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891 行
37 KiB
891 行
37 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Graphing.Util;
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using UnityEngine;
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using UnityEditor.Graphing;
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using Object = UnityEngine.Object;
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using UnityEditor.Graphs;
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using UnityEditor.Experimental.GraphView;
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using UnityEditor.ShaderGraph.Drawing.Colors;
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using UnityEngine.UIElements;
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using Edge = UnityEditor.Experimental.GraphView.Edge;
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using Node = UnityEditor.Experimental.GraphView.Node;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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sealed class MaterialGraphView : GraphView
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{
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public MaterialGraphView()
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{
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styleSheets.Add(Resources.Load<StyleSheet>("Styles/MaterialGraphView"));
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serializeGraphElements = SerializeGraphElementsImplementation;
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canPasteSerializedData = CanPasteSerializedDataImplementation;
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unserializeAndPaste = UnserializeAndPasteImplementation;
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deleteSelection = DeleteSelectionImplementation;
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RegisterCallback<DragUpdatedEvent>(OnDragUpdatedEvent);
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RegisterCallback<DragPerformEvent>(OnDragPerformEvent);
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}
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protected override bool canCopySelection
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{
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get { return selection.OfType<IShaderNodeView>().Any(x => x.node.canCopyNode) || selection.OfType<Group>().Any() || selection.OfType<BlackboardField>().Any(); }
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}
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public MaterialGraphView(GraphData graph) : this()
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{
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this.graph = graph;
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}
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public GraphData graph { get; private set; }
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public Action onConvertToSubgraphClick { get; set; }
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public override List<Port> GetCompatiblePorts(Port startAnchor, NodeAdapter nodeAdapter)
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{
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var compatibleAnchors = new List<Port>();
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var startSlot = startAnchor.GetSlot();
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if (startSlot == null)
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return compatibleAnchors;
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var startStage = startSlot.stageCapability;
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if (startStage == ShaderStageCapability.All)
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startStage = NodeUtils.GetEffectiveShaderStageCapability(startSlot, true) & NodeUtils.GetEffectiveShaderStageCapability(startSlot, false);
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foreach (var candidateAnchor in ports.ToList())
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{
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var candidateSlot = candidateAnchor.GetSlot();
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if (!startSlot.IsCompatibleWith(candidateSlot))
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continue;
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if (startStage != ShaderStageCapability.All)
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{
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var candidateStage = candidateSlot.stageCapability;
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if (candidateStage == ShaderStageCapability.All)
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candidateStage = NodeUtils.GetEffectiveShaderStageCapability(candidateSlot, true)
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& NodeUtils.GetEffectiveShaderStageCapability(candidateSlot, false);
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if (candidateStage != ShaderStageCapability.All && candidateStage != startStage)
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continue;
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}
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compatibleAnchors.Add(candidateAnchor);
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}
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return compatibleAnchors;
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}
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public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
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{
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Vector2 mousePosition = evt.mousePosition;
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base.BuildContextualMenu(evt);
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if(evt.target is GraphView)
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{
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evt.menu.InsertAction(1, "Create Sticky Note", (e) => { AddStickyNote(mousePosition); });
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}
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if (evt.target is GraphView || evt.target is Node)
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{
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InitializeViewSubMenu(evt);
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evt.menu.AppendAction("Convert To Sub-graph", ConvertToSubgraph, ConvertToSubgraphStatus);
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evt.menu.AppendAction("Convert To Inline Node", ConvertToInlineNode, ConvertToInlineNodeStatus);
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evt.menu.AppendAction("Convert To Property", ConvertToProperty, ConvertToPropertyStatus);
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evt.menu.AppendAction("Group Selection", _ => GroupSelection(), (a) =>
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{
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List<ISelectable> filteredSelection = new List<ISelectable>();
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foreach (ISelectable selectedObject in selection)
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{
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if (selectedObject is Group)
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return DropdownMenuAction.Status.Disabled;
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VisualElement ve = selectedObject as VisualElement;
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if (ve.userData is AbstractMaterialNode)
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{
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var selectedNode = selectedObject as Node;
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if (selectedNode.GetContainingScope() is Group)
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return DropdownMenuAction.Status.Disabled;
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filteredSelection.Add(selectedObject);
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}
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}
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if (filteredSelection.Count > 0)
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return DropdownMenuAction.Status.Normal;
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else
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return DropdownMenuAction.Status.Disabled;
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});
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evt.menu.AppendAction("Ungroup Selection", RemoveFromGroupNode, (a) =>
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{
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List<ISelectable> filteredSelection = new List<ISelectable>();
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foreach (ISelectable selectedObject in selection)
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{
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if (selectedObject is Group)
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return DropdownMenuAction.Status.Disabled;
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VisualElement ve = selectedObject as VisualElement;
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if (ve.userData is AbstractMaterialNode)
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{
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var selectedNode = selectedObject as Node;
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if (selectedNode.GetContainingScope() is Group)
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filteredSelection.Add(selectedObject);
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}
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}
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if (filteredSelection.Count > 0)
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return DropdownMenuAction.Status.Normal;
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else
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return DropdownMenuAction.Status.Disabled;
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});
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var editorView = GetFirstAncestorOfType<GraphEditorView>();
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if (editorView.colorManager.activeSupportsCustom && selection.OfType<MaterialNodeView>().Any())
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Color/Change...", ChangeCustomNodeColor,
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eventBase => DropdownMenuAction.Status.Normal);
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evt.menu.AppendAction("Color/Reset", menuAction =>
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{
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graph.owner.RegisterCompleteObjectUndo("Reset Node Color");
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foreach (var selectable in selection)
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{
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if (selectable is MaterialNodeView nodeView)
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{
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nodeView.node.ResetColor(editorView.colorManager.activeProviderName);
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editorView.colorManager.UpdateNodeView(nodeView);
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}
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}
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}, eventBase => DropdownMenuAction.Status.Normal);
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}
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if (selection.OfType<IShaderNodeView>().Count() == 1)
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Open Documentation", SeeDocumentation, SeeDocumentationStatus);
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}
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if (selection.OfType<IShaderNodeView>().Count() == 1 && selection.OfType<IShaderNodeView>().First().node is SubGraphNode)
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Open Sub Graph", OpenSubGraph, (a) => DropdownMenuAction.Status.Normal);
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}
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}
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if (evt.target is BlackboardField)
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{
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evt.menu.AppendAction("Delete", (e) => DeleteSelectionImplementation("Delete", AskUser.DontAskUser), (e) => canDeleteSelection ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
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}
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if (evt.target is MaterialGraphView)
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{
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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if (node.hasPreview && node.previewExpanded == true)
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evt.menu.AppendAction("Collapse All Previews", CollapsePreviews, (a) => DropdownMenuAction.Status.Normal);
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if (node.hasPreview && node.previewExpanded == false)
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evt.menu.AppendAction("Expand All Previews", ExpandPreviews, (a) => DropdownMenuAction.Status.Normal);
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}
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evt.menu.AppendSeparator();
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}
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}
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private void InitializeViewSubMenu(ContextualMenuPopulateEvent evt)
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{
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// Default the menu buttons to disabled
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DropdownMenuAction.Status expandPreviewAction = DropdownMenuAction.Status.Disabled;
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DropdownMenuAction.Status collapsePreviewAction = DropdownMenuAction.Status.Disabled;
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DropdownMenuAction.Status minimizeAction = DropdownMenuAction.Status.Disabled;
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DropdownMenuAction.Status maximizeAction = DropdownMenuAction.Status.Disabled;
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// Initialize strings
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string expandPreviewText = "View/Expand Previews";
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string collapsePreviewText = "View/Collapse Previews";
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string expandPortText = "View/Expand Ports";
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string collapsePortText = "View/Collapse Ports";
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if (selection.Count == 1)
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{
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collapsePreviewText = "View/Collapse Preview";
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expandPreviewText = "View/Expand Preview";
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}
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// Check if we can expand or collapse the ports/previews
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foreach (MaterialNodeView selectedNode in selection.Where(x => x is MaterialNodeView).Select(x => x as MaterialNodeView))
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{
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if (selectedNode.node.hasPreview)
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{
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if (selectedNode.node.previewExpanded)
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collapsePreviewAction = DropdownMenuAction.Status.Normal;
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else
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expandPreviewAction = DropdownMenuAction.Status.Normal;
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}
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if (selectedNode.CanToggleExpanded())
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{
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if (selectedNode.expanded)
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minimizeAction = DropdownMenuAction.Status.Normal;
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else
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maximizeAction = DropdownMenuAction.Status.Normal;
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}
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}
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// Create the menu options
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evt.menu.AppendAction(collapsePortText, _ => SetNodeExpandedOnSelection(false), (a) => minimizeAction);
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evt.menu.AppendAction(expandPortText, _ => SetNodeExpandedOnSelection(true), (a) => maximizeAction);
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evt.menu.AppendSeparator("View/");
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evt.menu.AppendAction(expandPreviewText, _ => SetPreviewExpandedOnSelection(true), (a) => expandPreviewAction);
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evt.menu.AppendAction(collapsePreviewText, _ => SetPreviewExpandedOnSelection(false), (a) => collapsePreviewAction);
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evt.menu.AppendSeparator();
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}
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void ChangeCustomNodeColor(DropdownMenuAction menuAction)
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{
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// Color Picker is internal :(
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var t = typeof(EditorWindow).Assembly.GetTypes().FirstOrDefault(ty => ty.Name == "ColorPicker");
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var m = t?.GetMethod("Show", new[] {typeof(Action<Color>), typeof(Color), typeof(bool), typeof(bool)});
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if (m == null)
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{
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Debug.LogWarning("Could not invoke Color Picker for ShaderGraph.");
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return;
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}
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var editorView = GetFirstAncestorOfType<GraphEditorView>();
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var defaultColor = Color.gray;
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if (selection.FirstOrDefault(sel => sel is MaterialNodeView) is MaterialNodeView selNode1)
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{
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defaultColor = selNode1.GetColor();
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defaultColor.a = 1.0f;
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}
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void ApplyColor(Color pickedColor)
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{
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foreach (var selectable in selection)
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{
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if(selectable is MaterialNodeView nodeView)
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{
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nodeView.node.SetColor(editorView.colorManager.activeProviderName, pickedColor);
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editorView.colorManager.UpdateNodeView(nodeView);
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}
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}
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}
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graph.owner.RegisterCompleteObjectUndo("Change Node Color");
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m.Invoke(null, new object[] {(Action<Color>) ApplyColor, defaultColor, true, false});
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}
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protected override bool canDeleteSelection
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{
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get
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{
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return selection.Any(x => !(x is IShaderNodeView nodeView) || nodeView.node.canDeleteNode);
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}
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}
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public void GroupSelection()
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{
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var title = "New Group";
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var groupData = new GroupData(title, new Vector2(10f,10f));
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graph.owner.RegisterCompleteObjectUndo("Create Group Node");
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graph.CreateGroup(groupData);
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foreach (var shaderNodeView in selection.OfType<IShaderNodeView>())
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{
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graph.SetGroup(shaderNodeView.node, groupData);
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}
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}
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public void AddStickyNote(Vector2 position)
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{
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position = contentViewContainer.WorldToLocal(position);
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string title = "New Note";
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string content = "Write something here";
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var stickyNoteData = new StickyNoteData(title, content, new Rect(position.x, position.y, 200, 160));
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graph.owner.RegisterCompleteObjectUndo("Create Sticky Note");
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graph.AddStickyNote(stickyNoteData);
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}
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void RemoveFromGroupNode(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Ungroup Node(s)");
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foreach (ISelectable selectable in selection)
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{
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var node = selectable as Node;
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if(node == null)
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continue;
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Group group = node.GetContainingScope() as Group;
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if (group != null)
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{
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group.RemoveElement(node);
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}
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}
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}
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public void SetNodeExpandedOnSelection(bool state)
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{
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graph.owner.RegisterCompleteObjectUndo("Toggle Expansion");
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foreach (MaterialNodeView selectedNode in selection.Where(x => x is MaterialNodeView).Select(x => x as MaterialNodeView))
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{
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if(selectedNode.CanToggleExpanded())
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selectedNode.expanded = state;
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}
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}
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public void SetPreviewExpandedOnSelection(bool state)
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{
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graph.owner.RegisterCompleteObjectUndo("Toggle Preview Visibility");
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foreach (MaterialNodeView selectedNode in selection.Where(x => x is MaterialNodeView).Select(x => x as MaterialNodeView))
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{
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selectedNode.node.previewExpanded = state;
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}
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}
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void CollapsePreviews(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Collapse Previews");
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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node.previewExpanded = false;
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}
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}
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void ExpandPreviews(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Expand Previews");
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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node.previewExpanded = true;
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}
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}
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void SeeDocumentation(DropdownMenuAction action)
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{
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var node = selection.OfType<IShaderNodeView>().First().node;
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if (node.documentationURL != null)
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System.Diagnostics.Process.Start(node.documentationURL);
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}
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void OpenSubGraph(DropdownMenuAction action)
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{
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SubGraphNode subgraphNode = selection.OfType<IShaderNodeView>().First().node as SubGraphNode;
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var path = AssetDatabase.GetAssetPath(subgraphNode.asset);
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ShaderGraphImporterEditor.ShowGraphEditWindow(path);
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}
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DropdownMenuAction.Status SeeDocumentationStatus(DropdownMenuAction action)
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{
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if (selection.OfType<IShaderNodeView>().First().node.documentationURL == null)
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return DropdownMenuAction.Status.Disabled;
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return DropdownMenuAction.Status.Normal;
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}
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DropdownMenuAction.Status ConvertToPropertyStatus(DropdownMenuAction action)
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{
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if (selection.OfType<IShaderNodeView>().Any(v => v.node != null))
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{
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if (selection.OfType<IShaderNodeView>().Any(v => v.node is IPropertyFromNode))
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return DropdownMenuAction.Status.Normal;
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return DropdownMenuAction.Status.Disabled;
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}
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return DropdownMenuAction.Status.Hidden;
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}
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void ConvertToProperty(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Convert to Property");
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var selectedNodeViews = selection.OfType<IShaderNodeView>().Select(x => x.node).ToList();
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foreach (var node in selectedNodeViews)
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{
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if (!(node is IPropertyFromNode))
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continue;
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var converter = node as IPropertyFromNode;
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var prop = converter.AsShaderProperty();
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graph.SanitizeGraphInputName(prop);
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graph.AddGraphInput(prop);
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var propNode = new PropertyNode();
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propNode.drawState = node.drawState;
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propNode.groupGuid = node.groupGuid;
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graph.AddNode(propNode);
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propNode.propertyGuid = prop.guid;
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var oldSlot = node.FindSlot<MaterialSlot>(converter.outputSlotId);
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var newSlot = propNode.FindSlot<MaterialSlot>(PropertyNode.OutputSlotId);
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foreach (var edge in graph.GetEdges(oldSlot.slotReference))
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graph.Connect(newSlot.slotReference, edge.inputSlot);
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graph.RemoveNode(node);
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}
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}
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DropdownMenuAction.Status ConvertToInlineNodeStatus(DropdownMenuAction action)
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{
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if (selection.OfType<IShaderNodeView>().Any(v => v.node != null))
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{
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if (selection.OfType<IShaderNodeView>().Any(v => v.node is PropertyNode))
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return DropdownMenuAction.Status.Normal;
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return DropdownMenuAction.Status.Disabled;
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}
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return DropdownMenuAction.Status.Hidden;
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}
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void ConvertToInlineNode(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Convert to Inline Node");
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var selectedNodeViews = selection.OfType<IShaderNodeView>()
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.Select(x => x.node)
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.OfType<PropertyNode>();
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foreach (var propNode in selectedNodeViews)
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((GraphData)propNode.owner).ReplacePropertyNodeWithConcreteNode(propNode);
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}
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DropdownMenuAction.Status ConvertToSubgraphStatus(DropdownMenuAction action)
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{
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if (onConvertToSubgraphClick == null) return DropdownMenuAction.Status.Hidden;
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return selection.OfType<IShaderNodeView>().Any(v => v.node != null && v.node.allowedInSubGraph && !(v.node is SubGraphOutputNode) ) ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Hidden;
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}
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void ConvertToSubgraph(DropdownMenuAction action)
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{
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onConvertToSubgraphClick();
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}
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string SerializeGraphElementsImplementation(IEnumerable<GraphElement> elements)
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{
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var groups = elements.OfType<ShaderGroup>().Select(x => x.userData);
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var nodes = elements.OfType<IShaderNodeView>().Select(x => x.node).Where(x => x.canCopyNode);
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var edges = elements.OfType<Edge>().Select(x => x.userData).OfType<IEdge>();
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var inputs = selection.OfType<BlackboardField>().Select(x => x.userData as ShaderInput);
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var notes = elements.OfType<StickyNote>().Select(x => x.userData);
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// Collect the property nodes and get the corresponding properties
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var propertyNodeGuids = nodes.OfType<PropertyNode>().Select(x => x.propertyGuid);
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var metaProperties = this.graph.properties.Where(x => propertyNodeGuids.Contains(x.guid));
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// Collect the keyword nodes and get the corresponding keywords
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var keywordNodeGuids = nodes.OfType<KeywordNode>().Select(x => x.keywordGuid);
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var metaKeywords = this.graph.keywords.Where(x => keywordNodeGuids.Contains(x.guid));
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var graph = new CopyPasteGraph(this.graph.assetGuid, groups, nodes, edges, inputs, metaProperties, metaKeywords, notes);
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return JsonUtility.ToJson(graph, true);
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}
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bool CanPasteSerializedDataImplementation(string serializedData)
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{
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return CopyPasteGraph.FromJson(serializedData) != null;
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}
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void UnserializeAndPasteImplementation(string operationName, string serializedData)
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{
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graph.owner.RegisterCompleteObjectUndo(operationName);
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var pastedGraph = CopyPasteGraph.FromJson(serializedData);
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this.InsertCopyPasteGraph(pastedGraph);
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}
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void DeleteSelectionImplementation(string operationName, GraphView.AskUser askUser)
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{
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bool containsProperty = false;
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// Keywords need to be tested against variant limit based on multiple factors
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bool keywordsDirty = false;
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|
|
// Track dependent keyword nodes to remove them
|
|
List<KeywordNode> keywordNodes = new List<KeywordNode>();
|
|
|
|
foreach (var selectable in selection)
|
|
{
|
|
var field = selectable as BlackboardField;
|
|
if (field != null && field.userData != null)
|
|
{
|
|
switch(field.userData)
|
|
{
|
|
case AbstractShaderProperty property:
|
|
containsProperty = true;
|
|
break;
|
|
case ShaderKeyword keyword:
|
|
keywordNodes.AddRange(graph.GetNodes<KeywordNode>().Where(x => x.keywordGuid == keyword.guid));
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
}
|
|
}
|
|
|
|
if(containsProperty)
|
|
{
|
|
if (graph.isSubGraph)
|
|
{
|
|
if (!EditorUtility.DisplayDialog("Sub Graph Will Change", "If you remove a property and save the sub graph, you might change other graphs that are using this sub graph.\n\nDo you want to continue?", "Yes", "No"))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Filter nodes that cannot be deleted
|
|
var nodesToDelete = selection.OfType<IShaderNodeView>().Where(v => !(v.node is SubGraphOutputNode) && v.node.canDeleteNode).Select(x => x.node);
|
|
|
|
// Add keyword nodes dependent on deleted keywords
|
|
nodesToDelete = nodesToDelete.Union(keywordNodes);
|
|
|
|
// If deleting a Sub Graph node whose asset contains Keywords test variant limit
|
|
foreach(SubGraphNode subGraphNode in nodesToDelete.OfType<SubGraphNode>())
|
|
{
|
|
if(subGraphNode.asset.keywords.Count > 0)
|
|
{
|
|
keywordsDirty = true;
|
|
}
|
|
}
|
|
|
|
graph.owner.RegisterCompleteObjectUndo(operationName);
|
|
graph.RemoveElements(nodesToDelete.ToArray(),
|
|
selection.OfType<Edge>().Select(x => x.userData).OfType<IEdge>().ToArray(),
|
|
selection.OfType<ShaderGroup>().Select(x => x.userData).ToArray(),
|
|
selection.OfType<StickyNote>().Select(x => x.userData).ToArray());
|
|
|
|
foreach (var selectable in selection)
|
|
{
|
|
var field = selectable as BlackboardField;
|
|
if (field != null && field.userData != null)
|
|
{
|
|
var input = (ShaderInput)field.userData;
|
|
graph.RemoveGraphInput(input);
|
|
|
|
// If deleting a Keyword test variant limit
|
|
if(input is ShaderKeyword keyword)
|
|
{
|
|
keywordsDirty = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Test Keywords against variant limit
|
|
if(keywordsDirty)
|
|
{
|
|
graph.OnKeywordChangedNoValidate();
|
|
}
|
|
|
|
selection.Clear();
|
|
}
|
|
|
|
#region Drag and drop
|
|
|
|
bool ValidateObjectForDrop(Object obj)
|
|
{
|
|
return EditorUtility.IsPersistent(obj) && (
|
|
obj is Texture2D ||
|
|
obj is Cubemap ||
|
|
obj is SubGraphAsset asset && !asset.descendents.Contains(graph.assetGuid) ||
|
|
obj is Texture2DArray ||
|
|
obj is Texture3D);
|
|
}
|
|
|
|
void OnDragUpdatedEvent(DragUpdatedEvent e)
|
|
{
|
|
var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
|
|
bool dragging = false;
|
|
if (selection != null)
|
|
{
|
|
// Blackboard
|
|
if (selection.OfType<BlackboardField>().Any())
|
|
dragging = true;
|
|
}
|
|
else
|
|
{
|
|
// Handle unity objects
|
|
var objects = DragAndDrop.objectReferences;
|
|
foreach (Object obj in objects)
|
|
{
|
|
if (ValidateObjectForDrop(obj))
|
|
{
|
|
dragging = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (dragging)
|
|
{
|
|
DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
|
|
}
|
|
}
|
|
|
|
void OnDragPerformEvent(DragPerformEvent e)
|
|
{
|
|
Vector2 localPos = (e.currentTarget as VisualElement).ChangeCoordinatesTo(contentViewContainer, e.localMousePosition);
|
|
|
|
var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
|
|
if (selection != null)
|
|
{
|
|
// Blackboard
|
|
if (selection.OfType<BlackboardField>().Any())
|
|
{
|
|
IEnumerable<BlackboardField> fields = selection.OfType<BlackboardField>();
|
|
foreach (BlackboardField field in fields)
|
|
{
|
|
CreateNode(field, localPos);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Handle unity objects
|
|
var objects = DragAndDrop.objectReferences;
|
|
foreach (Object obj in objects)
|
|
{
|
|
if (ValidateObjectForDrop(obj))
|
|
{
|
|
CreateNode(obj, localPos);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CreateNode(object obj, Vector2 nodePosition)
|
|
{
|
|
var texture2D = obj as Texture2D;
|
|
if (texture2D != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Texture");
|
|
|
|
bool isNormalMap = false;
|
|
if (EditorUtility.IsPersistent(texture2D) && !string.IsNullOrEmpty(AssetDatabase.GetAssetPath(texture2D)))
|
|
{
|
|
var importer = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(texture2D)) as TextureImporter;
|
|
if (importer != null)
|
|
isNormalMap = importer.textureType == TextureImporterType.NormalMap;
|
|
}
|
|
|
|
var node = new SampleTexture2DNode();
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
if (isNormalMap)
|
|
node.textureType = TextureType.Normal;
|
|
|
|
var inputslot = node.FindInputSlot<Texture2DInputMaterialSlot>(SampleTexture2DNode.TextureInputId);
|
|
if (inputslot != null)
|
|
inputslot.texture = texture2D;
|
|
}
|
|
|
|
var textureArray = obj as Texture2DArray;
|
|
if (textureArray != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Texture Array");
|
|
|
|
var node = new SampleTexture2DArrayNode();
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
var inputslot = node.FindSlot<Texture2DArrayInputMaterialSlot>(SampleTexture2DArrayNode.TextureInputId);
|
|
if (inputslot != null)
|
|
inputslot.textureArray = textureArray;
|
|
}
|
|
|
|
var texture3D = obj as Texture3D;
|
|
if (texture3D != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Texture 3D");
|
|
|
|
var node = new SampleTexture3DNode();
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
var inputslot = node.FindSlot<Texture3DInputMaterialSlot>(SampleTexture3DNode.TextureInputId);
|
|
if (inputslot != null)
|
|
inputslot.texture = texture3D;
|
|
}
|
|
|
|
var cubemap = obj as Cubemap;
|
|
if (cubemap != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Cubemap");
|
|
|
|
var node = new SampleCubemapNode();
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
var inputslot = node.FindInputSlot<CubemapInputMaterialSlot>(SampleCubemapNode.CubemapInputId);
|
|
if (inputslot != null)
|
|
inputslot.cubemap = cubemap;
|
|
}
|
|
|
|
var subGraphAsset = obj as SubGraphAsset;
|
|
if (subGraphAsset != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Sub-Graph");
|
|
var node = new SubGraphNode();
|
|
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
node.asset = subGraphAsset;
|
|
graph.AddNode(node);
|
|
}
|
|
|
|
var blackboardField = obj as BlackboardField;
|
|
if (blackboardField != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Graph Input");
|
|
|
|
switch(blackboardField.userData)
|
|
{
|
|
case AbstractShaderProperty property:
|
|
{
|
|
var node = new PropertyNode();
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
// Setting the guid requires the graph to be set first.
|
|
node.propertyGuid = property.guid;
|
|
break;
|
|
}
|
|
case ShaderKeyword keyword:
|
|
{
|
|
var node = new KeywordNode();
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
// Setting the guid requires the graph to be set first.
|
|
node.keywordGuid = keyword.guid;
|
|
break;
|
|
}
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
static class GraphViewExtensions
|
|
{
|
|
internal static void InsertCopyPasteGraph(this MaterialGraphView graphView, CopyPasteGraph copyGraph)
|
|
{
|
|
if (copyGraph == null)
|
|
return;
|
|
|
|
// Keywords need to be tested against variant limit based on multiple factors
|
|
bool keywordsDirty = false;
|
|
|
|
// Make new inputs from the copied graph
|
|
foreach (ShaderInput input in copyGraph.inputs)
|
|
{
|
|
ShaderInput copiedInput = input.Copy();
|
|
graphView.graph.SanitizeGraphInputName(copiedInput);
|
|
graphView.graph.SanitizeGraphInputReferenceName(copiedInput, input.overrideReferenceName);
|
|
graphView.graph.AddGraphInput(copiedInput);
|
|
|
|
switch(input)
|
|
{
|
|
case AbstractShaderProperty property:
|
|
// Update the property nodes that depends on the copied node
|
|
var dependentPropertyNodes = copyGraph.GetNodes<PropertyNode>().Where(x => x.propertyGuid == input.guid);
|
|
foreach (var node in dependentPropertyNodes)
|
|
{
|
|
node.owner = graphView.graph;
|
|
node.propertyGuid = copiedInput.guid;
|
|
}
|
|
break;
|
|
case ShaderKeyword shaderKeyword:
|
|
// Update the keyword nodes that depends on the copied node
|
|
var dependentKeywordNodes = copyGraph.GetNodes<KeywordNode>().Where(x => x.keywordGuid == input.guid);
|
|
foreach (var node in dependentKeywordNodes)
|
|
{
|
|
node.owner = graphView.graph;
|
|
node.keywordGuid = copiedInput.guid;
|
|
}
|
|
|
|
// Pasting a new Keyword so need to test against variant limit
|
|
keywordsDirty = true;
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
}
|
|
|
|
// Pasting a Sub Graph node that contains Keywords so need to test against variant limit
|
|
foreach(SubGraphNode subGraphNode in copyGraph.GetNodes<SubGraphNode>())
|
|
{
|
|
if(subGraphNode.asset.keywords.Count > 0)
|
|
{
|
|
keywordsDirty = true;
|
|
}
|
|
}
|
|
|
|
// Test Keywords against variant limit
|
|
if(keywordsDirty)
|
|
{
|
|
graphView.graph.OnKeywordChangedNoValidate();
|
|
}
|
|
|
|
using (var remappedNodesDisposable = ListPool<AbstractMaterialNode>.GetDisposable())
|
|
{
|
|
using (var remappedEdgesDisposable = ListPool<IEdge>.GetDisposable())
|
|
{
|
|
var remappedNodes = remappedNodesDisposable.value;
|
|
var remappedEdges = remappedEdgesDisposable.value;
|
|
graphView.graph.PasteGraph(copyGraph, remappedNodes, remappedEdges);
|
|
|
|
if (graphView.graph.assetGuid != copyGraph.sourceGraphGuid)
|
|
{
|
|
// Compute the mean of the copied nodes.
|
|
Vector2 centroid = Vector2.zero;
|
|
var count = 1;
|
|
foreach (var node in remappedNodes)
|
|
{
|
|
var position = node.drawState.position.position;
|
|
centroid = centroid + (position - centroid) / count;
|
|
++count;
|
|
}
|
|
|
|
// Get the center of the current view
|
|
var viewCenter = graphView.contentViewContainer.WorldToLocal(graphView.layout.center);
|
|
|
|
foreach (var node in remappedNodes)
|
|
{
|
|
var drawState = node.drawState;
|
|
var positionRect = drawState.position;
|
|
var position = positionRect.position;
|
|
position += viewCenter - centroid;
|
|
positionRect.position = position;
|
|
drawState.position = positionRect;
|
|
node.drawState = drawState;
|
|
}
|
|
}
|
|
|
|
// Add new elements to selection
|
|
graphView.ClearSelection();
|
|
graphView.graphElements.ForEach(element =>
|
|
{
|
|
if (element is Edge edge && remappedEdges.Contains(edge.userData as IEdge))
|
|
graphView.AddToSelection(edge);
|
|
|
|
if (element is IShaderNodeView nodeView && remappedNodes.Contains(nodeView.node))
|
|
graphView.AddToSelection((Node)nodeView);
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|