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19 行
304 B
19 行
304 B
using UnityEngine;
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using System.Collections;
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public class LevelSettings : MonoBehaviour {
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public static float waveRoughness;
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public float waveHeight;
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// Use this for initialization
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void Awake () {
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waveRoughness = waveHeight;
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}
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// Update is called once per frame
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void Update () {
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}
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}
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