这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UnityEngine.Events;
/// <summary>
/// To use a generic UnityEvent type you must override the generic type.
/// </summary>
[System.Serializable]
public class IntEvent : UnityEvent<int>
{
}
/// <summary>
/// A flexible handler for int events in the form of a MonoBehaviour. Responses can be connected directly from the Unity Inspector.
/// </summary>
public class IntEventListener : MonoBehaviour
{
[SerializeField] private IntEventChannelSO _channel = default;
public IntEvent OnEventRaised;
private void OnEnable()
{
if (_channel != null)
_channel.OnEventRaised += Respond;
}
private void OnDisable()
{
if (_channel != null)
_channel.OnEventRaised -= Respond;
}
private void Respond(int value)
{
if (OnEventRaised != null)
OnEventRaised.Invoke(value);
}
}