您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
1.4 KiB
1.4 KiB
UV Nodes
Flipbook | Polar Coordinates |
---|---|
Creates a flipbook, or texture sheet animation, of the UVs supplied to input In. | Converts the value of input UV to polar coordinates. |
Radial Shear | Rotate |
Applies a radial shear warping effect similar to a wave to the value of input UV. | Rotates the value of input UV around a reference point defined by input Center by the amount of input Rotation. |
Spherize | Tiling and Offset |
Applies a spherical warping effect similar to a fisheye camera lens to the value of input UV. | Tiles and offsets the value of input UV by the inputs Tiling and Offset respectively. |
Triplanar | Twirl |
A method of generating UVs and sampling a texture by projecting in world space. | Applies a twirl warping effect similar to a black hole to the value of input UV. |