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109 行
2.3 KiB
109 行
2.3 KiB
using System;
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using UnityEngine;
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namespace UnityEditor.ShaderGraph
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{
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[Serializable]
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class StickyNoteData : ISerializationCallbackReceiver, IGroupItem
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{
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[NonSerialized]
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Guid m_Guid;
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public Guid guid => m_Guid;
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[SerializeField]
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string m_GuidSerialized;
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public Guid RewriteGuid()
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{
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m_Guid = Guid.NewGuid();
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return m_Guid;
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}
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[SerializeField]
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string m_Title;
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public string title
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{
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get => m_Title;
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set => m_Title = value;
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}
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[SerializeField]
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string m_Content;
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public string content
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{
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get => m_Content;
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set => m_Content = value;
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}
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[SerializeField]
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int m_TextSize;
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public int textSize
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{
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get => m_TextSize;
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set => m_TextSize = value;
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}
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[SerializeField]
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int m_Theme;
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public int theme
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{
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get => m_Theme;
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set => m_Theme = value;
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}
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[SerializeField]
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Rect m_Position;
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public Rect position
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{
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get => m_Position;
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set => m_Position = value;
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}
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[SerializeField]
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string m_GroupGuidSerialized;
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[NonSerialized]
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Guid m_GroupGuid;
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public Guid groupGuid
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{
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get { return m_GroupGuid; }
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set { m_GroupGuid = value; }
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}
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public StickyNoteData(string title, string content, Rect position)
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{
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m_Guid = Guid.NewGuid();
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m_Title = title;
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m_Position = position;
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m_Content = content;
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m_GroupGuid = Guid.Empty;
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}
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public void OnBeforeSerialize()
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{
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m_GuidSerialized = guid.ToString();
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m_GroupGuidSerialized = groupGuid.ToString();
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}
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public void OnAfterDeserialize()
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{
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if (!string.IsNullOrEmpty(m_GuidSerialized))
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{
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m_Guid = new Guid(m_GuidSerialized);
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}
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if (!string.IsNullOrEmpty(m_GroupGuidSerialized))
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{
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m_GroupGuid = new Guid(m_GroupGuidSerialized);
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}
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}
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}
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}
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