您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
177 行
6.9 KiB
177 行
6.9 KiB
using UnityEngine;
|
|
using UnityEditor;
|
|
using System;
|
|
|
|
namespace Cinemachine.Editor
|
|
{
|
|
/// <summary>
|
|
/// Helper for drawing embedded asset editors
|
|
/// </summary>
|
|
public class EmbeddeAssetEditor<T> where T : ScriptableObject
|
|
{
|
|
/// <summary>
|
|
/// Create in OnEnable()
|
|
/// </summary>
|
|
public EmbeddeAssetEditor(string propertyName, UnityEditor.Editor owner)
|
|
{
|
|
m_PropertyName = propertyName;
|
|
m_Owner = owner;
|
|
m_DoVersionControlChecks = UnityEditor.VersionControl.Provider.isActive;
|
|
m_CreateButtonGUIContent = new GUIContent(
|
|
"Create Asset", "Create a new shared settings asset");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called after the asset editor is created, in case it needs
|
|
/// to be customized
|
|
/// </summary>
|
|
public OnCreateEditorDelegate OnCreateEditor;
|
|
public delegate void OnCreateEditorDelegate(UnityEditor.Editor editor);
|
|
|
|
/// <summary>
|
|
/// Called when the asset being edited was changed by the user.
|
|
/// </summary>
|
|
public OnChangedDelegate OnChanged;
|
|
public delegate void OnChangedDelegate(T obj);
|
|
|
|
/// <summary>
|
|
/// Free the resources in OnDisable()
|
|
/// </summary>
|
|
public void OnDisable()
|
|
{
|
|
DestroyEditor();
|
|
m_Owner = null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Customize this after creation if you want
|
|
/// </summary>
|
|
public GUIContent m_CreateButtonGUIContent;
|
|
|
|
private string m_PropertyName;
|
|
private UnityEditor.Editor m_Editor = null;
|
|
private UnityEditor.Editor m_Owner = null;
|
|
private bool m_DoVersionControlChecks = false;
|
|
|
|
const int kIndentOffset = 6;
|
|
|
|
/// <summary>
|
|
/// Call this from OnInspectorGUI. Will draw the asset reference field, and
|
|
/// the embedded editor, or a Create Asset button, if no asset is set.
|
|
/// </summary>
|
|
public void DrawEditorCombo(
|
|
string title, string defaultName, string extension, string message,
|
|
string showLabel, bool indent)
|
|
{
|
|
SerializedProperty property = m_Owner.serializedObject.FindProperty(m_PropertyName);
|
|
if (m_Editor == null)
|
|
UpdateEditor();
|
|
if (m_Editor == null)
|
|
AssetFieldWithCreateButton(property, title, defaultName, extension, message);
|
|
else
|
|
{
|
|
EditorGUILayout.BeginVertical(GUI.skin.box);
|
|
Rect rect = EditorGUILayout.GetControlRect(true);
|
|
rect.height = EditorGUIUtility.singleLineHeight;
|
|
EditorGUI.BeginChangeCheck();
|
|
EditorGUI.PropertyField(rect, property);
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
m_Owner.serializedObject.ApplyModifiedProperties();
|
|
UpdateEditor();
|
|
}
|
|
if (m_Editor != null)
|
|
{
|
|
Rect foldoutRect = new Rect(
|
|
rect.x - kIndentOffset, rect.y, rect.width + kIndentOffset, rect.height);
|
|
property.isExpanded = EditorGUI.Foldout(
|
|
foldoutRect, property.isExpanded, GUIContent.none);
|
|
|
|
UnityEditor.VersionControl.Asset targetAsset
|
|
= UnityEditor.VersionControl.Provider.GetAssetByPath(
|
|
AssetDatabase.GetAssetPath(m_Editor.target));
|
|
bool isLockedFile = m_DoVersionControlChecks
|
|
&& !targetAsset.IsOneOfStates(new[] {
|
|
UnityEditor.VersionControl.Asset.States.CheckedOutLocal,
|
|
UnityEditor.VersionControl.Asset.States.AddedLocal,
|
|
});
|
|
|
|
GUI.enabled = !isLockedFile;
|
|
if (property.isExpanded)
|
|
{
|
|
EditorGUILayout.Separator();
|
|
EditorGUILayout.HelpBox(
|
|
"This is a shared asset. Changes made here will apply to all users of this asset.",
|
|
MessageType.Info);
|
|
EditorGUI.BeginChangeCheck();
|
|
if (indent)
|
|
++EditorGUI.indentLevel;
|
|
m_Editor.OnInspectorGUI();
|
|
if (indent)
|
|
--EditorGUI.indentLevel;
|
|
if (EditorGUI.EndChangeCheck() && (OnChanged != null))
|
|
OnChanged(property.objectReferenceValue as T);
|
|
}
|
|
GUI.enabled = true;
|
|
if (isLockedFile && GUILayout.Button("Check out"))
|
|
{
|
|
UnityEditor.VersionControl.Provider.Checkout(
|
|
targetAsset, UnityEditor.VersionControl.CheckoutMode.Both);
|
|
}
|
|
}
|
|
EditorGUILayout.EndVertical();
|
|
}
|
|
}
|
|
|
|
private void AssetFieldWithCreateButton(
|
|
SerializedProperty property,
|
|
string title, string defaultName, string extension, string message)
|
|
{
|
|
EditorGUI.BeginChangeCheck();
|
|
|
|
float hSpace = 5;
|
|
float buttonWidth = GUI.skin.button.CalcSize(m_CreateButtonGUIContent).x;
|
|
Rect r = EditorGUILayout.GetControlRect(true);
|
|
r.width -= buttonWidth + hSpace;
|
|
EditorGUI.PropertyField(r, property);
|
|
r.x += r.width + hSpace; r.width = buttonWidth;
|
|
if (GUI.Button(r, m_CreateButtonGUIContent))
|
|
{
|
|
string newAssetPath = EditorUtility.SaveFilePanelInProject(
|
|
title, defaultName, extension, message);
|
|
if (!string.IsNullOrEmpty(newAssetPath))
|
|
{
|
|
T asset = ScriptableObjectUtility.CreateAt<T>(newAssetPath);
|
|
property.objectReferenceValue = asset;
|
|
m_Owner.serializedObject.ApplyModifiedProperties();
|
|
}
|
|
}
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
m_Owner.serializedObject.ApplyModifiedProperties();
|
|
UpdateEditor();
|
|
}
|
|
}
|
|
|
|
public void DestroyEditor()
|
|
{
|
|
if (m_Editor != null)
|
|
{
|
|
UnityEngine.Object.DestroyImmediate(m_Editor);
|
|
m_Editor = null;
|
|
}
|
|
}
|
|
|
|
public void UpdateEditor()
|
|
{
|
|
DestroyEditor();
|
|
SerializedProperty property = m_Owner.serializedObject.FindProperty(m_PropertyName);
|
|
if (property.objectReferenceValue != null)
|
|
{
|
|
m_Editor = UnityEditor.Editor.CreateEditor(property.objectReferenceValue);
|
|
if (OnCreateEditor != null)
|
|
OnCreateEditor(m_Editor);
|
|
}
|
|
}
|
|
}
|
|
}
|