Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Drawing;
namespace UnityEditor.ShaderGraph
{
static class IndexSetPool
{
// Object pool to avoid allocations.
static readonly ObjectPool<IndexSet> s_IndexSetPool = new ObjectPool<IndexSet>(null, l => l.Clear());
public static IndexSet Get()
{
return s_IndexSetPool.Get();
}
public static PooledObject<IndexSet> GetDisposable()
{
return s_IndexSetPool.GetDisposable();
}
public static void Release(IndexSet toRelease)
{
s_IndexSetPool.Release(toRelease);
}
}
}