L_0);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2;
L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
int32_t L_3 = L_2.___textureArraySlice_4;
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
// internal int GetTextureArraySlice(int viewIndex = 0) { return views[viewIndex].textureArraySlice; }
int32_t L_4 = V_0;
return L_4;
}
}
// UnityEngine.Rect UnityEngine.Rendering.Universal.XRPass::GetViewport(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D XRPass_GetViewport_m27D1A3CEB78A3E0499614807BE25AD03534012D9 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
// internal Rect GetViewport(int viewIndex = 0) { return views[viewIndex].viewport; }
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0;
int32_t L_1 = ___viewIndex0;
NullCheck(L_0);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2;
L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = L_2.___viewport_2;
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
// internal Rect GetViewport(int viewIndex = 0) { return views[viewIndex].viewport; }
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4 = V_0;
return L_4;
}
}
// UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal ScriptableCullingParameters cullingParams { get; private set; }
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = __this->___U3CcullingParamsU3Ek__BackingField_12;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___value0, const RuntimeMethod* method)
{
{
// internal ScriptableCullingParameters cullingParams { get; private set; }
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = ___value0;
__this->___U3CcullingParamsU3Ek__BackingField_12 = L_0;
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// internal int viewCount { get => views.Count; }
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_0, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool singlePassEnabled { get => viewCount > 1; }
int32_t L_0;
L_0 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL);
return (bool)((((int32_t)L_0) > ((int32_t)1))? 1 : 0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B4_0 = 0;
{
// internal bool isOcclusionMeshSupported { get => enabled && xrSdkEnabled && occlusionMeshMaterial != null; }
bool L_0;
L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL);
if (!L_0)
{
goto IL_001e;
}
}
{
bool L_1;
L_1 = XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline(__this, NULL);
if (!L_1)
{
goto IL_001e;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___occlusionMeshMaterial_13;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_3));
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
return (bool)G_B4_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
// if (isOcclusionMeshSupported)
bool L_0;
L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_003f;
}
}
{
// if (singlePassEnabled)
bool L_2;
L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0025;
}
}
{
// return occlusionMeshCombined != null;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = __this->___occlusionMeshCombined_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_5;
goto IL_0043;
}
IL_0025:
{
// return views[0].occlusionMesh != null;
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_6 = __this->___views_0;
NullCheck(L_6);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_7;
L_7 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_6, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = L_7.___occlusionMesh_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_9;
goto IL_0043;
}
IL_003f:
{
// return false;
V_2 = (bool)0;
goto IL_0043;
}
IL_0043:
{
// }
bool L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::SetCustomMirrorView(UnityEngine.Rendering.Universal.XRPass/CustomMirrorView)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_SetCustomMirrorView_m8E1BF5CADD4D055E645132B3DF8FCC8C47BDC804 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___callback0, const RuntimeMethod* method)
{
{
// internal void SetCustomMirrorView(CustomMirrorView callback) => customMirrorView = callback;
CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_0 = ___callback0;
__this->___customMirrorView_16 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___customMirrorView_16), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_mD7853A67812B2454763F0F48194B79FE5658AD1E (XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___createInfo0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL;
bool V_1 = false;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_2 = NULL;
{
// XRPass passInfo = GenericPool<XRPass>.Get();
il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0;
L_0 = GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2(GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var);
V_0 = L_0;
// passInfo.multipassId = createInfo.multipassId;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_2 = ___createInfo0;
int32_t L_3 = L_2.___multipassId_0;
NullCheck(L_1);
XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline(L_1, L_3, NULL);
// passInfo.cullingPassId = createInfo.cullingPassId;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_5 = ___createInfo0;
int32_t L_6 = L_5.___cullingPassId_1;
NullCheck(L_4);
XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(L_4, L_6, NULL);
// passInfo.cullingParams = createInfo.cullingParameters;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_8 = ___createInfo0;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_9 = L_8.___cullingParameters_5;
NullCheck(L_7);
XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(L_7, L_9, NULL);
// passInfo.customMirrorView = createInfo.customMirrorView;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_10 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_11 = ___createInfo0;
CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_12 = L_11.___customMirrorView_6;
NullCheck(L_10);
L_10->___customMirrorView_16 = L_12;
Il2CppCodeGenWriteBarrier((void**)(&L_10->___customMirrorView_16), (void*)L_12);
// passInfo.views.Clear();
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_13 = V_0;
NullCheck(L_13);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_14 = L_13->___views_0;
NullCheck(L_14);
List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline(L_14, List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var);
// if (createInfo.renderTarget != null)
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_15 = ___createInfo0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_16 = L_15.___renderTarget_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_17;
L_17 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_17;
bool L_18 = V_1;
if (!L_18)
{
goto IL_008e;
}
}
{
// passInfo.renderTarget = new RenderTargetIdentifier(createInfo.renderTarget, 0, CubemapFace.Unknown, -1);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_19 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_20 = ___createInfo0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_21 = L_20.___renderTarget_2;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_22;
memset((&L_22), 0, sizeof(L_22));
RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7((&L_22), L_21, 0, (-1), (-1), /*hidden argument*/NULL);
NullCheck(L_19);
XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_19, L_22, NULL);
// passInfo.renderTargetDesc = createInfo.renderTarget.descriptor;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_23 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_24 = ___createInfo0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_25 = L_24.___renderTarget_2;
NullCheck(L_25);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_26;
L_26 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_25, NULL);
NullCheck(L_23);
XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_23, L_26, NULL);
// passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_27 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_28 = ___createInfo0;
bool L_29 = L_28.___renderTargetIsRenderTexture_4;
NullCheck(L_27);
XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_27, L_29, NULL);
goto IL_00b6;
}
IL_008e:
{
// passInfo.renderTarget = invalidRT;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_30 = V_0;
il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_31 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7;
NullCheck(L_30);
XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_30, L_31, NULL);
// passInfo.renderTargetDesc = createInfo.renderTargetDesc;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_32 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_33 = ___createInfo0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_34 = L_33.___renderTargetDesc_3;
NullCheck(L_32);
XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_32, L_34, NULL);
// passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_35 = V_0;
XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_36 = ___createInfo0;
bool L_37 = L_36.___renderTargetIsRenderTexture_4;
NullCheck(L_35);
XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_35, L_37, NULL);
}
IL_00b6:
{
// passInfo.occlusionMeshMaterial = null;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = V_0;
NullCheck(L_38);
L_38->___occlusionMeshMaterial_13 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&L_38->___occlusionMeshMaterial_13), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// passInfo.xrSdkEnabled = false;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_39 = V_0;
NullCheck(L_39);
XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline(L_39, (bool)0, NULL);
// passInfo.copyDepth = false;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_40 = V_0;
NullCheck(L_40);
XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline(L_40, (bool)0, NULL);
// return passInfo;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_41 = V_0;
V_2 = L_41;
goto IL_00d1;
}
IL_00d1:
{
// }
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_42 = V_2;
return L_42;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewId0, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___xrSdkRenderPass1, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___xrSdkRenderParameter2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (viewId >= views.Count)
int32_t L_0 = ___viewId0;
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_1, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
V_0 = (bool)((((int32_t)((((int32_t)L_0) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
// throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view.");
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_4 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_4);
NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF_RuntimeMethod_var)));
}
IL_0021:
{
// views[viewId] = new XRView(xrSdkRenderPass, xrSdkRenderParameter);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_5 = __this->___views_0;
int32_t L_6 = ___viewId0;
XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_7 = ___xrSdkRenderPass1;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_8 = ___xrSdkRenderParameter2;
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_9;
memset((&L_9), 0, sizeof(L_9));
XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13((&L_9), L_7, L_8, /*hidden argument*/NULL);
NullCheck(L_5);
List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF(L_5, L_6, L_9, List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewId0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp3, int32_t ___textureArraySlice4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (viewId >= views.Count)
int32_t L_0 = ___viewId0;
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_1, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
V_0 = (bool)((((int32_t)((((int32_t)L_0) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
// throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view.");
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_4 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_4);
NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1_RuntimeMethod_var)));
}
IL_0021:
{
// views[viewId] = new XRView(proj, view, vp, textureArraySlice);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_5 = __this->___views_0;
int32_t L_6 = ___viewId0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___proj1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___view2;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_9 = ___vp3;
int32_t L_10 = ___textureArraySlice4;
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_11;
memset((&L_11), 0, sizeof(L_11));
XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920((&L_11), L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
NullCheck(L_5);
List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF(L_5, L_6, L_11, List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::UpdateCullingParams(System.Int32,UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateCullingParams_mE3C013A86A3D5C6FBC76A7E5323995EDE7D0ECE5 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___cullingPassId0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParams1, const RuntimeMethod* method)
{
{
// this.cullingPassId = cullingPassId;
int32_t L_0 = ___cullingPassId0;
XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(__this, L_0, NULL);
// this.cullingParams = cullingParams;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_1 = ___cullingParams1;
XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(__this, L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___textureArraySlice3, const RuntimeMethod* method)
{
{
// AddViewInternal(new XRView(proj, view, vp, textureArraySlice));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___proj0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___view1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___vp2;
int32_t L_3 = ___textureArraySlice3;
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_4;
memset((&L_4), 0, sizeof(L_4));
XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB(__this, L_4, NULL);
// }
return;
}
}
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_mD9E75E96F452B66A96C03DBAB3CEA9B0F7F6A377 (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___xrRenderPass0, int32_t ___multipassId1, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParameters2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral896EF0E5B5E29F36BD0188B67B2119144BD8AB95);
s_Il2CppMethodInitialized = true;
}
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1;
memset((&V_1), 0, sizeof(V_1));
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_2;
memset((&V_2), 0, sizeof(V_2));
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_3 = NULL;
{
// XRPass passInfo = GenericPool<XRPass>.Get();
il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0;
L_0 = GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2(GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var);
V_0 = L_0;
// passInfo.multipassId = multipassId;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = V_0;
int32_t L_2 = ___multipassId1;
NullCheck(L_1);
XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline(L_1, L_2, NULL);
// passInfo.cullingPassId = xrRenderPass.cullingPassIndex;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = V_0;
XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_4 = ___xrRenderPass0;
int32_t L_5 = L_4.___cullingPassIndex_8;
NullCheck(L_3);
XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(L_3, L_5, NULL);
// passInfo.cullingParams = cullingParameters;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = V_0;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_7 = ___cullingParameters2;
NullCheck(L_6);
XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(L_6, L_7, NULL);
// passInfo.views.Clear();
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = V_0;
NullCheck(L_8);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_9 = L_8->___views_0;
NullCheck(L_9);
List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline(L_9, List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var);
// passInfo.renderTarget = new RenderTargetIdentifier(xrRenderPass.renderTarget, 0, CubemapFace.Unknown, -1);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_10 = V_0;
XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_11 = ___xrRenderPass0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12 = L_11.___renderTarget_2;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13;
memset((&L_13), 0, sizeof(L_13));
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_13), L_12, 0, (-1), (-1), /*hidden argument*/NULL);
NullCheck(L_10);
XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_10, L_13, NULL);
// RenderTextureDescriptor xrDesc = xrRenderPass.renderTargetDesc;
XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_14 = ___xrRenderPass0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_15 = L_14.___renderTargetDesc_3;
V_1 = L_15;
// RenderTextureDescriptor rtDesc = new RenderTextureDescriptor(xrDesc.width, xrDesc.height, xrDesc.colorFormat, xrDesc.depthBufferBits, xrDesc.mipCount);
int32_t L_16;
L_16 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_1), NULL);
int32_t L_17;
L_17 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_1), NULL);
int32_t L_18;
L_18 = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF((&V_1), NULL);
int32_t L_19;
L_19 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953((&V_1), NULL);
int32_t L_20;
L_20 = RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline((&V_1), NULL);
RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE((&V_2), L_16, L_17, L_18, L_19, L_20, NULL);
// rtDesc.dimension = xrRenderPass.renderTargetDesc.dimension;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_21 = (&(&___xrRenderPass0)->___renderTargetDesc_3);
int32_t L_22;
L_22 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(L_21, NULL);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline((&V_2), L_22, NULL);
// rtDesc.volumeDepth = xrRenderPass.renderTargetDesc.volumeDepth;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_23 = (&(&___xrRenderPass0)->___renderTargetDesc_3);
int32_t L_24;
L_24 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(L_23, NULL);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline((&V_2), L_24, NULL);
// rtDesc.vrUsage = xrRenderPass.renderTargetDesc.vrUsage;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_25 = (&(&___xrRenderPass0)->___renderTargetDesc_3);
int32_t L_26;
L_26 = RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline(L_25, NULL);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_2), L_26, NULL);
// rtDesc.sRGB = xrRenderPass.renderTargetDesc.sRGB;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_27 = (&(&___xrRenderPass0)->___renderTargetDesc_3);
bool L_28;
L_28 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(L_27, NULL);
RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429((&V_2), L_28, NULL);
// passInfo.renderTargetDesc = rtDesc;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = V_0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_30 = V_2;
NullCheck(L_29);
XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_29, L_30, NULL);
// passInfo.renderTargetIsRenderTexture = false;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_31 = V_0;
NullCheck(L_31);
XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_31, (bool)0, NULL);
// passInfo.occlusionMeshMaterial = occlusionMeshMaterial;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_32 = V_0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_33 = ___occlusionMeshMaterial3;
NullCheck(L_32);
L_32->___occlusionMeshMaterial_13 = L_33;
Il2CppCodeGenWriteBarrier((void**)(&L_32->___occlusionMeshMaterial_13), (void*)L_33);
// passInfo.xrSdkEnabled = true;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_34 = V_0;
NullCheck(L_34);
XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline(L_34, (bool)1, NULL);
// passInfo.copyDepth = xrRenderPass.shouldFillOutDepth;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_35 = V_0;
XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_36 = ___xrRenderPass0;
bool L_37 = L_36.___shouldFillOutDepth_7;
NullCheck(L_35);
XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline(L_35, L_37, NULL);
// passInfo.customMirrorView = null;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = V_0;
NullCheck(L_38);
L_38->___customMirrorView_16 = (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&L_38->___customMirrorView_16), (void*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL);
// Debug.Assert(passInfo.renderTargetValid, "Invalid render target from XRDisplaySubsystem!");
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_39 = V_0;
NullCheck(L_39);
bool L_40;
L_40 = XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED(L_39, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806(L_40, _stringLiteral896EF0E5B5E29F36BD0188B67B2119144BD8AB95, NULL);
// return passInfo;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_41 = V_0;
V_3 = L_41;
goto IL_010e;
}
IL_010e:
{
// }
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_42 = V_3;
return L_42;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m06A502EE505747C9160EA9E1F242C4CC2D35CB44 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___xrSdkRenderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___xrSdkRenderParameter1, const RuntimeMethod* method)
{
{
// AddViewInternal(new XRView(xrSdkRenderPass, xrSdkRenderParameter));
XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_0 = ___xrSdkRenderPass0;
XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_1 = ___xrSdkRenderParameter1;
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2;
memset((&L_2), 0, sizeof(L_2));
XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13((&L_2), L_0, L_1, /*hidden argument*/NULL);
XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB(__this, L_2, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::Release(UnityEngine.Rendering.Universal.XRPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_Release_mC677B3552D323494CC56A978B03E5A022A41046A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// GenericPool<XRPass>.Release(xrPass);
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___xrPass0;
il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var);
GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5(L_0, GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___xrView0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// int maxSupportedViews = Math.Min(TextureXR.slices, 2 /*ShaderConfig.s_XrMaxViews*/);
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, 2, NULL);
V_0 = L_1;
// if (views.Count < maxSupportedViews)
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_2 = __this->___views_0;
NullCheck(L_2);
int32_t L_3;
L_3 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_2, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var);
int32_t L_4 = V_0;
V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0030;
}
}
{
// views.Add(xrView);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_6 = __this->___views_0;
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_7 = ___xrView0;
NullCheck(L_6);
List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_inline(L_6, L_7, List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var);
goto IL_0047;
}
IL_0030:
{
// throw new NotImplementedException($"Invalid XR setup for single-pass, trying to add too many views! Max supported: {maxSupportedViews}");
int32_t L_8 = V_0;
int32_t L_9 = L_8;
RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
String_t* L_11;
L_11 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral845A032E741942F26C6947E92954A9A322797F64)), L_10, NULL);
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_12 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_12);
NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_12, L_11, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB_RuntimeMethod_var)));
}
IL_0047:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::UpdateOcclusionMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateOcclusionMesh_mD315DA63E9DA3F1B1C480E9565FBA65333629475 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
{
// if (isOcclusionMeshSupported && singlePassEnabled && TryGetOcclusionMeshCombinedHashCode(out var hashCode))
bool L_0;
L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL);
if (!L_0)
{
goto IL_001b;
}
}
{
bool L_1;
L_1 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL);
if (!L_1)
{
goto IL_001b;
}
}
{
bool L_2;
L_2 = XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196(__this, (&V_0), NULL);
G_B4_0 = ((int32_t)(L_2));
goto IL_001c;
}
IL_001b:
{
G_B4_0 = 0;
}
IL_001c:
{
V_1 = (bool)G_B4_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0055;
}
}
{
// if (occlusionMeshCombined == null || hashCode != occlusionMeshCombinedHashCode)
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = __this->___occlusionMeshCombined_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_5)
{
goto IL_003d;
}
}
{
int32_t L_6 = V_0;
int32_t L_7 = __this->___occlusionMeshCombinedHashCode_15;
G_B8_0 = ((((int32_t)((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_003e;
}
IL_003d:
{
G_B8_0 = 1;
}
IL_003e:
{
V_2 = (bool)G_B8_0;
bool L_8 = V_2;
if (!L_8)
{
goto IL_0052;
}
}
{
// CreateOcclusionMeshCombined();
XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E(__this, NULL);
// occlusionMeshCombinedHashCode = hashCode;
int32_t L_9 = V_0;
__this->___occlusionMeshCombinedHashCode_15 = L_9;
}
IL_0052:
{
goto IL_0065;
}
IL_0055:
{
// occlusionMeshCombined = null;
__this->___occlusionMeshCombined_14 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// occlusionMeshCombinedHashCode = 0;
__this->___occlusionMeshCombinedHashCode_15 = 0;
}
IL_0065:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t* ___hashCode0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
// hashCode = 17;
int32_t* L_0 = ___hashCode0;
*((int32_t*)L_0) = (int32_t)((int32_t)17);
// for (int viewId = 0; viewId < viewCount; ++viewId)
V_0 = 0;
goto IL_0054;
}
IL_0009:
{
// if (views[viewId].occlusionMesh != null)
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0;
int32_t L_2 = V_0;
NullCheck(L_1);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_3;
L_3 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_1, L_2, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = L_3.___occlusionMesh_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0047;
}
}
{
// hashCode = hashCode * 23 + views[viewId].occlusionMesh.GetHashCode();
int32_t* L_7 = ___hashCode0;
int32_t* L_8 = ___hashCode0;
int32_t L_9 = *((int32_t*)L_8);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_10 = __this->___views_0;
int32_t L_11 = V_0;
NullCheck(L_10);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_12;
L_12 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_10, L_11, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_13 = L_12.___occlusionMesh_3;
NullCheck(L_13);
int32_t L_14;
L_14 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_13);
*((int32_t*)L_7) = (int32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)23))), L_14));
goto IL_004f;
}
IL_0047:
{
// hashCode = 0;
int32_t* L_15 = ___hashCode0;
*((int32_t*)L_15) = (int32_t)0;
// return false;
V_2 = (bool)0;
goto IL_0065;
}
IL_004f:
{
// for (int viewId = 0; viewId < viewCount; ++viewId)
int32_t L_16 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_16, 1));
}
IL_0054:
{
// for (int viewId = 0; viewId < viewCount; ++viewId)
int32_t L_17 = V_0;
int32_t L_18;
L_18 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL);
V_3 = (bool)((((int32_t)L_17) < ((int32_t)L_18))? 1 : 0);
bool L_19 = V_3;
if (L_19)
{
goto IL_0009;
}
}
{
// return true;
V_2 = (bool)1;
goto IL_0065;
}
IL_0065:
{
// }
bool L_20 = V_2;
return L_20;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
uint32_t V_1 = 0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_2 = NULL;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_3 = NULL;
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_7 = NULL;
bool V_8 = false;
int32_t V_9 = 0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_10 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_11 = NULL;
int32_t V_12 = 0;
bool V_13 = false;
int32_t V_14 = 0;
int32_t V_15 = 0;
bool V_16 = false;
bool V_17 = false;
{
// occlusionMeshCombined = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_0);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_0, NULL);
__this->___occlusionMeshCombined_14 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)L_0);
// occlusionMeshCombined.indexFormat = IndexFormat.UInt16;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = __this->___occlusionMeshCombined_14;
NullCheck(L_1);
Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4(L_1, 0, NULL);
// int combinedVertexCount = 0;
V_0 = 0;
// uint combinedIndexCount = 0;
V_1 = 0;
// for (int viewId = 0; viewId < viewCount; ++viewId)
V_6 = 0;
goto IL_0081;
}
IL_0022:
{
// Mesh mesh = views[viewId].occlusionMesh;
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_2 = __this->___views_0;
int32_t L_3 = V_6;
NullCheck(L_2);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_4;
L_4 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_2, L_3, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = L_4.___occlusionMesh_3;
V_7 = L_5;
// Debug.Assert(mesh != null);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = V_7;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216(L_7, NULL);
// Debug.Assert(mesh.subMeshCount == 1);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = V_7;
NullCheck(L_8);
int32_t L_9;
L_9 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_8, NULL);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0), NULL);
// Debug.Assert(mesh.indexFormat == IndexFormat.UInt16);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_10 = V_7;
NullCheck(L_10);
int32_t L_11;
L_11 = Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2(L_10, NULL);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0), NULL);
// combinedVertexCount += mesh.vertexCount;
int32_t L_12 = V_0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_13 = V_7;
NullCheck(L_13);
int32_t L_14;
L_14 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(L_13, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(L_12, L_14));
// combinedIndexCount += mesh.GetIndexCount(0);
uint32_t L_15 = V_1;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = V_7;
NullCheck(L_16);
uint32_t L_17;
L_17 = Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366(L_16, 0, NULL);
V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)L_17));
// for (int viewId = 0; viewId < viewCount; ++viewId)
int32_t L_18 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_0081:
{
// for (int viewId = 0; viewId < viewCount; ++viewId)
int32_t L_19 = V_6;
int32_t L_20;
L_20 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL);
V_8 = (bool)((((int32_t)L_19) < ((int32_t)L_20))? 1 : 0);
bool L_21 = V_8;
if (L_21)
{
goto IL_0022;
}
}
{
// Vector3[] vertices = new Vector3[combinedVertexCount];
int32_t L_22 = V_0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)L_22);
V_2 = L_23;
// ushort[] indices = new ushort[combinedIndexCount];
uint32_t L_24 = V_1;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_25 = (UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)SZArrayNew(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var, (uint32_t)L_24);
V_3 = L_25;
// int vertexStart = 0;
V_4 = 0;
// int indexStart = 0;
V_5 = 0;
// for (int viewId = 0; viewId < viewCount; ++viewId)
V_9 = 0;
goto IL_016c;
}
IL_00ad:
{
// Mesh mesh = views[viewId].occlusionMesh;
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_26 = __this->___views_0;
int32_t L_27 = V_9;
NullCheck(L_26);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_28;
L_28 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_26, L_27, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_29 = L_28.___occlusionMesh_3;
V_10 = L_29;
// var meshIndices = mesh.GetIndices(0);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_30 = V_10;
NullCheck(L_30);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_31;
L_31 = Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179(L_30, 0, NULL);
V_11 = L_31;
// mesh.vertices.CopyTo(vertices, vertexStart);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_32 = V_10;
NullCheck(L_32);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_33;
L_33 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_32, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_34 = V_2;
int32_t L_35 = V_4;
NullCheck((RuntimeArray*)L_33);
Array_CopyTo_mFD42E3443AB3B850ED6F19359698E242A08E1BAB((RuntimeArray*)L_33, (RuntimeArray*)L_34, L_35, NULL);
// for (int i = 0; i < mesh.vertices.Length; i++)
V_12 = 0;
goto IL_00fb;
}
IL_00e2:
{
// vertices[vertexStart + i].z = viewId;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_36 = V_2;
int32_t L_37 = V_4;
int32_t L_38 = V_12;
NullCheck(L_36);
int32_t L_39 = V_9;
((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_37, L_38)))))->___z_4 = ((float)L_39);
// for (int i = 0; i < mesh.vertices.Length; i++)
int32_t L_40 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_40, 1));
}
IL_00fb:
{
// for (int i = 0; i < mesh.vertices.Length; i++)
int32_t L_41 = V_12;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_42 = V_10;
NullCheck(L_42);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_43;
L_43 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_42, NULL);
NullCheck(L_43);
V_13 = (bool)((((int32_t)L_41) < ((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))))? 1 : 0);
bool L_44 = V_13;
if (L_44)
{
goto IL_00e2;
}
}
{
// for (int i = 0; i < meshIndices.Length; i++)
V_14 = 0;
goto IL_0142;
}
IL_0114:
{
// int newIndex = vertexStart + meshIndices[i];
int32_t L_45 = V_4;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_46 = V_11;
int32_t L_47 = V_14;
NullCheck(L_46);
int32_t L_48 = L_47;
int32_t L_49 = (L_46)->GetAt(static_cast<il2cpp_array_size_t>(L_48));
V_15 = ((int32_t)il2cpp_codegen_add(L_45, L_49));
// Debug.Assert(meshIndices[i] < ushort.MaxValue);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_50 = V_11;
int32_t L_51 = V_14;
NullCheck(L_50);
int32_t L_52 = L_51;
int32_t L_53 = (L_50)->GetAt(static_cast<il2cpp_array_size_t>(L_52));
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)L_53) < ((int32_t)((int32_t)65535)))? 1 : 0), NULL);
// indices[indexStart + i] = (ushort)newIndex;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_54 = V_3;
int32_t L_55 = V_5;
int32_t L_56 = V_14;
int32_t L_57 = V_15;
NullCheck(L_54);
(L_54)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_55, L_56))), (uint16_t)((int32_t)(uint16_t)L_57));
// for (int i = 0; i < meshIndices.Length; i++)
int32_t L_58 = V_14;
V_14 = ((int32_t)il2cpp_codegen_add(L_58, 1));
}
IL_0142:
{
// for (int i = 0; i < meshIndices.Length; i++)
int32_t L_59 = V_14;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_60 = V_11;
NullCheck(L_60);
V_16 = (bool)((((int32_t)L_59) < ((int32_t)((int32_t)(((RuntimeArray*)L_60)->max_length))))? 1 : 0);
bool L_61 = V_16;
if (L_61)
{
goto IL_0114;
}
}
{
// vertexStart += mesh.vertexCount;
int32_t L_62 = V_4;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_63 = V_10;
NullCheck(L_63);
int32_t L_64;
L_64 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(L_63, NULL);
V_4 = ((int32_t)il2cpp_codegen_add(L_62, L_64));
// indexStart += meshIndices.Length;
int32_t L_65 = V_5;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_66 = V_11;
NullCheck(L_66);
V_5 = ((int32_t)il2cpp_codegen_add(L_65, ((int32_t)(((RuntimeArray*)L_66)->max_length))));
// for (int viewId = 0; viewId < viewCount; ++viewId)
int32_t L_67 = V_9;
V_9 = ((int32_t)il2cpp_codegen_add(L_67, 1));
}
IL_016c:
{
// for (int viewId = 0; viewId < viewCount; ++viewId)
int32_t L_68 = V_9;
int32_t L_69;
L_69 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL);
V_17 = (bool)((((int32_t)L_68) < ((int32_t)L_69))? 1 : 0);
bool L_70 = V_17;
if (L_70)
{
goto IL_00ad;
}
}
{
// occlusionMeshCombined.vertices = vertices;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_71 = __this->___occlusionMeshCombined_14;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_72 = V_2;
NullCheck(L_71);
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_71, L_72, NULL);
// occlusionMeshCombined.SetIndices(indices, MeshTopology.Triangles, 0);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_73 = __this->___occlusionMeshCombined_14;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_74 = V_3;
NullCheck(L_73);
Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C(L_73, L_74, 0, 0, (bool)1, 0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
// if (enabled)
bool L_0;
L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0080;
}
}
{
// if (singlePassEnabled)
bool L_2;
L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_007f;
}
}
{
// if (viewCount <= TextureXR.slices)
int32_t L_4;
L_4 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_0063;
}
}
{
// if (SystemInfo.supportsMultiview)
bool L_7;
L_7 = SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A(NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0045;
}
}
{
// cmd.EnableShaderKeyword("STEREO_MULTIVIEW_ON");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmd0;
NullCheck(L_9);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_9, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, NULL);
goto IL_0060;
}
IL_0045:
{
// cmd.EnableShaderKeyword("STEREO_INSTANCING_ON");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmd0;
NullCheck(L_10);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_10, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, NULL);
// cmd.SetInstanceMultiplier((uint)viewCount);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0;
int32_t L_12;
L_12 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL);
NullCheck(L_11);
CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560(L_11, L_12, NULL);
}
IL_0060:
{
goto IL_007e;
}
IL_0063:
{
// throw new NotImplementedException($"Invalid XR setup for single-pass, trying to render too many views! Max supported: {TextureXR.slices}");
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var)));
int32_t L_13;
L_13 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL);
int32_t L_14 = L_13;
RuntimeObject* L_15 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_14);
String_t* L_16;
L_16 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB9E4FD75D58C5C054E3532A86647A680A26AA672)), L_15, NULL);
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_17 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_17);
NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_17, L_16, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_17, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8_RuntimeMethod_var)));
}
IL_007e:
{
}
IL_007f:
{
}
IL_0080:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
// if (enabled)
bool L_0;
L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0048;
}
}
{
// if (singlePassEnabled)
bool L_2;
L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0047;
}
}
{
// if (SystemInfo.supportsMultiview)
bool L_4;
L_4 = SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A(NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0030;
}
}
{
// cmd.DisableShaderKeyword("STEREO_MULTIVIEW_ON");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0;
NullCheck(L_6);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_6, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, NULL);
goto IL_0046;
}
IL_0030:
{
// cmd.DisableShaderKeyword("STEREO_INSTANCING_ON");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0;
NullCheck(L_7);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_7, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, NULL);
// cmd.SetInstanceMultiplier(1);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0;
NullCheck(L_8);
CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560(L_8, 1, NULL);
}
IL_0046:
{
}
IL_0047:
{
}
IL_0048:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_2;
memset((&V_2), 0, sizeof(V_2));
{
// if (!enabled)
bool L_0;
L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_0061;
}
IL_0010:
{
// StopSinglePass(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0;
XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6(__this, L_2, NULL);
// if (customMirrorView != null)
CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_3 = __this->___customMirrorView_16;
V_1 = (bool)((!(((RuntimeObject*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0061;
}
}
{
// using (new ProfilingScope(cmd, _XRCustomMirrorProfilingSampler))
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_2), L_5, L_6, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0051:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_2), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
// customMirrorView(this, cmd, cameraData.targetTexture, cameraData.pixelRect);
CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_7 = __this->___customMirrorView_16;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_9 = ___cameraData1;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_10 = L_9.___targetTexture_4;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_11 = ___cameraData1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = L_11.___pixelRect_6;
NullCheck(L_7);
CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline(L_7, __this, L_8, L_10, L_12, NULL);
goto IL_0060;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0060:
{
}
IL_0061:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::RenderOcclusionMesh(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_RenderOcclusionMesh_m7DF7CB7B72CDF25720247735321757092CD1AFD6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B3_0 = 0;
int32_t G_B11_0 = 0;
{
// if (XRGraphicsAutomatedTests.enabled && XRGraphicsAutomatedTests.running)
il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
bool L_0;
L_0 = XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline(NULL);
if (!L_0)
{
goto IL_000f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
bool L_1 = ((XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var))->___running_1;
G_B3_0 = ((int32_t)(L_1));
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 0;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
// return;
goto IL_00f6;
}
IL_0019:
{
// if (isOcclusionMeshSupported)
bool L_3;
L_3 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_00f6;
}
}
{
// using (new ProfilingScope(cmd, _XROcclusionProfilingSampler))
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_2), L_5, L_6, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00e6:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_2), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// if (singlePassEnabled)
bool L_7;
L_7 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_00a1_1;
}
}
{
// if (occlusionMeshCombined != null && SystemInfo.supportsRenderTargetArrayIndexFromVertexShader)
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9 = __this->___occlusionMeshCombined_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_10)
{
goto IL_0055_1;
}
}
{
bool L_11;
L_11 = SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m8C8E9AA6C2CBBFBC87B93879F8FABA115E304264(NULL);
G_B11_0 = ((int32_t)(L_11));
goto IL_0056_1;
}
IL_0055_1:
{
G_B11_0 = 0;
}
IL_0056_1:
{
V_4 = (bool)G_B11_0;
bool L_12 = V_4;
if (!L_12)
{
goto IL_009e_1;
}
}
{
// StopSinglePass(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = ___cmd0;
XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6(__this, L_13, NULL);
// cmd.EnableShaderKeyword("XR_OCCLUSION_MESH_COMBINED");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___cmd0;
NullCheck(L_14);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_14, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, NULL);
// cmd.DrawMesh(occlusionMeshCombined, Matrix4x4.identity, occlusionMeshMaterial);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = __this->___occlusionMeshCombined_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_17;
L_17 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = __this->___occlusionMeshMaterial_13;
NullCheck(L_15);
CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_15, L_16, L_17, L_18, NULL);
// cmd.DisableShaderKeyword("XR_OCCLUSION_MESH_COMBINED");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___cmd0;
NullCheck(L_19);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_19, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, NULL);
// StartSinglePass(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_20 = ___cmd0;
XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8(__this, L_20, NULL);
}
IL_009e_1:
{
goto IL_00e3_1;
}
IL_00a1_1:
{
// else if (views[0].occlusionMesh != null)
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_21 = __this->___views_0;
NullCheck(L_21);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_22;
L_22 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_21, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_23 = L_22.___occlusionMesh_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_24;
L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_24;
bool L_25 = V_5;
if (!L_25)
{
goto IL_00e3_1;
}
}
{
// cmd.DrawMesh(views[0].occlusionMesh, Matrix4x4.identity, occlusionMeshMaterial);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = ___cmd0;
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_27 = __this->___views_0;
NullCheck(L_27);
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_28;
L_28 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_27, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_29 = L_28.___occlusionMesh_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30;
L_30 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_31 = __this->___occlusionMeshMaterial_13;
NullCheck(L_26);
CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_26, L_29, L_30, L_31, NULL);
}
IL_00e3_1:
{
goto IL_00f5;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00f5:
{
}
IL_00f6:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::UpdateGPUViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateGPUViewAndProjectionMatrices_mD72A0B6317EBCDB1A65828ADD42E825133CBA508 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, bool ___isRenderToTexture2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
{
// Matrix4x4 projectionMatrix = GL.GetGPUProjectionMatrix(cameraData.xr.GetProjMatrix(0), isRenderToTexture);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0->___xr_20;
NullCheck(L_1);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2;
L_2 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_1, 0, NULL);
bool L_3 = ___isRenderToTexture2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
L_4 = GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688(L_2, L_3, NULL);
V_0 = L_4;
// RenderingUtils.SetViewAndProjectionMatrices(cmd, cameraData.xr.GetViewMatrix(0), projectionMatrix, true);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = L_6->___xr_20;
NullCheck(L_7);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8;
L_8 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_7, 0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9 = V_0;
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
RenderingUtils_SetViewAndProjectionMatrices_mD511FD7B7C7ABD4F42F4EED3F648016FA2F93F10(L_5, L_8, L_9, (bool)1, NULL);
// if (cameraData.xr.singlePassEnabled)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = L_10->___xr_20;
NullCheck(L_11);
bool L_12;
L_12 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_11, NULL);
V_1 = L_12;
bool L_13 = V_1;
if (!L_13)
{
goto IL_00d1;
}
}
{
// for (int i = 0; i < 2; i++)
V_2 = 0;
goto IL_0094;
}
IL_0040:
{
// stereoCameraProjectionMatrix[i] = cameraData.xr.GetProjMatrix(i);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_14 = __this->___stereoCameraProjectionMatrix_23;
int32_t L_15 = V_2;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_17 = L_16->___xr_20;
int32_t L_18 = V_2;
NullCheck(L_17);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19;
L_19 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_17, L_18, NULL);
NullCheck(L_14);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(L_15), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_19);
// stereoViewMatrix[i] = cameraData.xr.GetViewMatrix(i);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_20 = __this->___stereoViewMatrix_22;
int32_t L_21 = V_2;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_23 = L_22->___xr_20;
int32_t L_24 = V_2;
NullCheck(L_23);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_25;
L_25 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_23, L_24, NULL);
NullCheck(L_20);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(L_21), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_25);
// stereoProjectionMatrix[i] = GL.GetGPUProjectionMatrix(stereoCameraProjectionMatrix[i], isRenderToTexture);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_26 = __this->___stereoProjectionMatrix_21;
int32_t L_27 = V_2;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_28 = __this->___stereoCameraProjectionMatrix_23;
int32_t L_29 = V_2;
NullCheck(L_28);
int32_t L_30 = L_29;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31 = (L_28)->GetAt(static_cast<il2cpp_array_size_t>(L_30));
bool L_32 = ___isRenderToTexture2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_33;
L_33 = GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688(L_31, L_32, NULL);
NullCheck(L_26);
(L_26)->SetAt(static_cast<il2cpp_array_size_t>(L_27), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_33);
// for (int i = 0; i < 2; i++)
int32_t L_34 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_0094:
{
// for (int i = 0; i < 2; i++)
int32_t L_35 = V_2;
V_3 = (bool)((((int32_t)L_35) < ((int32_t)2))? 1 : 0);
bool L_36 = V_3;
if (L_36)
{
goto IL_0040;
}
}
{
// RenderingUtils.SetStereoViewAndProjectionMatrices(cmd, stereoViewMatrix, stereoProjectionMatrix, stereoCameraProjectionMatrix, true);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_37 = ___cmd0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_38 = __this->___stereoViewMatrix_22;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_39 = __this->___stereoProjectionMatrix_21;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_40 = __this->___stereoCameraProjectionMatrix_23;
il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var);
RenderingUtils_SetStereoViewAndProjectionMatrices_m7679A0DE87DA99FDDC7D1A339750028CB48CEC50(L_37, L_38, L_39, L_40, (bool)1, NULL);
// if (cameraData.xr.canMarkLateLatch)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_42 = L_41->___xr_20;
NullCheck(L_42);
bool L_43;
L_43 = XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline(L_42, NULL);
V_4 = L_43;
bool L_44 = V_4;
if (!L_44)
{
goto IL_00d0;
}
}
{
// MarkLateLatchShaderProperties(cmd, ref cameraData);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_45 = ___cmd0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData1;
XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627(__this, L_45, L_46, NULL);
}
IL_00d0:
{
}
IL_00d1:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.View, UNITY_STEREO_MATRIX_V);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
int32_t L_1 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_24;
NullCheck(L_0);
CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_0, 0, L_1, NULL);
// cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseView, UNITY_STEREO_MATRIX_IV);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0;
int32_t L_3 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_25;
NullCheck(L_2);
CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_2, 1, L_3, NULL);
// cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.ViewProjection, UNITY_STEREO_MATRIX_VP);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___cmd0;
int32_t L_5 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_26;
NullCheck(L_4);
CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_4, 2, L_5, NULL);
// cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseViewProjection, UNITY_STEREO_MATRIX_IVP);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0;
int32_t L_7 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_27;
NullCheck(L_6);
CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_6, 3, L_7, NULL);
// cmd.SetLateLatchProjectionMatrices(stereoProjectionMatrix);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_9 = __this->___stereoProjectionMatrix_21;
NullCheck(L_8);
CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D(L_8, L_9, NULL);
// cameraData.xr.hasMarkedLateLatch = true;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = L_10->___xr_20;
NullCheck(L_11);
XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline(L_11, (bool)1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::UnmarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UnmarkLateLatchShaderProperties_mAF1927859E3181BFED29988F7B05AEB254ADFD6D (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method)
{
{
// cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.View);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0;
NullCheck(L_0);
CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_0, 0, NULL);
// cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseView);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0;
NullCheck(L_1);
CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_1, 1, NULL);
// cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.ViewProjection);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0;
NullCheck(L_2);
CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_2, 2, NULL);
// cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseViewProjection);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0;
NullCheck(L_3);
CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_3, 3, NULL);
// cameraData.xr.hasMarkedLateLatch = false;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData1;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = L_4->___xr_20;
NullCheck(L_5);
XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline(L_5, (bool)0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__ctor_m99A41E3AF4086A8911BFFE5ED607DB2FA436326F (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal List<XRView> views = new List<XRView>(2);
List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*)il2cpp_codegen_object_new(List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328(L_0, 2, List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var);
__this->___views_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___views_0), (void*)L_0);
// Material occlusionMeshMaterial = null;
__this->___occlusionMeshMaterial_13 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshMaterial_13), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// Mesh occlusionMeshCombined = null;
__this->___occlusionMeshCombined_14 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// int occlusionMeshCombinedHashCode = 0;
__this->___occlusionMeshCombinedHashCode_15 = 0;
// CustomMirrorView customMirrorView = null;
__this->___customMirrorView_16 = (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___customMirrorView_16), (void*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL);
// private Matrix4x4[] stereoProjectionMatrix = new Matrix4x4[2];
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___stereoProjectionMatrix_21 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoProjectionMatrix_21), (void*)L_1);
// private Matrix4x4[] stereoViewMatrix = new Matrix4x4[2];
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___stereoViewMatrix_22 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoViewMatrix_22), (void*)L_2);
// private Matrix4x4[] stereoCameraProjectionMatrix = new Matrix4x4[2];
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___stereoCameraProjectionMatrix_23 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoCameraProjectionMatrix_23), (void*)L_3);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.XRPass::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__cctor_mB201312F61AEA18AFE5F104A5F5E884C16F86F4D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F5ABEA0DE440062A503032385105586D84A1347);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B);
s_Il2CppMethodInitialized = true;
}
{
// static RenderTargetIdentifier invalidRT = -1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0;
L_0 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526((-1), NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7 = L_0;
// static ProfilingSampler _XRCustomMirrorProfilingSampler = new ProfilingSampler(k_XRCustomMirrorTag);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_1);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1, NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18), (void*)L_1);
// static ProfilingSampler _XROcclusionProfilingSampler = new ProfilingSampler(k_XROcclusionTag);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_2);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteral7F5ABEA0DE440062A503032385105586D84A1347, NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20), (void*)L_2);
// internal static readonly int UNITY_STEREO_MATRIX_V = Shader.PropertyToID("unity_StereoMatrixV");
int32_t L_3;
L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6, NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_24 = L_3;
// internal static readonly int UNITY_STEREO_MATRIX_IV = Shader.PropertyToID("unity_StereoMatrixInvV");
int32_t L_4;
L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341, NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_25 = L_4;
// internal static readonly int UNITY_STEREO_MATRIX_VP = Shader.PropertyToID("unity_StereoMatrixVP");
int32_t L_5;
L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA, NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_26 = L_5;
// internal static readonly int UNITY_STEREO_MATRIX_IVP = Shader.PropertyToID("unity_StereoMatrixIVP");
int32_t L_6;
L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B, NULL);
((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_27 = L_6;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0;
float L_1 = L_0.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1;
float L_3 = L_2.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0;
float L_5 = L_4.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1;
float L_7 = L_6.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0;
float L_9 = L_8.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1;
float L_11 = L_10.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12;
memset((&L_12), 0, sizeof(L_12));
float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
// public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float ___rhs1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0;
float L_1 = L_0.___x_0;
float L_2 = ___rhs1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___lhs0;
float L_4 = L_3.___y_1;
float L_5 = ___rhs1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___lhs0;
float L_7 = L_6.___z_2;
float L_8 = ___rhs1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9;
memset((&L_9), 0, sizeof(L_9));
float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
// public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0;
float L_1 = L_0.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1;
float L_3 = L_2.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0;
float L_5 = L_4.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1;
float L_7 = L_6.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0;
float L_9 = L_8.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1;
float L_11 = L_10.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12;
memset((&L_12), 0, sizeof(L_12));
float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
// public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p00, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p11, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p22, const RuntimeMethod* method)
{
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_0;
memset((&V_0), 0, sizeof(V_0));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1;
memset((&V_1), 0, sizeof(V_1));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_2;
memset((&V_2), 0, sizeof(V_2));
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_3;
memset((&V_3), 0, sizeof(V_3));
{
// float3 v0 = p1 - p0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___p11;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___p00;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2;
L_2 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_0, L_1, NULL);
V_1 = L_2;
// float3 v2 = p2 - p0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___p22;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___p00;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5;
L_5 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_3, L_4, NULL);
V_2 = L_5;
// plane.normal = math.normalize(math.cross(v0, v2));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = V_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7 = V_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8;
L_8 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_6, L_7, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9;
L_9 = math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline(L_8, NULL);
(&V_0)->___normal_0 = L_9;
// plane.distanceToOrigin = math.dot(plane.normal, p0);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_10 = V_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___normal_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12 = ___p00;
float L_13;
L_13 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_11, L_12, NULL);
(&V_0)->___distanceToOrigin_1 = L_13;
// return plane;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_14 = V_0;
V_3 = L_14;
goto IL_003b;
}
IL_003b:
{
// }
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_15 = V_3;
return L_15;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
// public static int min(int x, int y) { return x < y ? x : y; }
int32_t L_0 = ___x0;
int32_t L_1 = ___y1;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___y1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___x0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
// public static int min(int x, int y) { return x < y ? x : y; }
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method)
{
bool V_0 = false;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_1;
memset((&V_1), 0, sizeof(V_1));
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_5;
memset((&V_5), 0, sizeof(V_5));
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
bool V_8 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B12_0 = 0;
{
// var hit = true;
V_0 = (bool)1;
// var sphere = new Sphere
// {
// center = positions[lightIndex],
// radius = radiuses[lightIndex]
// };
il2cpp_codegen_initobj((&V_2), sizeof(Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D));
NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_0 = (&__this->___positions_8);
int32_t L_1 = ___lightIndex2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2;
L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_0)->___m_Buffer_0, L_1);
(&V_2)->___center_0 = L_2;
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_3 = (&__this->___radiuses_6);
int32_t L_4 = ___lightIndex2;
float L_5;
L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_3)->___m_Buffer_0, L_4);
(&V_2)->___radius_1 = L_5;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_6 = V_2;
V_1 = L_6;
// if (SphereBehindPlane(sphere, leftPlane) || SphereBehindPlane(sphere, rightPlane))
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_7 = V_1;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_8 = ___leftPlane0;
bool L_9;
L_9 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_7, L_8, NULL);
if (L_9)
{
goto IL_0045;
}
}
{
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_10 = V_1;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_11 = ___rightPlane1;
bool L_12;
L_12 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_10, L_11, NULL);
G_B3_0 = ((int32_t)(L_12));
goto IL_0046;
}
IL_0045:
{
G_B3_0 = 1;
}
IL_0046:
{
V_3 = (bool)G_B3_0;
bool L_13 = V_3;
if (!L_13)
{
goto IL_004e;
}
}
{
// hit = false;
V_0 = (bool)0;
}
IL_004e:
{
// if (hit && lightTypes[lightIndex] == LightType.Spot)
bool L_14 = V_0;
if (!L_14)
{
goto IL_0062;
}
}
{
NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_15 = (&__this->___lightTypes_5);
int32_t L_16 = ___lightIndex2;
int32_t L_17;
L_17 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_15)->___m_Buffer_0, L_16);
G_B8_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_0063;
}
IL_0062:
{
G_B8_0 = 0;
}
IL_0063:
{
V_4 = (bool)G_B8_0;
bool L_18 = V_4;
if (!L_18)
{
goto IL_00dc;
}
}
{
// var cone = new Cone
// {
// tip = sphere.center,
// direction = directions[lightIndex],
// height = radiuses[lightIndex],
// radius = coneRadiuses[lightIndex]
// };
il2cpp_codegen_initobj((&V_6), sizeof(Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C));
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_19 = V_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20 = L_19.___center_0;
(&V_6)->___tip_0 = L_20;
NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_21 = (&__this->___directions_7);
int32_t L_22 = ___lightIndex2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_23;
L_23 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_21)->___m_Buffer_0, L_22);
(&V_6)->___direction_1 = L_23;
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_24 = (&__this->___radiuses_6);
int32_t L_25 = ___lightIndex2;
float L_26;
L_26 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_24)->___m_Buffer_0, L_25);
(&V_6)->___height_2 = L_26;
NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_27 = (&__this->___coneRadiuses_9);
int32_t L_28 = ___lightIndex2;
float L_29;
L_29 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_27)->___m_Buffer_0, L_28);
(&V_6)->___radius_3 = L_29;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_30 = V_6;
V_5 = L_30;
// if (ConeBehindPlane(cone, leftPlane) || ConeBehindPlane(cone, rightPlane))
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_31 = V_5;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_32 = ___leftPlane0;
bool L_33;
L_33 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_31, L_32, NULL);
if (L_33)
{
goto IL_00d0;
}
}
{
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_34 = V_5;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_35 = ___rightPlane1;
bool L_36;
L_36 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_34, L_35, NULL);
G_B12_0 = ((int32_t)(L_36));
goto IL_00d1;
}
IL_00d0:
{
G_B12_0 = 1;
}
IL_00d1:
{
V_7 = (bool)G_B12_0;
bool L_37 = V_7;
if (!L_37)
{
goto IL_00db;
}
}
{
// hit = false;
V_0 = (bool)0;
}
IL_00db:
{
}
IL_00dc:
{
// return hit;
bool L_38 = V_0;
V_8 = L_38;
goto IL_00e1;
}
IL_00e1:
{
// }
bool L_39 = V_8;
return L_39;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline (Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D ___sphere0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
// float dist = math.dot(sphere.center, plane.normal) - plane.distanceToOrigin;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_0 = ___sphere0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___center_0;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_2 = ___plane1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___normal_0;
float L_4;
L_4 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_3, NULL);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_5 = ___plane1;
float L_6 = L_5.___distanceToOrigin_1;
V_0 = ((float)il2cpp_codegen_subtract(L_4, L_6));
// return dist < -sphere.radius;
float L_7 = V_0;
Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_8 = ___sphere0;
float L_9 = L_8.___radius_1;
V_1 = (bool)((((float)L_7) < ((float)((-L_9))))? 1 : 0);
goto IL_0027;
}
IL_0027:
{
// }
bool L_10 = V_1;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline (Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C ___cone0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
int32_t G_B3_0 = 0;
{
// float3 furthestPointDirection = math.cross(math.cross(plane.normal, cone.direction), cone.direction);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_2 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___direction_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4;
L_4 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_1, L_3, NULL);
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_5 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = L_5.___direction_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7;
L_7 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_4, L_6, NULL);
V_0 = L_7;
// float3 furthestPointOnCircle = cone.tip + cone.direction * cone.height - furthestPointDirection * cone.radius;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_8 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9 = L_8.___tip_0;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_10 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___direction_1;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_12 = ___cone0;
float L_13 = L_12.___height_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14;
L_14 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_11, L_13, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15;
L_15 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_9, L_14, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_16 = V_0;
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_17 = ___cone0;
float L_18 = L_17.___radius_3;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_19;
L_19 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_16, L_18, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20;
L_20 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_15, L_19, NULL);
V_1 = L_20;
// return PointBehindPlane(cone.tip, plane) && PointBehindPlane(furthestPointOnCircle, plane);
Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_21 = ___cone0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_22 = L_21.___tip_0;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_23 = ___plane1;
bool L_24;
L_24 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_22, L_23, NULL);
if (!L_24)
{
goto IL_0063;
}
}
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_25 = V_1;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_26 = ___plane1;
bool L_27;
L_27 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_25, L_26, NULL);
G_B3_0 = ((int32_t)(L_27));
goto IL_0064;
}
IL_0063:
{
G_B3_0 = 0;
}
IL_0064:
{
V_2 = (bool)G_B3_0;
goto IL_0067;
}
IL_0067:
{
// }
bool L_28 = V_2;
return L_28;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1;
memset((&V_1), 0, sizeof(V_1));
{
// public static float3 cross(float3 x, float3 y) { return (x * y.yzx - x.yzx * y).yzx; }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1;
L_1 = float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline((&___y1), NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2;
L_2 = float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline(L_0, L_1, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3;
L_3 = float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline((&___x0), NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___y1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5;
L_5 = float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline(L_3, L_4, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6;
L_6 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_2, L_5, NULL);
V_0 = L_6;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7;
L_7 = float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline((&V_0), NULL);
V_1 = L_7;
goto IL_002b;
}
IL_002b:
{
// public static float3 cross(float3 x, float3 y) { return (x * y.yzx - x.yzx * y).yzx; }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = V_1;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static float3 normalize(float3 x) { return rsqrt(dot(x, x)) * x; }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___x0;
float L_2;
L_2 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_0, L_1, NULL);
float L_3;
L_3 = math_rsqrt_mB695A0575E7C8F937B0E12804508B0F489F55997_inline(L_2, NULL);
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___x0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5;
L_5 = float3_op_Multiply_mB08DA9B217A0DA39BABCE64FFE69BEA67D37D04F_inline(L_3, L_4, NULL);
V_0 = L_5;
goto IL_0016;
}
IL_0016:
{
// public static float3 normalize(float3 x) { return rsqrt(dot(x, x)) * x; }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0;
float L_1 = L_0.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___y1;
float L_3 = L_2.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___x0;
float L_5 = L_4.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___y1;
float L_7 = L_6.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___x0;
float L_9 = L_8.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___y1;
float L_11 = L_10.___z_2;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
// public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; }
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return math.dot(plane.normal, p) - plane.distanceToOrigin < 0;
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___p0;
float L_3;
L_3 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_2, NULL);
Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_4 = ___plane1;
float L_5 = L_4.___distanceToOrigin_1;
V_0 = (bool)((((float)((float)il2cpp_codegen_subtract(L_3, L_5))) < ((float)(0.0f)))? 1 : 0);
goto IL_001e;
}
IL_001e:
{
// }
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline (float ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
// public static float sqrt(float x) { return (float)System.Math.Sqrt((float)x); }
float L_0 = ___x0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sqrt(((double)((float)L_0)));
V_0 = ((float)L_1);
goto IL_000d;
}
IL_000d:
{
// public static float sqrt(float x) { return (float)System.Math.Sqrt((float)x); }
float L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_max_m5DA4D66E3CC78BDFF8218BA039D6EBB1AC223826_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
// public static int max(int x, int y) { return x > y ? x : y; }
int32_t L_0 = ___x0;
int32_t L_1 = ___y1;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___y1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___x0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
// public static int max(int x, int y) { return x > y ? x : y; }
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeFrameworkUpdateModeOption;
int32_t L_0 = __this->___m_VolumeFrameworkUpdateModeOption_16;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set => m_VolumeFrameworkUpdateModeOption = value;
int32_t L_0 = ___value0;
__this->___m_VolumeFrameworkUpdateModeOption_16 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeStack;
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___m_VolumeStack_29;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method)
{
{
// set => m_VolumeStack = value;
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___value0;
__this->___m_VolumeStack_29 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeStack_29), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_VolumeLayerMask_14;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_VolumeTrigger;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___m_VolumeTrigger_15;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_CameraType;
int32_t L_0 = __this->___m_CameraType_11;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method)
{
{
// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = __this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method)
{
{
// public bool cameraStacking { get; set; } = false;
bool L_0 = __this->___U3CcameraStackingU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// public VolumeFrameworkUpdateMode volumeFrameworkUpdateMode => m_VolumeFrameworkUpdateMode;
int32_t L_0 = __this->___m_VolumeFrameworkUpdateMode_60;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// public float version => m_Version;
float L_0 = __this->___m_Version_27;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_RenderPostProcessing;
bool L_0 = __this->___m_RenderPostProcessing_17;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method)
{
{
// internal DebugHandler DebugHandler { get; }
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___U3CDebugHandlerU3Ek__BackingField_12;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_mCF677D43B809428ED3DCB5EE0DBBD4647A382DDE_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method)
{
{
// internal bool IsOverlay { get; set; }
bool L_0 = __this->___U3CIsOverlayU3Ek__BackingField_20;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method)
{
{
// internal RenderingMode renderingMode => m_RenderingMode;
int32_t L_0 = __this->___m_RenderingMode_77;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public ColorGradingLutPass colorGradingLutPass { get => m_ColorGradingLutPass; }
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public PostProcessPass postProcessPass { get => m_PostProcessPass; }
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_PostProcessPass_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public PostProcessPass finalPostProcessPass { get => m_FinalPostProcessPass; }
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_FinalPostProcessPass_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public RenderTargetHandle colorGradingLut { get => m_ColorGradingLut; }
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_ColorGradingLut_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_DefaultStencilState;
StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = __this->___m_DefaultStencilState_16;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_IntermediateTextureMode;
int32_t L_0 = __this->___m_IntermediateTextureMode_24;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripShadowsOffVariants_m6D4243EB800963DAA17E2E6F3BD9C705958B818A_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool stripShadowsOffVariants { get; set; } = false;
bool L_0 = ___value0;
__this->___U3CstripShadowsOffVariantsU3Ek__BackingField_38 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripAdditionalLightOffVariants_m6B6A95E1E7B6C91B5054F34994BA5833FAD77C63_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool stripAdditionalLightOffVariants { get; set; } = false;
bool L_0 = ___value0;
__this->___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_ClusteredRendering;
bool L_0 = __this->___m_ClusteredRendering_21;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_TileSize;
int32_t L_0 = __this->___m_TileSize_23;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_RenderingMode;
int32_t L_0 = __this->___m_RenderingMode_18;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_DepthPrimingMode;
int32_t L_0 = __this->___m_DepthPrimingMode_19;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method)
{
{
// get => m_UseNativeRenderPass;
bool L_0 = __this->___m_UseNativeRenderPass_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_OpaqueLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_OpaqueLayerMask_14;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_AccurateGbufferNormals;
bool L_0 = __this->___m_AccurateGbufferNormals_20;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_m8C205D23F63B6D946473F74A52FBA7BB3FB86E58_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool TiledDeferredShading { get; set; }
bool L_0 = ___value0;
__this->___U3CTiledDeferredShadingU3Ek__BackingField_22 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_ShadowTransparentReceive;
bool L_0 = __this->___m_ShadowTransparentReceive_17;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method)
{
{
// get => m_TransparentLayerMask;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_TransparentLayerMask_15;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool cameraStacking { get; set; } = false;
bool L_0 = ___value0;
__this->___U3CcameraStackingU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method)
{
{
// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = ___value0;
__this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool msaa { get; set; } = true;
bool L_0 = ___value0;
__this->___U3CmsaaU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_m2CEC5FBF8DECEEAF9F9B0039FB0EA554ECC1C2DA_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___value0, const RuntimeMethod* method)
{
{
// public GraphicsDeviceType[] unsupportedGraphicsDeviceTypes { get; set; } = new GraphicsDeviceType[0];
GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* L_0 = ___value0;
__this->___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mF255B096F21A7182A40CD73E2C59194D9BE6C2CA_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool IsOverlay { get; set; }
bool L_0 = ___value0;
__this->___U3CIsOverlayU3Ek__BackingField_20 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public RenderPassEvent renderPassEvent { get; set; }
int32_t L_0 = ___value0;
__this->___U3CrenderPassEventU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_useDepthPriming_mE19B00F9BB6CBA3158241891FF40EEC1B842486C_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool useDepthPriming { get; set; } = false;
bool L_0 = ___value0;
__this->___U3CuseDepthPrimingU3Ek__BackingField_37 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method)
{
{
// get => m_ActiveRenderPassQueue;
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_0 = __this->___m_ActiveRenderPassQueue_19;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* DeferredLights_get_GbufferAttachments_m949E7DA4CDBA1F7121106D7B5FBCAC28C6115CFD_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method)
{
{
// internal RenderTargetHandle[] GbufferAttachments { get; set; }
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_0 = __this->___U3CGbufferAttachmentsU3Ek__BackingField_27;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 DepthNormalOnlyPass_get_normalDescriptor_mBF3753C882BF35C6236335119DF42470224D4107_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, const RuntimeMethod* method)
{
{
// internal RenderTextureDescriptor normalDescriptor { get; set; }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CnormalDescriptorU3Ek__BackingField_24;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m1DCD21CA9C893F438DF456BF68369CD008F76378_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method)
{
{
// internal RenderTextureDescriptor normalDescriptor { get; set; }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___value0;
__this->___U3CnormalDescriptorU3Ek__BackingField_24 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_allocateDepth_mB6373B66597EDBA964B14F982257969F6A246B77_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool allocateDepth { get; set; } = true;
bool L_0 = ___value0;
__this->___U3CallocateDepthU3Ek__BackingField_26 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_shaderTagIds_m66D1B5D656FD5F650036FD0641305A632AB88019_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___value0, const RuntimeMethod* method)
{
{
// internal List<ShaderTagId> shaderTagIds { get; set; }
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_0 = ___value0;
__this->___U3CshaderTagIdsU3Ek__BackingField_28 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CshaderTagIdsU3Ek__BackingField_28), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool AllocateRT { get; set; }
bool L_0 = ___value0;
__this->___U3CAllocateRTU3Ek__BackingField_26 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method)
{
{
// internal bool UseRenderPass { get; set; }
bool L_0 = __this->___U3CUseRenderPassU3Ek__BackingField_17;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool copyDepth { get; private set; }
bool L_0 = __this->___U3CcopyDepthU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method)
{
{
// public int id { set; get; }
int32_t L_0 = __this->___U3CidU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->___U3CmotionVectorsU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method)
{
{
// public RenderPassEvent renderPassEvent { get; set; }
int32_t L_0 = __this->___U3CrenderPassEventU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method)
{
{
// get => m_Input;
int32_t L_0 = __this->___m_Input_21;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal RenderTextureDescriptor renderTargetDesc { get; private set; }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CrenderTargetDescU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_defaultMaterial_mB94117E86664C75A6FD639150FD311AB6453535F_inline (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal static Material defaultMaterial { get; set; }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___value0;
((DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields*)il2cpp_codegen_static_fields_for(DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var))->___U3CdefaultMaterialU3Ek__BackingField_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields*)il2cpp_codegen_static_fields_for(DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var))->___U3CdefaultMaterialU3Ek__BackingField_8), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal ScriptableCullingParameters cullingParams { get; private set; }
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = __this->___U3CcullingParamsU3Ek__BackingField_12;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static bool enabled { get; } = activatedFromCommandLine;
il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var);
bool L_0 = ((XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var))->___U3CenabledU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_AllowXRRendering;
bool L_0 = __this->___m_AllowXRRendering_23;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method)
{
{
// public VolumeStack stack { get; set; }
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___value0;
__this->___U3CstackU3Ek__BackingField_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstackU3Ek__BackingField_1), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method)
{
{
// public VolumeStack stack { get; set; }
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___U3CstackU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method)
{
{
// public bool msaa { get; set; } = true;
bool L_0 = __this->___U3CmsaaU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_StopNaN;
bool L_0 = __this->___m_StopNaN_20;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_Dithering;
bool L_0 = __this->___m_Dithering_21;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_Antialiasing;
int32_t L_0 = __this->___m_Antialiasing_18;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_AntialiasingQuality;
int32_t L_0 = __this->___m_AntialiasingQuality_19;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_ClearDepth;
bool L_0 = __this->___m_ClearDepth_22;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method)
{
{
// get => m_RenderShadows;
bool L_0 = __this->___m_RenderShadows_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_1 = L_0;
float L_1 = ___y1;
__this->___y_2 = L_1;
float L_2 = ___z2;
__this->___z_3 = L_2;
float L_3 = ___w3;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___value0;
int32_t L_1 = ___min1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___value0;
int32_t L_5 = ___max2;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
int32_t L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal int multipassId { get; private set; }
int32_t L_0 = __this->___U3CmultipassIdU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, float ___b1, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0;
float L_1 = L_0.___r_0;
float L_2 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___a0;
float L_4 = L_3.___g_1;
float L_5 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a0;
float L_7 = L_6.___b_2;
float L_8 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a0;
float L_10 = L_9.___a_3;
float L_11 = ___b1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
memset((&L_12), 0, sizeof(L_12));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsRendering RenderingSettings { get; private set; }
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal bool enableMsaa { get; private set; } = true;
bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal bool enableHDR { get; private set; } = true;
bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___a0;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0;
float L_7 = L_6.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0025;
}
IL_0025:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___value1;
__this->___x_1 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = ___value1;
__this->___y_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = ___value1;
__this->___z_3 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = ___value1;
__this->___w_4 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal RenderTargetIdentifier renderTarget { get; private set; }
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool renderTargetIsRenderTexture { get; private set; }
bool L_0 = __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool xrSdkEnabled { get; private set; }
bool L_0 = __this->___U3CxrSdkEnabledU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int multipassId { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CmultipassIdU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int cullingPassId { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CcullingPassIdU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___value0, const RuntimeMethod* method)
{
{
// internal ScriptableCullingParameters cullingParams { get; private set; }
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = ___value0;
__this->___U3CcullingParamsU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method)
{
{
// internal RenderTargetIdentifier renderTarget { get; private set; }
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___value0;
__this->___U3CrenderTargetU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method)
{
{
// internal RenderTextureDescriptor renderTargetDesc { get; private set; }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___value0;
__this->___U3CrenderTargetDescU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool renderTargetIsRenderTexture { get; private set; }
bool L_0 = ___value0;
__this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool xrSdkEnabled { get; private set; }
bool L_0 = ___value0;
__this->___U3CxrSdkEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool copyDepth { get; private set; }
bool L_0 = ___value0;
__this->___U3CcopyDepthU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static int slices { get => m_MaxViews; }
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
int32_t L_0 = ((TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))->___m_MaxViews_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport3, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport3, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___pass0, ___cmd1, ___rt2, ___viewport3, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method)
{
{
// internal bool canMarkLateLatch { get; set; }
bool L_0 = __this->___U3CcanMarkLateLatchU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool hasMarkedLateLatch { get; set; }
bool L_0 = ___value0;
__this->___U3ChasMarkedLateLatchU3Ek__BackingField_11 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method)
{
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_1 = (ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_6 = V_0;
int32_t L_7 = V_1;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_8);
return;
}
IL_0034:
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = ___item0;
(( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method)
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = V_0;
int32_t L_7 = V_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_8);
return;
}
IL_0034:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___item0;
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
int32_t L_7 = V_1;
int32_t L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
return;
}
IL_0034:
{
int32_t L_9 = ___item0;
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_3 = (XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___item0, const RuntimeMethod* method)
{
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_1 = (XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_6 = V_0;
int32_t L_7 = V_1;
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27)L_8);
return;
}
IL_0034:
{
XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_9 = ___item0;
(( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
// this.x = x;
float L_0 = ___x0;
__this->___x_0 = L_0;
// this.y = y;
float L_1 = ___y1;
__this->___y_1 = L_1;
// this.z = z;
float L_2 = ___z2;
__this->___z_2 = L_2;
// }
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return new float3(y, z, x); }
float L_0 = __this->___y_1;
float L_1 = __this->___z_2;
float L_2 = __this->___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3;
memset((&L_3), 0, sizeof(L_3));
float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
}
IL_001b:
{
// get { return new float3(y, z, x); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static float3 operator * (float3 lhs, float3 rhs) { return new float3 (lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0;
float L_1 = L_0.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1;
float L_3 = L_2.___x_0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0;
float L_5 = L_4.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1;
float L_7 = L_6.___y_1;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0;
float L_9 = L_8.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1;
float L_11 = L_10.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12;
memset((&L_12), 0, sizeof(L_12));
float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
// public static float3 operator * (float3 lhs, float3 rhs) { return new float3 (lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_rsqrt_mB695A0575E7C8F937B0E12804508B0F489F55997_inline (float ___x0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public static float rsqrt(float x) { return 1.0f / sqrt(x); }
float L_0 = ___x0;
float L_1;
L_1 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(L_0, NULL);
V_0 = ((float)((1.0f)/L_1));
goto IL_0010;
}
IL_0010:
{
// public static float rsqrt(float x) { return 1.0f / sqrt(x); }
float L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mB08DA9B217A0DA39BABCE64FFE69BEA67D37D04F_inline (float ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method)
{
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static float3 operator * (float lhs, float3 rhs) { return new float3 (lhs * rhs.x, lhs * rhs.y, lhs * rhs.z); }
float L_0 = ___lhs0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___rhs1;
float L_2 = L_1.___x_0;
float L_3 = ___lhs0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___rhs1;
float L_5 = L_4.___y_1;
float L_6 = ___lhs0;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7 = ___rhs1;
float L_8 = L_7.___z_2;
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9;
memset((&L_9), 0, sizeof(L_9));
float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_9), ((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)), ((float)il2cpp_codegen_multiply(L_6, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
// public static float3 operator * (float lhs, float3 rhs) { return new float3 (lhs * rhs.x, lhs * rhs.y, lhs * rhs.z); }
float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}