您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
61 行
1.6 KiB
61 行
1.6 KiB
using System;
|
|
using UnityEngine.UI;
|
|
|
|
namespace UnityEngine.Rendering.UI
|
|
{
|
|
public class DebugUIHandlerUIntField : DebugUIHandlerWidget
|
|
{
|
|
public Text nameLabel;
|
|
public Text valueLabel;
|
|
DebugUI.UIntField m_Field;
|
|
|
|
internal override void SetWidget(DebugUI.Widget widget)
|
|
{
|
|
base.SetWidget(widget);
|
|
m_Field = CastWidget<DebugUI.UIntField>();
|
|
nameLabel.text = m_Field.displayName;
|
|
UpdateValueLabel();
|
|
}
|
|
|
|
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
|
{
|
|
nameLabel.color = colorSelected;
|
|
valueLabel.color = colorSelected;
|
|
return true;
|
|
}
|
|
|
|
public override void OnDeselection()
|
|
{
|
|
nameLabel.color = colorDefault;
|
|
valueLabel.color = colorDefault;
|
|
}
|
|
|
|
public override void OnIncrement(bool fast)
|
|
{
|
|
ChangeValue(fast, 1);
|
|
}
|
|
|
|
public override void OnDecrement(bool fast)
|
|
{
|
|
ChangeValue(fast, -1);
|
|
}
|
|
|
|
void ChangeValue(bool fast, int multiplier)
|
|
{
|
|
long value = m_Field.GetValue();
|
|
|
|
if (value == 0 && multiplier < 0)
|
|
return;
|
|
|
|
value += m_Field.incStep * (fast ? m_Field.intStepMult : 1) * multiplier;
|
|
m_Field.SetValue((uint)value);
|
|
UpdateValueLabel();
|
|
}
|
|
|
|
void UpdateValueLabel()
|
|
{
|
|
if (valueLabel != null)
|
|
valueLabel.text = m_Field.GetValue().ToString("N0");
|
|
}
|
|
}
|
|
}
|