您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
31 行
796 B
31 行
796 B
using System.Reflection;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
[Title("Math", "Vector", "Projection")]
|
|
class ProjectionNode : CodeFunctionNode
|
|
{
|
|
public ProjectionNode()
|
|
{
|
|
name = "Projection";
|
|
}
|
|
|
|
|
|
protected override MethodInfo GetFunctionToConvert()
|
|
{
|
|
return GetType().GetMethod("Unity_Projection", BindingFlags.Static | BindingFlags.NonPublic);
|
|
}
|
|
|
|
static string Unity_Projection(
|
|
[Slot(0, Binding.None, 0, 0, 0, 0)] DynamicDimensionVector A,
|
|
[Slot(1, Binding.None, 0, 1, 0, 0)] DynamicDimensionVector B,
|
|
[Slot(2, Binding.None)] out DynamicDimensionVector Out)
|
|
{
|
|
return
|
|
@"
|
|
{
|
|
Out = B * dot(A, B) / dot(B, B);
|
|
}";
|
|
}
|
|
}
|
|
}
|