Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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using System;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEditor.Rendering.Universal.ShaderGUI
{
[MovedFrom("UnityEditor.Rendering.LWRP.ShaderGUI")] public static class BakedLitGUI
{
public struct BakedLitProperties
{
// Surface Input Props
public MaterialProperty bumpMapProp;
public BakedLitProperties(MaterialProperty[] properties)
{
// Surface Input Props
bumpMapProp = BaseShaderGUI.FindProperty("_BumpMap", properties, false);
}
}
public static void Inputs(BakedLitProperties properties, MaterialEditor materialEditor)
{
BaseShaderGUI.DrawNormalArea(materialEditor, properties.bumpMapProp);
}
}
}