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63 行
1.8 KiB
63 行
1.8 KiB
using System;
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using UnityEngine;
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using UnityEngine.Rendering;
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namespace UnityEditor.Rendering
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{
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public class DebugUIDrawerAttribute : Attribute
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{
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public readonly Type type;
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public DebugUIDrawerAttribute(Type type)
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{
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this.type = type;
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}
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}
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public class DebugUIDrawer
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{
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protected T Cast<T>(object o)
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where T : class
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{
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var casted = o as T;
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string typeName = o == null ? "null" : o.GetType().ToString();
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if (casted == null)
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throw new InvalidOperationException("Can't cast " + typeName + " to " + typeof(T));
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return casted;
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}
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public virtual void Begin(DebugUI.Widget widget, DebugState state)
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{}
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public virtual bool OnGUI(DebugUI.Widget widget, DebugState state)
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{
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return true;
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}
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public virtual void End(DebugUI.Widget widget, DebugState state)
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{}
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protected void Apply(DebugUI.IValueField widget, DebugState state, object value)
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{
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Undo.RegisterCompleteObjectUndo(state, "Debug Property Change");
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state.SetValue(value, widget);
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widget.SetValue(value);
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EditorUtility.SetDirty(state);
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DebugState.m_CurrentDirtyState = state;
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UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
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}
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protected Rect PrepareControlRect(float height = -1)
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{
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if (height < 0)
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height = EditorGUIUtility.singleLineHeight;
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var rect = GUILayoutUtility.GetRect(1f, 1f, height, height);
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rect.width -= 2f;
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rect.xMin += 2f;
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EditorGUIUtility.labelWidth = rect.width / 2f;
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return rect;
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}
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}
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}
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