Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Cubemap Asset Node

Description

Defines a constant Cubemap Asset for use in the shader. To sample the Cubemap Asset it should be used in conjunction with a Sample Cubemap Node. When using a separate Cubemap Asset Node you can sample a Cubemap twice, with different parameters, without defining the Cubemap itself twice.

Ports

Name Direction Type Binding Description
Out Output Cubemap None Output value

Controls

Name Type Options Description
Object Field (Cubemap) Defines the cubemap asset from the project.