Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
[CanEditMultipleObjects]
// Disable the GUI for additional camera data
[CustomEditor(typeof(UniversalAdditionalCameraData))]
class UniversalAdditionalCameraDataEditor : Editor
{
public override void OnInspectorGUI()
{
}
[MenuItem("CONTEXT/LWRPAdditionalCameraData/Remove Component")]
static void RemoveComponent(MenuCommand command)
{
if (EditorUtility.DisplayDialog("Remove Component?", "Are you sure you want to remove this component? If you do, you will lose some settings.", "Remove", "Cancel"))
{
Undo.DestroyObjectImmediate(command.context);
}
}
}
}