Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

167 行
4.9 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7473329029648627034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7473329029648627037}
m_Layer: 8
m_Name: FX
m_TagString: Untagged
m_Icon: {fileID: 2800000, guid: d6e27dc5ad82e7c4e8cddded5872eb77, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7473329029648627037
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329029648627034}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 11.103252, y: 2.6574602, z: -8.211586}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7473329029991716460}
- {fileID: 7473329030308491848}
- {fileID: 7473329030466396889}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7473329029991716459
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7473329029991716460}
- component: {fileID: 7473329029991716461}
m_Layer: 8
m_Name: Vol_Main
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7473329029991716460
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329029991716459}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7473329029648627037}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &7473329029991716461
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329029991716459}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 75.92345, y: 33, z: 35.632183}
m_Center: {x: -2.3334885, y: -2, z: -1.6808491}
--- !u!1 &7473329030308491863
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7473329030308491848}
- component: {fileID: 7473329030308491849}
m_Layer: 8
m_Name: Vol_Entrance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7473329030308491848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329030308491863}
m_LocalRotation: {x: -0, y: -0.61050737, z: -0, w: 0.7920106}
m_LocalPosition: {x: 6.33, y: 0, z: 15.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7473329029648627037}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -75.25201, z: 0}
--- !u!65 &7473329030308491849
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329030308491863}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 18.868795, y: 33, z: 12.698131}
m_Center: {x: 7.6051254, y: -2, z: 2.0470119}
--- !u!1 &7473329030466396888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7473329030466396889}
- component: {fileID: 7473329030466396890}
m_Layer: 8
m_Name: Vol_Exit
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7473329030466396889
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329030466396888}
m_LocalRotation: {x: -0, y: -0.25584513, z: -0, w: 0.96671784}
m_LocalPosition: {x: 20.82, y: 0, z: -29.64}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7473329029648627037}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -29.647001, z: 0}
--- !u!65 &7473329030466396890
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473329030466396888}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 31.89573, y: 18.334175, z: 15.519621}
m_Center: {x: 9.010681, y: -1.5555, z: 5.555482}