Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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998 B

using System.Reflection;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
[Title("Input", "Lighting", "Reflection Probe")]
class ReflectionProbeNode : CodeFunctionNode
{
public ReflectionProbeNode()
{
name = "Reflection Probe";
}
public override bool hasPreview { get { return false; } }
protected override MethodInfo GetFunctionToConvert()
{
return GetType().GetMethod("Unity_ReflectionProbe", BindingFlags.Static | BindingFlags.NonPublic);
}
static string Unity_ReflectionProbe(
[Slot(0, Binding.ObjectSpaceViewDirection)] Vector3 ViewDir,
[Slot(1, Binding.ObjectSpaceNormal)] Vector3 Normal,
[Slot(2, Binding.None)] Vector1 LOD,
[Slot(3, Binding.None)] out Vector3 Out)
{
Out = Vector3.one;
return
@"
{
Out = SHADERGRAPH_REFLECTION_PROBE(ViewDir, Normal, LOD);
}
";
}
}
}