这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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1.0 KiB

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "SlideAction", menuName = "State Machines/Actions/Slide")]
public class SlideActionSO : StateActionSO<SlideAction>
{
[Tooltip("Sliding speed on the XZ plane.")]
public float slideSpeed = 10f;
}
public class SlideAction : StateAction
{
//Component references
private Protagonist _protagonistScript;
private SlideActionSO _originSO => (SlideActionSO)base.OriginSO; // The SO this StateAction spawned from
public override void Awake(StateMachine stateMachine)
{
_protagonistScript = stateMachine.GetComponent<Protagonist>();
}
public override void OnUpdate()
{
Vector3 hitNormal = _protagonistScript.lastHit.normal;
_protagonistScript.movementVector.x = (1f - hitNormal.y) * hitNormal.x * _originSO.slideSpeed;
_protagonistScript.movementVector.z = (1f - hitNormal.y) * hitNormal.z * _originSO.slideSpeed;
}
public override void OnStateExit()
{
_protagonistScript.movementVector = Vector3.zero;
}
}