Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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46 行
1.2 KiB

using System;
using UnityEngine;
namespace UnityEditor.Experimental.Rendering.Universal.Path2D.GUIFramework
{
internal class CommandAction : GUIAction
{
private string m_CommandName;
public Action<IGUIState> onCommand;
public CommandAction(string commandName)
{
m_CommandName = commandName;
}
protected override bool GetTriggerContidtion(IGUIState guiState)
{
if (guiState.eventType == EventType.ValidateCommand && guiState.commandName == m_CommandName)
{
guiState.UseCurrentEvent();
return true;
}
return false;
}
protected override bool GetFinishContidtion(IGUIState guiState)
{
if (guiState.eventType == EventType.ExecuteCommand && guiState.commandName == m_CommandName)
{
guiState.UseCurrentEvent();
return true;
}
return false;
}
protected override void OnFinish(IGUIState guiState)
{
if (onCommand != null)
onCommand(guiState);
}
}
}