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32 行
859 B
32 行
859 B
using UnityEngine;
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namespace BoatAttack
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{
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public class BoatFoamGenerator : MonoBehaviour
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{
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public Transform boatTransform;
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private ParticleSystem.MainModule _module;
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public ParticleSystem ps;
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public float waterLevel = 0;
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private Vector3 _offset;
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private void Start()
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{
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_module = ps.main;
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_offset = transform.localPosition;
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}
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// Update is called once per frame
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private void Update()
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{
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var pos = boatTransform.TransformPoint(_offset);
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pos.y = waterLevel;
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transform.position = pos;
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var fwd = boatTransform.forward;
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fwd.y = 0;
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var angle = Vector3.Angle(fwd.normalized, Vector3.forward);
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_module.startRotation = angle * Mathf.Deg2Rad;
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}
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}
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}
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