8 次代码提交 (d413db6b-8e46-4c9d-b010-ec2de5059a94)

作者 SHA1 备注 提交日期
GitHub 635d9497 Demo work merge (#64) 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 5 年前
Marc Tanenbaum f87ef8a8 Other things changed in process. It's possible that this commit could be thrown away, as none of these changes reflect 'deliberate' work. 5 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 5 年前
andytouch 83bb51a8 Upgrade: 2019.3.13. Added Gradient Fog Render Pass 5 年前
Andre McGrail 02722ac4 Update to 2020.2.0f1 4 年前
David Llewelyn f2a5c27b Beginning work to divide up the world into gi param groups 4 年前
Andrem 8529b5bd misc files 4 年前