Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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800 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraWobble : MonoBehaviour {
public float amount = 0.1f;
Vector3 backupRot;
void Start () {
backupRot = transform.localEulerAngles;
}
void Update()
{
transform.localEulerAngles = backupRot;
}
// Update is called once per frame
void LateUpdate () {
Vector3 sins = new Vector3(Mathf.Sin(Time.time * 3.51f), Mathf.Sin(Time.time * 3.12f), Mathf.Sin(Time.time * 1.78f));
Vector3 sinsFast = new Vector3(Mathf.Sin(Time.time * 6.51f), Mathf.Sin(Time.time * 10.12f), Mathf.Sin(Time.time * 14.78f)) * 0.25f;
float x = sins.x + sins.z - sinsFast.z;
float y = sins.y - sins.z + sinsFast.y;
transform.localEulerAngles += new Vector3(x, y, 0f) * amount;
}
}