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{
"name": "Unity.Multiplayer.Samples.Utilities",
"rootNamespace": "",
"references": [
"Unity.Netcode.Components",
"Unity.Netcode.Runtime",
"Unity.Services.Relay"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}