Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Mike Geig 15571ea3 -Removed debug messaging in buoyant object code 5 年前
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Animation Merge pull request #2 from Verasl/custom-renderer 6 年前
Audio Merge pull request #2 from Verasl/custom-renderer 6 年前
Data Changes 5 年前
EntityCache Initial push with boat falling due to Unity Physics 5 年前
Fonts Updated FBX settings and cleaned up some un-needed files 5 年前
Gizmos Removed embedded cinemachine and externalised as a package 6 年前
Materials Changes 5 年前
NavMeshComponents Init commit 5 年前
Objects -Added code to control boat with dots physics and input. Forces not applying correctly yet 5 年前
PhysicsMaterials Initial project push 6 年前
Scripts -Added code to control boat with dots physics and input. Forces not applying correctly yet 5 年前
Shaders Changes 5 年前
TextMesh Pro Merge branch 'release/2019.3' 5 年前
Textures Created cloud shader 5 年前
Unity Physics Items -Removed debug messaging in buoyant object code 5 年前
scenes Changes 5 年前
Animation.meta Initial project push 6 年前
Audio.meta Scene dressing 6 年前
Data.meta Init branch push 6 年前
EntityCache.meta Initial push with boat falling due to Unity Physics 5 年前
Fonts.meta Init branch push 6 年前
Gizmos.meta Initial project push 6 年前
Materials.meta Some file re-org 6 年前
NavMeshComponents.meta Fixed custom renderer for latest SRP 6 年前
Objects.meta Initial project push 6 年前
PhysicsMaterials.meta Initial project push 6 年前
Scripts.meta Initial project push 6 年前
Shaders.meta Initial project push 6 年前
TextMesh Pro.meta Init branch push 6 年前
Textures.meta Initial project push 6 年前
Unity Physics Items.meta Initial push with boat falling due to Unity Physics 5 年前
scenes.meta Initial project push 6 年前