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public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) |
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{ |
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var opaqueDrawingSettings = CreateDrawingSettings(m_UniversalForwardPass, ref renderingData, SortingCriteria.CommonOpaque); |
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var transparentDrawingSettings = CreateDrawingSettings(m_UniversalForwardPass, ref renderingData, SortingCriteria.CommonOpaque); |
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var transparentDrawingSettings = CreateDrawingSettings(m_UniversalForwardPass, ref renderingData, SortingCriteria.CommonTransparent); |
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context.DrawRenderers(renderingData.cullResults, ref opaqueDrawingSettings, ref m_OpaqueFilteringSettings); |
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context.DrawSkybox(renderingData.cameraData.camera); |
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