您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
27 行
1.1 KiB
27 行
1.1 KiB
using System;
|
|
|
|
namespace UnityEngine.Rendering.Universal
|
|
{
|
|
[Serializable, VolumeComponentMenu("Post-processing/Vignette")]
|
|
public sealed class Vignette : VolumeComponent, IPostProcessComponent
|
|
{
|
|
[Tooltip("Vignette color.")]
|
|
public ColorParameter color = new ColorParameter(Color.black, false, false, true);
|
|
|
|
[Tooltip("Sets the vignette center point (screen center is [0.5,0.5]).")]
|
|
public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f));
|
|
|
|
[Tooltip("Amount of vignetting on screen.")]
|
|
public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f);
|
|
|
|
[Tooltip("Smoothness of the vignette borders.")]
|
|
public ClampedFloatParameter smoothness = new ClampedFloatParameter(0.2f, 0.01f, 1f);
|
|
|
|
[Tooltip("Should the vignette be perfectly round or be dependent on the current aspect ratio?")]
|
|
public BoolParameter rounded = new BoolParameter(false);
|
|
|
|
public bool IsActive() => intensity.value > 0f;
|
|
|
|
public bool IsTileCompatible() => true;
|
|
}
|
|
}
|