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15 行
348 B
15 行
348 B
using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "Quest", menuName = "Quests/Quest", order = 51)]
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public class QuestSO : ScriptableObject
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{
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[Tooltip("The collection of Tasks composing the Quest")]
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[SerializeField]
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private List<TaskSO> _tasks = new List<TaskSO>();
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public List<TaskSO> Tasks => _tasks;
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}
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