Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor.Graphing;
using UnityEditor.Graphing.Util;
using UnityEditor.ShaderGraph.Drawing.Inspector;
using Object = UnityEngine.Object;
using UnityEditor.Experimental.GraphView;
using UnityEditor.ShaderGraph.Drawing.Colors;
using UnityEngine.UIElements;
using Edge = UnityEditor.Experimental.GraphView.Edge;
namespace UnityEditor.ShaderGraph.Drawing
{
[Serializable]
class FloatingWindowsLayout
{
public WindowDockingLayout previewLayout = new WindowDockingLayout();
public WindowDockingLayout blackboardLayout = new WindowDockingLayout();
public Vector2 masterPreviewSize = new Vector2(400, 400);
}
[Serializable]
class UserViewSettings
{
public bool isBlackboardVisible = true;
public bool isPreviewVisible = true;
public string colorProvider = NoColors.Title;
}
class GraphEditorView : VisualElement, IDisposable
{
MaterialGraphView m_GraphView;
MasterPreviewView m_MasterPreviewView;
GraphData m_Graph;
PreviewManager m_PreviewManager;
MessageManager m_MessageManager;
SearchWindowProvider m_SearchWindowProvider;
EdgeConnectorListener m_EdgeConnectorListener;
BlackboardProvider m_BlackboardProvider;
ColorManager m_ColorManager;
public BlackboardProvider blackboardProvider
{
get { return m_BlackboardProvider; }
}
const string k_UserViewSettings = "UnityEditor.ShaderGraph.ToggleSettings";
UserViewSettings m_UserViewSettings;
const string k_FloatingWindowsLayoutKey = "UnityEditor.ShaderGraph.FloatingWindowsLayout2";
FloatingWindowsLayout m_FloatingWindowsLayout;
public Action saveRequested { get; set; }
public Action convertToSubgraphRequested
{
get { return m_GraphView.onConvertToSubgraphClick; }
set { m_GraphView.onConvertToSubgraphClick = value; }
}
public Action showInProjectRequested { get; set; }
public MaterialGraphView graphView
{
get { return m_GraphView; }
}
PreviewManager previewManager
{
get { return m_PreviewManager; }
set { m_PreviewManager = value; }
}
public string assetName
{
get { return m_BlackboardProvider.assetName; }
set
{
m_BlackboardProvider.assetName = value;
}
}
public ColorManager colorManager
{
get => m_ColorManager;
}
public GraphEditorView(EditorWindow editorWindow, GraphData graph, MessageManager messageManager)
{
m_Graph = graph;
m_MessageManager = messageManager;
styleSheets.Add(Resources.Load<StyleSheet>("Styles/GraphEditorView"));
previewManager = new PreviewManager(graph, messageManager);
previewManager.onPrimaryMasterChanged = OnPrimaryMasterChanged;
var serializedSettings = EditorUserSettings.GetConfigValue(k_UserViewSettings);
m_UserViewSettings = JsonUtility.FromJson<UserViewSettings>(serializedSettings) ?? new UserViewSettings();
m_ColorManager = new ColorManager(m_UserViewSettings.colorProvider);
string serializedWindowLayout = EditorUserSettings.GetConfigValue(k_FloatingWindowsLayoutKey);
if (!string.IsNullOrEmpty(serializedWindowLayout))
{
m_FloatingWindowsLayout = JsonUtility.FromJson<FloatingWindowsLayout>(serializedWindowLayout);
}
else
{
m_FloatingWindowsLayout = new FloatingWindowsLayout
{
blackboardLayout =
{
dockingTop = true,
dockingLeft = true,
verticalOffset = 16,
horizontalOffset = 16,
size = new Vector2(200, 400)
}
};
}
if (m_FloatingWindowsLayout.masterPreviewSize.x > 0f && m_FloatingWindowsLayout.masterPreviewSize.y > 0f)
{
previewManager.ResizeMasterPreview(m_FloatingWindowsLayout.masterPreviewSize);
}
previewManager.RenderPreviews();
var colorProviders = m_ColorManager.providerNames.ToArray();
var toolbar = new IMGUIContainer(() =>
{
GUILayout.BeginHorizontal(EditorStyles.toolbar);
if (GUILayout.Button("Save Asset", EditorStyles.toolbarButton))
{
if (saveRequested != null)
saveRequested();
}
GUILayout.Space(6);
if (GUILayout.Button("Show In Project", EditorStyles.toolbarButton))
{
if (showInProjectRequested != null)
showInProjectRequested();
}
EditorGUI.BeginChangeCheck();
GUILayout.Label("Precision");
graph.concretePrecision = (ConcretePrecision)EditorGUILayout.EnumPopup(graph.concretePrecision, GUILayout.Width(100f));
GUILayout.Space(4);
if (EditorGUI.EndChangeCheck())
{
var nodeList = m_GraphView.Query<MaterialNodeView>().ToList();
m_ColorManager.SetNodesDirty(nodeList);
graph.ValidateGraph();
m_ColorManager.UpdateNodeViews(nodeList);
foreach (var node in graph.GetNodes<AbstractMaterialNode>())
{
node.Dirty(ModificationScope.Graph);
}
}
GUILayout.FlexibleSpace();
EditorGUI.BeginChangeCheck();
GUILayout.Label("Color Mode");
var newColorIdx = EditorGUILayout.Popup(m_ColorManager.activeIndex, colorProviders, GUILayout.Width(100f));
GUILayout.Space(4);
m_UserViewSettings.isBlackboardVisible = GUILayout.Toggle(m_UserViewSettings.isBlackboardVisible, "Blackboard", EditorStyles.toolbarButton);
GUILayout.Space(6);
m_UserViewSettings.isPreviewVisible = GUILayout.Toggle(m_UserViewSettings.isPreviewVisible, "Main Preview", EditorStyles.toolbarButton);
if (EditorGUI.EndChangeCheck())
{
if(newColorIdx != m_ColorManager.activeIndex)
{
m_ColorManager.SetActiveProvider(newColorIdx, m_GraphView.Query<MaterialNodeView>().ToList());
m_UserViewSettings.colorProvider = m_ColorManager.activeProviderName;
}
m_MasterPreviewView.visible = m_UserViewSettings.isPreviewVisible;
m_BlackboardProvider.blackboard.visible = m_UserViewSettings.isBlackboardVisible;
var serializedViewSettings = JsonUtility.ToJson(m_UserViewSettings);
EditorUserSettings.SetConfigValue(k_UserViewSettings, serializedViewSettings);
}
GUILayout.EndHorizontal();
});
Add(toolbar);
var content = new VisualElement { name = "content" };
{
m_GraphView = new MaterialGraphView(graph) { name = "GraphView", viewDataKey = "MaterialGraphView" };
m_GraphView.SetupZoom(0.05f, ContentZoomer.DefaultMaxScale);
m_GraphView.AddManipulator(new ContentDragger());
m_GraphView.AddManipulator(new SelectionDragger());
m_GraphView.AddManipulator(new RectangleSelector());
m_GraphView.AddManipulator(new ClickSelector());
m_GraphView.RegisterCallback<KeyDownEvent>(OnKeyDown);
m_GraphView.groupTitleChanged = OnGroupTitleChanged;
m_GraphView.elementsAddedToGroup = OnElementsAddedToGroup;
m_GraphView.elementsRemovedFromGroup = OnElementsRemovedFromGroup;
content.Add(m_GraphView);
m_BlackboardProvider = new BlackboardProvider(graph);
m_GraphView.Add(m_BlackboardProvider.blackboard);
m_BlackboardProvider.blackboard.visible = m_UserViewSettings.isBlackboardVisible;
CreateMasterPreview();
m_GraphView.graphViewChanged = GraphViewChanged;
RegisterCallback<GeometryChangedEvent>(ApplySerializewindowLayouts);
}
m_SearchWindowProvider = ScriptableObject.CreateInstance<SearchWindowProvider>();
m_SearchWindowProvider.Initialize(editorWindow, m_Graph, m_GraphView);
m_GraphView.nodeCreationRequest = (c) =>
{
m_SearchWindowProvider.connectedPort = null;
SearchWindow.Open(new SearchWindowContext(c.screenMousePosition), m_SearchWindowProvider);
};
m_EdgeConnectorListener = new EdgeConnectorListener(m_Graph, m_SearchWindowProvider);
foreach (var graphGroup in graph.groups)
{
AddGroup(graphGroup);
}
foreach (var stickyNote in graph.stickyNotes)
{
AddStickyNote(stickyNote);
}
foreach (var node in graph.GetNodes<AbstractMaterialNode>())
AddNode(node);
foreach (var edge in graph.edges)
AddEdge(edge);
Add(content);
}
void CreateMasterPreview()
{
m_MasterPreviewView = new MasterPreviewView(previewManager, m_Graph) {name = "masterPreview"};
var masterPreviewViewDraggable = new WindowDraggable(null, this);
m_MasterPreviewView.AddManipulator(masterPreviewViewDraggable);
m_GraphView.Add(m_MasterPreviewView);
masterPreviewViewDraggable.OnDragFinished += UpdateSerializedWindowLayout;
m_MasterPreviewView.previewResizeBorderFrame.OnResizeFinished += UpdateSerializedWindowLayout;
m_MasterPreviewView.visible = m_UserViewSettings.isPreviewVisible;
}
void OnKeyDown(KeyDownEvent evt)
{
if (evt.keyCode == KeyCode.F1)
{
var selection = m_GraphView.selection.OfType<IShaderNodeView>();
if (selection.Count() == 1)
{
var nodeView = selection.First();
if (nodeView.node.documentationURL != null)
{
System.Diagnostics.Process.Start(nodeView.node.documentationURL);
}
}
}
if (evt.ctrlKey && evt.keyCode == KeyCode.G)
{
if (m_GraphView.selection.OfType<MaterialNodeView>().Any())
{
m_GraphView.GroupSelection();
}
}
}
GraphViewChange GraphViewChanged(GraphViewChange graphViewChange)
{
if (graphViewChange.edgesToCreate != null)
{
foreach (var edge in graphViewChange.edgesToCreate)
{
var leftSlot = edge.output.GetSlot();
var rightSlot = edge.input.GetSlot();
if (leftSlot != null && rightSlot != null)
{
m_Graph.owner.RegisterCompleteObjectUndo("Connect Edge");
m_Graph.Connect(leftSlot.slotReference, rightSlot.slotReference);
}
}
graphViewChange.edgesToCreate.Clear();
}
if (graphViewChange.movedElements != null)
{
m_Graph.owner.RegisterCompleteObjectUndo("Move Elements");
List<GraphElement> nodesInsideGroup = new List<GraphElement>();
foreach (var element in graphViewChange.movedElements)
{
var groupNode = element as ShaderGroup;
if (groupNode == null)
continue;
foreach (GraphElement graphElement in groupNode.containedElements)
{
nodesInsideGroup.Add(graphElement);
}
SetGroupPosition(groupNode);
}
if(nodesInsideGroup.Any())
graphViewChange.movedElements.AddRange(nodesInsideGroup);
foreach (var element in graphViewChange.movedElements)
{
if (element.userData is AbstractMaterialNode node)
{
var drawState = node.drawState;
drawState.position = element.parent.ChangeCoordinatesTo(m_GraphView.contentViewContainer, element.GetPosition());
node.drawState = drawState;
}
if (element is StickyNote stickyNote)
{
SetStickyNotePosition(stickyNote);
}
}
}
var nodesToUpdate = m_NodeViewHashSet;
nodesToUpdate.Clear();
if (graphViewChange.elementsToRemove != null)
{
m_Graph.owner.RegisterCompleteObjectUndo("Remove Elements");
m_Graph.RemoveElements(graphViewChange.elementsToRemove.OfType<IShaderNodeView>().Select(v => v.node).ToArray(),
graphViewChange.elementsToRemove.OfType<Edge>().Select(e => (IEdge)e.userData).ToArray(),
graphViewChange.elementsToRemove.OfType<ShaderGroup>().Select(g => g.userData).ToArray(),
graphViewChange.elementsToRemove.OfType<StickyNote>().Select(n => n.userData).ToArray());
foreach (var edge in graphViewChange.elementsToRemove.OfType<Edge>())
{
if (edge.input != null)
{
if (edge.input.node is IShaderNodeView materialNodeView)
nodesToUpdate.Add(materialNodeView);
}
if (edge.output != null)
{
if (edge.output.node is IShaderNodeView materialNodeView)
nodesToUpdate.Add(materialNodeView);
}
}
}
foreach (var node in nodesToUpdate)
{
if (node is MaterialNodeView materialNodeView)
{
materialNodeView.OnModified(ModificationScope.Topological);
}
}
UpdateEdgeColors(nodesToUpdate);
return graphViewChange;
}
void SetGroupPosition(ShaderGroup groupNode)
{
var pos = groupNode.GetPosition();
groupNode.userData.position = new Vector2(pos.x, pos.y);
}
void SetStickyNotePosition(StickyNote stickyNote)
{
var pos = stickyNote.GetPosition();
stickyNote.userData.position = new Rect(pos);
}
void OnGroupTitleChanged(Group graphGroup, string title)
{
var groupData = graphGroup.userData as GroupData;
if (groupData != null)
{
groupData.title = graphGroup.title;
}
}
void OnElementsAddedToGroup(Group graphGroup, IEnumerable<GraphElement> elements)
{
if (graphGroup.userData is GroupData groupData)
{
var anyChanged = false;
foreach (var element in elements)
{
if (element.userData is IGroupItem groupItem && groupItem.groupGuid != groupData.guid)
{
anyChanged = true;
break;
}
}
if (!anyChanged)
return;
m_Graph.owner.RegisterCompleteObjectUndo(groupData.title);
foreach (var element in elements)
{
if (element.userData is IGroupItem groupItem)
{
m_Graph.SetGroup(groupItem, groupData);
}
}
}
}
void OnElementsRemovedFromGroup(Group graphGroup, IEnumerable<GraphElement> elements)
{
if (graphGroup.userData is GroupData groupData)
{
var anyChanged = false;
foreach (var element in elements)
{
if (element.userData is IGroupItem groupItem && groupItem.groupGuid == groupData.guid)
{
anyChanged = true;
break;
}
}
if (!anyChanged)
return;
m_Graph.owner.RegisterCompleteObjectUndo("Ungroup Node(s)");
foreach (var element in elements)
{
if (element.userData is IGroupItem groupItem)
{
m_Graph.SetGroup(groupItem, null);
SetGroupPosition((ShaderGroup)graphGroup); //, (GraphElement)nodeView);
}
}
}
}
void OnNodeChanged(AbstractMaterialNode inNode, ModificationScope scope)
{
if (m_GraphView == null)
return;
var dependentNodes = new List<AbstractMaterialNode>();
NodeUtils.CollectNodesNodeFeedsInto(dependentNodes, inNode);
foreach (var node in dependentNodes)
{
var theViews = m_GraphView.nodes.ToList().OfType<IShaderNodeView>();
var viewsFound = theViews.Where(x => x.node.guid == node.guid).ToList();
foreach (var drawableNodeData in viewsFound)
drawableNodeData.OnModified(scope);
}
}
HashSet<IShaderNodeView> m_NodeViewHashSet = new HashSet<IShaderNodeView>();
HashSet<ShaderGroup> m_GroupHashSet = new HashSet<ShaderGroup>();
public void HandleGraphChanges()
{
if(previewManager.HandleGraphChanges())
{
var nodeList = m_GraphView.Query<MaterialNodeView>().ToList();
m_ColorManager.SetNodesDirty(nodeList);
m_ColorManager.UpdateNodeViews(nodeList);
}
previewManager.RenderPreviews();
m_BlackboardProvider.HandleGraphChanges();
m_GroupHashSet.Clear();
foreach (var node in m_Graph.removedNodes)
{
node.UnregisterCallback(OnNodeChanged);
var nodeView = m_GraphView.nodes.ToList().OfType<IShaderNodeView>()
.FirstOrDefault(p => p.node != null && p.node.guid == node.guid);
if (nodeView != null)
{
nodeView.Dispose();
m_GraphView.RemoveElement((Node)nodeView);
if (node.groupGuid != Guid.Empty)
{
var shaderGroup = m_GraphView.graphElements.ToList().OfType<ShaderGroup>().First(g => g.userData.guid == node.groupGuid);
m_GroupHashSet.Add(shaderGroup);
}
}
}
foreach (var noteData in m_Graph.removedNotes)
{
var note = m_GraphView.graphElements.ToList().OfType<StickyNote>().First(n => n.userData == noteData);
m_GraphView.RemoveElement(note);
}
foreach (GroupData groupData in m_Graph.removedGroups)
{
var group = m_GraphView.graphElements.ToList().OfType<ShaderGroup>().First(g => g.userData == groupData);
m_GraphView.RemoveElement(group);
}
foreach (var groupData in m_Graph.addedGroups)
{
AddGroup(groupData);
}
foreach (var stickyNote in m_Graph.addedStickyNotes)
{
AddStickyNote(stickyNote);
}
foreach (var node in m_Graph.addedNodes)
{
AddNode(node);
}
foreach (var groupChange in m_Graph.parentGroupChanges)
{
GraphElement graphElement = null;
if (groupChange.groupItem is AbstractMaterialNode node)
{
graphElement = m_GraphView.GetNodeByGuid(node.guid.ToString());
}
else if (groupChange.groupItem is StickyNoteData stickyNote)
{
graphElement = m_GraphView.GetElementByGuid(stickyNote.guid.ToString());
}
else
{
throw new InvalidOperationException("Unknown group item type.");
}
if (graphElement != null)
{
var groupView = graphElement.GetContainingScope() as ShaderGroup;
if (groupView?.userData.guid != groupChange.newGroupGuid)
{
groupView?.RemoveElement(graphElement);
if (groupChange.newGroupGuid != Guid.Empty)
{
var newGroupView = m_GraphView.graphElements.ToList()
.OfType<ShaderGroup>()
.First(x => x.userData.guid == groupChange.newGroupGuid);
newGroupView.AddElement(graphElement);
}
}
}
}
foreach (var groupData in m_Graph.pastedGroups)
{
var group = m_GraphView.graphElements.ToList().OfType<ShaderGroup>().ToList().First(g => g.userData == groupData);
m_GraphView.AddToSelection(group);
}
foreach (var stickyNoteData in m_Graph.pastedStickyNotes)
{
var stickyNote = m_GraphView.graphElements.ToList().OfType<StickyNote>().First(s => s.userData == stickyNoteData);
m_GraphView.AddToSelection(stickyNote);
}
foreach (var node in m_Graph.pastedNodes)
{
var nodeView = m_GraphView.nodes.ToList().OfType<IShaderNodeView>()
.FirstOrDefault(p => p.node != null && p.node.guid == node.guid);
m_GraphView.AddToSelection((Node)nodeView);
}
foreach (var shaderGroup in m_GroupHashSet)
{
SetGroupPosition(shaderGroup);
}
var nodesToUpdate = m_NodeViewHashSet;
nodesToUpdate.Clear();
foreach (var edge in m_Graph.removedEdges)
{
var edgeView = m_GraphView.graphElements.ToList().OfType<Edge>()
.FirstOrDefault(p => p.userData is IEdge && Equals((IEdge) p.userData, edge));
if (edgeView != null)
{
var nodeView = (IShaderNodeView)edgeView.input.node;
if (nodeView?.node != null)
{
nodesToUpdate.Add(nodeView);
}
edgeView.output.Disconnect(edgeView);
edgeView.input.Disconnect(edgeView);
edgeView.output = null;
edgeView.input = null;
m_GraphView.RemoveElement(edgeView);
}
}
foreach (var edge in m_Graph.addedEdges)
{
var edgeView = AddEdge(edge);
if (edgeView != null)
nodesToUpdate.Add((IShaderNodeView)edgeView.input.node);
}
foreach (var node in nodesToUpdate)
{
if (node is MaterialNodeView materialNodeView)
{
materialNodeView.OnModified(ModificationScope.Topological);
}
}
UpdateEdgeColors(nodesToUpdate);
// Checking if any new Group Nodes just got added
if (m_Graph.mostRecentlyCreatedGroup != null)
{
var groups = m_GraphView.graphElements.ToList().OfType<ShaderGroup>();
foreach (ShaderGroup shaderGroup in groups)
{
if (shaderGroup.userData == m_Graph.mostRecentlyCreatedGroup)
{
shaderGroup.FocusTitleTextField();
break;
}
}
}
UpdateBadges();
}
void UpdateBadges()
{
if (!m_MessageManager.nodeMessagesChanged)
return;
foreach (var messageData in m_MessageManager.GetNodeMessages())
{
var node = m_Graph.GetNodeFromTempId(messageData.Key);
if (!(m_GraphView.GetNodeByGuid(node.guid.ToString()) is MaterialNodeView nodeView))
continue;
if (messageData.Value.Count == 0)
{
var badge = nodeView.Q<IconBadge>();
badge?.Detach();
badge?.RemoveFromHierarchy();
}
else
{
var foundMessage = messageData.Value.First();
nodeView.AttachMessage(foundMessage.message, foundMessage.severity);
}
}
}
List<GraphElement> m_GraphElementsTemp = new List<GraphElement>();
void AddNode(AbstractMaterialNode node)
{
var materialNode = (AbstractMaterialNode)node;
Node nodeView;
if (node is PropertyNode propertyNode)
{
var tokenNode = new PropertyNodeView(propertyNode, m_EdgeConnectorListener);
m_GraphView.AddElement(tokenNode);
nodeView = tokenNode;
}
else
{
var materialNodeView = new MaterialNodeView {userData = materialNode};
m_GraphView.AddElement(materialNodeView);
materialNodeView.Initialize(materialNode, m_PreviewManager, m_EdgeConnectorListener, graphView);
m_ColorManager.UpdateNodeView(materialNodeView);
nodeView = materialNodeView;
}
node.RegisterCallback(OnNodeChanged);
nodeView.MarkDirtyRepaint();
if (m_SearchWindowProvider.nodeNeedsRepositioning && m_SearchWindowProvider.targetSlotReference.nodeGuid.Equals(node.guid))
{
m_SearchWindowProvider.nodeNeedsRepositioning = false;
foreach (var element in nodeView.inputContainer.Children().Union(nodeView.outputContainer.Children()))
{
var port = (ShaderPort)element;
if (port.slot.slotReference.Equals(m_SearchWindowProvider.targetSlotReference))
{
port.RegisterCallback<GeometryChangedEvent>(RepositionNode);
return;
}
}
}
// This should also work for sticky notes
m_GraphElementsTemp.Clear();
m_GraphView.graphElements.ToList(m_GraphElementsTemp);
if (materialNode.groupGuid != Guid.Empty)
{
foreach (var element in m_GraphElementsTemp)
{
if (element is ShaderGroup groupView && groupView.userData.guid == materialNode.groupGuid)
{
groupView.AddElement(nodeView);
}
}
}
}
void AddGroup(GroupData groupData)
{
ShaderGroup graphGroup = new ShaderGroup(m_Graph);
graphGroup.userData = groupData;
graphGroup.title = groupData.title;
graphGroup.SetPosition(new Rect(graphGroup.userData.position, Vector2.zero));
m_GraphView.AddElement(graphGroup);
}
void AddStickyNote(StickyNoteData stickyNoteData)
{
var stickyNote = new StickyNote(stickyNoteData.position, m_Graph);
stickyNote.userData = stickyNoteData;
stickyNote.viewDataKey = stickyNoteData.guid.ToString();
stickyNote.title = stickyNoteData.title;
stickyNote.contents = stickyNoteData.content;
stickyNote.textSize = (StickyNote.TextSize)stickyNoteData.textSize;
stickyNote.theme = (StickyNote.Theme)stickyNoteData.theme;
stickyNote.userData.groupGuid = stickyNoteData.groupGuid;
stickyNote.SetPosition(new Rect(stickyNote.userData.position));
m_GraphView.AddElement(stickyNote);
// Add Sticky Note to group
m_GraphElementsTemp.Clear();
m_GraphView.graphElements.ToList(m_GraphElementsTemp);
if (stickyNoteData.groupGuid != Guid.Empty)
{
foreach (var element in m_GraphElementsTemp)
{
if (element is ShaderGroup groupView && groupView.userData.guid == stickyNoteData.groupGuid)
{
groupView.AddElement(stickyNote);
}
}
}
}
static void RepositionNode(GeometryChangedEvent evt)
{
var port = evt.target as ShaderPort;
if (port == null)
return;
port.UnregisterCallback<GeometryChangedEvent>(RepositionNode);
var nodeView = port.node as IShaderNodeView;
if (nodeView == null)
return;
var offset = nodeView.gvNode.mainContainer.WorldToLocal(port.GetGlobalCenter() + new Vector3(3f, 3f, 0f));
var position = nodeView.gvNode.GetPosition();
position.position -= offset;
nodeView.gvNode.SetPosition(position);
var drawState = nodeView.node.drawState;
drawState.position = position;
nodeView.node.drawState = drawState;
nodeView.gvNode.MarkDirtyRepaint();
port.MarkDirtyRepaint();
}
Edge AddEdge(IEdge edge)
{
var sourceNode = m_Graph.GetNodeFromGuid(edge.outputSlot.nodeGuid);
if (sourceNode == null)
{
Debug.LogWarning("Source node is null");
return null;
}
var sourceSlot = sourceNode.FindOutputSlot<MaterialSlot>(edge.outputSlot.slotId);
var targetNode = m_Graph.GetNodeFromGuid(edge.inputSlot.nodeGuid);
if (targetNode == null)
{
Debug.LogWarning("Target node is null");
return null;
}
var targetSlot = targetNode.FindInputSlot<MaterialSlot>(edge.inputSlot.slotId);
var sourceNodeView = m_GraphView.nodes.ToList().OfType<IShaderNodeView>().FirstOrDefault(x => x.node == sourceNode);
if (sourceNodeView != null)
{
var sourceAnchor = sourceNodeView.gvNode.outputContainer.Children().OfType<ShaderPort>().First(x => x.slot.Equals(sourceSlot));
var targetNodeView = m_GraphView.nodes.ToList().OfType<IShaderNodeView>().First(x => x.node == targetNode);
var targetAnchor = targetNodeView.gvNode.inputContainer.Children().OfType<ShaderPort>().First(x => x.slot.Equals(targetSlot));
var edgeView = new Edge
{
userData = edge,
output = sourceAnchor,
input = targetAnchor
};
edgeView.output.Connect(edgeView);
edgeView.input.Connect(edgeView);
m_GraphView.AddElement(edgeView);
sourceNodeView.gvNode.RefreshPorts();
targetNodeView.gvNode.RefreshPorts();
sourceNodeView.UpdatePortInputTypes();
targetNodeView.UpdatePortInputTypes();
return edgeView;
}
return null;
}
Stack<Node> m_NodeStack = new Stack<Node>();
void UpdateEdgeColors(HashSet<IShaderNodeView> nodeViews)
{
var nodeStack = m_NodeStack;
nodeStack.Clear();
foreach (var nodeView in nodeViews)
nodeStack.Push((Node)nodeView);
while (nodeStack.Any())
{
var nodeView = nodeStack.Pop();
if (nodeView is MaterialNodeView materialNodeView)
{
materialNodeView.UpdatePortInputTypes();
}
foreach (var anchorView in nodeView.outputContainer.Children().OfType<Port>())
{
foreach (var edgeView in anchorView.connections)
{
var targetSlot = edgeView.input.GetSlot();
if (targetSlot.valueType == SlotValueType.DynamicVector || targetSlot.valueType == SlotValueType.DynamicMatrix || targetSlot.valueType == SlotValueType.Dynamic)
{
var connectedNodeView = edgeView.input.node;
if (connectedNodeView != null && !nodeViews.Contains((IShaderNodeView)connectedNodeView))
{
nodeStack.Push(connectedNodeView);
nodeViews.Add((IShaderNodeView)connectedNodeView);
}
}
}
}
foreach (var anchorView in nodeView.inputContainer.Children().OfType<Port>())
{
var targetSlot = anchorView.GetSlot();
if (targetSlot.valueType != SlotValueType.DynamicVector)
continue;
foreach (var edgeView in anchorView.connections)
{
var connectedNodeView = edgeView.output.node;
if (connectedNodeView != null && !nodeViews.Contains((IShaderNodeView)connectedNodeView))
{
nodeStack.Push(connectedNodeView);
nodeViews.Add((IShaderNodeView)connectedNodeView);
}
}
}
}
}
void OnPrimaryMasterChanged()
{
m_MasterPreviewView?.RemoveFromHierarchy();
CreateMasterPreview();
ApplyMasterPreviewLayout();
}
void HandleEditorViewChanged(GeometryChangedEvent evt)
{
m_BlackboardProvider.blackboard.SetPosition(m_FloatingWindowsLayout.blackboardLayout.GetLayout(m_GraphView.layout));
}
void StoreBlackboardLayoutOnGeometryChanged(GeometryChangedEvent evt)
{
UpdateSerializedWindowLayout();
}
void ApplySerializewindowLayouts(GeometryChangedEvent evt)
{
UnregisterCallback<GeometryChangedEvent>(ApplySerializewindowLayouts);
ApplyMasterPreviewLayout();
// Restore blackboard layout, and make sure that it remains in the view.
Rect blackboardRect = m_FloatingWindowsLayout.blackboardLayout.GetLayout(this.layout);
// Make sure the dimensions are sufficiently large.
blackboardRect.width = Mathf.Clamp(blackboardRect.width, 160f, m_GraphView.contentContainer.layout.width);
blackboardRect.height = Mathf.Clamp(blackboardRect.height, 160f, m_GraphView.contentContainer.layout.height);
// Make sure that the positionining is on screen.
blackboardRect.x = Mathf.Clamp(blackboardRect.x, 0f, Mathf.Max(1f, m_GraphView.contentContainer.layout.width - blackboardRect.width - blackboardRect.width));
blackboardRect.y = Mathf.Clamp(blackboardRect.y, 0f, Mathf.Max(1f, m_GraphView.contentContainer.layout.height - blackboardRect.height - blackboardRect.height));
// Set the processed blackboard layout.
m_BlackboardProvider.blackboard.SetPosition(blackboardRect);
previewManager.ResizeMasterPreview(m_FloatingWindowsLayout.masterPreviewSize);
// After the layout is restored from the previous session, start tracking layout changes in the blackboard.
m_BlackboardProvider.blackboard.RegisterCallback<GeometryChangedEvent>(StoreBlackboardLayoutOnGeometryChanged);
// After the layout is restored, track changes in layout and make the blackboard have the same behavior as the preview w.r.t. docking.
RegisterCallback<GeometryChangedEvent>(HandleEditorViewChanged);
}
void ApplyMasterPreviewLayout()
{
m_FloatingWindowsLayout.previewLayout.ApplyPosition(m_MasterPreviewView);
m_MasterPreviewView.previewTextureView.style.width = m_FloatingWindowsLayout.masterPreviewSize.x;
m_MasterPreviewView.previewTextureView.style.height = m_FloatingWindowsLayout.masterPreviewSize.y;
}
void UpdateSerializedWindowLayout()
{
m_FloatingWindowsLayout.previewLayout.CalculateDockingCornerAndOffset(m_MasterPreviewView.layout, m_GraphView.layout);
m_FloatingWindowsLayout.previewLayout.ClampToParentWindow();
m_FloatingWindowsLayout.blackboardLayout.CalculateDockingCornerAndOffset(m_BlackboardProvider.blackboard.layout, m_GraphView.layout);
m_FloatingWindowsLayout.blackboardLayout.ClampToParentWindow();
if (m_MasterPreviewView.expanded)
{
m_FloatingWindowsLayout.masterPreviewSize = m_MasterPreviewView.previewTextureView.layout.size;
}
string serializedWindowLayout = JsonUtility.ToJson(m_FloatingWindowsLayout);
EditorUserSettings.SetConfigValue(k_FloatingWindowsLayoutKey, serializedWindowLayout);
}
public void Dispose()
{
if (m_GraphView != null)
{
saveRequested = null;
convertToSubgraphRequested = null;
showInProjectRequested = null;
foreach (var node in m_GraphView.Children().OfType<IShaderNodeView>())
node.Dispose();
m_GraphView = null;
}
if (previewManager != null)
{
previewManager.Dispose();
previewManager = null;
}
if (m_SearchWindowProvider != null)
{
Object.DestroyImmediate(m_SearchWindowProvider);
m_SearchWindowProvider = null;
}
}
}
}