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36 行
775 B
36 行
775 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class DebugScript : MonoBehaviour
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{
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private ParticleSystem[] parts;
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public Text text;
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// Start is called before the first frame update
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void Start()
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{
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parts = FindObjectsOfType<ParticleSystem>();
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}
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// Update is called once per frame
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void Update()
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{
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int partCountTotal = 0;
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foreach (var ps in parts)
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{
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partCountTotal += ps.particleCount;
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}
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var output = $"Total particles in {parts.Length} systems:{partCountTotal:N}";
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if (!text)
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{
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Debug.LogError(output);
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}
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else
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{
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text.text = output;
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}
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}
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}
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