#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Comparison`1 struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A; // System.Comparison`1 struct Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t981929731C92943BC72835538666CD9A491ADFA0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tED602875C5D5C7BECAD2C641945DF5416536FA7B; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t349E66EC5F09B881A8E52EE40A1AB9EC60E08E44; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t1228FBD2621C5EAF2E6FAF27B1BFCCCD13701AF1; // System.Lazy`1 struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A; // System.Lazy`1 struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162; // System.Lazy`1 struct Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E; // System.Collections.Generic.List`1 struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A; // System.Collections.Generic.List`1 struct List_1_tC024320491AC06EBF0986C13544616E79D860B9A; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t6988D2B11937CB8462E839C2DE1714ACD7797AF4; // System.Collections.Generic.List`1 struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6; // System.Collections.Generic.List`1 struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897; // System.Collections.Generic.List`1 struct List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064; // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597; // System.Collections.Generic.List`1 struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773; // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE; // System.Collections.Generic.List`1 struct List_1_tE07459D48AF9F19C6ECC25436DA9F1F6C12FFF0A; // System.Collections.Generic.List`1 struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F; // System.Predicate`1 struct Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t2DC4FD609D2802E4CBE49FBEF17D29FFCB6C3057; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t52826947ABB541E240D1FC209A667E61FCB92A18; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t706B0D4A35032C9A9E45368A0B1D085DFFA910B0; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB; // UnityEngine.Rendering.AttachmentDescriptor[] struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.ComputeBuffer[] struct ComputeBufferU5BU5D_t7832804740B13E96807A836AD90ADF1477D7FE27; // UnityEngine.Rendering.DebugActionDesc[] struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703; // UnityEngine.Rendering.DebugActionState[] struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] struct DeferredTilerU5BU5D_t5968121C14BD0308FEA2AED51AEE342621CED3DA; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; // UnityEngine.Hash128[] struct Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Light[] struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5; // UnityEngine.Rendering.RenderStateBlock[] struct RenderStateBlockU5BU5D_tB3277DEBE81600D781CFFD366CF0B6E363775468; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; // UnityEngine.Rendering.Universal.ScriptableRenderPass[] struct ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169; // UnityEngine.Rendering.Universal.ScriptableRendererFeature[] struct ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // UnityEngine.Rendering.Universal.ShadowSliceData[] struct ShadowSliceDataU5BU5D_t3B41B7A06BAB3677671AEE84FBCF1A23B7DC7D04; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.Rendering.Universal.XRPass[] struct XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest[] struct ShadowResolutionRequestU5BU5D_t3D199791CBD21072E390C90C6EEFF32FABFF6B08; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] struct ComputeBufferInfoU5BU5D_t120A7C257C8E60B0000398850B56DDE56F04D16D; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.Reflection.Assembly struct Assembly_t; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225; // UnityEngine.Rendering.BoolParameter struct BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4; // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672; // UnityEngine.Rendering.UI.DebugUIHandlerCanvas struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209; // UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC; // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA; // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.Rendering.Universal.LightCookieManager struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B; // UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass struct MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471; // UnityEngine.Rendering.Universal.Internal.MotionVectorRendering struct MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4; // UnityEngine.Rendering.Universal.Internal.PreviousFrameData struct PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE; // UnityEngine.Rendering.RTHandle struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B; // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832; // UnityEngine.Skybox struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462; // System.String struct String_t; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture2DArray struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA; // UnityEngine.Rendering.Texture2DAtlas struct Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0; // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A; // UnityEngine.Rendering.Universal.UniversalRendererData struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6; // UnityEngine.Rendering.Universal.Vignette struct Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction struct DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData struct LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10; // UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory struct WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c struct U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560; // UnityEngine.Rendering.Universal.UniversalRenderer/<>c struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A; IL2CPP_EXTERN_C RuntimeClass* AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsMultiPassStereoEnabled_m7977A9611AB081E0390DDFC83D1626B4E563A03B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsStereoEnabled_mB0EB83F915DF91F9589103BC2359A91A85194CEF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_0_0_0_var; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E;; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com;; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke; struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke;; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470;; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com;; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke; struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke;; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4;; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com;; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke; struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke;; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899;; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com;; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke;; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832;; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com;; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke; struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke;; struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990; struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233; struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169; struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t52826947ABB541E240D1FC209A667E61FCB92A18* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t1228FBD2621C5EAF2E6FAF27B1BFCCCD13701AF1* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t2DC4FD609D2802E4CBE49FBEF17D29FFCB6C3057* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray XRPassU5BU5D_t01E9E5B2CD4198C9520433982144045F92057953* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* ___s_emptyArray_5; }; struct Il2CppArrayBounds; // System.Reflection.Assembly struct Assembly_t : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_com { }; // UnityEngine.Rendering.Universal.CameraExtensions struct CameraExtensions_tCEC5D7717FA948423D8DF2A802F2692FB9A7C10D : public RuntimeObject { }; // UnityEngine.Rendering.Universal.CameraTypeUtility struct CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01 : public RuntimeObject { }; struct CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields { // System.String[] UnityEngine.Rendering.Universal.CameraTypeUtility::s_CameraTypeNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_CameraTypeNames_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C : public RuntimeObject { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::m_Settings HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ___m_Settings_0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___U3CCommonSettingsU3Ek__BackingField_2; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___U3CMaterialSettingsU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___U3CRenderingSettingsU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___U3CLightingSettingsU3Ek__BackingField_5; }; struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields { // System.Lazy`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::s_Instance Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* ___s_Instance_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6 : public RuntimeObject { // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_DisposablePanels RuntimeObject* ___m_DisposablePanels_0; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_Settings DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_Settings_1; }; // UnityEngine.Rendering.Universal.DeferredShaderData struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE : public RuntimeObject { // Unity.Collections.NativeArray`1[] UnityEngine.Rendering.Universal.DeferredShaderData::m_PreTiles NativeArray_1U5BU5D_t706B0D4A35032C9A9E45368A0B1D085DFFA910B0* ___m_PreTiles_1; // UnityEngine.ComputeBuffer[] UnityEngine.Rendering.Universal.DeferredShaderData::m_Buffers ComputeBufferU5BU5D_t7832804740B13E96807A836AD90ADF1477D7FE27* ___m_Buffers_2; // UnityEngine.Rendering.Universal.DeferredShaderData/ComputeBufferInfo[] UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferInfos ComputeBufferInfoU5BU5D_t120A7C257C8E60B0000398850B56DDE56F04D16D* ___m_BufferInfos_3; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_BufferCount int32_t ___m_BufferCount_4; // System.Int32 UnityEngine.Rendering.Universal.DeferredShaderData::m_CachedBufferIndex int32_t ___m_CachedBufferIndex_5; // System.UInt32 UnityEngine.Rendering.Universal.DeferredShaderData::m_FrameIndex uint32_t ___m_FrameIndex_6; }; struct DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE_StaticFields { // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::m_Instance DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* ___m_Instance_0; }; // UnityEngine.Rendering.LensFlareCommonSRP struct LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135 : public RuntimeObject { }; struct LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_StaticFields { // UnityEngine.Rendering.LensFlareCommonSRP UnityEngine.Rendering.LensFlareCommonSRP::m_Instance LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135* ___m_Instance_0; // System.Object UnityEngine.Rendering.LensFlareCommonSRP::m_Padlock RuntimeObject* ___m_Padlock_1; // System.Collections.Generic.List`1 UnityEngine.Rendering.LensFlareCommonSRP::m_Data List_1_tC024320491AC06EBF0986C13544616E79D860B9A* ___m_Data_2; // System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::maxLensFlareWithOcclusion int32_t ___maxLensFlareWithOcclusion_3; // System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::maxLensFlareWithOcclusionTemporalSample int32_t ___maxLensFlareWithOcclusionTemporalSample_4; // System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::mergeNeeded int32_t ___mergeNeeded_5; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.LensFlareCommonSRP::occlusionRT RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___occlusionRT_6; // System.Int32 UnityEngine.Rendering.LensFlareCommonSRP::frameIdx int32_t ___frameIdx_7; }; // UnityEngine.Rendering.Universal.LightExtensions struct LightExtensions_t86F5F2A8993E2F904125295052D841DDB8D8E1F2 : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Rendering.Universal.Internal.MotionVectorRendering struct MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_CameraFrameData Dictionary_2_t981929731C92943BC72835538666CD9A491ADFA0* ___m_CameraFrameData_1; // System.UInt32 UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_FrameCount uint32_t ___m_FrameCount_2; // System.Single UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_LastTime float ___m_LastTime_3; // System.Single UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::m_Time float ___m_Time_4; }; struct MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25_StaticFields { // UnityEngine.Rendering.Universal.Internal.MotionVectorRendering UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::s_Instance MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* ___s_Instance_0; }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject { // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4; }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19 : public RuntimeObject { // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowParamsStructuredBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowParamsStructuredBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowSliceMatricesStructuredBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4; }; struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields { // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ___m_Instance_0; }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14 : public RuntimeObject { }; struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields { // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowScreen String_t* ___MainLightShadowScreen_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::CastingPunctualLightShadow String_t* ___CastingPunctualLightShadow_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ClusteredRendering String_t* ___ClusteredRendering_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBoxProjection String_t* ___ReflectionProbeBoxProjection_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBlending String_t* ___ReflectionProbeBlending_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightLayers String_t* ___LightLayers_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::RenderPassEnabled String_t* ___RenderPassEnabled_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BillboardFaceCameraPos String_t* ___BillboardFaceCameraPos_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightCookies String_t* ___LightCookies_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseFastSRGBLinearConversion String_t* ___UseFastSRGBLinearConversion_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT1 String_t* ___DBufferMRT1_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT2 String_t* ___DBufferMRT2_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT3 String_t* ___DBufferMRT3_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendLow String_t* ___DecalNormalBlendLow_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendMedium String_t* ___DecalNormalBlendMedium_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendHigh String_t* ___DecalNormalBlendHigh_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_51; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_52; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_53; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_54; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_55; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_56; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_STENCIL String_t* ____DEFERRED_STENCIL_57; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_FIRST_LIGHT String_t* ____DEFERRED_FIRST_LIGHT_58; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MAIN_LIGHT String_t* ____DEFERRED_MAIN_LIGHT_59; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_60; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MIXED_LIGHTING String_t* ____DEFERRED_MIXED_LIGHTING_61; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_62; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DYNAMICLIGHTMAP_ON String_t* ___DYNAMICLIGHTMAP_ON_63; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_64; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_65; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_66; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_67; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_68; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_69; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DEBUG_DISPLAY String_t* ___DEBUG_DISPLAY_70; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_EMISSION String_t* ____EMISSION_71; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_RECEIVE_SHADOWS_OFF String_t* ____RECEIVE_SHADOWS_OFF_72; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SURFACE_TYPE_TRANSPARENT String_t* ____SURFACE_TYPE_TRANSPARENT_73; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAPREMULTIPLY_ON String_t* ____ALPHAPREMULTIPLY_ON_74; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAMODULATE_ON String_t* ____ALPHAMODULATE_ON_75; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_NORMALMAP String_t* ____NORMALMAP_76; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::EDITOR_VISUALIZATION String_t* ___EDITOR_VISUALIZATION_77; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_78; }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2 : public RuntimeObject { }; struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMap int32_t ___glossyEnvironmentCubeMap_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMapHDR int32_t ___glossyEnvironmentCubeMapHDR_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenSize int32_t ___screenSize_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraWorldClipPlanes int32_t ___cameraWorldClipPlanes_29; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardNormal int32_t ___billboardNormal_30; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardTangent int32_t ___billboardTangent_31; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardCameraParams int32_t ___billboardCameraParams_32; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_33; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_34; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_35; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_36; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // UnityEngine.Rendering.TextureXR struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B : public RuntimeObject { }; struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields { // System.Int32 UnityEngine.Rendering.TextureXR::m_MaxViews int32_t ___m_MaxViews_0; // UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArray Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture2DArray_1; // UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture_2; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTexture2DArrayRTH_3; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTextureRTH_4; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_ClearTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_ClearTexture2DArray_5; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_ClearTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_ClearTexture_6; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTexture2DArrayRTH_7; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTextureRTH_8; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_MagentaTexture2DArray_9; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_MagentaTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_MagentaTexture_10; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTexture2DArrayRTH_11; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTextureRTH_12; // UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_BlackTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_BlackTexture_13; // UnityEngine.Texture3D UnityEngine.Rendering.TextureXR::m_BlackTexture3D Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_BlackTexture3D_14; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_BlackTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_BlackTexture2DArray_15; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture2DArrayRTH_16; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTextureRTH_17; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture3DRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture3DRTH_18; // UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArray Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_WhiteTexture2DArray_19; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArrayRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTexture2DArrayRTH_20; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTextureRTH RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTextureRTH_21; }; // UnityEngine.Rendering.Universal.TileSizeExtensions struct TileSizeExtensions_t478947C2DD3150FD208D90B440633A486D0B771A : public RuntimeObject { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621 : public RuntimeObject { // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::k__BackingField VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___U3CstackU3Ek__BackingField_1; // System.Type[] UnityEngine.Rendering.VolumeManager::k__BackingField TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.VolumeManager::m_SortedVolumes Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9* ___m_SortedVolumes_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_Volumes List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897* ___m_Volumes_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeManager::m_SortNeeded Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___m_SortNeeded_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064* ___m_ComponentsDefaultState_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_TempColliders List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___m_TempColliders_8; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_DefaultStack_9; }; struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_StaticFields { // System.Lazy`1 UnityEngine.Rendering.VolumeManager::s_Instance Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC* ___s_Instance_0; }; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeStack::components Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A* ___components_0; }; // UnityEngine.Rendering.XRGraphicsAutomatedTests struct XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6 : public RuntimeObject { }; struct XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields { // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::k__BackingField bool ___U3CenabledU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::running bool ___running_1; }; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB : public RuntimeObject { // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRSystem::emptyPass XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___emptyPass_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::framePasses List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* ___framePasses_1; // UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.XRSystem::display XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* ___display_3; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::occlusionMeshMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_5; // UnityEngine.Material UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mirrorViewMaterial_6; // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.Universal.XRSystem::mirrorViewMaterialProperty MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___mirrorViewMaterialProperty_7; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRSystem::testRenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___testRenderTexture_8; }; struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::displayList List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ___displayList_2; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::msaaLevel int32_t ___msaaLevel_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRSystem::_XRMirrorProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRMirrorProfilingSampler_10; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c struct U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8 : public RuntimeObject { }; struct U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields { // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<>9 U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::<>9__45_0 Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* ___U3CU3E9__45_0_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560 : public RuntimeObject { }; struct U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9 U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* ___U3CU3E9_0; // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<>9__27_0 Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___U3CU3E9__27_0_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling struct Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC : public RuntimeObject { }; struct Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::s_HashSamplerCache Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* ___s_HashSamplerCache_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::unknownSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___unknownSampler_1; }; // UnityEngine.Rendering.Universal.UniversalRenderer/<>c struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B : public RuntimeObject { }; struct U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderer/<>c UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<>9 U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* ___U3CU3E9_0; // System.Predicate`1 UnityEngine.Rendering.Universal.UniversalRenderer/<>c::<>9__75_0 Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* ___U3CU3E9__75_0_1; }; // UnityEngine.Rendering.Universal.UniversalRenderer/Profiling struct Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76 : public RuntimeObject { }; struct Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderer/Profiling::createCameraRenderTarget ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___createCameraRenderTarget_1; }; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663 : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::blitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::copyDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyDepthPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::screenSpaceShadowPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___screenSpaceShadowPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::samplingPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___samplingPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::stencilDeferredPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___stencilDeferredPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::fallbackErrorPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___fallbackErrorPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::materialErrorPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___materialErrorPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::coreBlitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::coreBlitColorAndDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitColorAndDepthPS_8; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::cameraMotionVector Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___cameraMotionVector_9; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::objectMotionVector Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___objectMotionVector_10; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline struct Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7 : public RuntimeObject { }; struct Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginContextRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beginContextRendering_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endContextRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___endContextRendering_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::beginCameraRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beginCameraRendering_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::endCameraRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___endCameraRendering_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeCameraData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeCameraData_5; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeStackedCameraData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeStackedCameraData_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeAdditionalCameraData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeAdditionalCameraData_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeRenderingData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeRenderingData_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeShadowData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeShadowData_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::initializeLightData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___initializeLightData_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getPerObjectLightFlags ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___getPerObjectLightFlags_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::getMainLightIndex ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___getMainLightIndex_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::setupPerFrameShaderConstants ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupPerFrameShaderConstants_13; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context struct Context_tFD005F8A625B8E35B8578220990E619C04167E2F : public RuntimeObject { }; struct Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::submit ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___submit_1; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer struct Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C : public RuntimeObject { }; struct Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setupCullingParameters ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupCullingParameters_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::setup ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setup_2; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR struct XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36 : public RuntimeObject { }; struct XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::mirrorView ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___mirrorView_0; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ____current_3; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value float ___value_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD { // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.ProfilingScope::m_Cmd CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; // System.Boolean UnityEngine.Rendering.ProfilingScope::m_Disposed bool ___m_Disposed_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingScope::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_pinvoke { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; int32_t ___m_Disposed_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_com { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; int32_t ___m_Disposed_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 { // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; }; struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields { // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 { // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; }; // UnityEngine.Rendering.SphericalHarmonicsL2 struct SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 { // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0 float ___shr0_0; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1 float ___shr1_1; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2 float ___shr2_2; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3 float ___shr3_3; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4 float ___shr4_4; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5 float ___shr5_5; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6 float ___shr6_6; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7 float ___shr7_7; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8 float ___shr8_8; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0 float ___shg0_9; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1 float ___shg1_10; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2 float ___shg2_11; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3 float ___shg3_12; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4 float ___shg4_13; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5 float ___shg5_14; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6 float ___shg6_15; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7 float ___shg7_16; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8 float ___shg8_17; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0 float ___shb0_18; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1 float ___shb1_19; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2 float ___shb2_20; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3 float ___shb3_21; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4 float ___shb4_22; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5 float ___shb5_23; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6 float ___shb6_24; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7 float ___shb7_25; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8 float ___shb8_26; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // UnityEngine.Rendering.Universal.TileData struct TileData_tC4FBEA0DDD8FD85A6C7608EC95DBEFB823D35655 { // System.UInt32 UnityEngine.Rendering.Universal.TileData::tileID uint32_t ___tileID_0; // System.UInt32 UnityEngine.Rendering.Universal.TileData::listBitMask uint32_t ___listBitMask_1; // System.UInt32 UnityEngine.Rendering.Universal.TileData::relLightOffset uint32_t ___relLightOffset_2; // System.UInt32 UnityEngine.Rendering.Universal.TileData::unused uint32_t ___unused_3; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields { // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Rendering.Universal.XRLayout struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60 { // UnityEngine.Camera UnityEngine.Rendering.Universal.XRLayout::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.XRLayout::xrSystem XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRLayout struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRLayout struct XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_0; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___xrSystem_1; }; // UnityEngine.Rendering.Universal.ZBin struct ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 { // System.UInt16 UnityEngine.Rendering.Universal.ZBin::minIndex uint16_t ___minIndex_0; // System.UInt16 UnityEngine.Rendering.Universal.ZBin::maxIndex uint16_t ___maxIndex_1; }; // Unity.Mathematics.float3 struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E { // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; }; struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E_StaticFields { // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___zero_3; }; // Unity.Mathematics.float4 struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E { // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; }; struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E_StaticFields { // Unity.Mathematics.float4 Unity.Mathematics.float4::zero float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___zero_4; }; // Unity.Mathematics.int2 struct int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A { // System.Int32 Unity.Mathematics.int2::x int32_t ___x_0; // System.Int32 Unity.Mathematics.int2::y int32_t ___y_1; }; struct int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A_StaticFields { // Unity.Mathematics.int2 Unity.Mathematics.int2::zero int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A ___zero_2; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F { union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96]; }; }; // UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams struct InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 { // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::tileDepthInfoMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDepthInfoMaterial_0; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::tileDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDeferredMaterial_1; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::stencilDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___stencilDeferredMaterial_2; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams::lightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams struct InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6_marshaled_pinvoke { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDepthInfoMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDeferredMaterial_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___stencilDeferredMaterial_2; LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams struct InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6_marshaled_com { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDepthInfoMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___tileDeferredMaterial_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___stencilDeferredMaterial_2; LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_3; }; // UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams struct InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 { // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams::lightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_0; // System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams::clusteredRendering bool ___clusteredRendering_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams::tileSize int32_t ___tileSize_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams struct InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472_marshaled_pinvoke { LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_0; int32_t ___clusteredRendering_1; int32_t ___tileSize_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams struct InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472_marshaled_com { LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___lightCookieManager_0; int32_t ___clusteredRendering_1; int32_t ___tileSize_2; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 { union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D { union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128]; }; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType struct AngularFalloffType_t242C7945D5B5A78AC995A2525282F6410310435F { // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__ uint8_t ___value___2; }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_tDF75AC7BDAF51FA550F528F7B798416ACB8D3487 { // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_t45B2A050F79EB8B705FED3F3F30A70942E71D605 { // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t91B921013F611457A09B92EF9C6B218CECF67202 { // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CameraLateLatchMatrixType struct CameraLateLatchMatrixType_tEC432609B3A5A6C7CD61B425305FD71CA265BE9D { // System.Int32 UnityEngine.Rendering.CameraLateLatchMatrixType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.CameraOverrideOption struct CameraOverrideOption_tFE4F529A065C94484CFF2D27D4D7D2D8ADB145A9 { // System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 { // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D { // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; }; // UnityEngine.CameraType struct CameraType_tCA1017DBE96964E1D967942FB98F152F14121FCD { // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t0B57BE5A60AA0EE7CC0DAE7E7DF82EB993A59ADD { // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t980B9396D20213763F23C4D474BC079FC68BF83E { // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; }; // UnityEngine.ColorSpace struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7 { // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518 { // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CopyTextureSupport struct CopyTextureSupport_t4EFE718FA2FC4A185D5011E063FAA1249550C644 { // System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__ int32_t ___value___2; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullMode struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50 { // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t94DE290A993D1671AE0E2CAC416FD9F37222B812 { // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // UnityEngine.Rendering.Universal.DebugFullScreenMode struct DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771 { // System.Int32 UnityEngine.Rendering.Universal.DebugFullScreenMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672 : public RuntimeObject { // UnityEngine.Rendering.DebugActionDesc[] UnityEngine.Rendering.DebugManager::m_DebugActions DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* ___m_DebugActions_11; // UnityEngine.Rendering.DebugActionState[] UnityEngine.Rendering.DebugManager::m_DebugActionStates DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* ___m_DebugActionStates_12; // UnityEngine.InputSystem.InputActionMap UnityEngine.Rendering.DebugManager::debugActionMap InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___debugActionMap_13; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.DebugManager::m_ReadOnlyPanels ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* ___m_ReadOnlyPanels_15; // System.Collections.Generic.List`1 UnityEngine.Rendering.DebugManager::m_Panels List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ___m_Panels_16; // System.Action`1 UnityEngine.Rendering.DebugManager::onDisplayRuntimeUIChanged Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___onDisplayRuntimeUIChanged_17; // System.Action UnityEngine.Rendering.DebugManager::onSetDirty Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onSetDirty_18; // System.Action UnityEngine.Rendering.DebugManager::resetData Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___resetData_19; // System.Boolean UnityEngine.Rendering.DebugManager::refreshEditorRequested bool ___refreshEditorRequested_20; // System.Nullable`1 UnityEngine.Rendering.DebugManager::m_RequestedPanelIndex Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_RequestedPanelIndex_21; // UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_Root GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Root_22; // UnityEngine.Rendering.UI.DebugUIHandlerCanvas UnityEngine.Rendering.DebugManager::m_RootUICanvas DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___m_RootUICanvas_23; // UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_PersistentRoot GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PersistentRoot_24; // UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas UnityEngine.Rendering.DebugManager::m_RootUIPersistentCanvas DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* ___m_RootUIPersistentCanvas_25; // System.Boolean UnityEngine.Rendering.DebugManager::m_EditorOpen bool ___m_EditorOpen_26; // System.Boolean UnityEngine.Rendering.DebugManager::m_EnableRuntimeUI bool ___m_EnableRuntimeUI_27; }; struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields { // System.Lazy`1 UnityEngine.Rendering.DebugManager::s_Instance Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* ___s_Instance_14; }; // UnityEngine.Rendering.Universal.DebugMipInfoMode struct DebugMipInfoMode_tACC9FBFB82079F41CF4483FC6748825CE96FB97C { // System.Int32 UnityEngine.Rendering.Universal.DebugMipInfoMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugPostProcessingMode struct DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934 { // System.Int32 UnityEngine.Rendering.Universal.DebugPostProcessingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugSceneOverrideMode struct DebugSceneOverrideMode_t9B04DEDB486A515397D02EFFC03637B14F0077E0 { // System.Int32 UnityEngine.Rendering.Universal.DebugSceneOverrideMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugValidationMode struct DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8 { // System.Int32 UnityEngine.Rendering.Universal.DebugValidationMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DecalScaleMode struct DecalScaleMode_tBFFBA2F5E3B718BD9965A803920323CB8B6C208C { // System.Int32 UnityEngine.Rendering.Universal.DecalScaleMode::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t76E7B829061170DA4EE4B2B6574C47DD182B7BF3 { // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Rendering.Universal.DepthPrimingMode struct DepthPrimingMode_t788A505A123926BDBA954D796941C989865263C8 { // System.Int32 UnityEngine.Rendering.Universal.DepthPrimingMode::value__ int32_t ___value___2; }; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject { // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; }; struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields { // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_3; }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_tFE6A5D41D0A9881972AE6C6470FA5E1700410D49 { // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_tE9BECCB411DA63109760103AF7476F422A01376D { // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; }; // UnityEngine.FilterMode struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34 { // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F { // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4; }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2 { // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t65150C9055D1BC1E377E894972629BF22BA2CBF5 { // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.IndexFormat struct IndexFormat_tE699D38323B3B0887DF054EAFF0CF035DF28E2BB { // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___2; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.IntermediateTextureMode struct IntermediateTextureMode_t393BD5890504A30C3A5EEDC10C95266B5CAC28BD { // System.Int32 UnityEngine.Rendering.Universal.IntermediateTextureMode::value__ int32_t ___value___2; }; // Unity.Jobs.JobHandle struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 { // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.Rendering.Universal.LightCookieFormat struct LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightCookieResolution struct LightCookieResolution_t10D8305CBC46C8C4261C5EFAA031A2B35AF2BF39 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieResolution::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightLayerEnum struct LightLayerEnum_t6B200A267F7F3BA4CA01D2D48B96A17D0DA5CC5F { // System.Int32 UnityEngine.Rendering.Universal.LightLayerEnum::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t058E4E7AAE5689BCFF46BB8E0259D90D227E7FF9 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t38A0DEB49D920E66D4854F5C54437D11BBA6D024 { // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.LightShadowResolution struct LightShadowResolution_tA4E88BF65D850F34CC01860E921817FA81ADB268 { // System.Int32 UnityEngine.Rendering.LightShadowResolution::value__ int32_t ___value___2; }; // UnityEngine.LightShadows struct LightShadows_t5A3719FE33F8D536E5785AC42B4DF6E6F19666EA { // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; }; // UnityEngine.LightType struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234 { // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t97C5050F2F742FBF050FEB8FC5131A9A8DB50D26 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; }; // UnityEngine.LightmapBakeType struct LightmapBakeType_tD6FF28E59BAAD80648796C2835AB8DC0B0F8B232 { // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; }; // UnityEngine.LightmapsMode struct LightmapsMode_tFD829E8DA87775D1630F2CADF2D52C758DDA4EBC { // System.Int32 UnityEngine.LightmapsMode::value__ int32_t ___value___2; }; // UnityEngine.MeshTopology struct MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF { // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; }; // UnityEngine.MixedLightingMode struct MixedLightingMode_t6B7F0DC1BB531DDE85B2FF98C8BD122840060061 { // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MixedLightingSetup struct MixedLightingSetup_tD9025BE7BF89DAAA8886B982A2F5CAD6A8783721 { // System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_tE945475230F4F9265C9C862D32DE0484CB458FF9 { // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t3E979EEF4B4840228A7692A97DA07553C6465F1D { // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.OpaqueSortMode struct OpaqueSortMode_tBF053A349A61D37C9D45A1DBC339259F20E98E83 { // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.OpenGLESVersion struct OpenGLESVersion_t2D2FE5B0C7D821A02747EC3D478240D580C6D15C { // System.Int32 UnityEngine.Rendering.OpenGLESVersion::value__ int32_t ___value___2; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9 { // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tA1231A8106C64D773860E40E46555EB8682D746B { // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.PixelValidationChannels struct PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112 { // System.Int32 UnityEngine.Rendering.Universal.PixelValidationChannels::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.PreTile struct PreTile_tC36F9BE4B86094E64EF591A02D06185EF5ECBDDD { // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeLeft_0; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeRight_1; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeBottom_2; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeTop_3; }; // UnityEngine.Rendering.Universal.Internal.PreviousFrameData struct PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_IsFirstFrame bool ___m_IsFirstFrame_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_LastFrameActive int32_t ___m_LastFrameActive_1; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_viewProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_viewProjectionMatrix_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_PreviousViewProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousViewProjectionMatrix_3; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_ViewProjectionMatrixStereo Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_ViewProjectionMatrixStereo_4; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PreviousFrameData::m_PreviousViewProjectionMatrixStereo Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PreviousViewProjectionMatrixStereo_5; }; // UnityEngine.Rendering.Universal.PunctualLightData struct PunctualLightData_t653AB9400E5CAF2035F06C6117B611B124F20F94 { // UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::wsPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___wsPos_0; // System.Single UnityEngine.Rendering.Universal.PunctualLightData::radius float ___radius_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::color Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___color_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::attenuation Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___attenuation_3; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.PunctualLightData::spotDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___spotDirection_4; // System.Int32 UnityEngine.Rendering.Universal.PunctualLightData::flags int32_t ___flags_5; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.PunctualLightData::occlusionProbeInfo Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___occlusionProbeInfo_6; // System.UInt32 UnityEngine.Rendering.Universal.PunctualLightData::layerMask uint32_t ___layerMask_7; }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tC7B547F11F4EF1259DB024027DD9562A19EA957E { // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E { // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7 { // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_t65FBDDF314AC831A598C794FD81BB61AD3930353 { // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57 { // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50 { // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F { // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69 { // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RendererOverrideOption struct RendererOverrideOption_t138B1734B98ECC62D53DC300A1BBB2988BF07AF5 { // System.Int32 UnityEngine.Rendering.Universal.RendererOverrideOption::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t952E4F0C867408594D6DB4894BEFF90C854B6C90 { // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RenderingMode struct RenderingMode_t55C56C57973CFEF6AC1C91E2F4D7C8D76FF393A1 { // System.Int32 UnityEngine.Rendering.Universal.RenderingMode::value__ int32_t ___value___2; }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 { // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0; }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_t2E28A5DE1B3B8001EE14298E0133EFF3204DE645 { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t90ADECB390C8DBBB55360986A12A3430A42C65DE { // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t0A87F71CB8129325144A22F446F8BDF0297F0823 { // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 { // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; // System.Single UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadeBorder float ___mainLightShadowCascadeBorder_6; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_8; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_9; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_10; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::resolution List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordAdditionalLightShadowsEnabled bool ___isKeywordAdditionalLightShadowsEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordSoftShadowsEnabled bool ___isKeywordSoftShadowsEnabled_15; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_tA2A95092FE517E629C7015F01CFFD83704BFAD24 { // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t6C40A535E6EC0EFEF19D5BD8B3470E3EAEE58C2F { // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8 { // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39 { // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.Rendering.StencilOp struct StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436 { // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; }; // UnityEngine.StereoTargetEyeMask struct StereoTargetEyeMask_t938A55A4503B0E0F4673D0014089585B55865C93 { // System.Int32 UnityEngine.StereoTargetEyeMask::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_tB5EB82E81175365B1DF3C5DE71F35E77E3B38B4A { // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642 { // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.TileSize struct TileSize_t69A5EAADDDA528EBA9281C4EC3E9AB1DA7F759CE { // System.Int32 UnityEngine.Rendering.Universal.TileSize::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.URPProfileId struct URPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481 { // System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F : public RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 { // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_DebugDisplaySettingsUI DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* ___m_DebugDisplaySettingsUI_7; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_GlobalSettings UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___m_GlobalSettings_8; // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___cameraComparison_16; }; struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields { // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___m_XRSystem_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightPosition_9; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightColor_10; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightAttenuation_11; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightSpotDirection_12; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightsProbeChannel_13; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_ShadowBiasData_14; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowResolutionData List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowResolutionData_15; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___lightsDelegate_17; }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8 { // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_t337DB92EFB0014AD6A250E1E45338B1194657CD8 { // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_tCD9A8BEF3700F3AA490F1BB39EF8A88E94398627 { // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // UnityEngine.Rendering.Universal.XRViewCreateInfo struct XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRViewCreateInfo::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRViewCreateInfo::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // System.Int32 UnityEngine.Rendering.Universal.XRViewCreateInfo::textureArraySlice int32_t ___textureArraySlice_3; }; // UnityEngine.Camera/StereoscopicEye struct StereoscopicEye_t30CC7EDE30A53D77DA8D865A2C52A86F2F625008 { // System.Int32 UnityEngine.Camera/StereoscopicEye::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode struct WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2 { // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.SliceCullingJob/Cone struct Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C { // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Cone::tip float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___tip_0; // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Cone::direction float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___direction_1; // System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Cone::height float ___height_2; // System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Cone::radius float ___radius_3; }; // UnityEngine.Rendering.Universal.SliceCullingJob/Plane struct Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 { // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Plane::normal float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___normal_0; // System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Plane::distanceToOrigin float ___distanceToOrigin_1; }; // UnityEngine.Rendering.Universal.SliceCullingJob/Sphere struct Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D { // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob/Sphere::center float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___center_0; // System.Single UnityEngine.Rendering.Universal.SliceCullingJob/Sphere::radius float ___radius_1; }; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes struct LightmapMixedBakeModes_tA9CBB8FED394CF87363E6013E665FA59267904EF { // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__ int32_t ___value___2; }; // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes struct ReflectionProbeModes_t09C3CE8EDD13F84305A19602D37D51F39E5E3DFC { // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__ int32_t ___value___2; }; // UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 { // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::view Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0; // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::projection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1; // UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::textureArraySlice int32_t ___textureArraySlice_4; // UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::previousView Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter::isPreviousViewValid bool ___isPreviousViewValid_6; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5; int32_t ___isPreviousViewValid_6; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter struct XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projection_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___previousView_5; int32_t ___isPreviousViewValid_6; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_WireframeMode int32_t ___m_WireframeMode_0; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_Overdraw bool ___m_Overdraw_1; // UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugFullScreenModeU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugSceneOverrideModeU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugMipInfoModeU3Ek__BackingField_5; // UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugPostProcessingModeU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField bool ___U3CenableMsaaU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField bool ___U3CenableHDRU3Ek__BackingField_8; // UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CvalidationModeU3Ek__BackingField_9; // UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CvalidationChannelsU3Ek__BackingField_10; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField float ___U3CValidationRangeMinU3Ek__BackingField_11; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField float ___U3CValidationRangeMaxU3Ek__BackingField_12; }; // UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB { // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian float ___penumbraWidthRadian_7; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 { // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius float ___sphereRadius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff uint8_t ___falloff_9; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; uint8_t ___falloff_9; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 { // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; // System.Boolean UnityEngine.Rendering.Universal.PostProcessingData::useFastSRGBLinearConversion bool ___useFastSRGBLinearConversion_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // UnityEngine.Rendering.RasterState struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 { // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; }; struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields { // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset float ___m_ShadowNearPlaneOffset_13; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_14; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_15; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_17; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_21; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_22; // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_23; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_24; }; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius float ___sphereRadius_8; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle float ___coneAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle float ___innerConeAngle_10; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff uint8_t ___falloff_11; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff uint8_t ___angularFalloff_12; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5; LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; }; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject { // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CmixedLightingModesU3Ek__BackingField_3; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4; // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapsModesU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenLightmapperU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CmotionVectorsU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreceiveShadowsU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererPriorityU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendersUIOverlayU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesFogU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesLODBiasU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererProbesU3Ek__BackingField_22; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CparticleSystemInstancingU3Ek__BackingField_23; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesShadowmaskU3Ek__BackingField_26; // System.String UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27; }; struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields { // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 { // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; }; // UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 { // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthTexture bool ___requiresDepthTexture_0; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthPrepass bool ___requiresDepthPrepass_1; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresNormalsTexture bool ___requiresNormalsTexture_2; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresColorTexture bool ___requiresColorTexture_3; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresMotionVectors bool ___requiresMotionVectors_4; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthNormalAtEvent int32_t ___requiresDepthNormalAtEvent_5; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary::requiresDepthTextureEarliestEvent int32_t ___requiresDepthTextureEarliestEvent_6; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; int32_t ___requiresMotionVectors_4; int32_t ___requiresDepthNormalAtEvent_5; int32_t ___requiresDepthTextureEarliestEvent_6; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary struct RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com { int32_t ___requiresDepthTexture_0; int32_t ___requiresDepthPrepass_1; int32_t ___requiresNormalsTexture_2; int32_t ___requiresColorTexture_3; int32_t ___requiresMotionVectors_4; int32_t ___requiresDepthNormalAtEvent_5; int32_t ___requiresDepthTextureEarliestEvent_6; }; // UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 { // UnityEngine.Vector2Int UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::resolution Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::format int32_t ___format_1; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::useMips bool ___useMips_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0; int32_t ___format_1; int32_t ___useMips_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0; int32_t ___format_1; int32_t ___useMips_2; }; // System.Comparison`1 struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A : public MulticastDelegate_t { }; // System.Predicate`1 struct Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C : public MulticastDelegate_t { }; // System.Predicate`1 struct Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Rendering.AttachmentDescriptor struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E { // UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction int32_t ___m_LoadAction_0; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction int32_t ___m_StoreAction_1; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format int32_t ___m_Format_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4; // UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5; // System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth float ___m_ClearDepth_6; // System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil uint32_t ___m_ClearStencil_7; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessingRequiresDepthTexture bool ___postProcessingRequiresDepthTexture_17; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_18; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_19; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_21; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_22; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_23; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_24; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_27; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_28; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_29; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_30; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_32; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.CameraData::worldSpaceCameraPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___postProcessingRequiresDepthTexture_17; int32_t ___xrRendering_18; int32_t ___defaultOpaqueSortFlags_19; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; int32_t ___isStereoEnabled_21; float ___maxShadowDistance_22; int32_t ___postProcessEnabled_23; RuntimeObject* ___captureActions_24; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; int32_t ___isStopNaNEnabled_27; int32_t ___isDitheringEnabled_28; int32_t ___antialiasing_29; int32_t ___antialiasingQuality_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; int32_t ___resolveFinalTarget_32; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___postProcessingRequiresDepthTexture_17; int32_t ___xrRendering_18; int32_t ___defaultOpaqueSortFlags_19; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; int32_t ___isStereoEnabled_21; float ___maxShadowDistance_22; int32_t ___postProcessEnabled_23; RuntimeObject* ___captureActions_24; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; int32_t ___isStopNaNEnabled_27; int32_t ___isDitheringEnabled_28; int32_t ___antialiasing_29; int32_t ___antialiasingQuality_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; int32_t ___resolveFinalTarget_32; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4 : public RuntimeObject { // UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::m_ReplacementMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ReplacementMaterial_27; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_HasDebugRenderTarget bool ___m_HasDebugRenderTarget_28; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetSupportsStereo bool ___m_DebugRenderTargetSupportsStereo_29; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetPixelRect Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_DebugRenderTargetPixelRect_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetIdentifier RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DebugRenderTargetIdentifier_31; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::m_DebugDisplaySettings DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_DebugDisplaySettings_32; }; struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorInvalidModePropertyId int32_t ___k_DebugColorInvalidModePropertyId_0; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorPropertyId int32_t ___k_DebugColorPropertyId_1; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTexturePropertyId int32_t ___k_DebugTexturePropertyId_2; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureNoStereoPropertyId int32_t ___k_DebugTextureNoStereoPropertyId_3; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureDisplayRect int32_t ___k_DebugTextureDisplayRect_4; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugRenderTargetSupportsStereo int32_t ___k_DebugRenderTargetSupportsStereo_5; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialModeId int32_t ___k_DebugMaterialModeId_6; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugVertexAttributeModeId int32_t ___k_DebugVertexAttributeModeId_7; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialValidationModeId int32_t ___k_DebugMaterialValidationModeId_8; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMipInfoModeId int32_t ___k_DebugMipInfoModeId_9; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugSceneOverrideModeId int32_t ___k_DebugSceneOverrideModeId_10; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugFullScreenModeId int32_t ___k_DebugFullScreenModeId_11; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidationModeId int32_t ___k_DebugValidationModeId_12; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateBelowMinThresholdColorPropertyId int32_t ___k_DebugValidateBelowMinThresholdColorPropertyId_13; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAboveMaxThresholdColorPropertyId int32_t ___k_DebugValidateAboveMaxThresholdColorPropertyId_14; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingModeId int32_t ___k_DebugLightingModeId_15; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingFeatureFlagsId int32_t ___k_DebugLightingFeatureFlagsId_16; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMinLuminanceId int32_t ___k_DebugValidateAlbedoMinLuminanceId_17; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMaxLuminanceId int32_t ___k_DebugValidateAlbedoMaxLuminanceId_18; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoSaturationToleranceId int32_t ___k_DebugValidateAlbedoSaturationToleranceId_19; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoHueToleranceId int32_t ___k_DebugValidateAlbedoHueToleranceId_20; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoCompareColorId int32_t ___k_DebugValidateAlbedoCompareColorId_21; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMinValueId int32_t ___k_DebugValidateMetallicMinValueId_22; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMaxValueId int32_t ___k_DebugValidateMetallicMaxValueId_23; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_ValidationChannelsId int32_t ___k_ValidationChannelsId_24; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMinimumId int32_t ___k_RangeMinimumId_25; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMaximumId int32_t ___k_RangeMaximumId_26; }; // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsBufferId int32_t ___m_AdditionalLightsBufferId_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsIndicesId int32_t ___m_AdditionalLightsIndicesId_1; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.ForwardLights::m_MixedLightingSetup int32_t ___m_MixedLightingSetup_4; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightPositions Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightPositions_5; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightColors Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightColors_6; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightAttenuations Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightAttenuations_7; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightSpotDirections Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightSpotDirections_8; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightOcclusionProbeChannels Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightOcclusionProbeChannels_9; // System.Single[] UnityEngine.Rendering.Universal.Internal.ForwardLights::m_AdditionalLightsLayerMasks SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_AdditionalLightsLayerMasks_10; // System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights::m_UseStructuredBuffer bool ___m_UseStructuredBuffer_11; // System.Boolean UnityEngine.Rendering.Universal.Internal.ForwardLights::m_UseClusteredRendering bool ___m_UseClusteredRendering_12; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_DirectionalLightCount int32_t ___m_DirectionalLightCount_13; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ActualTileWidth int32_t ___m_ActualTileWidth_14; // Unity.Mathematics.int2 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_TileResolution int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A ___m_TileResolution_15; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_RequestedTileWidth int32_t ___m_RequestedTileWidth_16; // System.Single UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBinFactor float ___m_ZBinFactor_17; // System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBinOffset int32_t ___m_ZBinOffset_18; // Unity.Jobs.JobHandle UnityEngine.Rendering.Universal.Internal.ForwardLights::m_CullingHandle JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___m_CullingHandle_19; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBins NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 ___m_ZBins_20; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.ForwardLights::m_TileLightMasks NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___m_TileLightMasks_21; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ZBinBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_ZBinBuffer_22; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.Internal.ForwardLights::m_TileBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_TileBuffer_23; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.ForwardLights::m_LightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_24; }; struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.ForwardLights::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_3; }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 { // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::originalIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_5; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_6; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBoxProjection bool ___reflectionProbeBoxProjection_7; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBlending bool ___reflectionProbeBlending_8; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsLightLayers bool ___supportsLightLayers_9; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsAdditionalLights bool ___supportsAdditionalLights_10; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* ___textures_5; }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 { // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 { // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrtidU3Ek__BackingField_1; }; struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___CameraTarget_2; }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 : public RuntimeObject { // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenColorStoreActions BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_OverriddenColorStoreActions_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenDepthStoreAction bool ___m_OverriddenDepthStoreAction_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingSamplerU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CuseNativeRenderPassU3Ek__BackingField_8; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetWidthU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetHeightU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetSampleCountU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CdepthOnlyU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisLastPassU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassQueueIndexU3Ek__BackingField_14; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_ColorAttachmentIndices_15; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_InputAttachmentIndices_16; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CrenderTargetFormatU3Ek__BackingField_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ColorAttachments_18; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_InputAttachments_19; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DepthAttachment_20; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_21; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_22; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_23; }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources UnityEngine.Rendering.Universal.ScriptableRendererData::debugShaders DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* ___debugShaders_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ___m_RendererFeatureMap_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::m_UseNativeRenderPass bool ___m_UseNativeRenderPass_8; }; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::m_Active bool ___m_Active_4; }; // UnityEngine.Rendering.Universal.SliceCullingJob struct SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC { // System.Single UnityEngine.Rendering.Universal.SliceCullingJob::scale float ___scale_0; // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewOrigin float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewOrigin_1; // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewForward float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewForward_2; // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewRight float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewRight_3; // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.SliceCullingJob::viewUp float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___viewUp_4; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCullingJob::lightTypes NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 ___lightTypes_5; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCullingJob::radiuses NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___radiuses_6; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCullingJob::directions NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 ___directions_7; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCullingJob::positions NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 ___positions_8; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCullingJob::coneRadiuses NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___coneRadiuses_9; // System.Int32 UnityEngine.Rendering.Universal.SliceCullingJob::lightsPerTile int32_t ___lightsPerTile_10; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCullingJob::sliceLightMasks NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___sliceLightMasks_11; }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76* ___U3CparametersU3Ek__BackingField_6; }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_16; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoProjectionMatrix_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoViewMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoCameraProjectionMatrix_23; }; struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields { // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_24; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_27; }; // UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 { // System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::multipassId int32_t ___multipassId_0; // System.Int32 UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingPassId int32_t ___cullingPassId_1; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTarget RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetDesc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; // System.Boolean UnityEngine.Rendering.Universal.XRPassCreateInfo::renderTargetIsRenderTexture bool ___renderTargetIsRenderTexture_4; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPassCreateInfo::cullingParameters ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParameters_5; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPassCreateInfo::customMirrorView CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_6; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke { int32_t ___multipassId_0; int32_t ___cullingPassId_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___renderTargetIsRenderTexture_4; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke ___cullingParameters_5; Il2CppMethodPointer ___customMirrorView_6; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRPassCreateInfo struct XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com { int32_t ___multipassId_0; int32_t ___cullingPassId_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___renderTargetIsRenderTexture_4; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com ___cullingParameters_5; Il2CppMethodPointer ___customMirrorView_6; }; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* ___shaders_4; }; // UnityEngine.Rendering.Universal.ZBinningJob struct ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E { // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ZBinningJob::bins NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 ___bins_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ZBinningJob::minMaxZs NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 ___minMaxZs_2; // System.Int32 UnityEngine.Rendering.Universal.ZBinningJob::binOffset int32_t ___binOffset_3; // System.Single UnityEngine.Rendering.Universal.ZBinningJob::zFactor float ___zFactor_4; }; // UnityEngine.Rendering.Universal.LightCookieManager/Settings struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 { // UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings UnityEngine.Rendering.Universal.LightCookieManager/Settings::atlas AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 ___atlas_0; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/Settings::maxAdditionalLights int32_t ___maxAdditionalLights_1; // System.Single UnityEngine.Rendering.Universal.LightCookieManager/Settings::cubeOctahedralSizeScale float ___cubeOctahedralSizeScale_2; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings::useStructuredBuffer bool ___useStructuredBuffer_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_pinvoke { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke ___atlas_0; int32_t ___maxAdditionalLights_1; float ___cubeOctahedralSizeScale_2; int32_t ___useStructuredBuffer_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_com { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com ___atlas_0; int32_t ___maxAdditionalLights_1; float ___cubeOctahedralSizeScale_2; int32_t ___useStructuredBuffer_3; }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t { }; // UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 { // System.IntPtr UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::displaySubsystemInstance intptr_t ___displaySubsystemInstance_0; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderPassIndex int32_t ___renderPassIndex_1; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2; // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::renderTargetDesc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::hasMotionVectorPass bool ___hasMotionVectorPass_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5; // UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::motionVectorRenderTargetDesc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6; // System.Boolean UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::shouldFillOutDepth bool ___shouldFillOutDepth_7; // System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::cullingPassIndex int32_t ___cullingPassIndex_8; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8_marshaled_pinvoke { intptr_t ___displaySubsystemInstance_0; int32_t ___renderPassIndex_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___hasMotionVectorPass_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6; int32_t ___shouldFillOutDepth_7; int32_t ___cullingPassIndex_8; }; // Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass struct XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8_marshaled_com { intptr_t ___displaySubsystemInstance_0; int32_t ___renderPassIndex_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTarget_2; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___renderTargetDesc_3; int32_t ___hasMotionVectorPass_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___motionVectorRenderTarget_5; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___motionVectorRenderTargetDesc_6; int32_t ___shouldFillOutDepth_7; int32_t ___cullingPassIndex_8; }; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316 : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_UseStructuredBuffer bool ___m_UseStructuredBuffer_29; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmap RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AdditionalLightsShadowmap_31; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowmapTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_AdditionalLightsShadowmapTexture_32; // System.Single UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_MaxShadowDistanceSq float ___m_MaxShadowDistanceSq_33; // System.Single UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_CascadeBorder float ___m_CascadeBorder_34; // UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsShadowSlices ShadowSliceDataU5BU5D_t3B41B7A06BAB3677671AEE84FBCF1A23B7DC7D04* ___m_AdditionalLightsShadowSlices_35; // System.Int32[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_VisibleLightIndexToAdditionalLightIndex Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToAdditionalLightIndex_36; // System.Int32[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightIndexToVisibleLightIndex Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_AdditionalLightIndexToVisibleLightIndex_37; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowSliceToAdditionalLightIndex List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowSliceToAdditionalLightIndex_38; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_GlobalShadowSliceIndexToPerLightShadowSliceIndex List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_GlobalShadowSliceIndexToPerLightShadowSliceIndex_39; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightIndexToShadowParams Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AdditionalLightIndexToShadowParams_40; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightShadowSliceIndexTo_WorldShadowMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_AdditionalLightShadowSliceIndexTo_WorldShadowMatrix_41; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowResolutionRequests List_1_tE07459D48AF9F19C6ECC25436DA9F1F6C12FFF0A* ___m_ShadowResolutionRequests_42; // System.Single[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_VisibleLightIndexToCameraSquareDistance SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_VisibleLightIndexToCameraSquareDistance_43; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_SortedShadowResolutionRequests ShadowResolutionRequestU5BU5D_t3D199791CBD21072E390C90C6EEFF32FABFF6B08* ___m_SortedShadowResolutionRequests_44; // System.Int32[] UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_VisibleLightIndexToSortedShadowResolutionRequestsFirstSliceIndex Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToSortedShadowResolutionRequestsFirstSliceIndex_45; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_UnusedAtlasSquareAreas List_1_t6988D2B11937CB8462E839C2DE1714ACD7797AF4* ___m_UnusedAtlasSquareAreas_46; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_CreateEmptyShadowmap bool ___m_CreateEmptyShadowmap_47; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_SupportsBoxFilterForShadows bool ___m_SupportsBoxFilterForShadows_48; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ProfilingSetupSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupSampler_49; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutShadowSlicesTooMany bool ___m_IssuedMessageAboutShadowSlicesTooMany_56; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutShadowMapsRescale bool ___m_IssuedMessageAboutShadowMapsRescale_57; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutShadowMapsTooBig bool ___m_IssuedMessageAboutShadowMapsTooBig_58; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutRemovedShadowSlices bool ___m_IssuedMessageAboutRemovedShadowSlices_59; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_ShadowRequestsHashes Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA* ___m_ShadowRequestsHashes_60; }; struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsBufferId int32_t ___m_AdditionalShadowsBufferId_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowsIndicesId int32_t ___m_AdditionalShadowsIndicesId_25; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::c_DefaultShadowParams Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___c_DefaultShadowParams_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalLightsWorldToShadow_SSBO int32_t ___m_AdditionalLightsWorldToShadow_SSBO_27; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_AdditionalShadowParams_SSBO int32_t ___m_AdditionalShadowParams_SSBO_28; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutPointLightHardShadowResolutionTooSmall bool ___m_IssuedMessageAboutPointLightHardShadowResolutionTooSmall_54; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::m_IssuedMessageAboutPointLightSoftShadowResolutionTooSmall bool ___m_IssuedMessageAboutPointLightSoftShadowResolutionTooSmall_55; }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.CapturePass::m_CameraColorHandle RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraColorHandle_24; }; struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.CapturePass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26; }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderLdr_24; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderHdr_25; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat int32_t ___m_HdrLutFormat_26; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat int32_t ___m_LdrLutFormat_27; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28; // System.Boolean UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_AllowColorGradingACESHDR bool ___m_AllowColorGradingACESHDR_29; }; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Int32 UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SampleOffsetShaderHandle int32_t ___m_SampleOffsetShaderHandle_24; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_SamplingMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_25; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_DownsamplingMethod int32_t ___m_DownsamplingMethod_26; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyColorPass::m_CopyColorMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyColorMaterial_27; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CsourceU3Ek__BackingField_28; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdestinationU3Ek__BackingField_29; }; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CsourceU3Ek__BackingField_24; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdestinationU3Ek__BackingField_25; // System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField bool ___U3CAllocateRTU3Ek__BackingField_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField int32_t ___U3CMssaSamplesU3Ek__BackingField_27; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyDepthPass::m_CopyDepthMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_28; }; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseRenderPassU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasDepthPrepassU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasNormalPrepassU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CIsOverlayU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_21; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CTiledDeferredShadingU3Ek__BackingField_22; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CMixedLightingSetupU3Ek__BackingField_23; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseJobSystemU3Ek__BackingField_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderWidthU3Ek__BackingField_25; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderHeightU3Ek__BackingField_26; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* ___U3CGbufferAttachmentsU3Ek__BackingField_27; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CDeferredInputAttachmentsU3Ek__BackingField_28; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthAttachmentU3Ek__BackingField_29; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthCopyTextureU3Ek__BackingField_30; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthInfoTextureU3Ek__BackingField_31; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CTileDepthInfoTextureU3Ek__BackingField_32; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_33; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CGbufferFormatsU3Ek__BackingField_34; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthAttachmentIdentifierU3Ek__BackingField_35; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_36; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_37; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_38; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderWidth int32_t ___m_CachedRenderWidth_39; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderHeight int32_t ___m_CachedRenderHeight_40; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedProjectionMatrix_41; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_Tilers DeferredTilerU5BU5D_t5968121C14BD0308FEA2AED51AEE342621CED3DA* ___m_Tilers_42; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDataCapacities Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_TileDataCapacities_43; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HasTileVisLights bool ___m_HasTileVisLights_44; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLights NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_stencilVisLights_45; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLightOffsets NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_stencilVisLightOffsets_46; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_47; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_SphereMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_SphereMesh_48; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HemisphereMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_HemisphereMesh_49; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_FullscreenMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_FullscreenMesh_50; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxDepthRangePerBatch int32_t ___m_MaxDepthRangePerBatch_51; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxTilesPerBatch int32_t ___m_MaxTilesPerBatch_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxPunctualLightPerBatch int32_t ___m_MaxPunctualLightPerBatch_53; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxRelLightIndicesPerBatch int32_t ___m_MaxRelLightIndicesPerBatch_54; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDepthInfoMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_55; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_56; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_57; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredPasses Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_StencilDeferredPasses_58; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredPasses Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_TileDeferredPasses_59; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ScreenToWorld Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_ScreenToWorld_60; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredTiledPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredTiledPass_61; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredStencilPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredStencilPass_62; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredFogPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredFogPass_63; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerClearStencilPartialPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerClearStencilPartialPass_64; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.DeferredLights::m_LightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_65; }; struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_StaticFields { // System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_GBufferNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_GBufferNames_0; // System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDeferredPassNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_TileDeferredPassNames_1; // System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_StencilDeferredPassNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_StencilDeferredPassNames_2; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredLights::k_InvalidLightOffset uint16_t ___k_InvalidLightOffset_3; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLights String_t* ___k_SetupLights_4; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredPass String_t* ___k_DeferredPass_5; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDepthInfo String_t* ___k_TileDepthInfo_6; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredTiledPass String_t* ___k_DeferredTiledPass_7; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredStencilPass String_t* ___k_DeferredStencilPass_8; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredFogPass String_t* ___k_DeferredFogPass_9; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_ClearStencilPartial String_t* ___k_ClearStencilPartial_10; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLightConstants String_t* ___k_SetupLightConstants_11; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredLights::kStencilShapeGuard float ___kStencilShapeGuard_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLights ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupLights_13; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingDeferredPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDeferredPass_14; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingTileDepthInfo ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingTileDepthInfo_15; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLightConstants ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupLightConstants_16; }; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.DeferredPass::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_24; }; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CnormalDescriptorU3Ek__BackingField_24; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CdepthDescriptorU3Ek__BackingField_25; // System.Boolean UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField bool ___U3CallocateDepthU3Ek__BackingField_26; // System.Boolean UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField bool ___U3CallocateNormalU3Ek__BackingField_27; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___U3CshaderTagIdsU3Ek__BackingField_28; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdepthHandleU3Ek__BackingField_29; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CnormalHandleU3Ek__BackingField_30; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_31; // System.Int32 UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::m_RendererMSAASamples int32_t ___m_RendererMSAASamples_32; }; struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::k_DepthNormals List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_DepthNormals_34; }; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* ___mode_7; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianStart_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianEnd_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___gaussianMaxRadius_10; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* ___highQualitySampling_11; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___focusDistance_12; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___aperture_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___focalLength_14; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* ___bladeCount_15; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeCurvature_16; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeRotation_17; }; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdepthAttachmentHandleU3Ek__BackingField_25; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k__BackingField RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CdescriptorU3Ek__BackingField_26; // System.Boolean UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k__BackingField bool ___U3CallocateDepthU3Ek__BackingField_27; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k__BackingField ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CshaderTagIdU3Ek__BackingField_28; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_29; }; struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::k_ShaderTagId ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_ShaderTagId_24; }; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_24; // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_RenderStateBlock RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___m_RenderStateBlock_25; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ShaderTagIdList List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_26; // System.String UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ProfilerTag String_t* ___m_ProfilerTag_27; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_28; // System.Boolean UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_IsOpaque bool ___m_IsOpaque_29; // System.Boolean UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::m_UseDepthPriming bool ___m_UseDepthPriming_30; }; struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::s_DrawObjectPassDataPropID int32_t ___s_DrawObjectPassDataPropID_31; }; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_Source RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_24; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_25; }; // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.GBufferPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_30; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.GBufferPass::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_31; // UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.Universal.Internal.GBufferPass::m_ShaderTagValues ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___m_ShaderTagValues_32; // UnityEngine.Rendering.RenderStateBlock[] UnityEngine.Rendering.Universal.Internal.GBufferPass::m_RenderStateBlocks RenderStateBlockU5BU5D_tB3277DEBE81600D781CFFD366CF0B6E363775468* ___m_RenderStateBlocks_33; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.Internal.GBufferPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_34; // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.Internal.GBufferPass::m_RenderStateBlock RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___m_RenderStateBlock_35; }; struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.Internal.GBufferPass::s_CameraNormalsTextureID int32_t ___s_CameraNormalsTextureID_24; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagLit ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagLit_25; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagSimpleLit ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagSimpleLit_26; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUnlit ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagUnlit_27; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUniversalGBuffer ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagUniversalGBuffer_28; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Internal.GBufferPass::s_ShaderTagUniversalMaterialType ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_ShaderTagUniversalMaterialType_29; }; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; // UnityEngine.Rendering.Universal.LightCookieManager struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B : public RuntimeObject { // UnityEngine.Rendering.Texture2DAtlas UnityEngine.Rendering.Universal.LightCookieManager::m_AdditionalLightsCookieAtlas Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* ___m_AdditionalLightsCookieAtlas_1; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData UnityEngine.Rendering.Universal.LightCookieManager::m_AdditionalLightsCookieShaderData LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* ___m_AdditionalLightsCookieShaderData_2; // UnityEngine.Rendering.Universal.LightCookieManager/Settings UnityEngine.Rendering.Universal.LightCookieManager::m_Settings Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 ___m_Settings_3; // UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory UnityEngine.Rendering.Universal.LightCookieManager::m_WorkMem WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* ___m_WorkMem_4; // System.Int32[] UnityEngine.Rendering.Universal.LightCookieManager::m_VisibleLightIndexToShaderDataIndex Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToShaderDataIndex_5; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::m_CookieSizeDivisor int32_t ___m_CookieSizeDivisor_7; // System.UInt32 UnityEngine.Rendering.Universal.LightCookieManager::m_PrevCookieRequestPixelCount uint32_t ___m_PrevCookieRequestPixelCount_8; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::k__BackingField bool ___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9; }; struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.LightCookieManager::s_DirLightProj Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___s_DirLightProj_0; }; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass struct MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Single UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeBorder float ___m_CascadeBorder_26; // System.Single UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MaxShadowDistanceSq float ___m_MaxShadowDistanceSq_27; // System.Int32 UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ShadowCasterCascadesCount int32_t ___m_ShadowCasterCascadesCount_28; // System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_SupportsBoxFilterForShadows bool ___m_SupportsBoxFilterForShadows_29; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowmap RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_MainLightShadowmap_30; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowmapTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_MainLightShadowmapTexture_31; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_MainLightShadowMatrices Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_MainLightShadowMatrices_32; // UnityEngine.Rendering.Universal.ShadowSliceData[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeSlices ShadowSliceDataU5BU5D_t3B41B7A06BAB3677671AEE84FBCF1A23B7DC7D04* ___m_CascadeSlices_33; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CascadeSplitDistances Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_CascadeSplitDistances_34; // System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_CreateEmptyShadowmap bool ___m_CreateEmptyShadowmap_35; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::m_ProfilingSetupSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupSampler_36; }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* ___mode_7; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* ___quality_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___clamp_10; }; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_MotionVectorHandle RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_MotionVectorHandle_29; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_CameraMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CameraMaterial_30; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_ObjectMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ObjectMaterial_31; // UnityEngine.Rendering.Universal.Internal.PreviousFrameData UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_MotionData PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* ___m_MotionData_32; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_33; }; struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_StaticFields { // System.String[] UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::s_ShaderTags StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_ShaderTags_28; }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Descriptor_24; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_25; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Destination_26; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Depth_27; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED* ___m_Materials_33; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_Data_34; // UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* ___m_DepthOfField_35; // UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* ___m_MotionBlur_36; // UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* ___m_PaniniProjection_37; // UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* ___m_Bloom_38; // UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* ___m_LensDistortion_39; // UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* ___m_ChromaticAberration_40; // UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* ___m_Vignette_41; // UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* ___m_ColorLookup_42; // UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* ___m_ColorAdjustments_43; // UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* ___m_Tonemapping_44; // UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___m_FilmGrain_45; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat int32_t ___m_DefaultHDRFormat_47; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM bool ___m_UseRGBM_48; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat int32_t ___m_SMAAEdgeFormat_49; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat int32_t ___m_GaussianCoCFormat_50; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PrevViewProjM_51; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory bool ___m_ResetHistory_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex int32_t ___m_DitheringTextureIndex_53; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2 RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT2_54; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_BokehKernel_55; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash int32_t ___m_BokehHash_56; // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehMaxRadius float ___m_BokehMaxRadius_57; // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehRCPAspect float ___m_BokehRCPAspect_58; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass bool ___m_IsFinalPass_59; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass bool ___m_HasFinalPass_60; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded bool ___m_EnableSRGBConversionIfNeeded_61; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural bool ___m_UseDrawProcedural_62; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_63; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResolveToScreen bool ___m_ResolveToScreen_64; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseSwapBuffer bool ___m_UseSwapBuffer_65; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_66; }; struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderPostProcessing_31; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderFinalPostProcessing_32; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewProjMatrixStereo_67; }; // UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 { // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLutPass ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_PostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_FinalPostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_AfterPostProcessColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_RendererPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_CurrentPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; // UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessPasses::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 { // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::m_LastBeginSubpassPassIndex int32_t ___m_LastBeginSubpassPassIndex_2; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMap Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792* ___m_MergeableRenderPassesMap_3; // System.Int32[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMapArrays Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___m_MergeableRenderPassesMapArrays_4; // UnityEngine.Hash128[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_PassIndexToPassHash Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98* ___m_PassIndexToPassHash_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RenderPassesAttachmentCount Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ___m_RenderPassesAttachmentCount_6; // UnityEngine.Rendering.AttachmentDescriptor[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachmentDescriptors AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1* ___m_ActiveColorAttachmentDescriptors_7; // UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachmentDescriptor AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___m_ActiveDepthAttachmentDescriptor_8; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalColorStoreAction RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_FinalColorStoreAction_9; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalDepthStoreAction int32_t ___m_FinalDepthStoreAction_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingExecuteU3Ek__BackingField_11; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___U3CDebugHandlerU3Ek__BackingField_12; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___U3CsupportedRenderingFeaturesU3Ek__BackingField_14; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_16; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___m_ActiveRenderPassQueue_19; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_20; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraColorTarget_21; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraDepthTarget_22; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraResolveTarget_23; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_24; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_25; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_26; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_27; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::disableNativeRenderPassInFeatures bool ___disableNativeRenderPassInFeatures_28; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::useRenderPassEnabled bool ___useRenderPassEnabled_29; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CuseDepthPrimingU3Ek__BackingField_37; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripShadowsOffVariantsU3Ek__BackingField_38; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39; }; struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields { // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___current_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ActiveColorAttachments_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ActiveDepthAttachment_31; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ActiveColorStoreActions_32; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_33; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB* ___m_TrimmedColorAttachmentCopies_34; // UnityEngine.Plane[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_Planes PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___s_Planes_35; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_VectorPlanes Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_VectorPlanes_36; }; // UnityEngine.Skybox struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::m_PassIndex int32_t ___m_PassIndex_25; }; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::m_shouldReceiveShadows bool ___m_shouldReceiveShadows_24; }; struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.TransparentSettingsPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232 : public RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierLow int32_t ___m_AdditionalLightsShadowResolutionTierLow_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierMedium int32_t ___m_AdditionalLightsShadowResolutionTierMedium_28; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierHigh int32_t ___m_AdditionalLightsShadowResolutionTierHigh_29; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBlending bool ___m_ReflectionProbeBlending_30; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBoxProjection bool ___m_ReflectionProbeBoxProjection_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_32; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_33; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_34; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Cascade3Split_35; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Cascade4Split_36; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_CascadeBorder float ___m_CascadeBorder_37; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_38; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_39; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_40; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_41; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_42; // UnityEngine.Rendering.Universal.LightCookieResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieResolution int32_t ___m_AdditionalLightsCookieResolution_43; // UnityEngine.Rendering.Universal.LightCookieFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieFormat int32_t ___m_AdditionalLightsCookieFormat_44; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_45; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_46; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_47; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsLightLayers bool ___m_SupportsLightLayers_48; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_49; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_50; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_51; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_52; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_53; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_54; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_55; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_56; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_57; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_58; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_59; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_60; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_69; }; struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierLow int32_t ___AdditionalLightsDefaultShadowResolutionTierLow_65; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierMedium int32_t ___AdditionalLightsDefaultShadowResolutionTierMedium_66; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierHigh int32_t ___AdditionalLightsDefaultShadowResolutionTierHigh_67; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::s_LightCookieFormatList GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* ___s_LightCookieFormatList_68; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0 : public RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_AssetVersion int32_t ___k_AssetVersion_4; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_RenderingLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_RenderingLayerNames_7; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedRenderingLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedRenderingLayerNames_8; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedLightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedLightLayerNames_9; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName0 String_t* ___lightLayerName0_11; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName1 String_t* ___lightLayerName1_12; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName2 String_t* ___lightLayerName2_13; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName3 String_t* ___lightLayerName3_14; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName4 String_t* ___lightLayerName4_15; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName5 String_t* ___lightLayerName5_16; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName6 String_t* ___lightLayerName6_17; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName7 String_t* ___lightLayerName7_18; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_LightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_LightLayerNames_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripDebugVariants bool ___m_StripDebugVariants_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedPostProcessingVariants bool ___m_StripUnusedPostProcessingVariants_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedVariants bool ___m_StripUnusedVariants_22; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::supportRuntimeDebugDisplay bool ___supportRuntimeDebugDisplay_23; }; struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::cachedInstance UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___cachedInstance_5; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::defaultAssetName String_t* ___defaultAssetName_6; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_DefaultLightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_DefaultLightLayerNames_10; }; // UnityEngine.Rendering.Universal.UniversalRendererData struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6 : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 { // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.UniversalRendererData::postProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___postProcessData_9; // UnityEngine.Rendering.Universal.XRSystemData UnityEngine.Rendering.Universal.UniversalRendererData::xrSystemData XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___xrSystemData_10; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources UnityEngine.Rendering.Universal.UniversalRendererData::shaders ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* ___shaders_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalRendererData::m_AssetVersion int32_t ___m_AssetVersion_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_OpaqueLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_OpaqueLayerMask_14; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_TransparentLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_TransparentLayerMask_15; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::m_DefaultStencilState StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___m_DefaultStencilState_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ShadowTransparentReceive bool ___m_ShadowTransparentReceive_17; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_RenderingMode int32_t ___m_RenderingMode_18; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ClusteredRendering bool ___m_ClusteredRendering_21; // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::m_TileSize int32_t ___m_TileSize_23; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::m_IntermediateTextureMode int32_t ___m_IntermediateTextureMode_24; }; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer struct SwapBuffer_t431F23072C45F1BEE6FF42872627D5393B39A7C4 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer::rt RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___rt_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer::name int32_t ___name_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer::msaa int32_t ___msaa_2; }; // UnityEngine.Rendering.Universal.DecalProjector struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Rendering.Universal.DecalEntity UnityEngine.Rendering.Universal.DecalProjector::k__BackingField DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___U3CdecalEntityU3Ek__BackingField_9; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_10; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_DrawDistance float ___m_DrawDistance_11; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeScale float ___m_FadeScale_12; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_StartAngleFade float ___m_StartAngleFade_13; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_EndAngleFade float ___m_EndAngleFade_14; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVScale Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVScale_15; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVBias Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVBias_16; // UnityEngine.Rendering.Universal.DecalScaleMode UnityEngine.Rendering.Universal.DecalProjector::m_ScaleMode int32_t ___m_ScaleMode_17; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Offset_18; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Size Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Size_19; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeFactor float ___m_FadeFactor_20; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_OldMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_OldMaterial_21; }; struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields { // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalAdd DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalAdd_4; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalRemove DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalRemove_5; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalPropertyChange DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalPropertyChange_6; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalMaterialChange DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalMaterialChange_7; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::k__BackingField Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CdefaultMaterialU3Ek__BackingField_8; }; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13 : public RuntimeObject { // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_A SwapBuffer_t431F23072C45F1BEE6FF42872627D5393B39A7C4 ___m_A_0; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem/SwapBuffer UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_B SwapBuffer_t431F23072C45F1BEE6FF42872627D5393B39A7C4 ___m_B_1; // UnityEngine.FilterMode UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_FilterMode int32_t ___m_FilterMode_4; // System.Boolean UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_AllowMSAA bool ___m_AllowMSAA_5; // System.Boolean UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_RTisAllocated bool ___m_RTisAllocated_6; }; struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_StaticFields { // System.Boolean UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_AisBackBuffer bool ___m_AisBackBuffer_2; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::m_Desc RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Desc_3; }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows bool ___m_RenderShadows_8; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption int32_t ___m_RequiresDepthTextureOption_9; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption int32_t ___m_RequiresOpaqueTextureOption_10; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType int32_t ___m_CameraType_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___m_Cameras_12; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex int32_t ___m_RendererIndex_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_VolumeLayerMask_14; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_VolumeTrigger_15; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption int32_t ___m_VolumeFrameworkUpdateModeOption_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing bool ___m_RenderPostProcessing_17; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing int32_t ___m_Antialiasing_18; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality int32_t ___m_AntialiasingQuality_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN bool ___m_StopNaN_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering bool ___m_Dithering_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth bool ___m_ClearDepth_22; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering bool ___m_AllowXRRendering_23; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture bool ___m_RequiresDepthTexture_25; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture bool ___m_RequiresColorTexture_26; // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version float ___m_Version_27; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_VolumeStack_29; }; struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields { // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___s_DefaultAdditionalCameraData_28; }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_Version int32_t ___m_Version_4; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings bool ___m_UsePipelineSettings_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_AdditionalLightsShadowResolutionTier int32_t ___m_AdditionalLightsShadowResolutionTier_13; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightLayerMask int32_t ___m_LightLayerMask_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_CustomShadowLayers bool ___m_CustomShadowLayers_15; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_ShadowLayerMask int32_t ___m_ShadowLayerMask_16; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieSize Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieSize_17; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieOffset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieOffset_18; }; struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierCustom int32_t ___AdditionalLightsShadowResolutionTierCustom_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierLow int32_t ___AdditionalLightsShadowResolutionTierLow_7; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierMedium int32_t ___AdditionalLightsShadowResolutionTierMedium_8; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierHigh int32_t ___AdditionalLightsShadowResolutionTierHigh_9; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultResolutionTier int32_t ___AdditionalLightsShadowDefaultResolutionTier_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultCustomResolution int32_t ___AdditionalLightsShadowDefaultCustomResolution_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowMinimumResolution int32_t ___AdditionalLightsShadowMinimumResolution_12; }; // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A : public ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 { // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrepass DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* ___m_DepthPrepass_42; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthNormalPrepass DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* ___m_DepthNormalPrepass_43; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_PrimedDepthCopyPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_PrimedDepthCopyPass_44; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MotionVectorPass MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* ___m_MotionVectorPass_45; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MainLightShadowCasterPass MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* ___m_MainLightShadowCasterPass_46; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_47; // UnityEngine.Rendering.Universal.Internal.GBufferPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferPass GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* ___m_GBufferPass_48; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferCopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_GBufferCopyDepthPass_49; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangePass TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangePass_50; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangeExtraPass TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangeExtraPass_51; // UnityEngine.Rendering.Universal.Internal.DeferredPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredPass DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* ___m_DeferredPass_52; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardOnlyPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardOnlyPass_53; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardPass_54; // UnityEngine.Rendering.Universal.DrawSkyboxPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DrawSkyboxPass DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* ___m_DrawSkyboxPass_55; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_CopyDepthPass_56; // UnityEngine.Rendering.Universal.Internal.CopyColorPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyColorPass CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* ___m_CopyColorPass_57; // UnityEngine.Rendering.Universal.TransparentSettingsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_TransparentSettingsPass TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* ___m_TransparentSettingsPass_58; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderTransparentForwardPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderTransparentForwardPass_59; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass UnityEngine.Rendering.Universal.UniversalRenderer::m_OnRenderObjectCallbackPass InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* ___m_OnRenderObjectCallbackPass_60; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.UniversalRenderer::m_FinalBlitPass FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* ___m_FinalBlitPass_61; // UnityEngine.Rendering.Universal.CapturePass UnityEngine.Rendering.Universal.UniversalRenderer::m_CapturePass CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* ___m_CapturePass_62; // UnityEngine.Rendering.Universal.XROcclusionMeshPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XROcclusionMeshPass XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* ___m_XROcclusionMeshPass_63; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XRCopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_XRCopyDepthPass_64; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorBufferSystem RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* ___m_ColorBufferSystem_65; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraColorAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraColorAttachment_66; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorFrontBuffer RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorFrontBuffer_67; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraDepthAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraDepthAttachment_68; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraDepthAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraDepthAttachment_69; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthTexture_70; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_NormalsTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_NormalsTexture_71; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_OpaqueColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_OpaqueColor_72; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthInfoTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthInfoTexture_73; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_TileDepthInfoTexture_74; // UnityEngine.Rendering.Universal.Internal.ForwardLights UnityEngine.Rendering.Universal.UniversalRenderer::m_ForwardLights ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* ___m_ForwardLights_75; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_76; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderingMode int32_t ___m_RenderingMode_77; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_78; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingRecommended bool ___m_DepthPrimingRecommended_79; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.UniversalRenderer::m_DefaultStencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_DefaultStencilState_80; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.UniversalRenderer::m_LightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_81; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRenderer::m_IntermediateTextureMode int32_t ___m_IntermediateTextureMode_82; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_83; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_84; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_SamplingMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_85; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_86; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_87; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_StencilDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_88; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraMotionVecMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CameraMotionVecMaterial_89; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_ObjectMotionVecMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ObjectMotionVecMaterial_90; // UnityEngine.Rendering.Universal.PostProcessPasses UnityEngine.Rendering.Universal.UniversalRenderer::m_PostProcessPasses PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 ___m_PostProcessPasses_91; }; struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderer::k_DepthNormalsOnly List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_DepthNormalsOnly_41; }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169 : public RuntimeArray { ALIGN_FIELD (8) ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* m_Items[1]; inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143 : public RuntimeArray { ALIGN_FIELD (8) ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 m_Items[1]; inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233 : public RuntimeArray { ALIGN_FIELD (8) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 m_Items[1]; inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray { ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1]; inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Light[] struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray { ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1]; inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray { ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1]; inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { m_Items[index] = value; } }; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray { ALIGN_FIELD (8) uint16_t m_Items[1]; inline uint16_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint16_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint16_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray { ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1]; inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray { ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1]; inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.XRView[] struct XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE : public RuntimeArray { ALIGN_FIELD (8) XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 m_Items[1]; inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL); } inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___occlusionMesh_3), (void*)NULL); } }; IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled); IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled); IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled); IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled); IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled); IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled); // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ; // T UnityEngine.GameObject::AddComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsNotNull(T,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_TisRuntimeObject_m04E2AB26392A236F2111A6D129D3818625ED8E02_gshared (RuntimeObject* ___value0, String_t* ___message1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ; // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Enumerable_ToArray_TisRuntimeObject_m6B1F26FB2B3EA7B18B82FC81035440AAAEFCE924_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ; // T UnityEngine.GameObject::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::RemoveAll(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___match0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::Find(System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___match0, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_gshared (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ; // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared (Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(TEnum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared (int32_t ___marker0, const RuntimeMethod* method) ; // T UnityEngine.Rendering.VolumeStack::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Sort(System.Comparison`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* ___comparison0, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) ; // T System.Nullable`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_gshared (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_gshared (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, float ___value0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* GraphicsSettings_GetSettingsForRenderPipeline_TisRuntimeObject_mB57D5D0C2BF4B3309C5DFEF9DF5850D767C150D4_gshared (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings(UnityEngine.Rendering.RenderPipelineGlobalSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_RegisterRenderPipelineSettings_TisRuntimeObject_m125B55FFF403611B962E4B0B3FFDD43A29ADB9A7_gshared (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* ___settings0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_UnregisterRenderPipelineSettings_TisRuntimeObject_m23D4FEFF8AC1E1F498E92CE4C253D88D75F8161E_gshared (const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, const RuntimeMethod* method) ; // T UnityEngine.Rendering.GenericPool`1::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GenericPool_1_Get_m6D60587A87D4C07A40E1A734ACDC58190A195A4E_gshared (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GenericPool`1::Release(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericPool_1_Release_m3127159E260FE6AE428545A073DACCF95A478E6B_gshared (RuntimeObject* ___toRelease0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_gshared (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___capacity0, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Addition(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float ___rhs1, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Subtraction(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.SliceCullingJob/Plane UnityEngine.Rendering.Universal.SliceCullingJob::ComputePlane(Unity.Mathematics.float3,Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p00, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p11, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p22, const RuntimeMethod* method) ; // System.Int32 Unity.Mathematics.math::min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ContainsLight(UnityEngine.Rendering.Universal.SliceCullingJob/Plane,UnityEngine.Rendering.Universal.SliceCullingJob/Plane,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SliceCullingJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8 (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::SphereBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Sphere,UnityEngine.Rendering.Universal.SliceCullingJob/Plane) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline (Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D ___sphere0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ConeBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Cone,UnityEngine.Rendering.Universal.SliceCullingJob/Plane) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline (Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C ___cone0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.math::cross(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.math::normalize(Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::dot(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::PointBehindPlane(Unity.Mathematics.float3,UnityEngine.Rendering.Universal.SliceCullingJob/Plane) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::sqrt(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline (float ___x0, const RuntimeMethod* method) ; // System.Int32 Unity.Mathematics.math::max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_max_m5DA4D66E3CC78BDFF8218BA039D6EBB1AC223826_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ; // System.UInt16 System.Math::Min(System.UInt16,System.UInt16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t Math_Min_m0A0529110F67A4510EA7060A553531DFC8C835B5 (uint16_t ___val10, uint16_t ___val21, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ZBinningJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A (ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method); } // T UnityEngine.GameObject::AddComponent() inline UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) { return (( UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method); } // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeFrameworkUpdateMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeFrameworkUpdateMode(UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsNotNull(T,System.String) inline void Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___value0, String_t* ___message1, const RuntimeMethod* method) { (( void (*) (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*, String_t*, const RuntimeMethod*))Assert_IsNotNull_TisRuntimeObject_m04E2AB26392A236F2111A6D129D3818625ED8E02_gshared)(___value0, ___message1, method); } // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904 (const RuntimeMethod* method) ; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::CreateStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_CreateStack_m7EACF7BD773893B2344DB8DFA1ACF4557FBB38B4 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeStack(UnityEngine.Rendering.VolumeStack) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* ___layerMask2, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** ___trigger3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Rendering.VolumeStack,UnityEngine.Transform,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m0AD4F65D0737393F3DF85F77D4A799D794C9FBC5 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___stack0, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___trigger1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeStack::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeStack_Dispose_m4DF004B6DEA09DECF79AFF8E2A7CE7386EC32B43 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) ; // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922 (int32_t ___intVal0, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method); } // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ; // System.String[] System.Enum::GetNames(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Enum_GetNames_mA16B3D5DABC2AE21290B05053660F925DBFF6D94 (Type_t* ___enumType0, const RuntimeMethod* method) ; // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisRuntimeObject_m6B1F26FB2B3EA7B18B82FC81035440AAAEFCE924_gshared)(___source0, method); } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m7004CAEE04279AA3A337764910209839A16850F4 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) inline bool GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method); } // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // T UnityEngine.GameObject::GetComponent() inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) { return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method); } // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_cameraStacking() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m37C3C3E7E89B636AE08024BB205DC3DDC7792A04 (Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Collections.Generic.List`1::RemoveAll(System.Predicate`1) inline int32_t List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* ___match0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C*, const RuntimeMethod*))List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared)(__this, ___match0, method); } // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0 (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___values0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_volumeFrameworkUpdateMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) ; // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, String_t* ___name1, bool ___allowScaling2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8522ECC07758C6F45259D947C6EA5307C5DDB664 (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* __this, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GameObject::TryGetComponent(T&) inline bool GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** ___component0, const RuntimeMethod* method) { return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method); } // T UnityEngine.GameObject::AddComponent() inline UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) { return (( UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method); } // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) ; // System.Boolean UnityEngine.GL::get_wireframe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::get_DebugHandler() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsActiveModeUnsupportedForDeferred() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsActiveModeUnsupportedForDeferred_mAA7FA21331AF9DC27BA1F2B8784162F2250A6FD8 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::IsRuntimeSupportedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_IsRuntimeSupportedThisFrame_m172EA14735129356B545F035C70484370ACA4E1D (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_IsOverlay() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_mCF677D43B809428ED3DCB5EE0DBBD4647A382DDE_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_renderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_AccurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_get_AccurateGbufferNormals_m9720C5F6B6F3472D51A37E6DB9E73E4FF9DD5F16 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLutPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_postProcessPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_finalPostProcessPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLut() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::InitializeXRSystemData(UnityEngine.Rendering.Universal.XRSystemData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_InitializeXRSystemData_mC2304F32C77047022A6E0C14883F3E2D89812084 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Blitter::Initialize(UnityEngine.Shader,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blitter_Initialize_m75B8676F1846666ECD90019E091D9A2A95BA6377 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitPS0, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitColorAndDepthPS1, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::get_defaultStencilState() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 StencilState_get_defaultValue_m630677923DEFFC0B9E60383DDFF5AE984791BA1C (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::get_intermediateTextureMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightCookieManager/Settings UnityEngine.Rendering.Universal.LightCookieManager/Settings::GetDefault() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 Settings_GetDefault_m425363E4349946486C6549574D8A90875143BD56 (const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsCookieFormat_mC8EA1362B7326580B5FA7445F329DEB5736B3E3D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2Int UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A UniversalRenderPipelineAsset_get_additionalLightsCookieResolution_mDB9C694AF5E42992A7488663060D9C37899B2041 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager::.ctor(UnityEngine.Rendering.Universal.LightCookieManager/Settings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager__ctor_m6E095C5FE5CE2A9EB388C32CD85DC3391C24C7E6 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* ___settings0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_stripShadowsOffVariants(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripShadowsOffVariants_m6D4243EB800963DAA17E2E6F3BD9C705958B818A_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_stripAdditionalLightOffVariants(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripAdditionalLightOffVariants_m6B6A95E1E7B6C91B5054F34994BA5833FAD77C63_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_clusteredRendering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::get_tileSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::.ctor(UnityEngine.Rendering.Universal.Internal.ForwardLights/InitParams) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights__ctor_m38DDF64B02CB6B4441E54813FB3412BC1FF43491 (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 ___initParams0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_renderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_depthPrimingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_useNativeRenderPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainLightShadowCasterPass__ctor_mB767B87419FA7EFB05B3BEBA5507AB59C14A3A51 (MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalLightsShadowCasterPass__ctor_mF976D84F719020B9DAD15C85B4338065DC2536C3 (AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass__ctor_m78592788D415FD93B98130C506FADD21BB7BD0AF (XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394 (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___copyDepthMaterial1, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3 (const RuntimeMethod* method) ; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_opaqueLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass__ctor_m3F3197E7E28F516C605B7BE17654B284C2018D9F (DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* __this, int32_t ___evt0, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass__ctor_m338B5F98F0A6E991A75A7D2506333544A4372BBB (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, int32_t ___evt0, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::.ctor(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionVectorRenderPass__ctor_mCDB6719513A69B62FB731AB3E502D649D54CE6EE (MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___cameraMaterial0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___objectMaterial1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::.ctor(UnityEngine.Rendering.Universal.Internal.DeferredLights/InitParams,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights__ctor_m540C480A4C4B14ADEE3D6DB584ACDD24E5EA1061 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 ___initParams0, bool ___useNativeRenderPass1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_accurateGbufferNormals() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_AccurateGbufferNormals(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_set_AccurateGbufferNormals_m7E7EF7482036454D26694AC1D59AEA35DE0C40FA (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_TiledDeferredShading(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_m8C205D23F63B6D946473F74A52FBA7BB3FB86E58_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.GBufferPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32,UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GBufferPass__ctor_m3A6CF0448EA52BA09CF174C57FE337170522F47B (GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* __this, int32_t ___evt0, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___stencilState3, int32_t ___stencilReference4, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights5, const RuntimeMethod* method) ; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.Internal.DeferredLights::OverwriteStencil(UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 DeferredLights_OverwriteStencil_m06C2AF3554D406339BDBC62AE9CE36E8EF1A8688 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___s0, int32_t ___stencilWriteMask1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.TileDepthRangePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileDepthRangePass__ctor_m3CDC2A23FDEAB1FF19984B25DE93BAC7691BAEF6 (TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* __this, int32_t ___evt0, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights1, int32_t ___passIndex2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredPass__ctor_m69B43169CF8E23BAE27DA1CE5A3AF67C8CD1E4FE (DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* __this, int32_t ___evt0, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,UnityEngine.Rendering.ShaderTagId[],System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_m73F08BC738626C34A82C197E9DF5B22120FEA3F4 (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* __this, String_t* ___profilerTag0, ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___shaderTagIds1, bool ___opaque2, int32_t ___evt3, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange4, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask5, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___stencilState6, int32_t ___stencilReference7, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(UnityEngine.Rendering.Universal.URPProfileId,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawObjectsPass__ctor_mA2ED4080BA69CD5A495623C4AEDA0044E627374D (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* __this, int32_t ___profileId0, bool ___opaque1, int32_t ___evt2, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange3, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask4, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___stencilState5, int32_t ___stencilReference6, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass__ctor_m59C64E16A12F8B8BAD49180D4EF6A1011A518735 (DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass__ctor_m82DD7632EE0A2152A5624FAB43C22BB0073FB813 (CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___samplingMaterial1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___copyColorMaterial2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_shadowTransparentReceive() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__ctor_mD31502F7BF51241D5A412E8F138F74287F9706E8 (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, int32_t ___evt0, bool ___shadowReceiveSupported1, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_transparent_mADF189E6DE85A3445B30B23E5E395D960D6F0BF3 (const RuntimeMethod* method) ; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_transparentLayerMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass__ctor_m78E337A06F8678AF3F136C655115BE29AB86086E (InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::.ctor(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CapturePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__ctor_m69F6F274A6DC346284F5B8F06956EDB8C70FF2C6 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem__ctor_m86BE218D4CA2ED16CC91EEAE8A08BE67A5E860BE (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_msaa(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF (RuntimeArray* ___array0, RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 ___fldHandle1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_unsupportedGraphicsDeviceTypes(UnityEngine.Rendering.GraphicsDeviceType[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_m2CEC5FBF8DECEEAF9F9B0039FB0EA554ECC1C2DA_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.LensFlareCommonSRP::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensFlareCommonSRP_Initialize_m2C0C7F50EC74E06BA4747A0C633B4EDA43567358 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_Cleanup_mCE7DA0C52C5C16341EE7CDCA1D9B0D8A98A6849D (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Blitter::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Blitter_Cleanup_m900786CC658E1966677B4D3BF50044766C204CEA (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.LensFlareCommonSRP::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensFlareCommonSRP_Dispose_mA062D9CB882801065E15BAB85A2B8F4C7884867B (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::IsActiveForCamera(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, int32_t* ___textureHeightPercent1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler::SetDebugRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rect,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___displayRect1, bool ___supportsStereo2, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler::ResetDebugRenderTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_ResetDebugRenderTarget_m05C9F16877A00FE6C9E5BF42432B7780A61748C3 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::ProcessLights(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_ProcessLights_mE95BC5AEE10C08E0A655C9CFE6833F872129001A (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8 (int32_t ___type0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorTarget0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depthTarget1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::AddRenderPasses(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___pass0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::ResolveMixedLightingMode(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_ResolveMixedLightingMode_m86642E3C85A8ADC46CB930271F1F04ADEF10F017 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::set_IsOverlay(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mF255B096F21A7182A40CD73E2C59194D9BE6C2CA_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetBackBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraColorTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorTarget0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary UnityEngine.Rendering.Universal.UniversalRenderer::GetRenderPassInputs(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 UniversalRenderer_GetRenderPassInputs_m6861061FA3F99DB5B13AEBA2704E481EFB51B360 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.PostProcessPasses::get_isCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainLightShadowCasterPass_Setup_m12C13F721C3A0E61DF8A4DE84681F36968892E4D (MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AdditionalLightsShadowCasterPass_Setup_mA1D9CF13977B154C79C9607243AE11F0ECFD2751 (AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransparentSettingsPass_Setup_mFFCC2221844D53F678081DA70F99A8D00AD655AE (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_CanCopyDepth_mA806905AF766A9C1AC9F3F35740E6B5D872CF19F (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_actualRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_RequiresIntermediateColorTexture_m6C85B4F717E0758F51D66E6835533F7410266A9E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::GetCameraTarget(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.RenderTextureDescriptor&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_CreateCameraRenderTarget_mEBAD1B2BD3A77CF25A47C2E9E6175CE175212817 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___descriptor1, bool ___primedDepth2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_useDepthPriming(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_useDepthPriming_mE19B00F9BB6CBA3158241891FF40EEC1B842486C_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_m5B125CD94DF3367FD65C7AC30E4FE820212CF2CD (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsLightingActive_mC752F77FFF4D88FE05B9436F595752BA4CA2D5B2 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsRenderPassSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsRenderPassSupported_m4DB52790281A4B3AB2E53094F5643F3146A46FF0 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_mFE18533B43A6BC452856BD26C1B09EA48B30D596 (Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___object0, ___method1, method); } // T System.Collections.Generic.List`1::Find(System.Predicate`1) inline ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15 (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* ___match0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F*, const RuntimeMethod*))List_1_Find_m5E78A210541B0D844FE27B94F509313623BE33D3_gshared)(__this, ___match0, method); } // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GBufferNormalSmoothnessIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_get_GBufferNormalSmoothnessIndex_m1C2B7183455DDB4339E16783E424AE8FA561CD89 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::get_GbufferAttachments() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* DeferredLights_get_GbufferAttachments_m949E7DA4CDBA1F7121106D7B5FBCAC28C6115CFD_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_Setup_m168F4D77CFC61889F108E59CC9D19F4661B550F3 (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthHandle1, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___normalHandle2, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::get_normalDescriptor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 DepthNormalOnlyPass_get_normalDescriptor_mBF3753C882BF35C6236335119DF42470224D4107_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.DeferredLights::GetGBufferFormat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DeferredLights_GetGBufferFormat_m9CA9F7C4D9EC692498D5ED7B60D306DD85855E09 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_normalDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m1DCD21CA9C893F438DF456BF68369CD008F76378_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_allocateDepth(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_allocateDepth_mB6373B66597EDBA964B14F982257969F6A246B77_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass::set_shaderTagIds(System.Collections.Generic.List`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_shaderTagIds_m66D1B5D656FD5F650036FD0641305A632AB88019_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOnlyPass_Setup_m5EA87D3794375FF0E09EC380C4E6ADBF9AAF0E39 (DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthAttachmentHandle1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992 (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___source0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_AllocateRT(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, bool ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLutPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::get_UseRenderPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::DisableFramebufferFetchInput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_DisableFramebufferFetchInput_mD3D52031BF54D7EBD48EA7E49513D867016EE7FA (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::EnqueueDeferred(UnityEngine.Rendering.Universal.RenderingData&,System.Boolean,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_EnqueueDeferred_m994631BFFC23CF4A0726C5781517DFBA05772C11 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, bool ___hasDepthPrepass1, bool ___hasNormalPrepass2, bool ___applyMainShadow3, bool ___applyAdditionalShadow4, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureColorStoreAction(UnityEngine.Rendering.RenderBufferStoreAction,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureColorStoreAction_m72073E57F258E9ACD7DEDB8005F7A517C0BFC25E (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___storeAction0, uint32_t ___attachmentIndex1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureDepthStoreAction(UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureDepthStoreAction_mBA71A6E08D2D350F52AAA85B99BD2C196D4D9427 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___storeAction0, const RuntimeMethod* method) ; // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.RenderSettings::get_skybox() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method); } // UnityEngine.Material UnityEngine.Skybox::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781 (Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92 (const RuntimeMethod* method) ; // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method) ; // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E (int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_mFC12352FAF21B6FA4F9718CE89E0116D7CE36A3F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.Downsampling) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyColorPass_Setup_mD8762806C644176E6ADA3C65627B155C397535D7 (CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___source0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination1, int32_t ___downsampling2, const RuntimeMethod* method) ; // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_motionVectors(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, bool ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.MotionVectorRendering UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* MotionVectorRendering_get_instance_m2483C7EF74510CC2678EE270D6AD3BF84676F2CC (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PreviousFrameData UnityEngine.Rendering.Universal.Internal.MotionVectorRendering::GetMotionDataForCamera(UnityEngine.Camera,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* MotionVectorRendering_GetMotionDataForCamera_mB68F00E2FEBEBE7EE1896B138787DC646FBF7EBF (MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___camData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass::Setup(UnityEngine.Rendering.Universal.Internal.PreviousFrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionVectorRenderPass_Setup_m2161CF4EE62BE481D6984E261FB89C01E87A4DFD (MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* __this, PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* ___frameData0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupFinalPassDebug(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupFinalPassDebug_mEDF32CC71706BBC0473BF2ECA5ED020A72A1A56D (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_postProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_m4AF32829790FA680E5FBC7EAA2D7BC6F6C168A55 (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source1, bool ___resolveToScreen2, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depth3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_finalPostProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source0, bool ___useSwapBuffer1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CapturePass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass_Setup_m1A0DDCA8751DD1E7683B3721EC146AD67075A412 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5 (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardLights_Setup_m5D3FA3957D214026C4029ED6DB7FCF9E9B19B139 (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_SetupLights_m533678894C5B9A7A7B8506F719EF1AB2B5D7C740 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, float ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_conservativeEnclosingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_conservativeEnclosingSphere_mFEDF12207D303EB9874B019BBE1CAA582A1A9203 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_conservativeEnclosingSphere(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_numIterationsEnclosingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_numIterationsEnclosingSphere_m38AFD0AD5243DC1432EB93514E339C256852028A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_numIterationsEnclosingSphere(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::Clear(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_Clear_mF7870361FAA8E01DD173A72369C4000146FD4B2E (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.DeferredLights::Setup(UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredLights_Setup_m0A8833EC197DD20459520E4E996B75A1C13E2655 (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___additionalLightsShadowCasterPass1, bool ___hasDepthPrepass2, bool ___hasNormalPrepass3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthCopyTexture4, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthInfoTexture5, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___tileDepthInfoTexture6, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___depthAttachment7, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorAttachment8, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileLights_m13922FF924198012E1526C3153F6DE6F2198C89D (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::HasTileDepthRangeExtraPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DeferredLights_HasTileDepthRangeExtraPass_m8EE727F4117D2D5D411970240CE8DED6329C03BE (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, int32_t ___index0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method); } // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::get_input() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::SetCameraSettings(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_SetCameraSettings_m4F044D93AEF67F3B7A749EBE855DF16AF3280C35 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filterMode2, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetBackBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526 (int32_t ___nameID0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetBufferA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetBufferA_mE2057388B99FBCFD0E58FAEC60A2E8BA72342CDD (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___name0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5 (const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filter2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Application::get_isMobilePlatform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53 (const RuntimeMethod* method) ; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::PlatformRequiresExplicitMsaaResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_PlatformRequiresExplicitMsaaResolve_mF97325CBF64C7390861C84E52AF95BFD341D3DA6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_mC74C825F16CFDF7BA8B34236F261CB051EDFB03D (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0 (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::Swap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_Swap_m3D2279D4D03B17F4BA36717BAB07360C6F2C6D31 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::GetFrontBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetBufferSystem_GetFrontBuffer_m1767936EC7DDF0D4CF278CCB2AF0628277AC7506 (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem::EnableMSAA(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBufferSystem_EnableMSAA_mFACEC550EEF2910AC94C1F22C0DA146DBE36F3CA (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* __this, bool ___enable0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787 (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) { (( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, const RuntimeMethod*))List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0, const RuntimeMethod*))List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline)(__this, ___item0, method); } // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7 (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::ReloadAllNullProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.ctor(UnityEngine.Rendering.Universal.UniversalRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.TileSizeExtensions::IsValid(UnityEngine.Rendering.Universal.TileSize) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3 (int32_t ___tileSize0, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0 (bool ___condition0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* __this, const RuntimeMethod* method) { return (( Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 (*) (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112 (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786* __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method); } // T System.Collections.Generic.List`1/Enumerator::get_Current() inline ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_inline (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786* __this, const RuntimeMethod* method) { return (( ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* (*) (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method); } // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean System.Reflection.Assembly::op_Equality(System.Reflection.Assembly,System.Reflection.Assembly) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Assembly_op_Equality_m689511E72BD71ADDAE4684F065083FB23CA7182F (Assembly_t* ___left0, Assembly_t* ___right1, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48 (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786* __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862 (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_m0C74240B1775390BC4DD8A2670B29F3A02AFA82C (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ; // System.Void System.Comparison`1::.ctor(System.Object,System.IntPtr) inline void Comparison_1__ctor_mA05E36D38BB75F9EF78F876803A19445EDF81CD5 (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.RenderPipeline::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7D3A1287AFB6E4A480939179B495B0D395F6B92B (const RuntimeMethod* method) ; // System.Int32 UnityEngine.QualitySettings::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A (int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateMSAALevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateMSAALevel_mDBC9C8B2B273F6F752212B12E86A83EFA89252A4 (int32_t ___level0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateRenderScale_m27D771B58BDB7759ECF6D0C725D1ECDBA08FFCB6 (float ___renderScale0, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767 (String_t* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___del0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CameraCaptureBridge::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_m80055B22F08CB1BE8D850D32535BE260904FA6E5 (bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m09836441F3D56E9B6AEB1A5CF3D893CB10314392 (const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_decalMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::set_defaultMaterial(UnityEngine.Material) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_defaultMaterial_mB94117E86664C75A6FD639150FD311AB6453535F_inline (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugManager::RefreshEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___settings0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___disposing0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ShaderData_get_instance_mEFC436B2FC5C34668E346FABD375C90A0A9939A6 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DeferredShaderData UnityEngine.Rendering.Universal.DeferredShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* DeferredShaderData_get_instance_m00E576D86A7AFB0BC45D2D9C9A6AA9FCB7A48A0A (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DeferredShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DeferredShaderData_Dispose_mDBBB22A58611AE56774062057E230294514A4749 (DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Collections.Generic.IEnumerable`1) inline void List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___collection0, method); } // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(TEnum) inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944 (int32_t ___marker0, const RuntimeMethod* method) { return (( ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared)(___marker0, method); } // System.Void UnityEngine.Rendering.RenderPipeline::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginContextRendering_m5F07DBBE370D59C0B175A49E02269EE4894CE264 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras1, const RuntimeMethod* method) ; // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_mFF64AA4FB85763E56FC7D8948AC6022E8847D342 (bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseColorTemperature_m618383646A85E1AC2CA53D193C522D227A1C4457 (bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m757C26C6C3478B714D58A1287A5C9853282B7066 (bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderingLayerMask_mA5934D5ED6FCAD28AB0B3C18AE6FCFF64432ADF0 (uint32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m57E0BB6C7453B950F80B511C2FF6AE162D96DFD3 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras0, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___index0, const RuntimeMethod* method) { return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method); } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_mA6414421FB6C8AB0021F37D7928A45DC426D6CAC (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m43520D1759875704A42FA33CEF5A8D225170E92C (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipeline::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndContextRendering_m8F32A1EF73C9C2B5CDFC3122034381534B84933F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method) ; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_usePhysicalProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.XRGraphicsAutomatedTests::get_enabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline (const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___stereoAware0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_mF06F0F2A66C9E03F78D60C699C5DE3415535F564 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParams1, const RuntimeMethod* method) ; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* Profiling_TryGetOrAddCameraSampler_m7988C5599CB6C8628455637ACCEF45EE3A7506A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_mC6FE17F23429708C54B9BC06747196B90C6CF3D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, int32_t ___cameraType0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::OnPreCullRenderPasses(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_OnPreCullRenderPasses_m68D20553E6E4A14B431D58A02CBFAB04CFC8A05C (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___parameters0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m3404A2CDA45090BB898BE13461F8598A02B00292 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData4, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_mE85233DCC39EBB33CDC1B79B1F36873567F25A7F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CleanupLightData(UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CleanupLightData_m18A1F5F680347C4F644B6B371AA4DE64E4C3BB68 (LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tD2FA3273746E404D72561E8324608D18B52B533E* UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // System.Boolean System.Type::op_Inequality(System.Type,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5 (Type_t* ___left0, Type_t* ___right1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRSystem::SetupFrame(UnityEngine.Camera,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, bool ___enableXRRendering1, const RuntimeMethod* method) ; // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() inline Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7 (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* __this, const RuntimeMethod* method) { return (( Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 (*) (List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() inline void Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3 (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method) { (( void (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method); } // T System.Collections.Generic.List`1/Enumerator::get_Current() inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_inline (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method) { return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateCameraStereoMatrices(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateCameraData(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.Universal.XRPass&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___baseCameraData0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___xr1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::UpdateFromCamera(UnityEngine.Rendering.Universal.XRPass&,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** ___xrPass0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::BeginLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::EndLateLatching(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47 (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36* __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.XRSystem::RenderMirrorView(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::ReleaseFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7 (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::set_stack(UnityEngine.Rendering.VolumeStack) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::ResetMainStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_ResetMainStack_mF68ECEEC5A6D07ED24F5F77D798465A03DE364C7 (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Transform,UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m80D06A996F422CBF95CF7B7FB7EB687D75450E7F (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___trigger0, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___layerMask1, const RuntimeMethod* method) ; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.VolumeStack::GetComponent() inline DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) { return (( DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* (*) (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E (DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.VolumeStack::GetComponent() inline MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99 (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* __this, const RuntimeMethod* method) { return (( MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* (*) (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m8D5395D64A3CF1D54202CD9C021F6515580DB6AE_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768 (MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m9D9891DBF9D60CA576938E847F86E1FAE4F015DE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___baseAdditionalCameraData1, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_msaa() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_allowMSAA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTexture::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRSystem::GetMSAALevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSystem_GetMSAALevel_mAD3A8B142F2A5E1C7ACE61766BF60FA7A848DDA6 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_m0C9B281DE168046FAC39B717A295D1B06D9A09DD (const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 UniversalRenderPipeline_CreateRenderTextureDescriptor_mD337AFDE8736C01412F23D53A1C86A2B1C8415DA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, float ___renderScale1, bool ___isHdrEnabled2, int32_t ___msaaSamples3, bool ___needsAlpha4, bool ___requiresOpaqueTexture5, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRSystem::RefreshXrSdk() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Camera::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_m9AC61E90CB64A4ED422D4B9DFCF7DCE41C57108B (const RuntimeMethod* method) ; // UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.CameraCaptureBridge::GetCaptureActions(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCaptureBridge_GetCaptureActions_m94B65C4562A66D19BD66CCFCFFE42843E86D3117 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CoreUtils::ArePostProcessesEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreUtils_ArePostProcessesEnabled_m415BD9B645BEFB3C4815F3BACECDAAC3206500D8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_m868495B981911577ABAD8520427E012B52D7A29B (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lhs0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rhs1, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_aspect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix1, const RuntimeMethod* method) ; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.CullingResults::get_visibleLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_mDB8E855C478DDF3321A3FF2492A1D22793563B9E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, const RuntimeMethod* method) ; // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_m9AFBE12CAD8E50745A3E0CDCDEE0EE8B7C9CCC9F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, int32_t ___mainLightIndex2, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m35B8AF3FBFE50F526487B922AE9503C96B7F23FC (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData4, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_mA29FEA6D6DF67805660CFE68C82C92B30E4841F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* ___postProcessingData1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB27079C9F1D9F17A4361EFAF9886A4C4A118EE62 (int32_t ___additionalLightsCount0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckAndApplyDebugSettings(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CheckAndApplyDebugSettings_m3B053AB82279B6090C4B3E55DBDC3E11F2C83206 (RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_shadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline)(__this, ___item0, method); } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_additionalLightsShadowResolutionTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___item0, method); } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetAdditionalLightsShadowResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___additionalLightsShadowResolutionTier0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascadeBorder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useFastSRGBLinearConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582 (const RuntimeMethod* method) ; // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBlending() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBoxProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsLightLayers(UnityEngine.Rendering.GraphicsDeviceType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsLightLayers_mF16D945D134187BF382E5638BD5EB9550A2AEC39 (int32_t ___type0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsLightLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, const RuntimeMethod*))NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33 (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // UnityEngine.Light UnityEngine.RenderSettings::get_sun() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986 (const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 RenderSettings_get_ambientProbe_mC4AFA4A32B7F867755E214981774482C44E1E060 (const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ; // System.Single UnityEngine.RenderSettings::get_reflectionIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, float ___b1, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertLinearToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CoreUtils_ConvertLinearToActiveColorSpace_m54A871040A0AA45F009CCE3D34490409F60AE908 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E (int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ReflectionProbe_get_defaultTextureHDRDecodeValues_m957893A642A42D0AAB84CDE58401A0D4995BB094 (const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.ReflectionProbe::get_defaultTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3 (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientSkyColor_m9C68EA7678F0005D3423B74EB6AFC9BDAE065339 (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertSRGBToActiveColorSpace(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientEquatorColor_m830BC62B37B99D1D354EE8CFAFE714127797D1AD (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientGroundColor_m0534D49A9AC2D6C5848F291C23F389FF064389F5 (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_subtractiveShadowColor_m6203EC7C1D5935EA1069C35D21B8E0786239BE3C (const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m52633F2A65434CBDA067077C2CE4A0A1096C1C95 (int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeRenderTextureGraphicsFormat(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A (bool ___isHdrEnabled0, bool ___needsAlpha1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ; // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Sort(System.Comparison`1) inline void List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___comparison0, const RuntimeMethod* method) { (( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*, const RuntimeMethod*))List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared)(__this, ___comparison0, method); } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_mEBC8C7D800EF21E97762A2898AE19B034040E012 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsStoreAndResolveAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsStoreAndResolveAction_mEEF3CDAFBD7165691B2E76E3965C8AC4D5CE6A98 (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, const RuntimeMethod*))Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline)(__this, method); } // T System.Nullable`1::get_Value() inline float Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) { return (( float (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, const RuntimeMethod*))Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_gshared)(__this, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Light::get_innerSpotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) inline void Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420 (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, float ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75*, float, const RuntimeMethod*))Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_gshared)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m5FE6D9652865AB8AF3CB76B76A37196397B09EA5 (int32_t ___lightType0, float ___lightRange1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lightLocalToWorldMatrix2, float ___spotAngle3, Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___innerSpotAngle4, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightAttenuation5, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightSpotDir6, const RuntimeMethod* method) ; // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, int32_t ___key0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, int32_t, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE**, const RuntimeMethod*))Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared)(__this, ___key0, ___value1, method); } // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) inline void Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, int32_t ___key0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, int32_t, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*, const RuntimeMethod*))Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2 (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*, const RuntimeMethod*))Dictionary_2__ctor_m92E9AB321FBD7147CA109C822D99C8B0610C27B7_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___dir1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___light0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___point1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___light0, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___l0, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___spot1, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___light0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isRenderPassSupportedCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___lhs0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rhs1, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline() inline RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11 (const RuntimeMethod* method) { return (( RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* (*) (const RuntimeMethod*))GraphicsSettings_GetSettingsForRenderPipeline_TisRuntimeObject_mB57D5D0C2BF4B3309C5DFEF9DF5850D767C150D4_gshared)(method); } // System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings(UnityEngine.Rendering.RenderPipelineGlobalSettings) inline void GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* ___settings0, const RuntimeMethod* method) { (( void (*) (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000*, const RuntimeMethod*))GraphicsSettings_RegisterRenderPipelineSettings_TisRuntimeObject_m125B55FFF403611B962E4B0B3FFDD43A29ADB9A7_gshared)(___settings0, method); } // System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings() inline void GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437 (const RuntimeMethod* method) { (( void (*) (const RuntimeMethod*))GraphicsSettings_UnregisterRenderPipelineSettings_TisRuntimeObject_m23D4FEFF8AC1E1F498E92CE4C253D88D75F8161E_gshared)(method); } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineGlobalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_mD7853A67812B2454763F0F48194B79FE5658AD1E (XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___createInfo0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRSystem::AddPassToFrame(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39 (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___passCreateInfo0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___textureArraySlice3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___viewCreateInfo0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___renderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___renderParameter1, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, const RuntimeMethod*))List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___lhs0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rhs1, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05 (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, const RuntimeMethod* method) { return (( XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, const RuntimeMethod*))List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_gshared)(__this, ___index0, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.GenericPool`1::Get() inline XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2 (const RuntimeMethod* method) { return (( XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* (*) (const RuntimeMethod*))GenericPool_1_Get_m6D60587A87D4C07A40E1A734ACDC58190A195A4E_gshared)(method); } // System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___value0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, const RuntimeMethod*))List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void System.NotImplementedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742 (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) inline void List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___index0, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___value1, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_gshared)(__this, ___index0, ___value1, method); } // System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___xrView0, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.GenericPool`1::Release(T) inline void GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___toRelease0, const RuntimeMethod* method) { (( void (*) (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24*, const RuntimeMethod*))GenericPool_1_Release_m3127159E260FE6AE428545A073DACCF95A478E6B_gshared)(___toRelease0, method); } // System.Int32 UnityEngine.Rendering.TextureXR::get_slices() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline)(__this, ___item0, method); } // System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t* ___hashCode0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::Assert(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (bool ___condition0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.IndexFormat UnityEngine.Mesh::get_indexFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ; // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void System.Array::CopyTo(System.Array,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_CopyTo_mFD42E3443AB3B850ED6F19359698E242A08E1BAB (RuntimeArray* __this, RuntimeArray* ___array0, int32_t ___index1, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, uint32_t ___multiplier0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass/CustomMirrorView::Invoke(UnityEngine.Rendering.Universal.XRPass,UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTexture,UnityEngine.Rect) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsRenderTargetArrayIndexFromVertexShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m8C8E9AA6C2CBBFBC87B93879F8FABA115E304264 (const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_mD511FD7B7C7ABD4F42F4EED3F648016FA2F93F10 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetStereoViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetStereoViewAndProjectionMatrices_m7679A0DE87DA99FDDC7D1A339750028CB48CEC50 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewMatrix1, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___projMatrix2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___cameraProjMatrix3, bool ___setInverseMatrices4, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___matrixPropertyType0, int32_t ___shaderPropertyID1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___projectionMat0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___matrixPropertyType0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328 (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, int32_t, const RuntimeMethod*))List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_gshared)(__this, ___capacity0, method); } // System.Void Unity.Mathematics.float3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::get_yzx() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::rsqrt(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_rsqrt_mB695A0575E7C8F937B0E12804508B0F489F55997_inline (float ___x0, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(System.Single,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mB08DA9B217A0DA39BABCE64FFE69BEA67D37D04F_inline (float ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.SliceCullingJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8 (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_2; memset((&V_2), 0, sizeof(V_2)); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; uint32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; int32_t V_11 = 0; int32_t V_12 = 0; bool V_13 = false; bool V_14 = false; bool V_15 = false; { // var leftX = (((float)index) * scale) * 2f - 1f; int32_t L_0 = ___index0; float L_1 = __this->___scale_0; V_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)L_0), L_1)), (2.0f))), (1.0f))); // var rightX = (((float)index + 1f) * scale) * 2f - 1f; int32_t L_2 = ___index0; float L_3 = __this->___scale_0; V_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(((float)L_2), (1.0f))), L_3)), (2.0f))), (1.0f))); // var leftPlane = ComputePlane(viewOrigin, // viewOrigin + viewForward + viewRight * leftX + viewUp, // viewOrigin + viewForward + viewRight * leftX - viewUp); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = __this->___viewOrigin_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5 = __this->___viewOrigin_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = __this->___viewForward_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7; L_7 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_5, L_6, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = __this->___viewRight_3; float L_9 = V_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10; L_10 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_8, L_9, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11; L_11 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_7, L_10, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12 = __this->___viewUp_4; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13; L_13 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_11, L_12, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14 = __this->___viewOrigin_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15 = __this->___viewForward_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_16; L_16 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_14, L_15, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_17 = __this->___viewRight_3; float L_18 = V_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_19; L_19 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_17, L_18, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20; L_20 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_16, L_19, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_21 = __this->___viewUp_4; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_22; L_22 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_20, L_21, NULL); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_23; L_23 = SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline(L_4, L_13, L_22, NULL); V_2 = L_23; // var rightPlane = ComputePlane(viewOrigin, // viewOrigin + viewForward + viewRight * rightX - viewUp, // viewOrigin + viewForward + viewRight * rightX + viewUp); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_24 = __this->___viewOrigin_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_25 = __this->___viewOrigin_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_26 = __this->___viewForward_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_27; L_27 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_25, L_26, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_28 = __this->___viewRight_3; float L_29 = V_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_30; L_30 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_28, L_29, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_31; L_31 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_27, L_30, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_32 = __this->___viewUp_4; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_33; L_33 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_31, L_32, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_34 = __this->___viewOrigin_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_35 = __this->___viewForward_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_36; L_36 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_34, L_35, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_37 = __this->___viewRight_3; float L_38 = V_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_39; L_39 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_37, L_38, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_40; L_40 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_36, L_39, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_41 = __this->___viewUp_4; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_42; L_42 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_40, L_41, NULL); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_43; L_43 = SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline(L_24, L_33, L_42, NULL); V_3 = L_43; // var lightCount = lightTypes.Length; NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_44 = (&__this->___lightTypes_5); int32_t L_45; L_45 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_44)->___m_Length_1); V_4 = L_45; // var lightWordCount = (lightCount + 31) / 32; int32_t L_46 = V_4; V_5 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_46, ((int32_t)31)))/((int32_t)32))); // var sectionOffset = index * lightsPerTile / 32; int32_t L_47 = ___index0; int32_t L_48 = __this->___lightsPerTile_10; V_6 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_47, L_48))/((int32_t)32))); // for (var lightWordIndex = 0; lightWordIndex < lightWordCount; lightWordIndex++) V_7 = 0; goto IL_01ad; } IL_012b: { // var wordLightMask = 0u; V_8 = 0; // var lightsInWord = math.min(32, lightCount - lightWordIndex * 32); int32_t L_49 = V_4; int32_t L_50 = V_7; int32_t L_51; L_51 = math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline(((int32_t)32), ((int32_t)il2cpp_codegen_subtract(L_49, ((int32_t)il2cpp_codegen_multiply(L_50, ((int32_t)32))))), NULL); V_9 = L_51; // for (var bitIndex = 0; bitIndex < lightsInWord; bitIndex++) V_11 = 0; goto IL_0175; } IL_0145: { // var lightIndex = lightWordIndex * 32 + bitIndex; int32_t L_52 = V_7; int32_t L_53 = V_11; V_12 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_52, ((int32_t)32))), L_53)); // if (ContainsLight(leftPlane, rightPlane, lightIndex)) Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_54 = V_2; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_55 = V_3; int32_t L_56 = V_12; bool L_57; L_57 = SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline(__this, L_54, L_55, L_56, NULL); V_13 = L_57; bool L_58 = V_13; if (!L_58) { goto IL_016e; } } { // wordLightMask |= 1u << bitIndex; uint32_t L_59 = V_8; int32_t L_60 = V_11; V_8 = ((int32_t)((int32_t)L_59|((int32_t)(1<<((int32_t)(L_60&((int32_t)31))))))); } IL_016e: { // for (var bitIndex = 0; bitIndex < lightsInWord; bitIndex++) int32_t L_61 = V_11; V_11 = ((int32_t)il2cpp_codegen_add(L_61, 1)); } IL_0175: { // for (var bitIndex = 0; bitIndex < lightsInWord; bitIndex++) int32_t L_62 = V_11; int32_t L_63 = V_9; V_14 = (bool)((((int32_t)L_62) < ((int32_t)L_63))? 1 : 0); bool L_64 = V_14; if (L_64) { goto IL_0145; } } { // var wordIndex = sectionOffset + lightWordIndex; int32_t L_65 = V_6; int32_t L_66 = V_7; V_10 = ((int32_t)il2cpp_codegen_add(L_65, L_66)); // sliceLightMasks[wordIndex] = sliceLightMasks[wordIndex] | wordLightMask; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_67 = (&__this->___sliceLightMasks_11); int32_t L_68 = V_10; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_69 = (&__this->___sliceLightMasks_11); int32_t L_70 = V_10; uint32_t L_71; L_71 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, (L_69)->___m_Buffer_0, L_70); uint32_t L_72 = V_8; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, (L_67)->___m_Buffer_0, L_68, (((int32_t)((int32_t)L_71|(int32_t)L_72)))); // for (var lightWordIndex = 0; lightWordIndex < lightWordCount; lightWordIndex++) int32_t L_73 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_73, 1)); } IL_01ad: { // for (var lightWordIndex = 0; lightWordIndex < lightWordCount; lightWordIndex++) int32_t L_74 = V_7; int32_t L_75 = V_5; V_15 = (bool)((((int32_t)L_74) < ((int32_t)L_75))? 1 : 0); bool L_76 = V_15; if (L_76) { goto IL_012b; } } { // } return; } } IL2CPP_EXTERN_C void SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SliceCullingJob_Execute_mD597E1DDD32F4E6FD23F2D401FBAFBAC300BC0F8(_thisAdjusted, ___index0, method); } // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ContainsLight(UnityEngine.Rendering.Universal.SliceCullingJob/Plane,UnityEngine.Rendering.Universal.SliceCullingJob/Plane,System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method) { bool V_0 = false; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_1; memset((&V_1), 0, sizeof(V_1)); Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_5; memset((&V_5), 0, sizeof(V_5)); Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; bool V_8 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; int32_t G_B12_0 = 0; { // var hit = true; V_0 = (bool)1; // var sphere = new Sphere // { // center = positions[lightIndex], // radius = radiuses[lightIndex] // }; il2cpp_codegen_initobj((&V_2), sizeof(Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D)); NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_0 = (&__this->___positions_8); int32_t L_1 = ___lightIndex2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_0)->___m_Buffer_0, L_1); (&V_2)->___center_0 = L_2; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_3 = (&__this->___radiuses_6); int32_t L_4 = ___lightIndex2; float L_5; L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_3)->___m_Buffer_0, L_4); (&V_2)->___radius_1 = L_5; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_6 = V_2; V_1 = L_6; // if (SphereBehindPlane(sphere, leftPlane) || SphereBehindPlane(sphere, rightPlane)) Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_7 = V_1; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_8 = ___leftPlane0; bool L_9; L_9 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_7, L_8, NULL); if (L_9) { goto IL_0045; } } { Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_10 = V_1; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_11 = ___rightPlane1; bool L_12; L_12 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_10, L_11, NULL); G_B3_0 = ((int32_t)(L_12)); goto IL_0046; } IL_0045: { G_B3_0 = 1; } IL_0046: { V_3 = (bool)G_B3_0; bool L_13 = V_3; if (!L_13) { goto IL_004e; } } { // hit = false; V_0 = (bool)0; } IL_004e: { // if (hit && lightTypes[lightIndex] == LightType.Spot) bool L_14 = V_0; if (!L_14) { goto IL_0062; } } { NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_15 = (&__this->___lightTypes_5); int32_t L_16 = ___lightIndex2; int32_t L_17; L_17 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_15)->___m_Buffer_0, L_16); G_B8_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0); goto IL_0063; } IL_0062: { G_B8_0 = 0; } IL_0063: { V_4 = (bool)G_B8_0; bool L_18 = V_4; if (!L_18) { goto IL_00dc; } } { // var cone = new Cone // { // tip = sphere.center, // direction = directions[lightIndex], // height = radiuses[lightIndex], // radius = coneRadiuses[lightIndex] // }; il2cpp_codegen_initobj((&V_6), sizeof(Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C)); Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_19 = V_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20 = L_19.___center_0; (&V_6)->___tip_0 = L_20; NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_21 = (&__this->___directions_7); int32_t L_22 = ___lightIndex2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_23; L_23 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_21)->___m_Buffer_0, L_22); (&V_6)->___direction_1 = L_23; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_24 = (&__this->___radiuses_6); int32_t L_25 = ___lightIndex2; float L_26; L_26 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_24)->___m_Buffer_0, L_25); (&V_6)->___height_2 = L_26; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_27 = (&__this->___coneRadiuses_9); int32_t L_28 = ___lightIndex2; float L_29; L_29 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_27)->___m_Buffer_0, L_28); (&V_6)->___radius_3 = L_29; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_30 = V_6; V_5 = L_30; // if (ConeBehindPlane(cone, leftPlane) || ConeBehindPlane(cone, rightPlane)) Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_31 = V_5; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_32 = ___leftPlane0; bool L_33; L_33 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_31, L_32, NULL); if (L_33) { goto IL_00d0; } } { Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_34 = V_5; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_35 = ___rightPlane1; bool L_36; L_36 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_34, L_35, NULL); G_B12_0 = ((int32_t)(L_36)); goto IL_00d1; } IL_00d0: { G_B12_0 = 1; } IL_00d1: { V_7 = (bool)G_B12_0; bool L_37 = V_7; if (!L_37) { goto IL_00db; } } { // hit = false; V_0 = (bool)0; } IL_00db: { } IL_00dc: { // return hit; bool L_38 = V_0; V_8 = L_38; goto IL_00e1; } IL_00e1: { // } bool L_39 = V_8; return L_39; } } IL2CPP_EXTERN_C bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method) { SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline(_thisAdjusted, ___leftPlane0, ___rightPlane1, ___lightIndex2, method); return _returnValue; } // UnityEngine.Rendering.Universal.SliceCullingJob/Plane UnityEngine.Rendering.Universal.SliceCullingJob::ComputePlane(Unity.Mathematics.float3,Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51 (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p00, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p11, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p22, const RuntimeMethod* method) { Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_0; memset((&V_0), 0, sizeof(V_0)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1; memset((&V_1), 0, sizeof(V_1)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_2; memset((&V_2), 0, sizeof(V_2)); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_3; memset((&V_3), 0, sizeof(V_3)); { // float3 v0 = p1 - p0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___p11; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___p00; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2; L_2 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_0, L_1, NULL); V_1 = L_2; // float3 v2 = p2 - p0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___p22; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___p00; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5; L_5 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_3, L_4, NULL); V_2 = L_5; // plane.normal = math.normalize(math.cross(v0, v2)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = V_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7 = V_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8; L_8 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_6, L_7, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9; L_9 = math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline(L_8, NULL); (&V_0)->___normal_0 = L_9; // plane.distanceToOrigin = math.dot(plane.normal, p0); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_10 = V_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___normal_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12 = ___p00; float L_13; L_13 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_11, L_12, NULL); (&V_0)->___distanceToOrigin_1 = L_13; // return plane; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_14 = V_0; V_3 = L_14; goto IL_003b; } IL_003b: { // } Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_15 = V_3; return L_15; } } // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::SphereBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Sphere,UnityEngine.Rendering.Universal.SliceCullingJob/Plane) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5 (Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D ___sphere0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; { // float dist = math.dot(sphere.center, plane.normal) - plane.distanceToOrigin; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_0 = ___sphere0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___center_0; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_2 = ___plane1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___normal_0; float L_4; L_4 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_3, NULL); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_5 = ___plane1; float L_6 = L_5.___distanceToOrigin_1; V_0 = ((float)il2cpp_codegen_subtract(L_4, L_6)); // return dist < -sphere.radius; float L_7 = V_0; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_8 = ___sphere0; float L_9 = L_8.___radius_1; V_1 = (bool)((((float)L_7) < ((float)((-L_9))))? 1 : 0); goto IL_0027; } IL_0027: { // } bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::PointBehindPlane(Unity.Mathematics.float3,UnityEngine.Rendering.Universal.SliceCullingJob/Plane) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4 (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) { bool V_0 = false; { // return math.dot(plane.normal, p) - plane.distanceToOrigin < 0; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___p0; float L_3; L_3 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_2, NULL); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_4 = ___plane1; float L_5 = L_4.___distanceToOrigin_1; V_0 = (bool)((((float)((float)il2cpp_codegen_subtract(L_3, L_5))) < ((float)(0.0f)))? 1 : 0); goto IL_001e; } IL_001e: { // } bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.Rendering.Universal.SliceCullingJob::ConeBehindPlane(UnityEngine.Rendering.Universal.SliceCullingJob/Cone,UnityEngine.Rendering.Universal.SliceCullingJob/Plane) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE (Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C ___cone0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B3_0 = 0; { // float3 furthestPointDirection = math.cross(math.cross(plane.normal, cone.direction), cone.direction); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_2 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___direction_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4; L_4 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_1, L_3, NULL); Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_5 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = L_5.___direction_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7; L_7 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_4, L_6, NULL); V_0 = L_7; // float3 furthestPointOnCircle = cone.tip + cone.direction * cone.height - furthestPointDirection * cone.radius; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_8 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9 = L_8.___tip_0; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_10 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___direction_1; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_12 = ___cone0; float L_13 = L_12.___height_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14; L_14 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_11, L_13, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15; L_15 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_9, L_14, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_16 = V_0; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_17 = ___cone0; float L_18 = L_17.___radius_3; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_19; L_19 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_16, L_18, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20; L_20 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_15, L_19, NULL); V_1 = L_20; // return PointBehindPlane(cone.tip, plane) && PointBehindPlane(furthestPointOnCircle, plane); Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_21 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_22 = L_21.___tip_0; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_23 = ___plane1; bool L_24; L_24 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_22, L_23, NULL); if (!L_24) { goto IL_0063; } } { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_25 = V_1; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_26 = ___plane1; bool L_27; L_27 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_25, L_26, NULL); G_B3_0 = ((int32_t)(L_27)); goto IL_0064; } IL_0063: { G_B3_0 = 0; } IL_0064: { V_2 = (bool)G_B3_0; goto IL_0067; } IL_0067: { // } bool L_28 = V_2; return L_28; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.TileSizeExtensions::IsValid(UnityEngine.Rendering.Universal.TileSize) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3 (int32_t ___tileSize0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { // return tileSize == TileSize._8 || tileSize == TileSize._16 || tileSize == TileSize._32 || tileSize == TileSize._64; int32_t L_0 = ___tileSize0; if ((((int32_t)L_0) == ((int32_t)8))) { goto IL_0016; } } { int32_t L_1 = ___tileSize0; if ((((int32_t)L_1) == ((int32_t)((int32_t)16)))) { goto IL_0016; } } { int32_t L_2 = ___tileSize0; if ((((int32_t)L_2) == ((int32_t)((int32_t)32)))) { goto IL_0016; } } { int32_t L_3 = ___tileSize0; G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)64)))? 1 : 0); goto IL_0017; } IL_0016: { G_B5_0 = 1; } IL_0017: { V_0 = (bool)G_B5_0; goto IL_001a; } IL_001a: { // } bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ZBinningJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A (ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; int32_t V_5 = 0; uint16_t V_6 = 0; LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 V_7; memset((&V_7), 0, sizeof(V_7)); int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 V_11; memset((&V_11), 0, sizeof(V_11)); bool V_12 = false; bool V_13 = false; { // var binsStart = batchCount * index; int32_t L_0 = ___index0; V_0 = ((int32_t)il2cpp_codegen_multiply(((int32_t)64), L_0)); // var binsEnd = math.min(binsStart + batchCount, bins.Length) - 1; int32_t L_1 = V_0; NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_2 = (&__this->___bins_1); int32_t L_3; L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_2)->___m_Length_1); int32_t L_4; L_4 = math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline(((int32_t)il2cpp_codegen_add(L_1, ((int32_t)64))), L_3, NULL); V_1 = ((int32_t)il2cpp_codegen_subtract(L_4, 1)); // for (var i = binsStart; i <= binsEnd; i++) int32_t L_5 = V_0; V_2 = L_5; goto IL_0055; } IL_0021: { // bins[i] = new ZBin { minIndex = ushort.MaxValue, maxIndex = ushort.MaxValue }; NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_6 = (&__this->___bins_1); int32_t L_7 = V_2; il2cpp_codegen_initobj((&V_3), sizeof(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5)); (&V_3)->___minIndex_0 = (uint16_t)((int32_t)65535); (&V_3)->___maxIndex_1 = (uint16_t)((int32_t)65535); ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_8 = V_3; IL2CPP_NATIVEARRAY_SET_ITEM(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5, (L_6)->___m_Buffer_0, L_7, (L_8)); // for (var i = binsStart; i <= binsEnd; i++) int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1)); } IL_0055: { // for (var i = binsStart; i <= binsEnd; i++) int32_t L_10 = V_2; int32_t L_11 = V_1; V_4 = (bool)((((int32_t)((((int32_t)L_10) > ((int32_t)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_12 = V_4; if (L_12) { goto IL_0021; } } { // for (var lightIndex = 0; lightIndex < minMaxZs.Length; lightIndex++) V_5 = 0; goto IL_0126; } IL_006a: { // var ushortLightIndex = (ushort)lightIndex; int32_t L_13 = V_5; V_6 = (uint16_t)((int32_t)(uint16_t)L_13); // var minMax = minMaxZs[lightIndex]; NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9* L_14 = (&__this->___minMaxZs_2); int32_t L_15 = V_5; LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_16; L_16 = IL2CPP_NATIVEARRAY_GET_ITEM(LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6, (L_14)->___m_Buffer_0, L_15); V_7 = L_16; // var minBin = math.max((int)(math.sqrt(minMax.minZ) * zFactor) - binOffset, binsStart); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_17 = V_7; float L_18 = L_17.___minZ_0; float L_19; L_19 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(L_18, NULL); float L_20 = __this->___zFactor_4; int32_t L_21 = __this->___binOffset_3; int32_t L_22 = V_0; int32_t L_23; L_23 = math_max_m5DA4D66E3CC78BDFF8218BA039D6EBB1AC223826_inline(((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(L_19, L_20))), L_21)), L_22, NULL); V_8 = L_23; // var maxBin = math.min((int)(math.sqrt(minMax.maxZ) * zFactor) - binOffset, binsEnd); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_24 = V_7; float L_25 = L_24.___maxZ_1; float L_26; L_26 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(L_25, NULL); float L_27 = __this->___zFactor_4; int32_t L_28 = __this->___binOffset_3; int32_t L_29 = V_1; int32_t L_30; L_30 = math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline(((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(L_26, L_27))), L_28)), L_29, NULL); V_9 = L_30; // for (var binIndex = minBin; binIndex <= maxBin; binIndex++) int32_t L_31 = V_8; V_10 = L_31; goto IL_0110; } IL_00cb: { // var bin = bins[binIndex]; NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_32 = (&__this->___bins_1); int32_t L_33 = V_10; ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_34; L_34 = IL2CPP_NATIVEARRAY_GET_ITEM(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5, (L_32)->___m_Buffer_0, L_33); V_11 = L_34; // bin.minIndex = Math.Min(bin.minIndex, ushortLightIndex); ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_35 = V_11; uint16_t L_36 = L_35.___minIndex_0; uint16_t L_37 = V_6; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); uint16_t L_38; L_38 = Math_Min_m0A0529110F67A4510EA7060A553531DFC8C835B5(L_36, L_37, NULL); (&V_11)->___minIndex_0 = L_38; // bin.maxIndex = ushortLightIndex; uint16_t L_39 = V_6; (&V_11)->___maxIndex_1 = L_39; // bins[binIndex] = bin; NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991* L_40 = (&__this->___bins_1); int32_t L_41 = V_10; ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 L_42 = V_11; IL2CPP_NATIVEARRAY_SET_ITEM(ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5, (L_40)->___m_Buffer_0, L_41, (L_42)); // for (var binIndex = minBin; binIndex <= maxBin; binIndex++) int32_t L_43 = V_10; V_10 = ((int32_t)il2cpp_codegen_add(L_43, 1)); } IL_0110: { // for (var binIndex = minBin; binIndex <= maxBin; binIndex++) int32_t L_44 = V_10; int32_t L_45 = V_9; V_12 = (bool)((((int32_t)((((int32_t)L_44) > ((int32_t)L_45))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_46 = V_12; if (L_46) { goto IL_00cb; } } { // for (var lightIndex = 0; lightIndex < minMaxZs.Length; lightIndex++) int32_t L_47 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_47, 1)); } IL_0126: { // for (var lightIndex = 0; lightIndex < minMaxZs.Length; lightIndex++) int32_t L_48 = V_5; NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9* L_49 = (&__this->___minMaxZs_2); int32_t L_50; L_50 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_49)->___m_Length_1); V_13 = (bool)((((int32_t)L_48) < ((int32_t)L_50))? 1 : 0); bool L_51 = V_13; if (L_51) { goto IL_006a; } } { // } return; } } IL2CPP_EXTERN_C void ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { ZBinningJob_t9BC217C31924E66E667568C1B51EA2F44FA0A08E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ZBinningJob_Execute_m71CAC2A2E6F81C9186B92492CC8D2A92EE79681A(_thisAdjusted, ___index0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL; bool V_1 = false; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_2 = NULL; bool V_3 = false; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_4 = NULL; { // var gameObject = camera.gameObject; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; NullCheck(L_0); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1; L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_0, NULL); V_0 = L_1; // bool componentExists = gameObject.TryGetComponent(out var cameraData); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0; NullCheck(L_2); bool L_3; L_3 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD(L_2, (&V_2), GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var); V_1 = L_3; // if (!componentExists) bool L_4 = V_1; V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0020; } } { // cameraData = gameObject.AddComponent(); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0; NullCheck(L_6); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7; L_7 = GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46(L_6, GameObject_AddComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m257D49B2F0B2F6DAFF2E3EC7F53B5930D5BB6D46_RuntimeMethod_var); V_2 = L_7; } IL_0020: { // return cameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_2; V_4 = L_8; goto IL_0025; } IL_0025: { // } UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = V_4; return L_9; } } // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeFrameworkUpdateMode(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraExtensions_GetVolumeFrameworkUpdateMode_m218EC3AF802DE55AEDC073F62D3BAFF937C87D13 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL; int32_t V_1 = 0; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL); V_0 = L_1; // return cameraData.volumeFrameworkUpdateMode; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_2 = V_0; NullCheck(L_2); int32_t L_3; L_3 = UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline(L_2, NULL); V_1 = L_3; goto IL_0011; } IL_0011: { // } int32_t L_4 = V_1; return L_4; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::SetVolumeFrameworkUpdateMode(UnityEngine.Camera,UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_SetVolumeFrameworkUpdateMode_m39C7C7886C3EA295FACA998BA5196BA1B70F8462 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, int32_t ___mode1, const RuntimeMethod* method) { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL); V_0 = L_1; // if (cameraData.volumeFrameworkUpdateMode == mode) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_2 = V_0; NullCheck(L_2); int32_t L_3; L_3 = UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline(L_2, NULL); int32_t L_4 = ___mode1; V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0018; } } { // return; goto IL_0044; } IL_0018: { // bool requiredUpdatePreviously = cameraData.requiresVolumeFrameworkUpdate; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = V_0; NullCheck(L_6); bool L_7; L_7 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_6, NULL); V_1 = L_7; // cameraData.volumeFrameworkUpdateMode = mode; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_0; int32_t L_9 = ___mode1; NullCheck(L_8); UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE_inline(L_8, L_9, NULL); // if (requiredUpdatePreviously && !cameraData.requiresVolumeFrameworkUpdate) bool L_10 = V_1; if (!L_10) { goto IL_0035; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_11 = V_0; NullCheck(L_11); bool L_12; L_12 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_11, NULL); G_B5_0 = ((((int32_t)L_12) == ((int32_t)0))? 1 : 0); goto IL_0036; } IL_0035: { G_B5_0 = 0; } IL_0036: { V_3 = (bool)G_B5_0; bool L_13 = V_3; if (!L_13) { goto IL_0044; } } { // camera.UpdateVolumeStack(cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_15 = V_0; CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941(L_14, L_15, NULL); } IL_0044: { // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m7CD8187ADEE3CABEE46FC24811D3EC623AC96842 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL); V_0 = L_1; // camera.UpdateVolumeStack(cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_0; CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941(L_2, L_3, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::UpdateVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3EC8571DDC60E08A8D5ACAA32BE79EB108D674D); s_Il2CppMethodInitialized = true; } LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0; memset((&V_0), 0, sizeof(V_0)); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL; bool V_2 = false; bool V_3 = false; { // Assert.IsNotNull(cameraData, "cameraData can not be null when updating the volume stack."); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_0 = ___cameraData1; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C(L_0, _stringLiteralF3EC8571DDC60E08A8D5ACAA32BE79EB108D674D, Assert_IsNotNull_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m148A866E1E52BEFE0DBA12FBCC822E908FFED88C_RuntimeMethod_var); // if (cameraData.requiresVolumeFrameworkUpdate) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1 = ___cameraData1; NullCheck(L_1); bool L_2; L_2 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_1, NULL); V_2 = L_2; bool L_3 = V_2; if (!L_3) { goto IL_001a; } } { // return; goto IL_0059; } IL_001a: { // if (cameraData.volumeStack == null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_4 = ___cameraData1; NullCheck(L_4); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_5; L_5 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_4, NULL); V_3 = (bool)((((RuntimeObject*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_6 = V_3; if (!L_6) { goto IL_003a; } } { // cameraData.volumeStack = VolumeManager.instance.CreateStack(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_7 = ___cameraData1; il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_8; L_8 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL); NullCheck(L_8); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_9; L_9 = VolumeManager_CreateStack_m7EACF7BD773893B2344DB8DFA1ACF4557FBB38B4(L_8, NULL); NullCheck(L_7); UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline(L_7, L_9, NULL); } IL_003a: { // camera.GetVolumeLayerMaskAndTrigger(cameraData, out LayerMask layerMask, out Transform trigger); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_11 = ___cameraData1; CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E(L_10, L_11, (&V_0), (&V_1), NULL); // VolumeManager.instance.Update(cameraData.volumeStack, trigger, layerMask); il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_12; L_12 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_13 = ___cameraData1; NullCheck(L_13); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_14; L_14 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_13, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = V_1; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_16 = V_0; NullCheck(L_12); VolumeManager_Update_m0AD4F65D0737393F3DF85F77D4A799D794C9FBC5(L_12, L_14, L_15, L_16, NULL); } IL_0059: { // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_mE25FFA859F1AEE23DD7C244155E84AFF3C3FBEDB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL; { // UniversalAdditionalCameraData cameraData = camera.GetUniversalAdditionalCameraData(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1; L_1 = CameraExtensions_GetUniversalAdditionalCameraData_m9569F6B752EB0C211CCBA55A68396E2C95BED0C1(L_0, NULL); V_0 = L_1; // camera.DestroyVolumeStack(cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_0; CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE(L_2, L_3, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::DestroyVolumeStack(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, const RuntimeMethod* method) { { // cameraData.volumeStack.Dispose(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_0 = ___cameraData1; NullCheck(L_0); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_1; L_1 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_0, NULL); NullCheck(L_1); VolumeStack_Dispose_m4DF004B6DEA09DECF79AFF8E2A7CE7386EC32B43(L_1, NULL); // cameraData.volumeStack = null; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_2 = ___cameraData1; NullCheck(L_2); UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline(L_2, (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)NULL, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CameraExtensions::GetVolumeLayerMaskAndTrigger(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.LayerMask&,UnityEngine.Transform&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___cameraData1, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* ___layerMask2, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** ___trigger3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_2 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_3 = NULL; bool V_4 = false; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B3_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B2_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B4_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B4_1 = NULL; int32_t G_B9_0 = 0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B13_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B12_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B14_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B15_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** G_B15_1 = NULL; { // layerMask = 1; // "Default" LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* L_0 = ___layerMask2; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1; L_1 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL); *(LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*)L_0 = L_1; // trigger = camera.transform; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_2 = ___trigger3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera0; NullCheck(L_3); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_3, NULL); *((RuntimeObject**)L_2) = (RuntimeObject*)L_4; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)L_4); // if (cameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = ___cameraData1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_6; bool L_7 = V_0; if (!L_7) { goto IL_004a; } } { // layerMask = cameraData.volumeLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* L_8 = ___layerMask2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___cameraData1; NullCheck(L_9); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_10; L_10 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_9, NULL); *(LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*)L_8 = L_10; // trigger = (cameraData.volumeTrigger != null) ? cameraData.volumeTrigger : trigger; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_11 = ___trigger3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = ___cameraData1; NullCheck(L_12); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13; L_13 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_12, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B2_0 = L_11; if (L_14) { G_B3_0 = L_11; goto IL_0040; } } { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_15 = ___trigger3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = *((Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1**)L_15); G_B4_0 = L_16; G_B4_1 = G_B2_0; goto IL_0046; } IL_0040: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_17 = ___cameraData1; NullCheck(L_17); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18; L_18 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_17, NULL); G_B4_0 = L_18; G_B4_1 = G_B3_0; } IL_0046: { *((RuntimeObject**)G_B4_1) = (RuntimeObject*)G_B4_0; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)G_B4_1, (void*)(RuntimeObject*)G_B4_0); goto IL_00ac; } IL_004a: { // else if (camera.cameraType == CameraType.SceneView) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = ___camera0; NullCheck(L_19); int32_t L_20; L_20 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_19, NULL); V_1 = (bool)((((int32_t)L_20) == ((int32_t)2))? 1 : 0); bool L_21 = V_1; if (!L_21) { goto IL_00ac; } } { // var mainCamera = Camera.main; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22; L_22 = Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43(NULL); V_2 = L_22; // UniversalAdditionalCameraData mainAdditionalCameraData = null; V_3 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL; // if (mainCamera != null && mainCamera.TryGetComponent(out mainAdditionalCameraData)) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_24) { goto IL_0073; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = V_2; NullCheck(L_25); bool L_26; L_26 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_25, (&V_3), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); G_B9_0 = ((int32_t)(L_26)); goto IL_0074; } IL_0073: { G_B9_0 = 0; } IL_0074: { V_4 = (bool)G_B9_0; bool L_27 = V_4; if (!L_27) { goto IL_0088; } } { // layerMask = mainAdditionalCameraData.volumeLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB* L_28 = ___layerMask2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_29 = V_3; NullCheck(L_29); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_30; L_30 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_29, NULL); *(LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB*)L_28 = L_30; } IL_0088: { // trigger = (mainAdditionalCameraData != null && mainAdditionalCameraData.volumeTrigger != null) ? mainAdditionalCameraData.volumeTrigger : trigger; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_31 = ___trigger3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_32 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_33; L_33 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B12_0 = L_31; if (!L_33) { G_B13_0 = L_31; goto IL_00a0; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_34 = V_3; NullCheck(L_34); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35; L_35 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_34, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_36; L_36 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_35, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B13_0 = G_B12_0; if (L_36) { G_B14_0 = G_B12_0; goto IL_00a4; } } IL_00a0: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1** L_37 = ___trigger3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_38 = *((Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1**)L_37); G_B15_0 = L_38; G_B15_1 = G_B13_0; goto IL_00aa; } IL_00a4: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_39 = V_3; NullCheck(L_39); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_40; L_40 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_39, NULL); G_B15_0 = L_40; G_B15_1 = G_B14_0; } IL_00aa: { *((RuntimeObject**)G_B15_1) = (RuntimeObject*)G_B15_0; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)G_B15_1, (void*)(RuntimeObject*)G_B15_0); } IL_00ac: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.CameraTypeUtility::GetName(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* CameraTypeUtility_GetName_m1A8ED0A002FE1AF4436600D2EFA02DEC7D780888 (int32_t ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; String_t* V_2 = NULL; int32_t G_B3_0 = 0; { // int typeInt = (int)type; int32_t L_0 = ___type0; V_0 = L_0; // if (typeInt < 0 || typeInt >= s_CameraTypeNames.Length) int32_t L_1 = V_0; if ((((int32_t)L_1) < ((int32_t)0))) { goto IL_0016; } } { int32_t L_2 = V_0; il2cpp_codegen_runtime_class_init_inline(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0; NullCheck(L_3); G_B3_0 = ((((int32_t)((((int32_t)L_2) < ((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0017; } IL_0016: { G_B3_0 = 1; } IL_0017: { V_1 = (bool)G_B3_0; bool L_4 = V_1; if (!L_4) { goto IL_001d; } } { // typeInt = (int)CameraRenderType.Base; V_0 = 0; } IL_001d: { // return s_CameraTypeNames[typeInt]; il2cpp_codegen_runtime_class_init_inline(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = ((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0; int32_t L_6 = V_0; NullCheck(L_5); int32_t L_7 = L_6; String_t* L_8 = (L_5)->GetAt(static_cast(L_7)); V_2 = L_8; goto IL_0027; } IL_0027: { // } String_t* L_9 = V_2; return L_9; } } // System.Void UnityEngine.Rendering.Universal.CameraTypeUtility::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraTypeUtility__cctor_m68EEFD2D5D406CC04629D4D2446DA89289DDD5FD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static string[] s_CameraTypeNames = Enum.GetNames(typeof(CameraRenderType)).ToArray(); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast (CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_1; L_1 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2; L_2 = Enum_GetNames_mA16B3D5DABC2AE21290B05053660F925DBFF6D94(L_1, NULL); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3; L_3 = Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC((RuntimeObject*)L_2, Enumerable_ToArray_TisString_t_mCD2BC789CBFF834E06F00948FC47E15E720936DC_RuntimeMethod_var); ((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_StaticFields*)il2cpp_codegen_static_fields_for(CameraTypeUtility_t1FBC0C5D95BF42B616D8AB025B2FD0F32A0CDB01_il2cpp_TypeInfo_var))->___s_CameraTypeNames_0), (void*)L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // public float version => m_Version; float L_0 = __this->___m_Version_27; return L_0; } } // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_defaultAdditionalCameraData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* UniversalAdditionalCameraData_get_defaultAdditionalCameraData_mB7902D2A14276E8AF42144AF0EE042A3FD674AAF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_1 = NULL; { // if (s_DefaultAdditionalCameraData == null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_0 = ((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { // s_DefaultAdditionalCameraData = new UniversalAdditionalCameraData(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)il2cpp_codegen_object_new(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var); NullCheck(L_3); UniversalAdditionalCameraData__ctor_m7004CAEE04279AA3A337764910209839A16850F4(L_3, NULL); ((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28), (void*)L_3); } IL_001a: { // return s_DefaultAdditionalCameraData; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_4 = ((UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_il2cpp_TypeInfo_var))->___s_DefaultAdditionalCameraData_28; V_1 = L_4; goto IL_0022; } IL_0022: { // } UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = V_1; return L_5; } } // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_camera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL; { // if (!m_Camera) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = __this->___m_Camera_24; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0027; } } { // gameObject.TryGetComponent(out m_Camera); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3; L_3 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** L_4 = (&__this->___m_Camera_24); NullCheck(L_3); bool L_5; L_5 = GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06(L_3, L_4, GameObject_TryGetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3E05562E7AE2F3F025CABDBA0E92886031957C06_RuntimeMethod_var); } IL_0027: { // return m_Camera; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = __this->___m_Camera_24; V_1 = L_6; goto IL_0030; } IL_0030: { // } Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = V_1; return L_7; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RenderShadows; bool L_0 = __this->___m_RenderShadows_8; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderShadows_m435F35FAAF4700DC51E6A806D2BEF8A01A3A010B (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { { // set => m_RenderShadows = value; bool L_0 = ___value0; __this->___m_RenderShadows_8 = L_0; return; } } // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthOption() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresDepthOption_m064EF00002B04A24154CCD422F22F93C9EC35AD8 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RequiresDepthTextureOption; int32_t L_0 = __this->___m_RequiresDepthTextureOption_9; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthOption(UnityEngine.Rendering.Universal.CameraOverrideOption) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthOption_m7BA4C2691693C5175B57BACC7750A2FCC88DFA62 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_RequiresDepthTextureOption = value; int32_t L_0 = ___value0; __this->___m_RequiresDepthTextureOption_9 = L_0; return; } } // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorOption() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresColorOption_mC51BA05A9A60EC3EAB6244ED19E40A7ACC50CBE5 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RequiresOpaqueTextureOption; int32_t L_0 = __this->___m_RequiresOpaqueTextureOption_10; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorOption(UnityEngine.Rendering.Universal.CameraOverrideOption) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorOption_m70A4CD657A3C82549B7159183BEB50131E7C59AA (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_RequiresOpaqueTextureOption = value; int32_t L_0 = ___value0; __this->___m_RequiresOpaqueTextureOption_10 = L_0; return; } } // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_CameraType; int32_t L_0 = __this->___m_CameraType_11; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderType(UnityEngine.Rendering.Universal.CameraRenderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderType_m9DDB84440A73ACDDB34D7906C16F42ECBD22FE92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_CameraType = value; int32_t L_0 = ___value0; __this->___m_CameraType_11 = L_0; return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tD2FA3273746E404D72561E8324608D18B52B533E* UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral623D7D1B9270737C2FD3399B020256328FD4BB6E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA56025010F2F34BDBF65A581289F767127F1A574); s_Il2CppMethodInitialized = true; } bool V_0 = false; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* V_2 = NULL; bool V_3 = false; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_4 = NULL; { // if (renderType != CameraRenderType.Base) int32_t L_0; L_0 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(__this, NULL); V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0040; } } { // var camera = gameObject.GetComponent(); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2; L_2 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL); NullCheck(L_2); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3; L_3 = GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6(L_2, GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var); V_1 = L_3; // Debug.LogWarning(string.Format("{0}: This camera is of {1} type. Only Base cameras can have a camera stack.", camera.name, renderType)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = V_1; NullCheck(L_4); String_t* L_5; L_5 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_4, NULL); int32_t L_6; L_6 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(__this, NULL); int32_t L_7 = L_6; RuntimeObject* L_8 = Box(CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D_il2cpp_TypeInfo_var, &L_7); String_t* L_9; L_9 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralA56025010F2F34BDBF65A581289F767127F1A574, L_5, L_8, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_9, NULL); // return null; V_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)NULL; goto IL_0089; } IL_0040: { // if (scriptableRenderer.supportedRenderingFeatures.cameraStacking == false) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10; L_10 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(__this, NULL); NullCheck(L_10); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_11; L_11 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_10, NULL); NullCheck(L_11); bool L_12; L_12 = RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline(L_11, NULL); V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0); bool L_13 = V_3; if (!L_13) { goto IL_0080; } } { // var camera = gameObject.GetComponent(); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14; L_14 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL); NullCheck(L_14); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15; L_15 = GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6(L_14, GameObject_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m3B3C11550E48AA36AFF82788636EB163CC51FEE6_RuntimeMethod_var); V_4 = L_15; // Debug.LogWarning(string.Format("{0}: This camera has a ScriptableRenderer that doesn't support camera stacking. Camera stack is null.", camera.name)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = V_4; NullCheck(L_16); String_t* L_17; L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_16, NULL); String_t* L_18; L_18 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral623D7D1B9270737C2FD3399B020256328FD4BB6E, L_17, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_18, NULL); // return null; V_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)NULL; goto IL_0089; } IL_0080: { // return m_Cameras; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_19 = __this->___m_Cameras_12; V_2 = L_19; goto IL_0089; } IL_0089: { // } List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_20 = V_2; return L_20; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDAF2BD03270A51BF9C135F3694DCAD2D3E66F465); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* G_B2_0 = NULL; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B2_1 = NULL; Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* G_B1_0 = NULL; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B1_1 = NULL; int32_t G_B5_0 = 0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_1 = NULL; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B5_2 = NULL; int32_t G_B4_0 = 0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_1 = NULL; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B4_2 = NULL; String_t* G_B6_0 = NULL; int32_t G_B6_1 = 0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_2 = NULL; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* G_B6_3 = NULL; { // int prev = m_Cameras.Count; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = __this->___m_Cameras_12; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_0, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); V_0 = L_1; // m_Cameras.RemoveAll(cam => cam == null); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = __this->___m_Cameras_12; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var); Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_3 = ((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9__45_0_1; Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_4 = L_3; G_B1_0 = L_4; G_B1_1 = L_2; if (L_4) { G_B2_0 = L_4; G_B2_1 = L_2; goto IL_0032; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var); U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* L_5 = ((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9_0; Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_6 = (Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C*)il2cpp_codegen_object_new(Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C_il2cpp_TypeInfo_var); NullCheck(L_6); Predicate_1__ctor_m37C3C3E7E89B636AE08024BB205DC3DDC7792A04(L_6, L_5, (intptr_t)((void*)U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F_RuntimeMethod_var), NULL); Predicate_1_t3155FA13470EFE013E392F34FC75AF6C4A38875C* L_7 = L_6; ((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9__45_0_1 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9__45_0_1), (void*)L_7); G_B2_0 = L_7; G_B2_1 = G_B1_1; } IL_0032: { NullCheck(G_B2_1); int32_t L_8; L_8 = List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848(G_B2_1, G_B2_0, List_1_RemoveAll_mBCB94B6BAB8010510D22E2A29F404CA320439848_RuntimeMethod_var); // int curr = m_Cameras.Count; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_9 = __this->___m_Cameras_12; NullCheck(L_9); int32_t L_10; L_10 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_9, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); V_1 = L_10; // int removedCamsCount = prev - curr; int32_t L_11 = V_0; int32_t L_12 = V_1; V_2 = ((int32_t)il2cpp_codegen_subtract(L_11, L_12)); // if (removedCamsCount != 0) int32_t L_13 = V_2; V_3 = (bool)((!(((uint32_t)L_13) <= ((uint32_t)0)))? 1 : 0); bool L_14 = V_3; if (!L_14) { goto IL_00a1; } } { // Debug.LogWarning(name + ": " + removedCamsCount + " camera overlay" + (removedCamsCount > 1 ? "s" : "") + " no longer exists and will be removed from the camera stack."); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)6); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15; String_t* L_17; L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAt(static_cast(0), (String_t*)L_17); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = L_16; NullCheck(L_18); ArrayElementTypeCheck (L_18, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155); (L_18)->SetAt(static_cast(1), (String_t*)_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = L_18; String_t* L_20; L_20 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_2), NULL); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_20); (L_19)->SetAt(static_cast(2), (String_t*)L_20); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_19; NullCheck(L_21); ArrayElementTypeCheck (L_21, _stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131); (L_21)->SetAt(static_cast(3), (String_t*)_stringLiteralB76766DDB07BD1627E12D11E7FD9851F58E88131); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_22 = L_21; int32_t L_23 = V_2; G_B4_0 = 4; G_B4_1 = L_22; G_B4_2 = L_22; if ((((int32_t)L_23) > ((int32_t)1))) { G_B5_0 = 4; G_B5_1 = L_22; G_B5_2 = L_22; goto IL_0087; } } { G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; G_B6_3 = G_B4_2; goto IL_008c; } IL_0087: { G_B6_0 = _stringLiteralDAF2BD03270A51BF9C135F3694DCAD2D3E66F465; G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; G_B6_3 = G_B5_2; } IL_008c: { NullCheck(G_B6_2); ArrayElementTypeCheck (G_B6_2, G_B6_0); (G_B6_2)->SetAt(static_cast(G_B6_1), (String_t*)G_B6_0); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = G_B6_3; NullCheck(L_24); ArrayElementTypeCheck (L_24, _stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9); (L_24)->SetAt(static_cast(5), (String_t*)_stringLiteral71336159859BFB0798BBA76D4ED2EE80E38E97A9); String_t* L_25; L_25 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_24, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_25, NULL); } IL_00a1: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_ClearDepth; bool L_0 = __this->___m_ClearDepth_22; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (m_RequiresDepthTextureOption == CameraOverrideOption.UsePipelineSettings) int32_t L_0 = __this->___m_RequiresDepthTextureOption_9; V_0 = (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { // return UniversalRenderPipeline.asset.supportsCameraDepthTexture; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2; L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_2); bool L_3; L_3 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2(L_2, NULL); V_1 = L_3; goto IL_0029; } IL_001c: { // return m_RequiresDepthTextureOption == CameraOverrideOption.On; int32_t L_4 = __this->___m_RequiresDepthTextureOption_9; V_1 = (bool)((((int32_t)L_4) == ((int32_t)1))? 1 : 0); goto IL_0029; } IL_0029: { // } bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthTexture_mCDA8FD4FD620FF4A6E67EF807137D7B5458F6F54 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B2_0 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B1_0 = NULL; int32_t G_B3_0 = 0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B3_1 = NULL; { // set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } bool L_0 = ___value0; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0009: { NullCheck(G_B3_1); G_B3_1->___m_RequiresDepthTextureOption_9 = G_B3_0; // set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (m_RequiresOpaqueTextureOption == CameraOverrideOption.UsePipelineSettings) int32_t L_0 = __this->___m_RequiresOpaqueTextureOption_10; V_0 = (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { // return UniversalRenderPipeline.asset.supportsCameraOpaqueTexture; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2; L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_2); bool L_3; L_3 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E(L_2, NULL); V_1 = L_3; goto IL_0029; } IL_001c: { // return m_RequiresOpaqueTextureOption == CameraOverrideOption.On; int32_t L_4 = __this->___m_RequiresOpaqueTextureOption_10; V_1 = (bool)((((int32_t)L_4) == ((int32_t)1))? 1 : 0); goto IL_0029; } IL_0029: { // } bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorTexture_m26FE59EAD31B15DB1746D2717106552281AF041D (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B2_0 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B1_0 = NULL; int32_t G_B3_0 = 0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B3_1 = NULL; { // set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } bool L_0 = ___value0; G_B1_0 = __this; if (L_0) { G_B2_0 = __this; goto IL_0008; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0009; } IL_0008: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0009: { NullCheck(G_B3_1); G_B3_1->___m_RequiresOpaqueTextureOption_10 = G_B3_0; // set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; } return; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD); s_Il2CppMethodInitialized = true; } bool V_0 = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; { // if (UniversalRenderPipeline.asset is null) il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_0; L_0 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); V_0 = (bool)((((RuntimeObject*)(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { // return null; V_1 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL; goto IL_00c1; } IL_0014: { // if (!UniversalRenderPipeline.asset.ValidateRendererData(m_RendererIndex)) il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2; L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); int32_t L_3 = __this->___m_RendererIndex_13; NullCheck(L_2); bool L_4; L_4 = UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2(L_2, L_3, NULL); V_2 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_00ae; } } { // int defaultIndex = UniversalRenderPipeline.asset.m_DefaultRendererIndex; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6; L_6 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_6); int32_t L_7 = L_6->___m_DefaultRendererIndex_11; V_3 = L_7; // Debug.LogWarning( // $"Renderer at index {m_RendererIndex.ToString()} is missing for camera {camera.name}, falling back to Default Renderer. {UniversalRenderPipeline.asset.m_RendererDataList[defaultIndex].name}", // UniversalRenderPipeline.asset); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)7); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = L_8; NullCheck(L_9); ArrayElementTypeCheck (L_9, _stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B); (L_9)->SetAt(static_cast(0), (String_t*)_stringLiteralCA2DEC8FE08E1ED2D7923EB57B196235FAD5E16B); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = L_9; int32_t* L_11 = (&__this->___m_RendererIndex_13); String_t* L_12; L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5(L_11, NULL); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_12); (L_10)->SetAt(static_cast(1), (String_t*)L_12); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_10; NullCheck(L_13); ArrayElementTypeCheck (L_13, _stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE); (L_13)->SetAt(static_cast(2), (String_t*)_stringLiteral4811EF473BDEA9DCAEB91325D1BC710DBE1B5ACE); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = L_13; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15; L_15 = UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3(__this, NULL); NullCheck(L_15); String_t* L_16; L_16 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_15, NULL); NullCheck(L_14); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAt(static_cast(3), (String_t*)L_16); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_14; NullCheck(L_17); ArrayElementTypeCheck (L_17, _stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD); (L_17)->SetAt(static_cast(4), (String_t*)_stringLiteralF14F5C6FF1F56A3FF0EAE6FC6096C47B6E2732AD); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = L_17; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_19; L_19 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_19); ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_20 = L_19->___m_RendererDataList_10; int32_t L_21 = V_3; NullCheck(L_20); int32_t L_22 = L_21; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_23 = (L_20)->GetAt(static_cast(L_22)); NullCheck(L_23); String_t* L_24; L_24 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_23, NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_24); (L_18)->SetAt(static_cast(5), (String_t*)L_24); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_18; NullCheck(L_25); ArrayElementTypeCheck (L_25, _stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306); (L_25)->SetAt(static_cast(6), (String_t*)_stringLiteral3371C9C28E563AFD0A683CA126F078F3F07B7306); String_t* L_26; L_26 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_25, NULL); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_27; L_27 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_26, L_27, NULL); // return UniversalRenderPipeline.asset.GetRenderer(defaultIndex); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_28; L_28 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); int32_t L_29 = V_3; NullCheck(L_28); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_30; L_30 = UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13(L_28, L_29, NULL); V_1 = L_30; goto IL_00c1; } IL_00ae: { // return UniversalRenderPipeline.asset.GetRenderer(m_RendererIndex); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_31; L_31 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); int32_t L_32 = __this->___m_RendererIndex_13; NullCheck(L_31); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_33; L_33 = UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13(L_31, L_32, NULL); V_1 = L_33; goto IL_00c1; } IL_00c1: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_34 = V_1; return L_34; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::SetRenderer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_SetRenderer_m486F07D0F0D14B3F112CB6AFF01B12BE187AE255 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___index0, const RuntimeMethod* method) { { // m_RendererIndex = index; int32_t L_0 = ___index0; __this->___m_RendererIndex_13 = L_0; // } return; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_VolumeLayerMask_14; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeLayerMask_m9676E50AD128D17B74D140D0E9A8062AD07599EA (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method) { { // set => m_VolumeLayerMask = value; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0; __this->___m_VolumeLayerMask_14 = L_0; return; } } // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeTrigger; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___m_VolumeTrigger_15; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeTrigger(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeTrigger_m96AFED75FCADBB24EFE9A5A94E22157497601F8A (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___value0, const RuntimeMethod* method) { { // set => m_VolumeTrigger = value; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___value0; __this->___m_VolumeTrigger_15 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeTrigger_15), (void*)L_0); return; } } // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeFrameworkUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeFrameworkUpdateModeOption; int32_t L_0 = __this->___m_VolumeFrameworkUpdateModeOption_16; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeFrameworkUpdateMode(UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_VolumeFrameworkUpdateModeOption = value; int32_t L_0 = ___value0; __this->___m_VolumeFrameworkUpdateModeOption_16 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresVolumeFrameworkUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (m_VolumeFrameworkUpdateModeOption == VolumeFrameworkUpdateMode.UsePipelineSettings) int32_t L_0 = __this->___m_VolumeFrameworkUpdateModeOption_16; V_0 = (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0022; } } { // return UniversalRenderPipeline.asset.volumeFrameworkUpdateMode != VolumeFrameworkUpdateMode.ViaScripting; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2; L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_2); int32_t L_3; L_3 = UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488_inline(L_2, NULL); V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_002e; } IL_0022: { // return m_VolumeFrameworkUpdateModeOption == VolumeFrameworkUpdateMode.EveryFrame; int32_t L_4 = __this->___m_VolumeFrameworkUpdateModeOption_16; V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); goto IL_002e; } IL_002e: { // } bool L_5 = V_1; return L_5; } } // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeStack() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeStack; VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___m_VolumeStack_29; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeStack(UnityEngine.Rendering.VolumeStack) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) { { // set => m_VolumeStack = value; VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___value0; __this->___m_VolumeStack_29 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeStack_29), (void*)L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RenderPostProcessing; bool L_0 = __this->___m_RenderPostProcessing_17; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderPostProcessing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderPostProcessing_mDECCE7AC172D0C20AC42E6393A24D4841AA4E0F6 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { { // set => m_RenderPostProcessing = value; bool L_0 = ___value0; __this->___m_RenderPostProcessing_17 = L_0; return; } } // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_Antialiasing; int32_t L_0 = __this->___m_Antialiasing_18; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasing(UnityEngine.Rendering.Universal.AntialiasingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasing_m23C70E866A9D3F64662628843E1FA13A9FA90AA7 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_Antialiasing = value; int32_t L_0 = ___value0; __this->___m_Antialiasing_18 = L_0; return; } } // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_AntialiasingQuality; int32_t L_0 = __this->___m_AntialiasingQuality_19; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasingQuality(UnityEngine.Rendering.Universal.AntialiasingQuality) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasingQuality_m8C2E9B0EBB06669420FBC431F7DB56AF8764B42D (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_AntialiasingQuality = value; int32_t L_0 = ___value0; __this->___m_AntialiasingQuality_19 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_StopNaN; bool L_0 = __this->___m_StopNaN_20; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_stopNaN(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_stopNaN_mEBFF3C592FA467CAAFC4C60B217C1B4D80748588 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { { // set => m_StopNaN = value; bool L_0 = ___value0; __this->___m_StopNaN_20 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_Dithering; bool L_0 = __this->___m_Dithering_21; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_dithering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_dithering_mCE18E52EC467C7D66D844261AD970D8FA698AE0F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { { // set => m_Dithering = value; bool L_0 = ___value0; __this->___m_Dithering_21 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_allowXRRendering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_AllowXRRendering; bool L_0 = __this->___m_AllowXRRendering_23; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_allowXRRendering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_allowXRRendering_mE9DE096F60A0E523B8C06F7E660A6FF1387B07F7 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, bool ___value0, const RuntimeMethod* method) { { // set => m_AllowXRRendering = value; bool L_0 = ___value0; __this->___m_AllowXRRendering_23 = L_0; return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnBeforeSerialize_m4306A8E5770FD3CED29B4143FCD5CAB2B70AE1C5 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnAfterDeserialize_mDD1A5BE6AD8392E099B79EEF3BA57464097D6536 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { bool V_0 = false; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B3_0 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B2_0 = NULL; int32_t G_B4_0 = 0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B4_1 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B6_0 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B5_0 = NULL; int32_t G_B7_0 = 0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* G_B7_1 = NULL; { // if (version <= 1) float L_0; L_0 = UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5_inline(__this, NULL); V_0 = (bool)((((int32_t)((!(((float)L_0) <= ((float)(1.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_003b; } } { // m_RequiresDepthTextureOption = (m_RequiresDepthTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off; bool L_2 = __this->___m_RequiresDepthTexture_25; G_B2_0 = __this; if (L_2) { G_B3_0 = __this; goto IL_0022; } } { G_B4_0 = 0; G_B4_1 = G_B2_0; goto IL_0023; } IL_0022: { G_B4_0 = 1; G_B4_1 = G_B3_0; } IL_0023: { NullCheck(G_B4_1); G_B4_1->___m_RequiresDepthTextureOption_9 = G_B4_0; // m_RequiresOpaqueTextureOption = (m_RequiresColorTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off; bool L_3 = __this->___m_RequiresColorTexture_26; G_B5_0 = __this; if (L_3) { G_B6_0 = __this; goto IL_0034; } } { G_B7_0 = 0; G_B7_1 = G_B5_0; goto IL_0035; } IL_0034: { G_B7_0 = 1; G_B7_1 = G_B6_0; } IL_0035: { NullCheck(G_B7_1); G_B7_1->___m_RequiresOpaqueTextureOption_10 = G_B7_0; } IL_003b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnDrawGizmos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnDrawGizmos_mCEE84533062F77176C254A9F82469AA0BA310276 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4988D60338CB7F72020460839874F2FF7A97E366); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86A36C6F6A84F667731F21AC06EFA79D0D836576); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; { // string gizmoName = ""; V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; // Color tint = Color.white; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; L_0 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); V_1 = L_0; // if (m_CameraType == CameraRenderType.Base) int32_t L_1 = __this->___m_CameraType_11; V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0024; } } { // gizmoName = k_BaseCameraGizmoPath; V_0 = _stringLiteral4988D60338CB7F72020460839874F2FF7A97E366; goto IL_0039; } IL_0024: { // else if (m_CameraType == CameraRenderType.Overlay) int32_t L_3 = __this->___m_CameraType_11; V_3 = (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_0039; } } { // gizmoName = k_OverlayCameraGizmoPath; V_0 = _stringLiteral4988D60338CB7F72020460839874F2FF7A97E366; } IL_0039: { // if (!string.IsNullOrEmpty(gizmoName)) String_t* L_5 = V_0; bool L_6; L_6 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_5, NULL); V_4 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_4; if (!L_7) { goto IL_005e; } } { // Gizmos.DrawIcon(transform.position, gizmoName, true, tint); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8; L_8 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL); String_t* L_10 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = V_1; Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1(L_9, L_10, (bool)1, L_11, NULL); } IL_005e: { // if (renderPostProcessing) bool L_12; L_12 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(__this, NULL); V_5 = L_12; bool L_13 = V_5; if (!L_13) { goto IL_0084; } } { // Gizmos.DrawIcon(transform.position, k_PostProcessingGizmoPath, true, tint); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14; L_14 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_14); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = V_1; Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1(L_15, _stringLiteral86A36C6F6A84F667731F21AC06EFA79D0D836576, (bool)1, L_16, NULL); } IL_0084: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m7004CAEE04279AA3A337764910209839A16850F4 (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // bool m_RenderShadows = true; __this->___m_RenderShadows_8 = (bool)1; // CameraOverrideOption m_RequiresDepthTextureOption = CameraOverrideOption.UsePipelineSettings; __this->___m_RequiresDepthTextureOption_9 = 2; // CameraOverrideOption m_RequiresOpaqueTextureOption = CameraOverrideOption.UsePipelineSettings; __this->___m_RequiresOpaqueTextureOption_10 = 2; // [SerializeField] CameraRenderType m_CameraType = CameraRenderType.Base; __this->___m_CameraType_11 = 0; // [SerializeField] List m_Cameras = new List(); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var); __this->___m_Cameras_12 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Cameras_12), (void*)L_0); // [SerializeField] int m_RendererIndex = -1; __this->___m_RendererIndex_13 = (-1); // [SerializeField] LayerMask m_VolumeLayerMask = 1; // "Default" LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1; L_1 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL); __this->___m_VolumeLayerMask_14 = L_1; // [SerializeField] Transform m_VolumeTrigger = null; __this->___m_VolumeTrigger_15 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeTrigger_15), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL); // [SerializeField] VolumeFrameworkUpdateMode m_VolumeFrameworkUpdateModeOption = VolumeFrameworkUpdateMode.UsePipelineSettings; __this->___m_VolumeFrameworkUpdateModeOption_16 = 2; // [SerializeField] bool m_RenderPostProcessing = false; __this->___m_RenderPostProcessing_17 = (bool)0; // [SerializeField] AntialiasingMode m_Antialiasing = AntialiasingMode.None; __this->___m_Antialiasing_18 = 0; // [SerializeField] AntialiasingQuality m_AntialiasingQuality = AntialiasingQuality.High; __this->___m_AntialiasingQuality_19 = 2; // [SerializeField] bool m_StopNaN = false; __this->___m_StopNaN_20 = (bool)0; // [SerializeField] bool m_Dithering = false; __this->___m_Dithering_21 = (bool)0; // [SerializeField] bool m_ClearDepth = true; __this->___m_ClearDepth_22 = (bool)1; // [SerializeField] bool m_AllowXRRendering = true; __this->___m_AllowXRRendering_23 = (bool)1; // bool m_RequiresDepthTexture = false; __this->___m_RequiresDepthTexture_25 = (bool)0; // bool m_RequiresColorTexture = false; __this->___m_RequiresColorTexture_26 = (bool)0; // [HideInInspector] [SerializeField] float m_Version = 2; __this->___m_Version_27 = (2.0f); // VolumeStack m_VolumeStack = null; __this->___m_VolumeStack_29 = (VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeStack_29), (void*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)NULL); MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m02C4E78C912084D3857BD3225D402EF4FA207264 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* L_0 = (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8*)il2cpp_codegen_object_new(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_m8522ECC07758C6F45259D947C6EA5307C5DDB664(L_0, NULL); ((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8522ECC07758C6F45259D947C6EA5307C5DDB664 (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::b__45_0(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CUpdateCameraStackU3Eb__45_0_m7FD1C36C013675D9120AA0529B3A234D19CD851F (U3CU3Ec_t44E864CAB533468E0BC3F8A1DB49783C85137FF8* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_Cameras.RemoveAll(cam => cam == null); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___cam0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.UniversalAdditionalLightData UnityEngine.Rendering.Universal.LightExtensions::GetUniversalAdditionalLightData(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* LightExtensions_GetUniversalAdditionalLightData_m4AA9D902500586865538B10BBDB9B56C7F85A87D (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL; bool V_1 = false; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_2 = NULL; bool V_3 = false; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_4 = NULL; { // var gameObject = light.gameObject; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___light0; NullCheck(L_0); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1; L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_0, NULL); V_0 = L_1; // bool componentExists = gameObject.TryGetComponent(out var lightData); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0; NullCheck(L_2); bool L_3; L_3 = GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9(L_2, (&V_2), GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var); V_1 = L_3; // if (!componentExists) bool L_4 = V_1; V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0020; } } { // lightData = gameObject.AddComponent(); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0; NullCheck(L_6); UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_7; L_7 = GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850(L_6, GameObject_AddComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m0FFE49991D29C8D3F0C54AE16E5E15C3F913C850_RuntimeMethod_var); V_2 = L_7; } IL_0020: { // return lightData; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_8 = V_2; V_4 = L_8; goto IL_0025; } IL_0025: { // } UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_9 = V_4; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_version() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_version_m3CEC6F833CBD74070EB7996783A0EDA2750DE303 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get => m_Version; int32_t L_0 = __this->___m_Version_4; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_UsePipelineSettings; } bool L_0 = __this->___m_UsePipelineSettings_5; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_UsePipelineSettings; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_usePipelineSettings(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_usePipelineSettings_m848849D69192610AE2FC9F8F3B99C4B7010249EB (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UsePipelineSettings = value; } bool L_0 = ___value0; __this->___m_UsePipelineSettings_5 = L_0; // set { m_UsePipelineSettings = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_additionalLightsShadowResolutionTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_AdditionalLightsShadowResolutionTier; } int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTier_13; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_AdditionalLightsShadowResolutionTier; } int32_t L_1 = V_0; return L_1; } } // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_lightLayerMask_m6778BBE6666A839D8342BF392EE458A33C79A062 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_LightLayerMask; } int32_t L_0 = __this->___m_LightLayerMask_14; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_LightLayerMask; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_lightLayerMask(UnityEngine.Rendering.Universal.LightLayerEnum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_lightLayerMask_m3480180D354CEA7C0873A150C49039A70288012F (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_LightLayerMask = value; } int32_t L_0 = ___value0; __this->___m_LightLayerMask_14 = L_0; // set { m_LightLayerMask = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_customShadowLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_customShadowLayers_m2C31020555922699DB1680ECD79EEC9A8CB42DF6 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_CustomShadowLayers; } bool L_0 = __this->___m_CustomShadowLayers_15; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_CustomShadowLayers; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_customShadowLayers(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_customShadowLayers_mC17B862C64B4744FEE578F8B6AAAC4DC7BECE146 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_CustomShadowLayers = value; } bool L_0 = ___value0; __this->___m_CustomShadowLayers_15 = L_0; // set { m_CustomShadowLayers = value; } return; } } // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_shadowLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalLightData_get_shadowLayerMask_mAB8033F932F57AE0C7B67D93E99041041A5EED48 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_ShadowLayerMask; } int32_t L_0 = __this->___m_ShadowLayerMask_16; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ShadowLayerMask; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_shadowLayerMask(UnityEngine.Rendering.Universal.LightLayerEnum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_shadowLayerMask_m06BCA37F58C3F381B4B9C21ABB560034A3FA21E6 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ShadowLayerMask = value; } int32_t L_0 = ___value0; __this->___m_ShadowLayerMask_16 = L_0; // set { m_ShadowLayerMask = value; } return; } } // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightCookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieSize_m2BCB9CB1632C84C74424CEB22C0BB779527B132A (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get => m_LightCookieSize; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_LightCookieSize_17; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_lightCookieSize(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_lightCookieSize_m0942E60F45F106D7B6AFBE50F89D4F776E65DEA0 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { // set => m_LightCookieSize = value; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0; __this->___m_LightCookieSize_17 = L_0; return; } } // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightCookieOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieOffset_m3EEC9A8B35800A9C194ECEB1AD93F720147B922E (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get => m_LightCookieOffset; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_LightCookieOffset_18; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_lightCookieOffset(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_lightCookieOffset_m51AB2F75F77A63EAD7A083796680BFA68F82E30F (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { // set => m_LightCookieOffset = value; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0; __this->___m_LightCookieOffset_18 = L_0; return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData__ctor_m223E01C620453023981F663B0AFD89A76554A458 (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] int m_Version = 1; __this->___m_Version_4 = 1; // [SerializeField] bool m_UsePipelineSettings = true; __this->___m_UsePipelineSettings_5 = (bool)1; // [SerializeField] int m_AdditionalLightsShadowResolutionTier = AdditionalLightsShadowDefaultResolutionTier; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_0 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10; __this->___m_AdditionalLightsShadowResolutionTier_13 = L_0; // [SerializeField] LightLayerEnum m_LightLayerMask = LightLayerEnum.LightLayerDefault; __this->___m_LightLayerMask_14 = 1; // [SerializeField] bool m_CustomShadowLayers = false; __this->___m_CustomShadowLayers_15 = (bool)0; // [SerializeField] LightLayerEnum m_ShadowLayerMask = LightLayerEnum.LightLayerDefault; __this->___m_ShadowLayerMask_16 = 1; // [SerializeField] Vector2 m_LightCookieSize = Vector2.one; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL); __this->___m_LightCookieSize_17 = L_1; // [SerializeField] Vector2 m_LightCookieOffset = Vector2.zero; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; L_2 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL); __this->___m_LightCookieOffset_18 = L_2; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData__cctor_m9BBE2D11F5B491D7E7A6BCB8331C378E3C4840A8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly int AdditionalLightsShadowResolutionTierCustom = -1; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6 = (-1); // public static readonly int AdditionalLightsShadowResolutionTierLow = 0; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7 = 0; // public static readonly int AdditionalLightsShadowResolutionTierMedium = 1; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierMedium_8 = 1; // public static readonly int AdditionalLightsShadowResolutionTierHigh = 2; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9 = 2; // public static readonly int AdditionalLightsShadowDefaultResolutionTier = AdditionalLightsShadowResolutionTierHigh; int32_t L_0 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10 = L_0; // public static readonly int AdditionalLightsShadowDefaultCustomResolution = 128; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultCustomResolution_11 = ((int32_t)128); // public static readonly int AdditionalLightsShadowMinimumResolution = 128; ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowMinimumResolution_12 = ((int32_t)128); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal RenderingMode renderingMode => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_77; return L_0; } } // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_actualRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { int32_t G_B8_0 = 0; { // internal RenderingMode actualRenderingMode => (GL.wireframe || (DebugHandler != null && DebugHandler.IsActiveModeUnsupportedForDeferred) || m_DeferredLights == null || !m_DeferredLights.IsRuntimeSupportedThisFrame() || m_DeferredLights.IsOverlay) // ? RenderingMode.Forward // : this.renderingMode; bool L_0; L_0 = GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB(NULL); if (L_0) { goto IL_0046; } } { DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_1; L_1 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); if (!L_1) { goto IL_001c; } } { DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_2; L_2 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_2); bool L_3; L_3 = DebugHandler_get_IsActiveModeUnsupportedForDeferred_mAA7FA21331AF9DC27BA1F2B8784162F2250A6FD8(L_2, NULL); if (L_3) { goto IL_0046; } } IL_001c: { DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_4 = __this->___m_DeferredLights_76; if (!L_4) { goto IL_0046; } } { DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_5 = __this->___m_DeferredLights_76; NullCheck(L_5); bool L_6; L_6 = DeferredLights_IsRuntimeSupportedThisFrame_m172EA14735129356B545F035C70484370ACA4E1D(L_5, NULL); if (!L_6) { goto IL_0046; } } { DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_7 = __this->___m_DeferredLights_76; NullCheck(L_7); bool L_8; L_8 = DeferredLights_get_IsOverlay_mCF677D43B809428ED3DCB5EE0DBBD4647A382DDE_inline(L_7, NULL); if (L_8) { goto IL_0046; } } { int32_t L_9; L_9 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL); G_B8_0 = ((int32_t)(L_9)); goto IL_0047; } IL_0046: { G_B8_0 = 0; } IL_0047: { return (int32_t)(G_B8_0); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::get_accurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_get_accurateGbufferNormals_mD6C3105E77810345753DFAA4C1BE059302AA6152 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // internal bool accurateGbufferNormals => m_DeferredLights != null ? m_DeferredLights.AccurateGbufferNormals : false; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76; if (L_0) { goto IL_000b; } } { G_B3_0 = 0; goto IL_0016; } IL_000b: { DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_1 = __this->___m_DeferredLights_76; NullCheck(L_1); bool L_2; L_2 = DeferredLights_get_AccurateGbufferNormals_m9720C5F6B6F3472D51A37E6DB9E73E4FF9DD5F16(L_1, NULL); G_B3_0 = ((int32_t)(L_2)); } IL_0016: { return (bool)G_B3_0; } } // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_depthPrimingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_depthPrimingMode_mA49DD9E2DB9E4A90FA6A01D2A0251DEED0F2A0BA (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } } int32_t L_0 = __this->___m_DepthPrimingMode_78; V_0 = L_0; goto IL_000a; } IL_000a: { // public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::set_depthPrimingMode(UnityEngine.Rendering.Universal.DepthPrimingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_set_depthPrimingMode_m502C1824718ED7AD9443095E86C0C92E4C90B99C (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, int32_t ___value0, const RuntimeMethod* method) { { // public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } } int32_t L_0 = ___value0; __this->___m_DepthPrimingMode_78 = L_0; // public DepthPrimingMode depthPrimingMode { get { return m_DepthPrimingMode; } set { m_DepthPrimingMode = value; } } return; } } // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLutPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal ColorGradingLutPass colorGradingLutPass { get => m_PostProcessPasses.colorGradingLutPass; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_1; L_1 = PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_postProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal PostProcessPass postProcessPass { get => m_PostProcessPasses.postProcessPass; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1; L_1 = PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.UniversalRenderer::get_finalPostProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal PostProcessPass finalPostProcessPass { get => m_PostProcessPasses.finalPostProcessPass; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1; L_1 = PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::get_colorGradingLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal RenderTargetHandle colorGradingLut { get => m_PostProcessPasses.colorGradingLut; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_91); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1; L_1 = PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::get_deferredLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* UniversalRenderer_get_deferredLights_m32F1A62E9BAAB45913C9B60CBB3CE5FD9D0292BC (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal DeferredLights deferredLights { get => m_DeferredLights; } DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.ctor(UnityEngine.Rendering.Universal.UniversalRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_3_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral547AC61E241FAE943F5C7A2B2B3DECDDB15A36D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral739BD29C62A318411ED6EEAB7516EEEA0F7261E2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7825BD5F32C61F945759E173E5A5EBBBADEA89D1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8EFC2F216342FF4C796C198EB909C8CA0626768D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B9FF63EA4297F1AA9CD29B0B5DD2E01FABC7748); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD7B8DAFBC0BA1C4E4DF096A04454699BC657C01); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEFE18B916B3C0E1032C95667FA620DE7E0061C5E); s_Il2CppMethodInitialized = true; } StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* V_0 = NULL; InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 V_1; memset((&V_1), 0, sizeof(V_1)); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 V_2; memset((&V_2), 0, sizeof(V_2)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_3 = NULL; bool V_4 = false; bool V_5 = false; bool V_6 = false; InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 V_7; memset((&V_7), 0, sizeof(V_7)); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_8; memset((&V_8), 0, sizeof(V_8)); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* V_9 = NULL; int32_t V_10 = 0; bool V_11 = false; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B4_0 = NULL; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B3_0 = NULL; int32_t G_B5_0 = 0; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B5_1 = NULL; { // Material m_BlitMaterial = null; __this->___m_BlitMaterial_83 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_83), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_CopyDepthMaterial = null; __this->___m_CopyDepthMaterial_84 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthMaterial_84), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_SamplingMaterial = null; __this->___m_SamplingMaterial_85 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingMaterial_85), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_TileDepthInfoMaterial = null; __this->___m_TileDepthInfoMaterial_86 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDepthInfoMaterial_86), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_TileDeferredMaterial = null; __this->___m_TileDeferredMaterial_87 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDeferredMaterial_87), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_StencilDeferredMaterial = null; __this->___m_StencilDeferredMaterial_88 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StencilDeferredMaterial_88), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_CameraMotionVecMaterial = null; __this->___m_CameraMotionVecMaterial_89 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraMotionVecMaterial_89), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Material m_ObjectMotionVecMaterial = null; __this->___m_ObjectMotionVecMaterial_90 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectMotionVecMaterial_90), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // public UniversalRenderer(UniversalRendererData data) : base(data) UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_0 = ___data0; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490(__this, L_0, NULL); // UniversalRenderPipeline.m_XRSystem.InitializeXRSystemData(data.xrSystemData); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_2 = ___data0; NullCheck(L_2); XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* L_3 = L_2->___xrSystemData_10; NullCheck(L_1); XRSystem_InitializeXRSystemData_mC2304F32C77047022A6E0C14883F3E2D89812084(L_1, L_3, NULL); // Blitter.Initialize(data.shaders.coreBlitPS, data.shaders.coreBlitColorAndDepthPS); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_4 = ___data0; NullCheck(L_4); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_5 = L_4->___shaders_11; NullCheck(L_5); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = L_5->___coreBlitPS_7; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_7 = ___data0; NullCheck(L_7); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_8 = L_7->___shaders_11; NullCheck(L_8); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_9 = L_8->___coreBlitColorAndDepthPS_8; il2cpp_codegen_runtime_class_init_inline(Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var); Blitter_Initialize_m75B8676F1846666ECD90019E091D9A2A95BA6377(L_6, L_9, NULL); // m_BlitMaterial = CoreUtils.CreateEngineMaterial(data.shaders.blitPS); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_10 = ___data0; NullCheck(L_10); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_11 = L_10->___shaders_11; NullCheck(L_11); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_12 = L_11->___blitPS_0; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13; L_13 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_12, NULL); __this->___m_BlitMaterial_83 = L_13; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_83), (void*)L_13); // m_CopyDepthMaterial = CoreUtils.CreateEngineMaterial(data.shaders.copyDepthPS); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_14 = ___data0; NullCheck(L_14); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_15 = L_14->___shaders_11; NullCheck(L_15); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_16 = L_15->___copyDepthPS_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17; L_17 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_16, NULL); __this->___m_CopyDepthMaterial_84 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthMaterial_84), (void*)L_17); // m_SamplingMaterial = CoreUtils.CreateEngineMaterial(data.shaders.samplingPS); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_18 = ___data0; NullCheck(L_18); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_19 = L_18->___shaders_11; NullCheck(L_19); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_20 = L_19->___samplingPS_3; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21; L_21 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_20, NULL); __this->___m_SamplingMaterial_85 = L_21; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingMaterial_85), (void*)L_21); // m_StencilDeferredMaterial = CoreUtils.CreateEngineMaterial(data.shaders.stencilDeferredPS); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_22 = ___data0; NullCheck(L_22); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_23 = L_22->___shaders_11; NullCheck(L_23); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_24 = L_23->___stencilDeferredPS_4; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_25; L_25 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_24, NULL); __this->___m_StencilDeferredMaterial_88 = L_25; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StencilDeferredMaterial_88), (void*)L_25); // m_CameraMotionVecMaterial = CoreUtils.CreateEngineMaterial(data.shaders.cameraMotionVector); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_26 = ___data0; NullCheck(L_26); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_27 = L_26->___shaders_11; NullCheck(L_27); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_28 = L_27->___cameraMotionVector_9; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_29; L_29 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_28, NULL); __this->___m_CameraMotionVecMaterial_89 = L_29; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraMotionVecMaterial_89), (void*)L_29); // m_ObjectMotionVecMaterial = CoreUtils.CreateEngineMaterial(data.shaders.objectMotionVector); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_30 = ___data0; NullCheck(L_30); ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_31 = L_30->___shaders_11; NullCheck(L_31); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_32 = L_31->___objectMotionVector_10; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_33; L_33 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_32, NULL); __this->___m_ObjectMotionVecMaterial_90 = L_33; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectMotionVecMaterial_90), (void*)L_33); // StencilStateData stencilData = data.defaultStencilState; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_34 = ___data0; NullCheck(L_34); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_35; L_35 = UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473_inline(L_34, NULL); V_0 = L_35; // m_DefaultStencilState = StencilState.defaultValue; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_36; L_36 = StencilState_get_defaultValue_m630677923DEFFC0B9E60383DDFF5AE984791BA1C(NULL); __this->___m_DefaultStencilState_80 = L_36; // m_DefaultStencilState.enabled = stencilData.overrideStencilState; StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_37 = (&__this->___m_DefaultStencilState_80); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_38 = V_0; NullCheck(L_38); bool L_39 = L_38->___overrideStencilState_0; StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(L_37, L_39, NULL); // m_DefaultStencilState.SetCompareFunction(stencilData.stencilCompareFunction); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_40 = (&__this->___m_DefaultStencilState_80); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_41 = V_0; NullCheck(L_41); int32_t L_42 = L_41->___stencilCompareFunction_2; StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29(L_40, L_42, NULL); // m_DefaultStencilState.SetPassOperation(stencilData.passOperation); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_43 = (&__this->___m_DefaultStencilState_80); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_44 = V_0; NullCheck(L_44); int32_t L_45 = L_44->___passOperation_3; StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB(L_43, L_45, NULL); // m_DefaultStencilState.SetFailOperation(stencilData.failOperation); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_46 = (&__this->___m_DefaultStencilState_80); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_47 = V_0; NullCheck(L_47); int32_t L_48 = L_47->___failOperation_4; StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9(L_46, L_48, NULL); // m_DefaultStencilState.SetZFailOperation(stencilData.zFailOperation); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_49 = (&__this->___m_DefaultStencilState_80); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_50 = V_0; NullCheck(L_50); int32_t L_51 = L_50->___zFailOperation_5; StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2(L_49, L_51, NULL); // m_IntermediateTextureMode = data.intermediateTextureMode; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_52 = ___data0; NullCheck(L_52); int32_t L_53; L_53 = UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46_inline(L_52, NULL); __this->___m_IntermediateTextureMode_82 = L_53; // var settings = LightCookieManager.Settings.GetDefault(); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 L_54; L_54 = Settings_GetDefault_m425363E4349946486C6549574D8A90875143BD56(NULL); V_2 = L_54; // var asset = UniversalRenderPipeline.asset; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_55; L_55 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); V_3 = L_55; // if (asset) UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_56 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_57; L_57 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_56, NULL); V_4 = L_57; bool L_58 = V_4; if (!L_58) { goto IL_01a9; } } { // settings.atlas.format = asset.additionalLightsCookieFormat; AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_59 = (&(&V_2)->___atlas_0); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_60 = V_3; NullCheck(L_60); int32_t L_61; L_61 = UniversalRenderPipelineAsset_get_additionalLightsCookieFormat_mC8EA1362B7326580B5FA7445F329DEB5736B3E3D(L_60, NULL); L_59->___format_1 = L_61; // settings.atlas.resolution = asset.additionalLightsCookieResolution; AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_62 = (&(&V_2)->___atlas_0); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_63 = V_3; NullCheck(L_63); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_64; L_64 = UniversalRenderPipelineAsset_get_additionalLightsCookieResolution_mDB9C694AF5E42992A7488663060D9C37899B2041(L_63, NULL); L_62->___resolution_0 = L_64; } IL_01a9: { // m_LightCookieManager = new LightCookieManager(ref settings); LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* L_65 = (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B*)il2cpp_codegen_object_new(LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var); NullCheck(L_65); LightCookieManager__ctor_m6E095C5FE5CE2A9EB388C32CD85DC3391C24C7E6(L_65, (&V_2), NULL); __this->___m_LightCookieManager_81 = L_65; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightCookieManager_81), (void*)L_65); // this.stripShadowsOffVariants = true; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ScriptableRenderer_set_stripShadowsOffVariants_m6D4243EB800963DAA17E2E6F3BD9C705958B818A_inline(__this, (bool)1, NULL); // this.stripAdditionalLightOffVariants = true; ScriptableRenderer_set_stripAdditionalLightOffVariants_m6B6A95E1E7B6C91B5054F34994BA5833FAD77C63_inline(__this, (bool)1, NULL); // forwardInitParams.lightCookieManager = m_LightCookieManager; LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* L_66 = __this->___m_LightCookieManager_81; (&V_1)->___lightCookieManager_0 = L_66; Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___lightCookieManager_0), (void*)L_66); // forwardInitParams.clusteredRendering = data.clusteredRendering; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_67 = ___data0; NullCheck(L_67); bool L_68; L_68 = UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF_inline(L_67, NULL); (&V_1)->___clusteredRendering_1 = L_68; // forwardInitParams.tileSize = (int)data.tileSize; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_69 = ___data0; NullCheck(L_69); int32_t L_70; L_70 = UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956_inline(L_69, NULL); (&V_1)->___tileSize_2 = L_70; // m_ForwardLights = new ForwardLights(forwardInitParams); InitParams_t2637D034DDA6AE1F6AA0A3FEDF3C8D30100B9472 L_71 = V_1; ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_72 = (ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA*)il2cpp_codegen_object_new(ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA_il2cpp_TypeInfo_var); NullCheck(L_72); ForwardLights__ctor_m38DDF64B02CB6B4441E54813FB3412BC1FF43491(L_72, L_71, NULL); __this->___m_ForwardLights_75 = L_72; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ForwardLights_75), (void*)L_72); // this.m_RenderingMode = data.renderingMode; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_73 = ___data0; NullCheck(L_73); int32_t L_74; L_74 = UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline(L_73, NULL); __this->___m_RenderingMode_77 = L_74; // this.m_DepthPrimingMode = data.depthPrimingMode; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_75 = ___data0; NullCheck(L_75); int32_t L_76; L_76 = UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC_inline(L_75, NULL); __this->___m_DepthPrimingMode_78 = L_76; // useRenderPassEnabled = data.useNativeRenderPass && SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_77 = ___data0; NullCheck(L_77); bool L_78; L_78 = ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F_inline(L_77, NULL); G_B3_0 = __this; if (!L_78) { G_B4_0 = __this; goto IL_0228; } } { int32_t L_79; L_79 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); G_B5_0 = ((((int32_t)((((int32_t)L_79) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B5_1 = G_B3_0; goto IL_0229; } IL_0228: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_0229: { NullCheck(G_B5_1); ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)G_B5_1)->___useRenderPassEnabled_29 = (bool)G_B5_0; // this.m_DepthPrimingRecommended = false; __this->___m_DepthPrimingRecommended_79 = (bool)0; // m_MainLightShadowCasterPass = new MainLightShadowCasterPass(RenderPassEvent.BeforeRenderingShadows); MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_80 = (MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3*)il2cpp_codegen_object_new(MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3_il2cpp_TypeInfo_var); NullCheck(L_80); MainLightShadowCasterPass__ctor_mB767B87419FA7EFB05B3BEBA5507AB59C14A3A51(L_80, ((int32_t)50), NULL); __this->___m_MainLightShadowCasterPass_46 = L_80; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MainLightShadowCasterPass_46), (void*)L_80); // m_AdditionalLightsShadowCasterPass = new AdditionalLightsShadowCasterPass(RenderPassEvent.BeforeRenderingShadows); AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_81 = (AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004*)il2cpp_codegen_object_new(AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var); NullCheck(L_81); AdditionalLightsShadowCasterPass__ctor_mF976D84F719020B9DAD15C85B4338065DC2536C3(L_81, ((int32_t)50), NULL); __this->___m_AdditionalLightsShadowCasterPass_47 = L_81; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightsShadowCasterPass_47), (void*)L_81); // m_XROcclusionMeshPass = new XROcclusionMeshPass(RenderPassEvent.BeforeRenderingOpaques); XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* L_82 = (XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8*)il2cpp_codegen_object_new(XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8_il2cpp_TypeInfo_var); NullCheck(L_82); XROcclusionMeshPass__ctor_m78592788D415FD93B98130C506FADD21BB7BD0AF(L_82, ((int32_t)250), NULL); __this->___m_XROcclusionMeshPass_63 = L_82; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_XROcclusionMeshPass_63), (void*)L_82); // m_XRCopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRendering + 2, m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_83 = __this->___m_CopyDepthMaterial_84; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_84 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_84); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_84, ((int32_t)1002), L_83, NULL); __this->___m_XRCopyDepthPass_64 = L_84; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_XRCopyDepthPass_64), (void*)L_84); // m_DepthPrepass = new DepthOnlyPass(RenderPassEvent.BeforeRenderingPrePasses, RenderQueueRange.opaque, data.opaqueLayerMask); il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_85; L_85 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_86 = ___data0; NullCheck(L_86); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_87; L_87 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_86, NULL); DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* L_88 = (DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E*)il2cpp_codegen_object_new(DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E_il2cpp_TypeInfo_var); NullCheck(L_88); DepthOnlyPass__ctor_m3F3197E7E28F516C605B7BE17654B284C2018D9F(L_88, ((int32_t)150), L_85, L_87, NULL); __this->___m_DepthPrepass_42 = L_88; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DepthPrepass_42), (void*)L_88); // m_DepthNormalPrepass = new DepthNormalOnlyPass(RenderPassEvent.BeforeRenderingPrePasses, RenderQueueRange.opaque, data.opaqueLayerMask); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_89; L_89 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_90 = ___data0; NullCheck(L_90); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_91; L_91 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_90, NULL); DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_92 = (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6*)il2cpp_codegen_object_new(DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6_il2cpp_TypeInfo_var); NullCheck(L_92); DepthNormalOnlyPass__ctor_m338B5F98F0A6E991A75A7D2506333544A4372BBB(L_92, ((int32_t)150), L_89, L_91, NULL); __this->___m_DepthNormalPrepass_43 = L_92; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DepthNormalPrepass_43), (void*)L_92); // m_MotionVectorPass = new MotionVectorRenderPass(m_CameraMotionVecMaterial, m_ObjectMotionVecMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_93 = __this->___m_CameraMotionVecMaterial_89; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_94 = __this->___m_ObjectMotionVecMaterial_90; MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* L_95 = (MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471*)il2cpp_codegen_object_new(MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471_il2cpp_TypeInfo_var); NullCheck(L_95); MotionVectorRenderPass__ctor_mCDB6719513A69B62FB731AB3E502D649D54CE6EE(L_95, L_93, L_94, NULL); __this->___m_MotionVectorPass_45 = L_95; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MotionVectorPass_45), (void*)L_95); // if (this.renderingMode == RenderingMode.Forward) int32_t L_96; L_96 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL); V_5 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0); bool L_97 = V_5; if (!L_97) { goto IL_02e9; } } { // m_PrimedDepthCopyPass = new CopyDepthPass(RenderPassEvent.AfterRenderingPrePasses, m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_98 = __this->___m_CopyDepthMaterial_84; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_99 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_99); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_99, ((int32_t)200), L_98, NULL); __this->___m_PrimedDepthCopyPass_44 = L_99; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrimedDepthCopyPass_44), (void*)L_99); } IL_02e9: { // if (this.renderingMode == RenderingMode.Deferred) int32_t L_100; L_100 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL); V_6 = (bool)((((int32_t)L_100) == ((int32_t)1))? 1 : 0); bool L_101 = V_6; if (!L_101) { goto IL_046d; } } { // var deferredInitParams = new DeferredLights.InitParams(); il2cpp_codegen_initobj((&V_7), sizeof(InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6)); // deferredInitParams.tileDepthInfoMaterial = m_TileDepthInfoMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_102 = __this->___m_TileDepthInfoMaterial_86; (&V_7)->___tileDepthInfoMaterial_0 = L_102; Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___tileDepthInfoMaterial_0), (void*)L_102); // deferredInitParams.tileDeferredMaterial = m_TileDeferredMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_103 = __this->___m_TileDeferredMaterial_87; (&V_7)->___tileDeferredMaterial_1 = L_103; Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___tileDeferredMaterial_1), (void*)L_103); // deferredInitParams.stencilDeferredMaterial = m_StencilDeferredMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_104 = __this->___m_StencilDeferredMaterial_88; (&V_7)->___stencilDeferredMaterial_2 = L_104; Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___stencilDeferredMaterial_2), (void*)L_104); // deferredInitParams.lightCookieManager = m_LightCookieManager; LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* L_105 = __this->___m_LightCookieManager_81; (&V_7)->___lightCookieManager_3 = L_105; Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___lightCookieManager_3), (void*)L_105); // m_DeferredLights = new DeferredLights(deferredInitParams, useRenderPassEnabled); InitParams_tD826C0704956D3F1286BCCC07B5A5F61FFA7FCD6 L_106 = V_7; bool L_107 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_108 = (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC*)il2cpp_codegen_object_new(DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var); NullCheck(L_108); DeferredLights__ctor_m540C480A4C4B14ADEE3D6DB584ACDD24E5EA1061(L_108, L_106, L_107, NULL); __this->___m_DeferredLights_76 = L_108; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DeferredLights_76), (void*)L_108); // m_DeferredLights.AccurateGbufferNormals = data.accurateGbufferNormals; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_109 = __this->___m_DeferredLights_76; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_110 = ___data0; NullCheck(L_110); bool L_111; L_111 = UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC_inline(L_110, NULL); NullCheck(L_109); DeferredLights_set_AccurateGbufferNormals_m7E7EF7482036454D26694AC1D59AEA35DE0C40FA(L_109, L_111, NULL); // m_DeferredLights.TiledDeferredShading = false; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_112 = __this->___m_DeferredLights_76; NullCheck(L_112); DeferredLights_set_TiledDeferredShading_m8C205D23F63B6D946473F74A52FBA7BB3FB86E58_inline(L_112, (bool)0, NULL); // m_GBufferPass = new GBufferPass(RenderPassEvent.BeforeRenderingGbuffer, RenderQueueRange.opaque, data.opaqueLayerMask, m_DefaultStencilState, stencilData.stencilReference, m_DeferredLights); il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_113; L_113 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_114 = ___data0; NullCheck(L_114); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_115; L_115 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_114, NULL); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_116 = __this->___m_DefaultStencilState_80; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_117 = V_0; NullCheck(L_117); int32_t L_118 = L_117->___stencilReference_1; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_119 = __this->___m_DeferredLights_76; GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* L_120 = (GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7*)il2cpp_codegen_object_new(GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7_il2cpp_TypeInfo_var); NullCheck(L_120); GBufferPass__ctor_m3A6CF0448EA52BA09CF174C57FE337170522F47B(L_120, ((int32_t)210), L_113, L_115, L_116, L_118, L_119, NULL); __this->___m_GBufferPass_48 = L_120; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GBufferPass_48), (void*)L_120); // StencilState forwardOnlyStencilState = DeferredLights.OverwriteStencil(m_DefaultStencilState, (int)StencilUsage.MaterialMask); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_121 = __this->___m_DefaultStencilState_80; il2cpp_codegen_runtime_class_init_inline(DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_il2cpp_TypeInfo_var); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_122; L_122 = DeferredLights_OverwriteStencil_m06C2AF3554D406339BDBC62AE9CE36E8EF1A8688(L_121, ((int32_t)96), NULL); V_8 = L_122; // ShaderTagId[] forwardOnlyShaderTagIds = new ShaderTagId[] // { // new ShaderTagId("UniversalForwardOnly"), // new ShaderTagId("SRPDefaultUnlit"), // Legacy shaders (do not have a gbuffer pass) are considered forward-only for backward compatibility // new ShaderTagId("LightweightForward") // Legacy shaders (do not have a gbuffer pass) are considered forward-only for backward compatibility // }; ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_123 = (ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)(ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)SZArrayNew(ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143_il2cpp_TypeInfo_var, (uint32_t)3); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_124 = L_123; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_125; memset((&L_125), 0, sizeof(L_125)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_125), _stringLiteralA6F8530D0057C4924C3C7151E55A68CE9A843598, /*hidden argument*/NULL); NullCheck(L_124); (L_124)->SetAt(static_cast(0), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_125); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_126 = L_124; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_127; memset((&L_127), 0, sizeof(L_127)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_127), _stringLiteral6BB148816DE832D438B4EA52AC76303D149E0BA5, /*hidden argument*/NULL); NullCheck(L_126); (L_126)->SetAt(static_cast(1), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_127); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_128 = L_126; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_129; memset((&L_129), 0, sizeof(L_129)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_129), _stringLiteral29C26AA219C04E92F81C79D766012FF3D5A43804, /*hidden argument*/NULL); NullCheck(L_128); (L_128)->SetAt(static_cast(2), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_129); V_9 = L_128; // int forwardOnlyStencilRef = stencilData.stencilReference | (int)StencilUsage.MaterialUnlit; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_130 = V_0; NullCheck(L_130); int32_t L_131 = L_130->___stencilReference_1; V_10 = ((int32_t)(L_131|0)); // m_GBufferCopyDepthPass = new CopyDepthPass(RenderPassEvent.BeforeRenderingGbuffer + 1, m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_132 = __this->___m_CopyDepthMaterial_84; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_133 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_133); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_133, ((int32_t)211), L_132, NULL); __this->___m_GBufferCopyDepthPass_49 = L_133; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GBufferCopyDepthPass_49), (void*)L_133); // m_TileDepthRangePass = new TileDepthRangePass(RenderPassEvent.BeforeRenderingGbuffer + 2, m_DeferredLights, 0); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_134 = __this->___m_DeferredLights_76; TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_135 = (TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF*)il2cpp_codegen_object_new(TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var); NullCheck(L_135); TileDepthRangePass__ctor_m3CDC2A23FDEAB1FF19984B25DE93BAC7691BAEF6(L_135, ((int32_t)212), L_134, 0, NULL); __this->___m_TileDepthRangePass_50 = L_135; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDepthRangePass_50), (void*)L_135); // m_TileDepthRangeExtraPass = new TileDepthRangePass(RenderPassEvent.BeforeRenderingGbuffer + 3, m_DeferredLights, 1); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_136 = __this->___m_DeferredLights_76; TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_137 = (TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF*)il2cpp_codegen_object_new(TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF_il2cpp_TypeInfo_var); NullCheck(L_137); TileDepthRangePass__ctor_m3CDC2A23FDEAB1FF19984B25DE93BAC7691BAEF6(L_137, ((int32_t)213), L_136, 1, NULL); __this->___m_TileDepthRangeExtraPass_51 = L_137; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TileDepthRangeExtraPass_51), (void*)L_137); // m_DeferredPass = new DeferredPass(RenderPassEvent.BeforeRenderingDeferredLights, m_DeferredLights); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_138 = __this->___m_DeferredLights_76; DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* L_139 = (DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0*)il2cpp_codegen_object_new(DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0_il2cpp_TypeInfo_var); NullCheck(L_139); DeferredPass__ctor_m69B43169CF8E23BAE27DA1CE5A3AF67C8CD1E4FE(L_139, ((int32_t)230), L_138, NULL); __this->___m_DeferredPass_52 = L_139; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DeferredPass_52), (void*)L_139); // m_RenderOpaqueForwardOnlyPass = new DrawObjectsPass("Render Opaques Forward Only", forwardOnlyShaderTagIds, true, RenderPassEvent.BeforeRenderingOpaques, RenderQueueRange.opaque, data.opaqueLayerMask, forwardOnlyStencilState, forwardOnlyStencilRef); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_140 = V_9; RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_141; L_141 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_142 = ___data0; NullCheck(L_142); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_143; L_143 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_142, NULL); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_144 = V_8; int32_t L_145 = V_10; DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_146 = (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68*)il2cpp_codegen_object_new(DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var); NullCheck(L_146); DrawObjectsPass__ctor_m73F08BC738626C34A82C197E9DF5B22120FEA3F4(L_146, _stringLiteralCD7B8DAFBC0BA1C4E4DF096A04454699BC657C01, L_140, (bool)1, ((int32_t)250), L_141, L_143, L_144, L_145, NULL); __this->___m_RenderOpaqueForwardOnlyPass_53 = L_146; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderOpaqueForwardOnlyPass_53), (void*)L_146); } IL_046d: { // m_RenderOpaqueForwardPass = new DrawObjectsPass(URPProfileId.DrawOpaqueObjects, true, RenderPassEvent.BeforeRenderingOpaques, RenderQueueRange.opaque, data.opaqueLayerMask, m_DefaultStencilState, stencilData.stencilReference); il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_147; L_147 = RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3(NULL); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_148 = ___data0; NullCheck(L_148); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_149; L_149 = UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline(L_148, NULL); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_150 = __this->___m_DefaultStencilState_80; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_151 = V_0; NullCheck(L_151); int32_t L_152 = L_151->___stencilReference_1; DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_153 = (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68*)il2cpp_codegen_object_new(DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var); NullCheck(L_153); DrawObjectsPass__ctor_mA2ED4080BA69CD5A495623C4AEDA0044E627374D(L_153, ((int32_t)9), (bool)1, ((int32_t)250), L_147, L_149, L_150, L_152, NULL); __this->___m_RenderOpaqueForwardPass_54 = L_153; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderOpaqueForwardPass_54), (void*)L_153); // m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingSkybox, m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_154 = __this->___m_CopyDepthMaterial_84; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_155 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_155); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_155, ((int32_t)400), L_154, NULL); __this->___m_CopyDepthPass_56 = L_155; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthPass_56), (void*)L_155); // m_DrawSkyboxPass = new DrawSkyboxPass(RenderPassEvent.BeforeRenderingSkybox); DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* L_156 = (DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA*)il2cpp_codegen_object_new(DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA_il2cpp_TypeInfo_var); NullCheck(L_156); DrawSkyboxPass__ctor_m59C64E16A12F8B8BAD49180D4EF6A1011A518735(L_156, ((int32_t)350), NULL); __this->___m_DrawSkyboxPass_55 = L_156; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DrawSkyboxPass_55), (void*)L_156); // m_CopyColorPass = new CopyColorPass(RenderPassEvent.AfterRenderingSkybox, m_SamplingMaterial, m_BlitMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_157 = __this->___m_SamplingMaterial_85; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_158 = __this->___m_BlitMaterial_83; CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* L_159 = (CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693*)il2cpp_codegen_object_new(CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693_il2cpp_TypeInfo_var); NullCheck(L_159); CopyColorPass__ctor_m82DD7632EE0A2152A5624FAB43C22BB0073FB813(L_159, ((int32_t)400), L_157, L_158, NULL); __this->___m_CopyColorPass_57 = L_159; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyColorPass_57), (void*)L_159); // m_TransparentSettingsPass = new TransparentSettingsPass(RenderPassEvent.BeforeRenderingTransparents, data.shadowTransparentReceive); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_160 = ___data0; NullCheck(L_160); bool L_161; L_161 = UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF_inline(L_160, NULL); TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* L_162 = (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7*)il2cpp_codegen_object_new(TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var); NullCheck(L_162); TransparentSettingsPass__ctor_mD31502F7BF51241D5A412E8F138F74287F9706E8(L_162, ((int32_t)450), L_161, NULL); __this->___m_TransparentSettingsPass_58 = L_162; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TransparentSettingsPass_58), (void*)L_162); // m_RenderTransparentForwardPass = new DrawObjectsPass(URPProfileId.DrawTransparentObjects, false, RenderPassEvent.BeforeRenderingTransparents, RenderQueueRange.transparent, data.transparentLayerMask, m_DefaultStencilState, stencilData.stencilReference); RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_163; L_163 = RenderQueueRange_get_transparent_mADF189E6DE85A3445B30B23E5E395D960D6F0BF3(NULL); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_164 = ___data0; NullCheck(L_164); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_165; L_165 = UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E_inline(L_164, NULL); StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_166 = __this->___m_DefaultStencilState_80; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_167 = V_0; NullCheck(L_167); int32_t L_168 = L_167->___stencilReference_1; DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_169 = (DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68*)il2cpp_codegen_object_new(DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68_il2cpp_TypeInfo_var); NullCheck(L_169); DrawObjectsPass__ctor_mA2ED4080BA69CD5A495623C4AEDA0044E627374D(L_169, ((int32_t)10), (bool)0, ((int32_t)450), L_163, L_165, L_166, L_168, NULL); __this->___m_RenderTransparentForwardPass_59 = L_169; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderTransparentForwardPass_59), (void*)L_169); // m_OnRenderObjectCallbackPass = new InvokeOnRenderObjectCallbackPass(RenderPassEvent.BeforeRenderingPostProcessing); InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* L_170 = (InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9*)il2cpp_codegen_object_new(InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9_il2cpp_TypeInfo_var); NullCheck(L_170); InvokeOnRenderObjectCallbackPass__ctor_m78E337A06F8678AF3F136C655115BE29AB86086E(L_170, ((int32_t)550), NULL); __this->___m_OnRenderObjectCallbackPass_60 = L_170; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnRenderObjectCallbackPass_60), (void*)L_170); // m_PostProcessPasses = new PostProcessPasses(data.postProcessData, m_BlitMaterial); UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_171 = ___data0; NullCheck(L_171); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_172 = L_171->___postProcessData_9; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_173 = __this->___m_BlitMaterial_83; PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 L_174; memset((&L_174), 0, sizeof(L_174)); PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C((&L_174), L_172, L_173, /*hidden argument*/NULL); __this->___m_PostProcessPasses_91 = L_174; Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_ColorGradingLutPass_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_PostProcessPass_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_FinalPostProcessPass_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_RendererPostProcessData_5), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_CurrentPostProcessData_6), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_91))->___m_BlitMaterial_7), (void*)NULL); #endif // m_CapturePass = new CapturePass(RenderPassEvent.AfterRendering); CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* L_175 = (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE*)il2cpp_codegen_object_new(CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var); NullCheck(L_175); CapturePass__ctor_m69F6F274A6DC346284F5B8F06956EDB8C70FF2C6(L_175, ((int32_t)1000), NULL); __this->___m_CapturePass_62 = L_175; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CapturePass_62), (void*)L_175); // m_FinalBlitPass = new FinalBlitPass(RenderPassEvent.AfterRendering + 1, m_BlitMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_176 = __this->___m_BlitMaterial_83; FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_177 = (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC*)il2cpp_codegen_object_new(FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var); NullCheck(L_177); FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C(L_177, ((int32_t)1001), L_176, NULL); __this->___m_FinalBlitPass_61 = L_177; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalBlitPass_61), (void*)L_177); // m_ColorBufferSystem = new RenderTargetBufferSystem("_CameraColorAttachment"); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_178 = (RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13*)il2cpp_codegen_object_new(RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13_il2cpp_TypeInfo_var); NullCheck(L_178); RenderTargetBufferSystem__ctor_m86BE218D4CA2ED16CC91EEAE8A08BE67A5E860BE(L_178, _stringLiteral7825BD5F32C61F945759E173E5A5EBBBADEA89D1, NULL); __this->___m_ColorBufferSystem_65 = L_178; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ColorBufferSystem_65), (void*)L_178); // m_CameraDepthAttachment.Init("_CameraDepthAttachment"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_179 = (&__this->___m_CameraDepthAttachment_69); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_179, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, NULL); // m_DepthTexture.Init("_CameraDepthTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_180 = (&__this->___m_DepthTexture_70); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_180, _stringLiteral547AC61E241FAE943F5C7A2B2B3DECDDB15A36D6, NULL); // m_NormalsTexture.Init("_CameraNormalsTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_181 = (&__this->___m_NormalsTexture_71); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_181, _stringLiteral9B9FF63EA4297F1AA9CD29B0B5DD2E01FABC7748, NULL); // m_OpaqueColor.Init("_CameraOpaqueTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_182 = (&__this->___m_OpaqueColor_72); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_182, _stringLiteral739BD29C62A318411ED6EEAB7516EEEA0F7261E2, NULL); // m_DepthInfoTexture.Init("_DepthInfoTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_183 = (&__this->___m_DepthInfoTexture_73); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_183, _stringLiteral8EFC2F216342FF4C796C198EB909C8CA0626768D, NULL); // m_TileDepthInfoTexture.Init("_TileDepthInfoTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_184 = (&__this->___m_TileDepthInfoTexture_74); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_184, _stringLiteralEFE18B916B3C0E1032C95667FA620DE7E0061C5E, NULL); // supportedRenderingFeatures = new RenderingFeatures() // { // cameraStacking = true, // }; RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_185 = (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371*)il2cpp_codegen_object_new(RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var); NullCheck(L_185); RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F(L_185, NULL); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_186 = L_185; NullCheck(L_186); RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline(L_186, (bool)1, NULL); il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline(__this, L_186, NULL); // if (this.renderingMode == RenderingMode.Deferred) int32_t L_187; L_187 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(__this, NULL); V_11 = (bool)((((int32_t)L_187) == ((int32_t)1))? 1 : 0); bool L_188 = V_11; if (!L_188) { goto IL_0628; } } { // this.supportedRenderingFeatures.msaa = false; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_189; L_189 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(__this, NULL); NullCheck(L_189); RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F_inline(L_189, (bool)0, NULL); // unsupportedGraphicsDeviceTypes = new GraphicsDeviceType[] // { // GraphicsDeviceType.OpenGLCore, // GraphicsDeviceType.OpenGLES2, // GraphicsDeviceType.OpenGLES3 // }; GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* L_190 = (GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408*)(GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408*)SZArrayNew(GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408_il2cpp_TypeInfo_var, (uint32_t)3); GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* L_191 = L_190; RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_192 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____8E2129A5F232A49B45FCB149981C3507166B7EE6265A5B90A1C9B0B87B2C0A80_3_FieldInfo_var) }; RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_191, L_192, NULL); ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_m2CEC5FBF8DECEEAF9F9B0039FB0EA554ECC1C2DA_inline(__this, L_191, NULL); } IL_0628: { // LensFlareCommonSRP.mergeNeeded = 0; il2cpp_codegen_runtime_class_init_inline(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var); ((LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_StaticFields*)il2cpp_codegen_static_fields_for(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var))->___mergeNeeded_5 = 0; // LensFlareCommonSRP.maxLensFlareWithOcclusionTemporalSample = 1; ((LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_StaticFields*)il2cpp_codegen_static_fields_for(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var))->___maxLensFlareWithOcclusionTemporalSample_4 = 1; // LensFlareCommonSRP.Initialize(); LensFlareCommonSRP_Initialize_m2C0C7F50EC74E06BA4747A0C633B4EDA43567358(NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_Dispose_mCF473ABCC962237DD32FA50FAFD43654BF4728B6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_ForwardLights.Cleanup(); ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_0 = __this->___m_ForwardLights_75; NullCheck(L_0); ForwardLights_Cleanup_mCE7DA0C52C5C16341EE7CDCA1D9B0D8A98A6849D(L_0, NULL); // m_PostProcessPasses.Dispose(); PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_1 = (&__this->___m_PostProcessPasses_91); PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B(L_1, NULL); // CoreUtils.Destroy(m_BlitMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___m_BlitMaterial_83; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_2, NULL); // CoreUtils.Destroy(m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3 = __this->___m_CopyDepthMaterial_84; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_3, NULL); // CoreUtils.Destroy(m_SamplingMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = __this->___m_SamplingMaterial_85; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_4, NULL); // CoreUtils.Destroy(m_TileDepthInfoMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = __this->___m_TileDepthInfoMaterial_86; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_5, NULL); // CoreUtils.Destroy(m_TileDeferredMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = __this->___m_TileDeferredMaterial_87; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_6, NULL); // CoreUtils.Destroy(m_StencilDeferredMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = __this->___m_StencilDeferredMaterial_88; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_7, NULL); // CoreUtils.Destroy(m_CameraMotionVecMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = __this->___m_CameraMotionVecMaterial_89; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_8, NULL); // CoreUtils.Destroy(m_ObjectMotionVecMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = __this->___m_ObjectMotionVecMaterial_90; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_9, NULL); // Blitter.Cleanup(); il2cpp_codegen_runtime_class_init_inline(Blitter_t33DF283FBD19A8EE25C460B6D9B3087648A456A7_il2cpp_TypeInfo_var); Blitter_Cleanup_m900786CC658E1966677B4D3BF50044766C204CEA(NULL); // LensFlareCommonSRP.Dispose(); il2cpp_codegen_runtime_class_init_inline(LensFlareCommonSRP_t216404EC3242B43B3A8486A9D03A70302E79C135_il2cpp_TypeInfo_var); LensFlareCommonSRP_Dispose_mA062D9CB882801065E15BAB85A2B8F4C7884867B(NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupFinalPassDebug(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupFinalPassDebug_mEDF32CC71706BBC0473BF2ECA5ED020A72A1A56D (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_4 = NULL; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11; memset((&V_11), 0, sizeof(V_11)); int32_t V_12 = 0; int32_t V_13 = 0; int32_t G_B3_0 = 0; { // if ((DebugHandler != null) && DebugHandler.IsActiveForCamera(ref cameraData)) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0; L_0 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); if (!L_0) { goto IL_0017; } } { DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_1; L_1 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData0; NullCheck(L_1); bool L_3; L_3 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(L_1, L_2, NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; bool L_4 = V_0; if (!L_4) { goto IL_012c; } } { // if (DebugHandler.TryGetFullscreenDebugMode(out DebugFullScreenMode fullScreenDebugMode, out int textureHeightPercent)) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_5; L_5 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_5); bool L_6; L_6 = DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D(L_5, (&V_1), (&V_2), NULL); V_3 = L_6; bool L_7 = V_3; if (!L_7) { goto IL_011d; } } { // Camera camera = cameraData.camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8->___camera_2; V_4 = L_9; // float screenWidth = camera.pixelWidth; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = V_4; NullCheck(L_10); int32_t L_11; L_11 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_10, NULL); V_5 = ((float)L_11); // float screenHeight = camera.pixelHeight; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12 = V_4; NullCheck(L_12); int32_t L_13; L_13 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_12, NULL); V_6 = ((float)L_13); // float height = Mathf.Clamp01(textureHeightPercent / 100f) * screenHeight; int32_t L_14 = V_2; float L_15; L_15 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)(((float)L_14)/(100.0f))), NULL); float L_16 = V_6; V_7 = ((float)il2cpp_codegen_multiply(L_15, L_16)); // float width = height * (screenWidth / screenHeight); float L_17 = V_7; float L_18 = V_5; float L_19 = V_6; V_8 = ((float)il2cpp_codegen_multiply(L_17, ((float)(L_18/L_19)))); // float normalizedSizeX = width / screenWidth; float L_20 = V_8; float L_21 = V_5; V_9 = ((float)(L_20/L_21)); // float normalizedSizeY = height / screenHeight; float L_22 = V_7; float L_23 = V_6; V_10 = ((float)(L_22/L_23)); // Rect normalizedRect = new Rect(1 - normalizedSizeX, 1 - normalizedSizeY, normalizedSizeX, normalizedSizeY); float L_24 = V_9; float L_25 = V_10; float L_26 = V_9; float L_27 = V_10; Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&V_11), ((float)il2cpp_codegen_subtract((1.0f), L_24)), ((float)il2cpp_codegen_subtract((1.0f), L_25)), L_26, L_27, NULL); // switch (fullScreenDebugMode) int32_t L_28 = V_1; V_13 = L_28; int32_t L_29 = V_13; V_12 = L_29; int32_t L_30 = V_12; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_30, 1))) { case 0: { goto IL_00b6; } case 1: { goto IL_00d3; } case 2: { goto IL_00f5; } } } { goto IL_0117; } IL_00b6: { // DebugHandler.SetDebugRenderTarget(m_DepthTexture.Identifier(), normalizedRect, true); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_31; L_31 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_32 = (&__this->___m_DepthTexture_70); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_33; L_33 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_32, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_34 = V_11; NullCheck(L_31); DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20(L_31, L_33, L_34, (bool)1, NULL); // break; goto IL_011a; } IL_00d3: { // DebugHandler.SetDebugRenderTarget(m_AdditionalLightsShadowCasterPass.m_AdditionalLightsShadowmapTexture, normalizedRect, false); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_35; L_35 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_36 = __this->___m_AdditionalLightsShadowCasterPass_47; NullCheck(L_36); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_37 = L_36->___m_AdditionalLightsShadowmapTexture_32; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_38; L_38 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_37, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_39 = V_11; NullCheck(L_35); DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20(L_35, L_38, L_39, (bool)0, NULL); // break; goto IL_011a; } IL_00f5: { // DebugHandler.SetDebugRenderTarget(m_MainLightShadowCasterPass.m_MainLightShadowmapTexture, normalizedRect, false); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_40; L_40 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_41 = __this->___m_MainLightShadowCasterPass_46; NullCheck(L_41); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_42 = L_41->___m_MainLightShadowmapTexture_31; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_43; L_43 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_42, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_44 = V_11; NullCheck(L_40); DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20(L_40, L_43, L_44, (bool)0, NULL); // break; goto IL_011a; } IL_0117: { // break; goto IL_011a; } IL_011a: { goto IL_012b; } IL_011d: { // DebugHandler.ResetDebugRenderTarget(); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_45; L_45 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_45); DebugHandler_ResetDebugRenderTarget_m05C9F16877A00FE6C9E5BF42432B7780A61748C3(L_45, NULL); } IL_012b: { } IL_012c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_Setup_m7EBDF9985169787D820F1E67D8DF4B8CEFF3197B (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_0 = NULL; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; bool V_5 = false; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; bool V_16 = false; bool V_17 = false; bool V_18 = false; bool V_19 = false; bool V_20 = false; bool V_21 = false; bool V_22 = false; bool V_23 = false; bool V_24 = false; bool V_25 = false; bool V_26 = false; bool V_27 = false; bool V_28 = false; bool V_29 = false; bool V_30 = false; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_31; memset((&V_31), 0, sizeof(V_31)); bool V_32 = false; bool V_33 = false; bool V_34 = false; int32_t V_35 = 0; bool V_36 = false; bool V_37 = false; bool V_38 = false; bool V_39 = false; bool V_40 = false; bool V_41 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_42; memset((&V_42), 0, sizeof(V_42)); bool V_43 = false; bool V_44 = false; bool V_45 = false; int32_t V_46 = 0; bool V_47 = false; bool V_48 = false; bool V_49 = false; bool V_50 = false; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_51; memset((&V_51), 0, sizeof(V_51)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_52; memset((&V_52), 0, sizeof(V_52)); bool V_53 = false; bool V_54 = false; bool V_55 = false; bool V_56 = false; bool V_57 = false; bool V_58 = false; int32_t V_59 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_60; memset((&V_60), 0, sizeof(V_60)); bool V_61 = false; bool V_62 = false; bool V_63 = false; bool V_64 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_65; memset((&V_65), 0, sizeof(V_65)); bool V_66 = false; bool V_67 = false; bool V_68 = false; int32_t V_69 = 0; int32_t V_70 = 0; bool V_71 = false; bool V_72 = false; bool V_73 = false; Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* V_74 = NULL; bool V_75 = false; bool V_76 = false; bool V_77 = false; bool V_78 = false; bool V_79 = false; int32_t V_80 = 0; bool V_81 = false; PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* V_82 = NULL; int32_t V_83 = 0; int32_t V_84 = 0; bool V_85 = false; bool V_86 = false; bool V_87 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_88; memset((&V_88), 0, sizeof(V_88)); bool V_89 = false; bool V_90 = false; bool V_91 = false; bool V_92 = false; bool V_93 = false; bool V_94 = false; bool V_95 = false; bool V_96 = false; bool V_97 = false; bool V_98 = false; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B2_0 = NULL; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B1_0 = NULL; int32_t G_B8_0 = 0; int32_t G_B15_0 = 0; int32_t G_B22_0 = 0; int32_t G_B25_0 = 0; int32_t G_B28_0 = 0; int32_t G_B31_0 = 0; int32_t G_B35_0 = 0; int32_t G_B38_0 = 0; int32_t G_B42_0 = 0; int32_t G_B53_0 = 0; bool G_B55_0 = false; bool G_B54_0 = false; int32_t G_B56_0 = 0; bool G_B56_1 = false; bool G_B58_0 = false; bool G_B57_0 = false; int32_t G_B59_0 = 0; bool G_B59_1 = false; int32_t G_B67_0 = 0; bool G_B74_0 = false; bool G_B68_0 = false; bool G_B69_0 = false; bool G_B70_0 = false; bool G_B72_0 = false; bool G_B71_0 = false; int32_t G_B73_0 = 0; bool G_B73_1 = false; int32_t G_B75_0 = 0; bool G_B75_1 = false; bool G_B77_0 = false; bool G_B76_0 = false; int32_t G_B78_0 = 0; bool G_B78_1 = false; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B83_0 = NULL; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B82_0 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B84_0; memset((&G_B84_0), 0, sizeof(G_B84_0)); UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B84_1 = NULL; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B86_0 = NULL; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B85_0 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B87_0; memset((&G_B87_0), 0, sizeof(G_B87_0)); UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* G_B87_1 = NULL; int32_t G_B94_0 = 0; int32_t G_B97_0 = 0; int32_t G_B100_0 = 0; Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* G_B114_0 = NULL; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* G_B114_1 = NULL; Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* G_B113_0 = NULL; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* G_B113_1 = NULL; int32_t G_B124_0 = 0; int32_t G_B137_0 = 0; int32_t G_B139_0 = 0; int32_t G_B150_0 = 0; int32_t G_B152_0 = 0; int32_t G_B159_0 = 0; int32_t G_B163_0 = 0; int32_t G_B166_0 = 0; int32_t G_B172_0 = 0; int32_t G_B177_0 = 0; int32_t G_B179_0 = 0; int32_t G_B186_0 = 0; int32_t G_B193_0 = 0; int32_t G_B196_0 = 0; int32_t G_B195_0 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B197_0 = NULL; int32_t G_B197_1 = 0; int32_t G_B203_0 = 0; int32_t G_B210_0 = 0; int32_t G_B213_0 = 0; int32_t G_B218_0 = 0; int32_t G_B222_0 = 0; int32_t G_B235_0 = 0; int32_t G_B241_0 = 0; { // m_ForwardLights.ProcessLights(ref renderingData); ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_0 = __this->___m_ForwardLights_75; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___renderingData1; NullCheck(L_0); ForwardLights_ProcessLights_mE95BC5AEE10C08E0A655C9CFE6833F872129001A(L_0, L_1, NULL); // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_2 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_3 = (&L_2->___cameraData_1); V_0 = L_3; // Camera camera = cameraData.camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = V_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = L_4->___camera_2; V_1 = L_5; // RenderTextureDescriptor cameraTargetDescriptor = cameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7 = L_6->___cameraTargetDescriptor_5; V_2 = L_7; // DebugHandler?.Setup(context, ref cameraData); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_8; L_8 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_9 = L_8; G_B1_0 = L_9; if (L_9) { G_B2_0 = L_9; goto IL_002f; } } { goto IL_0037; } IL_002f: { ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_10 = ___context0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_11 = V_0; NullCheck(G_B2_0); DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7(G_B2_0, L_10, L_11, NULL); } IL_0037: { // if (cameraData.cameraType != CameraType.Game) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = V_0; int32_t L_13 = L_12->___cameraType_12; V_27 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_14 = V_27; if (!L_14) { goto IL_0050; } } { // useRenderPassEnabled = false; ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29 = (bool)0; } IL_0050: { // bool isOffscreenDepthTexture = cameraData.targetTexture != null && cameraData.targetTexture.format == RenderTextureFormat.Depth; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = V_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_16 = L_15->___targetTexture_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_17) { goto IL_006e; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = V_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_19 = L_18->___targetTexture_4; NullCheck(L_19); int32_t L_20; L_20 = RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35(L_19, NULL); G_B8_0 = ((((int32_t)L_20) == ((int32_t)1))? 1 : 0); goto IL_006f; } IL_006e: { G_B8_0 = 0; } IL_006f: { V_3 = (bool)G_B8_0; // if (isOffscreenDepthTexture) bool L_21 = V_3; V_28 = L_21; bool L_22 = V_28; if (!L_22) { goto IL_00bf; } } { // ConfigureCameraTarget(BuiltinRenderTextureType.CameraTarget, BuiltinRenderTextureType.CameraTarget); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_23; L_23 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_24; L_24 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL); ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_23, L_24, NULL); // AddRenderPasses(ref renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_25 = ___renderingData1; ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B(__this, L_25, NULL); // EnqueuePass(m_RenderOpaqueForwardPass); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_26 = __this->___m_RenderOpaqueForwardPass_54; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_26, NULL); // EnqueuePass(m_DrawSkyboxPass); DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* L_27 = __this->___m_DrawSkyboxPass_55; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_27, NULL); // EnqueuePass(m_RenderTransparentForwardPass); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_28 = __this->___m_RenderTransparentForwardPass_59; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_28, NULL); // return; goto IL_0d0d; } IL_00bf: { // if (m_DeferredLights != null) DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_29 = __this->___m_DeferredLights_76; V_29 = (bool)((!(((RuntimeObject*)(DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC*)L_29) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_30 = V_29; if (!L_30) { goto IL_00f2; } } { // m_DeferredLights.ResolveMixedLightingMode(ref renderingData); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_31 = __this->___m_DeferredLights_76; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_32 = ___renderingData1; NullCheck(L_31); DeferredLights_ResolveMixedLightingMode_m86642E3C85A8ADC46CB930271F1F04ADEF10F017(L_31, L_32, NULL); // m_DeferredLights.IsOverlay = cameraData.renderType == CameraRenderType.Overlay; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_33 = __this->___m_DeferredLights_76; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = V_0; int32_t L_35 = L_34->___renderType_3; NullCheck(L_33); DeferredLights_set_IsOverlay_mF255B096F21A7182A40CD73E2C59194D9BE6C2CA_inline(L_33, (bool)((((int32_t)L_35) == ((int32_t)1))? 1 : 0), NULL); } IL_00f2: { // bool isPreviewCamera = cameraData.isPreviewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_36 = V_0; bool L_37; L_37 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_36, NULL); V_4 = L_37; // var createColorTexture = m_IntermediateTextureMode == IntermediateTextureMode.Always && !isPreviewCamera; int32_t L_38 = __this->___m_IntermediateTextureMode_82; if ((!(((uint32_t)L_38) == ((uint32_t)1)))) { goto IL_010a; } } { bool L_39 = V_4; G_B15_0 = ((((int32_t)L_39) == ((int32_t)0))? 1 : 0); goto IL_010b; } IL_010a: { G_B15_0 = 0; } IL_010b: { V_5 = (bool)G_B15_0; // if (createColorTexture) bool L_40 = V_5; V_30 = L_40; bool L_41 = V_30; if (!L_41) { goto IL_015b; } } { // m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer(); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_42 = __this->___m_ColorBufferSystem_65; NullCheck(L_42); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_43; L_43 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_42, NULL); __this->___m_ActiveCameraColorAttachment_66 = L_43; // var activeColorRenderTargetId = m_ActiveCameraColorAttachment.Identifier(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_44 = (&__this->___m_ActiveCameraColorAttachment_66); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_45; L_45 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_44, NULL); V_31 = L_45; // if (cameraData.xr.enabled) activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_47 = L_46->___xr_20; NullCheck(L_47); bool L_48; L_48 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_47, NULL); V_32 = L_48; bool L_49 = V_32; if (!L_49) { goto IL_0151; } } { // if (cameraData.xr.enabled) activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_50 = V_31; RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&V_31), L_50, 0, (-1), (-1), NULL); } IL_0151: { // ConfigureCameraColorTarget(activeColorRenderTargetId); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_51 = V_31; ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8(__this, L_51, NULL); } IL_015b: { // isCameraColorTargetValid = true; ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)1; // AddRenderPasses(ref renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_52 = ___renderingData1; ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B(__this, L_52, NULL); // isCameraColorTargetValid = false; ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)0; // RenderPassInputSummary renderPassInputs = GetRenderPassInputs(ref renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_53 = ___renderingData1; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_54; L_54 = UniversalRenderer_GetRenderPassInputs_m6861061FA3F99DB5B13AEBA2704E481EFB51B360(__this, L_53, NULL); V_6 = L_54; // bool applyPostProcessing = cameraData.postProcessEnabled && m_PostProcessPasses.isCreated; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_55 = V_0; bool L_56 = L_55->___postProcessEnabled_23; if (!L_56) { goto IL_018f; } } { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_57 = (&__this->___m_PostProcessPasses_91); bool L_58; L_58 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_57, NULL); G_B22_0 = ((int32_t)(L_58)); goto IL_0190; } IL_018f: { G_B22_0 = 0; } IL_0190: { V_7 = (bool)G_B22_0; // bool anyPostProcessing = renderingData.postProcessingEnabled && m_PostProcessPasses.isCreated; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_59 = ___renderingData1; bool L_60 = L_59->___postProcessingEnabled_7; if (!L_60) { goto IL_01a7; } } { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_61 = (&__this->___m_PostProcessPasses_91); bool L_62; L_62 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_61, NULL); G_B25_0 = ((int32_t)(L_62)); goto IL_01a8; } IL_01a7: { G_B25_0 = 0; } IL_01a8: { V_8 = (bool)G_B25_0; // bool cameraHasPostProcessingWithDepth = applyPostProcessing && cameraData.postProcessingRequiresDepthTexture; bool L_63 = V_7; if (!L_63) { goto IL_01b6; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_64 = V_0; bool L_65 = L_64->___postProcessingRequiresDepthTexture_17; G_B28_0 = ((int32_t)(L_65)); goto IL_01b7; } IL_01b6: { G_B28_0 = 0; } IL_01b7: { V_9 = (bool)G_B28_0; // bool generateColorGradingLUT = cameraData.postProcessEnabled && m_PostProcessPasses.isCreated; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_66 = V_0; bool L_67 = L_66->___postProcessEnabled_23; if (!L_67) { goto IL_01ce; } } { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_68 = (&__this->___m_PostProcessPasses_91); bool L_69; L_69 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_68, NULL); G_B31_0 = ((int32_t)(L_69)); goto IL_01cf; } IL_01ce: { G_B31_0 = 0; } IL_01cf: { V_10 = (bool)G_B31_0; // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_70 = V_0; bool L_71; L_71 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_70, NULL); V_11 = L_71; // bool requiresDepthTexture = cameraData.requiresDepthTexture || renderPassInputs.requiresDepthTexture || m_DepthPrimingMode == DepthPrimingMode.Forced; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_72 = V_0; bool L_73 = L_72->___requiresDepthTexture_15; if (L_73) { goto IL_01f5; } } { RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_74 = V_6; bool L_75 = L_74.___requiresDepthTexture_0; if (L_75) { goto IL_01f5; } } { int32_t L_76 = __this->___m_DepthPrimingMode_78; G_B35_0 = ((((int32_t)L_76) == ((int32_t)2))? 1 : 0); goto IL_01f6; } IL_01f5: { G_B35_0 = 1; } IL_01f6: { V_12 = (bool)G_B35_0; // bool isGizmosEnabled = false; V_13 = (bool)0; // bool mainLightShadows = m_MainLightShadowCasterPass.Setup(ref renderingData); MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_77 = __this->___m_MainLightShadowCasterPass_46; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_78 = ___renderingData1; NullCheck(L_77); bool L_79; L_79 = MainLightShadowCasterPass_Setup_m12C13F721C3A0E61DF8A4DE84681F36968892E4D(L_77, L_78, NULL); V_14 = L_79; // bool additionalLightShadows = m_AdditionalLightsShadowCasterPass.Setup(ref renderingData); AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_80 = __this->___m_AdditionalLightsShadowCasterPass_47; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_81 = ___renderingData1; NullCheck(L_80); bool L_82; L_82 = AdditionalLightsShadowCasterPass_Setup_mA1D9CF13977B154C79C9607243AE11F0ECFD2751(L_80, L_81, NULL); V_15 = L_82; // bool transparentsNeedSettingsPass = m_TransparentSettingsPass.Setup(ref renderingData); TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* L_83 = __this->___m_TransparentSettingsPass_58; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_84 = ___renderingData1; NullCheck(L_83); bool L_85; L_85 = TransparentSettingsPass_Setup_mFFCC2221844D53F678081DA70F99A8D00AD655AE(L_83, L_84, NULL); V_16 = L_85; // bool requiresDepthPrepass = (requiresDepthTexture || cameraHasPostProcessingWithDepth) && !CanCopyDepth(ref renderingData.cameraData); bool L_86 = V_12; bool L_87 = V_9; if (!((int32_t)((int32_t)L_86|(int32_t)L_87))) { goto IL_023d; } } { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_88 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_89 = (&L_88->___cameraData_1); bool L_90; L_90 = UniversalRenderer_CanCopyDepth_mA806905AF766A9C1AC9F3F35740E6B5D872CF19F(__this, L_89, NULL); G_B38_0 = ((((int32_t)L_90) == ((int32_t)0))? 1 : 0); goto IL_023e; } IL_023d: { G_B38_0 = 0; } IL_023e: { V_17 = (bool)G_B38_0; // requiresDepthPrepass |= isSceneViewCamera; bool L_91 = V_17; bool L_92 = V_11; V_17 = (bool)((int32_t)((int32_t)L_91|(int32_t)L_92)); // requiresDepthPrepass |= isGizmosEnabled; bool L_93 = V_17; bool L_94 = V_13; V_17 = (bool)((int32_t)((int32_t)L_93|(int32_t)L_94)); // requiresDepthPrepass |= isPreviewCamera; bool L_95 = V_17; bool L_96 = V_4; V_17 = (bool)((int32_t)((int32_t)L_95|(int32_t)L_96)); // requiresDepthPrepass |= renderPassInputs.requiresDepthPrepass; bool L_97 = V_17; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_98 = V_6; bool L_99 = L_98.___requiresDepthPrepass_1; V_17 = (bool)((int32_t)((int32_t)L_97|(int32_t)L_99)); // requiresDepthPrepass |= renderPassInputs.requiresNormalsTexture; bool L_100 = V_17; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_101 = V_6; bool L_102 = L_101.___requiresNormalsTexture_2; V_17 = (bool)((int32_t)((int32_t)L_100|(int32_t)L_102)); // if (requiresDepthPrepass && this.actualRenderingMode == RenderingMode.Deferred && !renderPassInputs.requiresNormalsTexture) bool L_103 = V_17; if (!L_103) { goto IL_0286; } } { int32_t L_104; L_104 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); if ((!(((uint32_t)L_104) == ((uint32_t)1)))) { goto IL_0286; } } { RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_105 = V_6; bool L_106 = L_105.___requiresNormalsTexture_2; G_B42_0 = ((((int32_t)L_106) == ((int32_t)0))? 1 : 0); goto IL_0287; } IL_0286: { G_B42_0 = 0; } IL_0287: { V_33 = (bool)G_B42_0; bool L_107 = V_33; if (!L_107) { goto IL_0290; } } { // requiresDepthPrepass = false; V_17 = (bool)0; } IL_0290: { // requiresDepthPrepass |= m_DepthPrimingMode == DepthPrimingMode.Forced; bool L_108 = V_17; int32_t L_109 = __this->___m_DepthPrimingMode_78; V_17 = (bool)((int32_t)((int32_t)L_108|((((int32_t)L_109) == ((int32_t)2))? 1 : 0))); // if (requiresDepthTexture) bool L_110 = V_12; V_34 = L_110; bool L_111 = V_34; if (!L_111) { goto IL_02e3; } } { // RenderPassEvent copyDepthPassEvent = RenderPassEvent.AfterRenderingOpaques; V_35 = ((int32_t)300); // if (renderPassInputs.requiresDepthTexture) RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_112 = V_6; bool L_113 = L_112.___requiresDepthTexture_0; V_36 = L_113; bool L_114 = V_36; if (!L_114) { goto IL_02d2; } } { // copyDepthPassEvent = (RenderPassEvent)Mathf.Min((int)RenderPassEvent.AfterRenderingTransparents, ((int)renderPassInputs.requiresDepthTextureEarliestEvent) - 1); RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_115 = V_6; int32_t L_116 = L_115.___requiresDepthTextureEarliestEvent_6; int32_t L_117; L_117 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(((int32_t)500), ((int32_t)il2cpp_codegen_subtract((int32_t)L_116, 1)), NULL); V_35 = L_117; } IL_02d2: { // m_CopyDepthPass.renderPassEvent = copyDepthPassEvent; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_118 = __this->___m_CopyDepthPass_56; int32_t L_119 = V_35; NullCheck(L_118); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(L_118, L_119, NULL); goto IL_0304; } IL_02e3: { // else if (cameraHasPostProcessingWithDepth || isSceneViewCamera || isGizmosEnabled) bool L_120 = V_9; bool L_121 = V_11; bool L_122 = V_13; V_37 = (bool)((int32_t)(((int32_t)((int32_t)L_120|(int32_t)L_121))|(int32_t)L_122)); bool L_123 = V_37; if (!L_123) { goto IL_0304; } } { // m_CopyDepthPass.renderPassEvent = RenderPassEvent.AfterRenderingTransparents; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_124 = __this->___m_CopyDepthPass_56; NullCheck(L_124); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(L_124, ((int32_t)500), NULL); } IL_0304: { // createColorTexture |= RequiresIntermediateColorTexture(ref cameraData); bool L_125 = V_5; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_126 = V_0; bool L_127; L_127 = UniversalRenderer_RequiresIntermediateColorTexture_m6C85B4F717E0758F51D66E6835533F7410266A9E(__this, L_126, NULL); V_5 = (bool)((int32_t)((int32_t)L_125|(int32_t)L_127)); // createColorTexture |= renderPassInputs.requiresColorTexture; bool L_128 = V_5; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_129 = V_6; bool L_130 = L_129.___requiresColorTexture_3; V_5 = (bool)((int32_t)((int32_t)L_128|(int32_t)L_130)); // createColorTexture &= !isPreviewCamera; bool L_131 = V_5; bool L_132 = V_4; V_5 = (bool)((int32_t)((int32_t)L_131&((((int32_t)L_132) == ((int32_t)0))? 1 : 0))); // bool createDepthTexture = (requiresDepthTexture || cameraHasPostProcessingWithDepth) && !requiresDepthPrepass; bool L_133 = V_12; bool L_134 = V_9; if (!((int32_t)((int32_t)L_133|(int32_t)L_134))) { goto IL_0334; } } { bool L_135 = V_17; G_B53_0 = ((((int32_t)L_135) == ((int32_t)0))? 1 : 0); goto IL_0335; } IL_0334: { G_B53_0 = 0; } IL_0335: { V_18 = (bool)G_B53_0; // createDepthTexture |= (cameraData.renderType == CameraRenderType.Base && !cameraData.resolveFinalTarget); bool L_136 = V_18; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_137 = V_0; int32_t L_138 = L_137->___renderType_3; G_B54_0 = L_136; if (L_138) { G_B55_0 = L_136; goto IL_034c; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_139 = V_0; bool L_140 = L_139->___resolveFinalTarget_32; G_B56_0 = ((((int32_t)L_140) == ((int32_t)0))? 1 : 0); G_B56_1 = G_B54_0; goto IL_034d; } IL_034c: { G_B56_0 = 0; G_B56_1 = G_B55_0; } IL_034d: { V_18 = (bool)((int32_t)((int32_t)G_B56_1|G_B56_0)); // createDepthTexture |= (this.actualRenderingMode == RenderingMode.Deferred && !useRenderPassEnabled); bool L_141 = V_18; int32_t L_142; L_142 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); G_B57_0 = L_141; if ((!(((uint32_t)L_142) == ((uint32_t)1)))) { G_B58_0 = L_141; goto IL_0366; } } { bool L_143 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; G_B59_0 = ((((int32_t)L_143) == ((int32_t)0))? 1 : 0); G_B59_1 = G_B57_0; goto IL_0367; } IL_0366: { G_B59_0 = 0; G_B59_1 = G_B58_0; } IL_0367: { V_18 = (bool)((int32_t)((int32_t)G_B59_1|G_B59_0)); // createDepthTexture |= m_DepthPrimingMode == DepthPrimingMode.Forced; bool L_144 = V_18; int32_t L_145 = __this->___m_DepthPrimingMode_78; V_18 = (bool)((int32_t)((int32_t)L_144|((((int32_t)L_145) == ((int32_t)2))? 1 : 0))); // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_146 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_147 = L_146->___xr_20; NullCheck(L_147); bool L_148; L_148 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_147, NULL); V_38 = L_148; bool L_149 = V_38; if (!L_149) { goto IL_0396; } } { // createDepthTexture |= createColorTexture; bool L_150 = V_18; bool L_151 = V_5; V_18 = (bool)((int32_t)((int32_t)L_150|(int32_t)L_151)); // createColorTexture = createDepthTexture; bool L_152 = V_18; V_5 = L_152; } IL_0396: { // if (SystemInfo.graphicsDeviceType != GraphicsDeviceType.Vulkan) int32_t L_153; L_153 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); V_39 = (bool)((((int32_t)((((int32_t)L_153) == ((int32_t)((int32_t)21)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_154 = V_39; if (!L_154) { goto IL_03b1; } } { // createColorTexture |= createDepthTexture; bool L_155 = V_5; bool L_156 = V_18; V_5 = (bool)((int32_t)((int32_t)L_155|(int32_t)L_156)); } IL_03b1: { // bool useDepthPriming = (m_DepthPrimingRecommended && m_DepthPrimingMode == DepthPrimingMode.Auto) || (m_DepthPrimingMode == DepthPrimingMode.Forced); bool L_157 = __this->___m_DepthPrimingRecommended_79; if (!L_157) { goto IL_03c2; } } { int32_t L_158 = __this->___m_DepthPrimingMode_78; if ((((int32_t)L_158) == ((int32_t)1))) { goto IL_03cd; } } IL_03c2: { int32_t L_159 = __this->___m_DepthPrimingMode_78; G_B67_0 = ((((int32_t)L_159) == ((int32_t)2))? 1 : 0); goto IL_03ce; } IL_03cd: { G_B67_0 = 1; } IL_03ce: { V_19 = (bool)G_B67_0; // useDepthPriming &= requiresDepthPrepass && (createDepthTexture || createColorTexture) && m_RenderingMode == RenderingMode.Forward && (cameraData.renderType == CameraRenderType.Base || cameraData.clearDepth); bool L_160 = V_19; bool L_161 = V_17; G_B68_0 = L_160; if (!L_161) { G_B74_0 = L_160; goto IL_03f8; } } { bool L_162 = V_18; bool L_163 = V_5; G_B69_0 = G_B68_0; if (!((int32_t)((int32_t)L_162|(int32_t)L_163))) { G_B74_0 = G_B68_0; goto IL_03f8; } } { int32_t L_164 = __this->___m_RenderingMode_77; G_B70_0 = G_B69_0; if (L_164) { G_B74_0 = G_B69_0; goto IL_03f8; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_165 = V_0; int32_t L_166 = L_165->___renderType_3; G_B71_0 = G_B70_0; if (!L_166) { G_B72_0 = G_B70_0; goto IL_03f5; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_167 = V_0; bool L_168 = L_167->___clearDepth_11; G_B73_0 = ((int32_t)(L_168)); G_B73_1 = G_B71_0; goto IL_03f6; } IL_03f5: { G_B73_0 = 1; G_B73_1 = G_B72_0; } IL_03f6: { G_B75_0 = G_B73_0; G_B75_1 = G_B73_1; goto IL_03f9; } IL_03f8: { G_B75_0 = 0; G_B75_1 = G_B74_0; } IL_03f9: { V_19 = (bool)((int32_t)((int32_t)G_B75_1&G_B75_0)); // useDepthPriming &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.Vulkan || cameraTargetDescriptor.msaaSamples == 1; bool L_169 = V_19; int32_t L_170; L_170 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); G_B76_0 = L_169; if ((!(((uint32_t)L_170) == ((uint32_t)((int32_t)21))))) { G_B77_0 = L_169; goto IL_0413; } } { int32_t L_171; L_171 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL); G_B78_0 = ((((int32_t)L_171) == ((int32_t)1))? 1 : 0); G_B78_1 = G_B76_0; goto IL_0414; } IL_0413: { G_B78_0 = 1; G_B78_1 = G_B77_0; } IL_0414: { V_19 = (bool)((int32_t)((int32_t)G_B78_1&G_B78_0)); // if (useRenderPassEnabled || useDepthPriming) bool L_172 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; bool L_173 = V_19; V_40 = (bool)((int32_t)((int32_t)L_172|(int32_t)L_173)); bool L_174 = V_40; if (!L_174) { goto IL_0433; } } { // createDepthTexture |= createColorTexture; bool L_175 = V_18; bool L_176 = V_5; V_18 = (bool)((int32_t)((int32_t)L_175|(int32_t)L_176)); // createColorTexture = createDepthTexture; bool L_177 = V_18; V_5 = L_177; } IL_0433: { // if (cameraData.renderType == CameraRenderType.Base) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_178 = V_0; int32_t L_179 = L_178->___renderType_3; V_41 = (bool)((((int32_t)L_179) == ((int32_t)0))? 1 : 0); bool L_180 = V_41; if (!L_180) { goto IL_049b; } } { // RenderTargetHandle cameraTargetHandle = RenderTargetHandle.GetCameraTarget(cameraData.xr); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_181 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_182 = L_181->___xr_20; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_183; L_183 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_182, NULL); V_42 = L_183; // m_ActiveCameraColorAttachment = (createColorTexture) ? m_ColorBufferSystem.GetBackBuffer() : cameraTargetHandle; bool L_184 = V_5; G_B82_0 = __this; if (L_184) { G_B83_0 = __this; goto IL_0459; } } { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_185 = V_42; G_B84_0 = L_185; G_B84_1 = G_B82_0; goto IL_0464; } IL_0459: { RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_186 = __this->___m_ColorBufferSystem_65; NullCheck(L_186); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_187; L_187 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_186, NULL); G_B84_0 = L_187; G_B84_1 = G_B83_0; } IL_0464: { NullCheck(G_B84_1); G_B84_1->___m_ActiveCameraColorAttachment_66 = G_B84_0; // m_ActiveCameraDepthAttachment = (createDepthTexture) ? m_CameraDepthAttachment : cameraTargetHandle; bool L_188 = V_18; G_B85_0 = __this; if (L_188) { G_B86_0 = __this; goto IL_0472; } } { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_189 = V_42; G_B87_0 = L_189; G_B87_1 = G_B85_0; goto IL_0478; } IL_0472: { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_190 = __this->___m_CameraDepthAttachment_69; G_B87_0 = L_190; G_B87_1 = G_B86_0; } IL_0478: { NullCheck(G_B87_1); G_B87_1->___m_ActiveCameraDepthAttachment_68 = G_B87_0; // bool intermediateRenderTexture = createColorTexture || createDepthTexture; bool L_191 = V_5; bool L_192 = V_18; V_43 = (bool)((int32_t)((int32_t)L_191|(int32_t)L_192)); // if (intermediateRenderTexture) bool L_193 = V_43; V_44 = L_193; bool L_194 = V_44; if (!L_194) { goto IL_0498; } } { // CreateCameraRenderTarget(context, ref cameraTargetDescriptor, useDepthPriming); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_195 = ___context0; bool L_196 = V_19; UniversalRenderer_CreateCameraRenderTarget_mEBAD1B2BD3A77CF25A47C2E9E6175CE175212817(__this, L_195, (&V_2), L_196, NULL); } IL_0498: { goto IL_04ba; } IL_049b: { // m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer(); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_197 = __this->___m_ColorBufferSystem_65; NullCheck(L_197); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_198; L_198 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_197, NULL); __this->___m_ActiveCameraColorAttachment_66 = L_198; // m_ActiveCameraDepthAttachment = m_CameraDepthAttachment; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_199 = __this->___m_CameraDepthAttachment_69; __this->___m_ActiveCameraDepthAttachment_68 = L_199; } IL_04ba: { // cameraData.renderer.useDepthPriming = useDepthPriming; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_200 = V_0; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_201 = L_200->___renderer_31; bool L_202 = V_19; NullCheck(L_201); ScriptableRenderer_set_useDepthPriming_mE19B00F9BB6CBA3158241891FF40EEC1B842486C_inline(L_201, L_202, NULL); // bool requiresDepthCopyPass = !requiresDepthPrepass // && (requiresDepthTexture || cameraHasPostProcessingWithDepth) // && createDepthTexture; bool L_203 = V_17; if (L_203) { goto IL_04d3; } } { bool L_204 = V_12; bool L_205 = V_9; G_B94_0 = ((int32_t)((int32_t)L_204|(int32_t)L_205)); goto IL_04d4; } IL_04d3: { G_B94_0 = 0; } IL_04d4: { bool L_206 = V_18; V_20 = (bool)((int32_t)(G_B94_0&(int32_t)L_206)); // bool copyColorPass = renderingData.cameraData.requiresOpaqueTexture || renderPassInputs.requiresColorTexture; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_207 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_208 = (&L_207->___cameraData_1); bool L_209 = L_208->___requiresOpaqueTexture_16; if (L_209) { goto IL_04ef; } } { RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_210 = V_6; bool L_211 = L_210.___requiresColorTexture_3; G_B97_0 = ((int32_t)(L_211)); goto IL_04f0; } IL_04ef: { G_B97_0 = 1; } IL_04f0: { V_21 = (bool)G_B97_0; // if ((DebugHandler != null) && DebugHandler.IsActiveForCamera(ref cameraData)) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_212; L_212 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); if (!L_212) { goto IL_0508; } } { DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_213; L_213 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_214 = V_0; NullCheck(L_213); bool L_215; L_215 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(L_213, L_214, NULL); G_B100_0 = ((int32_t)(L_215)); goto IL_0509; } IL_0508: { G_B100_0 = 0; } IL_0509: { V_45 = (bool)G_B100_0; bool L_216 = V_45; if (!L_216) { goto IL_0581; } } { // DebugHandler.TryGetFullscreenDebugMode(out var fullScreenMode); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_217; L_217 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_217); bool L_218; L_218 = DebugHandler_TryGetFullscreenDebugMode_m5B125CD94DF3367FD65C7AC30E4FE820212CF2CD(L_217, (&V_46), NULL); // if (fullScreenMode == DebugFullScreenMode.Depth) int32_t L_219 = V_46; V_47 = (bool)((((int32_t)L_219) == ((int32_t)1))? 1 : 0); bool L_220 = V_47; if (!L_220) { goto IL_052e; } } { // requiresDepthPrepass = true; V_17 = (bool)1; } IL_052e: { // if (!DebugHandler.IsLightingActive) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_221; L_221 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_221); bool L_222; L_222 = DebugHandler_get_IsLightingActive_mC752F77FFF4D88FE05B9436F595752BA4CA2D5B2(L_221, NULL); V_48 = (bool)((((int32_t)L_222) == ((int32_t)0))? 1 : 0); bool L_223 = V_48; if (!L_223) { goto IL_0563; } } { // mainLightShadows = false; V_14 = (bool)0; // additionalLightShadows = false; V_15 = (bool)0; // if (!isSceneViewCamera) bool L_224 = V_11; V_49 = (bool)((((int32_t)L_224) == ((int32_t)0))? 1 : 0); bool L_225 = V_49; if (!L_225) { goto IL_0562; } } { // requiresDepthPrepass = false; V_17 = (bool)0; // generateColorGradingLUT = false; V_10 = (bool)0; // copyColorPass = false; V_21 = (bool)0; // requiresDepthCopyPass = false; V_20 = (bool)0; } IL_0562: { } IL_0563: { // if (useRenderPassEnabled) bool L_226 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; V_50 = L_226; bool L_227 = V_50; if (!L_227) { goto IL_0580; } } { // useRenderPassEnabled = DebugHandler.IsRenderPassSupported; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_228; L_228 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_228); bool L_229; L_229 = DebugHandler_get_IsRenderPassSupported_m4DB52790281A4B3AB2E53094F5643F3146A46FF0(L_228, NULL); ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29 = L_229; } IL_0580: { } IL_0581: { // var activeColorRenderTargetId = m_ActiveCameraColorAttachment.Identifier(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_230 = (&__this->___m_ActiveCameraColorAttachment_66); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_231; L_231 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_230, NULL); V_51 = L_231; // var activeDepthRenderTargetId = m_ActiveCameraDepthAttachment.Identifier(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_232 = (&__this->___m_ActiveCameraDepthAttachment_68); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_233; L_233 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_232, NULL); V_52 = L_233; // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_234 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_235 = L_234->___xr_20; NullCheck(L_235); bool L_236; L_236 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_235, NULL); V_53 = L_236; bool L_237 = V_53; if (!L_237) { goto IL_05c7; } } { // activeColorRenderTargetId = new RenderTargetIdentifier(activeColorRenderTargetId, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_238 = V_51; RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&V_51), L_238, 0, (-1), (-1), NULL); // activeDepthRenderTargetId = new RenderTargetIdentifier(activeDepthRenderTargetId, 0, CubemapFace.Unknown, -1); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_239 = V_52; RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&V_52), L_239, 0, (-1), (-1), NULL); } IL_05c7: { // ConfigureCameraTarget(activeColorRenderTargetId, activeDepthRenderTargetId); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_240 = V_51; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_241 = V_52; ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_240, L_241, NULL); // bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRenderingPostProcessing) != null; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_242; L_242 = ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline(__this, NULL); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_243 = ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9__75_0_1; Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_244 = L_243; G_B113_0 = L_244; G_B113_1 = L_242; if (L_244) { G_B114_0 = L_244; G_B114_1 = L_242; goto IL_05f8; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* L_245 = ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0; Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_246 = (Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F*)il2cpp_codegen_object_new(Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F_il2cpp_TypeInfo_var); NullCheck(L_246); Predicate_1__ctor_mFE18533B43A6BC452856BD26C1B09EA48B30D596(L_246, L_245, (intptr_t)((void*)U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631_RuntimeMethod_var), NULL); Predicate_1_tDA2CE3363E0111BA17BFCC1AEBFB72B6F673BE0F* L_247 = L_246; ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9__75_0_1 = L_247; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9__75_0_1), (void*)L_247); G_B114_0 = L_247; G_B114_1 = G_B113_1; } IL_05f8: { NullCheck(G_B114_1); ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_248; L_248 = List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15(G_B114_1, G_B114_0, List_1_Find_mCF0F67356936720756670310CA0745FA7C88DF15_RuntimeMethod_var); V_22 = (bool)((!(((RuntimeObject*)(ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0*)L_248) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); // if (mainLightShadows) bool L_249 = V_14; V_54 = L_249; bool L_250 = V_54; if (!L_250) { goto IL_0617; } } { // EnqueuePass(m_MainLightShadowCasterPass); MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* L_251 = __this->___m_MainLightShadowCasterPass_46; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_251, NULL); } IL_0617: { // if (additionalLightShadows) bool L_252 = V_15; V_55 = L_252; bool L_253 = V_55; if (!L_253) { goto IL_062c; } } { // EnqueuePass(m_AdditionalLightsShadowCasterPass); AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_254 = __this->___m_AdditionalLightsShadowCasterPass_47; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_254, NULL); } IL_062c: { // if (requiresDepthPrepass) bool L_255 = V_17; V_56 = L_255; bool L_256 = V_56; if (!L_256) { goto IL_0769; } } { // if (renderPassInputs.requiresNormalsTexture) RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_257 = V_6; bool L_258 = L_257.___requiresNormalsTexture_2; V_57 = L_258; bool L_259 = V_57; if (!L_259) { goto IL_0732; } } { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_260; L_260 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); V_58 = (bool)((((int32_t)L_260) == ((int32_t)1))? 1 : 0); bool L_261 = V_58; if (!L_261) { goto IL_0707; } } { // int gbufferNormalIndex = m_DeferredLights.GBufferNormalSmoothnessIndex; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_262 = __this->___m_DeferredLights_76; NullCheck(L_262); int32_t L_263; L_263 = DeferredLights_get_GBufferNormalSmoothnessIndex_m1C2B7183455DDB4339E16783E424AE8FA561CD89(L_262, NULL); V_59 = L_263; // m_DepthNormalPrepass.Setup(cameraTargetDescriptor, m_ActiveCameraDepthAttachment, m_DeferredLights.GbufferAttachments[gbufferNormalIndex]); DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_264 = __this->___m_DepthNormalPrepass_43; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_265 = V_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_266 = __this->___m_ActiveCameraDepthAttachment_68; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_267 = __this->___m_DeferredLights_76; NullCheck(L_267); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_268; L_268 = DeferredLights_get_GbufferAttachments_m949E7DA4CDBA1F7121106D7B5FBCAC28C6115CFD_inline(L_267, NULL); int32_t L_269 = V_59; NullCheck(L_268); int32_t L_270 = L_269; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_271 = (L_268)->GetAt(static_cast(L_270)); NullCheck(L_264); DepthNormalOnlyPass_Setup_m168F4D77CFC61889F108E59CC9D19F4661B550F3(L_264, L_265, L_266, L_271, NULL); // RenderTextureDescriptor normalDescriptor = m_DepthNormalPrepass.normalDescriptor; DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_272 = __this->___m_DepthNormalPrepass_43; NullCheck(L_272); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_273; L_273 = DepthNormalOnlyPass_get_normalDescriptor_mBF3753C882BF35C6236335119DF42470224D4107_inline(L_272, NULL); V_60 = L_273; // normalDescriptor.graphicsFormat = m_DeferredLights.GetGBufferFormat(gbufferNormalIndex); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_274 = __this->___m_DeferredLights_76; int32_t L_275 = V_59; NullCheck(L_274); int32_t L_276; L_276 = DeferredLights_GetGBufferFormat_m9CA9F7C4D9EC692498D5ED7B60D306DD85855E09(L_274, L_275, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_60), L_276, NULL); // m_DepthNormalPrepass.normalDescriptor = normalDescriptor; DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_277 = __this->___m_DepthNormalPrepass_43; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_278 = V_60; NullCheck(L_277); DepthNormalOnlyPass_set_normalDescriptor_m1DCD21CA9C893F438DF456BF68369CD008F76378_inline(L_277, L_278, NULL); // m_DepthNormalPrepass.allocateDepth = false; DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_279 = __this->___m_DepthNormalPrepass_43; NullCheck(L_279); DepthNormalOnlyPass_set_allocateDepth_mB6373B66597EDBA964B14F982257969F6A246B77_inline(L_279, (bool)0, NULL); // if (RenderPassEvent.AfterRenderingGbuffer <= renderPassInputs.requiresDepthNormalAtEvent && // renderPassInputs.requiresDepthNormalAtEvent <= RenderPassEvent.BeforeRenderingOpaques) RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_280 = V_6; int32_t L_281 = L_280.___requiresDepthNormalAtEvent_5; if ((((int32_t)((int32_t)220)) > ((int32_t)L_281))) { goto IL_06ec; } } { RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_282 = V_6; int32_t L_283 = L_282.___requiresDepthNormalAtEvent_5; G_B124_0 = ((((int32_t)((((int32_t)L_283) > ((int32_t)((int32_t)250)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_06ed; } IL_06ec: { G_B124_0 = 0; } IL_06ed: { V_61 = (bool)G_B124_0; bool L_284 = V_61; if (!L_284) { goto IL_0704; } } { // m_DepthNormalPrepass.shaderTagIds = k_DepthNormalsOnly; DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_285 = __this->___m_DepthNormalPrepass_43; il2cpp_codegen_runtime_class_init_inline(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_286 = ((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))->___k_DepthNormalsOnly_41; NullCheck(L_285); DepthNormalOnlyPass_set_shaderTagIds_m66D1B5D656FD5F650036FD0641305A632AB88019_inline(L_285, L_286, NULL); } IL_0704: { goto IL_0722; } IL_0707: { // m_DepthNormalPrepass.Setup(cameraTargetDescriptor, m_DepthTexture, m_NormalsTexture); DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_287 = __this->___m_DepthNormalPrepass_43; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_288 = V_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_289 = __this->___m_DepthTexture_70; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_290 = __this->___m_NormalsTexture_71; NullCheck(L_287); DepthNormalOnlyPass_Setup_m168F4D77CFC61889F108E59CC9D19F4661B550F3(L_287, L_288, L_289, L_290, NULL); } IL_0722: { // EnqueuePass(m_DepthNormalPrepass); DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* L_291 = __this->___m_DepthNormalPrepass_43; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_291, NULL); goto IL_0768; } IL_0732: { // if (this.actualRenderingMode != RenderingMode.Deferred) int32_t L_292; L_292 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); V_62 = (bool)((((int32_t)((((int32_t)L_292) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_293 = V_62; if (!L_293) { goto IL_0767; } } { // m_DepthPrepass.Setup(cameraTargetDescriptor, m_DepthTexture); DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* L_294 = __this->___m_DepthPrepass_42; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_295 = V_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_296 = __this->___m_DepthTexture_70; NullCheck(L_294); DepthOnlyPass_Setup_m5EA87D3794375FF0E09EC380C4E6ADBF9AAF0E39(L_294, L_295, L_296, NULL); // EnqueuePass(m_DepthPrepass); DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* L_297 = __this->___m_DepthPrepass_42; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_297, NULL); } IL_0767: { } IL_0768: { } IL_0769: { // if (useDepthPriming && (SystemInfo.graphicsDeviceType != GraphicsDeviceType.Vulkan || cameraTargetDescriptor.msaaSamples == 1)) bool L_298 = V_19; if (!L_298) { goto IL_0785; } } { int32_t L_299; L_299 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((!(((uint32_t)L_299) == ((uint32_t)((int32_t)21))))) { goto IL_0782; } } { int32_t L_300; L_300 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL); G_B137_0 = ((((int32_t)L_300) == ((int32_t)1))? 1 : 0); goto IL_0783; } IL_0782: { G_B137_0 = 1; } IL_0783: { G_B139_0 = G_B137_0; goto IL_0786; } IL_0785: { G_B139_0 = 0; } IL_0786: { V_63 = (bool)G_B139_0; bool L_301 = V_63; if (!L_301) { goto IL_07c0; } } { // m_PrimedDepthCopyPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_302 = __this->___m_PrimedDepthCopyPass_44; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_303 = __this->___m_ActiveCameraDepthAttachment_68; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_304 = __this->___m_DepthTexture_70; NullCheck(L_302); CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_302, L_303, L_304, NULL); // m_PrimedDepthCopyPass.AllocateRT = false; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_305 = __this->___m_PrimedDepthCopyPass_44; NullCheck(L_305); CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline(L_305, (bool)0, NULL); // EnqueuePass(m_PrimedDepthCopyPass); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_306 = __this->___m_PrimedDepthCopyPass_44; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_306, NULL); } IL_07c0: { // if (generateColorGradingLUT) bool L_307 = V_10; V_64 = L_307; bool L_308 = V_64; if (!L_308) { goto IL_07ed; } } { // colorGradingLutPass.Setup(colorGradingLut); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_309; L_309 = UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6(__this, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_310; L_310 = UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF(__this, NULL); V_65 = L_310; NullCheck(L_309); ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC(L_309, (&V_65), NULL); // EnqueuePass(colorGradingLutPass); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_311; L_311 = UniversalRenderer_get_colorGradingLutPass_m323B1ADBC54EC6140E57F9C996C1CF9ED754F8D6(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_311, NULL); } IL_07ed: { // if (cameraData.xr.hasValidOcclusionMesh) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_312 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_313 = L_312->___xr_20; NullCheck(L_313); bool L_314; L_314 = XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A(L_313, NULL); V_66 = L_314; bool L_315 = V_66; if (!L_315) { goto IL_080b; } } { // EnqueuePass(m_XROcclusionMeshPass); XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* L_316 = __this->___m_XROcclusionMeshPass_63; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_316, NULL); } IL_080b: { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_317; L_317 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); V_67 = (bool)((((int32_t)L_317) == ((int32_t)1))? 1 : 0); bool L_318 = V_67; if (!L_318) { goto IL_086f; } } { // if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_319 = __this->___m_DeferredLights_76; NullCheck(L_319); bool L_320; L_320 = DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline(L_319, NULL); if (!L_320) { goto IL_0844; } } { RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_321 = V_6; int32_t L_322 = L_321.___requiresDepthNormalAtEvent_5; if ((((int32_t)((int32_t)220)) == ((int32_t)L_322))) { goto IL_0841; } } { bool L_323 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; G_B150_0 = ((((int32_t)L_323) == ((int32_t)0))? 1 : 0); goto IL_0842; } IL_0841: { G_B150_0 = 1; } IL_0842: { G_B152_0 = G_B150_0; goto IL_0845; } IL_0844: { G_B152_0 = 0; } IL_0845: { V_68 = (bool)G_B152_0; bool L_324 = V_68; if (!L_324) { goto IL_0857; } } { // m_DeferredLights.DisableFramebufferFetchInput(); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_325 = __this->___m_DeferredLights_76; NullCheck(L_325); DeferredLights_DisableFramebufferFetchInput_mD3D52031BF54D7EBD48EA7E49513D867016EE7FA(L_325, NULL); } IL_0857: { // EnqueueDeferred(ref renderingData, requiresDepthPrepass, renderPassInputs.requiresNormalsTexture, mainLightShadows, additionalLightShadows); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_326 = ___renderingData1; bool L_327 = V_17; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_328 = V_6; bool L_329 = L_328.___requiresNormalsTexture_2; bool L_330 = V_14; bool L_331 = V_15; UniversalRenderer_EnqueueDeferred_m994631BFFC23CF4A0726C5781517DFBA05772C11(__this, L_326, L_327, L_329, L_330, L_331, NULL); goto IL_08eb; } IL_086f: { // RenderBufferStoreAction opaquePassColorStoreAction = RenderBufferStoreAction.Store; V_69 = 0; // if (cameraTargetDescriptor.msaaSamples > 1) int32_t L_332; L_332 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL); V_71 = (bool)((((int32_t)L_332) > ((int32_t)1))? 1 : 0); bool L_333 = V_71; if (!L_333) { goto IL_088d; } } { // opaquePassColorStoreAction = copyColorPass ? RenderBufferStoreAction.StoreAndResolve : RenderBufferStoreAction.Store; bool L_334 = V_21; if (L_334) { goto IL_088a; } } { G_B159_0 = 0; goto IL_088b; } IL_088a: { G_B159_0 = 2; } IL_088b: { V_69 = G_B159_0; } IL_088d: { // RenderBufferStoreAction opaquePassDepthStoreAction = (copyColorPass || requiresDepthCopyPass) ? RenderBufferStoreAction.Store : RenderBufferStoreAction.DontCare; bool L_335 = V_21; bool L_336 = V_20; if (((int32_t)((int32_t)L_335|(int32_t)L_336))) { goto IL_0897; } } { G_B163_0 = 3; goto IL_0898; } IL_0897: { G_B163_0 = 0; } IL_0898: { V_70 = G_B163_0; // if (cameraData.xr.enabled && cameraData.xr.copyDepth) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_337 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_338 = L_337->___xr_20; NullCheck(L_338); bool L_339; L_339 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_338, NULL); if (!L_339) { goto IL_08b4; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_340 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_341 = L_340->___xr_20; NullCheck(L_341); bool L_342; L_342 = XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline(L_341, NULL); G_B166_0 = ((int32_t)(L_342)); goto IL_08b5; } IL_08b4: { G_B166_0 = 0; } IL_08b5: { V_72 = (bool)G_B166_0; bool L_343 = V_72; if (!L_343) { goto IL_08c0; } } { // opaquePassDepthStoreAction = RenderBufferStoreAction.Store; V_70 = 0; } IL_08c0: { // m_RenderOpaqueForwardPass.ConfigureColorStoreAction(opaquePassColorStoreAction); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_344 = __this->___m_RenderOpaqueForwardPass_54; int32_t L_345 = V_69; NullCheck(L_344); ScriptableRenderPass_ConfigureColorStoreAction_m72073E57F258E9ACD7DEDB8005F7A517C0BFC25E(L_344, L_345, 0, NULL); // m_RenderOpaqueForwardPass.ConfigureDepthStoreAction(opaquePassDepthStoreAction); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_346 = __this->___m_RenderOpaqueForwardPass_54; int32_t L_347 = V_70; NullCheck(L_346); ScriptableRenderPass_ConfigureDepthStoreAction_mBA71A6E08D2D350F52AAA85B99BD2C196D4D9427(L_346, L_347, NULL); // EnqueuePass(m_RenderOpaqueForwardPass); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_348 = __this->___m_RenderOpaqueForwardPass_54; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_348, NULL); } IL_08eb: { // if (camera.clearFlags == CameraClearFlags.Skybox && cameraData.renderType != CameraRenderType.Overlay) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_349 = V_1; NullCheck(L_349); int32_t L_350; L_350 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_349, NULL); if ((!(((uint32_t)L_350) == ((uint32_t)1)))) { goto IL_0902; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_351 = V_0; int32_t L_352 = L_351->___renderType_3; G_B172_0 = ((((int32_t)((((int32_t)L_352) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0903; } IL_0902: { G_B172_0 = 0; } IL_0903: { V_73 = (bool)G_B172_0; bool L_353 = V_73; if (!L_353) { goto IL_0948; } } { // if (RenderSettings.skybox != null || (camera.TryGetComponent(out Skybox cameraSkybox) && cameraSkybox.material != null)) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_354; L_354 = RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3(NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_355; L_355 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_354, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_355) { goto IL_0933; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_356 = V_1; NullCheck(L_356); bool L_357; L_357 = Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA(L_356, (&V_74), Component_TryGetComponent_TisSkybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441_mB3DA0FE8D3E694E5E4720100E597349CD7080BCA_RuntimeMethod_var); if (!L_357) { goto IL_0930; } } { Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* L_358 = V_74; NullCheck(L_358); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_359; L_359 = Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781(L_358, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_360; L_360 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_359, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B177_0 = ((int32_t)(L_360)); goto IL_0931; } IL_0930: { G_B177_0 = 0; } IL_0931: { G_B179_0 = G_B177_0; goto IL_0934; } IL_0933: { G_B179_0 = 1; } IL_0934: { V_75 = (bool)G_B179_0; bool L_361 = V_75; if (!L_361) { goto IL_0947; } } { // EnqueuePass(m_DrawSkyboxPass); DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* L_362 = __this->___m_DrawSkyboxPass_55; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_362, NULL); } IL_0947: { } IL_0948: { // if (requiresDepthCopyPass) bool L_363 = V_20; V_76 = L_363; bool L_364 = V_76; if (!L_364) { goto IL_099f; } } { // m_CopyDepthPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_365 = __this->___m_CopyDepthPass_56; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_366 = __this->___m_ActiveCameraDepthAttachment_68; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_367 = __this->___m_DepthTexture_70; NullCheck(L_365); CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_365, L_366, L_367, NULL); // if (this.actualRenderingMode == RenderingMode.Deferred && !useRenderPassEnabled) int32_t L_368; L_368 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); if ((!(((uint32_t)L_368) == ((uint32_t)1)))) { goto IL_097d; } } { bool L_369 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; G_B186_0 = ((((int32_t)L_369) == ((int32_t)0))? 1 : 0); goto IL_097e; } IL_097d: { G_B186_0 = 0; } IL_097e: { V_77 = (bool)G_B186_0; bool L_370 = V_77; if (!L_370) { goto IL_0991; } } { // m_CopyDepthPass.AllocateRT = false; // m_DepthTexture is already allocated by m_GBufferCopyDepthPass but it's not called when using RenderPass API. CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_371 = __this->___m_CopyDepthPass_56; NullCheck(L_371); CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline(L_371, (bool)0, NULL); } IL_0991: { // EnqueuePass(m_CopyDepthPass); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_372 = __this->___m_CopyDepthPass_56; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_372, NULL); } IL_099f: { // if (cameraData.renderType == CameraRenderType.Base && !requiresDepthPrepass && !requiresDepthCopyPass) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_373 = V_0; int32_t L_374 = L_373->___renderType_3; if (L_374) { goto IL_09b2; } } { bool L_375 = V_17; if (L_375) { goto IL_09b2; } } { bool L_376 = V_20; G_B193_0 = ((((int32_t)L_376) == ((int32_t)0))? 1 : 0); goto IL_09b3; } IL_09b2: { G_B193_0 = 0; } IL_09b3: { V_78 = (bool)G_B193_0; bool L_377 = V_78; if (!L_377) { goto IL_09df; } } { // Shader.SetGlobalTexture(m_DepthTexture.id, SystemInfo.usesReversedZBuffer ? Texture2D.blackTexture : Texture2D.whiteTexture); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_378 = (&__this->___m_DepthTexture_70); int32_t L_379; L_379 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_378, NULL); bool L_380; L_380 = SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92(NULL); G_B195_0 = L_379; if (L_380) { G_B196_0 = L_379; goto IL_09d3; } } { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_381; L_381 = Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA(NULL); G_B197_0 = L_381; G_B197_1 = G_B195_0; goto IL_09d8; } IL_09d3: { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_382; L_382 = Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251(NULL); G_B197_0 = L_382; G_B197_1 = G_B196_0; } IL_09d8: { Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E(G_B197_1, G_B197_0, NULL); } IL_09df: { // if (copyColorPass) bool L_383 = V_21; V_79 = L_383; bool L_384 = V_79; if (!L_384) { goto IL_0a21; } } { // Downsampling downsamplingMethod = UniversalRenderPipeline.asset.opaqueDownsampling; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_385; L_385 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_385); int32_t L_386; L_386 = UniversalRenderPipelineAsset_get_opaqueDownsampling_mFC12352FAF21B6FA4F9718CE89E0116D7CE36A3F(L_385, NULL); V_80 = L_386; // m_CopyColorPass.Setup(m_ActiveCameraColorAttachment.Identifier(), m_OpaqueColor, downsamplingMethod); CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* L_387 = __this->___m_CopyColorPass_57; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_388 = (&__this->___m_ActiveCameraColorAttachment_66); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_389; L_389 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_388, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_390 = __this->___m_OpaqueColor_72; int32_t L_391 = V_80; NullCheck(L_387); CopyColorPass_Setup_mD8762806C644176E6ADA3C65627B155C397535D7(L_387, L_389, L_390, L_391, NULL); // EnqueuePass(m_CopyColorPass); CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* L_392 = __this->___m_CopyColorPass_57; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_392, NULL); } IL_0a21: { // if (renderPassInputs.requiresMotionVectors && !cameraData.xr.enabled) RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_393 = V_6; bool L_394 = L_393.___requiresMotionVectors_4; if (!L_394) { goto IL_0a3a; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_395 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_396 = L_395->___xr_20; NullCheck(L_396); bool L_397; L_397 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_396, NULL); G_B203_0 = ((((int32_t)L_397) == ((int32_t)0))? 1 : 0); goto IL_0a3b; } IL_0a3a: { G_B203_0 = 0; } IL_0a3b: { V_81 = (bool)G_B203_0; bool L_398 = V_81; if (!L_398) { goto IL_0a7d; } } { // SupportedRenderingFeatures.active.motionVectors = true; // hack for enabling UI il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_399; L_399 = SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480(NULL); NullCheck(L_399); SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75_inline(L_399, (bool)1, NULL); // var data = MotionVectorRendering.instance.GetMotionDataForCamera(camera, cameraData); MotionVectorRendering_t4E0E88C2855A1877470A6963302B4BDFBD583A25* L_400; L_400 = MotionVectorRendering_get_instance_m2483C7EF74510CC2678EE270D6AD3BF84676F2CC(NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_401 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_402 = V_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_403 = (*(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*)L_402); NullCheck(L_400); PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* L_404; L_404 = MotionVectorRendering_GetMotionDataForCamera_mB68F00E2FEBEBE7EE1896B138787DC646FBF7EBF(L_400, L_401, L_403, NULL); V_82 = L_404; // m_MotionVectorPass.Setup(data); MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* L_405 = __this->___m_MotionVectorPass_45; PreviousFrameData_t990E8070F97119F296A9A59DE5E700725864C4EF* L_406 = V_82; NullCheck(L_405); MotionVectorRenderPass_Setup_m2161CF4EE62BE481D6984E261FB89C01E87A4DFD(L_405, L_406, NULL); // EnqueuePass(m_MotionVectorPass); MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* L_407 = __this->___m_MotionVectorPass_45; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_407, NULL); } IL_0a7d: { // bool lastCameraInTheStack = cameraData.resolveFinalTarget; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_408 = V_0; bool L_409 = L_408->___resolveFinalTarget_32; V_23 = L_409; // if (transparentsNeedSettingsPass) bool L_410 = V_16; V_85 = L_410; bool L_411 = V_85; if (!L_411) { goto IL_0a9d; } } { // EnqueuePass(m_TransparentSettingsPass); TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* L_412 = __this->___m_TransparentSettingsPass_58; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_412, NULL); } IL_0a9d: { // RenderBufferStoreAction transparentPassColorStoreAction = cameraTargetDescriptor.msaaSamples > 1 && lastCameraInTheStack ? RenderBufferStoreAction.Resolve : RenderBufferStoreAction.Store; int32_t L_413; L_413 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_2), NULL); bool L_414 = V_23; if (((int32_t)(((((int32_t)L_413) > ((int32_t)1))? 1 : 0)&(int32_t)L_414))) { goto IL_0aaf; } } { G_B210_0 = 0; goto IL_0ab0; } IL_0aaf: { G_B210_0 = 1; } IL_0ab0: { V_83 = G_B210_0; // RenderBufferStoreAction transparentPassDepthStoreAction = RenderBufferStoreAction.DontCare; V_84 = 3; // if (requiresDepthCopyPass && m_CopyDepthPass.renderPassEvent >= RenderPassEvent.AfterRenderingTransparents) bool L_415 = V_20; if (!L_415) { goto IL_0ad0; } } { CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_416 = __this->___m_CopyDepthPass_56; NullCheck(L_416); int32_t L_417; L_417 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_416, NULL); G_B213_0 = ((((int32_t)((((int32_t)L_417) < ((int32_t)((int32_t)500)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0ad1; } IL_0ad0: { G_B213_0 = 0; } IL_0ad1: { V_86 = (bool)G_B213_0; bool L_418 = V_86; if (!L_418) { goto IL_0ada; } } { // transparentPassDepthStoreAction = RenderBufferStoreAction.Store; V_84 = 0; } IL_0ada: { // m_RenderTransparentForwardPass.ConfigureColorStoreAction(transparentPassColorStoreAction); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_419 = __this->___m_RenderTransparentForwardPass_59; int32_t L_420 = V_83; NullCheck(L_419); ScriptableRenderPass_ConfigureColorStoreAction_m72073E57F258E9ACD7DEDB8005F7A517C0BFC25E(L_419, L_420, 0, NULL); // m_RenderTransparentForwardPass.ConfigureDepthStoreAction(transparentPassDepthStoreAction); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_421 = __this->___m_RenderTransparentForwardPass_59; int32_t L_422 = V_84; NullCheck(L_421); ScriptableRenderPass_ConfigureDepthStoreAction_mBA71A6E08D2D350F52AAA85B99BD2C196D4D9427(L_421, L_422, NULL); // EnqueuePass(m_RenderTransparentForwardPass); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_423 = __this->___m_RenderTransparentForwardPass_59; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_423, NULL); // EnqueuePass(m_OnRenderObjectCallbackPass); InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* L_424 = __this->___m_OnRenderObjectCallbackPass_60; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_424, NULL); // bool hasCaptureActions = renderingData.cameraData.captureActions != null && lastCameraInTheStack; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_425 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_426 = (&L_425->___cameraData_1); RuntimeObject* L_427 = L_426->___captureActions_24; bool L_428 = V_23; V_24 = (bool)((int32_t)(((!(((RuntimeObject*)(RuntimeObject*)L_427) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)&(int32_t)L_428)); // bool applyFinalPostProcessing = anyPostProcessing && lastCameraInTheStack && // renderingData.cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing; bool L_429 = V_8; bool L_430 = V_23; if (!((int32_t)((int32_t)L_429&(int32_t)L_430))) { goto IL_0b3c; } } { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_431 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_432 = (&L_431->___cameraData_1); int32_t L_433 = L_432->___antialiasing_29; G_B218_0 = ((((int32_t)L_433) == ((int32_t)1))? 1 : 0); goto IL_0b3d; } IL_0b3c: { G_B218_0 = 0; } IL_0b3d: { V_25 = (bool)G_B218_0; // bool resolvePostProcessingToCameraTarget = !hasCaptureActions && !hasPassesAfterPostProcessing && !applyFinalPostProcessing; bool L_434 = V_24; if (L_434) { goto IL_0b4e; } } { bool L_435 = V_22; if (L_435) { goto IL_0b4e; } } { bool L_436 = V_25; G_B222_0 = ((((int32_t)L_436) == ((int32_t)0))? 1 : 0); goto IL_0b4f; } IL_0b4e: { G_B222_0 = 0; } IL_0b4f: { V_26 = (bool)G_B222_0; // if (lastCameraInTheStack) bool L_437 = V_23; V_87 = L_437; bool L_438 = V_87; if (!L_438) { goto IL_0ccf; } } { // SetupFinalPassDebug(ref cameraData); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_439 = V_0; UniversalRenderer_SetupFinalPassDebug_mEDF32CC71706BBC0473BF2ECA5ED020A72A1A56D(__this, L_439, NULL); // if (applyPostProcessing) bool L_440 = V_7; V_90 = L_440; bool L_441 = V_90; if (!L_441) { goto IL_0baa; } } { // bool doSRGBConvertion = resolvePostProcessingToCameraTarget; bool L_442 = V_26; V_91 = L_442; // postProcessPass.Setup(cameraTargetDescriptor, m_ActiveCameraColorAttachment, resolvePostProcessingToCameraTarget, m_ActiveCameraDepthAttachment, colorGradingLut, applyFinalPostProcessing, doSRGBConvertion); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_443; L_443 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_444 = (&__this->___m_ActiveCameraColorAttachment_66); bool L_445 = V_26; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_446 = (&__this->___m_ActiveCameraDepthAttachment_68); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_447; L_447 = UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF(__this, NULL); V_65 = L_447; bool L_448 = V_25; bool L_449 = V_91; NullCheck(L_443); PostProcessPass_Setup_m4AF32829790FA680E5FBC7EAA2D7BC6F6C168A55(L_443, (&V_2), L_444, L_445, L_446, (&V_65), L_448, L_449, NULL); // EnqueuePass(postProcessPass); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_450; L_450 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_450, NULL); } IL_0baa: { // var sourceForFinalPass = m_ActiveCameraColorAttachment; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_451 = __this->___m_ActiveCameraColorAttachment_66; V_88 = L_451; // if (applyFinalPostProcessing) bool L_452 = V_25; V_92 = L_452; bool L_453 = V_92; if (!L_453) { goto IL_0bd8; } } { // finalPostProcessPass.SetupFinalPass(sourceForFinalPass, true); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_454; L_454 = UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80(__this, NULL); NullCheck(L_454); PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC(L_454, (&V_88), (bool)1, NULL); // EnqueuePass(finalPostProcessPass); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_455; L_455 = UniversalRenderer_get_finalPostProcessPass_m64FDD8E399ADF17B92FDB3B36BCD2EC9DD299E80(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_455, NULL); } IL_0bd8: { // if (renderingData.cameraData.captureActions != null) RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_456 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_457 = (&L_456->___cameraData_1); RuntimeObject* L_458 = L_457->___captureActions_24; V_93 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_458) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_459 = V_93; if (!L_459) { goto IL_0c09; } } { // m_CapturePass.Setup(sourceForFinalPass); CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* L_460 = __this->___m_CapturePass_62; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_461 = V_88; NullCheck(L_460); CapturePass_Setup_m1A0DDCA8751DD1E7683B3721EC146AD67075A412(L_460, L_461, NULL); // EnqueuePass(m_CapturePass); CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* L_462 = __this->___m_CapturePass_62; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_462, NULL); } IL_0c09: { // bool cameraTargetResolved = // // final PP always blit to camera target // applyFinalPostProcessing || // // no final PP but we have PP stack. In that case it blit unless there are render pass after PP // (applyPostProcessing && !hasPassesAfterPostProcessing && !hasCaptureActions) || // // offscreen camera rendering to a texture, we don't need a blit pass to resolve to screen // m_ActiveCameraColorAttachment == RenderTargetHandle.GetCameraTarget(cameraData.xr); bool L_463 = V_25; if (L_463) { goto IL_0c31; } } { bool L_464 = V_7; if (!L_464) { goto IL_0c19; } } { bool L_465 = V_22; if (L_465) { goto IL_0c19; } } { bool L_466 = V_24; if (!L_466) { goto IL_0c31; } } IL_0c19: { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_467 = __this->___m_ActiveCameraColorAttachment_66; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_468 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_469 = L_468->___xr_20; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_470; L_470 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_469, NULL); bool L_471; L_471 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_467, L_470, NULL); G_B235_0 = ((int32_t)(L_471)); goto IL_0c32; } IL_0c31: { G_B235_0 = 1; } IL_0c32: { V_89 = (bool)G_B235_0; // if (!cameraTargetResolved) bool L_472 = V_89; V_94 = (bool)((((int32_t)L_472) == ((int32_t)0))? 1 : 0); bool L_473 = V_94; if (!L_473) { goto IL_0c5d; } } { // m_FinalBlitPass.Setup(cameraTargetDescriptor, sourceForFinalPass); FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_474 = __this->___m_FinalBlitPass_61; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_475 = V_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_476 = V_88; NullCheck(L_474); FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5(L_474, L_475, L_476, NULL); // EnqueuePass(m_FinalBlitPass); FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_477 = __this->___m_FinalBlitPass_61; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_477, NULL); } IL_0c5d: { // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_478 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_479 = L_478->___xr_20; NullCheck(L_479); bool L_480; L_480 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_479, NULL); V_95 = L_480; bool L_481 = V_95; if (!L_481) { goto IL_0ccc; } } { // bool depthTargetResolved = // // active depth is depth target, we don't need a blit pass to resolve // m_ActiveCameraDepthAttachment == RenderTargetHandle.GetCameraTarget(cameraData.xr); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_482 = __this->___m_ActiveCameraDepthAttachment_68; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_483 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_484 = L_483->___xr_20; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_485; L_485 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_484, NULL); bool L_486; L_486 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_482, L_485, NULL); V_96 = L_486; // if (!depthTargetResolved && cameraData.xr.copyDepth) bool L_487 = V_96; if (L_487) { goto IL_0c98; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_488 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_489 = L_488->___xr_20; NullCheck(L_489); bool L_490; L_490 = XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline(L_489, NULL); G_B241_0 = ((int32_t)(L_490)); goto IL_0c99; } IL_0c98: { G_B241_0 = 0; } IL_0c99: { V_97 = (bool)G_B241_0; bool L_491 = V_97; if (!L_491) { goto IL_0ccb; } } { // m_XRCopyDepthPass.Setup(m_ActiveCameraDepthAttachment, RenderTargetHandle.GetCameraTarget(cameraData.xr)); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_492 = __this->___m_XRCopyDepthPass_64; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_493 = __this->___m_ActiveCameraDepthAttachment_68; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_494 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_495 = L_494->___xr_20; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_496; L_496 = RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8(L_495, NULL); NullCheck(L_492); CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_492, L_493, L_496, NULL); // EnqueuePass(m_XRCopyDepthPass); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_497 = __this->___m_XRCopyDepthPass_64; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_497, NULL); } IL_0ccb: { } IL_0ccc: { goto IL_0d0d; } IL_0ccf: { // else if (applyPostProcessing) bool L_498 = V_7; V_98 = L_498; bool L_499 = V_98; if (!L_499) { goto IL_0d0d; } } { // postProcessPass.Setup(cameraTargetDescriptor, m_ActiveCameraColorAttachment, false, m_ActiveCameraDepthAttachment, colorGradingLut, false, false); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_500; L_500 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_501 = (&__this->___m_ActiveCameraColorAttachment_66); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_502 = (&__this->___m_ActiveCameraDepthAttachment_68); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_503; L_503 = UniversalRenderer_get_colorGradingLut_mCA06AD2ABD232B30DEDB0A146E881294A2501FAF(__this, NULL); V_65 = L_503; NullCheck(L_500); PostProcessPass_Setup_m4AF32829790FA680E5FBC7EAA2D7BC6F6C168A55(L_500, (&V_2), L_501, (bool)0, L_502, (&V_65), (bool)0, (bool)0, NULL); // EnqueuePass(postProcessPass); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_504; L_504 = UniversalRenderer_get_postProcessPass_m1E6A69D3944989B51CBF08961C83E94CCEBEC32E(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_504, NULL); } IL_0d0d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupLights_m93C4FAA4B245AD4631BF9A113AE6BA716865EDB9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { bool V_0 = false; { // m_ForwardLights.Setup(context, ref renderingData); ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* L_0 = __this->___m_ForwardLights_75; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___context0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_2 = ___renderingData1; NullCheck(L_0); ForwardLights_Setup_m5D3FA3957D214026C4029ED6DB7FCF9E9B19B139(L_0, L_1, L_2, NULL); // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_3; L_3 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_002a; } } { // m_DeferredLights.SetupLights(context, ref renderingData); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_5 = __this->___m_DeferredLights_76; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_6 = ___context0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_7 = ___renderingData1; NullCheck(L_5); DeferredLights_SetupLights_m533678894C5B9A7A7B8506F719EF1AB2B5D7C740(L_5, L_6, L_7, NULL); } IL_002a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SetupCullingParameters_mCB056883BE336162269D6C1258AF65B1BDDF09CF (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B3_0 = 0; { // bool isShadowCastingDisabled = !UniversalRenderPipeline.asset.supportsMainLightShadows && !UniversalRenderPipeline.asset.supportsAdditionalLightShadows; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_0; L_0 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_0); bool L_1; L_1 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150(L_0, NULL); if (L_1) { goto IL_001c; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_2; L_2 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_2); bool L_3; L_3 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5(L_2, NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_001d; } IL_001c: { G_B3_0 = 0; } IL_001d: { V_0 = (bool)G_B3_0; // bool isShadowDistanceZero = Mathf.Approximately(cameraData.maxShadowDistance, 0.0f); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData1; float L_5 = L_4->___maxShadowDistance_22; bool L_6; L_6 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_5, (0.0f), NULL); V_1 = L_6; // if (isShadowCastingDisabled || isShadowDistanceZero) bool L_7 = V_0; bool L_8 = V_1; V_2 = (bool)((int32_t)((int32_t)L_7|(int32_t)L_8)); bool L_9 = V_2; if (!L_9) { goto IL_0048; } } { // cullingParameters.cullingOptions &= ~CullingOptions.ShadowCasters; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_10 = ___cullingParameters0; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_11 = L_10; int32_t L_12; L_12 = ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464(L_11, NULL); ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(L_11, ((int32_t)((int32_t)L_12&((int32_t)-65))), NULL); } IL_0048: { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_13; L_13 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); V_3 = (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0); bool L_14 = V_3; if (!L_14) { goto IL_0063; } } { // cullingParameters.maximumVisibleLights = 0xFFFF; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_15 = ___cullingParameters0; ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415(L_15, ((int32_t)65535), NULL); goto IL_0073; } IL_0063: { // cullingParameters.maximumVisibleLights = UniversalRenderPipeline.maxVisibleAdditionalLights + 1; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_16 = ___cullingParameters0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_17; L_17 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL); ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415(L_16, ((int32_t)il2cpp_codegen_add(L_17, 1)), NULL); } IL_0073: { // cullingParameters.shadowDistance = cameraData.maxShadowDistance; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_18 = ___cullingParameters0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = ___cameraData1; float L_20 = L_19->___maxShadowDistance_22; ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35(L_18, L_20, NULL); // cullingParameters.conservativeEnclosingSphere = UniversalRenderPipeline.asset.conservativeEnclosingSphere; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_21 = ___cullingParameters0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_22; L_22 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_22); bool L_23; L_23 = UniversalRenderPipelineAsset_get_conservativeEnclosingSphere_mFEDF12207D303EB9874B019BBE1CAA582A1A9203(L_22, NULL); ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755(L_21, L_23, NULL); // cullingParameters.numIterationsEnclosingSphere = UniversalRenderPipeline.asset.numIterationsEnclosingSphere; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_24 = ___cullingParameters0; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_25; L_25 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_25); int32_t L_26; L_26 = UniversalRenderPipelineAsset_get_numIterationsEnclosingSphere_m38AFD0AD5243DC1432EB93514E339C256852028A(L_25, NULL); ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9(L_24, L_26, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_FinishRendering_mC6EF09DB579972A68F96E382863F9FAA5293C788 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // m_ColorBufferSystem.Clear(cmd); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0; NullCheck(L_0); RenderTargetBufferSystem_Clear_mF7870361FAA8E01DD173A72369C4000146FD4B2E(L_0, L_1, NULL); // if (m_ActiveCameraColorAttachment != RenderTargetHandle.CameraTarget) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2 = __this->___m_ActiveCameraColorAttachment_66; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_3 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_4; L_4 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_2, L_3, NULL); V_0 = L_4; bool L_5 = V_0; if (!L_5) { goto IL_002f; } } { // m_ActiveCameraColorAttachment = RenderTargetHandle.CameraTarget; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; __this->___m_ActiveCameraColorAttachment_66 = L_6; } IL_002f: { // if (m_ActiveCameraDepthAttachment != RenderTargetHandle.CameraTarget) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = __this->___m_ActiveCameraDepthAttachment_68; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_8 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_9; L_9 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_7, L_8, NULL); V_1 = L_9; bool L_10 = V_1; if (!L_10) { goto IL_0062; } } { // cmd.ReleaseTemporaryRT(m_ActiveCameraDepthAttachment.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_12 = (&__this->___m_ActiveCameraDepthAttachment_68); int32_t L_13; L_13 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_12, NULL); NullCheck(L_11); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_11, L_13, NULL); // m_ActiveCameraDepthAttachment = RenderTargetHandle.CameraTarget; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_14 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; __this->___m_ActiveCameraDepthAttachment_68 = L_14; } IL_0062: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::EnqueueDeferred(UnityEngine.Rendering.Universal.RenderingData&,System.Boolean,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_EnqueueDeferred_m994631BFFC23CF4A0726C5781517DFBA05772C11 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, bool ___hasDepthPrepass1, bool ___hasNormalPrepass2, bool ___applyMainShadow3, bool ___applyAdditionalShadow4, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* G_B2_0 = NULL; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* G_B2_1 = NULL; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* G_B1_0 = NULL; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* G_B1_1 = NULL; AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* G_B3_0 = NULL; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* G_B3_1 = NULL; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* G_B3_2 = NULL; int32_t G_B6_0 = 0; int32_t G_B11_0 = 0; { // m_DeferredLights.Setup( // ref renderingData, // applyAdditionalShadow ? m_AdditionalLightsShadowCasterPass : null, // hasDepthPrepass, // hasNormalPrepass, // m_DepthTexture, // m_DepthInfoTexture, // m_TileDepthInfoTexture, // m_ActiveCameraDepthAttachment, // m_ActiveCameraColorAttachment // ); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___renderingData0; bool L_2 = ___applyAdditionalShadow4; G_B1_0 = L_1; G_B1_1 = L_0; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; goto IL_000f; } } { G_B3_0 = ((AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004*)(NULL)); G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0015; } IL_000f: { AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* L_3 = __this->___m_AdditionalLightsShadowCasterPass_47; G_B3_0 = L_3; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0015: { bool L_4 = ___hasDepthPrepass1; bool L_5 = ___hasNormalPrepass2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = __this->___m_DepthTexture_70; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = __this->___m_DepthInfoTexture_73; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_8 = __this->___m_TileDepthInfoTexture_74; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_9 = __this->___m_ActiveCameraDepthAttachment_68; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_10 = __this->___m_ActiveCameraColorAttachment_66; NullCheck(G_B3_2); DeferredLights_Setup_m0A8833EC197DD20459520E4E996B75A1C13E2655(G_B3_2, G_B3_1, G_B3_0, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL); // if (useRenderPassEnabled && m_DeferredLights.UseRenderPass) bool L_11 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; if (!L_11) { goto IL_0050; } } { DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_12 = __this->___m_DeferredLights_76; NullCheck(L_12); bool L_13; L_13 = DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline(L_12, NULL); G_B6_0 = ((int32_t)(L_13)); goto IL_0051; } IL_0050: { G_B6_0 = 0; } IL_0051: { V_0 = (bool)G_B6_0; bool L_14 = V_0; if (!L_14) { goto IL_0087; } } { // m_GBufferPass.Configure(null, renderingData.cameraData.cameraTargetDescriptor); GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* L_15 = __this->___m_GBufferPass_48; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_16 = ___renderingData0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_17 = (&L_16->___cameraData_1); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_18 = L_17->___cameraTargetDescriptor_5; NullCheck(L_15); VirtualActionInvoker2< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) */, L_15, (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_18); // m_DeferredPass.Configure(null, renderingData.cameraData.cameraTargetDescriptor); DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* L_19 = __this->___m_DeferredPass_52; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_20 = ___renderingData0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_21 = (&L_20->___cameraData_1); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_22 = L_21->___cameraTargetDescriptor_5; NullCheck(L_19); VirtualActionInvoker2< CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) */, L_19, (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_22); } IL_0087: { // EnqueuePass(m_GBufferPass); GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* L_23 = __this->___m_GBufferPass_48; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_23, NULL); // if (!useRenderPassEnabled || !m_DeferredLights.UseRenderPass) bool L_24 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___useRenderPassEnabled_29; if (!L_24) { goto IL_00ac; } } { DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_25 = __this->___m_DeferredLights_76; NullCheck(L_25); bool L_26; L_26 = DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline(L_25, NULL); G_B11_0 = ((((int32_t)L_26) == ((int32_t)0))? 1 : 0); goto IL_00ad; } IL_00ac: { G_B11_0 = 1; } IL_00ad: { V_1 = (bool)G_B11_0; bool L_27 = V_1; if (!L_27) { goto IL_00d8; } } { // m_GBufferCopyDepthPass.Setup(m_CameraDepthAttachment, m_DepthTexture); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_28 = __this->___m_GBufferCopyDepthPass_49; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_29 = __this->___m_CameraDepthAttachment_69; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_30 = __this->___m_DepthTexture_70; NullCheck(L_28); CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_28, L_29, L_30, NULL); // EnqueuePass(m_GBufferCopyDepthPass); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_31 = __this->___m_GBufferCopyDepthPass_49; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_31, NULL); } IL_00d8: { // if (m_DeferredLights.HasTileLights()) DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_32 = __this->___m_DeferredLights_76; NullCheck(L_32); bool L_33; L_33 = DeferredLights_HasTileLights_m13922FF924198012E1526C3153F6DE6F2198C89D(L_32, NULL); V_2 = L_33; bool L_34 = V_2; if (!L_34) { goto IL_0112; } } { // EnqueuePass(m_TileDepthRangePass); TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_35 = __this->___m_TileDepthRangePass_50; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_35, NULL); // if (m_DeferredLights.HasTileDepthRangeExtraPass()) DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_36 = __this->___m_DeferredLights_76; NullCheck(L_36); bool L_37; L_37 = DeferredLights_HasTileDepthRangeExtraPass_m8EE727F4117D2D5D411970240CE8DED6329C03BE(L_36, NULL); V_3 = L_37; bool L_38 = V_3; if (!L_38) { goto IL_0111; } } { // EnqueuePass(m_TileDepthRangeExtraPass); TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* L_39 = __this->___m_TileDepthRangeExtraPass_51; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_39, NULL); } IL_0111: { } IL_0112: { // EnqueuePass(m_DeferredPass); DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* L_40 = __this->___m_DeferredPass_52; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_40, NULL); // EnqueuePass(m_RenderOpaqueForwardOnlyPass); DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* L_41 = __this->___m_RenderOpaqueForwardOnlyPass_53; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_41, NULL); // } return; } } // UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary UnityEngine.Rendering.Universal.UniversalRenderer::GetRenderPassInputs(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 UniversalRenderer_GetRenderPassInputs_m6861061FA3F99DB5B13AEBA2704E481EFB51B360 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* V_3 = NULL; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 V_12; memset((&V_12), 0, sizeof(V_12)); int32_t G_B3_0 = 0; int32_t G_B6_0 = 0; bool* G_B6_1 = NULL; int32_t G_B5_0 = 0; bool* G_B5_1 = NULL; int32_t G_B7_0 = 0; int32_t G_B7_1 = 0; bool* G_B7_2 = NULL; { // RenderPassEvent beforeMainRenderingEvent = m_RenderingMode == RenderingMode.Deferred ? RenderPassEvent.BeforeRenderingGbuffer : RenderPassEvent.BeforeRenderingOpaques; int32_t L_0 = __this->___m_RenderingMode_77; if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0011; } } { G_B3_0 = ((int32_t)250); goto IL_0016; } IL_0011: { G_B3_0 = ((int32_t)210); } IL_0016: { V_0 = G_B3_0; // RenderPassInputSummary inputSummary = new RenderPassInputSummary(); il2cpp_codegen_initobj((&V_1), sizeof(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036)); // inputSummary.requiresDepthNormalAtEvent = RenderPassEvent.BeforeRenderingOpaques; (&V_1)->___requiresDepthNormalAtEvent_5 = ((int32_t)250); // inputSummary.requiresDepthTextureEarliestEvent = RenderPassEvent.BeforeRenderingPostProcessing; (&V_1)->___requiresDepthTextureEarliestEvent_6 = ((int32_t)550); // for (int i = 0; i < activeRenderPassQueue.Count; ++i) V_2 = 0; goto IL_0121; } IL_003e: { // ScriptableRenderPass pass = activeRenderPassQueue[i]; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_1; L_1 = ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline(__this, NULL); int32_t L_2 = V_2; NullCheck(L_1); ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_3; L_3 = List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F(L_1, L_2, List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var); V_3 = L_3; // bool needsDepth = (pass.input & ScriptableRenderPassInput.Depth) != ScriptableRenderPassInput.None; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_4 = V_3; NullCheck(L_4); int32_t L_5; L_5 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_4, NULL); V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_5&1))) <= ((uint32_t)0)))? 1 : 0); // bool needsNormals = (pass.input & ScriptableRenderPassInput.Normal) != ScriptableRenderPassInput.None; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_6 = V_3; NullCheck(L_6); int32_t L_7; L_7 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_6, NULL); V_5 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_7&2))) <= ((uint32_t)0)))? 1 : 0); // bool needsColor = (pass.input & ScriptableRenderPassInput.Color) != ScriptableRenderPassInput.None; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_8 = V_3; NullCheck(L_8); int32_t L_9; L_9 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_8, NULL); V_6 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_9&4))) <= ((uint32_t)0)))? 1 : 0); // bool needsMotion = (pass.input & ScriptableRenderPassInput.Motion) != ScriptableRenderPassInput.None; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_10 = V_3; NullCheck(L_10); int32_t L_11; L_11 = ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline(L_10, NULL); V_7 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_11&8))) <= ((uint32_t)0)))? 1 : 0); // bool eventBeforeMainRendering = pass.renderPassEvent <= beforeMainRenderingEvent; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_12 = V_3; NullCheck(L_12); int32_t L_13; L_13 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_12, NULL); int32_t L_14 = V_0; V_8 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)L_14))? 1 : 0)) == ((int32_t)0))? 1 : 0); // inputSummary.requiresDepthTexture |= needsDepth; bool* L_15 = (&(&V_1)->___requiresDepthTexture_0); bool* L_16 = L_15; int32_t L_17 = *((uint8_t*)L_16); bool L_18 = V_4; *((int8_t*)L_16) = (int8_t)((int32_t)(L_17|(int32_t)L_18)); // inputSummary.requiresDepthPrepass |= needsNormals || needsDepth && eventBeforeMainRendering; bool* L_19 = (&(&V_1)->___requiresDepthPrepass_1); bool* L_20 = L_19; int32_t L_21 = *((uint8_t*)L_20); bool L_22 = V_5; G_B5_0 = L_21; G_B5_1 = L_20; if (L_22) { G_B6_0 = L_21; G_B6_1 = L_20; goto IL_00af; } } { bool L_23 = V_4; bool L_24 = V_8; G_B7_0 = ((int32_t)((int32_t)L_23&(int32_t)L_24)); G_B7_1 = G_B5_0; G_B7_2 = G_B5_1; goto IL_00b0; } IL_00af: { G_B7_0 = 1; G_B7_1 = G_B6_0; G_B7_2 = G_B6_1; } IL_00b0: { *((int8_t*)G_B7_2) = (int8_t)((int32_t)(G_B7_1|G_B7_0)); // inputSummary.requiresNormalsTexture |= needsNormals; bool* L_25 = (&(&V_1)->___requiresNormalsTexture_2); bool* L_26 = L_25; int32_t L_27 = *((uint8_t*)L_26); bool L_28 = V_5; *((int8_t*)L_26) = (int8_t)((int32_t)(L_27|(int32_t)L_28)); // inputSummary.requiresColorTexture |= needsColor; bool* L_29 = (&(&V_1)->___requiresColorTexture_3); bool* L_30 = L_29; int32_t L_31 = *((uint8_t*)L_30); bool L_32 = V_6; *((int8_t*)L_30) = (int8_t)((int32_t)(L_31|(int32_t)L_32)); // inputSummary.requiresMotionVectors |= needsMotion; bool* L_33 = (&(&V_1)->___requiresMotionVectors_4); bool* L_34 = L_33; int32_t L_35 = *((uint8_t*)L_34); bool L_36 = V_7; *((int8_t*)L_34) = (int8_t)((int32_t)(L_35|(int32_t)L_36)); // if (needsDepth) bool L_37 = V_4; V_9 = L_37; bool L_38 = V_9; if (!L_38) { goto IL_00f9; } } { // inputSummary.requiresDepthTextureEarliestEvent = (RenderPassEvent)Mathf.Min((int)pass.renderPassEvent, (int)inputSummary.requiresDepthTextureEarliestEvent); ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_39 = V_3; NullCheck(L_39); int32_t L_40; L_40 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_39, NULL); RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_41 = V_1; int32_t L_42 = L_41.___requiresDepthTextureEarliestEvent_6; int32_t L_43; L_43 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_40, L_42, NULL); (&V_1)->___requiresDepthTextureEarliestEvent_6 = L_43; } IL_00f9: { // if (needsNormals || needsDepth) bool L_44 = V_5; bool L_45 = V_4; V_10 = (bool)((int32_t)((int32_t)L_44|(int32_t)L_45)); bool L_46 = V_10; if (!L_46) { goto IL_011c; } } { // inputSummary.requiresDepthNormalAtEvent = (RenderPassEvent)Mathf.Min((int)pass.renderPassEvent, (int)inputSummary.requiresDepthNormalAtEvent); ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_47 = V_3; NullCheck(L_47); int32_t L_48; L_48 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_47, NULL); RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_49 = V_1; int32_t L_50 = L_49.___requiresDepthNormalAtEvent_5; int32_t L_51; L_51 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_48, L_50, NULL); (&V_1)->___requiresDepthNormalAtEvent_5 = L_51; } IL_011c: { // for (int i = 0; i < activeRenderPassQueue.Count; ++i) int32_t L_52 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_52, 1)); } IL_0121: { // for (int i = 0; i < activeRenderPassQueue.Count; ++i) int32_t L_53 = V_2; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_54; L_54 = ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline(__this, NULL); NullCheck(L_54); int32_t L_55; L_55 = List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline(L_54, List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var); V_11 = (bool)((((int32_t)L_53) < ((int32_t)L_55))? 1 : 0); bool L_56 = V_11; if (L_56) { goto IL_003e; } } { // return inputSummary; RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_57 = V_1; V_12 = L_57; goto IL_013d; } IL_013d: { // } RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036 L_58 = V_12; return L_58; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.RenderTextureDescriptor&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_CreateCameraRenderTarget_mEBAD1B2BD3A77CF25A47C2E9E6175CE175212817 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___descriptor1, bool ___primedDepth2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_8; memset((&V_8), 0, sizeof(V_8)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B4_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B3_0 = NULL; int32_t G_B5_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B5_1 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B13_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B11_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B12_0 = NULL; int32_t G_B14_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B14_1 = NULL; { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0; L_0 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_0 = L_0; // using (new ProfilingScope(null, Profiling.createCameraRenderTarget)) il2cpp_codegen_runtime_class_init_inline(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_1), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_1, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_01a8: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (m_ActiveCameraColorAttachment != RenderTargetHandle.CameraTarget) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2 = __this->___m_ActiveCameraColorAttachment_66; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_3 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_4; L_4 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_2, L_3, NULL); V_2 = L_4; bool L_5 = V_2; if (!L_5) { goto IL_0127_1; } } { // bool useDepthRenderBuffer = m_ActiveCameraDepthAttachment == RenderTargetHandle.CameraTarget; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = __this->___m_ActiveCameraDepthAttachment_68; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_8; L_8 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_6, L_7, NULL); V_3 = L_8; // var colorDescriptor = descriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_9 = ___descriptor1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_9); V_4 = L_10; // colorDescriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539((&V_4), (bool)0, NULL); // colorDescriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414((&V_4), (bool)0, NULL); // colorDescriptor.depthBufferBits = (useDepthRenderBuffer) ? k_DepthStencilBufferBits : 0; bool L_11 = V_3; G_B3_0 = (&V_4); if (L_11) { G_B4_0 = (&V_4); goto IL_0060_1; } } { G_B5_0 = 0; G_B5_1 = G_B3_0; goto IL_0062_1; } IL_0060_1: { G_B5_0 = ((int32_t)32); G_B5_1 = G_B4_0; } IL_0062_1: { RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(G_B5_1, G_B5_0, NULL); // m_ColorBufferSystem.SetCameraSettings(cmd, colorDescriptor, FilterMode.Bilinear); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_12 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_14 = V_4; NullCheck(L_12); RenderTargetBufferSystem_SetCameraSettings_m4F044D93AEF67F3B7A749EBE855DF16AF3280C35(L_12, L_13, L_14, 1, NULL); // if (useDepthRenderBuffer) bool L_15 = V_3; V_5 = L_15; bool L_16 = V_5; if (!L_16) { goto IL_00bb_1; } } { // ConfigureCameraTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id, m_ColorBufferSystem.GetBufferA().id); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_17 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_0; NullCheck(L_17); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_19; L_19 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_17, L_18, NULL); V_6 = L_19; int32_t L_20; L_20 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_6), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_21; L_21 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_20, NULL); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_22 = __this->___m_ColorBufferSystem_65; NullCheck(L_22); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_23; L_23 = RenderTargetBufferSystem_GetBufferA_mE2057388B99FBCFD0E58FAEC60A2E8BA72342CDD(L_22, NULL); V_6 = L_23; int32_t L_24; L_24 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_6), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_25; L_25 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_24, NULL); ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_21, L_25, NULL); goto IL_00dc_1; } IL_00bb_1: { // ConfigureCameraColorTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_26 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_27 = V_0; NullCheck(L_26); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_28; L_28 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_26, L_27, NULL); V_6 = L_28; int32_t L_29; L_29 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_6), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_30; L_30 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_29, NULL); ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8(__this, L_30, NULL); } IL_00dc_1: { // m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer(cmd); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_31 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = V_0; NullCheck(L_31); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_33; L_33 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_31, L_32, NULL); __this->___m_ActiveCameraColorAttachment_66 = L_33; // cmd.SetGlobalTexture("_CameraColorTexture", m_ActiveCameraColorAttachment.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_34 = V_0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_35 = (&__this->___m_ActiveCameraColorAttachment_66); int32_t L_36; L_36 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_35, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_37; L_37 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_36, NULL); NullCheck(L_34); CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_34, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, L_37, NULL); // cmd.SetGlobalTexture("_AfterPostProcessTexture", m_ActiveCameraColorAttachment.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_38 = V_0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_39 = (&__this->___m_ActiveCameraColorAttachment_66); int32_t L_40; L_40 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_39, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_41; L_41 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_40, NULL); NullCheck(L_38); CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_38, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, L_41, NULL); } IL_0127_1: { // if (m_ActiveCameraDepthAttachment != RenderTargetHandle.CameraTarget) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_42 = __this->___m_ActiveCameraDepthAttachment_68; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_43 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_44; L_44 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_42, L_43, NULL); V_7 = L_44; bool L_45 = V_7; if (!L_45) { goto IL_01a5_1; } } { // var depthDescriptor = descriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_46 = ___descriptor1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_47 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_46); V_8 = L_47; // depthDescriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539((&V_8), (bool)0, NULL); // depthDescriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414((&V_8), (bool)0, NULL); // depthDescriptor.bindMS = depthDescriptor.msaaSamples > 1 && !SystemInfo.supportsMultisampleAutoResolve && (SystemInfo.supportsMultisampledTextures != 0); int32_t L_48; L_48 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_8), NULL); G_B11_0 = (&V_8); if ((((int32_t)L_48) <= ((int32_t)1))) { G_B13_0 = (&V_8); goto IL_0175_1; } } { bool L_49; L_49 = SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634(NULL); G_B12_0 = G_B11_0; if (L_49) { G_B13_0 = G_B11_0; goto IL_0175_1; } } { int32_t L_50; L_50 = SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5(NULL); G_B14_0 = ((!(((uint32_t)L_50) <= ((uint32_t)0)))? 1 : 0); G_B14_1 = G_B12_0; goto IL_0176_1; } IL_0175_1: { G_B14_0 = 0; G_B14_1 = G_B13_0; } IL_0176_1: { RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(G_B14_1, (bool)G_B14_0, NULL); // depthDescriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE((&V_8), 1, NULL); // depthDescriptor.depthBufferBits = k_DepthStencilBufferBits; RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_8), ((int32_t)32), NULL); // cmd.GetTemporaryRT(m_ActiveCameraDepthAttachment.id, depthDescriptor, FilterMode.Point); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_51 = V_0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_52 = (&__this->___m_ActiveCameraDepthAttachment_68); int32_t L_53; L_53 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_52, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_54 = V_8; NullCheck(L_51); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_51, L_53, L_54, 0, NULL); } IL_01a5_1: { goto IL_01b7; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_01b7: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_55 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_55, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_56 = V_0; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_56, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::PlatformRequiresExplicitMsaaResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_PlatformRequiresExplicitMsaaResolve_mF97325CBF64C7390861C84E52AF95BFD341D3DA6 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { // return !(SystemInfo.supportsMultisampleAutoResolve && Application.isMobilePlatform) // && SystemInfo.graphicsDeviceType != GraphicsDeviceType.Metal; bool L_0; L_0 = SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634(NULL); if (!L_0) { goto IL_000f; } } { bool L_1; L_1 = Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53(NULL); if (L_1) { goto IL_001d; } } IL_000f: { int32_t L_2; L_2 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); G_B4_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001e; } IL_001d: { G_B4_0 = 0; } IL_001e: { V_0 = (bool)G_B4_0; goto IL_0021; } IL_0021: { // } bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_RequiresIntermediateColorTexture_m6C85B4F717E0758F51D66E6835533F7410266A9E (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_13; memset((&V_13), 0, sizeof(V_13)); bool V_14 = false; int32_t G_B3_0 = 0; int32_t G_B10_0 = 0; int32_t G_B13_0 = 0; int32_t G_B18_0 = 0; int32_t G_B21_0 = 0; int32_t G_B27_0 = 0; int32_t G_B30_0 = 0; { // if (cameraData.renderType == CameraRenderType.Base && !cameraData.resolveFinalTarget) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0; int32_t L_1 = L_0->___renderType_3; if (L_1) { goto IL_0014; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData0; bool L_3 = L_2->___resolveFinalTarget_32; G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_0015; } IL_0014: { G_B3_0 = 0; } IL_0015: { V_9 = (bool)G_B3_0; bool L_4 = V_9; if (!L_4) { goto IL_0023; } } { // return true; V_10 = (bool)1; goto IL_0131; } IL_0023: { // if (this.actualRenderingMode == RenderingMode.Deferred) int32_t L_5; L_5 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(__this, NULL); V_11 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0); bool L_6 = V_11; if (!L_6) { goto IL_003a; } } { // return true; V_10 = (bool)1; goto IL_0131; } IL_003a: { // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_7 = ___cameraData0; bool L_8; L_8 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_7, NULL); V_0 = L_8; // var cameraTargetDescriptor = cameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_9 = ___cameraData0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = L_9->___cameraTargetDescriptor_5; V_1 = L_10; // int msaaSamples = cameraTargetDescriptor.msaaSamples; int32_t L_11; L_11 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_1), NULL); V_2 = L_11; // bool isScaledRender = !Mathf.Approximately(cameraData.renderScale, 1.0f); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___cameraData0; float L_13 = L_12->___renderScale_10; bool L_14; L_14 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_13, (1.0f), NULL); V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0); // bool isCompatibleBackbufferTextureDimension = cameraTargetDescriptor.dimension == TextureDimension.Tex2D; int32_t L_15; L_15 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&V_1), NULL); V_4 = (bool)((((int32_t)L_15) == ((int32_t)2))? 1 : 0); // bool requiresExplicitMsaaResolve = msaaSamples > 1 && PlatformRequiresExplicitMsaaResolve(); int32_t L_16 = V_2; if ((((int32_t)L_16) <= ((int32_t)1))) { goto IL_007c; } } { bool L_17; L_17 = UniversalRenderer_PlatformRequiresExplicitMsaaResolve_mF97325CBF64C7390861C84E52AF95BFD341D3DA6(__this, NULL); G_B10_0 = ((int32_t)(L_17)); goto IL_007d; } IL_007c: { G_B10_0 = 0; } IL_007d: { V_5 = (bool)G_B10_0; // bool isOffscreenRender = cameraData.targetTexture != null && !isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = ___cameraData0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_19 = L_18->___targetTexture_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_20; L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_20) { goto IL_0093; } } { bool L_21 = V_0; G_B13_0 = ((((int32_t)L_21) == ((int32_t)0))? 1 : 0); goto IL_0094; } IL_0093: { G_B13_0 = 0; } IL_0094: { V_6 = (bool)G_B13_0; // bool isCapturing = cameraData.captureActions != null; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___cameraData0; RuntimeObject* L_23 = L_22->___captureActions_24; V_7 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_24 = ___cameraData0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_25 = L_24->___xr_20; NullCheck(L_25); bool L_26; L_26 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_25, NULL); V_12 = L_26; bool L_27 = V_12; if (!L_27) { goto IL_00d5; } } { // isScaledRender = false; V_3 = (bool)0; // isCompatibleBackbufferTextureDimension = cameraData.xr.renderTargetDesc.dimension == cameraTargetDescriptor.dimension; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_28 = ___cameraData0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = L_28->___xr_20; NullCheck(L_29); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_30; L_30 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_29, NULL); V_13 = L_30; int32_t L_31; L_31 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&V_13), NULL); int32_t L_32; L_32 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&V_1), NULL); V_4 = (bool)((((int32_t)L_31) == ((int32_t)L_32))? 1 : 0); } IL_00d5: { // bool requiresBlitForOffscreenCamera = cameraData.postProcessEnabled || cameraData.requiresOpaqueTexture || requiresExplicitMsaaResolve || !cameraData.isDefaultViewport; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_33 = ___cameraData0; bool L_34 = L_33->___postProcessEnabled_23; if (L_34) { goto IL_00e5; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_35 = ___cameraData0; bool L_36 = L_35->___requiresOpaqueTexture_16; G_B18_0 = ((int32_t)(L_36)); goto IL_00e6; } IL_00e5: { G_B18_0 = 1; } IL_00e6: { bool L_37 = V_5; if (((int32_t)(G_B18_0|(int32_t)L_37))) { goto IL_00f6; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___cameraData0; bool L_39 = L_38->___isDefaultViewport_13; G_B21_0 = ((((int32_t)L_39) == ((int32_t)0))? 1 : 0); goto IL_00f7; } IL_00f6: { G_B21_0 = 1; } IL_00f7: { V_8 = (bool)G_B21_0; // if (isOffscreenRender) bool L_40 = V_6; V_14 = L_40; bool L_41 = V_14; if (!L_41) { goto IL_0107; } } { // return requiresBlitForOffscreenCamera; bool L_42 = V_8; V_10 = L_42; goto IL_0131; } IL_0107: { // return requiresBlitForOffscreenCamera || isSceneViewCamera || isScaledRender || cameraData.isHdrEnabled || // !isCompatibleBackbufferTextureDimension || isCapturing || cameraData.requireSrgbConversion; bool L_43 = V_8; bool L_44 = V_0; bool L_45 = V_3; if (((int32_t)(((int32_t)((int32_t)L_43|(int32_t)L_44))|(int32_t)L_45))) { goto IL_011e; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData0; bool L_47 = L_46->___isHdrEnabled_14; if (L_47) { goto IL_011e; } } { bool L_48 = V_4; G_B27_0 = ((((int32_t)L_48) == ((int32_t)0))? 1 : 0); goto IL_011f; } IL_011e: { G_B27_0 = 1; } IL_011f: { bool L_49 = V_7; if (((int32_t)(G_B27_0|(int32_t)L_49))) { goto IL_012c; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_50 = ___cameraData0; bool L_51; L_51 = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(L_50, NULL); G_B30_0 = ((int32_t)(L_51)); goto IL_012d; } IL_012c: { G_B30_0 = 1; } IL_012d: { V_10 = (bool)G_B30_0; goto IL_0131; } IL_0131: { // } bool L_52 = V_10; return L_52; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderer_CanCopyDepth_mA806905AF766A9C1AC9F3F35740E6B5D872CF19F (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; int32_t G_B3_0 = 0; int32_t G_B6_0 = 0; { // bool msaaEnabledForCamera = cameraData.cameraTargetDescriptor.msaaSamples > 1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_1 = (&L_0->___cameraTargetDescriptor_5); int32_t L_2; L_2 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(L_1, NULL); V_0 = (bool)((((int32_t)L_2) > ((int32_t)1))? 1 : 0); // bool supportsTextureCopy = SystemInfo.copyTextureSupport != CopyTextureSupport.None; int32_t L_3; L_3 = SystemInfo_get_copyTextureSupport_mC74C825F16CFDF7BA8B34236F261CB051EDFB03D(NULL); V_1 = (bool)((!(((uint32_t)L_3) <= ((uint32_t)0)))? 1 : 0); // bool supportsDepthTarget = RenderingUtils.SupportsRenderTextureFormat(RenderTextureFormat.Depth); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_4; L_4 = RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0(1, NULL); V_2 = L_4; // bool supportsDepthCopy = !msaaEnabledForCamera && (supportsDepthTarget || supportsTextureCopy); bool L_5 = V_0; if (L_5) { goto IL_0028; } } { bool L_6 = V_2; bool L_7 = V_1; G_B3_0 = ((int32_t)((int32_t)L_6|(int32_t)L_7)); goto IL_0029; } IL_0028: { G_B3_0 = 0; } IL_0029: { V_3 = (bool)G_B3_0; // bool msaaDepthResolve = msaaEnabledForCamera && SystemInfo.supportsMultisampledTextures != 0; bool L_8 = V_0; if (!L_8) { goto IL_0037; } } { int32_t L_9; L_9 = SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5(NULL); G_B6_0 = ((!(((uint32_t)L_9) <= ((uint32_t)0)))? 1 : 0); goto IL_0038; } IL_0037: { G_B6_0 = 0; } IL_0038: { V_4 = (bool)G_B6_0; // if (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3) int32_t L_10; L_10 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); V_5 = (bool)((((int32_t)L_10) == ((int32_t)((int32_t)11)))? 1 : 0); bool L_11 = V_5; if (!L_11) { goto IL_004c; } } { // msaaDepthResolve = false; V_4 = (bool)0; } IL_004c: { // return supportsDepthCopy || msaaDepthResolve; bool L_12 = V_3; bool L_13 = V_4; V_6 = (bool)((int32_t)((int32_t)L_12|(int32_t)L_13)); goto IL_0054; } IL_0054: { // } bool L_14 = V_6; return L_14; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::SwapColorBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_SwapColorBuffer_mE32AF42C434CE4357050D7C9A930E6C3D99F6CE1 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF); s_Il2CppMethodInitialized = true; } bool V_0 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_1; memset((&V_1), 0, sizeof(V_1)); { // m_ColorBufferSystem.Swap(); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65; NullCheck(L_0); RenderTargetBufferSystem_Swap_m3D2279D4D03B17F4BA36717BAB07360C6F2C6D31(L_0, NULL); // if (m_ActiveCameraDepthAttachment == RenderTargetHandle.CameraTarget) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1 = __this->___m_ActiveCameraDepthAttachment_68; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_3; L_3 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_005b; } } { // ConfigureCameraTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id, m_ColorBufferSystem.GetBufferA().id); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_5 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0; NullCheck(L_5); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7; L_7 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_5, L_6, NULL); V_1 = L_7; int32_t L_8; L_8 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_1), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_9; L_9 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_8, NULL); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_10 = __this->___m_ColorBufferSystem_65; NullCheck(L_10); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_11; L_11 = RenderTargetBufferSystem_GetBufferA_mE2057388B99FBCFD0E58FAEC60A2E8BA72342CDD(L_10, NULL); V_1 = L_11; int32_t L_12; L_12 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_1), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13; L_13 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_12, NULL); ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_9, L_13, NULL); goto IL_007b; } IL_005b: { // else ConfigureCameraColorTarget(m_ColorBufferSystem.GetBackBuffer(cmd).id); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_14 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0; NullCheck(L_14); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_16; L_16 = RenderTargetBufferSystem_GetBackBuffer_m2C23D4A59B2262CC48B3B379C946AB6370FC0EF5(L_14, L_15, NULL); V_1 = L_16; int32_t L_17; L_17 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_1), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_18; L_18 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_17, NULL); ScriptableRenderer_ConfigureCameraColorTarget_m5C8AE99A14A8E4887573F7AD04B4384C594FF1A8(__this, L_18, NULL); } IL_007b: { // m_ActiveCameraColorAttachment = m_ColorBufferSystem.GetBackBuffer(); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_19 = __this->___m_ColorBufferSystem_65; NullCheck(L_19); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_20; L_20 = RenderTargetBufferSystem_GetBackBuffer_m9443359068496721A8D99844467ADFEDB02DABFB(L_19, NULL); __this->___m_ActiveCameraColorAttachment_66 = L_20; // cmd.SetGlobalTexture("_CameraColorTexture", m_ActiveCameraColorAttachment.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_22 = (&__this->___m_ActiveCameraColorAttachment_66); int32_t L_23; L_23 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_22, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_24; L_24 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_23, NULL); NullCheck(L_21); CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_21, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, L_24, NULL); // cmd.SetGlobalTexture("_AfterPostProcessTexture", m_ActiveCameraColorAttachment.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_25 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_26 = (&__this->___m_ActiveCameraColorAttachment_66); int32_t L_27; L_27 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_26, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_28; L_28 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_27, NULL); NullCheck(L_25); CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_25, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, L_28, NULL); // } return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.UniversalRenderer::GetCameraColorFrontBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B UniversalRenderer_GetCameraColorFrontBuffer_mC337EC2DF147EBBC5D8BEA83B02C066C2F619F76 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_1; memset((&V_1), 0, sizeof(V_1)); { // return m_ColorBufferSystem.GetFrontBuffer(cmd).id; RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0; NullCheck(L_0); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_2; L_2 = RenderTargetBufferSystem_GetFrontBuffer_m1767936EC7DDF0D4CF278CCB2AF0628277AC7506(L_0, L_1, NULL); V_0 = L_2; int32_t L_3; L_3 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&V_0), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4; L_4 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_3, NULL); V_1 = L_4; goto IL_001d; } IL_001d: { // } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = V_1; return L_5; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::EnableSwapBufferMSAA(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer_EnableSwapBufferMSAA_m46268BA4610ECFAC79EE94014EAB1510225E6759 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, bool ___enable0, const RuntimeMethod* method) { { // m_ColorBufferSystem.EnableMSAA(enable); RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* L_0 = __this->___m_ColorBufferSystem_65; bool L_1 = ___enable0; NullCheck(L_0); RenderTargetBufferSystem_EnableMSAA_mFACEC550EEF2910AC94C1F22C0DA146DBE36F3CA(L_0, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderer__cctor_m67C3EC8F962FDD242492136F14A360BF0A7F1392 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDF07434CEFDDCFF384798A25DDD888AF6E3F6104); s_Il2CppMethodInitialized = true; } { // static readonly List k_DepthNormalsOnly = new List { new ShaderTagId("DepthNormalsOnly") }; List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_0 = (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*)il2cpp_codegen_object_new(List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787(L_0, List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_1 = L_0; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_2; memset((&L_2), 0, sizeof(L_2)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_2), _stringLiteralDF07434CEFDDCFF384798A25DDD888AF6E3F6104, /*hidden argument*/NULL); NullCheck(L_1); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_1, L_2, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); ((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))->___k_DepthNormalsOnly_41 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))->___k_DepthNormalsOnly_41), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_mBD5CBECF2D12EC8F5999316FCC30544539570C59 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B4D42EC7B5D1933DBF1CD160C5FEEECD6E71B85); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler createCameraRenderTarget = new ProfilingSampler($"{k_Name}.{nameof(CreateCameraRenderTarget)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral6B4D42EC7B5D1933DBF1CD160C5FEEECD6E71B85, NULL); ((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t6DEB870A261B1B24E98EBC18BD0F599A3596BD76_il2cpp_TypeInfo_var))->___createCameraRenderTarget_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled) { marshaled.___requiresDepthTexture_0 = static_cast(unmarshaled.___requiresDepthTexture_0); marshaled.___requiresDepthPrepass_1 = static_cast(unmarshaled.___requiresDepthPrepass_1); marshaled.___requiresNormalsTexture_2 = static_cast(unmarshaled.___requiresNormalsTexture_2); marshaled.___requiresColorTexture_3 = static_cast(unmarshaled.___requiresColorTexture_3); marshaled.___requiresMotionVectors_4 = static_cast(unmarshaled.___requiresMotionVectors_4); marshaled.___requiresDepthNormalAtEvent_5 = unmarshaled.___requiresDepthNormalAtEvent_5; marshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaled.___requiresDepthTextureEarliestEvent_6; } IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke_back(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled) { bool unmarshaledrequiresDepthTexture_temp_0 = false; unmarshaledrequiresDepthTexture_temp_0 = static_cast(marshaled.___requiresDepthTexture_0); unmarshaled.___requiresDepthTexture_0 = unmarshaledrequiresDepthTexture_temp_0; bool unmarshaledrequiresDepthPrepass_temp_1 = false; unmarshaledrequiresDepthPrepass_temp_1 = static_cast(marshaled.___requiresDepthPrepass_1); unmarshaled.___requiresDepthPrepass_1 = unmarshaledrequiresDepthPrepass_temp_1; bool unmarshaledrequiresNormalsTexture_temp_2 = false; unmarshaledrequiresNormalsTexture_temp_2 = static_cast(marshaled.___requiresNormalsTexture_2); unmarshaled.___requiresNormalsTexture_2 = unmarshaledrequiresNormalsTexture_temp_2; bool unmarshaledrequiresColorTexture_temp_3 = false; unmarshaledrequiresColorTexture_temp_3 = static_cast(marshaled.___requiresColorTexture_3); unmarshaled.___requiresColorTexture_3 = unmarshaledrequiresColorTexture_temp_3; bool unmarshaledrequiresMotionVectors_temp_4 = false; unmarshaledrequiresMotionVectors_temp_4 = static_cast(marshaled.___requiresMotionVectors_4); unmarshaled.___requiresMotionVectors_4 = unmarshaledrequiresMotionVectors_temp_4; int32_t unmarshaledrequiresDepthNormalAtEvent_temp_5 = 0; unmarshaledrequiresDepthNormalAtEvent_temp_5 = marshaled.___requiresDepthNormalAtEvent_5; unmarshaled.___requiresDepthNormalAtEvent_5 = unmarshaledrequiresDepthNormalAtEvent_temp_5; int32_t unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = 0; unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = marshaled.___requiresDepthTextureEarliestEvent_6; unmarshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaledrequiresDepthTextureEarliestEvent_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_pinvoke_cleanup(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled) { marshaled.___requiresDepthTexture_0 = static_cast(unmarshaled.___requiresDepthTexture_0); marshaled.___requiresDepthPrepass_1 = static_cast(unmarshaled.___requiresDepthPrepass_1); marshaled.___requiresNormalsTexture_2 = static_cast(unmarshaled.___requiresNormalsTexture_2); marshaled.___requiresColorTexture_3 = static_cast(unmarshaled.___requiresColorTexture_3); marshaled.___requiresMotionVectors_4 = static_cast(unmarshaled.___requiresMotionVectors_4); marshaled.___requiresDepthNormalAtEvent_5 = unmarshaled.___requiresDepthNormalAtEvent_5; marshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaled.___requiresDepthTextureEarliestEvent_6; } IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com_back(const RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled, RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036& unmarshaled) { bool unmarshaledrequiresDepthTexture_temp_0 = false; unmarshaledrequiresDepthTexture_temp_0 = static_cast(marshaled.___requiresDepthTexture_0); unmarshaled.___requiresDepthTexture_0 = unmarshaledrequiresDepthTexture_temp_0; bool unmarshaledrequiresDepthPrepass_temp_1 = false; unmarshaledrequiresDepthPrepass_temp_1 = static_cast(marshaled.___requiresDepthPrepass_1); unmarshaled.___requiresDepthPrepass_1 = unmarshaledrequiresDepthPrepass_temp_1; bool unmarshaledrequiresNormalsTexture_temp_2 = false; unmarshaledrequiresNormalsTexture_temp_2 = static_cast(marshaled.___requiresNormalsTexture_2); unmarshaled.___requiresNormalsTexture_2 = unmarshaledrequiresNormalsTexture_temp_2; bool unmarshaledrequiresColorTexture_temp_3 = false; unmarshaledrequiresColorTexture_temp_3 = static_cast(marshaled.___requiresColorTexture_3); unmarshaled.___requiresColorTexture_3 = unmarshaledrequiresColorTexture_temp_3; bool unmarshaledrequiresMotionVectors_temp_4 = false; unmarshaledrequiresMotionVectors_temp_4 = static_cast(marshaled.___requiresMotionVectors_4); unmarshaled.___requiresMotionVectors_4 = unmarshaledrequiresMotionVectors_temp_4; int32_t unmarshaledrequiresDepthNormalAtEvent_temp_5 = 0; unmarshaledrequiresDepthNormalAtEvent_temp_5 = marshaled.___requiresDepthNormalAtEvent_5; unmarshaled.___requiresDepthNormalAtEvent_5 = unmarshaledrequiresDepthNormalAtEvent_temp_5; int32_t unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = 0; unmarshaledrequiresDepthTextureEarliestEvent_temp_6 = marshaled.___requiresDepthTextureEarliestEvent_6; unmarshaled.___requiresDepthTextureEarliestEvent_6 = unmarshaledrequiresDepthTextureEarliestEvent_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.UniversalRenderer/RenderPassInputSummary IL2CPP_EXTERN_C void RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshal_com_cleanup(RenderPassInputSummary_tB1F6567DB675C0D2B3F253BA69C3DCE05B15E036_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98F0D7E56023B61094DB06D5495A325F0820BB37 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* L_0 = (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B*)il2cpp_codegen_object_new(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557(L_0, NULL); ((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderer/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE33B141F9D54298EC0F0ECB24914782EDD622557 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer/<>c::b__75_0(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CSetupU3Eb__75_0_m92B95F219D4CD43599EAB54CD289848FD79E0631 (U3CU3Ec_t114D43095CC4E03878798ED5A9513EA64ED9D96B* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___x0, const RuntimeMethod* method) { { // bool hasPassesAfterPostProcessing = activeRenderPassQueue.Find(x => x.renderPassEvent == RenderPassEvent.AfterRenderingPostProcessing) != null; ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_0 = ___x0; NullCheck(L_0); int32_t L_1; L_1 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_0, NULL); return (bool)((((int32_t)L_1) == ((int32_t)((int32_t)600)))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRendererData::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRendererData_Create_m3E493AD519F2799F19CA3B3612243509AD2F9E8E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL; { // if (!Application.isPlaying) bool L_0; L_0 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { // ReloadAllNullProperties(); UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99(__this, NULL); } IL_0016: { // return new UniversalRenderer(this); UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_2 = (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)il2cpp_codegen_object_new(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); NullCheck(L_2); UniversalRenderer__ctor_m856C52B21917B447D20A4ADED117BFCB71E0BD47(L_2, __this, NULL); V_1 = L_2; goto IL_001f; } IL_001f: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_3 = V_1; return L_3; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_opaqueLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_OpaqueLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_OpaqueLayerMask_14; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_opaqueLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_opaqueLayerMask_mFCD97E5A5AB23DC9BD38B0B8881A1B191D17753B (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_OpaqueLayerMask = value; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0; __this->___m_OpaqueLayerMask_14 = L_0; // } return; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::get_transparentLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_TransparentLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_TransparentLayerMask_15; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_transparentLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_transparentLayerMask_m3FC01ABB3416924FCA281CBD5EBA3BA697FD63BE (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_TransparentLayerMask = value; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0; __this->___m_TransparentLayerMask_15 = L_0; // } return; } } // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::get_defaultStencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_DefaultStencilState; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = __this->___m_DefaultStencilState_16; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_defaultStencilState(UnityEngine.Rendering.Universal.StencilStateData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_defaultStencilState_m6A1F3DD8DF7CF0057B048E02F786E995C7165269 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_DefaultStencilState = value; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = ___value0; __this->___m_DefaultStencilState_16 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultStencilState_16), (void*)L_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_shadowTransparentReceive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_ShadowTransparentReceive; bool L_0 = __this->___m_ShadowTransparentReceive_17; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_shadowTransparentReceive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_shadowTransparentReceive_m934E861A170C80A8B3E63B1DE2898691E62B3C18 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_ShadowTransparentReceive = value; bool L_0 = ___value0; __this->___m_ShadowTransparentReceive_17 = L_0; // } return; } } // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_18; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_renderingMode(UnityEngine.Rendering.Universal.RenderingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_renderingMode_m6E7B4E37D55666356825B67918AE90D5B815718E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_RenderingMode = value; int32_t L_0 = ___value0; __this->___m_RenderingMode_18 = L_0; // } return; } } // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_depthPrimingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_DepthPrimingMode; int32_t L_0 = __this->___m_DepthPrimingMode_19; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_depthPrimingMode(UnityEngine.Rendering.Universal.DepthPrimingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_depthPrimingMode_mA6CA8DBE1322F3A0FC6E806D2A9D86A4316A7BD5 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_DepthPrimingMode = value; int32_t L_0 = ___value0; __this->___m_DepthPrimingMode_19 = L_0; // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_accurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_AccurateGbufferNormals; bool L_0 = __this->___m_AccurateGbufferNormals_20; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_accurateGbufferNormals(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_accurateGbufferNormals_mE9A38901ED3E3061145967150F8A29AB0FC8779C (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_AccurateGbufferNormals = value; bool L_0 = ___value0; __this->___m_AccurateGbufferNormals_20 = L_0; // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::get_clusteredRendering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_ClusteredRendering; bool L_0 = __this->___m_ClusteredRendering_21; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_clusteredRendering(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_clusteredRendering_m691E6C13BA87E7E63EF05FE6A471D6857DB749AB (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, bool ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_ClusteredRendering = value; bool L_0 = ___value0; __this->___m_ClusteredRendering_21 = L_0; // } return; } } // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::get_tileSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_TileSize; int32_t L_0 = __this->___m_TileSize_23; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_tileSize(UnityEngine.Rendering.Universal.TileSize) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_tileSize_m8C37AD719A0E2530E0362959FCE8C32CD02C10E0 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Assert.IsTrue(value.IsValid()); int32_t L_0 = ___value0; bool L_1; L_1 = TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3(L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0(L_1, NULL); // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_TileSize = value; int32_t L_2 = ___value0; __this->___m_TileSize_23 = L_2; // } return; } } // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::get_intermediateTextureMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_IntermediateTextureMode; int32_t L_0 = __this->___m_IntermediateTextureMode_24; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::set_intermediateTextureMode(UnityEngine.Rendering.Universal.IntermediateTextureMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_set_intermediateTextureMode_m0D621F02F7466874ED5DB885BDBBB5875B906FB8 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, int32_t ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_IntermediateTextureMode = value; int32_t L_0 = ___value0; __this->___m_IntermediateTextureMode_24 = L_0; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_OnValidate_m06BBD3A1126F4D0A5E5E164C5389879C3614D16D (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { bool V_0 = false; { // base.OnValidate(); ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9(__this, NULL); // if (!m_TileSize.IsValid()) int32_t L_0 = __this->___m_TileSize_23; bool L_1; L_1 = TileSizeExtensions_IsValid_m489B5304F0EFBFA3D00284F5B6489DF65B6B70C3(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0024; } } { // m_TileSize = k_DefaultTileSize; __this->___m_TileSize_23 = ((int32_t)32); } IL_0024: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_OnEnable_m3B2A1E38C83C94393DDAAEA93F4C7FCDCB87F626 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { bool V_0 = false; { // base.OnEnable(); ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4(__this, NULL); // if (shaders == null) ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* L_0 = __this->___shaders_11; V_0 = (bool)((((RuntimeObject*)(ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { // return; goto IL_001e; } IL_0017: { // ReloadAllNullProperties(); UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99(__this, NULL); } IL_001e: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::ReloadAllNullProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_ReloadAllNullProperties_m482C1AF2A2FC1DBDF46DAFB033C6336364B8CE99 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m97AF0299167A94D0C3FC08EFEE5230CA1136EA09 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // m_AssetVersion = k_LatestAssetVersion; __this->___m_AssetVersion_13 = 1; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m84FEF63D6F18FCC0935718E4D15DEDCAF132C00E (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_0_0_0_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 V_2; memset((&V_2), 0, sizeof(V_2)); ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* V_3 = NULL; bool V_4 = false; il2cpp::utils::ExceptionSupportStack __active_exceptions; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* G_B14_0 = NULL; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* G_B13_0 = NULL; int32_t G_B15_0 = 0; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* G_B15_1 = NULL; { // if (m_AssetVersion <= 0) int32_t L_0 = __this->___m_AssetVersion_13; V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0088; } } { // var anyNonUrpRendererFeatures = false; V_1 = (bool)0; // foreach (var feature in m_RendererFeatures) List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* L_2 = ((ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)__this)->___m_RendererFeatures_6; NullCheck(L_2); Enumerator_tAE036FA290FC0CC475BEF0D5890C759A8DA9B786 L_3; L_3 = List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F(L_2, List_1_GetEnumerator_m0ED7F868DFBF0B8A5F2C3A7252C548079FD8BB4F_RuntimeMethod_var); V_2 = L_3; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_006b: {// begin finally (depth: 1) Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112((&V_2), Enumerator_Dispose_mEDFBA1A78C8BF94339410CCE79ED2B8947023112_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0060_1; } IL_0023_1: { // foreach (var feature in m_RendererFeatures) ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* L_4; L_4 = Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_inline((&V_2), Enumerator_get_Current_m65E52814F3289E84E69A7324ED46026114A0FFAE_RuntimeMethod_var); V_3 = L_4; } try {// begin try (depth: 2) { // if (feature.GetType().Assembly == typeof(UniversalRendererData).Assembly) ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* L_5 = V_3; NullCheck(L_5); Type_t* L_6; L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL); NullCheck(L_6); Assembly_t* L_7; L_7 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_6); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_8 = { reinterpret_cast (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_9; L_9 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_8, NULL); NullCheck(L_9); Assembly_t* L_10; L_10 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_9); bool L_11; L_11 = Assembly_op_Equality_m689511E72BD71ADDAE4684F065083FB23CA7182F(L_7, L_10, NULL); V_4 = L_11; bool L_12 = V_4; if (!L_12) { goto IL_0055_2; } } { // continue; goto IL_0060_1; } IL_0055_2: { goto IL_005d_1; } }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0058_1; } throw e; } CATCH_0058_1: {// begin catch(System.Object) // catch IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_005d_1; }// end catch (depth: 2) IL_005d_1: { // anyNonUrpRendererFeatures = true; V_1 = (bool)1; } IL_0060_1: { // foreach (var feature in m_RendererFeatures) bool L_13; L_13 = Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48((&V_2), Enumerator_MoveNext_m699A9E1D941711453887F76F5DD8E797A46A5D48_RuntimeMethod_var); if (L_13) { goto IL_0023_1; } } { goto IL_007a; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_007a: { // m_IntermediateTextureMode = anyNonUrpRendererFeatures ? IntermediateTextureMode.Always : IntermediateTextureMode.Auto; bool L_14 = V_1; G_B13_0 = __this; if (L_14) { G_B14_0 = __this; goto IL_0081; } } { G_B15_0 = 0; G_B15_1 = G_B13_0; goto IL_0082; } IL_0081: { G_B15_0 = 1; G_B15_1 = G_B14_0; } IL_0082: { NullCheck(G_B15_1); G_B15_1->___m_IntermediateTextureMode_24 = G_B15_0; } IL_0088: { // m_AssetVersion = k_LatestAssetVersion; __this->___m_AssetVersion_13 = 1; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRendererData__ctor_mEAE6783CC775C846143B461ABE5AAC697980ECD3 (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public PostProcessData postProcessData = null; __this->___postProcessData_9 = (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___postProcessData_9), (void*)(PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL); // public XRSystemData xrSystemData = null; __this->___xrSystemData_10 = (XRSystemData_t89A064914358326F98105E94D5F082C186133DE6*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___xrSystemData_10), (void*)(XRSystemData_t89A064914358326F98105E94D5F082C186133DE6*)NULL); // public ShaderResources shaders = null; __this->___shaders_11 = (ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___shaders_11), (void*)(ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663*)NULL); // [SerializeField] int m_AssetVersion = 0; __this->___m_AssetVersion_13 = 0; // [SerializeField] LayerMask m_OpaqueLayerMask = -1; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0; L_0 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922((-1), NULL); __this->___m_OpaqueLayerMask_14 = L_0; // [SerializeField] LayerMask m_TransparentLayerMask = -1; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1; L_1 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922((-1), NULL); __this->___m_TransparentLayerMask_15 = L_1; // [SerializeField] StencilStateData m_DefaultStencilState = new StencilStateData() { passOperation = StencilOp.Replace }; // This default state is compatible with deferred renderer. StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_2 = (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462*)il2cpp_codegen_object_new(StencilStateData_t4181AB6F6A795950C67270CB147999D915071462_il2cpp_TypeInfo_var); NullCheck(L_2); StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862(L_2, NULL); StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_3 = L_2; NullCheck(L_3); L_3->___passOperation_3 = 2; __this->___m_DefaultStencilState_16 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultStencilState_16), (void*)L_3); // [SerializeField] bool m_ShadowTransparentReceive = true; __this->___m_ShadowTransparentReceive_17 = (bool)1; // [SerializeField] RenderingMode m_RenderingMode = RenderingMode.Forward; __this->___m_RenderingMode_18 = 0; // [SerializeField] DepthPrimingMode m_DepthPrimingMode = DepthPrimingMode.Disabled; // Default disabled because there are some outstanding issues with Text Mesh rendering. __this->___m_DepthPrimingMode_19 = 0; // [SerializeField] bool m_AccurateGbufferNormals = false; __this->___m_AccurateGbufferNormals_20 = (bool)0; // [SerializeField] bool m_ClusteredRendering = false; __this->___m_ClusteredRendering_21 = (bool)0; // [SerializeField] TileSize m_TileSize = k_DefaultTileSize; __this->___m_TileSize_23 = ((int32_t)32); // [SerializeField] IntermediateTextureMode m_IntermediateTextureMode = IntermediateTextureMode.Auto; __this->___m_IntermediateTextureMode_24 = 0; ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m076C165E680A5B48C7972007F80F599FF8151086 (ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m336E242AC4444A9060AEEA71EA273DF1FD6A0C37 (const RuntimeMethod* method) { { // get => 10.0f; return (10.0f); } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m7901CFF5A1D96EBA09862B2B4BE7567E45E60E76 (const RuntimeMethod* method) { { // get => 0.1f; return (0.100000001f); } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_mF54CD7464C20D4516B2D42AC69008B488C57954F (const RuntimeMethod* method) { { // get => 2.0f; return (2.0f); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582 (const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // get => (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2) ? 4 : 8; int32_t L_0; L_0 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((((int32_t)L_0) == ((int32_t)8))) { goto IL_000b; } } { G_B3_0 = 8; goto IL_000c; } IL_000b: { G_B3_0 = 4; } IL_000c: { return G_B3_0; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; int32_t G_B5_0 = 0; int32_t G_B7_0 = 0; int32_t G_B9_0 = 0; int32_t G_B17_0 = 0; { // bool isMobile = Application.isMobilePlatform; bool L_0; L_0 = Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53(NULL); V_0 = L_0; // if (isMobile && (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3 && Graphics.minOpenGLESVersion <= OpenGLESVersion.OpenGLES30))) bool L_1 = V_0; if (!L_1) { goto IL_002e; } } { int32_t L_2; L_2 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((((int32_t)L_2) == ((int32_t)8))) { goto IL_002b; } } { int32_t L_3; L_3 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)11))))) { goto IL_0028; } } { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_4; L_4 = Graphics_get_minOpenGLESVersion_m0C74240B1775390BC4DD8A2670B29F3A02AFA82C(NULL); G_B5_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0029; } IL_0028: { G_B5_0 = 0; } IL_0029: { G_B7_0 = G_B5_0; goto IL_002c; } IL_002b: { G_B7_0 = 1; } IL_002c: { G_B9_0 = G_B7_0; goto IL_002f; } IL_002e: { G_B9_0 = 0; } IL_002f: { V_1 = (bool)G_B9_0; bool L_5 = V_1; if (!L_5) { goto IL_0038; } } { // return k_MaxVisibleAdditionalLightsMobileShaderLevelLessThan45; V_2 = ((int32_t)16); goto IL_0061; } IL_0038: { // return (isMobile || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLCore || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3) // ? k_MaxVisibleAdditionalLightsMobile : k_MaxVisibleAdditionalLightsNonMobile; bool L_6 = V_0; if (L_6) { goto IL_005c; } } { int32_t L_7; L_7 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((((int32_t)L_7) == ((int32_t)((int32_t)17)))) { goto IL_005c; } } { int32_t L_8; L_8 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((((int32_t)L_8) == ((int32_t)8))) { goto IL_005c; } } { int32_t L_9; L_9 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((((int32_t)L_9) == ((int32_t)((int32_t)11)))) { goto IL_005c; } } { G_B17_0 = ((int32_t)256); goto IL_005e; } IL_005c: { G_B17_0 = ((int32_t)32); } IL_005e: { V_2 = G_B17_0; goto IL_0061; } IL_0061: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_lightsPerTile() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_lightsPerTile_m1E99EBF81FD423B3DBF2B5D3C48B4292B89FA66C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static int lightsPerTile => ((maxVisibleAdditionalLights + 31) / 32) * 32; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_0; L_0 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL); return ((int32_t)il2cpp_codegen_multiply(((int32_t)(((int32_t)il2cpp_codegen_add(L_0, ((int32_t)31)))/((int32_t)32))), ((int32_t)32))); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxZBins() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxZBins_mD6D224BAFE88481CF23882CDCC0B01C10083DFF0 (const RuntimeMethod* method) { { // internal static int maxZBins => 1024 * 4; return ((int32_t)4096); } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxTileVec4s() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxTileVec4s_m368AEF0205E49476C4721054EFD0E272DD83C5E9 (const RuntimeMethod* method) { { // internal static int maxTileVec4s => 4096; return ((int32_t)4096); } } // UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_defaultSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* UniversalRenderPipeline_get_defaultSettings_mFA30364CFB81F80F5F63AB03E73378D6CAC7236A (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, const RuntimeMethod* method) { { // public override RenderPipelineGlobalSettings defaultSettings => m_GlobalSettings; UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = __this->___m_GlobalSettings_8; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___asset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* G_B2_0 = NULL; UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* G_B2_1 = NULL; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* G_B1_0 = NULL; UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* G_B1_1 = NULL; int32_t G_B5_0 = 0; { // private readonly DebugDisplaySettingsUI m_DebugDisplaySettingsUI = new DebugDisplaySettingsUI(); DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_0 = (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6*)il2cpp_codegen_object_new(DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6_il2cpp_TypeInfo_var); NullCheck(L_0); DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8(L_0, NULL); __this->___m_DebugDisplaySettingsUI_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugDisplaySettingsUI_7), (void*)L_0); // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_1 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_2 = L_1; G_B1_0 = L_2; G_B1_1 = __this; if (L_2) { G_B2_0 = L_2; G_B2_1 = __this; goto IL_002b; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_3 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_4 = (Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A*)il2cpp_codegen_object_new(Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A_il2cpp_TypeInfo_var); NullCheck(L_4); Comparison_1__ctor_mA05E36D38BB75F9EF78F876803A19445EDF81CD5(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42_RuntimeMethod_var), NULL); Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_5 = L_4; ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1), (void*)L_5); G_B2_0 = L_5; G_B2_1 = G_B1_1; } IL_002b: { NullCheck(G_B2_1); G_B2_1->___cameraComparison_16 = G_B2_0; Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___cameraComparison_16), (void*)G_B2_0); // public UniversalRenderPipeline(UniversalRenderPipelineAsset asset) RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8(__this, NULL); // m_GlobalSettings = UniversalRenderPipelineGlobalSettings.instance; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_6; L_6 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL); __this->___m_GlobalSettings_8 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GlobalSettings_8), (void*)L_6); // SetSupportedRenderingFeatures(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_SetSupportedRenderingFeatures_m7D3A1287AFB6E4A480939179B495B0D395F6B92B(NULL); // int qualitySettingsMsaaSampleCount = QualitySettings.antiAliasing > 0 ? QualitySettings.antiAliasing : 1; int32_t L_7; L_7 = QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0(NULL); if ((((int32_t)L_7) > ((int32_t)0))) { goto IL_0054; } } { G_B5_0 = 1; goto IL_0059; } IL_0054: { int32_t L_8; L_8 = QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0(NULL); G_B5_0 = L_8; } IL_0059: { V_0 = G_B5_0; // bool msaaSampleCountNeedsUpdate = qualitySettingsMsaaSampleCount != asset.msaaSampleCount; int32_t L_9 = V_0; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_10 = ___asset0; NullCheck(L_10); int32_t L_11; L_11 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_10, NULL); V_1 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0); // if (msaaSampleCountNeedsUpdate) bool L_12 = V_1; V_2 = L_12; bool L_13 = V_2; if (!L_13) { goto IL_0086; } } { // QualitySettings.antiAliasing = asset.msaaSampleCount; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_14 = ___asset0; NullCheck(L_14); int32_t L_15; L_15 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_14, NULL); QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A(L_15, NULL); // XRSystem.UpdateMSAALevel(asset.msaaSampleCount); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_16 = ___asset0; NullCheck(L_16); int32_t L_17; L_17 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_16, NULL); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateMSAALevel_mDBC9C8B2B273F6F752212B12E86A83EFA89252A4(L_17, NULL); } IL_0086: { // XRSystem.UpdateRenderScale(asset.renderScale); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18 = ___asset0; NullCheck(L_18); float L_19; L_19 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C(L_18, NULL); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateRenderScale_m27D771B58BDB7759ECF6D0C725D1ECDBA08FFCB6(L_19, NULL); // Shader.globalRenderPipeline = "UniversalPipeline"; Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767(_stringLiteralEA562830357A665BE8D7E0493D82B4C2FA4D3E4F, NULL); // Lightmapping.SetDelegate(lightsDelegate); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_20 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_17; il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D(L_20, NULL); // CameraCaptureBridge.enabled = true; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); CameraCaptureBridge_set_enabled_m80055B22F08CB1BE8D850D32535BE260904FA6E5((bool)1, NULL); // RenderingUtils.ClearSystemInfoCache(); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); RenderingUtils_ClearSystemInfoCache_m09836441F3D56E9B6AEB1A5CF3D893CB10314392(NULL); // DecalProjector.defaultMaterial = asset.decalMaterial; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_21 = ___asset0; NullCheck(L_21); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22; L_22 = UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251(L_21, NULL); DecalProjector_set_defaultMaterial_mB94117E86664C75A6FD639150FD311AB6453535F_inline(L_22, NULL); // DebugManager.instance.RefreshEditor(); il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_23; L_23 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_23); DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948(L_23, NULL); // m_DebugDisplaySettingsUI.RegisterDebug(DebugDisplaySettings.Instance); DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_24 = __this->___m_DebugDisplaySettingsUI_7; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_25; L_25 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_24); DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327(L_24, L_25, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Dispose_m6E5582A6ADBD2D30135A6E54AFCE69EF45387F61 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* G_B2_0 = NULL; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* G_B1_0 = NULL; { // m_DebugDisplaySettingsUI.UnregisterDebug(); DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* L_0 = __this->___m_DebugDisplaySettingsUI_7; NullCheck(L_0); DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5(L_0, NULL); // base.Dispose(disposing); bool L_1 = ___disposing0; RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286(__this, L_1, NULL); // Shader.globalRenderPipeline = ""; Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL); // SupportedRenderingFeatures.active = new SupportedRenderingFeatures(); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); NullCheck(L_2); SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_2, NULL); il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4(L_2, NULL); // ShaderData.instance.Dispose(); ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_3; L_3 = ShaderData_get_instance_mEFC436B2FC5C34668E346FABD375C90A0A9939A6(NULL); NullCheck(L_3); ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A(L_3, NULL); // DeferredShaderData.instance.Dispose(); DeferredShaderData_t2BF2DC55E44D5BA977ECA63421C05D358E0910AE* L_4; L_4 = DeferredShaderData_get_instance_m00E576D86A7AFB0BC45D2D9C9A6AA9FCB7A48A0A(NULL); NullCheck(L_4); DeferredShaderData_Dispose_mDBBB22A58611AE56774062057E230294514A4749(L_4, NULL); // m_XRSystem?.Dispose(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_5 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_6 = L_5; G_B1_0 = L_6; if (L_6) { G_B2_0 = L_6; goto IL_004c; } } { goto IL_0052; } IL_004c: { NullCheck(G_B2_0); XRSystem_Dispose_m4F33A5019CC7CBD7D35B59807455AB41E6349420(G_B2_0, NULL); } IL_0052: { // Lightmapping.ResetDelegate(); il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var); Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B(NULL); // CameraCaptureBridge.enabled = false; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); CameraCaptureBridge_set_enabled_m80055B22F08CB1BE8D850D32535BE260904FA6E5((bool)0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m094DB8EA95E3CFF03F6A15220C302B21B2C8E1F3 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___renderContext0, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cameras1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Render(renderContext, new List(cameras)); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___renderContext0; CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_1 = ___cameras1; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var); NullCheck(L_2); List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75(L_2, (RuntimeObject*)L_1, List_1__ctor_m6DB8B40721D1DCEE6D96B20CF45517CEE5967A75_RuntimeMethod_var); VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) */, __this, L_0, L_2); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m15A42AB44C14AB4DCA7EF0B915964D46B643D50E (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___renderContext0, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_3 = NULL; bool V_4 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_5; memset((&V_5), 0, sizeof(V_5)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_8; memset((&V_8), 0, sizeof(V_8)); { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UniversalRenderTotal)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(0, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_014b: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // using (new ProfilingScope(null, Profiling.Pipeline.beginContextRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_2; memset((&L_2), 0, sizeof(L_2)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_2), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_1, /*hidden argument*/NULL); V_1 = L_2; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0027_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // BeginContextRendering(renderContext, cameras); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_3 = ___renderContext0; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ___cameras1; RenderPipeline_BeginContextRendering_m5F07DBBE370D59C0B175A49E02269EE4894CE264(L_3, L_4, NULL); goto IL_0036_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0036_1: { // GraphicsSettings.lightsUseLinearIntensity = (QualitySettings.activeColorSpace == ColorSpace.Linear); int32_t L_5; L_5 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL); GraphicsSettings_set_lightsUseLinearIntensity_mFF64AA4FB85763E56FC7D8948AC6022E8847D342((bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0), NULL); // GraphicsSettings.lightsUseColorTemperature = true; GraphicsSettings_set_lightsUseColorTemperature_m618383646A85E1AC2CA53D193C522D227A1C4457((bool)1, NULL); // GraphicsSettings.useScriptableRenderPipelineBatching = asset.useSRPBatcher; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6; L_6 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_6); bool L_7; L_7 = UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3(L_6, NULL); GraphicsSettings_set_useScriptableRenderPipelineBatching_m757C26C6C3478B714D58A1287A5C9853282B7066(L_7, NULL); // GraphicsSettings.defaultRenderingLayerMask = k_DefaultRenderingLayerMask; GraphicsSettings_set_defaultRenderingLayerMask_mA5934D5ED6FCAD28AB0B3C18AE6FCFF64432ADF0(1, NULL); // SetupPerFrameShaderConstants(); UniversalRenderPipeline_SetupPerFrameShaderConstants_m57E0BB6C7453B950F80B511C2FF6AE162D96DFD3(NULL); // XRSystem.UpdateMSAALevel(asset.msaaSampleCount); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_8; L_8 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_8); int32_t L_9; L_9 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_8, NULL); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateMSAALevel_mDBC9C8B2B273F6F752212B12E86A83EFA89252A4(L_9, NULL); // SortCameras(cameras); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ___cameras1; UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9(__this, L_10, NULL); // for (int i = 0; i < cameras.Count; ++i) V_2 = 0; goto IL_010f_1; } IL_0087_1: { // var camera = cameras[i]; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_11 = ___cameras1; int32_t L_12 = V_2; NullCheck(L_11); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13; L_13 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_11, L_12, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); V_3 = L_13; // if (IsGameCamera(camera)) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = V_3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_15; L_15 = UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9(L_14, NULL); V_4 = L_15; bool L_16 = V_4; if (!L_16) { goto IL_00a8_1; } } { // RenderCameraStack(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_17 = ___renderContext0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = V_3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderCameraStack_mA6414421FB6C8AB0021F37D7928A45DC426D6CAC(L_17, L_18, NULL); goto IL_010a_1; } IL_00a8_1: { // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_19 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_20; memset((&L_20), 0, sizeof(L_20)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_20), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_19, /*hidden argument*/NULL); V_5 = L_20; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00c2_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_5), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // BeginCameraRendering(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_21 = ___renderContext0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = V_3; RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07(L_21, L_22, NULL); goto IL_00d1_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00d1_1: { // UpdateVolumeFramework(camera, null); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45(L_23, (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL, NULL); // RenderSingleCamera(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_24 = ___renderContext0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = V_3; UniversalRenderPipeline_RenderSingleCamera_m43520D1759875704A42FA33CEF5A8D225170E92C(L_24, L_25, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_26 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_27; memset((&L_27), 0, sizeof(L_27)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_27), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_26, /*hidden argument*/NULL); V_6 = L_27; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00fa_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_6), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // EndCameraRendering(renderContext, camera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_28 = ___renderContext0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_29 = V_3; RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A(L_28, L_29, NULL); goto IL_0109_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0109_1: { } IL_010a_1: { // for (int i = 0; i < cameras.Count; ++i) int32_t L_30 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_30, 1)); } IL_010f_1: { // for (int i = 0; i < cameras.Count; ++i) int32_t L_31 = V_2; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_32 = ___cameras1; NullCheck(L_32); int32_t L_33; L_33 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_32, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); V_7 = (bool)((((int32_t)L_31) < ((int32_t)L_33))? 1 : 0); bool L_34 = V_7; if (L_34) { goto IL_0087_1; } } { // using (new ProfilingScope(null, Profiling.Pipeline.endContextRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_35 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_36; memset((&L_36), 0, sizeof(L_36)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_36), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_35, /*hidden argument*/NULL); V_8 = L_36; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_013a_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_8), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // EndContextRendering(renderContext, cameras); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_37 = ___renderContext0; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_38 = ___cameras1; RenderPipeline_EndContextRendering_m8F32A1EF73C9C2B5CDFC3122034381534B84933F(L_37, L_38, NULL); goto IL_0149_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0149_1: { // } goto IL_015a; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_015a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m43520D1759875704A42FA33CEF5A8D225170E92C (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957); s_Il2CppMethodInitialized = true; } UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { // UniversalAdditionalCameraData additionalCameraData = null; V_0 = (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93*)NULL; // if (IsGameCamera(camera)) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera1; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_1; L_1 = UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9(L_0, NULL); V_2 = L_1; bool L_2 = V_2; if (!L_2) { goto IL_001b; } } { // camera.gameObject.TryGetComponent(out additionalCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera1; NullCheck(L_3); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4; L_4 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_3, NULL); NullCheck(L_4); bool L_5; L_5 = GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD(L_4, (&V_0), GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_mBCAEF774AB0C0563A29C16F3A5305AE1A081C3BD_RuntimeMethod_var); } IL_001b: { // if (additionalCameraData != null && additionalCameraData.renderType != CameraRenderType.Base) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_7) { goto IL_002f; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_0; NullCheck(L_8); int32_t L_9; L_9 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_8, NULL); G_B5_0 = ((!(((uint32_t)L_9) <= ((uint32_t)0)))? 1 : 0); goto IL_0030; } IL_002f: { G_B5_0 = 0; } IL_0030: { V_3 = (bool)G_B5_0; bool L_10 = V_3; if (!L_10) { goto IL_0042; } } { // Debug.LogWarning("Only Base cameras can be rendered with standalone RenderSingleCamera. Camera will be skipped."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral6E4E23A171CF482E00413EC5E0EFAEC16F356957, NULL); // return; goto IL_005b; } IL_0042: { // InitializeCameraData(camera, additionalCameraData, true, out var cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___camera1; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = V_0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D(L_11, L_12, (bool)1, (&V_1), NULL); // RenderSingleCamera(context, cameraData, cameraData.postProcessEnabled); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_13 = ___context0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_14 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_15 = V_1; bool L_16 = L_15.___postProcessEnabled_23; UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24(L_13, L_14, L_16, NULL); } IL_005b: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::TryGetCullingParameters(UnityEngine.Rendering.Universal.CameraData,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_TryGetCullingParameters_mF06F0F2A66C9E03F78D60C699C5DE3415535F564 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParams1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B4_0 = 0; { // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_0 = ___cameraData0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0.___xr_20; NullCheck(L_1); bool L_2; L_2 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0070; } } { // cullingParams = cameraData.xr.cullingParams; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_4 = ___cullingParams1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_5 = ___cameraData0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = L_5.___xr_20; NullCheck(L_6); ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_7; L_7 = XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline(L_6, NULL); *(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*)L_4 = L_7; // if (!cameraData.camera.usePhysicalProperties && !XRGraphicsAutomatedTests.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_8 = ___cameraData0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8.___camera_2; NullCheck(L_9); bool L_10; L_10 = Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192(L_9, NULL); if (L_10) { goto IL_0039; } } { il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_11; L_11 = XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline(NULL); G_B4_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0); goto IL_003a; } IL_0039: { G_B4_0 = 0; } IL_003a: { V_1 = (bool)G_B4_0; bool L_12 = V_1; if (!L_12) { goto IL_006c; } } { // cameraData.camera.fieldOfView = Mathf.Rad2Deg * Mathf.Atan(1.0f / cullingParams.stereoProjectionMatrix.m11) * 2.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_13 = ___cameraData0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = L_13.___camera_2; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_15 = ___cullingParams1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16; L_16 = ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783(L_15, NULL); float L_17 = L_16.___m11_5; float L_18; L_18 = atanf(((float)((1.0f)/L_17))); NullCheck(L_14); Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777(L_14, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((57.2957802f), L_18)), (2.0f))), NULL); } IL_006c: { // return true; V_2 = (bool)1; goto IL_0080; } IL_0070: { // return cameraData.camera.TryGetCullingParameters(false, out cullingParams); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_19 = ___cameraData0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = L_19.___camera_2; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_21 = ___cullingParams1; NullCheck(L_20); bool L_22; L_22 = Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398(L_20, (bool)0, L_21, NULL); V_2 = L_22; goto IL_0080; } IL_0080: { // } bool L_23 = V_2; return L_23; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral63D952DB78D9EA445AF952E37827FA1F0350A2C3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5); s_Il2CppMethodInitialized = true; } Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_0 = NULL; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_4 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_5 = NULL; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_6 = NULL; bool V_7 = false; bool V_8 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_9; memset((&V_9), 0, sizeof(V_9)); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_10; memset((&V_10), 0, sizeof(V_10)); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 V_11; memset((&V_11), 0, sizeof(V_11)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_12; memset((&V_12), 0, sizeof(V_12)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_13; memset((&V_13), 0, sizeof(V_13)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_14; memset((&V_14), 0, sizeof(V_14)); bool V_15 = false; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B7_0 = NULL; int32_t G_B20_0 = 0; { // Camera camera = cameraData.camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_0 = ___cameraData1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = L_0.___camera_2; V_0 = L_1; // var renderer = cameraData.renderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_2 = ___cameraData1; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_3 = L_2.___renderer_31; V_1 = L_3; // if (renderer == null) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = V_1; V_7 = (bool)((((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_5 = V_7; if (!L_5) { goto IL_0035; } } { // Debug.LogWarning(string.Format("Trying to render {0} with an invalid renderer. Camera rendering will be skipped.", camera.name)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = V_0; NullCheck(L_6); String_t* L_7; L_7 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_6, NULL); String_t* L_8; L_8 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralD305F6910AD0D7029DFA3D5ECA8D859B64790BF5, L_7, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_8, NULL); // return; goto IL_01d7; } IL_0035: { // if (!TryGetCullingParameters(cameraData, out var cullingParameters)) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_9 = ___cameraData1; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_10; L_10 = UniversalRenderPipeline_TryGetCullingParameters_mF06F0F2A66C9E03F78D60C699C5DE3415535F564(L_9, (&V_2), NULL); V_8 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0); bool L_11 = V_8; if (!L_11) { goto IL_004b; } } { // return; goto IL_01d7; } IL_004b: { // ScriptableRenderer.current = renderer; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13 = L_12; Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13), (void*)L_12); // bool isSceneViewCamera = cameraData.isSceneViewCamera; bool L_13; L_13 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70((&___cameraData1), NULL); V_3 = L_13; // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14; L_14 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_4 = L_14; // CommandBuffer cmdScope = cameraData.xr.enabled ? null : cmd; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_15 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_16 = L_15.___xr_20; NullCheck(L_16); bool L_17; L_17 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_16, NULL); if (L_17) { goto IL_0071; } } { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_4; G_B7_0 = L_18; goto IL_0072; } IL_0071: { G_B7_0 = ((CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)(NULL)); } IL_0072: { V_5 = G_B7_0; // ProfilingSampler sampler = Profiling.TryGetOrAddCameraSampler(camera); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = V_0; il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_20; L_20 = Profiling_TryGetOrAddCameraSampler_m7988C5599CB6C8628455637ACCEF45EE3A7506A8(L_19, NULL); V_6 = L_20; // using (new ProfilingScope(cmdScope, sampler)) // Enqueues a "BeginSample" command into the CommandBuffer cmd CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = V_5; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_22 = V_6; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_9), L_21, L_22, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_013c: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_9), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // renderer.Clear(cameraData.renderType); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_23 = V_1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_24 = ___cameraData1; int32_t L_25 = L_24.___renderType_3; NullCheck(L_23); ScriptableRenderer_Clear_mC6FE17F23429708C54B9BC06747196B90C6CF3D4(L_23, L_25, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.Renderer.setupCullingParameters)) il2cpp_codegen_runtime_class_init_inline(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_26 = ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_27; memset((&L_27), 0, sizeof(L_27)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_27), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_26, /*hidden argument*/NULL); V_12 = L_27; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00ba_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_12), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // renderer.OnPreCullRenderPasses(in cameraData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_28 = V_1; NullCheck(L_28); ScriptableRenderer_OnPreCullRenderPasses_m68D20553E6E4A14B431D58A02CBFAB04CFC8A05C(L_28, (&___cameraData1), NULL); // renderer.SetupCullingParameters(ref cullingParameters, ref cameraData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_29 = V_1; NullCheck(L_29); VirtualActionInvoker2< ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* >::Invoke(9 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) */, L_29, (&V_2), (&___cameraData1)); goto IL_00c9_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00c9_1: { // context.ExecuteCommandBuffer(cmd); // Send all the commands enqueued so far in the CommandBuffer cmd, to the ScriptableRenderContext context CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_30 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_30, NULL); // cmd.Clear(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_31 = V_4; NullCheck(L_31); CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_31, NULL); // var cullResults = context.Cull(ref cullingParameters); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_32; L_32 = ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110((&___context0), (&V_2), NULL); V_10 = L_32; // InitializeRenderingData(asset, ref cameraData, ref cullResults, anyPostProcessingEnabled, out var renderingData); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_33; L_33 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); bool L_34 = ___anyPostProcessingEnabled2; UniversalRenderPipeline_InitializeRenderingData_m3404A2CDA45090BB898BE13461F8598A02B00292(L_33, (&___cameraData1), (&V_10), L_34, (&V_11), NULL); // using (new ProfilingScope(null, Profiling.Pipeline.Renderer.setup)) il2cpp_codegen_runtime_class_init_inline(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_35 = ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_36; memset((&L_36), 0, sizeof(L_36)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_36), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_35, /*hidden argument*/NULL); V_13 = L_36; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0113_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_13), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // renderer.Setup(context, ref renderingData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_37 = V_1; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_38 = ___context0; NullCheck(L_37); VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_37, L_38, (&V_11)); goto IL_0122_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0122_1: { // renderer.Execute(context, ref renderingData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_39 = V_1; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_40 = ___context0; NullCheck(L_39); ScriptableRenderer_Execute_mE85233DCC39EBB33CDC1B79B1F36873567F25A7F(L_39, L_40, (&V_11), NULL); // CleanupLightData(ref renderingData.lightData); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_41 = (&(&V_11)->___lightData_2); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_CleanupLightData_m18A1F5F680347C4F644B6B371AA4DE64E4C3BB68(L_41, NULL); goto IL_014b; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_014b: { // cameraData.xr.EndCamera(cmd, cameraData); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_42 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_43 = L_42.___xr_20; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = V_4; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_45 = ___cameraData1; NullCheck(L_43); XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2(L_43, L_44, L_45, NULL); // context.ExecuteCommandBuffer(cmd); // Sends to ScriptableRenderContext all the commands enqueued since cmd.Clear, i.e the "EndSample" command CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_46 = V_4; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_46, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_47 = V_4; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_47, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.Context.submit)) il2cpp_codegen_runtime_class_init_inline(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_48 = ((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_14), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_48, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_01c2: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_14), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (renderer.useRenderPassEnabled && !context.SubmitForRenderPassValidation()) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_49 = V_1; NullCheck(L_49); bool L_50 = L_49->___useRenderPassEnabled_29; if (!L_50) { goto IL_018e_1; } } { bool L_51; L_51 = ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24((&___context0), NULL); G_B20_0 = ((((int32_t)L_51) == ((int32_t)0))? 1 : 0); goto IL_018f_1; } IL_018e_1: { G_B20_0 = 0; } IL_018f_1: { V_15 = (bool)G_B20_0; bool L_52 = V_15; if (!L_52) { goto IL_01b7_1; } } { // renderer.useRenderPassEnabled = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_53 = V_1; NullCheck(L_53); L_53->___useRenderPassEnabled_29 = (bool)0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.RenderPassEnabled, false); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_54 = V_4; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_55 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___RenderPassEnabled_15; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_54, L_55, (bool)0, NULL); // Debug.LogWarning("Rendering command not supported inside a native RenderPass found. Falling back to non-RenderPass rendering path"); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral63D952DB78D9EA445AF952E37827FA1F0350A2C3, NULL); } IL_01b7_1: { // context.Submit(); // Actually execute the commands that we previously sent to the ScriptableRenderContext context ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___context0), NULL); goto IL_01d1; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_01d1: { // ScriptableRenderer.current = null; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13), (void*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL); } IL_01d7: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_mA6414421FB6C8AB0021F37D7928A45DC426D6CAC (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15900B476FC7AED9FD3B5B495351FEBCCCA5FA7C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral89DAAFA6A9077C0C9AE45A183F5C8D8E0FCA5F8C); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_1 = NULL; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_2 = NULL; bool V_3 = false; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* V_4 = NULL; bool V_5 = false; int32_t V_6 = 0; bool V_7 = false; bool V_8 = false; bool V_9 = false; List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* V_10 = NULL; bool V_11 = false; bool V_12 = false; Type_t* V_13 = NULL; bool V_14 = false; int32_t V_15 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_16 = NULL; bool V_17 = false; bool V_18 = false; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_19 = NULL; Type_t* V_20 = NULL; bool V_21 = false; bool V_22 = false; Type_t* V_23 = NULL; bool V_24 = false; bool V_25 = false; bool V_26 = false; bool V_27 = false; Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 V_28; memset((&V_28), 0, sizeof(V_28)); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_29 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_30; memset((&V_30), 0, sizeof(V_30)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_31; memset((&V_31), 0, sizeof(V_31)); bool V_32 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_33; memset((&V_33), 0, sizeof(V_33)); bool V_34 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_35; memset((&V_35), 0, sizeof(V_35)); bool V_36 = false; int32_t V_37 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_38 = NULL; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* V_39 = NULL; bool V_40 = false; bool V_41 = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_42; memset((&V_42), 0, sizeof(V_42)); bool V_43 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_44; memset((&V_44), 0, sizeof(V_44)); bool V_45 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_46; memset((&V_46), 0, sizeof(V_46)); bool V_47 = false; bool V_48 = false; bool V_49 = false; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_50 = NULL; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_51; memset((&V_51), 0, sizeof(V_51)); int32_t G_B4_0 = 0; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* G_B9_0 = NULL; int32_t G_B12_0 = 0; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* G_B17_0 = NULL; int32_t G_B20_0 = 0; Type_t* G_B24_0 = NULL; int32_t G_B31_0 = 0; Type_t* G_B36_0 = NULL; int32_t G_B40_0 = 0; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.RenderCameraStack)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(2, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_04ef: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // baseCamera.TryGetComponent(out var baseCameraAdditionalData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___baseCamera1; NullCheck(L_1); bool L_2; L_2 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_1, (&V_1), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); // if (baseCameraAdditionalData != null && baseCameraAdditionalData.renderType == CameraRenderType.Overlay) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_4) { goto IL_002c_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_5 = V_1; NullCheck(L_5); int32_t L_6; L_6 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_5, NULL); G_B4_0 = ((((int32_t)L_6) == ((int32_t)1))? 1 : 0); goto IL_002d_1; } IL_002c_1: { G_B4_0 = 0; } IL_002d_1: { V_11 = (bool)G_B4_0; bool L_7 = V_11; if (!L_7) { goto IL_0038_1; } } { // return; goto IL_04fe; } IL_0038_1: { // var renderer = baseCameraAdditionalData?.scriptableRenderer; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_8 = V_1; if (L_8) { goto IL_003e_1; } } { G_B9_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)(NULL)); goto IL_0044_1; } IL_003e_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = V_1; NullCheck(L_9); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10; L_10 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_9, NULL); G_B9_0 = L_10; } IL_0044_1: { V_2 = G_B9_0; // bool supportsCameraStacking = renderer != null && renderer.supportedRenderingFeatures.cameraStacking; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_11 = V_2; if (!L_11) { goto IL_0055_1; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_2; NullCheck(L_12); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_13; L_13 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_12, NULL); NullCheck(L_13); bool L_14; L_14 = RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline(L_13, NULL); G_B12_0 = ((int32_t)(L_14)); goto IL_0056_1; } IL_0055_1: { G_B12_0 = 0; } IL_0056_1: { V_3 = (bool)G_B12_0; // List cameraStack = (supportsCameraStacking) ? baseCameraAdditionalData?.cameraStack : null; bool L_15 = V_3; if (L_15) { goto IL_005d_1; } } { G_B17_0 = ((List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)(NULL)); goto IL_0069_1; } IL_005d_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_16 = V_1; if (L_16) { goto IL_0063_1; } } { G_B17_0 = ((List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)(NULL)); goto IL_0069_1; } IL_0063_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_17 = V_1; NullCheck(L_17); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_18; L_18 = UniversalAdditionalCameraData_get_cameraStack_m6C740EDD1178DB7509ABA57A1392B03C78BB9C92(L_17, NULL); G_B17_0 = L_18; } IL_0069_1: { V_4 = G_B17_0; // bool anyPostProcessingEnabled = baseCameraAdditionalData != null && baseCameraAdditionalData.renderPostProcessing; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_19 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_20; L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_20) { goto IL_007c_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_21 = V_1; NullCheck(L_21); bool L_22; L_22 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_21, NULL); G_B20_0 = ((int32_t)(L_22)); goto IL_007d_1; } IL_007c_1: { G_B20_0 = 0; } IL_007d_1: { V_5 = (bool)G_B20_0; // int lastActiveOverlayCameraIndex = -1; V_6 = (-1); // if (cameraStack != null) List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_23 = V_4; V_12 = (bool)((!(((RuntimeObject*)(List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_24 = V_12; if (!L_24) { goto IL_01ce_1; } } { // var baseCameraRendererType = baseCameraAdditionalData?.scriptableRenderer.GetType(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_25 = V_1; if (L_25) { goto IL_0097_1; } } { G_B24_0 = ((Type_t*)(NULL)); goto IL_00a2_1; } IL_0097_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_26 = V_1; NullCheck(L_26); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_27; L_27 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_26, NULL); NullCheck(L_27); Type_t* L_28; L_28 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_27, NULL); G_B24_0 = L_28; } IL_00a2_1: { V_13 = G_B24_0; // bool shouldUpdateCameraStack = false; V_14 = (bool)0; // for (int i = 0; i < cameraStack.Count; ++i) V_15 = 0; goto IL_01a8_1; } IL_00af_1: { // Camera currCamera = cameraStack[i]; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_29 = V_4; int32_t L_30 = V_15; NullCheck(L_29); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_31; L_31 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_29, L_30, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); V_16 = L_31; // if (currCamera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = V_16; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_33; L_33 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_17 = L_33; bool L_34 = V_17; if (!L_34) { goto IL_00d2_1; } } { // shouldUpdateCameraStack = true; V_14 = (bool)1; // continue; goto IL_01a2_1; } IL_00d2_1: { // if (currCamera.isActiveAndEnabled) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_35 = V_16; NullCheck(L_35); bool L_36; L_36 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_35, NULL); V_18 = L_36; bool L_37 = V_18; if (!L_37) { goto IL_01a1_1; } } { // currCamera.TryGetComponent(out var data); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_38 = V_16; NullCheck(L_38); bool L_39; L_39 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_38, (&V_19), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); // if (data == null || data.renderType != CameraRenderType.Overlay) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_40 = V_19; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_41; L_41 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_40, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_41) { goto IL_0106_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_42 = V_19; NullCheck(L_42); int32_t L_43; L_43 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_42, NULL); G_B31_0 = ((((int32_t)((((int32_t)L_43) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0107_1; } IL_0106_1: { G_B31_0 = 1; } IL_0107_1: { V_21 = (bool)G_B31_0; bool L_44 = V_21; if (!L_44) { goto IL_0127_1; } } { // Debug.LogWarning(string.Format("Stack can only contain Overlay cameras. {0} will skip rendering.", currCamera.name)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_45 = V_16; NullCheck(L_45); String_t* L_46; L_46 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_45, NULL); String_t* L_47; L_47 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral15900B476FC7AED9FD3B5B495351FEBCCCA5FA7C, L_46, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_47, NULL); // continue; goto IL_01a2_1; } IL_0127_1: { // var currCameraRendererType = data?.scriptableRenderer.GetType(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_48 = V_19; if (L_48) { goto IL_012e_1; } } { G_B36_0 = ((Type_t*)(NULL)); goto IL_013a_1; } IL_012e_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_49 = V_19; NullCheck(L_49); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_50; L_50 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_49, NULL); NullCheck(L_50); Type_t* L_51; L_51 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_50, NULL); G_B36_0 = L_51; } IL_013a_1: { V_20 = G_B36_0; // if (currCameraRendererType != baseCameraRendererType) Type_t* L_52 = V_20; Type_t* L_53 = V_13; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); bool L_54; L_54 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_52, L_53, NULL); V_22 = L_54; bool L_55 = V_22; if (!L_55) { goto IL_0190_1; } } { // var renderer2DType = typeof(Renderer2D); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_56 = { reinterpret_cast (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_57; L_57 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_56, NULL); V_23 = L_57; // if (currCameraRendererType != renderer2DType && baseCameraRendererType != renderer2DType) Type_t* L_58 = V_20; Type_t* L_59 = V_23; bool L_60; L_60 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_58, L_59, NULL); if (!L_60) { goto IL_016e_1; } } { Type_t* L_61 = V_13; Type_t* L_62 = V_23; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); bool L_63; L_63 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_61, L_62, NULL); G_B40_0 = ((int32_t)(L_63)); goto IL_016f_1; } IL_016e_1: { G_B40_0 = 0; } IL_016f_1: { V_24 = (bool)G_B40_0; bool L_64 = V_24; if (!L_64) { goto IL_018f_1; } } { // Debug.LogWarning(string.Format("Only cameras with compatible renderer types can be stacked. {0} will skip rendering", currCamera.name)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_65 = V_16; NullCheck(L_65); String_t* L_66; L_66 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_65, NULL); String_t* L_67; L_67 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral89DAAFA6A9077C0C9AE45A183F5C8D8E0FCA5F8C, L_66, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_67, NULL); // continue; goto IL_01a2_1; } IL_018f_1: { } IL_0190_1: { // anyPostProcessingEnabled |= data.renderPostProcessing; bool L_68 = V_5; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_69 = V_19; NullCheck(L_69); bool L_70; L_70 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_69, NULL); V_5 = (bool)((int32_t)((int32_t)L_68|(int32_t)L_70)); // lastActiveOverlayCameraIndex = i; int32_t L_71 = V_15; V_6 = L_71; } IL_01a1_1: { } IL_01a2_1: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_72 = V_15; V_15 = ((int32_t)il2cpp_codegen_add(L_72, 1)); } IL_01a8_1: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_73 = V_15; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_74 = V_4; NullCheck(L_74); int32_t L_75; L_75 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_74, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); V_25 = (bool)((((int32_t)L_73) < ((int32_t)L_75))? 1 : 0); bool L_76 = V_25; if (L_76) { goto IL_00af_1; } } { // if (shouldUpdateCameraStack) bool L_77 = V_14; V_26 = L_77; bool L_78 = V_26; if (!L_78) { goto IL_01cd_1; } } { // baseCameraAdditionalData.UpdateCameraStack(); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_79 = V_1; NullCheck(L_79); UniversalAdditionalCameraData_UpdateCameraStack_mC30CE947E3339BFDB8E93621B43F754BFA730B6F(L_79, NULL); } IL_01cd_1: { } IL_01ce_1: { // anyPostProcessingEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; bool L_80 = V_5; int32_t L_81; L_81 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); V_5 = (bool)((int32_t)((int32_t)L_80&((((int32_t)((((int32_t)L_81) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0))); // bool isStackedRendering = lastActiveOverlayCameraIndex != -1; int32_t L_82 = V_6; V_7 = (bool)((((int32_t)((((int32_t)L_82) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0); // var xrActive = false; V_8 = (bool)0; // var xrRendering = true; V_9 = (bool)1; // if (baseCameraAdditionalData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_83 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_84; L_84 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_83, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_27 = L_84; bool L_85 = V_27; if (!L_85) { goto IL_0203_1; } } { // xrRendering = baseCameraAdditionalData.allowXRRendering; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_86 = V_1; NullCheck(L_86); bool L_87; L_87 = UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline(L_86, NULL); V_9 = L_87; } IL_0203_1: { // var xrPasses = m_XRSystem.SetupFrame(baseCamera, xrRendering); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_88 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_89 = ___baseCamera1; bool L_90 = V_9; NullCheck(L_88); List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_91; L_91 = XRSystem_SetupFrame_mBC148BE63B7AD7FCC4420B818E99069AD3C4B194(L_88, L_89, L_90, NULL); V_10 = L_91; // foreach (XRPass xrPass in xrPasses) List_1_t8FE7E0D40B6560A7B55EB7C6A2574F1D693C1773* L_92 = V_10; NullCheck(L_92); Enumerator_tB11DA66D13B66D9661BD00481E7A408B3451CD36 L_93; L_93 = List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7(L_92, List_1_GetEnumerator_m61D64BB075F69BFCE5266AE82E0A3F3DB50759F7_RuntimeMethod_var); V_28 = L_93; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0479_1: {// begin finally (depth: 2) Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3((&V_28), Enumerator_Dispose_m5C44CF9E64BD39D02E1C7F542A05A97E34F053C3_RuntimeMethod_var); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) { goto IL_046b_2; } IL_0221_2: { // foreach (XRPass xrPass in xrPasses) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_94; L_94 = Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_inline((&V_28), Enumerator_get_Current_mA910899B48F8CE557E7F7721C3E36FE9338E3C20_RuntimeMethod_var); V_29 = L_94; // if (xrPass.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_95 = V_29; NullCheck(L_95); bool L_96; L_96 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_95, NULL); V_32 = L_96; bool L_97 = V_32; if (!L_97) { goto IL_0246_2; } } { // xrActive = true; V_8 = (bool)1; // UpdateCameraStereoMatrices(baseCamera, xrPass); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_98 = ___baseCamera1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_99 = V_29; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07(L_98, L_99, NULL); } IL_0246_2: { // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_100 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_101; memset((&L_101), 0, sizeof(L_101)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_101), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_100, /*hidden argument*/NULL); V_33 = L_101; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_025f_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_33), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // BeginCameraRendering(context, baseCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_102 = ___context0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_103 = ___baseCamera1; RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07(L_102, L_103, NULL); goto IL_026e_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_026e_2: { // UpdateVolumeFramework(baseCamera, baseCameraAdditionalData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_104 = ___baseCamera1; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_105 = V_1; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45(L_104, L_105, NULL); // InitializeCameraData(baseCamera, baseCameraAdditionalData, !isStackedRendering, out var baseCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_106 = ___baseCamera1; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_107 = V_1; bool L_108 = V_7; UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D(L_106, L_107, (bool)((((int32_t)L_108) == ((int32_t)0))? 1 : 0), (&V_30), NULL); // RenderTextureDescriptor originalTargetDesc = baseCameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_109 = V_30; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_110 = L_109.___cameraTargetDescriptor_5; V_31 = L_110; // if (xrPass.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_111 = V_29; NullCheck(L_111); bool L_112; L_112 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_111, NULL); V_34 = L_112; bool L_113 = V_34; if (!L_113) { goto IL_02ea_2; } } { // baseCameraData.xr = xrPass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_114 = V_29; (&V_30)->___xr_20 = L_114; Il2CppCodeGenWriteBarrier((void**)(&(&V_30)->___xr_20), (void*)L_114); // baseCameraData.isStereoEnabled = xrPass.enabled; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_115 = V_29; NullCheck(L_115); bool L_116; L_116 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_115, NULL); (&V_30)->___isStereoEnabled_21 = L_116; // m_XRSystem.UpdateCameraData(ref baseCameraData, baseCameraData.xr); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_117 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_118 = (&(&V_30)->___xr_20); NullCheck(L_117); XRSystem_UpdateCameraData_m83B80104D72292390DABE5E628E8C9467BA905F6(L_117, (&V_30), L_118, NULL); // m_XRSystem.UpdateFromCamera(ref baseCameraData.xr, baseCameraData); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_119 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_120 = (&(&V_30)->___xr_20); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_121 = V_30; NullCheck(L_119); XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13(L_119, L_120, L_121, NULL); // m_XRSystem.BeginLateLatching(baseCamera, xrPass); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_122 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_123 = ___baseCamera1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_124 = V_29; NullCheck(L_122); XRSystem_BeginLateLatching_m011070212000F5D6980DC15FDFA63714EFA59D47(L_122, L_123, L_124, NULL); } IL_02ea_2: { // RenderSingleCamera(context, baseCameraData, anyPostProcessingEnabled); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_125 = ___context0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_126 = V_30; bool L_127 = V_5; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24(L_125, L_126, L_127, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_128 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_129; memset((&L_129), 0, sizeof(L_129)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_129), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_128, /*hidden argument*/NULL); V_35 = L_129; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_030e_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_35), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // EndCameraRendering(context, baseCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_130 = ___context0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_131 = ___baseCamera1; RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A(L_130, L_131, NULL); goto IL_031d_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_031d_2: { // m_XRSystem.EndLateLatching(baseCamera, xrPass); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_132 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_133 = ___baseCamera1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_134 = V_29; NullCheck(L_132); XRSystem_EndLateLatching_mD8676191B7E72E384AFB6311D7DAACDC2BDE862C(L_132, L_133, L_134, NULL); // if (isStackedRendering) bool L_135 = V_7; V_36 = L_135; bool L_136 = V_36; if (!L_136) { goto IL_044f_2; } } { // for (int i = 0; i < cameraStack.Count; ++i) V_37 = 0; goto IL_043a_2; } IL_033f_2: { // var currCamera = cameraStack[i]; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_137 = V_4; int32_t L_138 = V_37; NullCheck(L_137); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_139; L_139 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_137, L_138, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var); V_38 = L_139; // if (!currCamera.isActiveAndEnabled) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_140 = V_38; NullCheck(L_140); bool L_141; L_141 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_140, NULL); V_40 = (bool)((((int32_t)L_141) == ((int32_t)0))? 1 : 0); bool L_142 = V_40; if (!L_142) { goto IL_0360_2; } } { // continue; goto IL_0434_2; } IL_0360_2: { // currCamera.TryGetComponent(out var currCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_143 = V_38; NullCheck(L_143); bool L_144; L_144 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86(L_143, (&V_39), Component_TryGetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m399477CCB032DFC9D1F9D077AC7E5E237504FE86_RuntimeMethod_var); // if (currCameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_145 = V_39; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_146; L_146 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_145, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_41 = L_146; bool L_147 = V_41; if (!L_147) { goto IL_0433_2; } } { // CameraData overlayCameraData = baseCameraData; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_148 = V_30; V_42 = L_148; // bool lastCamera = i == lastActiveOverlayCameraIndex; int32_t L_149 = V_37; int32_t L_150 = V_6; V_43 = (bool)((((int32_t)L_149) == ((int32_t)L_150))? 1 : 0); // UpdateCameraStereoMatrices(currCameraData.camera, xrPass); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_151 = V_39; NullCheck(L_151); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_152; L_152 = UniversalAdditionalCameraData_get_camera_m70D661D426B117218E3172F92AC50DBCF095B2C3(L_151, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_153 = V_29; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07(L_152, L_153, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.beginCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_154 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_155; memset((&L_155), 0, sizeof(L_155)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_155), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_154, /*hidden argument*/NULL); V_44 = L_155; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_03b1_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_44), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // BeginCameraRendering(context, currCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_156 = ___context0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_157 = V_38; RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07(L_156, L_157, NULL); goto IL_03c0_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_03c0_2: { // UpdateVolumeFramework(currCamera, currCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_158 = V_38; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_159 = V_39; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45(L_158, L_159, NULL); // InitializeAdditionalCameraData(currCamera, currCameraData, lastCamera, ref overlayCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_160 = V_38; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_161 = V_39; bool L_162 = V_43; UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042(L_160, L_161, L_162, (&V_42), NULL); // if (baseCameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_163 = V_30; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_164 = L_163.___xr_20; NullCheck(L_164); bool L_165; L_165 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_164, NULL); V_45 = L_165; bool L_166 = V_45; if (!L_166) { goto IL_03fe_2; } } { // m_XRSystem.UpdateFromCamera(ref overlayCameraData.xr, overlayCameraData); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_167 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24** L_168 = (&(&V_42)->___xr_20); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_169 = V_42; NullCheck(L_167); XRSystem_UpdateFromCamera_mF39797D5289B2ABBCEFA2EA683219B1BD7E15C13(L_167, L_168, L_169, NULL); } IL_03fe_2: { // RenderSingleCamera(context, overlayCameraData, anyPostProcessingEnabled); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_170 = ___context0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_171 = V_42; bool L_172 = V_5; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_RenderSingleCamera_m1E04C923B03B6DEF1354159FFD864DEFAD095F24(L_170, L_171, L_172, NULL); // using (new ProfilingScope(null, Profiling.Pipeline.endCameraRendering)) il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_173 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_174; memset((&L_174), 0, sizeof(L_174)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_174), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_173, /*hidden argument*/NULL); V_46 = L_174; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0423_2: {// begin finally (depth: 3) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_46), NULL); return; }// end finally (depth: 3) }); try {// begin try (depth: 3) // EndCameraRendering(context, currCamera); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_175 = ___context0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_176 = V_38; RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A(L_175, L_176, NULL); goto IL_0432_2; }// end try (depth: 3) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0432_2: { } IL_0433_2: { } IL_0434_2: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_177 = V_37; V_37 = ((int32_t)il2cpp_codegen_add(L_177, 1)); } IL_043a_2: { // for (int i = 0; i < cameraStack.Count; ++i) int32_t L_178 = V_37; List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_179 = V_4; NullCheck(L_179); int32_t L_180; L_180 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_179, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); V_47 = (bool)((((int32_t)L_178) < ((int32_t)L_180))? 1 : 0); bool L_181 = V_47; if (L_181) { goto IL_033f_2; } } { } IL_044f_2: { // if (baseCameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_182 = V_30; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_183 = L_182.___xr_20; NullCheck(L_183); bool L_184; L_184 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_183, NULL); V_48 = L_184; bool L_185 = V_48; if (!L_185) { goto IL_046a_2; } } { // baseCameraData.cameraTargetDescriptor = originalTargetDesc; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_186 = V_31; (&V_30)->___cameraTargetDescriptor_5 = L_186; } IL_046a_2: { } IL_046b_2: { // foreach (XRPass xrPass in xrPasses) bool L_187; L_187 = Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47((&V_28), Enumerator_MoveNext_mCD072B30F0B6DAD29EA7E73C7114E029CE82FA47_RuntimeMethod_var); if (L_187) { goto IL_0221_2; } } { goto IL_0488_1; } }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0488_1: { // if (xrActive) bool L_188 = V_8; V_49 = L_188; bool L_189 = V_49; if (!L_189) { goto IL_04e2_1; } } { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_190; L_190 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_50 = L_190; // using (new ProfilingScope(cmd, Profiling.Pipeline.XR.mirrorView)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_191 = V_50; il2cpp_codegen_runtime_class_init_inline(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_192 = ((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_193; memset((&L_193), 0, sizeof(L_193)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_193), L_191, L_192, /*hidden argument*/NULL); V_51 = L_193; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_04b8_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_51), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) // m_XRSystem.RenderMirrorView(cmd, baseCamera); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_194 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_195 = V_50; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_196 = ___baseCamera1; NullCheck(L_194); XRSystem_RenderMirrorView_m628827A623E8AB6DD58E0B33064BD0D648471EC9(L_194, L_195, L_196, NULL); goto IL_04c7_1; }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_04c7_1: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_197 = V_50; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_197, NULL); // context.Submit(); ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___context0), NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_198 = V_50; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_198, NULL); } IL_04e2_1: { // m_XRSystem.ReleaseFrame(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_199 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_199); XRSystem_ReleaseFrame_mD3884CD0E8E8E6F8C13862A2BE23C29A1F9E3BA7(L_199, NULL); // } goto IL_04fe; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_04fe: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mA57E465AA9D058035303AE04FA061C919BB00D45 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_2; memset((&V_2), 0, sizeof(V_2)); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_3 = NULL; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool G_B3_0 = false; bool G_B2_0 = false; int32_t G_B4_0 = 0; bool G_B4_1 = false; int32_t G_B7_0 = 0; int32_t G_B14_0 = 0; { // using var profScope = new ProfilingScope(null, ProfilingSampler.Get(URPProfileId.UpdateVolumeFramework)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0; L_0 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(1, ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00b7: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // bool shouldUpdate = camera.cameraType == CameraType.SceneView; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___camera0; NullCheck(L_1); int32_t L_2; L_2 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_1, NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0); // shouldUpdate |= additionalCameraData != null && additionalCameraData.requiresVolumeFrameworkUpdate; bool L_3 = V_1; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_4 = ___additionalCameraData1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B2_0 = L_3; if (!L_5) { G_B3_0 = L_3; goto IL_002b_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = ___additionalCameraData1; NullCheck(L_6); bool L_7; L_7 = UniversalAdditionalCameraData_get_requiresVolumeFrameworkUpdate_m2B3E79FEE2E94483EC8CFC95C9AD6F759B760BBF(L_6, NULL); G_B4_0 = ((int32_t)(L_7)); G_B4_1 = G_B2_0; goto IL_002c_1; } IL_002b_1: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_002c_1: { V_1 = (bool)((int32_t)((int32_t)G_B4_1|G_B4_0)); // if (!shouldUpdate && additionalCameraData) bool L_8 = V_1; if (L_8) { goto IL_0039_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___additionalCameraData1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_9, NULL); G_B7_0 = ((int32_t)(L_10)); goto IL_003a_1; } IL_0039_1: { G_B7_0 = 0; } IL_003a_1: { V_4 = (bool)G_B7_0; bool L_11 = V_4; if (!L_11) { goto IL_006d_1; } } { // if (additionalCameraData.volumeStack == null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_12 = ___additionalCameraData1; NullCheck(L_12); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_13; L_13 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_12, NULL); V_5 = (bool)((((RuntimeObject*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)L_13) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_14 = V_5; if (!L_14) { goto IL_005a_1; } } { // camera.UpdateVolumeStack(additionalCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_16 = ___additionalCameraData1; CameraExtensions_UpdateVolumeStack_m3E4F45CCA9847A7AB462C7E92B30C5CF780C0941(L_15, L_16, NULL); } IL_005a_1: { // VolumeManager.instance.stack = additionalCameraData.volumeStack; il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_17; L_17 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_18 = ___additionalCameraData1; NullCheck(L_18); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_19; L_19 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_18, NULL); NullCheck(L_17); VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline(L_17, L_19, NULL); // return; goto IL_00c6; } IL_006d_1: { // if (additionalCameraData && additionalCameraData.volumeStack != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_20 = ___additionalCameraData1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_21; L_21 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_20, NULL); if (!L_21) { goto IL_0080_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_22 = ___additionalCameraData1; NullCheck(L_22); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_23; L_23 = UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline(L_22, NULL); G_B14_0 = ((!(((RuntimeObject*)(VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); goto IL_0081_1; } IL_0080_1: { G_B14_0 = 0; } IL_0081_1: { V_6 = (bool)G_B14_0; bool L_24 = V_6; if (!L_24) { goto IL_0091_1; } } { // camera.DestroyVolumeStack(additionalCameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_25 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_26 = ___additionalCameraData1; CameraExtensions_DestroyVolumeStack_m2D39AD2C7EC2D390C03558DCD2858017EE7EA5FE(L_25, L_26, NULL); } IL_0091_1: { // camera.GetVolumeLayerMaskAndTrigger(additionalCameraData, out LayerMask layerMask, out Transform trigger); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_28 = ___additionalCameraData1; CameraExtensions_GetVolumeLayerMaskAndTrigger_m408D3FCA368AD9C73ECE34B2D2BB267B59D7218E(L_27, L_28, (&V_2), (&V_3), NULL); // VolumeManager.instance.ResetMainStack(); il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_29; L_29 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL); NullCheck(L_29); VolumeManager_ResetMainStack_mF68ECEEC5A6D07ED24F5F77D798465A03DE364C7(L_29, NULL); // VolumeManager.instance.Update(trigger, layerMask); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_30; L_30 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31 = V_3; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_32 = V_2; NullCheck(L_30); VolumeManager_Update_m80D06A996F422CBF95CF7B7FB7EB687D75450E7F(L_30, L_31, L_32, NULL); // } goto IL_00c6; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00c6: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_m868495B981911577ABAD8520427E012B52D7A29B (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; { // if (!cameraData.postProcessEnabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0; bool L_1 = L_0->___postProcessEnabled_23; V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0012; } } { // return false; V_2 = (bool)0; goto IL_005c; } IL_0012: { // if (cameraData.antialiasing == AntialiasingMode.SubpixelMorphologicalAntiAliasing) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_3 = ___cameraData0; int32_t L_4 = L_3->___antialiasing_29; V_3 = (bool)((((int32_t)L_4) == ((int32_t)2))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0023; } } { // return true; V_2 = (bool)1; goto IL_005c; } IL_0023: { // var stack = VolumeManager.instance.stack; il2cpp_codegen_runtime_class_init_inline(VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621_il2cpp_TypeInfo_var); VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* L_6; L_6 = VolumeManager_get_instance_m39B7AEF8823427A6BE8B1DD542CDC4472D8D5904(NULL); NullCheck(L_6); VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_7; L_7 = VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline(L_6, NULL); V_0 = L_7; // if (stack.GetComponent().IsActive()) VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_8 = V_0; NullCheck(L_8); DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* L_9; L_9 = VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2(L_8, VolumeStack_GetComponent_TisDepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF_m6CC04C172E6C70C6446B6644BC25CBC3C1A691E2_RuntimeMethod_var); NullCheck(L_9); bool L_10; L_10 = DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E(L_9, NULL); V_4 = L_10; bool L_11 = V_4; if (!L_11) { goto IL_0043; } } { // return true; V_2 = (bool)1; goto IL_005c; } IL_0043: { // if (stack.GetComponent().IsActive()) VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_12 = V_0; NullCheck(L_12); MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* L_13; L_13 = VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99(L_12, VolumeStack_GetComponent_TisMotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161_mCF77251617E769053BB46F8844649FDBE0006D99_RuntimeMethod_var); NullCheck(L_13); bool L_14; L_14 = MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768(L_13, NULL); V_5 = L_14; bool L_15 = V_5; if (!L_15) { goto IL_0058; } } { // return true; V_2 = (bool)1; goto IL_005c; } IL_0058: { // return false; V_2 = (bool)0; goto IL_005c; } IL_005c: { // } bool L_16 = V_2; return L_16; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7D3A1287AFB6E4A480939179B495B0D395F6B92B (const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m524AC404A39354F0F854F5D6D16309CBB4A18A1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; bool V_5 = false; bool V_6 = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* G_B4_0 = NULL; int32_t G_B7_0 = 0; int32_t G_B10_0 = 0; int32_t G_B14_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeCameraData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00cd: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // cameraData = new CameraData(); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___cameraData3; il2cpp_codegen_initobj(L_1, sizeof(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E)); // InitializeStackedCameraData(camera, additionalCameraData, ref cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_3 = ___additionalCameraData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeStackedCameraData_m9D9891DBF9D60CA576938E847F86E1FAE4F015DE(L_2, L_3, L_4, NULL); // InitializeAdditionalCameraData(camera, additionalCameraData, resolveFinalTarget, ref cameraData); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = ___camera0; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_6 = ___additionalCameraData1; bool L_7 = ___resolveFinalTarget2; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData3; UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042(L_5, L_6, L_7, L_8, NULL); // var renderer = additionalCameraData?.scriptableRenderer; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_9 = ___additionalCameraData1; if (L_9) { goto IL_002e_1; } } { G_B4_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)(NULL)); goto IL_0034_1; } IL_002e_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_10 = ___additionalCameraData1; NullCheck(L_10); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_11; L_11 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_10, NULL); G_B4_0 = L_11; } IL_0034_1: { V_1 = G_B4_0; // bool rendererSupportsMSAA = renderer != null && renderer.supportedRenderingFeatures.msaa; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_1; if (!L_12) { goto IL_0045_1; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_13 = V_1; NullCheck(L_13); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_14; L_14 = ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline(L_13, NULL); NullCheck(L_14); bool L_15; L_15 = RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline(L_14, NULL); G_B7_0 = ((int32_t)(L_15)); goto IL_0046_1; } IL_0045_1: { G_B7_0 = 0; } IL_0046_1: { V_2 = (bool)G_B7_0; // int msaaSamples = 1; V_3 = 1; // if (camera.allowMSAA && asset.msaaSampleCount > 1 && rendererSupportsMSAA) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = ___camera0; NullCheck(L_16); bool L_17; L_17 = Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4(L_16, NULL); if (!L_17) { goto IL_0060_1; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18; L_18 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_18); int32_t L_19; L_19 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_18, NULL); G_B10_0 = ((((int32_t)L_19) > ((int32_t)1))? 1 : 0); goto IL_0061_1; } IL_0060_1: { G_B10_0 = 0; } IL_0061_1: { bool L_20 = V_2; V_5 = (bool)((int32_t)(G_B10_0&(int32_t)L_20)); bool L_21 = V_5; if (!L_21) { goto IL_008f_1; } } { // msaaSamples = (camera.targetTexture != null) ? camera.targetTexture.antiAliasing : asset.msaaSampleCount; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___camera0; NullCheck(L_22); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_23; L_23 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_22, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_24) { goto IL_0083_1; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_25; L_25 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_25); int32_t L_26; L_26 = UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8(L_25, NULL); G_B14_0 = L_26; goto IL_008e_1; } IL_0083_1: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___camera0; NullCheck(L_27); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_28; L_28 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_27, NULL); NullCheck(L_28); int32_t L_29; L_29 = RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658(L_28, NULL); G_B14_0 = L_29; } IL_008e_1: { V_3 = G_B14_0; } IL_008f_1: { // if (cameraData.xrRendering && rendererSupportsMSAA) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_30 = ___cameraData3; bool L_31 = L_30->___xrRendering_18; bool L_32 = V_2; V_6 = (bool)((int32_t)((int32_t)L_31&(int32_t)L_32)); bool L_33 = V_6; if (!L_33) { goto IL_00a3_1; } } { // msaaSamples = XRSystem.GetMSAALevel(); il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); int32_t L_34; L_34 = XRSystem_GetMSAALevel_mAD3A8B142F2A5E1C7ACE61766BF60FA7A848DDA6(NULL); V_3 = L_34; } IL_00a3_1: { // bool needsAlphaChannel = Graphics.preserveFramebufferAlpha; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); bool L_35; L_35 = Graphics_get_preserveFramebufferAlpha_m0C9B281DE168046FAC39B717A295D1B06D9A09DD(NULL); V_4 = L_35; // cameraData.cameraTargetDescriptor = CreateRenderTextureDescriptor(camera, cameraData.renderScale, // cameraData.isHdrEnabled, msaaSamples, needsAlphaChannel, cameraData.requiresOpaqueTexture); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_36 = ___cameraData3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_37 = ___camera0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___cameraData3; float L_39 = L_38->___renderScale_10; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_40 = ___cameraData3; bool L_41 = L_40->___isHdrEnabled_14; int32_t L_42 = V_3; bool L_43 = V_4; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_44 = ___cameraData3; bool L_45 = L_44->___requiresOpaqueTexture_16; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_46; L_46 = UniversalRenderPipeline_CreateRenderTextureDescriptor_mD337AFDE8736C01412F23D53A1C86A2B1C8415DA(L_37, L_39, L_41, L_42, L_43, L_45, NULL); L_36->___cameraTargetDescriptor_5 = L_46; // } goto IL_00dc; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00dc: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m9D9891DBF9D60CA576938E847F86E1FAE4F015DE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___baseCamera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___baseAdditionalCameraData1, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_1 = NULL; bool V_2 = false; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B6_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B5_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B7_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B7_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B9_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B8_0 = NULL; int32_t G_B10_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B10_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B12_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B11_0 = NULL; int32_t G_B13_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B13_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B17_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B16_0 = NULL; int32_t G_B18_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B18_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B22_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B19_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B20_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B21_0 = NULL; int32_t G_B23_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B23_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B25_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B24_0 = NULL; float G_B26_0 = 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B26_1 = NULL; int32_t G_B29_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B31_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B30_0 = NULL; int32_t G_B32_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B32_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeStackedCameraData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0295: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var settings = asset; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1; L_1 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); V_1 = L_1; // cameraData.targetTexture = baseCamera.targetTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___baseCamera0; NullCheck(L_3); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4; L_4 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_3, NULL); L_2->___targetTexture_4 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_2->___targetTexture_4), (void*)L_4); // cameraData.cameraType = baseCamera.cameraType; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_5 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___baseCamera0; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_6, NULL); L_5->___cameraType_12 = L_7; // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData2; bool L_9; L_9 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_8, NULL); V_2 = L_9; // if (isSceneViewCamera) bool L_10 = V_2; V_8 = L_10; bool L_11 = V_8; if (!L_11) { goto IL_0077_1; } } { // cameraData.volumeLayerMask = 1; // "Default" CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___cameraData2; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_13; L_13 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL); L_12->___volumeLayerMask_25 = L_13; // cameraData.volumeTrigger = null; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___cameraData2; L_14->___volumeTrigger_26 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_14->___volumeTrigger_26), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL); // cameraData.isStopNaNEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_15 = ___cameraData2; L_15->___isStopNaNEnabled_27 = (bool)0; // cameraData.isDitheringEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData2; L_16->___isDitheringEnabled_28 = (bool)0; // cameraData.antialiasing = AntialiasingMode.None; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_17 = ___cameraData2; L_17->___antialiasing_29 = 0; // cameraData.antialiasingQuality = AntialiasingQuality.High; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_18 = ___cameraData2; L_18->___antialiasingQuality_30 = 2; // cameraData.xrRendering = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = ___cameraData2; L_19->___xrRendering_18 = (bool)0; goto IL_0156_1; } IL_0077_1: { // else if (baseAdditionalCameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_20 = ___baseAdditionalCameraData1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_21; L_21 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_9 = L_21; bool L_22 = V_9; if (!L_22) { goto IL_0115_1; } } { // cameraData.volumeLayerMask = baseAdditionalCameraData.volumeLayerMask; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_24 = ___baseAdditionalCameraData1; NullCheck(L_24); LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_25; L_25 = UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline(L_24, NULL); L_23->___volumeLayerMask_25 = L_25; // cameraData.volumeTrigger = baseAdditionalCameraData.volumeTrigger == null ? baseCamera.transform : baseAdditionalCameraData.volumeTrigger; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_27 = ___baseAdditionalCameraData1; NullCheck(L_27); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28; L_28 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_27, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_29; L_29 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_28, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B5_0 = L_26; if (L_29) { G_B6_0 = L_26; goto IL_00ab_1; } } { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_30 = ___baseAdditionalCameraData1; NullCheck(L_30); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31; L_31 = UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline(L_30, NULL); G_B7_0 = L_31; G_B7_1 = G_B5_0; goto IL_00b1_1; } IL_00ab_1: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = ___baseCamera0; NullCheck(L_32); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33; L_33 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_32, NULL); G_B7_0 = L_33; G_B7_1 = G_B6_0; } IL_00b1_1: { G_B7_1->___volumeTrigger_26 = G_B7_0; Il2CppCodeGenWriteBarrier((void**)(&G_B7_1->___volumeTrigger_26), (void*)G_B7_0); // cameraData.isStopNaNEnabled = baseAdditionalCameraData.stopNaN && SystemInfo.graphicsShaderLevel >= 35; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_35 = ___baseAdditionalCameraData1; NullCheck(L_35); bool L_36; L_36 = UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline(L_35, NULL); G_B8_0 = L_34; if (!L_36) { G_B9_0 = L_34; goto IL_00cd_1; } } { int32_t L_37; L_37 = SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C(NULL); G_B10_0 = ((((int32_t)((((int32_t)L_37) < ((int32_t)((int32_t)35)))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B10_1 = G_B8_0; goto IL_00ce_1; } IL_00cd_1: { G_B10_0 = 0; G_B10_1 = G_B9_0; } IL_00ce_1: { G_B10_1->___isStopNaNEnabled_27 = (bool)G_B10_0; // cameraData.isDitheringEnabled = baseAdditionalCameraData.dithering; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_38 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_39 = ___baseAdditionalCameraData1; NullCheck(L_39); bool L_40; L_40 = UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline(L_39, NULL); L_38->___isDitheringEnabled_28 = L_40; // cameraData.antialiasing = baseAdditionalCameraData.antialiasing; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_42 = ___baseAdditionalCameraData1; NullCheck(L_42); int32_t L_43; L_43 = UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline(L_42, NULL); L_41->___antialiasing_29 = L_43; // cameraData.antialiasingQuality = baseAdditionalCameraData.antialiasingQuality; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_44 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_45 = ___baseAdditionalCameraData1; NullCheck(L_45); int32_t L_46; L_46 = UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline(L_45, NULL); L_44->___antialiasingQuality_30 = L_46; // cameraData.xrRendering = baseAdditionalCameraData.allowXRRendering && m_XRSystem.RefreshXrSdk(); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_47 = ___cameraData2; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_48 = ___baseAdditionalCameraData1; NullCheck(L_48); bool L_49; L_49 = UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline(L_48, NULL); G_B11_0 = L_47; if (!L_49) { G_B12_0 = L_47; goto IL_010c_1; } } { il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_50 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_50); bool L_51; L_51 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(L_50, NULL); G_B13_0 = ((int32_t)(L_51)); G_B13_1 = G_B11_0; goto IL_010d_1; } IL_010c_1: { G_B13_0 = 0; G_B13_1 = G_B12_0; } IL_010d_1: { G_B13_1->___xrRendering_18 = (bool)G_B13_0; goto IL_0156_1; } IL_0115_1: { // cameraData.volumeLayerMask = 1; // "Default" CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_52 = ___cameraData2; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_53; L_53 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922(1, NULL); L_52->___volumeLayerMask_25 = L_53; // cameraData.volumeTrigger = null; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_54 = ___cameraData2; L_54->___volumeTrigger_26 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_54->___volumeTrigger_26), (void*)(Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL); // cameraData.isStopNaNEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_55 = ___cameraData2; L_55->___isStopNaNEnabled_27 = (bool)0; // cameraData.isDitheringEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_56 = ___cameraData2; L_56->___isDitheringEnabled_28 = (bool)0; // cameraData.antialiasing = AntialiasingMode.None; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_57 = ___cameraData2; L_57->___antialiasing_29 = 0; // cameraData.antialiasingQuality = AntialiasingQuality.High; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_58 = ___cameraData2; L_58->___antialiasingQuality_30 = 2; // cameraData.xrRendering = m_XRSystem.RefreshXrSdk(); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_59 = ___cameraData2; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_60 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_60); bool L_61; L_61 = XRSystem_RefreshXrSdk_m91ED88045A77323FCF03DA84F74EEBFC95D3F08B(L_60, NULL); L_59->___xrRendering_18 = L_61; } IL_0156_1: { // cameraData.isHdrEnabled = baseCamera.allowHDR && settings.supportsHDR; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_62 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_63 = ___baseCamera0; NullCheck(L_63); bool L_64; L_64 = Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67(L_63, NULL); G_B16_0 = L_62; if (!L_64) { G_B17_0 = L_62; goto IL_0167_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_65 = V_1; NullCheck(L_65); bool L_66; L_66 = UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052(L_65, NULL); G_B18_0 = ((int32_t)(L_66)); G_B18_1 = G_B16_0; goto IL_0168_1; } IL_0167_1: { G_B18_0 = 0; G_B18_1 = G_B17_0; } IL_0168_1: { G_B18_1->___isHdrEnabled_14 = (bool)G_B18_0; // Rect cameraRect = baseCamera.rect; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_67 = ___baseCamera0; NullCheck(L_67); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_68; L_68 = Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772(L_67, NULL); V_3 = L_68; // cameraData.pixelRect = baseCamera.pixelRect; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_69 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_70 = ___baseCamera0; NullCheck(L_70); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_71; L_71 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_70, NULL); L_69->___pixelRect_6 = L_71; // cameraData.pixelWidth = baseCamera.pixelWidth; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_72 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_73 = ___baseCamera0; NullCheck(L_73); int32_t L_74; L_74 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_73, NULL); L_72->___pixelWidth_7 = L_74; // cameraData.pixelHeight = baseCamera.pixelHeight; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_75 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_76 = ___baseCamera0; NullCheck(L_76); int32_t L_77; L_77 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_76, NULL); L_75->___pixelHeight_8 = L_77; // cameraData.aspectRatio = (float)cameraData.pixelWidth / (float)cameraData.pixelHeight; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_78 = ___cameraData2; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_79 = ___cameraData2; int32_t L_80 = L_79->___pixelWidth_7; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_81 = ___cameraData2; int32_t L_82 = L_81->___pixelHeight_8; L_78->___aspectRatio_9 = ((float)(((float)L_80)/((float)L_82))); // cameraData.isDefaultViewport = (!(Math.Abs(cameraRect.x) > 0.0f || Math.Abs(cameraRect.y) > 0.0f || // Math.Abs(cameraRect.width) < 1.0f || Math.Abs(cameraRect.height) < 1.0f)); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_83 = ___cameraData2; float L_84; L_84 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_3), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_85; L_85 = fabsf(L_84); G_B19_0 = L_83; if ((((float)L_85) > ((float)(0.0f)))) { G_B22_0 = L_83; goto IL_01ff_1; } } { float L_86; L_86 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_3), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_87; L_87 = fabsf(L_86); G_B20_0 = G_B19_0; if ((((float)L_87) > ((float)(0.0f)))) { G_B22_0 = G_B19_0; goto IL_01ff_1; } } { float L_88; L_88 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_3), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_89; L_89 = fabsf(L_88); G_B21_0 = G_B20_0; if ((((float)L_89) < ((float)(1.0f)))) { G_B22_0 = G_B20_0; goto IL_01ff_1; } } { float L_90; L_90 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_3), NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); float L_91; L_91 = fabsf(L_90); G_B23_0 = ((((int32_t)((((float)L_91) < ((float)(1.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); G_B23_1 = G_B21_0; goto IL_0200_1; } IL_01ff_1: { G_B23_0 = 0; G_B23_1 = G_B22_0; } IL_0200_1: { G_B23_1->___isDefaultViewport_13 = (bool)G_B23_0; // cameraData.renderScale = (Mathf.Abs(1.0f - settings.renderScale) < kRenderScaleThreshold) ? 1.0f : settings.renderScale; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_92 = ___cameraData2; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_93 = V_1; NullCheck(L_93); float L_94; L_94 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C(L_93, NULL); float L_95; L_95 = fabsf(((float)il2cpp_codegen_subtract((1.0f), L_94))); G_B24_0 = L_92; if ((((float)L_95) < ((float)(0.0500000007f)))) { G_B25_0 = L_92; goto IL_0226_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_96 = V_1; NullCheck(L_96); float L_97; L_97 = UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C(L_96, NULL); G_B26_0 = L_97; G_B26_1 = G_B24_0; goto IL_022b_1; } IL_0226_1: { G_B26_0 = (1.0f); G_B26_1 = G_B25_0; } IL_022b_1: { G_B26_1->___renderScale_10 = G_B26_0; // cameraData.xr = m_XRSystem.emptyPass; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_98 = ___cameraData2; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_99 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2; NullCheck(L_99); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_100 = L_99->___emptyPass_0; L_98->___xr_20 = L_100; Il2CppCodeGenWriteBarrier((void**)(&L_98->___xr_20), (void*)L_100); // XRSystem.UpdateRenderScale(cameraData.renderScale); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_101 = ___cameraData2; float L_102 = L_101->___renderScale_10; il2cpp_codegen_runtime_class_init_inline(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); XRSystem_UpdateRenderScale_m27D771B58BDB7759ECF6D0C725D1ECDBA08FFCB6(L_102, NULL); // var commonOpaqueFlags = SortingCriteria.CommonOpaque; V_4 = ((int32_t)59); // var noFrontToBackOpaqueFlags = SortingCriteria.SortingLayer | SortingCriteria.RenderQueue | SortingCriteria.OptimizeStateChanges | SortingCriteria.CanvasOrder; V_5 = ((int32_t)51); // bool hasHSRGPU = SystemInfo.hasHiddenSurfaceRemovalOnGPU; bool L_103; L_103 = SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_m9AC61E90CB64A4ED422D4B9DFCF7DCE41C57108B(NULL); V_6 = L_103; // bool canSkipFrontToBackSorting = (baseCamera.opaqueSortMode == OpaqueSortMode.Default && hasHSRGPU) || baseCamera.opaqueSortMode == OpaqueSortMode.NoDistanceSort; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_104 = ___baseCamera0; NullCheck(L_104); int32_t L_105; L_105 = Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD(L_104, NULL); bool L_106 = V_6; if (((int32_t)(((((int32_t)L_105) == ((int32_t)0))? 1 : 0)&(int32_t)L_106))) { goto IL_0274_1; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_107 = ___baseCamera0; NullCheck(L_107); int32_t L_108; L_108 = Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD(L_107, NULL); G_B29_0 = ((((int32_t)L_108) == ((int32_t)2))? 1 : 0); goto IL_0275_1; } IL_0274_1: { G_B29_0 = 1; } IL_0275_1: { V_7 = (bool)G_B29_0; // cameraData.defaultOpaqueSortFlags = canSkipFrontToBackSorting ? noFrontToBackOpaqueFlags : commonOpaqueFlags; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_109 = ___cameraData2; bool L_110 = V_7; G_B30_0 = L_109; if (L_110) { G_B31_0 = L_109; goto IL_0280_1; } } { int32_t L_111 = V_4; G_B32_0 = L_111; G_B32_1 = G_B30_0; goto IL_0282_1; } IL_0280_1: { int32_t L_112 = V_5; G_B32_0 = L_112; G_B32_1 = G_B31_0; } IL_0282_1: { G_B32_1->___defaultOpaqueSortFlags_19 = G_B32_0; // cameraData.captureActions = CameraCaptureBridge.GetCaptureActions(baseCamera); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_113 = ___cameraData2; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_114 = ___baseCamera0; il2cpp_codegen_runtime_class_init_inline(CameraCaptureBridge_t6C1AB840270CFB56643B53A817B2D298D52CC559_il2cpp_TypeInfo_var); RuntimeObject* L_115; L_115 = CameraCaptureBridge_GetCaptureActions_m94B65C4562A66D19BD66CCFCFFE42843E86D3117(L_114, NULL); L_113->___captureActions_24 = L_115; Il2CppCodeGenWriteBarrier((void**)(&L_113->___captureActions_24), (void*)L_115); // } goto IL_02a4; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_02a4: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_m6B27DC20D133F987A9E456F8005192D8316AD042 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_5; memset((&V_5), 0, sizeof(V_5)); bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; float V_10 = 0.0f; float V_11 = 0.0f; int32_t G_B4_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B6_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B5_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B7_0 = NULL; float G_B8_0 = 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B8_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B13_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B12_0 = NULL; int32_t G_B14_0 = 0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B14_1 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B16_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B15_0 = NULL; float G_B17_0 = 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* G_B17_1 = NULL; int32_t G_B25_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeAdditionalCameraData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0258: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var settings = asset; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1; L_1 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); V_1 = L_1; // cameraData.camera = camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera0; L_2->___camera_2 = L_3; Il2CppCodeGenWriteBarrier((void**)(&L_2->___camera_2), (void*)L_3); // bool anyShadowsEnabled = settings.supportsMainLightShadows || settings.supportsAdditionalLightShadows; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_4 = V_1; NullCheck(L_4); bool L_5; L_5 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150(L_4, NULL); if (L_5) { goto IL_002b_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = V_1; NullCheck(L_6); bool L_7; L_7 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5(L_6, NULL); G_B4_0 = ((int32_t)(L_7)); goto IL_002c_1; } IL_002b_1: { G_B4_0 = 1; } IL_002c_1: { V_2 = (bool)G_B4_0; // cameraData.maxShadowDistance = Mathf.Min(settings.shadowDistance, camera.farClipPlane); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_9 = V_1; NullCheck(L_9); float L_10; L_10 = UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4(L_9, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___camera0; NullCheck(L_11); float L_12; L_12 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_11, NULL); float L_13; L_13 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_10, L_12, NULL); L_8->___maxShadowDistance_22 = L_13; // cameraData.maxShadowDistance = (anyShadowsEnabled && cameraData.maxShadowDistance >= camera.nearClipPlane) ? cameraData.maxShadowDistance : 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___cameraData3; bool L_15 = V_2; G_B5_0 = L_14; if (!L_15) { G_B6_0 = L_14; goto IL_0056_1; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData3; float L_17 = L_16->___maxShadowDistance_22; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_18 = ___camera0; NullCheck(L_18); float L_19; L_19 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_18, NULL); G_B6_0 = G_B5_0; if ((((float)L_17) >= ((float)L_19))) { G_B7_0 = G_B5_0; goto IL_005d_1; } } IL_0056_1: { G_B8_0 = (0.0f); G_B8_1 = G_B6_0; goto IL_0063_1; } IL_005d_1: { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___cameraData3; float L_21 = L_20->___maxShadowDistance_22; G_B8_0 = L_21; G_B8_1 = G_B7_0; } IL_0063_1: { G_B8_1->___maxShadowDistance_22 = G_B8_0; // bool isSceneViewCamera = cameraData.isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___cameraData3; bool L_23; L_23 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_22, NULL); V_3 = L_23; // if (isSceneViewCamera) bool L_24 = V_3; V_6 = L_24; bool L_25 = V_6; if (!L_25) { goto IL_00bf_1; } } { // cameraData.renderType = CameraRenderType.Base; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = ___cameraData3; L_26->___renderType_3 = 0; // cameraData.clearDepth = true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_27 = ___cameraData3; L_27->___clearDepth_11 = (bool)1; // cameraData.postProcessEnabled = CoreUtils.ArePostProcessesEnabled(camera); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_28 = ___cameraData3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_29 = ___camera0; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); bool L_30; L_30 = CoreUtils_ArePostProcessesEnabled_m415BD9B645BEFB3C4815F3BACECDAAC3206500D8(L_29, NULL); L_28->___postProcessEnabled_23 = L_30; // cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_31 = ___cameraData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_32 = V_1; NullCheck(L_32); bool L_33; L_33 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2(L_32, NULL); L_31->___requiresDepthTexture_15 = L_33; // cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_34 = ___cameraData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_35 = V_1; NullCheck(L_35); bool L_36; L_36 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E(L_35, NULL); L_34->___requiresOpaqueTexture_16 = L_36; // cameraData.renderer = asset.scriptableRenderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_37 = ___cameraData3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_38; L_38 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_38); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_39; L_39 = UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4(L_38, NULL); L_37->___renderer_31 = L_39; Il2CppCodeGenWriteBarrier((void**)(&L_37->___renderer_31), (void*)L_39); goto IL_017d_1; } IL_00bf_1: { // else if (additionalCameraData != null) UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_40 = ___additionalCameraData1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_41; L_41 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_40, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_7 = L_41; bool L_42 = V_7; if (!L_42) { goto IL_013e_1; } } { // cameraData.renderType = additionalCameraData.renderType; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_43 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_44 = ___additionalCameraData1; NullCheck(L_44); int32_t L_45; L_45 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_44, NULL); L_43->___renderType_3 = L_45; // cameraData.clearDepth = (additionalCameraData.renderType != CameraRenderType.Base) ? additionalCameraData.clearDepth : true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_47 = ___additionalCameraData1; NullCheck(L_47); int32_t L_48; L_48 = UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline(L_47, NULL); G_B12_0 = L_46; if (L_48) { G_B13_0 = L_46; goto IL_00e5_1; } } { G_B14_0 = 1; G_B14_1 = G_B12_0; goto IL_00eb_1; } IL_00e5_1: { UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_49 = ___additionalCameraData1; NullCheck(L_49); bool L_50; L_50 = UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline(L_49, NULL); G_B14_0 = ((int32_t)(L_50)); G_B14_1 = G_B13_0; } IL_00eb_1: { G_B14_1->___clearDepth_11 = (bool)G_B14_0; // cameraData.postProcessEnabled = additionalCameraData.renderPostProcessing; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_51 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_52 = ___additionalCameraData1; NullCheck(L_52); bool L_53; L_53 = UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline(L_52, NULL); L_51->___postProcessEnabled_23 = L_53; // cameraData.maxShadowDistance = (additionalCameraData.renderShadows) ? cameraData.maxShadowDistance : 0.0f; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_54 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_55 = ___additionalCameraData1; NullCheck(L_55); bool L_56; L_56 = UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline(L_55, NULL); G_B15_0 = L_54; if (L_56) { G_B16_0 = L_54; goto IL_010c_1; } } { G_B17_0 = (0.0f); G_B17_1 = G_B15_0; goto IL_0112_1; } IL_010c_1: { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_57 = ___cameraData3; float L_58 = L_57->___maxShadowDistance_22; G_B17_0 = L_58; G_B17_1 = G_B16_0; } IL_0112_1: { G_B17_1->___maxShadowDistance_22 = G_B17_0; // cameraData.requiresDepthTexture = additionalCameraData.requiresDepthTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_59 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_60 = ___additionalCameraData1; NullCheck(L_60); bool L_61; L_61 = UniversalAdditionalCameraData_get_requiresDepthTexture_m17B6C26C0ECDFF0A8B6FF9ECB9133B5004611160(L_60, NULL); L_59->___requiresDepthTexture_15 = L_61; // cameraData.requiresOpaqueTexture = additionalCameraData.requiresColorTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_62 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_63 = ___additionalCameraData1; NullCheck(L_63); bool L_64; L_64 = UniversalAdditionalCameraData_get_requiresColorTexture_m6C9454CACBF6B536E86391856EB9B4CCDC81FE71(L_63, NULL); L_62->___requiresOpaqueTexture_16 = L_64; // cameraData.renderer = additionalCameraData.scriptableRenderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_65 = ___cameraData3; UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_66 = ___additionalCameraData1; NullCheck(L_66); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_67; L_67 = UniversalAdditionalCameraData_get_scriptableRenderer_m9158657B4174075D22953E2FA8E8B185C12556A3(L_66, NULL); L_65->___renderer_31 = L_67; Il2CppCodeGenWriteBarrier((void**)(&L_65->___renderer_31), (void*)L_67); goto IL_017d_1; } IL_013e_1: { // cameraData.renderType = CameraRenderType.Base; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_68 = ___cameraData3; L_68->___renderType_3 = 0; // cameraData.clearDepth = true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_69 = ___cameraData3; L_69->___clearDepth_11 = (bool)1; // cameraData.postProcessEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_70 = ___cameraData3; L_70->___postProcessEnabled_23 = (bool)0; // cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_71 = ___cameraData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_72 = V_1; NullCheck(L_72); bool L_73; L_73 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2(L_72, NULL); L_71->___requiresDepthTexture_15 = L_73; // cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_74 = ___cameraData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_75 = V_1; NullCheck(L_75); bool L_76; L_76 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E(L_75, NULL); L_74->___requiresOpaqueTexture_16 = L_76; // cameraData.renderer = asset.scriptableRenderer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_77 = ___cameraData3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_78; L_78 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_78); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_79; L_79 = UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4(L_78, NULL); L_77->___renderer_31 = L_79; Il2CppCodeGenWriteBarrier((void**)(&L_77->___renderer_31), (void*)L_79); } IL_017d_1: { // cameraData.postProcessEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_80 = ___cameraData3; bool* L_81 = (&L_80->___postProcessEnabled_23); bool* L_82 = L_81; int32_t L_83 = *((uint8_t*)L_82); int32_t L_84; L_84 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); *((int8_t*)L_82) = (int8_t)((int32_t)(L_83&((((int32_t)((((int32_t)L_84) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0))); // cameraData.requiresDepthTexture |= isSceneViewCamera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_85 = ___cameraData3; bool* L_86 = (&L_85->___requiresDepthTexture_15); bool* L_87 = L_86; int32_t L_88 = *((uint8_t*)L_87); bool L_89 = V_3; *((int8_t*)L_87) = (int8_t)((int32_t)(L_88|(int32_t)L_89)); // cameraData.postProcessingRequiresDepthTexture |= CheckPostProcessForDepth(cameraData); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_90 = ___cameraData3; bool* L_91 = (&L_90->___postProcessingRequiresDepthTexture_17); bool* L_92 = L_91; int32_t L_93 = *((uint8_t*)L_92); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_94 = ___cameraData3; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_95; L_95 = UniversalRenderPipeline_CheckPostProcessForDepth_m868495B981911577ABAD8520427E012B52D7A29B(L_94, NULL); *((int8_t*)L_92) = (int8_t)((int32_t)(L_93|(int32_t)L_95)); // cameraData.resolveFinalTarget = resolveFinalTarget; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_96 = ___cameraData3; bool L_97 = ___resolveFinalTarget2; L_96->___resolveFinalTarget_32 = L_97; // bool isOverlayCamera = (cameraData.renderType == CameraRenderType.Overlay); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_98 = ___cameraData3; int32_t L_99 = L_98->___renderType_3; V_4 = (bool)((((int32_t)L_99) == ((int32_t)1))? 1 : 0); // if (isOverlayCamera) bool L_100 = V_4; V_8 = L_100; bool L_101 = V_8; if (!L_101) { goto IL_01de_1; } } { // cameraData.requiresDepthTexture = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_102 = ___cameraData3; L_102->___requiresDepthTexture_15 = (bool)0; // cameraData.requiresOpaqueTexture = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_103 = ___cameraData3; L_103->___requiresOpaqueTexture_16 = (bool)0; // cameraData.postProcessingRequiresDepthTexture = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_104 = ___cameraData3; L_104->___postProcessingRequiresDepthTexture_17 = (bool)0; } IL_01de_1: { // Matrix4x4 projectionMatrix = camera.projectionMatrix; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_105 = ___camera0; NullCheck(L_105); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106; L_106 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_105, NULL); V_5 = L_106; // if (isOverlayCamera && !camera.orthographic && cameraData.pixelRect != camera.pixelRect) bool L_107 = V_4; if (!L_107) { goto IL_0205_1; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_108 = ___camera0; NullCheck(L_108); bool L_109; L_109 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_108, NULL); if (L_109) { goto IL_0205_1; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_110 = ___cameraData3; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_111 = L_110->___pixelRect_6; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_112 = ___camera0; NullCheck(L_112); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_113; L_113 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_112, NULL); bool L_114; L_114 = Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945(L_111, L_113, NULL); G_B25_0 = ((int32_t)(L_114)); goto IL_0206_1; } IL_0205_1: { G_B25_0 = 0; } IL_0206_1: { V_9 = (bool)G_B25_0; bool L_115 = V_9; if (!L_115) { goto IL_0236_1; } } { // float cotangent = camera.projectionMatrix.m00 * camera.aspect; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_116 = ___camera0; NullCheck(L_116); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_117; L_117 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_116, NULL); float L_118 = L_117.___m00_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_119 = ___camera0; NullCheck(L_119); float L_120; L_120 = Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D(L_119, NULL); V_10 = ((float)il2cpp_codegen_multiply(L_118, L_120)); // float newCotangent = cotangent / cameraData.aspectRatio; float L_121 = V_10; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_122 = ___cameraData3; float L_123 = L_122->___aspectRatio_9; V_11 = ((float)(L_121/L_123)); // projectionMatrix.m00 = newCotangent; float L_124 = V_11; (&V_5)->___m00_0 = L_124; } IL_0236_1: { // cameraData.SetViewAndProjectionMatrix(camera.worldToCameraMatrix, projectionMatrix); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_125 = ___cameraData3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_126 = ___camera0; NullCheck(L_126); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_127; L_127 = Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40(L_126, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = V_5; CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651(L_125, L_127, L_128, NULL); // cameraData.worldSpaceCameraPos = camera.transform.position; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_129 = ___cameraData3; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_130 = ___camera0; NullCheck(L_130); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_131; L_131 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_130, NULL); NullCheck(L_131); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_132; L_132 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_131, NULL); L_129->___worldSpaceCameraPos_33 = L_132; // } goto IL_0267; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0267: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m3404A2CDA45090BB898BE13461F8598A02B00292 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; bool V_5 = false; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; int32_t V_8 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_9 = NULL; bool V_10 = false; bool V_11 = false; bool V_12 = false; int32_t G_B6_0 = 0; int32_t G_B15_0 = 0; bool G_B24_0 = false; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B24_1; memset((&G_B24_1), 0, sizeof(G_B24_1)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B24_2 = NULL; bool G_B23_0 = false; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B23_1; memset((&G_B23_1), 0, sizeof(G_B23_1)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B23_2 = NULL; int32_t G_B25_0 = 0; bool G_B25_1 = false; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 G_B25_2; memset((&G_B25_2), 0, sizeof(G_B25_2)); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* G_B25_3 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeRenderingData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_01ab: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var visibleLights = cullResults.visibleLights; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_1 = ___cullResults2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_2; L_2 = CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6(L_1, NULL); V_1 = L_2; // int mainLightIndex = GetMainLightIndex(settings, visibleLights); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___settings0; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_5; L_5 = UniversalRenderPipeline_GetMainLightIndex_mDB8E855C478DDF3321A3FF2492A1D22793563B9E(L_3, L_4, NULL); V_2 = L_5; // bool mainLightCastShadows = false; V_3 = (bool)0; // bool additionalLightsCastShadows = false; V_4 = (bool)0; // if (cameraData.maxShadowDistance > 0.0f) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___cameraData1; float L_7 = L_6->___maxShadowDistance_22; V_5 = (bool)((((float)L_7) > ((float)(0.0f)))? 1 : 0); bool L_8 = V_5; if (!L_8) { goto IL_0116_1; } } { // mainLightCastShadows = (mainLightIndex != -1 && visibleLights[mainLightIndex].light != null && // visibleLights[mainLightIndex].light.shadows != LightShadows.None); int32_t L_9 = V_2; if ((((int32_t)L_9) == ((int32_t)(-1)))) { goto IL_0071_1; } } { int32_t L_10 = V_2; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_11; L_11 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_10); V_6 = L_11; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12; L_12 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_6), NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_13) { goto IL_0071_1; } } { int32_t L_14 = V_2; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_15; L_15 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_14); V_6 = L_15; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16; L_16 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_6), NULL); NullCheck(L_16); int32_t L_17; L_17 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_16, NULL); G_B6_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0); goto IL_0072_1; } IL_0071_1: { G_B6_0 = 0; } IL_0072_1: { V_3 = (bool)G_B6_0; // if (settings.additionalLightsRenderingMode == LightRenderingMode.PerPixel) UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_18 = ___settings0; NullCheck(L_18); int32_t L_19; L_19 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_18, NULL); V_7 = (bool)((((int32_t)L_19) == ((int32_t)1))? 1 : 0); bool L_20 = V_7; if (!L_20) { goto IL_0115_1; } } { // for (int i = 0; i < visibleLights.Length; ++i) V_8 = 0; goto IL_0100_1; } IL_008b_1: { // if (i == mainLightIndex) int32_t L_21 = V_8; int32_t L_22 = V_2; V_10 = (bool)((((int32_t)L_21) == ((int32_t)L_22))? 1 : 0); bool L_23 = V_10; if (!L_23) { goto IL_0099_1; } } { // continue; goto IL_00fa_1; } IL_0099_1: { // Light light = visibleLights[i].light; int32_t L_24 = V_8; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_25; L_25 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_24); V_6 = L_25; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26; L_26 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_6), NULL); V_9 = L_26; // if ((visibleLights[i].lightType == LightType.Spot || visibleLights[i].lightType == LightType.Point) && light != null && light.shadows != LightShadows.None) int32_t L_27 = V_8; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_28; L_28 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_27); V_6 = L_28; int32_t L_29; L_29 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_6), NULL); if (!L_29) { goto IL_00d6_1; } } { int32_t L_30 = V_8; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_31; L_31 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&V_1))->___m_Buffer_0, L_30); V_6 = L_31; int32_t L_32; L_32 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_6), NULL); if ((!(((uint32_t)L_32) == ((uint32_t)2)))) { goto IL_00ec_1; } } IL_00d6_1: { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_33 = V_9; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_34; L_34 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_33, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_34) { goto IL_00ec_1; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = V_9; NullCheck(L_35); int32_t L_36; L_36 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_35, NULL); G_B15_0 = ((!(((uint32_t)L_36) <= ((uint32_t)0)))? 1 : 0); goto IL_00ed_1; } IL_00ec_1: { G_B15_0 = 0; } IL_00ed_1: { V_11 = (bool)G_B15_0; bool L_37 = V_11; if (!L_37) { goto IL_00f9_1; } } { // additionalLightsCastShadows = true; V_4 = (bool)1; // break; goto IL_0114_1; } IL_00f9_1: { } IL_00fa_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_38 = V_8; V_8 = ((int32_t)il2cpp_codegen_add(L_38, 1)); } IL_0100_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_39 = V_8; int32_t L_40; L_40 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&V_1))->___m_Length_1); V_12 = (bool)((((int32_t)L_39) < ((int32_t)L_40))? 1 : 0); bool L_41 = V_12; if (L_41) { goto IL_008b_1; } } IL_0114_1: { } IL_0115_1: { } IL_0116_1: { // renderingData.cullResults = cullResults; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_42 = ___renderingData4; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_43 = ___cullResults2; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_44 = (*(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)L_43); L_42->___cullResults_0 = L_44; // renderingData.cameraData = cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_45 = ___renderingData4; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_47 = (*(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E*)L_46); L_45->___cameraData_1 = L_47; Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___camera_2), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___targetTexture_4), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___xr_20), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___captureActions_24), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___volumeTrigger_26), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&L_45->___cameraData_1))->___renderer_31), (void*)NULL); #endif // InitializeLightData(settings, visibleLights, mainLightIndex, out renderingData.lightData); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_48 = ___settings0; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_49 = V_1; int32_t L_50 = V_2; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_51 = ___renderingData4; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_52 = (&L_51->___lightData_2); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeLightData_m9AFBE12CAD8E50745A3E0CDCDEE0EE8B7C9CCC9F(L_48, L_49, L_50, L_52, NULL); // InitializeShadowData(settings, visibleLights, mainLightCastShadows, additionalLightsCastShadows && !renderingData.lightData.shadeAdditionalLightsPerVertex, out renderingData.shadowData); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_53 = ___settings0; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_54 = V_1; bool L_55 = V_3; bool L_56 = V_4; G_B23_0 = L_55; G_B23_1 = L_54; G_B23_2 = L_53; if (!L_56) { G_B24_0 = L_55; G_B24_1 = L_54; G_B24_2 = L_53; goto IL_0158_1; } } { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_57 = ___renderingData4; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_58 = (&L_57->___lightData_2); bool L_59 = L_58->___shadeAdditionalLightsPerVertex_5; G_B25_0 = ((((int32_t)L_59) == ((int32_t)0))? 1 : 0); G_B25_1 = G_B23_0; G_B25_2 = G_B23_1; G_B25_3 = G_B23_2; goto IL_0159_1; } IL_0158_1: { G_B25_0 = 0; G_B25_1 = G_B24_0; G_B25_2 = G_B24_1; G_B25_3 = G_B24_2; } IL_0159_1: { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_60 = ___renderingData4; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_61 = (&L_60->___shadowData_3); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_InitializeShadowData_m35B8AF3FBFE50F526487B922AE9503C96B7F23FC(G_B25_3, G_B25_2, G_B25_1, (bool)G_B25_0, L_61, NULL); // InitializePostProcessingData(settings, out renderingData.postProcessingData); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_62 = ___settings0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_63 = ___renderingData4; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_64 = (&L_63->___postProcessingData_4); UniversalRenderPipeline_InitializePostProcessingData_mA29FEA6D6DF67805660CFE68C82C92B30E4841F5(L_62, L_64, NULL); // renderingData.supportsDynamicBatching = settings.supportsDynamicBatching; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_65 = ___renderingData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_66 = ___settings0; NullCheck(L_66); bool L_67; L_67 = UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3(L_66, NULL); L_65->___supportsDynamicBatching_5 = L_67; // renderingData.perObjectData = GetPerObjectLightFlags(renderingData.lightData.additionalLightsCount); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_68 = ___renderingData4; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_69 = ___renderingData4; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_70 = (&L_69->___lightData_2); int32_t L_71 = L_70->___additionalLightsCount_1; int32_t L_72; L_72 = UniversalRenderPipeline_GetPerObjectLightFlags_mB27079C9F1D9F17A4361EFAF9886A4C4A118EE62(L_71, NULL); L_68->___perObjectData_6 = L_72; // renderingData.postProcessingEnabled = anyPostProcessingEnabled; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_73 = ___renderingData4; bool L_74 = ___anyPostProcessingEnabled3; L_73->___postProcessingEnabled_7 = L_74; // CheckAndApplyDebugSettings(ref renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_75 = ___renderingData4; UniversalRenderPipeline_CheckAndApplyDebugSettings_m3B053AB82279B6090C4B3E55DBDC3E11F2C83206(L_75, NULL); // } goto IL_01ba; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_01ba: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m35B8AF3FBFE50F526487B922AE9503C96B7F23FC (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_3 = NULL; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; int32_t V_9 = 0; bool V_10 = false; int32_t V_11 = 0; int32_t V_12 = 0; int32_t V_13 = 0; int32_t G_B7_0 = 0; int32_t G_B13_0 = 0; int32_t G_B18_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B25_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B24_0 = NULL; int32_t G_B26_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B26_1 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B34_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B33_0 = NULL; int32_t G_B35_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B35_1 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B40_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B36_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B38_0 = NULL; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B37_0 = NULL; int32_t G_B39_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B39_1 = NULL; int32_t G_B41_0 = 0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* G_B41_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeShadowData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_02ed: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // m_ShadowBiasData.Clear(); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14; NullCheck(L_1); List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_1, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var); // m_ShadowResolutionData.Clear(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_2 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15; NullCheck(L_2); List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_2, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var); // for (int i = 0; i < visibleLights.Length; ++i) V_1 = 0; goto IL_0164_1; } IL_002b_1: { // Light light = visibleLights[i].light; int32_t L_3 = V_1; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_4; L_4 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___visibleLights1))->___m_Buffer_0, L_3); V_4 = L_4; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_5; L_5 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_4), NULL); V_2 = L_5; // UniversalAdditionalLightData data = null; V_3 = (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107*)NULL; // if (light != null) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_6 = V_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_5 = L_7; bool L_8 = V_5; if (!L_8) { goto IL_005d_1; } } { // light.gameObject.TryGetComponent(out data); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_2; NullCheck(L_9); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10; L_10 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_9, NULL); NullCheck(L_10); bool L_11; L_11 = GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9(L_10, (&V_3), GameObject_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m07D5E1BC221A2D60018D787F5739E9B62E46E0F9_RuntimeMethod_var); } IL_005d_1: { // if (data && !data.usePipelineSettings) UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_12 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_12, NULL); if (!L_13) { goto IL_0070_1; } } { UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_14 = V_3; NullCheck(L_14); bool L_15; L_15 = UniversalAdditionalLightData_get_usePipelineSettings_mFFA9D437B0601A3215CBF64294F7F3589409D6DD(L_14, NULL); G_B7_0 = ((((int32_t)L_15) == ((int32_t)0))? 1 : 0); goto IL_0071_1; } IL_0070_1: { G_B7_0 = 0; } IL_0071_1: { V_6 = (bool)G_B7_0; bool L_16 = V_6; if (!L_16) { goto IL_009f_1; } } { // m_ShadowBiasData.Add(new Vector4(light.shadowBias, light.shadowNormalBias, 0.0f, 0.0f)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_17 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_2; NullCheck(L_18); float L_19; L_19 = Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A(L_18, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_20 = V_2; NullCheck(L_20); float L_21; L_21 = Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC(L_20, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22; memset((&L_22), 0, sizeof(L_22)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_19, L_21, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_17); List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_17, L_22, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); goto IL_00c5_1; } IL_009f_1: { // m_ShadowBiasData.Add(new Vector4(settings.shadowDepthBias, settings.shadowNormalBias, 0.0f, 0.0f)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_23 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_24 = ___settings0; NullCheck(L_24); float L_25; L_25 = UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5(L_24, NULL); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_26 = ___settings0; NullCheck(L_26); float L_27; L_27 = UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190(L_26, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28; memset((&L_28), 0, sizeof(L_28)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_28), L_25, L_27, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_23); List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_23, L_28, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); } IL_00c5_1: { // if (data && (data.additionalLightsShadowResolutionTier == UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierCustom)) UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_29 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_30; L_30 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_29, NULL); if (!L_30) { goto IL_00dc_1; } } { UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_31 = V_3; NullCheck(L_31); int32_t L_32; L_32 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179(L_31, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_33 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6; G_B13_0 = ((((int32_t)L_32) == ((int32_t)L_33))? 1 : 0); goto IL_00dd_1; } IL_00dc_1: { G_B13_0 = 0; } IL_00dd_1: { V_7 = (bool)G_B13_0; bool L_34 = V_7; if (!L_34) { goto IL_00f8_1; } } { // m_ShadowResolutionData.Add((int)light.shadowResolution); // native code does not clamp light.shadowResolution between -1 and 3 il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_35 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_36 = V_2; NullCheck(L_36); int32_t L_37; L_37 = Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4(L_36, NULL); NullCheck(L_35); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_35, L_37, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); goto IL_015f_1; } IL_00f8_1: { // else if (data && (data.additionalLightsShadowResolutionTier != UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierCustom)) UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_38 = V_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_39; L_39 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_38, NULL); if (!L_39) { goto IL_0112_1; } } { UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_40 = V_3; NullCheck(L_40); int32_t L_41; L_41 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179(L_40, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_42 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierCustom_6; G_B18_0 = ((((int32_t)((((int32_t)L_41) == ((int32_t)L_42))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0113_1; } IL_0112_1: { G_B18_0 = 0; } IL_0113_1: { V_8 = (bool)G_B18_0; bool L_43 = V_8; if (!L_43) { goto IL_0147_1; } } { // int resolutionTier = Mathf.Clamp(data.additionalLightsShadowResolutionTier, UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierLow, UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierHigh); UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_44 = V_3; NullCheck(L_44); int32_t L_45; L_45 = UniversalAdditionalLightData_get_additionalLightsShadowResolutionTier_m6A3D378F18C3F066767ADA0E6C782A8D5139D179(L_44, NULL); il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_46 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7; int32_t L_47 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9; int32_t L_48; L_48 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_45, L_46, L_47, NULL); V_9 = L_48; // m_ShadowResolutionData.Add(settings.GetAdditionalLightsShadowResolution(resolutionTier)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_49 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_50 = ___settings0; int32_t L_51 = V_9; NullCheck(L_50); int32_t L_52; L_52 = UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E(L_50, L_51, NULL); NullCheck(L_49); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_49, L_52, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); goto IL_015f_1; } IL_0147_1: { // m_ShadowResolutionData.Add(settings.GetAdditionalLightsShadowResolution(UniversalAdditionalLightData.AdditionalLightsShadowDefaultResolutionTier)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_53 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_54 = ___settings0; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_55 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowDefaultResolutionTier_10; NullCheck(L_54); int32_t L_56; L_56 = UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E(L_54, L_55, NULL); NullCheck(L_53); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_53, L_56, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); } IL_015f_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_57 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_57, 1)); } IL_0164_1: { // for (int i = 0; i < visibleLights.Length; ++i) int32_t L_58 = V_1; int32_t L_59; L_59 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1); V_10 = (bool)((((int32_t)L_58) < ((int32_t)L_59))? 1 : 0); bool L_60 = V_10; if (L_60) { goto IL_002b_1; } } { // shadowData.bias = m_ShadowBiasData; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_61 = ___shadowData4; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_62 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14; L_61->___bias_12 = L_62; Il2CppCodeGenWriteBarrier((void**)(&L_61->___bias_12), (void*)L_62); // shadowData.resolution = m_ShadowResolutionData; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_63 = ___shadowData4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_64 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15; L_63->___resolution_13 = L_64; Il2CppCodeGenWriteBarrier((void**)(&L_63->___resolution_13), (void*)L_64); // shadowData.supportsMainLightShadows = SystemInfo.supportsShadows && settings.supportsMainLightShadows && mainLightCastShadows; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_65 = ___shadowData4; bool L_66; L_66 = SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799(NULL); G_B24_0 = L_65; if (!L_66) { G_B25_0 = L_65; goto IL_01a0_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_67 = ___settings0; NullCheck(L_67); bool L_68; L_68 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150(L_67, NULL); G_B26_0 = ((int32_t)(L_68)); G_B26_1 = G_B24_0; goto IL_01a1_1; } IL_01a0_1: { G_B26_0 = 0; G_B26_1 = G_B25_0; } IL_01a1_1: { bool L_69 = ___mainLightCastShadows2; G_B26_1->___supportsMainLightShadows_0 = (bool)((int32_t)(G_B26_0&(int32_t)L_69)); // shadowData.requiresScreenSpaceShadowResolve = false; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_70 = ___shadowData4; L_70->___requiresScreenSpaceShadowResolve_1 = (bool)0; // shadowData.mainLightShadowCascadesCount = settings.shadowCascadeCount; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_71 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_72 = ___settings0; NullCheck(L_72); int32_t L_73; L_73 = UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9(L_72, NULL); L_71->___mainLightShadowCascadesCount_4 = L_73; // shadowData.mainLightShadowmapWidth = settings.mainLightShadowmapResolution; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_74 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_75 = ___settings0; NullCheck(L_75); int32_t L_76; L_76 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876(L_75, NULL); L_74->___mainLightShadowmapWidth_2 = L_76; // shadowData.mainLightShadowmapHeight = settings.mainLightShadowmapResolution; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_77 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_78 = ___settings0; NullCheck(L_78); int32_t L_79; L_79 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876(L_78, NULL); L_77->___mainLightShadowmapHeight_3 = L_79; // switch (shadowData.mainLightShadowCascadesCount) ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_80 = ___shadowData4; int32_t L_81 = L_80->___mainLightShadowCascadesCount_4; V_12 = L_81; int32_t L_82 = V_12; V_11 = L_82; int32_t L_83 = V_11; switch (((int32_t)il2cpp_codegen_subtract(L_83, 1))) { case 0: { goto IL_01fb_1; } case 1: { goto IL_0218_1; } case 2: { goto IL_0236_1; } } } { goto IL_025f_1; } IL_01fb_1: { // shadowData.mainLightShadowCascadesSplit = new Vector3(1.0f, 0.0f, 0.0f); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_84 = ___shadowData4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85; memset((&L_85), 0, sizeof(L_85)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_85), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); L_84->___mainLightShadowCascadesSplit_5 = L_85; // break; goto IL_026e_1; } IL_0218_1: { // shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade2Split, 1.0f, 0.0f); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_86 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_87 = ___settings0; NullCheck(L_87); float L_88; L_88 = UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32(L_87, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_89; memset((&L_89), 0, sizeof(L_89)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_89), L_88, (1.0f), (0.0f), /*hidden argument*/NULL); L_86->___mainLightShadowCascadesSplit_5 = L_89; // break; goto IL_026e_1; } IL_0236_1: { // shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade3Split.x, settings.cascade3Split.y, 0.0f); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_90 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_91 = ___settings0; NullCheck(L_91); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_92; L_92 = UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B(L_91, NULL); float L_93 = L_92.___x_0; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_94 = ___settings0; NullCheck(L_94); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_95; L_95 = UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B(L_94, NULL); float L_96 = L_95.___y_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_97; memset((&L_97), 0, sizeof(L_97)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_97), L_93, L_96, (0.0f), /*hidden argument*/NULL); L_90->___mainLightShadowCascadesSplit_5 = L_97; // break; goto IL_026e_1; } IL_025f_1: { // shadowData.mainLightShadowCascadesSplit = settings.cascade4Split; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_98 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_99 = ___settings0; NullCheck(L_99); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100; L_100 = UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8(L_99, NULL); L_98->___mainLightShadowCascadesSplit_5 = L_100; // break; goto IL_026e_1; } IL_026e_1: { // shadowData.mainLightShadowCascadeBorder = settings.cascadeBorder; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_101 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_102 = ___settings0; NullCheck(L_102); float L_103; L_103 = UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8(L_102, NULL); L_101->___mainLightShadowCascadeBorder_6 = L_103; // shadowData.supportsAdditionalLightShadows = SystemInfo.supportsShadows && settings.supportsAdditionalLightShadows && additionalLightsCastShadows; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_104 = ___shadowData4; bool L_105; L_105 = SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799(NULL); G_B33_0 = L_104; if (!L_105) { G_B34_0 = L_104; goto IL_028c_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_106 = ___settings0; NullCheck(L_106); bool L_107; L_107 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5(L_106, NULL); G_B35_0 = ((int32_t)(L_107)); G_B35_1 = G_B33_0; goto IL_028d_1; } IL_028c_1: { G_B35_0 = 0; G_B35_1 = G_B34_0; } IL_028d_1: { bool L_108 = ___additionalLightsCastShadows3; G_B35_1->___supportsAdditionalLightShadows_7 = (bool)((int32_t)(G_B35_0&(int32_t)L_108)); // shadowData.additionalLightsShadowmapWidth = shadowData.additionalLightsShadowmapHeight = settings.additionalLightsShadowmapResolution; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_109 = ___shadowData4; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_110 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_111 = ___settings0; NullCheck(L_111); int32_t L_112; L_112 = UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D(L_111, NULL); int32_t L_113 = L_112; V_13 = L_113; L_110->___additionalLightsShadowmapHeight_9 = L_113; int32_t L_114 = V_13; L_109->___additionalLightsShadowmapWidth_8 = L_114; // shadowData.supportsSoftShadows = settings.supportsSoftShadows && (shadowData.supportsMainLightShadows || shadowData.supportsAdditionalLightShadows); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_115 = ___shadowData4; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_116 = ___settings0; NullCheck(L_116); bool L_117; L_117 = UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34(L_116, NULL); G_B36_0 = L_115; if (!L_117) { G_B40_0 = L_115; goto IL_02cc_1; } } { ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_118 = ___shadowData4; bool L_119 = L_118->___supportsMainLightShadows_0; G_B37_0 = G_B36_0; if (L_119) { G_B38_0 = G_B36_0; goto IL_02c9_1; } } { ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_120 = ___shadowData4; bool L_121 = L_120->___supportsAdditionalLightShadows_7; G_B39_0 = ((int32_t)(L_121)); G_B39_1 = G_B37_0; goto IL_02ca_1; } IL_02c9_1: { G_B39_0 = 1; G_B39_1 = G_B38_0; } IL_02ca_1: { G_B41_0 = G_B39_0; G_B41_1 = G_B39_1; goto IL_02cd_1; } IL_02cc_1: { G_B41_0 = 0; G_B41_1 = G_B40_0; } IL_02cd_1: { G_B41_1->___supportsSoftShadows_10 = (bool)G_B41_0; // shadowData.shadowmapDepthBufferBits = 16; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_122 = ___shadowData4; L_122->___shadowmapDepthBufferBits_11 = ((int32_t)16); // shadowData.isKeywordAdditionalLightShadowsEnabled = false; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_123 = ___shadowData4; L_123->___isKeywordAdditionalLightShadowsEnabled_14 = (bool)0; // shadowData.isKeywordSoftShadowsEnabled = false; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_124 = ___shadowData4; L_124->___isKeywordSoftShadowsEnabled_15 = (bool)0; // } goto IL_02fc; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_02fc: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_mA29FEA6D6DF67805660CFE68C82C92B30E4841F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* ___postProcessingData1, const RuntimeMethod* method) { PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B2_0 = NULL; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B1_0 = NULL; int32_t G_B3_0 = 0; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* G_B3_1 = NULL; { // postProcessingData.gradingMode = settings.supportsHDR // ? settings.colorGradingMode // : ColorGradingMode.LowDynamicRange; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_0 = ___postProcessingData1; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1 = ___settings0; NullCheck(L_1); bool L_2; L_2 = UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052(L_1, NULL); G_B1_0 = L_0; if (L_2) { G_B2_0 = L_0; goto IL_000d; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0013; } IL_000d: { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___settings0; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0(L_3, NULL); G_B3_0 = ((int32_t)(L_4)); G_B3_1 = G_B2_0; } IL_0013: { G_B3_1->___gradingMode_0 = G_B3_0; // postProcessingData.lutSize = settings.colorGradingLutSize; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_5 = ___postProcessingData1; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_6 = ___settings0; NullCheck(L_6); int32_t L_7; L_7 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51(L_6, NULL); L_5->___lutSize_1 = L_7; // postProcessingData.useFastSRGBLinearConversion = settings.useFastSRGBLinearConversion; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4* L_8 = ___postProcessingData1; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_9 = ___settings0; NullCheck(L_9); bool L_10; L_10 = UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D(L_9, NULL); L_8->___useFastSRGBLinearConversion_2 = L_10; // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_m9AFBE12CAD8E50745A3E0CDCDEE0EE8B7C9CCC9F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, int32_t ___mainLightIndex2, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; int32_t V_4 = 0; bool V_5 = false; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B4_0 = NULL; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B3_0 = NULL; int32_t G_B5_0 = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B5_1 = NULL; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B9_0 = NULL; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B8_0 = NULL; int32_t G_B10_0 = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* G_B10_1 = NULL; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.initializeLightData); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0122: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // int maxPerObjectAdditionalLights = UniversalRenderPipeline.maxPerObjectLights; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_1; L_1 = UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582(NULL); V_1 = L_1; // int maxVisibleAdditionalLights = UniversalRenderPipeline.maxVisibleAdditionalLights; int32_t L_2; L_2 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL); V_2 = L_2; // lightData.mainLightIndex = mainLightIndex; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_3 = ___lightData3; int32_t L_4 = ___mainLightIndex2; L_3->___mainLightIndex_0 = L_4; // if (settings.additionalLightsRenderingMode != LightRenderingMode.Disabled) UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_5 = ___settings0; NullCheck(L_5); int32_t L_6; L_6 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_5, NULL); V_3 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0066_1; } } { // lightData.additionalLightsCount = // Math.Min((mainLightIndex != -1) ? visibleLights.Length - 1 : visibleLights.Length, // maxVisibleAdditionalLights); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_8 = ___lightData3; int32_t L_9 = ___mainLightIndex2; G_B3_0 = L_8; if ((!(((uint32_t)L_9) == ((uint32_t)(-1))))) { G_B4_0 = L_8; goto IL_003d_1; } } { int32_t L_10; L_10 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1); G_B5_0 = L_10; G_B5_1 = G_B3_0; goto IL_0046_1; } IL_003d_1: { int32_t L_11; L_11 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1); G_B5_0 = ((int32_t)il2cpp_codegen_subtract(L_11, 1)); G_B5_1 = G_B4_0; } IL_0046_1: { int32_t L_12 = V_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_13; L_13 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(G_B5_0, L_12, NULL); G_B5_1->___additionalLightsCount_1 = L_13; // lightData.maxPerObjectAdditionalLightsCount = Math.Min(settings.maxAdditionalLightsCount, maxPerObjectAdditionalLights); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_14 = ___lightData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_15 = ___settings0; NullCheck(L_15); int32_t L_16; L_16 = UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208(L_15, NULL); int32_t L_17 = V_1; int32_t L_18; L_18 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_16, L_17, NULL); L_14->___maxPerObjectAdditionalLightsCount_2 = L_18; goto IL_0076_1; } IL_0066_1: { // lightData.additionalLightsCount = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_19 = ___lightData3; L_19->___additionalLightsCount_1 = 0; // lightData.maxPerObjectAdditionalLightsCount = 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_20 = ___lightData3; L_20->___maxPerObjectAdditionalLightsCount_2 = 0; } IL_0076_1: { // lightData.supportsAdditionalLights = settings.additionalLightsRenderingMode != LightRenderingMode.Disabled; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_21 = ___lightData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_22 = ___settings0; NullCheck(L_22); int32_t L_23; L_23 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_22, NULL); L_21->___supportsAdditionalLights_10 = (bool)((!(((uint32_t)L_23) <= ((uint32_t)0)))? 1 : 0); // lightData.shadeAdditionalLightsPerVertex = settings.additionalLightsRenderingMode == LightRenderingMode.PerVertex; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_24 = ___lightData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_25 = ___settings0; NullCheck(L_25); int32_t L_26; L_26 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0(L_25, NULL); L_24->___shadeAdditionalLightsPerVertex_5 = (bool)((((int32_t)L_26) == ((int32_t)2))? 1 : 0); // lightData.visibleLights = visibleLights; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_27 = ___lightData3; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_28 = ___visibleLights1; L_27->___visibleLights_3 = L_28; // lightData.supportsMixedLighting = settings.supportsMixedLighting; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_29 = ___lightData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_30 = ___settings0; NullCheck(L_30); bool L_31; L_31 = UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C(L_30, NULL); L_29->___supportsMixedLighting_6 = L_31; // lightData.reflectionProbeBlending = settings.reflectionProbeBlending; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_32 = ___lightData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_33 = ___settings0; NullCheck(L_33); bool L_34; L_34 = UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044(L_33, NULL); L_32->___reflectionProbeBlending_8 = L_34; // lightData.reflectionProbeBoxProjection = settings.reflectionProbeBoxProjection; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_35 = ___lightData3; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_36 = ___settings0; NullCheck(L_36); bool L_37; L_37 = UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE(L_36, NULL); L_35->___reflectionProbeBoxProjection_7 = L_37; // lightData.supportsLightLayers = RenderingUtils.SupportsLightLayers(SystemInfo.graphicsDeviceType) && settings.supportsLightLayers; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_38 = ___lightData3; int32_t L_39; L_39 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_40; L_40 = RenderingUtils_SupportsLightLayers_mF16D945D134187BF382E5638BD5EB9550A2AEC39(L_39, NULL); G_B8_0 = L_38; if (!L_40) { G_B9_0 = L_38; goto IL_00d4_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_41 = ___settings0; NullCheck(L_41); bool L_42; L_42 = UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B(L_41, NULL); G_B10_0 = ((int32_t)(L_42)); G_B10_1 = G_B8_0; goto IL_00d5_1; } IL_00d4_1: { G_B10_0 = 0; G_B10_1 = G_B9_0; } IL_00d5_1: { G_B10_1->___supportsLightLayers_9 = (bool)G_B10_0; // lightData.originalIndices = new NativeArray(visibleLights.Length, Allocator.Temp); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_43 = ___lightData3; int32_t L_44; L_44 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_45; memset((&L_45), 0, sizeof(L_45)); NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&L_45), L_44, 2, 1, /*hidden argument*/NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); L_43->___originalIndices_4 = L_45; // for (var i = 0; i < lightData.originalIndices.Length; i++) V_4 = 0; goto IL_010b_1; } IL_00f3_1: { // lightData.originalIndices[i] = i; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_46 = ___lightData3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_47 = (&L_46->___originalIndices_4); int32_t L_48 = V_4; int32_t L_49 = V_4; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_47)->___m_Buffer_0, L_48, (L_49)); // for (var i = 0; i < lightData.originalIndices.Length; i++) int32_t L_50 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_50, 1)); } IL_010b_1: { // for (var i = 0; i < lightData.originalIndices.Length; i++) int32_t L_51 = V_4; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_52 = ___lightData3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_53 = (&L_52->___originalIndices_4); int32_t L_54; L_54 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_53)->___m_Length_1); V_5 = (bool)((((int32_t)L_51) < ((int32_t)L_54))? 1 : 0); bool L_55 = V_5; if (L_55) { goto IL_00f3_1; } } { // } goto IL_0131; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0131: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CleanupLightData(UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CleanupLightData_m18A1F5F680347C4F644B6B371AA4DE64E4C3BB68 (LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // lightData.originalIndices.Dispose(); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_0 = ___lightData0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_1 = (&L_0->___originalIndices_4); NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E(L_1, NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateCameraStereoMatrices(UnityEngine.Camera,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateCameraStereoMatrices_m18A7EE37DD7E334EC11312A08B52979ECC909F07 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___xr1; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0080; } } { // if (xr.singlePassEnabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = ___xr1; NullCheck(L_3); bool L_4; L_4 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_3, NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0055; } } { // for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++) V_2 = 0; goto IL_003f; } IL_001b: { // camera.SetStereoProjectionMatrix((Camera.StereoscopicEye)i, xr.GetProjMatrix(i)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0; int32_t L_7 = V_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = ___xr1; int32_t L_9 = V_2; NullCheck(L_8); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10; L_10 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_8, L_9, NULL); NullCheck(L_6); Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_6, L_7, L_10, NULL); // camera.SetStereoViewMatrix((Camera.StereoscopicEye)i, xr.GetViewMatrix(i)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = ___camera0; int32_t L_12 = V_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_13 = ___xr1; int32_t L_14 = V_2; NullCheck(L_13); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_15; L_15 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_13, L_14, NULL); NullCheck(L_11); Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_11, L_12, L_15, NULL); // for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++) int32_t L_16 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_16, 1)); } IL_003f: { // for (int i = 0; i < Mathf.Min(2, xr.viewCount); i++) int32_t L_17 = V_2; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_18 = ___xr1; NullCheck(L_18); int32_t L_19; L_19 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(L_18, NULL); int32_t L_20; L_20 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(2, L_19, NULL); V_3 = (bool)((((int32_t)L_17) < ((int32_t)L_20))? 1 : 0); bool L_21 = V_3; if (L_21) { goto IL_001b; } } { goto IL_007f; } IL_0055: { // camera.SetStereoProjectionMatrix((Camera.StereoscopicEye)xr.multipassId, xr.GetProjMatrix(0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___camera0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_23 = ___xr1; NullCheck(L_23); int32_t L_24; L_24 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_23, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_25 = ___xr1; NullCheck(L_25); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26; L_26 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_25, 0, NULL); NullCheck(L_22); Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_22, L_24, L_26, NULL); // camera.SetStereoViewMatrix((Camera.StereoscopicEye)xr.multipassId, xr.GetViewMatrix(0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_27 = ___camera0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_28 = ___xr1; NullCheck(L_28); int32_t L_29; L_29 = XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline(L_28, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_30 = ___xr1; NullCheck(L_30); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31; L_31 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_30, 0, NULL); NullCheck(L_27); Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_27, L_29, L_31, NULL); } IL_007f: { } IL_0080: { // } return; } } // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB27079C9F1D9F17A4361EFAF9886A4C4A118EE62 (int32_t ___additionalLightsCount0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t V_4 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.getPerObjectLightFlags); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0039: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var configuration = PerObjectData.ReflectionProbes | PerObjectData.Lightmaps | PerObjectData.LightProbe | PerObjectData.LightData | PerObjectData.OcclusionProbe | PerObjectData.ShadowMask; V_1 = ((int32_t)1307); // if (additionalLightsCount > 0) int32_t L_1 = ___additionalLightsCount0; V_2 = (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0034_1; } } { // configuration |= PerObjectData.LightData; int32_t L_3 = V_1; V_1 = ((int32_t)((int32_t)L_3|((int32_t)16))); // if (!RenderingUtils.useStructuredBuffer) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_4; L_4 = RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33(NULL); V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0033_1; } } { // configuration |= PerObjectData.LightIndices; int32_t L_6 = V_1; V_1 = ((int32_t)((int32_t)L_6|((int32_t)64))); } IL_0033_1: { } IL_0034_1: { // return configuration; int32_t L_7 = V_1; V_4 = L_7; goto IL_0048; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0048: { // } int32_t L_8 = V_4; return L_8; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_mDB8E855C478DDF3321A3FF2492A1D22793563B9E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___settings0, NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_2 = NULL; int32_t V_3 = 0; float V_4 = 0.0f; bool V_5 = false; int32_t V_6 = 0; int32_t V_7 = 0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_8; memset((&V_8), 0, sizeof(V_8)); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_9 = NULL; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; int32_t G_B4_0 = 0; { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.getMainLightIndex); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00cb: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // int totalVisibleLights = visibleLights.Length; int32_t L_1; L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___visibleLights1))->___m_Length_1); V_1 = L_1; // if (totalVisibleLights == 0 || settings.mainLightRenderingMode != LightRenderingMode.PerPixel) int32_t L_2 = V_1; if (!L_2) { goto IL_0027_1; } } { UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_3 = ___settings0; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335(L_3, NULL); G_B4_0 = ((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0028_1; } IL_0027_1: { G_B4_0 = 1; } IL_0028_1: { V_5 = (bool)G_B4_0; bool L_5 = V_5; if (!L_5) { goto IL_0036_1; } } { // return -1; V_6 = (-1); goto IL_00da; } IL_0036_1: { // Light sunLight = RenderSettings.sun; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_6; L_6 = RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986(NULL); V_2 = L_6; // int brightestDirectionalLightIndex = -1; V_3 = (-1); // float brightestLightIntensity = 0.0f; V_4 = (0.0f); // for (int i = 0; i < totalVisibleLights; ++i) V_7 = 0; goto IL_00bb_1; } IL_004a_1: { // VisibleLight currVisibleLight = visibleLights[i]; int32_t L_7 = V_7; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_8; L_8 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___visibleLights1))->___m_Buffer_0, L_7); V_8 = L_8; // Light currLight = currVisibleLight.light; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9; L_9 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_8), NULL); V_9 = L_9; // if (currLight == null) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_9; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_10 = L_11; bool L_12 = V_10; if (!L_12) { goto IL_006f_1; } } { // break; goto IL_00c6_1; } IL_006f_1: { // if (currVisibleLight.lightType == LightType.Directional) int32_t L_13; L_13 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_8), NULL); V_11 = (bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0); bool L_14 = V_11; if (!L_14) { goto IL_00b4_1; } } { // if (currLight == sunLight) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_9; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_15, L_16, NULL); V_12 = L_17; bool L_18 = V_12; if (!L_18) { goto IL_0094_1; } } { // return i; int32_t L_19 = V_7; V_6 = L_19; goto IL_00da; } IL_0094_1: { // if (currLight.intensity > brightestLightIntensity) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_20 = V_9; NullCheck(L_20); float L_21; L_21 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_20, NULL); float L_22 = V_4; V_13 = (bool)((((float)L_21) > ((float)L_22))? 1 : 0); bool L_23 = V_13; if (!L_23) { goto IL_00b3_1; } } { // brightestLightIntensity = currLight.intensity; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_24 = V_9; NullCheck(L_24); float L_25; L_25 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_24, NULL); V_4 = L_25; // brightestDirectionalLightIndex = i; int32_t L_26 = V_7; V_3 = L_26; } IL_00b3_1: { } IL_00b4_1: { // for (int i = 0; i < totalVisibleLights; ++i) int32_t L_27 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_27, 1)); } IL_00bb_1: { // for (int i = 0; i < totalVisibleLights; ++i) int32_t L_28 = V_7; int32_t L_29 = V_1; V_14 = (bool)((((int32_t)L_28) < ((int32_t)L_29))? 1 : 0); bool L_30 = V_14; if (L_30) { goto IL_004a_1; } } IL_00c6_1: { // return brightestDirectionalLightIndex; int32_t L_31 = V_3; V_6 = L_31; goto IL_00da; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00da: { // } int32_t L_32 = V_6; return L_32; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m57E0BB6C7453B950F80B511C2FF6AE162D96DFD3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 V_1; memset((&V_1), 0, sizeof(V_1)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2; memset((&V_2), 0, sizeof(V_2)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_3; memset((&V_3), 0, sizeof(V_3)); { // using var profScope = new ProfilingScope(null, Profiling.Pipeline.setupPerFrameShaderConstants); il2cpp_codegen_runtime_class_init_inline(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)NULL, L_0, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00f1: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) // SphericalHarmonicsL2 ambientSH = RenderSettings.ambientProbe; SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_1; L_1 = RenderSettings_get_ambientProbe_mC4AFA4A32B7F867755E214981774482C44E1E060(NULL); V_1 = L_1; // Color linearGlossyEnvColor = new Color(ambientSH[0, 0], ambientSH[1, 0], ambientSH[2, 0]) * RenderSettings.reflectionIntensity; float L_2; L_2 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 0, 0, NULL); float L_3; L_3 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 1, 0, NULL); float L_4; L_4 = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901((&V_1), 2, 0, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; memset((&L_5), 0, sizeof(L_5)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_5), L_2, L_3, L_4, /*hidden argument*/NULL); float L_6; L_6 = RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; L_7 = Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664_inline(L_5, L_6, NULL); V_2 = L_7; // Color glossyEnvColor = CoreUtils.ConvertLinearToActiveColorSpace(linearGlossyEnvColor); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_2; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9; L_9 = CoreUtils_ConvertLinearToActiveColorSpace_m54A871040A0AA45F009CCE3D34490409F60AE908(L_8, NULL); V_3 = L_9; // Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentColor, glossyEnvColor); il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_10 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentColor_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = V_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12; L_12 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_11, NULL); Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_10, L_12, NULL); // Shader.SetGlobalVector(ShaderPropertyId.glossyEnvironmentCubeMapHDR, ReflectionProbe.defaultTextureHDRDecodeValues); int32_t L_13 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMapHDR_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14; L_14 = ReflectionProbe_get_defaultTextureHDRDecodeValues_m957893A642A42D0AAB84CDE58401A0D4995BB094(NULL); Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_13, L_14, NULL); // Shader.SetGlobalTexture(ShaderPropertyId.glossyEnvironmentCubeMap, ReflectionProbe.defaultTexture); int32_t L_15 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMap_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16; L_16 = ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3(NULL); Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E(L_15, L_16, NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientSkyColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientSkyColor)); int32_t L_17 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientSkyColor_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18; L_18 = RenderSettings_get_ambientSkyColor_m9C68EA7678F0005D3423B74EB6AFC9BDAE065339(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19; L_19 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_18, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20; L_20 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_19, NULL); Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_17, L_20, NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientEquatorColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientEquatorColor)); int32_t L_21 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientEquatorColor_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22; L_22 = RenderSettings_get_ambientEquatorColor_m830BC62B37B99D1D354EE8CFAFE714127797D1AD(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23; L_23 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_22, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24; L_24 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_23, NULL); Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_21, L_24, NULL); // Shader.SetGlobalVector(ShaderPropertyId.ambientGroundColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.ambientGroundColor)); int32_t L_25 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientGroundColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26; L_26 = RenderSettings_get_ambientGroundColor_m0534D49A9AC2D6C5848F291C23F389FF064389F5(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27; L_27 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_26, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28; L_28 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_27, NULL); Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_25, L_28, NULL); // Shader.SetGlobalVector(ShaderPropertyId.subtractiveShadowColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.subtractiveShadowColor)); int32_t L_29 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___subtractiveShadowColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30; L_30 = RenderSettings_get_subtractiveShadowColor_m6203EC7C1D5935EA1069C35D21B8E0786239BE3C(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31; L_31 = CoreUtils_ConvertSRGBToActiveColorSpace_m5CFB24D7E2DEF496FD2B4FE02EF95FFF7C3E80AD(L_30, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32; L_32 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_31, NULL); Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E(L_29, L_32, NULL); // Shader.SetGlobalColor(ShaderPropertyId.rendererColor, Color.white); int32_t L_33 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___rendererColor_36; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_34; L_34 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); Shader_SetGlobalColor_m52633F2A65434CBDA067077C2CE4A0A1096C1C95(L_33, L_34, NULL); // } goto IL_0100; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0100: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckAndApplyDebugSettings(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_CheckAndApplyDebugSettings_m3B053AB82279B6090C4B3E55DBDC3E11F2C83206 (RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* V_0 = NULL; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_1 = NULL; bool V_2 = false; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* V_3 = NULL; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; bool V_7 = false; int32_t G_B3_0 = 0; { // DebugDisplaySettings debugDisplaySettings = DebugDisplaySettings.Instance; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0; L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); V_0 = L_0; // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_1 = ___renderingData0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = (&L_1->___cameraData_1); V_1 = L_2; // if (debugDisplaySettings.AreAnySettingsActive && !cameraData.isPreviewCamera) DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = V_0; NullCheck(L_3); bool L_4; L_4 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_3, NULL); if (!L_4) { goto IL_0021; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_5 = V_1; bool L_6; L_6 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_5, NULL); G_B3_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0022; } IL_0021: { G_B3_0 = 0; } IL_0022: { V_2 = (bool)G_B3_0; bool L_7 = V_2; if (!L_7) { goto IL_00a0; } } { // DebugDisplaySettingsRendering renderingSettings = debugDisplaySettings.RenderingSettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_8 = V_0; NullCheck(L_8); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_9; L_9 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_8, NULL); V_3 = L_9; // int msaaSamples = cameraData.cameraTargetDescriptor.msaaSamples; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_11 = (&L_10->___cameraTargetDescriptor_5); int32_t L_12; L_12 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(L_11, NULL); V_4 = L_12; // if (!renderingSettings.enableMsaa) DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_13 = V_3; NullCheck(L_13); bool L_14; L_14 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(L_13, NULL); V_5 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0); bool L_15 = V_5; if (!L_15) { goto IL_004d; } } { // msaaSamples = 1; V_4 = 1; } IL_004d: { // if (!renderingSettings.enableHDR) DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_16 = V_3; NullCheck(L_16); bool L_17; L_17 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(L_16, NULL); V_6 = (bool)((((int32_t)L_17) == ((int32_t)0))? 1 : 0); bool L_18 = V_6; if (!L_18) { goto IL_0063; } } { // cameraData.isHdrEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = V_1; L_19->___isHdrEnabled_14 = (bool)0; } IL_0063: { // if (!debugDisplaySettings.IsPostProcessingAllowed) DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_20 = V_0; NullCheck(L_20); bool L_21; L_21 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_20, NULL); V_7 = (bool)((((int32_t)L_21) == ((int32_t)0))? 1 : 0); bool L_22 = V_7; if (!L_22) { goto IL_0079; } } { // cameraData.postProcessEnabled = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = V_1; L_23->___postProcessEnabled_23 = (bool)0; } IL_0079: { // cameraData.cameraTargetDescriptor.graphicsFormat = MakeRenderTextureGraphicsFormat(cameraData.isHdrEnabled, true); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_24 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_25 = (&L_24->___cameraTargetDescriptor_5); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = V_1; bool L_27 = L_26->___isHdrEnabled_14; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_28; L_28 = UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A(L_27, (bool)1, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(L_25, L_28, NULL); // cameraData.cameraTargetDescriptor.msaaSamples = msaaSamples; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_29 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_30 = (&L_29->___cameraTargetDescriptor_5); int32_t L_31 = V_4; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(L_30, L_31, NULL); } IL_00a0: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9_RuntimeMethod_var))); } IL_0017: { // return camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_4, NULL); if ((((int32_t)L_5) == ((int32_t)1))) { goto IL_002b; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_6, NULL); G_B5_0 = ((((int32_t)L_7) == ((int32_t)8))? 1 : 0); goto IL_002c; } IL_002b: { G_B5_0 = 1; } IL_002c: { V_1 = (bool)G_B5_0; goto IL_002f; } IL_002f: { // } bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsStereoEnabled_mB0EB83F915DF91F9589103BC2359A91A85194CEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsStereoEnabled_mB0EB83F915DF91F9589103BC2359A91A85194CEF_RuntimeMethod_var))); } IL_0017: { // return IsGameCamera(camera) && (camera.stereoTargetEye == StereoTargetEyeMask.Both); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); bool L_5; L_5 = UniversalRenderPipeline_IsGameCamera_mE52676B96B6EE227D525852555C62C41685EF5F9(L_4, NULL); if (!L_5) { goto IL_002a; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538(L_6, NULL); G_B5_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0); goto IL_002b; } IL_002a: { G_B5_0 = 0; } IL_002b: { V_1 = (bool)G_B5_0; goto IL_002e; } IL_002e: { // } bool L_8 = V_1; return L_8; } } // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // get => GraphicsSettings.currentRenderPipeline as UniversalRenderPipelineAsset; RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0; L_0 = GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F(NULL); return ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232*)IsInstClass((RuntimeObject*)L_0, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var)); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsMultiPassStereoEnabled_m7977A9611AB081E0390DDFC83D1626B4E563A03B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (camera == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { // throw new ArgumentNullException("camera"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7F00519435FC33A7E48F0FCF6CB6D9B257C0DAA)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipeline_IsMultiPassStereoEnabled_m7977A9611AB081E0390DDFC83D1626B4E563A03B_RuntimeMethod_var))); } IL_0017: { // return false; V_1 = (bool)0; goto IL_001b; } IL_001b: { // } bool L_4 = V_1; return L_4; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_m5C74075A9AA175DB64ECB40FA67AA755D0CA80A9 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___cameras0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (cameras.Count > 1) List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = ___cameras0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_0, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var); V_0 = (bool)((((int32_t)L_1) > ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { // cameras.Sort(cameraComparison); List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_3 = ___cameras0; Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* L_4 = __this->___cameraComparison_16; NullCheck(L_3); List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85(L_3, L_4, List_1_Sort_mF0042CBA61BB32CBA4FFE1CD1286329131635B85_RuntimeMethod_var); } IL_001b: { // } return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipeline::MakeRenderTextureGraphicsFormat(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A (bool ___isHdrEnabled0, bool ___needsAlpha1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; int32_t G_B4_0 = 0; { // if (isHdrEnabled) bool L_0 = ___isHdrEnabled0; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0038; } } { // if (!needsAlpha && RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render)) bool L_2 = ___needsAlpha1; if (L_2) { goto IL_0014; } } { il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_3; L_3 = RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273(((int32_t)74), 5, NULL); G_B4_0 = ((int32_t)(L_3)); goto IL_0015; } IL_0014: { G_B4_0 = 0; } IL_0015: { V_1 = (bool)G_B4_0; bool L_4 = V_1; if (!L_4) { goto IL_001e; } } { // return GraphicsFormat.B10G11R11_UFloatPack32; V_2 = ((int32_t)74); goto IL_0041; } IL_001e: { // if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.Linear | FormatUsage.Render)) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_5; L_5 = RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273(((int32_t)48), 5, NULL); V_3 = L_5; bool L_6 = V_3; if (!L_6) { goto IL_002f; } } { // return GraphicsFormat.R16G16B16A16_SFloat; V_2 = ((int32_t)48); goto IL_0041; } IL_002f: { // return SystemInfo.GetGraphicsFormat(DefaultFormat.HDR); // This might actually be a LDR format on old devices. int32_t L_7; L_7 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(1, NULL); V_2 = L_7; goto IL_0041; } IL_0038: { // return SystemInfo.GetGraphicsFormat(DefaultFormat.LDR); int32_t L_8; L_8 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(0, NULL); V_2 = L_8; goto IL_0041; } IL_0041: { // } int32_t L_9 = V_2; return L_9; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 UniversalRenderPipeline_CreateRenderTextureDescriptor_mD337AFDE8736C01412F23D53A1C86A2B1C8415DA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, float ___renderScale1, bool ___isHdrEnabled2, int32_t ___msaaSamples3, bool ___needsAlpha4, bool ___requiresOpaqueTexture5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; bool V_3 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B5_0 = 0; { // if (camera.targetTexture == null) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; NullCheck(L_0); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1; L_1 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0081; } } { // desc = new RenderTextureDescriptor(camera.pixelWidth, camera.pixelHeight); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_4, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0; NullCheck(L_6); int32_t L_7; L_7 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_6, NULL); RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1((&V_0), L_5, L_7, NULL); // desc.width = (int)((float)desc.width * renderScale); int32_t L_8; L_8 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL); float L_9 = ___renderScale1; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(((float)L_8), L_9))), NULL); // desc.height = (int)((float)desc.height * renderScale); int32_t L_10; L_10 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL); float L_11 = ___renderScale1; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(((float)L_10), L_11))), NULL); // desc.graphicsFormat = MakeRenderTextureGraphicsFormat(isHdrEnabled, needsAlpha); bool L_12 = ___isHdrEnabled2; bool L_13 = ___needsAlpha4; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_14; L_14 = UniversalRenderPipeline_MakeRenderTextureGraphicsFormat_m29A9E2418EB9346CB9AC57C5B994B9B92D07AD2A(L_12, L_13, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_0), L_14, NULL); // desc.depthBufferBits = 32; RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_0), ((int32_t)32), NULL); // desc.msaaSamples = msaaSamples; int32_t L_15 = ___msaaSamples3; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_15, NULL); // desc.sRGB = (QualitySettings.activeColorSpace == ColorSpace.Linear); int32_t L_16; L_16 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL); RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429((&V_0), (bool)((((int32_t)L_16) == ((int32_t)1))? 1 : 0), NULL); goto IL_00cf; } IL_0081: { // desc = camera.targetTexture.descriptor; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = ___camera0; NullCheck(L_17); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_18; L_18 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_17, NULL); NullCheck(L_18); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_19; L_19 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_18, NULL); V_0 = L_19; // desc.width = camera.pixelWidth; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = ___camera0; NullCheck(L_20); int32_t L_21; L_21 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_20, NULL); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), L_21, NULL); // desc.height = camera.pixelHeight; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = ___camera0; NullCheck(L_22); int32_t L_23; L_23 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_22, NULL); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), L_23, NULL); // if (camera.cameraType == CameraType.SceneView && !isHdrEnabled) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_24 = ___camera0; NullCheck(L_24); int32_t L_25; L_25 = Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851(L_24, NULL); if ((!(((uint32_t)L_25) == ((uint32_t)2)))) { goto IL_00b9; } } { bool L_26 = ___isHdrEnabled2; G_B5_0 = ((((int32_t)L_26) == ((int32_t)0))? 1 : 0); goto IL_00ba; } IL_00b9: { G_B5_0 = 0; } IL_00ba: { V_2 = (bool)G_B5_0; bool L_27 = V_2; if (!L_27) { goto IL_00ce; } } { // desc.graphicsFormat = SystemInfo.GetGraphicsFormat(DefaultFormat.LDR); int32_t L_28; L_28 = SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE(0, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_0), L_28, NULL); } IL_00ce: { } IL_00cf: { // desc.width = Mathf.Max(1, desc.width); int32_t L_29; L_29 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_0), NULL); int32_t L_30; L_30 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(1, L_29, NULL); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline((&V_0), L_30, NULL); // desc.height = Mathf.Max(1, desc.height); int32_t L_31; L_31 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_0), NULL); int32_t L_32; L_32 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(1, L_31, NULL); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline((&V_0), L_32, NULL); // desc.enableRandomWrite = false; RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4((&V_0), (bool)0, NULL); // desc.bindMS = false; RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83((&V_0), (bool)0, NULL); // desc.useDynamicScale = camera.allowDynamicResolution; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_33 = ___camera0; NullCheck(L_33); bool L_34; L_34 = Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B(L_33, NULL); RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_34, NULL); // desc.msaaSamples = SystemInfo.GetRenderTextureSupportedMSAASampleCount(desc); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_35 = V_0; int32_t L_36; L_36 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_mEBC8C7D800EF21E97762A2898AE19B034040E012(L_35, NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_36, NULL); // if (!SystemInfo.supportsStoreAndResolveAction && requiresOpaqueTexture) bool L_37; L_37 = SystemInfo_get_supportsStoreAndResolveAction_mEEF3CDAFBD7165691B2E76E3965C8AC4D5CE6A98(NULL); bool L_38 = ___requiresOpaqueTexture5; V_3 = (bool)((int32_t)(((((int32_t)L_37) == ((int32_t)0))? 1 : 0)&(int32_t)L_38)); bool L_39 = V_3; if (!L_39) { goto IL_013f; } } { // desc.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), 1, NULL); } IL_013f: { // return desc; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_40 = V_0; V_4 = L_40; goto IL_0144; } IL_0144: { // } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_41 = V_4; return L_41; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetLightAttenuationAndSpotDirection(UnityEngine.LightType,System.Single,UnityEngine.Matrix4x4,System.Single,System.Nullable`1,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m5FE6D9652865AB8AF3CB76B76A37196397B09EA5 (int32_t ___lightType0, float ___lightRange1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lightLocalToWorldMatrix2, float ___spotAngle3, Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___innerSpotAngle4, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightAttenuation5, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightSpotDir6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; bool V_7 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_8; memset((&V_8), 0, sizeof(V_8)); float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; float V_12 = 0.0f; float V_13 = 0.0f; bool V_14 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B4_0 = NULL; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B2_0 = NULL; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B3_0 = NULL; float G_B5_0 = 0.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* G_B5_1 = NULL; { // lightAttenuation = k_DefaultLightAttenuation; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___lightAttenuation5; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_11; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0 = L_1; // lightSpotDir = k_DefaultLightSpotDirection; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_2 = ___lightSpotDir6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_12; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_2 = L_3; // if (lightType != LightType.Directional) int32_t L_4 = ___lightType0; V_0 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_5 = V_0; if (!L_5) { goto IL_0080; } } { // float lightRangeSqr = lightRange * lightRange; float L_6 = ___lightRange1; float L_7 = ___lightRange1; V_1 = ((float)il2cpp_codegen_multiply(L_6, L_7)); // float fadeStartDistanceSqr = 0.8f * 0.8f * lightRangeSqr; float L_8 = V_1; V_2 = ((float)il2cpp_codegen_multiply((0.640000045f), L_8)); // float fadeRangeSqr = (fadeStartDistanceSqr - lightRangeSqr); float L_9 = V_2; float L_10 = V_1; V_3 = ((float)il2cpp_codegen_subtract(L_9, L_10)); // float oneOverFadeRangeSqr = 1.0f / fadeRangeSqr; float L_11 = V_3; V_4 = ((float)((1.0f)/L_11)); // float lightRangeSqrOverFadeRangeSqr = -lightRangeSqr / fadeRangeSqr; float L_12 = V_1; float L_13 = V_3; V_5 = ((float)(((-L_12))/L_13)); // float oneOverLightRangeSqr = 1.0f / Mathf.Max(0.0001f, lightRange * lightRange); float L_14 = ___lightRange1; float L_15 = ___lightRange1; float L_16; L_16 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((9.99999975E-05f), ((float)il2cpp_codegen_multiply(L_14, L_15)), NULL); V_6 = ((float)((1.0f)/L_16)); // lightAttenuation.x = Application.isMobilePlatform || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Switch ? oneOverFadeRangeSqr : oneOverLightRangeSqr; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_17 = ___lightAttenuation5; bool L_18; L_18 = Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53(NULL); G_B2_0 = L_17; if (L_18) { G_B4_0 = L_17; goto IL_006f; } } { int32_t L_19; L_19 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); G_B3_0 = G_B2_0; if ((((int32_t)L_19) == ((int32_t)((int32_t)22)))) { G_B4_0 = G_B2_0; goto IL_006f; } } { float L_20 = V_6; G_B5_0 = L_20; G_B5_1 = G_B3_0; goto IL_0071; } IL_006f: { float L_21 = V_4; G_B5_0 = L_21; G_B5_1 = G_B4_0; } IL_0071: { G_B5_1->___x_1 = G_B5_0; // lightAttenuation.y = lightRangeSqrOverFadeRangeSqr; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_22 = ___lightAttenuation5; float L_23 = V_5; L_22->___y_2 = L_23; } IL_0080: { // if (lightType == LightType.Spot) int32_t L_24 = ___lightType0; V_7 = (bool)((((int32_t)L_24) == ((int32_t)0))? 1 : 0); bool L_25 = V_7; if (!L_25) { goto IL_016a; } } { // Vector4 dir = lightLocalToWorldMatrix.GetColumn(2); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26; L_26 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___lightLocalToWorldMatrix2), 2, NULL); V_8 = L_26; // lightSpotDir = new Vector4(-dir.x, -dir.y, -dir.z, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_27 = ___lightSpotDir6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = V_8; float L_29 = L_28.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_8; float L_31 = L_30.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_8; float L_33 = L_32.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34; memset((&L_34), 0, sizeof(L_34)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_34), ((-L_29)), ((-L_31)), ((-L_33)), (0.0f), /*hidden argument*/NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_27 = L_34; // float cosOuterAngle = Mathf.Cos(Mathf.Deg2Rad * spotAngle * 0.5f); float L_35 = ___spotAngle3; float L_36; L_36 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.0174532924f), L_35)), (0.5f)))); V_9 = L_36; // if (innerSpotAngle.HasValue) bool L_37; L_37 = Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_inline((&___innerSpotAngle4), Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_RuntimeMethod_var); V_14 = L_37; bool L_38 = V_14; if (!L_38) { goto IL_00fe; } } { // cosInnerAngle = Mathf.Cos(innerSpotAngle.Value * Mathf.Deg2Rad * 0.5f); float L_39; L_39 = Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA((&___innerSpotAngle4), Nullable_1_get_Value_mE3B978271FFA8D9DEE17BFB34320A3C67BE148EA_RuntimeMethod_var); float L_40; L_40 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_39, (0.0174532924f))), (0.5f)))); V_10 = L_40; goto IL_0134; } IL_00fe: { // cosInnerAngle = Mathf.Cos((2.0f * Mathf.Atan(Mathf.Tan(spotAngle * 0.5f * Mathf.Deg2Rad) * (64.0f - 18.0f) / 64.0f)) * 0.5f); float L_41 = ___spotAngle3; float L_42; L_42 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_41, (0.5f))), (0.0174532924f)))); float L_43; L_43 = atanf(((float)(((float)il2cpp_codegen_multiply(L_42, (46.0f)))/(64.0f)))); float L_44; L_44 = cosf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((2.0f), L_43)), (0.5f)))); V_10 = L_44; } IL_0134: { // float smoothAngleRange = Mathf.Max(0.001f, cosInnerAngle - cosOuterAngle); float L_45 = V_10; float L_46 = V_9; float L_47; L_47 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.00100000005f), ((float)il2cpp_codegen_subtract(L_45, L_46)), NULL); V_11 = L_47; // float invAngleRange = 1.0f / smoothAngleRange; float L_48 = V_11; V_12 = ((float)((1.0f)/L_48)); // float add = -cosOuterAngle * invAngleRange; float L_49 = V_9; float L_50 = V_12; V_13 = ((float)il2cpp_codegen_multiply(((-L_49)), L_50)); // lightAttenuation.z = invAngleRange; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_51 = ___lightAttenuation5; float L_52 = V_12; L_51->___z_3 = L_52; // lightAttenuation.w = add; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_53 = ___lightAttenuation5; float L_54 = V_13; L_53->___w_4 = L_54; } IL_016a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightConstants_Common(Unity.Collections.NativeArray`1,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightConstants_Common_mA7ADE5ABE902BFD9E457387A3EA8122B81A9BB5B (NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___lights0, int32_t ___lightIndex1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightPos2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightColor3, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightAttenuation4, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightSpotDir5, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___lightOcclusionProbeChannel6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_0; memset((&V_0), 0, sizeof(V_0)); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_1 = NULL; bool V_2 = false; bool V_3 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_4; memset((&V_4), 0, sizeof(V_4)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_5; memset((&V_5), 0, sizeof(V_5)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_6; memset((&V_6), 0, sizeof(V_6)); Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 V_7; memset((&V_7), 0, sizeof(V_7)); bool V_8 = false; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* G_B7_0 = NULL; float G_B7_1 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B7_2; memset((&G_B7_2), 0, sizeof(G_B7_2)); float G_B7_3 = 0.0f; int32_t G_B7_4 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* G_B6_0 = NULL; float G_B6_1 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B6_2; memset((&G_B6_2), 0, sizeof(G_B6_2)); float G_B6_3 = 0.0f; int32_t G_B6_4 = 0; Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 G_B8_0; memset((&G_B8_0), 0, sizeof(G_B8_0)); float G_B8_1 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B8_2; memset((&G_B8_2), 0, sizeof(G_B8_2)); float G_B8_3 = 0.0f; int32_t G_B8_4 = 0; int32_t G_B13_0 = 0; { // lightPos = k_DefaultLightPosition; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___lightPos2; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightPosition_9; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0 = L_1; // lightColor = k_DefaultLightColor; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_2 = ___lightColor3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightColor_10; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_2 = L_3; // lightOcclusionProbeChannel = k_DefaultLightsProbeChannel; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_4 = ___lightOcclusionProbeChannel6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightsProbeChannel_13; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_4 = L_5; // lightAttenuation = k_DefaultLightAttenuation; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_6 = ___lightAttenuation4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_11; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_6 = L_7; // lightSpotDir = k_DefaultLightSpotDirection; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_8 = ___lightSpotDir5; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_12; *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_8 = L_9; // if (lightIndex < 0) int32_t L_10 = ___lightIndex1; V_2 = (bool)((((int32_t)L_10) < ((int32_t)0))? 1 : 0); bool L_11 = V_2; if (!L_11) { goto IL_0048; } } { // return; goto IL_0191; } IL_0048: { // VisibleLight lightData = lights[lightIndex]; int32_t L_12 = ___lightIndex1; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_13; L_13 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, ((&___lights0))->___m_Buffer_0, L_12); V_0 = L_13; // if (lightData.lightType == LightType.Directional) int32_t L_14; L_14 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL); V_3 = (bool)((((int32_t)L_14) == ((int32_t)1))? 1 : 0); bool L_15 = V_3; if (!L_15) { goto IL_00a0; } } { // Vector4 dir = -lightData.localToWorldMatrix.GetColumn(2); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16; L_16 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); V_5 = L_16; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17; L_17 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_5), 2, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18; L_18 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_17, NULL); V_4 = L_18; // lightPos = new Vector4(dir.x, dir.y, dir.z, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_19 = ___lightPos2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = V_4; float L_21 = L_20.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = V_4; float L_23 = L_22.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_4; float L_25 = L_24.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26; memset((&L_26), 0, sizeof(L_26)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_26), L_21, L_23, L_25, (0.0f), /*hidden argument*/NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_19 = L_26; goto IL_00da; } IL_00a0: { // Vector4 pos = lightData.localToWorldMatrix.GetColumn(3); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_27; L_27 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); V_5 = L_27; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28; L_28 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_5), 3, NULL); V_6 = L_28; // lightPos = new Vector4(pos.x, pos.y, pos.z, 1.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_29 = ___lightPos2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_6; float L_31 = L_30.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_6; float L_33 = L_32.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34 = V_6; float L_35 = L_34.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_36; memset((&L_36), 0, sizeof(L_36)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_36), L_31, L_33, L_35, (1.0f), /*hidden argument*/NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_29 = L_36; } IL_00da: { // lightColor = lightData.finalColor; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_37 = ___lightColor3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38; L_38 = VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_39; L_39 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_38, NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_37 = L_39; // GetLightAttenuationAndSpotDirection( // lightData.lightType, lightData.range, lightData.localToWorldMatrix, // lightData.spotAngle, lightData.light?.innerSpotAngle, // out lightAttenuation, out lightSpotDir); int32_t L_40; L_40 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL); float L_41; L_41 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42; L_42 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); float L_43; L_43 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97((&V_0), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_44; L_44 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_0), NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_45 = L_44; G_B6_0 = L_45; G_B6_1 = L_43; G_B6_2 = L_42; G_B6_3 = L_41; G_B6_4 = L_40; if (L_45) { G_B7_0 = L_45; G_B7_1 = L_43; G_B7_2 = L_42; G_B7_3 = L_41; G_B7_4 = L_40; goto IL_011f; } } { il2cpp_codegen_initobj((&V_7), sizeof(Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75)); Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 L_46 = V_7; G_B8_0 = L_46; G_B8_1 = G_B6_1; G_B8_2 = G_B6_2; G_B8_3 = G_B6_3; G_B8_4 = G_B6_4; goto IL_0129; } IL_011f: { NullCheck(G_B7_0); float L_47; L_47 = Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C(G_B7_0, NULL); Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 L_48; memset((&L_48), 0, sizeof(L_48)); Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420((&L_48), L_47, /*hidden argument*/Nullable_1__ctor_mF3D65C30ACED71826A2F8078A5D10F3CC827E420_RuntimeMethod_var); G_B8_0 = L_48; G_B8_1 = G_B7_1; G_B8_2 = G_B7_2; G_B8_3 = G_B7_3; G_B8_4 = G_B7_4; } IL_0129: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_49 = ___lightAttenuation4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_50 = ___lightSpotDir5; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipeline_GetLightAttenuationAndSpotDirection_m5FE6D9652865AB8AF3CB76B76A37196397B09EA5(G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, L_49, L_50, NULL); // Light light = lightData.light; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_51; L_51 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_0), NULL); V_1 = L_51; // if (light != null && light.bakingOutput.lightmapBakeType == LightmapBakeType.Mixed && // 0 <= light.bakingOutput.occlusionMaskChannel && // light.bakingOutput.occlusionMaskChannel < 4) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_52 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_53; L_53 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_52, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_53) { goto IL_0170; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_54 = V_1; NullCheck(L_54); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_55; L_55 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_54, NULL); int32_t L_56 = L_55.___lightmapBakeType_2; if ((!(((uint32_t)L_56) == ((uint32_t)1)))) { goto IL_0170; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_57 = V_1; NullCheck(L_57); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_58; L_58 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_57, NULL); int32_t L_59 = L_58.___occlusionMaskChannel_1; if ((((int32_t)0) > ((int32_t)L_59))) { goto IL_0170; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_60 = V_1; NullCheck(L_60); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_61; L_61 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_60, NULL); int32_t L_62 = L_61.___occlusionMaskChannel_1; G_B13_0 = ((((int32_t)L_62) < ((int32_t)4))? 1 : 0); goto IL_0171; } IL_0170: { G_B13_0 = 0; } IL_0171: { V_8 = (bool)G_B13_0; bool L_63 = V_8; if (!L_63) { goto IL_0191; } } { // lightOcclusionProbeChannel[light.bakingOutput.occlusionMaskChannel] = 1.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_64 = ___lightOcclusionProbeChannel6; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_65 = V_1; NullCheck(L_65); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_66; L_66 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_65, NULL); int32_t L_67 = L_66.___occlusionMaskChannel_1; Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_64, L_67, (1.0f), NULL); } IL_0191: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__cctor_m1001B86369B685DDECC45CAD6B850E25C16164BB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static XRSystem m_XRSystem = new XRSystem(); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_0 = (XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB*)il2cpp_codegen_object_new(XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB_il2cpp_TypeInfo_var); NullCheck(L_0); XRSystem__ctor_m039D215240DC870E5D0D3A36596B5642AF1AD9DD(L_0, NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_XRSystem_2), (void*)L_0); // static Vector4 k_DefaultLightPosition = new Vector4(0.0f, 0.0f, 1.0f, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightPosition_9 = L_1; // static Vector4 k_DefaultLightColor = Color.black; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3; L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightColor_10 = L_3; // static Vector4 k_DefaultLightAttenuation = new Vector4(0.0f, 1.0f, 0.0f, 1.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightAttenuation_11 = L_4; // static Vector4 k_DefaultLightSpotDirection = new Vector4(0.0f, 0.0f, 1.0f, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightSpotDirection_12 = L_5; // static Vector4 k_DefaultLightsProbeChannel = new Vector4(0.0f, 0.0f, 0.0f, 0.0f); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___k_DefaultLightsProbeChannel_13 = L_6; // static List m_ShadowBiasData = new List(); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var); NullCheck(L_7); List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_7, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowBiasData_14), (void*)L_7); // static List m_ShadowResolutionData = new List(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); NullCheck(L_8); List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_8, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___m_ShadowResolutionData_15), (void*)L_8); // private static Lightmapping.RequestLightsDelegate lightsDelegate = (Light[] requests, NativeArray lightsOutput) => // { // LightDataGI lightData = new LightDataGI(); // #if UNITY_EDITOR // // Always extract lights in the Editor. // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // var additionalLightData = light.GetUniversalAdditionalLightData(); // // LightmapperUtils.Extract(light, out Cookie cookie); // // switch (light.type) // { // case LightType.Directional: // DirectionalLight directionalLight = new DirectionalLight(); // LightmapperUtils.Extract(light, ref directionalLight); // // if (light.cookie != null) // { // // Size == 1 / Scale // cookie.sizes = additionalLightData.lightCookieSize; // // Offset, Map cookie UV offset to light position on along local axes. // if (additionalLightData.lightCookieOffset != Vector2.zero) // { // var r = light.transform.right * additionalLightData.lightCookieOffset.x; // var u = light.transform.up * additionalLightData.lightCookieOffset.y; // var offset = r + u; // // directionalLight.position += offset; // } // } // // lightData.Init(ref directionalLight, ref cookie); // break; // case LightType.Point: // PointLight pointLight = new PointLight(); // LightmapperUtils.Extract(light, ref pointLight); // lightData.Init(ref pointLight, ref cookie); // break; // case LightType.Spot: // SpotLight spotLight = new SpotLight(); // LightmapperUtils.Extract(light, ref spotLight); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; // lightData.Init(ref spotLight, ref cookie); // break; // case LightType.Area: // RectangleLight rectangleLight = new RectangleLight(); // LightmapperUtils.Extract(light, ref rectangleLight); // rectangleLight.mode = LightMode.Baked; // lightData.Init(ref rectangleLight); // break; // case LightType.Disc: // DiscLight discLight = new DiscLight(); // LightmapperUtils.Extract(light, ref discLight); // discLight.mode = LightMode.Baked; // lightData.Init(ref discLight); // break; // default: // lightData.InitNoBake(light.GetInstanceID()); // break; // } // // lightData.falloff = FalloffType.InverseSquared; // lightsOutput[i] = lightData; // } // #else // // If Enlighten realtime GI isn't active, we don't extract lights. // if (SupportedRenderingFeatures.active.enlighten == false || ((int)SupportedRenderingFeatures.active.lightmapBakeTypes | (int)LightmapBakeType.Realtime) == 0) // { // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // lightData.InitNoBake(light.GetInstanceID()); // lightsOutput[i] = lightData; // } // } // else // { // for (int i = 0; i < requests.Length; i++) // { // Light light = requests[i]; // switch (light.type) // { // case LightType.Directional: // DirectionalLight directionalLight = new DirectionalLight(); // LightmapperUtils.Extract(light, ref directionalLight); // lightData.Init(ref directionalLight); // break; // case LightType.Point: // PointLight pointLight = new PointLight(); // LightmapperUtils.Extract(light, ref pointLight); // lightData.Init(ref pointLight); // break; // case LightType.Spot: // SpotLight spotLight = new SpotLight(); // LightmapperUtils.Extract(light, ref spotLight); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; // lightData.Init(ref spotLight); // break; // case LightType.Area: // // Rect area light is baked only in URP. // lightData.InitNoBake(light.GetInstanceID()); // break; // case LightType.Disc: // // Disc light is baked only. // lightData.InitNoBake(light.GetInstanceID()); // break; // default: // lightData.InitNoBake(light.GetInstanceID()); // break; // } // lightData.falloff = FalloffType.InverseSquared; // lightsOutput[i] = lightData; // } // } // #endif // }; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_9 = ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0; RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_10 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var); NullCheck(L_10); RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_10, L_9, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA_RuntimeMethod_var), NULL); ((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_17 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var))->___lightsDelegate_17), (void*)L_10); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::TryGetOrAddCameraSampler(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* Profiling_TryGetOrAddCameraSampler_m7988C5599CB6C8628455637ACCEF45EE3A7506A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B); s_Il2CppMethodInitialized = true; } ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* V_4 = NULL; { // ProfilingSampler ps = null; V_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)NULL; // int cameraId = camera.GetHashCode(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; NullCheck(L_0); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0); V_1 = L_1; // bool exists = s_HashSamplerCache.TryGetValue(cameraId, out ps); il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_2 = ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0; int32_t L_3 = V_1; NullCheck(L_2); bool L_4; L_4 = Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A(L_2, L_3, (&V_0), Dictionary_2_TryGetValue_mF9EB41AC6698C4B5247079B3A3E908BD7BC2BD9A_RuntimeMethod_var); V_2 = L_4; // if (!exists) bool L_5 = V_2; V_3 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0); bool L_6 = V_3; if (!L_6) { goto IL_0045; } } { // ps = new ProfilingSampler($"{nameof(UniversalRenderPipeline)}.{nameof(RenderSingleCamera)}: {camera.name}"); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = ___camera0; NullCheck(L_7); String_t* L_8; L_8 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_7, NULL); String_t* L_9; L_9 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral327EE2A11980B2E517221882311651C5F4AB4F7B, L_8, NULL); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_10); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, L_9, NULL); V_0 = L_10; // s_HashSamplerCache.Add(cameraId, ps); il2cpp_codegen_runtime_class_init_inline(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_11 = ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0; int32_t L_12 = V_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_13 = V_0; NullCheck(L_11); Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F(L_11, L_12, L_13, Dictionary_2_Add_mAF8495213ED6ED5115B116E9224DBE12D3E90E8F_RuntimeMethod_var); } IL_0045: { // return ps; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_14 = V_0; V_4 = L_14; goto IL_004a; } IL_004a: { // } ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_15 = V_4; return L_15; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_m010DF32ABB093393A1916C6244A5C2A51CE87E26 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C); s_Il2CppMethodInitialized = true; } { // private static Dictionary s_HashSamplerCache = new Dictionary(); Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* L_0 = (Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7*)il2cpp_codegen_object_new(Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7_il2cpp_TypeInfo_var); NullCheck(L_0); Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2(L_0, Dictionary_2__ctor_m10F2B46545CEC5984C896EFAFC4EB28BFB5377F2_RuntimeMethod_var); ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___s_HashSamplerCache_0), (void*)L_0); // public static readonly ProfilingSampler unknownSampler = new ProfilingSampler("Unknown"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral5D54E959817188DBAD9E65FA3DB55F06B70F5E3C, NULL); ((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___unknownSampler_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_tF53226BCD74FBB1B7DD2214C17DCEE3C23FBB6EC_il2cpp_TypeInfo_var))->___unknownSampler_1), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pipeline__cctor_m3782B4CC225962E98EE1858BA3E7C932D96E0C6E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60634179061736522A1E68DB671E05694F9CFE96); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral79A8F427E6992869B05F274345CC84FBEF519618); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF9318578B55C050E20BB84CED278EA5587351810); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler beginContextRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginContextRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral79A8F427E6992869B05F274345CC84FBEF519618, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginContextRendering_0), (void*)L_0); // public static readonly ProfilingSampler endContextRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndContextRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral60634179061736522A1E68DB671E05694F9CFE96, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endContextRendering_1), (void*)L_1); // public static readonly ProfilingSampler beginCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(BeginCameraRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_2); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteralF8B3C6035C05097B8D37222B0E2227A4F44FF43E, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___beginCameraRendering_2), (void*)L_2); // public static readonly ProfilingSampler endCameraRendering = new ProfilingSampler($"{nameof(RenderPipeline)}.{nameof(EndCameraRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_3 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_3); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_3, _stringLiteral92832D3159F78C5F88AC11744E8E09C41464C672, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___endCameraRendering_3), (void*)L_3); // public static readonly ProfilingSampler initializeCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeCameraData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_4 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_4); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_4, _stringLiteralAD55BBE002A4BC0071CA6DBD44F5DB3747D7C007, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5 = L_4; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeCameraData_5), (void*)L_4); // public static readonly ProfilingSampler initializeStackedCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeStackedCameraData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_5 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_5); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_5, _stringLiteral5D0ADE43EA4B31A70EE3D0222D5B89B201786A35, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeStackedCameraData_6), (void*)L_5); // public static readonly ProfilingSampler initializeAdditionalCameraData = new ProfilingSampler($"{k_Name}.{nameof(InitializeAdditionalCameraData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_6); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_6, _stringLiteralD6A8468EB362203CA26E60195CD60E1AA2513A9C, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7 = L_6; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeAdditionalCameraData_7), (void*)L_6); // public static readonly ProfilingSampler initializeRenderingData = new ProfilingSampler($"{k_Name}.{nameof(InitializeRenderingData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_7 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_7); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_7, _stringLiteralBF2D2E12926702FF829550D91885E37FB7AD0E97, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeRenderingData_8), (void*)L_7); // public static readonly ProfilingSampler initializeShadowData = new ProfilingSampler($"{k_Name}.{nameof(InitializeShadowData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_8 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_8); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_8, _stringLiteralFA438FF199C699E7C62ABE67E79362A48E814795, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeShadowData_9), (void*)L_8); // public static readonly ProfilingSampler initializeLightData = new ProfilingSampler($"{k_Name}.{nameof(InitializeLightData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_9 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_9); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_9, _stringLiteralF9318578B55C050E20BB84CED278EA5587351810, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10 = L_9; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___initializeLightData_10), (void*)L_9); // public static readonly ProfilingSampler getPerObjectLightFlags = new ProfilingSampler($"{k_Name}.{nameof(GetPerObjectLightFlags)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_10); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, _stringLiteral8DD2D0B8D9AC5400490848DF5DFE2A85EB1380AC, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getPerObjectLightFlags_11), (void*)L_10); // public static readonly ProfilingSampler getMainLightIndex = new ProfilingSampler($"{k_Name}.{nameof(GetMainLightIndex)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_11); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_11, _stringLiteral7617AD9A8BB08A2EE20EE130A46017992FE1DAC7, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12 = L_11; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___getMainLightIndex_12), (void*)L_11); // public static readonly ProfilingSampler setupPerFrameShaderConstants = new ProfilingSampler($"{k_Name}.{nameof(SetupPerFrameShaderConstants)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_12); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_12, _stringLiteral0FC055EB677272ECB03EAE6A35BD064C00E89CBB, NULL); ((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13 = L_12; Il2CppCodeGenWriteBarrier((void**)(&((Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_StaticFields*)il2cpp_codegen_static_fields_for(Pipeline_tF54F4123C703558BF57DF69D210E6E36859806A7_il2cpp_TypeInfo_var))->___setupPerFrameShaderConstants_13), (void*)L_12); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Renderer::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__cctor_m88B48F621F8DCF4D7A0F39CB71C8A844051D2E64 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler setupCullingParameters = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.SetupCullingParameters)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral20003DF48CDE7BC9F64F81EDAF1099FDD7F339F1, NULL); ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setupCullingParameters_1), (void*)L_0); // public static readonly ProfilingSampler setup = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderer.Setup)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteralBB0F51847C1296E8FF634F30C60761FBE4C30200, NULL); ((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_StaticFields*)il2cpp_codegen_static_fields_for(Renderer_t7D3D9BC45DABB3E96D8B0F0A56A192B7993F4C6C_il2cpp_TypeInfo_var))->___setup_2), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/Context::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Context__cctor_mBB2F1FF331346F152D814391AE4477A1E390042C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288C4AFD858F5C479F505A418E21B7802883034F); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler submit = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderContext.Submit)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral288C4AFD858F5C479F505A418E21B7802883034F, NULL); ((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Context_tFD005F8A625B8E35B8578220990E619C04167E2F_StaticFields*)il2cpp_codegen_static_fields_for(Context_tFD005F8A625B8E35B8578220990E619C04167E2F_il2cpp_TypeInfo_var))->___submit_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/Profiling/Pipeline/XR::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XR__cctor_mB20BB7A7D9F773A22116E8F532BF7ADF109F28D6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler mirrorView = new ProfilingSampler("XR Mirror View"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral3F1BFCACEFDC98F691CA4EEA7601E20BEAA9CD4D, NULL); ((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_StaticFields*)il2cpp_codegen_static_fields_for(XR_tAFD218E93ACA5EDBF6D7086396859ACB10F57B36_il2cpp_TypeInfo_var))->___mirrorView_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m6C85042BECEE8DF1D45DFE31B72A0C060A349915 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* L_0 = (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560*)il2cpp_codegen_object_new(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D(L_0, NULL); ((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA6117407B0CCE8CD0C621AFE5FAF20B1E7A8064D (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.ctor>b__27_0(UnityEngine.Camera,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_ctorU3Eb__27_0_m0965FF87EBCAFE23C9786215389865A7CE10AA42 (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera10, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera21, const RuntimeMethod* method) { int32_t V_0 = 0; { // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera10; NullCheck(L_0); float L_1; L_1 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_0, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera21; NullCheck(L_2); float L_3; L_3 = Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D(L_2, NULL); V_0 = ((int32_t)il2cpp_codegen_subtract(il2cpp_codegen_cast_double_to_int(L_1), il2cpp_codegen_cast_double_to_int(L_3))); goto IL_0013; } IL_0013: { // Comparison cameraComparison = (camera1, camera2) => { return (int)camera1.depth - (int)camera2.depth; }; int32_t L_4 = V_0; return L_4; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::<.cctor>b__70_0(UnityEngine.Light[],Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__70_0_m0CBDB1E36E43106443F99994D91F10BE0412C7CA (U3CU3Ec_t55E8935D6834A1F0271EBF81CF7EB397D0AA8560* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___requests0, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___lightsOutput1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_3 = NULL; bool V_4 = false; int32_t V_5 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_6 = NULL; DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_7; memset((&V_7), 0, sizeof(V_7)); PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_8; memset((&V_8), 0, sizeof(V_8)); SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_9; memset((&V_9), 0, sizeof(V_9)); int32_t V_10 = 0; int32_t V_11 = 0; bool V_12 = false; int32_t G_B3_0 = 0; { // LightDataGI lightData = new LightDataGI(); il2cpp_codegen_initobj((&V_0), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21)); // if (SupportedRenderingFeatures.active.enlighten == false || ((int)SupportedRenderingFeatures.active.lightmapBakeTypes | (int)LightmapBakeType.Realtime) == 0) il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0; L_0 = SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480(NULL); NullCheck(L_0); bool L_1; L_1 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_0, NULL); if (!L_1) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2; L_2 = SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480(NULL); NullCheck(L_2); int32_t L_3; L_3 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_2, NULL); G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_3|4))) == ((int32_t)0))? 1 : 0); goto IL_0027; } IL_0026: { G_B3_0 = 1; } IL_0027: { V_1 = (bool)G_B3_0; bool L_4 = V_1; if (!L_4) { goto IL_0064; } } { // for (int i = 0; i < requests.Length; i++) V_2 = 0; goto IL_0052; } IL_0030: { // Light light = requests[i]; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___requests0; int32_t L_6 = V_2; NullCheck(L_5); int32_t L_7 = L_6; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = (L_5)->GetAt(static_cast(L_7)); V_3 = L_8; // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_3; NullCheck(L_9); int32_t L_10; L_10 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_9, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_10, NULL); // lightsOutput[i] = lightData; int32_t L_11 = V_2; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_12 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___lightsOutput1))->___m_Buffer_0, L_11, (L_12)); // for (int i = 0; i < requests.Length; i++) int32_t L_13 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1)); } IL_0052: { // for (int i = 0; i < requests.Length; i++) int32_t L_14 = V_2; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_15 = ___requests0; NullCheck(L_15); V_4 = (bool)((((int32_t)L_14) < ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length))))? 1 : 0); bool L_16 = V_4; if (L_16) { goto IL_0030; } } { goto IL_0178; } IL_0064: { // for (int i = 0; i < requests.Length; i++) V_5 = 0; goto IL_0167; } IL_006d: { // Light light = requests[i]; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_17 = ___requests0; int32_t L_18 = V_5; NullCheck(L_17); int32_t L_19 = L_18; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_20 = (L_17)->GetAt(static_cast(L_19)); V_6 = L_20; // switch (light.type) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = V_6; NullCheck(L_21); int32_t L_22; L_22 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_21, NULL); V_11 = L_22; int32_t L_23 = V_11; V_10 = L_23; int32_t L_24 = V_10; switch (L_24) { case 0: { goto IL_00e0; } case 1: { goto IL_00a1; } case 2: { goto IL_00c2; } case 3: { goto IL_011a; } case 4: { goto IL_012b; } } } { goto IL_013c; } IL_00a1: { // DirectionalLight directionalLight = new DirectionalLight(); il2cpp_codegen_initobj((&V_7), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB)); // LightmapperUtils.Extract(light, ref directionalLight); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_25 = V_6; LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0(L_25, (&V_7), NULL); // lightData.Init(ref directionalLight); LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA((&V_0), (&V_7), NULL); // break; goto IL_014d; } IL_00c2: { // PointLight pointLight = new PointLight(); il2cpp_codegen_initobj((&V_8), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7)); // LightmapperUtils.Extract(light, ref pointLight); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = V_6; LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23(L_26, (&V_8), NULL); // lightData.Init(ref pointLight); LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36((&V_0), (&V_8), NULL); // break; goto IL_014d; } IL_00e0: { // SpotLight spotLight = new SpotLight(); il2cpp_codegen_initobj((&V_9), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869)); // LightmapperUtils.Extract(light, ref spotLight); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_27 = V_6; LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4(L_27, (&V_9), NULL); // spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_28 = V_6; NullCheck(L_28); float L_29; L_29 = Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C(L_28, NULL); (&V_9)->___innerConeAngle_10 = ((float)il2cpp_codegen_multiply(L_29, (0.0174532924f))); // spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle; (&V_9)->___angularFalloff_12 = 1; // lightData.Init(ref spotLight); LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E((&V_0), (&V_9), NULL); // break; goto IL_014d; } IL_011a: { // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_30 = V_6; NullCheck(L_30); int32_t L_31; L_31 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_30, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_31, NULL); // break; goto IL_014d; } IL_012b: { // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_32 = V_6; NullCheck(L_32); int32_t L_33; L_33 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_32, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_33, NULL); // break; goto IL_014d; } IL_013c: { // lightData.InitNoBake(light.GetInstanceID()); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_34 = V_6; NullCheck(L_34); int32_t L_35; L_35 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_34, NULL); LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_0), L_35, NULL); // break; goto IL_014d; } IL_014d: { // lightData.falloff = FalloffType.InverseSquared; (&V_0)->___falloff_15 = 0; // lightsOutput[i] = lightData; int32_t L_36 = V_5; LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_37 = V_0; IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___lightsOutput1))->___m_Buffer_0, L_36, (L_37)); // for (int i = 0; i < requests.Length; i++) int32_t L_38 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_38, 1)); } IL_0167: { // for (int i = 0; i < requests.Length; i++) int32_t L_39 = V_5; LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_40 = ___requests0; NullCheck(L_40); V_12 = (bool)((((int32_t)L_39) < ((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))))? 1 : 0); bool L_41 = V_12; if (L_41) { goto IL_006d; } } { } IL_0178: { // }; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke_back(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_pinvoke_cleanup(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com_back(const RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71& unmarshaled) { Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData IL2CPP_EXTERN_C void RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshal_com_cleanup(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled) { marshaled.___mainLightIndex_0 = unmarshaled.___mainLightIndex_0; marshaled.___additionalLightsCount_1 = unmarshaled.___additionalLightsCount_1; marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.___maxPerObjectAdditionalLightsCount_2; marshaled.___visibleLights_3 = unmarshaled.___visibleLights_3; marshaled.___originalIndices_4 = unmarshaled.___originalIndices_4; marshaled.___shadeAdditionalLightsPerVertex_5 = static_cast(unmarshaled.___shadeAdditionalLightsPerVertex_5); marshaled.___supportsMixedLighting_6 = static_cast(unmarshaled.___supportsMixedLighting_6); marshaled.___reflectionProbeBoxProjection_7 = static_cast(unmarshaled.___reflectionProbeBoxProjection_7); marshaled.___reflectionProbeBlending_8 = static_cast(unmarshaled.___reflectionProbeBlending_8); marshaled.___supportsLightLayers_9 = static_cast(unmarshaled.___supportsLightLayers_9); marshaled.___supportsAdditionalLights_10 = static_cast(unmarshaled.___supportsAdditionalLights_10); } IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled) { int32_t unmarshaledmainLightIndex_temp_0 = 0; unmarshaledmainLightIndex_temp_0 = marshaled.___mainLightIndex_0; unmarshaled.___mainLightIndex_0 = unmarshaledmainLightIndex_temp_0; int32_t unmarshaledadditionalLightsCount_temp_1 = 0; unmarshaledadditionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1; unmarshaled.___additionalLightsCount_1 = unmarshaledadditionalLightsCount_temp_1; int32_t unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = 0; unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2; unmarshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaledmaxPerObjectAdditionalLightsCount_temp_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 unmarshaledvisibleLights_temp_3; memset((&unmarshaledvisibleLights_temp_3), 0, sizeof(unmarshaledvisibleLights_temp_3)); unmarshaledvisibleLights_temp_3 = marshaled.___visibleLights_3; unmarshaled.___visibleLights_3 = unmarshaledvisibleLights_temp_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C unmarshaledoriginalIndices_temp_4; memset((&unmarshaledoriginalIndices_temp_4), 0, sizeof(unmarshaledoriginalIndices_temp_4)); unmarshaledoriginalIndices_temp_4 = marshaled.___originalIndices_4; unmarshaled.___originalIndices_4 = unmarshaledoriginalIndices_temp_4; bool unmarshaledshadeAdditionalLightsPerVertex_temp_5 = false; unmarshaledshadeAdditionalLightsPerVertex_temp_5 = static_cast(marshaled.___shadeAdditionalLightsPerVertex_5); unmarshaled.___shadeAdditionalLightsPerVertex_5 = unmarshaledshadeAdditionalLightsPerVertex_temp_5; bool unmarshaledsupportsMixedLighting_temp_6 = false; unmarshaledsupportsMixedLighting_temp_6 = static_cast(marshaled.___supportsMixedLighting_6); unmarshaled.___supportsMixedLighting_6 = unmarshaledsupportsMixedLighting_temp_6; bool unmarshaledreflectionProbeBoxProjection_temp_7 = false; unmarshaledreflectionProbeBoxProjection_temp_7 = static_cast(marshaled.___reflectionProbeBoxProjection_7); unmarshaled.___reflectionProbeBoxProjection_7 = unmarshaledreflectionProbeBoxProjection_temp_7; bool unmarshaledreflectionProbeBlending_temp_8 = false; unmarshaledreflectionProbeBlending_temp_8 = static_cast(marshaled.___reflectionProbeBlending_8); unmarshaled.___reflectionProbeBlending_8 = unmarshaledreflectionProbeBlending_temp_8; bool unmarshaledsupportsLightLayers_temp_9 = false; unmarshaledsupportsLightLayers_temp_9 = static_cast(marshaled.___supportsLightLayers_9); unmarshaled.___supportsLightLayers_9 = unmarshaledsupportsLightLayers_temp_9; bool unmarshaledsupportsAdditionalLights_temp_10 = false; unmarshaledsupportsAdditionalLights_temp_10 = static_cast(marshaled.___supportsAdditionalLights_10); unmarshaled.___supportsAdditionalLights_10 = unmarshaledsupportsAdditionalLights_temp_10; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_pinvoke_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled) { marshaled.___mainLightIndex_0 = unmarshaled.___mainLightIndex_0; marshaled.___additionalLightsCount_1 = unmarshaled.___additionalLightsCount_1; marshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaled.___maxPerObjectAdditionalLightsCount_2; marshaled.___visibleLights_3 = unmarshaled.___visibleLights_3; marshaled.___originalIndices_4 = unmarshaled.___originalIndices_4; marshaled.___shadeAdditionalLightsPerVertex_5 = static_cast(unmarshaled.___shadeAdditionalLightsPerVertex_5); marshaled.___supportsMixedLighting_6 = static_cast(unmarshaled.___supportsMixedLighting_6); marshaled.___reflectionProbeBoxProjection_7 = static_cast(unmarshaled.___reflectionProbeBoxProjection_7); marshaled.___reflectionProbeBlending_8 = static_cast(unmarshaled.___reflectionProbeBlending_8); marshaled.___supportsLightLayers_9 = static_cast(unmarshaled.___supportsLightLayers_9); marshaled.___supportsAdditionalLights_10 = static_cast(unmarshaled.___supportsAdditionalLights_10); } IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_back(const LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470& unmarshaled) { int32_t unmarshaledmainLightIndex_temp_0 = 0; unmarshaledmainLightIndex_temp_0 = marshaled.___mainLightIndex_0; unmarshaled.___mainLightIndex_0 = unmarshaledmainLightIndex_temp_0; int32_t unmarshaledadditionalLightsCount_temp_1 = 0; unmarshaledadditionalLightsCount_temp_1 = marshaled.___additionalLightsCount_1; unmarshaled.___additionalLightsCount_1 = unmarshaledadditionalLightsCount_temp_1; int32_t unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = 0; unmarshaledmaxPerObjectAdditionalLightsCount_temp_2 = marshaled.___maxPerObjectAdditionalLightsCount_2; unmarshaled.___maxPerObjectAdditionalLightsCount_2 = unmarshaledmaxPerObjectAdditionalLightsCount_temp_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 unmarshaledvisibleLights_temp_3; memset((&unmarshaledvisibleLights_temp_3), 0, sizeof(unmarshaledvisibleLights_temp_3)); unmarshaledvisibleLights_temp_3 = marshaled.___visibleLights_3; unmarshaled.___visibleLights_3 = unmarshaledvisibleLights_temp_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C unmarshaledoriginalIndices_temp_4; memset((&unmarshaledoriginalIndices_temp_4), 0, sizeof(unmarshaledoriginalIndices_temp_4)); unmarshaledoriginalIndices_temp_4 = marshaled.___originalIndices_4; unmarshaled.___originalIndices_4 = unmarshaledoriginalIndices_temp_4; bool unmarshaledshadeAdditionalLightsPerVertex_temp_5 = false; unmarshaledshadeAdditionalLightsPerVertex_temp_5 = static_cast(marshaled.___shadeAdditionalLightsPerVertex_5); unmarshaled.___shadeAdditionalLightsPerVertex_5 = unmarshaledshadeAdditionalLightsPerVertex_temp_5; bool unmarshaledsupportsMixedLighting_temp_6 = false; unmarshaledsupportsMixedLighting_temp_6 = static_cast(marshaled.___supportsMixedLighting_6); unmarshaled.___supportsMixedLighting_6 = unmarshaledsupportsMixedLighting_temp_6; bool unmarshaledreflectionProbeBoxProjection_temp_7 = false; unmarshaledreflectionProbeBoxProjection_temp_7 = static_cast(marshaled.___reflectionProbeBoxProjection_7); unmarshaled.___reflectionProbeBoxProjection_7 = unmarshaledreflectionProbeBoxProjection_temp_7; bool unmarshaledreflectionProbeBlending_temp_8 = false; unmarshaledreflectionProbeBlending_temp_8 = static_cast(marshaled.___reflectionProbeBlending_8); unmarshaled.___reflectionProbeBlending_8 = unmarshaledreflectionProbeBlending_temp_8; bool unmarshaledsupportsLightLayers_temp_9 = false; unmarshaledsupportsLightLayers_temp_9 = static_cast(marshaled.___supportsLightLayers_9); unmarshaled.___supportsLightLayers_9 = unmarshaledsupportsLightLayers_temp_9; bool unmarshaledsupportsAdditionalLights_temp_10 = false; unmarshaledsupportsAdditionalLights_temp_10 = static_cast(marshaled.___supportsAdditionalLights_10); unmarshaled.___supportsAdditionalLights_10 = unmarshaledsupportsAdditionalLights_temp_10; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData IL2CPP_EXTERN_C void LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshal_com_cleanup(LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_pinvoke_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_back(const CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E& unmarshaled) { Exception_t* ___camera_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'CameraData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.CameraData IL2CPP_EXTERN_C void CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshal_com_cleanup(CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix1, const RuntimeMethod* method) { { // m_ViewMatrix = viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___viewMatrix0; __this->___m_ViewMatrix_0 = L_0; // m_ProjectionMatrix = projectionMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___projectionMatrix1; __this->___m_ProjectionMatrix_1 = L_1; // } return; } } IL2CPP_EXTERN_C void CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix1, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CameraData_SetViewAndProjectionMatrix_m4418BAA8D67351855573D511E11003843CC24651(_thisAdjusted, ___viewMatrix0, ___projectionMatrix1, method); } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { bool V_0 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_20; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001f; } } { // return xr.GetViewMatrix(viewIndex); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = __this->___xr_20; int32_t L_4 = ___viewIndex0; NullCheck(L_3); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5; L_5 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_3, L_4, NULL); V_1 = L_5; goto IL_0028; } IL_001f: { // return m_ViewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = __this->___m_ViewMatrix_0; V_1 = L_6; goto IL_0028; } IL_0028: { // } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1; return L_7; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E_AdjustorThunk (RuntimeObject* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E(_thisAdjusted, ___viewIndex0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { bool V_0 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_20; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001f; } } { // return xr.GetProjMatrix(viewIndex); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = __this->___xr_20; int32_t L_4 = ___viewIndex0; NullCheck(L_3); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5; L_5 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_3, L_4, NULL); V_1 = L_5; goto IL_0028; } IL_001f: { // return m_ProjectionMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = __this->___m_ProjectionMatrix_1; V_1 = L_6; goto IL_0028; } IL_0028: { // } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1; return L_7; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D_AdjustorThunk (RuntimeObject* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(_thisAdjusted, ___viewIndex0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { // return GL.GetGPUProjectionMatrix(GetProjectionMatrix(viewIndex), IsCameraProjectionMatrixFlipped()); int32_t L_0 = ___viewIndex0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1; L_1 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(__this, L_0, NULL); bool L_2; L_2 = CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2(__this, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688(L_1, L_2, NULL); V_0 = L_3; goto IL_0016; } IL_0016: { // } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8_AdjustorThunk (RuntimeObject* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue; _returnValue = CameraData_GetGPUProjectionMatrix_m3837E0D53C5983E21671B0EC11D1B9D4B8D1D9E8(_thisAdjusted, ___viewIndex0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B4_0 = 0; int32_t G_B8_0 = 0; { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = __this->___xr_20; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0033; } } { // return !xr.renderTargetDesc.sRGB && (QualitySettings.activeColorSpace == ColorSpace.Linear); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = __this->___xr_20; NullCheck(L_3); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_4; L_4 = XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline(L_3, NULL); V_1 = L_4; bool L_5; L_5 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E((&V_1), NULL); if (L_5) { goto IL_002f; } } { int32_t L_6; L_6 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL); G_B4_0 = ((((int32_t)L_6) == ((int32_t)1))? 1 : 0); goto IL_0030; } IL_002f: { G_B4_0 = 0; } IL_0030: { V_2 = (bool)G_B4_0; goto IL_0051; } IL_0033: { // return targetTexture == null && Display.main.requiresSrgbBlitToBackbuffer; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_7 = __this->___targetTexture_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_8) { goto IL_004d; } } { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_9; L_9 = Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08(NULL); NullCheck(L_9); bool L_10; L_10 = Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D(L_9, NULL); G_B8_0 = ((int32_t)(L_10)); goto IL_004e; } IL_004d: { G_B8_0 = 0; } IL_004e: { V_2 = (bool)G_B8_0; goto IL_0051; } IL_0051: { // } bool L_11 = V_2; return L_11; } } IL2CPP_EXTERN_C bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { { // public bool isSceneViewCamera => cameraType == CameraType.SceneView; int32_t L_0 = __this->___cameraType_12; return (bool)((((int32_t)L_0) == ((int32_t)2))? 1 : 0); } } IL2CPP_EXTERN_C bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { { // public bool isPreviewCamera => cameraType == CameraType.Preview; int32_t L_0 = __this->___cameraType_12; return (bool)((((int32_t)L_0) == ((int32_t)4))? 1 : 0); } } IL2CPP_EXTERN_C bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isRenderPassSupportedCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // internal bool isRenderPassSupportedCamera => (cameraType == CameraType.Game || cameraType == CameraType.Reflection); int32_t L_0 = __this->___cameraType_12; if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0015; } } { int32_t L_1 = __this->___cameraType_12; G_B3_0 = ((((int32_t)L_1) == ((int32_t)((int32_t)16)))? 1 : 0); goto IL_0016; } IL_0015: { G_B3_0 = 1; } IL_0016: { return (bool)G_B3_0; } } IL2CPP_EXTERN_C bool CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_get_isRenderPassSupportedCamera_m4AE9B5778FA48E44A258951E7A6FAAF8BA344DAE(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral11D5F7DBD561750ACC3F2F78D45B7E88A09E4032); s_Il2CppMethodInitialized = true; } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool G_B4_0 = false; bool G_B3_0 = false; int32_t G_B5_0 = 0; bool G_B5_1 = false; int32_t G_B9_0 = 0; { // var renderer = ScriptableRenderer.current; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_0 = ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var))->___current_13; V_0 = L_0; // Debug.Assert(renderer != null, "IsCameraProjectionMatrixFlipped is being called outside camera rendering scope."); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806((bool)((!(((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), _stringLiteral11D5F7DBD561750ACC3F2F78D45B7E88A09E4032, NULL); // if (renderer != null) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_2 = V_0; V_1 = (bool)((!(((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_008c; } } { // bool renderingToBackBufferTarget = renderer.cameraColorTarget == BuiltinRenderTextureType.CameraTarget; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = V_0; NullCheck(L_4); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5; L_5 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_4, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6; L_6 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL); bool L_7; L_7 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_5, L_6, NULL); V_2 = L_7; // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = __this->___xr_20; NullCheck(L_8); bool L_9; L_9 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_8, NULL); V_4 = L_9; bool L_10 = V_4; if (!L_10) { goto IL_006e; } } { // renderingToBackBufferTarget |= renderer.cameraColorTarget == xr.renderTarget && !xr.renderTargetIsRenderTexture; bool L_11 = V_2; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_12 = V_0; NullCheck(L_12); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13; L_13 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_12, NULL); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_14 = __this->___xr_20; NullCheck(L_14); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15; L_15 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(L_14, NULL); bool L_16; L_16 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_13, L_15, NULL); G_B3_0 = L_11; if (!L_16) { G_B4_0 = L_11; goto IL_006b; } } { XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_17 = __this->___xr_20; NullCheck(L_17); bool L_18; L_18 = XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline(L_17, NULL); G_B5_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); G_B5_1 = G_B3_0; goto IL_006c; } IL_006b: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_006c: { V_2 = (bool)((int32_t)((int32_t)G_B5_1|G_B5_0)); } IL_006e: { // bool renderingToTexture = !renderingToBackBufferTarget || targetTexture != null; bool L_19 = V_2; if (!L_19) { goto IL_007f; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_20 = __this->___targetTexture_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_21; L_21 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B9_0 = ((int32_t)(L_21)); goto IL_0080; } IL_007f: { G_B9_0 = 1; } IL_0080: { V_3 = (bool)G_B9_0; // return SystemInfo.graphicsUVStartsAtTop && renderingToTexture; bool L_22; L_22 = SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE(NULL); bool L_23 = V_3; V_5 = (bool)((int32_t)((int32_t)L_22&(int32_t)L_23)); goto IL_0091; } IL_008c: { // return true; V_5 = (bool)1; goto IL_0091; } IL_0091: { // } bool L_24 = V_5; return L_24; } } IL2CPP_EXTERN_C bool CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = CameraData_IsCameraProjectionMatrixFlipped_m381DFFDE02B019E1EE975967B5E9593FDF9464E2(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_pinvoke_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_back(const ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832& unmarshaled) { Exception_t* ___bias_12Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_12Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData IL2CPP_EXTERN_C void ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshal_com_cleanup(ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderPropertyId::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderPropertyId__cctor_m779149C904810800C8F86B5E0AFE2C74A6A06919 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral036462E760D1953050197A6F33FE443041B98AA2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03C93CA29334183213F76236BBDF44F1B2DDFAB8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral10AAD5EEC5D690381A4112D7757515104C4246ED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15B662E9CE71B7834AA044DF561810E1321192F4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24664F45E7AB0505E8485AAA9AC305EBD148F8A8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5EFDDE0FC9032153B19140C02D605F24FBABB409); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral731ACC839320B944A000E491F021EB50F744916E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral85295B43D376A7BDBF605A245A2371CADE57C6EF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A21527D31B72E8920CB85275444917DF715D499); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF); s_Il2CppMethodInitialized = true; } { // public static readonly int glossyEnvironmentColor = Shader.PropertyToID("_GlossyEnvironmentColor"); int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral16E59EDD2FD454E9711E0B96F4D5EA57CE3A8EF4, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentColor_0 = L_0; // public static readonly int subtractiveShadowColor = Shader.PropertyToID("_SubtractiveShadowColor"); int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE3CA9F603D523F1FA0E6DBC23800329D6D136C7F, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___subtractiveShadowColor_1 = L_1; // public static readonly int glossyEnvironmentCubeMap = Shader.PropertyToID("_GlossyEnvironmentCubeMap"); int32_t L_2; L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral15B662E9CE71B7834AA044DF561810E1321192F4, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMap_2 = L_2; // public static readonly int glossyEnvironmentCubeMapHDR = Shader.PropertyToID("_GlossyEnvironmentCubeMap_HDR"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral03C93CA29334183213F76236BBDF44F1B2DDFAB8, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___glossyEnvironmentCubeMapHDR_3 = L_3; // public static readonly int ambientSkyColor = Shader.PropertyToID("unity_AmbientSky"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF38B47313DFB6C4F2825EFAE354BF4BC7D6DF904, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientSkyColor_4 = L_4; // public static readonly int ambientEquatorColor = Shader.PropertyToID("unity_AmbientEquator"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral32D998EC1E1EEBF95E629E3A1B6AEE6436A29F49, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientEquatorColor_5 = L_5; // public static readonly int ambientGroundColor = Shader.PropertyToID("unity_AmbientGround"); int32_t L_6; L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7910A12450F64B7A24CD13C4495D7B05CAFBD6F2, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___ambientGroundColor_6 = L_6; // public static readonly int time = Shader.PropertyToID("_Time"); int32_t L_7; L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral45EE4883CDE67FE6B013C71176B61EE1D2154200, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___time_7 = L_7; // public static readonly int sinTime = Shader.PropertyToID("_SinTime"); int32_t L_8; L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral3F33523076D7B2B54E8E2D8B8C07500867A53E03, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sinTime_8 = L_8; // public static readonly int cosTime = Shader.PropertyToID("_CosTime"); int32_t L_9; L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral93487196057F6E4926F465D21E418EE45A1EFFDA, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cosTime_9 = L_9; // public static readonly int deltaTime = Shader.PropertyToID("unity_DeltaTime"); int32_t L_10; L_10 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCCFBE4E9F4B58426174A6C84ABCC0E871E3BCB6A, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___deltaTime_10 = L_10; // public static readonly int timeParameters = Shader.PropertyToID("_TimeParameters"); int32_t L_11; L_11 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral442C93593DCE45765B4642894C14D3F5BDE87878, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___timeParameters_11 = L_11; // public static readonly int scaledScreenParams = Shader.PropertyToID("_ScaledScreenParams"); int32_t L_12; L_12 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7B8AA39EEAF586AAE4B49BE920B4A7420EF396E3, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaledScreenParams_12 = L_12; // public static readonly int worldSpaceCameraPos = Shader.PropertyToID("_WorldSpaceCameraPos"); int32_t L_13; L_13 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCC755BAA1D6CD9058F3A8FAF0C73B9922AEC608B, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___worldSpaceCameraPos_13 = L_13; // public static readonly int screenParams = Shader.PropertyToID("_ScreenParams"); int32_t L_14; L_14 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE73F9AD79FDB771F17F1CA3F3769CE7D2DA34058, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___screenParams_14 = L_14; // public static readonly int projectionParams = Shader.PropertyToID("_ProjectionParams"); int32_t L_15; L_15 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralC38CF2CD6231CE06AEB54D4B70DB605A6FEF8DC0, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionParams_15 = L_15; // public static readonly int zBufferParams = Shader.PropertyToID("_ZBufferParams"); int32_t L_16; L_16 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB7819A6199852A134A275F4EC18ABACB7F17BDB7, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___zBufferParams_16 = L_16; // public static readonly int orthoParams = Shader.PropertyToID("unity_OrthoParams"); int32_t L_17; L_17 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCA495353BC1816C45C8FD14193FB92D99FA2B717, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___orthoParams_17 = L_17; // public static readonly int screenSize = Shader.PropertyToID("_ScreenSize"); int32_t L_18; L_18 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral1D3B6D26C9FEAFD71C5EC58AA40937539812DDB4, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___screenSize_18 = L_18; // public static readonly int viewMatrix = Shader.PropertyToID("unity_MatrixV"); int32_t L_19; L_19 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF5998FBF74D2BE8FF5EE60F1E0421CFC19511DE9, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewMatrix_19 = L_19; // public static readonly int projectionMatrix = Shader.PropertyToID("glstate_matrix_projection"); int32_t L_20; L_20 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral731ACC839320B944A000E491F021EB50F744916E, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionMatrix_20 = L_20; // public static readonly int viewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixVP"); int32_t L_21; L_21 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0988CDC29FE43C9FCECF6E06147485DAEFB5CB68, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewAndProjectionMatrix_21 = L_21; // public static readonly int inverseViewMatrix = Shader.PropertyToID("unity_MatrixInvV"); int32_t L_22; L_22 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB4062A50E83D6C81F02245FB93BA96971B6172F3, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewMatrix_22 = L_22; // public static readonly int inverseProjectionMatrix = Shader.PropertyToID("unity_MatrixInvP"); int32_t L_23; L_23 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE04F4BC040E2A02DEA7F8D225F917AC188A96D19, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseProjectionMatrix_23 = L_23; // public static readonly int inverseViewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixInvVP"); int32_t L_24; L_24 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralEDB52736AE2F33ADF09CE012609472608586D5B9, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewAndProjectionMatrix_24 = L_24; // public static readonly int cameraProjectionMatrix = Shader.PropertyToID("unity_CameraProjection"); int32_t L_25; L_25 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralFF10F8462DB3339998CC265624610CF436D453AF, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraProjectionMatrix_25 = L_25; // public static readonly int inverseCameraProjectionMatrix = Shader.PropertyToID("unity_CameraInvProjection"); int32_t L_26; L_26 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral714C549745DBC54EAD30BE566C9DDF760E04C4E2, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseCameraProjectionMatrix_26 = L_26; // public static readonly int worldToCameraMatrix = Shader.PropertyToID("unity_WorldToCamera"); int32_t L_27; L_27 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral1F1B687052634F31BE298096FC81FF2A498F00CE, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___worldToCameraMatrix_27 = L_27; // public static readonly int cameraToWorldMatrix = Shader.PropertyToID("unity_CameraToWorld"); int32_t L_28; L_28 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE3843B7079FCEA5763232F15A870E3FC92C10421, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraToWorldMatrix_28 = L_28; // public static readonly int cameraWorldClipPlanes = Shader.PropertyToID("unity_CameraWorldClipPlanes"); int32_t L_29; L_29 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral85295B43D376A7BDBF605A245A2371CADE57C6EF, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___cameraWorldClipPlanes_29 = L_29; // public static readonly int billboardNormal = Shader.PropertyToID("unity_BillboardNormal"); int32_t L_30; L_30 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral24664F45E7AB0505E8485AAA9AC305EBD148F8A8, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardNormal_30 = L_30; // public static readonly int billboardTangent = Shader.PropertyToID("unity_BillboardTangent"); int32_t L_31; L_31 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral10AAD5EEC5D690381A4112D7757515104C4246ED, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardTangent_31 = L_31; // public static readonly int billboardCameraParams = Shader.PropertyToID("unity_BillboardCameraParams"); int32_t L_32; L_32 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral5EFDDE0FC9032153B19140C02D605F24FBABB409, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___billboardCameraParams_32 = L_32; // public static readonly int sourceTex = Shader.PropertyToID("_SourceTex"); int32_t L_33; L_33 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD2F568F113E6FF8BE250156E84F8FFFC0887DCA5, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sourceTex_33 = L_33; // public static readonly int scaleBias = Shader.PropertyToID("_ScaleBias"); int32_t L_34; L_34 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8A21527D31B72E8920CB85275444917DF715D499, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBias_34 = L_34; // public static readonly int scaleBiasRt = Shader.PropertyToID("_ScaleBiasRt"); int32_t L_35; L_35 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7AD3B8F0AE03B30E7EF1A150A08259397F2A7D50, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBiasRt_35 = L_35; // public static readonly int rendererColor = Shader.PropertyToID("_RendererColor"); int32_t L_36; L_36 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral036462E760D1953050197A6F33FE443041B98AA2, NULL); ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___rendererColor_36 = L_36; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled) { marshaled.___gradingMode_0 = unmarshaled.___gradingMode_0; marshaled.___lutSize_1 = unmarshaled.___lutSize_1; marshaled.___useFastSRGBLinearConversion_2 = static_cast(unmarshaled.___useFastSRGBLinearConversion_2); } IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled) { int32_t unmarshaledgradingMode_temp_0 = 0; unmarshaledgradingMode_temp_0 = marshaled.___gradingMode_0; unmarshaled.___gradingMode_0 = unmarshaledgradingMode_temp_0; int32_t unmarshaledlutSize_temp_1 = 0; unmarshaledlutSize_temp_1 = marshaled.___lutSize_1; unmarshaled.___lutSize_1 = unmarshaledlutSize_temp_1; bool unmarshaleduseFastSRGBLinearConversion_temp_2 = false; unmarshaleduseFastSRGBLinearConversion_temp_2 = static_cast(marshaled.___useFastSRGBLinearConversion_2); unmarshaled.___useFastSRGBLinearConversion_2 = unmarshaleduseFastSRGBLinearConversion_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_pinvoke_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled) { marshaled.___gradingMode_0 = unmarshaled.___gradingMode_0; marshaled.___lutSize_1 = unmarshaled.___lutSize_1; marshaled.___useFastSRGBLinearConversion_2 = static_cast(unmarshaled.___useFastSRGBLinearConversion_2); } IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_back(const PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled, PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4& unmarshaled) { int32_t unmarshaledgradingMode_temp_0 = 0; unmarshaledgradingMode_temp_0 = marshaled.___gradingMode_0; unmarshaled.___gradingMode_0 = unmarshaledgradingMode_temp_0; int32_t unmarshaledlutSize_temp_1 = 0; unmarshaledlutSize_temp_1 = marshaled.___lutSize_1; unmarshaled.___lutSize_1 = unmarshaledlutSize_temp_1; bool unmarshaleduseFastSRGBLinearConversion_temp_2 = false; unmarshaleduseFastSRGBLinearConversion_temp_2 = static_cast(marshaled.___useFastSRGBLinearConversion_2); unmarshaled.___useFastSRGBLinearConversion_2 = unmarshaleduseFastSRGBLinearConversion_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessingData IL2CPP_EXTERN_C void PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshal_com_cleanup(PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderKeywordStrings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeywordStrings__cctor_mDD99593EA5C0D2D1C0A6C558E6DC3D45E0770617 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral053F9B97AF4C823B8FF0AB8197AA855CBEFA9B69); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral054F7744FBAB7581AF98522EA50CEBFAB3F2E5E1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral05A7EC2F3D0B5185D22FD5DED690F25B6737664D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral066C0035F66438B186A69BF34E5BBD392AE74119); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral093DF0C87A9D5ACAAE2855E1087C893AE4B4664A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D9BA3D3F53FEC892DC8A3CBB6FC80952F98C4FB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47); 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il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral839C0838727775DB9BADFDB2935BF509CDD1419E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83A0078DC9656E613C73BDA96DF4722E65E208D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral84E7E0E7E5433938C7C7E9A55D799024809F7995); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8549E5655B37429A937BCB56A812C5BD4CBFDD36); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral871D7061FA80954E024F1AF20132478BEBD040D3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A5D1CF863BA61FA8E8E1FF101FA5D3530C4DF10); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8FD448CF16FD2707C21A60369C6123F79EC1A68A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral99047461202765202274922C6338EF9DC6A8CA1F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9E0A2247117EBA666979C3085D6CF4A62A46F17F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA1A64CF6747D06522DAE25DA16B9665E513B9FA0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC1019871BBF52D81334EBE531E97EB566035E97); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB313543FDB4907D026DF88FEFC7D478781D39D57); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB38DF95CA2EE70A6166CDD821F61100A45162ACD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB781368555CDDCB8C7BD43B6B3F2AEBABDBBED4D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC96739F387915D0B04F40235077F01E58428DD69); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7EBBC1F1AF5AE1897C964F6DF040BDA0AE4E3D7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9A8D96F1EA9A30DB19C64B14AEE2EC05AC166E7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE8880FE9CDF57CE934E4190FD3EA3B590E0DC4D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4E5089D0D83962B9B7760695E570643A870D893); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC35E3EED7E888B9780BCA56763CC5821A312A39); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFCD650E553294E488B903C18B21012CF13FB166B); s_Il2CppMethodInitialized = true; } { // public static readonly string MainLightShadows = "_MAIN_LIGHT_SHADOWS"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0 = _stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0), (void*)_stringLiteral83A2AF3BFA55850C5D85EA2FAC37454C019F396E); // public static readonly string MainLightShadowCascades = "_MAIN_LIGHT_SHADOWS_CASCADE"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1 = _stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1), (void*)_stringLiteral5AC9F587D8B88016EF872D490D0DEF1E9A11920A); // public static readonly string MainLightShadowScreen = "_MAIN_LIGHT_SHADOWS_SCREEN"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowScreen_2 = _stringLiteral4ED8A5F3D90B5377DDA5A0EEE047F7CE8CC37D81; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowScreen_2), (void*)_stringLiteral4ED8A5F3D90B5377DDA5A0EEE047F7CE8CC37D81); // public static readonly string CastingPunctualLightShadow = "_CASTING_PUNCTUAL_LIGHT_SHADOW"; // This is used during shadow map generation to differentiate between directional and punctual light shadows, as they use different formulas to apply Normal Bias ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___CastingPunctualLightShadow_3 = _stringLiteral38B68A9662E04AA2DAC9A57E8F6065C918BD5381; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___CastingPunctualLightShadow_3), (void*)_stringLiteral38B68A9662E04AA2DAC9A57E8F6065C918BD5381); // public static readonly string AdditionalLightsVertex = "_ADDITIONAL_LIGHTS_VERTEX"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsVertex_4 = _stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsVertex_4), (void*)_stringLiteral51157982D1A6519C42115BD41B89BA7C70C2510E); // public static readonly string AdditionalLightsPixel = "_ADDITIONAL_LIGHTS"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsPixel_5 = _stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightsPixel_5), (void*)_stringLiteral79AC0A2F136BF80FA39E9E5E7C8C483E0408CFF5); // internal static readonly string ClusteredRendering = "_CLUSTERED_RENDERING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ClusteredRendering_6 = _stringLiteral8A5D1CF863BA61FA8E8E1FF101FA5D3530C4DF10; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ClusteredRendering_6), (void*)_stringLiteral8A5D1CF863BA61FA8E8E1FF101FA5D3530C4DF10); // public static readonly string AdditionalLightShadows = "_ADDITIONAL_LIGHT_SHADOWS"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightShadows_7 = _stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightShadows_7), (void*)_stringLiteralF844899EF9AC43C83B0272C53BFA9C43110441F0); // public static readonly string ReflectionProbeBoxProjection = "_REFLECTION_PROBE_BOX_PROJECTION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ReflectionProbeBoxProjection_8 = _stringLiteral9E0A2247117EBA666979C3085D6CF4A62A46F17F; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ReflectionProbeBoxProjection_8), (void*)_stringLiteral9E0A2247117EBA666979C3085D6CF4A62A46F17F); // public static readonly string ReflectionProbeBlending = "_REFLECTION_PROBE_BLENDING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ReflectionProbeBlending_9 = _stringLiteral053F9B97AF4C823B8FF0AB8197AA855CBEFA9B69; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ReflectionProbeBlending_9), (void*)_stringLiteral053F9B97AF4C823B8FF0AB8197AA855CBEFA9B69); // public static readonly string SoftShadows = "_SHADOWS_SOFT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SoftShadows_10 = _stringLiteralB38DF95CA2EE70A6166CDD821F61100A45162ACD; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SoftShadows_10), (void*)_stringLiteralB38DF95CA2EE70A6166CDD821F61100A45162ACD); // public static readonly string MixedLightingSubtractive = "_MIXED_LIGHTING_SUBTRACTIVE"; // Backward compatibility ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MixedLightingSubtractive_11 = _stringLiteral79889366F896D1D07054019D98C11D868960DE47; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MixedLightingSubtractive_11), (void*)_stringLiteral79889366F896D1D07054019D98C11D868960DE47); // public static readonly string LightmapShadowMixing = "LIGHTMAP_SHADOW_MIXING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightmapShadowMixing_12 = _stringLiteral84E7E0E7E5433938C7C7E9A55D799024809F7995; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightmapShadowMixing_12), (void*)_stringLiteral84E7E0E7E5433938C7C7E9A55D799024809F7995); // public static readonly string ShadowsShadowMask = "SHADOWS_SHADOWMASK"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ShadowsShadowMask_13 = _stringLiteral7C5F87E48AE358BCF7E470E9FEB175EF05D3C087; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ShadowsShadowMask_13), (void*)_stringLiteral7C5F87E48AE358BCF7E470E9FEB175EF05D3C087); // public static readonly string LightLayers = "_LIGHT_LAYERS"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightLayers_14 = _stringLiteralC96739F387915D0B04F40235077F01E58428DD69; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightLayers_14), (void*)_stringLiteralC96739F387915D0B04F40235077F01E58428DD69); // public static readonly string RenderPassEnabled = "_RENDER_PASS_ENABLED"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___RenderPassEnabled_15 = _stringLiteralD7EBBC1F1AF5AE1897C964F6DF040BDA0AE4E3D7; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___RenderPassEnabled_15), (void*)_stringLiteralD7EBBC1F1AF5AE1897C964F6DF040BDA0AE4E3D7); // public static readonly string BillboardFaceCameraPos = "BILLBOARD_FACE_CAMERA_POS"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BillboardFaceCameraPos_16 = _stringLiteral83A0078DC9656E613C73BDA96DF4722E65E208D6; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BillboardFaceCameraPos_16), (void*)_stringLiteral83A0078DC9656E613C73BDA96DF4722E65E208D6); // public static readonly string LightCookies = "_LIGHT_COOKIES"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightCookies_17 = _stringLiteralB313543FDB4907D026DF88FEFC7D478781D39D57; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightCookies_17), (void*)_stringLiteralB313543FDB4907D026DF88FEFC7D478781D39D57); // public static readonly string DepthNoMsaa = "_DEPTH_NO_MSAA"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthNoMsaa_18 = _stringLiteralA1A64CF6747D06522DAE25DA16B9665E513B9FA0; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthNoMsaa_18), (void*)_stringLiteralA1A64CF6747D06522DAE25DA16B9665E513B9FA0); // public static readonly string DepthMsaa2 = "_DEPTH_MSAA_2"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthMsaa2_19 = _stringLiteral839C0838727775DB9BADFDB2935BF509CDD1419E; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthMsaa2_19), (void*)_stringLiteral839C0838727775DB9BADFDB2935BF509CDD1419E); // public static readonly string DepthMsaa4 = "_DEPTH_MSAA_4"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthMsaa4_20 = _stringLiteral093DF0C87A9D5ACAAE2855E1087C893AE4B4664A; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthMsaa4_20), (void*)_stringLiteral093DF0C87A9D5ACAAE2855E1087C893AE4B4664A); // public static readonly string DepthMsaa8 = "_DEPTH_MSAA_8"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthMsaa8_21 = _stringLiteral8549E5655B37429A937BCB56A812C5BD4CBFDD36; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DepthMsaa8_21), (void*)_stringLiteral8549E5655B37429A937BCB56A812C5BD4CBFDD36); // public static readonly string LinearToSRGBConversion = "_LINEAR_TO_SRGB_CONVERSION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LinearToSRGBConversion_22 = _stringLiteralD9A8D96F1EA9A30DB19C64B14AEE2EC05AC166E7; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LinearToSRGBConversion_22), (void*)_stringLiteralD9A8D96F1EA9A30DB19C64B14AEE2EC05AC166E7); // internal static readonly string UseFastSRGBLinearConversion = "_USE_FAST_SRGB_LINEAR_CONVERSION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseFastSRGBLinearConversion_23 = _stringLiteral5E56E7FB29A8E77EEE978F3711B38658D7B2B6F9; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseFastSRGBLinearConversion_23), (void*)_stringLiteral5E56E7FB29A8E77EEE978F3711B38658D7B2B6F9); // public static readonly string DBufferMRT1 = "_DBUFFER_MRT1"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DBufferMRT1_24 = _stringLiteral054F7744FBAB7581AF98522EA50CEBFAB3F2E5E1; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DBufferMRT1_24), (void*)_stringLiteral054F7744FBAB7581AF98522EA50CEBFAB3F2E5E1); // public static readonly string DBufferMRT2 = "_DBUFFER_MRT2"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DBufferMRT2_25 = _stringLiteralB781368555CDDCB8C7BD43B6B3F2AEBABDBBED4D; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DBufferMRT2_25), (void*)_stringLiteralB781368555CDDCB8C7BD43B6B3F2AEBABDBBED4D); // public static readonly string DBufferMRT3 = "_DBUFFER_MRT3"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DBufferMRT3_26 = _stringLiteral05A7EC2F3D0B5185D22FD5DED690F25B6737664D; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DBufferMRT3_26), (void*)_stringLiteral05A7EC2F3D0B5185D22FD5DED690F25B6737664D); // public static readonly string DecalNormalBlendLow = "_DECAL_NORMAL_BLEND_LOW"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DecalNormalBlendLow_27 = _stringLiteralFCD650E553294E488B903C18B21012CF13FB166B; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DecalNormalBlendLow_27), (void*)_stringLiteralFCD650E553294E488B903C18B21012CF13FB166B); // public static readonly string DecalNormalBlendMedium = "_DECAL_NORMAL_BLEND_MEDIUM"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DecalNormalBlendMedium_28 = _stringLiteral8FD448CF16FD2707C21A60369C6123F79EC1A68A; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DecalNormalBlendMedium_28), (void*)_stringLiteral8FD448CF16FD2707C21A60369C6123F79EC1A68A); // public static readonly string DecalNormalBlendHigh = "_DECAL_NORMAL_BLEND_HIGH"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DecalNormalBlendHigh_29 = _stringLiteral4D04E6915D0E509E62C6F1900379329F1290AF3F; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DecalNormalBlendHigh_29), (void*)_stringLiteral4D04E6915D0E509E62C6F1900379329F1290AF3F); // public static readonly string SmaaLow = "_SMAA_PRESET_LOW"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaLow_30 = _stringLiteral5F2DDE80F0F56189B8A34A2B8E6A51223B27F3F1; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaLow_30), (void*)_stringLiteral5F2DDE80F0F56189B8A34A2B8E6A51223B27F3F1); // public static readonly string SmaaMedium = "_SMAA_PRESET_MEDIUM"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaMedium_31 = _stringLiteral066C0035F66438B186A69BF34E5BBD392AE74119; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaMedium_31), (void*)_stringLiteral066C0035F66438B186A69BF34E5BBD392AE74119); // public static readonly string SmaaHigh = "_SMAA_PRESET_HIGH"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaHigh_32 = _stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___SmaaHigh_32), (void*)_stringLiteralFB2080595D1820C790FBEB51CA9CE4EF2F16CBB2); // public static readonly string PaniniGeneric = "_GENERIC"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___PaniniGeneric_33 = _stringLiteral2ADACFBB5A797B96BB4AB3D6D30CA644ABFC150A; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___PaniniGeneric_33), (void*)_stringLiteral2ADACFBB5A797B96BB4AB3D6D30CA644ABFC150A); // public static readonly string PaniniUnitDistance = "_UNIT_DISTANCE"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___PaniniUnitDistance_34 = _stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___PaniniUnitDistance_34), (void*)_stringLiteralAF9B0EF01DE2A312794B9F1E7864935A88AB3349); // public static readonly string BloomLQ = "_BLOOM_LQ"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomLQ_35 = _stringLiteral6AA9A19E7B8BC95B576C0503904363A04EA0F0D8; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomLQ_35), (void*)_stringLiteral6AA9A19E7B8BC95B576C0503904363A04EA0F0D8); // public static readonly string BloomHQ = "_BLOOM_HQ"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomHQ_36 = _stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomHQ_36), (void*)_stringLiteralCB2F7A398A3F14D70AC80C946D7B5B692234446E); // public static readonly string BloomLQDirt = "_BLOOM_LQ_DIRT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomLQDirt_37 = _stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomLQDirt_37), (void*)_stringLiteralE65050C228ECABB9CBD86099AB7F8F87C0F237C2); // public static readonly string BloomHQDirt = "_BLOOM_HQ_DIRT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomHQDirt_38 = _stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___BloomHQDirt_38), (void*)_stringLiteralF506F438B61EEC547677212A5FE31CF84AE376DE); // public static readonly string UseRGBM = "_USE_RGBM"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseRGBM_39 = _stringLiteral6D7CB8FA5E18E30B0C648E13F6FF61F6F2E7BE0F; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseRGBM_39), (void*)_stringLiteral6D7CB8FA5E18E30B0C648E13F6FF61F6F2E7BE0F); // public static readonly string Distortion = "_DISTORTION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Distortion_40 = _stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Distortion_40), (void*)_stringLiteralD9011B0FC51481E2A0B6D0E3FD32DC3631D85C03); // public static readonly string ChromaticAberration = "_CHROMATIC_ABERRATION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ChromaticAberration_41 = _stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ChromaticAberration_41), (void*)_stringLiteralAA39ABF5972064AA7F5D72EB5E7A3067DBEA7AFA); // public static readonly string HDRGrading = "_HDR_GRADING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___HDRGrading_42 = _stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___HDRGrading_42), (void*)_stringLiteralC0FF8E9E92F96AD7AE0FDEEC4B4B727E3A1F39DB); // public static readonly string TonemapACES = "_TONEMAP_ACES"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___TonemapACES_43 = _stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___TonemapACES_43), (void*)_stringLiteralB8A17AF46273CD8A00F66D77FD25EF32BC3A3FEC); // public static readonly string TonemapNeutral = "_TONEMAP_NEUTRAL"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___TonemapNeutral_44 = _stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___TonemapNeutral_44), (void*)_stringLiteralCCDAECC58725DBEE24CF8941DEB8BCE132721653); // public static readonly string FilmGrain = "_FILM_GRAIN"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___FilmGrain_45 = _stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___FilmGrain_45), (void*)_stringLiteral7C8A9CDCED86A60FD0F851FA85CC97B1294E90E3); // public static readonly string Fxaa = "_FXAA"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Fxaa_46 = _stringLiteral6DC777D8F03362B6114BDDEE249B846C5B687B89; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Fxaa_46), (void*)_stringLiteral6DC777D8F03362B6114BDDEE249B846C5B687B89); // public static readonly string Dithering = "_DITHERING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Dithering_47 = _stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___Dithering_47), (void*)_stringLiteralC63BF584EC84B09C83B2FA44AAC177A1275D05FB); // public static readonly string ScreenSpaceOcclusion = "_SCREEN_SPACE_OCCLUSION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ScreenSpaceOcclusion_48 = _stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ScreenSpaceOcclusion_48), (void*)_stringLiteral0DF194FAA1988FCAE9C25D90709586B1E4F8BE47); // public static readonly string HighQualitySampling = "_HIGH_QUALITY_SAMPLING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___HighQualitySampling_49 = _stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___HighQualitySampling_49), (void*)_stringLiteralD9E9F97F4B6286A1393F651B9AA5CA3FA68AEA47); // public static readonly string DOWNSAMPLING_SIZE_2 = "DOWNSAMPLING_SIZE_2"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_2_50 = _stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_2_50), (void*)_stringLiteral9902CB2CF573656EB6C874E54A63A8660B378AFF); // public static readonly string DOWNSAMPLING_SIZE_4 = "DOWNSAMPLING_SIZE_4"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_4_51 = _stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_4_51), (void*)_stringLiteral0CF7562CD2C8E9D39D0F14A5A0E8AEE79BE9729C); // public static readonly string DOWNSAMPLING_SIZE_8 = "DOWNSAMPLING_SIZE_8"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_8_52 = _stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_8_52), (void*)_stringLiteral93D5F8E2FB52B7E603122F53CF3BCF934A93C386); // public static readonly string DOWNSAMPLING_SIZE_16 = "DOWNSAMPLING_SIZE_16"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_16_53 = _stringLiteral6F2E4FB8F86B243C89F2C607DC6EC8D01D8295F2; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DOWNSAMPLING_SIZE_16_53), (void*)_stringLiteral6F2E4FB8F86B243C89F2C607DC6EC8D01D8295F2); // public static readonly string _SPOT = "_SPOT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SPOT_54 = _stringLiteral662F176E1144D00F671604AAA770BEAF8EB3B086; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SPOT_54), (void*)_stringLiteral662F176E1144D00F671604AAA770BEAF8EB3B086); // public static readonly string _DIRECTIONAL = "_DIRECTIONAL"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DIRECTIONAL_55 = _stringLiteralE4E5089D0D83962B9B7760695E570643A870D893; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DIRECTIONAL_55), (void*)_stringLiteralE4E5089D0D83962B9B7760695E570643A870D893); // public static readonly string _POINT = "_POINT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____POINT_56 = _stringLiteral4E997FC085A4FE462EE0B2CDA89F82DF4955784F; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____POINT_56), (void*)_stringLiteral4E997FC085A4FE462EE0B2CDA89F82DF4955784F); // public static readonly string _DEFERRED_STENCIL = "_DEFERRED_STENCIL"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_STENCIL_57 = _stringLiteral0D9BA3D3F53FEC892DC8A3CBB6FC80952F98C4FB; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_STENCIL_57), (void*)_stringLiteral0D9BA3D3F53FEC892DC8A3CBB6FC80952F98C4FB); // public static readonly string _DEFERRED_FIRST_LIGHT = "_DEFERRED_FIRST_LIGHT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_FIRST_LIGHT_58 = _stringLiteral871D7061FA80954E024F1AF20132478BEBD040D3; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_FIRST_LIGHT_58), (void*)_stringLiteral871D7061FA80954E024F1AF20132478BEBD040D3); // public static readonly string _DEFERRED_MAIN_LIGHT = "_DEFERRED_MAIN_LIGHT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MAIN_LIGHT_59 = _stringLiteral40D73CA9EC0CC1B45C11E16BDBB1FB5C81021326; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MAIN_LIGHT_59), (void*)_stringLiteral40D73CA9EC0CC1B45C11E16BDBB1FB5C81021326); // public static readonly string _GBUFFER_NORMALS_OCT = "_GBUFFER_NORMALS_OCT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____GBUFFER_NORMALS_OCT_60 = _stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____GBUFFER_NORMALS_OCT_60), (void*)_stringLiteral9D33B957A70086305E20F090BE2A21FFF6A6A04D); // public static readonly string _DEFERRED_MIXED_LIGHTING = "_DEFERRED_MIXED_LIGHTING"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MIXED_LIGHTING_61 = _stringLiteral70776EEF5013E09D47510474637DCF397851D5E9; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DEFERRED_MIXED_LIGHTING_61), (void*)_stringLiteral70776EEF5013E09D47510474637DCF397851D5E9); // public static readonly string LIGHTMAP_ON = "LIGHTMAP_ON"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LIGHTMAP_ON_62 = _stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LIGHTMAP_ON_62), (void*)_stringLiteralA74EA15A49BB463C292FDB96BA4FF5DE30D72558); // public static readonly string DYNAMICLIGHTMAP_ON = "DYNAMICLIGHTMAP_ON"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DYNAMICLIGHTMAP_ON_63 = _stringLiteralAC1019871BBF52D81334EBE531E97EB566035E97; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DYNAMICLIGHTMAP_ON_63), (void*)_stringLiteralAC1019871BBF52D81334EBE531E97EB566035E97); // public static readonly string _ALPHATEST_ON = "_ALPHATEST_ON"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHATEST_ON_64 = _stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHATEST_ON_64), (void*)_stringLiteralCBCD3D866AF896F9B010A0FEE7F961DBC91A08C5); // public static readonly string DIRLIGHTMAP_COMBINED = "DIRLIGHTMAP_COMBINED"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DIRLIGHTMAP_COMBINED_65 = _stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DIRLIGHTMAP_COMBINED_65), (void*)_stringLiteral978600362E17418CDF6C99B1CA1CF6CCCCBEF31A); // public static readonly string _DETAIL_MULX2 = "_DETAIL_MULX2"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_MULX2_66 = _stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_MULX2_66), (void*)_stringLiteralEE0363F64F8A35AB288D3F0A9C4DFF5052D4FAED); // public static readonly string _DETAIL_SCALED = "_DETAIL_SCALED"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_SCALED_67 = _stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____DETAIL_SCALED_67), (void*)_stringLiteral624E250922FB0281207A8C337DC67D6FDB394B78); // public static readonly string _CLEARCOAT = "_CLEARCOAT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOAT_68 = _stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOAT_68), (void*)_stringLiteralEC5407E5CC776A8623DF1756F720FA68DA52CEBE); // public static readonly string _CLEARCOATMAP = "_CLEARCOATMAP"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOATMAP_69 = _stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____CLEARCOATMAP_69), (void*)_stringLiteral1B7E48B8096E64085AAD33CA29A0BBB08AA62645); // public static readonly string DEBUG_DISPLAY = "DEBUG_DISPLAY"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70 = _stringLiteralEC35E3EED7E888B9780BCA56763CC5821A312A39; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70), (void*)_stringLiteralEC35E3EED7E888B9780BCA56763CC5821A312A39); // public static readonly string _EMISSION = "_EMISSION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____EMISSION_71 = _stringLiteral72D498F039FD562896966E064E8315EA0BCE68C5; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____EMISSION_71), (void*)_stringLiteral72D498F039FD562896966E064E8315EA0BCE68C5); // public static readonly string _RECEIVE_SHADOWS_OFF = "_RECEIVE_SHADOWS_OFF"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____RECEIVE_SHADOWS_OFF_72 = _stringLiteral59FCA700E5A8705901E66C0494E515868AEE23EF; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____RECEIVE_SHADOWS_OFF_72), (void*)_stringLiteral59FCA700E5A8705901E66C0494E515868AEE23EF); // public static readonly string _SURFACE_TYPE_TRANSPARENT = "_SURFACE_TYPE_TRANSPARENT"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SURFACE_TYPE_TRANSPARENT_73 = _stringLiteral99047461202765202274922C6338EF9DC6A8CA1F; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____SURFACE_TYPE_TRANSPARENT_73), (void*)_stringLiteral99047461202765202274922C6338EF9DC6A8CA1F); // public static readonly string _ALPHAPREMULTIPLY_ON = "_ALPHAPREMULTIPLY_ON"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAPREMULTIPLY_ON_74 = _stringLiteral61304A4D1A7F7C3C856F975F251F1F79885933C8; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAPREMULTIPLY_ON_74), (void*)_stringLiteral61304A4D1A7F7C3C856F975F251F1F79885933C8); // public static readonly string _ALPHAMODULATE_ON = "_ALPHAMODULATE_ON"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAMODULATE_ON_75 = _stringLiteralDE8880FE9CDF57CE934E4190FD3EA3B590E0DC4D; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____ALPHAMODULATE_ON_75), (void*)_stringLiteralDE8880FE9CDF57CE934E4190FD3EA3B590E0DC4D); // public static readonly string _NORMALMAP = "_NORMALMAP"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____NORMALMAP_76 = _stringLiteral5235BC8A11AC79193A67E99975CCDBC94A0FA351; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->____NORMALMAP_76), (void*)_stringLiteral5235BC8A11AC79193A67E99975CCDBC94A0FA351); // public static readonly string EDITOR_VISUALIZATION = "EDITOR_VISUALIZATION"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___EDITOR_VISUALIZATION_77 = _stringLiteral350AC627D0D74DAC9A2AD52177E70CACF4294264; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___EDITOR_VISUALIZATION_77), (void*)_stringLiteral350AC627D0D74DAC9A2AD52177E70CACF4294264); // public static readonly string UseDrawProcedural = "_USE_DRAW_PROCEDURAL"; ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseDrawProcedural_78 = _stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A; Il2CppCodeGenWriteBarrier((void**)(&((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___UseDrawProcedural_78), (void*)_stringLiteral4EA814F0E2010057A36D3EB9E51FD8F6CA09DB7A); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_OnBeforeSerialize_mBC10AD295A6E0D2B293DD989B697274D50FB116B (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_OnAfterDeserialize_m0BC648A087A32DC348AE0424E18E6C6701D0485E (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // } return; } } // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* V_1 = NULL; { // if (cachedInstance == null) il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001f; } } { // cachedInstance = GraphicsSettings.GetSettingsForRenderPipeline() as UniversalRenderPipelineGlobalSettings; RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* L_3; L_3 = GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11(GraphicsSettings_GetSettingsForRenderPipeline_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAC389BD7464F0DB849DC489CF550EBFE5DE1AF11_RuntimeMethod_var); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)IsInstClass((RuntimeObject*)L_3, UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)IsInstClass((RuntimeObject*)L_3, UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))); } IL_001f: { // return cachedInstance; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_4 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5; V_1 = L_4; goto IL_0027; } IL_0027: { // } UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_5 = V_1; return L_5; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateGraphicsSettings(UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateGraphicsSettings_m32CAC255234CB48430DB54CE28401D196EB479DF (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___newSettings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (newSettings == cachedInstance) UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0 = ___newSettings0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_1 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0012; } } { // return; goto IL_0032; } IL_0012: { // if (newSettings != null) UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_4 = ___newSettings0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_5; bool L_6 = V_1; if (!L_6) { goto IL_0026; } } { // GraphicsSettings.RegisterRenderPipelineSettings(newSettings as RenderPipelineGlobalSettings); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_7 = ___newSettings0; GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D(L_7, GraphicsSettings_RegisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_mAF423959262C0A9462ECD66993037ACBA829BE9D_RuntimeMethod_var); goto IL_002c; } IL_0026: { // GraphicsSettings.UnregisterRenderPipelineSettings(); GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437(GraphicsSettings_UnregisterRenderPipelineSettings_TisUniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_m17195627B3D7EF3D9DAC66BBB6D4843C4F1F1437_RuntimeMethod_var); } IL_002c: { // cachedInstance = newSettings; UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_8 = ___newSettings0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)L_8); } IL_0032: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_Reset_m7CCC13E0E5ACC8E552B86187047F1977D61362CC (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); // } return; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { bool V_0 = false; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL; { // if (m_RenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_RenderingLayerNames_7; V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); } IL_0015: { // return m_RenderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_RenderingLayerNames_7; V_1 = L_2; goto IL_001e; } IL_001e: { // } StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_1; return L_3; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { bool V_0 = false; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL; { // if (m_PrefixedRenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_PrefixedRenderingLayerNames_8; V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); } IL_0015: { // return m_PrefixedRenderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_PrefixedRenderingLayerNames_8; V_1 = L_2; goto IL_001e; } IL_001e: { // } StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_1; return L_3; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public string[] renderingLayerMaskNames => renderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_renderingLayerNames_m9928F43D2C76F38D400F703F6837814A8BC07109(__this, NULL); return L_0; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public string[] prefixedRenderingLayerMaskNames => prefixedRenderingLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerNames_mE02CBED4DBE6ABF78E7175D56236C51FE22BC056(__this, NULL); return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::UpdateRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB290DE66CA86EEA92B6EFED429E3A88838DF8A74); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t V_6 = 0; bool V_7 = false; bool V_8 = false; { // if (m_RenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_RenderingLayerNames_7; V_1 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_001b; } } { // m_RenderingLayerNames = new string[32]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32)); __this->___m_RenderingLayerNames_7 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderingLayerNames_7), (void*)L_2); } IL_001b: { // int index = 0; V_0 = 0; // m_RenderingLayerNames[index++] = lightLayerName0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = __this->___m_RenderingLayerNames_7; int32_t L_4 = V_0; int32_t L_5 = L_4; V_0 = ((int32_t)il2cpp_codegen_add(L_5, 1)); String_t* L_6 = __this->___lightLayerName0_11; NullCheck(L_3); ArrayElementTypeCheck (L_3, L_6); (L_3)->SetAt(static_cast(L_5), (String_t*)L_6); // m_RenderingLayerNames[index++] = lightLayerName1; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = __this->___m_RenderingLayerNames_7; int32_t L_8 = V_0; int32_t L_9 = L_8; V_0 = ((int32_t)il2cpp_codegen_add(L_9, 1)); String_t* L_10 = __this->___lightLayerName1_12; NullCheck(L_7); ArrayElementTypeCheck (L_7, L_10); (L_7)->SetAt(static_cast(L_9), (String_t*)L_10); // m_RenderingLayerNames[index++] = lightLayerName2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = __this->___m_RenderingLayerNames_7; int32_t L_12 = V_0; int32_t L_13 = L_12; V_0 = ((int32_t)il2cpp_codegen_add(L_13, 1)); String_t* L_14 = __this->___lightLayerName2_13; NullCheck(L_11); ArrayElementTypeCheck (L_11, L_14); (L_11)->SetAt(static_cast(L_13), (String_t*)L_14); // m_RenderingLayerNames[index++] = lightLayerName3; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = __this->___m_RenderingLayerNames_7; int32_t L_16 = V_0; int32_t L_17 = L_16; V_0 = ((int32_t)il2cpp_codegen_add(L_17, 1)); String_t* L_18 = __this->___lightLayerName3_14; NullCheck(L_15); ArrayElementTypeCheck (L_15, L_18); (L_15)->SetAt(static_cast(L_17), (String_t*)L_18); // m_RenderingLayerNames[index++] = lightLayerName4; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = __this->___m_RenderingLayerNames_7; int32_t L_20 = V_0; int32_t L_21 = L_20; V_0 = ((int32_t)il2cpp_codegen_add(L_21, 1)); String_t* L_22 = __this->___lightLayerName4_15; NullCheck(L_19); ArrayElementTypeCheck (L_19, L_22); (L_19)->SetAt(static_cast(L_21), (String_t*)L_22); // m_RenderingLayerNames[index++] = lightLayerName5; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_23 = __this->___m_RenderingLayerNames_7; int32_t L_24 = V_0; int32_t L_25 = L_24; V_0 = ((int32_t)il2cpp_codegen_add(L_25, 1)); String_t* L_26 = __this->___lightLayerName5_16; NullCheck(L_23); ArrayElementTypeCheck (L_23, L_26); (L_23)->SetAt(static_cast(L_25), (String_t*)L_26); // m_RenderingLayerNames[index++] = lightLayerName6; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_27 = __this->___m_RenderingLayerNames_7; int32_t L_28 = V_0; int32_t L_29 = L_28; V_0 = ((int32_t)il2cpp_codegen_add(L_29, 1)); String_t* L_30 = __this->___lightLayerName6_17; NullCheck(L_27); ArrayElementTypeCheck (L_27, L_30); (L_27)->SetAt(static_cast(L_29), (String_t*)L_30); // m_RenderingLayerNames[index++] = lightLayerName7; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_31 = __this->___m_RenderingLayerNames_7; int32_t L_32 = V_0; int32_t L_33 = L_32; V_0 = ((int32_t)il2cpp_codegen_add(L_33, 1)); String_t* L_34 = __this->___lightLayerName7_18; NullCheck(L_31); ArrayElementTypeCheck (L_31, L_34); (L_31)->SetAt(static_cast(L_33), (String_t*)L_34); // for (int i = index; i < m_RenderingLayerNames.Length; ++i) int32_t L_35 = V_0; V_2 = L_35; goto IL_00cf; } IL_00b1: { // m_RenderingLayerNames[i] = string.Format("Unused {0}", i); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_36 = __this->___m_RenderingLayerNames_7; int32_t L_37 = V_2; int32_t L_38 = V_2; int32_t L_39 = L_38; RuntimeObject* L_40 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_39); String_t* L_41; L_41 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralB290DE66CA86EEA92B6EFED429E3A88838DF8A74, L_40, NULL); NullCheck(L_36); ArrayElementTypeCheck (L_36, L_41); (L_36)->SetAt(static_cast(L_37), (String_t*)L_41); // for (int i = index; i < m_RenderingLayerNames.Length; ++i) int32_t L_42 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_42, 1)); } IL_00cf: { // for (int i = index; i < m_RenderingLayerNames.Length; ++i) int32_t L_43 = V_2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_44 = __this->___m_RenderingLayerNames_7; NullCheck(L_44); V_3 = (bool)((((int32_t)L_43) < ((int32_t)((int32_t)(((RuntimeArray*)L_44)->max_length))))? 1 : 0); bool L_45 = V_3; if (L_45) { goto IL_00b1; } } { // if (m_PrefixedRenderingLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_46 = __this->___m_PrefixedRenderingLayerNames_8; V_4 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_46) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_47 = V_4; if (!L_47) { goto IL_00fa; } } { // m_PrefixedRenderingLayerNames = new string[32]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_48 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)32)); __this->___m_PrefixedRenderingLayerNames_8 = L_48; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedRenderingLayerNames_8), (void*)L_48); } IL_00fa: { // if (m_PrefixedLightLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_49 = __this->___m_PrefixedLightLayerNames_9; V_5 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_49) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_50 = V_5; if (!L_50) { goto IL_0115; } } { // m_PrefixedLightLayerNames = new string[8]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_51 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8); __this->___m_PrefixedLightLayerNames_9 = L_51; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedLightLayerNames_9), (void*)L_51); } IL_0115: { // for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i) V_6 = 0; goto IL_0162; } IL_011a: { // m_PrefixedRenderingLayerNames[i] = string.Format("{0}: {1}", i, m_RenderingLayerNames[i]); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_52 = __this->___m_PrefixedRenderingLayerNames_8; int32_t L_53 = V_6; int32_t L_54 = V_6; int32_t L_55 = L_54; RuntimeObject* L_56 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_55); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_57 = __this->___m_RenderingLayerNames_7; int32_t L_58 = V_6; NullCheck(L_57); int32_t L_59 = L_58; String_t* L_60 = (L_57)->GetAt(static_cast(L_59)); String_t* L_61; L_61 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_56, L_60, NULL); NullCheck(L_52); ArrayElementTypeCheck (L_52, L_61); (L_52)->SetAt(static_cast(L_53), (String_t*)L_61); // if (i < 8) int32_t L_62 = V_6; V_7 = (bool)((((int32_t)L_62) < ((int32_t)8))? 1 : 0); bool L_63 = V_7; if (!L_63) { goto IL_015b; } } { // m_PrefixedLightLayerNames[i] = m_PrefixedRenderingLayerNames[i]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_64 = __this->___m_PrefixedLightLayerNames_9; int32_t L_65 = V_6; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_66 = __this->___m_PrefixedRenderingLayerNames_8; int32_t L_67 = V_6; NullCheck(L_66); int32_t L_68 = L_67; String_t* L_69 = (L_66)->GetAt(static_cast(L_68)); NullCheck(L_64); ArrayElementTypeCheck (L_64, L_69); (L_64)->SetAt(static_cast(L_65), (String_t*)L_69); } IL_015b: { // for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i) int32_t L_70 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_70, 1)); } IL_0162: { // for (int i = 0; i < m_PrefixedRenderingLayerNames.Length; ++i) int32_t L_71 = V_6; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_72 = __this->___m_PrefixedRenderingLayerNames_8; NullCheck(L_72); V_8 = (bool)((((int32_t)L_71) < ((int32_t)((int32_t)(((RuntimeArray*)L_72)->max_length))))? 1 : 0); bool L_73 = V_8; if (L_73) { goto IL_011a; } } { // } return; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedLightLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedLightLayerNames_m5B0797EC4D18FFFA86EA8684D4A9B245E1CF4030 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { bool V_0 = false; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL; { // if (m_PrefixedLightLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_PrefixedLightLayerNames_9; V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { // UpdateRenderingLayerNames(); UniversalRenderPipelineGlobalSettings_UpdateRenderingLayerNames_mB54CDBAE685609F41E419D3DB990FE5C0EBD1E36(__this, NULL); } IL_0015: { // return m_PrefixedLightLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_PrefixedLightLayerNames_9; V_1 = L_2; goto IL_001e; } IL_001e: { // } StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_1; return L_3; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_lightLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL; { // if (m_LightLayerNames == null) StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = __this->___m_LightLayerNames_19; V_0 = (bool)((((RuntimeObject*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { // m_LightLayerNames = new string[8]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8); __this->___m_LightLayerNames_19 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightLayerNames_19), (void*)L_2); } IL_001c: { // m_LightLayerNames[0] = lightLayerName0; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = __this->___m_LightLayerNames_19; String_t* L_4 = __this->___lightLayerName0_11; NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (String_t*)L_4); // m_LightLayerNames[1] = lightLayerName1; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = __this->___m_LightLayerNames_19; String_t* L_6 = __this->___lightLayerName1_12; NullCheck(L_5); ArrayElementTypeCheck (L_5, L_6); (L_5)->SetAt(static_cast(1), (String_t*)L_6); // m_LightLayerNames[2] = lightLayerName2; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = __this->___m_LightLayerNames_19; String_t* L_8 = __this->___lightLayerName2_13; NullCheck(L_7); ArrayElementTypeCheck (L_7, L_8); (L_7)->SetAt(static_cast(2), (String_t*)L_8); // m_LightLayerNames[3] = lightLayerName3; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = __this->___m_LightLayerNames_19; String_t* L_10 = __this->___lightLayerName3_14; NullCheck(L_9); ArrayElementTypeCheck (L_9, L_10); (L_9)->SetAt(static_cast(3), (String_t*)L_10); // m_LightLayerNames[4] = lightLayerName4; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = __this->___m_LightLayerNames_19; String_t* L_12 = __this->___lightLayerName4_15; NullCheck(L_11); ArrayElementTypeCheck (L_11, L_12); (L_11)->SetAt(static_cast(4), (String_t*)L_12); // m_LightLayerNames[5] = lightLayerName5; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = __this->___m_LightLayerNames_19; String_t* L_14 = __this->___lightLayerName5_16; NullCheck(L_13); ArrayElementTypeCheck (L_13, L_14); (L_13)->SetAt(static_cast(5), (String_t*)L_14); // m_LightLayerNames[6] = lightLayerName6; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = __this->___m_LightLayerNames_19; String_t* L_16 = __this->___lightLayerName6_17; NullCheck(L_15); ArrayElementTypeCheck (L_15, L_16); (L_15)->SetAt(static_cast(6), (String_t*)L_16); // m_LightLayerNames[7] = lightLayerName7; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = __this->___m_LightLayerNames_19; String_t* L_18 = __this->___lightLayerName7_18; NullCheck(L_17); ArrayElementTypeCheck (L_17, L_18); (L_17)->SetAt(static_cast(7), (String_t*)L_18); // return m_LightLayerNames; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = __this->___m_LightLayerNames_19; V_1 = L_19; goto IL_0095; } IL_0095: { // } StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = V_1; return L_20; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::ResetRenderingLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_ResetRenderingLayerNames_mFBDF7864CCCCD67D2C2E71BACDE7B114322E7B6F (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // lightLayerName0 = k_DefaultLightLayerNames[0]; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_0); int32_t L_1 = 0; String_t* L_2 = (L_0)->GetAt(static_cast(L_1)); __this->___lightLayerName0_11 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName0_11), (void*)L_2); // lightLayerName1 = k_DefaultLightLayerNames[1]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_3); int32_t L_4 = 1; String_t* L_5 = (L_3)->GetAt(static_cast(L_4)); __this->___lightLayerName1_12 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName1_12), (void*)L_5); // lightLayerName2 = k_DefaultLightLayerNames[2]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_6); int32_t L_7 = 2; String_t* L_8 = (L_6)->GetAt(static_cast(L_7)); __this->___lightLayerName2_13 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName2_13), (void*)L_8); // lightLayerName3 = k_DefaultLightLayerNames[3]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_9); int32_t L_10 = 3; String_t* L_11 = (L_9)->GetAt(static_cast(L_10)); __this->___lightLayerName3_14 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName3_14), (void*)L_11); // lightLayerName4 = k_DefaultLightLayerNames[4]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_12); int32_t L_13 = 4; String_t* L_14 = (L_12)->GetAt(static_cast(L_13)); __this->___lightLayerName4_15 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName4_15), (void*)L_14); // lightLayerName5 = k_DefaultLightLayerNames[5]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_15); int32_t L_16 = 5; String_t* L_17 = (L_15)->GetAt(static_cast(L_16)); __this->___lightLayerName5_16 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName5_16), (void*)L_17); // lightLayerName6 = k_DefaultLightLayerNames[6]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_18); int32_t L_19 = 6; String_t* L_20 = (L_18)->GetAt(static_cast(L_19)); __this->___lightLayerName6_17 = L_20; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName6_17), (void*)L_20); // lightLayerName7 = k_DefaultLightLayerNames[7]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_21); int32_t L_22 = 7; String_t* L_23 = (L_21)->GetAt(static_cast(L_22)); __this->___lightLayerName7_18 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName7_18), (void*)L_23); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripDebugVariants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } bool L_0 = __this->___m_StripDebugVariants_20; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripDebugVariants(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripDebugVariants_m7E8F32B0DCF5A212C9C9CFF6F360DA888623DA08 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___value0, const RuntimeMethod* method) { { // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } bool L_0 = ___value0; __this->___m_StripDebugVariants_20 = L_0; // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripUnusedPostProcessingVariants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripUnusedPostProcessingVariants_m6CD1AA9E1F3C8FF9AA5130E1FD9620C63F6DBD38 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } } bool L_0 = __this->___m_StripUnusedPostProcessingVariants_21; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripUnusedPostProcessingVariants(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripUnusedPostProcessingVariants_m3DAE4B08E8D3348608798FE64C5AE6F6966E2D72 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___value0, const RuntimeMethod* method) { { // public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } } bool L_0 = ___value0; __this->___m_StripUnusedPostProcessingVariants_21 = L_0; // public bool stripUnusedPostProcessingVariants { get => m_StripUnusedPostProcessingVariants; set { m_StripUnusedPostProcessingVariants = value; } } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripUnusedVariants() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripUnusedVariants_mE9C0A00568CF3DC7E939C01FD1F0BB0DE6F702A6 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } } bool L_0 = __this->___m_StripUnusedVariants_22; return L_0; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::set_stripUnusedVariants(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings_set_stripUnusedVariants_m4C368568E09AB09392F44F6FFE720E21A7AE28D2 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, bool ___value0, const RuntimeMethod* method) { { // public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } } bool L_0 = ___value0; __this->___m_StripUnusedVariants_22 = L_0; // public bool stripUnusedVariants { get => m_StripUnusedVariants; set { m_StripUnusedVariants = value; } } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings__ctor_m4785B211F41A5F3382384A57C3100E96D04CC46E (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] int k_AssetVersion = 2; __this->___k_AssetVersion_4 = 2; // string[] m_PrefixedLightLayerNames = null; __this->___m_PrefixedLightLayerNames_9 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PrefixedLightLayerNames_9), (void*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL); // public string lightLayerName0 = k_DefaultLightLayerNames[0]; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_0); int32_t L_1 = 0; String_t* L_2 = (L_0)->GetAt(static_cast(L_1)); __this->___lightLayerName0_11 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName0_11), (void*)L_2); // public string lightLayerName1 = k_DefaultLightLayerNames[1]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_3); int32_t L_4 = 1; String_t* L_5 = (L_3)->GetAt(static_cast(L_4)); __this->___lightLayerName1_12 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName1_12), (void*)L_5); // public string lightLayerName2 = k_DefaultLightLayerNames[2]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_6); int32_t L_7 = 2; String_t* L_8 = (L_6)->GetAt(static_cast(L_7)); __this->___lightLayerName2_13 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName2_13), (void*)L_8); // public string lightLayerName3 = k_DefaultLightLayerNames[3]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_9); int32_t L_10 = 3; String_t* L_11 = (L_9)->GetAt(static_cast(L_10)); __this->___lightLayerName3_14 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName3_14), (void*)L_11); // public string lightLayerName4 = k_DefaultLightLayerNames[4]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_12); int32_t L_13 = 4; String_t* L_14 = (L_12)->GetAt(static_cast(L_13)); __this->___lightLayerName4_15 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName4_15), (void*)L_14); // public string lightLayerName5 = k_DefaultLightLayerNames[5]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_15); int32_t L_16 = 5; String_t* L_17 = (L_15)->GetAt(static_cast(L_16)); __this->___lightLayerName5_16 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName5_16), (void*)L_17); // public string lightLayerName6 = k_DefaultLightLayerNames[6]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_18); int32_t L_19 = 6; String_t* L_20 = (L_18)->GetAt(static_cast(L_19)); __this->___lightLayerName6_17 = L_20; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName6_17), (void*)L_20); // public string lightLayerName7 = k_DefaultLightLayerNames[7]; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10; NullCheck(L_21); int32_t L_22 = 7; String_t* L_23 = (L_21)->GetAt(static_cast(L_22)); __this->___lightLayerName7_18 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightLayerName7_18), (void*)L_23); // string[] m_LightLayerNames = null; __this->___m_LightLayerNames_19 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightLayerNames_19), (void*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL); // [SerializeField] bool m_StripDebugVariants = true; __this->___m_StripDebugVariants_20 = (bool)1; // [SerializeField] bool m_StripUnusedPostProcessingVariants = false; __this->___m_StripUnusedPostProcessingVariants_21 = (bool)0; // [SerializeField] bool m_StripUnusedVariants = true; __this->___m_StripUnusedVariants_22 = (bool)1; // public bool supportRuntimeDebugDisplay = false; __this->___supportRuntimeDebugDisplay_23 = (bool)0; RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineGlobalSettings__cctor_mA6F65E2D14362E905200411C5817AC678E8D78A4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB529060449912D3EE9A2469F861195C99AB50015); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80); s_Il2CppMethodInitialized = true; } { // private static UniversalRenderPipelineGlobalSettings cachedInstance = null; ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5 = (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___cachedInstance_5), (void*)(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0*)NULL); // public static readonly string defaultAssetName = "UniversalRenderPipelineGlobalSettings"; ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___defaultAssetName_6 = _stringLiteralB529060449912D3EE9A2469F861195C99AB50015; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___defaultAssetName_6), (void*)_stringLiteralB529060449912D3EE9A2469F861195C99AB50015); // static readonly string[] k_DefaultLightLayerNames = { "Light Layer default", "Light Layer 1", "Light Layer 2", "Light Layer 3", "Light Layer 4", "Light Layer 5", "Light Layer 6", "Light Layer 7" }; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)8); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0; NullCheck(L_1); ArrayElementTypeCheck (L_1, _stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB); (L_1)->SetAt(static_cast(0), (String_t*)_stringLiteral2AB8399642271E2B140AB9E698010EED0FB663CB); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1; NullCheck(L_2); ArrayElementTypeCheck (L_2, _stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771); (L_2)->SetAt(static_cast(1), (String_t*)_stringLiteral74B1C210930FD8584B9D6FE7CFB1B1F3BA43C771); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = L_2; NullCheck(L_3); ArrayElementTypeCheck (L_3, _stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80); (L_3)->SetAt(static_cast(2), (String_t*)_stringLiteralF3F08A72EC20DCCBCDF74AEB82D9922E6723AE80); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = L_3; NullCheck(L_4); ArrayElementTypeCheck (L_4, _stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5); (L_4)->SetAt(static_cast(3), (String_t*)_stringLiteralBCAF1508BDA7C7511EDC405E1D50DAEF266D5AB5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = L_4; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612); (L_5)->SetAt(static_cast(4), (String_t*)_stringLiteralAC25B90339049488B9A5DA20C593B5A1ABB3B612); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = L_5; NullCheck(L_6); ArrayElementTypeCheck (L_6, _stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F); (L_6)->SetAt(static_cast(5), (String_t*)_stringLiteralE9DE951035818AF3C5DCB1D9E000A1AB96A1397F); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = L_6; NullCheck(L_7); ArrayElementTypeCheck (L_7, _stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733); (L_7)->SetAt(static_cast(6), (String_t*)_stringLiteral9B5A8C79EF5DA0EF2D3E04A6132CE9AF5631F733); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = L_7; NullCheck(L_8); ArrayElementTypeCheck (L_8, _stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9); (L_8)->SetAt(static_cast(7), (String_t*)_stringLiteral0371687D8009CC38944489EA8EC7C34170648EB9); ((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var))->___k_DefaultLightLayerNames_10), (void*)L_8); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke_back(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_pinvoke_cleanup(XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com_back(const XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled, XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60& unmarshaled) { Exception_t* ___camera_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'camera' of type 'XRLayout': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___camera_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRLayout IL2CPP_EXTERN_C void XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshal_com_cleanup(XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60_marshaled_com& marshaled) { } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRLayout::CreatePass(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39 (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___passCreateInfo0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_1 = NULL; { // XRPass pass = XRPass.Create(passCreateInfo); XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_0 = ___passCreateInfo0; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1; L_1 = XRPass_Create_mD7853A67812B2454763F0F48194B79FE5658AD1E(L_0, NULL); V_0 = L_1; // xrSystem.AddPassToFrame(pass); XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* L_2 = __this->___xrSystem_1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = V_0; NullCheck(L_2); XRSystem_AddPassToFrame_mC2C4B49E4C70A6D06D2C0BAD0FBF761A5FAB714D(L_2, L_3, NULL); // return pass; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = V_0; V_1 = L_4; goto IL_0019; } IL_0019: { // } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39_AdjustorThunk (RuntimeObject* __this, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___passCreateInfo0, const RuntimeMethod* method) { XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* _returnValue; _returnValue = XRLayout_CreatePass_mF60095C3CC8212FAA94E47465A3237FE7F633C39(_thisAdjusted, ___passCreateInfo0, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.XRLayout::AddViewToPass(UnityEngine.Rendering.Universal.XRViewCreateInfo,UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB (XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___viewCreateInfo0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass1, const RuntimeMethod* method) { { // pass.AddView(viewCreateInfo.projMatrix, viewCreateInfo.viewMatrix, viewCreateInfo.viewport, viewCreateInfo.textureArraySlice); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___pass1; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_1 = ___viewCreateInfo0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = L_1.___projMatrix_0; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_3 = ___viewCreateInfo0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = L_3.___viewMatrix_1; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_5 = ___viewCreateInfo0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6 = L_5.___viewport_2; XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E L_7 = ___viewCreateInfo0; int32_t L_8 = L_7.___textureArraySlice_3; NullCheck(L_0); XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20(L_0, L_2, L_4, L_6, L_8, NULL); // } return; } } IL2CPP_EXTERN_C void XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB_AdjustorThunk (RuntimeObject* __this, XRViewCreateInfo_tE06DBDC3C61E2E5ADD3C9F4E4916B43A99A42A1E ___viewCreateInfo0, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass1, const RuntimeMethod* method) { XRLayout_tF35AD94C7BB6A5B3530855741C4912A90D780F60* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRLayout_AddViewToPass_m05FE56FAA2CA281A28A1423CFE25EDB6AB2D93EB(_thisAdjusted, ___viewCreateInfo0, ___pass1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke_back(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_pinvoke_cleanup(XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com_back(const XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled, XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7& unmarshaled) { Exception_t* ___renderTarget_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'renderTarget' of type 'XRPassCreateInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___renderTarget_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRPassCreateInfo IL2CPP_EXTERN_C void XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshal_com_cleanup(XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke_back(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_pinvoke_cleanup(XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com_back(const XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27& unmarshaled) { Exception_t* ___occlusionMesh_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'occlusionMesh' of type 'XRView': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___occlusionMesh_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.XRView IL2CPP_EXTERN_C void XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshal_com_cleanup(XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method) { { // projMatrix = proj; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___proj0; __this->___projMatrix_0 = L_0; // viewMatrix = view; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___view1; __this->___viewMatrix_1 = L_1; // viewport = vp; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___vp2; __this->___viewport_2 = L_2; // occlusionMesh = null; __this->___occlusionMesh_3 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMesh_3), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL); // textureArraySlice = dstSlice; int32_t L_3 = ___dstSlice3; __this->___textureArraySlice_4 = L_3; // } return; } } IL2CPP_EXTERN_C void XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___dstSlice3, const RuntimeMethod* method) { XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920(_thisAdjusted, ___proj0, ___view1, ___vp2, ___dstSlice3, method); } // System.Void UnityEngine.Rendering.Universal.XRView::.ctor(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13 (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___renderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___renderParameter1, const RuntimeMethod* method) { { // projMatrix = renderParameter.projection; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_0 = ___renderParameter1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = L_0.___projection_1; __this->___projMatrix_0 = L_1; // viewMatrix = renderParameter.view; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_2 = ___renderParameter1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___view_0; __this->___viewMatrix_1 = L_3; // viewport = renderParameter.viewport; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_4 = ___renderParameter1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = L_4.___viewport_2; __this->___viewport_2 = L_5; // occlusionMesh = renderParameter.occlusionMesh; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_6 = ___renderParameter1; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = L_6.___occlusionMesh_3; __this->___occlusionMesh_3 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMesh_3), (void*)L_7); // textureArraySlice = renderParameter.textureArraySlice; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_8 = ___renderParameter1; int32_t L_9 = L_8.___textureArraySlice_4; __this->___textureArraySlice_4 = L_9; // viewport.x *= renderPass.renderTargetDesc.width; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_10 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_11 = L_10; float L_12; L_12 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_11, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_13 = (&(&___renderPass0)->___renderTargetDesc_3); int32_t L_14; L_14 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_13, NULL); Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(L_11, ((float)il2cpp_codegen_multiply(L_12, ((float)L_14))), NULL); // viewport.width *= renderPass.renderTargetDesc.width; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_15 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_16 = L_15; float L_17; L_17 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_16, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_18 = (&(&___renderPass0)->___renderTargetDesc_3); int32_t L_19; L_19 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_18, NULL); Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_16, ((float)il2cpp_codegen_multiply(L_17, ((float)L_19))), NULL); // viewport.y *= renderPass.renderTargetDesc.height; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_20 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_21 = L_20; float L_22; L_22 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_21, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_23 = (&(&___renderPass0)->___renderTargetDesc_3); int32_t L_24; L_24 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_23, NULL); Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(L_21, ((float)il2cpp_codegen_multiply(L_22, ((float)L_24))), NULL); // viewport.height *= renderPass.renderTargetDesc.height; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_25 = (&__this->___viewport_2); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_26 = L_25; float L_27; L_27 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_26, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_28 = (&(&___renderPass0)->___renderTargetDesc_3); int32_t L_29; L_29 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_28, NULL); Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_26, ((float)il2cpp_codegen_multiply(L_27, ((float)L_29))), NULL); // } return; } } IL2CPP_EXTERN_C void XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13_AdjustorThunk (RuntimeObject* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___renderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___renderParameter1, const RuntimeMethod* method) { XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13(_thisAdjusted, ___renderPass0, ___renderParameter1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal bool enabled { get => views.Count > 0; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_0, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); return (bool)((((int32_t)L_1) > ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_xrSdkEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = __this->___U3CxrSdkEnabledU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_xrSdkEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = ___value0; __this->___U3CxrSdkEnabledU3Ek__BackingField_1 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_copyDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = __this->___U3CcopyDepthU3Ek__BackingField_2; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_copyDepth(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = ___value0; __this->___U3CcopyDepthU3Ek__BackingField_2 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_multipassId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->___U3CmultipassIdU3Ek__BackingField_3; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_multipassId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = ___value0; __this->___U3CmultipassIdU3Ek__BackingField_3 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_cullingPassId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_cullingPassId_m494A1328F7E6270211C4BF2E18A2D835712CCE50 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = __this->___U3CcullingPassIdU3Ek__BackingField_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingPassId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = ___value0; __this->___U3CcullingPassIdU3Ek__BackingField_4 = L_0; return; } } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___value0; __this->___U3CrenderTargetU3Ek__BackingField_5 = L_0; return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::get_renderTargetDesc() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CrenderTargetDescU3Ek__BackingField_6; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___value0; __this->___U3CrenderTargetDescU3Ek__BackingField_6 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal bool renderTargetValid { get => renderTarget != invalidRT; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0; L_0 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(__this, NULL); il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7; bool L_2; L_2 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_0, L_1, NULL); return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_renderTargetIsRenderTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_renderTargetIsRenderTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = ___value0; __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isLateLatchEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isLateLatchEnabled_mD553F91A2D233E13C6E5CEBEA2D049115528D408 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = __this->___U3CisLateLatchEnabledU3Ek__BackingField_9; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_isLateLatchEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_isLateLatchEnabled_m2A81589CAEF6936FD249A47F5984C76406174C7B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isLateLatchEnabled { get; set; } bool L_0 = ___value0; __this->___U3CisLateLatchEnabledU3Ek__BackingField_9 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_canMarkLateLatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = __this->___U3CcanMarkLateLatchU3Ek__BackingField_10; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_canMarkLateLatch(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_canMarkLateLatch_m45F368CF3E66DE4C64921164314FA04A573EFFC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = ___value0; __this->___U3CcanMarkLateLatchU3Ek__BackingField_10 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasMarkedLateLatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasMarkedLateLatch_m78288A4FC1415EECA401D7225CD400DF2D559DCD (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_hasMarkedLateLatch(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = ___value0; __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11 = L_0; return; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetProjMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { // internal Matrix4x4 GetProjMatrix(int viewIndex = 0) { return views[viewIndex].projMatrix; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___projMatrix_0; V_0 = L_3; goto IL_0015; } IL_0015: { // internal Matrix4x4 GetProjMatrix(int viewIndex = 0) { return views[viewIndex].projMatrix; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0; return L_4; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRPass::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { // internal Matrix4x4 GetViewMatrix(int viewIndex = 0) { return views[viewIndex].viewMatrix; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = L_2.___viewMatrix_1; V_0 = L_3; goto IL_0015; } IL_0015: { // internal Matrix4x4 GetViewMatrix(int viewIndex = 0) { return views[viewIndex].viewMatrix; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::GetTextureArraySlice(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_GetTextureArraySlice_m2D197773151A6CE758A59D9676212413BD695380 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // internal int GetTextureArraySlice(int viewIndex = 0) { return views[viewIndex].textureArraySlice; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); int32_t L_3 = L_2.___textureArraySlice_4; V_0 = L_3; goto IL_0015; } IL_0015: { // internal int GetTextureArraySlice(int viewIndex = 0) { return views[viewIndex].textureArraySlice; } int32_t L_4 = V_0; return L_4; } } // UnityEngine.Rect UnityEngine.Rendering.Universal.XRPass::GetViewport(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D XRPass_GetViewport_m27D1A3CEB78A3E0499614807BE25AD03534012D9 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { // internal Rect GetViewport(int viewIndex = 0) { return views[viewIndex].viewport; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; int32_t L_1 = ___viewIndex0; NullCheck(L_0); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; L_2 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_0, L_1, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = L_2.___viewport_2; V_0 = L_3; goto IL_0015; } IL_0015: { // internal Rect GetViewport(int viewIndex = 0) { return views[viewIndex].viewport; } Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4 = V_0; return L_4; } } // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::get_cullingParams() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = __this->___U3CcullingParamsU3Ek__BackingField_12; return L_0; } } // System.Void UnityEngine.Rendering.Universal.XRPass::set_cullingParams(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___value0, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = ___value0; __this->___U3CcullingParamsU3Ek__BackingField_12 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.XRPass::get_viewCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // internal int viewCount { get => views.Count; } List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = __this->___views_0; NullCheck(L_0); int32_t L_1; L_1 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_0, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool singlePassEnabled { get => viewCount > 1; } int32_t L_0; L_0 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); return (bool)((((int32_t)L_0) > ((int32_t)1))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_isOcclusionMeshSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B4_0 = 0; { // internal bool isOcclusionMeshSupported { get => enabled && xrSdkEnabled && occlusionMeshMaterial != null; } bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); if (!L_0) { goto IL_001e; } } { bool L_1; L_1 = XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline(__this, NULL); if (!L_1) { goto IL_001e; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___occlusionMeshMaterial_13; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B4_0 = ((int32_t)(L_3)); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { return (bool)G_B4_0; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_hasValidOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_hasValidOcclusionMesh_m16FC649FEAD8DC54DDB4D50E1200E7180824712A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { // if (isOcclusionMeshSupported) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_003f; } } { // if (singlePassEnabled) bool L_2; L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0025; } } { // return occlusionMeshCombined != null; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = __this->___occlusionMeshCombined_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_5; goto IL_0043; } IL_0025: { // return views[0].occlusionMesh != null; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_6 = __this->___views_0; NullCheck(L_6); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_7; L_7 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_6, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = L_7.___occlusionMesh_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_9; goto IL_0043; } IL_003f: { // return false; V_2 = (bool)0; goto IL_0043; } IL_0043: { // } bool L_10 = V_2; return L_10; } } // System.Void UnityEngine.Rendering.Universal.XRPass::SetCustomMirrorView(UnityEngine.Rendering.Universal.XRPass/CustomMirrorView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_SetCustomMirrorView_m8E1BF5CADD4D055E645132B3DF8FCC8C47BDC804 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___callback0, const RuntimeMethod* method) { { // internal void SetCustomMirrorView(CustomMirrorView callback) => customMirrorView = callback; CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_0 = ___callback0; __this->___customMirrorView_16 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___customMirrorView_16), (void*)L_0); return; } } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.Rendering.Universal.XRPassCreateInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_mD7853A67812B2454763F0F48194B79FE5658AD1E (XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 ___createInfo0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL; bool V_1 = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_2 = NULL; { // XRPass passInfo = GenericPool.Get(); il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0; L_0 = GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2(GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var); V_0 = L_0; // passInfo.multipassId = createInfo.multipassId; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_2 = ___createInfo0; int32_t L_3 = L_2.___multipassId_0; NullCheck(L_1); XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline(L_1, L_3, NULL); // passInfo.cullingPassId = createInfo.cullingPassId; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_4 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_5 = ___createInfo0; int32_t L_6 = L_5.___cullingPassId_1; NullCheck(L_4); XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(L_4, L_6, NULL); // passInfo.cullingParams = createInfo.cullingParameters; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_8 = ___createInfo0; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_9 = L_8.___cullingParameters_5; NullCheck(L_7); XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(L_7, L_9, NULL); // passInfo.customMirrorView = createInfo.customMirrorView; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_10 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_11 = ___createInfo0; CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_12 = L_11.___customMirrorView_6; NullCheck(L_10); L_10->___customMirrorView_16 = L_12; Il2CppCodeGenWriteBarrier((void**)(&L_10->___customMirrorView_16), (void*)L_12); // passInfo.views.Clear(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_13 = V_0; NullCheck(L_13); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_14 = L_13->___views_0; NullCheck(L_14); List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline(L_14, List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); // if (createInfo.renderTarget != null) XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_15 = ___createInfo0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_16 = L_15.___renderTarget_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_17; bool L_18 = V_1; if (!L_18) { goto IL_008e; } } { // passInfo.renderTarget = new RenderTargetIdentifier(createInfo.renderTarget, 0, CubemapFace.Unknown, -1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_19 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_20 = ___createInfo0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_21 = L_20.___renderTarget_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_22; memset((&L_22), 0, sizeof(L_22)); RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7((&L_22), L_21, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_19); XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_19, L_22, NULL); // passInfo.renderTargetDesc = createInfo.renderTarget.descriptor; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_23 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_24 = ___createInfo0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_25 = L_24.___renderTarget_2; NullCheck(L_25); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_26; L_26 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_25, NULL); NullCheck(L_23); XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_23, L_26, NULL); // passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_27 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_28 = ___createInfo0; bool L_29 = L_28.___renderTargetIsRenderTexture_4; NullCheck(L_27); XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_27, L_29, NULL); goto IL_00b6; } IL_008e: { // passInfo.renderTarget = invalidRT; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_30 = V_0; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_31 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7; NullCheck(L_30); XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_30, L_31, NULL); // passInfo.renderTargetDesc = createInfo.renderTargetDesc; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_32 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_33 = ___createInfo0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_34 = L_33.___renderTargetDesc_3; NullCheck(L_32); XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_32, L_34, NULL); // passInfo.renderTargetIsRenderTexture = createInfo.renderTargetIsRenderTexture; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_35 = V_0; XRPassCreateInfo_t541C2E623EB067490C84B50AA049215720F687A7 L_36 = ___createInfo0; bool L_37 = L_36.___renderTargetIsRenderTexture_4; NullCheck(L_35); XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_35, L_37, NULL); } IL_00b6: { // passInfo.occlusionMeshMaterial = null; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = V_0; NullCheck(L_38); L_38->___occlusionMeshMaterial_13 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_38->___occlusionMeshMaterial_13), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // passInfo.xrSdkEnabled = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_39 = V_0; NullCheck(L_39); XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline(L_39, (bool)0, NULL); // passInfo.copyDepth = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_40 = V_0; NullCheck(L_40); XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline(L_40, (bool)0, NULL); // return passInfo; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_41 = V_0; V_2 = L_41; goto IL_00d1; } IL_00d1: { // } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_42 = V_2; return L_42; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewId0, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___xrSdkRenderPass1, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___xrSdkRenderParameter2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (viewId >= views.Count) int32_t L_0 = ___viewId0; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_1, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); V_0 = (bool)((((int32_t)((((int32_t)L_0) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { // throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view."); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_4 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_4); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_m2CE92A21BFDCB639F16029A89374EFC4752847EF_RuntimeMethod_var))); } IL_0021: { // views[viewId] = new XRView(xrSdkRenderPass, xrSdkRenderParameter); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_5 = __this->___views_0; int32_t L_6 = ___viewId0; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_7 = ___xrSdkRenderPass1; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_8 = ___xrSdkRenderParameter2; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_9; memset((&L_9), 0, sizeof(L_9)); XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13((&L_9), L_7, L_8, /*hidden argument*/NULL); NullCheck(L_5); List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF(L_5, L_6, L_9, List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateView(System.Int32,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___viewId0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp3, int32_t ___textureArraySlice4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (viewId >= views.Count) int32_t L_0 = ___viewId0; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0; NullCheck(L_1); int32_t L_2; L_2 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_1, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); V_0 = (bool)((((int32_t)((((int32_t)L_0) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { // throw new NotImplementedException($"Invalid XR setup to update, trying to update non-existing xr view."); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_4 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_4); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF55941A88527B807C3B4BC84AD93366529254BAC)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_UpdateView_mE4E57A5E3136B8A407E0D4C575762D2AAB97BEA1_RuntimeMethod_var))); } IL_0021: { // views[viewId] = new XRView(proj, view, vp, textureArraySlice); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_5 = __this->___views_0; int32_t L_6 = ___viewId0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___proj1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___view2; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_9 = ___vp3; int32_t L_10 = ___textureArraySlice4; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_11; memset((&L_11), 0, sizeof(L_11)); XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920((&L_11), L_7, L_8, L_9, L_10, /*hidden argument*/NULL); NullCheck(L_5); List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF(L_5, L_6, L_11, List_1_set_Item_m67EC4A7C55AE9352F265B31CCC66D919B5CE50AF_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateCullingParams(System.Int32,UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateCullingParams_mE3C013A86A3D5C6FBC76A7E5323995EDE7D0ECE5 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___cullingPassId0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParams1, const RuntimeMethod* method) { { // this.cullingPassId = cullingPassId; int32_t L_0 = ___cullingPassId0; XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(__this, L_0, NULL); // this.cullingParams = cullingParams; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_1 = ___cullingParams1; XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_mFB22CD0E72C0AB77DB87C8FD1F7F7C9EAAFE4D20 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vp2, int32_t ___textureArraySlice3, const RuntimeMethod* method) { { // AddViewInternal(new XRView(proj, view, vp, textureArraySlice)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___proj0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___view1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___vp2; int32_t L_3 = ___textureArraySlice3; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_4; memset((&L_4), 0, sizeof(L_4)); XRView__ctor_m29E4389F55D4E98D39051FAA522DB2F5D4916920((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB(__this, L_4, NULL); // } return; } } // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.XRPass::Create(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* XRPass_Create_mD9E75E96F452B66A96C03DBAB3CEA9B0F7F6A377 (XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___xrRenderPass0, int32_t ___multipassId1, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___cullingParameters2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral896EF0E5B5E29F36BD0188B67B2119144BD8AB95); s_Il2CppMethodInitialized = true; } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1; memset((&V_1), 0, sizeof(V_1)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_2; memset((&V_2), 0, sizeof(V_2)); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* V_3 = NULL; { // XRPass passInfo = GenericPool.Get(); il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0; L_0 = GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2(GenericPool_1_Get_m7C977EB0EE8917508C59908AAE400085BFA7BAD2_RuntimeMethod_var); V_0 = L_0; // passInfo.multipassId = multipassId; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = V_0; int32_t L_2 = ___multipassId1; NullCheck(L_1); XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline(L_1, L_2, NULL); // passInfo.cullingPassId = xrRenderPass.cullingPassIndex; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = V_0; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_4 = ___xrRenderPass0; int32_t L_5 = L_4.___cullingPassIndex_8; NullCheck(L_3); XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline(L_3, L_5, NULL); // passInfo.cullingParams = cullingParameters; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_6 = V_0; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_7 = ___cullingParameters2; NullCheck(L_6); XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline(L_6, L_7, NULL); // passInfo.views.Clear(); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = V_0; NullCheck(L_8); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_9 = L_8->___views_0; NullCheck(L_9); List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_inline(L_9, List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_RuntimeMethod_var); // passInfo.renderTarget = new RenderTargetIdentifier(xrRenderPass.renderTarget, 0, CubemapFace.Unknown, -1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_10 = V_0; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_11 = ___xrRenderPass0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12 = L_11.___renderTarget_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13; memset((&L_13), 0, sizeof(L_13)); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_13), L_12, 0, (-1), (-1), /*hidden argument*/NULL); NullCheck(L_10); XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline(L_10, L_13, NULL); // RenderTextureDescriptor xrDesc = xrRenderPass.renderTargetDesc; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_14 = ___xrRenderPass0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_15 = L_14.___renderTargetDesc_3; V_1 = L_15; // RenderTextureDescriptor rtDesc = new RenderTextureDescriptor(xrDesc.width, xrDesc.height, xrDesc.colorFormat, xrDesc.depthBufferBits, xrDesc.mipCount); int32_t L_16; L_16 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&V_1), NULL); int32_t L_17; L_17 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&V_1), NULL); int32_t L_18; L_18 = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF((&V_1), NULL); int32_t L_19; L_19 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953((&V_1), NULL); int32_t L_20; L_20 = RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline((&V_1), NULL); RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE((&V_2), L_16, L_17, L_18, L_19, L_20, NULL); // rtDesc.dimension = xrRenderPass.renderTargetDesc.dimension; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_21 = (&(&___xrRenderPass0)->___renderTargetDesc_3); int32_t L_22; L_22 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(L_21, NULL); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline((&V_2), L_22, NULL); // rtDesc.volumeDepth = xrRenderPass.renderTargetDesc.volumeDepth; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_23 = (&(&___xrRenderPass0)->___renderTargetDesc_3); int32_t L_24; L_24 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(L_23, NULL); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline((&V_2), L_24, NULL); // rtDesc.vrUsage = xrRenderPass.renderTargetDesc.vrUsage; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_25 = (&(&___xrRenderPass0)->___renderTargetDesc_3); int32_t L_26; L_26 = RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline(L_25, NULL); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_2), L_26, NULL); // rtDesc.sRGB = xrRenderPass.renderTargetDesc.sRGB; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_27 = (&(&___xrRenderPass0)->___renderTargetDesc_3); bool L_28; L_28 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(L_27, NULL); RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429((&V_2), L_28, NULL); // passInfo.renderTargetDesc = rtDesc; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_29 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_30 = V_2; NullCheck(L_29); XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline(L_29, L_30, NULL); // passInfo.renderTargetIsRenderTexture = false; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_31 = V_0; NullCheck(L_31); XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline(L_31, (bool)0, NULL); // passInfo.occlusionMeshMaterial = occlusionMeshMaterial; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_32 = V_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_33 = ___occlusionMeshMaterial3; NullCheck(L_32); L_32->___occlusionMeshMaterial_13 = L_33; Il2CppCodeGenWriteBarrier((void**)(&L_32->___occlusionMeshMaterial_13), (void*)L_33); // passInfo.xrSdkEnabled = true; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_34 = V_0; NullCheck(L_34); XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline(L_34, (bool)1, NULL); // passInfo.copyDepth = xrRenderPass.shouldFillOutDepth; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_35 = V_0; XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_36 = ___xrRenderPass0; bool L_37 = L_36.___shouldFillOutDepth_7; NullCheck(L_35); XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline(L_35, L_37, NULL); // passInfo.customMirrorView = null; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_38 = V_0; NullCheck(L_38); L_38->___customMirrorView_16 = (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL; Il2CppCodeGenWriteBarrier((void**)(&L_38->___customMirrorView_16), (void*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL); // Debug.Assert(passInfo.renderTargetValid, "Invalid render target from XRDisplaySubsystem!"); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_39 = V_0; NullCheck(L_39); bool L_40; L_40 = XRPass_get_renderTargetValid_m00E8CBDEDD438D05D9DE30ED81C6E649D91983ED(L_39, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806(L_40, _stringLiteral896EF0E5B5E29F36BD0188B67B2119144BD8AB95, NULL); // return passInfo; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_41 = V_0; V_3 = L_41; goto IL_010e; } IL_010e: { // } XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_42 = V_3; return L_42; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddView(UnityEngine.XR.XRDisplaySubsystem/XRRenderPass,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddView_m06A502EE505747C9160EA9E1F242C4CC2D35CB44 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 ___xrSdkRenderPass0, XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 ___xrSdkRenderParameter1, const RuntimeMethod* method) { { // AddViewInternal(new XRView(xrSdkRenderPass, xrSdkRenderParameter)); XRRenderPass_t9E8711E8C69E3917AA39A0CA8304B604ED2838E8 L_0 = ___xrSdkRenderPass0; XRRenderParameter_t0C786C9DBEFFCAD6204039BD181B412B69F95260 L_1 = ___xrSdkRenderParameter1; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_2; memset((&L_2), 0, sizeof(L_2)); XRView__ctor_m6175995789717AF85C42E23FBA6F2CC19F88ED13((&L_2), L_0, L_1, /*hidden argument*/NULL); XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB(__this, L_2, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::Release(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_Release_mC677B3552D323494CC56A978B03E5A022A41046A (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xrPass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // GenericPool.Release(xrPass); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___xrPass0; il2cpp_codegen_runtime_class_init_inline(GenericPool_1_t4D28485ACEB3CBC1764AA61889328E10E34AA788_il2cpp_TypeInfo_var); GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5(L_0, GenericPool_1_Release_m9379F6DAE17A66699C3FB51E9495CA3495F278E5_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::AddViewInternal(UnityEngine.Rendering.Universal.XRView) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___xrView0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // int maxSupportedViews = Math.Min(TextureXR.slices, 2 /*ShaderConfig.s_XrMaxViews*/); il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_0; L_0 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_1; L_1 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, 2, NULL); V_0 = L_1; // if (views.Count < maxSupportedViews) List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_2 = __this->___views_0; NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_inline(L_2, List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_RuntimeMethod_var); int32_t L_4 = V_0; V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0030; } } { // views.Add(xrView); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_6 = __this->___views_0; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_7 = ___xrView0; NullCheck(L_6); List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_inline(L_6, L_7, List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_RuntimeMethod_var); goto IL_0047; } IL_0030: { // throw new NotImplementedException($"Invalid XR setup for single-pass, trying to add too many views! Max supported: {maxSupportedViews}"); int32_t L_8 = V_0; int32_t L_9 = L_8; RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9); String_t* L_11; L_11 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral845A032E741942F26C6947E92954A9A322797F64)), L_10, NULL); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_12 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_12); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_12, L_11, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_AddViewInternal_m96AB40629A33D5CD969A8559D4523102C381B7CB_RuntimeMethod_var))); } IL_0047: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateOcclusionMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateOcclusionMesh_mD315DA63E9DA3F1B1C480E9565FBA65333629475 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; int32_t G_B4_0 = 0; int32_t G_B8_0 = 0; { // if (isOcclusionMeshSupported && singlePassEnabled && TryGetOcclusionMeshCombinedHashCode(out var hashCode)) bool L_0; L_0 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL); if (!L_0) { goto IL_001b; } } { bool L_1; L_1 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); if (!L_1) { goto IL_001b; } } { bool L_2; L_2 = XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196(__this, (&V_0), NULL); G_B4_0 = ((int32_t)(L_2)); goto IL_001c; } IL_001b: { G_B4_0 = 0; } IL_001c: { V_1 = (bool)G_B4_0; bool L_3 = V_1; if (!L_3) { goto IL_0055; } } { // if (occlusionMeshCombined == null || hashCode != occlusionMeshCombinedHashCode) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = __this->___occlusionMeshCombined_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_5) { goto IL_003d; } } { int32_t L_6 = V_0; int32_t L_7 = __this->___occlusionMeshCombinedHashCode_15; G_B8_0 = ((((int32_t)((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003e; } IL_003d: { G_B8_0 = 1; } IL_003e: { V_2 = (bool)G_B8_0; bool L_8 = V_2; if (!L_8) { goto IL_0052; } } { // CreateOcclusionMeshCombined(); XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E(__this, NULL); // occlusionMeshCombinedHashCode = hashCode; int32_t L_9 = V_0; __this->___occlusionMeshCombinedHashCode_15 = L_9; } IL_0052: { goto IL_0065; } IL_0055: { // occlusionMeshCombined = null; __this->___occlusionMeshCombined_14 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL); // occlusionMeshCombinedHashCode = 0; __this->___occlusionMeshCombinedHashCode_15 = 0; } IL_0065: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.XRPass::TryGetOcclusionMeshCombinedHashCode(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_TryGetOcclusionMeshCombinedHashCode_m78C7758587BC27F91C17104C6FD2042A5DCEC196 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t* ___hashCode0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; bool V_3 = false; { // hashCode = 17; int32_t* L_0 = ___hashCode0; *((int32_t*)L_0) = (int32_t)((int32_t)17); // for (int viewId = 0; viewId < viewCount; ++viewId) V_0 = 0; goto IL_0054; } IL_0009: { // if (views[viewId].occlusionMesh != null) List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_1 = __this->___views_0; int32_t L_2 = V_0; NullCheck(L_1); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_3; L_3 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_1, L_2, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = L_3.___occlusionMesh_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_5; bool L_6 = V_1; if (!L_6) { goto IL_0047; } } { // hashCode = hashCode * 23 + views[viewId].occlusionMesh.GetHashCode(); int32_t* L_7 = ___hashCode0; int32_t* L_8 = ___hashCode0; int32_t L_9 = *((int32_t*)L_8); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_10 = __this->___views_0; int32_t L_11 = V_0; NullCheck(L_10); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_12; L_12 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_10, L_11, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_13 = L_12.___occlusionMesh_3; NullCheck(L_13); int32_t L_14; L_14 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_13); *((int32_t*)L_7) = (int32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)23))), L_14)); goto IL_004f; } IL_0047: { // hashCode = 0; int32_t* L_15 = ___hashCode0; *((int32_t*)L_15) = (int32_t)0; // return false; V_2 = (bool)0; goto IL_0065; } IL_004f: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_16 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_16, 1)); } IL_0054: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_17 = V_0; int32_t L_18; L_18 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); V_3 = (bool)((((int32_t)L_17) < ((int32_t)L_18))? 1 : 0); bool L_19 = V_3; if (L_19) { goto IL_0009; } } { // return true; V_2 = (bool)1; goto IL_0065; } IL_0065: { // } bool L_20 = V_2; return L_20; } } // System.Void UnityEngine.Rendering.Universal.XRPass::CreateOcclusionMeshCombined() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_CreateOcclusionMeshCombined_mE45B4EBE37D652DED0BFBC45356A5A7457BFB11E (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint32_t V_1 = 0; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_2 = NULL; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_3 = NULL; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_7 = NULL; bool V_8 = false; int32_t V_9 = 0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_10 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_11 = NULL; int32_t V_12 = 0; bool V_13 = false; int32_t V_14 = 0; int32_t V_15 = 0; bool V_16 = false; bool V_17 = false; { // occlusionMeshCombined = new Mesh(); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); NullCheck(L_0); Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_0, NULL); __this->___occlusionMeshCombined_14 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)L_0); // occlusionMeshCombined.indexFormat = IndexFormat.UInt16; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = __this->___occlusionMeshCombined_14; NullCheck(L_1); Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4(L_1, 0, NULL); // int combinedVertexCount = 0; V_0 = 0; // uint combinedIndexCount = 0; V_1 = 0; // for (int viewId = 0; viewId < viewCount; ++viewId) V_6 = 0; goto IL_0081; } IL_0022: { // Mesh mesh = views[viewId].occlusionMesh; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_2 = __this->___views_0; int32_t L_3 = V_6; NullCheck(L_2); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_4; L_4 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_2, L_3, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = L_4.___occlusionMesh_3; V_7 = L_5; // Debug.Assert(mesh != null); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = V_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216(L_7, NULL); // Debug.Assert(mesh.subMeshCount == 1); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_8 = V_7; NullCheck(L_8); int32_t L_9; L_9 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_8, NULL); Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0), NULL); // Debug.Assert(mesh.indexFormat == IndexFormat.UInt16); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_10 = V_7; NullCheck(L_10); int32_t L_11; L_11 = Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2(L_10, NULL); Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0), NULL); // combinedVertexCount += mesh.vertexCount; int32_t L_12 = V_0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_13 = V_7; NullCheck(L_13); int32_t L_14; L_14 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(L_13, NULL); V_0 = ((int32_t)il2cpp_codegen_add(L_12, L_14)); // combinedIndexCount += mesh.GetIndexCount(0); uint32_t L_15 = V_1; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = V_7; NullCheck(L_16); uint32_t L_17; L_17 = Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366(L_16, 0, NULL); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)L_17)); // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_18 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_18, 1)); } IL_0081: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_19 = V_6; int32_t L_20; L_20 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); V_8 = (bool)((((int32_t)L_19) < ((int32_t)L_20))? 1 : 0); bool L_21 = V_8; if (L_21) { goto IL_0022; } } { // Vector3[] vertices = new Vector3[combinedVertexCount]; int32_t L_22 = V_0; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)L_22); V_2 = L_23; // ushort[] indices = new ushort[combinedIndexCount]; uint32_t L_24 = V_1; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_25 = (UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*)SZArrayNew(UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83_il2cpp_TypeInfo_var, (uint32_t)L_24); V_3 = L_25; // int vertexStart = 0; V_4 = 0; // int indexStart = 0; V_5 = 0; // for (int viewId = 0; viewId < viewCount; ++viewId) V_9 = 0; goto IL_016c; } IL_00ad: { // Mesh mesh = views[viewId].occlusionMesh; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_26 = __this->___views_0; int32_t L_27 = V_9; NullCheck(L_26); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_28; L_28 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_26, L_27, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_29 = L_28.___occlusionMesh_3; V_10 = L_29; // var meshIndices = mesh.GetIndices(0); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_30 = V_10; NullCheck(L_30); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_31; L_31 = Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179(L_30, 0, NULL); V_11 = L_31; // mesh.vertices.CopyTo(vertices, vertexStart); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_32 = V_10; NullCheck(L_32); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_33; L_33 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_32, NULL); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_34 = V_2; int32_t L_35 = V_4; NullCheck((RuntimeArray*)L_33); Array_CopyTo_mFD42E3443AB3B850ED6F19359698E242A08E1BAB((RuntimeArray*)L_33, (RuntimeArray*)L_34, L_35, NULL); // for (int i = 0; i < mesh.vertices.Length; i++) V_12 = 0; goto IL_00fb; } IL_00e2: { // vertices[vertexStart + i].z = viewId; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_36 = V_2; int32_t L_37 = V_4; int32_t L_38 = V_12; NullCheck(L_36); int32_t L_39 = V_9; ((L_36)->GetAddressAt(static_cast(((int32_t)il2cpp_codegen_add(L_37, L_38)))))->___z_4 = ((float)L_39); // for (int i = 0; i < mesh.vertices.Length; i++) int32_t L_40 = V_12; V_12 = ((int32_t)il2cpp_codegen_add(L_40, 1)); } IL_00fb: { // for (int i = 0; i < mesh.vertices.Length; i++) int32_t L_41 = V_12; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_42 = V_10; NullCheck(L_42); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_43; L_43 = Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9(L_42, NULL); NullCheck(L_43); V_13 = (bool)((((int32_t)L_41) < ((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))))? 1 : 0); bool L_44 = V_13; if (L_44) { goto IL_00e2; } } { // for (int i = 0; i < meshIndices.Length; i++) V_14 = 0; goto IL_0142; } IL_0114: { // int newIndex = vertexStart + meshIndices[i]; int32_t L_45 = V_4; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_46 = V_11; int32_t L_47 = V_14; NullCheck(L_46); int32_t L_48 = L_47; int32_t L_49 = (L_46)->GetAt(static_cast(L_48)); V_15 = ((int32_t)il2cpp_codegen_add(L_45, L_49)); // Debug.Assert(meshIndices[i] < ushort.MaxValue); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_50 = V_11; int32_t L_51 = V_14; NullCheck(L_50); int32_t L_52 = L_51; int32_t L_53 = (L_50)->GetAt(static_cast(L_52)); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)L_53) < ((int32_t)((int32_t)65535)))? 1 : 0), NULL); // indices[indexStart + i] = (ushort)newIndex; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_54 = V_3; int32_t L_55 = V_5; int32_t L_56 = V_14; int32_t L_57 = V_15; NullCheck(L_54); (L_54)->SetAt(static_cast(((int32_t)il2cpp_codegen_add(L_55, L_56))), (uint16_t)((int32_t)(uint16_t)L_57)); // for (int i = 0; i < meshIndices.Length; i++) int32_t L_58 = V_14; V_14 = ((int32_t)il2cpp_codegen_add(L_58, 1)); } IL_0142: { // for (int i = 0; i < meshIndices.Length; i++) int32_t L_59 = V_14; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_60 = V_11; NullCheck(L_60); V_16 = (bool)((((int32_t)L_59) < ((int32_t)((int32_t)(((RuntimeArray*)L_60)->max_length))))? 1 : 0); bool L_61 = V_16; if (L_61) { goto IL_0114; } } { // vertexStart += mesh.vertexCount; int32_t L_62 = V_4; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_63 = V_10; NullCheck(L_63); int32_t L_64; L_64 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(L_63, NULL); V_4 = ((int32_t)il2cpp_codegen_add(L_62, L_64)); // indexStart += meshIndices.Length; int32_t L_65 = V_5; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_66 = V_11; NullCheck(L_66); V_5 = ((int32_t)il2cpp_codegen_add(L_65, ((int32_t)(((RuntimeArray*)L_66)->max_length)))); // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_67 = V_9; V_9 = ((int32_t)il2cpp_codegen_add(L_67, 1)); } IL_016c: { // for (int viewId = 0; viewId < viewCount; ++viewId) int32_t L_68 = V_9; int32_t L_69; L_69 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); V_17 = (bool)((((int32_t)L_68) < ((int32_t)L_69))? 1 : 0); bool L_70 = V_17; if (L_70) { goto IL_00ad; } } { // occlusionMeshCombined.vertices = vertices; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_71 = __this->___occlusionMeshCombined_14; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_72 = V_2; NullCheck(L_71); Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_71, L_72, NULL); // occlusionMeshCombined.SetIndices(indices, MeshTopology.Triangles, 0); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_73 = __this->___occlusionMeshCombined_14; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_74 = V_3; NullCheck(L_73); Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C(L_73, L_74, 0, 0, (bool)1, 0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::StartSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { // if (enabled) bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0080; } } { // if (singlePassEnabled) bool L_2; L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_007f; } } { // if (viewCount <= TextureXR.slices) int32_t L_4; L_4 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_5; L_5 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL); V_2 = (bool)((((int32_t)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_6 = V_2; if (!L_6) { goto IL_0063; } } { // if (SystemInfo.supportsMultiview) bool L_7; L_7 = SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A(NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_0045; } } { // cmd.EnableShaderKeyword("STEREO_MULTIVIEW_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmd0; NullCheck(L_9); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_9, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, NULL); goto IL_0060; } IL_0045: { // cmd.EnableShaderKeyword("STEREO_INSTANCING_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmd0; NullCheck(L_10); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_10, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, NULL); // cmd.SetInstanceMultiplier((uint)viewCount); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0; int32_t L_12; L_12 = XRPass_get_viewCount_m411D1CBEC5F746AD5FECC87960FAA69ADCED5AFA(__this, NULL); NullCheck(L_11); CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560(L_11, L_12, NULL); } IL_0060: { goto IL_007e; } IL_0063: { // throw new NotImplementedException($"Invalid XR setup for single-pass, trying to render too many views! Max supported: {TextureXR.slices}"); il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))); int32_t L_13; L_13 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL); int32_t L_14 = L_13; RuntimeObject* L_15 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_14); String_t* L_16; L_16 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB9E4FD75D58C5C054E3532A86647A680A26AA672)), L_15, NULL); NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_17 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_17); NotImplementedException__ctor_m8339D1A685E8D77CAC9D3260C06B38B5C7CA7742(L_17, L_16, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_17, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8_RuntimeMethod_var))); } IL_007e: { } IL_007f: { } IL_0080: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::StopSinglePass(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { // if (enabled) bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0048; } } { // if (singlePassEnabled) bool L_2; L_2 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0047; } } { // if (SystemInfo.supportsMultiview) bool L_4; L_4 = SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A(NULL); V_2 = L_4; bool L_5 = V_2; if (!L_5) { goto IL_0030; } } { // cmd.DisableShaderKeyword("STEREO_MULTIVIEW_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0; NullCheck(L_6); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_6, _stringLiteral19EF1DE6275D54BCD146D490EADB2653A1F3042A, NULL); goto IL_0046; } IL_0030: { // cmd.DisableShaderKeyword("STEREO_INSTANCING_ON"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0; NullCheck(L_7); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_7, _stringLiteral3C4EF26E8FB95F6EC5F519DC36C59C5FAC29FCF3, NULL); // cmd.SetInstanceMultiplier(1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; NullCheck(L_8); CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560(L_8, 1, NULL); } IL_0046: { } IL_0047: { } IL_0048: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::EndCamera(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_EndCamera_m426783CF24272D307B088DE7A0A46D2CABDC54D2 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_2; memset((&V_2), 0, sizeof(V_2)); { // if (!enabled) bool L_0; L_0 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(__this, NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0010; } } { // return; goto IL_0061; } IL_0010: { // StopSinglePass(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0; XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6(__this, L_2, NULL); // if (customMirrorView != null) CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_3 = __this->___customMirrorView_16; V_1 = (bool)((!(((RuntimeObject*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0061; } } { // using (new ProfilingScope(cmd, _XRCustomMirrorProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_2), L_5, L_6, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0051: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_2), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) // customMirrorView(this, cmd, cameraData.targetTexture, cameraData.pixelRect); CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* L_7 = __this->___customMirrorView_16; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_9 = ___cameraData1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_10 = L_9.___targetTexture_4; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_11 = ___cameraData1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = L_11.___pixelRect_6; NullCheck(L_7); CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline(L_7, __this, L_8, L_10, L_12, NULL); goto IL_0060; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0060: { } IL_0061: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::RenderOcclusionMesh(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_RenderOcclusionMesh_m7DF7CB7B72CDF25720247735321757092CD1AFD6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B3_0 = 0; int32_t G_B11_0 = 0; { // if (XRGraphicsAutomatedTests.enabled && XRGraphicsAutomatedTests.running) il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_0; L_0 = XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline(NULL); if (!L_0) { goto IL_000f; } } { il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_1 = ((XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var))->___running_1; G_B3_0 = ((int32_t)(L_1)); goto IL_0010; } IL_000f: { G_B3_0 = 0; } IL_0010: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { // return; goto IL_00f6; } IL_0019: { // if (isOcclusionMeshSupported) bool L_3; L_3 = XRPass_get_isOcclusionMeshSupported_m113CC596DC5111B9E762A9F27A7570B53B93448B(__this, NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_00f6; } } { // using (new ProfilingScope(cmd, _XROcclusionProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_2), L_5, L_6, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00e6: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_2), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (singlePassEnabled) bool L_7; L_7 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(__this, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_00a1_1; } } { // if (occlusionMeshCombined != null && SystemInfo.supportsRenderTargetArrayIndexFromVertexShader) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9 = __this->___occlusionMeshCombined_14; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_10) { goto IL_0055_1; } } { bool L_11; L_11 = SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m8C8E9AA6C2CBBFBC87B93879F8FABA115E304264(NULL); G_B11_0 = ((int32_t)(L_11)); goto IL_0056_1; } IL_0055_1: { G_B11_0 = 0; } IL_0056_1: { V_4 = (bool)G_B11_0; bool L_12 = V_4; if (!L_12) { goto IL_009e_1; } } { // StopSinglePass(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = ___cmd0; XRPass_StopSinglePass_m4CE542E4E89F961F3ABB8A5CAC3521280849E9F6(__this, L_13, NULL); // cmd.EnableShaderKeyword("XR_OCCLUSION_MESH_COMBINED"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___cmd0; NullCheck(L_14); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_14, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, NULL); // cmd.DrawMesh(occlusionMeshCombined, Matrix4x4.identity, occlusionMeshMaterial); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = __this->___occlusionMeshCombined_14; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_17; L_17 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = __this->___occlusionMeshMaterial_13; NullCheck(L_15); CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_15, L_16, L_17, L_18, NULL); // cmd.DisableShaderKeyword("XR_OCCLUSION_MESH_COMBINED"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___cmd0; NullCheck(L_19); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_19, _stringLiteralC82F21CE75DD10909D5C154CC1D03209540E1551, NULL); // StartSinglePass(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_20 = ___cmd0; XRPass_StartSinglePass_mFFCC581192A0B7C7D1F4DE9BD487BBFC40B68BC8(__this, L_20, NULL); } IL_009e_1: { goto IL_00e3_1; } IL_00a1_1: { // else if (views[0].occlusionMesh != null) List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_21 = __this->___views_0; NullCheck(L_21); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_22; L_22 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_21, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_23 = L_22.___occlusionMesh_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_5 = L_24; bool L_25 = V_5; if (!L_25) { goto IL_00e3_1; } } { // cmd.DrawMesh(views[0].occlusionMesh, Matrix4x4.identity, occlusionMeshMaterial); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = ___cmd0; List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_27 = __this->___views_0; NullCheck(L_27); XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_28; L_28 = List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05(L_27, 0, List_1_get_Item_m4D68321199ED4C3240BFB0A236BA7CB1C1BFFD05_RuntimeMethod_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_29 = L_28.___occlusionMesh_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30; L_30 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_31 = __this->___occlusionMeshMaterial_13; NullCheck(L_26); CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_26, L_29, L_30, L_31, NULL); } IL_00e3_1: { goto IL_00f5; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00f5: { } IL_00f6: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UpdateGPUViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UpdateGPUViewAndProjectionMatrices_mD72A0B6317EBCDB1A65828ADD42E825133CBA508 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, bool ___isRenderToTexture2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; { // Matrix4x4 projectionMatrix = GL.GetGPUProjectionMatrix(cameraData.xr.GetProjMatrix(0), isRenderToTexture); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_1 = L_0->___xr_20; NullCheck(L_1); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2; L_2 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_1, 0, NULL); bool L_3 = ___isRenderToTexture2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4; L_4 = GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688(L_2, L_3, NULL); V_0 = L_4; // RenderingUtils.SetViewAndProjectionMatrices(cmd, cameraData.xr.GetViewMatrix(0), projectionMatrix, true); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_7 = L_6->___xr_20; NullCheck(L_7); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8; L_8 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_7, 0, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9 = V_0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); RenderingUtils_SetViewAndProjectionMatrices_mD511FD7B7C7ABD4F42F4EED3F648016FA2F93F10(L_5, L_8, L_9, (bool)1, NULL); // if (cameraData.xr.singlePassEnabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = L_10->___xr_20; NullCheck(L_11); bool L_12; L_12 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_11, NULL); V_1 = L_12; bool L_13 = V_1; if (!L_13) { goto IL_00d1; } } { // for (int i = 0; i < 2; i++) V_2 = 0; goto IL_0094; } IL_0040: { // stereoCameraProjectionMatrix[i] = cameraData.xr.GetProjMatrix(i); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_14 = __this->___stereoCameraProjectionMatrix_23; int32_t L_15 = V_2; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_17 = L_16->___xr_20; int32_t L_18 = V_2; NullCheck(L_17); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19; L_19 = XRPass_GetProjMatrix_mA7644233113C38E17E160B9A438A273EDA5D1A9A(L_17, L_18, NULL); NullCheck(L_14); (L_14)->SetAt(static_cast(L_15), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_19); // stereoViewMatrix[i] = cameraData.xr.GetViewMatrix(i); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_20 = __this->___stereoViewMatrix_22; int32_t L_21 = V_2; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_22 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_23 = L_22->___xr_20; int32_t L_24 = V_2; NullCheck(L_23); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_25; L_25 = XRPass_GetViewMatrix_m3B7C3644775778869AD9C38DE25BEC25147DD8E7(L_23, L_24, NULL); NullCheck(L_20); (L_20)->SetAt(static_cast(L_21), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_25); // stereoProjectionMatrix[i] = GL.GetGPUProjectionMatrix(stereoCameraProjectionMatrix[i], isRenderToTexture); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_26 = __this->___stereoProjectionMatrix_21; int32_t L_27 = V_2; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_28 = __this->___stereoCameraProjectionMatrix_23; int32_t L_29 = V_2; NullCheck(L_28); int32_t L_30 = L_29; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31 = (L_28)->GetAt(static_cast(L_30)); bool L_32 = ___isRenderToTexture2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_33; L_33 = GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688(L_31, L_32, NULL); NullCheck(L_26); (L_26)->SetAt(static_cast(L_27), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_33); // for (int i = 0; i < 2; i++) int32_t L_34 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_34, 1)); } IL_0094: { // for (int i = 0; i < 2; i++) int32_t L_35 = V_2; V_3 = (bool)((((int32_t)L_35) < ((int32_t)2))? 1 : 0); bool L_36 = V_3; if (L_36) { goto IL_0040; } } { // RenderingUtils.SetStereoViewAndProjectionMatrices(cmd, stereoViewMatrix, stereoProjectionMatrix, stereoCameraProjectionMatrix, true); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_37 = ___cmd0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_38 = __this->___stereoViewMatrix_22; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_39 = __this->___stereoProjectionMatrix_21; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_40 = __this->___stereoCameraProjectionMatrix_23; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); RenderingUtils_SetStereoViewAndProjectionMatrices_m7679A0DE87DA99FDDC7D1A339750028CB48CEC50(L_37, L_38, L_39, L_40, (bool)1, NULL); // if (cameraData.xr.canMarkLateLatch) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_41 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_42 = L_41->___xr_20; NullCheck(L_42); bool L_43; L_43 = XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline(L_42, NULL); V_4 = L_43; bool L_44 = V_4; if (!L_44) { goto IL_00d0; } } { // MarkLateLatchShaderProperties(cmd, ref cameraData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_45 = ___cmd0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_46 = ___cameraData1; XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627(__this, L_45, L_46, NULL); } IL_00d0: { } IL_00d1: { // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::MarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_MarkLateLatchShaderProperties_m5E96F70B007413BECAA8B706A9259737FFA98627 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.View, UNITY_STEREO_MATRIX_V); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); int32_t L_1 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_24; NullCheck(L_0); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_0, 0, L_1, NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseView, UNITY_STEREO_MATRIX_IV); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0; int32_t L_3 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_25; NullCheck(L_2); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_2, 1, L_3, NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.ViewProjection, UNITY_STEREO_MATRIX_VP); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___cmd0; int32_t L_5 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_26; NullCheck(L_4); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_4, 2, L_5, NULL); // cmd.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType.InverseViewProjection, UNITY_STEREO_MATRIX_IVP); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0; int32_t L_7 = ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_27; NullCheck(L_6); CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E(L_6, 3, L_7, NULL); // cmd.SetLateLatchProjectionMatrices(stereoProjectionMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_9 = __this->___stereoProjectionMatrix_21; NullCheck(L_8); CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D(L_8, L_9, NULL); // cameraData.xr.hasMarkedLateLatch = true; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_11 = L_10->___xr_20; NullCheck(L_11); XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline(L_11, (bool)1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::UnmarkLateLatchShaderProperties(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_UnmarkLateLatchShaderProperties_mAF1927859E3181BFED29988F7B05AEB254ADFD6D (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { { // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.View); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; NullCheck(L_0); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_0, 0, NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseView); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0; NullCheck(L_1); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_1, 1, NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.ViewProjection); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0; NullCheck(L_2); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_2, 2, NULL); // cmd.UnmarkLateLatchMatrix(CameraLateLatchMatrixType.InverseViewProjection); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; NullCheck(L_3); CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B(L_3, 3, NULL); // cameraData.xr.hasMarkedLateLatch = false; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData1; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_5 = L_4->___xr_20; NullCheck(L_5); XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline(L_5, (bool)0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__ctor_m99A41E3AF4086A8911BFFE5ED607DB2FA436326F (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal List views = new List(2); List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* L_0 = (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*)il2cpp_codegen_object_new(List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328(L_0, 2, List_1__ctor_m507A6FD87855CB9E981EF1C1A45E02430C31F328_RuntimeMethod_var); __this->___views_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___views_0), (void*)L_0); // Material occlusionMeshMaterial = null; __this->___occlusionMeshMaterial_13 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshMaterial_13), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL); // Mesh occlusionMeshCombined = null; __this->___occlusionMeshCombined_14 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___occlusionMeshCombined_14), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL); // int occlusionMeshCombinedHashCode = 0; __this->___occlusionMeshCombinedHashCode_15 = 0; // CustomMirrorView customMirrorView = null; __this->___customMirrorView_16 = (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___customMirrorView_16), (void*)(CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316*)NULL); // private Matrix4x4[] stereoProjectionMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___stereoProjectionMatrix_21 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoProjectionMatrix_21), (void*)L_1); // private Matrix4x4[] stereoViewMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___stereoViewMatrix_22 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoViewMatrix_22), (void*)L_2); // private Matrix4x4[] stereoCameraProjectionMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___stereoCameraProjectionMatrix_23 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___stereoCameraProjectionMatrix_23), (void*)L_3); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.XRPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass__cctor_mB201312F61AEA18AFE5F104A5F5E884C16F86F4D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F5ABEA0DE440062A503032385105586D84A1347); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B); s_Il2CppMethodInitialized = true; } { // static RenderTargetIdentifier invalidRT = -1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0; L_0 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526((-1), NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___invalidRT_7 = L_0; // static ProfilingSampler _XRCustomMirrorProfilingSampler = new ProfilingSampler(k_XRCustomMirrorTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral6891DA37646EA8B10F72C0231D10C07EC76BD7E1, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XRCustomMirrorProfilingSampler_18), (void*)L_1); // static ProfilingSampler _XROcclusionProfilingSampler = new ProfilingSampler(k_XROcclusionTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_2); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteral7F5ABEA0DE440062A503032385105586D84A1347, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->____XROcclusionProfilingSampler_20), (void*)L_2); // internal static readonly int UNITY_STEREO_MATRIX_V = Shader.PropertyToID("unity_StereoMatrixV"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_24 = L_3; // internal static readonly int UNITY_STEREO_MATRIX_IV = Shader.PropertyToID("unity_StereoMatrixInvV"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_25 = L_4; // internal static readonly int UNITY_STEREO_MATRIX_VP = Shader.PropertyToID("unity_StereoMatrixVP"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_26 = L_5; // internal static readonly int UNITY_STEREO_MATRIX_IVP = Shader.PropertyToID("unity_StereoMatrixIVP"); int32_t L_6; L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE135F431C815AC324E5F25FB4854184EF2163B3B, NULL); ((XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields*)il2cpp_codegen_static_fields_for(XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_27 = L_6; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1; float L_11 = L_10.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { // public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float L_2 = ___rhs1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___lhs0; float L_4 = L_3.___y_1; float L_5 = ___rhs1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___lhs0; float L_7 = L_6.___z_2; float L_8 = ___rhs1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9; memset((&L_9), 0, sizeof(L_9)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { // public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1; float L_11 = L_10.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { // public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 SliceCullingJob_ComputePlane_m6C02DB01D69B3B120AD03756596D793503C3CD51_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p00, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p11, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p22, const RuntimeMethod* method) { Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_0; memset((&V_0), 0, sizeof(V_0)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1; memset((&V_1), 0, sizeof(V_1)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_2; memset((&V_2), 0, sizeof(V_2)); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 V_3; memset((&V_3), 0, sizeof(V_3)); { // float3 v0 = p1 - p0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___p11; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___p00; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2; L_2 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_0, L_1, NULL); V_1 = L_2; // float3 v2 = p2 - p0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___p22; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___p00; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5; L_5 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_3, L_4, NULL); V_2 = L_5; // plane.normal = math.normalize(math.cross(v0, v2)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = V_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7 = V_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8; L_8 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_6, L_7, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9; L_9 = math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline(L_8, NULL); (&V_0)->___normal_0 = L_9; // plane.distanceToOrigin = math.dot(plane.normal, p0); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_10 = V_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___normal_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12 = ___p00; float L_13; L_13 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_11, L_12, NULL); (&V_0)->___distanceToOrigin_1 = L_13; // return plane; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_14 = V_0; V_3 = L_14; goto IL_003b; } IL_003b: { // } Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_15 = V_3; return L_15; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_min_m4DB88CBDCF707489585FCC4B0B83733CEE56C068_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { // public static int min(int x, int y) { return x < y ? x : y; } int32_t L_0 = ___x0; int32_t L_1 = ___y1; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___y1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___x0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { // public static int min(int x, int y) { return x < y ? x : y; } int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ContainsLight_m8D20A904FF4E623CFC4EA5FECFE9F421DC201C7C_inline (SliceCullingJob_t9EF107BD36223E7805C502BF1FF8E1767FB326CC* IL2CPP_PARAMETER_RESTRICT __this, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___leftPlane0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___rightPlane1, int32_t ___lightIndex2, const RuntimeMethod* method) { bool V_0 = false; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_1; memset((&V_1), 0, sizeof(V_1)); Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_5; memset((&V_5), 0, sizeof(V_5)); Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; bool V_8 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; int32_t G_B12_0 = 0; { // var hit = true; V_0 = (bool)1; // var sphere = new Sphere // { // center = positions[lightIndex], // radius = radiuses[lightIndex] // }; il2cpp_codegen_initobj((&V_2), sizeof(Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D)); NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_0 = (&__this->___positions_8); int32_t L_1 = ___lightIndex2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_0)->___m_Buffer_0, L_1); (&V_2)->___center_0 = L_2; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_3 = (&__this->___radiuses_6); int32_t L_4 = ___lightIndex2; float L_5; L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_3)->___m_Buffer_0, L_4); (&V_2)->___radius_1 = L_5; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_6 = V_2; V_1 = L_6; // if (SphereBehindPlane(sphere, leftPlane) || SphereBehindPlane(sphere, rightPlane)) Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_7 = V_1; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_8 = ___leftPlane0; bool L_9; L_9 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_7, L_8, NULL); if (L_9) { goto IL_0045; } } { Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_10 = V_1; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_11 = ___rightPlane1; bool L_12; L_12 = SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline(L_10, L_11, NULL); G_B3_0 = ((int32_t)(L_12)); goto IL_0046; } IL_0045: { G_B3_0 = 1; } IL_0046: { V_3 = (bool)G_B3_0; bool L_13 = V_3; if (!L_13) { goto IL_004e; } } { // hit = false; V_0 = (bool)0; } IL_004e: { // if (hit && lightTypes[lightIndex] == LightType.Spot) bool L_14 = V_0; if (!L_14) { goto IL_0062; } } { NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_15 = (&__this->___lightTypes_5); int32_t L_16 = ___lightIndex2; int32_t L_17; L_17 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_15)->___m_Buffer_0, L_16); G_B8_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0); goto IL_0063; } IL_0062: { G_B8_0 = 0; } IL_0063: { V_4 = (bool)G_B8_0; bool L_18 = V_4; if (!L_18) { goto IL_00dc; } } { // var cone = new Cone // { // tip = sphere.center, // direction = directions[lightIndex], // height = radiuses[lightIndex], // radius = coneRadiuses[lightIndex] // }; il2cpp_codegen_initobj((&V_6), sizeof(Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C)); Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_19 = V_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20 = L_19.___center_0; (&V_6)->___tip_0 = L_20; NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_21 = (&__this->___directions_7); int32_t L_22 = ___lightIndex2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_23; L_23 = IL2CPP_NATIVEARRAY_GET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_21)->___m_Buffer_0, L_22); (&V_6)->___direction_1 = L_23; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_24 = (&__this->___radiuses_6); int32_t L_25 = ___lightIndex2; float L_26; L_26 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_24)->___m_Buffer_0, L_25); (&V_6)->___height_2 = L_26; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_27 = (&__this->___coneRadiuses_9); int32_t L_28 = ___lightIndex2; float L_29; L_29 = IL2CPP_NATIVEARRAY_GET_ITEM(float, (L_27)->___m_Buffer_0, L_28); (&V_6)->___radius_3 = L_29; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_30 = V_6; V_5 = L_30; // if (ConeBehindPlane(cone, leftPlane) || ConeBehindPlane(cone, rightPlane)) Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_31 = V_5; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_32 = ___leftPlane0; bool L_33; L_33 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_31, L_32, NULL); if (L_33) { goto IL_00d0; } } { Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_34 = V_5; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_35 = ___rightPlane1; bool L_36; L_36 = SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline(L_34, L_35, NULL); G_B12_0 = ((int32_t)(L_36)); goto IL_00d1; } IL_00d0: { G_B12_0 = 1; } IL_00d1: { V_7 = (bool)G_B12_0; bool L_37 = V_7; if (!L_37) { goto IL_00db; } } { // hit = false; V_0 = (bool)0; } IL_00db: { } IL_00dc: { // return hit; bool L_38 = V_0; V_8 = L_38; goto IL_00e1; } IL_00e1: { // } bool L_39 = V_8; return L_39; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_SphereBehindPlane_m7CECFE5C5BD60A4C52C3397FE8C97898B576FFF5_inline (Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D ___sphere0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; { // float dist = math.dot(sphere.center, plane.normal) - plane.distanceToOrigin; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_0 = ___sphere0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___center_0; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_2 = ___plane1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___normal_0; float L_4; L_4 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_3, NULL); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_5 = ___plane1; float L_6 = L_5.___distanceToOrigin_1; V_0 = ((float)il2cpp_codegen_subtract(L_4, L_6)); // return dist < -sphere.radius; float L_7 = V_0; Sphere_tE921708C3030BE302BF698B778A28F52CE5D4A9D L_8 = ___sphere0; float L_9 = L_8.___radius_1; V_1 = (bool)((((float)L_7) < ((float)((-L_9))))? 1 : 0); goto IL_0027; } IL_0027: { // } bool L_10 = V_1; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_ConeBehindPlane_m849A5556815175ED11206608F27A62B1806C17DE_inline (Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C ___cone0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B3_0 = 0; { // float3 furthestPointDirection = math.cross(math.cross(plane.normal, cone.direction), cone.direction); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_2 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = L_2.___direction_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4; L_4 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_1, L_3, NULL); Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_5 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = L_5.___direction_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7; L_7 = math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline(L_4, L_6, NULL); V_0 = L_7; // float3 furthestPointOnCircle = cone.tip + cone.direction * cone.height - furthestPointDirection * cone.radius; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_8 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9 = L_8.___tip_0; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_10 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11 = L_10.___direction_1; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_12 = ___cone0; float L_13 = L_12.___height_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14; L_14 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_11, L_13, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15; L_15 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_9, L_14, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_16 = V_0; Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_17 = ___cone0; float L_18 = L_17.___radius_3; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_19; L_19 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_16, L_18, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_20; L_20 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_15, L_19, NULL); V_1 = L_20; // return PointBehindPlane(cone.tip, plane) && PointBehindPlane(furthestPointOnCircle, plane); Cone_t51A4A4FA64F9A34FCE283A4B4533E6D9F48A0D1C L_21 = ___cone0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_22 = L_21.___tip_0; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_23 = ___plane1; bool L_24; L_24 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_22, L_23, NULL); if (!L_24) { goto IL_0063; } } { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_25 = V_1; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_26 = ___plane1; bool L_27; L_27 = SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline(L_25, L_26, NULL); G_B3_0 = ((int32_t)(L_27)); goto IL_0064; } IL_0063: { G_B3_0 = 0; } IL_0064: { V_2 = (bool)G_B3_0; goto IL_0067; } IL_0067: { // } bool L_28 = V_2; return L_28; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_cross_mAEC5011DFE2FD5CC36A8096A15BC340008B0886C_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_1; memset((&V_1), 0, sizeof(V_1)); { // public static float3 cross(float3 x, float3 y) { return (x * y.yzx - x.yzx * y).yzx; } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1; L_1 = float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline((&___y1), NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2; L_2 = float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline(L_0, L_1, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3; L_3 = float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline((&___x0), NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___y1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5; L_5 = float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline(L_3, L_4, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6; L_6 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_2, L_5, NULL); V_0 = L_6; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7; L_7 = float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline((&V_0), NULL); V_1 = L_7; goto IL_002b; } IL_002b: { // public static float3 cross(float3 x, float3 y) { return (x * y.yzx - x.yzx * y).yzx; } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = V_1; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E math_normalize_m826725DC58F0CE455E3DEB3BD4808C13CBC81E25_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 normalize(float3 x) { return rsqrt(dot(x, x)) * x; } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___x0; float L_2; L_2 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_0, L_1, NULL); float L_3; L_3 = math_rsqrt_mB695A0575E7C8F937B0E12804508B0F489F55997_inline(L_2, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___x0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_5; L_5 = float3_op_Multiply_mB08DA9B217A0DA39BABCE64FFE69BEA67D37D04F_inline(L_3, L_4, NULL); V_0 = L_5; goto IL_0016; } IL_0016: { // public static float3 normalize(float3 x) { return rsqrt(dot(x, x)) * x; } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) { float V_0 = 0.0f; { // public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___y1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___x0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___y1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___x0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___y1; float L_11 = L_10.___z_2; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { // public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; } float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR bool SliceCullingJob_PointBehindPlane_m845A3715822360227F060BBD0A04CBA76BE52EF4_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___p0, Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 ___plane1, const RuntimeMethod* method) { bool V_0 = false; { // return math.dot(plane.normal, p) - plane.distanceToOrigin < 0; Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_0 = ___plane1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = L_0.___normal_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___p0; float L_3; L_3 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_1, L_2, NULL); Plane_tBE50267563FEB0345995D1FE5FB7EE4ACF2A0BA6 L_4 = ___plane1; float L_5 = L_4.___distanceToOrigin_1; V_0 = (bool)((((float)((float)il2cpp_codegen_subtract(L_3, L_5))) < ((float)(0.0f)))? 1 : 0); goto IL_001e; } IL_001e: { // } bool L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline (float ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public static float sqrt(float x) { return (float)System.Math.Sqrt((float)x); } float L_0 = ___x0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = sqrt(((double)((float)L_0))); V_0 = ((float)L_1); goto IL_000d; } IL_000d: { // public static float sqrt(float x) { return (float)System.Math.Sqrt((float)x); } float L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t math_max_m5DA4D66E3CC78BDFF8218BA039D6EBB1AC223826_inline (int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { // public static int max(int x, int y) { return x > y ? x : y; } int32_t L_0 = ___x0; int32_t L_1 = ___y1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___y1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___x0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { // public static int max(int x, int y) { return x > y ? x : y; } int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_volumeFrameworkUpdateMode_m0474AC8124A522A9DC4CC9EF397006A542FF7408_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeFrameworkUpdateModeOption; int32_t L_0 = __this->___m_VolumeFrameworkUpdateModeOption_16; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeFrameworkUpdateMode_m2925687F8C72FB3E270D87FB929162FBD96A1FDE_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, int32_t ___value0, const RuntimeMethod* method) { { // set => m_VolumeFrameworkUpdateModeOption = value; int32_t L_0 = ___value0; __this->___m_VolumeFrameworkUpdateModeOption_16 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* UniversalAdditionalCameraData_get_volumeStack_mDB4460F18F4A7B994DCF40FF7C7B61AB9246022F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeStack; VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___m_VolumeStack_29; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeStack_mFB4842333BCBBC92B102894F38BF65A7560F7681_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) { { // set => m_VolumeStack = value; VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___value0; __this->___m_VolumeStack_29 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VolumeStack_29), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalAdditionalCameraData_get_volumeLayerMask_m6CA98C050693650D8818151E9ADE480CCBF44BFC_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_VolumeLayerMask_14; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* UniversalAdditionalCameraData_get_volumeTrigger_m50DCBFFE7794ED3935CC068DB9F431785428BED9_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_VolumeTrigger; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___m_VolumeTrigger_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_m329B2A06C25793DF3BBBE89B3F23154EA2380265_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_CameraType; int32_t L_0 = __this->___m_CameraType_11; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ScriptableRenderer_get_supportedRenderingFeatures_m8866E002AF2D9D7C3E70946193B656850A4FC56F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = __this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = __this->___U3CcameraStackingU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488_inline (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // public VolumeFrameworkUpdateMode volumeFrameworkUpdateMode => m_VolumeFrameworkUpdateMode; int32_t L_0 = __this->___m_VolumeFrameworkUpdateMode_60; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m8529D7E2007A95CD33188F11076E9F407035A8A5_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // public float version => m_Version; float L_0 = __this->___m_Version_27; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_mAC89A4F038A4BDD585C10412EFBC76CE189974E4_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RenderPostProcessing; bool L_0 = __this->___m_RenderPostProcessing_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) { { // internal DebugHandler DebugHandler { get; } DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___U3CDebugHandlerU3Ek__BackingField_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_IsOverlay_mCF677D43B809428ED3DCB5EE0DBBD4647A382DDE_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) { { // internal bool IsOverlay { get; set; } bool L_0 = __this->___U3CIsOverlayU3Ek__BackingField_20; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal RenderingMode renderingMode => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_77; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public ColorGradingLutPass colorGradingLutPass { get => m_ColorGradingLutPass; } ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass postProcessPass { get => m_PostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_PostProcessPass_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass finalPostProcessPass { get => m_FinalPostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_FinalPostProcessPass_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle colorGradingLut { get => m_ColorGradingLut; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_ColorGradingLut_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* UniversalRendererData_get_defaultStencilState_m59850A2F687EC48D1D8F594014B4028B548F8473_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_DefaultStencilState; StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* L_0 = __this->___m_DefaultStencilState_16; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_intermediateTextureMode_mE291BB2BB76868DC05128CFE200771858D0B0D46_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_IntermediateTextureMode; int32_t L_0 = __this->___m_IntermediateTextureMode_24; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripShadowsOffVariants_m6D4243EB800963DAA17E2E6F3BD9C705958B818A_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool stripShadowsOffVariants { get; set; } = false; bool L_0 = ___value0; __this->___U3CstripShadowsOffVariantsU3Ek__BackingField_38 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_stripAdditionalLightOffVariants_m6B6A95E1E7B6C91B5054F34994BA5833FAD77C63_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool stripAdditionalLightOffVariants { get; set; } = false; bool L_0 = ___value0; __this->___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_clusteredRendering_m3FA03E9CD735DE868143C86BC5138546DCE901AF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_ClusteredRendering; bool L_0 = __this->___m_ClusteredRendering_21; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_tileSize_m2947178938F3BD1E954067AFF3FAAF77DC21A956_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_TileSize; int32_t L_0 = __this->___m_TileSize_23; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_18; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_depthPrimingMode_m5D8B3BD8077877061F60B6BB6EF25284D78E64BC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_DepthPrimingMode; int32_t L_0 = __this->___m_DepthPrimingMode_19; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // get => m_UseNativeRenderPass; bool L_0 = __this->___m_UseNativeRenderPass_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_opaqueLayerMask_mD814B96287EA119CCD66B6AAD78C9D7E6C8C521E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_OpaqueLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_OpaqueLayerMask_14; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_accurateGbufferNormals_mEEC3CD3A5BDE3BDF5E8882791BEEA6753EABD0EC_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_AccurateGbufferNormals; bool L_0 = __this->___m_AccurateGbufferNormals_20; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_TiledDeferredShading_m8C205D23F63B6D946473F74A52FBA7BB3FB86E58_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool TiledDeferredShading { get; set; } bool L_0 = ___value0; __this->___U3CTiledDeferredShadingU3Ek__BackingField_22 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRendererData_get_shadowTransparentReceive_m59EBF1D691FF516DACB095A06D8E0311028D77BF_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_ShadowTransparentReceive; bool L_0 = __this->___m_ShadowTransparentReceive_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB UniversalRendererData_get_transparentLayerMask_m574EF7B83EDC27E92BE8FB97BB445A6F4C937A3E_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_TransparentLayerMask; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_TransparentLayerMask_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = ___value0; __this->___U3CcameraStackingU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = ___value0; __this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = ___value0; __this->___U3CmsaaU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_unsupportedGraphicsDeviceTypes_m2CEC5FBF8DECEEAF9F9B0039FB0EA554ECC1C2DA_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___value0, const RuntimeMethod* method) { { // public GraphicsDeviceType[] unsupportedGraphicsDeviceTypes { get; set; } = new GraphicsDeviceType[0]; GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* L_0 = ___value0; __this->___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; { float L_0 = ___value0; V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (0.0f); goto IL_002d; } IL_0015: { float L_2 = ___value0; V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0029; } } { V_1 = (1.0f); goto IL_002d; } IL_0029: { float L_4 = ___value0; V_1 = L_4; goto IL_002d; } IL_002d: { float L_5 = V_1; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DeferredLights_set_IsOverlay_mF255B096F21A7182A40CD73E2C59194D9BE6C2CA_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool IsOverlay { get; set; } bool L_0 = ___value0; __this->___U3CIsOverlayU3Ek__BackingField_20 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->___U3CrenderPassEventU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_useDepthPriming_mE19B00F9BB6CBA3158241891FF40EEC1B842486C_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool useDepthPriming { get; set; } = false; bool L_0 = ___value0; __this->___U3CuseDepthPrimingU3Ek__BackingField_37 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ScriptableRenderer_get_activeRenderPassQueue_m3DA13EE251E757FC42DAE103A487C3F1562A850F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) { { // get => m_ActiveRenderPassQueue; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_0 = __this->___m_ActiveRenderPassQueue_19; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* DeferredLights_get_GbufferAttachments_m949E7DA4CDBA1F7121106D7B5FBCAC28C6115CFD_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) { { // internal RenderTargetHandle[] GbufferAttachments { get; set; } RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_0 = __this->___U3CGbufferAttachmentsU3Ek__BackingField_27; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 DepthNormalOnlyPass_get_normalDescriptor_mBF3753C882BF35C6236335119DF42470224D4107_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor normalDescriptor { get; set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CnormalDescriptorU3Ek__BackingField_24; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_normalDescriptor_m1DCD21CA9C893F438DF456BF68369CD008F76378_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor normalDescriptor { get; set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___value0; __this->___U3CnormalDescriptorU3Ek__BackingField_24 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_allocateDepth_mB6373B66597EDBA964B14F982257969F6A246B77_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool allocateDepth { get; set; } = true; bool L_0 = ___value0; __this->___U3CallocateDepthU3Ek__BackingField_26 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DepthNormalOnlyPass_set_shaderTagIds_m66D1B5D656FD5F650036FD0641305A632AB88019_inline (DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* __this, List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___value0, const RuntimeMethod* method) { { // internal List shaderTagIds { get; set; } List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_0 = ___value0; __this->___U3CshaderTagIdsU3Ek__BackingField_28 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CshaderTagIdsU3Ek__BackingField_28), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_AllocateRT_m0860CA864FE10E9FB0C8E40A251F9EB01A01383B_inline (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool AllocateRT { get; set; } bool L_0 = ___value0; __this->___U3CAllocateRTU3Ek__BackingField_26 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DeferredLights_get_UseRenderPass_mE57918C4786B0ED58D0AAB8B9E336A40DD83B873_inline (DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* __this, const RuntimeMethod* method) { { // internal bool UseRenderPass { get; set; } bool L_0 = __this->___U3CUseRenderPassU3Ek__BackingField_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_copyDepth_m7C7421589341099A05C5FC648B74035ECED52ABF_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = __this->___U3CcopyDepthU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->___U3CidU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->___U3CmotionVectorsU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->___U3CrenderPassEventU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___a0; float L_4; L_4 = fabsf(L_3); float L_5 = ___b1; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_input_mE5213812C63FCA94FEB41F7505F03CBF95363BE5_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) { { // get => m_Input; int32_t L_0 = __this->___m_Input_21; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRPass_get_renderTargetDesc_m616E10C2F8E652299DB29E7CC4DABDB586653906_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = __this->___U3CrenderTargetDescU3Ek__BackingField_6; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_defaultMaterial_mB94117E86664C75A6FD639150FD311AB6453535F_inline (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // internal static Material defaultMaterial { get; set; } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___value0; ((DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields*)il2cpp_codegen_static_fields_for(DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var))->___U3CdefaultMaterialU3Ek__BackingField_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields*)il2cpp_codegen_static_fields_for(DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_il2cpp_TypeInfo_var))->___U3CdefaultMaterialU3Ek__BackingField_8), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 XRPass_get_cullingParams_m62C28737DD9EF0ABD771014CCE955166D0F2E6AC_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = __this->___U3CcullingParamsU3Ek__BackingField_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRGraphicsAutomatedTests_get_enabled_mED2B45610E9C762FDF0D89932D14A2BEA5390B82_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static bool enabled { get; } = activatedFromCommandLine; il2cpp_codegen_runtime_class_init_inline(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var); bool L_0 = ((XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_StaticFields*)il2cpp_codegen_static_fields_for(XRGraphicsAutomatedTests_t363B75B27F3E7A8181F92DEC02EC36C121D8B9B6_il2cpp_TypeInfo_var))->___U3CenabledU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_allowXRRendering_mC10C6013DEB146239CB2C79C723651C12C6D213F_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_AllowXRRendering; bool L_0 = __this->___m_AllowXRRendering_23; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VolumeManager_set_stack_mDA55AC84E57EC2FE6D2A25EBB977A20EBD227156_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___value0, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = ___value0; __this->___U3CstackU3Ek__BackingField_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstackU3Ek__BackingField_1), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* VolumeManager_get_stack_m5F7B366D1E7FE168EF4CA04A17531D34DD200266_inline (VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621* __this, const RuntimeMethod* method) { { // public VolumeStack stack { get; set; } VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* L_0 = __this->___U3CstackU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = __this->___U3CmsaaU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_mD20FE5E80CAA9D31CDBBBDD664289329AC4456BA_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_StopNaN; bool L_0 = __this->___m_StopNaN_20; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m296EA16D238C35481E956041C2B1701115596B7E_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_Dithering; bool L_0 = __this->___m_Dithering_21; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m3820492610B7FEED86E7620AE5F78064D6298274_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_Antialiasing; int32_t L_0 = __this->___m_Antialiasing_18; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_mCE5CDB508D84114C2F35A1DB704A30C34116E269_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_AntialiasingQuality; int32_t L_0 = __this->___m_AntialiasingQuality_19; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_mC6FA135C7BE66F8538AE67F04F44AC7A5044209C_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_ClearDepth; bool L_0 = __this->___m_ClearDepth_22; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m1983BBD09099D687C6C968362A716AD267B96B82_inline (UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* __this, const RuntimeMethod* method) { { // get => m_RenderShadows; bool L_0 = __this->___m_RenderShadows_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_1 = L_0; float L_1 = ___y1; __this->___y_2 = L_1; float L_2 = ___z2; __this->___z_3 = L_2; float L_3 = ___w3; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { int32_t L_0 = ___value0; int32_t L_1 = ___min1; V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { int32_t L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { int32_t L_4 = ___value0; int32_t L_5 = ___max2; V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { int32_t L_7 = ___max2; ___value0 = L_7; } IL_0019: { int32_t L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { int32_t L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; float L_2 = ___z2; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t XRPass_get_multipassId_mC66149857F511ED441A9C8647C3EF0DD7167F15A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = __this->___U3CmultipassIdU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; __this->___a_3 = (1.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___a0, float ___b1, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___a0; float L_1 = L_0.___r_0; float L_2 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___a0; float L_4 = L_3.___g_1; float L_5 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___a0; float L_7 = L_6.___b_2; float L_8 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___a0; float L_10 = L_9.___a_3; float L_11 = ___b1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0; float L_7 = L_6.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsRendering RenderingSettings { get; private set; } DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableMsaa { get; private set; } = true; bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableHDR { get; private set; } = true; bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___a0; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0; float L_5 = L_4.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0; float L_7 = L_6.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0025; } IL_0025: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_001d; } case 1: { goto IL_0026; } case 2: { goto IL_002f; } case 3: { goto IL_0038; } } } { goto IL_0041; } IL_001d: { float L_3 = ___value1; __this->___x_1 = L_3; goto IL_004c; } IL_0026: { float L_4 = ___value1; __this->___y_2 = L_4; goto IL_004c; } IL_002f: { float L_5 = ___value1; __this->___z_3 = L_5; goto IL_004c; } IL_0038: { float L_6 = ___value1; __this->___w_4 = L_6; goto IL_004c; } IL_0041: { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_7); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var))); } IL_004c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_renderTargetIsRenderTexture_m79E6747B91048C48ED200D3A99B96621D0BFB67A_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_xrSdkEnabled_mCB99B3411463A902CDB4443F472EB505B1518845_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = __this->___U3CxrSdkEnabledU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_multipassId_m274FC90C7C6F872B990C059652C0E5B3D2175153_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int multipassId { get; private set; } int32_t L_0 = ___value0; __this->___U3CmultipassIdU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingPassId_m5CF22FFC019A5654E4385D8645652D9060C680C8_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int cullingPassId { get; private set; } int32_t L_0 = ___value0; __this->___U3CcullingPassIdU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_cullingParams_m68F923637240C6BDC93A896FD14264069441C928_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___value0, const RuntimeMethod* method) { { // internal ScriptableCullingParameters cullingParams { get; private set; } ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_0 = ___value0; __this->___U3CcullingParamsU3Ek__BackingField_12 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTarget_m4515DC01A8CF2838D13E46264D0A283BC77048E4_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___value0; __this->___U3CrenderTargetU3Ek__BackingField_5 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetDesc_m8DC29425944BD5496BAF9804EE5E3ECEAD3A4143_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___value0, const RuntimeMethod* method) { { // internal RenderTextureDescriptor renderTargetDesc { get; private set; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___value0; __this->___U3CrenderTargetDescU3Ek__BackingField_6 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_renderTargetIsRenderTexture_m6F1A5DB9D4B3C29C36AC492E4628B40F537AAC04_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool renderTargetIsRenderTexture { get; private set; } bool L_0 = ___value0; __this->___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_xrSdkEnabled_mD0C63BEBEB27DD77B24FC00C946310D4EC3DCD57_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool xrSdkEnabled { get; private set; } bool L_0 = ___value0; __this->___U3CxrSdkEnabledU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_copyDepth_m9A1CC64518BE25CE834015E8824A5B1270E3150E_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool copyDepth { get; private set; } bool L_0 = ___value0; __this->___U3CcopyDepthU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CvrUsageU3Ek__BackingField_10 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static int slices { get => m_MaxViews; } il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var); int32_t L_0 = ((TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))->___m_MaxViews_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CustomMirrorView_Invoke_mBCC65F1472A18AF9B0317A69C6BDC283DC7D3020_inline (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport3, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* __this, XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___pass0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport3, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___pass0, ___cmd1, ___rt2, ___viewport3, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17; V_0 = L_0; goto IL_0009; } IL_0009: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool XRPass_get_canMarkLateLatch_m7EA80705EC31D4A7A1F78D12FE592DA7080A2A21_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal bool canMarkLateLatch { get; set; } bool L_0 = __this->___U3CcanMarkLateLatchU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void XRPass_set_hasMarkedLateLatch_mA87917E8C12A2ADBF29D4441E2C9A612E1A37E5D_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool hasMarkedLateLatch { get; set; } bool L_0 = ___value0; __this->___U3ChasMarkedLateLatchU3Ek__BackingField_11 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) { ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_1 = (ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_6 = V_0; int32_t L_7 = V_1; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_8); return; } IL_0034: { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = ___item0; (( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!false) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!false) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = V_0; int32_t L_7 = V_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_8); return; } IL_0034: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___item0; (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (int32_t)L_8); return; } IL_0034: { int32_t L_9 = ___item0; (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mC149B1C717AF506BBE8932F2C1DC86C378D17EA8_gshared_inline (Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75* __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->___hasValue_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m96B4D564AA2107396566AC78D30A9DE75B4AF028_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m8940AE8EAFC94C337B55B8232116DF4C9B452D4B_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!true) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_3 = (XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mF90ED7E69DB42E904B0F6D1FAD975BEFC320BDD8_gshared_inline (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* __this, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 ___item0, const RuntimeMethod* method) { XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_1 = (XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); XRViewU5BU5D_t772A2B1A72B1254498E4FB4A796AE3302E3F4BBE* L_6 = V_0; int32_t L_7 = V_1; XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27)L_8); return; } IL_0034: { XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 L_9 = ___item0; (( void (*) (List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE*, XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->___x_0 = L_0; // this.y = y; float L_1 = ___y1; __this->___y_1 = L_1; // this.z = z; float L_2 = ___z2; __this->___z_2 = L_2; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_get_yzx_mDF6DE39B69C5DE384F74C0D1EC91AA0388E23535_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // get { return new float3(y, z, x); } float L_0 = __this->___y_1; float L_1 = __this->___z_2; float L_2 = __this->___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3; memset((&L_3), 0, sizeof(L_3)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_001b; } IL_001b: { // get { return new float3(y, z, x); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mF3DE0BD784C29A79E6B5BC0FD56E60B45F694AF3_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator * (float3 lhs, float3 rhs) { return new float3 (lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1; float L_11 = L_10.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { // public static float3 operator * (float3 lhs, float3 rhs) { return new float3 (lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_rsqrt_mB695A0575E7C8F937B0E12804508B0F489F55997_inline (float ___x0, const RuntimeMethod* method) { float V_0 = 0.0f; { // public static float rsqrt(float x) { return 1.0f / sqrt(x); } float L_0 = ___x0; float L_1; L_1 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(L_0, NULL); V_0 = ((float)((1.0f)/L_1)); goto IL_0010; } IL_0010: { // public static float rsqrt(float x) { return 1.0f / sqrt(x); } float L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mB08DA9B217A0DA39BABCE64FFE69BEA67D37D04F_inline (float ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator * (float lhs, float3 rhs) { return new float3 (lhs * rhs.x, lhs * rhs.y, lhs * rhs.z); } float L_0 = ___lhs0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_1 = ___rhs1; float L_2 = L_1.___x_0; float L_3 = ___lhs0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___rhs1; float L_5 = L_4.___y_1; float L_6 = ___lhs0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_7 = ___rhs1; float L_8 = L_7.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9; memset((&L_9), 0, sizeof(L_9)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_9), ((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)), ((float)il2cpp_codegen_multiply(L_6, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { // public static float3 operator * (float lhs, float3 rhs) { return new float3 (lhs * rhs.x, lhs * rhs.y, lhs * rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; float L_3 = ___a3; __this->___a_3 = L_3; return; } }