这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

59 行
2.3 KiB

using UnityEditor;
using UnityEngine;
namespace UOP1.StateMachine.Editor
{
internal static class ContentStyle
{
internal static Color DarkGray { get; private set; }
internal static Color LightGray { get; private set; }
internal static Color Focused { get; private set; }
internal static Color ZebraDark { get; private set; }
internal static Color ZebraLight { get; private set; }
internal static RectOffset Padding { get; private set; }
internal static RectOffset LeftPadding { get; private set; }
internal static RectOffset Margin { get; private set; }
internal static GUIStyle BoldCentered { get; private set; }
internal static GUIStyle StateListStyle { get; private set; }
internal static GUIStyle WithPadding { get; private set; }
internal static GUIStyle WithPaddingAndMargins { get; private set; }
private static bool _initialised = false;
[InitializeOnLoadMethod]
internal static void Initialize()
{
if (_initialised)
return;
_initialised = true;
DarkGray = EditorGUIUtility.isProSkin ? new Color(0.283f, 0.283f, 0.283f) : new Color(0.7f, 0.7f, 0.7f);
LightGray = EditorGUIUtility.isProSkin ? new Color(0.33f, 0.33f, 0.33f) : new Color(0.8f, 0.8f, 0.8f);
ZebraDark = new Color(0.1f, 0.5f, 0.9f, 0.1f);
ZebraLight = new Color(0.8f, 0.8f, 0.9f, 0.1f);
Focused = new Color(0.5f, 0.5f, 0.5f, 0.5f);
Padding = new RectOffset(5, 5, 5, 5);
LeftPadding = new RectOffset(10, 0, 0, 0);
Margin = new RectOffset(8, 8, 8, 8);
WithPadding = new GUIStyle { padding = Padding };
WithPaddingAndMargins = new GUIStyle { padding = Padding, margin = Margin };
//Prepare a modification of the GUIStyleState to feed into the GUIStyle, for the text colour
GUIStyleState guiStyleStateNormal = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector).label.normal;
//bright text for Professional skin, dark text for Personal skin
guiStyleStateNormal.textColor = EditorGUIUtility.isProSkin ? new Color(.85f, .85f, .85f) : new Color(0.337f, 0.337f, 0.337f);
BoldCentered = new GUIStyle { fontStyle = FontStyle.Bold, alignment = TextAnchor.MiddleCenter };
StateListStyle = new GUIStyle
{
alignment = TextAnchor.MiddleLeft,
padding = LeftPadding,
fontStyle = FontStyle.Bold,
fontSize = 12,
margin = Margin,
normal = guiStyleStateNormal,
};
}
}
}