这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

37 行
1.1 KiB

using UnityEngine;
using UnityEngine.SceneManagement;
/// <summary>
/// This script loads the persistent managers and gameplay Scenes, to allow to start the game from any gameplay Scene
/// It can also be used for menu scene by just adding the persistent managers scene on the inspector
/// </summary>
public class EditorInitialisationLoader : MonoBehaviour
{
#if UNITY_EDITOR
public GameSceneSO[] scenesToLoad;
public int targetFramerate = 0; // For debugging purposes
//bool to know if we are coming from editor initializer mode
[HideInInspector] public bool _isEditorInitializerMode=false;
private void Start()
{
Application.targetFrameRate = targetFramerate; // For debugging purposes
for (int i = 0; i < SceneManager.sceneCount; ++i)
{
Scene scene = SceneManager.GetSceneAt(i);
for (int j = 0; j < scenesToLoad.Length; ++j)
if (scene.path == scenesToLoad[j].scenePath)
{
return;
}
else
{
SceneManager.LoadSceneAsync(scenesToLoad[j].scenePath, LoadSceneMode.Additive);
//Inform that we are pressing play from a location or menu
_isEditorInitializerMode = true;
}
}
}
#endif
}