Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Mike Geig 07e4012f -removed all DOTS physics stuff. Tagged the previous commit so we can go back to it later 5 年前
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ClearSky Init commit 5 年前
Audio.prefab Used nested prefabs to clean up island level 6 年前
Audio.prefab.meta Used nested prefabs to clean up island level 6 年前
ClearSky.meta Demo work merge (#64) 5 年前
Dynamic Objects.prefab Assorted changes 5 年前
Dynamic Objects.prefab.meta Used nested prefabs to clean up island level 6 年前
Environment Objects.prefab -removed all DOTS physics stuff. Tagged the previous commit so we can go back to it later 5 年前
Environment Objects.prefab.meta Used nested prefabs to clean up island level 6 年前
FX.prefab Clean up 6 年前
FX.prefab.meta Used nested prefabs to clean up island level 6 年前
Island Level.prefab -Cleaned up some of the scripts 5 年前
Island Level.prefab.meta Used nested prefabs to clean up island level 6 年前
Lighting.prefab Assorted changes 5 年前
Lighting.prefab.meta Used nested prefabs to clean up island level 6 年前
Logic.prefab -Cleaned up some of the scripts 5 年前
Logic.prefab.meta Used nested prefabs to clean up island level 6 年前
NavMesh-NavMesh.asset Baked Occlusion and Navmesh data, updated Logic prefab with new Waypoint data 5 年前
NavMesh-NavMesh.asset.meta Init commit 5 年前
Terrain.prefab Used nested prefabs to clean up island level 6 年前
Terrain.prefab.meta Used nested prefabs to clean up island level 6 年前